Eagle Electronics Fish Finder Cuda 240 S GPS User Manual

Pub. 988-0152-011  
www.eaglesonar.com  
Cuda 240 S/GPS  
Fish-finding Sonar & GPS Plotter  
Installation and Operation  
Instructions  
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Table of Contents  
Sec. 1: Read Me First! ..............................................................1  
Capabilities and Specifications: Cuda 240.................................... 2  
How your Sonar Works................................................................. 4  
How your GPS Works................................................................... 4  
Introduction to GPS and WAAS................................................... 5  
How to Use this Manual: Typographical Conventions................ 7  
Sec. 2: Installation & Accessories ..........................................9  
Preparations.................................................................................. 9  
Transducer Installation................................................................ 9  
Recommended Tools and Supplies ......................................... 10  
Selecting a Transducer Location................................................ 10  
How Low Should You Go?....................................................... 11  
Shoot-Thru-Hull vs. Transom Mounting ............................... 12  
Transom Transducer Assembly and Mounting ......................... 13  
Trolling Motor Bracket Installation........................................... 16  
Transducer Orientation and Fish Arches.................................. 17  
Shoot-Thru-Hull Preparation and Installation......................... 18  
Power and Cable Connections.................................................... 22  
Mounting the Sonar Unit: In-Dash or Bracket ......................... 23  
Portable Sonar Installation........................................................ 27  
Portable Transducer Assembly .............................................. 29  
Sec. 3: Basic Sonar Operation..............................................31  
Keyboard Basics.......................................................................... 31  
Memory........................................................................................ 32  
Menus.......................................................................................... 32  
Main Menu .............................................................................. 32  
Sonar Menu............................................................................. 34  
Pages ........................................................................................... 35  
Basic Sonar Quick Reference...............................................37  
Sonar Operations........................................................................ 38  
Fish Symbols vs. Full Sonar Chart ........................................ 40  
Other Free Training Aids ....................................................... 41  
Sec. 4: Sonar Options & Other Features ...........................43  
ASP(Advanced Signal Processing)......................................... 43  
Alarms ......................................................................................... 44  
Depth Alarms.......................................................................... 44  
Zone Alarm.............................................................................. 45  
Fish Alarm............................................................................... 46  
Chart Speed................................................................................. 47  
Depth Cursor............................................................................... 47  
Depth Range - Automatic ........................................................... 48  
Depth Range - Manual................................................................ 49  
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FasTrack.................................................................................. 49  
Fish I.D.(Fish Symbols & Depths)......................................... 50  
FishTrack................................................................................. 51  
Grayline..................................................................................... 51  
Overlay Data............................................................................... 52  
Ping Speed & HyperScroll....................................................... 54  
Reset Options.............................................................................. 55  
Sensitivity & Auto Sensitivity.................................................... 56  
To Turn Auto Sensitivity Back on:......................................... 57  
Set Keel Offset ............................................................................ 58  
Sonar Color Mode........................................................................ 59  
Sonar Page & Sonar Chart Display Options ............................. 59  
Full Sonar Chart..................................................................... 59  
Split Zoom Sonar Chart.......................................................... 60  
Digital Data/Chart.................................................................. 60  
Sonar Simulator.......................................................................... 61  
Stop Chart................................................................................... 61  
Surface Clarity............................................................................ 62  
Zoom Pan..................................................................................... 63  
Sec. 5: Sonar Troubleshooting..............................................65  
Sec. 6: Basic GPS Operations................................................69  
Keyboard ..................................................................................... 69  
Power/Lights (Turn Unit On and Off) ....................................... 70  
Main Menu.................................................................................. 70  
Pages ........................................................................................... 72  
Sonar Pages............................................................................. 72  
Satellite Status Page .............................................................. 72  
Navigation Page...................................................................... 74  
Position Page........................................................................... 76  
Plotter Page............................................................................. 77  
GPS Quick Reference .............................................................79  
Viewing the Plotter: Zoom & Cursor Arrow Keys ........................ 80  
Selecting any Plotter Item with the Cursor .............................. 80  
Navigate to Cursor Position on Plotter...................................... 80  
Cancel Navigation....................................................................... 81  
Find your Current Position ........................................................ 82  
Find Distance from Current Position to Another Location ...... 82  
Find Distance from Point to Point ............................................. 83  
Waypoints.................................................................................... 83  
Create a Waypoint .................................................................. 83  
Delete a Waypoint................................................................... 85  
Edit a Waypoint (Name, Symbol or Position)........................ 86  
Select a Waypoint ................................................................... 86  
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Find a Waypoint.......................................................................... 86  
Navigate to a Waypoint.............................................................. 88  
Set Man Overboard (MOB) Waypoint........................................ 89  
Navigate Back to MOB Waypoint.......................................... 89  
Trails ........................................................................................... 90  
Creating and Saving a Trail................................................... 90  
Delete a Trail .......................................................................... 92  
Display a Saved Trail ............................................................. 92  
Edit a Trail Name ................................................................... 93  
Navigate a Trail.......................................................................... 93  
Visual Trailing ........................................................................ 94  
Navigate a Trail (Forward)..................................................... 94  
Navigate a Back Trail (Backtrack, or Reverse)..................... 96  
Icons............................................................................................. 97  
Create Icon on Plotter............................................................. 97  
Create Icon at Current Position............................................. 98  
Delete an Icon ......................................................................... 98  
Navigate to an Icon................................................................. 99  
Routes.......................................................................................... 99  
Create and Save a Route ........................................................ 99  
Delete a Route....................................................................... 101  
Edit a Route .......................................................................... 102  
Navigate a Route................................................................... 102  
Navigate a Route in Reverse ................................................ 103  
Utilities...................................................................................... 104  
Alarm Clock........................................................................... 104  
Sun/Moon Rise & Set Calculator.......................................... 104  
Trip Calculator...................................................................... 104  
Trip Down Timer................................................................... 104  
Trip Up Timer ....................................................................... 104  
Sec. 7: System & GPS Setup Options.................................105  
Alarms ....................................................................................... 105  
Auto Satellite Search................................................................ 106  
Coordinate System Selection.................................................... 107  
To Setup Loran Td: ............................................................... 108  
Map Fix ..................................................................................... 109  
Customize Page Displays ......................................................... 110  
GPS Simulator .......................................................................... 110  
Simulating Trail or Route Navigation ................................. 111  
Hide GPS Features................................................................... 112  
Initialize GPS............................................................................ 112  
Plotter Auto Zoom..................................................................... 112  
Plotter Orientation ................................................................... 113  
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Overlay Data............................................................................. 113  
To Select Data for Display:............................................... 114  
To Turn Off Displayed Data: ............................................ 114  
To Change Displayed Data Font Size: ............................. 115  
Pop-Up Help.............................................................................. 116  
Position Pinning........................................................................ 116  
Reset Options............................................................................ 117  
Screen Contrast and Brightness .............................................. 117  
Set Language ............................................................................ 118  
Set Local Time .......................................................................... 118  
Show WAAS Alarm................................................................... 119  
Software Version Information.................................................. 119  
Sounds and Alarm Sound Styles.............................................. 120  
Track Smoothing....................................................................... 121  
Trail Options............................................................................. 121  
Delete All Trails.................................................................... 122  
Update Trail Option.............................................................. 122  
Delete Trail ........................................................................... 123  
New Trail............................................................................... 123  
Trail Visible/Invisible and Other Trail Options .................. 124  
Units of Measure....................................................................... 124  
Sec. 8: Supplemental Material............................................125  
FCC Compliance....................................................................125  
Index.........................................................................................127  
WARNING!  
A CAREFUL NAVIGATOR NEVER RELIES ON ONLY ONE METHOD  
TO OBTAIN POSITION INFORMATION.  
CAUTION  
When showing navigation data to a position (waypoint), a GPS unit will show  
the shortest, most direct path to the waypoint. It provides navigation data to the  
waypoint regardless of obstructions. Therefore, the prudent navigator will not  
only take advantage of all available navigation tools when traveling to a way-  
point, but will also visually check to make sure a clear, safe path to the waypoint  
is always available.  
WARNING!  
When a GPS unit is used in a vehicle, the vehicle operator is solely re-  
sponsible for operating the vehicle in a safe manner. Vehicle operators  
must maintain full surveillance of all pertinent driving, boating or fly-  
ing conditions at all times. An accident or collision resulting in damage  
to property, personal injury or death could occur if the operator of a  
GPS-equipped vehicle fails to pay full attention to travel conditions and  
vehicle operation while the vehicle is in motion.  
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Section 1:  
Read Me First!  
How this manual can get you out on the water, fast!  
Welcome to the exciting world of digital sonar and GPS! We know  
you're anxious to begin finding fish, but we have a favor to ask. Before  
you grab the unit and begin installing it, please give us a moment or  
two to explain how our manual can help you get the best performance  
from your combination fish finder and GPS receiver.  
First, we want to thank you for buying a Eagle sonar/GPS unit.  
Whether you're a first time user or a professional fisherman, you'll dis-  
cover that your unit is easy to use, yet capable of handling demanding  
navigation and sonar tasks.  
Our goal for this book is to get you on the water fast, with a minimum  
of fuss. Like you, we'd rather spend more time boating or fishing and  
less time reading the manual!  
So, we designed our book so that you don't have to read the whole thing  
from front to back for the information you want. At the start (or end) of  
each segment, we'll tell you what content is coming up next. If it's a  
concept you're already familiar with, we'll show you how and where to  
skip ahead for the next important topic. We've also made it easy to look  
up any tips you may need from time to time. Here's how:  
The manual is organized into 8 sections. This first section is an intro-  
duction to the Cuda240 sonar and GPS. It tells you the basics you  
need to know before you can make the unit look below the surface to  
find some fish.  
Section 2 will help you install your unit, as well as the transducer (the  
most important part of any sonar installation). We'll also tell you about  
some of the available accessories.  
Section 3 covers Basic Sonar Operation. It will show you how easy it is  
to run your sonar, right out of the box. This section features a one-page  
Sonar Quick Reference. (If you've already jumped ahead and fig-  
ured out how to install the unit yourself, and you just can't wait  
any longer, turn to the Quick Reference on page 37 and head  
for the water with your unit!)  
When you come to a sonar menu command on the unit's screen, you can  
look it up in the manual by skimming over the table of contents, looking it  
up in the manual's index, just flipping through Section 3 or scanning  
through the sonar setup options in Section 7.  
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If you're having difficulty with your sonar, you can find an answer to  
the most common problems in Section 5, Sonar Troubleshooting.  
The manual switches from sonar to navigation in Section 6, which in-  
troduces you to Basic GPS Operations. This section features a one-  
page GPS Quick Reference on page 79.  
Section 6 contains short, easy-to-scan GPS lessons that follow one an-  
other in chronological order. They're all you'll need to know to find your  
way on the water quickly.  
When you come to a GPS menu command on the screen, you can look it  
up in the manual by skimming over the table of contents or index, just  
flipping through Section 6 or scanning through the setup options in  
Section 7.  
This unit is ready to use right out of the box, but you can fine tune and  
customize its operation with dozens of options. Since sonar is the unit's  
key feature, we put the main sonar options in Section 3. Some options,  
such as screen brightness settings, affect both sonar and GPS opera-  
tions. We describe how to use those common options along with GPS  
options in Section 7, System Setup and GPS Setup Options. Section 7 is  
organized in alphabetical order.  
Finally, in Section 8, we offer Supplemental Material, including war-  
ranties and customer service information, and a handy index.  
Now, if you're into the fine details, glance over the next segment on  
specifications to see just how much sonar and GPS power your unit con-  
tains. It's important to us (and our power users), but, if you don't care  
how many watts of power the unit has, or how many waypoints it can  
store, skip ahead to important information on how sonar works, on page  
4. (Background on GPS begins on page 5.)  
Capabilities and Specifications: Cuda 240  
General  
Display:............................ High-contrast Film SuperTwist LCD. Diago-  
nal viewing area: 3.5" (8.9 cm).  
Resolution:...................... 160 pixel x 240 pixel resolution; 38,400 total  
pixels.  
Backlighting:.................. LED backlit screen with multiple lighting lev-  
els; backlit keypad.  
Input power:................... 10 to 17 volts DC.  
Current drain: ............... 170 ma lights off; 240 ma lights on.  
Case size:......................... 5.8" H x 4.3" W x 2.5" D (14.7 cm H x 10.8 cm  
W x 6.6 cm D) sealed, waterproof; suitable for  
saltwater use.  
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Back-up memory:.......... Built-in memory stores GPS data for dec-  
ades. User settings are stored when unit is  
turned off.  
Languages:...................... 10; menu languages selectable by user.  
Sonar  
Frequency:...................... 200 kHz.  
Transducer:...................... A Skimmertransducer comes packed with  
your sonar unit. Its 20° cone angle offers a  
wide fish detection area of up to 60º with  
high sensitivity settings. Operates at boat  
speeds up to 70 mph (61 kts).  
Transmitter:................... 800 watts peak-to-peak; 100 watts RMS.  
Sonar sounding  
depth capability: ........... 600 feet (180 meters). Actual capability de-  
pends on transducer configuration and in-  
stallation, bottom composition and water con-  
ditions. All sonar units typically read deeper  
in fresh water than in salt water.  
Depth display:................ Continuous display.  
Audible alarms: ............. Deep/shallow/fish/zone.  
Automatic ranging:....... Yes, with instant screen updates.  
Auto bottom track:........ Yes  
Zoom bottom track: ...... Yes.  
Split-screen zoom:......... Yes.  
Surface water temp:..... Yes, built into transducer.  
GPS  
Receiver/antenna:......... Internal 12 parallel channel GPS/WAAS.  
Position updates: .......... Every second.  
Position points: ............. 1,000 waypoints; 1,000 event marker icons.  
Man Overboard:............. MOB feature precisely marks man overboard  
location with special icon, then automatically  
displays navigation data to that position.  
Audible alarms: ............. Arrival/off-course/destination passed/anchor.  
Graphic symbols for  
waypoints or event  
marker icons:................. 42.  
Routes:............................. 100; up to 100 waypoints per route.  
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Plot Trails:...................... 10 savable; up to 9,999 points per trail.  
Zoom range:.................... 39 ranges; 0.02 to 4,000 miles.  
NOTICE!  
The storage and operation temperature range for your unit is from  
-4 degrees to +167 degrees Fahrenheit (-20 degrees to +75 degrees  
Celsius). Extended storage or operation in temperatures higher or  
lower than specified will damage the liquid crystal display in your  
unit. This type of damage is not covered by the warranty. For more  
information, contact the factory's Customer Service Department;  
phone numbers are listed on the last page.  
How Your Sonar Works  
Sonar has been around since the 1940s, so if you already know how it  
works, skip down to read about the relatively new technology of GPS.  
But, if you've never owned a sonar fish finder, this segment will tell you  
the underwater basics.  
Sonar is an abbreviation for SOund NAvigation and Ranging, a technol-  
ogy developed during World War II for tracking enemy submarines. A  
sonar consists of a transmitter, transducer, receiver and display. In  
simple terms, here's how it finds the bottom, or the fish:  
The transmitter emits an electrical impulse, which the transducer con-  
verts into a sound wave and sends into the water. (The sound frequency  
can't be heard by humans or fish.) The sound wave strikes an object  
(fish, structure, bottom) and bounces back to the transducer, which  
converts the sound back into an electrical signal.  
The receiver amplifies this return signal, or echo, and sends it to the  
display, where an image of the object appears on the scrolling sonar  
chart. The sonar's microprocessor calculates the time lapse between the  
transmitted signal and echo return to determine the distance to the  
object. The whole process repeats itself several times each second.  
Your sonar unit can record a log of the sonar signals that scroll across  
the screen and save them in its memory. (These recordings are also  
called sonar charts or sonar graphs.) You can replay this sonar log in the  
unit using the Sonar Simulator function. You can save several different  
sonar log files, erase 'em and record new ones, over and over again.  
How Your GPS Works  
You'll navigate faster and easier if you understand how this unit scans  
the sky to tell you where you are on the earth — and, where you're go-  
ing. (But if you already have a working understanding of GPS receivers  
and the GPS navigation system, skip on ahead to Section 2, Installation  
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& Accessories on page 9. If you're new to GPS, read on, and you can later  
impress your friends with your new-found knowledge.)  
First, think of your unit as a small but powerful computer. (But don't  
worry — we made this unit easy to use, so you don't need to be a com-  
puter expert to find your way!) The unit includes a keypad and a screen  
with menus so you can tell it what to do. The screen also lets the unit  
show your location on a GPS plotter, as well as point the way to your  
destination.  
This unit uses an internal antenna/receiver module, which makes the  
whole system work something like your car radio. But instead of your  
favorite dance tunes, this receiver tunes in to a couple of dozen GPS  
satellites circling the earth. (It will also listen in to the WAAS satellites  
in orbit, but more about that in the upcoming segment introducing you  
to GPS and WAAS.)  
Your unit listens to signals from as many satellites as it can "see" above  
the horizon, eliminates the weakest signals, then computes its location  
in relation to those satellites. Once it figures its latitude and longitude,  
the unit plots that position on the GPS screen. The whole process takes  
place several times a second!  
Another portion of the unit's onboard memory is devoted to recording GPS  
navigation information, which includes waypoints, event marker icons,  
trails and routes. This lets you look back the way you came, and retrace  
your path. Think of this data storage like the hard drive memory in a  
computer or a tape in a cassette tape recorder. You can save several dif-  
ferent GPS data files, erase 'em and record new ones, over and over again.  
Introduction to GPS and WAAS  
Well, now you know the basics of how the unit does its work. You might  
be ready to jump ahead to Section 2, Installation & Accessories, on page  
13, so you can mount your unit and plug in the power. Or you might  
want to see how our text formatting makes the manual tutorials easy to  
skim. If that's the case, move on to "How to Use This Manual" on page  
10. But, if you want to understand the current state of satellite naviga-  
tion, look over this segment describing how GPS and its new companion  
WAAS work together to get you where you're going.  
The Global Positioning System (GPS) was launched July 17, 1995 by  
the United States Department of Defense. It was designed as a 24-  
hour-a-day, 365-days-a-year, all weather global navigation system for  
the armed forces of the U.S. and its allies. Civilian use was also avail-  
able at first, but it was less accurate because the military scrambled  
the signal somewhat, using a process called Selective Availability (SA.)  
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GPS proved so useful for civilian navigation that the federal govern-  
ment discontinued SA on May 2, 2000, after the military developed  
other methods to deny GPS service to enemy forces. Reliable accuracy  
for civilian users jumped from 100 meters (330 feet) under SA to the  
present level of 10 to 20 meters (about 30 to 60 feet.)  
Twenty-four satellites orbit 10,900 nautical miles above the Earth,  
passing overhead twice daily. A series of ground stations (with precisely  
surveyed locations) controls the satellites and monitors their exact loca-  
tions in the sky. Each satellite broadcasts a low-power signal that identi-  
fies the satellite and its position above the earth. Three of these satellites  
are spares, unused until needed. The rest virtually guarantee that at  
least four satellites are in view nearly anywhere on Earth at all times.  
The system requires signal reception from three satellites in order to  
determine a position. This is called a 2D fix. It takes four satellites to  
determine both position and elevation (your height above sea level —  
also called altitude). This is called a 3D fix.  
A minimum of three satellites are required to determine a 2D fix.  
Remember, the unit must have a clear view of the satellites in order to  
receive their signals. Unlike radio or television signals, GPS works at  
very high frequencies. These signals can be easily blocked by trees,  
buildings, an automobile roof, even your body.  
Like most GPS receivers, this unit doesn’t have a compass or any other  
navigation aid built inside. It relies solely on the signals from the sat-  
ellites to calculate a position. Speed, direction of travel, and distance  
are all calculated from position information. Therefore, in order for the  
unit to determine direction of travel, you must be moving and the  
faster, the better. This is not to say that it won’t work at walking or  
trolling speeds — it will. There will simply be more "wandering" of the  
data shown on the display.  
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GPS alone is plenty accurate for route navigation, but the U.S. Federal  
Aviation Administration has special aircraft navigation needs that go  
beyond basic GPS. So, the FAA has developed a program to boost GPS  
performance with its Wide Area Augmentation System, or WAAS. The  
FAA commissioned the system on July 11, 2003.  
WAAS is designed to increase GPS accuracy to within 7.6 meters vertically  
and horizontally, but it consistently delivers accuracies within 1-2 meters  
horizontal and 2-3 meters vertical, according to the FAA. It does this by  
broadcasting correction signals on GPS frequencies. Your unit automati-  
cally receives both GPS and WAAS signals.  
However, there are some fringe areas of the U.S., including parts of  
Alaska, that do not yet receive robust WAAS coverage. Continued WAAS  
development is planned to extend WAAS coverage in the years to come.  
WAAS boosts the accuracy of land GPS navigation, but the system is  
designed for aircraft. The satellites are in a fixed orbit around the  
Equator, so they appear very low in the sky to someone on the ground  
in North America. Aircraft and vessels on open water can get consis-  
tently good WAAS reception, but terrain, foliage or even large man-made  
structures can sometimes block the WAAS signal from ground receivers.  
You'll find that using your GPS receiver is both easy and amazingly  
accurate. It’s easily the most accurate method of electronic navigation  
available to the general public today. Remember, however, that this  
receiver is only a tool. Always have another method of navigation avail-  
able, such as a map or chart and a compass.  
Also remember that this unit will always show navigation information  
in the shortest line from your present position to a waypoint, regardless  
of terrain! It only calculates position, it can’t know what’s between you  
and your destination, for example. It’s up to you to safely navigate  
around obstacles, no matter how you’re using this product.  
How to use this manual: typographical conventions  
Many instructions are listed as numbered steps. The keypad and arrow  
"keystrokes" appear as boldface type. So, if you're in a real hurry (or  
just need a reminder), you can skim the instructions and pick out what  
menu command to use by finding the boldface command text. The fol-  
lowing paragraphs explain how to interpret the text formatting for  
those commands and other instructions:  
Arrow Keys  
The arrow keys control the movement of dotted cross-hair lines on your  
plotter screen called the cursor. The arrow keys also control a horizon-  
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tal line depth cursor on the sonar screen. The arrow keys help you move  
around the menus so you can execute different commands. They are  
represented by symbols like these, which denote the down arrow key,  
the up arrow, the left arrow and the right arrow: ↓ ↑ ← →.  
Keyboard  
The other keys perform a variety of functions. When the text refers to a  
key to press, the key is shown in bold, sans serif type. For example, the  
"Enter/Icons" key is shown as ENT and the "Menu" key is shown as MENU.  
Menu Commands  
A menu command or a menu option will appear in small capital letters, in  
a bold sans serif type like this: ROUTE PLANNING. These indicate that you are  
to select this command or option from a menu or take an action of some  
kind with the menu item. Text that you may need to enter or file names  
you need to select are show in italic type, such as trail name.  
Instructions = Menu Sequences  
Most functions you perform with this unit are described as a sequence  
of key strokes and selecting menu commands. We've written them in a  
condensed manner for quick and easy reading.  
For example, instructions for navigating a trail would look like this:  
1. From the Plotter Page, press MENU|MENU|to MY TRAILS|ENT.  
2. Press to Trail 1|ENT||to NAVIGATE|ENT.  
3. You are asked to wait while it converts the trail into a route.  
4. The wait message disappears and the unit begins showing navi-  
gation information along the trail. Now, begin moving and follow  
your unit's directions.  
Translated into complete English, step 1 above would mean: "Start on  
the Plotter Page. Press the Menu key twice. Next, repeatedly press (or  
press and hold) the down arrow key to scroll down the menu and select  
(highlight) the My Trails menu command. Finally, press the Enter key."  
Step 2 would mean: "Press the down arrow key repeatedly to scroll to  
the trail named Trail 1, and press Enter. Next, press the right arrow  
key and then the down arrow key to highlight the Navigate command,  
then press Enter."  
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Section 2:  
Installation & Accessories  
Preparations  
You can install the sonar and GPS systems in some other order if you  
prefer, but we recommend this installation sequence:  
CAUTION:  
You should read over this entire installation section before drill-  
ing any holes in your vehicle or vessel!  
1. Determine the approximate location for the sonar/GPS unit, so you  
can plan how and where to route the power/transducer cable. This will  
help you make sure you have enough cable length for the desired con-  
figuration.  
2. Determine the approximate location for the transducer and its cable  
route.  
3. Determine the location of your battery or other power connection,  
along with the power cable route.  
4. Install the transducer and route the transducer cable to the so-  
nar/GPS unit.  
5. Route the power cable from the unit's location to an appropriate  
power source and connect it there.  
6. Connect the transducer/power cable to the unit and mount the so-  
nar/GPS unit to the bracket.  
Transducer Installation  
These instructions will help you install your Skimmertransducer on a  
transom, on a trolling motor or inside a hull. Please read all instruc-  
tions before proceeding with any installation.  
Your Skimmer transducer typically comes packaged with a one-piece  
stainless steel bracket for mounting it to the transom of your boat. The  
optional trolling motor mount uses a one-piece plastic bracket with an  
adjustable strap. These are "kick-up" mounting brackets. They help pre-  
vent damage if the transducer strikes an object while the boat is moving.  
If the transducer does "kick-up," the bracket can easily be pushed back  
into place without tools.  
Read these instructions carefully before attempting the installation.  
Determine which of the installation methods is right for your boat.  
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Remember, the transducer location and installation is the most  
critical part of a sonar installation.  
Recommended Tools and supplies  
If you prefer the option of routing the cable through the transom, you  
will need a 5/8" drill bit.  
NOTE:  
The following installation types also call for these recommended  
tools and required supplies that you must provide (supplies listed  
here are not included):  
Transom installation  
Tools include: two adjustable wrenches, drill, #29 (0.136") drill bit, flat-  
head screwdriver. Supplies: high quality, marine grade above- or below-  
waterline sealant/adhesive compound.  
Trolling motor installations  
Tools: two adjustable wrenches, flat-head screwdriver. Supplies: plastic  
cable ties.  
Shoot-through hull installations  
Tools: these will vary depending on your hull's composition. Consult your  
boat dealer or manufacturer. Other tools are a wooden craft stick or  
similar tool for stirring and applying epoxy, and a paper plate or piece  
of cardboard to mix the epoxy on. Supplies: rubbing alcohol, 100 grit  
sandpaper, specially formulated epoxy adhesive available from LEI (see  
ordering information on the inside back cover). A sandwich hull also  
requires polyester resin.  
Selecting a Transducer Location  
1. The location must be in the water at all times, at all operating speeds.  
2. The transducer must be placed in a location that has a smooth flow of  
water at all times. If the transducer is not placed in a smooth flow of  
water, interference caused by bubbles and turbulence will show on  
the sonar's display in the form of random lines or dots whenever the  
boat is moving.  
NOTE:  
Some aluminum boats with strakes or ribs on the outside of the  
hull create large amounts of turbulence at high speed. These boats  
typically have large outboard motors capable of propelling the boat  
at speeds faster than 35 mph. Typically, a good transom location on  
aluminum boats is between the ribs closest to the engine.  
3. The transducer should be installed with its face pointing straight  
down, if possible. For shoot-thru applications: Many popular fishing  
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boat hulls have a flat keel pad that offers a good mounting surface. On  
vee hulls, try to place the transducer where the deadrise is 10° or less.  
Deadrise less than 10°  
Strakes  
Pad  
Left, vee pad hull; right, vee hull. A pod style transducer is shown  
here, but the principle is the same for Skimmers inside a hull.  
4. If the transducer is mounted on the transom, make sure it doesn't  
interfere with the trailer or hauling of the boat. Also, don't mount it  
closer than approximately one foot from the engine's lower unit. This  
will prevent cavitation (bubble) interference with propeller operation.  
5. If possible, route the transducer cable away from other wiring on the  
boat. Electrical noise from engine wiring, bilge pumps and aerators  
can be displayed on the sonar's screen. Use caution when routing the  
transducer cable around these wires.  
CAUTION: Clamp the trans-  
ducer cable to transom near  
the transducer. This will help  
prevent the transducer from  
entering the boat if it is  
knocked off at high speed.  
Good location  
Poor location  
Good  
location  
Good location  
Poor angle  
Good and poor transducer locations.  
How low should you go?  
For most situations, you should install your Skimmer transducer so  
that its centerline is level with the bottom of the boat hull. This will  
usually give you the best combination of smooth water flow and protec-  
tion from bangs and bumps.  
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Transom  
Transducer  
centerline  
Hull bottom  
Align transducer centerline with hull bottom.  
However, there are times when you may need to adjust the transducer  
slightly higher or lower. (The slots in the mounting brackets allow you  
to loosen the screws and slide the transducer up or down.) If you fre-  
quently lose bottom signal lock while running at high speed, the trans-  
ducer may be coming out of the water as you cross waves or wakes.  
Move the transducer a little lower to help prevent this.  
If you cruise or fish around lots of structure and cover, your transducer  
may be frequently kicking up from object strikes. If you wish, you may  
move the transducer a little higher for more protection.  
There are two extremes you should avoid. Never let the edge of the  
mounting bracket extend below the bottom of the hull. Never let the  
bottom – the face – of the transducer rise above the bottom of the hull.  
Shoot-thru-hull vs. Transom Mounting  
In a shoot-thru-hull installation, the transducer is bonded to the inside  
of the hull with epoxy. The sonar "ping" signal actually passes through  
the hull and into the water. This differs from a bolt-thru-hull installa-  
tion (often called simply "thru-hull"). In that case, a hole is cut in the  
hull and a specially designed transducer is mounted through the hull  
with a threaded shaft and nut. This puts the transducer in direct contact  
with the water.  
Typically, shoot-thru-hull installations give excellent high speed opera-  
tion and good to excellent depth capability. There is no possibility of  
transducer damage from floating objects, as there is with a transom-  
mounted transducer. A transducer mounted inside the hull can't be  
knocked off when docking or loading on a trailer.  
However, the shoot-thru-hull installation does have its drawbacks.  
First, some loss of sensitivity does occur, even on the best hulls. This  
varies from hull to hull, even from different installations on the same  
hull. This is caused by differences in hull lay-up and construction.  
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Second, the transducer angle cannot be adjusted for the best fish arches  
on your sonar display. (This is not an issue for flasher-style sonars.)  
Lack of angle adjustment can be particularly troublesome on hulls that  
sit with the bow high when at rest or at slow trolling speeds.  
Third, a transducer CAN NOT shoot through wood and metal hulls.  
Those hulls require either a transom mount or a thru-hull installation.  
Fourth, if your Skimmer transducer has a built in temp sensor, it will  
only show the temperature of the bilge, not the water surface temp.  
Follow the testing procedures listed in the shoot-thru-hull installation  
section at the end of this lesson to determine if you can satisfactorily  
shoot through the hull.  
TRANSOM TRANSDUCER ASSEMBLY AND MOUNTING  
The best way to install the transducer is to loosely assemble all of the  
parts first, place the transducer's bracket against the transom and see if  
you can move the transducer so that it's parallel with the ground.  
1. Assembling the bracket. Press the two small plastic ratchets into the  
sides of the metal bracket as shown in the following illustration. Notice  
there are letters molded into each ratchet. Place each ratchet into the  
bracket with the letter "A" aligned with the dot stamped into the metal  
bracket. This position sets the transducer's coarse angle adjustment for a  
14° transom. Most outboard and stern-drive transoms have a 14° angle.  
Dot  
Align plastic ratchets in bracket.  
2. Aligning the transducer on the transom. Slide the transducer  
between the two ratchets. Temporarily slide the bolt though the  
transducer assembly and hold it against the transom. Looking at the  
transducer from the side, check to see if it will adjust so that its face  
is parallel to the ground. If it does, then the "A" position is correct for  
your hull.  
If the transducer's face isn't parallel with the ground, remove the  
transducer and ratchets from the bracket. Place the ratchets into the  
holes in the bracket with the letter "B" aligned with the dot stamped  
in the bracket.  
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Reassemble the transducer and bracket and place them against the  
transom. Again, check to see if you can move the transducer so it's  
parallel with the ground. If you can, then go to step 3. If it doesn't,  
repeat step 2, but use a different alignment letter until you can place  
the transducer on the transom correctly.  
Ratchets  
Insert bolt and check transducer position on transom.  
3. Assembling the transducer. Once you determine the correct posi-  
tion for the ratchets, assemble the transducer as shown in the fol-  
lowing figure. Don't tighten the lock nut at this time.  
Metal  
washer  
Nut  
Rubber  
washers  
Metal washer  
Bolt  
Assemble transducer and bracket.  
4. Drilling mounting holes. Hold the transducer and bracket assembly  
against the transom. The transducer should be roughly parallel to the  
ground. The transducer's centerline should be in line with the bottom  
of the hull. Don't let the bracket extend below the hull!  
Mark the center of each slot for the mounting screw pilot holes. You  
will drill one hole in the center of each slot.  
Drill the holes using the #29 bit (for the #10 screws).  
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Transom  
Transom  
Position transducer mount on transom and mark mounting holes.  
Side view shown at left and seen from above at right.  
5. Attaching transducer to transom. Remove the transducer from  
the bracket and re-assemble it with the cable passing through the  
bracket over the bolt as shown in the following figures.  
Route cable over bolt and through bracket. Side view shown at left and  
seen from above at right.  
Attach the transducer to the transom. Slide the transducer up or  
down until it's aligned properly with the bottom of the hull as shown  
in the preceding and following figures. Tighten the bracket's mount-  
ing screws, sealing them with the sealant/adhesive compound.  
Adjust the transducer so that it's parallel to the ground and tighten  
the nut until it touches the outer washer, then add 1/4 turn. Don't  
over tighten the lock nut! If you do, the transducer won't "kick-up" if  
it strikes an object in the water.  
Bottom  
of  
hull  
Flat-bottom hull  
Deep-"vee" hull  
Align transducer centerline with hull bottom and attach to transom.  
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6. Route the transducer cable through or over the transom to  
the sonar unit. Make sure to leave some slack in the cable at the  
transducer. If possible, route the transducer cable away from other  
wiring on the boat. Electrical noise from the engine's wiring, bilge  
pumps, VHF radio wires and cables, and aerators can be picked up by  
the sonar. Use caution when routing the transducer cable around  
these wires.  
WARNING:  
Clamp the transducer cable to the transom close to the  
transducer. This can prevent the transducer from enter-  
ing the boat if it is knocked off at high speed.  
If you need to drill a hole in the transom to pass the connector through,  
the required hole size is 5/8".  
Caution:  
If you drill a hole in the transom for the cable, make sure it is lo-  
cated above the waterline. After installation, be sure to seal the  
hole with the same marine grade above- or below-waterline seal-  
ant/adhesive used for the mounting screws.  
7. Make a test run to determine the results. If the bottom is lost at  
high speed, or if noise appears on the display, try sliding the trans-  
ducer bracket down. This puts the transducer deeper into the water,  
hopefully below the turbulence causing the noise. Don't allow the  
transducer bracket to go below the bottom of the hull!  
TROLLING MOTOR BRACKET INSTALLATION  
1. Attach the optional TMB-S bracket to the transducer as shown in the  
following figure, using the hardware supplied with the transducer.  
(Note: The internal tooth washer is supplied with the TMB-S.)  
TMB-S bracket  
Internal tooth washer  
Bolt  
Nut  
Flat washer  
Attach motor mounting bracket to transducer.  
2. Slide the adjustable strap supplied with the TMB-S through the slot  
in the transducer bracket and wrap it around the trolling motor. Po-  
sition the transducer to aim straight down when the motor is in the  
water. Tighten the strap securely.  
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3. Route the transducer cable alongside the trolling motor shaft. Use  
plastic ties (not included) to attach the transducer cable to the troll-  
ing motor shaft. Make sure there is enough slack in the cable for the  
motor to turn freely. Route the cable to the sonar unit and the trans-  
ducer is ready for use.  
Transducer mounted on trolling motor, side view.  
TRANSDUCER ORIENTATION AND FISH ARCHES  
If you do not get good fish arches on your display, it could be because  
the transducer is not parallel with the ground when the boat is at rest  
in the water or at slow trolling speeds.  
Partial fish arches  
Transducer aimed  
too far forward  
Transducer aimed  
too far back  
Full fish arch  
Proper transducer angle  
Transducer angles and their effects on fish arches.  
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If the arch slopes up – but not back down – then the front of the trans-  
ducer is too high and needs to be lowered. If only the back half of the  
arch is printed, then the nose of the transducer is angled too far down  
and needs to be raised.  
NOTE:  
Periodically wash the transducer's face with soap and water to re-  
move any oil film. Oil and dirt on the face will reduce the sensitivity  
or may even prevent operation.  
SHOOT-THRU-HULL PREPARATION  
Hulls With Floatation Materials  
The transducer installation inside a fiberglass hull must be in an area  
that does not have air bubbles in the resin or separated fiberglass lay-  
ers. The sonar signal must pass through solid fiberglass. A successful  
transducer installation can be made on hulls with flotation materials  
(such as plywood, balsa wood or foam) between layers of fiberglass if  
the material is removed from the chosen area. See the figure below.  
WARNING:  
Do not remove any material from your inner hull unless  
you know the hull's composition. Careless grinding or  
cutting on your hull can result in damage that could sink  
your boat. Contact your boat dealer or manufacturer to  
confirm your hull specifications.  
Fill with epoxy  
Inner hull  
Flotation material  
Epoxy to hull first  
Outer hull  
Epoxy the transducer to a solid portion of the hull.  
For example, some (but not all) manufacturers use a layer of fiberglass,  
then a core of balsa wood, finishing with an outer layer of fiberglass.  
Removing the inner layer of fiberglass and the balsa wood core exposes  
the outer layer of fiberglass. The transducer can then be epoxied di-  
rectly to the outer layer of fiberglass. After the epoxy cures for 24  
hours, fill the remaining space with polyester resin. When the job is  
finished, the hull is watertight and structurally sound. Remember, the  
sonar signal must pass through solid fiberglass. Any air bubbles in the  
fiberglass or the epoxy will reduce or eliminate the sonar signals.  
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Testing Determines Best Location  
Ideally, the shoot-thru transducer should be installed as close to the  
transom as possible, close to the centerline. This will give you the best  
performance during high speed maneuvers.  
Transducer location  
(trolling speed)  
Transducer location  
(high speed)  
Shoot-thru-hull transducer locations for  
high speed or trolling speed operation.  
To choose the proper location for shoot-thru-hull mounting, follow these  
testing procedures: (You may need a helper to complete these steps.)  
1. Anchor the boat in about 30 feet of water. Add a little water to the  
sump of the boat. Plug the transducer into the sonar unit, turn it on,  
then hold the transducer over the side of the boat in the water. Adjust  
the sensitivity and range controls until a second bottom echo is seen on  
the display. (You'll need to turn off Auto Sensitivity, Auto Depth Range  
and ASP. Try a range setting that is two to three times the water  
depth. The harder (more rocky) the bottom, the easier it will be to get a  
second bottom signal.) Don't touch the controls once they've been set.  
True bottom  
Second bottom  
Manual range setting  
Example of a second bottom signal. Unit is in 30 feet of water, with  
range set at 80 feet and sensitivity set at 87 percent.  
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2. Next, take the transducer out of the water and place it in the water in  
the sump of the boat, face down. (The transducer face is shown in the  
figure on the following page.) Notice how the signal strength de-  
creases. The second bottom signal will probably disappear and the bot-  
tom signal intensity will likely decrease.  
3. Now move the transducer around to find the best location with the  
strongest possible bottom signal. If you find a spot with an acceptable  
bottom signal, mark the location and move on to step 4.  
If you can't get an acceptable bottom signal, try turning up the sensi-  
tivity by three or five keystrokes and then move the transducer around  
once more. If you find a spot that works, mark it and move on to step 4.  
If you have to turn up sensitivity by more than five keystrokes to get a  
good signal, the transducer should be mounted on the outside of the  
hull. This is especially true if you have to turn sensitivity all the way  
up to get a decent bottom signal.  
4. Most people can get good results by following steps 1 through 3, so this  
step is optional. If you want to make an extra effort to be absolutely sure  
that your selected location will work under all conditions, make a test  
run with the boat on plane and observe the bottom signal. You'll need to  
figure some way to prop the transducer into position while you make  
your test run. (A brick or two might be sufficient to hold it in place.)  
5. When you're satisfied with a location, mark it and proceed with  
the installation.  
Shoot-thru-hull Installation  
If you are installing the transducer on a hull with floatation material  
sandwiched within the hull, refer to the text "Hulls With Flotation Ma-  
terials" beginning on page 18.  
1. Make sure the area is clean, dry and free of oil or grease, then sand  
both the inside surface of the hull and the face of the transducer with  
100 grit sandpaper. The sanded hull area should be about 1-1/2 times  
the diameter of the transducer. The surface of the hull must be flat  
so the entire transducer face is in contact with the hull prior to  
bonding. After sanding, clean the hull and transducer with rubbing  
alcohol to remove any sanding debris.  
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Spread epoxy here  
Sand this surface  
Epoxy transducer to hull.  
WARNING:  
Use only the epoxy available from LEI. It has been for-  
mulated to work with these installation procedures.  
Other epoxy types may be too thin or may not cure to the  
right consistency for optimum transducer performance.  
2. The epoxy consists of the epoxy itself and a hardener. Remove the  
two compounds from the package and place them on the paper plate.  
Thoroughly stir the two compounds together until the mixture has a  
uniform color and consistency. Do not mix too fast or bubbles will  
form in the epoxy. After mixing, you have 20 minutes to complete the  
installation before the epoxy becomes unworkable.  
Spread a thin layer of epoxy (about 1/16" or 1.5 mm thick) on the face  
of the transducer as shown in the previous figure. Make sure there  
are no air pockets in the epoxy layer! Then, apply the remaining ep-  
oxy to the sanded area on the hull.  
3. Press the transducer into the epoxy, twisting and turning it to force  
any air bubbles out from under the transducer face. Stop pressing  
when you bottom out on the hull. When you're finished, the face of  
the transducer should be parallel with the hull, with a minimum  
amount of epoxy between the hull and transducer.  
4. Apply a weight, such as a brick, to hold the transducer in place while  
the epoxy cures. Be careful not to bump the transducer while the ep-  
oxy is wet. Leave the weight in place for a minimum of three hours.  
Allow the epoxy to cure for 24 hours before moving the boat.  
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5. After the epoxy has cured, route the cable to the sonar unit and it's  
ready to use.  
POWER AND CABLE CONNECTIONS  
The unit works from a 12-volt battery system. For the best results, at-  
tach the power cable directly to the battery. You can attach the power  
cable to an accessory or power buss, however you may have problems  
with electrical interference. Therefore, it's safer to go ahead and attach  
the power cable directly to the battery.  
CAUTION:  
When using the unit in a saltwater environment, we strongly rec-  
ommend that you shut off the power supply to the power cable when  
the unit is not in use. When the unit is turned off but still connected  
to a power supply, electrolysis can occur in the power cable plug.  
This may result in corrosion of the plug body along with the electri-  
cal contacts in the cable and the unit's power socket.  
In saltwater environments we recommend you connect the power  
cable to the auxiliary power switch included in most boat designs.  
If that results in electrical interference, or if such a switch is not  
available, we recommend connecting direct to the battery and in-  
stalling an inline switch. This will let you shut off power to the  
power cable when the unit is not in use. When you are not using  
the unit, you should always shut off power to the power cable, es-  
pecially when the power cable is disconnected from the unit.  
Optional power off switch  
for saltwater installations  
To unit  
Black wire  
Red wire with  
12 volt  
3 amp fuse  
battery  
Power and transducer connections for the Cuda 240 sonar  
units (direct battery connection shown).  
If possible, keep the power cable away from other boat wiring, espe-  
cially the engine's wires. This will provide the best isolation from elec-  
trical noise. If the cable is not long enough, splice #18 gauge wire onto  
it. The power cable has two wires, red and black. Red is the positive  
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lead, black is negative or ground. Make sure to attach the in-line fuse  
holder to the red lead as close to the power source as possible.  
For example, if you have to extend the power cable to the battery or  
power buss, attach one end of the fuse holder directly to the battery or  
power buss. This will protect both the unit and the power cable in the  
event of a short. It uses a 3-amp fuse.  
WARNING:  
This product must be independently fused with the en-  
closed 3-amp fuse (or equivalent), even if you connect to  
a fused accessory or power buss.  
If a malfunction happens inside the unit, extensive dam-  
age can occur if the enclosed fuse is not used. As with all  
electrical devices, this unit could be damaged to a point  
that it is unrepairable and could even cause harm to the  
user when not properly fused.  
CAUTION:  
Failure to use the enclosed 3-amp fuse will void your warranty! For  
a replacement, use a type 3AG 3-amp fuse.  
This unit has reverse polarity protection. No damage will occur if the  
power wires are reversed. However, the unit will not work until the  
wires are attached correctly.  
MOUNTING THE SONAR UNIT: In-Dash or Bracket  
You can install the sonar unit on the top of a dash with the supplied  
bracket. It can also be installed in the dash with an optional FM-6  
dash-mounting kit.  
In-Dash Installation  
The following figure shows the approximate shape for in-dash mounting  
an Cuda 240. The in-dash adapter kit includes a template for cutting the  
mounting hole and complete installation instructions on instruction  
sheet 988-0147-631.  
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Top  
ALWAYS VERIFY DIMENSIONS.  
Cut along this line  
In-dash mounting template for Cuda 240.  
NOTE: This figure is not printed to scale.  
Bracket Installation  
Mount the unit in any convenient location, provided there is clearance  
when it’s tilted for the best viewing angle. You should also make sure  
there is enough room behind the unit to attach the power/transducer  
cable. (See the following drawings, which show the dimensions of a  
mounted Cuda 240 sonar unit.)  
Holes in the bracket’s base allow wood screw or through-bolt mounting.  
You may need to place a piece of plywood on the back side of thin pan-  
els to reinforce the panel and secure the mounting hardware.  
Drill a 5/8" (15.9 mm) hole in the dash for the power/transducer cable.  
The best location for this hole is immediately under the mounting  
bracket location. This way, the bracket can be installed so that it covers  
the hole, holds the cable in position and results in a neat installation.  
Some customers, however, prefer to mount the bracket to the side of the  
cable hole — it's a matter of personal preference. After drilling the hole,  
pass the connector up through the hole from under the dash.  
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107.5  
[4.23]  
82.7  
[3.26]  
156  
[6.26]  
12.09 [0.48]  
76.9  
[3.03]  
70.3  
[2.77]  
Millimeter  
[Inch]  
Front view (left) and side view (right) showing dimensions of the Cuda  
240 when mounted on quick release bracket.  
If you wish, you can fill in the hole around the cable with a good marine  
sealant compound. (Some marine dealers stock cable hole covers to con-  
ceal the opening.)  
This unit uses a quick release mounting bracket. When you run the ca-  
ble through the hole, make sure you allow enough slack for tilting the  
unit and attaching the connector. (The snug fit of the push-on water-  
proof connector requires some force to attach.) Also be sure there is  
enough cable slack for rotation if you decide to use the optional GBSA-3  
swivel base. The swivel base lets you to rotate the sonar so it can be  
seen from different parts of the boat.  
Align the bracket over the cable hole with the cable slots facing away  
from you and fit the cable through one of the slots. Fasten the bracket  
to the dash using the three screw holes.  
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Ratchet  
Rear  
(away from viewer)  
Screw hole  
Power/transducer cable  
Cable slot  
Cuda 240 quick release mounting bracket. Slots in the base allow  
routing the cable from beneath the mount.  
Attach the unit to the bracket by first connecting the power/transducer  
cable. Then, hold the sonar unit vertically and slide it onto the bracket  
from above. (The back of the unit should be touching the front of the  
bracket as you lower it into position.) As you push down, the unit will  
lock into place with a distinct click.  
To adjust the viewing angle, pinch the ratchets with one hand, then tilt  
the unit with your other hand. Release the ratchets and the unit locks  
into the new position. To dismount the unit for storage, press the ratch-  
ets and lift the unit off the bracket.  
Bracket front  
Mount the sonar: slide the unit onto the bracket from above.  
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Depress  
ratchets to  
release.  
Swivel base  
Adjust viewing angle: use one hand to press and release the spring-  
loaded ratchets while you move the unit with the other hand. An op-  
tional GBSA-3 swivel base is shown with the quick release bracket.  
Portable Sonar Installation  
Like many Eagle products, the Cuda 240 sonar is capable of portable  
operation. It uses the optional PPP-12 portable power pack.  
The power pack and portable transducers expand the uses for your so-  
nar. You can use your Cuda 240 sonar unit on your boat or take it to the  
dock, on a float tube, on an ice fishing trip or use it as a second sonar in  
a friend's boat. (An alternative to the PPP-12 is the PPP-15 portable  
power pack, which was designed especially for ice fishing. It includes a  
rechargeable gel cell battery and a transducer designed for stationary  
use. The entire rig is contained in a carry bag that fits inside a five-  
gallon plastic bucket.)  
The PPP-12 package includes the power pack, battery adapter and a port-  
able transducer. The transducer can be stored inside the power pack. The  
PPP-12 requires eight AA alkaline batteries. Batteries are not included.  
To use a portable power pack, you simply install the batteries and then  
attach the sonar unit to the power pack's bracket. Plug in the  
power/transducer cable and you're ready to fish.  
The PPP-12 has a quick-release mounting bracket built into the case.  
Installing the Batteries  
Release the latch on the front of the power pack case. Open the com-  
partment and install eight AA batteries into the adapter. For the long-  
est life, we recommend you use alkaline batteries.  
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NOTE:  
When the unit is not in use, we recommend you unplug the power  
connector to reduce the possibility of corrosion or battery drain.  
When you store the unit, always remove the batteries because dead  
batteries can leak and corrode the contacts.  
After installing the batteries, plug the cable's power connector into the  
socket on the battery compartment cover. Route the cable's unit connec-  
tor and about 6 inches of cable through the opening under the sonar  
mount. Close the cover, plug the connector into the sonar unit and  
mount the unit on the built-in bracket.  
PPP-12 Portable Power Pack with a sonar unit stowed for transport.  
Turn the unit on. If it doesn't work, make sure the battery terminals  
are making good contact against the battery contacts. Also check the  
wiring connections on the battery adapter. The red wire on the power  
cable should be attached to the red wire on the battery adapter and the  
power cable's black wire should be connected to the black wire on the  
battery adapter.  
If it still doesn't work, check the battery voltage. Most of the complaints  
we receive about portable units result from stale batteries. Make sure  
the ones you buy are fresh.  
In cold weather the efficiency of dry cell batteries drops with the tem-  
perature. We find it a good idea to have the sonar unit good and warm  
along with the batteries before we leave home.  
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If the batteries do lose a charge, you can sometimes restore them by  
placing them in a warm room or car interior. A better way is to replace  
them with batteries that have been kept warm.  
WARNING:  
Never heat the batteries over an open flame or direct hot  
air onto them. A fire or explosion could result.  
Portable Transducer Assembly  
Recommended tools for installation include a slotted screw driver and  
two adjustable wrenches.  
Assemble the transducer and bracket as shown in the following figure.  
Attach the transducer to the bracket with the supplied hardware.  
Make sure there is one washer on each side of the transducer, inside  
the bracket. Slide the other washer over the end of the bolt and thread  
the nut onto it.  
Screw the suction cup onto the bracket using the supplied screw and flat  
washer. Tie the nylon cord through the hole in the top of the bracket.  
When using this transducer, tie the other end of the nylon cord to the boat.  
This will help prevent the loss of the transducer if it comes off the boat.  
Tie nylon  
cord here  
Screw  
Suction  
cup  
Nut  
Bolt  
Washer  
Washer  
Transducer  
Portable transducer assembly: rear view (left) and side view (right.)  
Clean the chosen area of the hull before attaching the suction cup. Lo-  
cate the transducer on the hull as shown in the following figure. Don't  
allow the bracket to extend below the hull, because water pressure  
against it can cause the suction cup to come off at speed.  
Moisten the cup, then press it onto the hull as firmly as possible. Tie  
the nylon cord to the boat and route the transducer cable to the sonar  
unit. Your portable sonar is now ready for use.  
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Suction  
cup  
Bracket  
Hull  
Transducer  
Portable transducer installed on boat transom.  
NOTE:  
For optimum operation, the portable transducer should be adjusted  
so that it is parallel to the ground. For more information on this,  
see the earlier segment on Transducer Orientation and Fish  
Arches.  
Now that you have your unit installed, move on to Sec. 3, Basic Sonar  
Operations. There, we'll present a series of step-by-step tutorials to  
teach you the basics of your sonar operation.  
NOTE:  
When you first turn the unit on, the GPS Plotter Page appears. If  
you'd rather start learning about GPS operation first, turn over to  
Sec. 6, Basic GPS Operation. (Remember, you don't need to read  
this manual from cover-to-cover to get going. We designed it so you  
can skip around to the section you want to read.)  
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Section 3:  
Basic Sonar Operation  
KEYBOARD BASICS  
The unit sounds a tone when you press any key. This tells you the unit  
has accepted a command. Numbers in the photo correspond to key ex-  
planations below:  
2
3
7
6
4
8
1
9
5
Eagle Cuda 240 Sonar, front view, showing screen and keyboard.  
(A close-up of the keyboard can be found at the beginning of Sec. 6)  
1. PWR/LIGHT (Power & Light) – The PWR key turns the unit on and  
off and activates the backlight.  
2. PAGES – Pressing this and the arrow keys (4) switches the unit be-  
tween the different page display screens. (There are four GPS Pages  
and three Sonar Pages.) Each set of pages represents one of the unit's  
major operation modes.  
3. MENU – Press this key to show the menus and submenus, which  
allow you to select a command or adjust a feature.  
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4. ARROW KEYS – These keys are used to navigate through the  
menus, make menu selections, move the plotter cursor and sonar chart  
cursor and enter data.  
5. ENT (Enter) – This key allows you to save data, accept values or  
execute menu commands. It is also used to create event marker icons.  
6. EXIT – The Exit key lets you return to the previous screen, clear  
data or erase a menu.  
7. WPT – (Waypoint) The Waypoint key is used to save and recall way-  
points, search for waypoints and access the waypoint list. It's also in-  
volved in some navigation functions.  
8. ZOUT – (Zoom Out) – This key lets you zoom the screen out. On the  
Sonar Page, this key returns you to a full sonar chart display, showing  
the entire water column from surface to bottom. On the Plotter Page,  
this lets you see a larger geographic area on the display. Less detail is  
seen as you zoom out.  
9. ZIN – (Zoom In) – This key lets you zoom the screen in. On the Sonar  
Page, this key enlarges fish signals and bottom detail. On the Plotter  
Page, zooming in lets you see greater detail in a smaller geographic  
area on the display.  
Memory  
This unit has permanent memory that saves all user settings, even when  
power is removed. It does not require, nor does it use an internal backup  
battery, so you never have to worry about replacement batteries.  
Menus  
Your sonar unit will work fine right out of the box with the factory default  
settings. You only need to learn a few basic functions to enhance your  
viewing. We'll discuss them briefly here, then talk about them and all the  
other commands in more detail in Sec. 4, Advanced Sonar Operation.  
Sonar Mode has two primary menus that control its operation.  
They are the Main Menu and the Sonar Menu.  
Main Menu  
The Main Menu contains some basic function commands and some setup  
option commands. You access the Main Menu by pressing MENU|MENU.  
You run a command by using or to highlight the command and then  
pressing ENT. To clear the Main Menu screen and return to the Page dis-  
play, press EXIT. (Remember, our text style for "MENU|MENU" means  
"press the Menu key twice." See a full explanation of our instruction text  
formatting on page 8, Instructions = Menu Sequences.)  
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Main Menu.  
Main Menu Commands  
There are four "basic" Main Menu commands that you'll really want to  
read more about. They are:  
Screen commands (CONTRAST, BRIGHTNESS and DISPLAY MODE): change  
the appearance of the display screen. Use these commands to adjust  
how the screen looks under various lighting conditions.  
Sounds command: controls sound levels for keystrokes and alarms. If  
you don't like to hear a beep each time you press a key, you can turn all  
sounds off by setting the volume to zero. Sound is especially useful when  
used with the Fish I.D.fish symbol feature and fish alarm feature.  
Sonar Alarms command (a sub-menu of Alarms): turns alarms on or  
off and changes alarm thresholds. The fish alarm, used with Fish I.D.,  
is the most popular use. It tells you when the sonar sees a fish. You can  
also set deep or shallow depth alarms.  
Popup Help command (one of the System Setup options): turns the  
pop-up help boxes on or off. When you select a menu command, these  
information boxes appear to tell you what the command does or how to  
use the command. The default setting is on, which is really handy while  
you're learning.  
The remaining Main Menu commands are either for GPS use, or for ad-  
vanced sonar functions, mostly setting various system options. (They're all  
detailed later in Sec. 4, Advanced Sonar Operation, or Sec. 7, System Setup  
and GPS Setup Options.) The other Sonar options in the Main Menu are:  
Set Keel Offset command: calibrates the unit to show depth under  
the keel or actual depth from the surface.  
Sonar Simulator command: turns the simulator feature on and off.  
Useful for learning how to operate the unit and all its functions.  
Reset Options command: returns all options and auto functions to  
their original factory settings. It's a great safety net while you're  
learning and experimenting with various settings.  
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Sonar Menu  
The Sonar Menu contains commands for the major sonar features and  
options. You access the Sonar Menu by pressing the MENU key one  
time. You run a command by using or to highlight the command  
and then pressing ENT. To clear the menu screen and return to the  
Page display, press EXIT.  
Sonar Page Menu. Most of these functions are discussed in  
Sec. 4, Advanced Sonar Operation.  
Sonar Menu Commands  
The Sonar Menu contains commands for the major sonar features and  
options. Most of them are only described in detail in Sec. 4, but Sensitiv-  
ity and Auto Sensitivity are important basic functions that are discussed  
both here and in the Advanced Sonar section. The other Sonar Menu  
commands include:  
Graylinecommand: separates fish and structure near the bottom  
from the actual bottom, and defines bottom composition/hardness.  
Depth Range command: manually sets the depth range shown on  
the sonar chart.  
Auto Depth Range command: automatically sets the depth range  
shown on the sonar chart to always keep the bottom in view.  
Stop Chart command: stops the sonar chart from scrolling. Used  
when you want to "freeze" the image for closer study.  
Chart Speed command: sets the scrolling speed of the sonar chart.  
Depth Cursor command: displays a cursor line on the sonar chart  
which allows you to accurately measure the depth of a sonar target.  
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Overlay Data command: chooses what types of information (such as  
water temperature) to show overlaid on the sonar chart screen.  
Sonar Features command: launches the Sonar Features menu which  
controls many functions and options, including screen color mode, auto  
depth and sensitivity, surface clarity, noise rejection, Fish I.D.sym-  
bols, the zoom bar and zone bar.  
Ping Speed command: sets the rate at which sonar pings are made.  
Pages  
The Cuda 240 has three major Sonar display options. They are the Full  
Sonar Chart, Split Zoom Sonar Chart and Digital Data.  
You access the various display modes by pressing the PAGES key. Press →  
to SONAR|or to desired page|ENT.  
The Full Sonar Chart is the main Sonar display option. This is a "cross-  
section" view of the water column beneath the boat. The chart moves  
across the screen, displaying sonar signal echoes that represent fish,  
structure and the bottom.  
Surface signal  
Surface clutter  
Digital data  
overlay  
(depth &  
temperature)  
Depth scale  
In FasTrack, fish  
arches show as  
horizontal bars.  
Fish arches  
around  
school of  
bait fish  
Zoom bar  
Structure  
FasTrack  
bar graph  
Bottom signal  
Sonar Page, showing full sonar chart mode.  
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Sonar chart display options (from left) full sonar chart and split zoom.  
Sonar chart digital data display option.  
You can customize how the Sonar Page pictures and other data are dis-  
played in many ways. We'll discuss all of those features and options in  
the Advanced Sonar Operation section, but to show you how easy the  
sonar unit is to operate, the following page contains a simplified, 10-  
step quick reference that will cover most fish finding situations. The  
quick reference describes how your unit will operate with all the sonar  
features in their automatic modes, which are set at the factory.  
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Basic Sonar Quick Reference  
1. Mount the transducer and unit. Connect the unit to electric power  
and the transducer.  
2. Launch your boat.  
3. To turn on the unit, press and release PWR key.  
4. Head for your fishing grounds. Your unit automatically displays digi-  
tal depth and surface water temperature in the corner of the screen.  
The auto settings will track the bottom, displaying it in the lower por-  
tion of the screen. The full sonar chart will scroll from right to left,  
showing you what's under the boat as you cruise across the water.  
5. As you're watching the sonar returns, you can change the display by:  
Zoom in to enlarge the chart for more detail: press ZIN.  
Zoom out to return to full chart mode: press ZOUT.  
6. If necessary, adjust sensitivity to improve chart readability. Press  
MENU|ENT and the Sensitivity Menu will appear on the left of your  
screen. Use and to change the setting.  
Boosting sensitivity will show more information on your screen, which  
may cause clutter. Reducing sensitivity will filter out some information,  
but could omit important images. We recommend adjusting sensitivity  
until the background is lightly "peppered" — that is, scattered dots ap-  
pear, but individual objects (like fish arches or bottom structure) can be  
easily picked out of the background.  
7. Watch the display for the appearance of fish arches. When you see  
arches, you've found fish! Stop the boat and get your lure or bait into  
the water at the depth indicated on the sonar chart.  
8. Gauge the fish depth by visually comparing the fish arches with the  
depth scale on the right side of the screen, or get a more accurate  
measure with the Depth Cursor. Press MENU|to DEPTH CURSOR|ENT.  
Press (or ) to align the cursor line with the fish arch. The exact  
depth appears in a box at the right end of the cursor line. To clear the  
cursor, press EXIT.  
9. If you are drifting at a very low speed or anchored, you are not mov-  
ing fast enough for a fish to return the tell-tale fish arch signal. As you  
drift over a fish, or as a fish swims through the transducer's signal  
cone, the fish echo will appear as a straight line suspended between the  
surface and the bottom.  
10. To turn off the unit, press and hold PWR key for three seconds.  
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Sonar Operations  
As you can see from the quick reference on the previous page, basic operation  
is pretty easy, right out of the box. If you are a sonar novice, try operating the  
unit with the factory defaults until you get a feel for how it's working.  
As you're learning the basics, there is one setting you might want to tinker  
with from time to time — Sensitivity.  
Sensitivity controls the unit's ability to pick up echoes. If you want to  
see more detail, try increasing the sensitivity, a little at a time. There  
are situations when too much clutter appears on the screen. Decreasing  
the sensitivity can reduce the clutter and show the strongest fish ech-  
oes, if fish are present. As you change the sensitivity setting, you can  
see the difference on the chart as it scrolls.  
Fig. 1  
Fig. 2  
Bait  
school  
Fish  
arches  
Thermocline  
with fish  
Fig. 3  
Fig. 4  
These figures show results of different sensitivity levels on the same  
location. Fig. 1: Sensitivity at 87 percent, determined by Auto Sensitiv-  
ity. Typical of full auto mode. Fig. 2: Sensitivity set at 50 percent. Fig.  
3: Sensitivity set at 20 percent. Fig. 4: Sensitivity set at 100 percent.  
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You can change the sensitivity level whether you are in Auto Sensitiv-  
ity mode or Manual Sensitivity mode. The adjustment method works  
the same in both modes, but it gives you slightly different results.  
Adjusting sensitivity in Auto Sensitivity Mode is similar to manually ad-  
justing a car's speed with the accelerator pedal while cruise control is on.  
You can tell the car to run faster, but when you let off the gas the cruise  
control automatically keeps you from running slower than the minimum  
speed setting. In the sonar unit, auto mode will let you increase sensitiv-  
ity to 100 percent, but the unit will limit your minimum setting. This pre-  
vents you from turning sensitivity down too low to allow automatic bot-  
tom tracking. When you change the setting with auto turned on, the unit  
will continue to track the bottom and make minor adjustments to the sen-  
sitivity level, with a bias toward the setting you selected.  
Adjusting sensitivity in Manual Sensitivity Mode is similar to driving a  
car without cruise control — you have complete manual control of the  
car's speed. In the sonar unit, manual mode allows you to set sensitiv-  
ity at 100 percent (maximum) or zero percent (minimum.) Depending  
on water conditions, the bottom signal may completely disappear from  
the screen when you reduce sensitivity to about 50 percent or less!  
Try adjusting sensitivity in both auto and manual modes to see how  
they work.  
To adjust sensitivity:  
1. Press MENU|ENT.  
2. The Sensitivity Control Bar appears. Press to decrease sensitivity;  
press to increase sensitivity. When it's set at the desired level, press  
EXIT. (When you reach the maximum or minimum limit, a tone sounds.)  
At left, Sonar Menu with Sensitivity command selected. At right, the  
Sensitivity Control Bar.  
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NOTE:  
If you want to change the sensitivity in Manual Mode, first turn off  
Auto Sensitivity: from the Sonar Page, press MENU|to AUTO  
SENSITIVITY|ENT|to SENSITIVITY|ENT. Press or to pick a different  
sensitivity setting. When it's set at the desired level, press EXIT.  
Important Tip:  
While you are experimenting and learning, it's possible to scramble  
the settings so that the sonar picture disappears from your screen.  
If that happens, remember that it's easy to switch back to full  
automatic operation by simply restoring the factory auto settings.  
Here's how:  
To Restore Factory Settings  
1. Press MENU|MENU|to SYSTEM SETUP|ENT|to RESET OP-  
TIONS|ENT.  
2. The unit asks if you want to reset all the options. Select YES and  
press ENT. All options are reset, and the unit reverts back to the  
original settings.  
Fish Symbols vs. Full Sonar Chart  
You may have noticed in the quick reference that we used fish arches in  
full sonar chart mode for our example, and not the popular Fish I.D.  
fish symbol feature. Here's why.  
Fish I.D. is an easier way for a sonar novice to recognize a fishy signal  
return when he sees it. However, locating fish by symbol only has some  
limitations.  
Your sonar unit's microprocessor is remarkably powerful, but it can be  
fooled. Some of the echoes calculated to be fish could be tree limbs or  
turtles! To see what's under your boat in maximum detail, we recom-  
mend you turn off Fish I.D. and begin learning to interpret fish arches.  
Fish I.D. is most handy when you're in another part of the boat or per-  
forming some task that prevents you from watching the sonar screen.  
Then, you can turn on Fish I.D. and the audible fish alarm. When that  
lunker swims under your boat, you'll hear it!  
Fish I.D. can also be useful when you want to screen out some of the  
sonar detail gathered by your unit. For example, in one case fishermen  
in San Francisco Bay saw clouds of clutter in the water but no fish  
arches. When a down rigger was pulled up, it brought up several small  
jellyfish. The fishermen switched their sonar to Fish I.D., which  
screened out the schools of jellyfish and clearly showed the game fish  
there as fish symbols.  
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Other Free Training Aids  
The following section discusses Fish I.D., fish alarms and other fea-  
tures in greater detail. If you or a friend has Internet access, you can  
also learn more about interpreting what you see on your sonar screen.  
Visit our web site, WWW.EAGLESONAR.COM. Be sure to check out the  
free Sonar Tutorial, which includes animated illustrations and more  
pictures of actual sonar returns, all described in detail. There's even a  
"printer friendly" version of the tutorial available on our web site…it  
makes a great supplement to this operation manual!  
For the ultimate training aid, be sure to download the free emulator  
software for your unit. Aside from being just plain fun, this program  
can help you learn both basic and advanced operations without burning  
boat fuel! Eagle is the first sonar manufacturer to provide this type of  
training tool for customers.  
This PC application simulates the actual sonar unit on your computer.  
You can run it from your computer keyboard or use your mouse to press  
the virtual keys. Easy download and installation instructions are avail-  
able on our web site.  
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Notes  
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Section 4:  
Sonar Options & Other Features  
Material in this section is arranged in alphabetical order.  
ASP(Advanced Signal Processing)  
The ASPfeature is a noise rejection system built into the sonar unit  
that constantly evaluates the effects of boat speed, water conditions  
and interference. This automatic feature gives you the best display pos-  
sible under most conditions.  
The ASP feature is an effective tool in combating noise. In sonar terms,  
noise is any undesired signal. It is caused by electrical and mechanical  
sources such as bilge pumps, engine ignition systems and wiring, air  
bubbles passing over the face of the transducer, even vibration from the  
engine. In all cases, noise can produce unwanted marks on the display.  
The ASP feature has four settings — Off, Low, Medium and High. If  
you have high noise levels, try using the "High" ASP setting. However,  
if you are having trouble with noise, we suggest that you take steps to  
find the interference source and fix it, rather than continually using the  
unit with the high ASP setting.  
There are times when you may want to turn the ASP feature off. This  
allows you to view all incoming echoes before they are processed by the  
ASP feature.  
At left, Sonar Menu with Sonar Features selected. In the Sonar Features  
menu, Noise Rejection is selected with ASP in the default low setting.  
To change the ASP level:  
1. From the Sonar Page, press MENU|to SONAR FEATURES|ENT.  
2. Press to NOISE REJECTION|ENT.  
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3. Press or to select a setting, then press ENT.  
4. To return to the previous page, press EXIT|EXIT.  
Alarms  
This unit has three different types of sonar alarms. The first is a Fish  
Alarm. It sounds when the Fish I.D.feature determines that an echo is a  
fish.  
Another alarm is the Zone Alarm, which consists of a bar on the side of the  
screen. Any echo on the chart that appears inside this bar triggers the  
alarm.  
The last alarm setting is the Depth Alarm, which has both a Shallow  
and a Deep setting. Only the bottom signal will trigger this alarm. This  
is useful as an anchor watch, a shallow water alert or for navigation.  
Depth Alarms  
The depth alarms sound a tone when the bottom signal goes shallower  
than the shallow alarm's setting or deeper than the deep alarm's set-  
ting. For example, if you set the shallow alarm to 10 feet, the alarm will  
sound a tone if the bottom signal is less than 10 feet. It will continue to  
sound until the bottom goes deeper than 10 feet.  
The deep alarm works just the opposite. It sounds a warning tone if the  
bottom depth goes deeper than the alarm's setting. Both depth alarms  
work only off the digital bottom depth signals. No other targets will trip  
these alarms. These alarms can be used at the same time or individually.  
At left, Main Menu and Sonar Alarms command.  
At right, the Sonar Alarms menu.  
To adjust and turn on the shallow alarm:  
1. Press MENU|MENU|to ALARMS|ENT|to SONAR ALARMS |ENT.  
2. Press to SHALLOW ALARM DEPTH|ENT.  
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3. Press or until the depth is correct, then press ENT.  
4. Press to SHALLOW ALARM ENABLED|ENT|EXIT.  
5. To turn off the alarm, press MENU|MENU|to ALARMS|ENT |to  
SONAR ALARMS|ENT|ENT|EXIT.  
To switch to a different depth setting, open the Sonar Alarms menu and  
repeat the instructions in step 3 above.  
To adjust and turn on the deep alarm:  
1. Press MENU|MENU|to ALARMS|ENT |to SONAR ALARMS|ENT.  
2. Press to DEEP ALARM DEPTH|ENT.  
3. Press or until the depth is correct, then press ENT.  
4. Press to DEEP ALARM ENABLED|ENT|EXIT.  
5. To turn off the alarm, press MENU|MENU|to ALARMS|ENT |to  
SONAR ALARMS|ENT|to DEEP ALARM ENABLED|ENT|EXIT.  
To switch to a different depth setting, open the Sonar Alarms menu and  
repeat the instructions in step 3 above.  
Zone Alarm  
The zone alarm is triggered when any echo passes inside the zone  
alarm bar, shown on the right side of the screen.  
To adjust and turn on the zone alarm:  
1. Press MENU|MENU|to ALARMS|ENT|to SONAR ALARMS|ENT.  
2. Press to ZONE ALARM ENABLED|to ADJUST ZONE|ENT.  
At left, Sonar Alarms menu, with Adjust Zone command selected.  
At right, Adjust Zone Alarm selection box, with Upper Limit selected.  
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3. To set the upper boundary for the Zone Alarm, use orto select  
UPPER, then press or to move the top of the bar to the desired depth.  
4. To set the lower boundary for the Zone Alarm, use orto select  
LOWER, then press or to move the bottom of the bar to the desired  
depth.  
5. Press EXIT|to ZONE ALARM ENABLED|ENT|EXIT|EXIT|EXIT. Now, any  
echo — fish, bottom, structure — within the zone alarm's depth range  
will trigger the zone alarm.  
6. To turn off the alarm, press MENU|MENU|to ALARMS|ENT|to  
SONAR ALARMS|ENT|to ZONE ALARM ENABLED|ENT|EXIT|EXIT|EXIT.  
To switch to a different depth setting, open the Sonar Alarms menu and  
repeat the instructions in steps 3 and 4 above.  
Fish Alarm  
Use the fish alarm for a distinctive audible alarm when fish or other  
suspended objects are detected by the Fish I.D.feature (Fish I.D.  
must be turned on for the Fish Alarm to work). A different tone sounds  
for each fish symbol size shown on the display.  
Sonar Alarms menu with Fish Alarm selected. The check box  
to the left is checked, indicating the alarm is turned on.  
To turn the fish alarm on:  
1. Press MENU|MENU|to ALARMS|ENT |to SONAR ALARMS|ENT.  
2. Press to FISH ALARM|ENT|EXIT.  
3. To turn off the alarm, press MENU|MENU|to ALARMS|ENT |to  
SONAR ALARMS|ENT|to FISH ALARM|ENT|EXIT.  
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Chart Speed  
The rate that echoes scroll across the screen is called the chart speed.  
The default is maximum; we recommend that you leave the speed set  
there for virtually all fishing conditions.  
However, you might consider experimenting with chart speed when you  
are stationary or drifting very slowly. You may sometimes achieve bet-  
ter images as you slow down the chart speed to match how fast you are  
moving across the bottom.  
If you are at anchor, ice fishing or fishing from a dock, experiment with  
a chart speed around 50 percent. If you are drifting slowly, try a chart  
speed around 75 percent. When you are stationary and a fish swims  
through the sonar signal cone, the image appears on the screen as a  
long line instead of a fish arch. Reducing the chart speed may result in  
a shorter line that more closely resembles a regular fish return.  
At left, Sonar Page menu with Chart Speed command selected.  
At right, Chart Speed Control Bar.  
If you do experiment with chart speed, remember to reset it to maxi-  
mum when you resume trolling or moving across the water at higher  
speed. To change chart speed:  
1. From the Sonar Page, press MENU|to CHART SPEED|ENT.  
2. The Chart Speed Control Bar appears. Press to decrease chart  
speed; press to increase chart speed.  
3. When it's set at the desired level, press EXIT.  
Depth Cursor  
The depth cursor consists of a horizontal line with a digital depth box on  
the right side. The numbers inside the box show the depth of the cursor.  
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Cursor line  
Depth box  
At left, Sonar Page menu with Depth Cursor command selected. At  
right, sonar chart with the depth cursor active. The line indicates the  
large fish is 40.53 feet deep.  
The cursor can be moved to any location on the screen, letting you pin-  
point the depth of a target.  
1. From the Sonar Page, press MENU|to DEPTH CURSOR|ENT.  
2. The depth cursor appears. Press to lower the cursor line; press to  
raise the cursor line.  
3. To clear the depth cursor, press EXIT.  
Depth Range - Automatic  
When turned on for the first time, the bottom signal is automatically  
placed in the lower half of the screen. This is called Auto Ranging and  
is part of the automatic function. However, depending upon the bottom  
depth and the current range, you can change the range to a different  
depth. To do this:  
1. From the Sonar Page, press MENU|to DEPTH RANGE|ENT.  
At left, Sonar Page menu with Depth Range command selected. At  
right, the Depth Range Control Scale.  
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2. The Depth Range Control Scale appears. Press or to select a dif-  
ferent depth range. A dark bar highlights the selected range. Range  
numbers in gray cannot be selected.  
3. When the new range is selected, press EXIT to clear the menu.  
Depth Range - Manual  
You have complete control over the range when the unit is in the man-  
ual mode. There are 12 depth ranges, from 5 feet to 800 feet.  
To switch to Manual Depth Range:  
1. First, turn off automatic depth range. From the Sonar Page, press  
MENU|to AUTO DEPTH RANGE|ENT.  
2. Press to DEPTH RANGE|ENT and the Depth Range Control Scale appears.  
3. Press or to select a different depth range. A horizontal dark bar  
highlights the selected range.  
4. When the new range is selected, press EXIT to clear the menu.  
To turn Auto Depth Range on again:  
1. From the Sonar Page, press MENU|to AUTO DEPTH RANGE|ENT|EXIT.  
NOTE:  
The sonar's depth capability depends on the transducer installa-  
tion, water and bottom conditions, and other factors.  
FasTrack  
This feature automatically converts all echoes to short horizontal lines  
on the display's far right side. The graph on the rest of the screen con-  
tinues to operate normally. FasTrack gives you a rapid update of condi-  
tions directly under the boat. This makes it useful for ice fishing, or  
when you're fishing at anchor.  
Surface clutter  
Fish arches  
Structure  
In FasTrack, fish  
arches show as  
horizontal bars.  
Bottom signal  
Grayline  
FasTrack  
bar graph  
Sonar Page showing FasTrack.  
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When the boat is not moving, fish signals are long, drawn out lines on a  
normal chart display. FasTrack converts the graph to a vertical bar  
graph that, with practice, makes a useful addition to fishing at a sta-  
tionary location.  
Fish I.D.(Fish Symbols & Depths)  
The Fish I.D. feature identifies targets that meet certain conditions as  
fish. The microcomputer analyzes all echoes and eliminates surface  
clutter, thermoclines, and other signals that are undesirable. In most  
instances, remaining targets are fish. The Fish I.D. feature displays  
fish symbols on the screen in place of the actual fish echoes.  
There are several fish symbol sizes. These are used to designate the  
relative size between targets. In other words, Fish I.D. displays a small  
fish symbol when it thinks a target is a small fish, a medium fish sym-  
bol on a larger target and so on.  
The sonar's microcomputer is sophisticated, but it can be fooled. It can't  
distinguish between fish and other suspended objects such as trotlines,  
turtles, submerged floats, air bubbles, etc. Individual tree limbs ex-  
tending outwards from a group of limbs is the hardest object for the  
Fish I.D. feature to distinguish from fish.  
You may see fish symbols on the screen when actually, there are no  
fish. The reverse is also true.  
Does that mean Fish I.D. is broken? No — the feature is simply inter-  
preting sonar returns in a specific way to help take some of the work  
out of reading the screen. Remember: Fish I.D. is one of the many tools  
we provide so you can analyze your sonar returns for maximum fish  
finding information. This and other features can help you successfully  
"see" beneath the boat under varied water and fishing conditions. So,  
practice with the unit in both the Fish I.D. mode and without to become  
more familiar with the feature. The default for Fish I.D. is off.  
Sonar Features menu with Fish I.D. Symbols selected.  
When the check box to the left is checked, the feature is on.  
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To turn the Fish I.D. feature on:  
1. From the Sonar Page, press MENU|to SONAR FEATURES|ENT.  
2. Press to FISH ID SYMBOLS|ENT|EXIT|EXIT.  
To turn off Fish I.D., repeat these instructions.  
FishTrack  
The FishTrack feature shows the depth of a fish symbol when it ap-  
pears on the display. This lets you accurately gauge the depth of tar-  
gets. This feature is available only when the Fish I.D. feature is on. The  
default setting for FishTrack is off.  
To turn on FishTrack:  
(Note: These instructions will turn on FishTrack and Fish I.D. at the  
same time.)  
1. From the Sonar Page, press MENU|to SONAR FEATURES|ENT.  
2. Press to FISH ID DEPTHS|ENT|EXIT|EXIT.  
To turn off FishTrack, repeat these instructions. Turning off FishTrack  
in this manner will not turn off Fish I.D. symbols.  
Symbols with  
FishTrack depths  
Sonar Features menu with Fish I.D. Depths selected. When the check  
box to the left is checked, the feature is on. At right, Sonar Page show-  
ing Fish I.D. symbols and FishTrack depths turned on.  
Grayline  
Grayline lets you distinguish between strong and weak echoes. It  
"paints" gray on targets that are stronger than a preset value. This al-  
lows you to tell the difference between a hard and soft bottom. For ex-  
ample, a soft, muddy or weedy bottom returns a weaker signal which is  
shown with a narrow or no gray line. a hard bottom returns a strong  
signal which causes a wide gray line.  
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If you have two signals of equal size, one with gray and the other with-  
out, then the target with gray is the stronger signal. This helps distin-  
guish weeds from trees on the bottom, or fish from structure.  
Grayline is adjustable. Experiment with your unit to find the Grayline  
setting that's best for you.  
At left, Sonar Page menu with Grayline command selected.  
At right, the Grayline control bar.  
To adjust the Grayline level:  
1. From the Sonar Page, press MENU|to GRAYLINE|ENT.  
2. The Grayline Control Bar appears. Press to decrease Grayline;  
press to increase Grayline.  
3. When it's set at the desired level, press EXIT.  
HyperScroll  
See the entry on Ping Speed, which controls the HyperScroll feature.  
Noise Rejection  
See the entry on Advanced Signal Processing in this section.  
Overlay Data  
To change the digital data shown on top of the sonar page:  
1. Press MENU|to OVERLAY DATA|ENT.  
2. Press or to select Data Type|ENT.  
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Overlay Data command on the Sonar Menu, at left. Overlay Data  
Shown selection menu, right. In this example, we scrolled down the  
data list to highlight "Ground Speed."  
When selected, a check mark appears beside the data type. (If you wish,  
you may now use or to select other Data Types for display.)  
Data list showing "Ground Speed" turned on to display on Sonar Page.  
3. To return to the previous page, press EXIT|EXIT.  
To turn off displayed data:  
1. Press MENU|to OVERLAY DATA|ENT.  
2. Press or to select Data Type, then press ENT until the check mark  
to the left of the selected data type disappears. (If you wish, you may  
now use or to select other Data Types to turn off.)  
3. To return to the previous page, press EXIT|EXIT.  
To change displayed data font size:  
1. Press MENU|to OVERLAY DATA|ENT.  
2. Press or to select Data Type. The DATA SIZE (displayed in the bot-  
tom of the Overlay Data Shown window) can be changed using or .  
When the size is right, press EXIT.  
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The selected data type will be displayed in the new size. (To change the  
font size for another Data Type, press ENT and repeat these steps, be-  
ginning with step two above.)  
3. To return to the previous page, press EXIT.  
Sonar chart with Overlay Data turned on. This example shows  
Depth, Water Temperature and the Ground Speed of the boat.  
Ping Speed & HyperScroll  
Ping Speed controls the rate at which the transmitter and transducer  
broadcast sonar sound waves — pings — into the water. The unit has a  
default ping speed of 50 percent. At normal boating speeds, this auto-  
matically provides enough return echoes to refresh the screen and scroll  
the chart at maximum chart speed.  
However, when you are running at high speeds, or just want the fastest  
possible screen update, you may want to use the HyperScrollfeature.  
When you change the Ping Speed to any setting greater than 50 per-  
cent, the unit automatically enters HyperScroll mode.  
These faster ping rates allow you to maintain a high-detail picture on  
the screen, and the screen refresh rate and chart scroll speed can keep  
pace with the boat as it moves quickly over the bottom terrain.  
When using HyperScroll, you may also need to manually decrease the  
sensitivity for optimum performance. Depending on water depth and  
other conditions, HyperScroll may cause a second bottom echo to return  
to the transducer during the next ping cycle, or sounding. This can result  
in a large amount of clutter appearing on the screen. If this occurs, just  
decrease the sensitivity to a level that eliminates the clutter. When you  
turn HyperScroll off, you can return to your original sensitivity level.  
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At left, Sonar Menu with Ping Speed command selected.  
Ping Speed Control Bar, right, at default setting.  
To change Ping Speed:  
1. From the Sonar Page, press MENU|to PING SPEED|ENT.  
2. The Ping Speed Control Bar appears. Press to increase ping speed;  
press to decrease ping speed. When it's set at the desired level, press  
EXIT.  
To adjust Sensitivity:  
1. From the Sonar Page, press MENU|ENT.  
2. The Sensitivity Control Bar appears. Press to decrease sensitivity;  
press to increase sensitivity. When it's set at the desired level, press  
EXIT. (When you reach the maximum or minimum limit, a tone sounds.)  
To turn off HyperScroll:  
1. From the Sonar Page, press MENU|to PING SPEED|ENT.  
2. The Ping Speed Control Bar appears. Press to decrease ping speed  
to 50 percent. When it's set at the desired level, press EXIT.  
When you boost ping speed and switch into HyperScroll, the width of  
the FasTrack bar graph display doubles in width at the right side of the  
screen. This allows you to better see the virtually instantaneous sonar  
returns, just as you would on a flasher sonar unit. For more informa-  
tion on FasTrack, see it's entry in this section.  
Reset Options  
This command is used to reset all features, options and settings to their  
original factory defaults. This is useful when you have changed several  
settings and want to return the unit to basic automatic operation.  
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1. Press MENU|MENU|to SYSTEM SETUP|ENT|to RESET OPTIONS|ENT.  
2. Press or to YES|ENT.  
3. All the menus are cleared and all options are returned to the factory  
settings.  
System Menu with Reset Options command selected.  
Sensitivity & Auto Sensitivity  
The sensitivity controls the ability of the unit to pick up echoes. Sensi-  
tivity can be adjusted, because water conditions vary greatly. A low  
sensitivity level (from zero to 50 percent) excludes much of the bottom  
information, fish signals, and other target information.  
High sensitivity levels let you see this detail, but it can also clutter the  
screen with many undesired signals. Typically, the best sensitivity level  
shows a good solid bottom signal with Colorline and some surface clutter.  
Automatic Sensitivity  
The default sensitivity mode is automatic. The unit bases the sensitiv-  
ity level on water depth and conditions. When the unit is in the auto-  
matic mode, sensitivity is automatically adjusted to keep a solid bottom  
signal displayed, plus a little more power. This gives it the capability to  
show fish and other detail.  
However, situations occur when it becomes necessary to increase or de-  
crease the sensitivity. This typically happens when you wish to see  
more detail, so an increase in sensitivity is indicated. Or, wave action  
and boat wakes can create enough tiny air bubbles to clutter much of  
the water column. In that case, a decrease in sensitivity is indicated to  
reduce some of the clutter.  
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The control bar used to adjust sensitivity up or down is the same  
whether the unit is in the automatic or manual mode. In automatic you  
can adjust sensitivity up to 100 percent but the unit will limit your  
minimum setting. In auto, the unit will continue to make small ad-  
justments, allowing for the setting you selected.  
In manual mode, you have complete control over sensitivity, with the  
ability to set it anywhere from zero to 100 percent. Once you select a  
level in manual, the unit will continue to use that exact sensitivity set-  
ting until you change it or revert to auto mode.  
To adjust sensitivity in auto mode:  
1. Press MENU|ENT.  
2. The Sensitivity Control Bar appears. Press to decrease sensitivity;  
press to increase sensitivity. When it's set at the desired level, press  
EXIT. (When you reach the maximum or minimum limit, a tone sounds.)  
At left, Sonar Menu with Sensitivity command selected. At right, the  
Sensitivity Control Bar.  
To adjust sensitivity in manual mode:  
1. First, turn off Auto Sensitivity: from the Sonar Page, press MENU|↓  
to AUTO SENSITIVITY|ENT.  
2. Press to SENSITIVITY|ENT and the Sensitivity Control Bar appears.  
Press or to pick a different sensitivity setting. When it's set at the  
desired level, press EXIT.  
To turn Auto Sensitivity back on:  
From the Sonar Page, press MENU|to AUTO SENSITIVITY|ENT|EXIT.  
NOTE:  
To return to the original factory setting for Auto Sensitivity, see the  
entry in this section on Reset Options. If sensitivity is in manual  
mode, the Reset Options command will switch back to Auto and re-  
set the factory setting at the same time.  
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Tip:  
For quicker sensitivity adjustments, try leaving the Sensitivity  
Control Bar on the screen as the chart scrolls. You can see the  
changes on the screen as you press the up or down arrows. This is  
handy when there's a lot of clutter in the water, and you are  
matching the sensitivity to rapidly changing water conditions.  
Set Keel Offset  
This unit measures water depth from the face of the transducer. Since  
the transducer is installed below the water surface, the distance dis-  
played by the digital depth, chart depth scale, chart cursor or fish sym-  
bols is not the exact water depth. If the transducer is 1 foot below the  
surface, and the screen shows the water depth as 30 feet, then the ac-  
tual depth is 31 feet.  
On sailboats or other large vessels with deep drafts, the distance be-  
tween the transducer installation and the keel or lower engine unit can  
be several feet. In those cases, an inexact depth reading could result in  
grounding or striking underwater structure. The Keel Offset feature  
eliminates the need for the navigator to mentally calculate how much  
water is under his keel.  
Keel Offset lets you calibrate the digital depth indicators: chart depth  
scale, chart cursor depth and fish symbol depth displayed on the screen. To  
calibrate the depth indicators, first measure the distance from the face of  
the transducer to the lowest part of the boat. In this example, we will use  
3.5 feet. We enter this as a negative 3.5 feet, which makes the depth indica-  
tors perform as if the transducer's lower in the water than it really is.  
1. Press MENU|MENU|to SET KEEL OFFSET|ENT.  
2. The Keel Offset dialog box appears. Press to so that the displayed  
number shows a minus (–) sign instead of the plus (+) sign.  
3. Press until the number shows – 3.5, then press EXIT. The depth  
indicators now accurately show the depth of water beneath the keel.  
NOTE:  
If knowing the exact depth of water beneath the keel is less impor-  
tant, you can calibrate the depth indicators so that they show the ac-  
tual water depth from surface to bottom. To do this, first measure the  
distance from the face of the transducer up to the surface (the water  
line on the boat). In this example, we will use 1.5 feet. This will be en-  
tered as a positive 1.5 feet, which makes the depth indicators perform  
as if the transducer's higher in the water than it really is.  
1. Press MENU|MENU|to SET KEEL OFFSET|ENT.  
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2. The Keel Offset dialog box appears with a plus (+) sign at the  
front of the box.  
3. Press until the displayed number is + 1.5, then press EXIT. The  
depth indicators now accurately show the water depth from surface  
to bottom.  
Sonar Color Mode  
The default color scheme for the sonar chart is grayscale, but we offer  
other variations to suit your viewing preferences. You can select the  
chart to be displayed in reverse grayscale, bottom black or FishReveal  
mode. (For more information on FishReveal, see the entry on that topic  
elsewhere in this section.)  
To change the chart mode color scheme:  
1. From the Sonar Page, press MENU|to SONAR FEATURES|ENT.  
2. Press to SONAR CHART MODE|ENT.  
3. Press or to Mode Name|ENT.  
4. Press EXIT|EXIT to return to the Sonar Page.  
Sonar Page & Sonar Chart Display Options  
The Cuda 240 offers three Sonar chart display options. To choose  
among them, press EXIT to clear any menus, then press PAGES and use  
the arrow keys to select the desired mode.  
Full Sonar Chart  
This is the default mode used when the Sonar is turned on for the first  
time or when it's reset to the factory defaults.  
The bottom signal scrolls across the screen from right to left. Depth  
scales on the right side of the screen aid in determining the depth of  
targets. The line at the top of the screen represents the surface. The  
bottom depth and surface temperature (if the unit is equipped with a  
temperature sensor or a transducer with a temp sensor built in) show  
at the top left corner of the screen.  
The FasTrack™ display shows just to the right of the scale. This  
changes all echoes into short horizontal bars, replicating a flasher so-  
nar. The zoom bar on the far right shows the area that's zoomed when  
the zoom is in use. (See the Zoom section for more information.)  
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Full Sonar Chart. The Overlay Data (depth and water temperature)  
are each set to a different text size.  
Split Zoom Sonar Chart  
A split chart shows the underwater world from the surface to the bot-  
tom on the right side of the screen. The left side shows an enlarged ver-  
sion of the right side.  
The zoom range shows at the bottom left corner of the screen.  
Split Zoom Sonar Chart. Image at left shows the left window zoomed  
to 2X. The right image shows the left window zoomed to 4X.  
The depth overlay data is set to the default large text size; the  
water temperature is set to the medium text size.  
Digital Data/Chart  
This mode shows nine digital boxes or windows containing (by default):  
Water Depth; Water Temp; Position Error; Bearing; Distance to Destina-  
tion; Speed; Travel Time; Track; and distance Off Course.  
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Digital Data/Chart  
Sonar Simulator  
This unit has a built-in simulator that lets you run it as if you were on  
the water. All sonar features and functions are useable. When in  
simulator mode, you will see [Simulator Mode] in the Sonar Page title  
bar. To use the simulator:  
1. From the Sonar Page, press MENU|MENU|to SONAR SIMULATOR|ENT.  
2. Turn off Sonar Simulator by pressing MENU|MENU|to SONAR  
SIMULATOR|ENT|EXIT.  
NOTE:  
If you turn on your unit before attaching a transducer, it may enter a  
demo mode. The words "demo mode" in a pop-up box flash in the  
middle of the screen and a sonar chart plays much like the simulator.  
Unlike the simulator, the demo mode is for demonstration only, and  
will automatically stop as soon as you turn on the unit with a trans-  
ducer attached. The simulator will continue to function normally.  
Stop Chart  
If you are running multiple units on a boat, there are times when you  
may want to turn off the sonar. This command turns off the sonar and  
stops the chart from scrolling. Sonar restarts automatically each time  
you turn on your unit.  
Press MENU|to STOP CHART|ENT|EXIT.  
To turn on sonar and start the chart scrolling again, repeat the above step.  
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Sonar Menu with Stop Chart command selected. The box is unchecked,  
indicating that the chart is scrolling across the screen.  
Surface Clarity  
The markings extending downward from the zero line on the chart are  
called "surface clutter." These markings are caused by wave action,  
boat wakes, temperature inversion and more.  
The surface clarity control reduces or eliminates surface clutter signals  
from the display. It does this by changing the sensitivity of the receiver,  
decreasing it near the surface and gradually increasing it as the depth  
increases.  
There are three levels of surface clarity available: low, medium, or high.  
It can also be turned off. The default level is off.  
To adjust the Surface Clarity level:  
1. From the Sonar Page, press MENU|to SONAR FEATURES|ENT|ENT.  
Sonar Features menu with Surface Clarity selected.  
2. Press or to select clarity level|EXIT|EXIT|EXIT.  
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Zoom & Zoom Bar  
"Zooming" the display is used to enlarge small detail, fish signals and  
the bottom with its associated structure.  
The 2X zoom doubles the size of all echoes on the screen. The 4X zoom  
quadruples the size of the echoes. You can also turn on a zoom bar on  
the far right side of the screen; this shows which echoes will be dis-  
played on the screen when the Zoom commands are used.  
For example, turning on the 2X zoom will show all echoes that are be-  
tween the top and bottom of the 2X zoom bar. The 4X zoom will show  
only the echoes between the top and bottom of the 4X zoom bar.  
To switch the zoom:  
1. Press ZIN to increase the zoom display to 2X. Press ZIN again for a 4X  
zoom.  
2. Press ZOUT to reduce the zoom and show more of the chart.  
To turn on the Zoom Bar:  
1. Press MENU|to SONAR FEATURES|ENT.  
2. The Sonar Features menu appears. Press  
to ZOOM  
BAR|ENT|EXIT|EXIT.  
3. To turn off the Zoom Bar, repeat steps 1 and 2.  
At left, Sonar Page, normal view. Center, same view zoomed to 2X.  
Right, same view zoomed to 4X  
Zoom Pan  
Your unit has the handy ability to quickly zoom in on any portion of the  
water column with just the touch of an arrow key. The Zoom Pan feature  
lets you rapidly move the zoomed area up and down to different depths.  
By "pointing" your zoom at different portions of the chart as it scrolls,  
you can get a good, close-up look at structure or cover below you.  
To use Zoom Pan, switch to a manual depth Range setting (see page 49)  
and turn on 2X or 4X Zoom. Then, simply press or to pan up and  
down the water column.  
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Notes  
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Section 5:  
Sonar Troubleshooting  
If your unit is not working, or if you need technical help, please use the  
following troubleshooting section before contacting the factory customer  
service department. It may save you the trouble of returning your unit  
for repair. For contact information, refer to the last page, just inside the  
back cover of this manual.  
Unit won't turn on:  
1. Check the power cable's connection at the unit. Also check the wiring.  
2. Make certain the power cable is wired properly. The red wire con-  
nects to the positive battery terminal, black to negative or ground.  
3. Check the fuse.  
4. Measure the battery voltage at the unit's power connector. It should  
be at least 11 volts. If it isn't, the wiring to the unit is defective, the  
battery terminals or wiring on the terminals are corroded, or the bat-  
tery needs charging.  
Unit operates only in demo mode:  
The transducer or antenna module has not yet been connected or has  
been disconnected. To leave demo mode, make sure that either the  
transducer or the antenna is securely connected before turning the unit on.  
Unit freezes, locks up, or operates erratically:  
1. Electrical noise from the boat's motor, trolling motor, or an accessory  
may be interfering with the sonar unit. Rerouting the power and trans-  
ducer cables away from other electrical wiring on the boat may help.  
Route the sonar unit's power cable directly to the battery instead of  
through a fuse block or ignition switch  
2. Inspect the transducer cable for breaks, cuts, or pinched wires.  
3. Check both the transducer and power connectors. Make certain both  
are securely plugged in to the unit.  
Weak bottom echo, digital readings erratic, or no fish signals:  
1. Make certain the transducer is pointing straight down. Clean the  
face of the transducer. Oil, dirt and fuel can cause a film to form on the  
transducer, reducing its effectiveness. If the transducer is mounted in-  
side the hull, be sure it is shooting through only one layer of fiberglass  
and that it is securely bonded to the hull. Do NOT use RTV silicone  
rubber adhesive or Marine-Texepoxy.  
2. Electrical noise from the boat's motor can interfere with the sonar.  
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This causes the sonar to automatically increase its Discrimination or  
noise rejection feature. This can cause the unit to eliminate weaker  
signals such as fish or even structure from the display.  
3. The water may be deeper than the sonar's ability to find the bottom.  
If the sonar can't find the bottom signal while it's in the automatic  
mode, the digital sonar display will flash continuously. It may change  
the range to limits far greater than the water you are in. If this hap-  
pens, place the unit in the manual mode, then change the range to a  
realistic one, (for example, 0-100 feet) and increase the sensitivity. As  
you move into shallower water, a bottom signal should appear.  
4. Check the battery voltage. If the voltage drops, the unit's transmitter  
power also drops, reducing its ability to find the bottom or targets.  
Bottom echo disappears at high speeds or erratic digital read-  
ing or weak bottom echo while boat is moving  
1. The transducer may be in turbulent water. It must be mounted in a  
smooth flow of water in order for the sonar to work at all boat speeds. Air  
bubbles in the water disrupt the sonar signals, interfering with its ability  
to find the bottom or other targets. The technical term for this is cavitation.  
2. Electrical noise from the boat's motor can interfere with the sonar.  
This causes the sonar to automatically increase its Discrimination or  
noise rejection feature. This can cause the unit to eliminate weaker  
signals such as fish or even structure from the display. Try using resis-  
tor spark plugs or routing the sonar unit's power and transducer cables  
away from other electrical wiring on the boat.  
No fish arches when the Fish I.D. feature is off:  
1. Make certain the transducer is pointing straight down. This is the  
most common problem if a partial arch is displayed.  
2. The sensitivity may not be high enough. In order for the unit to dis-  
play a fish arch, it has to be able to receive the fish's echo from the time  
it enters the cone until it leaves. If the sensitivity is not high enough,  
the unit shows the fish only when it is in the center of the cone.  
3. Use the Zoom feature. It is much easier to display fish arches when  
zoomed in on a small range of water than a large one. For example, you  
will have much better luck seeing fish arches with a 30 to 60 foot range  
than a 0 to 60 foot range. This enlarges the targets, allowing the dis-  
play to show much more detail.  
4. The boat must be moving at a slow trolling speed to see fish arches.  
If the boat is motionless, fish stay in the cone, showing on the screen as  
straight horizontal lines.  
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NOISE  
A major cause of sonar problems is electrical noise. This usually ap-  
pears on the sonar's display as random patterns of dots or lines. In se-  
vere cases, it can completely cover the screen with black dots, or cause  
the unit to operate erratically, or not at all.  
To eliminate or minimize the effects of electrical noise, first try to de-  
termine the cause. With the boat at rest in the water, the first thing  
you should do is turn all electrical equipment on the boat off. Make sure  
the engine is also off. Turn your sonar on, then turn off Noise Reject  
[also known as the ASP feature (Advanced Signal Processing)]. Sensi-  
tivity should be set at 90-95 percent. There should be a steady bottom  
signal on the display. Now turn on each piece of electrical equipment on  
the boat and view the effect on the sonar's display. For example, turn  
on the bilge pump and view the sonar display for noise. If no noise is  
present, turn the pump off, then turn on the VHF radio and transmit.  
Keep doing this until all electrical equipment has been turned on, their  
effect on the sonar display noted, then turned off.  
If you find noise interference from an electrical instrument, trolling mo-  
tor, pump, or radio, try to isolate the problem. You can usually reroute  
the sonar unit's power cable and transducer cable away from the wiring  
that is causing the interference. VHF radio antenna cables radiate  
noise when transmitting, so be certain to keep the sonar's wires away  
from it. You may need to route the sonar unit's power cable directly to  
the battery to isolate it from other wiring on the boat.  
If no noise displays on the sonar unit from electrical equipment, then  
make certain everything except the sonar unit is turned off, then start  
the engine. Increase the RPM with the gearshift in neutral. If noise ap-  
pears on the display, the problem could be one of three things; spark  
plugs, alternator, or tachometer wiring. Try using resistor spark plugs,  
alternator filters, or routing the sonar unit's power cable away from  
engine wiring. Again, routing the power cable directly to the battery  
helps eliminate noise problems. Make certain to use the in-line fuse  
supplied with the unit when wiring the power cable to the battery.  
When no noise appears on the sonar unit after all of the above tests,  
then the noise source is probably cavitation. Many novices or persons  
with limited experience make hasty sonar installations which function  
perfectly in shallow water, or when the boat is at rest. In nearly all  
cases, the cause of the malfunction will be the location and/or angle of  
the transducer. The face of the transducer must be placed in a location  
that has a smooth flow of water at all boat speeds. Read your trans-  
ducer owner's manual for the best mounting position.  
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Notes  
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Section 6:  
Basic GPS Operations  
This section addresses the unit's GPS operations. Before you turn on  
the unit and find where you are, it's a good idea to learn about the dif-  
ferent keys, the four GPS Page screens and how they all work together.  
BUT, if you just can't wait to get outside, turn to the one-page Quick  
Reference on page 79.  
Keyboard  
2
3
7
6
4
8
9
1
5
Eagle Cuda 240, close-up of unit's keyboard.  
1. PWR/LIGHT (Power & Light) – The PWR key turns the unit on and  
off and activates the backlight.  
2. PAGES – Pressing this and the arrow keys (4) switches the unit be-  
tween the different page screens. (Satellite Status Page, Navigation  
Page, Plotter Page and Sonar Page.) Each page represents one of the  
unit's major operation modes.  
3. MENU – Press this key to show the menus and submenus, which  
allow you to select a command or adjust a feature.  
4. ARROW KEYS – These keys are used to navigate through the  
menus, make menu selections, move the plotter cursor and sonar chart  
cursor and enter data.  
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5. ENT/ICONS (Enter & Icons) – This key allows you to save data, ac-  
cept values or execute menu commands. It is also used to create event  
marker icons.  
6. EXIT – The Exit key lets you return to the previous screen, clear  
data or erase a menu.  
7. WPT – (Waypoint) The Waypoint key is used to save and recall way-  
points, search for waypoints and access the waypoint list. It's also in-  
volved in some navigation functions.  
8. ZOUT – (Zoom Out) – This key lets you zoom the screen out. On the  
Sonar Page, this key returns you to a full sonar chart display, showing  
the entire water column from surface to bottom. On the Plotter Page,  
this lets you see a larger geographic area on the display. Less detail is  
seen as you zoom out.  
9. ZIN – (Zoom In) – This key lets you zoom the screen in. On the Sonar  
Page, this key enlarges fish signals and bottom detail. On the Plotter  
Page, zooming in lets you see greater detail in a smaller geographic  
area on the display.  
Power/lights on and off  
To turn on the unit, press PWR. As the unit powers up, the Plotter Page  
is displayed first. (To switch to another page, press PAGES|or to  
Page Name|EXIT.)  
To turn on the backlight, press PWR again. The unit has three backlight  
levels to select from. Repeatedly pressing PWR will cycle through the  
backlight settings and turn off the backlight.  
Turn off the unit by pressing and holding the PWR key for 3 seconds.  
Main Menu  
The unit has a Main Menu, which contains some function commands  
and some setup option commands. The tutorial lessons in this section  
will deal only with functions, the basic commands that make the unit  
do something. The unit will work fine for these lessons right out of the  
box with the factory default settings. But, if you want to learn about  
the various options, see Sec. 7, System Setup and GPS Setup Options.  
You can access the Main Menu from any of the four Page screens by  
pressing MENU|MENU. To clear the menu screen and return to the page  
display, press EXIT.  
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Main Menu.  
The Main Menu commands and their functions are:  
Screen command: changes the contrast or brightness of the display  
screen.  
Sounds command: enables or disables the sounds for key strokes and  
alarms and sets the alarm style.  
Alarms command: turns GPS or sonar alarms on or off and changes  
alarm thresholds.  
Route Planning command: used to plan, view or navigate a route.  
My Trails command: shows, hides, creates and deletes plot trails. Also  
used to navigate or backtrack a trail.  
Cancel Navigation command: turns off the various navigation com-  
mands. Used to stop navigating after you have reached your destina-  
tion waypoint or plotter cursor location; or after you reach the end of a  
route or trail.  
Set Keel Offset command: calibrates the unit to show depth under  
the keel or actual depth from the surface.  
Sonar Simulator command: turns the simulator feature on and off.  
Useful for learning how to operate the unit and all its functions.  
GPS Setup command: sets various GPS receiver options.  
System Setup command: sets general configuration options.  
Sun/Moon Calculations command: finds the rising and setting time  
of the sun and the moon.  
Trip Calculator command: shows trip status and statistics.  
Timers command: controls the up timer, down timer and alarm clock  
settings.  
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Pages  
The unit has four GPS Page displays that represent the four major oper-  
ating modes. They are the Satellite Status Page, the Navigation Page,  
Plotter Page and the Position Page. They are accessed by pressing  
PAGES|to GPS, then using or to select a Page. (Clear the Pages  
Menu by pressing EXIT.)  
Pages Menu, showing the GPS display options.  
Sonar Pages  
Like the GPS Page options, there are four Sonar Page displays. The  
heart of the Sonar Page is the sonar chart, a view of the water column  
from the surface to the bottom. The chart scrolls across the screen from  
right to left, displaying signal echoes that represent fish, structure and  
the bottom. The Sonar Pages are discussed in detail in Sec. 3. To get to  
the Sonar Pages: Press PAGES|to SONAR|or to page|ENT. (Clear  
the Pages Menu by pressing EXIT.)  
Satellite Status Page  
The Satellite Status display, shown, provides detailed information on  
the status of the unit's satellite lock-on and position acquisition. To get  
to the Satellite Status Page: Press PAGES|to GPS|or to SATEL-  
LITES|ENT. (Clear the Pages Menu by pressing EXIT.)  
No matter what display option you are on, a flashing current position  
indicator/question mark symbol and flashing GPS data displays indi-  
cate that satellite lock has been lost and there is no position confirmed.  
The Satellite Status display shows you the quality and accuracy of the  
current satellite lock-on and position calculation.  
WARNING:  
Do not begin navigating with this unit until the numbers  
have stopped flashing!  
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Satellite Page. Left view indicates unit has not locked on to any satel-  
lites and does not have a fix on its position. Center view shows satel-  
lites being scanned. Right view shows satellite lock-on with a 3D posi-  
tion acquired (latitude, longitude and altitude.)  
This screen shows a graphical view of the satellites that are in view. Each  
satellite is shown on the circular chart relative to your position. The point in  
the center of the chart is directly overhead. The small inner ring represents  
45° above the horizon and the large ring represents the horizon. North is at  
the top of the screen. You can use this to see which satellites are obstructed  
by obstacles in your immediate area if the unit is facing north.  
The GPS receiver is tracking satellites that are in light blue. The re-  
ceiver hasn't locked onto a satellite if the number is dark blue, there-  
fore it isn't being used to solve the position.  
Beneath the circular graph are the bar graphs, one for each satellite in  
view. Since the unit has twelve channels, it can dedicate one channel  
per visible satellite. The taller the bar on the graph, the better the unit  
is receiving the signals from the satellite.  
The "Estimated Position Error" (horizontal position error) shown in the  
upper left corner of the screen is the expected error from a benchmark  
location. In other words, if the EPE shows 50 feet, then the position  
shown by the unit is estimated to be within 50 feet of the actual loca-  
tion. This also gives you an indicator of the fix quality the unit cur-  
rently has. The smaller the position error number, the better (and more  
accurate) the fix is. If the position error flashes dashes, then the unit  
hasn't locked onto the satellites, and the number shown isn't valid.  
The Satellite Status Page has its own menu, which is used for setting  
various options. (Options and setup are discussed in Sec. 7.) To access  
the Satellite Status Page Menu, from the Status Page, press MENU.  
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Navigation Page  
This screen has a compass rose that not only shows your direction of  
travel, but also the direction to a recalled waypoint. To get to the Navi-  
gation Page: Press PAGES|to GPS|or to NAVIGATION|EXIT.  
The navigation screen looks like the one below when you're not navi-  
gating to a waypoint or following a route or trail. Your position is  
shown by an arrow in the center of the screen. Your trail history, or  
path you've just taken, is depicted by the line extending from the arrow.  
The arrow pointing down at the top of the compass rose indicates the cur-  
rent track (direction of travel) you are taking.  
Track or compass heading indicator, showing direction of travel  
Compass  
rose  
Present  
position  
arrow  
Trail line  
Navigation  
information  
displays  
Navigation Page, recording a trail, traveling east. Page looks like  
this when the unit is not navigating to a waypoint , following  
a route, or backtracking a trail.  
When navigating to a waypoint, the Navigation screen looks like the  
following figure. Your ground speed, track, distance and bearing to  
waypoint, and course are all shown digitally on this screen.  
NOTE:  
Remember, when the Speed, Track and Position information dis-  
plays are flashing, satellite lock has not been achieved and no posi-  
tion fix has been determined. A question mark will also flash on the  
present position arrow in the center of the compass rose.  
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Speed (ground speed) is the velocity you are making over the ground. (If  
you wish, you can customize the Speed window to display Closing  
Speed instead. Closing Speed is also known as velocity made good. It's  
the speed that you're making toward the waypoint. For instructions,  
see the Customize Page Displays entry in Sec. 7.)  
Track is the heading, or the current direction you are actually travel-  
ing. Bearing is the direction of a line-of-sight from your present position  
to the destination. No matter what direction you are steering, the  
Bearing window shows the compass direction straight to the destina-  
tion from your location at the moment. Distance shows how far it is to  
the waypoint you're navigating toward.  
The Off Course window shows the current cross track error. This shows  
the distance you are off-course to the side of the desired course line. The  
course line is an imaginary line drawn from your position when you  
started navigating to the destination waypoint. The course line is shown on  
the Navigation Page screen (and the Plotter Page screen) as a dotted line.  
The cross track error range is shown on the compass rose as a wide,  
white, corridor enclosing the course line. The outer edges of this white  
corridor represent lines that show the current cross track error range.  
The default for the cross track error range is 0.20 miles.  
For example, if the present position symbol touches the right cross  
track error line, then you are 0.20 miles to the right of the desired  
course. You need to steer left to return to the desired course. You can  
use the ZIN or ZOUT keys to change the cross track error range.  
A circular symbol depicting your destination (waypoint) appears on the  
screen as you approach the waypoint, as shown on the screen in the  
following figure.  
Travel Time is the time that it will take to reach your destination at  
your present closing speed. (You can also customize the time window to  
show Arrival Time instead. Arrival Time is the local time it will be  
when you arrive at the destination, based upon your present closing  
speed and track.)  
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Current track or  
heading, shown  
in degrees  
Waypoint symbol  
Compass  
bearing to  
destination  
Cross track  
Bearing  
arrow  
error range  
(off course  
indicator)  
Trail line  
Course line  
Left cross  
track error line  
Cross track  
error range  
(off course  
indicator)  
Navigation  
information  
displays  
Navigation Page, backtracking a trail while creating a new trail.  
In the example figure above, the driver is headed north (a 12º track)  
toward a waypoint 12º (bearing) away. The cross track error range  
(white corridor) is 0.20 miles either side of the course. The driver is  
headed toward a waypoint which is 0.22 miles away.  
The Navigation Page has its own menu, which is used for some ad-  
vanced functions and for setting various options. (Options and setup  
are discussed in Sec. 7.) To access the Navigation Page Menu, from the  
Navigation Page, press MENU.  
Position Page  
This page provides detailed textual information on your present posi-  
tion and the status of your trip. For example, it can display information  
such as your current latitude, longitude, travel time to destination and  
more. To get to the Position Page: press PAGE repeatedly until the page  
you want appears.  
Position Page.  
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The Position Page can be fully customized. The lower window can display  
ten of 22 types of navigation information. For customization instructions  
see the Customize Page Displays topic in Sec. 7, System and GPS Setup  
Options. Some of the popular information displays include:  
Altitude is height above sea level, not ground level. Speed (ground  
speed) is the velocity you are making over the ground. Closing Speed  
is also known as velocity made good. It's the speed that you're making  
toward a destination.  
Distance shows how far it is to the next waypoint you're navigating  
toward. Total Distance tells how far to a final destination when navi-  
gating a route or trail. If your route has multiple legs, this option will  
total them for you.  
Travel Time (ETE) is the time it will take to reach your destination at  
your present closing speed. Arrival Time (ETA) is the local time that  
it will be when you arrive at the destination, based upon your present  
closing speed and track. Total Travel time tells how long it will take to  
reach a final destination when navigating a route or trail.  
Track is the heading, or the current direction you are actually travel-  
ing. Bearing is the direction of a line-of-sight from your present posi-  
tion to a destination. No matter what direction you are steering, the  
Bearing shows the compass direction straight to the destination from  
your location at the moment. Off Course tells you how far you are to  
the left or right of the intended direction or line of travel toward a des-  
tination. Most of the unit's displays show Off Course as "Cross Track."  
The Position Page has its own menu, which is used for setting various  
options. (Options and setup are discussed in Sec. 7.) To access the Posi-  
tion Page Menu, from the Position Page, press MENU.  
Plotter Page  
The Plotter Page screens show your course and track from a "bird's-eye"  
view. By default, this unit shows the plotter with north always at the top  
of the screen. (This can be changed. See the topic Plotter Orientation, in  
Sec. 7.) If you're navigating to a waypoint, the plotter also shows your  
starting location, present position, course line and destination. You don't  
have to navigate to a waypoint, however, to use the plotter.  
Plotter Page is the default screen that appears when you turn on the  
unit. To get to the Plotter Page from another page: Press PAGES|to  
GPS|or to PLOTTER|EXIT. When the Plotter Page is displayed, a  
screen similar to the following figures appears.  
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The arrow in the center of the screen is your present position. It points  
in the direction you're traveling. The flashing line extending from the  
back of the arrow is your plot trail, or path you've taken.  
The plotter's zoom range is the distance across the screen. This number  
shows in the lower right corner of the screen. In the first example fig-  
ure below, the range is 4,000 miles from the left edge of the display to  
the right edge.  
The Zoom In and Zoom Out keys zoom the plotter to enlarge or reduce  
its coverage area and the amount of detail shown. There are 39 avail-  
able zoom ranges, from 0.02 miles to 4,000 miles.  
At left, Plotter Page zoomed to 30 miles (note the overlapping, unread-  
able waypoints) and right, zoomed to 15 miles (with waypoints visible).  
The Plotter Page has its own menu, which is used for several functions  
and for setting various options. To access the Plotter Page Menu, from  
the Plotter Page, press MENU.  
The following page contains a 12-step quick reference for the most basic  
GPS operations. If you don't want to carry the manual with you as you  
practice with the Cuda 240, you might consider photocopying this quick  
reference page and tucking it into your pocket.  
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GPS Quick Reference  
Start outdoors, with a clear view of the open sky. As you practice, try  
navigating to a location at least a few blocks away. While you're learning,  
navigation in too small an area will constantly trigger arrival alarms.  
1. Install the unit. (See complete installation details beginning on page 9.)  
2. To turn on the Cuda 240, press and release PWR key.  
3. Opening screen displays the GPS plotter at the 4,000 mile zoom  
range. Rotate through the four main GPS Page screens (Plotter, Satel-  
lite Status, Navigation and Position Page) by pressing PAGES|to  
GPS|or to select Page Name|EXIT. Switch Pages to display Satellite  
Status Page.  
4. Wait while unit locates satellites and calculates current position. Process  
is visible on Satellite Page. This takes an average of 1 minute or less under  
clear sky conditions (unobstructed by terrain or structures). When the unit  
acquires position, a tone sounds and a position acquired message appears.  
5. With position acquired, press PAGES key to display Plotter Page, which  
shows your position in the center. You can move around the plotter by:  
Zoom in closer to see greater detail: press ZIN (zoom in key.)  
Zoom out to see more area, less detail: press ZOUT (zoom out key.)  
Scroll display north, south, east or west using arrow keys ↑ ↓ → ←.  
To stop scrolling and return to current position, press EXIT key.  
6. Set a waypoint (Wpt 001) at your current position so you can navi-  
gate back here: press WPT|WPT. Waypoint symbol and "001" appears.  
7. If you've already made some waypoints or event marker icons,  
zoom/scroll to find a nearby location to go to. Otherwise, travel around  
some and place some waypoint at place of interest. When you have sev-  
eral in place, use arrow keys to center cursor cross-hair over one of your  
existing waypoint or locations.  
8. Navigate to selected destination: press MENU|ENT|EXIT. Follow dotted  
course line on Plotter Page or compass bearing arrow on Navigation Page.  
9. At destination, Arrival Alarm goes off; to clear it, press EXIT. Cancel  
navigation: press MENU|MENU|to CANCEL NAVIGATION|ENT|to YES|ENT.  
10. Return to Wpt 1 by Backtrack Trail. Press MENU|MENU|to MY  
TRAILS|ENT. Press to Trail 1|ENT|to NAVIGATE|ENT|to RE-  
VERSE|ENT|to NAVIGATE|ENT. (If arrival alarm sounds, press EXIT.)  
Follow navigation displays.  
11. Back home, Arrival Alarm goes off; press EXIT. Cancel navigation:  
press MENU|MENU|to CANCEL NAVIGATION|ENT|to YES|ENT.  
12. To turn off the unit, press and hold PWR key for three seconds.  
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Viewing the Plotter: Zoom & Cursor Arrow Keys  
The plotter is presented from a bird's eye view perspective. The current  
zoom range shows in the lower right corner of the screen.  
1. Press the ZIN key (zoom in) to move in closer and see greater detail in  
a smaller geographic area.  
2. Press the ZOUT key (zoom out) to move farther away and see less de-  
tail, but a larger geographic area.  
When you are traveling, the plotter will automatically move as you  
move. This keeps your current location roughly centered on the screen.  
You can manually pan or scroll the plotter northward, southward,  
eastward or westward by using the arrow keys, which launch the cross-  
hair cursor. This allows you to look at places on the plotter other than  
your current position. To clear the cursor, press EXIT, which jumps the  
display back to the current position or the last known position.  
Selecting Any Plotter Item With the Cursor  
1. Use the zoom keys and the arrow keys to move around the plotter  
and find the item you wish to select.  
2. Use the arrow keys and center the cursor cross-hair on the desired ob-  
ject. On most items, a pop-up box will give the name of the selected item.  
Navigate to Cursor Position on Plotter  
The GO TO CURSOR command navigates to the current cursor position on  
the plotter. It's a quick and handy way to navigate to anything you can  
see on the plotter display.  
1. Use the cursor (controlled by the arrow keys) with the zoom in and  
zoom out keys to maneuver around the plotter until you find a location  
you want to go to.  
2. Center the cursor over the location to select it. See the example in  
the following figure.  
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Navigate to cursor. In this example, the  
cursor has selected waypoint 004.  
3. Press MENU|ENT and the Cuda 240 will begin navigating to the cur-  
sor location.  
The Plotter Page will display a dotted line from your current position to  
the cursor position. The Navigation Page displays a compass rose showing  
navigation information to your destination. See the following examples.  
The Plotter Page at left clearly shows the course line connecting your  
current position to your destination. The Navigation Page, right, will also  
show navigation information.  
To stop navigating to the cursor, use the Cancel Navigation command.  
Cancel Navigation  
You can turn off any of the navigation commands after you reach your  
destination or at any other time by using the Cancel Navigation com-  
mand. Press MENU|MENU|to CANCEL NAVIGATION|ENT|to YES|ENT.  
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The Cuda 240 stops showing navigation information.  
Find Your Current Position  
Finding your current position is as simple as turning Cuda 240 on. Un-  
der clear sky conditions, the unit automatically searches for satellites  
and calculates its position in approximately one minute or less.  
NOTE:  
"Clear sky" means open sky, unobstructed by terrain, dense foliage  
or structures. Clouds do not restrict GPS signal reception.  
If for some reason satellite acquisition takes longer, you may be inside  
a structure or vehicle or in terrain that is blocking signal reception. To  
correct this, be sure you are positioned so that the unit has as clear a  
view of the sky as possible, then turn the unit off and back on again.  
Find Distance From Current  
Position To Another Location  
1. While on the Plotter Page press: MENU|to FIND DISTANCE|ENT.  
2. Center your cursor over the position you want to find the distance to.  
A rubber band line appears, connecting your current position to the  
cursor's location. The distance along that line will appear in the infor-  
mation box at the bottom of the screen. The box also shows the bearing  
to the point you're measuring to.  
3. Press EXIT to return to regular operation.  
At left, the distance from the boat's current position to  
nearest waypoint is 3.20 miles. At right. the distance from  
waypoint 003 to waypoint 009 is 7.94 miles.  
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Find Distance From Point to Point  
You can also measure distance between two other points on the plotter.  
1. While on the Plotter Page press: MENU|to FIND DISTANCE|ENT.  
2. Center your cursor over the first position. (A rubber band line ap-  
pears, connecting your current position to the cursor's location.) Press  
ENT to set the first point, and the rubber band line disappears.  
3. Move the cursor to the second position. The rubber band line reap-  
pears, connecting the first point you set to the cursor. The distance  
along that line will appear in the information box at the bottom of the  
screen.  
4. Press EXIT to clear the command and return to the page screen.  
Waypoints  
A waypoint is simply an electronic "address," based on the latitude and  
longitude of a position on the earth. A waypoint represents a location,  
spot, or destination that can be stored in memory, then be recalled and  
used later on for navigation purposes.  
Create a Waypoint  
You can create a waypoint at the cursor position on the plotter, or at  
your current position while you are navigating. You can create a way-  
point at any location by manually entering the position's latitude and  
longitude.  
NOTE:  
To create and save a Waypoint, these first two techniques use the  
Quick Save method, the fastest and easiest way to create a waypoint.  
Create Waypoint at Current Position  
While you are traveling, press WPT|WPT. The waypoint is saved and  
automatically given a name with a sequential number, such as "way-  
point 003." The waypoint symbol and number appear on the plotter.  
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Sequence for setting a waypoint. Step 1: while traveling, quickly press  
WPT twice to call up Find Waypoint screen (shown at left) and set a  
point. Step 2: a message says the waypoint has been saved (shown cen-  
ter). Step 3: vehicle continues on its way; number waypoint symbol is  
visible on plotter (shown at right).  
NOTE:  
The Quick Save method uses the default waypoint symbol until you  
edit an existing waypoint and change its symbol. After you have  
changed a waypoint symbol, the unit will remember the one you  
chose and use it the next time you "quick save" a waypoint. To re-  
vert back to the default symbol, edit a waypoint and choose it, or  
use the Reset Options command (described in Sec. 7).  
Create Waypoint on Plotter  
1. Use the arrow keys to move the cursor to the place where you want  
to make a waypoint.  
2. Press WPT|WPT. The waypoint is saved and automatically given a  
name with a sequential number, such as "waypoint 001." The waypoint  
symbol and number appear on the plotter.  
Create Waypoint by Entering a Position  
1. Press WPT|to CREATE NEW|ENT.  
2. Press to ENTERED POSITION|ENT|ENT.  
3. Press to LATITUDE|ENT. Enter the latitude by pressing or to  
change the first character, then press to the next character and re-  
peat until the latitude is correct. Press ENT.  
4. Press to LONGITUDE|ENT. Enter the longitude by pressing or to  
change the first character, then press to the next character and repeat  
until the longitude is correct. Press ENT, then EXIT|EXIT to return to the  
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previous page display. The waypoint is saved and automatically given a  
name with a sequential number, such as "waypoint 001." The waypoint  
symbol and number appear on the plotter and in the waypoint list.  
Create Waypoint by Average Position  
This feature sets a waypoint at the current position after taking several  
position readings and averaging them. This boosts waypoint position  
accuracy by helping to eliminate errors caused by atmospheric condi-  
tions and other factors.  
1. Press WPT|to CREATE NEW|ENT.  
2. Press or to AVERAGE POSITION|ENT|ENT.  
3. Wait while the unit takes points to average for the position. (The greater  
the number of points, the greater the accuracy.) When the desired number  
of points accumulates, press ENT to create and save the waypoint.  
4. The Edit Waypoint menu appears. You can simply save the waypoint  
by pressing EXIT|EXIT or you can edit the waypoint.  
Create Waypoint by by Projecting a Position  
This feature sets a waypoint at a point located a specific distance and  
bearing from a reference position. The reference position must be se-  
lected from your waypoint list.  
1. Press WPT|to CREATE NEW|ENT.  
2. Press to PROJECTED POSITION|ENT|ENT.  
3. Press to SET REFERENCE|ENT. Use and to select a waypoint.  
When the point has been selected, press ENT and the point's position  
appears as the reference position.  
4. Press to DISTANCE|ENT. Press or to change the first character,  
then press to the next character and repeat until the distance is cor-  
rect. Press ENT.  
5. Press to BEARING|ENT. Press or to change the first character,  
then press to the next character and repeat until the bearing is cor-  
rect. Press ENT.  
6. Press to PROJECT|ENT. The Edit Waypoint menu appears. You can  
simply save the new projected waypoint by pressing EXIT|EXIT or you  
can edit the waypoint. (Press EXIT|ENT if you want to immediately be-  
gin navigating to the new waypoint.)  
Delete a Waypoint  
To delete a waypoint from the waypoint list: press WPT|ENT|to way-  
point name|ENT|to DELETE|ENT|to YES|ENT. To return to the pre-  
vious page, press EXIT|EXIT.  
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To delete a waypoint from the plotter:  
1. Use the arrow keys to select the waypoint with the cursor.  
2. Press WPT|to DELETE|ENT|to YES|ENT. To return to the previ-  
ous page and clear the cursor, press EXIT.  
To delete all waypoints at one time: press MENU|MENU|to SYSTEM  
SETUP|ENT|to DELETE ALL MY WAYPOINTS|ENT|to YES|ENT. To return  
to the previous page, press EXIT|EXIT.  
Edit a Waypoint  
Waypoint Name  
To edit waypoint name: 1. Press WPT|ENT|to waypoint name|ENT|→  
to EDIT NAME|ENT.  
2. Press or to change the first character, then press to the next  
character and repeat until the name is correct. Press ENT then  
EXIT|EXIT to return to the previous page display.  
Waypoint Symbol  
To edit waypoint symbol: 1. Press WPT|ENT|to waypoint  
name|ENT|to EDIT SYMBOL|ENT.  
2. Use arrow keys to select desired symbol and press ENT. To return to  
the previous page, press EXIT|EXIT.  
Waypoint Position  
To edit waypoint position: 1. Press WPT|ENT|to waypoint  
name|ENT|to EDIT POSITION|ENT.  
2. Latitude: press to LATITUDE|ENT. Press or to change the first  
character, then press to the next character and repeat until the lati-  
tude is correct. Press EXIT.  
3. Longitude: press to LONGITUDE|ENT. Press or to change the first  
character, then press to the next character and repeat until the lon-  
gitude is correct. Press EXIT.  
4. When latitude and longitude are correct, return to the previous page:  
press EXIT|EXIT|EXIT.  
Select a Waypoint  
To select a waypoint on the plotter (for navigating to, for editing, etc.),  
use the arrow keys and center the cursor over the waypoint. A high-  
lighted halo will appear around the waypoint.  
Find a Waypoint  
To access a waypoint stored in your unit's memory, press the WPT key.  
You'll see the Waypoint Menu, which offers these commands: FIND BY  
NEAREST, FIND BY NAME, and CREATE NEW.  
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You will use the Find Waypoint commands to choose a waypoint you  
want to navigate to, or to choose one for editing.  
1. Press WPT. To look up the nearest waypoint, just press ENT, then scroll  
down the list to find the desired waypoint; or, to look by name, press to FIND  
BY NAME|ENT. For this example, use FIND BY NAME.  
2. If your waypoint list is a long one, you can spell out the waypoint  
name in the FIND BY NAME box to search for it. (Press or to change the  
first character, then press to move the cursor to the next character  
and repeat until the name is correct, then press ENT to jump to the list  
below.)  
3. If the list is short, you can jump directly to the FIND IN LIST box by  
pressing ENT. Use or to select the waypoint name, press ENT and  
the waypoint information screen appears with the GO TO command se-  
lected.  
4. You can use or to select various options on the waypoint informa-  
tion screen. If you wanted to navigate there, just press ENT, since the GO  
TO command is highlighted. If you want to see it on the plotter, press →  
to FIND ON PLOTTER|ENT.  
Waypoint information screen on waypoint 004. Screen shows name, lati-  
tude/longitude, distance to waypoint and its compass bearing. Figure at  
left shows Go To command; right figure shows Find On Plotter command.  
5. The Cuda 240's plotter appears, with the cross-hair cursor high-  
lighting the waypoint's symbol. A pop-up name box identifies the way-  
point, as well as its distance and bearing. A data box at the bottom of  
the screen continues to display the location's latitude and longitude.  
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Plotter screen showing Find Waypoint.  
7. To clear the search and return to the last page displayed, press  
EXIT|EXIT. (Before you completely exited out of the Search menus, you  
could have gone looking for another place.)  
Navigate To a Waypoint  
You can select any waypoint visible on the Plotter Page with the cursor,  
then use the Navigate to Cursor command (we described how to do that  
earlier in this section). However, you can avoid scrolling the plotter to  
pick your waypoint if you use the Find Waypoint commands:  
1. Press WPT. To look up the nearest waypoint, just press ENT; or, to  
look by name (and scroll through the entire waypoint list), press to  
FIND BY NAME|ENT. For this example, look by name.  
2. If your waypoint list is a long one, you can spell out the waypoint  
name in the FIND BY NAME box to search for it. (Press or to change the  
first character, then press to move the cursor to the next character  
and repeat until the name is correct, then press ENT to jump to the list  
below.)  
3. If the list is short, you can jump directly to the FIND IN LIST box by  
pressing ENT. Use or to select the waypoint name, press ENT and  
the waypoint information screen appears with the GO TO command se-  
lected.  
4. To begin navigating to the waypoint, press ENT.  
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Course line  
(dotted)  
Trail line  
(flashing)  
Off course  
range, set at  
0.20 mile  
Navigation Page, navigating toward a waypoint and leaving a trail.  
Set Man Overboard (MOB) Waypoint  
One of boating's most terrifying events is having a friend or family  
member fall overboard. This situation can be deadly on any body of wa-  
ter — fresh or salt. It's particularly dangerous at night or if you're out  
of sight of land. Of course, the first thing to do is remain calm and then  
use all standard safety procedures to rescue the person.  
This unit has a man overboard feature that shows navigation data to  
the location where the feature was activated. To activate it, press the  
ZOUT and ZIN keys at the same time. Your position at the time these  
keys are pressed is used as the man overboard position.  
Caution:  
Saving a new "Man Overboard" waypoint will overwrite and  
erase the previous "Man Overboard" waypoint.  
Navigate Back to MOB Waypoint  
Find your way back to the accident position with the Navigation Page  
or Plotter Page. When MOB is activated, the Navigation Page auto-  
matically shows the compass rose with its bearing arrow pointing to-  
ward the man overboard position, and the destination name says "Go-  
ing To Man Overboard." The Plotter Page displays a Man Overboard  
waypoint, represented by a human figure, and the steering arrow  
points where to steer to reach that position.  
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Navigating to Man Overboard: Navigation Page, left and center, and  
Plotter Page, right. The victim is astern of the vessel; the GPS shows  
which direction to steer to for the rescue.  
The man overboard position is also stored in the waypoint list for future  
reference. It can be edited the same as any other waypoint.  
To cancel navigation to MOB, press MENU|MENU|to CANCEL NAVIGA-  
TION|ENT|to YES|ENT. The unit stops showing navigation information.  
Trails  
A trail, or plot trail, is a string of position points plotted by the Cuda  
240 as you travel. It's a travel history, a record of the path you have  
taken. Trails are useful for repeating a journey along the same track.  
They are particularly handy when you are trying to retrace your trip  
and go back the way you came. On the screen, trails are represented by  
a flashing line extending from the back of the current position arrow.  
Creating and Saving a Trail  
The Cuda 240 is set at the factory to automatically create and record a  
trail while the unit is turned on. The unit will continue recording the  
trail until the length reaches the maximum trail point setting (default is  
2,000, but the unit can record trails 9,999 points long). When the point  
limit is reached, the Cuda 240 begins recording the trail over itself.  
By default, the trail flashes once a second, making it easier to see  
against the plotter's background. With the default auto setting, the  
Cuda 240 creates a trail by placing a dot (trail point) on the screen  
every time you change directions. (The methods used for creating a trail  
and the trail update rate can both be adjusted or even turned off. See  
Sec. 8 for Trail Options.)  
To preserve a trail from point A to point B, you must "turn off" the trail  
by making it inactive before heading to point C or even back to point A.  
When the current trail is set inactive, the Cuda 240 automatically cre-  
ates and begins recording a new trail.  
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To Save a Trail  
1. Press MENU|MENU|to MY TRAILS|ENT.  
Visible  
symbol  
Active  
symbol  
Sequence for saving a trail and beginning a new one. At left, My Trails  
command. Center, the Trails Menu. The arrow to the right of Trail 3  
indicates the trail is "active," and the check to the left indicates the  
trail is visible on the plotter display. The right figure shows the Edit  
Trail menu, with the Active command selected.  
2. Press to the Active Trail Name|ENT.  
3. Press to ACTIVE|ENT. This unchecks the Active option.  
4. To return to the previous page, press EXIT|EXIT|EXIT|EXIT. As you  
left the Edit Trail menu, you will notice that a new trail was started  
with a new sequential number. In the example figure below, the new  
trail is number 3, showing 2 points. Note that Trail 1 is inactive, but it  
is still visible on the plotter.  
New trail, named "Trail 3," is created when Trail 2 is made inactive.  
Any new travel will be recorded in this trail, which is active and visi-  
ble. Trails do not need to be visible in order to be active.  
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You can save and recall up to 10 different plot trails.  
Tip:  
Another quick way to stop recording one trail and begin a new one  
is to use the New Trail command: Press MENU|MENU|to MY  
TRAILS|ENT|ENT.  
Caution:  
You also have the option of completely turning off trail record-  
ing, under the trail Options command. However, if the Update  
Active Trail option is left turned off, it will cancel the automatic  
trail creation feature.  
Delete a Trail  
This is the command used to erase or delete  
a
trail:  
Press MENU|MENU|to MY TRAILS|ENT|to trail name|ENT|to DELETE  
TRAIL|ENT|to YES|ENT.  
Tip:  
You can also delete all trails at once:  
1. Press MENU|MENU|to MY TRAILS|ENT.  
2. Press to DELETE ALL|ENT|to YES|ENT.  
Display a Saved Trail  
The active trail is automatically displayed on the plotter (the "Visible"  
option) with the factory default settings. You can selectively turn trail  
display off and on for any saved or active trail. In the Saved Trails List,  
visible trails have a check mark in front of the trail name.  
To turn off trail display:  
1. Press MENU|MENU|to MY TRAILS|ENT.  
2. Press |to enter the Saved Trail list, then use or to select the  
desired Trail Name|ENT.  
3. Press to ACTIVE|to VISIBLE|ENT. To return to the previous page,  
press EXIT|EXIT|EXIT|EXIT.  
To turn on trail display:  
1. Press MENU|MENU|to MY TRAILS|ENT.  
2. Press |to enter the Saved Trail list, then use or to select the  
desired Trail Name|ENT.  
3. Press to ACTIVE|to VISIBLE|ENT. To return to the previous page,  
press EXIT|EXIT|EXIT|EXIT.  
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Edit a Trail Name  
To edit a trail name: press MENU|MENU|to MY TRAILS|ENT|to trail  
name|ENT|ENT. Press or to change the first character, then press →  
to the next character and repeat until the name is correct. Press ENT  
then EXIT|EXIT|EXIT|EXIT to return to the previous page display.  
Tip:  
You can quickly call up the Edit Trail menu by selecting a trail on  
the plotter with the cursor. Simply move the cursor over a trail and  
a pop-up box appears. Press WPT and the Edit Trail menu opens.  
At left, trail selected with plotter cursor. The info box at the bottom of  
the screen shows distance and bearing from current position to the  
selected point on the trail. At right, the Edit Trail menu.  
Navigate a Trail  
There are three methods for following a trail: visual trailing, navigating  
a trail (forward) and backtracking a trail (backward). Try each method  
to see which you prefer.  
Visual trailing is the simplest method. It uses only the Plotter Page and  
requires no menu commands at all. The technique works the same if  
you are running a trail forward (from start to end) or backward (from  
end to start.) However, visual trailing provides no navigation informa-  
tion during the trip, such as the time to your destination.  
The other two methods provide a full range of navigation data and work  
with both the Plotter Page and Navigation Page. The only difference be-  
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tween them is "navigating a trail" follows a trail forward (from start to  
end) while "backtracking" follows a trail in reverse (from end to start.)  
When hiking at walking speed with a hand-held GPS, we often just use  
visual back trailing because it is a bit better at following each little  
turn on a foot path. At faster speeds, such as the highway or on the wa-  
ter, the Navigate Trail and Backtrack Trail commands are handy.  
Visual Trailing  
1. On the Plotter Page, zoom (ZIN or ZOUT) so your flashing trail is visi-  
ble.  
2. Begin moving and watch the Plotter Page. Simply walk or steer so  
that your current position arrow traces along the trail you have just  
made.  
Tip:  
Generally, when using this method, the smaller the zoom range, the  
more accurately you will be able to steer along the trail.  
Navigate a Trail (forward)  
The following figures illustrate the menu sequence for navigating a  
trail.  
1. Press MENU|MENU|to MY TRAILS|ENT.  
2. Press |to enter the Saved Trail list, then use or to select the  
desired Trail Name|ENT.  
3. Press to DELETE TRAIL|to NAVIGATE|ENT.  
4. Press to NAVIGATE|ENT. The unit begins showing navigation infor-  
mation along the trail.  
NOTE:  
If you are already located at or near the beginning of your trail, the  
arrival alarm will go off as soon as you hit Enter. Just press EXIT to  
clear the alarm and proceed.  
5. Now, begin moving and follow your Cuda 240.  
6. When you reach your destination, be sure to cancel your navigation:  
press MENU|MENU|to CANCEL NAVIGATION|ENT. The Cuda 240 asks if  
you're sure; press |ENT.  
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Figure 1.  
Figure 2.  
Figure 4.  
Figure 3.  
Navigate a trail menu sequence: Fig. 1, My Trails command. Fig. 2,  
Trails Menu. Fig. 3, Edit Trail Menu. Fig. 4, Edit Route Menu with  
Navigate command highlighted for Trail 1. A trail is always converted  
to a "route" when you navigate the trail.  
On the Plotter Page, the trail you are navigating is represented by a  
flashing line. The Navigation Page will also show the navigated trail as  
a flashing line. The bearing arrow on the compass rose points to the  
next waypoint on the trail.  
As you travel, the arrival alarm will go off when you near a trail way-  
point, and the bearing arrow on the compass rose will swing around  
and point to the next trail waypoint. Press EXIT to clear the alarm.  
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Trail point  
Present  
position  
arrow  
Navigate trail, plotter views: at left boater is heading straight toward  
trail point 3. Center, when the point is reached, Arrival Alarm goes off  
and the steering arrow points toward next trail point. At right, boater  
has reached point 3 and has turned northeast to follow trail to point 4.  
(Flashing trail line is turned off for clarity.  
Navigate trail, navigation page (compass rose) views: at left, boater is  
northbound heading straight toward trail point 3; bearing arrow  
shows the trail point straight ahead. At right, driver has reached trail  
point 3 and must turn northeast to follow the trail. Arrival alarm goes  
off and bearing arrow swings around to say turn right (northeast), to-  
ward the next waypoint, trail point 4. The Cuda 240 now shows naviga-  
tion information to point 4, which is 0.43 miles away.  
Navigate a Back Trail (backtrack, or reverse)  
1. Press MENU|MENU|to MY TRAILS|ENT.  
2. Press |to enter the Saved Trail list, then use or to select the  
desired Trail Name|ENT.  
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3. Press to DELETE TRAIL|to NAVIGATE|ENT.  
4. Press to NAVIGATE|to REVERSE|ENT|to NAVIGATE|ENT. The unit  
begins showing navigation information along the trail, in reverse.  
NOTE:  
If you are already located at or near the end of your trail, the arri-  
val alarm will go off as soon as you hit Enter. Just press EXIT to  
clear the alarm and proceed.  
5. Now, begin moving and follow your Cuda 240.  
6. When you reach your destination, be sure to cancel your navigation:  
press MENU|MENU|to CANCEL NAVIGATION|ENT. The Cuda 240 asks if  
you're sure; press |ENT.  
Icons  
Icons are graphic symbols used to mark some location, personal point of  
interest or event. They can be placed on the plotter screen, saved and  
recalled later for navigation purposes. These are sometimes referred to  
as event marker icons. The Cuda 240 has 42 different symbols you can  
pick from when creating an icon.  
Icons are similar to waypoints, but they do not store as much informa-  
tion (like names) as waypoints do. You can't use a menu to navigate to  
icons as you can with waypoints. (But, you can use the plotter cursor  
and navigate to any icon on the plotter.)  
You can create an icon at the cursor position on the plotter, or at your  
current position while you are navigating.  
Create Icon on Plotter  
1. Use the arrow keys to move the cursor to the place where you want  
to make an icon.  
2. Press ENT and the screen shows a "Select Icon Symbol" menu.  
3. Press or or or to select your icon symbol, then press ENT.  
The icon appears on the plotter.  
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Cursor selects icon location, left; Select Icon Symbol menu, center;  
Boat Ramp icon on plotter, right. (Cursor has been moved for clarity.)  
Create Icon at Current Position  
1. While you are traveling, press ENT and the screen shows a "Select  
Icon Symbol" menu.  
2. Press or or or to select your icon symbol, then press ENT.  
The icon appears on the plotter.  
Delete an Icon  
You can delete all the icons at one time, you can delete all icons repre-  
sented by a particular symbol, or you can use the cursor to delete a se-  
lected icon from the plotter.  
1. Press MENU|to DELETE MY ICONS|ENT.  
2. Press to DELETE ALL ICONS, DELETE BY SYMBOL, or DELETE FROM PLOTTER  
and press ENT.  
Delete icons menu.  
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The Delete All Icons command will ask if you are sure. Press to  
YES|ENT. All icons will be deleted from the plotter.  
The Delete by Symbol command will launch the Select Symbol menu.  
Press or or or to select the icon symbol to delete, then press  
ENT. A message appears saying all icons with the selected symbol have  
been deleted.  
The Delete From Plotter command will prompt you to move the cursor  
over an icon to select it. After selecting the icon, press ENT and it disap-  
pears from the plotter.  
Navigate to an Icon  
Use the Navigate to Cursor command, and use the cursor to select the  
desired icon on the plotter.  
1. Use arrow keys to center cursor cross-hair over the icon.  
2. To navigate to the selected icon location: press MENU|ENT|EXIT.  
Follow course line on the Plotter Page or the compass bearing arrow on  
the Navigation Page.  
Routes  
A route is a series of waypoints, linked together in an ordered sequence,  
that's used to mark a course of travel. You can visualize a route as a  
string of beads: The beads represent waypoints and the string repre-  
sents the course of travel connecting waypoint to waypoint.  
The course from one waypoint to the next is a leg; routes are composed  
of one or more legs. The legs of all GPS routes are based on straight  
lines between waypoints.  
A route provides the automatic capability to navigate through several  
waypoints without having to reprogram the unit after arriving at each  
waypoint. Once programmed into the GPS unit, a route provides the  
option of navigating forward through the route waypoints or in reverse  
order (you can even begin navigating in the middle of a route!)  
Create and Save a Route  
You can create a route by selecting existing waypoints from the way-  
point list or you can set a series of route waypoints on the plotter with  
cursor arrows and the Enter key. In this example, we'll create a route  
from the plotter.  
1. From the NAVIGATION PAGE, press MENU|ENT or from the PLOTTER PAGE,  
press MENU|MENU|to ROUTE PLANNING|ENT.  
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Route Planning command on Main Menu, left,  
will open the Route List screen, right.  
2. Press ||or to route name|ENT|to (ROUTE END)|ENT|to ADD  
FROM PLOTTER|ENT. The Plotter Page appears with the cursor showing.  
Edit Route menu, left. Edit Route Waypoints menu, right,  
with Add From Plotter command selected.  
3. Use the Zoom keys and arrow keys to move the plotter and cursor  
until the cursor is centered on the waypoint or event marker icon where  
you want your route to begin. (If you are starting at your current posi-  
tion or the current cursor position, you are already at the starting spot.)  
4. Set the first route waypoint: press ENT. In this example, we are  
adding fishing spots to a route so we can visit each one in order. We  
started with waypoint 1 and moved along them in order. (Creating this  
example route is illustrated in the following figures.)  
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Route creation sequence: At left, the Plotter Page shows the waypoints  
we want to visit in our route. Set the first route point at waypoint  
(001). Center, move cursor to the next waypoint in the route and press  
Enter. Waypoint added message appears. Right, continue adding way-  
points until you reach the end of the route.  
5. Move the cursor to the next point in the route (waypoint 2 in our ex-  
ample; this could also be a spot where you need to turn or change direc-  
tion), and press ENT to set the next waypoint.  
6. Repeat step five until the route reaches your destination.  
7. To save your route, press EXIT. The Cuda 240 reverts to the Edit  
Route screen, with the route automatically named "Route 1" and stored  
in the Cuda 240's internal memory.  
You can edit the route and run other commands, but if you are finished  
with the route for now, return to the last page displayed by  
pressing EXIT|EXIT|EXIT|EXIT|EXIT.  
Delete a Route  
1. From the NAVIGATION PAGE, press MENU|ENT or from the PLOTTER PAGE  
press MENU|MENU|to ROUTE PLANNING|ENT.  
2. Press to route name|ENT.  
3. Press to NAVIGATE|ENT|to DELETE|ENT|to YES|ENT.  
Tip:  
You can also delete all routes at once:  
1. From the NAVIGATION PAGE, press MENU|ENT or from the PLOTTER  
PAGE press MENU|MENU|to ROUTE PLANNING|ENT.  
2. Press to DELETE ALL|ENT|to YES|ENT.  
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Edit a Route  
You can edit the route name if you wish.  
1. From the NAVIGATION PAGE, press MENU|ENT or from the PLOTTER PAGE  
press MENU|MENU|to ROUTE PLANNING|ENT.  
2. Press to route name|ENT|ENT.  
3. Press or to change the first character, then press to move the  
cursor to the next character and repeat until the name is correct, then  
press  
ENT.  
Return to the previous page by pressing  
EXIT|EXIT|EXIT|EXIT.  
You can edit the route by adding and removing waypoints.  
1. From the NAVIGATION PAGE, press MENU|ENT or from the PLOTTER PAGE  
press MENU|MENU|to ROUTE PLANNING|ENT.  
2. Press to route name|ENT|to ROUTE WAYPOINTS LIST. Use and to  
select a waypoint, then press ENT.  
Edit Route Waypoints menu.  
3. Use and to select a command from the Edit Route Waypoints  
menu and press ENT. Add From Plotter lets you insert a waypoint in  
the route by clicking on a plotter location with the cursor. Add Way-  
point calls up the Waypoint List so you can insert a waypoint from the  
list. Remove Waypoint will delete the waypoint from the route. View  
Waypoint will show you where the selected waypoint is on the plotter.  
Navigate a Route  
1. From the NAVIGATION PAGE, press MENU|ENT or from the PLOTTER PAGE,  
press MENU|MENU|to ROUTE PLANNING|ENT.  
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Route Planning command on Main Menu, left; Routes menu, center;  
Edit Route menu, right. Navigate command is selected.  
2. Press to select route name|ENT|to NAVIGATE|ENT|ENT.  
3. Upon arrival at your destination, cancel navigation:  
press MENU|MENU|to CANCEL NAVIGATION|ENT|to YES|ENT.  
The following figures show what the Navigation Page and Plotter Page  
look like while navigating a route.  
Navigate a Route in Reverse  
Here's how you run a route backward, from the end waypoint to the  
beginning waypoint:  
1. From the NAVIGATION PAGE, press MENU|ENT or from the PLOTTER PAGE,  
press MENU|MENU|to ROUTE PLANNING|ENT.  
2. Press to select route name|ENT|to NAVIGATE|to RE-  
VERSE|ENT|to NAVIGATE|ENT.  
3. Upon arrival at your destination, cancel navigation:  
press MENU|MENU|to CANCEL NAVIGATION|ENT|to YES|ENT.  
Figure 3.  
Figure 2.  
Figure 1.  
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Figure 4.  
Figure 5.  
Figure 6.  
Navigating along a route: Figs. 1 & 4 show the Plotter Page (top) and  
Navigation Page (bottom) while running a route. Boater is heading  
straight for waypoint 3. In Figs. 2 & 5, the traveler has arrived at Wpt  
3; the arrival alarm has been triggered and the bearing arrow on the  
compass rose has turned to point toward Wpt 4, off to the northeast. In  
Figs. 3 & 6 the traveler has turned northeast on his new course and is  
heading straight for Wpt 4, which is 0.43 miles away.  
Utilities  
Utilities are useful tools for traveling or for outdoor activities.  
Alarm Clock  
To get to the alarm clock menu: press MENU|MENU|to TIMERS|ENT|↓  
to ALARM CLOCK|ENT.  
Sun/Moon Rise & Set Calculator  
To get to the Sun/Moon menu: press MENU|MENU|to SUN/MOON  
CALCULATIONS|ENT.  
Trip Calculator  
To get to the Calculator menu: press MENU|MENU|to TRIP CALCULA-  
TOR|ENT.  
Trip Down Timer  
To get to the Down Timer menu: press MENU|MENU|to TIMERS|ENT|↓  
to DOWN TIMER|ENT.  
Trip Up Timer  
To get to the Up Timer menu: press MENU|MENU|to TIMERS|ENT|ENT.  
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Section 7:  
System & GPS Setup Options  
Alarms  
This unit has several GPS alarms. The factory default setting has all  
the alarms turned on. You can turn the alarms off and on and change  
their distance settings.  
You can set an arrival alarm to flash a warning message and sound a  
tone when you cross a preset distance from a waypoint. For example, if  
you have the arrival alarm set to 0.1 mile, then the alarm will flash a  
message when you come within 0.1 mile of the recalled waypoint.  
The off course alarm warns you when your track drifts too far to the  
right or left of the course line to the waypoint. For example, if the  
alarm is set to 0.1 mile, then the alarm flashes a message if you drift  
0.1 of a mile or more to the right or left of the line to the waypoint.  
The anchor alarm is triggered when you drift outside of a preset radius.  
Again, using the 0.1 mile as an example, if you're anchored and your  
boat moves more than 0.1 mile, the alarm will flash a message and  
sound a tone.  
Alarms command, left; Alarm menu, right.  
To change alarm settings:  
1. Press MENU|MENU|to ALARMS|ENT|ENT.  
2. Scroll or to select the desired category, then press ENT to check or  
clear the Enabled box. This turns the alarm on (checked) or off (un-  
checked.)  
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3. To change distance settings, scroll or to select the desired cate-  
gory, then press |ENT to activate the distance dialog box. Press or ↓  
to change the first character, then press to the next character and  
repeat until the name is correct.  
4. When your adjustments are finished, return to the last page dis-  
played by repeatedly pressing EXIT.  
IMPORTANT ALARM NOTES:  
Anchor Alarm - The anchor alarm may be triggered even when  
you're sitting still. This typically happens when using small (less  
than 0.05 mile) anchor alarm ranges.  
Arrival Alarm - If you set the arrival alarm's distance to a small  
number and you run a route (see the Navigate Routes segment),  
this unit may not show navigation data to the next waypoint, once  
you arrive at the first one, since you may not be able to come close  
enough to the first waypoint to trip the arrival alarm.  
Auto Satellite Search  
To lock onto the satellites, the GPS receiver needs to know its current  
position, UTC time and date. (Elevation (altitude) is also used in the  
equation, but it's rarely required to determine a position.) It needs this  
data so that it can calculate which satellites should be in view. It then  
searches for only those satellites.  
When your GPS receiver is turned on for the first time, it doesn't know  
what your position or elevation (altitude) is. It does know the current  
UTC time and date since these were programmed into it at the factory  
and an internal clock keeps the time while the unit is turned off. (If the  
time and/or date are incorrect, you can set it using the "Set Local Time"  
menu.)  
The unit begins searching for the satellites using the above data that it  
acquired the last time it was turned on. This probably was at the fac-  
tory. Since it's almost certain that you're not at our factory, it's proba-  
bly looking for the wrong satellites.  
If it doesn't find the satellites it's looking for after approximately one  
minute, it switches to Auto Search. The receiver looks for any satellite  
in the sky. Due to advanced technology, the auto search time has  
shrunk significantly from the early days of GPS.  
Once the unit locks onto the satellites, it should take less than a minute to  
find your position the next time it's turned on, provided you haven't moved  
more than approximately 100 miles from the last location it was used.  
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GPS Auto Search on the Satellite Status Menu.  
You can force the unit to immediately kick into auto search mode.  
Here's how:  
1. Press PAGES and switch to the Satellite Status screen.  
2. Press MENU|to GPS AUTO SEARCH|ENT|to YES|ENT.  
Coordinate System Selection  
The Coordinate System Menu lets you select the coordinate system to  
use when displaying and entering position coordinates.  
Menus for changing coordinate system used to display positions.  
To get to Coordinate System Selection:  
1. Press MENU|MENU|to GPS SETUP|ENT.  
2. Press to COORDINATE SYSTEM|ENT.  
This unit can show a position in degrees (36.14952°); degrees, minutes  
and thousandths of a minute (36° 28.700'); or degrees, minutes, seconds  
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and tenths of a second (36° 28' 40.9"). It can also show position in: UTM  
(Universal Transverse Mercator) projection; MGRS (Standard); MGRS  
(Standard + 10); Map Fix; Loran TD; British, Irish, Finnish, German,  
New Zealand, Swedish, Swiss, Taiwan, Greek and Military grids.  
UTM's are marked on USGS topographic charts. This system divides  
the Earth into 60 zones, each 6 degrees wide in longitude.  
British, Irish, Finnish, German, New Zealand, Swedish, Swiss, Taiwan,  
and Greek grid systems are each the national coordinate system used  
only in their respective countries. In order to use these grid systems,  
you must be in the respective country.  
The military grid reference system (MGRS) uses two grid lettering  
schemes, which are referred to as standard and standard + 10 MGRS  
on this unit. Your position determines which one to use. If you use  
standard, and your position is off significantly, then try the alternate.  
NOTE: When the position format is changed, it affects the way all posi-  
tions are shown on all screens. This includes waypoints.  
To change the coordinate system, press ENT while COORDINATE SYSTEM is  
highlighted. Press the or arrow keys to highlight the desired for-  
mat. Press ENT to select it. Press EXIT to erase the menus.  
To setup Loran TD:  
NOTE:  
If the Loran TD conversion is chosen, you must enter the local Lo-  
ran chain identification for the master and slaves. Do this by se-  
lecting "Setup Loran TD" at the bottom of the "Coordinate System"  
menu and select the ID. Press EXIT to erase this menu.  
Configure Loran TD menu.  
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Map Fix  
Map Fix is used with charts or maps. This system asks for a reference  
position in latitude/longitude, which you take from a marked location  
on the map. It then shows the present position as distance on the map  
from that reference point.  
For example, if it shows a distance of UP 4.00" and LEFT 0.50", you  
then measure up four inches and to the left a half-inch from the refer-  
ence point on the map to find your location.  
To configure a map fix:  
To use this format, you need to follow these steps in order. First, take  
your map of the area and determine a reference latitude/longitude.  
(Please note that in order for this system to work, the lati-  
tude/longitude lines must be parallel with the edge of the map. USGS  
maps are parallel, others may not be. Also, this works better with  
smaller scale maps.) The reference position can be anywhere on the  
map, but the closer it is to your location, the smaller the numbers will  
be that you'll have to deal with.  
Once you've decided on a reference position, you can save it as a waypoint.  
See the waypoint section for information on saving a waypoint. Save the  
reference position as a waypoint. Exit from the waypoint screens.  
1. Press MENU|MENU|to GPS SETUP|ENT.  
2. Press to COORDINATE SYSTEM|ENT.  
3. Press to SETUP MAP FIX|ENT.  
The following screen appears, and MAP SCALE is highlighted. Press ENT  
and enter the map's scale. This is generally at the bottom of the paper  
map. It's shown as a ratio, for example 1:24000. Press EXIT and the unit  
returns to the Configure Map Fix screen.  
Configure a map fix so the Cuda 240 can find your position on a  
printed chart or topographical map.  
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Press to SELECT ORIGIN WAYPOINT|ENT|ENT|ENT to bring up the way-  
point list. Select the waypoint that you saved the reference point under  
and press ENT. The unit displays a waypoint information screen with  
the command SET AS ORIGIN selected; press ENT and the unit returns to  
the Configure Map Fix menu. Finally, press EXIT to erase this menu.  
Now press to COORD SYSTEM|ENT, select MAP FIX from the list and press  
ENT|EXIT. All position information now shows as a distance from the  
reference point you chose.  
Customize Page Displays  
The Plotter, Position and Navigation pages all have customizable op-  
tions. These options control which information is displayed on each page.  
Customize Position Page  
While on the GPS Position Page, press MENU|to CUSTOMIZE|ENT. The  
display box in the top left corner begins flashing. Use the arrow keys to  
select a display box. With the display box highlighted and flashing,  
press ENT to open a list of options. Scroll and to select a different display op-  
tion, then press ENT. After all options are set, press EXIT to return to the  
page display.  
Customize Plotter or Navigation Page  
While on the Plotter or Navigation pages, press MENU|to CUSTOM-  
IZE|ENT. Press or to select a display you would like to see on the  
plotter page. With the display highlighted, press ENT. The selected display  
is checked and moves to the top of the list. After all options are set, press  
EXIT to return to the page display. Display boxes at the bottom of the  
screen now provide the customized data.  
GPS Simulator  
The GPS simulator lets you use the unit as if you were outdoors navi-  
gating somewhere. It's a great way to practice using your unit. You can  
set the starting location by entering latitude/longitude (Starting Posi-  
tion) or from a stored waypoint (CHOOSE START command). You can steer  
your position and change speed on the plotter by using the arrow keys  
(STEER WITH ARROWS command) or by setting the track and speed in the  
dialog boxes provided on the simulator menu screen.  
To get to the GPS Simulator:  
1. Press MENU|MENU|to GPS SETUP|ENT.  
2. Press to GPS SIMULATOR|ENT. The GPS Simulator Menu appears.  
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GPS Setup Menu, left; GPS Simulator menu, right.  
Make the desired settings, then turn the simulator on by highlighting  
the GPS SIMULATOR ON box and pressing ENT. Press EXIT|EXIT|EXIT to  
erase this menu. A message and tone appear periodically, warning you  
that the simulator is on. To turn the simulator off, repeat the above  
steps or turn the unit off.  
While in simulator mode, you can press EXIT to clear the steering and  
speed boxes from the screen while continuing the simulation. This will  
allow you to use the plotter cursor during a simulation. To turn steer-  
ing and speed boxes back on again, return to the GPS Simulator menu,  
select the STEER WITH ARROWS command, press ENT, then Press  
EXIT|EXIT|EXIT to return to the previous page.  
Simulating Trail or Route Navigation  
In Simulator mode, your unit can automatically follow a trail or route  
without manual steering if you use these steps:  
1. From the Plotter Page, go to the simulator menu. Pick a STARTING  
POSITION at or near the beginning of your trail/route. Enter an approxi-  
mate TRACK (shown in compass degrees) that will point you toward the  
start of the trail/route.  
2. Set SPEED to zero. Select STEER WITH ARROWS command and press ENT,  
which turns on the simulator and returns you to the Plotter Page.  
3. Begin navigating along the trail/route. (If you are close enough to the  
first waypoint, the arrival alarm will usually go off as soon as naviga-  
tion begins. Press EXIT to clear the alarm.) When navigation starts,  
press to increase speed to the desired setting.  
4. Press EXIT to turn off the steering and speed boxes. The unit will now  
automatically "steer" along the trail or route. When you arrive at your  
"destination," cancel navigation as you normally do.  
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Tip:  
You can pick any spot on the plotter to begin your simulation ses-  
sion by using the Initialize GPS command. This makes your unit  
think it's located at the position you select. See it's entry following  
the entry for Hide GPS Features.  
Hide GPS Features  
If there is no GPS antenna/receiver module attached to this unit, the  
GPS menus and features can be hidden from view with this command.  
The default setting is off, allowing you to rotate between the Sonar  
Page and the GPS pages and features. To hide GPS features:  
Press MENU|MENU|to SYSTEM SETUP|ENT|to HIDE GPS FEATURES|ENT.  
The GPS menus and pages are now hidden.  
To restore GPS Features, press MENU|MENU|to SHOW GPS FEA-  
TURES|ENT. The GPS menus and pages are available once again.  
Initialize GPS  
This command is handy when you are practicing in simulator mode.  
(See the entry in this section for GPS Simulator.) In simulator mode,  
this command makes the unit operate as if it is sitting someplace other  
than its actual location. So, you and your unit could be located in Kan-  
sas City, but easily practice navigating in the ocean off Islamorada,  
Florida.  
1. Press MENU|MENU|to GPS SETUP|ENT|ENT.  
2. A message appears, telling you to move the cursor near the desired  
location and press ENT. When the message automatically clears, follow  
the message instructions.  
3. In a moment, your present position marker arrow appears on the  
plotter in the location you selected with the cursor. The unit will con-  
sider that spot as it's last known position until changed by either a live  
satellite lock-on or a new simulator location.  
Plotter Auto Zoom  
This receiver has an auto zoom feature that eliminates much of the but-  
ton pushing that other brands of GPS receivers force you to make. It  
works in conjunction with the navigation features.  
First, start navigation to a waypoint. (See the waypoint section for  
more information on navigating to a waypoint.) Then, with the auto  
zoom mode on, the unit zooms out until the entire course shows, from  
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the present position to the destination waypoint. As you travel toward  
the destination, the unit automatically begins zooming in — one zoom  
range at a time — always keeping the destination on the screen.  
To turn this feature on, from the Plotter Page, press MENU|to AUTO  
ZOOM|ENT|EXIT. Repeat these steps to turn it off.  
Plotter Orientation  
By default, this receiver shows the plotter with north always at the top of  
the screen. This is the way most maps and charts are printed on paper.  
This is fine if you're always traveling due north. What you see to your  
left corresponds to the left side of the plotter, to your right is shown on  
the right side of the plotter, and so on. However, if you travel any other  
direction, the plotter doesn't line up with your view of the world.  
To correct this problem, a track-up mode rotates the plotter display as  
you turn. Thus, what you see on the left side of the screen should al-  
ways be to your left, and so on.  
Another option is course-up mode, which keeps the plotter at the same  
orientation as the initial bearing to the waypoint. When either the  
track-up or course-up mode is on, an "N" shows on the plotter screen to  
help you see which direction is north.  
To change plotter orientation: from the Plotter Page, press MENU|to  
PLOTTER ORIENTATION|ENT. Use or to select the desired mode, then  
press ENT. Press EXIT|EXIT to return to the page display.  
GPS Menu, left; Plotter Orientation menu with  
the North Up plotter orientation option selected, right.  
Overlay Data  
To change the digital data shown on top of the Sonar Page or the Plot-  
ter Page:  
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First, press PAGES, use the arrow keys to select the right page, then  
press EXIT.  
To select data for display:  
1. From the Plotter or Sonar page, press MENU|to OVERLAY DATA|ENT.  
2. Press or to select Data Type|ENT.  
Overlay Data command on the Sonar Menu, at left. Overlay Data  
Shown selection menu, right. In this example, we scrolled down the  
data list to highlight "Ground Speed."  
When selected, the data type shifts to the top of the data list and a  
check mark appears beside the data type. (If you wish, you may now  
use or to select other Data Types for display.)  
Data list showing "Ground Speed" selected to display on Sonar Page.  
3. To return to the previous page, press EXIT|EXIT.  
To turn off displayed data:  
1. From the Plotter or Sonar page, press MENU|to OVERLAY DATA|ENT.  
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2. Press or to select Data Type|ENT. The selected data type disap-  
pears from the top of the list and reverts to its previous, unchecked po-  
sition. (If you wish, you may now use or to select other Data Types  
to turn off.)  
3. To return to the previous page, press EXIT|EXIT.  
To change displayed data font size:  
1. From the Plotter or Sonar page, press MENU|to OVERLAY DATA|ENT.  
2. Press or to select Data Type|press or to Data Size|EXIT.  
The selected data type will be displayed in the new size. (To change the  
font size for another Data Type, press ENT and repeat these steps, be-  
ginning with step two above.)  
3. To return to the previous page, press EXIT.  
Tip:  
If you wish, you can change the displayed data font size when you  
select a data type:  
1. From the Plotter or Sonar page, press MENU|to OVERLAY  
DATA|ENT.  
2. Press or to select Data Type|press or to select Data  
Size|ENT.  
The data will be shown in the new font size. To return to the previ-  
ous page, press EXIT|EXIT.  
Depth  
Water  
temp.  
Distance to  
destination  
Sonar Page with Overlay Data turned on. This example shows Depth,  
Water Temp. and the Distance to the next waypoint in the current route.  
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Pop-up Help  
Help is available for virtually all of the menu labels on this unit. By  
highlighting a menu item and leaving it highlighted for a few seconds, a  
"pop-up" message appears that describes the function of the menu item.  
This feature is on by default.  
To set up Popup Help: Press MENU|MENU|to SYSTEM SETUP|ENT|↓  
to POPUP HELP. With the option highlighted, press ENT to check it (turn  
on) and uncheck it (turn off). After the option is set, press EXIT to re-  
turn to the page display.  
System Setup Menu, left, with Pop-up Help command highlighted. At  
right, this example shows the Pop-up Help message for the Sensitivity  
command, located on the Sonar Menu.  
Position Pinning  
When you are standing still or moving at extremely slow speed, a GPS  
receiver can have trouble determining the direction you are traveling.  
In the past, this resulted in a "wandering" plot trail that moved around  
the plotter, even if you were standing still.  
The Position Pinning feature was developed so that when you stopped,  
the unit locked the present position on the GPS plotter until you moved  
a short distance or exceeded a very slow speed.  
The command remains available in the unit's software, but we recom-  
mend that you leave it in the default off (unchecked) mode. The "wan-  
dering" plot trail issue has now been corrected by the Track Smoothing  
feature. Turning on Position Pinning could actually result in an inaccu-  
rate plot trail if you are moving around in a relatively small area. If you  
want to experiment with Position Pinning, the same instructions are  
used to turn the feature on (checked) and off (unchecked.)  
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1. Press MENU|MENU|to GPS SETUP|ENT|to POSITION PINNING|ENT.  
2. Press EXIT|EXIT to return to the previous page.  
Reset Options  
This command is used to reset all features, options and settings to their  
original factory defaults. This is useful when you have changed several  
settings and want to return the unit to basic automatic operation.  
1. Press MENU|MENU|to SYSTEM SETUP|ENT|to RESET OPTIONS|ENT.  
2. Press or to YES|ENT.  
3. All menus are cleared and all options are returned to factory settings.  
System Menu with Reset Options command selected.  
Screen Contrast and Brightness  
To access the Screen menu, press MENU|MENU|ENT.  
Once in the Screen menu:  
To adjust the display's contrast:  
The CONTRAST slider bar is already selected. Press or to move the  
bar. The left end of the scale is minimum contrast; the right end is  
maximum contrast.  
Screen Command, left, and Screen Menu with Contrast bar selected, right.  
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To adjust the display's brightness:  
Press to BRIGHTNESS. Press or to move the bar. The left end of the  
scale is minimum brightness; the right end is maximum brightness.  
To adjust the screen's display mode:  
Press to DISPLAY MODE|ENT|press or to select mode|EXIT.  
Display Mode menu.  
Set Language  
This unit's menus are available in 10 languages: English, French, Ger-  
man, Spanish, Italian, Danish, Swedish, Russian, Dutch and Finnish.  
To select a different language:  
1. Press MENU|MENU|to SYSTEM SETUP|ENT.  
2. Press to SET LANGUAGE|ENT.  
3. Use or to select a different language and press ENT. All menus  
now appear in the language you selected.  
Set Local Time  
Using the correct local time setting is handy when estimating local ar-  
rival time while navigating. Also, the time and date are saved when a  
waypoint is created.  
To access the Set Local Time menu, you must first acquire your posi-  
tion. Once that is done: press MENU|MENU|to SYSTEM SETUP|ENT|to  
SET LOCAL TIME|ENT.  
Once in the Time Settings menu:  
To set Local Time: Press ENT. Press or to change the first charac-  
ter, then press to move the cursor to the next character. Repeat until  
the time is correct, then press ENT.  
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To set the Month: Press to MONTH|ENT. Press orto select the  
month, then press ENT.  
To set the Day: Press to DAY|ENT. Press orto select the day, then  
press ENT.  
To set the Year: Press to YEAR|ENT. Press orto select the year,  
then press ENT.  
The last field in this menu is CONFIG DST. This feature allows your unit  
to automatically adjust with the time change caused by Daylight Sav-  
ing Time (you should only have to set it once). You may select which set  
of rules matches DST in your region, or simply accept the default.  
Once you have each field set the way you want, press EXIT repeatedly  
until you return to the previous page.  
Show WAAS Alarm  
When the signal is available, your unit will automatically use WAAS to  
boost the accuracy of the position fix. When the WAAS signal is lost or  
acquired, an alarm message appears. Since the U.S. government is still  
developing the WAAS system, it's not unusual for a GPS/WAAS re-  
ceiver to frequently lose and reacquire its lock on a WAAS satellite.  
That can result in the alarm repeatedly going on and off. If you want,  
you have the option of turning off the WAAS Acquired/Lost alarm with-  
out affecting how the unit uses WAAS. Here's how:  
1. Press MENU|MENU|to GPS SETUP|ENT|to SHOW WAAS ALARM.  
2. With the option highlighted, press ENT to uncheck it (turn off) and  
check it (turn on). After the option is set, press EXIT|EXIT to return to  
the page display.  
3. You can return to this command and press ENT again to turn the fea-  
ture on.  
Software Version Information  
From time to time, Eagle updates the operating system software in  
some of its products. These software upgrades are usually offered to  
customers as free downloads from our web site, www.eaglesonar.com.  
These upgrades make the unit perform better or introduce a new fea-  
ture or function. You can find out what software version is running in  
your sonar unit by using the Software Information command.  
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At left, Main Menu with Software Information command selected.  
At right, the Software Information screen.  
1. Press MENU|MENU|to SYSTEM SETUP|ENT|to SOFTWARE INFO|ENT.  
2. Read the information displayed on the screen.  
3. To return to the last page displayed, press EXIT|EXIT.  
Sounds and Alarm Sound Styles  
Sounds triggered by key strokes and alarms can be adjusted:  
You first press MENU|MENU|to SOUNDS|ENT.  
Sounds command, left. At right, the Sounds menu.  
Once in the Sounds menu:  
To set Key Press Sounds: With the option highlighted, press ENT to  
check it (turn on) and uncheck it (turn off). After the option is set, press  
EXIT|EXIT to return to the page display.  
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To set Alarm Sounds: Press to ALARM SOUNDS. With the option high-  
lighted, press ENT to check it (turn on) and uncheck it (turn off). After  
the option is set, press EXIT|EXIT to return to the page display.  
To set Alarm Volume: Press to VOLUME. Press or to move the bar.  
The left end of the scale is low volume; the right end is high volume. Af-  
ter the option is set, press EXIT|EXIT to return to the page display.  
To set Alarm Style: Press to ALARM STYLE|ENT. Press or to change the  
style, then press ENT. After the option is set, press EXIT|EXIT to return to  
the page display.  
Track Smoothing  
This is a factory setting on the GPS Setup menu that should always be  
left on. When stopped or traveling at slow speeds (such as walking or  
trolling), Track Smoothing prevents wandering of trails, the steering  
arrow, compass rose and a plotter display in track-up mode.  
Track Smoothing option, turned on.  
Trail Options  
There are several options you can use with trails. Some affect all trails,  
other options can be applied to a particular trail. You can change the  
way trails are updated, you can display or hide trails, create a new  
trail, delete a trail, etc.  
General Trail Options  
To access the Trails Menu:  
Press MENU|MENU|to MY TRAILS|ENT.  
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Main Menu, left, Trails Menu, center, Trail Options, right.  
Delete All Trails  
To remove all of the trails from memory: from the Trails Menu, press →  
to DELETE ALL|ENT|to YES|ENT.  
Update Trail Option  
This menu lets you change the way the trail updates occur.  
WARNING:  
If you uncheck the Update Trail option, automatic trail  
creation and recording will be turned off. You must turn  
it back on to record trails. The default setting is on.  
From the Trails Menu, press to OPTIONS|ENT. With UPDATE ACTIVE TRAIL  
highlighted, press ENT to check it (turn on) and uncheck it (turn off).  
Update Trail Criteria (Auto, Time, Distance)  
The options are automatic, time, or distance. When it's in the default  
automatic mode, the unit doesn't update the plot trail while you're  
traveling in a straight line. Once you deviate from a straight line, the  
unit "drops" a plot point (trail waypoint) onto the trail. This conserves  
plot trail points. If a plot trail uses all of the available points allotted to  
it, the beginning points are taken away and placed at the end of the trail.  
From the Trails Menu, press to OPTIONS|ENT|to UPDATE CRITERIA.  
Press or to select criteria type|ENT. If you selected Time, the Up-  
date Rate data entry box appears on the menu. If you selected Distance,  
the Update Distance data entry box appears on the menu.  
Trail Update Rate (Time, Distance)  
You can update a trail by time, with a range from 1 second to 9999 sec-  
onds; the default is 3 seconds. You can update by distance, with a range  
from 0.01 mile/nm/km to 9.99 mile/nm/km; the default is 0.10 miles.  
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With one of the Update Criteria selected, use the cursor arrows to  
highlight either the UPDATE RATE or UPDATE DISTANCE data entry boxes and  
press ENT. Press or to change the first character, then press to  
the next character and repeat until the entry is correct. Press EXIT to  
return to the Trail Options Menu.  
Trail Options menu: Update Time Rate setting, left, and Update Dis-  
tance setting, right.  
Specific Trail Options  
Delete Trail  
To delete a specific trail: From the Trails Menu, press to Trail  
Name|ENT. The Edit Trail menu appears as seen in the following fig-  
ure. Press to DELETE TRAIL|ENT|to YES|ENT.  
Edit Trail menu.  
New Trail  
To manually start a new trail, in the Trails Menu, make sure NEW TRAIL  
is highlighted and press ENT|EXIT.  
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Trail Visible/Invisible and Other Trail Options  
The name, maximum number of points in the trail, activity, and visi-  
bility are all changed on the Edit Trail menu screen. The Active setting  
determines whether or not the unit is recording new points for a par-  
ticular trail.  
On the Edit Trail menu, press or to highlight the section you wish  
to change, then press ENT. Make your changes, then press EXIT to erase  
this menu.  
Units of Measure  
This menu sets the speed and distance (statute or nautical miles, me-  
ters), depth (feet, fathoms, or meters) and temperature (degrees Fahr-  
enheit or Celsius). To change the units:  
Press MENU|MENU|to SYSTEM SETUP|ENT|to UNITS OF MEASURE|ENT.  
Main Menu, left, Units of Measure Menu, right.  
To set Units of Measure: Press to the desired units, then press ENT.  
After all the options are set as desired, press EXIT|EXIT to return to the  
page display.  
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Section 8: Supplemental Material  
FCC Compliance  
This device complies with Part 15 of the U.S. Federal Communi-  
cations Commission (FCC) Rules. Operation is subject to the fol-  
lowing two conditions: (1) this device may not cause harmful in-  
terference, and (2) this device must accept any interference re-  
ceived, including interference that may cause undesired opera-  
tion.  
Changes or modifications not expressly approved by the manu-  
facturer could void the user's authority to operate the equip-  
ment.  
Note:  
This equipment has been tested and found to comply with the  
limits for a Class B digital device, pursuant to Part 15 of the  
FCC Rules. These limits are designed to provide reasonable pro-  
tection against harmful interference in a residential installation.  
This equipment generates, uses and can radiate radio frequency  
energy and, if not installed and used in accordance with the in-  
structions, may cause harmful interference to radio communica-  
tions. However, there is no guarantee that interference will not  
occur in a particular installation. If this equipment does cause  
harmful interference to radio or television reception, which can  
be determined by turning the equipment off and on, the user is  
encouraged to try to correct the interference by one or more of  
the following measures:  
Reorient or relocate the receiving antenna.  
Increase the separation between the equipment and receiver.  
Connect the equipment into an outlet on a circuit different from  
that to which the receiver is connected.  
Consult the factory customer service department for help.  
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Notes  
126  
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Index  
L
A
Accessories, 1, 5, 23, 24  
Sec. 2, Installation &  
Accessories, 9  
Languages, 3, 34, 118  
M
Main Menu, 32, 33, 44, 70, 71, 100,  
103, 120, 122, 124  
Alarm Clock, 104  
Alarms, 33, 44, 45, 46, 71, 79, 94,  
95, 97, 104, 105, 106, 111  
Anchor Alarm, 105, 106  
Antenna, 3, 5, 65, 67, 79, 112, 125  
Arrival Alarm, 79, 94, 95, 97, 104,  
105, 106, 111  
Man Overboard, 3, 89, 90  
Map Fix (Coordinate System), 108,  
109, 110  
Memory Cards (MMC), 71, 79  
N
Navigating, 8, 79, 80, 81, 88, 89, 93,  
94, 95, 96, 97, 99, 101, 102, 103,  
106  
B
Backlights / Lighting, 2, 31, 69  
Batteries, 9, 22, 23, 27, 28, 29, 32,  
65, 66, 67  
A Route, 102, 103  
A Trail, 93, 94  
Brightness, 2, 33, 71, 117, 118  
C
Cancel, 71, 79, 81, 90, 94, 97, 103  
To Icon, 99  
Cancel Navigation, 71, 79, 81, 90,  
94, 97, 103  
Nearest, 82, 86, 87, 88  
O
Compass, 6, 7, 74, 75, 77, 79, 81,  
87, 89, 95, 96, 99, 104, 111, 121  
Contrast, 33, 71, 117  
Coordinate System, 107  
Cursor, 34, 37, 47, 48, 80, 88, 98, 99  
G
GPS Data File, 5  
I
Icons, 3, 5, 8, 32, 70, 79, 97, 98, 99,  
100  
Creating, 98  
Off Course Alarm, 105  
P
Pages, 31, 35, 59, 72, 79, 114  
Navigation Page, 69, 72, 74, 75,  
76, 79, 81, 89, 90, 93, 95, 99,  
101, 102, 103, 104, 110  
Plotter Page, 8, 30, 32, 69, 70, 72,  
75, 77, 78, 79, 81, 82, 83, 88,  
89, 90, 93, 94, 95, 99, 100, 101,  
102, 103, 104, 111, 113  
Position Page, 72, 76, 77, 79, 110  
Satellite Status Page, 69, 72, 73,  
79  
Deleting, 98  
Navigate, 99  
Installation, 4, 5, 9, 20, 23, 24, 27  
Sec. 2, Installation &  
Accessories, 9  
Power, 2, 5, 9, 22, 23, 24, 26, 27, 28,  
29, 31, 32, 37, 56, 65, 66, 67, 69,  
70, 79  
Introduction  
GPS and WAAS, 5  
Specifications, 2  
Typographical Conventions, 7  
K
Keypad Description, 7, 31, 69  
Product Specifications, 2  
R
Reset Options, 33, 40, 55, 56, 57,  
84, 117  
Route, 3, 5, 7, 8, 9, 11, 15, 16, 17,  
22, 28, 29, 65, 67, 71, 74, 77, 95,  
99, 100, 101, 102, 103, 104, 106,  
127  
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111, 115  
Create and Save, 99  
Delete, 101  
Update Criteria, 122  
Update Rate, 122  
Trip Calculator, 71, 104  
Trip Down Timer, 104  
Trip Up Timer, 104  
U
Navigate, 102, 103  
S
Satellite Search, 106  
Searching, 82, 83, 84, 86, 87, 88, 89  
Set Local Time, 106, 118  
Simulator, 4, 33, 61, 110, 111, 112  
Software Version Information, 119  
Sounds, 120  
Status Menu, 107  
Sun/Moon Rise & Set Calculator,  
104  
Units of Measure, 33, 124  
Utilities, 71, 104  
W
WAAS, 3, 5, 7, 119  
Waypoints, 2, 3, 5, 7, 32, 70, 71, 74,  
75, 76, 77, 78, 79, 82, 83, 84, 85,  
86, 87, 88, 89, 90, 95, 96, 97, 99,  
100, 101, 102, 103, 104, 105, 106,  
108, 109, 110, 111, 112, 113, 115,  
118, 122  
Delete, 85  
Edit, 86  
Save, 83  
T
Track Smoothing, 116, 121  
Trail, 4, 5, 8, 71, 74, 76, 77, 78, 79,  
89, 90, 91, 92, 93, 94, 95, 96, 97,  
111, 116, 121, 122, 123, 124  
Delete, 92  
Z
Delete All, 122  
Edit Name, 93  
Navigate, 93, 94  
Zooming, 3, 4, 32, 35, 37, 59, 60,  
63, 66, 70, 75, 78, 79, 80, 94, 100,  
112, 113  
New Trail, 92, 123  
Auto Zoom, 112  
128  
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EAGLE DATABASES LICENSE AGREEMENT  
THIS IS A LEGAL AGREEMENT BETWEEN THE END-USER WHO FIRST  
PURCHASES THIS PRODUCT AS A CONSUMER ITEM FOR PERSONAL,  
FAMILY, OR HOUSEHOLD USE ("YOU") AND EAGLE ELECTRONICS, A  
DIVISION OF LEI, THE MANUFACTURER OF THIS PRODUCT ("WE",  
"OUR", OR "US"). USING THE PRODUCT ACCOMPANIED BY THIS LI-  
CENSE AGREEMENT CONSTITUTES ACCEPTANCE OF THESE TERMS  
AND CONDITIONS. IF YOU DO NOT ACCEPT ALL TERMS AND CONDI-  
TIONS, PROMPTLY RETURN THE PRODUCT WITHIN 30 DAYS OF PUR-  
CHASE. PLEASE RETURN USING THE ENCLOSED UPS SHIPPING LABEL  
AND INCLUDE: PROOF OF PURCHASE, NAME, ADDRESS, AND PHONE  
NUMBER. YOUR PURCHASE PRICE AND ANY APPLICABLE TAXES WILL  
BE REFUNDED. PLEASE ALLOW 4-6 WEEKS TO PROCESS YOUR RE-  
FUND.  
1. This License Agreement applies to the one or more databases that  
your product may contain. We refer to these singly as a "Database"  
and together as the "Databases." Your product may thus include the  
"WBS Database" which contains worldwide background surface  
mapping data, the "SmartMap Database" which contains inland  
mapping data, or other Databases.  
2. The Databases that your product may contain are licensed, not sold.  
We grant to you the nonexclusive, nonassignable right to use these  
Databases for supplemental navigation reference purposes, but only  
as long as you comply with the terms and conditions of this License  
Agreement. We reserve the right to terminate this license if you vio-  
late any aspect of this License Agreement. You are responsible for  
using official government charts and prudent navigation for safe  
travel.  
3. The Databases housed in your product are protected by the copy-  
right notices appearing on the product or its screen(s). You may  
NOT modify, adapt, translate, reverse engineer, decompile, disas-  
semble, rent, lease, or resell any Database, and you may NOT create  
derivative works based upon any Database or its contents.. Any un-  
authorized reproduction, use, or transfer of a Database may be a  
crime and may subject you to damages and attorney fees.  
4. This License Agreement will terminate immediately without prior  
notice from us if you fail to comply with or violate any of the provi-  
sions of this Agreement. Upon termination, you will promptly return  
all products containing one or more Databases to us.  
5. Prices and programs are subject to change without notice.  
6. This License Agreement shall be governed by the laws of the State of  
Oklahoma and comprises the complete and exclusive understanding  
between you and us concerning the above subject matter.  
129  
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DATABASES LIMITED WARRANTY  
"We", "our", or "us" refers to Eagle Electronics, a division of LEI, the manufac-  
turer of this product. "You" or "your" refers to the first person who purchases  
the product as a consumer item for personal, family, or household use. The Da-  
tabases Limited Warranty applies to the one or more databases that your prod-  
uct may contain. We refer to each of these as a "Database" or together as the  
"Databases." Your product may thus include the "WBS Database" which con-  
tains worldwide background surface mapping data, the "SmartMap Database"  
which contains inland mapping data, or other Databases.  
We warrant to you that we have accurately compiled, processed, and repro-  
duced the portions of the source material on which the Databases are based.  
However, we are under no obligation to provide updates to the Databases, and  
the data contained in the Databases may be incomplete when compared to the  
source material. WE MAKE NO EXPRESS OR IMPLIED WARRANTY OF  
ANY KIND ABOUT THE ACCURACY OF THE SOURCE MATERIAL ITSELF,  
INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MER-  
CHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.  
If there is a defect in any Database, your exclusive remedy shall be, at our op-  
tion, either a refund of the price you paid for the product containing the defec-  
tive Database or a replacement of such product. WE WILL NOT UNDER ANY  
CIRCUMSTANCES BE LIABLE TO ANYONE FOR ANY SPECIAL, CONSE-  
QUENTIAL, INCIDENTAL, OR OTHER INDIRECT DAMAGE OF ANY KIND.  
Some states do not allow the exclusion or limitation of incidental or consequential  
damages, so the above limitations or exclusions may not apply to you.  
This warranty does NOT apply in the following circumstances: (1) when the  
product has been serviced or repaired by anyone other than us, (2) when the  
product has been connected, installed, combined, altered, adjusted, or handled  
in a manner other than according to the instructions furnished with the prod-  
uct, (3) when any serial number has been effaced, altered, or removed, or (4)  
when any defect, problem, loss, or damage has resulted from any accident, mis-  
use, negligence, or carelessness, or from any failure to provide reasonable and  
necessary maintenance in accordance with the instructions of the owner’s man-  
ual for the product.  
We reserve the right to make changes or improvements in our products from  
time to time without incurring the obligation to install such improvements or  
changes on equipment or items previously manufactured.  
This warranty gives you specific legal rights and you may also have other rights  
which may vary from state to state.  
Your remedies under this warranty will be available so long as you can show in  
a reasonable manner that the defect occurred within one (1) year from the date  
of your original purchase, and we must receive your warranty claim no later  
than 30 days after such 1-year period expires. Your claim must be substanti-  
ated by a dated sales receipt or sales slip.  
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EAGLE ELECTRONICS  
FULL ONE-YEAR WARRANTY  
"We," "our," or "us" refers to EAGLE ELECTRONICS, a division of LEI, the manufac-  
turer of this product. "You" or "your" refers to the first person who purchases this product  
as a consumer item for personal, family, or household use.  
We warrant this product against defects or malfunctions in materials and workmanship,  
and against failure to conform to this product's written specifications, all for one (1) year  
from the date of original purchase by you. WE MAKE NO OTHER EXPRESS WAR-  
RANTY OR REPRESENTATION OF ANY KIND WHATSOEVER CONCERNING THIS  
PRODUCT. Your remedies under this warranty will be available so long as you can show  
in a reasonable manner that any defect or malfunction in materials or workmanship, or  
any non-conformity with the product's written specifications, occurred within one year  
from the date of your original purchase, which must be substantiated by a dated sales  
receipt or sales slip. Any such defect, malfunction, or non-conformity which occurs within  
one year from your original purchase date will either be repaired without charge or be  
replaced with a new product identical or reasonably equivalent to this product, at our  
option, within a reasonable time after our receipt of the product. If such defect, malfunc-  
tion, or non-conformity remains after a reasonable number of attempts to repair by us,  
you may elect to obtain without charge a replacement of the product or a refund for the  
product. THIS REPAIR, OR REPLACEMENT OR REFUND (AS JUST DESCRIBED) IS  
THE EXCLUSIVE REMEDY AVAILABLE TO YOU AGAINST US FOR ANY DEFECT,  
MALFUNCTION, OR NON-CONFORMITY CONCERNING THE PRODUCT OR FOR  
ANY LOSS OR DAMAGE RESULTING FROM ANY OTHER CAUSE WHATSOEVER.  
WE WILL NOT UNDER ANY CIRCUMSTANCES BE LIABLE TO ANYONE FOR ANY  
SPECIAL, CONSEQUENTIAL, INCIDENTAL, OR OTHER INDIRECT DAMAGE OF  
ANY KIND.  
Some states do not allow the exclusion or limitation of incidental or consequential dam-  
ages, so the above limitations or exclusions may not apply to you.  
This warranty does NOT apply in the following circumstances: (1) when the product has  
been serviced or repaired by anyone other than us; (2) when the product has been con-  
nected, installed, combined, altered, adjusted, or handled in a manner other than ac-  
cording to the instructions furnished with the product; (3) when any serial number has  
been effaced, altered, or removed; or (4) when any defect, problem, loss, or damage has  
resulted from any accident, misuse, negligence, or carelessness, or from any failure to  
provide reasonable and necessary maintenance in accordance with the instructions of the  
owner's manual for the product.  
We reserve the right to make changes or improvements in our products from time to time  
without incurring the obligation to install such improvements or changes on equipment  
or items previously manufactured.  
This warranty gives you specific legal rights and you may also have other rights which  
may vary from state to state.  
REMINDER: You must retain the sales slip or sales receipt proving the date of your  
original purchase in case warranty service is ever required.  
EAGLE ELECTRONICS  
PO BOX 669, CATOOSA, OK 74015  
(800) 324-1354  
131  
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How to Obtain Service…  
…in the USA:  
We back your investment in quality products with quick, expert service  
and genuine Eagle replacement parts. If you're in the United States  
and you have technical, return or repair questions, please contact the  
Factory Customer Service Department. Before any product can be re-  
turned, you must call customer service to determine if a return is nec-  
essary. Many times, customer service can resolve your problem over the  
phone without sending your product to the factory. To call us, use the  
following toll-free number:  
800-324-1354  
8 a.m. to 5 p.m. Central Standard Time, M-F  
Eagle Electronics may find it necessary to change or end our shipping  
policies, regulations, and special offers at any time. We reserve the right  
to do so without notice.  
…in Canada:  
If you're in Canada and you have technical, return or repair questions,  
please contact the Factory Customer Service Department. Before any  
product can be returned, you must call customer service to determine if  
a return is necessary. Many times, customer service can resolve your  
problem over the phone without sending your product to the factory. To  
call us, use the following toll-free number:  
800-661-3983  
905-629-1614 (not toll-free)  
8 a.m. to 5 p.m. Eastern Standard Time, M-F  
…outside Canada and the USA:  
If you have technical, return or repair questions, contact the dealer in  
the country where you purchased your unit. To locate a dealer near  
you, visit our web site, www.eaglesonar.com and look for the Dealer Lo-  
cator.  
132  
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Accessory Ordering Information  
for all countries  
To order Eagle accessories such as power cables or transducers,  
please contact:  
1) Your local marine dealer or consumer electronics store. Most quality  
dealers that handle marine electronic equipment or other consumer  
electronics should be able to assist you with these items.  
To locate an Eagle dealer near you, visit our web site,  
www.eaglesonar.com and look for the Dealer Locator. Or, you can  
consult your telephone directory for listings.  
2) U.S. customers: LEI Extras Inc., PO Box 129, Catoosa, OK 74015-0129  
Call 1-800-324-0045 or visit our web site www.lei-extras.com.  
3) Canadian customers can write:  
Lowrance/Eagle Canada, 919 Matheson Blvd. E. Mississauga, Ontario  
L4W2R7 or fax 905-629-3118.  
Shipping Information  
If it becomes necessary to send a product for repair or replacement, you  
must first receive a return authorization number from Customer  
Service. Products shipped without a return authorization will not be  
accepted. When shipping, we recommend you do the following:  
1. Always use the original shipping container and filler material the  
product was packed in.  
2. Always insure the parcel against damage or loss during shipment.  
Eagle does not assume responsibility for goods lost or damaged in  
transit.  
3. For proper testing, include a brief note with the product describing  
the problem. Be sure to include your name, return shipping address  
and a daytime telephone number.  
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Visit our web site:  
www.eaglesonar.com  
Eagle Pub. 988-0152-011  
Printed in USA 091903  
© Copyright 2003  
All Rights Reserved  
Eagle Electronics  
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