Casio Electronic Keyboard CTK 6200 User Manual

E
USER’S GUIDE  
Please keep all information for future reference.  
Safety Precautions  
Before trying to use the keyboard, be sure to read the  
separate “Safety Precautions”.  
CTK6000/WK6500E1B  
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Important!  
Please note the following important information before using this product.  
• Before using the optional AC Adaptor to power the unit, be sure to check the AC Adaptor for any damage first. Carefully check  
the power cord for breakage, cuts, exposed wire and other serious damage. Never let children use an AC adaptor that is  
seriously damaged.  
• Never attempt to recharge batteries.  
• Do not use rechargeable batteries.  
• Never mix old batteries with new ones.  
• Use recommended batteries or equivalent types.  
• Always make sure that positive (+) and negative (–) poles are facing correctly as indicated near the battery compartment.  
• Replace batteries as soon as possible after any sign they are getting weak.  
• Do not short-circuit the battery terminals.  
• The product is not intended for children under 3 years.  
• Use only a CASIO AD-A12150LW adaptor.  
• The AC adaptor is not a toy.  
• Be sure to disconnect the AC adaptor before cleaning the product.  
This mark applies in EU countries only.  
Manufacturer:  
CASIO COMPUTER CO.,LTD.  
6-2, Hon-machi 1-chome, Shibuya-ku, Tokyo 151-8543, Japan  
Responsible within the European Union:  
CASIO EUROPE GmbH  
Casio-Platz 1, 22848 Norderstedt, Germany  
Any reproduction of the contents of this manual, either in part or its entirety, is prohibited. Except for your own, personal  
use, any other use of the contents of this manual without the consent of CASIO is prohibited under copyright laws.  
IN NO EVENT SHALL CASIO BE LIABLE FOR ANY DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION,  
DAMAGES FOR LOSS OF PROFITS, BUSINESS INTERRUPTION, LOSS OF INFORMATION) ARISING OUT OF THE  
USE OF OR INABILITY TO USE THIS MANUAL OR PRODUCT, EVEN IF CASIO HAS BEEN ADVISED OF THE  
POSSIBILITY OF SUCH DAMAGES.  
The contents of this manual are subject to change without notice.  
The actual appearance of the product may be different from that shown in the illustrations in this User’s Guide.  
Company and product names used in this manual may be registered trademarks of others.  
E-1  
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Contents  
General Guide............................. E-4  
Applying Effects to a Sound....E-32  
Reading the Display ...........................................E-6  
Modes.................................................................E-7  
Menus.................................................................E-7  
Configuration of Effects.................................... E-32  
Selecting an Effect........................................... E-34  
Creating a User DSP ....................................... E-37  
, Precautions while “Please Wait” is  
displayed ............................................................E-7  
Using the Mixer .........................E-39  
Saving Settings ..................................................E-8  
Mixer Overview ................................................ E-39  
Mixer Operation ............................................... E-40  
Mixer Parameter Settings ................................ E-42  
Returning the Digital Keyboard to Its  
Factory Default Settings.....................................E-8  
Getting Ready to Play ................ E-9  
Using the Tone Editor...............E-45  
Preparing the Music Stand.................................E-9  
Tone Creation Overview .................................. E-45  
Creating a User Tone....................................... E-46  
Tone Parameter Settings................................. E-48  
Power Supply .....................................................E-9  
Connections.............................. E-11  
Connecting Headphones..................................E-11  
Connecting a Pedal..........................................E-11  
Connecting a Microphone (WK-6500 only).......E-11  
Music Presets............................E-50  
Using Music Presets ........................................ E-50  
Creating a User Preset .................................... E-54  
Editing a Chord Progression............................ E-58  
Connecting Audio Equipment or  
an Amplifier ......................................................E-12  
Bundled and Optional Accessories ..................E-12  
Saving Keyboard Setups to  
Registration Memory ................E-62  
Selecting and Playing a Tone.. E-13  
To save a setup to registration memory........... E-63  
To turn on Digital Keyboard power...................E-13  
Listening to Demo Tunes .................................E-14  
Selecting a Tone ..............................................E-14  
Layering and Splitting Tones............................E-15  
To recall a setup from registration memory ..... E-63  
Using the Song Sequencer ......E-64  
Raising and Lowering Keyboard Tuning  
(Transpose)......................................................E-18  
Starting One-touch Recording (EASY REC).... E-64  
What you can do with the song sequencer...... E-66  
Recording Individual Tracks............................. E-68  
Using Octave Shift............................................E-18  
Using the Metronome.......................................E-19  
Using the Pitch Bend Wheel.............................E-20  
Using Panel Record to Rewrite  
Song Header Settings...................................... E-72  
Selecting a Temperament and  
Fine Tuning Its Scale........................................E-21  
Playing a Recorded Song ................................ E-73  
Editing a Song.................................................. E-75  
Editing a Track................................................. E-79  
Editing Events.................................................. E-81  
Directly Inputting Note Events (Step Input)...... E-94  
Playing Arpeggio Phrases Automatically  
(Arpeggiator) ....................................................E-23  
Using Auto Accompaniment ... E-24  
Playing an Auto Accompaniment .....................E-24  
Selecting a Chord Fingering Mode...................E-26  
Modifying Auto Accompaniment Patterns.........E-27  
Using One-Touch Presets................................E-27  
Using Auto Harmonize .....................................E-28  
Using the Rhythm Editor ..................................E-29  
Using the Function Menu.........E-96  
Using the Function Menu................................. E-96  
Function Menu Settings ................................... E-97  
E-2  
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Contents  
Using a Memory Card............. E-102  
Loading and Removing a Memory Card.........E-103  
Entering the Card Mode .................................E-103  
Formatting a Memory Card.............................E-103  
Saving Digital Keyboard Data to a  
Memory Card..................................................E-104  
Loading Data from a Memory Card ................E-106  
To delete a file from a memory card...............E-107  
To rename a file on a memory card................E-107  
Playing a Music File from a Memory Card......E-108  
Error Messages..............................................E-111  
Connecting to a Computer .... E-112  
Minimum Computer System Requirements....E-112  
Storing and Loading Digital Keyboard  
Memory Data..................................................E-113  
Reference ................................ E-114  
Troubleshooting..............................................E-114  
Specifications .................................................E-116  
Operating Precautions....................................E-118  
DSP Effect List ...............................................E-119  
Fingering Guide..............................................E-124  
Supported Input Characters ...........................E-124  
Chord Example List........................................E-125  
Assigning a MIDI Channel to Each Part .........E-126  
Parameter List................................................E-127  
MIDI Implementation Chart  
E-3  
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General Guide  
• Illustrations in this User’s Guide show the WK-6500.  
L-1  
-
L-18  
C-1  
-
C-13  
Dial  
S-1  
T-1  
-
T-8  
R-1  
-
R-20  
Back  
E-4  
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General Guide  
• In this manual, the term “Digital Keyboard” refers to the CTK-6000/WK-6500.  
• This manual uses the numbers and names below to refer to buttons and controllers.  
• The following explains the meanings of the # and $ symbols that appear on the product console and with the key names  
below.  
#:Indicates a function that is enabled by holding down the R-13 (FUNCTION) button when pressing a button. For example,  
SONG SEQUENCER, # EDIT means that the EDIT function is enabled by depressing the R-13 (FUNCTION) button.  
$ :Indicates a function that is enabled by holding down the button for some time. For example, METRONOME, BEAT $ means that the BEAT  
function is enabled by holding down the button for some time.  
L-1 POWER button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13  
TONE buttons  
L-2 VOLUME knob (CTK-6000). . . . . . . . . . . . . . . . . . . . 13  
MAIN VOLUME knob (WK-6500) . . . . . . . . . . . . . . . 13  
R-1 [A] PIANO, 5 button. . . . . . . . . . . . . . . . . 14, 59, 88  
R-2 [B] E. PIANO, 1 button. . . . . . . . . . . . . . . 14, 59, 88  
R-3 [C] ORGAN, 2 button. . . . . . . . . . . . . 14, 59, 88, 89  
R-4 [D] GUITAR, • button . . . . . . . . . . . . . . . . 14, 59, 88  
R-5 [E] BASS, REST button. . . . . . . . . . . . . . . . . 14, 94  
R-6 [F] STRINGS button. . . . . . . . . . . . . . . . . . . . . . . 14  
R-7 [G] BRASS, 6 button. . . . . . . . . . . . . 14, 59, 88, 89  
R-8 [H] REED/PIPE, 7 button . . . . . . . . . 14, 59, 88, 89  
R-9 [I] SYNTH, 8 button. . . . . . . . . . . . . . . . . 14, 88, 89  
R-10 [J] OTHERS, , button . . . . . . . . . . 14, 59, 88, 89  
R-11 [K] GM/DRUMS, . button. . . . . . . . . . . 14, 94  
R-12 [L] USER TONES button . . . . . . . . . . . . . . . . 14, 46  
L-3 MIC VOLUME knob (WK-6500 only) . . . . . . . . . . . . . 11  
RHYTHM buttons  
L-4 [A] POPS/ROCK/DANCE button . . . . . . . . . . 14, 24  
L-5 [B] JAZZ/EUROPEAN button . . . . . . . . . . . . . . . 24  
L-6 [C] LATIN button . . . . . . . . . . . . . . . . . . . . . . . . . 24  
L-7 [D] WORLD/VARIOUS,  
MUSIC PRESET button . . . . . . . . . . . . . . . . . 24,50  
L-8 [E] PIANO RHYTHMS,  
ONE TOUCH PRESET button . . . . . . . . . 24, 27, 50  
L-9 [F] USER RHYTHMS button . . . . . . . . . . . . . 24, 27  
L-10 METRONOME, $BEAT button. . . . . . . . . . . . . . . . 19  
L-11 TEMPO w button. . . . . . . . . . . . . . . . . . . . . . . . . . . 19  
L-12 TEMPO q, #TAP button . . . . . . . . . . . . . . . . . . 19  
R-13 FUNCTION button. . . . . . . . . . . . . . . . . . . . . . . . . . . 96  
R-14 NO/y/–, YES/t/+,  
#TRANSPOSE buttons . . . . . . . . . . . . 6, 14, 18, 24  
R-15 EXIT button  
RHYTHM/SONG CONTROLLER buttons  
R-16 ENTER button  
L-13 INTRO, REPEAT button. . . . . . . . . . . . . 27, 74, 108  
L-14 NORMAL/FILL-IN, sREW button . 14, 27, 73, 108  
L-15 VARIATION/FILL-IN, dFF button . 14, 27, 73, 108  
L-16 SYNCHRO/ENDING, PAUSE button 24, 27, 73, 108  
R-17 u, t, y, i buttons . . . . . . . . . . . . . . . . . . . . . . . . 7  
R-18 AUTO HARMONIZE/ARPEGGIATOR,  
$TYPE button. . . . . . . . . . . . . . . . . . . . . . . . . . 23, 28  
R-19 SPLIT button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15  
R-20 LAYER, $OCTAVE button. . . . . . . . . . . . . . . . 15, 18  
S-1 PITCH BEND wheel . . . . . . . . . . . . . . . . . . . . . . . . . 20  
T-1 SD CARD SLOT . . . . . . . . . . . . . . . . . . . . . . . . . . . 102  
T-2 USB jack . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112  
T-3 SUSTAIN/ASSIGNABLE JACK . . . . . . . . . . . . . . . . 11  
T-4 PHONES jack . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11  
T-5 AUDIO IN jack. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12  
T-6 DC 12V jack . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9  
T-7 MIC IN jack (WK-6500 only) . . . . . . . . . . . . . . . . . . . 11  
T-8 LINE OUT R, L/MONO jacks . . . . . . . . . . . . . . . . . . 12  
L-17 START/STOP, PLAY/STOP,  
DEMO button . . . . . . . . . . . . . . . . . . 14, 24, 73, 108  
L-18 ACCOMP ON/OFF, $CHORDS,  
PART SELECT, DEMO button. . . . . 14, 24, 26, 109  
C-1 Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6  
C-2 RHYTHM EDITOR button . . . . . . . . . . . . . . . . . . . . . 29  
C-3 SONG SEQUENCER, #EDIT button . . . . . 7, 68, 75  
C-4 RECORD button . . . . . . . . . . . . . . . . . . . . . . 64, 68, 69  
C-5 MIXER, #EFFECT button. . . . . . . . . . . . . . . . 34, 40  
C-6 TONE EDITOR, #SCALE button . . . . . . . . . . 21, 46  
C-7 CARD, #LOAD/SAVE button. . . . . 7, 103, 104, 106  
Dial. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6, 14, 24  
REGISTRATION buttons  
C-8 BANK, DELETE button . . . . . . . . . . . 59, 62, 86, 93  
C-9 1, INSERT button . . . . . . . . . . . . . . . . 59, 62, 88, 94  
C-10 2, COPY button. . . . . . . . . . . . . . . . . . . . . . . . 62, 88  
C-11 3, QUANTIZE button . . . . . . . . . . . . . . . . . . . 62, 89  
C-12 4, STEP button . . . . . . . . . . . . . . . . . . . . . 60, 62, 94  
C-13 STORE, #MENU button . . . . . . . . . . . . . . . 7, 62  
B
E-5  
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General Guide  
Tempo, measure, beat area  
6
Reading the Display  
This section explains the contents of the Digital Keyboard’s  
Tempo is shown as the current setting value, as beats per  
minute. Auto Accompaniment, the metronome (page  
E-19), and other playback is performed at the tempo  
shown here. The MEASURE and BEAT values are  
counted up as Auto Accompaniment, the metronome, or  
other playback progresses.  
display screen.  
1
2
Currently Selected Item Indication  
The item that is currently selected on a display screen is  
indicated by thick brackets (%) and by a large dot (0). The  
currently selected item is the one that is affected by the R-14  
(–, +) buttons or dial operations.  
4 5  
6
3
Detailed information area  
1
2
This area displays a variety of information while the Digital  
Keyboard is being used. Use this area to confirm proper  
operation when changing values, when selecting a menu  
item, and when performing other operations.  
Level meter area  
On this screen, “RHYTHM” is selected because it is enclosed  
by thick brackets. This indicates that the rhythm setting can be  
changed.  
This level meter shows the volume level of the notes that  
are sounded when you play something on the keyboard or  
when Auto Accompaniment is played. There are a total of  
32 parts, 16 each in Group A and Group B. The L  
indicator will be displayed in the lower left corner while  
Group A parts are being indicated by the level meter, while  
the M indicator will be displayed in the lower left corner  
while Group B parts are being indicated.  
For details about parts, see “How Parts are Organized”  
(page E-39).  
Indicator areas  
3
The indicator area shows such information as the current  
mode (page E-7), the status of settings, the status of Auto  
Accompaniment, and other information.  
There are two types of indicators: text type indicators such  
as :, and pointer (K) type indicators. In the case of  
pointer type indicators, a setting or status is indicated by  
the location of the K next to fixed text along the sides of the  
display. For example, the location of the pointer (K) on the  
right side of the display in the sample below indicates  
REVERB.  
On this screen, “Touch” is selected because the 0 is next to  
it. This indicates that the value to the right of “Touch”, which is  
enclosed in thick brackets, can be changed.  
Registration bank area  
This area shows the number of the currently selected  
registration bank (page E-62).  
4
5
Chord area  
This area shows the chord being played when Auto  
Accompaniment (page E-24) or music preset (page E-50)  
is being used. It also can display fraction chords by  
showing the chord root (C, G, etc.) and type (m, 7th, etc.).  
E-6  
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General Guide  
Modes  
Menus  
Your Digital Keyboard has three modes: a rhythm mode, a  
card mode, and a song sequencer mode. The currently  
selected mode is shown as an indicator on the display.  
You can use the same operations to display mode and  
function specific menus. To display a menu, hold down the  
R-13 (FUNCTION) button as you press the C-13 (MENU)  
button. For example, the “Performance” menu shown below  
will appear if you perform the above operation while in the  
rhythm mode. This menu provides instant access to  
performance functions.  
Card mode  
C-7 (CARD) or  
C-7 (CARD) button  
R-15 (EXIT) button  
Rhythm mode  
C-3 (SONG  
SEQUENCER) button  
C-3 (SONG SEQUENCER) or  
R-15 (EXIT) button  
Song sequencer mode  
• The currently selected item is the one with the 0 next to it.  
You can use the R-17 (t, y) buttons to move the 0 up  
and down. You also can use the R-17 (u, i) buttons to  
scroll between menu pages.  
• To exit a displayed menu, press the R-15 (EXIT) button.  
You may need to press the R-15 (EXIT) button more than  
once in some cases.  
• Rhythm mode (: indicator displayed)  
The rhythm mode is the initial power on default mode. The  
rhythm mode is the base mode, and it is the mode you  
should enter when you want to play on the keyboard or use  
Auto Accompaniment.  
• Card mode (; indicator displayed)  
Enter the card mode when you want to perform memory  
card operations. See “Using a Memory Card” (page E-102)  
for more information.  
– In the rhythm mode, pressing the C-7 (CARD) button will  
enter the card mode.  
– In the card mode, pressing the C-7 (CARD) button or the  
R-15 (EXIT) button will return to the rhythm mode.  
• Song sequencer mode (< indicator displayed)  
Enter the sequencer mode when you want to record  
performances using the keyboard and Auto  
Accompaniment, or to play back song data. For details, see  
“Using the Song Sequencer” (page E-64).  
– In the rhythm mode, pressing the C-3 (SONG  
SEQUENCER) button will enter the song sequencer  
mode.  
• The menu items and operations for specific modes and  
functions are described in each section of this user’s guide.  
,
Precautions while “Please  
Wait” is displayed  
Never try to perform any operation, or insert or remove a  
memory card while the message “Please Wait” is on the  
display. Wait until the message disappears.  
• “Please Wait” indicates that the Digital Keyboard is  
performing a data save operation. Turning off the Digital  
Keyboard or removing the memory card can cause Digital  
Keyboard data to be deleted or become corrupted. It also  
can cause the Digital Keyboard to fail to turn on when the  
L-1 (POWER) button is pressed.  
– In the song sequencer mode, pressing the C-3 (SONG  
SEQUENCER) button or the R-15 (EXIT) button will  
return to the rhythm mode.  
• If this happens, refer to “Troubleshooting” (page E-114).  
• After entering any mode besides the rhythm mode and  
performing the operations you want, be sure to return  
to the rhythm mode. The rhythm mode is the initial  
power on default mode.  
• Unless otherwise specifically noted, all of the  
operations described in this user’s guide are  
performed in the rhythm mode.  
E-7  
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General Guide  
Saving Settings  
Your Digital Keyboard is equipped with a song sequencer and  
other features that you can use to store data you create. This  
stored data is retained even when the Digital Keyboard is  
turned off.*  
However, the tone, rhythm, and other settings you configure  
on the Digital Keyboard’s console normally are returned to  
their initial power on defaults whenever you turn off power.  
You can configure the Digital Keyboard so it remembers its  
latest setup or to apply a predetermined default setup each  
time you turn it on. For details, see “AutoResume (Auto  
Resume)” (page E-100) and “Default (Default Settings)” (page  
E-100).  
* The following data and settings are always retained even  
when power is turned off.  
– Registration setup data (page E-62)  
– Song sequencer data (page E-64)  
– User rhythm data (page E-29)  
– User preset data (page E-54)  
– User tone data (page E-45)  
– User DSP data (page E-37)  
– LCD Contrast setting (page E-99)  
– Auto Resume setting (page E-100)  
Returning the Digital Keyboard to  
Its Factory Default Settings  
You can delete all data in keyboard memory and return all  
keyboard parameters to their initial factory default settings.  
For details, see “To initialize all data and settings (or  
parameter settings only)” (page E-101).  
B
E-8  
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Getting Ready to Play  
Using a Household Power Outlet  
Preparing the Music Stand  
Make sure that you use only the AC adaptor (JEITA Standard,  
with unified polarity plug) specified for this product. Use of a  
different type of AC adaptor can cause malfunction.  
Music stand  
Specified AC Adaptor: AD-A12150LW  
Use the supplied power cord to connect the AC adaptor as  
shown in the illustration below.  
T-6 (DC 12V) jack  
Household power outle  
Power Supply  
Prepare a household power outlet or batteries.  
Power cord  
• Be sure to comply with the separate “Safety  
Precautions”. Incorrect use of this product creates the  
risk of electric shock and fire.  
AC adaptor  
• Always make sure that the product is turned off before  
plugging in or unplugging the AC adaptor, or before  
loading or removing batteries.  
• The AC adaptor will become warm to the touch after  
very long use. This is normal and does not indicate  
malfunction.  
• To prevent breaking of the wire, take care to avoid  
putting any type of load on the power cord.  
No bending!  
No winding!  
• Never insert metal, pencils, or any other objects into  
the product’s DC 12V jack. Doing so creates the risk of  
accident.  
E-9  
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Getting Ready to Play  
Using Batteries  
Low Battery Indication  
The following shows the approximate battery life.  
4 hours* on alkaline batteries  
You can use six D-size batteries for power.  
• Use alkaline or zinc-carbon batteries.  
Never use oxyride or any other nickel based batteries.  
* The above values are standard battery life at normal  
temperature, with the volume at medium setting.  
Temperature extremes or playing at very loud volume  
settings can shorten battery life.  
1. Open the battery cover on the bottom of the  
Digital Keyboard.  
The indicators shown below start to flash to let you know  
when battery power is low. Replace the batteries with new  
ones.  
2. Load six D-size batteries into the battery  
compartment.  
• Make sure the positive + and negative - ends of the  
batteries are facing as shown in the illustration.  
Low battery indication (flashing)  
3. Insert the tabs of the battery cover into the  
holes on the side of the battery compartment,  
and close the cover.  
Tabs  
E-10  
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Connections  
Connecting Headphones  
Using headphones cuts off output from the built-in speakers,  
which means you can practice playing even late at night  
without disturbing others.  
• Be sure to turn down the volume level before connecting  
headphones.  
Connecting a Microphone  
(WK-6500 only)  
You can connect a dynamic microphone (only) to the Digital  
Keyboard for output thorough the Digital Keyboard’s  
speakers.  
T-4 (PHONES) jack  
T-7 (MIC IN) jack  
• You can adjust the volume level of microphone input with  
the L-3 (MIC VOLUME) knob. Microphone volume control  
is independent of overall keyboard volume.  
• Built-in effects (reverb, chorus, DSP) are also applied to  
input from the microphone. You also can use the Mixer to  
adjust how effects are applied, the speaker stereo pan  
position, and other parameters.  
• Headphones do not come with the Digital Keyboard.  
• Use commercially available headphones.  
For details, see “Selecting and Playing a Tone” (page E-13)  
and “Using the Mixer” (page E-39).  
• Do not listen to very high volume output over  
headphones for long periods. Doing so creates the risk  
of hearing damage.  
• If you are using headphones that require an adaptor  
plug, make sure you do not leave the adaptor plugged  
in when removing the headphones.  
• Before connecting a microphone, make sure that the  
Digital Keyboard and microphone are turned off.  
• Before connecting a microphone, set both the L-2  
(MAIN VOLUME) and L-3 (MIC VOLUME) knobs to low  
levels. Adjust volume settings to appropriate levels  
after connecting the microphone.  
Connecting a Pedal  
Connecting an optionally available pedal let’s you perform  
pedal operations that add more versatility to your keyboard  
play. For information about the types of effects that can be  
applied by pressing the pedal, see “Ped.Assign (Pedal  
Assign)” (page E-97).  
T-3 (SUSTAIN/ASIGNABLE) jack  
E-11  
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Connections  
Playing an External Device from the Digital  
Keyboard  
Connecting Audio Equipment or  
an Amplifier  
3
Use a commercially available connecting cord to connect the  
You can connect audio equipment or a music amplifier to the  
Digital Keyboard and then play through external speakers for  
more powerful volume and better sound quality.  
external audio equipment to the Digital Keyboard’s T-5  
(AUDIO IN) jack as shown in Figure . The connecting cord  
3
should have a stereo mini plug on one end and a plug that  
matches the configuration of the external device on the other  
end. Use the L-2 (CTK-6000: VOLUME) (WK-6500: MAIN  
VOLUME) knob to adjust the volume level.  
• Whenever connecting a device to the Digital Keyboard,  
first use the L-2 (CTK-6000: VOLUME) (WK-6500: MAIN  
VOLUME) knob to set the volume to a low level. After  
connecting, you can adjust the volume to the level you  
want.  
• Whenever you connect any device to the Digital  
Keyboard, be sure to read the user documentation that  
comes with the device.  
Portable audio player, etc.  
Stereo mini plug  
Pin plug  
Audio amplifier AUX IN jack, etc.  
RIGHT (Red)  
LEFT (White)  
Bundled and Optional  
Accessories  
Use of unauthorized accessories creates the risk of fire,  
electric shock, and personal injury.  
Guitar amplifier  
Keyboard amplifier, etc.  
INPUT 1  
INPUT 2  
Standard plug  
• You can get information about accessories that are sold  
separately for this product from the CASIO catalog  
available from your retailer, and from the CASIO website at  
the following URL.  
Outputting Keyboard Notes to Audio  
Equipment  
1
http://world.casio.com/  
Use commercially available connecting cords to connect the  
external audio equipment to the Digital Keyboard’s T-8 (LINE  
OUT) jacks as shown in Figure . LINE OUT R jack output is  
1
right channel sound, while LINE OUT L/MONO jack output is  
left channel sound. It is up to you to purchase connecting  
cords like the ones shown in the illustration for connection of  
audio equipment. Normally in this configuration you must set  
the audio equipment’s input selector to the setting that  
specifies the terminal (such as AUX IN) to which the Digital  
Keyboard is connected. Use the L-2 (CTK-6000: VOLUME)  
(WK-6500: MAIN VOLUME) knob to adjust the volume level.  
Outputting Keyboard Notes to a Musical  
Instrument Amplifier  
2
Use a commercially available connecting cord to connect the  
amplifier to either of the Digital Keyboard’s T-8 (LINE OUT)  
jacks as shown in Figure . LINE OUT R jack output is right  
2
channel sound, while LINE OUT L/MONO jack output is left  
channel sound. Connecting to the LINE OUT L/ MONO jack  
only outputs a mixture of both channels. It is up to you to  
purchase connecting cord like the one shown in the illustration  
for connection of the amplifier. Use the L-2 (CTK-6000:  
VOLUME) (WK-6500: MAIN VOLUME) knob to adjust the  
volume level.  
B
E-12  
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Selecting and Playing a Tone  
-
R-1 R-12  
L-1  
L-4  
L-2  
R-14  
L-14  
L-15  
L-17  
L-18  
R-19  
R-20  
To turn on Digital Keyboard power  
• Under its initial configuration, the Digital Keyboard will  
return to its default settings whenever you turn it off.  
You can change the initial configuration to have the  
Digital Keyboard remember its latest setup or to apply  
a predetermined setup each time you turn it on. For  
details, see “AutoResume (Auto Resume)” (page  
E-100) and “Default (Default Settings)” (page E-100).  
• The message “Please Wait” will remain on the display  
while a data save operation is in progress. Do not  
perform any other operation while it is displayed.  
Turning off the Digital Keyboard or removing the  
memory card can cause Digital Keyboard data to be  
deleted or become corrupted. It also can cause the  
Digital Keyboard to fail to turn on when the L-1  
(POWER) button is pressed. If this happens, refer to  
“Troubleshooting” (page E-114).  
1. Rotate the L-2 (CTK-6000: VOLUME) (WK-6500:  
MAIN VOLUME) knob towards MIN to set the  
volume to a low level.  
2. Referring to “Connections” (page E-11),  
connect headphones, amplifier, or other device.  
3. Use the L-1 (POWER) button to turn on power.  
• The Digital Keyboard display screen will appear as  
shown below, which indicates that it is ready to play  
with a piano tone (using initial power on default  
settings).  
Auto Power Off  
This Digital Keyboard is designed to turn off automatically to  
avoid wasting power after no operation is performed for a  
preset amount of time. The Auto Power Off trigger time is six  
minutes under battery power and four hours under AC  
adaptor power.  
• Auto Power Off is enabled while “on” is selected for  
“AutoPower (Auto Power Off)” (page E-99). The initial  
default setting is “on”. To disable Auto Power Off, select  
“oFF” for “AutoPower” (Auto Power Off).  
• To turn off the Digital Keyboard, press the L-1  
(POWER) button again.  
• You also can use the procedure below to temporarily  
suspend Auto Power Off while it is enabled.  
B
E-13  
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Selecting and Playing a Tone  
To disable Auto Power Off  
Selecting a Tone  
1. While the Digital Keyboard is turned on, press  
The tones of this Digital Keyboard are divided among groups,  
each of which corresponds to one of the 12 TONE buttons.  
You can specify a tone by its group and its tone number.  
Use the following procedure to select a single tone that is  
applied across the entire keyboard.  
the L-1 (POWER) button to turn it off.  
2. While holding down the L-4 ([A] POPS/ROCK/  
DANCE) button, press the L-1 (POWER) button  
to turn on the Digital Keyboard.  
To select a tone  
1. Refer to the separate “Appendix” to look up the  
group and the number of the tone you want to  
select.  
• Auto Power Off will be disabled at this time.  
2. Check to make sure that the @ and A  
indicators are not on the display.  
• If they are displayed, press the R-19 (SPLIT) button  
and/or R-20 (LAYER) button to clear both indicators  
from the display.  
• Turning off the keyboard after performing the above steps  
will re-enable Auto Power Off.  
3. Use buttons R-1 ([A] PIANO) through R-12 ([L]  
Listening to Demo Tunes  
USER TONES) to select a tone group.  
1. While holding down the L-18 (ACCOMP ON/  
OFF) button, press the L-17 (PLAY/STOP)  
button.  
• The R-12 ([L] USER TONES) button selects the user  
tone group. For details, see “Using the Tone Editor”  
(page E-45).  
4. Use the dial to scroll through the tone numbers  
until the one you want is displayed.  
Example: Group [C], Number 004  
• This starts demo tune play.  
• The Digital Keyboard has a total of five demo tunes.  
You also can use the R-14 (–, +) buttons to select a  
demo tune.  
Number  
• Pressing the L-15 (dFF) button performs fast forward  
play of the demo tune, while the L-14 (sREW) button  
performs fast backward play. Holding down the L-14  
(sREW) button until playback reaches the beginning  
of the current song will stop playback there. Normal  
playback will resume when you release the L-14  
(sREW) button. Holding down the L-15 (dFF)  
button continues fast forward playback, even after the  
end of a song is reached.  
Tone name  
Group  
• You can play along on the keyboard with demo tune  
play. Note, however, that you cannot change the tone  
assigned to the keyboard. Only the key operations  
described above are supported during demo tune  
playback.  
2. To stop demo tune playback, press the L-17  
(PLAY/STOP) button.  
E-14  
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Selecting and Playing a Tone  
• Three tones, two layered tones for the right range and  
one tone for the left range of the keyboard (page E-17)  
This configuration uses the UPPER 1 part, UPPER 2 part,  
and LOWER part (Layer: On, Split: On).  
5. Now you can play on the keyboard using the  
tone you selected.  
• You also can use the R-14 (–, +) buttons to select a demo  
tune. Holding down either button will scroll through tone  
numbers at high speed. Pressing both of the R-14 (–, +)  
buttons at the same time will select tone 001 in the currently  
selected group.  
UPPER 1  
LOWER  
UPPER 2  
Layering and Splitting Tones  
You can configure the keyboard to play two different tones at  
the same time (Layer) or to play different tones in the left and  
right ranges (Split). You can even use Layer and Split in  
combination with each other and play three different tones at  
the same time.  
The UPPER 1 part is used alone when playing an individual  
tone on the keyboard. When layering two tones, the UPPER 1  
part and UPPER 2 parts are used. When splitting the  
keyboard between two tones, the low range of the keyboard  
plays the LOWER part.  
• You can configure the settings described below to adjust  
each part when using multiple tones in layer and split  
configurations.  
To adjust this setting for  
each part:  
Go here for more  
information:  
Octave shift  
Using Octave Shift  
(page E-18)  
Volume balance  
Using the Mixer (page E-39)  
Stereo position, effect  
(reverb, chorus) levels, and  
other detailed settings  
• One tone across the entire keyboard (page E-14)  
This configuration uses the UPPER 1 part only (Layer: Off,  
Split: Off).  
UPPER 1  
• Two layered tones across the entire keyboard (page  
E-16)  
This configuration uses the UPPER 1 part and UPPER 2  
part (Layer: On, Split: Off).  
UPPER 1  
UPPER 2  
• Two tones, one for the left range and one for the right  
range of the keyboard (page E-17)  
This configuration uses the UPPER 1 part and LOWER part  
(Layer: Off, Split: On).  
LOWER  
UPPER 1  
E-15  
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Selecting and Playing a Tone  
R-14  
R-19  
R-20  
To layer two tones  
To split the keyboard between two tones  
1. Refer to the separate “Appendix” to look up the  
group(s) and numbers of the two tones (UPPER  
1 part tone and UPPER 2 part tone) you want to  
use.  
1. Refer to the separate “Appendix” to look up the  
group(s) and numbers of the tones (UPPER 1  
part tone and LOWER part tone) you want to  
use.  
2. Check to make sure that the @ and A  
2. Check to make sure that the @ and A  
indicators are not on the display.  
indicators are not on the display.  
• If they are displayed, press the R-19 (SPLIT) button  
and/or R-20 (LAYER) button to clear both indicators  
from the display. When neither indicator is displayed,  
the tone you select will become the UPPER 1 part tone.  
• If they are displayed, press the R-19 (SPLIT) button  
and/or R-20 (LAYER) button to clear both indicators  
from the display. When neither indicator is displayed,  
the tone you select will become the UPPER 1 part tone  
3. Use the TONE buttons and dial to select the  
3. Use the TONE buttons and dial to select the  
UPPER 1 part tone.  
UPPER 1 part tone.  
4. Press the R-20 (LAYER) button.  
4. Press the R-19 (SPLIT) button.  
• This causes the A indicator to appear on the  
display. This indicates that the tone you select will  
become the UPPER 2 part tone.  
• This causes the @ indicator to appear on the  
display. This indicates that the tone you select will  
become the LOWER part tone.  
5. Use the TONE buttons and dial to select the  
5. Use the TONE buttons and dial to select the  
UPPER 2 part tone.  
LOWER part tone.  
6. Play something on the keyboard to check how  
6. Play something on the left and right sides of the  
keyboard to confirm that the tones are assigned  
properly.  
the tones sound layered together.  
7. To cancel tone layering, press the R-20 (LAYER)  
button again so the A indicator disappears  
from the display.  
• You also can specify the keyboard split point, which is  
the location where the keyboard splits between the left  
range and right range. For details, see “To specify the  
keyboard split point” (page E-17).  
7. To cancel keyboard split, press the R-19 (SPLIT)  
button so the @ indicator disappears from  
the display.  
E-16  
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Selecting and Playing a Tone  
To use layer and split together  
To specify the keyboard split point  
1. While holding down the R-19 (SPLIT) button,  
press the keyboard key that you want to be the  
leftmost key in the right side (UPPER 1 part)  
range.  
1. Perform steps 1 through 6 of the procedure  
under “To layer two tones” (page E-16).  
2. Refer to the separate “Appendix” to look up the  
group and the number of the tone you want to  
assign to for the LOWER part.  
LOWER part UPPER 1 part  
3. Press the R-19 (SPLIT) button.  
• This causes the @ indicator to appear on the  
display. This indicates that the tone you select will  
become the LOWER part tone.  
Key you press  
4. Use the TONE buttons and dial to select the  
LOWER part tone.  
Split point  
5. Play something on the left and right sides of the  
keyboard to confirm that the tones are assigned  
properly.  
• The name of the key you press will appear on the  
display as the new split point key name.  
• You also can use the R-14 (–, +) buttons to change the  
displayed split point key name.  
• The right keyboard area plays the UPPER 1 and  
UPPER 2 tones in a layered configuration, while the left  
keyboard area plays the LOWER tone.  
2. When you are finished, release the R-19 (SPLIT)  
6. To cancel keyboard split, press the R-19 (SPLIT)  
button so the @ indicator disappears from  
the display.  
button.  
• The initial default split point is at key F#3.  
• During Auto Accompaniment play (page E-24), the  
keyboard to the left of the split point becomes the chord  
keyboard.  
7. To cancel tone layering, press the R-20 (LAYER)  
button again so the A indicator disappears  
from the display.  
E-17  
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Selecting and Playing a Tone  
Raising and Lowering Keyboard  
Tuning (Transpose)  
The transpose feature lets you raise or lower the overall  
tuning of the keyboard in semitone steps. You can use this  
feature to adjust keyboard tuning to a key that better matches  
a vocalist, another musical instrument, etc.  
Using Octave Shift  
You can use octave shift to individually change the octave of  
the UPPER 1, UPPER 2, and LOWER parts. You can use  
octave shift to raise or lower the octave of a song, to assign  
different octaves to the left side and right side keyboards while  
the keyboard is split, or to play two notes in different octaves  
while the keyboard is layered.  
1. While holding down the R-13 (FUNCTION)  
1. Hold down the R-20 (OCTAVE) button until the  
octave shift screen shown below appears on  
the display.  
button, press one of the R-14 (–, +) buttons.  
Octave shift amount (Octave unit)  
Part name  
• This displays the transpose screen shown below.  
• This indicates you can change the UPPER 1 part  
octave.  
2. Use the dial or R-14 (–, +) buttons to specify the  
octave shift amount.  
2. While holding down the R-13 (FUNCTION)  
button, use the dial or the R-14 (–, +) buttons to  
change the setting value.  
• You can shift the octave within the range of –2 to 0 to  
+2.  
• You can change the tuning of the keyboard within the  
range of –12 to 00 to +12.  
3. If you want to change the octave of the  
UPPER 2 part, press the R-20 (OCTAVE) button.  
• This will cause “UPPER 2” to appear on the display,  
indicating that you can change the UPPER 2 part  
octave. Perform the same operation as in step 3 to  
specify the octave shift amount.  
3. Press the R-13 (FUNCTION) button.  
• This exits the transpose screen.  
• Setting a transposed value other than 00 will cause the  
B indicator to appear on the display.  
• The current transpose setting is applied to the notes of all  
parts (UPPER 1, UPPER 2, LOWER, Auto Accompaniment,  
etc.) played on the keyboard. The MIDI out note number  
when a keyboard key is pressed is also shifted in  
accordance with the transpose setting.  
4. If you want to change the octave of the LOWER  
part, press the R-20 (OCTAVE) button.  
• This will cause “LOWER” to appear on the display,  
indicating that you can change the LOWER part octave.  
Perform the same operation as in step 3 to specify the  
octave shift amount.  
5. Press the R-20 (OCTAVE) button or the R-15  
(EXIT) button.  
• This exits the octave shift screen.  
E-18  
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Selecting and Playing a Tone  
To change the tempo setting  
Using the Metronome  
There are two different methods you can use to change the  
tempo setting: using the TEMPO buttons or tapping a beat  
with a button.  
1. Press the L-10 (METRONOME) button.  
To change the tempo using the TEMPO buttons  
1. Press the L-11 (TEMPO w) (slower) or L-12  
(TEMPO q) (faster) button.  
• This will start the metronome.  
• The display will show the tempo along with a count of  
the measures and beats since you started the  
metronome.  
• This displays the tempo screen shown below.  
Tempo  
Beat  
• If you do not perform any operation for a few seconds,  
the display will return to previous screen automatically.  
Measure  
2. Press the L-10 (METRONOME) button again to  
2. Use the L-11 (TEMPO w) and L-12 (TEMPO q)  
buttons to change the tempo (beats per  
minute).  
stop the metronome.  
To change the beats per measure  
• Holding down either button will scroll the setting values  
at high speed.  
• You can specify a tempo value in the range of 30 to  
255.  
1. Hold down the L-10 (BEAT) button until the  
metronome beat screen shown below appears  
on the display.  
3. Press the R-15 (EXIT) button.  
• This exits the tempo screen.  
2. Use the dial or R-14 (–, +) buttons to select a  
beat setting.  
• You can select 0, or a value within the range of 2 to 6.  
Specifying 0 for this setting will cause each beat to be  
indicated by the same sound (no chime at the  
beginning of each measure).  
3. Press the L-10 (BEAT) or R-15 (EXIT) button.  
• This exits the metronome beat screen.  
E-19  
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Selecting and Playing a Tone  
To adjust the tempo by tapping a beat  
Using the Pitch Bend Wheel  
1. While holding down the R-13 (FUNCTION)  
button, tap the L-12 (TAP) button four times at  
the speed (tempo) you want to set.  
The PITCH BEND wheel (S-1) lets you change the pitch of  
notes you are playing by rotating the wheel forward or back.  
Rotating the wheel away from you raises the pitch, while  
rotating it towards you lowers it. Releasing the wheel causes  
the pitch of the notes to return to normal automatically.  
• The first tap of the L-12 (TAP) button will cause the  
display shown below to appear.  
• Do not have the pitch bend wheel rotated as you turn  
on the keyboard.  
• You also can change the range of the pitch bend wheel  
(bend range) globally or for a specific part. For details, see  
“BendRange (Bend Range)” (page E-97) and “Part  
Parameters” (page E-44).  
• The tempo setting will change in accordance with your  
tapping speed as soon as you tap the fourth time.  
• The setting will be canceled if you release the R-13  
(FUNCTION) button before tapping the R-12 (TAP)  
button four times.  
2. After setting the tempo by tapping, you then  
can use the procedure under “To change the  
tempo using the TEMPO buttons” (page E-19) to  
make fine adjustments.  
E-20  
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Selecting and Playing a Tone  
3. Use the dial or the R-14 (–, +) buttons to select a  
Selecting a Temperament and  
Fine Tuning Its Scale  
Use the scale function to select one of the 17 preset  
temperaments (tunings) for the built-in sound source. You  
also can fine tune each note of a scale (from C to B) in  
one-cent units. After selecting one of the preset  
temperaments, you can edit it to suit your particular needs.  
You also can specify whether the current scale settings  
(temperament setting and fine tuning adjustment) should be  
applied to Auto Accompaniment (Accomp Scale).  
temperament.  
• Selecting a temperament other than 01: Equal will  
cause the C indicator to appear on the display.  
• The following shows the temperament numbers and  
names that appear on the display.  
Number  
01  
Screen Name  
Equal  
Preset Temperament  
Equal temperament  
Just major intonation  
Just minor intonation  
Pythagorean system  
Kirnberger III  
Werckmeister 1-3 (III)  
Mean tone  
02  
Pure Major  
Pure Minor  
Pythagorean  
Kirnberger 3  
Werckmeister  
Mean-Tone  
Rast  
03  
04  
05  
• The settings you configure with the scale function are  
retained even when the Digital Keyboard is turned off.  
06  
07  
To select a preset scale  
08  
Rast  
1. While holding down the R-13 (FUNCTION)  
button, press the C-6 (SCALE) button to display  
the scale screen, with the 0 located at  
“Preset”.  
09  
Bayati  
Bayati  
10  
Hijaz  
Hijaz  
11  
Saba  
Saba  
12  
Dashti  
Dashti  
13  
Chahargah  
Segah  
Chahargah  
14  
Segah  
15  
Gurjari Todi  
Chandrakauns  
Charukeshi  
Gurjari Todi  
16  
Chandrakauns  
Charukeshi  
17  
4. Perform the following steps to specify the root  
note of a temperament.  
(1)Press the R-17 (i) button.  
• This displays root note setting screen.  
2. Press the R-16 (ENTER) button.  
• This displays a preset temperament selection screen  
like the one shown below.  
(2)Use the dial or the R-14 (–, +) buttons to change the  
root note (C to B).  
• You can also use the keyboard to specify the root  
note.  
E-21  
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Selecting and Playing a Tone  
5. When you are finished, press the R-15 (EXIT)  
5. When you are finished making adjustments,  
button twice.  
press the R-15 (EXIT) button twice.  
• This will return to the screen that was displayed before  
you displayed the scale screen.  
• This will return to the screen that was displayed before  
you displayed the scale screen.  
Specifying whether the Current Scale  
Settings Should be Applied to Auto  
Accompaniment (Accomp Scale)  
• The root note setting you specify here is retained, even if  
you later change to a different preset temperament.  
Fine Tuning a Scale  
1. While holding down the R-13 (FUNCTION)  
button, press the C-6 (SCALE) button to display  
the scale screen.  
1. If required, perform the procedure under “To  
select a preset scale” (page E-21) to select a  
preset temperament.  
2. Use the R-17 (i) button to move the 0 to  
“AcmpScale”.  
2. While holding down the R-13 (FUNCTION)  
button, press the C-6 (SCALE) button to display  
the scale screen.  
3. Use the dial or the R-14 (–, +) buttons to change  
3. Use the R-17 (y) button to move the 0 to  
“FineTune” and then press the R-16 (ENTER)  
button.  
the setting value.  
To do this:  
Select this setting:  
oFF  
• This displays the scale fine tuning screen like the one  
shown below.  
Not apply scale settings to Auto  
Accompaniment  
Apply scale settings to Auto  
Accompaniment  
on  
4. When the setting is the way you want, press the  
R-15 (EXIT) button.  
• This will return to the screen that was displayed before  
you displayed the scale screen.  
• The above scale on/off setting affects the Auto  
4. You can adjust the tuning of each individual  
Accompaniment bass part and Chord 1 through Chord 5  
parts (A11 through A16). You also can turn scales settings  
on or off for each individual part using the Part Parameter  
(page E-44) “Scale (Part Scale Enable)” setting.  
note in the scale.  
(1)Use the R-17 (t) button to move the 0 to “Note”, and  
then use the dial or R-14 (–, +) buttons to select the  
name of the note you want to fine tune.  
• You can also press a keyboard key to specify a  
note.  
(2)Use the R-17 (y) button to move the 0 to “Cent”, and  
then use the dial or R-14 (–, +) buttons to fine tune the  
selected note. You can fine tune a note within the  
range of –99 through +99 cents.  
• Adjusting all of the notes in the scale to 0 changes  
the selected tuning to equal temperament. The  
C indicator will be on the display when any note  
in the scale has a value other than 0.  
E-22  
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Selecting and Playing a Tone  
4. Press the R-18 (AUTO HARMONIZE/  
Playing Arpeggio Phrases  
Automatically (Arpeggiator)  
With the arpeggiator, you can play various arpeggios and  
other phrases automatically by simply pressing keys on the  
keyboard. You can select from a number of different  
arpeggiator options, including playing arpeggios from a chord,  
playing various phrases automatically, and more.  
ARPEGGIATOR) button.  
• This causes a pointer indicator to appear on the display  
next to ARPEGGIATOR.  
1. Hold down the R-18 (AUTO HARMONIZE/  
ARPEGGIATOR) button until the type selection  
screen shown below appears on the display.  
lit  
5. Configure arpeggiator settings as required.  
• The settings you can configure are described in the  
table below. For information about how to configure  
settings, see “To change the setting of a function menu  
item” (page E-96).  
For information about this setting:  
Go here:  
ArpegHold  
Whether arpeggio should be played  
while keyboard keys are depressed or (Arpeggiator Hold)  
after the keys are released  
(page E-97)  
The number of times arpeggio is  
played within one beat  
ArpegSpeed  
(Arpeggiator  
Speed) (page E-98)  
When the keyboard is split between  
two tones, whether arpeggio should  
ArpegPart  
(Arpeggiator Part)  
be played when UPPER keyboard or (page E-98)  
LOWER keyboard keys are pressed  
Type number  
Type name  
6. On the keyboard, play a chord or a single note.  
• Arpeggio is played in accordance with the currently  
selected arpeggiator type and the note(s) you play.  
2. Use the dial or R-14 (–, +) buttons to select the  
arpeggiator type you want to use.  
7. To turn off the arpeggiator, press the R-18  
(AUTO HARMONIZE/ARPEGGIATOR) button  
again.  
• You can select one of the arpeggiator types (013  
through 162). Refer to the separate “Appendix” for  
detailed information about supported arpeggiator types.  
• When selecting the arpeggiator type, you can assign  
the recommended tone for the currently displayed type  
as the keyboard tone, by holding down the R-18 (AUTO  
HARMONIZE/ARPEGGIATOR) button until a pointer  
indicator starts to flash on the display next to  
ARPEGGIATOR.  
• This causes the pointer indicator next to  
ARPEGGIATOR to disappear from the display.  
Flashing  
• For information about type number 001 through 012,  
see “Using Auto Harmonize” (page E-28).  
3. Press the R-15 (EXIT) button.  
• This exits the type selection screen.  
E-23  
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Using Auto Accompaniment  
C-2  
C-5  
R-15  
-
L-4 L-9  
R-14  
L-11  
L-12  
R-17  
L-13  
L-14 L-16 L-18  
L-15 L-17  
R-18  
With Auto Accompaniment, simply select the accompaniment  
rhythm you want and the matching accompaniment (drums,  
guitar, etc.) will play automatically when you play a chord with  
your left hand. It’s like having your own personal backup  
group along with you wherever you go.  
3. Use the dial to scroll through the rhythm  
numbers until the one you want is displayed.  
Example: Group B, Number 005  
This Digital Keyboard has 200 built-in Auto Accompaniment  
patterns, which are divided into five groups. You can edit  
built-in rhythms to create your own original rhythms (called  
“user rhythms”), which you can save in a sixth group. For  
more information, see the separate “Appendix”.  
Playing an Auto Accompaniment  
1. Refer to the separate “Appendix” to look up the  
group and the number of the rhythm you want  
to use.  
Rhythm name  
Group  
Number  
• You can also use the R-14 (–, +) buttons to select a  
rhythm number. Holding down either button will scroll  
through rhythm numbers at high speed. Pressing both  
of the R-14 (–, +) buttons at the same time will select  
001 in the currently selected group.  
2. Use the buttons from L-4 ([A] POPS/ROCK/  
DANCE) to L-9 ([F] USER RHYTHMS) to select a  
rhythm group.  
• The L-9 ([F] USER RHYTMS) button is for the user  
rhythm group. For details, see “Using the Rhythm  
Editor” (page E-29).  
4. Use the L-11 (TEMPO w) and L-12 (TEMPO q)  
buttons to adjust the tempo setting.  
5. Press the L-18 (ACCOMP ON/OFF) button so the  
D indicator is on the display.  
• Each press of the button toggles accompaniment  
between on (D indicator displayed) and off  
(indicator not displayed).  
• All accompaniment instrument parts sound while  
accompaniment is on (D indicator displayed),  
while only percussion instrument parts (drums, etc.)  
sound while accompaniment is off (indicator not  
displayed).  
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Using Auto Accompaniment  
6. Press the L-16 (SYNCHRO/ENDING) button.  
10. When you are finished, press the L-17 (START/  
STOP) button again to stop Auto  
Accompaniment.  
• This enters synchro standby (Auto Accompaniment  
waiting for you to play a chord), with the F  
indicator flashing on the display. The flashing F  
indicator means that the normal Auto Accompaniment  
pattern is standing by.  
• Pressing the L-16 (SYNCHRO/ENDING) button instead  
of the L-17 (START/STOP) button will play an ending  
pattern before stopping Auto Accompaniment play. For  
details about ending patterns, see “Modifying Auto  
Accompaniment Patterns” (page E-27).  
7. You also can use the buttons described below  
to change to intro or variation pattern standby.  
To enter synchro  
Display  
standby for this  
pattern:  
Press this key:  
• You can use the following procedure to adjust the volume  
level of the Auto Accompaniment, without affecting the  
volume of Digital Keyboard output. For details, see  
“AccompVol. (Auto Accompaniment Volume)” (page E-99).  
• You can change the size of the chord keyboard by using  
the split feature to move the split point (page E-17). The  
keyboard keys to the left of the split point make up the  
chord keyboard.  
Indicator:  
Intro  
L-13 (INTRO)  
E
button  
flashing  
Variation  
L-15 (VARIATION/  
H
FILL-IN) button  
flashing  
For details about intro and variation patterns, see “Modifying  
Auto Accompaniment Patterns” (page E-27).  
8. Play the chord you want on the chord keyboard  
(left keyboard keys).  
• Auto Accompaniment will start playing when you play  
the chord.  
• To start percussion part play without playing a chord,  
press the L-17 (START/STOP) button.  
Example: To play a C chord  
Chord keyboard  
Melody keyboard  
• The chord root and type that corresponds to the keys  
you press appear in the chord area of the display.  
9. Play other chords with your left hand as you  
play the melody with your right hand.  
• You can use “CASIO Chord” or other simplified chord  
fingering modes to play chords. For details, see  
“Selecting a Chord Fingering Mode” in the following  
section.  
• You can use the L-14 (NORMAL/FILL-IN) and L-15  
(VARIATION/FILL-IN) buttons to modify  
accompaniment patterns. For details, see “Modifying  
Auto Accompaniment Patterns” (page E-27).  
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Using Auto Accompaniment  
Fingered 1, 2, 3  
Selecting a Chord Fingering Mode  
With these three chord fingering modes, you play chords on  
the chord keyboard using their normal chord fingerings. Some  
chord forms are abbreviated, and can be fingered with one or  
two keys. For information about the types of chords you can  
finger and their fingerings, see the “Fingering Guide” (page  
E-124).  
While Auto Accompaniment is playing, you use the chord  
keyboard to specify the chord root and type. The area of the  
keyboard to the left of the split point (page E-17) is the chord  
keyboard. The illustration below shows the chord keyboard  
range under WK-6500 initial default settings.  
Fingered 1 : Play the component notes of the chord on the  
keyboard.  
Fingered 2 : Unlike Fingered 1, 6th input is not possible with  
this mode.  
Chord keyboard  
Melody Keyboard  
Fingered 3 : Unlike Fingered 1, this mode allows input of  
fraction chords with the lowest keyboard note as  
the bass note.  
You can select from among the following five chord fingering  
modes.  
CASIO Chord  
With “CASIO Chord”, you can use simplified fingerings to play  
the four types of chords described below.  
1: Fingered 1  
2: Fingered 2  
3: Fingered 3  
4: CASIO Chord  
5: Full Range  
Chord Type  
Major Chords  
Press one key, whose note  
corresponds to the chord  
name.  
Example  
C (C Major)  
CC#DEb E  
F
F#GAbABb  
B
CC#DEb E  
F
Note  
name  
To select a chord fingering mode  
• To play C Major, press any  
C key in the chord keyboard.  
The octave of the note does  
not matter.  
1. Hold down the L-18 (ACCOMP ON/OFF) button  
until the chord fingering mode selection screen  
shown below appears on the display.  
Minor Chords  
Cm (C minor)  
CC#DEb E  
F
F#GAbABb  
B
CC#DEb E  
F
Press the chord keyboard key  
that corresponds to the major  
chord, while also pressing one  
other chord keyboard key to  
the right.  
Seventh Chords  
C7 (C seventh)  
CC#DEb E  
F
F#GAbABb  
B
CC#DEb E  
F
Press the chord keyboard key  
that corresponds to the major  
chord, while also pressing two  
other chord keyboard keys to  
the right.  
Chord fingering mode  
Minor Seventh Chords  
Press the chord keyboard key  
that corresponds to the major  
chord, while also pressing  
three other chord keyboard  
keys to the right.  
Cm7 (C minor seventh)  
CC  
#DEb E  
F
F#GAbABb  
B
CC#DEb E  
F
2. Use the dial or R-14 (–, +) buttons to select a  
chord fingering mode.  
3. Press the L-18 (ACCOMP ON/OFF) button or the  
R-15 (EXIT) button.  
When pressing more than one chord keyboard key, it makes  
no difference whether the additional keys are white or black.  
• This exits the chord fingering mode selection screen.  
Full Range Chord  
With this chord fingering mode, you can use the full range of  
the keyboard to play chords and the melody. For information  
about the types of chords you can finger and their fingerings,  
see the “Fingering Guide” (page E-124).  
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Using Auto Accompaniment  
Modifying Auto Accompaniment  
Patterns  
There are six different Auto Accompaniment patterns, shown  
below. You can switch between patterns during  
Using One-Touch Presets  
One-Touch Preset gives you one-touch access to tone and  
tempo settings that go well with the currently selected Auto  
Accompaniment rhythm pattern.  
accompaniment play and even modify patterns. Use buttons  
L-13 through L-16 to select the pattern you want.  
To perform using a one-touch preset  
1. If rhythm is playing, press the L-17 (START/  
L-13  
L-14  
L-15  
L-16  
STOP) button to stop it.  
2. Select the rhythm (excluding user rhythms) you  
want to use.  
3. While holding down the L-8 ([E] PIANO  
RHYTHMS) button, press the L-9 ([F] USER  
RHYTHMS) button.  
Intro *1  
Normal  
Variation  
Ending *4  
Normal fill-in *2 Variation fill-in *3  
• Settings for the following items are configured  
appropriately for the rhythm you selected in step 1.  
– Tones for the UPPER 1, UPPER 2, and LOWER  
parts  
– Octave shift for the UPPER 1, UPPER 2, and  
LOWER parts  
– Layer and split on/off  
– Accompaniment on/off  
– Reverb on/off and type  
– Chorus type  
*1 Press at the beginning of a song. Accompaniment play  
proceeds with the normal pattern after the intro pattern is  
complete. Pressing the L-15 (VARIATION/FILL-IN) button  
before pressing this button will proceed with the variation  
pattern after the intro pattern is complete.  
*2 Press while a normal pattern is playing to insert a fill-in  
pattern.  
*3 Press while a variation pattern is playing to insert a fill-in  
variation pattern.  
*4 Press at the end of a song. This will play an ending pattern  
and then stop Auto Accompaniment.  
– Auto harmonize or Arpeggiator on/off and type  
– Tempo  
• Also, the F indicator flashes on the display to  
indicate that the normal Auto Accompaniment pattern is  
standing by.  
4. Start playing something on the keyboard.  
• Perform the procedure starting from step 7 under  
“Playing an Auto Accompaniment” on page E-24 and  
E-27.  
• One-Touch Presets are not supported for user rhythms  
(F:001 through F:010).  
• You can recall one-touch preset settings even if a rhythm is  
already playing when you perform step 3 of the above  
procedure. In this case, rhythm play will continue without  
going into synchro standby.  
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Using Auto Accompaniment  
2. Use the dial or R-14 (–, +) buttons to select the  
Using Auto Harmonize  
auto harmonize type you want to use.  
Auto harmonize lets you add harmony to melody notes you  
play with your right hand. You can select any one of 12 Auto  
harmonize settings.  
• You can select one of the type numbers (001 through  
012) described in the table below.  
Type  
Number  
Type  
Name  
Description  
To play using auto harmonize  
Adds close (separated by two to  
four degrees) one-note harmony  
below the melody note.  
001  
002  
Duet 1  
1. Hold down the R-18 (AUTO HARMONIZE/  
ARPEGGIATOR) button until the type selection  
screen shown below appears on the display.  
Adds open (separated by more  
than 4 to 6 degrees) 1-note  
Duet 2  
harmony below the melody note.  
003  
004  
005  
006  
Country  
Octave  
5th  
Adds country style harmony.  
Adds the note from the next lower  
octave.  
Adds the fifth degree note.  
Adds 2-note open harmony, for a  
total of three notes.  
3WayOpen  
Adds 2-note close harmony, for a  
total of three notes.  
007  
008  
009  
010  
3WayClos  
Strings  
Adds harmony that is optimal for  
strings.  
Adds 3-note open harmony, for a  
total of four notes.  
4WayOpen  
4WayClos  
Adds 3-note close harmony, for a  
total of four notes.  
Type number  
Type name  
011  
012  
Block  
Adds block chord notes.  
Big Band  
Adds big band style harmony.  
• For information about type numbers greater than 012,  
see “Playing Arpeggio Phrases Automatically  
(Arpeggiator)” (page E-23).  
3. Press the R-15 (EXIT) button.  
• This exits the type selection screen.  
4. Press the R-18 (AUTO HARMONIZE/  
ARPEGGIATOR) button.  
• This causes a pointer indicator to appear on the display  
next to AUTO HARMONIZE.  
Lit  
5. Play chords and the melody on the keyboard.  
• Harmony will be added to your melody notes based on  
the chords you play.  
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Using Auto Accompaniment  
6. To turn off auto harmonize, press the R-18  
(AUTO HARMONIZE/ARPEGGIATOR) button  
again.  
3. Use buttons L-13 (INTRO) through L-16  
(SYNCHRO/ENDING) to select the  
accompaniment pattern you want to edit. If you  
want to edit the intro accompaniment pattern,  
for example, press the L-13 (INTRO) button.  
• This causes the pointer indicator next to AUTO  
HARMONIZE to disappear.  
Using the Rhythm Editor  
You can use the rhythm editor to modify a built-in Auto  
Accompaniment rhythm and create an original “user rhythm”  
of your own. You can select a part (drum, bass, etc.) of a  
normal, intro, or other pattern (page E-27) and turn it on or off,  
adjust its volume level, and perform other operations.  
• Each press of the L-14 (NORMAL/FILL-IN) button  
toggles between normal and normal fill-in, and each  
press of the L-15 (VARIATION/FILL-IN) button toggles  
between variation and variation fill-in.  
• The indicator for the currently selected accompaniment  
pattern will flash on the display.  
User Rhythm Numbers  
Rhythm areas numbered F:001 through F:010 are for storage  
of user rhythms. You can have up to 10 user rhythms stored in  
memory at one time. You can recall a stored user rhythm by  
pressing the L-9 ([F] USER RHYTHMS) button. See “Playing  
an Auto Accompaniment” (page E-24) for more information.  
Selecting this  
accompaniment pattern:  
Causes this indicator to  
flash:  
Intro  
E
To create and save a user rhythm  
Normal  
F
1. Select the rhythm you want to edit in order to  
Normal fill-in  
Variation  
F G  
H
create your user rhythm.  
2. Press the C-2 (RHYTHM EDITOR) button.  
Variation fill-in  
Ending  
G H  
J
4. Use the R-17 (u, i) buttons to select the  
instrument part you want to edit.  
• The name of the instrument part you select will appear  
on the display.  
• This displays the rhythm editor screen.  
Instrument part being edited  
Selecting this instrument  
part:  
Causes this name to  
appear on the display:  
Percussion  
Drums  
PERC  
DRUM  
Bass  
BASS  
Chord 1 to Chord 5  
CHORD1 to CHORD5  
Accompaniment pattern being edited  
Rhythm number and rhythm name assigned to the instrument part of  
the accompaniment pattern being edited (Default: Number and name  
selected in step 1)  
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Using Auto Accompaniment  
5. Edit the selected accompaniment pattern  
*1 Only drum set sounds (tone numbers K:129 through  
K:145) can be selected for drum parts and percussion  
parts. Drum set sounds cannot be selected for the bass  
and the Chord 1 through Chord 5 parts.  
*2 In addition to its “on” and “oFF” settings, “Part” also has a  
“Sol” (Solo) setting, which you can select by pressing the  
R-14 (–, +) buttons at the same time while “Part” is  
selected. While the “Sol” setting is selected, the Digital  
Keyboard will sound only notes of the part that is currently  
selected for editing.  
instrument part as desired.  
• While performing the procedure below, you can press  
the L-17 (START/STOP) button and perform repeat  
playback of only the accompaniment pattern you are  
editing. Each press of the L-17 (START/STOP) button  
starts or stops playback.  
(1) While [RHYTHM] is displayed in line three of the  
rhythm editor screen, specify a number to assign a  
rhythm to the instrument part of the selected  
accompaniment pattern.  
• Using the R-17 (u, i) to select a different instrument  
part will change “Part” from “Sol” back to “on” or “oFF”.  
• Note that “Sol” is a special setting for previewing data  
while editing it, and it is not reflected when saving the  
user rhythm.  
Settings are configured using the same procedures  
as those for rhythm selection. Perform steps 1, 2,  
and 3 under “Playing an Auto Accompaniment” on  
page E-24.  
*3 A smaller value shifts the pan position to the left while a  
larger value shifts to the right. A value of zero specifies  
center.  
(2) Configure the mixer settings of the selected  
accompaniment pattern instrument part as desired.  
Press the C-5 (MIXER) button, use the R-17 (t,  
y) buttons to select one of the items described in  
the table below, and then use the dial or R-14 (–, +)  
buttons to change the setting.  
(3) To exit the mixer, press the C-5 (MIXER) button or  
the R-15 (EXIT) button.  
• This returns to the [RHYTHM] screen displayed  
in step (1).  
Display: Item  
Description  
Setting Range  
name  
TONE: Part Tone Specifies the  
instrument part  
All tones (except  
user tones)*1  
• Performing rhythm assignment in step (1) above also  
will automatically change mixer settings to the initial  
defaults for the assigned rhythm. Because of this,  
changing the rhythm after configuring mixer settings in  
step (2) will cause the configured mixer settings to be  
replaced with the default settings of the newly selected  
rhythm.  
tone setting.  
Part: Part On/Off*2 Specifies whether on: Sounds the  
or not the  
instrument part  
should sound.  
part.  
oFF: Mutes the  
part.  
• When intro or ending is selected as the  
Volume: Part  
Volume  
Specifies the  
instrument part  
volume.  
Specifies whether –64 to 0 to +63*3  
the sound of the  
000 to 127  
accompaniment pattern, the same rhythm is always  
assigned to all eight instrument parts. Because of this,  
performing rhythm assignment in step (1) for an intro  
or ending will change the rhythm of all instrument parts  
at one time.  
Pan: Part Pan  
part can be heard  
from the left side or  
right side.  
6. Repeat steps 3 through 5 to edit other  
accompaniment patterns and instrument parts.  
Reverb: Part  
Reverb Send  
Specifies the level 000 to 127  
of reverb (page  
E-34) applied to an  
instrument part.  
7. After editing is complete, adjust the tempo of  
the rhythm as desired.  
• The tempo you set here becomes the initial default  
tempo.  
Chorus: Part  
Chorus Send  
Specifies the level 000 to 127  
of chorus (page  
E-35) applied to an  
instrument part.  
8. To save a rhythm after you edit it, hold down  
the R-13 (FUNCTION) button as you press the  
C-13 (MENU) button.  
• This displays the rhythm editor menu with the 0  
located at “Store”.  
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Using Auto Accompaniment  
9. After everything is the way you want, press the  
R-16 (ENTER) button.  
• This displays a screen for specifying the destination  
user rhythm number and rhythm name.  
• Pressing the R-15 (EXIT) button in place of step 8 displays  
the confirmation screen shown below. Pressing the R-14  
(YES) button at this time will display the user rhythm save  
screen in step 9.  
Destination user rhythm number  
To cancel the editor operation without saving the edited  
results, press the R-14 (NO) button.  
Rhythm name  
• If the size of the accompaniment pattern or instrument part  
data is too large to be edited, a memory full message  
(Memory Full) will appear on the display. If that happens,  
select a different accompaniment pattern or instrument part  
for editing.  
10. Use the dial or R-14 (–, +) buttons to select the  
destination user rhythm number you want.  
11. Use the R-17 (u, i) buttons to move the  
cursor to the name character position you want  
to change, and then use the dial or R-14 (–, +)  
buttons to select the character you want.  
To clear user rhythm data  
1. Press the C-2 (RHYTHM EDITOR) button to  
• See “Supported Input Characters” (page E-124) for  
information about the characters you can input for the  
name.  
display the rhythm editor screen.  
2. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button.  
• This displays the rhythm editor menu.  
• To input a space, press both of the R-14 (–, +) buttons  
at the same time.  
12. Press the R-16 (ENTER) button.  
• This saves the data.  
3. Use the R-17 (y) button to move the 0 to  
“Clear” and then press the R-16 (ENTER)  
button.  
• If the rhythm number where you are saving the data  
already has data saved to it, a message (Replace?) will  
appear on the display to confirm whether you want to  
replace the existing data with the new data. Press the  
R-14 (YES) button to replace the existing data with the  
new data or the R-14 (NO) button to cancel and return  
to the screen in step 9.  
• This displays a screen for specifying the number of the  
rhythm you want to clear.  
4. Use the dial or R-14 (–, +) buttons to specify the  
number of the user rhythm you want to clear.  
5. Press the R-16 (ENTER) button.  
• The message “Please Wait” will remain on the display  
while a data save operation is in progress. Do not  
perform any other operation while it is displayed.  
Turning off the Digital Keyboard or removing the  
memory card can cause Digital Keyboard data to be  
deleted or become corrupted. It also can cause the  
Digital Keyboard to fail to turn on when the L-1  
(POWER) button is pressed. If this happens, refer to  
“Troubleshooting” (page E-114).  
6. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to clear or  
the R-14 (NO) button to cancel.  
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Applying Effects to a Sound  
You can apply a variety of different acoustic effects to the sounds produced by the Digital Keyboard. The built-in effects include a  
wide variety of variations that give you access to a selection of general digital effects.  
• The WK-6500 also lets you apply effects to input from the T-7 (MIC IN) jack.  
Configuration of Effects  
The following shows how Digital Keyboard effects are configured.  
• Items such as “Reverb Send” that are indicated by the symbol  
(page E-39).  
are all mixer settings. For details, see “Using the Mixer”  
• Chorus and DSP cannot be used at the same time.  
Chorus Effect Mode Configuration  
The chorus effect mode is enabled while “Chorus” is selected for the “Chorus/DSP” effect parameter. Chorus and reverb can be  
used in the chorus effect mode.  
Part A01-A16, B01-B16  
Output  
Part Volume/Pan  
Tone  
Generator  
Reverb Send  
Master  
Volume/Pan  
Reverb  
Chorus  
Chorus Send  
External Input  
Part Volume/Pan  
Mic In  
Reverb Send  
Mono  
Chorus Send  
Stereo  
(Area within the broken line is for WK-6500 only.)  
• For information about “Chorus/DSP”, see “Selecting an Effect” (page E-34).  
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Applying Effects to a Sound  
DSP Effect Mode Configuration  
The DSP effect mode is enabled while “DSP” is selected for the “Chorus/DSP”effect parameter. DSP and reverb can be used in the  
DSP effect mode.  
Part A01-A16, B01-B16  
Output  
Part Volume/Pan  
Off  
DSP  
Master  
Volume/Pan  
Tone  
Generator  
Reverb Send  
On  
Reverb  
DSP Reverb Send  
DSP  
External Input  
Part Volume/Pan  
DSP Volume/Pan  
Off  
On  
DSP  
Mic In  
Reverb Send  
Mono  
Stereo  
(Area within the broken line is for WK-6500 only.)  
• Reverb  
This type of effect simulates acoustic spaces. There are 10 different reverb effects, including room and hall.  
• Chorus  
This type of effect increases the depth of notes and applies vibrato to notes. There are five different chorus effects.  
• DSP  
This type of effect is inserted between the sound source and output. There are a total of 100 different DSP effects, including  
distortion and modulation. You also can transfer DSP effects from a computer or create DSP data on the Digital Keyboard, and  
store up to 100 user DSP effects in Digital Keyboard memory. For details, see “Creating a User DSP” (page E-37) and  
“Connecting to a Computer” (page E-112).  
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Applying Effects to a Sound  
C-5  
R-13  
R-14  
R-15  
R-16  
R-17  
Selecting an Effect  
Effects are divided among different types (reverb, chorus,  
DSP), so first you need to use the procedure below to select  
an effect type.  
• A pointer indicator is displayed next to REVERB when  
anything other than “oFF” is selected for the reverb type.  
The pointer indicator is not displayed next to REVERB  
when “oFF” is selected.  
• You can use Reverb Send to adjust how reverb is applied  
to the tone of each keyboard or Auto Accompaniment part.  
For details, see “Using the Mixer” (page E-39).  
To add reverb to sounds  
1. While holding down the R-13 (FUNCTION)  
button, press the C-5 (EFFECT) button.  
• This displays the effect setting screen shown below.  
2. Use the dial or R-14 (–, +) buttons to select the  
reverb type you want to use.  
• Refer to the separate “Appendix” for information about  
supported reverb types.  
• To turn off reverb, select “oFF” here.  
3. Press the C-5 (EFFECT) button or the R-15  
(EXIT) button.  
• This exits the effect setting screen.  
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Applying Effects to a Sound  
8. Use the mixer to adjust the chorus send of the  
To add the chorus effect to sounds  
part to which you want to apply chorus.  
1. While holding down the R-13 (FUNCTION)  
button, press the C-5 (EFFECT) button to  
display the effect setting screen.  
• You can use “Cho.Send” (Part Chorus Send, page  
E-44) to adjust how chorus is applied to the tone of  
each keyboard or Auto Accompaniment part. The initial  
default setting is 0 for the chorus send of all parts, so  
change the settings to a chorus send value greater than  
0 for all parts to which you want to apply the chorus  
effect. For details, see “Using the Mixer” (page E-39).  
• Selecting a tone with DSP causes the “Chorus/DSP”  
setting to change automatically to the “DSP” (DSP  
effect mode), so the chorus effect will not be available.  
If you want the chorus effect always to be available,  
change the “DSP Disable” setting to “on”. This will  
keep the Digital Keyboard in the chorus effect mode.  
• A pointer indicator is displayed next to CHORUS when  
“Chorus” is selected for the “Chorus/DSP” setting. The  
pointer indicator is not displayed next to CHORUS when  
“oFF” is selected for the chorus type or when “DSP” is  
selected for the “Chorus/DSP” setting.  
• Selecting “Chorus” for the “Chorus/DSP” setting will cause  
the “DSP Line” (Part DSP Line, page E-44) setting for all  
parts to be changed to “oFF”.  
2. If you want, use the R-17 (t, y) buttons to  
move the thick brackets (%) to the “DSP  
Disable”setting, and then use the R-14 (–, +)  
buttons to change the setting to “on”.  
• For more information about this setting, see the  
“Important!” note below.  
• If you turning on the “DSP Disable” setting, you should  
skip steps 3 and 4 below.  
3. Use the R-17 (t, y) buttons to move the thick  
brackets (%) to the “Chorus/DSP” setting.  
4. Use the R-14 (–, +) buttons to select “Chorus”.  
• This enters the chorus effect mode, which enables the  
use of the chorus effect.  
5. Use the R-17 (t, y) buttons to move the thick  
brackets (%) to the “Chorus” setting.  
6. Use the dial or R-14 (–, +) buttons to select the  
chorus type you want to use.  
• Refer to the separate “Appendix” for information about  
supported chorus types.  
7. Press the C-5 (EFFECT) button or the R-15  
(EXIT) button.  
• This exits the effect setting screen.  
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Applying Effects to a Sound  
To use a DSP  
6. Press the C-5 (EFFECT) button or the R-15  
(EXIT) button.  
1. While holding down the R-13 (FUNCTION)  
button, press the C-5 (EFFECT) button to  
display the effect setting screen.  
• This exits the effect setting screen.  
• A pointer indicator is displayed next to DSP when “DSP” is  
selected for the “Chorus/DSP” setting.  
• You also can adjust how a DSP is applied (DSP output  
enabled/disabled, DSP output volume, DSP output pan,  
etc.) For details, see “Using the Mixer” (page E-39).  
• Check to make sure that the “DSP Disable” setting is  
“oFF”. If it is “on”, change it to “oFF”.  
2. Use the R-17 (t, y) buttons to move the thick  
brackets (%) to “Chorus/DSP”.  
3. Use the R-14 (–, +) buttons to select “DSP”.  
4. Use the R-17 (t, y) buttons to move the thick  
brackets (%) to the “DSP” setting.  
• This causes the number and name of the currently  
selected preset DSP to appear within the thick brackets  
(%) on the display.  
5. Use the dial or R-14 (–, +) buttons to select the  
preset DSP you want to use.  
• DSPs with the leading numbers 001 through 100 (and  
“ton”) are preset DSPs. See “Preset DSP List” on page  
E-119 for information about preset DSP numbers and  
names.  
• DSP types with the leading numbers 101 through 200  
are user DSPs. For details, see “Creating a User DSP”  
(page E-37).  
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Applying Effects to a Sound  
5. Use the R-17 (t, y) buttons to move the thick  
brackets (%) to the parameter you want to  
change.  
Creating a User DSP  
You can create a user DSP by editing one of the built-in  
preset DSPs.  
User DSP Numbers  
DSP areas numbered 101 through 200 are for storage of user  
DSPs. You can have up to 100 user DSPs stored in memory  
at one time. To recall a stored user DSP, use the same  
procedure you use to recall a preset DSP. See “To use a  
DSP” (page E-36) for more information.  
To create and save a user DSP  
6. Use the dial or R-14 (–, +) buttons to change the  
setting value.  
1. Referring to the “DSP Type List” (page E-120),  
select the DSP type you want to edit in order to  
create your user DSP.  
• Pressing the R-14 (–, +) buttons at the same time  
returns a parameter to its initial default setting.  
• The following describes each of the parameters.  
2. Use the R-17 (y) button to move the 0 to “DSP  
Parameter Name  
Description  
Edit”.  
Parameters 1 through 8 The number of parameters and  
settings available for each  
parameter depends on the DSP  
type. For details, see “DSP  
Parameter List” (page E-121).  
DSP RevSend  
(DSP Reverb Send)  
Specifies how much of the  
post-DSP sound should be sent to  
reverb. (Settings: 0 to 127 ;  
Default: 40)  
• Changing the DSP parameter while a note is being  
output from the Digital Keyboard may cause noise to be  
generated. This does not indicate malfunction.  
3. Press the R-16 (ENTER) button.  
• This displays page one of the DSP editor screen. Use  
this screen to select the DSP type.  
7. Repeat steps 5 and 6 as required to configure  
Total number of pages  
other parameters.  
Currently displayed page  
8. Press the R-15 (EXIT) button.  
• This displays the confirmation screen shown below.  
DSP type  
DSP number  
To cancel the editor operation without saving the edited  
• You can use the R-17 (u, i) buttons to scroll  
results, press the R-14 (NO) button.  
between pages.  
4. Use the dial or R-14 (–, +) buttons to select a  
DSP type.  
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Applying Effects to a Sound  
9. Press the R-14 (YES) button.  
• This displays a screen for specifying the destination  
user DSP number and DSP name.  
Destination user DSP number  
DSP name  
10. Use the dial or R-14 (–, +) buttons to select the  
destination user DSP number you want.  
11. Use the R-17 (u, i) buttons to move the  
cursor to the name character position you want  
to change, and then use the dial or R-14 (–, +)  
buttons to select the character you want.  
• See “Supported Input Characters” (page E-124) for  
information about the characters you can input for the  
name.  
• To input a space, press both of the R-14 (–, +) buttons  
at the same time.  
12. After everything is the way you want, press the  
R-16 (ENTER) button.  
• A message (Replace?) will appear on the display to  
confirm whether you want to replace the existing data  
with the new data. Press the R-14 (YES) button to  
replace the existing data with the new data or the R-14  
(NO) button to cancel and return to the screen in step 9.  
• The message “Please Wait” will remain on the display  
while a data save operation is in progress. Do not  
perform any other operation while it is displayed.  
Turning off the Digital Keyboard or removing the  
memory card can cause Digital Keyboard data to be  
deleted or become corrupted. It also can cause the  
Digital Keyboard to fail to turn on when the L-1  
(POWER) button is pressed. If this happens, refer to  
“Troubleshooting” (page E-114).  
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Using the Mixer  
C-5  
R-13  
R-14  
R-15  
R-16  
R-17  
C-13  
This  
part:  
Go here for more  
information:  
Mixer Overview  
Is used for this:  
The sound source of this Digital Keyboard is capable of  
sounding up to 32 individual parts simultaneously. Each part  
can be controlled individually, and each part can be  
configured to sound a different musical instrument. Different  
tones can be assigned to each part when using layer and split  
to sound multiple tones at the same time, and to sound  
multiple instruments at the same time with Auto  
Auto Accompaniment  
percussion part  
“Using Auto  
Accompaniment” (page  
E-24)  
A09  
A10  
A11  
Auto Accompaniment drums  
part  
Auto Accompaniment bass  
part  
Accompaniment.  
A12to Auto Accompaniment Chord  
A16 1 part through Chord 5 part  
The mixer can be used to assign such tones and to configure  
other settings for each part, and to configure global effect  
settings applied to all parts. The mixer provides you with the  
means to make fine adjustments to a wide variety of settings,  
from note generation to note output.  
“Using the Song  
Sequencer” (page  
Song sequencer track B01  
through B16, tracks 1 through E-64), “Playing a Music  
B01to 16 during playback of a MIDI File from a Memory  
B16 file from a memory card, CH1 Card” (page E-108),  
through CH16 during MIDI  
receive  
“Connecting to a  
Computer” (page  
E-112)  
How Parts are Organized  
This Digital Keyboard has a total of 32 parts: A01 through  
A16, and B01 through B16. Each part has a specific purpose.  
Use the table below as a reference to determine the purpose  
of each part when using the mixer to configure the settings of  
a part.  
*1 UPPER 1 part recorded to the song sequencer system  
track.  
*2 UPPER 2 part recorded to the song sequencer system  
track.  
This  
part:  
Go here for more  
information:  
Is used for this:  
*3 LOWER part recorded to the song sequencer system  
track.  
A01 Manual play UPPER 1 part  
A02 Manual play UPPER 2 part  
A03 Manual play LOWER part  
“Layering and Splitting  
Tones” (page E-15)  
“Using Auto  
Harmonize” (page  
E-28)  
A04 Auto harmonize tone  
A05 UPPER 1 part*1  
A06 UPPER 2 part*2  
A07 LOWER part*3  
“Using the Song  
Sequencer” (page  
E-64)  
“Using the Metronome”  
(page E-19)  
A08 Metronome sound  
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Using the Mixer  
3. Use the R-17 (t, y) buttons to move the thick  
brackets (%) to the parameter you want to  
change.  
Mixer Operation  
• The parameters that can be configured depend on the  
currently selected setting. For details, refer to the  
sections shown in the table below.  
To change mixer parameters  
1. Press the C-5 (MIXER) button.  
When this setting is  
selected:  
These parameters can be  
configured:  
MASTER  
MASTER parameters  
(page E-42)  
MIC  
MIC parameters  
(page E-43)  
• This causes the mixer screen to appear.  
DSP  
DSP parameters (page E-42)  
Part parameters (page E-44)  
Currently selected setting  
(MASTER, DSP, MIC, or A01 to A16/B01 to B16)  
A01 to A16/B01 to B16  
• When you move the thick brackets (%) to one of the  
setting values of a part parameter, all of the part  
parameter values of the group (A or B) to which the part  
belongs are indicated by level meter black boxes.  
Parameter/Setting value  
Currently selected setting part  
(when currently selected setting is A01 to A16/B01 to B16)  
2. Use the R-17 (u, i) buttons to select the  
4. Use the dial or R-14 (–, +) buttons to change the  
mixer parameter you want to change.  
setting value.  
• You can select master (MASTER), effect (DSP),  
microphone input (MIC), or a part (A01 through A16,  
B01 through B16). The currently selected setting is  
shown in the line two of the display.  
• While a part is selected, you can toggle between  
Group A and Group B by pressing both of the R-17 (u,  
i) buttons at the same time.  
• Pressing the R-14 (–, +) buttons at the same time  
returns a parameter to its initial default setting.  
• While the “Part” (part on/off) setting of a part parameter  
is being configured, pressing both of the R-14 (–, +)  
buttons at the same time will change the setting to “Sol”  
(Solo). For details, see “Part Parameters” (page E-44).  
5. Repeat steps 2 through 4 as required to  
configure other parameters.  
6. To exit the mixer, press the C-5 (MIXER) button  
or the R-15 (EXIT) button.  
• This exits the mixer screen.  
• While master (MASTER), effect (DSP) or microphone input  
(MIC) is selected in step 2 above for setting, you also can  
perform normal keyboard play (play using layer, split, and  
Auto Accompaniment).  
• While an individual part (A01 through A16, B01 through  
B16) is selected in step 2 above, pressing a keyboard key  
will sound only notes of the selected part. All other types of  
performance operations (layer, split, Auto Accompaniment,  
etc.) are disabled.  
B
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Using the Mixer  
To initialize all mixer parameters  
To change the information displayed by the  
level meter while configuring part parameter  
settings  
• For details about how initial default settings are configured  
when you perform the following procedure, see “Parameter  
List” (page E-127).  
1. While the mixer screen is displayed, hold down  
the R-13 (FUNCTION) button as you press the  
C-13 (MENU) button.  
1. While the mixer screen is displayed, hold down  
the R-13 (FUNCTION) button as you press the  
C-13 (MENU) button.  
• This displays the mixer menu.  
2. Use the R-17 (y) button to move the 0 to  
“Display” and then press the R-16 (ENTER)  
button.  
• This displays the mixer menu screen with the 0 next to  
“Initialize”.  
3. Use the dial or R-14 (–, +) buttons to change the  
setting.  
To select display of this  
Select this setting:  
information:  
Part parameter setting values  
Volume level  
Param  
Meter  
4. After the setting is the way you want, press the  
2. Press the R-16 (ENTER) button.  
R-15 (EXIT) button to exit the menu.  
3. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to  
initialize all mixer parameters or the R-14 (NO)  
button to cancel.  
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Using the Mixer  
Mixer Parameter Settings  
The tables below show the parameters that can be configured on the mixer screen.  
The settings marked with an asterisk (*) in the “Setting Range” column are initial defaults.  
MASTER Parameters  
MASTER parameters include items for adjusting the volume level, pan position, and other settings that are applied globally to all  
parts.  
Parameter Name  
Volume  
Description  
Setting Range  
0 to 127*  
Specifies the maximum volume level of Digital Keyboard output.  
The level set here is the maximum level that can be set with the L-2 (CTK-6000:  
VOLUME) (WK-6500: MAIN VOLUME) knob.  
(Master Volume)  
Pan  
(Master Pan)  
Specifies the stereo pan position of all sound output by the Digital Keyboard.  
0 indicates the center, while a smaller values shifts to the left and a larger value  
shifts to the right.  
–64 to 0* to +63  
DSP Parameters  
DSP parameters include DSP-related settings that are applied globally to all parts.  
• DSP parameter setting cannot be changed while “on” is selected for the “DSP Disable” effect setting. See “To add the  
chorus effect to sounds” (page E-35) for information about “DSP Disable”. If you want to change DSP parameter  
settings, change the “DSP Disable” setting to “oFF”.  
Parameter Name  
Cho/DSP  
Description  
Setting Range  
Chorus*, DSP  
Specifies whether the Digital Keyboard’s sound source should go through  
the chorus or DSP.*1 This setting item is linked to the “Chorus/DSP”*2 item  
on the effect setting screen. The settings below cannot be configured  
whenever this parameter is “Chorus”.  
(Chorus/DSP)  
Part  
Specifies if a note should be output (on) or not output (oFF) after it passes  
through the DSP.  
oFF, on*  
(DSP Output Enable)  
Volume  
Specifies the post-DSP volume level.*1  
0 to 127*  
(DSP Output Volume)  
Pan  
Specifies the post-DSP send stereo pan position. 0 indicates the center,  
while a smaller values shifts to the left and a larger value shifts to the right.  
–64 to 0* to +63  
0 to 40* to 127  
(DSP Output Pan)  
Rev.Send  
Specifies how much reverb is applied to the post-DSP send note.  
(DSP Output Reverb Send)  
*1 See the block diagram under “Configuration of Effects” (page E-32).  
*2 See “To add the chorus effect to sounds” (page E-35) and “To use a DSP” (page E-36).  
B
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Using the Mixer  
MIC Parameters (WK-6500 Only)  
The MIC parameters include microphone input (input via T-7 (MIC IN) jack) related settings.  
Parameter Name  
Description  
Setting Range  
Part  
(Mic Enable)  
Specifies if sound input via a microphone should be output (on) or not output  
(oFF).  
oFF, on*  
Volume  
(Mic Volume)  
Specifies the volume level of sound input via a microphone.*1  
0 to 80* to 127  
–64 to 0* to +63  
Pan  
Specifies the stereo pan position of sound input via a microphone. 0 indicates  
(Mic Pan)  
the center, while a smaller values shifts to the left and a larger value shifts to the  
right.  
DSP Line  
Specifies whether DSP should be applied to microphone input.  
oFF*, on  
(Mic DSP Line)  
Rev.Send  
(Mic Reverb Send)  
Specifies how much reverb is applied to sound input via a microphone.  
Specifies how much chorus effect is applied to sound input via a microphone.  
0 to 40* to 127  
0* to 127  
Cho.Send  
(Mic Chorus Send)  
*1 See the block diagram under “Configuration of Effects” (page E-32).  
B
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Using the Mixer  
Part Parameters  
Part parameters include setting items that can be adjusted for parts A01 through A16 and B01 through B16.  
Parameter Name  
TONE  
Description  
Setting Range  
Specifies a tone for each part. When configuring this parameter, you can use the  
buttons from R-1 ([A] PIANO) through R-12 ([L] USER TONES) to select a tone  
group.  
A:001 to L:010  
(Part Tone)  
Part  
(Part On/Off)  
Specifies if the notes of a particular part should be output (on) or not output (oFF).  
When a part is turned on, the part number is displayed along the bottom of the level  
meter. Part numbers are not displayed for parts that are turned off.  
When playing back a MIDI file or song sequencer song, a “Sol” (Solo) option can be  
specified to play a specific part only. To switch to “Sol”, press both R-14 (–, +)  
buttons at the same time.  
oFF, on*  
Volume  
Specifies the volume level of each part.  
0 to 127*  
(Part Volume)  
Pan  
(Part Pan)  
Specifies the stereo pan position of each part. 0 indicates the center, while a smaller –64 to 0* to +63  
values shifts to the left and a larger value shifts to the right.  
CoarseTune  
(Part Coarse Tune)  
Specifies, in semitone steps, the pitch of the notes of each part.  
Specifies, in cent steps, the pitch of the notes of each part.  
Specifies the bend range of each part.  
–24 to 0* to +24  
–99 to 0* to +99  
0 to 2* to 24  
FineTune  
(Part Fine Tune)  
BendRange  
(Part Bend Range)  
DSP Line  
(Part DSP Line)  
Specifies whether DSP should be applied to each part. Changing this setting from  
“oFF” to “on” automatically switches the “Cho/DSP” setting (page E-42) to “DSP”.  
oFF*, on  
Rev.Send  
(Part Reverb Send)  
Specifies how much reverb is applied to each part.  
No reverb is applied at all when this setting is 0, while maximum reverb is applied  
when it is 127.  
0 to 40* to 127  
Cho.Send  
(Part Chorus Send)  
Specifies how much chorus is applied to each part.  
No chorus is applied at all when this setting is 0, while maximum chorus is applied  
when it is 127.  
0* to 127  
Scale  
(Part Scale Enable)  
Specifies whether scale (page E-21) settings should be applied (on) or should not be oFF*, on  
applied (oFF). Equal temperament is applied to parts when this setting is “oFF”.  
B
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Using the Tone Editor  
C-6  
R-13  
R-14  
R-15  
R-16  
R-17  
C-13  
You can create a user tone by editing one of the built-in preset  
tones.  
(1) Tone Characteristic Waveform  
• Tone Setting  
Specifies which of the preset tones should be used as the  
original tone.  
Tone Creation Overview  
The preset tones built into this Digital Keyboard consist of a  
number of parameters. To create a user tone, you first recall a  
preset tone (A:001 to K:128) and then modify its parameters  
to change it to your own original tone.  
Note that drum set sounds (K:129 through K:145) cannot be  
used as the basis of a user tone.  
(2) Volume Characteristic Parameters  
These parameters control how the tone changes over time,  
from when the keyboard key is pressed until the tone decays.  
You can specify changes in volume and sound  
characteristics.  
• Attack time  
The illustration nearby shows the parameters that make up  
the preset tones, and what each parameter does. As can be  
seen in the illustration, parameters can be divided into four  
groups, each of which is described in detail below.  
This is the rate or time it takes for the tone to reach its highest  
volume level. You can specify a fast rate, where the tone  
reaches its highest volume level immediately, a slow rate  
where it gradually rises, or something in between.  
• Release time  
Volume Characteristic  
Parameters  
This is the rate or time it takes for the tone volume to fall to  
zero after a keyboard key is released. You can specify a  
release that ranges from a sudden fall to zero, to one that  
gradually falls to zero.  
• Attack Time  
• Release Time  
• Cutoff Frequency  
Tone Pitch Parameters  
Tone  
Characteristic  
Waveform  
• Vibrato Type  
• Vibrato Depth  
• Vibrato Rate  
• Vibrato Delay  
• Octave Shift  
Note ends  
Envelope  
Output  
• Tone  
Setting  
Tone Characteristic  
Setting Parameters  
Time  
A
R
• Volume  
• Touch Sense  
• Reverb Send  
• Chorus Send  
• DSP Line  
Key pressed  
Key released  
A : Attack time  
R : Release time  
• DSP Type  
• DSP Parameters  
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Using the Tone Editor  
• Cutoff Frequency  
Creating a User Tone  
The cutoff frequency is a parameter for adjusting timbre by  
cutting any frequency that is higher than a specific frequency.  
A larger cutoff frequency produces a brighter (harder) timbre,  
while a smaller frequency produces a darker (softer) timbre.  
User Tone Numbers  
Tone areas numbered L:001 through L:010 are for storage of  
user tones. You can have up to 10 user tones stored in  
memory at one time. You can recall a stored user tone by  
pressing the R-12 ([L] USER TONES) button. See “To select  
a tone” (page E-14).  
Level  
To create and save a user tone  
Frequency  
1. Select the tone you want to edit in order to  
create your user tone.  
Cutoff frequency  
2. Press the C-6 (TONE EDITOR) button.  
(3) Tone Pitch Parameters  
• Vibrato Type, Vibrato Delay, Vibrato Rate, Vibrato  
Depth  
These parameters adjust the vibrato effect, which causes  
periodic changes in the tone.  
• Octave Shift  
This parameter controls the octave of all tones.  
• This displays the tone editor screen.  
Total number of pages  
(4) Tone Characteristic Setting Parameters  
Currently displayed page  
• Volume  
This parameter controls the overall volume of the tone.  
• Touch Sense  
This parameter controls changes in volume and timbre in  
accordance with the relative amount of pressure applied to  
the keyboard keys. You can specify more volume for stronger  
pressure and less volume or a lighter pressure, or you can  
specify the same volume regardless of how much pressure is  
applied to the keys.  
• Reverb Send, Chorus Send, DSP Line , DSP Type, DSP  
Parameters  
These parameters control the effects applied to tones.  
Parameter name  
Current setting  
Currently selected parameter  
(Enclosed by thick brackets %).  
• You can use the R-17 (u, i) buttons to scroll  
between pages.  
3. Use the R-17 (t, y) buttons to move the thick  
brackets (%) to the parameter you want to  
change.  
• For information about the operation and the setting  
range of each parameter, see “Tone Parameter  
Settings” (page E-48).  
4. Use the dial or R-14 (–, +) buttons to change the  
setting value.  
• Pressing the R-14 (–, +) buttons at the same time  
returns a parameter to its initial default setting.  
5. Repeat steps 3 and 4 as required to configure  
other parameters.  
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Using the Tone Editor  
6. To save a rhythm after you edit it, hold down  
the R-13 (FUNCTION) button as you press the  
C-13 (MENU) button.  
• Pressing the R-15 (EXIT) button in place of step 6 displays  
the confirmation screen shown below. Pressing the R-14  
(YES) button at this time will display the tone save screen in  
step 9.  
• This displays the tone editor menu.  
7. Press the R-16 (ENTER) button.  
• This displays a screen for specifying the destination  
user tone number and tone name.  
Destination user tone number  
To cancel the editor operation without saving the edited  
results, press the R-14 (NO) button.  
Tone name  
8. Use the dial or R-14 (–, +) buttons to select the  
destination user tone number you want.  
9. Use the R-17 (u, i) buttons to move the  
cursor to the name character position you want  
to change, and then use the dial or R-14 (–, +)  
buttons to select the character you want.  
• See “Supported Input Characters” (page E-124) for  
information about the characters you can input for the  
name.  
• To input a space, press both of the R-14 (–, +) buttons  
at the same time.  
10. After everything is the way you want, press the  
R-16 (ENTER) button.  
• A message (Replace?) will appear on the display to  
confirm whether you want to replace the existing data  
with the new data. Press the R-14 (YES) button to  
replace the existing data with the new data.  
• The message “Please Wait” will remain on the display  
while a data save operation is in progress. Do not  
perform any other operation while it is displayed.  
Turning off the Digital Keyboard or removing the  
memory card can cause Digital Keyboard data to be  
deleted or become corrupted. It also can cause the  
Digital Keyboard to fail to turn on when the L-1  
(POWER) button is pressed. If this happens, refer to  
“Troubleshooting” (page E-114).  
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Using the Tone Editor  
Tone Parameter Settings  
The table below shows the parameters that can be configured on the tone editor screen. For information about each parameter,  
also refer to “Tone Creation Overview” (page E-45).  
The settings marked with an asterisk (*) in the “Setting Range” column are initial defaults.  
Parameter Name  
AttackTime  
Description  
Setting Range  
–64 to 0* to +63  
Specifies the time until a note starts to sound after a key is pressed.  
(Attack Time)  
ReleasTime  
(Release Time)  
Specifies the time a note continues to sound after a key is released.  
–64 to 0* to +63  
–64 to 0* to +63  
CutOff  
(Cutoff Frequency)  
Adjusts timbre by attenuating note components that are higher than a certain  
frequency. A larger value produces a brighter, harder sound, while a lower  
value produces a mellower, softer sound.  
Vib.Type  
Specifies the vibrato type (vibrato waveform).  
Sin*, Tri, Saw, Sqr  
(Vibrato Type)  
Setting  
Sin  
Description  
Sine wave  
Waveform  
Tri  
Triangle wave  
Sawtooth wave  
Square wave  
Saw  
Sqr  
Vib.Depth  
(Vibrato Depth)  
Specifies how much vibrato is applied to a note.  
Specifies the speed of the vibrato applied to a note.  
Specifies how much time elapses until vibrato starts.  
–64 to 0* to +63  
–64 to 0* to +63  
–64 to 0* to +63  
–2 to 0* to +2  
0 to 127*  
Vib.Rate  
(Vibrato Rate)  
Vib.Delay  
(Vibrato Delay)  
Oct.Shift  
(Octave Shift)  
Shifts the pitch upwards or downwards in octave steps.  
Volume  
(Volume)  
Specifies the volume level of all tones. A larger value sets a higher volume  
level.  
TouchSense  
(Touch Sense)  
Specifies how much the volume changes in accordance with the relative  
amount of pressure applied to keyboard keys. A larger positive value results  
more change in volume in accordance with key pressure. A larger negative  
values results in less change in volume in accordance with key pressure. Key  
pressure does not affect volume when a value of 0 is set.  
–64 to 0 to +63*  
Rev.Send  
(Reverb Send)  
Specifies how much reverb is applied for each tone.  
0 to 40* to 127  
0* to 127  
Cho.Send  
Specifies how much chorus is applied for each tone.  
(Chorus Send)  
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Using the Tone Editor  
Setting Range  
Parameter Name  
DSP On Off  
Description  
Specifies whether DSP should be applied (on) or not applied (oFF) to notes.  
The following four settings become enabled when “on” is selected for this  
setting.  
oFF*, on  
(DSP On/Off)  
DSP  
Specifies the DSP to be applied to tones using DSP numbers (001 to 100:  
Preset DSPs; 101 to 200: User DSPs). Selecting “ton” applies the initial preset  
DSP of each tone.  
ton*, 001 - 200  
DSP Type  
(DSP Type)  
Shows the DSP type number corresponding to the above DSP value that is set 01 - 46*1  
automatically as the initial default setting.*1 You can modify the initial default  
setting and select a different DSP type.  
*2  
DSP Parameters 1  
through 8  
Shows up to eight parameters for “DSP Type”. *2  
DSP RevSend  
Adjusts how much reverb is applied to the post-DSP note.  
0 - 40* - 127  
(DSP Reverb Send)  
*1 See “Preset DSP List” (page E-119) for information about the DSP types of each preset DSP.  
*2 The number of DSP parameters, their content, and their setting ranges depend on the DSP type. For details, see “DSP Type  
List” (page E-120) and “DSP Parameter List” (page E-121).  
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Music Presets  
R-15  
-
L-4 L-9  
-
R
-1
R
-
1
2
R-16  
R-17  
R-14  
L-14 L-16 L-18  
L-15 L-17  
C-8  
C-13  
R-13  
2. While holding down the L-7 ([D] WORLD/  
VARIOUS) button, press the L-8 ([E] PIANO  
RHYTHMS) button.  
Using Music Presets  
Music presets provide one-touch access to Auto  
Accompaniment, tone, reverb, and other settings that are  
configured in accordance with preset chord progressions. A  
total of 305 presets let you easily configure the keyboard for a  
wide variety of different musical styles. Chord progressions  
include both short loops of a few measures that are great for  
improvisation, as well as progressions for entire songs. Chord  
progressions are also fun just to listen to.  
In addition to built-in presets, you can create your own original  
music presets (user presets). You can record chord  
progressions up to 999 measures long, which provides plenty  
of versatility for long songs.  
• This displays the music preset screen like the one  
shown below.  
Music presets are divided among six groups, each of which  
corresponds to one of the RHYTHM buttons from [A] through  
[F]. Groups [A] through [E] are built-in preset groups, while  
Group [F] is the user preset group.  
To perform using a music preset  
Flashing  
1. Refer to the separate “Appendix” to find the  
music preset you want to use, and note its  
group and number.  
• The D indicator will be flashing on the display.  
This indicates that play with a preset chord progression  
is enabled.  
• Depending on the music preset you selected, the  
F, A, or other indicators may also be flashing  
or displayed.  
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Music Presets  
3. Use the buttons from L-4 ([A] POPS/ROCK/  
DANCE) to L-9 ([F] USER RHYTHMS) to select a  
music preset group.  
7. To stop playing, press the L-16 (SYNCHRO/  
ENDING) button or the L-17 (START/STOP)  
button.  
• The D indicator continues to flash on the display  
even after you stop playing. Pressing the L-17 (START/  
STOP) button at this time will restart Auto  
Accompaniment play.  
8. Press the R-15 (EXIT) button to exit the music  
preset screen.  
• You also can press the R-15 (EXIT) button while Auto  
Accompaniment play is in progress. In this case, play  
will stop and the music preset screen will be exited as  
soon as you press the R-15 (EXIT) button.  
• The L-9 ([F] USER RHYTMS) button is for the user  
preset group. For details, see “Creating a User Preset”  
(page E-54).  
4. Use the dial or R-14 (–, +) buttons to scroll  
through the music preset numbers until the one  
you want is displayed.  
• Instead of using the preset chord progression, you also can  
use the chord keyboard (page E-26) to play Auto  
Accompaniment chords, and you also can play with the  
rhythm only. For details, see “To change music preset Auto  
Accompaniment settings” (page E-53).  
• Tone, rhythm, and other settings will be configured in  
accordance with the music preset you selected. For  
details about the settings that are configured by a  
music preset, see “Music Preset Settings” (page E-52).  
• During play using a music preset, you can change tone,  
rhythm, tempo, mixer, effect, and other settings.  
5. What you should do to start your performance  
depends on the music preset you selected as  
described below.  
When the F, E, or H indicator is  
flashing on the display:  
3The flashing indicator means that the Digital Keyboard  
is in synchro standby. Press a key in the chord  
keyboard to the left of the split point (page E-17). This  
will start Auto Accompaniment play along with the  
chord progression.  
When the F, E, or H indicator is not  
flashing on the display:  
3Press the L-17 (START/STOP) button. This will start  
Auto Accompaniment play along with the chord  
progression.  
6. Play the melody along with the Auto  
Accompaniment.  
• The preset chord progression repeats the same  
pattern. The number of measures in the progression  
depends on the music preset that is selected. Shorter  
progressions are made up of two to four measures,  
while longer are 30 to 40 measures long. For some  
chord progressions, a fill-in pattern will be inserted  
automatically at the end of a progression pattern.  
• You can change to a different music preset while Auto  
Accompaniment play is in progress, or after stopping  
your performance in step 7, below. Perform steps 3 and  
4 of this procedure to change to another music preset.  
If you change to a different music preset while playing,  
the change will be executed after playback reaches the  
end of the measure you are in when you make the  
change.  
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Music Presets  
Music Preset Settings  
The settings listed in the table below are recalled when a music preset is selected.  
• Except for the chord progression, all of the settings can be modified after a music preset is selected. Refer to the information  
noted in the “Go here for more information” column of the table for details about modifying a particular setting.  
• Selecting a different music preset or exiting the music preset screen clears any modifications you make in the currently selected  
preset. If you want to retain modified settings for later use, you can save them as a user preset. For details, see “Creating a User  
Preset” (page E-54).  
Setting  
Tones for the UPPER 1, UPPER 2, and LOWER parts  
Layer on/off, split on/off  
Go here for more information  
Layering and Splitting Tones (page E-15)  
Octave shift for the UPPER 1, UPPER 2, and LOWER parts  
Reverb on/off and type  
Using Octave Shift (page E-18)  
To add reverb to sounds (page E-34)  
Auto harmonize tones  
Using the Mixer (page E-39), Part Parameters (page E-44)  
Volume of the UPPER 1, UPPER 2, LOWER, and auto  
harmonize parts  
Part on/off  
Auto harmonize or arpeggiator on/off and type  
Using Auto Harmonize (page E-28), Playing Arpeggio Phrases  
Automatically (Arpeggiator) (page E-23)  
Arpeggiator hold, arpeggiator speed, arpeggiator part  
Function Menu Settings (page E-97)  
To change the rhythm while using a music preset (page E-53)  
Playing an Auto Accompaniment (page E-24)  
To change the tempo setting (page E-19)  
Rhythm  
Synchro start type (normal, intro, variation)  
Tempo  
Chord progression  
• If you change to a different music preset while a music preset is playing, changes in rhythm and tempo will be executed after the  
measure you are in when you make the change is complete.  
• Though you cannot modify the chord progression of a music preset, you can modify the preset chord progression and save it as  
a user preset. For details, see “Creating a User Preset” (page E-54).  
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Music Presets  
To change music preset Auto  
Accompaniment settings  
To change the rhythm while using a music  
preset  
While the music preset screen is displayed, you can use the  
L-18 (ACCOMP ON/OFF) button to change Auto  
Accompaniment settings.  
While the music preset screen is displayed, buttons L-4 ([A]  
POPS/ROCK/DANCE) to L-9 ([F] USER RHYTHMS) function  
as music preset group select buttons. Because of this, you  
need to perform the procedure below to change the rhythm.  
1. Press the R-17 (y) button twice.  
• This displays a rhythm selection screen like the one  
shown below.  
• Each press of the L-18 (ACCOMP ON/OFF) button cycles  
through settings as shown below.  
Setting  
D indicator  
Preset chord progression  
Flashing  
2. Use the buttons from L-4 ([A] POPS/ROCK/  
DANCE) to L-9 ([F] USER RHYTHMS) to select a  
rhythm group.  
Normal Auto Accompaniment  
(Accompaniment Off)  
Not displayed  
Displayed  
3. Use the dial or R-14 (–, +) buttons to scroll  
through the rhythm numbers until the one you  
want is displayed.  
Normal Auto Accompaniment  
(Accompaniment On)  
4. After selecting the rhythm you want, press the  
R-15 (EXIT) button or press the R-17 (t) button  
twice.  
• This exits the rhythm selection screen.  
• When a preset chord progression or accompaniment off is  
selected, the keyboard can be used for melody play. When  
accompaniment on is selected, the left side range of the  
keyboard is the chord keyboard, and the right side range is  
the melody keyboard.  
• Pressing a button from R-1 ([A] PIANO) through R-12 ([L]  
USER TONES) while a music preset is in use will display  
the tone selection screen. While the tone selection screen  
is displayed, pressing the R-17 (y) button once will  
change to the rhythm selection screen shown in the  
procedure above.  
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Music Presets  
5. You can change each of the parameters on the  
Creating a User Preset  
parameter menu as required.  
(1) Use the R-17 (t, y, u, i) buttons to move 0 to  
the parameter you want to change.  
(2) Use the dial or the R-14 (–, +) buttons to change the  
setting value.  
User Preset Numbers  
Preset areas numbered F:001 through F:050 are for storage  
of user presets. You can have up to 50 user presets stored in  
memory at one time. You can recall a stored user preset after  
pressing the L-9 ([F] USER RHYTHMS) button. See “To  
perform using a music preset” (page E-50) for more  
information.  
• Pressing the R-14 (–, +) buttons at the same time  
returns a parameter to its initial default setting.  
• The following explains the meanings and setting  
ranges of the on-screen items. The settings marked  
with an asterisk (*) in the “Setting Range” column  
are initial defaults.  
To create and save a user preset  
Setting  
Range  
oFF,Normal*,  
Variation,  
Intro  
Item name  
Description  
1. Perform steps 1 through 4 under “To perform  
using a music preset” (page E-50) and select  
the music preset you want to edit in order to  
create your user music preset.  
Synchro  
Specifies the Auto  
(Synchro type) Accompaniment synchro  
start standby type.  
IntroChd  
(Intro chord)  
Specifies the chords of the C* - B,  
Auto Accompaniment intro Cm - Bm  
pattern.  
2. Configure tone and other settings referring to  
“Music Preset Settings” (page E-52).  
EndingChd  
(Ending chord) Auto Accompaniment  
ending pattern.  
Specifies the chords of the C* - B,  
3. While holding down the R-13 (FUNCTION)  
Cm - Bm  
button, press the C-13 (MENU) button.  
• This displays the MP (music preset) editor screen like  
the one shown below.  
AutoFill  
(Auto fill in)  
Specifies whether a fill in  
should be inserted (on) or  
not inserted (oFF) at the  
end of the chord  
on*, oFF  
progression.  
Timing  
Specifies the chord change Normal*,Half,  
(Timing set)  
timing during playback for  
recorded chords. For  
information about  
Double, 3/4,  
3/2  
differences in playback for  
each setting value, see  
“Timing Setting and Chord  
Progression Playback”  
(page E-56).  
• Pressing the R-16 (ENTER) button here will change to  
a screen for editing the chord progression. See “Editing  
a Chord Progression” (page E-58) for more information.  
4. Use the R-17 (t, y) button to move the 0 to  
“Parameter” and then press the R-16 (ENTER)  
button.  
(3) Repeat steps (1) and (2) as required.  
(4) After the settings are the way you want, press the R-15  
(EXIT) button.  
• This displays the parameter menu.  
• This returns to the MP editor screen.  
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Music Presets  
6. Use the R-17 (y) button to move the 0 to  
“Store” and then press the R-16 (ENTER)  
button.  
• Pressing the R-15 (EXIT) button in place of step 6 displays  
the confirmation screen shown below. Pressing the R-14  
(YES) button at this time will display the user preset save  
screen in step 7.  
• This displays a screen for specifying the destination  
user preset number and name.  
Save destination user preset number  
To cancel the editor operation without saving the edited  
results, press the R-14 (NO) button.  
User preset name  
To clear user preset data  
7. Use the dial or R-14 (–, +) buttons to select the  
destination user preset number you want.  
1. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button to display  
the MP (music preset) editor screen.  
8. Use the R-17 (u, i) buttons to move the  
cursor to the name character position you want  
to change, and then use the dial or R-14 (–, +)  
buttons to select the character you want.  
2. Use the R-17 (y) button to move the 0 to  
“Clear” and then press the R-16 (ENTER)  
button.  
• For details about the characters you can input, see  
“Supported Input Characters” (page E-124).  
• To input a space, press both of the R-14 (–, +) buttons  
at the same time.  
• This displays a screen for specifying the number of the  
user preset you want to clear.  
3. Use the dial or R-14 (–, +) buttons to specify the  
9. After everything is the way you want, press the  
number of the user preset you want to clear.  
R-16 (ENTER) button.  
• If the user preset number where you are saving the  
data already has data saved to it, a message  
4. Press the R-16 (ENTER) button.  
(Replace?) will appear on the display to confirm  
whether you want to replace the existing data with the  
new data. Press the R-14 (YES) button to replace the  
existing data with the new data or the R-14 (NO) button  
to cancel and return to the screen in step 6.  
5. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to clear or  
the R-14 (NO) button to cancel.  
• The message “Please Wait” will remain on the display  
while a data save operation is in progress. Do not  
perform any other operation while it is displayed.  
Turning off the Digital Keyboard or removing the  
memory card can cause Digital Keyboard data to be  
deleted or become corrupted. It also can cause the  
Digital Keyboard to fail to turn on when the L-1  
(POWER) button is pressed. If this happens, refer to  
“Troubleshooting” (page E-114).  
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Music Presets  
Timing Setting and Chord Progression Playback  
This section explains how chord progressions are played in accordance with the “Timing” (Timing set) settings in step 5 under “To  
create and save a user preset” (page E-54). Note that this setting affects playback only. It does not change the chord progression  
data.  
• Normal  
Plays chords at the same timing as the recording.  
• Half  
Plays chords measure-by-measure at a timing that is half that of the recording.  
Example:  
Measure  
1
1
2
1
3
1
C
4
1
Beat  
2
3
4
2
3
4
2
3
4
2
3
4
Chord progression  
Dm  
A7  
Dm  
G7  
EM7  
Am  
C7  
The following shows what happens when the “Half” setting is used to play back a user preset that was created based on a music  
preset whose rhythm is a 4/4 time.  
Half Playback when a 4/4 time rhythm is assigned to the user preset  
Measure  
1
1
2
1
3
1
C
4
1
Beat  
2
3
4
2
3
4
2
3
4
2
3
4
Chord progression  
Dm A7  
Dm G7  
EM7  
Am C7  
Half Playback when a 2/4 time rhythm is assigned to the user preset  
Measure  
1
1
2
1
3
1
C
4
1
Beat  
2
2
2
2
Chord progression  
Dm A7 Dm G7  
EM7 Am C7  
• Double  
Plays chords measure-by-measure at a timing that is double that of the recording.  
Playing back a chord progression like that shown for “Half” above while “Double” is specified results in the progression shown  
below.  
Double Playback when a 4/4 time rhythm is assigned to the user preset  
Measure  
1
1
2
1
3
1
C
4
1
Beat  
2
3
4
2
3
4
2
3
4
4
2
6
3
7
4
8
Chord progression  
Dm  
Dm  
Am  
Double Playback when an 8/4 time rhythm is assigned to the user preset  
Measure  
1
1
2
1
3
1
C
Beat  
2
3
4
5
6
7
8
2
3
5
2
Chord progression  
Dm  
A7  
Dm  
G7  
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Music Presets  
• 3/4  
Plays chords measure-by-measure at a timing that is 3/4 times that of the recording. This setting is best for use with a 6/8 time  
rhythm.  
Playing back a chord progression like that shown for “Half” above while “3/4” is specified results in the progression shown below.  
3/4 Playback when a 4/4 time rhythm is assigned to the user preset  
Measure  
1
1
2
1
3
1
C
4
1
Beat  
2
3
4
2
3
4
2
3
4
6
2
2
3
3
4
Chord progression  
Dm  
A7  
Dm  
G7  
EM7  
Am  
C7  
3/4 Playback when a 6/8 time rhythm is assigned to the user preset  
Measure  
1
1
2
1
3
1
4
1
Beat  
2
3
4
5
6
2
3
4
5
4
5
6
2
Chord progression  
Dm  
A7  
Dm  
G7  
Dm  
EM7  
Am  
• 3/2  
Plays chords measure-by-measure at a timing that is 3/2 times that of the recording. This setting is best for use with a 6/4 time  
rhythm.  
Playing back a chord progression like that shown for “Half” above while “3/2” is specified results in the progression shown below.  
3/2 Playback when a 4/4 time rhythm is assigned to the user preset  
Measure  
1
1
2
1
3
1
C
4
1
Beat  
2
3
4
2
3
4
2
3
5
4
2
2
3
3
4
Chord progression  
Dm  
A7 Dm  
G7  
EM7 Am  
C7  
3/2 Playback when a 6/4 time rhythm is assigned to the user preset  
Measure  
1
1
2
1
3
1
4
1
Beat  
2
3
4
5
6
2
3
4
6
4
5
6
2
Chord progression  
Dm  
A7  
Dm  
G7  
Dm  
EM7  
Am  
• When “Double” or “3/2” is selected, chord timing is shifted to a later timing. Any chords that do not fit within a measure are not  
played.  
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Music Presets  
5. Perform the following chord progression  
Editing a Chord Progression  
editing operations.  
You can modify the preset chord progression and save it as a  
user preset, or you can create a new chord progression from  
scratch and save it.  
• Change an existing chord (“To modify recorded chord  
data”, page E-59)  
• Delete an existing chord (“To delete recorded chord  
data”, page E-59)  
• Insert a new chord (“To insert a new chord”, page E-59)  
• Delete all existing chords (“Initialize”, under “To perform  
menu operations”, page E-61)  
• Input a series of chords (“To perform step input of  
chords”, page E-60)  
• Key shift all existing chords (“Key Shift”, under “To  
perform menu operations”, page E-61)  
• Insert another music preset chord progression following  
the chord progression data of the preset being edited  
(“Append Chord”, under “To perform menu operations”,  
page E-61)  
Chord Progression Editing Flow  
1. Perform steps 1 through 4 under “To perform  
using a music preset” (page E-50) and select  
the music preset you want to edit in order to  
create your user music preset.  
2. Configure tone and other settings referring to  
“Music Preset Settings” (page E-52).  
• Delete existing chords in a specific measure (“Delete  
Measure”, under “To perform menu operations”, page  
E-61)  
• Insert blank measures at a specific location (“Insert  
Measure”, under “To perform menu operations”, page  
E-61)  
3. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button.  
• This displays the MP (music preset) editor screen like  
the one shown below with the 0 next to “Chord Edit”.  
6. After editing is complete, press the R-15 (EXIT)  
button.  
• This returns to the MP editor screen.  
7. Perform steps 4 through 9 under “To create and  
save a user preset” on page E-54.  
• Steps 4 and 5 can be skipped if they are not necessary.  
4. Press the R-16 (ENTER) button.  
• This displays the chord editor screen shown below. You  
can use this screen to directly edit the individual chord  
data items of a chord progression.  
Data type name at  
cursor position  
Data being edited  
Cursor  
Data before and after data being edited  
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Music Presets  
To delete recorded chord data  
To modify recorded chord data  
1. Perform steps 1 through 4 of the procedure  
under “Chord Progression Editing Flow” on  
page E-58.  
1. Perform steps 1 through 4 of the procedure  
under “Chord Progression Editing Flow” on  
page E-58.  
2. Use the R-17 (t, y) buttons to move the  
2. Use the R-17 (t, y) buttons to move the  
cursor to the chord you want to edit.  
cursor to the chord you want to delete.  
• You can use the L-15 (dFF) and L-14 (sREW)  
buttons to move the cursor by measure-by-measure.  
3. Press the C-8 (DELETE) button.  
• The chord at the current cursor position will be deleted  
3. Use the R-17 (u, i) buttons to move the  
cursor, and then use the dial or R-14 (–, +)  
buttons to change the value at the cursor  
position.  
as soon as you press the C-8 (DELETE) button.  
• You cannot delete the first chord of the user preset  
data.  
• The cursor flashes during a value change operation.  
Chord root  
To insert a new chord  
Measure:Beat:Tick  
Chord type  
1. Perform steps 1 through 4 of the procedure  
under “Chord Progression Editing Flow” on  
page E-58.  
2. Use the R-17 (t, y) buttons to move the  
cursor to the chord that comes immediately  
before the position where you want to insert a  
chord.  
Cursor  
3. Press the C-9 (INSERT) button.  
• This displays a screen like the one shown below.  
• A “tick” is a time unit that is shorter than one beat. With  
music preset data, 12 ticks equal one beat. This means  
that you can specify a tick value in the range of 00 to  
11. A tick value of 12 advances to the next beat. In the  
case of 4/4 time, a quarter note (2) is 12 ticks and an  
eighth note (6) is 6 ticks.  
Chord progression  
Measure 1  
Measure 2  
Beat 1 Beat 2 Beat 3 Beat 4 Beat 1 Beat 2  
Tick 00 01 02  
09 10 11  
001:1:00  
002:1:00  
For the sample display above, the chord  
change from C to Bm occurs here.  
4. To apply the changed value, press the R-16  
(ENTER) button.  
• This causes the cursor to stop flashing.  
• You cannot change the timing (Measure:Beat:Tick) of  
the first chord of the user preset data.  
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Music Presets  
4. Specify the location of the new chord insert as a  
number of beats after the current cursor  
position.  
To perform step input of chords  
1. Perform steps 1 through 4 of the procedure  
under “Chord Progression Editing Flow” on  
page E-58.  
To specify this number of beats  
Press this button:  
after the current cursor position:  
4 beats  
2 beats  
1 beat  
R-1(5)  
R-2 (1)  
R-3 (2)  
R-7(6)  
R-8 (7)  
2. Press the C-12 (STEP) button.  
• This will display a step screen like the one shown  
below.  
1/2 beat  
1/4 beat  
• Except for the R-8 (7) button, pressing the R-4 ( )  
button after you press any one of the above buttons will  
increase number of beats by 1.5.  
• Pressing the R-10 (,) button after you press any one  
of the above buttons will change the number of beats  
by 2/3.  
• The R-9 (8) and R-11 (.) buttons are disabled  
during this step.  
3. Use the L-15 (dFF) and L-14 (sREW)  
buttons to move the cursor to the location from  
which you want to perform step input.  
• The cursor will move in one-measure steps.  
5. Press the R-16 (ENTER) button.  
• This inserts the chord and causes the cursor to appear  
at the “ROOT” position of the inserted chord data. The  
initial default root setting is C.  
4. Specify the length of the chord you want to  
input.  
• For information about how to do this, see the table in  
step 4 under “To insert an event” (page E-88).  
• The R-9 (8) button is disabled during this step. Also  
note that you cannot specify a dotted 16th note.  
5. Press the keyboard keys that correspond to the  
chord you want to input.  
• Press keyboard keys in accordance with the current  
chord fingering mode. For details, see “Selecting a  
Chord Fingering Mode” (page E-26).  
• The chord is input as soon as you press the keyboard  
key, and the cursor will move by the length you  
specified in step 4 to the next measure:beat:tick. From  
there you can input the next chord, if you want.  
6. Use the dial or the R-14 (–, +) buttons to specify  
the root.  
7. Use the R-17 (i) button to move the cursor to  
“TYPE” position, and then use the dial or R-14  
(–, +) buttons to configure the type setting.  
• When the cursor is located at “ROOT” or “TYPE”, you  
can use the chord keyboard to specify the chord root or  
type.  
• You cannot input more than 999 measures here.  
6. Repeat steps 4 and 5 to input the chords you  
want.  
8. To apply the chord data, press the R-16  
(ENTER) button.  
• If you want to input a series of chords of the same  
length, skip step 4 and perform step 5 only.  
• This causes the cursor to stop flashing.  
7. When you are finished with step input, press  
the R-15 (EXIT) button twice.  
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Music Presets  
*1 Deletes all existing chords, and replaces it with four  
measures of data with a C-chord at the first beat of the first  
measure (user preset initial data).  
*2 You will not be able to execute this operation if the number  
of measures specified exceeds 999.  
*3 You cannot delete all measures. If you specify range that  
includes all of the measures, the first measure will remain  
without being deleted.  
To perform menu operations  
1. Perform steps 1 through 4 of the procedure  
under “Chord Progression Editing Flow” on  
page E-58.  
2. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button.  
5. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to execute  
the operation you performed in step 4 or the  
R-14 (NO) button to cancel.  
3. This displays a screen like the one shown  
below.  
• Pressing the R-14 (YES) button starts the process. The  
message “Please Wait” will remain on the display if the  
process takes time to perform. Do not perform any  
operation while this message is on the display.  
4. Execute the desired menu operation.  
To do this:  
Do this:  
Delete all existing  
chords  
Use the R-17 (t, y) buttons to move the 0  
to “Initialize” and then press the R-16  
(ENTER) button.  
(Initialize)*1  
Key shift all existing 1. Use the R-17 (t, y) buttons to move the  
chords  
(Key Shift)  
0 to “Key Shift” and then press the R-16  
(ENTER) button.  
2. Use the dial or R-14 (–, +) buttons to  
specify how much you want to shift the key.  
• You can specify a value from –5 to +6.  
3. Press the R-16 (ENTER) button.  
Insert another music 1. Use the R-17 (t, y) buttons to move the  
preset chord  
progression  
0 to “Append Chord” and then press the  
R-16 (ENTER) button.  
following the chord  
progression data of  
the preset being  
edited  
2. Use the dial or R-14 (–, +) buttons to scroll  
through the music preset numbers until the  
one you want is displayed, and then press  
the R-16 (ENTER) button.  
(Append Chord)*2  
Delete existing  
chords in a specific  
measure  
1. Use the R-17 (t, y) buttons to move the  
0 to “DeleteMeas.” and then press the  
R-16 (ENTER) button.  
2. Use the dial or R-14 (–, +) buttons to  
specify the start measure of the delete  
operation.  
(Delete Measure)*3  
3. Press the R-17 (y) button to move the  
thick brackets (%) to “Size”.  
4. Use the dial or R-14 (–, +) buttons to  
specify the number of measures you want  
to delete.  
5. After everything is the way you want, press  
the R-16 (ENTER) button.  
Insert blank  
1. Use the R-17 (t, y) buttons to move the  
0 to “InsertMeas.” and then press the  
R-16 (ENTER) button.  
2. Use the dial or R-14 (–, +) buttons to  
specify the start measure of the insert  
operation.  
measures at a  
specific location  
(Insert Measure)*2  
3. Press the R-17 (y) button to move the  
thick brackets (%) to “Size”.  
4. Use the dial or R-14 (–, +) buttons to  
specify the number of measures you want  
to insert.  
5. After everything is the way you want, press  
the R-16 (ENTER) button.  
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Saving Keyboard Setups to Registration Memory  
L-1  
R-14  
C-9  
C-12  
C-8 C-10 C-11 C-13  
Registration memory lets you store Digital Keyboard setups  
(tone, rhythm, etc.) for instant recall whenever you need them.  
• For information about items that can be part of a  
registration setup, see “Parameter List” (page E-127).  
• When recalling a registration setup, you can recall only the  
setting items related to accompaniments, or only the setting  
items related to scales. For more information, see  
“RegFltAcmp (Registration Filter: Accompaniment)” (page  
E-98) and “RegFltScal (Registration Filter: Scale)” (page  
E-98).  
C-8  
C-9 C-10 C-11 C-12  
You can have up to 32 setups in registration memory at one  
time. The C-8 (BANK) and C-9 (1) to C-12 (4) buttons are  
used for selecting bank and area.  
Area 1  
Area 2  
Area 3  
Area 4  
Bank 1  
Setup 1-1 Setup 1-2 Setup 1-3 Setup 1-4  
Setup 2-1 Setup 2-2 Setup 2-3 Setup 2-4  
Bank 2  
Bank 8  
Setup 8-1 Setup 8-2 Setup 8-3 Setup 8-4  
• Each press of the C-8 (BANK) button cycles through the  
bank numbers, from 1 to 8.  
• Pressing a button from C-9 (1) to C-12 (4) selects the  
corresponding area in the currently selected bank.  
Registration Save Example  
This example saves the data shown in the table below to the  
following setups in Bank 1.  
• Initial melody setup saved to Setup 1-1.  
• Second melody setup saved to Setup 1-2.  
• Third melody setup saved to Setup 1-3.  
Setup 1-1 Setup 1-2 Setup 1-3  
Tone Number  
Rhythm Number  
Tempo  
E:016  
A:015  
080  
H:001  
E:013  
140  
A:001  
A:044  
089  
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Saving Keyboard Setups to Registration Memory  
To save a setup to registration  
memory  
To recall a setup from registration  
memory  
1. Configure the tone, rhythm, and other settings  
1. Press the C-8 (BANK) button to select the bank  
you want to include in the setup.  
that contains the setup you want to recall.  
2. Press the C-8 (BANK) button to select the bank  
2. Use buttons C-9 (1) to C-12 (4) to select the area  
you want.  
that contains the setup you want to recall.  
• Each press of the C-8 (BANK) button cycles through  
the bank numbers.  
• This will recall the registration memory setup and  
automatically configure the Digital Keyboard settings  
accordingly.  
Bank 2 selected  
Setup 6-1 recalled  
• While the “BANK” screen is displayed after pressing the  
C-8 (BANK) button, use the dial or R-14 (–, +) buttons  
to select the bank you want.  
• If you do not perform any operation for a few seconds,  
the display will return to previous screen automatically.  
• Notes currently being sounded by the keyboard may stop if  
you recall a setup that causes a change in octave shift  
(page E-18). To keep this from happening, either select a  
setup that does not cause a change in the octave shift  
setting, or hold down the pedal (which will cause notes  
currently being played to be sustained).  
3. While holding down the C-13 (STORE) button,  
press a button from C-9 (1) to C-12 (4) to select  
an area.  
• This will save the settings you configured in step 1 into  
the applicable setup.  
• If there is anything already stored in the setup, it will be  
replaced (deleted) with the new setup.  
Registered as Setup 2-1  
• The message “Please Wait” will remain on the display  
while a data save operation is in progress. Do not  
perform any other operation while it is displayed.  
Turning off the Digital Keyboard or removing the  
memory card can cause Digital Keyboard data to be  
deleted or become corrupted. It also can cause the  
Digital Keyboard to fail to turn on when the L-1  
(POWER) button is pressed. If this happens, refer to  
“Troubleshooting” (page E-114).  
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Using the Song Sequencer  
C-3 C-4 C-5  
R-15  
-
R-1 R-12  
R-16  
R-17  
R-14  
R-13  
L-13 L-15  
L-14  
C-9  
C-12  
R-19  
R-20  
L-17  
C-8 C-10 C-11 C-13  
You can use the song sequencer to record keyboard play  
(including Auto Accompaniment), or to record individual parts  
(multi-track recording) and combine them into a final song.  
After recording data, you can edit each individual note (event).  
You can have up to five recorded songs (approximately  
12,000 notes total) stored in memory at the same time.  
Starting One-touch Recording  
(EASY REC)  
EASY REC lets you start recording of keyboard play with a  
single button operation.  
• EASY REC is a function of the song sequencer. For details  
on using the song sequencer, see “What you can do with  
the song sequencer” (page E-66).  
• EASY REC can be used to record keyboard play that uses  
a music preset (page E-50). For details, see “To use EASY  
REC to record a performance using a music preset” (page  
E-66).  
• The message “Please Wait” will remain on the display  
while a data save operation is in progress. Do not  
perform any other operation while it is displayed.  
Turning off the Digital Keyboard or removing the  
memory card can cause Digital Keyboard data to be  
deleted or become corrupted. It also can cause the  
Digital Keyboard to fail to turn on when the L-1  
(POWER) button is pressed. If this happens, refer to  
“Troubleshooting” (page E-114).  
To use EASY REC to record  
1. Configure Digital Keyboard settings for your  
performance.  
• Configure the following settings: tone and rhythm  
selection, tempo, layer and split, synchro standby  
(when using Auto Accompaniment), mixer, etc. For  
details about settings that can be configured, see  
“Recording Start” under “System Track and Track 01  
through 16 Common Recording Content” (page E-67)  
and “System Track Recording Content” (page E-67).  
• Performing step 2 below enters record standby. After  
that, recording will start whenever you play something  
on the keyboard. After step 2, take care that you do not  
accidentally press a keyboard key and unintentionally  
start recording.  
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Using the Song Sequencer  
2. Press the C-4 (RECORD) button.  
(4) Use the R-17 (y) button to move the 0 to “Precount”  
and then use the R-14 (–, +) buttons to turn the  
precount on or off.  
Turing on the precount inserts a one-measure count  
before the start of recording when you press the L-17  
(START/STOP) button in step 4.  
(5) Press the R-15 (EXIT) button to exit the menu.  
• The button will start flashing and the EASY REC screen  
shown below will appear on the display.  
4. Start playing something on the keyboard.  
• Recording starts automatically when you perform any  
one of the following operations.  
Song area number  
– Playing on the keyboard  
– Pressing the L-13 (INTRO), L-14 (NORMAL/  
FILL-IN), or L-15 (VARIATION/FILL-IN) button  
– Pressing the L-17 (START/STOP) button. To input  
one or more rests before starting recording, press the  
L-17 (START/STOP) button to start recording, and  
then start keyboard play at the point you want.  
• Starting recording will cause the C-4 (RECORD) button  
to change from flashing to lit. During recording, the  
display will show the current measure (MEASURE) and  
beat (BEAT).  
Arrows (e) will indicate all the parts in Group A. This indicates the  
Digital Keyboard is currently in system track (page E-66) record  
standby.  
PITCH BEND wheel (S-1) and pedal operations are  
also recorded.  
• When recording reaches a point where there is less  
than 100 notes of remaining memory capacity, the  
current measure (MEASURE) and beat (BEAT) values  
will start flashing.  
• An asterisk (*) next to a song area number indicates  
that there is already data recorded in that area.  
Selecting a song area that already contains recorded  
data and starting a new recording will cause the  
existing system track data to be deleted.  
3. Perform the following steps to configure beat  
5. To stop recording, press the L-17 (START/  
and other settings.  
STOP) button.  
(1) While holding down the R-13 (FUNCTION) button,  
press the C-13 (MENU) button.  
• After recording stops, the initial song sequencer mode  
screen appears on the display.  
This will display a menu like the one shown below,  
with the 0 next to “Beat” (beat).  
• At this time you can press the L-17 (START/STOP)  
button to replay what you have just recorded. For  
details about playing back recorded content, see  
“Playing a Recorded Song” (page E-73).  
(2) Use the dial or R-14 (–, +) buttons to configure the  
beat setting.  
6. To exit the song sequencer, press the C-3  
(SONG SEQUENCER) button or the R-15 (EXIT)  
button.  
You can specify a beat setting of 2/4 to 8/4, 2/8 to  
16/8.  
(3) Use the R-17 (y) button to move the 0 to  
“Metronome” and then use the R-14 (–, +) buttons to  
turn the metronome on or off.  
Turning on the metronome causes it to sound a count  
during recording, but not during playback.  
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Using the Song Sequencer  
To use EASY REC to record a performance  
using a music preset  
What you can do with the song  
sequencer  
1. Perform steps 1 through 4 under “To perform  
The simplest use of the song sequencer is to record a  
performance as you play it. For details, see “To use EASY  
REC to record” (page E-64). Virtually everything you play on  
the keyboard can be recorded by the song sequencer.  
You also can use the song sequencer to perform multi-track  
recording of 17 different tracks and assemble them into a final  
song. For example, you can first record a piano track, followed  
by a bass track, then a guitar track or tracks that feature other  
musical instruments.  
using a music preset” (page E-50).  
2. Press the C-4 (RECORD) button.  
• The button will start flashing and the EASY REC screen  
will appear on the display.  
Songs, tracks, and parts  
A single song can be made up of up to 17 tracks. The 17  
tracks are broken down as shown in the table below.  
3. Start to play something using a music preset.  
For details, see “To perform using a music  
preset” (page E-50).  
Part  
Track  
Part Contents  
Number  
• This will start recording, along with Auto  
Accompaniment in accordance with the preset chord  
progression.  
• Starting recording will cause the C-4 (RECORD) button  
to change from flashing to lit. During recording, the  
display will show the current measure (MEASURE) and  
beat (BEAT).  
Auto Accompaniment (Auto  
harmonize tone)  
A04  
A05  
A06  
A07  
Keyboard (UPPER 1 part)  
Keyboard (UPPER 2 part)  
Keyboard (LOWER part)  
Auto Accompaniment  
(Percussion part)  
A09  
A10  
A11  
A12  
A13  
A14  
A15  
4. To stop recording, press the L-17 (START/  
Auto Accompaniment  
(Drums part)  
STOP) button.  
Auto Accompaniment  
(Bass part)  
• After recording stops, the initial song sequencer mode  
screen appears on the display.  
• At this time you can press the L-17 (START/STOP)  
button to replay what you have just recorded. For  
details about playing back recorded content, see  
“Playing a Recorded Song” (page E-73).  
System  
Track  
Song  
Auto Accompaniment  
(Chord 1 part)  
Auto Accompaniment  
(Chord 2 part)  
Auto Accompaniment  
(Chord 3 part)  
5. To exit the song sequencer, press the C-3  
(SONG SEQUENCER) button or the R-15 (EXIT)  
button.  
Auto Accompaniment  
(Chord 4 part)  
Auto Accompaniment  
(Chord 5 part)  
A16  
B01  
B16  
Track 01  
Track 16  
Keyboard (B01 part)  
Keyboard (B16 part)  
• The Digital Keyboard uses multiple parts simultaneously to  
sound Auto Accompaniment, a keyboard layer tone, and  
keyboard split tone at the same time. The system track is  
used to record the notes of these parts in a single location.  
• Tracks 01 through 16 each correspond to a single musical  
instrument part. Each track is used to record the notes of  
each individual part.  
• The parts shown in the table above correspond to mixer  
parts. For details, see “Using the Mixer” (page E-39).  
• Part B10 is a drum sound only part.  
B
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Using the Song Sequencer  
System Track and Track 01 through 16  
Common Recording Content  
• Due to the way song parts are configured, settings  
configured by a recalled registration are applied to different  
numbered parts than they were assigned to when the setup  
was saved, as shown below.  
Recording Start  
• Note settings  
• Rhythm selection  
• Tempo setting  
Parts when registration  
setup is saved  
Parts when registration is  
recalled for song recording  
• Scale setting  
• The mixer settings below  
UPPER 1 part (A01)  
UPPER 2 part (A02)  
LOWER part (A03)  
UPPER 1 part (A05)  
UPPER 2 part (A06)  
LOWER part (A07)  
– All part parameters from A04 through A07 and B01  
through B16 (Excluding part on/off)  
– Part parameters from A09 through A16: part on/off,  
coarse tune, fine tune, scale enable, DSP line  
– DSP parameters: volume, pan, reverb send  
• Effect settings  
Auto Harmonize tone part  
(A04)  
Auto Harmonize tone part  
(A04)  
• Accomp volume  
For details about the configuration of song parts, see  
“Songs, tracks, and parts” (page E-66).  
During Recording  
• Keyboard play  
• Pitch bender operations  
• Pedal operations  
• The moment you call up a registration setup or One Touch  
Preset while recording, the setting information registered  
with the registration setup or One Touch Preset is recorded  
to the system track. The registration setup or One Touch  
Preset itself is not recorded.  
System Track Recording Content  
Track 01 through 16 Recording Content  
Recording Start  
• Tones for the UPPER 1, UPPER 2, and LOWER parts  
• Layer and split on/off  
• Split point setting  
Recording Start  
• Part tone selection for the track  
• Octave shift for the UPPER 1, UPPER 2, and LOWER parts  
• The function menu item settings below (page E-97)  
– Arpeggiator hold, arpeggiator speed, arpeggiator part  
• Auto harmonize or arpeggiator on/off and type  
• Synchro standby (Normal, Variation, Intro)  
• Music preset (Only when using EASY REC.)  
During Recording  
• Part tone selection for the track  
• The mixer settings below  
– All part parameters from B01 through B16  
(except part on/off)  
Panel Settings and Header Settings  
During Recording  
• Rhythm selection  
• Tempo setting  
Before starting recording with the song sequencer, you need  
to select the tone and rhythm, and also configure other  
settings such as tempo, mixer settings, etc. These are called  
“panel settings” because they are configured using the Digital  
Keyboard’s control panel. When you start recording, panel  
settings are stored in the header of the song. Settings in the  
header of a song are called “header settings”.  
• The “Recording Start” settings under “System Track and  
Track 01 through 16 Common Recording Content” (page  
E-67), “System Track Recording Content” (page E-67) and  
“Track 01 through 16 Recording Content (page E-67) are  
stored as header settings.  
• All of the items under “Recording Start” above, except for  
the function menu item settings and split point setting  
• Chord play using the chord keyboard  
• The rhythm controller operations below  
L-13 (INTRO), L-14 (NORMAL/FILL-IN), L-15  
(VARIATION/FILL-IN), and L-16 (SYNCHRO/ENDING)  
button operations  
• Settings recalled from registration memory  
• Settings recalled using One Touch Preset  
• Only header settings can be changed after song recording  
is complete. For details, see “Using Panel Record to  
Rewrite Song Header Settings” (page E-72).  
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Using the Song Sequencer  
4. Use the R-17 (u, i) buttons to select the  
Recording Individual Tracks  
system track.  
This section explains how to record to the system track and  
how to record to Tracks 01 through 16. For details about track  
configuration and what is recorded to each track, see “What  
you can do with the song sequencer” (page E-66).  
• If the system track already contains recorded data,  
starting recording in step 7 below will cause the current  
system track data to be deleted.  
To record a performance to the system track  
1. Press the C-3 (SONG SEQUENCER) button to  
enter the song sequencer mode.  
5. Configure panel settings as required for your  
performance.  
• Configure the following settings: tone and rhythm  
selection, tempo, layer and split, synchro standby  
(when using Auto Accompaniment), mixer, etc. For  
details about settings that can be configured, see  
“Recording Start” under “System Track and Track 01  
through 16 Common Recording Content” (page E-67)  
and “System Track Recording Content” (page E-67).  
For information about mixer settings, see “Mixer  
Settings in the Song Sequencer Mode” (page E-72).  
Song area number  
6. Perform the following steps to configure beat  
• An asterisk (*) next to a song area number indicates  
that there is already data recorded in that area.  
L in the level meter indicates that the system track is  
currently selected, while M indicates that another track  
(01 through 16) is selected. In the case of M, a pointer  
(e) indicates which track is selected.  
and other settings.  
(1) While holding down the R-13 (FUNCTION) button,  
press the C-13 (MENU) button.  
This will display a menu like the one shown below, with  
the 0 next to “Beat” (beat).  
• A black box ( ) in the level meter above a track  
number indicates that there is already data recorded in  
that track.  
2. Use the dial or R-14 (–, +) buttons to select a  
song area number.  
• Selecting a song area that already contains recorded  
data will immediately recall the header settings of the  
song (page E-67).  
(2)Use the dial or R-14 (–, +) buttons to configure the  
beat setting.  
You can specify a beat setting of 2/4 to 8/4, 2/8 to 16/8.  
(3)Use the R-17 (y) button to move the 0 to  
“Metronome” and then use the R-14 (–, +) buttons to  
turn the metronome on or off.  
3. Press the C-4 (RECORD) button.  
Turning on the metronome causes it to sound a count  
during recording, but not during playback.  
(4)Use the R-17 (y) button to move the 0 to “Precount”  
and then use the R-14 (–, +) buttons to turn the  
precount on or off.  
• The button will start to flash and the Digital Keyboard  
will enter record standby, which means recording will  
start whenever you play something on the keyboard.  
Up to step 7, take care that you do not accidentally  
press a keyboard key and unintentionally start  
recording.  
Turing on the precount inserts a one-measure count  
before the start of recording when you press the L-17  
(START/STOP) button in step 7.  
(5)Press the R-15 (EXIT) button to exit the menu.  
• Page 2 of the menu screen has a “RecType” setting, but  
this setting cannot be used when recording a performance  
to the system track.  
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Using the Song Sequencer  
To record to Tracks 01 through 16  
7. Start playing something on the keyboard.  
• Recording starts automatically when you perform any  
one of the following operations.  
1. Press the C-3 (SONG SEQUENCER) button to  
– Playing on the keyboard  
enter the song sequencer mode.  
– Pressing the L-13 (INTRO), L-14 (NORMAL/  
FILL-IN), or L-15 (VARIATION/FILL-IN) button  
– Pressing the L-17 (START/STOP) button. To input  
one or more rests before starting recording, press the  
L-17 (START/STOP) button to start recording, and  
then start keyboard play at the point you want.  
• Starting recording will cause the C-4 (RECORD) button  
to change from flashing to lit. During recording, the  
display will show the current measure (MEASURE) and  
beat (BEAT).  
Song area number  
PITCH BEND wheel (S-1) and pedal operations are  
also recorded.  
• When recording reaches a point where there is less  
than 100 notes of remaining memory capacity, the  
current measure (MEASURE) and beat (BEAT) values  
will start flashing.  
• An asterisk (*) next to a song area number indicates  
that there is already data recorded in that area.  
L in the level meter indicates that the system track is  
currently selected, while M indicates that another track  
(01 through 16) is selected. In the case of M, which  
track is selected is indicated by the position of a pointer  
(e).  
8. To stop recording, press the L-17 (START/  
STOP) button.  
• At this time you can press the L-17 (START/STOP)  
button to replay what you have just recorded. For  
details about playing back recorded content, see  
“Playing a Recorded Song” (page E-73).  
• A black box ( ) in the level meter above a track  
number indicates that there is already data recorded in  
that track.  
9. To exit the song sequencer, press the C-3  
(SONG SEQUENCER) button or the R-15 (EXIT)  
button.  
2. Use the dial or R-14 (–, +) buttons to select a  
song area number.  
• Selecting a song area that already contains recorded  
data will immediately recall the header settings of the  
song (page E-67).  
3. Press the C-4 (RECORD) button.  
• The button will start to flash and the Digital Keyboard  
will enter record standby, which means recording will  
start whenever you play something on the keyboard.  
Up to step 7, take care that you do not accidentally  
press a keyboard key and unintentionally start  
recording.  
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Using the Song Sequencer  
4. Use the R-17 (u, i) buttons to select a track  
(5) Use the R-17 (y) button to move the 0 to “RecType”,  
and then use the R-14 (–, +) buttons to select “REPL”  
or “OVDB”.  
(Track 01 through Track 16).  
When you want to perform this type  
of recording:  
Select this  
RecType option:  
Delete any data currently existing in  
the track being recorded to and start a  
new recording.  
REPL (Replace)  
Overdub any data currently existing in OVDB (Overdub)  
the track being recorded to with the  
new recording.  
5. Configure panel settings as required for your  
performance.  
(6) Press the R-15 (EXIT) button to exit the menu.  
• Configure the following settings: tone selection, tempo,  
mixer settings, etc. For details about settings that can  
be configured, see “Recording Start” under “System  
Track and Track 01 through 16 Common Recording  
Content” (page E-67) and “Track 01 through 16  
Recording Content” (page E-67). For information about  
mixer settings, see “Mixer Settings in the Song  
Sequencer Mode” (page E-72).  
7. Start playing something on the keyboard.  
• This will start recording and cause the C-4 (RECORD)  
button to change from flashing to lit. During recording,  
the display will show the current measure (MEASURE)  
and beat (BEAT).  
• To input one or more rests before starting recording,  
press the L-17 (START/STOP) button to start  
recording, and then start keyboard play at the point you  
want.  
PITCH BEND wheel (S-1) and pedal operations are  
also recorded.  
6. Perform the following steps to configure beat  
and other settings.  
(1) While holding down the R-13 (FUNCTION) button,  
press the C-13 (MENU) button.  
• When recording reaches a point where there is less  
than 100 notes of remaining memory capacity, the  
current measure (MEASURE) and beat (BEAT) values  
will start flashing.  
This will display a menu like the one shown below, with  
the 0 next to “Beat” (beat).  
8. To stop recording, press the L-17 (START/  
STOP) button.  
• At this time you can press the L-17 (START/STOP)  
button to replay what you have just recorded. For  
details about playing back recorded content, see  
“Playing a Recorded Song” (page E-73).  
9. To exit the song sequencer, press the C-3  
(SONG SEQUENCER) button or the R-15 (EXIT)  
button.  
(2) Use the dial or R-14 (–, +) buttons to configure the beat  
setting.  
You can specify a beat setting of 2/4 to 8/4, 2/8 to 16/8.  
(3) Use the R-17 (y) button to move the 0 to  
“Metronome” and then use the R-14 (–, +) buttons to  
turn the metronome on or off.  
Turning on the metronome causes it to count a count  
during recording, but not during playback.  
(4) Use the R-17 (y) button to move the 0 to “Precount”  
and then use the R-14 (–, +) buttons to turn the  
precount on or off.  
Turing on the precount inserts a one-measure count  
before the start of recording when you press the L-17  
(START/STOP) button in step 7.  
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Using the Song Sequencer  
To clear the content of a single track  
immediately after recording it  
To clear a single song immediately after  
recording it  
1. While the song sequencer mode initial screen is  
on the display after track recording is complete,  
hold down the R-13 (FUNCTION) button as you  
press the C-13 (MENU) button.  
1. While the song sequencer mode initial screen is  
on the display after track recording is complete,  
hold down the R-13 (FUNCTION) button as you  
press the C-13 (MENU) button.  
• This displays the song sequencer menu with the 0  
• This displays the song sequencer menu.  
located at “ClearTrack”.  
2. Use the R-17 (t, y) button to move the 0 to  
“ClearSong” and then press the R-16 (ENTER)  
button.  
• This causes the “Clear Song” screen to appear. At this  
time the target song for the clear operation is the one  
you just recorded.  
3. Press the R-16 (ENTER) button.  
• This will cause the confirmation message “Sure?” to  
appear.  
2. Press the R-16 (ENTER) button.  
• This causes the “Clear Track” screen to appear. At this  
time the target track for the clear operation is the one  
you just recorded.  
4. Press the R-14 (YES) button to clear the track  
data or the R-14 (NO) button to cancel.  
3. Press the R-16 (ENTER) button.  
• For information on how to select a particular song and clear  
its content, see “To clear a song” (page E-76).  
• This will cause the confirmation message “Sure?” to  
appear.  
4. Press the R-14 (YES) button to clear the track  
data or the R-14 (NO) button to cancel.  
• For information on how to select a particular track and clear  
its content, see “To clear a single track” (page E-79).  
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Using the Song Sequencer  
Mixer Settings in the Song Sequencer Mode  
Using Panel Record to Rewrite  
Song Header Settings  
The header of each song contains “header settings”, which  
are settings that were in effect on the Digital Keyboard when  
recording was performed. You can use a “panel record”  
operation to rewrite a song’s header settings with the Digital  
Keyboard’s current setup.  
You can access the mixer during playback, playback standby,  
or record standby (C-4 (RECORD) button flashing), or while  
recording is in progress (C-4 (RECORD) button lit). Press the  
C-5 (MIXER) button to display the mixer screen. To return to  
the song sequencer mode screen, press the C-5 (MIXER)  
button again or press the R-15 (EXIT) button.  
The table below shows how mixer parts correspond to song  
sequencer parts.  
The following items are header settings that can be rewritten  
using the panel record operation.  
• Rhythm selection  
• Tempo setting  
• Scale setting  
• The mixer settings below  
– All part parameters from A04 through A07 and B01  
through B16 (Excluding part on/off)  
– Part parameters from A09 through A16: part on/off,  
coarse tune, fine tune, scale enable, DSP line  
– DSP parameters: volume, pan, reverb send  
• Effect settings  
• Accomp volume  
• UPPER 1 part tone, UPPER 2 part tone, and LOWER part  
tone selections  
Mixer  
Parts A04 to A07, A09 to A16  
Parts B01 to B16  
Song Sequencer  
System Track  
Tracks 01 through 16  
Supported Mixer Operations during Playback or Playback  
Standby  
All mixer settings can be configured during playback or  
playback standby, subject to the following precautions.  
• If you want to change mixer settings during playback  
standby, change them after selecting the song you want to  
play back. If you change mixer settings and then change  
the song selection, the header settings of the newly  
selected song will be recalled and mixer settings will be  
changed accordingly.  
To perform a panel record operation  
• The only mixer settings you can change during playback  
standby are those that are included in the song header of  
the currently selected song. If mixer settings were changed  
part way through when recording the song, the later  
recorded mixer settings will supersede any settings you  
make during playback standby.  
1. Press the C-3 (SONG SEQUENCER) button to  
enter the song sequencer mode.  
Supported Mixer Operations during Record Standby  
The mixer settings for the parts shown below (excluding part  
on/off) are supported, depending on the track being recorded  
to. Settings are recorded to the header settings (page E-67),  
the same way settings are stored when recording is started.  
2. Use the dial or R-14 (–, +) buttons to select a  
song area number.  
System Track  
Tracks 01 through 16  
3. Configure panel settings so they reflect the  
settings you want to write as the header  
settings.  
A05 (UPPER 1), A06 (UPPER 2), Parts corresponding to  
A07 (LOWER), A04 (Auto  
harmonize) parts  
each track  
(B01 through B16)  
• You can configure the following settings: mixer settings,  
tempo, system track rhythm, track tone selection, etc.  
• To change the system track UPPER 1, UPPER 2, and  
LOWER part tones or mixer settings, use the mixer to  
change the settings of parts A05 (UPPER 1), A06  
(UPPER 2), and A07 (LOWER).  
Supported Mixer Operations During Recording  
Mixer settings cannot be configured during recording to the  
system track.  
Configuration of mixer settings (except for part on/off) is  
supported for a part (B01 through B16) that corresponds to a  
track when recording to any track from 01 through 16 shown.  
Any change in a mixer setting on the mixer screen is recorded  
as soon as it is made.  
4. After all of the panels settings are the way you  
want, hold the R-13 (FUNCTION) button as you  
press the C-13 (MENU) button.  
For details about mixer functions and operations, see “Using  
the Mixer” (page E-39).  
• This displays the song sequencer menu.  
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Using the Song Sequencer  
5. Use the R-17 (y) button to move the 0 to  
4. Press the L-17 (START/STOP) button.  
• This starts playback. The following operations are  
supported during playback.  
“PanelRecord”.  
To do this:  
Skip Forward  
Skip Back  
Do this:  
Hold down the L-15 (dFF) button.  
Hold down the L-14 (sREW) button.  
Press the L-16 (PAUSE) button.  
Press the L-16 (PAUSE) button.  
Pause  
Restart paused  
playback  
Perform repeat  
playback  
Perform steps 4 through 6 under “To  
repeat play a specific section of a  
song” (page E-110).  
6. Press the R-16 (ENTER) button.  
7. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to execute  
the panel record operation or the R-14 (NO)  
button to cancel.  
• Even while playback is paused, you can still perform  
fast forward playback by holding down the L-15  
(dFF) button or fast backward playback by holding  
down the L-14 (sREW). Releasing either button goes  
back into pause.  
• While playback is in progress or playback standby, you  
can use the R-17 (u, i) buttons to select the track  
you want. Playing keyboard keys sounds the parts that  
correspond to the currently selected track (A04 to A07  
for the system track).  
• Playback stops automatically when it reaches the end  
of a song. To stop playback part way through, press the  
L-17 (START/STOP) button.  
Playing a Recorded Song  
This section explains how to perform the following operations  
on songs recorded in the song sequencer mode.  
• Play a song.  
• Fast forward, fast backward, pause, unpause.  
• Play a specific part in a song.  
• Repeat play a specific section of a song.  
• Assign a name to a song.  
• Delete a song.  
To play a recorded song  
1. Press the C-3 (SONG SEQUENCER) button to  
enter the song sequencer mode.  
2. Use the dial or R-14 (–, +) buttons to select a  
song area number.  
3. Configure mixer settings, tempo, and other  
panel settings you want to use for playback.  
• To change the system track UPPER 1, UPPER 2, and  
LOWER part tones or mixer settings, use the mixer to  
change the settings of parts A05 (UPPER 1), A06  
(UPPER 2), and A07 (LOWER).  
• The above settings are not required if you want to play  
the song as it was recorded.  
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Using the Song Sequencer  
To play back a particular part alone  
To repeat play a specific phrase  
1. Press the C-3 (SONG SEQUENCER) button to  
1. Hold down the R-13 (REPEAT) button until the  
locator screen shown below appears on the  
display.  
enter the song sequencer mode.  
2. Use the dial or R-14 (–, +) buttons to select a  
song area number.  
3. Press the C-5 (MIXER) button to display the  
mixer screen.  
4. Use the R-17 (u, i) buttons to select the part  
you want to play (A04 through A16, B01 through  
B16).  
• For example, to play only the melody that was recorded  
using the UPPER 1 part and recorded into the system  
track, select Part A05. For details about the content of  
each part, see “How Parts are Organized” (page E-39).  
Start point input area  
End point input area  
2. Specify a measure as the start point of the  
5. Use the R-17 (t, y) buttons to move the thick  
brackets (%) to “Part”.  
phrase to be repeat played.  
(1) Press the R-14 (+) button.  
This will input “001:01:00” into the start point input area  
(A), and cause the cursor to start to flash.  
(2) Use the dial or R-14 (–, +) buttons to specify the start  
measure number.  
3. Specify a measure as the end point of the  
phrase to be repeat played.  
(1) Press the R-17 (i) three times to move the cursor to  
the end point input area.  
Press the R-14 (+) button.  
The end point input area (B) initially shows the  
measure that is one measure after the start point.  
(2) Use the dial or R-14 (–, +) buttons to specify the end  
measure number.  
6. Press the R-14 (–, +) buttons at the same time.  
• This causes the setting to change to “Sol” (Solo).  
7. Press the L-17 (START/STOP) button.  
• This starts playback only of the part you selected in  
step 4.  
4. Press the R-16 (ENTER) button.  
• This causes the cursor to stop flashing.  
• Playback stops automatically when it reaches the end  
of a song. To stop playback part way through, press the  
L-17 (START/STOP) button.  
5. Press the R-15 (EXIT) button to exit the locator  
screen.  
6. Perform the following steps to start phrase  
repeat play.  
(1) Press the L-13 (REPEAT) button.  
This causes the ? indicator to appear on the  
display.  
(2) Press the L-17 (START/STOP) button.  
The specified phrase plays back in a loop.  
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Using the Song Sequencer  
7. To stop playback, press the L-17 (START/STOP)  
Editing a Song  
button.  
The following operations are supported during song editing.  
• Deleting a specific song or all songs  
• Copying a song from one area to another  
• Deleting specific measures from a song  
• Inserting blank measures into a song  
• Extracting system track recorded content to track 04  
through 07 or 09 through 16  
• Pressing the R-15 (EXIT) button without pressing the R-16  
(ENTER) button in step 4 above will cancel the phrase  
setting operation and close the locator screen.  
• The start point and end point specified on the locator  
screen by the above operation will be displayed as the  
initial default values when you display the screen of editing  
the next event.  
• Renaming songs  
– “To delete all events in a specific range of a track” (page  
E-87)  
To start a song editor operation  
– “To copy the events within a specific range to a desired  
location” (page E-88)  
– “To quantize all note events within specific range of a  
track” (page E-90)  
– “To delete all pitch bender events within a specific range  
of a track” (page E-91)  
This lets you repeat play and check the phrase so you can  
perform the above operation to edit it.  
1. Press the C-3 (SONG SEQUENCER) button to  
enter the song sequencer mode.  
2. While holding down the R-13 (FUNCTION)  
button, press the C-3 (EDIT) button to display  
the editor menu.  
3. Use the R-17 (y) button to move the 0 to  
“Song Edit” and then press the R-16 (ENTER)  
button.  
• This displays the song editor menu shown below.  
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Using the Song Sequencer  
To clear a song  
4. Press the R-17 (y) button to move the thick  
brackets (%) to “To”.  
1. Perform the procedure under “To start a song  
editor operation” on page E-75 to display the  
song editor menu, with the 0 located at  
“Clear”.  
2. Press the R-16 (ENTER) button.  
• This displays the “Clear Song” screen.  
3. Use the dial or R-14 (–, +) buttons to specify the  
• An asterisk (*) next to a song area number indicates  
that there is already data recorded in that area.  
song area number you want to clear.  
• An asterisk (*) next to a song area number indicates  
that there is already data recorded in that area.  
5. Use the dial or R-14 (–, +) buttons to specify the  
song area number you want to copy to.  
6. Press the R-16 (ENTER) button.  
• If the copy destination song area does not contain  
recorded data, the copy operation is performed  
immediately.  
• If the copy destination song area already contains  
recorded data, The confirmation message shown below  
appears asking if you want to overwrite the existing  
data.  
• You can select “All” here to clear all songs.  
4. Press the R-16 (ENTER) button.  
5. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to clear or  
the R-14 (NO) button to cancel.  
To copy a song from one area to another  
1. Perform the procedure under “To start a song  
editor operation” on page E-75 to display the  
song editor menu.  
Press the R-14 (YES) button to perform the copy  
operation and overwrite the existing song or the R-14  
(NO) button to cancel.  
2. Use the R-17 (t, y) button to move the 0 to  
“Copy” and then press the R-16 (ENTER)  
button.  
• This displays the “Copy Song” screen. At this time the  
thick brackets (%) will be located at the “Copy”  
setting.  
3. Use the dial or R-14 (–, +) buttons to specify the  
song area number you want to copy from.  
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Using the Song Sequencer  
To delete a specific measure from a song  
To insert blank measures into a song  
1. Perform the procedure under “To start a song  
editor operation” on page E-75 to display the  
song editor menu.  
1. Perform the procedure under “To start a song  
editor operation” on page E-75 to display the  
song editor menu.  
2. Use the R-17 (t, y) button to move the 0 to  
“DeleteMeas.” and then press the R-16 (ENTER)  
button.  
2. Use the R-17 (t, y) button to move the 0 to  
“InsertMeas.” and then press the R-16 (ENTER)  
button.  
• This causes “Delete Measure” screen to appear. At this  
time the thick brackets (%) will be located at the  
“Measure” setting.  
• This causes “Insert Measure” screen to appear. At this  
time the thick brackets (%) will be located at the  
“Measure” setting.  
3. Use the dial or R-14 (–, +) buttons to specify the  
3. Use the dial or R-14 (–, +) buttons to specify the  
song measure number from which you want the  
insert to start.  
song measure you want to delete.  
4. Press the R-17 (y) button to move the thick  
brackets (%) to “Size”.  
4. Press the R-17 (y) button to move the thick  
brackets (%) to “Size”.  
5. Use the dial or R-14 (–, +) buttons to specify the  
number of measures you want to insert.  
• For example, specifying 002 for “Measure” and 003 for  
“Size” will insert three blank measures in front of song  
measure 2.  
6. After everything is the way you want, press the  
R-16 (ENTER) button.  
5. Use the dial or R-14 (–, +) buttons to specify the  
7. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to insert  
or the R-14 (NO) button to cancel.  
number of measures you want to delete.  
6. After everything is the way you want, press the  
R-16 (ENTER) button.  
7. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to delete  
or the R-14 (NO) button to cancel.  
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Using the Song Sequencer  
4. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to start  
extraction or the R-14 (NO) button to cancel.  
To extract system track recorded content to  
track 04 through 07 or 09 through 16  
As explained in detail under “Songs, tracks, and parts” (page  
E-66), the system track is an individual track, while the  
keyboard play and Auto Accompaniment data are recorded  
individually to multiple parts (A04 through A07, A09 through  
A16). The data of these parts is extracted to Tracks 04  
through 07 and 09 through 16, with one part corresponding  
individually to one track of data. This makes it easy to edit  
each accompaniment part individually.  
To rename a song  
1. Perform the procedure under “To start a song  
editor operation” on page E-75 to display the  
song editor menu.  
2. Use the R-17 (y) button to move the 0 to  
“Rename” and then press the R-16 (ENTER)  
button.  
A04  
A05  
A06  
A07  
A09  
A10  
A11  
A12  
A13  
A14  
A15  
A16  
B04  
B05  
B06  
B07  
B09  
B10  
B11  
B12  
B13  
B14  
B15  
B16  
• This displays the “Rename” screen.  
Syste Track  
• Performing this operation will delete all data currently  
recorded in the system track except for tempo data.  
• Performing this operation deletes all data currently  
recorded in Tracks 04 through 07 and 09 through 16,  
and overwrites it with the data in the system track.  
3. Use the R-17 (u, i) buttons to move the  
cursor to the name character position you want  
to change, and then use the dial or R-14 (–, +)  
buttons to select the character you want.  
• See “Supported Input Characters” (page E-124) for  
information about the characters you can input for the  
name.  
• To input a space, press both of the R-14 (–, +) buttons  
at the same time.  
1. Perform the procedure under “To start a song  
editor operation” on page E-75 to display the  
song editor menu.  
2. Use the R-17 (t, y) button to move the 0 to  
“Extract” and then press the R-16 (ENTER)  
button.  
4. After everything is the way you want, press the  
R-16 (ENTER) button.  
• This displays an “Extract” screen like the one shown  
below.  
5. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to rename  
the song or the R-14 (NO) button to cancel.  
3. Press the R-16 (ENTER) button.  
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Using the Song Sequencer  
To clear a single track  
Editing a Track  
1. Perform the procedure under “To start a track  
editor operation” on page E-79 to display the  
track editor menu.  
The following operations are supported during track (system  
track, Tracks 01 through 16) editing.  
• Clearing a single track  
• Copying one track to another track (Tracks 01 through 16  
only)  
2. Press the R-16 (ENTER) button.  
• Combining two tracks into a single track (Tracks 01 through  
16 only)  
• This causes the “Clear Track” screen to appear.  
To start a track editor operation  
1. Press the C-3 (SONG SEQUENCER) button to  
enter the song sequencer mode.  
2. While holding down the R-13 (FUNCTION)  
button, press the C-3 (EDIT) button to display  
the editor menu.  
3. Use the dial or R-17 (u, i) buttons to specify  
3. Use the R-17 (t, y) button to move the 0 to  
“TrackEdit” and then press the R-16 (ENTER)  
button.  
the track you want to clear.  
• A black box ( ) above a track number in the level  
meter indicates that there is already data recorded in  
that track.  
• You also can select a track using the dial or R-14 (–, +)  
buttons.  
• This displays the track editor menu shown below.  
4. Press the R-16 (ENTER) button.  
5. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to clear or  
the R-14 (NO) button to cancel.  
E-79  
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Using the Song Sequencer  
To copy one track to another track (Tracks 01  
through 16 only)  
To combine two tracks into a single track  
(Tracks 01 through 16 only)  
1. Perform the procedure under “To start a track  
editor operation” on page E-79 to display the  
track editor menu.  
1. In the song sequencer mode, use the R-17 (u,  
i) buttons to select the lower numbered track  
of those you want to combine.  
• As an example, we will combine Track 03 and Track 05  
into Track 06. Here, select Track 03.  
2. Use the R-17 (t, y) button to move the 0 to  
“Copy” and then press the R-16 (ENTER)  
button.  
2. Perform steps 2 and 3 of the procedure under  
“To start a track editor operation” on page E-79  
to display the track editor menu.  
• This causes the “Copy Track” screen to appear. At this  
time the thick brackets (%) will be located at the  
“Copy” setting.  
3. Use the R-17 (y) button to move the 0 to  
“Merge” and then press the R-16 (ENTER)  
button.  
3. Use the dial or R-14 (–, +) buttons to specify the  
track number you want to copy from.  
• This displays a “Merge Track” screen like the one  
shown below. At this time the thick brackets (%) will  
4. Press the R-17 (y) button to move the thick  
brackets (%) to “To”.  
be located at setting  
.
B
• An asterisk (*) next to a track number indicates that  
there is already data recorded in that track.  
A
B C  
5. Use the dial or R-14 (–, +) buttons to specify the  
track number you want to copy to.  
6. After everything is the way you want, press the  
R-16 (ENTER) button.  
• If the copy destination track does not contain recorded  
data, the copy operation is performed immediately.  
• If the copy destination track already contains recorded  
data, the confirmation message shown below appears  
asking if you want to overwrite the existing data.  
: One of the tracks to be combined (The track you  
selected in step 1 is the initial default selection).  
: Other track to be combined.  
A
B
C
: Destination track of combined tracks.  
4. Use the dial or R-14 (–, +) buttons to specify 05  
(Track 05) for  
.
B
• Changing the value of  
change.  
also causes the  
value to  
B
C
Press the R-14 (YES) button to perform the copy  
operation and overwrite the existing track or the R-14  
(NO) button to cancel.  
5. Press an R-17 (i or y) button to move the  
thick brackets (%) to  
.
C
6. Use the dial or R-14 (–, +) buttons to specify 06  
(Track 06) for  
.
C
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Using the Song Sequencer  
To start an event editor operation  
7. After everything is the way you want, press the  
R-16 (ENTER) button.  
1. Press the C-3 (SONG SEQUENCER) button to  
• If the destination track does not contain recorded data,  
combination of the tracks starts immediately.  
enter the song sequencer mode.  
• If the destination track already contains recorded data,  
the confirmation message shown below appears asking  
if you want to overwrite the existing data.  
2. While holding down the R-13 (FUNCTION)  
button, press the C-3 (EDIT) button to display  
the editor menu.  
3. Press the R-16 (ENTER) button.  
• This displays the event editor screen shown below.  
Press the R-14 (YES) button to perform the process and  
overwrite the existing track or the R-14 (NO) button to  
cancel.  
• For information about how to use the event editor  
screen, see “Event Types and Screen Content” (page  
E-82).  
• Performing the above procedure does not clear the  
contents of the two source tracks. If you no longer need the  
content of a track, you can clear it using the procedure  
under “To clear a single track” (page E-79).  
4. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button.  
• This displays the event editor menu shown below.  
Editing Events  
The song sequencer records all Digital Keyboard operations  
you perform while playing as “events”, which are the smallest  
unit of data that makes up a song. Playing a single note on the  
keyboard, for example, stores the following events: note start  
measure, beat, and track, note pitch, note length, and note  
intensity.  
The following operations are supported during event editing.  
• Deleting events  
• Inserting events  
• Copying events within a specific range to a desired location  
• Next, select the menu item that corresponds to the type  
of operation you want to perform. Details about each  
operation are provided in the procedures of this section.  
• Quantizing* note events  
• Deleting pitch bender events  
• Adjusting note event velocity values  
• Adjusting note event gate time values  
• Selecting the type of events that appear on the Event Editor  
screen (View Select)  
• Inserting or deleting beat events  
• Directly inputting note events (step input)  
* Quantize is an operation that automatically adjusts the  
note-on timing of a note event to match a reference note.  
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Using the Song Sequencer  
The following explains the meaning of each screen position.  
Event Types and Screen Content  
Number  
Description  
The event editor screen displays the individual events that  
make up a song as values and characters as shown in the  
sample screen below.  
For all event types, indicates the even location  
(timing) in the following format:  
measure:beat:tick. A “tick” is a time unit that is  
shorter than one beat. Song sequencer data uses  
96 ticks per beat (for 2/4 to 8/4) or 48 ticks per  
beat (for 2/8 to 16/8).  
Event being edited (selected event) (Center of screen)  
1
For almost all events, this position shows an  
abbreviation indicating the event type. “Bend” in  
display example (2) stands for “pitch bender  
event”. Note events (display example (1)) and  
chord events are different in that this position  
shows the event parameter (note name for a note  
event, root for a chord event) setting value.  
For information about what is displayed at this  
position and the corresponding event type, see  
the “Event Data List” (page E-83).  
2
Cursor (solid line)  
Events before (previous event) and after  
(following event) the current event  
The event editor screen shows three events at one time. The  
event in the middle line is the selected event. You can change  
the value where the solid-line cursor is located. A broken line  
under a setting value indicates that the cursor can be moved  
to that value.  
This position shows parameter setting values that  
corresponds to the event type. When an event  
has multiple parameters, use the R-17 (u, i)  
buttons to move the cursor, which will scroll the  
display between the parameters. The name of the  
parameter at the current cursor position will be  
3
4
Reading Event Data  
Here we will use two types of event displays to explain how to  
read event data.  
displayed in position  
.
4
This position indicates where the cursor is  
currently located as “MEAS.” (measure), “BEAT”  
(beat), or “TICK” (tick).  
• Example 1: Note event  
1
2
4
3
Cursor  
• Example 2: Pitch bender event  
1
2
4
3
Cursor  
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Using the Song Sequencer  
Event Data List  
The following table shows the event types that correspond to the abbreviations that appear on the display, as well as the  
parameters of each event type and setting ranges.  
• “ display” and “ display” in the table headings correspond to the  
,
2 4  
screen positions under “Reading Event Data” (page  
2
4
E-82).  
• “ display during insert” in the table headings indicates the event type name enclosed in thick brackets (%) when step 3 of  
2
insert event procedure under “To insert an event” (page E-88).  
System Track and Track 01 to 16 Common Events  
Event Type  
Event Name  
display during  
insert  
2
display  
Parameter Name  
Setting Range  
(Not editable)  
4
display  
2
TOP  
(song start point)  
NOTE  
GATE  
VEL  
Note name  
Gate time  
Velocity  
C- - C0 - G9*2  
00:00 - 99:95  
001 - 127  
*1  
Note  
[Note]  
Bend  
Mod  
Sus  
Pitch Bender  
Modulation*3  
[Bend]  
[Modulat]  
[Sustain]  
[Soft]  
VALU  
VALU  
VALU  
VALU  
VALU  
Pitch Bender  
Modulation  
Sustain Pedal  
Soft Pedal  
Sostenute Pedal  
–8192 - 0000 - +8191  
000 - 127  
Sustain Pedal  
Soft Pedal  
000 - 127  
Soft  
000 - 127  
Sost  
END  
Sostenute Pedal  
(song end point)  
[Sostenu]  
000 - 127  
(Not editable)  
*1 A note event is not displayed as the event name at position , but rather as the note name (C4, etc.).  
2
*2 “C-” on the display indicates C-1 (one octave below C0).  
*3 This event can be added only with the operation under “To insert an event” (page E-88). It applies vibrato.  
Track 01 to 16 Events  
Event Type  
Event Name  
display during  
insert  
2
display  
Parameter Name  
Setting Range  
A:001 - L:010  
4
display  
2
TONE  
Vol  
Part Tone  
Part Volume  
[Tone]  
[Volume]  
[Pan]  
VALU  
VALU  
VALU  
VALU  
VALU  
VALU  
VALU  
VALU  
VALU  
VALU  
VALU  
Tone Number  
Part Volume  
000 - 127  
–64 - 00- +63  
–24 - 00 - +24  
–99 - 00 - +99  
00 - 24  
Pan  
Part Pan  
Part Pan  
CTun  
FTun  
BndR  
RSnd  
CSnd  
SclE  
DspL  
Exp  
Part Coarse Tune  
Part Fine Tune  
Part Bend Range  
Part Reverb Send  
Part Chorus Send  
Part Scale Enable  
Part DSP Line  
Expression*4  
[CrsTune]  
[FinTune]  
[BendRng]  
[RevSend]  
[ChoSend]  
[ScaleEn]  
[DspLine]  
[Express]  
Part Coarse Tune  
Part Fine Tune  
Part Bend Range  
Part Reverb Send  
Part Chorus Send  
Part Scale Enable  
Part DSP Line  
Expression  
000 - 127  
000 - 127  
on, oFF  
on, oFF  
000 - 127  
*4 This event can be added only with the operation under “To insert an event” (page E-88). It changes the volume.  
B
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Using the Song Sequencer  
System Track Events  
Event Type  
display during  
insert  
2
display  
Parameter Name  
Setting Range  
A:001 - L:010  
4
display  
TnU1  
Event Name  
UPPER 1 Tone  
UPPER 2 Tone  
LOWER Tone  
2
[Tone_U1]  
[Tone_U2]  
[Tone_Lo]  
[Tone_Hm]  
VALU  
VALU  
VALU  
VALU  
Tone Number  
Tone Number  
Tone Number  
Tone Number  
Root  
TnU2  
A:001 - L:010  
A:001 - L:010  
A:001 - L:010  
TnLo  
TnHm  
Auto Harmonize Tone  
ROOT  
TYPE  
CVEL  
VALU  
VALU  
C - B  
*2  
*1  
Chord  
[Chord]  
Chord type  
Chord velocity  
Rhythm Number  
Rhythm controller  
000 - 127  
RHY  
Rctl  
Rhythm  
[Rhythm]  
[RhyCtrl]  
A:001 - F:010  
*3  
Rhythm Controller  
PREC, DRUM, BASS,  
CHD1 - CHD5  
PART  
Part  
Accompaniment Part  
On/Off  
APrt  
[AcmpPrt]  
VALU  
VALU  
PART  
VALU  
VALU  
VALU  
VALU  
On/Off  
Layer On/Off  
Part  
on, oFF  
Layr  
Shft  
Splt  
Layer On/Off  
Octave Shift  
[Layer]  
on, oFF  
UPP1, UPP2, LOWR  
–2 - 0 - +2  
on, oFF  
[OctShft]  
Octave Shift  
Split On/Off  
Tempo  
Split On/Off  
Tempo  
[Split]  
[Tempo]  
[SplitPt]  
TMPO  
SplP  
30 - 255  
C- - C0 - G9*4  
Split Point  
Split Point  
Auto Harmonize/  
Arpeggiator  
Auto Harmonize/  
Arpeggiator  
HmAp  
[HarmArp]  
VALU  
oFF, 001 - 162  
ApHd  
ApSp  
ApPt  
Revb  
Chrs  
DSP  
Arpeggiator Hold  
Arpeggiator Speed  
Arpeggiator Part  
Reverb  
[ArpHold]  
[ArpSpd]  
[ArpPart]  
[Reverb]  
[Chorus]  
[DSP]  
VALU  
VALU  
VALU  
VALU  
VALU  
VALU  
NOTE  
Cent  
Arpeggiator Hold  
on, oFF  
Arpeggiator Speed 1, 2, 2S, 3, 4, 4S, 6, 8  
Arpeggiator Part  
Reverb  
Chorus  
DSP  
UPPER, LOWER  
oFF, 01 - 10  
1 - 5  
Chorus  
DSP  
ton, 001 - 200  
C - B  
Key  
Scal  
Scale  
[Scale]  
Cent  
–99 - 00 - +99  
UPP1, UPP2, LOWR,  
HARM  
PART  
VALU  
PART  
VALU  
PART  
VALU  
PART  
VALU  
PART  
VALU  
Part  
Part Volume  
Part  
Vol  
Part Volume  
[Volume]  
000 - 127  
UPP1, UPP2, LOWR,  
HARM  
Pan  
Part Pan  
[Pan]  
Part Pan  
–64 - 00 - +63  
UPP1, UPP2, LOWR,  
HARM  
Part  
CTun  
FTun  
BndR  
Part Coarse Tune  
Part Fine Tune  
Part Bend Range  
[CrsTune]  
[FinTune]  
[BendRng]  
Part Coarse Tune  
Part  
–24 - 00 - +24  
UPP1, UPP2, LOWR,  
HARM  
Part Fine Tune  
Part  
–99 - 00 - +99  
UPP1, UPP2, LOWR,  
HARM  
Part Bend Range  
00 - 24  
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Using the Song Sequencer  
Event Type  
Event Name  
display during  
insert  
2
display  
Parameter Name  
Setting Range  
4
display  
2
UPP1, UPP2, LOWR,  
HARM  
PART  
VALU  
PART  
VALU  
PART  
Part  
Part Reverb Send  
Part  
RSnd  
Part Reverb Send  
Part Chorus Send  
Part DSP Line  
[RevSend]  
[ChoSend]  
[DspLine]  
000 - 127  
UPP1, UPP2, LOWR,  
HARM  
CSnd  
DspL  
Part Chorus Send  
Part  
000 - 127  
UPP1, UPP2, LOWR,  
HARM  
VALU  
VALU  
VALU  
Part DSP Line  
Accomp volume  
Accomp Scale  
on, oFF  
000 - 127  
on, oFF  
AVol  
AScl  
Accomp Volume*5  
Accomp Scale*6  
[AcmpVol]  
[AcmpScl]  
*1 A chord event is not displayed as the event name at position 2, but rather as the chord root (C, etc.)  
*2 See “Fingering Guide” on (page E-124).  
*3 Intro: intro pattern, norml: normal pattern, Vari: variation pattern, nFlOn: normal fill-in on, nFloF: normal fill-in off,  
vFlOn: variation fill-in on, vFloF: variation fill-in off, Endin: ending pattern.  
*4 “C-” on the display indicates C-1 (one octave below C0).  
*5 This setting corresponds to the function menu “AccompVol.” item (page E-99).  
*6 For details, see “Specifying whether the Current Scale Settings Should be Applied to Auto Accompaniment (Accomp Scale)”  
(page E-22).  
To select a track for editing  
1. Perform steps 1 to 3 of the procedure under “To start an event editor operation” on page E-81 to display  
the event editor screen.  
2. While holding down the R-13 (FUNCTION) button, use the R-17 (u, i) buttons to select the track you  
want to edit.  
To play back a song from the event editor screen (Quick Play)  
1. Perform steps 1 to 3 of the procedure under “To start an event editor operation” on page E-81 to display  
the event editor screen.  
2. Press the L-17 (START/STOP) button.  
• This starts playback of the song being edited from the first measure where the cursor is currently located.  
• Playback stops automatically when it reaches the end of a song. To stop playback part way through, press the L-17  
(START/STOP) button.  
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Using the Song Sequencer  
To select the types of events that appear on  
the Event Editor screen (View Select)  
To edit an existing event  
1. Display the event editor screen of the track that  
includes the event you want to edit.  
1. Perform the procedure under “To start an event  
• See “To select a track for editing” (page E-85).  
editor operation” on page E-81.  
2. Use the R-17 (t, y) buttons to move the  
2. Use R-17 (i) button to display page three of  
the event editor menu, with the 0 located at  
“ViewSelect”.  
cursor to the event you want to edit.  
3. Use the R-17 (u, i) buttons to move the  
cursor, and then use the dial or R-14 (–, +)  
buttons to change the value at the cursor  
position.  
3. Press the R-16 (ENTER) button.  
• This displays the “View Select” screen.  
• The cursor flashes during a value change operation.  
• During note event recording, you can change the pitch  
of a note by pressing a keyboard key. If the cursor is  
located at the “VEL” position, the velocity value will  
change at the same time as the note pitch.  
4. To apply the changed value, press the R-16  
(ENTER) button.  
• This causes the cursor to stop flashing.  
4. Use the R-17 (t, y) buttons to move the 0  
between the setting items, and the dial or R-14  
(–, +) buttons to toggle the currently selected  
setting between “on” (shown) and “oFF”  
(hidden).  
To delete an individual event  
1. Display the event editor screen of the track that  
includes the events you want to delete.  
• See “To select a track for editing” (page E-85).  
• The table below shows the event that corresponds to  
each setting item.  
2. Use the R-17 (t, y) buttons to move the  
Setting Item  
Note  
Corresponding Event  
Note event  
cursor to the event you want to delete.  
3. Press the C-8 (DELETE) button.  
PitchBend  
Pedal  
Pitch Bend event  
• The event at the current cursor position will be deleted  
Sustain, soft, sostenute events  
Rhythm event  
as soon as you press the C-8 (DELETE) button.  
Rhythm  
Chord  
Chord event  
Tempo  
Tone  
Tempo event  
Tone event  
Mixer  
Mixer event (excluding Tone event)  
All other events besides those above.  
Others  
• For information about each event, see “Event Types  
and Screen Content” (page E-82).  
5. Press the R-15 (EXIT) button to apply the  
settings and exit the “View Select” screen.  
B
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Using the Song Sequencer  
3. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button to display  
the event editor menu.  
To delete all events in a track  
1. Display the event editor screen of the track that  
includes the events you want to delete.  
4. Use the R-17 (t, y) button to move the 0 to  
“Delete” and then press the R-16 (ENTER)  
button.  
• See “To select a track for editing” (page E-85).  
2. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button to display  
the event editor menu.  
• This displays the “Delete” screen.  
5. Use the dial or R-14 (–, +) buttons to change the  
setting in the thick brackets (%) to “Locator”.  
3. Use the R-17 (t, y) button to move the 0 to  
“Delete” and then press the R-16 (ENTER)  
button.  
• This displays a range specification screen like the one  
shown below.  
• If you have already specified a range using the locator  
screen (page E-74), that range will be displayed on the  
range specification screen.  
• This displays the “Delete” screen.  
4. Use the dial or R-14 (–, +) buttons to change the  
setting in the thick brackets (%) to “All”, and  
then press the R-16 (ENTER) button.  
Range end point  
Range start point  
6. Use the R-17 (u, i) button to move the  
cursor, and then use the dial or R-14 (–, +)  
buttons to change the value at the cursor  
position.  
5. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to delete  
or the R-14 (NO) button to cancel.  
• The event located at the timing specified by the range  
end point will not be deleted.  
To delete all events in a specific range of a  
track  
7. After everything is the way you want, press the  
1. Display the event editor screen of the track that  
includes the events you want to delete.  
R-16 (ENTER) button.  
• See “To select a track for editing” (page E-85).  
8. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to delete  
or the R-14 (NO) button to cancel.  
2. If required, you can perform a song playback  
operation at this time to check the range you  
want to select for deletion.  
• See “To play back a song from the event editor screen  
(Quick Play)” (page E-85).  
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Using the Song Sequencer  
To insert an event  
5. After everything is the way you want, press the  
R-16 (ENTER) button.  
1. Display the event editor screen of the track  
where you want to insert the event.  
• This inserts the specified event.  
• See “To select a track for editing” (page E-85).  
2. Use the R-17 (t, y) buttons to move the  
cursor to the position where you want to insert  
an event.  
• The new event will be inserted at the same timing as  
the event where the cursor is located. You can fine tune  
the timing after inserting the new event.  
3. Press the C-9 (INSERT) button.  
6. Adjust the settings of the event as desired.  
• This inserts the event at the specified location and  
displays a screen like the one shown below.  
• Use the R-17 (u, i) button to move the cursor, and  
then use the dial or R-14 (–, +) buttons to change the  
value at the cursor position. The cursor flashes during a  
value change operation.  
Note type (for note event only)  
• For information about data types and setting value  
ranges for events that can be edited, see “Event Types  
and Screen Content” (page E-82).  
7. To apply the event data, press the R-16 (ENTER)  
button.  
• This causes the cursor to stop flashing.  
• You also can perform the operation in step 3 by moving the  
0 to “Insert” on the event editor menu and then pressing  
the R-16 (ENTER) button.  
Event type name  
4. Use the dial or R-14 (–, +) buttons to select an  
event type.  
To copy the events within a specific range to  
a desired location  
• For information about events that can be specified, see  
“Event Types and Screen Content” (page E-82).  
• When a note event is specified as the event type,  
specify the note type (note length) using the buttons  
shown in the table below. You specify the pitch of the  
note in step 6 of this procedure.  
1. Display the event editor screen of the track that  
contains the events you want to copy.  
• See “To select a track for editing” (page E-85).  
To specify this type of  
Press this button:  
note:  
2. If required, you can perform a song playback  
operation to check the range you want to select  
for copying and the copy location.  
Whole  
Half  
R-1 (5)  
R-2 (1)  
Quarter  
Eighth  
R-3 (2)  
1
2
R-7 (6)  
R-8 (7)  
R-9 (8)  
R-4 (•)  
Sixteenth  
Thirty-second  
Dotted*  
018:01:00  
020:01:00  
024:01:00  
• See “To play back a song from the event editor screen  
(Quick Play)” (page E-85).  
Triplet*  
R-10 (,)  
* For dotted notes and triplets, first select the note and then  
add the dot or triplet. To specify a dotted quarter note, for  
example, press the R-3 (2) button and then the R-4 (•)  
button.  
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Using the Song Sequencer  
3. Press the C-10 (COPY) button.  
To quantize an individual note event  
• This displays the “Copy” screen.  
• If you have already specified a range using the locator  
screen (page E-74), that range will be displayed on the  
range specification screen.  
1. Display the event editor screen of the track that  
includes the event you want to quantize.  
• See “To select a track for editing” (page E-85).  
2. Use the R-17 (t, y) buttons to move the  
cursor to the event you want to quantize.  
3. Press the C-11 (QUANTIZE) button.  
• This displays the “Quantize” screen.  
Copy destination point  
2
Copy source range (start point - end point)  
1
4. Use the R-17 (u, i) button to move the  
cursor, and then use the dial or R-14 (–, +)  
buttons to change the value at the cursor  
position.  
4. Use the dial or R-14 (–, +) buttons to change the  
setting in the thick brackets (%) to “Cursor”.  
5. After everything is the way you want, press the  
5. Specify the note you want to use as the  
R-16 (ENTER) button.  
quantize reference note.  
6. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to copy or  
the R-14 (NO) button to cancel.  
To specify this type of  
Press this button:  
note:  
Quarter  
Eighth  
R-3 (2)  
R-7 (6)  
• Pressing the R-14 (YES) button executes the copy  
operation. The message “Complete” appears and the  
display returns to the “Copy” screen after the copy is  
complete.  
Sixteenth  
Thirty-second  
Triplet*  
R-8 (7)  
R-9 (8)  
• At this time, the “ Copy destination position” value on  
2
R-10 (,)  
the locator screen moves forward by the length  
specified by “ Copy source range”.  
1
* For a triplet, first select the note and then add the triplet. To  
specify a triplet made up of quarter notes, for example,  
press the R-3 (2) button and then the R-10 (,) button.  
1
2
018:01:00  
020:01:00  
024:01:00  
026:01:00  
6. After everything is the way you want, press the  
R-16 (ENTER) button.  
If you want to continue by copying the same copy  
source range to another location, repeat steps 5 and 6  
again.  
• This performs quantization and returns to the event  
editor screen.  
7. To return to the event editor screen, press the  
R-15 (EXIT) button.  
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Using the Song Sequencer  
4. Use the dial or R-14 (–, +) buttons to change the  
setting in the thick brackets (%) to “Locator”.  
To quantize all note events in a track  
1. Display the event editor screen of the track you  
want to quantize.  
• This displays a range specification screen like the one  
shown below.  
• If you have already specified a range using the locator  
screen (page E-74), that range will be displayed on the  
range specification screen.  
• See “To select a track for editing” (page E-85).  
2. Press the C-11 (QUANTIZE) button.  
• This displays the “Quantize” screen.  
3. Use the dial or R-14 (–, +) buttons to change the  
setting in the thick brackets (%) to “All”.  
4. Perform step 5 under “To quantize an individual  
note event” on page E-89.  
5. Press the L-17 (START/STOP) button when you  
want to play back with quantization applied.  
• Note that the actual data still has not been changed yet.  
Range start point  
Range end point  
6. Press the R-16 (ENTER) button.  
5. Use the R-17 (u, i) button to move the  
cursor, and then use the dial or R-14 (–, +)  
buttons to change the value at the cursor  
position.  
7. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to  
quantize or the R-14 (NO) button to cancel.  
6. Perform step 5 under “To quantize an individual  
To quantize all note events within specific  
range of a track  
note event” on page E-89.  
7. Press the L-17 (START/STOP) button when you  
want to play back with quantization applied.  
• Note that the actual data still has not been changed yet.  
1. Display the event editor screen of the track that  
includes the events you want to quantize.  
• See “To select a track for editing” (page E-85).  
8. After everything is the way you want, press the  
2. If required, you can perform a song playback  
operation at this time to check the range you  
want to select for quanitization.  
R-16 (ENTER) button.  
9. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to  
quantize or the R-14 (NO) button to cancel.  
• See “To play back a song from the event editor screen  
(Quick Play)” (page E-85).  
3. Press the C-11 (QUANTIZE) button.  
• This displays the “Quantize” screen.  
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Using the Song Sequencer  
To delete all pitch bender events within a specific  
range of a track  
Deleting Pitch Bender Events  
You can use the procedures in this section to delete all pitch  
bender events from a track or from a specific range in a track.  
1. Display the event editor screen of the track  
whose pitch bender events you want to delete.  
• See “To select a track for editing” (page E-85).  
• To delete individual pitch bender events, perform the  
operation under “To delete an individual event” (page  
E-86).  
2. If required, you can perform a song playback  
operation at this time to check the range you  
want to select for deletion.  
• After deleting the pitch bender events in one track from  
Track 01 through Track 16, you can overdub new pitch  
bender (PITCH BEND wheel (S-1)) operations for that  
track. To do so, use the procedure under “To record to  
Tracks 01 through 16” (page E-69), and select “OVDB”  
(Overdub) for the “RecType” setting in step 6-(3).  
• Since “OVDB” cannot be selected for “RecType” when  
recording to the system track, you will not be able to  
overdub pitch bender operations after deleting pitch bender  
events from the system track. You can use the procedure  
under “To insert an event” (page E-88) to insert pitch  
bender events.  
• See “To play back a song from the event editor screen  
(Quick Play)” (page E-85).  
3. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button to display  
the event editor menu.  
4. Use the R-17 (t, y) button to move the 0 to  
“DeleteBender” and then press the R-16  
(ENTER) button.  
• This causes “Delete Bender” screen to appear.  
To delete all pitch bender events in a track  
5. Use the dial or R-14 (–, +) buttons to change the  
setting in the thick brackets (%) to “Locator”.  
1. Display the event editor screen of the track  
whose pitch bender events you want to delete.  
• See “To select a track for editing” (page E-85).  
• This displays a range specification screen like the one  
shown below.  
• If you have already specified a range using the locator  
screen (page E-74), that range will be displayed on the  
range specification screen.  
2. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button to display  
the event editor menu.  
3. Use the R-17 (t, y) button to move the 0 to  
“DeleteBender” and then press the R-16  
(ENTER) button.  
• This causes “Delete Bender” screen to appear.  
Range start point  
Range end point  
6. Use the R-17 (u, i) button to move the  
cursor, and then use the dial or R-14 (–, +)  
buttons to change the value at the cursor  
position.  
4. Use the dial or R-14 (–, +) buttons to change the  
setting in the thick brackets (%) to “ALL”, and  
then press the R-16 (ENTER) button.  
7. After everything is the way you want, press the  
R-16 (ENTER) button.  
5. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to delete  
or the R-14 (NO) button to cancel.  
8. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to delete  
or the R-14 (NO) button to cancel.  
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Using the Song Sequencer  
6. Press the R-16 (ENTER) button.  
To adjust the velocity value of a note event  
• This will display the setting screen like the one shown  
below.  
1. Display the event editor screen of the track you  
want to edit.  
• See “To select a track for editing” (page E-85).  
2. Depending on the type of adjustment you want  
make, perform one of the operations below.  
To adjust this:  
Do this:  
Individual note event  
On the event editor screen,  
move the cursor to the note  
event you want to adjust and  
then advance to step 3.  
• The following explains the meanings and setting ranges  
of the on-screen items. The settings marked with an  
asterisk (*) in the “Setting Range” column are initial  
defaults.  
All note events in a track  
Advance to step 3.  
Advance to step 3.  
Note events within a  
Item name  
Description  
Setting Range  
specific range in a track  
Fix  
Specifies a fixed value as the oFF*, 001 to 127  
velocity value.  
(Fixed value)  
3. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button to display  
the event editor menu.  
Select “oFF” for this setting to  
adjust based on the current  
velocity value of each note  
event.  
Rate  
(Velocity Rate)  
These settings are enabled  
only when the “oFF” is  
000% to 100%* to  
200%  
4. Use the R-17 (t, y) button to move the 0 to  
“VelocityMod.” and then press the R-16  
(ENTER) button.  
selected for the “Fix” setting.  
They change the velocity  
value of each note event  
according to the mathematical  
expression (decimal parts cut  
off) shown below. 1 is used  
when the value produced by  
the expression is less than 1,  
and 127 is used when it is  
greater than 127.  
• This displays the “Velocity Modify” screen.  
Offset  
(Velocity Offset)  
–126 to 000* to  
+126  
(Current velocity) X (Rate  
setting) + (Offset setting)  
7. To change the setting to the desired value,  
press the R-16 (ENTER) button.  
5. Use the dial or R-14 (–, +) buttons to change the  
mode indicated in the thick brackets (%).  
8. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to execute  
the adjustment or the R-14 (NO) button to  
cancel.  
To adjust this:  
Individual note event  
All note events in a track  
Select this mode:  
Cursor  
All  
Note events within a specific range Locator  
in a track  
• While the “Locator” mode is selected, use the R-17 (u,  
i) buttons, the dial, or the R-14 (–, +) buttons to  
specify the range whose note event velocity value you  
want to adjust.  
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Using the Song Sequencer  
To delete a beat event  
To adjust the gate time value of a note event  
1. Perform steps 1 through 5 under “To adjust the  
velocity value of a note event” on page E-92. In  
step 4, select “GatetimeMod.” instead of  
“VelocityMod.”.  
1. Perform the procedure under “To start an event  
editor operation” on page E-81 to display the  
event editor menu.  
2. Use the R-17 (y) button to move the 0 to  
“Beat” and then press the R-16 (ENTER) button.  
• This displays the “Beat” screen.  
2. Press the R-16 (ENTER) button.  
• This will display the setting screen like the one shown  
below.  
3. Use the R-17 (t, y) buttons to move the  
• The following explains the meanings and setting ranges  
of the on-screen items. The settings marked with an  
asterisk (*) in the “Setting Range” column are initial  
defaults.  
cursor to the beat event you want to delete.  
4. Press the C-8 (DELETE) button.  
• The event at the current cursor position will be deleted  
Item name  
Description  
Setting Range  
as soon as you press the C-8 (DELETE) button.  
Fix  
Specifies a fixed value as the oFF*,  
time gate value. 99:95 stands 00:00 to 99:95  
for quarter note 99 beats, 95  
ticks.  
(Fixed value)  
Select “oFF” for this setting to  
adjust based on the current  
gate time value of each note  
event.  
Rate  
(Gate Time Rate)  
These settings are enabled  
only when the “oFF” is  
000% to 100%* to  
200%  
selected for the “Fix” setting.  
They change the gate time  
value of each note event  
according to the mathematical  
expression (decimal parts cut  
off) shown below. 00:00 is  
used when the value  
Offset  
(Gate Time Offset)  
–9:95 to 0:00* to  
+9:95  
produced by the expression is  
less than 00:00, and 99:95 is  
used when it is greater than  
99:95.  
(Current gate time) X (Rate  
setting) + (Offset setting)  
3. To change the setting to the desired value,  
press the R-16 (ENTER) button.  
4. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to execute  
the adjustment or the R-14 (NO) button to  
cancel.  
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Using the Song Sequencer  
To insert a beat event  
To perform step input  
1. Perform steps 1 and 2 under “To delete a beat  
1. Display the event editor screen of the track  
where you want to perform step input.  
• See “To select a track for editing” (page E-85).  
event” (page E-93).  
2. Move the cursor to the beat event that comes  
immediately before the location where you want  
to insert a new beat event.  
2. Press the C-12 (STEP) button.  
• This will display a step screen like the one shown  
below. The cursor is always flashing during step input.  
3. Press the C-9 (INSERT) button.  
• This will insert a new beat event into the next measure  
after the cursor position you selected in step 2, which  
does not contain a beat event. If, for example, there are  
beat events already in measures 16 and 17, selecting  
the beat event in measure 16 with the cursor and  
pressing the C-9 (INSERT) button will insert a new beat  
event into measure 18.  
4. Change the beat event measure and beat as  
Cursor (flashing)  
required.  
• Use the R-17 (u, i) button to move the cursor, and  
then use the dial or R-14 (–, +) buttons to change the  
value at the cursor position. The cursor flashes during a  
value change operation. Pressing the R-16 (ENTER)  
button applies the setting and causes the cursor to stop  
flashing.  
3. Configure step input settings.  
(1) While holding down the R-13 (FUNCTION) button,  
press the C-13 (MENU) button.  
This displays the input menu shown below.  
5. To return to the event editor screen, press the  
R-15 (EXIT) button.  
Directly Inputting Note Events  
(Step Input)  
Step input is an event editor function. You can use step input  
to specify the length and pitch of each individual note (note  
event). In the system track, you also can perform step input of  
Auto Accompaniment chords (chord events) as well.  
(2) Use the R-17 (t, y) buttons to move 0 to the setting  
item you want to change.  
(3) Use the dial or R-14 (–, +) buttons to change the  
setting value.  
For information about the meanings and setting ranges  
of the on-screen items, see “Input Menu Setting Items”  
(page E-95).  
• Performing step input into a track that already contains  
recorded data will not delete the existing data. This means  
you can use step input to add to existing recorded data.  
(4) Press the R-15 (EXIT) button to exit the menu.  
4. Use the L-15 (dFF) and L-14 (sREW)  
buttons to move the cursor to the location from  
which you want to perform step input.  
• The cursor will move in one-measure steps.  
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Using the Song Sequencer  
5. Use buttons R-1 (5) to R-4 (•) and buttons R-7 (6) to R-10 (,) to specify the length of the note you want  
to input.  
• For information about how to specify note lengths, see step 4 under “To insert an event” (page E-88).  
• You can perform the following operations during step input to insert ties and rests.  
To do this:  
Perform this operation:  
Tie the note at the  
1. At the current cursor position, specify the length of the note you want to tie with the immediately  
preceding note event.  
2. Press the R-11(.) button.  
current cursor position  
with the note event  
immediately before it  
• This adds the length of the note you specified in step 1 to the length of the note immediately  
preceding it. At this time, the cursor will move forward by the timing of the added amount.  
Preceding note event  
Current cursor position  
Cursor position after process  
A
B
C
6 2  
6 2 2  
C
A B  
A
Insert a rest before the  
current cursor position  
1. At the current cursor position, specify a note that is the same length as the rest you want to insert.  
2. Press the R-5 (REST) button.  
• The cursor will move forward by the length of the note you specified in step 1.  
6 2  
6 2  
C
Current cursor position  
Cursor position after process  
B
C
B
6. Press the keyboard key that corresponds to the note you want to input.  
• The note is input as soon as you press the keyboard key, and the cursor will move by the length you specified in step 5 to the  
next measure:beat:tick. From there you can input the next note, if you want.  
7. Repeat steps 5 and 6 to input the notes you want.  
• If you want to input a series of notes of the same length, skip step 5 and perform step 6 only.  
8. After inputting all of the notes you want, press the R-15 (EXIT) or R-17 (t, y) button.  
• This returns to the event editor screen.  
Input Menu Setting Items  
Pressing the C-13 (MENU) button while holding down the R-13 (FUNCTION) button during step input will display the input menu.  
The following explains the meanings and setting ranges of the input menu items. The settings marked with an asterisk (*) in the  
“Setting Range” column are initial defaults.  
Item name  
GateRate  
Description  
Setting Range  
Specifies the gate rate as a percentage of the actually input gate length for the 001% to 080%* to 100%  
length (gate length) of the note event or chord event that was specified using  
buttons R-1 (5) through R-4 (•) and R-7 (6) through R-10 (,). Specifying a  
GateRate of 080% and inputting a quarter note (96 ticks), for example, will  
result in a GATE setting of 00:76 (96 X 0.8 = 76.8, cut off to 76).  
(Gate Rate)  
Velocity  
(Velocity)  
Specifies the velocity value of an input note event or chord event. Specifying  
“KeyOn” inputs a velocity value in accordance with applied key pressure.  
KeyOn, 001 to 100* to 127  
SysTrack  
(System Track)  
Selects either note event input or chord event input when inputting to the  
system track.  
note*, Chord  
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Using the Function Menu  
R-13  
R-14  
R-15  
R-16  
R-17  
C-13  
R-18  
The function menu contains items for tuning and touch  
3. The setting items from “Performance” and  
below are groups that include multiple setting  
items. Use the following procedure to change  
adjustments, local on/off, and other global settings that need  
to be changed by you relatively infrequently. It also includes  
some memory card operations (format, etc.).  
the settings of the items in each group.  
(1) Use the R-17 (t, y) buttons to move the 0 to the  
desired group name and then press the R-16 (ENTER)  
button.  
Using the Function Menu  
This section explains function menu operations. For details  
about specific function menu items, see “Function Menu  
Settings” (page E-97).  
• This displays the items included within the group.  
To change the setting of a function menu  
item  
1. Press the R-13 (FUNCTION) button.  
Example: Performance group  
(2) Use the R-17 (t, y, u, i) buttons to move 0 to  
the setting you want to change.  
(3) Use the dial or the R-14 (–, +) buttons to change the  
setting value.  
• Pressing the R-14 (–, +) buttons at the same time  
returns an item to its initial default setting.  
(4) To return to the function menu, press the R-15 (EXIT)  
button.  
• This displays the function menu like the one shown  
below.  
2. To adjust the “Tune” (Tuning) setting, use the  
dial or the R-14 (–, +) buttons to change the  
value inside the thick brackets (%).  
• Pressing the R-14 (–, +) buttons at the same time  
returns the setting to its initial default.  
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Using the Function Menu  
Touch (Touch Response)  
Select one of the settings below to specify the relationship  
between key pressure and note volume.  
oFF : Constant note volume regardless of keyboard pressure  
1* : Normal  
4. To exit the function menu, press the R-13  
(FUNCTION) button or R-15 (EXIT) button.  
• Note that all function menu settings you configure are  
returned to their initial defaults whenever you turn off  
the Digital Keyboard. You can configure the Digital  
Keyboard so it remembers its latest settings or to apply  
predetermined default settings each time you turn it on.  
For details, see “AutoResume (Auto Resume)” (page  
E-100) and “Default (Default Settings)” (page E-100).  
• Some function menu settings also can be saved to  
registration memory. For details, see “Saving  
2
: Strong sound even with light pressure  
TchOffVel (Touch Off Velocity)  
Specifies the velocity value setting when the Touch setting is  
off.  
000 - 100* - 127  
Ped.Assign (Pedal Assign)  
Keyboard Setups to Registration Memory” (page E-62).  
Specifies the operation of the pedal connected to T-3  
(SUSTAIN/ASSIGNABLE JACK).  
SUS*: Sustain pedal  
Function Menu Settings  
SSt : Sostenuto pedal  
SFt : Soft pedal  
rHy : Rhythm start/stop switch  
This section explains the meaning of each function menu  
setting item, and provides information about setting ranges  
and initial default values.  
• For each item, the initial default setting is indicated by an  
asterisk (*).  
BendRange (Bend Range)  
Specifies the range of pitch change that occurs when the  
PITCH BEND wheel (S-1) is rotated.  
00 - 02* - 24 semitones  
Tune (Tuning)  
Fine tunes the overall keyboar tuning in 0.1 Hz steps.  
A4=415.5 - 440.0* - 465.9Hz  
ArpegHold (Arpeggiator Hold)  
Performance (Performance/Accompaniment)  
Group  
Specifies the how arpeggio is played in accordance with  
pressed keyboard keys when the arpeggiator (page E-23) is  
being used.  
oFF*: Arpeggio played while the keys of a chord are  
depressed on the keyboard  
• You can directly display this group screen without going  
through the function menu. While the initial power on  
screen is displayed, hold down the R-13 (FUNCTION)  
button as you press the C-13 (MENU) button.  
on : Arpeggio played after keyboard keys are released  
• When “on” is selected for this setting, you can turn off  
arpeggio play pressing the R-18 (AUTO HARMONIZE/  
ARPEGGIATOR) button to disable the arpeggiator, or you  
can change this setting to “oFF”.  
B
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Using the Function Menu  
Play/CardUtl (Playback, Card Utility) Group  
ArpegSpeed (Arpeggiator Speed)  
Specifies how many times notes or chords should sound  
within one beat for arpeggio phrases played by the  
arpeggiator (page E-23).  
• You can directly display this group screen without going  
through the function menu. While in the card mode (page  
E-103), hold down the R-13 (FUNCTION) button as you  
press the C-13 (MENU) button.  
1, 2, 2S, 3, 4*, 4S, 6, 8  
The setting value indicates the number of times within one  
beat. Selecting an option that is only a value will sound the  
note that number of times within one beat. Selecting “4”, for  
example, will play with the rhythm 7777.  
Selecting an option that includes the letter “S” will play a  
2 6  
6767  
shuffle. 2S plays  
and 4S plays  
.
• The availability of the settings for this item depends on the  
arpeggiator type. Refer to the separate “Appendix” for  
details.  
ArpegPart (Arpeggiator Part)  
PreCount (Song Pre-count Sound)  
Specifies whether arpeggiator play should be used for the  
UPPER part keyboard or LOWER part keyboard when the  
arpeggiator (page E-23) is used while the keyboard is split  
between two tones (page E-15).  
Specifies if a pre-count should sound (on) when playback of a  
song file is started in the card mode (page E-103) or if a  
pre-count should not sound (oFF*).  
Upp*: UPPER part  
SongRepeat (Song Repeat Play)  
Low : LOWER part  
Specifies if a single song file should be repeat played (on)  
during playback in the card mode (page E-103) or if a song file  
should not be repeat played (oFF*).  
RegFltAcmp (Registration Filter: Accompaniment)  
Specifies if accompaniment settings are recalled (oFF*) when  
a registration setup (page E-62) is recalled, or if  
accompaniment settings are not recalled (on).  
AllData (All Data)  
You can batch save all user data in Digital Keyboard memory  
to a memory card, or load all user data from a memory card to  
Digital Keyboard memory.  
RegFltScal (Registration Filter: Scale)  
Specifies if scale settings are recalled (oFF) when a  
registration setup (page E-62) is recalled, or if scale settings  
are not recalled (on*).  
See “To batch save all Digital Keyboard data to a memory  
card” (page E-105) and “To batch load all Digital Keyboard  
memory data from a memory card” (page E-106) for more  
information.  
CardFormat (Card Format)  
See “Formatting a Memory Card” (page E-103).  
FileDelete (File Delete)  
See “To delete a file from a memory card” (page E-107).  
FileRename (File Rename)  
See “To rename a file on a memory card” (page E-107).  
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Using the Function Menu  
Volume (Volume) Group  
MIDI Group  
KeyboardCh (Keyboard Channel)  
• For details about “parts” mentioned here, see “How Parts  
are Organized” (page E-39).  
Selects the channel for sending keyboard play MIDI data to an  
external device (keyboard channel).  
01* - 16  
AccompVol. (Auto Accompaniment Volume)  
Adjusts the Auto Accompaniment volume level (master  
volume of parts A09 through A16). This setting does not affect  
the keyboard volume level (parts A01 through A03).  
000 - 115* - 127  
LocalCtrl (Local Control)  
Specifies whether pressing a key sounds the internal sound  
source (on*) or whether the keyboard and internal sound  
source should be disconnected (oFF).  
SongVol. (Song Volume)  
AccompOut (Accompaniment MIDI Out)  
Adjusts the master volume of song file playback in the card  
mode (page E-103). This setting does not affect the keyboard  
volume level (parts A01 through A03) or Auto Accompaniment  
volume level (parts A09 through A16).  
Specifies if Auto Accompaniment MIDI data should be sent to  
an external device (on) or not sent to an external device  
(oFF*).  
000 - 127*  
General (Other) Group  
MetroVol. (Metronome Volume)  
Adjusts the metronome volume. This setting is linked with the  
A08 part volume (part volume) that can be adjusted with the  
mixer (page E-39).  
000 - 100* - 127  
Contrast (LCD Contrast)  
Adjusts display contrast.  
01 - 09* - 17  
AutoPower (Auto Power Off)  
Specifies if Auto Power Off (page E-13) is enabled (on*) or  
disabled (oFF). Even when “on” is selected for this setting,  
you can temporarily disable Auto Power Off by holding down  
the L-4 ([A] POPS/ROCK/DANCE) button as you press the  
L-1 (POWER) button to turn on power.  
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Using the Function Menu  
4. Use the R-17 (t, y) buttons to select the  
AutoResume (Auto Resume)  
operation you want.  
Specifies whether the Digital Keyboard should remember its  
setup when turned off and restore it the next time it is turned  
on.  
To do this:  
Move the 0 here:  
Clear  
Return the power on default settings  
to the factory default settings (clearing  
default settings).  
oFF*: Restores power on defaults when power is turned on.  
on : Remembers setup when power is turned off and  
restores it when power is turned back on.  
Rewrite the power on default settings Store  
with the Digital Keyboard’s current  
setup (registering default settings).  
• For information about the setting items that are restored  
when Auto Resume is enabled, see “Parameter List” (page  
E-127).  
• Initially, power on default settings are the same as the  
factory default settings. You also can use the procedure  
below to specify other power on default settings to suit your  
needs.  
• For information about the setting items that are  
registered as default settings, see “Parameter List”  
(page E-127).  
5. After everything is the way you want, press the  
R-16 (ENTER) button.  
• The message “Complete” appears and the display  
returns to the screen before you pressed the R-16  
(ENTER) button in step 3.  
Default (Default Settings)  
You can use this setting item to do the following.  
• Rewrite the power on default settings with the Digital  
Keyboard’s current setup (registering default settings).  
• Return the power on default settings to the factory default  
settings (clearing default settings).  
6. To exit the function menu, press the R-13  
(FUNCTION) button.  
To register or clear default settings  
• If you want the default settings to be restored whenever  
power is turned on, select “oFF” for the “AutoResume”  
setting (page E-100).  
1. Press the R-13 (FUNCTION) button to display  
the function menu.  
Initialize (Initialize)  
2. Use the R-17 (i, y) buttons to move the 0 to  
“General” and then press the R-16 (ENTER)  
button.  
This item can be used to initialize all data and settings, or  
parameter settings only.  
3. Use the R-17 (t, y) button to move the 0 to  
“Default” and then press the R-16 (ENTER)  
button.  
• For information about what settings are initialized when  
“Parameter” is selected for initialization in step 4 of the  
procedure below, see “Parameter List” (page E-127).  
• This displays the default setting screen like the one  
shown below.  
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Using the Function Menu  
To initialize all data and settings (or parameter  
settings only)  
1. Press the R-13 (FUNCTION) button to display  
the function menu.  
2. Use the R-17 (i, y) buttons to move the 0 to  
“General” and then press the R-16 (ENTER)  
button.  
3. Use the R-17 (i, y) buttons to move the 0 to  
“Initialize” and then press the R-16 (ENTER)  
button.  
• This displays the initialize screen like the one shown  
below.  
4. Use the R-17 (t, y) buttons to select either  
“All” (all settings) or “Parameter” (parameter  
settings only).  
5. To execute initialization, press the R-16  
(ENTER) button.  
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Using a Memory Card  
C-7  
R-13  
R-14  
R-16  
R-17  
You can save Digital Keyboard user area data to a memory  
card and load data from a memory card to Digital Keyboard  
memory. You also can play music files (MIDI files) stored on a  
memory card on the Digital Keyboard.  
Data that can be directly played back from a  
memory card  
Description  
Data Type  
(File Name Extension)  
Song files  
SMF format 0 or 1 MIDI files (MID)  
(page E-108)  
• Use an SD memory card or an SDHC memory card with a  
capacity of 32GB or less. Use of a memory card with a  
capacity that is greater than 32GB and other types of  
memory cards is not supported.  
Card and Card Slot Precautions  
• Be sure to observe the precautions provided in the  
documentation that comes with the memory card.  
• Memory cards have a write-protect switch. Use it when you  
want to protect the data on the card from accidental  
deletion.  
• Avoid using a memory card under the following conditions.  
Such conditions can corrupt data stored on the memory  
card.  
Supported Data Types  
Data that can be saved to and exported from a  
memory card  
Description  
Data Type  
(File Name Extension)  
– Areas subjected to high temperature, high humidity, or  
corrosive gas.  
User rhythm data  
(page E-29)  
Auto Accompaniment data edited with  
this Digital Keyboard (AC7)  
– Areas subjected to strong electrostatic charge and digital  
noise.  
User tone data  
(page E-45)  
Tone data edited with this Digital  
Keyboard (TN7)  
• Never touch the contacts of a memory card when loading it  
or removing it from the Digital Keyboard.  
User DSP data  
(page E-37)  
DSP data edited with this Digital  
Keyboard (DS7)  
• The message “Please Wait” will remain on the display while  
a data save operation is in progress. Do not perform any  
other operation while it is displayed.  
User preset data  
(page E-54)  
Music preset data edited on this Digital  
Keyboard (MPS)  
Song sequencer data  
(page E-64)  
Song data edited with this Digital  
Keyboard (CMS, MID*)  
Turning off the Digital Keyboard or removing the memory  
card can cause Digital Keyboard data to be deleted or  
become corrupted. It also can cause the Digital Keyboard  
to fail to turn on when the L-1 (POWER) button is pressed.  
If this happens, refer to “Troubleshooting” (page E-114).  
• Never insert anything besides a memory card into the card  
slot. Doing so creates the risk of malfunction.  
• Electrostatic charge from your fingers or the memory card  
to the card slot can cause malfunction of the Digital  
Keyboard. If this happens, turn the Digital Keyboard off and  
then back on again.  
Registration data  
(page E-62)  
This Digital Keyboard’s panel settings  
(RM7)  
All data  
All the above data (AL7)  
* Save only.  
• For information about saving and importing individual data  
items, see “Saving Digital Keyboard Data to a Memory  
Card” (page E-104) and “Loading Data from a Memory  
Card” (page E-106).  
• For details about saving and loading all data, see “To batch  
save all Digital Keyboard data to a memory card” (page  
E-105) and “To batch load all Digital Keyboard memory  
data from a memory card” (page E-106).  
• A memory card can become quite warm after very long use  
in the card slot. This is normal and does not indicate  
malfunction.  
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Using a Memory Card  
Loading and Removing a Memory  
Card  
Entering the Card Mode  
Enter the card mode when you want to perform memory card  
operations.  
• While in the rhythm mode (page E-7) press the C-7 (CARD)  
button to enter the card mode.  
• A memory card must be positioned correctly when  
being loaded into the Digital Keyboard. Trying to force  
an improperly oriented memory card into the slot can  
damage the memory card and the slot.  
1. With the top of the memory card facing  
upwards (so you can see it), carefully insert it  
into the Digital Keyboard’s SD card slot (T-1)  
until stops with a click.  
This will cause the : indicator to disappear from the  
display and the ; indicator to appear.  
If the message “No Card” appears on the display, it means  
there is no memory card in the card slot. For details about  
what appears on the display while a card is loaded, see  
“Playing a Music File from a Memory Card” (page E-108).  
• To exit the card mode, press the C-7 (CARD) button again.  
This will cause the ; indicator to disappear from the  
display and the : indicator to appear.  
Top  
2. To remove the memory card first press it into  
the slot further.  
• This will cause the memory card to disengage and eject  
partially. Pull the memory card the rest of the way out of  
the slot.  
Formatting a Memory Card  
• Format a memory card before using it for the first time.  
• Before formatting a memory card, make sure it does  
not have any valuable data stored on it.  
• The memory card format operation performed by this  
Digital Keyboard is a “quick format”. If you want to  
completely delete all of the data on the memory card,  
format it on your computer or some other device.  
1. Insert the memory card you want to format into  
the Digital Keyboard’s card slot.  
• Make sure the memory card is write-enabled. Check  
the position of the card’s write-protect switch to ensure  
it is not in the write-protect position.  
2. Press the C-7 (CARD) button to enter the card  
mode.  
3. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button.  
• This displays the function menu “Play/CardUtl” screen.  
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Using a Memory Card  
4. Use the R-17 (t, y) buttons to move the 0 to  
3. Depending on the type of data you want to save  
to the memory card, perform one of the steps  
shown below.  
“CardFormat”.  
• All setup registration banks are saved as a batch. Other  
data is saved in area (data item) units.  
To save this  
Do this:  
type of data:  
One user rhythm 1. Press the L-9 ([F] USER RHYTHMS)  
button.  
2. Use the dial or R-14 (–, +) buttons to  
specify the user rhythm number.  
One user tone  
One user DSP  
1. Press the R-12 ([L] USER TONES)  
button.  
2. Use the dial or R-14 (–, +) buttons to  
specify the user tone number.  
5. Press the R-16 (ENTER) button.  
• This will cause the confirmation message “Sure?” to  
appear.  
1. Perform steps 1 through 4 under “To use  
a DSP” (page E-36).  
2. Use the dial or R-14 (–, +) buttons to  
specify the user DSP number (101  
through 200).  
6. Press the R-14 (YES) button to format the  
memory card or the R-14 (NO) button to cancel.  
• The message “Please Wait” will remain on the display  
while the format operation is being performed. Do not  
perform any Digital Keyboard operation while this  
message is on the display. “Complete” appears on the  
display after formatting is complete.  
One user preset  
1. While holding down the L-7 ([D] WORLD/  
VARIOUS) button, press the L-8 ([E]  
PIANO RHYTHMS) button to display the  
music preset screen.  
2. Press the L-9 ([F] USER RHYTHMS)  
button.  
• Formatting may take as long as a few minutes to  
complete.  
3. Use the dial or R-14 (–, +) buttons to  
specify the user preset number.  
Saving Digital Keyboard Data to a  
Memory Card  
One song  
sequencer song  
1. Press the C-3 (SONG SEQUENCER)  
button to enter the song sequencer mode.  
2. Use the dial or R-14 (–, +) buttons to  
specify the song number.  
To save Digital Keyboard data to a memory  
card  
All registration  
banks  
Press the C-8 (BANK) button to display the  
registration bank selection screen.  
1. Insert the memory card into the card slot.  
2. If the Digital Keyboard is in the card mode,  
press the C-7 (CARD) button to exit the card  
mode.  
4. While holding down the R-13 (FUNCTION)  
button, press the C-7 (LOAD/SAVE) button.  
• This causes an “Xxxx Load”*1 screen like the one  
shown below to appear. The sample screen below  
shows the screen that appears from the rhythm screen.  
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Using a Memory Card  
5. Press the R-17 (y) button to change to the  
To batch save all Digital Keyboard data to a  
memory card  
“Xxxx Save”*1 screen.  
1. Press the C-7 (CARD) button to enter the card  
mode.  
2. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button.  
• This displays the function menu “Play/CardUtl” screen.  
3. Use the R-17 (t, y) buttons to move the 0 to  
“AllData” and then press the R-16 (ENTER)  
button.  
• To save a song sequencer song in SMF format, press  
the R-17 (y) button one more time here to display the  
“Seq SmfSave” screen. You can switch between the  
“Xxxx Load”, “Seq Save”, and “Seq SmfSave” screens  
using the R-17 (t, y) buttons.  
4. When the “All Load” screen appears, use the  
R-17 (y) button to change to the “All Save”  
screen.  
6. Enter the file name to assign to the data when it  
is stored.  
Change the initial default file name “USERNAME.xxx”*2  
as described below.  
(1) Use the R-17 (u, i) buttons to move the cursor to  
the character you want to change.  
(2) Use the dial or the R-14 (–, +) buttons to change the  
character.  
• The characters you can select are shown below.  
• The remainder of the steps are the same as those from  
step 6 under “To save Digital Keyboard data to a  
memory card” (page E-104).  
0
A
K
U
(
1
B
L
2
3
4
5
F
P
Z
}
6
G
Q
S
7
H
R
&
8
I
9
J
T
'
C
D
E
M N O  
S
_
`
Memory card Data Storage  
The above procedure stores Digital Keyboard data in a folder  
named MUSICDAT on the memory card.  
• The MUSICDAT folder is created automatically when you  
format the memory card on the Digital Keyboard (page  
E-103).  
• Note that files not in the MUSICDAT folder cannot be  
loaded, deleted, or renamed by this Digital Keyboard. You  
also will not be able to load or delete any file stored in any  
subfolder inside the MUSICDAT folder.  
V W X  
Y
{
)
-
^
@ ~  
7. After everything is the way you want, press the  
R-16 (ENTER) button.  
8. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to save or  
the R-14 (NO) button to cancel.  
*1 The “Xxxx” part of the file name depends the type of  
data you are saving.  
*2 The “xxx” part of the file name is a file name extension  
that depends the type of data you are saving.  
• Performing the above procedure to write a song sequencer  
song to an SMF format file will save the data as SMF  
Format 0 (16 channel) data. System track data A01 through  
A16 are saved respectively to SMF 01CH through 16CH,  
while song tracks 01 through 16 are saved respectively to  
SMF 01CH through 16CH. Note that the save operation  
gives priority to the data of tracks 01 through 16. If there is  
data in any of the tracks 01 through 16 and “On” is selected  
for the “Part On/Off” setting of a track that contains data,  
the system track data (A01 through A16) for the same  
numbered track data will not be saved. Also, the note  
events of tracks that are turned off using the mixer are not  
saved.  
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Using a Memory Card  
To batch load all Digital Keyboard memory  
data from a memory card  
Loading Data from a Memory  
Card  
1. Press the C-7 (CARD) button to enter the card  
mode.  
• Make sure that all of the data you want to load is in the  
MUSICDAT folder on the memory card.  
2. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button.  
• This displays the function menu “Play/CardUtl” screen.  
To load data to Digital Keyboard memory  
from a memory card  
3. Use the R-17 (t, y) buttons to move the 0 to  
“AllData” and then press the R-16 (ENTER)  
button.  
1. Insert the memory card into the card slot.  
2. If the Digital Keyboard is in the card mode,  
press the C-7 (CARD) button to exit the card  
mode.  
• This displays the “All Load” screen.  
• The remainder of the steps are the same as those from  
step 5 under “To load data to Digital Keyboard memory  
from a memory card”.  
3. Referring to the table in step 3 of the procedure  
under “To save Digital Keyboard data to a  
memory card” (page E-104), perform the  
procedure required for the type of data you  
want to load from the card.  
• All setup registration banks are loaded as a batch.  
Other data is loaded in area (data item) units.  
4. While holding down the R-13 (FUNCTION)  
button, press the C-7 (LOAD/SAVE) button.  
• This causes an “Xxxx Load”* screen like the one shown  
below to appear. The sample screen below shows the  
screen that appears from the rhythm screen.  
5. Use the dial or R-14 (–, +) buttons to display the  
file you want to import.  
6. Press the R-16 (ENTER) button.  
7. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to load or  
the R-14 (NO) button to cancel.  
* The “Xxxx” part of the file name depends the type of data  
on the memory card.  
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Using a Memory Card  
To delete a file from a memory  
card  
To rename a file on a memory  
card  
1. Insert the memory card into the card slot.  
1. Insert the memory card into the card slot.  
2. Press the C-7 (CARD) button to enter the card  
2. Press the C-7 (CARD) button to enter the card  
mode.  
mode.  
3. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button.  
3. While holding down the R-13 (FUNCTION)  
button, press the C-13 (MENU) button.  
• This displays the function menu “Play/CardUtl” screen.  
• This displays the function menu “Play/CardUtl” screen.  
4. Use the R-17 (t, y) buttons to move the 0 to  
“FileDelete” and then press the R-16 (ENTER)  
button.  
4. Use the R-17 (i, y) buttons to move the 0 to  
“FileRename” and then press the R-16 (ENTER)  
button.  
• This displays a screen for specifying the file to be  
deleted.  
• This displays a screen for specifying the file to be  
renamed.  
5. Use the dial or R-14 (–, +) buttons to display the  
file you want to rename.  
6. Use the R-17 (u, i) buttons to move the  
cursor to the name character position you want  
to change, and then use the dial or R-14 (–, +)  
buttons to select the character you want.  
7. After the name is the way you want, press the  
5. Use the dial or R-14 (–, +) buttons to display the  
R-16 (ENTER) button.  
file you want to delete.  
8. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to rename  
the file or the R-14 (NO) button to cancel.  
6. Press the R-16 (ENTER) button.  
7. In response to the “Sure?” message that  
appears, press the R-14 (YES) button to delete  
or the R-14 (NO) button to cancel.  
• Pressing the R-14 (YES) button displays the message  
“Please Wait” (indicating the operation is in progress).  
Do not perform any operation while this message is on  
the display. “Complete” appears on the display after the  
operation is complete.  
• Pressing the R-14 (YES) button displays the message  
“Please Wait” (indicating the operation is in progress).  
Do not perform any operation while this message is on  
the display. “Complete” appears on the display after the  
operation is complete.  
B
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Using a Memory Card  
L-8  
C-7  
L-9  
R-14  
R-16  
R-17  
L-13  
L-14 L-16 L-18  
L-15 L-17  
5. Use the dial or R-14 (–, +) buttons to select the  
Playing a Music File from a  
Memory Card  
music file you want to play.  
You can use the Digital Keyboard to play music files you  
saved to a memory card with your computer.  
• Supported music files are SMF format 0 or 1 MIDI files  
(MID).  
• Playback of audio files (WAV, MP3, etc.) is not  
supported.  
6. To start playback, press the L-17 (PLAY/STOP)  
button.  
• At the same time playback starts, the transpose setting  
(page E-18) will change to 00 and the local control setting  
(page E-99) will change to “on”.  
• To perform a fast forward operation, hold down the  
L-15 (dFF) button. The measure number in the lower  
right corner of the display scrolls at high speed while  
the L-15 (dFF) is depressed. Releasing the button  
immediately resumes normal playback from that point.  
• To perform a fast backward operation, hold down the  
L-14 (sREW) button. Sound is muted and the  
measure number in the lower right corner of the display  
scrolls at high speed while the L-14 (sREW) is  
depressed. Releasing the button immediately resumes  
normal playback from the beginning of the measure  
whose number is displayed.  
To play a music file from a memory card  
1. Format the memory card on the Digital  
Keyboard (page E-103).  
• This will cause a folder named MUSICDAT to be  
automatically created in the memory card root  
directory.  
2. Use your computer to copy the music file you  
want to play to the MUSICDAT file that was  
created in step 1.  
• Pressing the L-16 (PAUSE) button pauses playback.  
Press again to resume playback.  
7. To stop playback, press the L-17 (PLAY/STOP)  
• See the “Important!” note above for information about  
supported file types.  
button.  
3. Insert the memory card into the card slot.  
4. Press the C-7 (CARD) button to enter the card  
mode.  
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Using a Memory Card  
7. To start playback, press the L-17 (PLAY/STOP)  
button.  
Turning Off One Hand Part and Playing the  
Other Hand Part on the Keyboard (Part Off)  
• This starts playback of the part you turned on in step 3.  
When playing a music file of a piano piece that has the left  
hand and the right hand parts recorded in separate MIDI  
channels, you can turn off playback of one of the parts and  
play it on the keyboard along with playback of the other part.  
8. To stop playback, press the L-17 (PLAY/STOP)  
button.  
1. Enter the card mode and select the MIDI file you  
• The part on/off setting reverts to the initial default (both  
parts on) whenever you select a different music file.  
want to play.  
2. Press the L-18 (PART SELECT) button.  
• This displays a “Part Select” screen like the one shown  
below, with the 0 next to “Part L”.  
3. Use the R-17 (t, y) buttons to move the 0  
between “Part L” (left-hand part) and “Part R”  
(right-hand part), and the dial or R-14 (–, +)  
buttons to turn the currently selected part on or  
off.  
4. Use the R-17 (y) button to move the 0 to  
“SelectCh” and then press the R-16 (ENTER)  
button.  
• This causes the screen shown below to appear.  
5. Use the R-17 (t, y) buttons to move the 0  
between “Part L” (left-hand part) and “Part R”  
(right-hand part), and the dial or R-14 (–, +)  
buttons to specify the MIDI channel for  
currently selected part.  
6. Press the L-18 (PART SELECT) button to exit  
the part on/off screen.  
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Using a Memory Card  
Playing on the Keyboard Along with  
To repeat play a specific section of a song  
Playback of a Music File on a memory card  
1. Enter the card mode and select the MIDI file you  
You can perform the following operations and play on the  
keyboard along with playback of a music file on a memory  
card.  
• Select UPPER 1 part, UPPER 2 part, and LOWER part  
tones.  
want to play.  
2. Press the L-17 (PLAY/STOP) button to start  
playback.  
• Specify layer, split on/off, and the split point  
3. When playback reaches the measure you want  
to specify as the repeat start point, press the  
L-13 (REPEAT) button.  
The procedures for performing these operations are the same  
as those performed in the rhythm mode. For details about the  
operation, see “Layering and Splitting Tones” (page E-15).  
• The ? indicator will be flashing on the display.  
You also can use the procedure below to easily assign the  
same tone as the right-hand part or left-hand part of the music  
file to the keyboard (UPPER 1 part tone) for manual play.  
4. When playback reaches the measure you want  
to specify as the repeat end point, press the  
L-13 (REPEAT) button.  
To assign the same tone as the right-hand part or  
left-hand part of the music file to the keyboard  
• The ? indicator will stop flashing and repeat  
playback of the measures within the range you  
specified in steps 3 and 4 will start.  
1. Perform the procedure under “Turning Off One  
Hand Part and Playing the Other Hand Part on  
the Keyboard (Part Off)” (page E-109) to turn off  
the part you want to play on the keyboard.  
• The repeat range is from the beginning of the measure  
you specified in step 3 to the end of the measure you  
specified in step 4.  
• If you do not specify an end point, the end of the song  
will be the end point.  
• This step is not required if you want to play along on the  
keyboard while playing back both hand parts.  
5. To stop playback, press the L-17 (PLAY/STOP)  
button.  
2. While holding down the L-8 ([E] PIANO  
RHYTHMS) button, press the L-9 ([F] USER  
RHYTHMS) button.  
• Pressing the L-17 (PLAY/STOP) button again will  
restart repeat playback using the same start and end  
points.  
• This assigns the tone of the part that is turned off to the  
UPPER 1 part.  
• The repeat range is cleared when you select a different  
music file.  
• If both parts are on or off, the right-hand part of the  
music file is assigned to the UPPER 1 part.  
To change the playback tempo  
3. This starts playback of the music file. Play the  
See “To change the tempo setting” (page E-19).  
part you want on the keyboard.  
To adjust playback volume in accordance  
with keyboard play volume  
See “SongVol. (Song Volume)” (page E-99). For information  
about how to configure settings, see “To change the setting of  
a function menu item” (page E-96).  
To sound a pre-count at the start of playback  
See “PreCount (Song Pre-count Sound)” (page E-98). For  
information about how to configure settings, see “To change  
the setting of a function menu item” (page E-96).  
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Using a Memory Card  
Error Messages  
Display Message  
Cause  
Required Action  
Format  
1. The current memory card format is not compatible with this 1. Format the memory card on the Digital Keyboard (page  
Digital Keyboard.  
E-103).  
2. The memory card capacity is greater than 32GB.  
3. You are trying to use an SDXC card.  
2. Use a memory card with a capacity of 32GB or less.  
3. SDXC cards not supported. Use an SD or SDHC memory  
card.  
4. There is something wrong with the memory card.  
4. Use a different memory card.  
Card Full  
There is not enough room available on the memory card.  
Delete some of the files on the memory card to make room for  
new data (page E-107), or use a different card.  
Card R/W  
No Card  
Memory card data is corrupted.  
Use a different memory card.  
1. The memory card is not loaded correctly in the Digital  
Keyboard’s card slot.  
1. Correctly load the memory card into the card slot.  
2. The memory card was removed while some operation was 2. Do not remove the memory card while any operation is in  
in progress. progress.  
No Data  
No File  
You tried to save a Digital Keyboard user area (user rhythm, Select a user area that contains data.  
user rhythm song, etc.) that does not contain any data to the  
memory card.  
1. There is no MUSICDAT folder (page E-105) on the  
memory card.  
1. Create a MUSICDAT folder on the memory card or format  
the memory card on the Digital Keyboard (page E-103).  
2. There is no loadable or playable data in the MUSICDAT  
folder.  
2. Move the file you want to load or play into the memory  
card’s MUSICDAT folder.  
Not SMF0/1  
You are attempting to play back SMF Format 2 file.  
This Digital Keyboard supports playback of SMF Format 0 or  
Format 1 only.  
Protect  
The memory card is write-protected.  
Use the memory card’s write protect switch to enable writing.  
Read Only  
A read-only file with the same name you are trying to use is  
already stored on the memory card.  
• Use a different name to save the new file.  
• Remove the read-only attribute from the existing file and  
overwrite it with the new file.  
• Use a different memory card.  
Size Over  
1. The data on the memory card is too big to play.  
2. The data you are trying to load is too large.  
1. This Digital Keyboard supports playback of song data files  
with a maximum size of about 320KB.  
2. The following is the approximate maximum data sizes (per  
data item) when loading data into Digital Keyboard  
memory.  
User rhythm: 32KB  
Song sequencer song: 61KB  
User preset: 8KB  
A total of approximately 64KB of user presets (total of all  
50 user presets) can be loaded.  
Wrong Data  
Meas. Limit  
1. The memory card data is corrupted.  
Use a different memory card.  
2. The memory card contains data that is not supported by  
this Digital Keyboard.  
You tried to perform an operation during song sequencer  
Make sure your edits do not cause the number of measures  
song editing or user music preset editing that would cause the to exceed the 999-measure limit.  
number of measures in the song or chord progression to  
exceed 999.  
Memory Full  
1. There is not enough memory capacity required for rhythm 1. Select the rhythm you want to use.  
editor operations.  
2. Remaining memory capacity became too low during music 2. Referring to “To clear user preset data” (page E-55), delete  
preset editing.  
user presets you no longer need in order to free up  
memory.  
3. There is not enough memory capacity required for song  
sequencer operations.  
3. Delete other tracks and/or songs to free up memory space.  
File Name  
When renaming a file on a memory card, attempting to  
specify a file name that is already used.  
Use a different name.  
B
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Connecting to a Computer  
You can connect the Digital Keyboard to a computer and  
2. After starting up your computer, use a  
exchange MIDI data between them. You can send play data  
from the Digital Keyboard to music software running on your  
computer, or you can send MIDI data from your computer to  
the Digital Keyboard for playback.  
commercially available USB cable to connect it  
to the Digital Keyboard.  
Digital Keyboard USB port  
USB cable  
(A-B type)  
Minimum Computer System  
Requirements  
A connector  
B connector  
The following shows the minimum computer system  
requirements for sending and receiving MIDI data. Check to  
make sure that your computer complies with these  
requirements before connecting the Digital Keyboard to it.  
Computer USB port  
• Operating System  
3. Turn on the Digital Keyboard.  
Windows® XP (SP2 or later) *1  
Windows Vista® *2  
• If this is the first time you are connecting the Digital  
Keyboard to your computer, the driver software  
required to send and receive data will be installed on  
your computer automatically.  
Windows 7® *3  
Mac OS® X (10.3.9, 10.4.11 or later, 10.5.8 or later,  
10.6.3 or later)  
*1: Windows XP Home Edition  
Windows XP Professional (32- bit)  
*2: Windows Vista (32- bit)  
4. Start up your computer’s music software.  
5. Configure the music software settings to select  
*3: Windows 7 (32- bit, 64-bit)  
one of the following as the MIDI device.  
CASIO USB-MIDI : (For Windows 7, Windows Vista,  
Mac OS X)  
• USB port  
USB Audio Device : (For Windows XP)  
• For information about how to select the MIDI device,  
see the user documentation that comes with the music  
software you are using.  
• Never connect to a computer that does not conform to  
the above requirements. Doing so can cause problems  
with your computer.  
Connecting the Digital Keyboard to Your  
Computer  
• Be sure to turn on the Digital Keyboard first before  
starting up your computer’s music software.  
• Once you are able to connect successfully for the first time,  
there is no problem with leaving the USB cable connected  
when you turn off your computer and/or Digital Keyboard.  
• You can alter the Digital Keyboard’s MIDI setup by  
changing the MIDI data send channel or other settings. For  
details, see “MIDI Group” under “Function Menu Settings”  
(page E-97).  
• For information about the relationship between each Digital  
Keyboard part (page E-39) and the MIDI IN and MIDI OUT  
channels, see “Assigning a MIDI Channel to Each Part”  
(page E-126).  
• Make sure you follow the steps of the procedure below  
exactly. Connecting incorrectly can make data send  
and receive impossible.  
1. Turn off the Digital Keyboard and then start up  
your computer.  
• Do not start up the music software on your computer  
yet!  
• This Digital Keyboard conforms to General MIDI Level 1  
(GM).  
• For detailed specifications and connections that apply to  
MIDI data send and receive by this Digital Keyboard, see  
the latest support information provided by the website at the  
following URL.  
http://world.casio.com/  
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Connecting to a Computer  
Storing and Loading Digital  
Keyboard Memory Data  
You can transfer song sequencer songs, user rhythms, and  
other data in Digital Keyboard memory to a computer for  
storage. You also can load Auto Accompaniment data you  
download from the CASIO website to the Digital Keyboard,  
which greatly expands the Auto Accompaniment patterns  
available to you. A special Data Manager application is  
required in order to transfer data to and from the Digital  
Keyboard.  
Data Types Supported for Data Transfer  
Downloading Data Manager  
The same types of data that you can store to or recall from a  
memory card (page E-102) can be transferred to and from the  
Digital Keyboard.  
To download Data Manager  
1. Go to the CASIO WORLDWIDE site at the  
following URL.  
http://world.casio.com/  
2. At the site, select a geographic area or country.  
3. After accessing the area site, navigate to the  
minimum computer system requirements for  
Data Manager for this product.  
• You should be able to find a link to Data Manager  
information on the product introduction page of this  
product. If you cannot find such a link, use the search  
form of the area site where you are located to enter the  
model name of this product and search for it.  
• Note that site contents are subject to change without  
notice.  
4. Check if your computer system complies with  
the minimum requirements for Data Manager.  
5. Download Data Manager and its user’s guide to  
your computer.  
6. Follow the procedure in the user’s guide that  
you downloaded in step 5 to install and use  
Data Manager.  
• You can download accompaniment data from the  
Internet Data Expansion system of the CASIO MUSIC  
SITE (http://music.casio.com/) and load it into the  
memory of this Digital Keyboard. Note that there is not  
any accompaniment data intended specifically for this  
model, so you should use data for other models.  
• Since the accompaniment data is for other models, you  
may experience some abnormalities when playing it on this  
model.  
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Reference  
Troubleshooting  
Symptom  
Included Accessories  
Action  
I can’t find something that should be  
included with the product.  
Carefully check inside all of the packing materials.  
Power Requirements  
Power will not turn on.  
• Check the AC adaptor or make sure that the batteries are facing correctly  
(page E-9).  
• Replace the batteries with new ones or switch over to AC adaptor power  
(page E-9).  
• You may have tried to perform some operation while the “Please Wait”  
message was dispalyed, which caused an internal problem. If other  
measures do not correct this problem, perform the operation below to turn on  
power.  
Warning!  
The following operation will delete all Digital Keyboard data and return all  
settings to their initial factory defaults.  
While holding down the R-2 ([B] E.Piano) and R-5 ([E] BASS) buttons, press  
the L-1 (POWER) button to turn on power.  
The Digital Keyboard outputs a loud sound  
and then suddenly powers down.  
Replace the batteries with new ones or switch over to AC adaptor power (page  
E-9).  
The Digital Keyboard suddenly powers down This happens when Auto Power Off (page E-13) is triggered.  
after a few minutes.  
Display  
The display keeps going out or is flashing.  
Replace the batteries with new ones or switch over to AC adaptor power (page  
E-9).  
Screen contents are visible only from straight This is due to production limitations. It does not indicate malfunction.  
ahead.  
Sound  
Nothing happens when I press any keyboard • Adjust the main volume setting (page E-13).  
key.  
• Check if something is plugged into the T-4 (PHONES) jack on the back of the  
Digital Keyboard.  
• Turn power off and then back on to initialize all keyboard settings (page  
E-13).  
Nothing happens or notes do not play  
normally when I play on the left side of the  
keyboard.  
Press the L-18 (ACCOMP ON/OFF) button to disable chord input with chord  
keyboard (page E-24).  
Nothing happens when I start an Auto  
Accompaniment.  
• With rhythms E:029 to E:038, nothing will sound until you play a chord on the  
keyboard. Try playing a chord (page E-26).  
• Check and adjust the accompaniment volume setting (page E-99).  
• If there is no user rhythm stored in memory, Auto Accompaniment will not  
start when you press the L-17 (START/STOP) button while a rhythm in the  
range of F:001 to F:010 is selected (page E-24).  
• Turn power off and then back on to initialize all Digital Keyboard settings  
(page E-13).  
The metronome does not sound.  
• Check and adjust the metronome volume setting (page E-99).  
• Turn power off and then back on to initialize all Digital Keyboard settings  
(page E-13).  
B
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Reference  
Symptom  
Action  
Notes keep sounding, without stopping.  
• Turn power off and then back on to initialize all Digital Keyboard settings  
(page E-13).  
• Replace the batteries with new ones or switch over to AC adaptor power  
(page E-9).  
Some notes are cut off while they are  
playing.  
Notes are cut off whenever the number of notes being sounded exceeds the  
maximum polyphony value of 48 (24 for some tones). This does not indicate  
malfunction. See the separate “Appendix”.  
The volume or tone setting I configured has  
changed.  
• Adjust the main volume setting (page E-13).  
• Turn power off and then back on to initialize all Digital Keyboard settings  
(page E-13).  
• Replace the batteries with new ones or switch over to AC adaptor power  
(page E-9).  
Output volume does not change even though • Change the Touch Response setting (page E-97).  
I change my keyboard pressure. • Turn power off and then back on to initialize all Digital Keyboard settings  
(page E-13).  
In certain keyboard ranges, the volume and This is due to system limitations. It does not indicate malfunction.  
tone quality sound are slightly different from  
those in other keyboard ranges.  
With some tones, octaves do not change at This is due to system limitations. It does not indicate malfunction.  
the far ends of the keyboard.  
The pitch of the notes does not match other • When the B indicator is displayed, it means that the transpose setting  
accompanying instruments or sounds  
strange when played along with other  
instruments.  
(page E-18) has been used to change the pitch of the keyboard. Return the  
transpose setting to 00.  
• When the C indicator is displayed, it means that the scale setting (page  
E-21) has been used to change the Digital Keyboard’s initial default setting.  
Use the procedure under “To select a preset scale” (page E-21) to change to  
the “Equal” preset scale. If the C indicator remains on the display after  
you select “Equal”, use the dial or the R-14 (–, +) buttons to change to  
another preset scale other than “Equal” and then select “Equal” again.  
• Turn power off and then back on to initialize all Digital Keyboard settings  
(page E-13).  
The reverb of notes seems to change  
suddenly.  
• Check and adjust the reverb setting (page E-34).  
• Turn power off and then back on to initialize all Digital Keyboard settings  
(page E-13).  
Operation  
Tone, rhythm, and other settings revert to  
The Digital Keyboard may be configured to restore default settings (factory  
their initial defaults whenever you turn on the default settings or settings registered by you) when power is turned on. If you  
Digital Keyboard.  
want the Digital Keyboard to remember its last setup and restore it the next time  
it is turned on, select “on” for the Auto Resume setting (page E-100).  
Computer Connection  
I can’t exchange data between the Digital  
Keyboard and a computer.  
• Check to make sure that the USB cable is connected to the Digital Keyboard  
and computer, and that the device is selected correctly with your computer’s  
music software settings (page E-112).  
• Turn off the Digital Keyboard and then exit the music software on your  
computer. Next, turn the Digital Keyboard back on and then restart the music  
software on your computer.  
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Reference  
Specifications  
Models  
CTK-6000 / WK-6500  
Keyboard  
CTK-6000: 61 standard-size keys  
WK-6500: 76 standard-size keys  
Touch Response  
Maximum Polyphony  
Tones  
2 types, Off  
48 notes (24 for certain tones)  
Built-in Tones  
User Tones  
670  
Up to 10 (Tone Editor)  
Layer, Split  
1 to 10, Off  
1 to 5, Off  
Functions  
Reverb  
Chorus  
DSP  
Preset DSP  
100  
User DSP  
Up to 100  
Metronome  
Beats per Measure  
Tempo Range  
Auto Accompaniment  
Built-in Rhythms  
User Rhythms  
Demo Songs  
Registration  
Song Sequencer  
Keyboard Play  
Memory Capacity  
Mixer  
0, 2 to 6  
30 to 255  
200  
Up to 10 (Rhythm Editor)  
5 songs  
32 (4 setups × 8 banks)  
Real-time recording, playback  
5 songs, 17 tracks  
Approximately 12,000 notes (total for 5 songs)  
32 parts (A01-A16/B01-B16)  
Master parameters, DSP parameters, Part parameters (CTK-6000/WK-6500)  
MIC parameters (WK-6500 only)  
Other Functions  
Transpose  
1 octaves (–12 to +12 semitones)  
UPPER 1/UPPER 2/LOWER 2 octaves  
A4 = 415.5 - 440.0 - 465.9Hz  
Scale Fine Tune, Preset Scales  
305 built-in, plus 50 user presets  
200  
Octave Shift  
Tuning  
Scale Tuning  
Music Preset  
One Touch Preset  
Auto Harmonize  
Arpeggiator  
12 types  
150 types  
MIDI  
16 multi-timbre received, GM Level 1 standard  
Pitch Bend Wheel  
Pitch Bend Range  
Memory Cards  
Supported Memory Cards  
Functions  
0 to 24 semitones  
SD or SDHC memory cards, 32GB or less  
SMF playback, file storage, file recall, file delete, card format  
B
E-116  
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Reference  
Inputs/Outputs  
USB port  
TYPE B  
Sustain/Assignable jack  
Phones jack  
Standard jack (sustain, sostenuto, soft, start/stop)  
Stereo standard jack  
Line Out R, L/MONO jacks  
Standard jack × 2  
Output Impedance: 2.3kΩ, Output Voltage: 1.5V (RMS) MAX  
Audio In jack  
Stereo mini jack  
Input Impedance: 9kΩ, Input Sensitivity: 200mV  
Mic In jack (WK-6500 only)  
Standard jack (connect a dynamic microphone only)  
Input Impedance: 3kΩ, Input Sensitivity: 10mV  
Power Jack  
Power Supply  
Batteries  
12V DC  
2-way  
6 D-size zinc-carbon batteries or alkaline batteries  
Approximately 4 hours continuous operation on alkaline batteries  
AD-A12150LW  
Battery Life  
AC Adaptor  
Auto Power Off  
Approximately 6 minutes after last key operation (during battery use),  
approximately 4 hours after last key operation (during AC adaptor use)  
Speakers  
12cm × 2 + 3cm × 2 (Output: 6.0W + 6.0W)  
Power Consumption  
Dimensions  
12V = 18W  
CTK-6000: 94.5 × 37.8 × 13.2 cm (37 1/4 × 14 7/8 × 5 3/16 inch)  
WK-6500: 118.7 × 39.9 × 14.9 cm (46 3/4 × 15 3/4 × 5 7/8 inch)  
Weight  
CTK-6000: Approximately 5.8kg (12.8 lbs) (without batteries)  
WK-6500: Approximately 7.9kg (17.4 lbs) (without batteries)  
• Design and specifications are subject to change without notice.  
E-117  
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Reference  
Operating Precautions  
Be sure to read and observe the following operating  
precautions.  
Location  
Avoid the following locations for this product.  
• Areas exposed to direct sunlight and high humidity  
• Areas subjected to temperature extremes  
• Near a radio, TV, video deck, or tuner  
The above devices will not cause malfunction of the  
product, but the product can cause interference in the audio  
or video of a nearby device.  
User Maintenance  
• Never use benzine, alcohol, thinner, or other chemical  
agents to clean the product.  
• To clean the product or its keyboard, wipe with a soft cloth  
moistened in a weak solution of water and a mild neutral  
detergent. Wring all excess moisture from the cloth before  
wiping.  
Included and Optional Accessories  
Use only accessories that are specified for use with this  
product. Use of unauthorized accessories creates the risk of  
fire, electric shock, and personal injury.  
AC Adaptor Handling Precautions  
• Use a power outlet that is easily accessible so you can  
unplug the AC adaptor when a malfunction occurs or  
whenever else you need to do so.  
• The AC adaptor is intended for indoor use only. Do not use  
it where it might be exposed to splashing or moisture. Do  
not place any container, such as a flower vase, that  
contains liquid on the AC adaptor.  
• Store the AC adaptor in a dry place.  
• Use the AC adaptor in an open, well-ventilated area.  
• Never cover the AC adaptor with newspaper, a table cloth,  
a curtain, or any other similar item.  
• Unplug the AC adaptor from the power outlet if you do not  
plan to use the product for a long time.  
• Never try to repair the AC adaptor or modify it in any way.  
• AC adaptor operating environment  
Temperature: 0 to 40°C  
Humidity: 10% to 90% RH  
• Output polarity: &  
Weld Lines  
Lines may be visible on the exterior of the product. These are  
“weld lines” that result from the plastic molding process. They  
are not cracks or scratches.  
Musical Instrument Etiquette  
Always be aware of others around you whenever using this  
product. Be especially careful when playing late at night to  
keep the volume at levels that do not disturb others. Other  
steps you can take when playing late at night are closing  
windows and using headphones.  
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Reference  
DSP Effect List  
Preset DSP List  
The table below shows the preset DSPs that can be selected by the procedure under “To use a DSP” (page E-36).  
• The “Number” column shows DSP numbers, while the “Screen Name” shows the DSP name that appears on the display.  
• The DSPs of this Digital Keyboard consist of the 46 “types” shown in the “DSP Type List” (page E-120). A preset DSP is a  
variation that is derived from one of these 46 types.  
Number  
001  
002  
003  
004  
005  
006  
007  
008  
009  
010  
011  
012  
013  
014  
015  
016  
017  
018  
019  
020  
021  
022  
023  
024  
025  
026  
027  
028  
029  
030  
031  
032  
033  
034  
035  
036  
037  
038  
039  
040  
041  
042  
043  
044  
045  
046  
047  
048  
049  
050  
Screen Name  
Comp 1  
Comp 2  
Type Number  
02  
02  
04  
04  
07  
07  
07  
09  
09  
09  
09  
09  
24  
24  
41  
08  
08  
08  
08  
25  
10  
10  
10  
10  
10  
11  
11  
11  
26  
36  
36  
36  
38  
38  
38  
6
Number  
051  
052  
053  
054  
055  
056  
057  
058  
059  
060  
061  
062  
063  
064  
065  
066  
067  
068  
069  
070  
071  
072  
073  
074  
075  
076  
077  
078  
079  
080  
081  
082  
083  
084  
085  
086  
087  
088  
089  
090  
091  
092  
093  
094  
095  
096  
097  
098  
099  
100  
Screen Name  
RefPan 1  
Type Number  
42  
42  
12  
12  
12  
12  
12  
01  
01  
01  
01  
22  
17  
17  
18  
18  
16  
16  
20  
20  
21  
21  
19  
19  
15  
15  
03  
03  
03  
30  
23  
34  
34  
35  
35  
31  
31  
32  
32  
32  
29  
29  
29  
29  
33  
40  
14  
13  
13  
13  
RefPan 2  
Rotary 1  
Rotary 2  
Rotary 3  
Rotary 4  
Rotary 5  
Wah 1  
Wah 2  
Wah 3  
Wah 4  
CmpWah  
WahCho 1  
WahCho 2  
WahFln 1  
WahFln 2  
WahDst 1  
WahDst 2  
WahTrm 1  
WahTrm 2  
WahPan 1  
WahPan 2  
WahRef 1  
WahRef 2  
WahCmp 1  
WahCmp 2  
Dist 1  
Enhance1  
Enhance2  
Phaser 1  
Phaser 2  
Phaser 3  
Chorus 1  
Chorus 2  
Chorus 3  
Chorus 4  
Chorus 5  
CmpCho 1  
CmpCho 2  
RefCho  
Flanger1  
Flanger2  
Flanger3  
Flanger4  
CmpFln  
Delay 1  
Delay 2  
Delay 3  
Delay 4  
Delay 5  
Reflect1  
Reflect2  
Reflect3  
CmpRef  
ChoRef 1  
ChoRef 2  
ChoRef 3  
FlnRef 1  
FlnRef 2  
FlnRef 3  
Tremolo  
CmpTrm  
TrmRef  
TrmCho 1  
TrmCho 2  
TrmFln 1  
TrmFln 2  
TrmDst 1  
TrmDst 2  
AutoPan  
CmpPan  
ChoPan 1  
ChoPan 2  
FlnPan 1  
FlnPan 2  
Dist 2  
Dist 3  
DstCmp  
CmpDst  
DstTrm 1  
DstTrm 2  
DstPan 1  
DstPan 2  
DstCho 1  
DstCho 2  
DstFln 1  
DstFln 2  
DstFln 3  
DstWah 1  
DstWah 2  
DstWah 3  
DstWah 4  
DstRef  
27  
46  
44  
44  
45  
45  
43  
43  
05  
28  
37  
37  
39  
39  
RefDst  
Lo-Fi  
RingMod1  
RingMod2  
RingMod3  
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Reference  
DSP Type List  
All of the Digital Keyboard’s preset DSPs belong to one of the DSP types shown in the table below. When creating a user DSP  
(page E-37) or when using the tone editor (page E-45) to edit the DSP applied to a tone, you need to select one of the DSP types  
in the table.  
• Type numbers 01 through 14 are single type DSPs, while numbers 15 through 46 are dual type DSPs. A single type DSP is one  
with a single structure, while a dual type is a combination of two single type DSPs.  
• The name of a dual DSP is formed by its two constituent single DSP names, in the order that they are applied. For example, type  
15 named “Wah-Compressor” connects in line to “Wah” and “Compressor”, in that sequence.  
Type Number  
DSP Type Name  
Wah  
Compressor  
Distortion  
Enhancer  
AutoPan  
Tremolo  
Phaser  
Flanger  
Chorus  
Delay  
Reflection  
Rotary  
RingModulator  
Lo-Fi  
Wah-Compressor  
Wah-Distortion  
Wah-Chorus  
Wah-Flanger  
Wah-Reflection  
Wah-Tremolo  
Wah-AutoPan  
Compressor-Wah  
Screen Name  
Wah  
Comp  
Type Number  
DSP Type Name  
Compressor-Chorus  
Compressor-Flanger  
Compressor-Reflection CmpRef  
Compressor-Tremolo CmpTrm  
Compressor-AutoPan CmpPan  
Distortion-Wah DstWah  
Distortion-Compressor DstCmp  
Distortion-Chorus  
Distortion-Flanger  
Distortion-Reflection  
Distortion-Tremolo  
Distortion-AutoPan  
Chorus-Reflection  
Chorus-AutoPan  
Flanger-Reflection  
Flanger-AutoPan  
Reflection-Distortion  
Reflection-Chorus  
Reflection-AutoPan  
Tremolo-Distortion  
Tremolo-Chorus  
Screen Name  
CmpCho  
CmpFln  
01  
02  
03  
04  
05  
06  
07  
08  
09  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
Dist  
Enhance  
AutoPan  
Tremolo  
Phaser  
Flanger  
Chorus  
Delay  
Reflect  
Rotary  
RingMod  
Lo-Fi  
WahCmp  
WahDst  
WahCho  
WahFln  
WahRef  
WahTrm  
WahPan  
CmpWah  
DstCho  
DstFln  
DstRef  
DstTrm  
DstPan  
ChoRef  
ChoPan  
FlnRef  
FlnPan  
RefDst  
RefCho  
RefPan  
TrmDst  
TrmCho  
TrmFln  
TrmRef  
Tremolo-Flanger  
Tremolo-Reflection  
Compressor-Distortion CmpDst  
• For details about parameters that can be configured with each DSP type, refer to the sections shown in the table below.  
For information about this DSP type:  
Single type (Type numbers 01 through 14)  
Go here:  
Single Type DSP Parameters (page E-121)  
Dual Type DSP Parameters (page E-123)  
Dual type (Type numbers 15 through 46)  
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Reference  
04: Enhancer  
DSP Parameter List  
Phase shifts low-range sounds and high-range sounds of the  
input signal to enhance their profiles.  
Single Type DSP Parameters  
Parameters and Value Ranges:  
1 :Low Frequency (0 to 127)  
Adjusts the low range enhancer frequency.  
2 :Low Phase (0 to 127)  
Adjusts the phase shift amount of the low-range enhancer.  
3 :High Frequency (0 to 127)  
01: Wah  
This is a “wah” effect that can automatically affect the  
frequency using an LFO.  
Parameters and Value Ranges:  
1 :Resonance (0 to 127)  
Adjusts the high range enhancer frequency.  
Adjusts the strength of resonance.  
4 :High Phase (0 to 127)  
Adjusts the phase shift amount of the high-range  
enhancer.  
2 :Manual (0 to 127)  
Adjusts the wah filter reference frequency.  
3 :LFO Rate (0 to 127)  
Adjusts the LFO rate.  
4 :LFO Depth (0 to 127)  
Adjusts the LFO depth.  
5 :LFO Waveform (off, sin, tri, random)  
Selects the LFO waveform.  
05: Auto Pan  
Performs continual left-right panning of the input signal using  
an LFO.  
Parameters and Value Ranges:  
1 :LFO Rate (0 to 127)  
Adjusts the panning rate.  
2 :LFO Depth (0 to 127)  
Adjusts the panning depth.  
3 :LFO Waveform (sin, tri)  
Selects the LFO waveform.  
02: Compressor  
Compresses the input signal, which can have the effect of  
suppressing level variation and make it possible to sustain  
dampened sounds longer.  
Parameters and Value Ranges:  
1 :Depth (0 to 127)  
06: Tremolo  
Adjusts compression of the audio signal.  
Adjusts the volume of the input signal using an LFO.  
Parameters and Value Ranges:  
1 :LFO Rate (0 to 127)  
Adjusts the tremolo rate.  
2 :LFO Depth (0 to 127)  
Adjusts the tremolo depth.  
2 :Attack (0 to 127)  
Adjusts the attack amount of the input signal. A smaller  
value causes prompt compressor operation, which  
suppresses the attack of the input signal. A larger values  
delays compressor operation, which causes the attack of  
the input signal to be output as-is.  
3 :Release (0 to 127)  
3 :LFO Waveform (sin, tri)  
Selects the LFO waveform.  
Adjusts the time from the point the input signal drops  
below a certain level until the compression operation is  
stopped. When an attack feeling is desired (no  
compression at the onset of sound), set this parameter to  
as low a value as possible. To have compression applied  
at all times, set a high value.  
07: Phaser  
Produces a distinctive pulsating, broad sound by using an  
LFO to change the phase of the input signal and then mixes it  
with the original input signal.  
4 :Level (0 to 127)  
Parameters and Value Ranges:  
Adjusts the output level.  
1 :Resonance (0 to 127)  
5 :Threshold (0 to 127)  
Adjusts the strength of the resonance.  
2 :LFO Rate (0 to 127)  
Adjusts the LFO rate.  
Adjusts the volume level at which the compression  
operation starts.  
03: Distortion  
Digital distortion that applies an overtone to the input signal  
and distorts it.  
Parameters and Value Ranges:  
1 :Gain (0 to 127)  
3 :LFO Depth (0 to 127)  
Adjusts the LFO depth.  
4 :LFO Waveform (sin, tri, random)  
Selects the LFO waveform.  
Adjusts the input signal gain.  
2 :Level (0 to 127)  
Adjusts the output level.  
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Reference  
08: Flanger  
11: Reflection  
Applies wildly pulsating and metallic reverberation to sounds.  
LFO waveform is selectable.  
An effector that extracts early reflections from reverb. Applies  
acoustic presence to sounds.  
Parameters and Value Ranges:  
1 :LFO Rate (0 to 127)  
Parameters and Value Ranges:  
1 :Type (1, 2, 3, 4, 5, 6, 7, 8)  
Adjusts the LFO rate.  
Selects from among the eight available reflection patterns.  
2 :LFO Depth (0 to 127)  
Adjusts the LFO depth.  
2 :Feedback (0 to 127)  
Adjusts the repeat of the reflected sound.  
3 :LFO Waveform (sin, tri, random)  
Selects the LFO waveform.  
12: Rotary  
4 :Feedback (0 to 127)  
This is a rotary speaker simulator.  
Parameters and Value Ranges:  
1 :Overdrive Gain (0, 1, 2, 3)  
Adjusts overdrive gain.  
Adjusts the strength of feedback.  
09: Chorus  
Gives sounds depth and breadth. Chorus type is selectable.  
Parameters and Value Ranges:  
1 :LFO Rate (0 to 127)  
2 :Overdrive Level (0 to 127)  
Adjusts the overdrive output level.  
3 :Speed (Slow, Fast)  
Adjusts the LFO rate.  
Switches the speed mode between fast and slow.  
2 :LFO Depth (0 to 127)  
Adjusts the LFO depth.  
4 :Brake (Rotate, Stop)  
Stops speaker rotation.  
3 :LFO Waveform (sin, tri)  
Selects the LFO waveform.  
4 :Feedback (0 to 127)  
5 :Fall Acceleration (0 to 127)  
Adjusts acceleration when the speed mode is switched  
from fast to slow.  
Adjusts the strength of feedback  
5 :Type (mono, stereo, tri)  
Selects the chorus type.  
6 :Rise Acceleration (0 to 127)  
Adjusts acceleration when the speed mode is switched  
from slow to fast.  
7 :Slow Rate (0 to 127)  
Adjusts the speaker rotation speed in the slow speed  
mode.  
8 :Fast Rate (0 to 127)  
10: Delay  
Delays the input signal and feeds it back to create a repeating  
effect and give sounds more breadth.  
Parameters and Value Ranges:  
1 :Delay Time (0 to 127)  
Adjusts the speaker rotation speed in the fast speed  
mode.  
Adjusts the delay time.  
2 :Feedback (0 to 127)  
Adjusts the repeat of the delay.  
3 :Ratio Lch (0 to 127)  
Adjusts the delay time of the left channel. This value is a  
ratio of the value specified for Delay Time.  
4 :Ratio Rch (0 to 127)  
13: Ring Modulator  
Multiplies the input signal with an internal oscillator signal to  
create a metallic sound.  
Parameters and Value Ranges:  
1 :OSC Frequency (0 to 127)  
Sets the reference frequency of the internal oscillator.  
2 :LFO Rate (0 to 127)  
Adjusts the LFO rate.  
Adjusts the delay time of the right channel. This value is a  
ratio of the value specified for Delay Time.  
3 :LFO Depth (0 to 127)  
Adjusts the LFO depth.  
5 :Wet Level (0, 1, 2, 3, 4, 5)  
Adjusts the level of the delay sound.  
4 :Type (1, 2, 3)  
6 :Type (1, 2)  
1 :Outputs the ring modulated signal only.  
Selects the delay type.  
1 :Delay repeat determined by Delay Time.  
2 :Outputs the ring modulated signal and the input signal.  
2 :Delay repeat determined by Delay Time and Ratio L/R.  
3 :Outputs a signal with a chorus effect applied to 2 (ring  
modulated signal and input signal).  
Important!  
When adjusting the delay time and type, certain settings can  
result in a switching sound in the delay.  
E-122  
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Reference  
Dual Type DSP Parameters  
14: Lo-Fi  
Dual type DSPs are configured by combining two different  
single type DSPs. Use the procedure below to determine what  
parameters that can be configured for each dual type DSP,  
and the operation, and setting ranges of dual type DSPs.  
Example: Type number 29: Distortion-Wah  
1. The DSP type name has two parts: a left side part and a  
right side part.  
Distortion-Wah 3 “Distortion” and “Wah”  
Applies various types of noise to the input signal to reproduce  
a retro Lo-Fi sound.  
Includes wow and flutter for rotational fluctuation like that in  
tapes and records, a Noise 1 generator that generates  
continual FM radio type, and a Noise 2 generator that  
generates record play types scratch noise.  
Parameters and Value Ranges:  
1 :Wow and Flutter Rate (0 to 127)  
2. Find out what parameters you can configure by looking up  
the left side part of a dual type DSP in the “Type Name”  
column of the table below.  
Adjusts the wow and flutter rate.  
2 :Wow and Flutter Depth (0 to 127)  
Adjusts the wow and flutter depth.  
3 :Noise1 Level (0, 1, 2, 3, 4, 5)  
Adjusts the level of Noise Generator 1.  
4 :Noise2 Level (0, 1, 2, 3, 4, 5)  
Adjusts the level of Noise Generator 2.  
5 :Noise2 Density (0, 1, 2, 3, 4, 5)  
Type Name  
Configurable Parameters  
LFO Waveform  
LFO Rate  
LFO Depth  
Wah  
Adjusts the frequency of Noise Generator 2.  
6 :Bit (0, 1, 2, 3)  
Distortion  
Chorus  
Gain  
Level  
Distorts the sound. A larger number produces greater  
distortion.  
LFO Waveform  
LFO Rate  
LFO Depth  
Important!  
Raising the noise level while a note is not sounding will cause  
noise to sound, even if there is no input signal.  
Flanger  
LFO Waveform  
LFO Rate  
LFO Depth  
Reflection  
Feedback  
Compressor  
Threshold  
Level  
Auto Pan  
Tremolo  
LFO Waveform  
LFO Rate  
LFO Depth  
LFO Waveform  
LFO Rate  
LFO Depth  
3. Find the same type names in the table under “Single Type  
DSP Parameters” on pages E-121 through E-123, and note  
the operation and setting ranges of the items that are the  
same as those shown in the “Configurable Parameters”  
column of the above table.  
• In our “Distortion-Wah” example, the left side part of the  
name is “Distortion” so we can see in the above table  
that “Gain” and “Level” parameters can be configured.  
You can find out about the operations and setting ranges  
of “Gain” and “Level” by referring to “03: Distortion” on  
page E-121.  
4. Next, repeat steps 2 and 3 above for the right side part of  
the dual type DSP parameter name.  
• The parameter numbers that appear on the parameter  
setting screen start from 1, and the number is  
incremented for each successive parameter.The  
parameter numbers of our “Distortion-Wah” example  
would be as shown below.  
1: Gain  
2: Level  
3: LFO Waveform  
4: LFO Rate  
5: LFO Depth  
E-123  
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Reference  
Fingered 3, Full Range Chords  
Fingering Guide  
In addition to the chords that can be fingered with Fingered 1  
and Fingered 2, the following chords also are recognized.  
Fingered 1, Fingered 2 Chords  
#
b
b
#
C
D
C
E
C
F
C
G
C
A
B
B
C
C m Dm Fm  
C
C
C
C
C
C
C
b
b
b
Gm Am B m Ddim A 7 F7 Fm7 Gm7 A add9  
Cm  
C
C
C
C
C
C
C
C
C
Cdim  
Caug *3  
Csus4 *3  
Csus2 *3  
C7  
• With Fingered 3, the lowest note fingered is interpreted as  
the base note. Inverted forms are not supported.  
• With Full Range Chord, when the lowest note fingered is a  
certain distance from the neighboring note, the chord is  
interpreted as a fraction chord.  
• Unlike Fingered 1, 2, and 3, Full Range Chord requires  
pressing of at least three keys to form a chord.  
Supported Input Characters  
Cm7 *3  
CM7  
Cm7b5 *3  
C7b5 *3  
C7sus4  
Cadd9  
Cmadd9  
CmM7  
Cdim7 *3  
C69 *3  
C6 *1 *3  
Cm6 *2 *3  
*1 With Fingered 2, interpreted as Am7.  
b
*2 With Fingered 2, interpreted as Am7 5.  
*3 Inverted form not supported in some cases.  
E-124  
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Reference  
E-125  
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Reference  
Assigning a MIDI Channel to Each Part  
The following shows the relationship between MIDI IN and MIDI OUT channels and each part.  
MIDI Channel  
OUT  
MIDI Channel  
This part:  
Part name  
Upper1  
Upper2  
Lower  
This part:  
Part name  
IN  
--  
--  
--  
--  
--  
--  
--  
--  
--  
--  
--  
--  
--  
--  
--  
--  
IN  
01  
02  
03  
04  
05  
06  
07  
08  
09  
10  
11  
12  
13  
14  
15  
16  
OUT  
01  
02  
03  
04  
05  
06  
07  
08  
09  
10  
11  
12  
13  
14  
15  
16  
A01  
A02  
A03  
A04  
A05  
A06  
A07  
A08  
A09  
A10  
A11  
A12  
A13  
A14  
A15  
A16  
01*1  
02  
03  
04  
05  
06  
07  
--  
09  
10  
11  
12  
13  
14  
15  
16  
B01  
B02  
B03  
B04  
B05  
B06  
B07  
B08  
B09  
B10  
B11  
B12  
B13  
B14  
B15  
B16  
Track*2/MIDI 01  
Track*2/MIDI 02  
Track*2/MIDI 03  
Track*2/MIDI 04  
Track*2/MIDI 05  
Track*2/MIDI 06  
Track*2/MIDI 07  
Track*2/MIDI 08  
Track*2/MIDI 09  
Track*2/MIDI 10  
Track*2/MIDI 11  
Track*2/MIDI 12  
Track*2/MIDI 13  
Track*2/MIDI 14  
Track*2/MIDI 15  
Track*2/MIDI 16  
Harmo.  
System Upper1  
System Upper2  
System Lower  
Metronome  
Perc.  
Drum  
Bass  
Chord1  
Chord2  
Chord3  
Chord4  
Chord5  
*1 The A01 part MIDI OUT channel depends on the keybaord channel setting. For details, see “KeyboardCh (Keyboard Channel)”  
(page E-99).  
*2 SONG SEQUENCER Track  
• For details about parts, see “How Parts are Organized” (page E-39).  
E-126  
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Reference  
Parameter List  
Refer to this column in  
the table below:  
To check this setting item:  
Setting items that are always saved when power is turned off  
Setting items stored in registration memory (page E-62)  
1
2
When “on” is selected for the “AutoResume (Auto Resume)” setting (page E-100), setting items  
that are restored to those in effect the last time power was turned off  
3
Items that are stored as “Default (Default Settings)” (page E-100)  
Settings items initialized by the “To initialize all mixer parameters” operation (page E-41)  
4
5
Setting items initialized when “Parameter” (parameter settings only) is selected by “Initialize  
(Initialize)” (page E-100)  
Setting Item  
User Memory Items  
Setting Item  
1
2
3
4
5
1
2
O
O
O*2  
O*2  
3
O
O
O
4
5
O
O
O
Chorus Type  
DSP Type  
Tempo  
User rhythms, user tones, user DSPs,  
user presets  
O
O
Registration  
Synchro Standby  
Function Menu Item  
Tuning  
Scale Preset Number  
Scale Root  
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
Scale Fine Tuning  
O*4  
O*4  
O*2  
Touch Response  
Pitch Bend Velocity  
Pedal Assign  
O
O
O
Accompaniment Scale  
Accompaniment Part On/Off  
Mode (Rhythm/Card) Selection Status  
Card Song number  
O
O
Bend Range*1  
O
Arpeggiator Hold  
Arpeggiator Speed  
Arpeggiator Part  
O
O
O
O
O
O
Left-hand Part Select  
Right-hand Part Select  
Registration Bank Number  
Rhythm Category Number  
Tone Category Number  
Music Preset Category Number  
Mixer Settings for Part A01 through A04  
Part On/Off*1  
Part Volume*1  
Part Pan*1  
Part Coarse Tuning*1  
Part Fine Tuning*1  
Part Bend Range*1  
O
O
O
O
O
O
Registration Filter  
(Accompaniment/Scale)  
O
O
O
O
Song Pre-count Sound  
Song Repeat Play  
Auto Accompaniment Volume  
Song Volume  
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O*2  
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
Metronome Volume  
Keyboard Channel  
Local Control  
O
O
O
O
O
O
O
O
O
Accompaniment MIDI Out  
LCD Contrast  
O
O
Auto Power Off  
O
O
Part DSP Line On/Off*1  
Part Reverb Send*1  
Part Chorus Send*1  
Part Scale Enable*1  
Auto Recover  
Other Items  
Tone Number*1  
O
O*2  
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
Rhythm Number  
Music Preset Number  
Transpose  
Mixer Settings for Master, DSP and MIC,  
and for Parts A05 through A16, and Parts  
B01 through B16  
O
O
O
O
O
O
O*2  
O*2  
O
O
O
O
O
O
O
O
O
O
Split On/Off  
*1 Configured for each of the following parts: A01 through  
Split Point  
A04 (UPPER 1, UPPER 2, LOWER, Auto Harmonize).  
*2 Not recalled when “on” is selected for “RegFltAcmp” (page  
E-98).  
*3 Configured for each of the following parts: A01 through  
A03 (UPPER 1, UPPER 2, LOWER).  
*4 Not recalled when “on” is selected for “RegFltScal” (page  
E-98).  
Layer On/Off  
Octave Shift*3  
Accompaniment On/Off  
Chord Fingering Mode  
Auto Harmonize On/Off/Type  
Metronome Beat  
Chorus/DSP  
DSP Disable  
Reverb (On, Off, Type)  
O
O
B
E-127  
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B
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the environmental protection legislation in Germany.  
K
MA1011-B Printed in China  
CTK6000/WK6500E1B  
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