Sony Ericsson K700 User Manual

February 2004  
K700  
The next step in Imaging  
White Paper K700  
Document conventions  
The phone has a full graphic screen which supports 65,536 colours, referred to as 65k.  
The screen images in this document are in JPG format and are thus of a lower resolution than the images  
actually shown on the screen.  
The Picture Messaging feature is referred to as MMS (Multimedia Messaging Service) throughout this  
document.  
Document history  
Date  
Version  
Comment  
2004-02-27  
R1A  
First edition.  
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February 2004  
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Contents  
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Product overview  
This phone features the latest in imaging, advanced messaging and connectivity technology with a rich  
offering of multimedia and entertainment functions. This includes for example, playing video clips with the  
media player, taking pictures with the built-in camera and listening to the radio.  
Easy-to-use imaging communication provides a dedicated camera button to minimize the number of  
steps for taking and sending a picture or video clip.  
Form follows function in this attractively designed phone with a compact body which cleverly includes  
dual fronts, one for the phone and one for a real camera look and feel.  
There is optimized memory for video communication with up to 32 MB of built-in memory for storage of  
content such as pictures, music, ringtones, themes, games and video clips.  
Easy access to music, images, video and games.  
A powerful gaming solution for Java 3D with cutting edge graphics, multi-player games and a large 1.8  
inch 65k TFT colour screen.  
This phone supports GSM (Global System for Mobile Communications) and GPRS (General Packet Radio  
Service), triple band 900/1800/1900, GPRS 4+2. It also supports voice, circuit switched (cs) data and  
packet switched (ps) data.  
Note: To be able to give updated information about the implemented technology and functionality of this  
product as soon as possible, this White Paper will be released in updated revisions.  
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Key functions and features  
This phone is the next step in imaging for Sony  
Ericsson products. The evolution of mobile  
communications towards imaging will greatly  
increase the scope for new applications and  
services. In the area of multimedia in mobile  
phones, Sony Ericsson can show its vast  
experience in consumer electronics and  
entertainment – music, pictures and games – as  
well as its mobile technology leadership.  
Media player  
The Media player converts the  
phone into a portable MP3/  
MPEG4 player. Play music, watch  
pictures and slide shows, as well  
as streamed or downloaded video clips.  
Radio  
The radio is built-in and offers  
instant and easy access to FM  
radio channels.  
An eye-catching feature of this phone is the large  
colour screen. It measures 176 pixels wide and 220  
pixels high (176 x 220) in portrait mode and has  
65,536 colours, allowing high-quality colour  
imaging and video.  
The radio can be listened to with the portable  
handsfree accessory or via the internal speaker.  
With the radio, up to 20 favourite channels can be  
stored with the preset function.  
The phone has a loudspeaker mode and allows the  
connection of a high-quality stereo headset. The  
phone has an appealing design.  
VGA camera  
With the VGA camera, a camera is  
always handy. Taking a picture or  
recording a video clip and sending  
it away as part of a picture  
System  
This phone supports GSM-GPRS and is a triple  
band mobile phone.  
message or as an e-mail attachment is just a few  
clicks away. The picture can also be sent via  
bluetooth, infrared or cable.  
Multimedia (streaming and download)  
The camera also has 4X Digital zoom.  
Photo light  
The camera has a light to improve  
taking pictures in darker  
environments.  
By streaming media such as audio and video clips,  
multimedia is available in realtime with minimal  
downloading or waiting time. Media can also be  
downloaded and saved in the phone memory and  
then used with the Media player. Media such as  
audio files, video clips or slide shows can be  
played back at any time.  
Sony Ericsson’s constant ambition of making  
products easier to use, has had a great outcome:  
QuickShare™.  
QuickShare is the fastest, easiest and smartest  
ever way to share images. With minimal hassle and  
just a few clicks, moments can be captured with  
the integrated camera and shared with friends!  
But there is more to QuickShare than sending  
images with a picture or e-mail message.  
QuickShare is about ease of use of all the imaging  
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features of the product. Images can be shared  
phone to phone, with Bluetooth, across the room  
or between a phone and other paired devices such  
as PDAs, PCs or printers. For example, it would be  
possible to print a picture directly from the phone  
using a Bluetooth enabled printer.  
By pressing the Pre-play icon on the phone  
desktop, you can, for example, go straight to a live  
list of Top Music Hits. Choose a song, listen to it,  
and if you like what you hear, you can buy it and  
add it to Sounds. You can then listen to it or use it  
as often as you want.  
Content formats that are supported  
Full graphic 65k colour screen  
The large 1.8 inch colour screen,  
176 x 220 pixels, enhances  
All formats that are supported in the phone will be  
possible to download. Music, video and images  
may be previewed before purchase.The music  
format is MIDI, MP3, WAV or AAC-LC (Polyphonic  
24 voices or more).  
viewing, facilitating high-quality  
multimedia and entertainment.  
From standby, the phone features  
a user interface built on the  
“desktop” concept, which is  
widely used in many computer  
operating systems. From here,  
How the service works  
This service is owned by Sony Ericsson or hosted  
by Sony Ericsson for a network operator. The pre-  
play or other premium content is maintained and  
managed, for example by Sony Music or Sony  
Pictures. The content on offer can easily be suited  
to a specific region or operator.  
navigation between different main  
functions in the phone is done by selecting one of  
the 3D icons representing these functions.  
Implementation costs for network operators are  
minimal and server communication is based on  
existing, well-established standards. Sony Ericsson  
offers first or second line support according to the  
agreement on hosting a white label service or not.  
High level co-operation is available for the design,  
look and feel, of content management.  
MMS  
Reacting to the enormous  
popularity of mobile phone  
messaging, Sony Ericsson has  
incorporated the latest messaging  
standard, along with a colour display for an  
enhanced imaging experience.  
Operator benefits  
This service is aimed at providing quality and  
quantity revenue for network operators. This is truly  
an APRU driver with low costs for operators. The  
process involves:  
Say it in words, say it with pictures, animate it, add  
sound. Have fun putting together multimedia  
birthday and holiday greetings. On vacation, use  
the mobile phone to send a digital postcard with  
stylized text, digital pictures of the location, and  
authentic sound clips, to friends and family back  
home. When shopping, send a picture of a bargain  
that a friend has been looking for.  
• Downloading a list  
• Previewing content  
• Choosing content  
• Buying content  
With MMS, there are many interesting applications  
to subscribe to, for example, stock information,  
movie trailers and weather reports.  
Note: The availability of this unique application is  
limited to specific markets, where relevant  
infrastructure and agreements have been set up.  
Pre-play  
Other technical details  
Security - Server communication is protected by  
TLS.  
Content such as music, video and images may be  
previewed before purchase.  
Forward lock - Content cannot be exchanged with  
other devices by the user, it is limited to use or  
delete.  
User experience  
A unique direct-link to download music, video,  
games, themes and images, which is easy to use  
and promises you best-selling content for mobile  
download.  
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Java™ 2 Micro Edition  
Bluetooth™ wireless technology  
Download extra content with Java,  
Using built-in Bluetooth wireless  
technology, communication with  
for example, new information- and  
entertainment-based applications.  
other Bluetooth devices is  
This gives users a chance to  
supported via a radio link. Unlike  
personalize the functions and  
features in their phones, and developers the  
opportunity to create new applicatons.  
infrared, Bluetooth wireless technology is not  
dependent on line-of-sight communication.  
A device can be connected to the phone using  
Bluetooth wireless technology up to 10 metres  
away. For example, the phone can be answered at  
a distance with a Bluetooth headset, when it rings.  
The phone could be in a briefcase, a coat pocket or  
even in another room. Two mobile phones, or a  
phone and a computer, with Bluetooth wireless  
technology can exchange data such as images,  
video clips, business e-cards, music files and  
calendar data.  
Gaming  
Gaming is already a very popular  
feature in mobile phones, and with  
Java, users can add new games  
and skill levels to further enhance  
the entertainment value of Sony Ericsson phones.  
3D Games  
Java 3D gaming software  
introduces and supports cutting-  
edge 3D graphics. Audio  
developments such as 40 tones  
Copyright protection – DRM  
DRM (Digital Rights Management) features the  
rights and copy protection of downloaded content  
(audio, pictures, ringtones, video, entertainment  
features such as games etc.).  
polyphonic sound and force feedback provide a  
much richer experience. With operator support,  
there is the possibility for multi player games to  
play against friends. The large 1.8” TFT screen  
adds to a lasting gaming experience. Downloading  
graphic intensive games requiring up to 32 MB  
user memory is also possible with matching built-in  
memory of up to 32 MB.  
Content-based services have great market  
potential, and to encourage this, Sony Ericsson  
plans to support DRM in all future multimedia  
products. Sony Ericsson regards DRM as a key  
enabler for content-based services, and is active in  
supporting the ongoing standardization work of the  
OMA (Open Mobile Alliance). Furthermore, any  
additional market requirements for DRM will be  
monitored.  
More in-phone functions  
Navigation key  
Improved User Interface (UI)  
Selection keys and the key assignment give a very  
efficient interaction design with full flexibility to  
handle all the new features and applications. Sony  
Ericsson has focused on user-centred design and  
extensive usability testing to solidify the new UI  
paradigm. This ensures visibility in actions and  
system status and consistency between  
The 4-directional + select key is  
designed to easily navigate the  
menu system. In a menu, it can be  
gently pressed to select a feature.  
It can also be used as a joystick with games.  
applications and similar actions. The large, high-  
resolution colour screen is easily managed with the  
navigational key.  
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Setup wizard  
supported by all major Web browsers. An XHTML  
page can be viewed in both the WAP browser and  
in any standard Web browser. All of the basic  
XHTML features are supported, including text,  
images, links, check boxes, radio buttons, text  
areas, headings, horizontal rules and lists.  
The setup wizard makes it possible for the user to  
quickly and easily prepare the phone for use.  
At the first start-up, the setup wizard starts and  
helps the user with some core settings whilst giving  
hints about the functionality of some important  
keys: back and clear.  
In addition to XHTML, the WAP browser supports  
WML. The user can navigate between WML and  
XHTML pages. WAP 2.0 also supports cookies,  
often used by Web sites to store site-specific  
information in the browser between visits to the  
site. Cookies are often used by e-commerce sites  
(in shopping carts and wish lists for example), and  
to save the user from entering the same  
The setup wizard includes:  
• setting the language  
• setting time and time format  
• setting date and date format  
• the possibility to import contacts from a SIM  
card  
information more than once.  
• hints about the Back and C keys.  
Cascading style sheets (CSS)  
Polyphonic sounds - 40 voices  
Polyphonic sounds and the MIDI  
Before style sheets were introduced on the Web,  
developers had little control over the presentation  
of their Web pages. An XHTML document specifies  
the structure of the content, which part is a  
paragraph, which part is a heading, and so on. It  
does not specify how it shall be presented.  
Browsers use a default presentation for documents  
without style sheets. By adding a style sheet to the  
document the developer can control the  
presentation of the document, the colours, fonts,  
and layout.  
format has revolutionized the  
sound quality of ringtones in  
mobile phones. With this format,  
the user can play, compose, edit and send  
melodies by using the Music DJ. The built-in sound  
synthesizer uses wave tables, real instrument  
sounds, with 40 voices polyphony. The new  
composer has an improved graphical user interface  
to simplify melody handling. All new and edited  
melodies are stored in MIDI format.  
On the Web, the de facto standard style sheet  
language is Cascading Style Sheets (CSS),  
File management  
specified by the W3C and implemented in IE,  
Netscape, and Opera. For mobile phones, the OMA  
has identified a subset of CSS and extended it with  
OMA specific style rules. The CSS subset and the  
OMA extensions are called Wireless CSS (WCSS).  
There is a file manager, similar to that, found on  
many computers. In the file manager, the user has  
an overview of the contents of the phone as well as  
how much memory is allocated to each function  
and feature.  
The WAP browser supports WCSS 1.1  
GPRS (General Packet Radio Service)  
GPRS uses Internet-style packet-based  
technology. GPRS gives the benefits of a  
permanently available connection to the mobile  
Internet, but only uses the radio link for the length  
of time it takes to transfer data. GPRS offers the  
user the speed needed for satisfactory mobile  
Internet usability. The phone supports GPRS 4+2.  
My friends (Wireless Village)  
To ensure inter operability of mobile instant  
messaging and presence services, Sony Ericsson,  
Ericsson, Motorola and Nokia have created the  
Wireless Village Solution, an open standard. The  
protocol is bearer-independent and can be  
implemented in different networks. The Wireless  
Village Instant Messaging and Presence Service  
(IMPS) includes three primary features:  
WAP 2.0 supporting XHTML™  
The WAP browser supports the markup languages  
of WAP 2.0 – XHTML Mobile and XHTML Basic.  
These two subsets of the Web standard XHTML are  
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Presence  
Connector cover  
Presence information of other Wireless Village  
users is received and displayed to indicate their  
willingness to communicate. The user’s own  
presence information is also sent for others to view.  
If the user is interested in another person’s  
presence status, he or she can search for this  
person. If the person is found, the user may  
subscribe to his/her presence information. The  
presence information is displayed in a contact list.  
The connector cover is designed with three major  
improvement areas:  
1. User friendliness - gives the user a comfortable  
grip, both when using the phone (in portrait mode)  
and the camera (in landscape mode), by continuing  
the smooth, curved frame.  
2. Product quality - offers added protection  
against dust, moisture and impact force.  
Instant messaging  
Instant messaging means “point-to-point  
messaging” between Wireless Village users.  
Messages can be sent to an entire contact list or to  
a single user. Short message histories of the  
communication are logged in a file, which can be  
read off line. This is a sub-set file of the whole  
communication and is limited by memory.  
3. Product appearance - improves the overall  
appearance by hiding the connector when not in  
use and continuing the smooth, curved frame.  
Groups  
The user may join a chatroom and chat with the  
other participants/members.  
E-mail  
With inbox, outbox, save draft and reply options,  
there are all the functions needed for effective e-  
mail communication in a powerful mobile phone.  
Constantly connected to a POP3, SMTP or IMAP4  
e-mail server anywhere on the Internet, the phone  
stores messages dynamically, depending on  
available memory, and updates the inbox  
automatically and over the air. Check e-mail  
anywhere. Reply to e-mail on the move. Friends,  
family and business contacts know that when they  
send e-mail, it can be received, read and acted on  
immediately. Pictures can be included in outgoing  
e-mails and attachments that are received.  
Hyperlinks in e-mails are supported.  
Personalization  
With themes, the user can change many settings in  
the phone, for example colours, images and  
ringtones, making it more personal. The phone  
comes with a number of preloaded themes and  
pictures, and more can be downloaded and  
exchanged – sports, movie, seasonal and other  
themes will be available on Sony Ericsson or  
operator sites. Other personalizable features are  
the start-up screen and the screen saver. Specific  
pictures and ringtones can also be set for each  
separate name in the phonebook.  
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Technologies in detail  
Entertainment  
Media player  
The media player supports different audio and  
video formats, streaming as well as download and  
playback.  
channels. The AAC offers three different profiles  
to facilitate trade off between quality, memory  
and processing power requirements. They  
include: Main Profile (MP), Low Complexity (LC)  
and Scalable Sampling Rate (SSR).  
Music  
• AMR  
The media player is a multi-format digital audio  
player which enables the user to carry and play a  
selection of favourite songs. A range of audio  
formats are supported:  
Adaptive Multi Rate. A medium quality com-  
pressed sound format.  
• MIDI  
Musical Instrument Digital Interface.  
• AAC  
Unlike the other formats, MIDI is not a recording  
of music, but a description which enables a  
local synthesizer to play the music from the  
instructions included in the MIDI file. Since a  
MIDI file only represents player information, it is  
far more concise than formats that store the  
sound directly. An advantage is very small file  
Advanced Audio Coding. AAC is the latest  
audio coding standard, defined in the MPEG-2  
standard and is used for high-quality audio  
compression. AAC provides higher quality than  
MP3 at the same bit rate, or for the same audio  
quality it uses a 30 percent lower bit rate. It sup-  
ports the coding of multichannel audio, with up  
to 48 main channels and 16 low-frequency  
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sizes. A disadvantage is the lack of specific  
sound control. MIDI is ideal for polyphonic ring-  
tones.  
• Playback is paused if the user starts another  
application which requires the audio channels to  
be dedicated to it.  
• MP3  
• Playback of MP3 files continues if the user  
switches to another application, providing  
music whilst using other applications such as  
the phonebook or calendar, or playing games.  
MP3 is the file extension for MPEG audio layer  
3. Layer 3 is one of three coding schemes (layer  
1, layer 2 and layer 3) for the compression of  
audio signals. Layer 3 uses a very efficient com-  
pression method, removing all irrelevant parts of  
a sound signal that the human ear cannot per-  
ceive. The result is, for example, CD digital  
audio (CDDA) converted to MP3 with almost  
untouched quality, compressed by a factor of  
around 12. The high compression of audio in  
MP3 files makes them relatively small, though  
MP3 files can be created with different size and  
quality compromises. The small file size,  
Polyphonic ringtones  
Background  
The word “polyphony” means producing several  
tones at the same time. Almost all music that we  
listen to consists of polyphonic melodies.  
Early Ericsson mobile phones supported a  
together with the excellent sound quality, are  
the main reasons for the MP3-format’s massive  
proprietary non-polyphonic format called eMelody.  
Due to the musical limitations of eMelody, and the  
popularity when sharing music over the Internet. popularity of creating, sending and downloading  
ring melodies, Ericsson and Sony Ericsson,  
• WAV  
together with other manufacturers, created the  
more advanced but non-polyphonic sound format –  
iMelody.  
Windows media audio video. A wave file is an  
audio file format created by Microsoft, that has  
become a standard PC audio file format for  
everything from system and game sounds to  
CD-quality audio. A wave file is identified by a  
file name extension of WAV (.wav). Used prima-  
rily in PCs, the wave file format has been  
accepted as a viable interchange medium for  
other computer platforms, such as Macintosh.  
This allows content developers to freely move  
audio files between platforms for processing, for  
example.  
The introduction of the MIDI format revolutionized  
sound quality. MIDI files are small, and perfect for  
mobile devices, which have limited storage  
capacity.  
MIDI is a specification for a communications  
protocol principally used to control electronic  
musical instruments. MIDI is today a well known  
standard used by many musicians, composers and  
arrangers.  
In addition to the uncompressed raw audio  
data, the wave file format stores information  
about the file's number of tracks (mono or ste-  
reo), sample rate, and bit depth.  
A MIDI signal or file does not contain any music. It  
contains binary data (information) of how a melody  
is played and when this data reaches a synthesizer,  
the synthesizer will translate the binary data to  
music, when connected to an amplifier with  
speakers so that the sound becomes audible.  
Songs may be stored in the File manager. The  
folder system enables the user to organize songs  
into groups and create simple playlists of MP3  
songs.  
Please visit www.midi.org for more information.  
Songs may be collected in numerous ways,  
including Internet download and file transfer from a  
PC.  
SP-MIDI  
SP-MIDI stands for Scalable Polyphony MIDI. SP-  
MIDI is based on the MIDI format and adapted for  
mobile phones and other portable products. The  
objective is to secure inter operability between  
products with different sound capabilities.  
The media player is intelligently aware of other  
applications in the phone:  
• Playback is paused when a telephone call is  
made or received.  
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Sound Recorder  
The media player supports download and playback  
of MPEG-4 and H.263 formats for viewing video  
clips in the phone.  
The sound recorder can record both voice memos  
and call conversations. Sound recorder saves  
recordings directly to memory. The size and length  
of recordings are limited by available storage  
space.  
Video clips may be downloaded from the Internet  
or copied from a connected PC.  
Files must be of types MP4 or 3GP, having video  
encoded in MPEG-4 Simple Visual Profile and  
audio in AAC or AMR format. Video may also be  
encoded in H.263. The phone encodes video in  
H.263 Profile 0 Level 10 format.  
Sounds are recorded in AMR format and saved in  
Sounds.  
Video clips  
Moments can easily be shared with friends and  
family in other geographical sites by capturing the  
moment with the video recorder and then sending  
the video clip in a picture message. The video  
recorder supports QCIF.  
Streaming Support  
The media player can be launched from hyperlinks  
in the WAP browser, SDP files in the file manager or  
in messages through hyperlinks. Content is  
streamed using RTSP (Real Time Streaming  
Protocol) session control.  
Streaming  
Streaming media is a method of making audio,  
video clips and other multimedia available in real-  
time.  
• AAC  
• AMR  
• MP4  
• 3GP  
The term streaming refers to the technique it is  
based on. Previously an entire file had to be  
downloaded before it could be played, whereas the  
use of streaming means the end user can almost  
immediately begin to watch or listen to the content  
of a requested file. The data in the file is broken  
down into small packets that are sent in a  
continuous flow, a stream, to the end user. It is then  
possible to begin viewing the file while the rest of  
the packets are transferred.  
Examples of usage  
Streaming of music (on demand)  
Anna browses to a Web page and decides to check  
out the latest top ten list of pop music. She wants  
to know if there are any new cool songs. She picks  
out a few, streams the music to her mobile phone  
and listens to the songs through the stereo headset  
or via the built-in loudspeaker.  
Applications  
Streaming of news (on demand)  
Bob browses to a morning paper’s Web page and  
decides to check the news. He wants to see the  
five-minute version of the latest financial news. The  
news is streamed to his terminal, and he can watch  
it on the bus on his way to work.  
The applications which can be built on top of the  
streaming services can be classified into on  
demand, and live information delivery applications.  
Examples of the first category are music and video  
clips, news on demand as well as on demand  
instruction material. Live delivery of radio and  
television are examples of live information delivery.  
The following video and music codec is supported:  
Streaming/download of music video (on  
demand)  
Mike browses to a Web page and decides to check  
out the latest rock videos. He finds a video he  
wants to watch, so he clicks the link and then  
streams a one-minute version of the video. He then  
• MPEG-4 Simple Visual Profile Level 0  
• H.263 Profile 0 Level 10  
• H.263 Profile 3 Level 10 (decode only)  
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decides to download and pay for the complete  
video. A memory check is automatically performed  
to make sure that his mobile phone has enough  
free memory.  
User-created content (Web album)  
Sheila and Tom are on vacation. They want to show  
their friends how fantastic the beach is. They  
record a video clip and upload it to a Web album.  
Their friends can then stream or download the clip  
to their PC or mobile phone.  
Streaming of live radio (broadcast)  
Linda wants to check out and listen to her favourite  
radio station. She browses to the home page and  
starts to stream the content. The content is audio  
or audio with pictures of the artist.  
Market and revenue possibilities  
As streaming means “seeing the product without  
having it”, it can be extensively used in the music  
and film industry. There are also great revenue  
possibilities for subscription-based content; for  
example, the user can subscribe to several on  
demand services such as news and traffic  
information.  
Streaming of live traffic information (broadcast)  
Nick wants to know if there is a traffic jam on the  
highway before he heads for home. He browses the  
page for local traffic information. There is a traffic  
jam, so he takes an alternative route home.  
Gaming  
Gaming is now seen as a standard feature in  
mobile phones, where Sony Ericsson promises to  
be a step ahead in this regard. This is not only due  
to faster download capability on the network. There  
are some other reasons why the actual gaming  
experience is better – the way Java has been  
implemented, the fact that more processing power  
has been dedicated to the games, the large 65k  
colour screen and more sophisticated graphics  
with Java 3D and the Mascot API. The result is  
games with improved graphics that react faster to  
user commands when using the navigational key  
as a joystick or game controller. The phone takes  
mobile gaming to new heights.  
Supporting J2ME (Java 2 Micro Edition), the phone  
lets users download and run new games and  
applications. This is a great way to upgrade the  
game gallery, install work-supportive programs and  
personalize the phone.  
SMIL  
SMIL stands for Synchronized Multimedia  
Integration Language and is pronounced “smile”.  
SMIL is an advanced XML-based protocol, and  
Sony Ericsson’s MMS implementation supports a  
subset of the SMIL 2.0 protocol according to OMA  
MMS IOP document version 1.2.  
Media types  
There are certain media formats that support  
continuous media (speech, audio and video). The  
following media types are supported for SMIL:  
• AMR narrow band speech codec MIME media  
type  
The use of SMIL in a product allows the user to  
create and transmit PowerPoint-style presentations  
on the mobile device. Using a media editor, users  
can incorporate text, audio, images, video clips  
and animations to assemble full multimedia  
presentations. The user can decide in which order  
the image and text will be displayed, as well as for  
how long the images and text lines are to be shown  
on the display.  
• MPEG-4 AAC audio codec MIME media type  
• MPEG-4 video codec MIME media type  
• H.263 video codec MIME media type  
The media types for JPEG and GIF can be used  
both in the 'content-type' field in http and in the  
“type” attribute in SMIL 2.0. The following media  
types are to be used:  
• JPEG MIME media type  
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• GIF MIME media type  
All these media are pointed out by MIME  
(Multipurpose Internet Mail Extensions) types.  
Imaging  
VGA camera  
VGA camera  
• QQVGA (160 x 120 pixels)  
• QVGA (320 x 240 pixels)  
• VGA (640 x 480 pixels  
With the integrated VGA camera, the user can take  
pictures and video clips and store them in the  
phone memory. The user can send them as an  
attachment in an e-mail or a picture message. The  
picture can also be sent via bluetooth, infrared or  
cable.  
Video format  
Video clips can be recorded, played and sent using  
the following codec:  
• H.263  
Using the camera or video  
When the dedicated camera button is pressed,  
camera or video is started, depending on what was  
last used.  
More VGA camera features  
The camera has full automatic exposure control  
that selects the optimal exposure time needed to  
get an excellent picture. When operating the  
viewfinder, the camera adjusts the exposure time.  
A large viewfinder is presented in the display and  
QuickShare offers a minimal number of steps that  
take you to the send options as follows:  
The lighting conditions found indoors and outdoors  
may differ significantly. This may give rise to false  
colours in photographs. To compensate for this,  
the VGA camera is equipped with automatic white  
balance. This feature automatically adjusts for  
different lighting environments in order to produce  
images with correct colours under most conditions.  
• 3 steps for camera: start, capture and send.  
• 4 steps for video: start, capture, stop and send.  
The camera or video can also be started in the  
menu.  
Panorama pictures  
The camera can create panorama pictures by  
stitching together several different pictures into one  
large picture. This is done with the help of a unique  
image processing technique.  
The camera also has a photo light to improve  
taking pictures in darker environments.  
Using this feature is very user friendly. The user  
simply takes a picture and then moves the camera  
slightly sideways and then takes a new picture.  
This can be repeated several times until the user  
selects to save the panorama where all the different  
pictures are stitched together.  
Image formats  
The camera is able to send pictures in the following  
resolutions:  
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Messaging  
My friends  
Sony Ericsson’s application - My friends - is an  
enhanced messaging facility that offers a user  
friendly and versatile way to quickly get in touch  
with contacts.  
The My friends application merges the Phonebook  
and messaging functionalities that we commonly  
find in phones. At a click you can access your list of  
contacts, and with another click you can choose  
how you want to communicate with them - via  
SMS, MMS, e-mail or chat.  
The application also enables you to view the  
‘presence’, or availability of the contacts in My  
friends. You can easily and quickly find out whether  
they are in a meeting or free to speak to you. You  
can then choose how you wish to contact them.  
The most likely action (which is context dependent)  
is available on the left softkey.  
Additional actions become available to you when  
you press the More key.  
My friends contains all the information you need  
about your contacts.  
Adding contacts to My friends  
You can add a contact from the Phonebook to the  
My friends list, and you can change the position of  
the friend in the list. This enables you to have your  
list of immediate business or social contacts at  
hand, so you can establish easy communication  
with them almost instantly.  
You can have:  
• a select list of up to 20 people  
• their contact information such as phone  
number, e-mail, chat and mail addresses  
• call information - calls to and from them  
• presence information - their availability, online  
status (on or off), text or image they choose to  
show you.  
Note: To realise this application’s complete  
potential, access to a Wireless Village server is  
required.  
You can present similar information about your own  
availability and status.  
Managing My friends  
You have access to chatrooms, and can form  
wireless communities of business associates or  
contacts.  
Your list of immediate contacts may change to suit  
business demands. You may need to interact with  
new sets of people depending on your current  
project or work at hand. Or you may simply want to  
alter your list of personal friends whom you want to  
keep in constant touch with.  
The main view  
You can access the My friends sub-menu by  
clicking the Messaging desktop icon.  
You can manage the My friends list to quickly alter  
the list of contacts that you want displayed. You  
can sort the names, edit nicknames, block or  
delete friend, or link a friend to Phonebook.  
The icon in the status bar indicates the online  
status of the chosen friend in the list, and indicates  
new, unread messages if any.  
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Viewing the status of contacts in My  
friends  
You can view your contact’s status and decide how  
you want to communicate with him or her. You may  
want to call or send an SMS, MMS, or e-mail, or  
join your friend in a chatroom.  
Access to the chatroom  
The My friends application supports creating  
chatrooms and inviting your friends (on your My  
friends list) to the chatroom. You can bookmark  
associates you would like to chat with. The  
application can establish connectivity between  
different service offerings that enable chat between  
terminals.  
MMS  
There are virtually no limits to the content of a  
Multimedia Messaging Service (MMS)  
combination of text, graphics, photographic  
images, speech, music clips and video. MMS will  
serve as the default mode of messaging on all  
terminals, making total content exchange second  
nature. From utility to sheer fun, it offers benefits at  
every level and to every kind of user.  
transmission. An MMS message can contain text,  
graphics, animations, images, audio clips and ring  
melodies. For third party developers’ information,  
and look for the MMS developers guidelines.  
Over the air (OTA) configuration  
MMS completes the potential of messaging.  
Sending digital postcards and PowerPoint-style  
presentations is expected to be among the most  
popular user applications of MMS. Eagerly awaited  
by young users in particular, MMS is projected to  
fuel the growth of related market segments by as  
much as 40%.  
Users can easily get MMS into their phone. MMS  
supports OTA, meaning that the user does not have  
to configure the settings manually. The  
configuration is done by the operator via OTA.  
Note: The specification is in accordance with  
Ericsson Nokia OTA configuration v7.1.  
Multimedia Messaging uses WAP (Wireless  
Application Protocol) or http as bearer technology  
which also can be powered by the transmission  
technology GPRS. This allows users to send and  
receive messages that look like PowerPoint  
presentations. The messages may include any  
MMS objects  
Although MMS is a direct descendant of SMS, the  
difference in content is dramatic. The size of an  
average SMS message is about 140 bytes, while  
the maximum size of an MMS message is 100 kb.  
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That is why the key word to describe MMS content  
is rich. Complete with words, sounds and images,  
MMS content is endowed with the user’s ideas,  
feelings and personality. An MMS message can  
contain one or more of the following:  
PIM communication with MMS  
By using MMS, it is easy to handle PIM (Personal  
Information Manager) information. The user can  
send and receive business cards (vCard), calendar  
entries such as appointments (vCal) and notes  
(text/plain).  
Text  
As with SMS and EMS (Enhanced Messaging  
Service), an MMS message can consist of normal  
text. The length of the text is unlimited. The main  
difference between an EMS and MMS message is  
that in an MMS message, text can be accompanied  
not only by simple pixel images or melodies but by  
photographic images, graphics, audio clips and  
video clips.  
Streaming content in MMS  
Streaming makes it possible to view files while they  
are being downloaded to the phone. The MPEG-4  
file format can be used for continuous media along  
the entire delivery chain envisaged by the MMS,  
independent of whether the final delivery is done by  
streaming or download, thus enhancing  
interoperability.  
Templates  
The phone comes with a number of MMS pre-  
defined templates, for example templates for  
birthday cards, meeting requests etc.  
In particular, the following stages are considered:  
• Upload from the originating terminal to the MMS  
proxy.  
Audio  
• File exchange between MMS servers.  
Transfer of the media content to the receiving  
terminal, either by file download or by stream-  
ing. In the first case, the self-contained file is  
transferred, whereas in the second case the  
content is extracted from the file and streamed  
according to open payload formats. In this case,  
no trace of the file format remains in the content  
that is transmitted over the wire or over the air.  
MMS provides the ability to send and receive full  
sound (MIDI, MP3, iMelody, AMR) messages. Not  
only can users share a favourite song or ringtone  
with a friend, they can also use the mobile phone to  
record a sound and send it along with a message.  
As sound includes speech as well as music, this  
extra dimension to an MMS message allows for a  
spontaneous and immediate personal expression  
in communication messaging. Rather than sending  
a downloaded birthday jingle in EMS, a user can,  
for example, send a clip of his or her own personal  
rendition of “Happy Birthday”. The phone supports  
the MIDI format.  
Additionally, the MPEG-4 file format can be used  
for storage in servers and the “hint track”  
mechanism can be used to prepare for streaming.  
Pictures and themes  
MMS technical features  
By using the integrated camera, users can take a  
picture or video clip and immediately send it to a  
recipient. The ability to send pictures is one of the  
most exciting attributes of MMS, as it allows users  
to share meaningful moments with friends, family  
and colleagues.  
The MMS standard, just like that of SMS, offers  
store-and-forward transmission (instant delivery) of  
messages, rather than a mailbox-type model. MMS  
is a person-to-person communications solution,  
meaning that the user gets the message directly  
into the mobile phone. He or she does not have to  
call the server to get the message downloaded to  
the mobile. Unlike SMS, the MMS standard uses  
WAP as its bearer protocol. MMS will take  
advantage of the high speed data transport  
technology GPRS and support a variety of image,  
video and audio formats to facilitate a complete  
communications experience.  
Mobile picture transmission also offers inestimable  
utility in business applications, from sending on-  
site pictures of a construction project to capturing  
and storing an interesting design concept for later  
review. Editing a picture by adding text allows  
users to create their own electronic postcards, an  
application that is expected to substantially cut into  
the traditional postcard market.  
Themes (downloaded or pre-defined) can be  
exchanged via MMS.  
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Architecture  
interacts with the application being run on the  
The MMS Centre (MMS-C) is comprised of the  
MMS Server, the MMS Proxy-Relay and the MMS  
Store. The MMS Centre is the central element of  
the MMS network architecture, providing storage  
and operational support, enabling instant delivery  
of multimedia messages from terminal-to-terminal  
and terminal-to-e-mail, and supporting flexible  
addressing. The centre’s MMS Proxy-Relay  
MMS-enabled terminal to provide various  
messaging services. WAP or http is used as the  
bearer of an MMS message between the MMS-C  
and the MMS client (application). The WAP  
Gateway is used for delivery and retrieval of  
messages. Information is read in the WAP browser.  
Figure 1. The architecture of MMS  
Message conversion  
The MMS-C is able to perform limited message  
conversion - for example, from MMS to SMS - so  
that processing and air time is not wasted in  
sending messages to mobile terminals that do not  
have adequate capability to receive them. It also  
handles service aspects such as store and forward,  
guaranteed delivery, subscriber preferences,  
operator constraints, and billing information. The  
MMS-C also vouches for high quality messaging,  
for example by format conversion. This means that  
the MMS-C recognizes which formats are  
supported in the mobile phone, and adapts the  
MMS messages to these formats.  
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Connectivity  
Positioning  
The basic cost-efficient positioning method  
available in 2G networks relies on measuring  
round-trip time. In 2G it is called Cell-ID + TA  
(Timing in Advance).  
Positioning methods are already used to support  
location-based information services such as  
©YellowPages, restaurant guides, traffic  
information, directions and friend finder  
applications. Typically WAP, SMS or voice has been  
used as delivery mechanisms. Java and MMS will  
add new possibilities to deliver attractive location-  
based applications.  
Time difference measurement, involving several  
base stations, can be used to obtain a more  
accurate position.  
GPRS  
The introduction of GPRS was a big step in the  
evolution of the GSM networks for enhancing the  
capabilities of data communication. Data traffic has  
increased (over both wired and wireless networks),  
with the growth in demand for Internet access and  
services paralleling that of mobile communications.  
Phone identity information and characteristics of  
the connection are described in the PDP (Packet  
Data Protocol) context. This information is stored  
both in the phone and in the mobile network, so  
that each phone is identified and “visible” to the  
system.  
We can now see that the demand for fast Internet  
access is the key driver for coming generations of  
wireless multimedia and entertainment services.  
Using GPRS has many advantages, for example:  
• Cost efficient  
Use transmission capacity only when needed,  
thus reducing costs.  
• WAP over GPRS  
• Access the Internet via WAP at high speed.  
• E-mail over GPRS  
GPRS is able to take advantage of the global  
coverage of existing GSM networks. Applications  
developed for GPRS have been deployed on a  
large scale and have thus reaped the associated  
benefits.  
Remain connected to an e-mail system while  
reading and preparing messages, (which are  
then sent at high speed).  
With a GPRS subscription, transmission capacity is  
only used when data “packets” are sent or received  
via a connection.  
• Data communication  
Transfer data and access the Internet or an  
intranet with a PC, PDA or handheld device  
connected via Bluetooth wireless technology,  
infrared or cable.  
Instead of occupying an entire voice channel for  
the duration of a data session, the K700 sends and  
receives data in small packets, as needed, much  
like IP on the Internet. Thanks to this, the phone  
appears to be always online, using transmission  
capacity only when data is sent or received. The  
phone is compatible with GPRS R97.  
• Provide settings  
Receive GPRS configuration settings from the  
provider OTA (over the air), making manual con-  
figuration unnecessary.  
• User-controlled settings  
Take advantage of full user control in the data  
connections menu, establishing multiple  
descriptions and accessing advanced settings  
for GPRS.  
The phone uses up to four time slots for receiving  
data, and two slots for transmitting.  
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Bluetooth™ wireless technology  
Bluetooth wireless technology is built-in. It has  
Bluetooth power class 2, using maximum 2 dBm  
radio link, which operates in the globally available  
2.4 GHz radio frequency band, ensuring fast and  
secure communications up to a range of 10 metres.  
Note: In the few countries where the use of  
Bluetooth wireless technology is not allowed, the  
Bluetooth function will be disabled. In countries  
only allowing 0 dBm is allowed, the output power  
will be limited accordingly.  
Using Bluetooth wireless technology in  
K700  
True wireless connection  
Connect without cables to headsets, car handsfree  
equipment, computers/PDAs, digital still cameras  
and other devices.  
Up to 16 added devices  
The phone identifies and maintains up to 16  
devices which are displayed in a list.  
Bluetooth wireless technology is designed to be  
fully functional, providing high transmission  
speeds, even in noisy radio frequency  
environments. All data transfer is protected by  
advanced error-correction methods, ensuring a  
high level of data security.  
Radio link  
No line of sight required; the phone can remain in a  
briefcase or in a pocket (whereas infrared requires  
line of sight).  
Secure and user-friendly  
Bluetooth wireless technology facilitates instant  
connections, which are maintained even when the  
devices are not in the line of sight. Enhanced audio  
quality voice transmission is provided under  
adverse conditions, making it possible to use a  
headset connection to the phone at all times.  
Data connection with a Bluetooth PC/laptop or  
PDA turns the phone into a modem for connecting  
to the Internet and for data transfer.  
Synchronization  
Fast synchronization, even without line of sight, of  
calendar, notes and phone book with PC/laptop.  
Ericsson, one of the parent companies of Sony  
Ericsson, is a founding partner of the Bluetooth  
Special Interest Group (SIG). Bluetooth wireless  
technology devices include:  
Range  
The range is up to 10 meters. There are user  
options for searching and connecting that make it  
possible to use a different range in different  
situations.  
• Headsets for wireless voice transmission and  
remote call control  
• Wireless car handsfree kits  
Business cards  
• PCs, laptops, PDAs, palmpads for data transfer,  
synchronization etc.  
Quick exchange of business cards, notes and  
calendar events with other phones and devices.  
• PC cards for Bluetooth wireless technology in  
laptops and PDAs  
Imaging and music  
• Other phones for exchanging business cards,  
ringtones, playing games etc.  
• Digital still cameras  
Exchange still images and video clips with another  
mobile phone, a PC/laptop, and with a digital still  
camera.  
• Printers, hard disks and other storage devices  
• Handheld scanners for text, barcodes and  
images  
Exchange music files with another mobile phone,  
PC or laptop.  
• Household appliances with built-in logic, as well  
as games and entertainment devices  
Play MP3, MIDI sent by the phone.  
Enable images to be shown on a TV or other  
display via an accessory, such as the Bluetooth™  
Media Viewer MMW-100.  
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Audio Quality  
folder under the File manager icon, the user can  
select the Remote screen option under More. The  
phone will then connect to a Bluetooth device that  
can receive images and when the user then selects  
View, the image is transferred to the remote screen  
and displayed. When the user then selects another  
image, that image is transferred to the remote  
screen and displayed.  
The phone uses an algorithm that repairs lost audio  
packets. When needed, a new packet is inserted  
with content based on previous packets. This, in  
conjunction with the high sensity and high output  
power radio will enhance the audio quality  
compared to a standard Bluetooth device.  
File sharing  
By using the Server role of the File Transfer Profile,  
the phone enables the user to use a computer to  
manage content files that reside in the phones file  
system. Most computer Bluetooth applications  
provide an explorer like user interface for the file  
transfer service. When connecting to the phone,  
the computer application will show the same  
folders that the user can find under the File  
Manager icon on the phones standby screen, i.e.  
Pictures, Sounds, Videos, Themes and Others. The  
content in the Games and more folder is not  
exposed in the file transfer server. Opening one of  
the these folder will show a list of files related to  
that folder, e.g. images in the Pictures folder. Using  
the computer application the user can now: retrieve  
files from phone to computer, delete files from the  
phone and transfer files from the computer to the  
phone using the normal drag and drop  
Profiles  
The following Bluetooth profiles are supported in  
K700:  
• Dial-up Networking Profile  
• Generic Access Profile  
• Generic Object Exchange Profile  
• Object Push Profile  
• Serial Port Profile  
• Handsfree Profile  
• Headset Profile  
• Synchronization Profile  
• Basic Imaging Profile  
• File Transfer Profile  
• Human Interface Device (HID) Profile  
Remote control  
By using the Bluetooth HID Profile v1.0, the phone  
is able to act as a HID device. This means that  
when connected to a computer, the phone looks  
like a combined keyboard and mouse. By assigning  
specific combinations of computer keyboard key  
presses to each key on the phone keypad, the user  
can use the phone as a remote control device for  
computer applications.  
mechanisms provided by the computer.  
File browsing  
By using the Client role of the File Transfer Profile,  
the phone enables the user to access files systems  
of other devices, that support the Server role of the  
same profile. After pairing with the other device, the  
user can connect to the other device by selecting it  
in the list of My devices under the Bluetooth menu  
and selecting the Browse option that should be  
available on the left action key. If the browse option  
does not appear, for example if pairing was  
initiated from the other device, the user can select  
the Service option to update the phones  
knowledge of that file browsing is possible with this  
device. When connected to the file server, the user  
can browse the shared folders and retrieve files  
listed in the folders. The user can transfer files to  
the file server device using the normal Send/via  
Bluetooth option.  
The phone keypad is configured for control of a  
certain computer application through a special type  
of HID confíguration file consisting of an XML file  
for the keypad and an image for the display. HID  
configuration files can be dowloaded into the  
phone using the normal file transfer mechanisms.  
Users can even modify the files themselves on their  
computers. A few configuration files are pre-loaded  
in the phone that enables the user to navigate on a  
computer desktop, control presentations and  
media players.  
Media viewing  
The phone can send images and sounds to a  
media viewer device, for example the MMW-100  
TV adaptor accessory. The user can also  
conveniently run a slide show on the TV showing a  
set of nice phone camera pictures for family and  
friends. After selecting an image in the Pictures  
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System Functions  
Characteristics  
The HID configuration files, and the set of  
preloaded HID configuration files, are  
customizable. The configuration files can be  
modified by the user if transferred to, and opened  
on, a computer.  
User Settings  
The following keys can be configured through the  
HID configurations files: 0-9, #, * and volume up  
and volume down. For each of these keys, a  
UsageID from the HID usage tables can be  
assigned.  
Used Enablers and bearers  
The HID based remote control function works over  
Bluetooth. It is posssible to dowload the HID  
configuration files via Bluetooth, IR or a cable as  
well as via WAP. It is also possible to transfer the  
files to another device using Bluetooth or infrared.  
The navigational key and the two action keys are  
not configurable, they always provide functions for  
moving the mouse and performing right and left  
mouse clicks.  
Power save mode  
The phone uses sniff mode on headset, handsfree  
and HID connections which means reduced power  
consumption and shorter connection set-up times.  
IrDA  
IrDA (Infrared Data Association) is a point-to-point  
communication link between two infrared ports.  
The infrared beam has to be directed towards the  
target infrared port and as long as the two infrared  
ports are within sight and range, the devices can  
exchange data. For optimal performance, place the  
phone within 30 centimetres and at an angle of 30  
degrees to the infrared port on the PC/PDA, or  
other phone. An advantage of the necessary  
proximity of devices is reduced risk of transmitting  
data to other nearby devices.  
True wireless communication  
• Low power consumption  
• Secure data transmission with the IrDA DATA  
standard  
• Ability to send and receive e-mail and data on  
the connected PC/PDA  
• Ability to connect to the Internet from the  
connected PC/PDA  
• Ability to synchronize the phone book from a PC  
• Exchange of business cards and calendar  
events with vCard/vCalendar compatible  
devices  
An infrared link is a serial connection, which means  
that data bits are sent one after another in a long  
stream. The IrDA–SIR Data Link Standard is a  
protocol that makes transmission of data faultless.  
The standard provides a high level of noise  
immunity, which means that the connection is not  
affected by fluorescent light, sunlight and  
electromagnetic fields – making it suitable for the  
modern office environment.  
• Exchange of ringtones and other files between  
compatible phones  
• Ability to attach a photo from a digital camera in  
outgoing e-mail  
• Ability to send and exchange notes with vNote  
compability devices  
Connection via cable  
The infrared connection is not always the best  
solution when connecting to a PC/PDA. Indeed, it  
is not always even possible. The DRS-11 cable  
provides connectivity between the phone and a PC  
with serial port (RS-232) and is included in the  
phone kit.  
Object Exchange via infrared (IrObex) supports  
transferring objects between compatible phones.  
These objects are not only limited to ring signals,  
but even pictures, bookmarks and other files in the  
file system.  
Key benefits of using the phone with its built-in  
infrared transceiver:  
The DRS-11 cable supports a subset of the signals  
in the RS-232 standard.  
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Synchronization and data transfer  
In everyday life, access to an updated calendar,  
notes and details of friends and business  
the office or at home. The growing use of  
groupware such as Microsoft® Outlook® means  
that more and more meetings are booked  
electronically in daily business life.  
colleagues is greatly appreciated. To be truly  
mobile, users must be able to carry their important  
information with them. Equipping mobile phones  
with Personal Information Manager (PIM) programs  
such as calendars, task lists and address books  
gives users access to their most important data  
anywhere and anytime. The information is kept  
updated by synchronizing with the information at  
The phone uses the SyncML 1.1.1 protocol for  
synchronization. This means that it has  
compatibility to synchronize with a wide variety of  
devices over a number of different communications  
media.  
SyncML – an open standard for synchronization  
SyncML Background  
accessible and up to date, no matter where the  
information is stored. For example, a calendar entry  
made to a mobile device on a business trip is  
equally available to a secretary in a network  
calendar. SyncML is the ultimate choice for remote  
synchronization.  
Leading the way in providing remote  
synchronization capability, Sony Ericsson realizes  
that interoperability of remote synchronization is of  
utmost importance if mobile data usage is to  
become as widespread as generally predicted.  
That is why Ericsson, along with IBM, Lotus,  
Motorola, Matsushita, Nokia, Palm Inc., Psion and  
Starfish Software, founded the SyncML initiative in  
February 2000. Supported by more than 600  
software and hardware developers, the SyncML  
initiative seeks to develop and promote a globally  
open standard for remote synchronization, called  
SyncML. Unlike many other synchronization  
platforms, SyncML is an open industry  
specification that offers universal interoperability.  
Because it uses a common language, called XML,  
for specifying the messages that synchronize  
devices and applications, SyncML has been called  
the only truly future-proof platform for enabling  
reliable and immediate update of data. The benefit  
for the end user is that SyncML can be used almost  
anywhere and in a wide variety of devices,  
regardless of application or operating system.  
The phone uses SyncML for both local  
synchronization (for example, with a PC using  
Bluetooth or a cable connection) and remote  
synchronization over WAP and http.  
Designed for the wireless world  
SyncML is designed specifically with the wireless  
world’s tight requirements in mind. SyncML  
minimizes the use of bandwidth and can deal with  
the special challenges of wireless synchronization,  
such as relatively low connection reliability and  
high network latency. SyncML supports  
synchronization over WAP, http or OBEX. As an  
open, future-proof standard, SyncML is the  
synchronization choice for any device or  
application of the mobile information society.  
What is SyncML?  
SyncML is the common language for synchronizing  
all devices and applications over any network.  
SyncML leverages Extensible Markup Language  
(XML), making SyncML a truly future-proof  
platform. With SyncML any personal information,  
such as calendars, task lists, contact information  
and other relevant data, will be consistent,  
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What information can be synchronized  
in the phone?  
Application  
Contacts  
Calendar  
Tasks  
Remote sync  
Local sync  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
Notes  
Yes  
Remote synchronization  
Remote synchronization takes place over the air using and is the ideal way to keep the phone up to date.  
Using GPRS, the phone can be continuously connected to the remote synchronization server.  
Third-party service providers offering synchronization services to corporate personal information  
management (PIM) applications, such as Microsoft® Exchange, can also supplement added capability  
with SyncML.  
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Local synchronization  
The phone is supplied with PC software for local synchronization. It may be loaded from the CD-ROM.  
Bluetooth, infrared or cable  
• Microsoft® Outlook® 98, 2000, 2002  
PC requirements are as follows:  
The phone synchronizes using SyncML, regardless  
of connection type. It connects via Bluetooth  
wireless technology, infrared or cable. The cable is  
connected directly to the phone or alternatively via  
a desktop charger connector.  
• Microsoft® Windows® 2000, Me, XP  
• Minimum recommended hardware configuration  
for the version of Windows in use.  
• 30 MB free space on hard disk  
Intelligent process  
A synchronization engine performs the task of  
synchronizing. For local synchronization, the  
synchronization engine is an application that runs  
on the desktop computer. The synchronization  
engine compares, updates and resolves conflicts  
to ensure that the information in the phone is the  
same as that in the computer.  
File Transfer Utility  
A utility is provided which enables files to be  
transferred to and from the phone connected to a  
PC. Typical uses for this include:  
• Archiving pictures taken on the phone to PC  
storage  
• Moving images to the phone to use in  
personalization, MMS messages etc.  
• Moving sound clips to/from the phone for  
personalization.  
Compatibility  
PC software supplied with the phone enables  
synchronization with the following:  
DRM  
Digital Rights Management, DRM, is a technology  
that enables secure distribution, promotion, and  
sale of digital media. Examples of such content  
include images, wallpapers and screen savers with  
themes from films, ringtones from musical artists,  
and branded games. In other words, content  
providers can control how users may use different  
types of content in devices, such as mobile  
phones, smartphones or PDAs. Content providers  
can also control the use of content in related  
services, such as MMS.  
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Sony Ericsson is actively focusing on technology  
standardization for the DRM concept, and supports  
the ongoing standardization work and activities of  
the OMA (Open Mobile Alliance). Sony Ericsson is  
fully committed to open standard solutions in the  
mobile environment and is a principal driver of  
many open standard initiatives. This will ensure the  
interoperability of mobile terminals in the DRM area  
and also result in a strong, competitive DRM  
standard.  
A Sony Ericsson DRM Packager is available from  
the Sony Ericsson Developer World at http://  
Protection properties  
Content protection according to the OMA DRM  
standard gets special properties. Content with  
forward lock protection has the “Send to” option  
disabled, which prevents it from further  
distribution.  
How DRM works  
Unless the content is encrypted, the user cannot  
copy DRM content to other devices since the Send  
to option is disabled for pictures, ringtones, etc.  
that are OMA DRM protected. Content providers  
may choose to protect some content, but leave  
some content unprotected.  
The control of the content in digital media is  
executed by defining usage rights for the content.  
The usage rights give the content providers  
flexibility in the way they can publish and sell  
content. Rights can be defined so that a picture  
can be used by subscribers only, and rights can be  
defined so that a ringtone can be played only a  
limited number of times or for a limited period of  
time. Rights can also be defined so that the user is  
not able to forward content to other devices.  
Package and delivery  
The OMA DRM standard defines two ways to  
package and deliver rights and content to a device:  
combined or separated.  
Note: All supported image, audio and video  
formats can be protected by DRM.  
Combined delivery  
Rights and content are packaged together into one  
DRM Package and delivered to the device. In the  
simplest case, no special rights are defined. The  
content is just put into a DRM package, thus  
protected from being copied out from the device by  
the user. This special case is called forward-lock.  
It is useful for all types of content that the provider  
wants to charge for.  
Packaging of rights and content  
Rights and content can be packaged together and  
delivered to the device as one DRM package. As  
an alternative, content can be delivered to the  
device first, followed by the rights later being  
pushed to the device, for example via SMS. The  
kind of service and business model adopted by the  
content provider determines how the content and  
rights should be packaged and delivered to the  
device.  
Separate delivery  
Rights are defined and sent in a push message.  
The content is encrypted and made available for  
users to download to their devices. The decryption  
key is put into the rights file. Since the content is  
encrypted, users cannot access it before the rights  
have also arrived in the device. In this case, the  
content can be freely distributed on the network,  
only users with the rights file can access the  
content. Content providers can deliver the rights to  
the user using push technology.  
DRM packager  
A DRM packager is typically included in the  
software used by the content provider. It is used to  
create the DRM package that is delivered to the  
device, including content and associated rights. In  
the device, the content of the DRM package is  
made available to the user according to the rights.  
For example, if the rights permit the user to play a  
ringtone ten times, the device will keep track of the  
number of times the ringtone is played, and notify  
the user when the ringtone has been used for the  
tenth time.  
Downloading servers and publishing  
servers  
When using a mobile phone, the users do not have  
to be aware of the network architecture. During a  
content downloading session, typically many  
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physical servers are involved. Sometimes  
transactions may take place between different  
companies’ servers.  
The user navigates to the publishing server and  
selects the content, or rather a link to or description  
of the content. The content is then downloaded  
from the actual downloading server.  
The actual content may be put on one server, the  
downloading server. The content can be reached,  
for example, through references from one or many  
other servers, the publishing servers. The content  
creator puts his or her content on the downloading  
server through an interface to the content provider.  
When content is downloaded to the device,  
operators generate revenues from the user via, for  
example, their billing system. Operators might in  
their turn be billed for rights by the content  
aggregator, content provider or directly by the  
content creator.  
Ringtones  
Music  
Content  
Services  
Downloading  
Wallpapers  
Publishing  
server  
server  
OMA Download  
Screen savers  
MMS  
Other  
delivery  
methods  
Films  
Revenue  
Revenue  
Operator  
Content creator  
Content provider  
Content  
aggregator  
Figure 2. The flow of revenues and content. The content is viewed and selected from a publishing server  
and downloaded to the mobile phone from a downloading server. The revenue is in this case collected  
from the user by the operator and transferred to the content creator via the content aggregator.  
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Object exchange – ‘Send as’  
The phone makes it possible to transfer objects via Bluetooth, infrared and messaging. This is presented  
to the user via ‘Send as’ commands in applications. Simply select an item such as a contact, select ‘Send  
as’ and select the method to be used for sending. Typical applications are to beam an appointment to  
other people, or to receive a new wallpaper.  
Bearer > IR/Cable  
Bluetooth SMS/EMS MMS  
E-mail  
Application  
Contact  
Appointment  
Tasks  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
No  
No  
No  
No  
Yes  
Yes  
No  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
No  
No  
No  
No  
Notes  
No  
Image  
Yes  
Yes  
Yes  
Yes  
Sound  
Bookmark  
Voice memo  
Yes  
* Only an iMelody can be sent in an EMS.  
To perform a ‘Send as’ beam operation using  
infrared, the two devices are lined up and the  
sender initiates the transfer.  
To beam over Bluetooth, a scan finds the other  
activated (discoverable) devices within range. The  
user can then select the required device and send  
the information across.  
When sending via SMS, MMS or E-Mail, the  
required message type is created with the  
selected object attached. It is then sent over the  
air.  
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Java  
Java 2 Micro Edition  
Originally developed by Sun in 1991, Java is a  
programming language used to develop  
CLDC, Connected Limited Device Configura-  
tion. This configuration is aimed at devices such  
as mobile phones and pagers.  
applications - utility programs, games, plug-ins etc.  
- for different hardware and software platforms.  
Users of Java-enabled devices can install new  
applications and games to make their devices  
more personal and adapt them to specific needs.  
J2ME CLDC/MIDP  
In 1999, Sun regrouped its Java technologies into  
three platforms or editions. J2ME (Java 2 Micro  
Edition) became the platform targeting “micro”  
devices with small processors and memory  
capacities, such as mobile phones, communicators  
and PDAs. (The other two Java platforms are Java  
2 Standard Edition, J2SE, and Java 2 Enterprise  
Edition, J2EE).  
Figure 3. J2ME in detail  
J2ME addresses a variety of devices. To handle the  
diversity, two concepts have been introduced –  
configurations and profiles. A configuration defines  
a minimum platform for a family of devices with  
similar processing and memory capacities. A  
profile targets a specific device category within that  
family, for instance mobile phones.  
Current situation  
So far, two profiles have been established for  
J2ME:  
MIDP, Mobile Information Device Profile, and  
Personal Profile.  
Two J2ME configurations are available:  
MIDP is connected to the CLDC configuration and  
provides developers with essential information and  
guidance when writing programs for mobile phones  
CDC, Connected Device Configuration. This  
configuration is aimed at devices such as PDAs. and two-way pagers.  
Personal Profile is linked to the CDC  
configuration. Targeted at PDAs, this combination  
replaces PersonalJava in J2ME.  
CLDC/MIDP v. PersonalJava  
Besides targeting different types of devices, the  
main difference between J2ME CLDC and  
PersonalJava from a user's point of view is that  
applications written in J2ME CLDC can be  
downloaded from the Internet. PersonalJava  
applications are typically transferred to devices  
from a PC via cable.  
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Hand-held computers and mobile phones that  
support Java also need a Java interpreter to run the  
applications. Since the Java Virtual Machine (JVM)  
was not the optimal interpreter for devices with  
small memory capacity and slower processors,  
Sun developed K Virtual Machine (KVM). A KVM  
requires only 40-80 KB of memory and can run on  
processors with low clock frequency. KVM is only  
used for J2ME CLDC. PersonalJava relies on the  
Java Virtual Machine (JVM).  
Support  
The phone supports Java 2 Micro Edition. The  
functionality consists of:  
• JSR 139 CLDC 1.1  
• JSR 118 MIDP 2.0  
• JSR 120 Wireless Msg API (the SMS part, not  
cell broadcast).  
• The following functions of the JSR 135 Mobile  
Media API:  
- Audio playback  
- Video playback  
- Camera snapshot.  
PersonalJava has a richer application environment  
and can interact more extensively with the phone  
software.  
Java 3D  
Overview  
Rapid advancement in LD hardware has made  
more sophisticated graphics APIs possible. Among  
these are the java community standard JSR-184  
and the well proven Mascot Capsule API.  
JSR-184  
A scenegraph based system, generic and easy to  
use for everyone. This is the next generation  
standard for games and other 3D-content.  
MASCOT CAPSULE V3  
Successful in Japan, this API has been very useful  
for games programming. Command lists and other  
optimizing features are in focus.  
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Facts and figures  
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Technical specifications  
General technical data  
System  
Tri-band GSM phase 2 recommendations. GSM 900 (CTR 19 and  
CTR 20), GSM 1800 (CTR 31 and CTR 32), GSM 1900 and e-GSM  
mode supported  
Speech coding  
Support of HR, FR, EFR, AMR according to 3GPP release 4.  
GSM SIM/ USIM card  
GSM SIM - GSM 11.11.  
Small plug-in card, 1,8 V and 3 V  
Memory (user free)  
Up to 32 MB (depending on software configuration/file content)  
Exterior description  
Length  
Width  
99 mm  
46.5 mm  
17.9 mm  
Thickness  
(thinnest point/keypad area)  
Thickness  
(thickest point/ display area)  
19.5 mm  
93 g  
Weight  
Graphic display  
Type: Full graphical  
Resolution: 176 x 220 pixels  
Technology: TFT  
Colours displayed together: 65,536 (16 bit)  
Backlight colour: White  
Antenna  
Built-in  
Colours  
2, optic silver and blue tinted silver  
Battery  
3.6V, 670 mAh, Lithium Polymer  
Network LED  
Keypad  
No  
Yes, including a navigational key (4-directional + one select)  
Co-branding area  
Exchangable covers  
7 x 22 mm  
no  
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Performance and technical characteristics  
Dimension  
GSM 900/E-GSM 900 GSM 1800  
GSM 1900  
Frequency range  
TX: 880 – 915 MHz  
RX: 925 – 960 MHz  
TX: 1710 – 1785  
RX: 1805 – 1880  
TX:1850 –1910 MHz  
RX:1930 – 1990 MHz  
Channel spacing  
200 kHz  
200 kHz  
200 MHz  
Number of channels  
174 Carriers *8  
(TDMA)  
374 Carriers *8  
(TDMA)  
299 Carriers *8  
(TDMA)  
Modulation  
GMSK  
GMSK  
GMSK  
TX Phase Accuracy  
< 5º RMS Phase error  
(burst)  
< 5º RMS Phase error  
(burst)  
< 5º RMS Phase error  
(burst)  
Duplex spacing  
45 MHz  
+/- 0.1  
3.6 V  
95 MHz  
+/- 0.1  
3.6 V  
80 MHz  
+/- 0.1  
3.6 V  
Frequency stability  
Voltage operation  
(nominal)  
Transmitter RF power  
output  
33 dBm Class 4  
(2 W peak)  
30 dBm Class 1  
(1 W peak)  
30 dBm Class 1  
(1 W peak)  
Transmitter Output  
impedance  
50 ohm  
50 ohm  
50 ohm  
Transmitter Spurious  
emission  
< -36 dBm up to 1  
GHz  
< -30 dBm over 1 GHz spec.)  
(according to spec.)  
< - 30 dBm  
(according to GSM  
< - 30 dBm  
(according to GSM  
spec.)  
Receiver RF level  
Better than – 102 dBm – 102 dBm  
– 102 dBm  
< 2.4%  
Receiver RX Bit error rate < 2.4%  
< 2.4%  
Battery information  
Dimension  
Value in GSM/GPRS  
Standard battery (LiPolymer) Charging time: At least 90%  
3.6V, 670 mAh  
charged within 1 hour  
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VGA Camera  
Facts and figures  
Picture sizes (resolution)  
VGA camera  
QQVGA (160 x 120 pixels)  
QVGA (320 x 240 pixels)  
VGA (640 x 480 pixels)  
Colour depth  
24 bit (8 bit per RGB channel), 16.78 million colours  
Viewfinder resolution  
(depending on picture size)  
QQVGA (160 x 120 pixels)  
QVGA (176 x 132 pixels)  
VGA (176 x 132 pixels)  
Camera memory  
Using phone memory, no memory dedicated to the camera  
only  
Digital zoom  
Photo light  
2x, 4x  
Yes  
Media player  
File Format  
Video: MPG4 (MPEG4 and AAC), 3GPP (H.263 and AMR)  
Audio: AMR, MP3, G-MIDI level 1 with 40 voices polyphony  
Streaming transport  
Video coding  
RTSP according to 3GPP  
MPEG-4 Simple Visual Profile Level 0  
H.263 Profile 0 Level 10  
H.263 Profile 3 Level 10  
Audio coding  
Features  
AAC, AMR, MPEG layer 3  
Automatic loop of songs in folder  
Automatic pause on telephone call.  
Radio  
System  
VHF/FM  
Output  
Portable handsfree  
Internal speaker  
Save channels  
Antenna  
Yes, 20 presets  
Portable handsfree (when connected)  
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Pictures  
Formats  
JPEG, BMP, GIF (including animated), PNG, WBMP  
IR, Bluetooth, MMS, E-mail, PC file transfer or cable  
Sharing via  
Image decoders  
Decoder  
GIF  
Details  
Size  
Colour depth  
File format  
87a/89a  
JPEG  
ISO/IEC JPEG  
Baseline DCT  
VGA  
JFIF v1.02  
EXIF  
Progressive DCT  
Non-differential  
Huffman coding  
Symbol 'SOF2'  
BMP  
The bitmap image format  
used by Windows®.  
XRAM  
dependent,  
default is VGA  
24 bit  
WBMP  
PNG  
Image encoders  
Decoder  
GIF  
Details  
Size  
Colour depth  
File format  
89a  
JPEG  
ISO/IEC JPEG  
Baseline DCT  
Non-differential  
Huffman coding  
Symbol 'SOF0'  
VGA  
JFIF v1.02  
BMP  
The bitmap image format  
used by Windows®.  
XRAM  
dependent,  
default is VGA  
24 bit  
WBMP  
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Short message service  
Feature  
Support  
SMS Centre Number  
Pictures  
It is possible to pre-load the SMS Centre Number.  
It is possible to insert a picture or an icon into the text  
message. EMS compliant mobile handsets will be able  
to see the picture correctly.  
Input methods  
Predictive text input and multitap.  
Reply to messages  
It is possible to reply to received messages by SMS,  
phonecall or E-mail.  
Message creation methods support  
Copy, cut and paste words  
Predictive writing and multitap.  
No  
Teaching of predictive words that are not  
in the predictive dictionary  
Yes  
Possibilities when creating a message:  
save a sent message in a “sent items”  
folder  
Yes  
insert a line in the message  
assign a validity period to the message  
use pre-defined messages  
Yes  
Yes  
Yes  
Possibilities when receiving a message:  
reply to the sender  
Yes (only to the sender, not to all or part of the message  
recipients)  
forward the message  
Yes  
Yes  
Yes  
save the message on SIM  
get delivery time and date  
Possibilities of the previously sent message:  
delivery report of the message  
forward the message  
Yes  
Yes  
Yes  
Yes  
save the message on SIM  
know the remaining capacity storage  
Possibilities of the previously received  
message:  
reply to the sender  
Yes (only to the sender, not to all or part of the message  
recipients)  
save the message in the Inbox  
Yes  
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Feature  
forward the message  
Support  
Yes  
know the remaining capacity storage  
Yes  
Supported ways for replying to a received  
SMS:  
via SMS  
Yes  
via phone call (set up a call to the number Yes  
contained in the message body)  
via WAP call (go to the WAP address  
contained in the message body)  
Yes  
via USSD session  
Print via IrDA  
No  
No  
Possibility to offer the user the ability of  
sending an SMS to a list of recipients  
Yes, using phonebook groups  
Possibility to write an e-mail address as a  
recipient address  
Yes, if SMS type=e-mail  
SMS storage  
In the SIM and in the handset.  
Yes  
Nokia Picture Messaging  
Enhanced message service  
Feature  
Support  
Level of compliance supported by the  
handset regarding the specifications  
described in release 99.  
Enhanced Messaging Service (EMS) according to the  
standard 3GPP TS 23.040 v4.3.0, with the addition of  
the ODI feature from 3GPP TS 23.040 v5.0.0.  
Number of messages that the handset is  
able to handle to generate a concatenated  
message  
20  
Capacity storage  
100 and the space left on the SIM card.  
It is possible to...  
Outgoing messages  
see how many short messages an EMS message  
consists of before sending it.  
choose whether to send the message or not after  
writing it.  
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Feature  
Support  
Incoming messages  
A signal is heard once all parts of the message have  
been received or when a timeout occurs.  
It is possible to re-use the content of an EMS mes-  
sage. Sounds, pictures, and animations can be  
inserted in a new message, if the object is not pro-  
tected using ODI.  
Concatenated messages  
Insert objects  
A receipt is received in the handset when all parts of a  
concatenated message have been delivered.  
It is possible to add pictures, animations and sounds to  
an EMS message.  
Text formatting  
Centred, left and right aligned text.  
Small, normal and large font size.  
Bold, italic, underlined and strikethrough style.  
Sounds  
Chimes high, chimes low, ding, tada, notify, drum, claps,  
fanfare, chords high, chords low.  
I-melody  
Melodies  
Yes, version 1.2.  
It is possible to...  
send and receive melodies via EMS, if the melodies  
are not protected by copyright.  
download melodies and commercial tunes from  
WAP/WAP portals.  
create melodies on WAP/WAP portals.  
WBMP  
Yes  
Picture sizes  
16 x 16 mm, 32 x 32 mm, variable size in black and  
white.  
Pictures  
It is possible to...  
edit pictures by using the phone keypad.  
send and receive pictures via EMS, if the pictures  
are not protected by copyright.  
create pictures on WAP/WAP portals.  
download pictures from WAP/WAP portals.  
receive pictures in enhanced messages originated  
by service providers.  
Animations  
The handset supports the following animations: I am  
ironic, I am glad, I am sceptic, I am sad, WOW!, I am  
crying. Plus the other nine animations defined in 3GPP  
TS 23.040 v4.3.0.  
It is possible to...  
send and receive animations.  
TP-PID field value given by the handset  
before sending an EMS message  
0x00  
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Multimedia message service  
Feature  
Support  
MMS is bound to a WAP profile. A WAP profile is  
bound to a Data Account. A Data Account contains  
either CSD parameters or GPRS parameters.  
MMS/CSD parameters and MMS/GPRS  
parameters placement  
Possibility to pre-configure the MMS  
parameters in factory  
MMS/CSD: Yes  
MMS/GPRS: Yes  
Possibility to configure the MMS parameters  
by OTA provisioning  
MMS/CSD: Yes  
MMS/GPRS: Yes  
Possibility for all the parameters from the  
parameters set to be OTA provisioned at the  
same time  
MMS/CSD: Yes  
MMS/GPRS: Yes  
Possibility for only one parameter from the  
parameters set to be OTA provisioned  
MMS/CSD: No  
MMS/GPRS: No  
OTA provisioning solution  
OTA Settings Specification v7.1 © Ericsson and Nokia  
Supplier indication of realized interoperability Yes  
tests between its MMS User Agent and MMS  
Relay/Server from other suppliers  
Support of a standard or a proprietary  
procedure for OTA provisioning of MMS  
parameters  
Proprietary  
Functionalities that the user is able to set  
during message composition:  
• message subject  
• message priority  
• e-mail recipient address  
• message Cc recipient(s) address(es)  
• delivery report request  
• read report request  
• MSISDN recipient address  
From where can the user insert multimedia  
elements into multimedia messages:  
• File Manager  
• directly from camera  
• Contacts  
• Calendar  
Possibility for sent messages to be  
Yes  
memorized into a folder in handset memory  
Actions that the user can perform after  
message notification:  
• Auto Download  
• Always Ask  
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Feature  
Support  
Actions that the user can perform after  
message retrieval:  
• reply to the sender of the message SMS/MMS  
• reply to the sender and to Cc people SMS/MMS  
• forward the message MMS  
• delete the message  
• save message into terminal  
• call the sender of a message  
Multimedia codecs/formats supported for  
audio  
AMR  
Multimedia codecs/formats supported for  
video  
MPG4, 3GPP, SDP  
Multimedia codecs/formats supported for  
image  
JPEG, GIF87, GIF89A, PNG, SVG, WBMP, BMP  
Supported formats for message  
presentation:  
• message body + attachments (e-mail presentation)  
• SMIL version as described in OMA MMS IOP doc-  
ument version 1.2  
Maximum message size that can be handled Content Class and Creation mode are applied. Also  
by the handset for message  
maximum size is possible to customize.  
MMS User Agent will report problems to user  
in case of:  
message not sent causes no user subscription to  
service, if included in ResponseText (please see  
WAP209)  
message not sent causes required functionality  
not supported by MMS Relay/Server, if included  
in ResponseText (please see WAP209)  
message not sent causes insufficient credit (in  
case of prepaid charging), if included in Respon-  
seText (please see WAP209)  
Bluetooth technical data  
Dimension  
Support  
Bluetooth capability statement  
This phone is manufactured to meet Bluetooth Specification  
1.1  
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Bluetooth functions  
Dial-up Networking Profile  
Generic Access Profile  
Generic Object Exchange Profile  
Headset Profile  
Object Push Profile  
Serial Port Profile  
Synchronization Profile  
Basic Imaging Profile  
Handsfree Profile  
File Transfer Profile  
Human Interface Device (HID) Profile  
Connectable devices  
Coverage area  
All products supporting Bluetooth spec. 1.1 and at least one of  
the profiles above.  
Varies due to radio performance on remote device and the  
occurrence of obstacles. Up to 10 metres (33 feet)  
Transmission power  
Frequency band  
1.6 mW (2 dBm)  
2.4 GHz - the unlicensed ISM band  
Power consumption  
GSM host processor excluded:  
• Standby, Bluetooth On mode: <0.6mA  
• Voice mode: 24 mA  
• Data mode average: 25mA  
Data transmission rate  
Up to 600 kbps asynchronous and up to 350 kbps  
synchronous from an application level.  
Specific commands working with the  
SIM card  
No  
SIM AT services supported  
Service  
Mode  
Support  
CALL CONTROL BY SIM  
DATA DOWNLOAD TO SIM  
Yes  
Cell Broadcast  
SMS  
Yes  
Yes  
DISPLAY TEXT  
Text of up to 240 characters (120 UCS2 coded). Yes  
bit 1:  
bit 8:  
0 = normal priority  
Yes  
Yes  
Yes  
Yes  
1 = high priority  
0 = clear message after a delay  
1 = wait for user to clear message  
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Service  
Mode  
Support  
GET INKEY  
General: The GET_INKEY requires that the user  
confirms his/her choice  
Yes  
bit 1:  
bit 2:  
bit 3:  
0 = digits (0-9, *, # and +) only  
Yes  
Yes  
1 = alphabet set  
0 = SMS default alphabet  
Yes  
Yes  
1 = UCS2 alphabet  
0 = character sets defined by bit 1 and bit 2 are  
enabled  
Yes  
Yes  
1 = character sets defined by bit 1 and bit 2 are  
disabled and the Yes/No response is requested  
GET INPUT  
General: No. of hidden input characters  
0 = digits (0-9, *, # and +) only  
252  
Yes  
Yes  
bit 1:  
bit 2:  
bit 3:  
1 = alphabet set  
0 = SMS default alphabet  
Yes  
Yes  
1 = UCS2 alphabet  
0 = ME may echo user input on the display  
Yes  
Yes  
1 = user input not to be revealed in any way (see  
note)  
bit 4:  
bit 8:  
0 = user input to be in unpacked format  
Yes  
Yes  
1 = user input to be in SMS packed format  
0 = no help information available  
Yes  
No  
1 = help information available  
LAUNCH BROWSER  
MORE TIME  
Yes  
Yes  
Yes  
Yes  
Yes  
Yes  
PLAY TONE  
POLLING OFF  
POLL INTERVAL  
PROVIDE LOCAL  
INFORMATION  
'00' = Location Information (MCC, MNC, LAC  
and Cell Identity)  
'01' = IMEI of the ME  
Yes  
Yes  
Yes  
'02' = Network Measurement results  
'03' = Date, time and time zone (DTTinPLI)  
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Service  
Mode  
Support  
Yes  
'04' - Language setting  
'05' - Timing setting  
Yes  
REFRESH  
General: The reset option requests the user to  
wait while the phone restarts  
Yes  
'00' =SIM Initialization and Full File Change  
Notification  
Yes  
'01' = File Change Notification  
Yes  
Yes  
'02' = SIM Initialization and File Change  
Notification  
'03' = SIM Initialization  
'04' = SIM Reset  
Yes  
Yes  
Yes  
Yes  
SELECT ITEM  
SEND DTMF  
SEND SHORT MESSAGE  
bit 1:  
0 = packing not required  
1 = SMS packing by the ME required  
Yes  
Yes  
SEND SS  
Yes  
Yes  
SEND USSD  
SET UP CALL  
General: Capability configuration  
Set-up speech call CallParty  
Subaddress DTMF support  
Yes  
No  
Yes  
'00' = set up call, but only if not currently busy  
on another call  
Yes  
Yes  
Yes  
Yes  
'01' = set up call, but only if not currently busy  
on another call, with re-dial  
'02' = set up call, putting all other calls (if any)  
on hold  
'03' = set up call, putting all other calls (if any)  
on hold, with re-dial  
'04' = set up call, disconnecting all other calls (if Yes  
any)  
'05' = set up call, disconnecting all other calls (if Yes  
any), with re-dial  
SET UP EVENT LIST  
'00' = MT call  
Yes  
Yes  
Yes  
Yes  
'01' = Call connected  
'02' = Call disconnected  
'03' = Location status  
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Service  
Mode  
Support  
Yes  
'04' = User activity  
'05' = Idle screen available  
'06' = Card reader status  
Yes  
Not  
Applicable  
'07' = Language selection  
'08' = Browser termination  
'09' = Data available  
Yes  
Yes  
No  
'OA' = Channel status  
No  
SET UP IDLE MODE TEXT  
Yes, 1 row  
of text is  
supported  
SET UP MENU  
Yes  
Yes  
No  
No  
No  
No  
No  
TIMER MANAGEMENT  
OPEN CHANNEL  
CLOSE CHANNEL  
RECEIVE DATA  
SEND DATA  
GET CHANNEL STATUS  
User Interaction with SIM AT  
• ‘Long Back’ terminates the proactive session.  
• ‘Back’ – Backward move in proactive session.  
• ‘OK’ – Command performed successfully.  
Display text  
Text of up to 240 characters (120 UCS coded) is  
supported.  
Get input  
Prompt for character input. The phone will refuse to  
accept further input when maximum response  
length is exceeded. UI Maximum Response  
lengths:  
Text clearing times are 5-20 seconds and a 60-  
second time-out limit for the user to clear the text.  
‘Key’ responses:  
• ‘Long Back’ – Proactive session terminated by  
user.  
• ‘Back’ – Backward move in proactive session.  
• Digits Only – 160 characters  
• SMS default alphabet characters – 160  
characters  
• Hidden Characters (digits only) – 20 characters  
Any other key clears the display if the command is  
performed successfully.  
‘Key’ responses:  
Get inkey  
• ‘C’ clears current character.  
Prompt for a one-character input. Pressing ‘Ok’  
without entering a character gives warning  
message “Minimum 1 character”. ‘Key’ responses:  
• ‘Long Back’ terminates the proactive session.  
• ‘Back’ – Backward move in proactive session.  
• ‘OK’ – Command performed successfully.  
• ‘C’ clears current character.  
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Refresh  
Set up call  
A notification will be made if it is demanded that  
the SIM card initializes again.  
If the ME is on a call when the command ‘Set up  
Call’, ‘putting all other calls on hold' is sent, the  
user will see the text 'Setting up a call current call  
will be held'. If ‘OK’ is pressed the current call will  
be put on hold and the new call set up. If the ME is  
on a call when the command ‘Set Up Call,  
disconnecting all other calls’ is sent, the user will  
see the text ‘Setting up a call current call will be  
disconnected’. If the ‘OK’ key is pressed the  
current call will be disconnected and the new call  
set up.  
Select item  
Scroll to highlight item for selection. ‘Key’  
responses:  
• Navigational key press down – Scroll down list.  
• Navigational key press up – Scroll up list.  
• Long ‘Back’ terminates proactive session.  
• ‘Back’ – Backward move in proactive session.  
• ‘OK’– Command performed successfully.  
Set up menu  
Send short message  
Incorporates a SIM Application Toolkit Menu Item  
Default message “Sending message, please wait”  
can be replaced for the Alpha Identifier text, or  
suppressed completely if a null text is provided.  
Default responses are “MESSAGE FAILED” or  
“MESSAGE SENT”. ‘Key’ responses:  
into the ME’s main menu structure.  
If an Alpha Identifier is supplied in the Set Up Menu  
command, this is used as the SIM AT entry in the  
ME’s main menu. If no alpha identifier is supplied  
and several items are found in the menu, a default  
title is used. If the SIM AT Menu Item is selected by  
pressing ‘Select’, all the items sent in the Set Up  
Menu command will be available for selection, in  
the same way as the Select Item command.  
• Long ‘Back’ or ‘Back’ ends the proactive  
session.  
WAP browser technical data  
Feature  
Support in the browser  
Back to previous page  
Bearer type GPRS (IP)  
Bearer type GSM Data (IP)  
Bookmarks  
Yes  
Yes  
Yes, HSCSD, ISDN and analog  
Yes, up to 25 named bookmarks for easy access to frequently visited  
pages  
Bookmark Export/Import  
Yes, can be sent and received as link using SMS and vBookmark  
format via IR and BT  
Cache  
Yes (size 300 KB)  
Character sets *  
Clear cache  
Colour  
UTF-8 (Default), UTF-16, USASCII, Latin1, UCS2  
Yes  
Colour display  
Home page  
Yes, up to 10 different, one for each WAP profile  
xHTML, mobile profile  
HTML version for WAP  
browser  
Hyperlinks in Text  
Yes, highlighted by inverse video  
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Feature  
Support in the browser  
Yes, indicated by a frame  
Yes  
Hyperlinks in Images  
Image Animation  
Image Formats  
GIF (interlaced and non-interlaced) WBMP, no transparent layers,  
JPEG, PNG  
Network Settings  
Up to 10 different settings available by selecting WAP profile (Internet,  
Banking, Gateway etc.)  
OTA Support  
PPP Authentication  
Reload page  
Security  
Yes  
PAP, CHAP supported  
Yes  
WTLS class 1-3  
TLS 1.0, client authentication  
WIM on SIM ICC  
X.509 certificate support, WAP Profile  
WMLScript signText  
WPKI OTA download of trusted and client certificates  
Tables  
Yes  
User Agent Profiles  
WAP/WML WAP  
Yes, list of client characteristics - for example display size  
WAP 2.0/WML 1.3  
*) When creating WML applications, it is recommended that to always  
save the page contents as UTF-8, and that this is clearly indicated in  
the pages before publishing. This ensures that the contents of the  
application can be viewed, regardless of character sets used in  
gateways and the phone. All characters are not supported in all  
phones. The software version depends on which market the phone is  
associated to. Also, please note that the phone may not support input  
on a WAP Service which uses certain characters (languages), even if  
those characters are supported for browsing in the phone.  
WAP browser  
WAP profiles  
WAP 2.0  
Dynamic - up to 10 WAP profiles, each with its own settings  
WAP operator technical data  
Feature  
Support for WAP  
WAP Browser  
Version  
2.0 baseline  
HTML  
XHTML, mobile profile  
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Feature  
Support for WAP  
WAP Provisioning types  
The Ericsson-Nokia  
OTA solution  
WAP Forum Client  
provisioning (v1.0)  
Over the Air Settings  
Specification, v7.1  
© Ericsson and Nokia  
Total Parameter sets  
Parameter set list  
10 (shared between the WAP provisioning types).  
< or = 10 (total number of WAP profiles).  
name,  
name,  
homepage and  
homepage,  
homepage title (1st  
bookmark element),  
proxy/GW address,  
bookmarks (remaining  
bookmark elements),  
CSD phone number,  
CSD data rate,  
proxy/GW address,  
CSD phone number,  
CSD data rate,  
CSD dial type,  
CSD response timer,  
GPRS APN,  
protocol authentication,  
GW authentication,  
GPRS QoS  
CSD dial type,  
GPRS APN,  
protocol authentication,  
GW authentication,  
secure connection on/off  
Parameter sets include  
Factory pre-configuration  
OTA  
WAP/CSD, WAP/GPRS (different sets)  
WAP/CSD (possibility to lock a setting), WAP/GPRS  
WAP/CSD, WAP/GPRS configuration possible  
Security mechanism  
Bearer  
The Ericsson-Nokia  
solution  
WAP Forum OTA  
provisioning  
OTA via SMS  
Operator verification  
through a code that can  
be included in the OTA  
configuration data.  
Uses security mechanism (SEC)  
methods according to WAP-183-  
ProvCont-20010724-a (see  
This code is shown to the  
user who can choose to  
install or not.  
OTA via Cell Broadcast  
-
According to ch.7.1.2,  
WAP-184-ProvBoot-20010314-a  
Interface  
Bearer  
The Ericsson-Nokia  
solution  
WAP Forum OTA  
provisioning  
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Feature  
Support for WAP  
OTA via SMS  
A question whether to  
install, with the code if  
available is asked. The  
For NETWPIN the user is asked to  
accept to install received settings.  
For USERPIN, USERNETWPIN and  
user may have to choose USERPINMAC the user is  
whether to create a new  
WAP profile or to replace  
an existing WAP profile.  
subsequently asked to enter a PIN  
code that is a shared secret  
between the service provider and  
the user.  
OTA via Cell Broadcast  
-
The user is asked whether to  
accept the received settings or not.  
Re-provisioning Interface  
The Ericsson-Nokia  
solution  
WAP Forum OTA  
provisioning  
OTA via SMS  
Same interface as above. If the settings previously installed  
were privileged or have higher  
priority, the settings might not be  
possible to install again unless the  
terminal is reset, otherwise as  
above.  
OTA via Cell Broadcast  
-
If the settings previously installed  
were privileged or have higher  
priority, the settings might not be  
possible to install again unless the  
terminal is reset, otherwise as  
above.  
Carrier reset/provisioning  
SWIM  
Yes, but not if the set is pre-configured in the factory and  
locked.  
Not used for provisioning.  
The SWIM is only used for WAP security, both WTLS  
connections and digital signatures.  
SWIM certificate  
Both client and trusted certificates can be used for WTLS  
connections and digital signatures.  
Applicative provisioning  
Preferred bearer customization  
E-mail customization  
Other applications/features  
Technologies  
Yes  
Yes, but not through WAP provisioning.  
Yes. MMS, SyncML  
WAP Forum Client provisioning  
Openwave OTA  
Yes, WAP provisioning document v1.0.  
No  
Other  
Yes. The Ericsson-Nokia solution.  
OTA Settings Specification v7.1.  
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Feature  
Support for WAP  
Provisioning bearer  
Parameter sets available  
SMS, Cell Broadcast  
< or = 10 (total number of WAP profiles)  
< or = 10 (total number of WAP profiles)  
Parameter sets for OTA  
modification  
PUSH  
Content types  
Service Indication (SI)  
Service Loading (SL)  
Yes  
Yes  
Yes  
Cache Operation (CO) content  
type  
Session Initiation Application (SIA)  
Man Machine Interface  
Yes  
SI/content retrieval postponing  
SI menu structure accessability  
SL reception warning  
Yes  
Messaging, Inbox  
The user can make a choice if a dialogue is wanted or not  
before loading the SL.  
Messaging/Settings/Push messages/Allow push msg/Always  
ask  
SIA reception warning  
Cache size limitations  
Number of push messages  
Yes  
The oldest push in the inbox will be discarded.  
Depending on the size of the push messages. Around 20 push  
messages with a size of 500 bytes can be stored.  
Push de-activate  
Yes. Messaging/Settings/Push  
Dynamic push menu changes  
No. There are no changes in the menus when activating/  
deactivating push  
Security  
Mechanisms for push  
Trust with PPG  
None  
Sending a SIA is the most trustful.  
The White List is supported.  
WSP push sessions  
Denial of service/spoofing  
User agent profile  
UA profile content sent at  
beginning of WSP session  
No  
OA profile content size  
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Feature  
Support for WAP  
URL sent pointing to the UA profile Yes  
at the beginning of WSP session  
URL location  
On the manufacturer WAP site.  
WTAI  
WTA Make Call  
WTA Send DTMF  
WTA Add Phone Book  
Other WTA/WTAI  
Yes  
Yes  
Yes  
No  
DOWNLOAD  
WAP solutions  
SAR/WSP/http GET solution to  
download content over WAP  
Yes  
No  
Download Fun from Openwave  
Other download content over WAP Yes. Content download limited to 200 KB when using WTP  
protocol. No download limit when using http protocol.  
Features  
Download application/product  
memory check  
Yes  
Downloaded object solution  
UAP indication for downloading  
Other features  
Object formats  
Ringtones  
Yes. The user is asked if the content is to be saved.  
Yes  
Yes. Store, delete, forward, use, manage.  
audio/iMelody, other/eMelody, vMel.  
Wallpapers  
Image/WBMP, GIF, JPEG.  
Pictures  
Image/WBMP, GIF, JPEG, PNG.  
Games  
Yes  
JAVA applications  
Screen savers  
Audio files  
Yes  
Image/GIF, JPEG  
WAV  
MP3  
Uncompressed 8, 16 bit PCM sampled at 8, 11.025, 12 and 16  
kHz (stereo and mono).  
No compressed formats are supported.  
Skins  
Application/skin  
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Feature  
Support for WAP  
Video  
GRAPHICAL USER INTERFACE  
Man Machine Interface  
Selection keys  
Yes  
Yes  
Separate/dedicated back or erase  
keys  
Display backlight on when  
browsing  
Yes  
Predictive writing  
Yes  
automatically when entering URLs  
URL.  
Elements  
Number of display lines for a WAP  
connection  
Up to 8 rows (or 7 rows plus 1 title row), depending on the  
selected font size.  
Each row is 21 pixels in height (a title row is 28 pixels).  
Pop-up menus  
Radio buttons  
Check boxes  
Buttons  
Yes, in XHTML  
Yes, in XHTML.  
Yes, in XHTML.  
Available as XHTML form controls.  
USSD technical data  
Feature  
Support  
USSD support  
GSM Phase 1/2 (Cross-phase compatibility).  
GPRS behaviour according to class B.  
Mode support -mode  
UI-mode details  
UI-mode supported.  
SAT initiated USSD supported.  
• It is possible to scroll the text up and down in  
USSD messages.  
• It is possible to highlight embedded numbers and  
take actions accordingly.  
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GPRS technical data  
Dimension  
Support  
Compatible GPRS and SMG  
specifications  
Release 97 according to ETSI specification.  
Data rates  
Multislot class 10 supported (4+2)  
CS-1, CS-2, CS-3, CS-4  
9,050 bps, 13,400 bps, 15,600 bps, 21,400 bps supported  
(network-dependent)  
Medium Access Modes  
Fixed and dynamic allocation  
Yes. Available at launch.  
Support of Packet Control  
Channels (PBCCH/PCCCH)  
Network operation mode  
NOM I, II, III  
Yes  
Support of GPRS/CS combined  
procedures  
Network control mode  
NC0, 1 and 2  
Support of access in 2 phases  
Support of PRACH on 11 bits  
Yes  
Yes  
Yes  
Support of GPRS re-selection  
C31/C32  
Support of static and dynamic  
addressing  
Yes  
Support of power control Uplink  
and Downlink  
Uplink = yes, Downlink is a network feature  
Support of ciphering algorithms  
GEA1, GEA2  
Support of compression  
algorithms  
Yes, V42bis and IP header  
compression  
Mode of operation  
R Reference point  
Class B and Class C modes of operation supported.  
Physical layer: Support of RS232  
PPP is supported as L2 layer in the R reference point  
Authentication algorithms PAP, CHAP supported  
IP connectivity  
PDP context  
PDP type IP is supported  
IP termination in mobile or TE (laptop, PDA) supported  
10 PDP context descriptions stored in mobile  
PDP context description is edited via application in mobile,  
AT-command or via OTA  
Simultaneous PDP contexts are supported, maximum 2.  
SIM  
GPRS aware, as well as non-GPRS aware; SIM cards are  
supported.  
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Dimension  
Support  
AT commands supported  
AT+CGDCONT - DEFINE PDP  
CONTEXT  
AT+CGQREQ - Quality of Service  
Profile (REQUESTED)  
AT+CGACT - PDP  
CONTEXT ACTIVATE OR  
DEACTIVATE  
AT+CGDATA - ENT  
AT+CGQMIN - Quality of Service  
Profile (Minimum Acceptable)  
AT+CGATT - PACKET DOMAIN  
SERVICE ATTACH OR DETACH  
SyncML technical data  
Feature  
Support for Sync ML  
SyncML compliance  
The handset is fully SyncML 1.1 compliant (it passed SyncML  
Conformance testing).  
Basic data formats  
Contacts: vCard 2.1, Calendar: vCalendar 1.0, vTasks v1.0,  
vTodo v1.0, Notes: text/plain, v Notes: not supported.  
Possibility for operators to extend No  
SyncML functionality  
Possibility to synchronize other  
handsets using SyncML  
No  
Transport method for SyncML  
messages  
WSP (i.e. using a WAP connection), OBEX (RS232, IR, USB,  
Bluetooth).  
Synchronization application  
placement  
Inside the handset  
Possibility for the user to  
Yes  
configure login parameters (e.g.  
username and password) to  
access the remote database  
Configuration parameters that can Server URL, Server UserID, Server PWD, Paths to databases  
be entered/modified by the user  
(Calendar, Contacts, Tasks) UserID and PWD for Databases,  
Databases to be synchronized (on/off), WAP Account.  
Ericsson Nokia OTA Settings Specification v7.1.  
Mechanisms used by the handset It uses a change log where it marks the contact as updated  
to capture changes made by the  
end user (i.e. how does the  
SyncML client in the handset  
know which changes were made  
to the address book)  
Ability to deal with multiple  
servers  
Yes  
No  
Ability to perform conflict  
resolution actions  
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Terminology and abbreviations  
3GPP  
Cell-ID  
3rd Generation Partnership Project.  
Cell identification.  
AAC  
CS  
Advanced Audio Coding.  
Circuit Switched.  
ACELP  
CSD  
Algebraic Code Excited Linear Prediction.  
Circuit Switched Data.  
AMR  
CSS  
Adaptive Multi Rate. Audio format for speech  
Cascading Style Sheet.  
sounds.  
Deck  
API  
A collection of WML cards.  
Application Programming Interface.  
DRM  
ARP  
Digital Rights Management; controlling copying  
and distribution of contents, with respect to  
intellectual property rights.  
Average revenue per user  
Bearer  
The method for accessing WAP from the phone, for  
DTMF or Touch Tone  
example GSM Data (CSD) and SMS.  
Dual Tone Multi-Frequency signal – codes sent as  
tone signals. Used for telephone banking,  
accessing an answering machine, etc.  
Bookmark  
A URL and header/title stored in the phone.  
Dual band  
Browsing session  
GSM 900/1800.  
The period from the first access of content until the  
termination of the connection.  
e-GSM  
Extended GSM. New frequencies specified by the  
European Radio Communications Committee  
(ERC) for GSM use when additional spectrum is  
needed (Network-dependent). It allows operators  
to transmit and receive just outside GSM’s core  
900 frequency band. This extension gives  
increased network capability.  
CLI  
Calling Line Identification shows the number of the  
caller, or a picture assigned to the number of the  
caller in the mobile phone display. Not all numbers  
can be displayed. Network-dependent service.  
Card  
A single WML unit of navigation and user interface.  
May contain information to present to the user,  
instructions for gathering user input, etc.  
EFR  
Enhanced Full Rate, speech coding.  
EMS  
CDDA  
Enhanced Messaging Service. Allows the user to  
add simple pixel pictures and animations, sounds  
and melodies to a text message. The EMS 3GPP  
standard also includes text formatting.  
Compact disc digital audio.  
CDMA  
Code Division Multiple Access. A generic term that  
describes a wireless air interface based on code  
division multiple access technology.  
ETSI  
European Telecommunications Standards Institute.  
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FM  
IrMC  
Frequency Modulation of the (radio) carrier wave.  
Infrared Mobile Communications standard.  
FR  
IrDA  
Full Rate, speech coding.  
Infrared Data Association.  
Gateway  
ISP  
A WAP Gateway typically includes the following  
Internet Service Provider.  
functions:  
ITTP  
• A Protocol Gateway – the protocol gateway  
translates requests from the WAP protocol  
stack to the WWW protocol stack (http and  
TCP/IP).  
Intelligent Terminal Transfer Protocol.  
LED  
Light Emitting Diode.  
• Content Encoders and Decoders – the content  
encoders translate Web content into compact  
encoded formats to reduce the size and number  
of packets travelling over the wireless data  
network.  
LAN  
Local Area Network.  
LPC  
Linear Predictive Coding.  
GIF  
Graphics Interchange Format.  
LTP  
Long Term Predictor.  
GPRS  
General Packet Radio Services.  
MIDI  
Musical Instrument Digital Interface.  
GSM  
Global System for Mobile Communications. GSM  
is the world’s most widely-used digital mobile  
phone system, now operating in over 100 countries  
around the world, particularly in Europe and Asia-  
Pacific.  
ME  
Mobile Equipment.  
Micro browser  
Accesses and displays Internet content in a mobile  
phone, using small file sizes and the bandwidth of  
the wireless-handheld network.  
GSM system  
The GSM system family includes GSM 900, GSM  
1800 and GSM 1900. There are different phases of  
roll-out for the GSM system and GSM phones are  
either phase 1 or phase 2 compliant.  
MIME  
Multipurpose Internet Mail Extensions.  
MMI  
GSM 1800  
Man-Machine Interface. See UI.  
Also known as DCS 1800 or PCN, this is a digital  
network working on a frequency of 1800 MHz. It is  
used in Europe and Asia-Pacific.  
MP3  
Short for “MPEG layer 3”, an effective audio coding  
scheme.  
HR  
Half Rate, speech coding.  
MPEG4/MPG4  
MPEG-4 extends the earlier MPEG-1 and MPEG-2  
algorithms with synthesis of speech and video,  
fractal compression, computer visualisation and  
artificial intelligence-based image processing  
techniques.  
HSCSD  
High Speed Circuit Switched Data.  
HTML  
HyperText Markup Language.  
MS  
http  
Mobile Station.  
HyperText Transfer Protocol.  
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MT  
SIM card  
Mobile Termination.  
Subscriber Identity Module card – a card that must  
be inserted in any GSM-based mobile phone. It  
contains subscriber details, security information  
and memory for a personal directory of numbers.  
The card can be a small plug-in type or credit card-  
sized, but both types have the same functions. The  
K700 uses the small plug-in card.  
ODI  
Object Distribution Indicator.  
OMA  
Open Mobile Alliance.  
OTA  
SMS  
Over-the Air Configuration. To provide settings for  
the phone by way of sending an SMS message  
over the network to the phone. This reduces the  
need for the user to configure the phone manually.  
Short Messaging Service. Allows messages of up  
to 160 characters to be sent and received via the  
network operator’s message centre to a mobile  
phone.  
PDA  
SP-MIDI  
Personal Digital Assistant.  
SP-MIDI stands for Scalable Polyphony MIDI.  
PDP  
SS  
Packet Data Protocol.  
Supplementary Services.  
Phonebook  
TA  
A memory in the mobile phone or SIM card where  
phone numbers can be stored and accessed by  
name or position.  
Timing in advance.  
TCP/IP  
Transmission Control Protocol/Internet Protocol.  
PIM  
Personal Information Management.  
Triple band  
GSM 900/1800/1900.  
QCIF  
Quarter Common Intermediate Format.  
UI  
User interface.  
QVGA  
Quarter Video Graphics Array.  
UMTS  
Universal Mobile Telecommunications System. The  
telecommunications system, incorporating mobile  
cellular and other functionality, that is the subject of  
standards produced by 3GPP.  
RPE  
Regular Pulse Excited codec.  
RTSP  
Real Time Streaming Protocol session control.  
URL  
Uniform Resource Locator.  
The global address of documents and other  
resources on the World Wide Web.  
SMS-C  
Service Centre (for SMS).  
Service provider  
USSD  
A company that provides services and  
Unstructured Supplementary Services Data.  
subscriptions to mobile phone users.  
vCard  
SI  
vCard automates the exchange of personal  
information typically found on a traditional business  
card, for use in applications such as Internet mail,  
voice mail, Web browsers, telephony applications,  
call centres, conferences, PIMs /PDAs, pagers, fax,  
office equipment, and smart cards. vCard is  
specified by IETF.  
Service Indication.  
SL  
Service Loading.  
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VGA  
WML  
Video Graphics Array.  
Wireless Markup Language. A markup language  
used for authoring services, fulfilling the same  
purpose as HyperText Markup Language (HTML)  
does on the World Wide Web (WWW). In contrast to  
HTML, WML is designed to fit small handheld  
devices.  
VHF  
Very high frequency. A band of radio frequencies  
falling between 30 and 300 megahertz.  
WAP  
Wireless Application Protocol. Handheld devices,  
low bandwidth, binary coded, a deck/card  
metaphor to specify a service. A card is typically a  
unit of interaction with the user, that is, either  
presentation of information or request for  
information from the user. A collection of cards is  
called a deck, which usually constitutes a service.  
WMLScript  
WMLScript can be used to enhance the  
functionality of a service, just as, for example, Java  
Script may be utilized in HTML. It makes it possible  
to add procedural logic and computational  
functions to WAP-based services.  
WSP  
WAP Application  
Wireless Session Protocol.  
A collection of WML cards, with the new context  
attribute set in the entry card.  
WTLS  
Wireless Transport Layer Security.  
WAP service  
A WML application residing on a web site.  
WWW  
World Wide Web.  
WAV  
Windows media audio video.  
XML  
Extensible Markup Language.  
WBMP  
Wireless BitMap.  
XHTML  
A graphic format optimized for mobile computing  
devices.  
Extensible HyperText Markup Language.  
Related information  
Documents  
• The K700 User Guide  
• Sony Ericsson K700 FAQ  
• AT Command Reference Manual  
• WAP 2.0 Specifications  
Links  
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Trademarks and acknowledgements  
BLUETOOTH is a trademark owned by the Bluetooth SIG, Inc.  
The IrDA Feature Trademark is owned by the Infrared Data Association and used under licence there from.  
XHTML™ is a registered trademark of the W3C.  
Java and all Java-based marks are trademarks or registered trademarks of Sun Microsystems, Inc. in the  
U.S. and other countries.  
Microsoft and Windows are either registered trademarks or trademarks of Microsoft Corporation in the  
United States and/or other countries.  
All other trademarks and copyrights are the property of their respective owners.  
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Index  
Numerics  
E
A
Architecture  
F
B
G
C
H
I
D
J
60  
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L
Q
M
R
S
N
T
O
U
P
Package  
Performance and technical characteristics ........ 34  
V
Polyphonic  
61  
February 2004  

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