Sega 999 0886 User Manual

2ND PRINTING DEC 99  
STD VERSION  
OWNER’S MANUAL  
SEGA ENTERPRISES, INC. USA  
MANUAL NO. 999-0886  
TABLE OF CONTENTS  
INTRODUCTION OF THE OWNERS MANUAL  
1
GENERAL PRECAUTIONS  
2~3  
4~5  
6
1. PRECAUTIONS TO BE HEEDED FOR OPERATION  
2. NAME OF PARTS  
3. ACCESSORIES  
4. ASSEMBLY AND INSTALLATION  
5. PRECAUTIONS TO BE HEEDED WHEN MOVING MACHINE  
6. CONTENTS OF GAME  
7~8  
9~15  
16  
17~21  
22~32  
23  
7. EXPLANATION OF TEST AND DATA DISPLAY  
7-1 SWITCH UNIT AND COIN METER  
7-2 SYSTEM TEST MODE  
24  
7-3 GAME TEST MODE  
24  
7-4 INPUT TEST  
25  
7-5 OUTPUT TEST  
25  
7-6 SOUND TEST  
26  
7-7 C.R.T. TEST  
26  
7-8 VOLUME SETTING  
27  
7-9 GAME ASSIGNMENTS  
28  
7-10 COIN ASSIGNMENTS  
29~31  
32  
7-11 BOOKKEEPING  
7-12 BACKUP DATA CLEAR  
8. HANDLE MECHA  
32  
33~35  
33  
34  
35  
36~37  
36  
37  
8-1 REMOVING THE CONTROL PANEL  
8-2 REPLACING AND ADJUSTING THE HANDLE’S VR  
8-3 GREASING  
9. SHIFT LEVER  
9-1 REMOVING THE SHIFT LEVER  
9-2 SWITCH REPLACEMENT  
10. ACCEL & BRAKE  
38~39  
38~39  
39  
10-1 ADJUSTING AND REPLACING THE VR  
10-2 GREASING TO FOOT BRAKE AND ACCEL  
11. COIN SELECTOR  
40~42  
43~45  
46  
12. MONITOR  
13. REPLACEMENT OF FLUORESCENT LAMP  
13-1 REPLACEMENT OF FLUORESCENT LAMP  
14. PERIODIC INSPECTION TABLE  
15. TROUBLESHOOTING  
46  
47  
47  
16. GAME BOARD  
49~51  
49  
16-1 REMOVING THE GAME BOARD  
16-2 REPLACMENT OF FUSE  
16-3 COMPOSITION OF THE GAME BOARD  
18. DESIGN RELATED PARTS  
19. PARTS LIST  
50  
51  
52  
53~77  
XXX  
20. WIRING DIAGRAMS  
SPECIFICATIONS  
68 in.(L) x 41 in.(W)  
Installation space:  
Height:  
84 in.  
Weight:  
Approx. 550 lbs.  
3.5 Amp AC 120V 60 Hz  
Power maximum current:  
MONITOR:  
29” NANAO MONITOR  
INTRODUCTION OF THE OWNERS MANUAL  
SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and  
popular amusement products to the world market. This Owners Manual is intended to provide  
detailed descriptions together with all the necessary installation, game settings and parts ordering  
information related to JAMBO SAFARI STD, a new SEGA product.  
This manual is intended for those who have knowledge of electricity and technical expertise, espe-  
cially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire  
sufficient knowledge before working on the machine. Should there be a malfunction, non-technical  
personnel should under no circumstances touch the interior system. Should the need arise, contact  
our main office, or the closest branch office listed below.  
SEGA ENTERPRISES, INC. (USA)  
Customer Service  
45133 Industrial Drive  
Fremont, CA 94538  
Phone 415.701.6580  
Fax  
415.701.6594  
7:30 am - 4:00 pm, Pacific Standard Time  
Monday thru Friday  
1
General Precautions  
Follow Instructions: All operating and use instructions should be followed.  
Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards.  
Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall,  
causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or  
table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the  
manufacturer’s instructions, and should use only mounting accessories recommended by the manufacturer.  
Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces  
may cause the product to overturn.  
Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product  
and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked  
by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the  
manufacturer’s instructions have been adhered to.  
Power Sources: This product should be operated only from the type of power source indicated on the marking label.  
If you are not sure of the type of power supply to your location, consult your local power company. For products intended  
to operate from battery power or other sources, refer to the operating instructions.  
Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third  
(grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to  
insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the  
grounding-type plug.  
Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched  
by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point  
where they exit from the product.  
Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in  
a risk of fire or electric shock.  
Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch  
dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the  
product.  
Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to danger-  
ous voltage or other hazards. Refer all servicing to qualified service personnel.  
Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service person-  
nel under the following conditions:  
a) If the power cord or plug is damaged;  
b) If liquid has been spilled, or objects have fallen into the product;  
c) If the product has been exposed to rain or water;  
d) If the product does not operate normally when following the operating instructions. Adjust only those controls that  
are explained in the operating instructions. An improper adjustment of other controls may result in damage and will  
often require extensive work by a qualified technician to restore the product to its normal operation;  
e) If the product has been dropped or damaged in any way;  
f) When the product exhibits a distinct change in performance; this indicates a need for service.  
Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts  
specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may  
result in fire, electric shock, or other hazards.  
2
Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety  
checks to determine that the product is in proper operating condition.  
Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other prod-  
ucts (including amplifiers) that produce heat.  
Lithium Battery-Disposeofbatteriesonlyinaccordancewiththebatterymanufacturer’srecommendations.  
Do not dispose in an open flame condition, since the battery may explode.  
Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such  
as benzine, thinner, etc.  
Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors  
in the places mentioned below:  
• Places subject to rain/water leakage, or condensation due to humidity;  
• In close proximity to a potential wet area;  
• Locations receiving direct sunlight;  
• Places close to heating units or hot air;  
•In the vicinity of highly inflammable/volatile chemicals or hazardous matter;  
• On sloped surfaces;  
• In the vicinity of emergency response facilities such as fire exits and fire extinguishers;  
• Places subject to any type of violent impact;  
• Dusty places.  
INSTALLATION PRECAUTIONS  
Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not over-  
load the circuit.  
• Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG  
rated min. 120 VAC, 7A.  
• Moving this unit requires a minimum clearance (of doors, etc.) of 32” (W) by 77” (H).  
• For the operation of this machine, secure a minimum area of 32” (W) by 42”(D).  
REGULATORY APPROVALS  
This game has been tested and found to comply with the Federal Communications Commission Rules.  
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This  
device may not cause harmful interference, and (2) this device must accept any interference received, including interference  
that may cause undesired operation.  
This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.  
3
1 . PRECAUTIONS TO BE HEEDED FOR OPERATION  
In order to prevent accidents, be sure to comply with the following points before and during operation.  
PRECAUTIONS TO BE HEEDED FOR OPERATION BEFORE STARTING THE OPERATION  
In order to avoid accidents, check the following before starting the operation:  
Check if all of the adjusters are in contact with the surface. If they are not,  
the cabinet can move and cause an accident.  
Do not climb on the product. Climbing on the product can cause falling  
down accidents. To check the top portion of the product, use a step.  
To avoid electric shock, check to see if door & cover parts are closed.  
To avoid electric shock, short circuit and or parts damage, do not put the  
following items on or in the periphery of the product:  
Flower vases, flower pots, cups, water tanks, cosmetics, and receptacles/  
containers/vessels containing chemicals and water.  
To avoid injury, be sure to provide sufficient space by considering the  
potentially crowded situation at the installation location. Insufficient instal-  
lation space can cause the player to come into contact with or hit others  
and result in injury or trouble.  
4
PRECAUTIONS TO BE HEEDED DURING OPERATION  
To avoid injury and accidents, those who fall under the following catagories are not  
allowed to play the game:  
* Intoxicated persons  
* Those who have high blood pressure or heart problems.  
* Those who have experienced muscle convulsion or loss of consciousness when playing  
video games, etc.  
* Persons susceptible to motion sickness.  
* Persons whose acts runs counter to the products warning displays.  
* Instruct those who wear high-heeled shoes to refrain from  
playing the game by explaining that playing the game with high-  
heeled shoes is very dangerous and likely to cause a potentially  
hazardous situation.  
To avoid electric shock and short circuit, do not allow customers to put hands and fingers  
or extraneous matter in openings of the product or small openings in or around doors.  
To avoid electric shock and short circuit, do not allow the customers to unplug the power  
plug without a justifiable reason.  
Although this product has the accident preventive covering attached to potentially hazard-  
ous places where hand and fingers could be caught, small children are unable to perceive  
hazards. Use care so that small children do not come close to the product when in play.  
Immediately stop such violent acts as hitting and kicking the product. Such violent acts can  
cause parts damage and/or falling down, resulting in injury due to fragments and falling  
down.  
5
2 . NAME OF PARTS  
JAMBO SAFARI STD  
WEIGHT lbs.  
WIDTH in.  
LENGTH in.  
HEIGHT in.  
GAME SPECIFICATIONS  
All measurements are and rounded UP  
45”  
39”  
X
X
70”  
65”  
X
X
84”  
80”  
~ 600 LBS.  
550 LBS.  
DURING SHIPPING  
WHEN ASSEMBLED  
6
3 . ACCESSORIES  
7
THE SHIPMENT METHOD DESCRIBED BELOW ONLY  
APPLIES TO ‘MODEL 3’ BOARDS CONTAINED IN THE  
FOLLOWING GAMES:  
LOST WORLD, VIRTUA FIGHTER 3, SUPER GT, SEGA BASS FISHING, STRIKER 2  
HARLEY DAVIDSON, RALLY 2, DAYTONA 2, DIRT DEVILS, HOUSE OF THE DEAD 2, OCEAN HUNTER,  
STAR WARS TRILOGY, ZOMBIE REVENGE, CRAZY TAXI, MAJOR LEAGUE BASEBALL, VIRTUA  
TENNIS, JAMBO SAFARI  
!!NEVER SHIP MODEL 3 / NAOMI GAME  
BOARDS OUTSIDE OF CAGE!!  
CARTON BOX  
601-8928 (1)  
Used for transporting the GAME BOARD.  
{SUPPLIED WITH YOUR GAME}  
DO NOT SHIP GAME BOARD WITHOUT  
THIS BOX AS IT MAY DAMAGE THE GAME  
BOARD AND VOID YOUR WARRANTY.  
“CHECK SIDE” Display  
FILTER BOARD  
NO OTHER GAMES BOARDS ARE TO BE SHIPPED IN THE CAGE AS  
THEY MAY BE DAMAGED BEYOND REPAIR. PLEASE SHIP THEM  
WITHOUT CAGE PROPERLY PROTECTED DURING SHIPPING.  
8
4 . ASSEMBLING AND INSTALLATION  
Assembling should be performed as per this manual. Since this is a  
complex machine, erroneous assembling may cause damage to the  
machine, or malfunctioning to occur.  
When assembling, be sure to perform work by plural persons.  
Depending on the assembly work, there are some cases in which  
performing the work by a single person can cause personal injury or  
parts damage.  
When carrying out the assembly work, follow the procedure in the following 5-item sequence:  
1
2
ASSY OF THE REAR CABI (COCKPIT)  
ASSY OF BILLBOARD  
3 SECURING IN PLACE (ADJUSTER ADJUSTMENT)  
POWER SUPPLY  
4
5
ASSEMBLING CHECK  
Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width  
across flats are required for the assembly work.  
ASSY OF REAR CABI (COCKPIT)  
1
Permanantly tightening  
the hex bolts should  
not be completed until  
the leg levelers are  
adjusted properly.  
9
Install the coin chute tower on the Right-hand side of cabinet. Open the coin chute door and the cashbox door to  
secure with the 4 hexagon bolts from inside the doors. Please note that the Coin Chute tower is NOT mounted  
1
NOTE: ON SEGAs CRAZY TAXI GAME THERE IS NOT TWO COCKPITS SIDE BY SIDE AS PICTURED ABOVE.  
THE GAME HAS ONLY ONE COCKPIT AND THE COIN TOWER WILL MOUNT ON THE RIGHT SIDE AS YOU  
FACE THE CABINET..  
10  
ASSY OF THE BILLBOARD  
2
Due to its large size, it is very difficult for one person alone to install the billboard,  
Make sure 2 or more persons are available to perform this work. Attempting to  
perform the installation alone can cause an accident.  
Mount Billboard on cabinet by ensuring the front lip of the Billboard is securely placed under the mounting bracket  
already installed on the cabinet. Fasten with the 3 hexagon bolts.  
1
2
Connect all of the 4 connectors inside the Billboard box (This needs to be done prior to final installation of  
Billboard Assy).  
11  
SECURING IN PLACE (ADJUSTER ADJUSTMENT)  
3
Be sure to have all the Adjusters make contact with the surface. Un-  
less the Adjusters come into contact with the surface, the Cabinet  
can move of itself, causing an accident.  
This machine has 4 each of casters and adjusters (shown below). When the installation position is determined, cause  
the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be  
raised approximately 5mm. from the floor and make sure that the machine position is level.  
Move the machine to the installation position.  
1
Cause all of the leg levelers to make contact  
with the floor. By using a wrench, make  
adjustments in the height of the leg adjusters to  
ensure that the machine's position is level.  
2
After making adjustments, fasten the leg  
adjuster nut upward and secure the height of the  
leg adjuster.  
3
12  
POWER SUPPLY  
4
Ensure that the power cord is not exposed on the surface (passage,  
etc.). If exposed, they can be caught and are susceptible to damage.  
If damaged, the cord can cause an electric shock or short circuit.  
Ensure that the wiring position is not in the customer's passage way  
or the wiring has protective covering.  
Connect the game to the power supply and turn on power to the game. Before connecting power supply be sure that  
power switch is off  
Turning the AC unit’s main switch on will cause the machine  
to start the power check and network check automatically.  
1
2
In the Power On check, the steering wheel turns left and right,  
and then returns to the centering position and stops. In this  
check, the values of the VR inside the control panel are  
corrected.  
Until this check is finished, and the steering wheel stops, do  
not touch the steering wheel or play the game.  
3
If you do, the steering reaction during the game (reaction at  
the time of course-out or crash) can not be obtained correctly.  
In the case of an abnormal reaction during the game, turn  
power on again from the beginning and complete the power on  
check.  
13  
ASSEMBLING CHECK  
5
The TEST MENU allows for each part of the cabinet to be checked, the Monitor to be adjusted, and the coin and game  
related various functions to be performed.  
Selecting the MEMORY TEST on the test mode menu screen causes the on-board memory to be tested automatically.  
The game board is satisfactory if the display beside each IC No. shows GOOD.  
Selecting the INPUT TEST on the Test Mode menu screen  
causes the screen (on Which each switch adnV.R. are tested)  
to be displayed. Press each switch. For the coin switch test,  
insert a coin from the coin inlet with the coin chute door  
being open. If the display beside each switch indicates  
“ON”, the switch and wiring connections are satisfactory.  
Check the display of V.R. value for steering wheel and  
accelerator & brake. If the V.R. values are not satisfactory,  
make adjustments as neccesary.  
In the OUTPUT TEST mode, carry out lamp test to ensure  
that each lamp lights up satisfactory.  
14  
SOUND TEST  
In the TEST mode, selecting SOUND TEST causes the  
screen, on which sound related BD and wiring connec-  
tions are tested, to be displayed. Be sure to check if the  
sound is satisfactorily emitted from each of speaker and  
the sound volume is appropriate.  
VOICE  
EFFECT  
B.G.M.  
>EXIT  
SELECT WITH SERVICE BUTTON AND  
PRESS TEST BUTTON TO EXIT  
C.R.T. TEST 1/2  
In the TEST mode menu, selecting C.R.T. TEST allows the  
screen (on which the projector is tested) to be displayed.  
Although the projector adjustments have been made at the  
same time of shipment from the factory, color deviation,  
etc., may occur due to the effect caused by geomagnitism,  
the location building’s steel frames and other game ma-  
chines in the periphery. By watching the test mode screen,  
make judgement as to whether an adjustment is needed. If it  
is neccessary, adjust the projector by refering to Section 9.  
RED  
GREEN  
BLUE  
WHITE  
PRESS TEST BUTTON TO CONTINUE  
C.R.T. TEST 2/2  
PRESS TEST BUTTON TO CONTINUE  
Perform the above inspections also at the time of monthly inspection.  
15  
5 . PRECATIONS TO BE HEEDED WHEN MOVING THE MACHINE  
When moving the machine, be sure to pull out the plug from  
the power supply. Moving the machine with the plug as is  
inserted can damage the power cord and cause a fire or elec-  
tric shock.  
When moving the machine on the floor, retract the Adjusters  
and ensure that Casters make contact with the floor. During  
transportation, pay careful attention so that Casters do not  
tread power cords. Damaging the power cords can cause an  
electric shock and/or short circuit.  
When lifting the cabinet, be sure to hold the catch portions or  
bottom part. Lifting the cabinet by holding other portions can  
damage parts and installation portions, due to the empty  
weight of the cabinet, and cause personal injury.  
Use care when handling glass made parts. When the glass is dam-  
aged, fragments of glass can cause injury  
16  
6 . CONTENTS OF GAME  
The following explanations apply to the case the product is functioning satisfactorily. Should there be any moves  
different from the following contents, some sort of faults may have occured. Immediately look into the cause of the  
fault and eliminate the cause thereof to ensure satisfactory operation. During the Advertise mode, the Billboard’s  
Decoration Lamp lights up periodically. When the machine is energized, the Billboard’s Fluorescent Lamp is always lit.  
The Steering Wheel repeats centering action periodically. Automatic centering will apply to the Steering Wheel if it is  
not centered. During the Advertise Mode, sound is emitted from the Speaker beside the Monitor.  
OUTLINE OF GAME  
The player as a ranger that captures wild animals in Africa for investigation rides in a jeep and captures animals witha  
rope and net. Capturing an animal increases the ranger point (displayed on the upper left screen) and the time.  
Divided into 6 investigation areas, the various kinds of animals to capture as the norm set for the player (displayed on  
the upper center) and ther time limit (displayed on the upper right) are provided in each area.  
When the player fullfills the above norm within the time limit, the investigation in that area is finished and he/she can  
proceed to the next area. Finishing the investigation in all areas results in clearing the game. When the time limit  
becomes zero, the game is over.  
HOW TO OPERATE  
The operation of Steering Wheel, and Accelerator & Brake Pedals is similar to the actual car.  
ROPE/NET LEVER:  
Throw a rope with the monitor (the rear) side input and cast a net when the animal is caught by the rope. Draw in the  
rope passed around with the front side input unit.  
17  
HOW TO PLAY  
1 Insert a coin.  
Coin insertion causes credit(s) to be displayed on the screen. For example, in the case of 2 coins one credits setting,  
“INSERT MORE COIN(S) CREDIT(S) 1/2” is displayed when one coin is inserted.  
2
3
Inserting one play worht of coin(s) causes “PRESS START BUTTON” to be displayed and START button to flash.  
Press START button to have the Mode Select Screen appear on the monitor.  
Select the play mode from either BEGINNER or EXPERT Mode in the Mode Select Screen. BEGINNER mode  
consisits of 2 areas. In this mode, “instructions” is given during the game play. BEGINNER Mode is suitable for  
those who first play this game. EXPERT Mode consists of 4 areas, and is suitable for those who have played this  
game before. “Instructions” is not given during the game in the EXPERT Mode.  
To select the mode, turn ther Steering Wheel left or right to shift the frame attached to the mode. Step on the  
Acelerator Pedal to decide on the mode with the frame being attached.  
While the Mode Select is displayed, countdown is executed. Counting down to 0 causes the mode with frame being  
attached to be selected automatically.  
In case BEGINNER is selected, the monitor proceeds tothe confirmation screen and the play mode to be selected  
again. Deciding the play mode causes the Character Select Screen to appear.  
In the Character Select Mode, select on-screen player character. Turn the Steering Wheel left or right to shift each  
character. Press START button or step on the Accelerator Pedal to decide on the character being displayed.  
4
While the Character Select Mode is displayed, countdown is executed. Counting down to 0 causes the character  
being displayed to be selected automatically. Character ability is identical.  
5 When the character is determined, the game starts.  
By driving the jeep, move on the field and look for the animal you wish to catch. When you find the animal to aim  
at, approach to the animal until sight is appeared on the monitor and throw a rope by inclining the lever to the back.  
Zero-in on the animal unitl the rope captures the animal.  
18  
6
When the rope is passed around the animal, pull the rope by inclingin the Lever towards you and approach the  
animal.  
Time is increased by at least onesecond each time the player get s the ring attached to the rope.  
When the rope flashes red and the tension gauge displays “ATTENTION”, release the Lever to loosen the rope.  
Otherwise the rope will be broken.  
7 Throw the net over the animal. When the player’s view changes and the screen displays the sight, throw the net by  
inclining the Lever backward. Zero-in on the animal unitl the animal is captured by the net with the net.  
When the player succeeds to capture the animal without spending much time, the on-screen replay scene of  
capturing the animal is displayed.  
8
When the animal is captured, the on-screen image changes to the evaluation mode. Operation is not allowed during  
this time.  
In the evaluation mode, the animals are taken into the cage after the dsescriptions and the rank (number of *) of  
animals captured, the time earned, and the points earned are displayed.  
The evaluation is based on the rank of ther animals the playeer captured. The higher the rank, the more time and  
points the player can earn.  
However, capturing the identical animals decreases the amount of time and points the player casn earn  
19  
9
Upon completion of the Evaluation Mode, the monitor shifts to the Binoculars Mode. In the Binoculars Mode,  
various kinds of animals around the player and the distance to the animals are shown. In this mode, when the  
Steering Wheel is turned, the view point is also shifted to the same direction. Step on the Accelerator pedal whe the  
animal aimed at appears, and the screen shifts to the Searching for animals mode from thr Binoculars Mode and  
displays the arrow pointing to the animal on the ground.  
The time limit counts down more slowly while the Binoculars mode is displayed  
10  
After finishing the investigation, the screen shifts to the Report of Investigation Mode. The toal point and the rank  
intechnique are displayed in this mode.  
TOTAL POINT:  
The sum of the points that the player has earned so far and that the remaining time in  
the area is converted to .  
TECHNICAL LEVEL: Levels in accordance with the TOTAL POINT.  
11  
When the time limit becomes zero, the game is over. Total Level, Total Point, and the Total Ranking are displayed.  
The Total Ranking is the point ranking based on the data of 99 players who have played the game on the machine.  
then the screen proceeds to the “GAME OVER” screen. If any credit(s) which is one play worth or more remians,  
the START LAMP unlit during the game will then flash.  
20  
KNACK OF PLAY  
1
Always keep the animal on the center of the screen when drawing in the rope.  
If you operate the Steering Wheel keeping the this in mind, you can smoothly get close to the animal.  
2
Don’t chase the animal too far.  
If it seems to take too much time to ge the animal you aim at, change to the animal of lower rank. Know your  
technical level and pay attention to the time.  
3
Use Commands.  
DASH:  
With the Steering Wheel in the centering position, quickly step on the Accelerator pedal  
twice. Speed can be greatly increased for a while. Effective for getting close to animals  
who run fast or who are away from here.  
DRIFT:  
Turn the Steering Wheel to the direction you wish and step on the Accelerator Pedal  
again. This increases the turning ability without reducing speed. Efective for getting  
animals who have high turning ability.  
21  
7 . EXPLANATION OF TEST AND DATA DISPLAY  
By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or  
collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations  
given in this section. The following shows tests and modes that should be utilized as applicable.  
CAUTIONS TO BE HEEDED WHEN USING THE TEST MODE:  
In the case where plural machines are linked for communication play, if even one seat enters  
the test mode, all of the linked seats will enter the test mode. Therefore, if any one of the  
linked machines is in play, use care so as not to use the test mode.  
The contents of the setting changes made will not be effective unless the test mode is  
finished in the test mode. When the setting is changed, be sure to “EXIT” in the menu mode.  
Do not press the TEST BUTTON during network check at the time of turning the power on or  
exiting from the test mode. If anyone of the linked machines uses the test mode during  
network check, all other Seats will continue network checking. Cause all of the Seats to  
reenter the test mode and then have all of the Seats exit from the test mode simultaneously.  
TABLE 7  
ITEMS  
EXPLANATION OF TEST MODE  
DESCRIPTION  
SECTIONS  
7 - 10, 7 - 11  
When the machine is installed, perform the following:  
1. Check to see that each setting is as per standard setting made  
at the time of shipment.  
2. In the INPUT TEST mode, check each SW and VR.  
3. In the OUTPUT TEST mode, check each of lamps.  
4. In the MEMORY TEST mode, check ICs on the IC Board.  
INSTALLATION  
OF MACHINE  
7 - 6  
7 - 7  
7 - 3, 7 - 4  
Choose MEMORY TEST in the MENU mode to allow the  
MEMORY test to be performed. In this test, PROGRAM  
RAMs, ROMs, and ICs on the IC Board are checked.  
MEMORY  
P
7 - 3, 7 - 4  
7 - 10, 7 - l1  
Periodically perform the following:  
1. MEMORY TEST  
7 - 6  
7 - 7  
2. Ascertain each setting.  
3. In the INPUT TEST mode, test the CONTROL device  
4. In the OUTPUT TEST mode, check each of lamps.  
1. In the INPUT TEST mode, check each SW and VR.  
2. Adjust or replace each SW and VR.  
3. If the problem can not be solved yet, check the CONTROL’s moves.  
CONTROL  
SYSTEM  
7 - 6  
8
12  
In the MONITOR ADJUSTMENT mode, check to see if the  
MONITOR adjustment is appropriately made.  
MONITOR  
IC BOARD  
7 - 2  
7 - 8  
1. MEMORY TEST  
2. In the SOUND TEST mode, check the sound related ROMs.  
7 - 15  
Check such data as game play time and histogram to adjust the  
difficulty level, etc  
DATA CHECK  
22  
7 - 1 SWITCH UNIT AND COIN METER  
Never touch places other than those specified. Touching places not  
specified can cause electric shock and short circuit.  
Adjust to the optimum sound volume by considering the environmental  
requirements of the installation location.  
If the COIN METER and the game board are electrically disconnected,  
game play is not possible.  
Open COIN CHUTE DOOR, and the switch unit shown appears. The function of  
each switch is as follows:  
SWITCH UNIT  
1
2
3
SOUND VOLUME  
Controls the speaker volume  
of the right/left speakers.  
TEST BUTTON (TEST SW)  
For the handling of the TEST BUTTON,  
refer to the section on test mode.  
SERVICE BUTTON (SERVICE SW)  
Gives credits without registering on the coin  
meter.  
23  
7 - 2 SYSTEM TEST MODE  
The contents of setings chnaged in the TEST mode are stored when the TEST mode  
is finished from EXIT in the MENU mode. If the power is turned off before the TEST  
mode is finished, the contents of setting chnage become ineffective.  
Executing “BACKUP DATA CLEAR” in the SYSTEM TEST MODE does not clear the  
BOOKKEEPING data in the GAME TEST MODE.  
Entering the TEST mode clears fractional number of coins less than one credit and  
BONUS ADDER data.  
The SYSTEM TEST mode mainly allows for IC Board functioning check, monitor adjustment, coin assignments, etc.  
For details, refer to NAOMI SERVICE MANUAL. The following assignments, however, should be designated for this  
product.  
CABINET TYPE:  
MONITOR TYPE:  
COIN CHUTE TYPE:  
1 PLAYER (S)  
HORIZONTAL  
COMMON  
7 - 3 GAME TEST MODE  
SYSTEM MENU  
JAMBO SAFARI TEST MENU  
RAM TEST  
JVS TEST  
SOUND TEST  
C.R.T. TEST  
SYSTEM ASSIGNMENTS  
COIN ASSIGNMENTS  
BOOKKEEPING  
BACK UP DATA CLEAR  
CLOCK SETTING  
INPUT TEST  
OUTPUT TEST  
SOUND TEST  
GAME ASSIGNMENTS  
VOLUME SETTING  
BOOKKEEPING  
BACK UP DATA CLEAR  
>EXIT  
ROM BOARD TEST  
>GAME TEST MODE  
EXIT  
SELECT WITH SERVICE BUTON  
AND PRESS TEST BUTTON  
SELECT WITH SERVICE BUTTON  
AND PRESS TEST BUTTON TO EXIT  
Press the TEST button to display the SYSTEM TEST MODE MENU.  
By pressing the SERVICE button, move the arrow (->) to select the GAME TEST MODE.  
Press the TEST button to enter GAME TEST MODE. The screen displays the GAME TEST MODE MENU.  
By pressing the SERVICE button, move the arrow (->) to select the desired item. Press the TEST button to execute  
the selected item.  
Select EXIT and press the TEST button to exit from the GAME TEST MODE and return to the SYSTEM TEST  
MODE MENU. Further, select EXIT and press the TEST button to finish SYSTEM TEST MODE and return to the  
normal mode.  
24  
7 -4 INPUT TEST  
Select INPUT TEST to have the screen shown below appear and to observe the status of each switch and the  
value of each V.R. on the Control Panel. Periodically check the status of each switch and V.R. on this screen.  
INPUT TEST  
By pressing each switch, if the display on the right-hand side  
of the name of each switch changes to ON from OFF, the SW  
and the wiring connections are satisfactory.  
COIN CHUTE #1  
COIN CHUTE #2  
SERVICE  
TEST  
START  
LEVER UP  
LEVER DOWN  
HANDLE  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
OFF  
7bH  
3fH  
To check CHUTE 1 & CHUTE 2 coin switches, open the  
COIN CHUTE DOOR and insert a coin(s) in the slot.  
ACCEL  
Press either the TEST BUTTON and the START BUTTON  
to return to the test menu.  
BRAKE  
33H  
As a standard, refer to the following for each of the Volume’s  
adjustment. By operating the Handle (Steering Wheel) and  
Pedal, if the V of each Volume guage smoothly moves as the  
corresponding value varies ina natural manner, then it is  
satisfactory.  
PRESS TEST AND SERVICE BUTTON TO EXIT  
FIG. 7.4 INPUT TEST  
7 - 5 OUTPUT TEST  
Choose OUTPUT TEST to cause the following lower screen  
to appear. In this test, check the status of each lamp.  
OUTPUT TEST  
START LAMP  
>EXIT  
OFF  
The right-hand side “ON” & “OFF” display of START  
LAMP automatically alternates. The lamp lights up  
when “ON” is displayed and goes off when “OFF” is  
displayed. Check to ensure that the lamp lights up and  
goes off in consistency with the display of “ON” and  
“OFF”.  
Press the TEST button to return to the TEST MENU.  
PRESS TEST BUTTON TO EXIT  
FIG. 7.5 OUTPUT TEST  
25  
7 - 6 SOUND TEST  
SOUND TEST  
This test mode allows each sound related board and  
speaker to be checked.  
B.G.M:  
EFFECT:  
ICS:  
0/47  
(SOUND STOP)  
0/360  
(SOUND STOP)  
0/7  
(SOUND STOP)  
Press the Service Button to select the sound to be tested,  
and press the Test Button to have the selected Sound  
Test screen appear.  
>EXIT  
Select EXIT and press the Test Button to return to the  
Test Menu.  
SELECT WITH SERVICE BUTTON  
PRESS TEST BUTTON TO EXIT  
FIG. 7.6 SOUND TEST  
7 - 7 C.R.T. TEST  
C.R.T. TEST 1/2  
Select C.R.T. TEST to cause the MONITOR to display the  
screen shown left, allowing MONITOR adjustment status  
to be checked.  
RED  
Periodically check the MONITOR adjustment status on  
this screen.  
GREEN  
The screen (1/2) enables color adjustment check to be  
performed. The color bar of each of the 4 colors, i.e.,red,  
green, blue, and white, is the darkest at the extreme left and  
becomes brighter towards the extreme right.  
BLUE  
WHITE  
Press the TEST BUTTON to shift to the next screen (2/2).  
PRESS TEST BUTTON TO CONTINUE  
The screen (2/2) allows screen size and distortion to be  
tested.  
C.R.T. TEST 2/2  
Check if the CROSSHATCH FRAME LINE goes out of  
the screen and if the crosshatch lines are distorted.  
Press the TEST BUTTON to return to the MENU mode.  
PRESS TEST BUTTON TO EXIT  
FIG. 7.7 C.R.T. TEST  
26  
7 - 8 VOLUME SETTING  
When VOLUME SETTING is selected, the following appears on the screen and each operating unit’s Volume can be  
set.  
If the operability is unsatisfactory, or when the Volume is adjusted or replaced, set the Volume in this mode.  
The 3 kinds of Volume Settings for HANDLE, ACCEL, and BRAKE are to be set. The Max. value, Min. value for each  
and the HANDLE’S CENTER value are to be set as applicable.  
VOLUME SETTING  
Press the SERVICE button to select the Volume value  
to be changed.  
1
2
3
4
HANDLE SETTING AD0:7bH  
CENTER 7bH  
LEFT MAX 1aH <----> a4H RIGHT MAX  
Press the TEST button to cause the characters of the  
selected Volume value to turn red.  
ACCEL SETTING AD1:30H  
MIN 31H <----> c0H MAX  
BRAKE SETTING AD2:38H  
MIN 39H <--->bcH MAX  
Input the value in the manner corresponding to the  
selected item.  
>EXIT  
Press the SERVICE buton to select EXIT, and press the  
TEST button to return to the MENU mode. At the same  
time the VOLUME SETTING is finished, the input  
values are stored as the Max. and Min. values.  
SELECT WITH SERVICE BUTTON  
PRESS TEST BUTTON TO EXIT  
FIG. 7.8 VOLUME SETTING  
27  
7 - 9 GAME ASSIGNMENTS  
Selecting the GAME ASSIGNMENTS in the MENU mode causes the present game settings  
to be displayed and also the game settings changes (game difficulty, etc.) can be made. Each  
item displays the following content.  
SETTING CHANGE PROCEDURE  
Press the SERVICE BUTTON to move the “>” to the desired item.  
Choose the desired setting change item by using the TEST BUTTON.  
To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.  
1
2
3
GAME ASSIGNMENTS  
START TIME  
This is the time alloted at the time of game start. Setting is  
possible starting from the shortest time sequentially in order of  
35, 40, 45, 50, 55, -60, 65, and 70.  
START TIME  
(NORMAL)  
(NORMAL)  
(NORMAL)  
(STD)  
CONTINUE TIME  
GET TIME DIFFICULTY  
CABINET TYPE  
CONTINUE TIME  
Sets the time limit given when the game is continued.  
Select from among 5 levels, i.e. Very Easy, Easy, Normal,  
Hard, Very Hard.  
>EXIT  
GET TIME DIFFICULTY  
Sets the Bonus Time given when an animal is caught.  
Sets the difficulty level in 5 categories, i.e., VERY EASY,  
EASY, NORMAL, HARD, and HARDEST.  
SELECT WITH SERVICE BUTTON  
AND PRESS TEST BUTTON TO EXIT  
CABINET TYPE  
Setting of Cabinet.  
Set to STD  
28  
7 - 10 COIN ASSIGNMENTS  
The “COIN ASSIGNMENTS” mode permits you to set the start number of credits, as well as the basic numbers  
of coins and credits. This mode expresses “how many coins correspond to how many credits.”  
SETTING CHANGE PROCEDURE  
Setting changes cannot be stored unless the TEST BUTTON is pressed  
while the arrow is on EXIT.  
Press the SERVICE BUTTON to move the arrow to the desired item.  
1
Choose the desired setting change item by using the TEST BUTTON.  
2
To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.  
3
7 - 10 COIN ASSIGNMENTS  
COIN/CREDIT SETTING  
COIN ASSIGNMENTS  
Sets the CREDITS increase increment per coin insertion.  
There are 27 setings from #1 to #27, expressed in XX  
CREDIT as against XX COINS inserted. (TABLE 7.10a,  
COIN/CREDIT SETTING #1  
CHUTE#1  
1 COIN  
1 CREDIT  
1 CREDIT  
7.10b) #27 refers to FREE PLAY.  
When the COIN CHUTE TYPE is set to INDIVIDUAL,  
there are some setting numbers not displayed as indicated in  
TABLE 7.10b.  
CHUTE#2  
1 COIN  
ADDITIONAL SETTING  
MANUAL SETTING  
MANUAL SETTING  
This allows credit increase setting as against coin insertion  
to be further set in the manner finer than COIN/CREDIT  
SETTING (refer to TABLE 7.10c).  
>EXIT  
SELECT WITH SERVICE BUTTON  
AND PRESS TEST BUTTON  
29  
TABLE 7.10a COIN/CREDIT SETTING (COIN CHUTE COMMON TYPE)  
SETTING  
FUNCTIONING OF CHUTE#1  
SETTING #1  
SETTING #2  
SETTING #3  
SETTING #4  
SETTING #5  
SETTING #6  
SETTING #7  
SETTING #8  
SETTING #9  
SETTING #10  
SETTING #11  
SETTING #12  
SETTING #13  
SETTING #14  
SETTING #15  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
1 COIN  
2 COINS  
1 COIN  
1 COIN  
1 COIN  
2 COINS  
1 COIN  
3 COINS  
4 COINS  
1 COIN  
2 COINS  
3 COINS  
4 COINS  
1 COIN  
5 COINS  
1 COIN  
2 COINS  
4 COINS  
5 COINS  
1 COIN  
1 COIN  
2 COINS  
3 COINS  
4 COINS  
5 COINS  
1 COIN  
1 CREDIT  
2 CREDITS  
3 CREDITS  
4 CREDITS  
5 CREDITS  
2 CREDITS  
5 CREDITS  
3 CREDITS  
4 CREDITS  
5 CREDITS  
6 CREDITS  
1 CREDIT  
1 CREDIT  
2 CREDITS  
1 CREDIT  
3 CREDITS  
3 CREDITS  
1 CREDIT  
1 CREDIT  
1 CREDIT  
2 CREDITS  
3 CREDITS  
5 CREDITS  
5 CREDITS  
1 CREDIT  
2 CREDITS  
1 CREDIT  
2 CREDITS  
3 CREDITS  
3 CREDITS  
1 CREDIT  
2 CREDITS  
3 CREDITS  
4 CREDITS  
6 CREDITS  
1 CREDITS  
SETTING #16  
SETTING #17  
SETTING #18  
SETTING #19  
SETTING #20  
SETTING #21  
SETTING #22  
SETTING #23  
SETTING #24  
SETTING #25  
SETTING #26  
SETTING #27  
FREE PLAY  
30  
MANUAL SETTING  
Selecting MANUAL SETTING in the COIN ASSIGNMENTS mode displays the following screen.  
MANUAL SETTING  
1
COIN TO CREDIT  
BONUS ADDER  
1 COIN  
1 CREDIT  
NO BONUS ADDER  
2
COIN CHUTE #1 MULTIPLIER  
1 COIN COUNTS AS 1 COIN  
3
COIN  
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
CREDIT  
COIN CHUTE #2 MULTIPLIER  
1 COIN COUNTS AS 1 COIN  
COIN  
CREDIT  
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
>EXIT  
SELECT WITH SERVICE BUTTON  
AND PRESS TEST BUTTON  
FIG. 7.11b MANUAL SETTING  
1
2
Determines Coin/Credit setting.  
This sets how many coins should be inserted to obtain one Service Coin.  
3 This sets how many tokens one coin represents.  
Table 7.10c MANUAL SETTING  
COIN TO CREDIT  
1 COIN  
1 CREDIT  
1 CREDIT  
1 CREDIT  
1 CREDIT  
1 CREDIT  
1 CREDIT  
1 CREDIT  
1 CREDIT  
1 CREDIT  
2 COINS  
3 COINS  
4 COINS  
5 COINS  
6 COINS  
7 COINS  
8 COINS  
9 COINS  
BONUS ADDER  
NO BONUS ADDER  
2 COINS GIVE 1 EXTRA COIN  
3 COINS GIVE 1 EXTRA COIN  
4 COINS GIVE 1 EXTRA COIN  
5 COINS GIVE 1 EXTRA COIN  
6 COINS GIVE 1 EXTRA COIN  
7 COINS GIVE 1 EXTRA COIN  
8 COINS GIVE 1 EXTRA COIN  
9 COINS GIVE 1 EXTRA COIN  
COIN CHUTE MULTIPLIER  
1 COIN COUNTS AS 1 COIN  
1 COIN COUNTS AS 2 COINS  
1 COIN COUNTS AS 3 COINS  
1 COIN COUNTS AS 4 COINS  
1 COIN COUNTS AS 5 COINS  
1 COIN COUNTS AS 6 COINS  
1 COIN COUNTS AS 7 COINS  
1 COIN COUNTS AS 8 COINS  
1 COIN COUNTS AS 9 COINS  
31  
7 - 11 BOOKKEEPING  
Choosing BOOKKEEPING in the MENU mode displays the data of operating status up to the present are shown on 2  
pages. Press the TEST BUTTON to proceed to PAGE 2/2.  
NUMBER OF GAMES  
BOOKKEEPING  
PAGE1/3  
Total number of plays.  
NUMBER OF CONTINUE  
Total number of continues.  
NUMBER OF GAMES  
0
NUMBER OF CONTINUE  
AVERAGE PLAY TIME  
0
00H 00M 00S  
In Page 2/3, Histogram of Number of Play as against Play  
Time is displayed. For setting the DIFFICULTY, refer to this  
histogram.  
Page 3/3 displays Histogram of Number of Play as against  
Game Score.  
PRESS TEST BUTTON TO CONTINUE  
For setting the DIFFICULTY, refer to this histogram.  
FIG. 7.11a BOOKKEEPING (1/3)  
BOOKKEEPING PAGE 2/3  
TIME HISTOGRAM  
BOOKKEEPING 3/3  
00M00S~00M59S  
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
TOTAL SCORE HISTOGRAM  
01M00S~01M59S  
02M00S~02M59S  
03M00S~03M59S  
04M00S~04M59S  
05M00S~05M59S  
06M00S~06M59S  
07M00S~07M59S  
08M00S~08M59S  
09M00S~09M59S  
10M00S~10M59S  
11M00S~11M59S  
12M00S~12M59S  
13M00S~13M59S  
14M00S~14M59S  
OVER ~ 15M00S  
-
-
-
-
-
-
-
-
-
-
-
-
19999  
39999  
59999  
79999  
0
0
0
0
0
0
0
0
0
0
0
0
99999  
119999  
139999  
159999  
179999  
199999  
219999  
229999  
SELECT WITH SERVICE BUTTON  
PRESS TEST BUTTON TO EXIT  
PRESS TEST BUTTON TO CONTINUE  
FIG. 7.11b BOOKKEEPING (2/3)  
FIG. 7.11c BOOKKEEPING (3/3)  
7 - 12 BACKUP DATA CLEAR  
Clears the contents of BOOKKEEPING and high  
score player ranking entry.  
BACKUP DATA CLEAR  
YES (CLEAR)  
>NO (CANCEL)  
When clearing, bring the arrow to “YES” and when  
not clearing, to “NO”, by using the SERVICE  
BUTTON, and push the TEST BUTTON.  
When the data has been cleared, “COMPLETED”  
will be displayed. Bring the arrow to “NO” and  
press the TEST BUTTON to cause the MENU  
mode to return on to the screen.  
Note that the contents of the GAME SETTING,  
COIN SETTING, and BOARD SETTING are not  
affected by BACKUP DATA CLEAR operation.  
SELECT WITH SERVICE BUTTON  
PRESS TEST BUTTON TO EXIT  
FIG. 7.12 BACKUP DATA CLEAR  
32  
8. HANDLE MECHA  
In order to prevent an electric shock and short circuit, be sure to turn power off  
before performing work by touching the interior parts of the product.  
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock  
or short circuit accident.  
In the test mode, if the steering wheel’s VR variations are not within the allowable range, the VR installation  
position adjustments or VR replacement is needed. Also, be sure to apply grease to the VR gear portion once  
every 3 months.  
8 - 1 REMOVING THE CONTROL PANEL  
1
2
3
4
Turn the power switch off.  
Remove a total of 4 tamperproof screws from both sides of the control panel’s front.  
Remove the two tamperproof screws fromthe underside of the control panel.  
Wiring connectors are connected inside the control panel. Carefully draw the control panel in a mnner so as not to  
damage wiring.  
Disconnect the wiring connector.  
5
33  
8 - 2 REPLACING AND ADJUSTING THE HANDLE’S VR  
Never touch places other than those specified. Touching places not specified can  
cause electric shock and/or short circuit.  
After the replacement or adjustment of the VR, be sure to set the variable value of  
the VR in the test mode’s Volume Setting.  
REPLACING THE VOLUME  
1
2
3
4
5
Turn off the power.  
Disconnect the connector.  
Take out the 2 screws which secure the volume Bracket and remove the Volume Bracket.  
Take out the 2 screws to remove the Volume Gear and replace the Volume.  
After replacing the Volume, perform Volume setting in the Volume Setting Mode.  
ADJUSTING THE VOLUME  
1
2
3
In the Test Mode, have the Volume value indicating screen displayed.  
Loosen the 2 screws which secure the Volume Bracket to disengage Gear Mesh.  
With the Steering Wheel in the centering position, cause gears to be engaged in the manner so that the Volume  
Shaft is in the status shown below.  
4
5
Fasten screws which secure the Volume Bracket.  
Perform Volume setting as per the Volume Setting Mode.  
34  
8 - 3 GREASING  
Never touch places other than those specified. Touching places not specified can  
cause electric shock and/or short circuit.  
After the replacement or adjustment of the VR, be sure to set the variable value of  
the VR in the test mode’s Volume Setting.  
Apply greasing to the Volume gear mesh portion every 3 months.  
For spray greasing, use Grease Mate (Part No. 090-0066).  
35  
9. SHIFT LEVER  
In order to prevent electric shock and short circuit, be sure to turn off the power  
before performing work on the interior parts of the product.  
Be careful not to damage wiring. Damaged wiring can cause electric shock or short  
circuit.  
Do not touch places other than those specified. Touching places other than those  
specified can cause an electric shock or short circuit accident.  
If the Shift Lever operation is not satisfactory, remove the Shift Lever in the following procedure and replace the  
microswitch.  
9 - 1 REMOVING THE SHIFT LEVER  
1
2
Turn Power off.  
Take out the 4 SPECIAL BOLTS and pull the SHIFT LEVER UNIT upward by paying careful attention so as not  
to damage the wiring.  
Disconnect the 2 connectors to allow the unit to be removed.  
3
4
When reinstalling, follow the procedure oppisite as when removing. At this time, ensure that“DOWN” display  
appears on the upper part as shown.  
36  
9 - 2 SWITCH REPLACEMENT  
Each microswitch is secured with 2 screws. Remove the 2 screws and replace the Microswitch.  
After replacing the Switch, check to see if the switch is inputted as per Shift Lever operation in the Test Mode.  
37  
10. ACCEL & BRAKE(S)  
In order to prevent an electric shock and short circuit, be sure to turn power off  
before performing work by touching the interior parts of the product.  
Be careful so as not to damage wirings. Damaged wiring can cause an electric  
shock or short circuit accident.  
Do not touch places other than those specified. Touching places not specified can  
cause an electric shock or short circuit accident.  
If Accel and Brake operation is not satisfactory, adjustment of Volume installation position or Volume replacement is  
needed. Also, be sure to apply greasing to the gear mesh portion once every three months.  
10 - 1 ADJUSTING AND REPLACING THE V.R.  
Check Volume values in the Test Mode.  
Since work is performed inside the energized cabinet, be very careful so as not to touch undesignated portions. Touch-  
ing places not specified can cause an electric shock or short circuit.  
1
2
Take
from
Loos
adju
Secu
3
4
Perf
38  
Check Volume values in the Test Mode.  
Since work is performed inside the energized  
cabinet, be very careful so as not to touch  
undesignated portions. Touching places not  
specified can cause an electric shock or short  
circuit.  
1
2
Take out the 2 truss screws and remove the Front Cover  
from the Accel. & Brake unit.  
Loosen the screw which secures the Potentiobase, and  
adjust the Volume Value by moving the Base.  
Secure the Potentiobase.  
3
4
Perform Volume setting in the Volume Setting Mode.  
10 - 2 GREASING  
Be sure to use designated grease. Using undesignated grease can  
cause parts damage.  
Once every 3 months, apply greasing to the Spring and Gear Mesh portion. For spray greasing, use GREASE MATE  
(PART No. 090-0066).  
39  
11 . COIN SELECTOR  
HANDLING THE COIN JAM  
If the coin is not rejected when the REJECT BUTTON is pressed, open the coin chute door  
and open the selector gate. After removing the jammed coin, put a normal coin in and check  
to see that the selector correctly functions.  
GATE  
CLEANING THE COIN SELECTOR  
The coin selector should be cleaned  
once every 3 months. When cleaning,  
follow the procedure below:  
Turn the power for the machine OFF.  
Open the coin chute door.  
1
Open the gate and dust off by using a  
soft brush (made of wool, etc.).  
Remove and cleen smears by using a  
soft cloth dipped in water or diluted  
chemical detergent and then squeezed  
dry.  
2
3
FIG. 11a  
Remove the CRADLE.  
4
When removing the retaining ring(E-  
ring), be very careful so as not to bend  
the shaft.  
5
6
Remove stain from the shaft and pillow  
portions by wiping off with a soft cloth,  
etc.  
After wiping as per #5 above, further  
apply a dry cloth, etc. to cause the coin  
selector to dry completely.  
CRADLE  
FIG.11b  
Never apply machine oil, etc. to  
the coin selector  
After cleaning the Coin Selecting,  
Insert a regular coin in the normal  
working status and ensure that  
the Selector correctly functions.  
Insert a coin  
while keeping  
the Reject  
Button pressed  
down and check  
if it is  
COIN INSERTION TEST  
Once a month, when performing the COIN SW  
TEST, simultaneously check the following:  
rejected.  
Does the Coin Meter count satisfactorily?  
Does the coin drop into the Cashbox correctly?  
Is the coin rejected when inserted while keeping  
the REJECT BUTTON is pressed down?  
COIN METER  
FIG. 11c  
40  
OPTIONAL DOLLAR BILL ACCEPTOR  
THE COIN DOOR ASSEMBLY USED ON JAMBO SAFARI COMES  
EQUIPPED TO ACCEPT A DOLLAR BILL ACCEPTOR. ALL NEEDED  
WIRING CONNECTIONS ARE CONVIENENTLY LOCATED INSIDE THE  
GAME FOR THIS APPLICATION.  
THE COIN DOOR CAN ACCCOMMODATE THE FOLLOWING  
VALIDATORS:  
HOLE POSITION#1  
Mars 2000 series  
(FORWARD-MOST POSITION)  
HOLE POSITION#2  
Mars 2000 series  
DBV45 (JCM)  
HOLE POSITION #3  
HOLE POSITION #4  
CURRENTLY NOT USED  
DSI01*  
*The back flange on the chute can be removed for hold position #4.  
If the flange is not removed, it may interfere with the back of the  
cabinent.  
The frame and cashbox enclosure on this coindoor has been modified to accomodate a Mars 2000 series  
upstacker. A 2000 series stacker can be added by simply removing the top two entry door and replacing it with a one  
entry door with a cut-out for a stacker. This one entry door can be ordered through Coin Controls or one of Coin Controls  
authorized distributors. The part number is 91-4000-01. The Mars stacker can be obtained through an autherized Mars  
distibutor.  
41  
12. MONITOR  
When performing such work as installing and removing the monitor, inserting and disconnect-  
ing the external connectors to and from monitor, be sure to disconnect the power connector  
(plug) before starting work. Proceeding the work without following this instruction can cause  
electric shock of malfunctioning.  
Using the monitor by converting it without obtaining a prior permission is not allowed. SEGA  
shall not be liable for any malfunctioning and accident caused by said conversion.  
Primary side and secondary side  
The monitor’s circuit which is divided into the Primary  
side and secondary side, is electrically isolated. Do  
not touch the primary side and the secondary side  
simultaneously. Failing to observe the instruction can  
cause electric shock, and this is very dangerous.  
When making monitor adjustments, use a non-  
conductive driver and make adjustment without  
touching any other part other than the Adjustment  
V.R. and Knob. Also, be sure not to cause a short-  
circuit to the Primary side and the Secondary side. If  
short-circuited, it can cause electric shock or mal-  
functioning, which is very dangerous.  
High tension Voltage  
Some of the parts inside the monitor are subject to high-tension voltage in excess of 20,000  
volts and very dangerous. Therefore, do not touch the monitor interior. Should soldering &  
paper wastes, etc. be mixed in the monitor, turn the power off so as not to cause malfunc-  
tioning or fire hazard.  
Connecting the CRT and PCB  
For combining the CRT and PCB, use the specified part No. to maintain the status of adjust-  
ments made at the factory. The anode of the CRT itself will be accumulitavely charged as time  
elapses, generating high tension voltage which is very dangerous. The monitor should be used  
with the Chassis, CRT and PCB assembled. When repair, etc. is required at the time of malfunc-  
tioning, be sure to send it in an “as assembled” condition. If these are disassembled, what’s  
charged to said high tension voltage can be discharged, causing a very hazardous situation.  
Therefore, under no circumstances should it be disassembled.  
Static Electricity  
Touching the CRT surface sometimes causes you to slightly feel electricity. This is because the  
CRT surfaces are subject to static and will not adversly affect the human body.  
Installation and removal  
Ensure that the Magnetizer Coil, FBT (Fly-Back Transformer), Anode Lead and Focus Lead are  
not positioned close to the sheet metal work’s sharp edges, etc. and avoid damaging the  
insulated portions so as not to cause an electric shock and malfunctioning. (For the name of  
parts, refer to the above figures.)  
43  
For the purpose of static prevention,  
special coating is applied to the CRT  
face of this product. To protect the  
coating, pay attention to the following  
points. Damaging the coating film can  
cause electric shock to the customers.  
For the caution to be heeded when  
clearing, refer to the Section of Periodic  
inspection Table.  
Do not apply or rub with a hard item (a  
rod with pointed edge, pen, etc.) to or  
on C.R.T. surfaces.  
Avoid applying stickers, seals, etc. on  
the C.R.T. face.  
Do not remove aluminum foils from the  
C.R.T. corners. Removing the aluminum  
foils can cause static prevention effects  
to be lowered.  
Monitor adjustments have been made at the time of shipment. There-  
fore do not make further adjustment without a justifiable reason.  
Adjusting the monitor which contains high tension parts is dangerous  
work. Also, an erroneous adjustment can cause deviated synchroniza-  
tion and image fault, resulting in malfunctioning.  
When making adjustment, utilize a resinous Alignment Rod. Servicing  
with bare hands or using conductive tools can cause electric shock.  
44  
45  
13. REPLACEMENT OF FLUORESCENT LAMP  
When performing the work, be sure to turn power off. Working  
with power on can cause an electric shock or short circuit acci-  
dent.  
The Fluorescent Lamp, when it gets hot, can cause burns. Be  
very careful when replacing the Fluorescent Lamp.  
To perform work safely and securely, be sure to prepare a step which is in a  
secure and stable condition. Not using a step or using an unstable step can  
cause violent falling down accidents.  
13 -1 REPLACEMENT OF FLUORESCENT LAMP  
Take out the 3 Tamperproof screws from  
the rear of the billboard.  
1
.
Be sure to disconnect all connectors  
conected to the Marquee assembly before  
removing the Billboard and/or performing  
work.  
2
3
Take out the two screws which secure the  
lower billboard plate mask and remove  
billboard  
46  
14. PERIODIC INSPECTION TABLE  
The items listed below require periodic check and maintenance to retain the performance of  
this machine and ensure safe operation.  
Be sure to check once a year to see if Power Cords are damaged, the plug is  
securley inserted, dust is accumulated between the Socket Outlet and the Power  
Plug, etc. Using the product with dust as is accumulated can cause a fire or  
electrical shock.  
Periodically once a year, request the place of contact herin stated or the Distrib-  
uter, etc. where the product was purchased from, as regards to the interior  
cleaning. Using the product with dust as is accumulated in the interior without  
cleaning can cause a fire or short circuit accident. Note that cleaning the interior  
parts can be performed on a pay-basis.  
CLEANING CABINET SURFACES  
If the cabinet is badly stained, use a cloth which is dipped in the chemical detergent liquid diluted with water and then  
squezzed dry. Do not use thinner, benzine, alcohol or chemical dustcloth as these can damage Cabinet surfaces.  
SEAT (Greasing to Seat Rail Portion)  
Move the Seat to the rearmost portion and apply spray greasing to the  
portion shown at the right once every 3 months by using NOK KLUBER  
L60 or GREASE MATE SEGA PART No. 090-0066. After greasing, move  
seat a few times forward and backward so as to allow the grease to be  
applied all over uniformly. Be sure to wipe grease which attaches to the  
surfaces of the PROTECT RUBBER on the seat Rail, or any excess grease.  
47  
15. TROUBLESHOOTING  
Should trouble occur, first check connector connections.  
PROBLEMS CAUSE  
COUNTERMEASURES  
Plug in correctly  
With Main SW  
Power is not supplied.  
ON, no activation  
Power supply/voltage is not correct.  
Make sure that power supply/voltage is  
correct.  
AC main fuse causes the  
Check fuse. Remove the cause of  
power to be cut off due to momentary overload and replace fuse  
overload.  
Operation is  
unsatisfactory  
Volume Setting Failure  
Poor mesh of V.R. gear.  
Perform Volume setting  
Adjust or replace V.R.  
Adjust Gear mesh..  
Replace the Spring.  
Spring failure due to secular change  
of Accelerator and Brake Mecha.  
Irregular sound  
emitted from  
inside Rear Cabinet  
Greasing to gear mesh portion is not  
satisfactory, or extraneous matter  
mixed in.  
Apply greasing or eliminate extraneous  
matter.  
The color of the  
image on PROJ.  
screen is incorrect.  
Connector connections are defective.  
Check the connection for the RGB and  
SYNC connectors of the PROJ. TERM.  
BD and VPM BUFFER BD.  
The image on PROJ. Affected by the magnetic field of  
Make CONVERGENCE adjustment.  
(Refer to Section 12.)  
screen has color  
deviation.  
installation location.  
No sound is emitted.  
Sound Volume adjustment is not  
appropriate.  
Adjust sound volume. (see Section 7).  
Sound BD and speaker are  
malfunctioning.  
Perform sound test to find and replace  
defective parts.(Refer to Section 7).  
NETWORK check  
will not finish.  
NOT AVAILABLE  
NOT AVAILABLE  
NOT AVAILABLE  
Communication play NOT AVAILABLE  
is not possible.  
No sound from  
Cockpit.  
In correct Cabinet Type Setting.  
Correct Cabinet Type Setting.  
The Fluorescent  
lamp does not  
light up.  
The Fluorescent tube is burnt out.  
Replace the Fluorescent tube  
(Refer to Section 11).  
Shift operation is not Shift SW malfunctioning.  
Replace SW  
satisfactory in  
gameplay.  
48  
16. GAME BOARD  
In order to prevent an electrical shock, be sure to turn power off before  
performing work by touching the interior parts of the product.  
Be careful so as not to damage wirings. Damaged wiring can cause an  
electric shock or short circuit accident.  
Do not expose the Game BD, etc. without a good reason. In this product,  
setting changes are made during the test mode. The Game BD need not be  
operated. Use the Game BD, etc. as is with the same setting made at the  
time of shipment.  
16 -1 REMOVING THE GAME BOARD  
To replace the IC Board or to change dip switch settings, take out the IC board using the following procedure;  
Turn main switch off.  
1
2
3
Unlock the base, and remove the 2 truss screws from the side of the base.  
Turn the knob to unlock. The seat can be inclined in the direction shown. When inclining the seat, be careful not to  
damage seat parts. Carefully rest the backrest portion of the seat on the ground.  
If neccessary, protect the seat from damage by using a cloth or blanket on the floor.  
Take off the 3 screws to remove the case lid. The game board is inside the shield case.  
Take off a total of 4 screws from both sides with the seat being in an inclined state and remove the base lid F.  
Removing base lid F allows the Elec Base to be seen.  
4
5
6
49  
16 - 2 REPLACEMENT OF FUSE  
In order to prevent an electric shock, be sure to turn power off before performing  
work by touching the interior parts of the product.  
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock  
or short circiut accident  
After eliminating the cause of the blowing of fuse, replace the fuse.  
Depending on the cause of the fuse blowing, using the fuse as is blown can cause  
generation of heat resulting in fire.  
Incline the Seat and remove the Base Lid to view the Base interior. The composition of the Base interior is as shown  
below. There is a fuse on each of the Connect BD. and Motor Drive BD. When replacing the fuse, be sure to use the  
specified one.  
50  
16 - 3 COMPOSITION OF GAME BOARD  
Ensure that the DIP SW setting is performed as designated as designated. Failure  
to observe thisw may cause functioning not suitable for tyhe operation, or mal-  
functioning.  
ASSY CASE NAO USA (840-0002D-01) :USA  
DIP SW SETTING  
IN the product, set all of the DIP SWes to OFF.  
51  
17. DESIGN RELATED PARTS  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
6
7
DYN-0011  
LOCAL PURCHASE  
999-0885  
DENOMI PLATE W/O ORIGINAL  
DENOMINATION SHEET 1 GAME  
DECAL SEAT ADJUSTMENT JBA  
DECAL INSTR SH JBA  
999-0870  
8
9
SPG-1201-E  
DYN-1214-C  
DYN-1214-D  
DYN-1214-E  
SPG-2002  
999-0868  
999-0869  
999-0871  
999-0871  
999-0883  
999-0878  
999-0872  
999-0875  
999-0876  
999-0877  
999-0879  
999-0880  
999-0881  
METER PANEL  
DESIGN PL TACO MTR TWIN  
DESIGN PL OIL MTR TWIN  
DESIGN PL WATER MTR TWIN  
STEERING EMBLEM  
DECAL MONITOR COVER L JBA  
DECAL MONITOR COVER R JBA  
DECAL MAIN BASE L JBA  
10  
11  
12  
13  
14  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
DECAL MAIN BASE R JBA  
DECAL CONTRL TOP JBA LEFT  
DECAL SEAT CENTER JBA  
MARQUEE PLEX JBA  
DECAL SEAT BACK UPPER JBA  
DECAL SEAT MIDDLE W/LOG JBA  
DECAL SEAT LEFT JBA  
DECAL SEAT RIGHT JBA  
DECAL INSTR SHIFTER JBA  
DECAL INSTR START BUTTON JBA  
DECAL CONTROL TOP RIGHT JBA  
DECAL CONTROL TOP CENTER JBA  
DECAL MARQUEE CAP LEFT JBA  
DECAL MARQUEE CAP RIGHT JBA  
999-0882  
999-0884  
999-0866  
999-0867  
52  
18. PARTS LIST  
TOP ASSY JAMBO SAFARI STD  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
3
999-0887  
DUT5-0300  
999-0888  
ASSY BILLBOARD  
ASSY COIN CHUTE TOWER  
ASSY COCKPIT  
4
200-5787  
CLR DSPLY 29 TYPE 31K 100V  
BACK LID INY  
22  
23  
25  
INY-0004  
DYN-0008  
DYN-0011  
BACK LID B  
DENOMI PLATE W/O ORIGINAL  
MARQUEE RETAINING PLATE  
1/4-20X1 1/4” TMPR PRF SCREW  
FLT WSHR M8  
M SCR PH W/FS BLK M4X40  
HEX BLT 8/32-20X1  
29  
LOCAL PURCHASE  
LOCAL PURCHASE  
068-852216  
201  
202  
203  
204  
205  
206  
209  
000-T00440-0B  
LOCAL PURCHASE  
LOCAL PURCHASE  
000-T00416-0C  
SPR WSHR 8/32-20X1  
M SCR TH CRM M4X16  
S-TITE SCR PH W/F M4X8  
010-P00408-F  
53  
ASSY BILLBOARD STDJBA (999-0887)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
3
999-0872  
999-0873  
999-0731  
MARQUEE PLEX JAMBO SAFARI  
LOWER MARQUEE PLEX JBA  
MARQUEE COVER L  
4
999-0732  
MARQUEE COVER R  
101  
LOCAL PURCHASE  
ASSY FL 20W EX W/CONN HIGH S  
54  
ASSY COINCHUTE TOWER (DUT5-0300)  
55  
ASSY COINCHUTE TOWER (DUT5-0300)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
3
SPG1-0350  
SPG1-0301  
DYN-0302Y  
DP-1167  
SW UNIT  
COIN CHUTE TOWER  
COIN METER BRKT  
TNG LKG  
4
5
10  
11  
BOX-CASH  
DYN-0305  
105-5202  
CASH BOX  
TOWER BRKT  
HOLE COVER  
12  
13  
101  
102  
103  
104  
105  
106  
SPG-0302  
SPG-0303  
92-1003-05*  
220-5412  
999-0169  
220-5574  
WIRE BOX  
WIRE BOX LID  
ASSY C.C. 2DR  
MAG CNTR W/CONN  
CASTER 2 1/2”  
CAM LOCK W/KEYS  
CAM LOCK MASTER W/O KEY  
LEG LEVELER  
220-5575  
999-0167  
* This coin door is produced by Coin Controls and can be ordered through your local distributor.  
56  
SW UNIT (SPG5-0350)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
SPG5-0351  
509-5028  
220-5179  
601-0042  
220-5412  
SWITCH BRKT  
SW PB 1M  
VOL CONT B-5K OHM  
KNOB 22MM  
MAG CNTR W/CONN  
ROCKER SWJ8 V-B  
101  
102  
103  
104  
105  
509-5453-91-V-B  
57  
AC UNIT (DRT1-0400)  
TEM NO.  
PART NO.  
DESCRIPTION  
1
SPG5-0401  
600-5843-25  
280-5134-6N34  
509-5453-91-V-B  
AC BRKT  
101  
102  
105  
CA & PLUG ASSY 15A W/F-L=2.5M  
BUSHING STRAIN RELIEF 6N34  
SW ROCKER J8 V-B  
58  
ASSY SPEAKER (SPG-1100)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
101  
INY-1701  
130-5159  
SPEAKER BRKT  
GULL BOX SPEAKER 8OHM 5W  
59  
ASSY VIRTUAL BUTTON TWIN (DRT5-1290)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
101  
102  
DRT5-1291  
171-6478B  
212-5205-12  
509-5560-Y  
VR BUTTON BRKT  
PC BD LIGHTING SW  
CONN JST M 12P RTA  
PB SW W/L 6V 1L Y  
60  
ASSY BASE BOX (DRT1-1500)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
3
4
5
6
7
8
101  
DRT1-1501  
DYN-2003  
DYN-2004  
DYN-2005X  
DYN-2006  
DRT-1510  
DYN-2007X  
DYN-2009X  
220-5575  
MAIN BASE  
BASE LID F  
LOCK TNG  
FLOOR MAT  
HINGE 480  
ASSY BASE LID R  
LID EDGE L  
LID EDGE R  
CAM LOCK MASTER W/O KEY  
61  
MAIN BASE (DRT1-1501)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
3
4
5
DYN-2002X-A  
999-0871  
MAIN BASE BLANK  
STICKER BASE L  
STICKER BASE R  
999-0871  
999-0167  
999-0169  
LEG ADJUSTER BOLT 1/2X13X3  
CASTER 2 1/2"  
62  
ASSY SEAT TWIN 1P (DRT-1600)  
63  
ASSY SEAT TWIN 1P (DRT1-1600)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
3
STC-1650  
DRT-1602-A  
DRT-1603-A  
STC-2201  
ASSY WOOFER  
UPPER SEAT  
LOWER SEAT  
4
SEAT BASE  
5
STC-1604  
SEAT FRAME  
6
7
8
9
999-0874  
STC-1606  
STC-1607  
STC-1608  
STC-1609  
STC-1610  
STC-1611  
STC-1612  
SEAT REAR COVER 1P  
SEAT MOUNT TRAY  
SP MOUNT BRKT  
SPEAKER NET L  
SPEAKER NET R  
SAFETY GUARD  
CABLE BEAR BRKT  
PROTECT RUBBER  
SAFETY GUARD F  
MASK CUSHION SIDE  
SEAT RAIL L  
10  
11  
12  
13  
14  
15  
101  
102  
103  
105  
106  
107  
201  
203  
205  
206  
STC-1613  
INY-1302-B  
601-9059  
601-9060  
130-5159  
601-6563-188  
601-6563-100  
280-5297  
000-P00410-W  
030-000816-S  
050-H00800  
060-S00800  
SEAT RAIL R  
GULL BOX SPEAKER 8OHM 5W  
BUSH 2.4T  
BUSH 2.4T  
SCRIVET 8 1K31  
M SCR PH W/FS M4X10  
HEX BLT W/S M8X16  
HEX NUT M8  
SPR WSHR M8  
210  
211  
000-T00616-0B  
010-P00408-F  
M SCR TH BLK M6X16  
S-TITE SCR PH W/F M4x8  
64  
ASSY WOOFER (STC-1650)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
101  
STC-1651  
STC-1652  
130-5160  
WOOFER BRKT F  
WOOFER BRKT R  
SUB WOOFER 4 OHM 30W  
65  
ASSY ACCEL&BRAKE (SPG-2200)  
66  
ASSY ACCEL&BRAKE (SPG-2200)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
3
4
5
6
7
8
SPG-2201  
SPG-2202  
SPG-2203  
SPG-2204  
SPG-2205  
SPG-2206  
SPG-2207  
SPG-2208  
SPG-2209  
SPG-2210  
SPG-2211  
SPG-2212  
SPG-2213  
SPG-2214  
SPG-2215  
SPG-2216  
SPG-2217  
SPG-2219  
SPG-2220  
SPG-2221  
100-5263  
BASE  
ACCEL PEDAL  
BRAKE PEDAL  
ACCEL SPRING  
BRAKE SPRING  
SHAFT  
ACCEL GEAR  
BRAKE GEAR  
NUETRAL STOPPER  
VR PLATE ACCEL  
VR PLATE BRAKE  
AMPL GEAR  
GEAR SHAFT  
STOPPER  
RUBBER CUSHION  
COVER  
VR COVER  
GEAR STAY  
WSHR  
NUETRAL STOPPER  
BEARING 12  
9
10  
11  
12  
13  
14  
15  
16  
17  
19  
20  
21  
101  
102  
104  
105  
106  
201  
202  
203  
204  
205  
206  
207  
208  
209  
210  
220-5484  
601-7944  
310-5029-F15  
280-0419  
VOL CONT B-5K OHM  
GEAR 15  
SUMI TUBE F F 15MM  
HARNESS LUG  
SET SCR HEX SKT CUP P M3X4  
HEX SKT H CAP SCR BLK M5X20  
M SCR PH M4X20  
M SCR PH W/FS M5X8  
M SCR TH CRM M4X20  
SPR PIN BLK OZ 6X10  
M SCR PH M4X5  
M SCR TH CRM M3X6  
HEX NUT M5  
028-A00304-P  
020-000520-0Z  
000-P00420  
000-P00508-W  
000-T00408-0C  
FAS-450005  
000-P00405  
FAS-000001  
050-H00500  
060-F00400  
FLT WSHR M4  
67  
ASSY HANDLE MECHA (CTA-2100)  
68  
ASSY HANDLE MECHA (CTA-2100)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
3
4
5
6
7
8
9
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
CTA-2101  
CTA-2101  
CTA-2103  
CTA-2104  
CTA-2105  
CTA-2106  
CTA-2107  
DYN-1262  
DYN-1269  
DYN-1273  
BVG-1340  
BVG-1341  
SLC-1130  
SLC-1141X  
SOR-2112  
SOR-2113  
SOR-2115  
SPG-2109  
601-6172  
HANDLE BASE  
BASE LID  
HANDLE SHAFT  
STOPPER BOLT  
SPRING HOOK  
SPACER RING  
VR BRKT  
SWING ARM SHAFT  
EXT SPRING  
SWING ARM  
FLT WSHR 8.1-12X2  
FLT WSHR 4.1-12X2  
ADJUST RING  
WHITE CAM  
BEARING SHAFT  
SPACER  
KEY 5X10  
STOPPER RUBBER  
GEAR 48  
601-6959  
601-8966  
SLC-1108  
GEAR 64  
GEAR HOLDER  
WIRE HOLDER  
101  
102  
103  
104  
100-5018  
100-5112  
100-5041  
220-5484  
BEARING BALL 8  
BEARING 17  
BEARING NSK F688 ZZ  
VOL CONT B-5K OHM  
201  
202  
203  
204  
205  
206  
207  
208  
209  
210  
211  
028-A00408-P  
028-A00308-P  
FAS-650011  
000-P00408-W  
000-P00412-W  
060-F00600  
050-U00600  
060-F00800  
050-U00800  
065-E00700  
060-S00800  
SET SCR HEX SKT CUP P M4X8  
SET SCR HEX SKT CUP P M3X8  
STP RING BLK OZ S17  
M SCR PH W/FS M4X8  
M SCR PH W/FS M4X12  
FLT WSHR M6  
U NUT M6  
FLT WSHR M8  
U NUT M8  
E RING 7MM  
SPR WSHR M8  
69  
ASSY SHIELD CASE NAO (840-0013D-01)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
840-0013A-01  
840-0013C  
SHIELD CASE JBA NAO USA  
ROM CASE NAO  
70  
ASSY ELEC BASE (CTA1-4500-02)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
NOT AVAILABLE  
WOODEN BASE ELEC  
101  
102  
104  
105  
560-5250-01  
LOCAL PURCHASE  
838-11651-91  
XFMR 12.8V 8A  
FUSE BLOCK W/ FUSES  
LOW PASS AMP  
I/O BD  
837-13551-92  
106  
107  
108  
840-0002D-01  
400-5330-O3  
838-11650-29  
NAOMI BD  
PWR SPPLY  
EQ POWER AMP  
71  
ASSY COCKPIT 1P (DRT1-10001)  
72  
ASSY COCKPIT 1P (DRT1-10001)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
3
4
5
6
7
8
9
DRT5-20001  
DRT5-1031  
DRT5-1046  
DRT5-1201  
SPG-1004  
SRT-1002  
ASSY MAIN BASE 1P  
MONITOR COVER L 1P  
MONITOR COVER R 1P  
ASSY CONTROL PANEL  
MONITOR STAND  
WIRE COVER BOX  
MONITOR SUPPORT  
ROOF LID  
MONITOR MASK  
MASK HOLDER  
RUBBER CUSHION  
CRT ADJUST PANEL  
INY-1016  
SPG-1008  
TTR-1067X  
SPG-1005  
DYN-1025  
INY-1015  
10  
11  
12  
101  
105  
106  
107  
108  
109  
200-5787  
280-5112  
280-5113  
ASSY CLR DSPL 29 TYPE 31K 100V  
BUSH FOR TV  
COLLAR FOR TV  
SPACER 6.4-25x2  
SPACER TUBE L=6  
EDGING NEW TYPE  
280-5114  
280-5185-6  
601-6231-C100  
73  
ASSY CONTROL PANEL (DRT5-1201)  
74  
ASSY CONTROL PANEL (DRT1-1201)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
3
4
5
6
7
9
10  
11  
12  
13  
DYN-1201  
DYN-1209X  
INY-1203  
JBA-2001  
SPG-1205  
INY-1204  
DYN-1223X  
SPG-1204  
CTA-2100  
610-0408-91  
DRT5-1290  
SPG-2039  
STEERING WHEEL  
HANDLE COLLAR  
STEERING EMBLEM  
CONTROL PANEL COVER  
CONTROL PANEL BRKT  
SHIFT COVER INY  
SHIFT COVER B  
SPL BLT M8  
ASSY HANDLE MECHA  
ASSY SHIFTER  
ASSY VIRTUAL BUTTON  
SPACER RING  
201  
202  
203  
204  
205  
206  
207  
208  
210  
212  
020-000820-0Z  
060-F00800  
060-S00800  
050-H00800  
FAS-200013  
000-T00416-0B  
000-P00412-W  
008-T00516-0B  
030-000820-S  
000-T00412-0C  
HEX SKT H CAP SCR BLK OZ M8X20  
FLT WSHR M8  
SPR WSHR M8  
HEX NUT M8  
HEX SKT H CAP SCR CRM M4X16  
M SCR TH BLK M4X16  
M SCR PH W/FS M4X12  
TMP PRF SCR TH BLK M5X16  
HEX BLT W/S M3X12  
M SCR TH CRM M4X12  
75  
ASSY MAIN BASE 1P (DRT5-20001)  
76  
ASSY MAIN BASE 1P (DRT5-20001)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
3
5
6
7
8
9
10  
101  
DRT-1500  
DRT1-1600  
SPG-2200  
CTA1-4500  
SRT1-0400  
SPG-1502  
RAL-2007  
RAL-2008  
SPG-1503  
260-0011  
ASSY BASE BOX  
ASSY SEAT TWIN  
ASSY ACCEL&BRAKE  
ASSY ELEC BASE  
AC UNIT  
PEDAL BASE  
RUBBER HOLDER R TWIN  
RUBBER HOLDER L TWIN  
FAN BRKT  
AXIAL FLOW FAN AC100V 50-60 HZ  
77  
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