White paper
April 2013
TM
Xperia
Tablet Z
SGP321
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Table of contents
Signature features .................................................................................................3
Device-to-device communications (local) .............................................................8
Wi-Fi®.................................................................................................................9
Positioning – location based services .................................................................12
Provisioning (OMA CP) ........................................................................................12
Web browser .......................................................................................................14
Trademarks and acknowledgements ..................................................................19
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Product overview
Xperia™ Tablet Z – The precision engineered HD
tablet
How tablets should have been from the beginning.
So brilliantly vivid, you feel like you’re there
Think about the sharpest, most vivid TV picture. Now imagine it on a tablet. Xperia™ Tablet Z delivers the
kind of immersive viewing you’d normally only get with an HDTV. Created by the people behind BRAVIA®
TVs, Xperia™ Tablet Z brings Sony’s expertise to an Android™ tablet. The brilliant 10.1” Reality Display™
is powered by Mobile BRAVIA® Engine 2, which enhances the clarity and richness of every image. This
HD tablet boasts the fullest colour display, too. For bluer blues, greener greens and seriously killer
sunsets. With Xperia™ Tablet Z you meet a world so vivid, everything else pales in comparison.
Minimal yet distinctive – OmniBalance design
The design of Xperia™ Tablet Z is focused on creating balance and symmetry in all directions. We call it
OmniBalance design. OmniBalance™ design balances technology vs. design, letting you get so totally
immersed in the content that the hardware disappears.
Xperia™ Tablet Z has subtly rounded edges and smooth, reflective surfaces on all sides, which are held
together by an innovative skeleton frame. The glass-paneled front has a seamless surface and enhanced
reflective coating.
Lightning speed performance – Quad core processor
We’ve matched the latest Sony software with the powerful Qualcomm® Snapdragon™ S4 Pro processor.
This advanced 1.5 Ghz quad core processor gives you maximum performance and speed, and incredible
graphics, without draining your battery. Run multiple apps simultaneously, surf the web with no loading
time, and stream videos without a break. The Snapdragon S4 Pro processor is asynchronous, which
means each core is powered up and down independently. So you get the precise amount of power when
you need it, without wasting power when you don’t.
One-touch connectivity from Sony
Sharing with friends and connecting your world has never been easier. Based on NFC (near field
communication), our One-touch functions connect one device to another in a single tap. No wires, cables,
or fiddling with settings necessary.
• One-touch sharing: Share photos, music and more between your tablet and smartphone or NFC-
enabled laptop.
• One-touch listening: Play the music on your tablet or smartphone through a wireless speaker.
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Signature features
The Sony Xperia™ Tablet Z comes with a range of features as standard. Below is a summary of the key
signature features.
Xperia™ Local connectivity
More control over your media
Using Local connectivity, you can exercise more control over how media files get transferred and stored.
Xperia™ Home screen application
The place you call Home
Customise your Home screen with widgets, shortcuts, folders, themes, wallpaper and other items.
Where’s best for you? Email top right? Music player bottom left? You decide. With six extensions to your
Home screen, you’ve got plenty of space to put things where you want. Just remember to flick left or right
to find them.
Xperia™ Socialife™*
Use the Socialife application from Sony to get your favorite news, videos and social networking feeds in
one place. The Socialife home screen gives a clear overview of friends’ Facebook™ and Twitter™ activity,
plus news feeds that you have subscribed to. It colour-codes and sizes articles for easy reading, adding
photos and cropping images of your friends’ faces to illustrate each story.
* This service is not available in all markets.
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Facts – dimensions, weight, performance and
networks
Operating system
Processor
GPU
Google™ Android™ 4.1 (Jelly Bean)
1.5 GHz Qualcomm APQ8064+MDM9215M Quad Core
Adreno 320
Size
172x266x6.9 mm
495 grams
Weight
Available colours
Black
White
SIM card
Micro SIM
Main screen
Colours
16,777,216 colour TFT
1920x1200 pixels
Resolution
Size (diagonal)
Scratch-resistant
Input mechanisms
Text input
10.1 inches
Shatter-proof sheet on scratch-resistant glass
On-screen QWERTY keyboard
Capacitive
Touch screen
Touch gesture
Memory
Yes – multi-touch, up to 10 fingers supported
RAM
2 GB
Flash memory
Expansion slot
Camera
Up to 16 GB*
microSD™ card, up to 32 GB
Camera resolution
Digital zoom
Video recording
Front Camera
Sensors
8.1 MP
16x
Yes – HD 1080p
Yes – HD 1080p for video chat and 2.2 MP for camera capture
Accelerometer
Ambient light sensor**
Magnetometer
Yes
Yes
Yes
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Gyroscope
Networks
SGP321
Yes
UMTS HSPA+ 850 (Band V), 900 (Band VIII), 2100 (Band I) MHz
GSM GPRS/EDGE 850, 900, 1800, 1900 MHz
LTE Band I, Band III, Band V, Band VII, Band VIII and Band XX
Data transfer speeds
GSM GPRS
Up to 107 kbps
Up to 296 kbps
GSM EDGE
UMTS HSPA+ cat 6 (upload) Up to 5.8 Mbps
UMTS HSPA+ cat 24
(download)
Up to 42 Mbps
LTE cat3
Up to 50 Mbps (upload), up to 100 Mbps (download)
Up to 1230 hours***
Standby time (GSM)
Standby time (UMTS)
Standby time (LTE)
Music listening time
Video playback time
Battery (Embedded)
Up to 1270 hours***
Up to 1210 hours***
Up to 110 hours***
Up to 9 hours 50 mins***
6000 mAh minimum
* Memory comprises of approximate 2.0 GB firmware, and 11.6 GB “Internal storage” for music, pictures
and movies, and some application data. For more details of memory, See “Memory in Device” on page 15.
** There is no API for the light sensor.
*** Values are according to GSM Association Battery Life Measurement Technique as performed in control-
led laboratory conditions. Actual time may vary.
NOTE: Battery performance may vary depending on network conditions and configurations, and device
usage.
NOTE: Performance metrics measured under laboratory conditions.
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Categorised feature list
Internet
Music
Camera
Bookmarks
3D Surround Sound (VPT)
Album art
8.1 megapixel camera
16x digital zoom
Auto focus
Google Chrome™
Google Play™
Google™ search*
Google Voice™ Search*
Google Maps™ for Mobile with
Street view and Latitude™*
Google Wallet™
NeoReader™ barcode scanner*
Pan & zoom
Bluetooth™ stereo (A2DP)
ClearAudio+
Clear bass
Clear Phase™
Clear stereo
Dynamic normalizer
PlayNow™ service*
SensMe™
Continue Burst Mode
HDR for both picture/movie
Face detection
Front-facing camera (2.2 MP
1080p)
Geotagging
HD video recording (1080p)
Image stabiliser
Object tracking
Picture Effect
Web browser (WebKit™)*
S-Force Front Surround 3D
TrackID™ music recognition*
“WALKMAN” application
xLoud™ Experience
Quick launch
Scene recognition
Self-timer
Smile Shutter™
Sony Exmor R®
for mobile Image sensor
Superior Auto
Sweep Panorama
Touch capture
Touch focus
White balance
Design
Communication
Facebook™ application*
Twitter™ application*
Messaging
Auto rotation
Conversations
Direct touch
Email
Face Unlock
Google Mail™*
Gesture input
Instant messaging
Multimedia messaging (MMS)
Predictive text input
Sound recorder
IPX5/7 (Water-resistant)
IP5X (Dust-proof)
On-screen QWERTY keyboard
Sony Mobile BRAVIA® Engine 2
Screenshot capturing
Touch screen
Text messaging (SMS)
Throw
Voice input
Wallpaper
Wide color gamut
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Connectivity
Organiser
Airplane mode
Alarm clock
Battery STAMINA mode
Calculator
Entertainment
3D games
Media browser
3.5 mm audio jack (CTIA)
aGPS*
Bluetooth™ 4.0 wireless
technology
DLNA Certified®
GLONASS*
HDCP
HDMI via MHL support
Media Go™
Media Transfer Protocol support
Micro USB support
Native USB tethering
PC Companion
Motion gaming
PlayStation® Certified
Radio (FM radio with RDS)
SensMe™ slideshow
Sony Entertainment Network*
TV launcher
Calendar
Contacts
eCompass™
Notes
Setup guide
Stopwatch
Timer
Video streaming
YouTube™*
Remote control application
Screen mirroring**
Synchronisation via Microsoft®
Exchange ActiveSync®
Synchronisation via Facebook™
Synchronisation via Google™
TV Side view
USB charging
USB High speed 2.0 support
Wi-Fi®
Wi-Fi® Hotspot functionality
Xperia Link™
* This service is not available in all markets.
** The video quality may be degraded due to environmental interference.
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Technologies in detail
NOTE: The information outlined below is general and levels of compliance to standards and specifications
may vary between products and markets. For more information, contact Sony Mobile Developer World or
your Sony contact person where applicable.
Device-to-device communications (local)
Bluetooth™ wireless technology
Bluetooth™ profiles supported
Advanced Audio Distribution Profile v1.2
Audio/Video Remote Control Profile v1.0
Handsfree Profile v1.6 (Wide band speech)
Headset Profile v1.1
Object Push Profile v1.1
Phonebook Access Profile v1.0
Message Access Profile
Host Interface Device Profile
Health Device Profile 1.1
Generic Attribute Profile Client/Server over LE
Proximity Monitor Profile over LE
Core version and supported
core features
Version 4.0
Connectable devices
Products supporting at least one of the profiles above.
BT4.0 accessories generally require installation of a sup-
porting application.
More information:
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Wi-Fi®
Supported standards
IEEE 802.11a/b/g/n and Wi-Fi®
Wi-Fi Direct™, Wi-Fi Protected Setup
Connectable devices
Wi-Fi® access points
Wi-Fi Direct compatible devices
Frequency band
Data transfer rate
Security
2.4 GHz/5 GHz
Up to 150 Mbit/s
WEP Open Authentication
WEP Shared Authentication
WPA Personal and WPA2 Personal
WPA Enterprise and WPA2 Enterprise
EAP-SIM
EAP-AKA
EAP-TLS
EAP-TTLS/MSCHAPv2
PEAPv0/EAP-MSCHAPv2
PEAPv1/EAP-GTC
Encryption
Power save
QoS
WEP 64 bit, WEP 128 bit, TKIP and CCMP (AES)
WMM-PS, IEEE-PS
WMM
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DLNA Certified® (Digital Living Network Alliance)
Supported Device Classes
M-DMS – Mobile Digital Media Server
Media Types: images, music and video
Summary: The digital media server exposes the media
files in your device to a Wi-Fi® network. The files can
then be accessed from other DLNA Certified® clients.
+PU+
Media Types: image, video and music
Summary: Play media in the tablet on another device,
such as a TV or computer using 2 box push technology.
+PU+ is integrated in the Album, Movies and Walkman
applications.
M-DMP – Mobile Digital Media Player
Media Types: image, video and music
Summary: Play content stored on another device, for
example, a server or a PC, directly on the tablet.
+DN+
Media Types: video and music
Summary: Download content stored on another device,
for example, a server or a PC, and play the downloaded
content directly on the tablet.
Supported Bearers
DRM Support
Wi-Fi®
Wi-Fi Direct
The DLNA Certified® implementation does not support
DRM-protected content.s
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Messaging
MMS (Multimedia Messaging Service)
According to OMA Multimedia Messaging Service v1.0 + SMIL
Email
Bearer type (IP)
Character sets
GPRS, EGPRS, UMTS
BIG5 Traditional Chinese
GB18030
ISO-2022-JP Japanese
ISO-8859-1
ISO-8859-2 Eastern Europe
ISO-8859-5 Cyrillic
ISO-8859-7 Greek
ISO-8859-9 Turkish
ISO 8859-11
KOI8-R Cyrillic
Shift_JIS Japanese
USASCII
UTF-16
UTF-8
Windows® 874
Windows® 1251 Cyrillic
Windows® 1252
Windows® 1254 Turkish
Windows® 1258 Vietnamese
Protocols
POP3 and IMAP4
Push email
Secure email
Microsoft® Exchange ActiveSync® (EAS)
SSL/TLS, both port methods (POPS/IMAPS) and START-
TLS
HTML mail
Yes (read only)
More information:
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Positioning – location based services
Supported standards:
• OMA Secure User Plane Location (SUPL) v1.0 & v2.0
• 3GPP™ Control Plane location
• Qualcomm® GPSOneXtra™
Supported satellite systems:
• GPS
• GLONASS*
* NOTE: GPS and GLONASS are used together to calculate the position. Positioning is more robust and
accurate in most conditions, if both systems are active. The benefits of using GLONASS are automatically
available for all applications using the Satellite Positioning API (referred to "GPS Provider" in Android
terminology).
Provisioning (OMA CP)
OMA CP version 1.1
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Multimedia (audio, image and video)
Audio Playback
Decoder format
Supported in file format
MP3
MP3 (.mp3), AVI (.avi, .xvid)
AAC LC, HE-AAC v1, HE-AAC v2,
AAC ELD
3GPP (.3gp), MP4 (.mp4), MKV
(.mkv), MPEG-TS (.ts)
AMR-NB, AMR-WB
General MIDI (GM)
3GPP (.3gp)
SMF (.mid)
Linear PCM, PCM/WAVE 8-bit and
16-bit
WAV (.wav), AVI (.avi), MKV
(.mkv)
Ogg vorbis
Ogg vorbis (.ogg)
FLAC (.flac)
FLAC
Audio Recording
Image Playback
Encoder format
AMR-NB, AMR-WB
Supported in file format
3GPP (.3gp), MP4 (.mp4),
AMR (.amr)
AAC-LC
3GPP (.3gp), MP4 (.mp4)
Decoder format
Supported in file format
1, 4, 8, 16, 24 and 32 bpp and RLE BMP (.bmp)
encoded formats
Single and multi-frame, bitmap
mask support (GIF87a format and
GIF89a format)
GIF (.gif)
JPEG
JPEG (.jpg)
PNG
PNG (.png)
Image Capture
Video Playback
Encoder format
JPEG
Supported in file format
JPEG (.jpg)
Decoder format
Supported in file format
MPEG-4 1080p (1920x1080)
Advanced Simple Profile Level 5
20 Mbps at 30 fps
3GPP (.3gp), MP4 (.mp4),
Matroska (.mkv), AVI (.avi, .xvid)
H.264 1080p (1920x1080)
High Profile Level 4
20 Mbps at 30 fps
3GPP (.3gp), MP4 (.mp4)
Matroska (.mkv), MPEG2-TS
(.ts, AAC audio)
H.263 Profile 0 Level 70
VP8
3GPP (.3gp), MPEG-4 (.mp4)
WebM (.webm), Matroska (.mkv)
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Video Recording
Encoder format
Supported in file format
Video: H.263 Profile 0, H.264
3GPP (.3gp), MP4 (.mp4)
1080p (1920x1080) High Profile
Audio: AAC-LC stereo,
AMR-NB
Audio/Video Streaming
DRM
Streaming transport
RTSP, HTTP / HTTPS, HLS
DRM (Digital Rights Management) – OMA DRM 1.0 Marlin DRM
features the rights and copy
protection of downloaded content
Synchronisation (OMA DS, EAS, Google Sync™)
OMA Data Synchronisation protocol versions 1.1.2 and 1.2
OMA Data Formats: vCard 2.1, vCalendar 1.0
Microsoft® Exchange ActiveSync® protocol version 2.5
Microsoft® Exchange ActiveSync® protocol version 12
Microsoft® Exchange ActiveSync® protocol version 12.1
Microsoft® Exchange ActiveSync® protocol version 14
Microsoft® Exchange ActiveSync® protocol version 14.1
Google Sync™
Related information:
Web browser
Google™ Chrome for Android™ is pre-installed.*
Related information:
* Google™ Chrome is not available for all markets.
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Memory in Device
To use Android devices efficiently, users should be aware of the different types of memory. This
knowledge is important in order to understand, for example, where music, photos and videos are saved;
how many apps can be downloaded from Google Play™; and how photos can be copied to a PC.
The below information is also of interest to developers who wants to make their programs able to make
the best possible use of the resources in the device.
Generally, all Android devices share the same basic memory setup. What differs is how much memory is
available to you via the different types of memory, and whether your device uses an external SD card or an
internal memory chip. Any information specific to the particular device model described in this White
Paper is noted as such.
Types of memory
The types of memory described below are consistent with the terminology used in Sony mobile device
menus and in other content relating to 2013 Xperia™ devices:
1. Dynamic Memory (also known as RAM) is used by applications that run when the device is turned on.
The amount of Dynamic Memory influences how many applications and operating system services can
run at the same time. In Android™, the operating system automatically closes applications and
services that are not being used.
However, such automatic functionality has limits. For example, if a lower amount of free RAM is
available to applications after a new release of the operating system (due to increased capabilities in
the system), device speed will eventually be impacted (this is the main reason that a certain device
cannot be indefinitely upgraded to newer releases of Android™).
If you experience problems with RAM, for example, if the device runs slower than usual or if the Home
application restarts frequently when you leave an application, you should minimize the use of apps that
run all the time. Such apps could include, for example, applications that frequently download social
service updates. You could also consider using a static wallpaper instead of a live wallpaper.
To see which apps and services are currently active, go to Settings > Applications > Running
Services. You should have at least 50 MB, and ideally 100 MB or more, of free RAM to avoid
slowdowns and application restarts.
You should also be aware that if you update the device to a later Android release, the load on the built-
in Dynamic Memory will increase due to the addition of more features, as mentioned above. As a
result, the device may run slower after an update.
2. System Memory (also known as “System partition” or “/system”) is used for the Android OS and for
most applications that are pre-loaded from the factory. This type of memory is normally locked, and
can only be changed through a firmware upgrade. There is usually some free space available in this
section of memory. However, since it is locked, you cannot save apps, photos or any other content to
this memory. System Memory is reserved for future firmware upgrades, which almost always need
more memory than the original firmware. You cannot see or influence the use of this memory.
3. Internal Storage is memory used as” working” memory. It can be compared to the C: drive on a PC or
to the startup disk on a Mac.
This memory is used to store all application downloaded from Google Play Store™ (and other sources)
and their settings and data (such as emails, messages, calendar events and the like). All applications
have an allocated area which no other applications can access and where the application data can be
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stored.
Some games also stores content such as games music and level information outside their own
designated area; and generally, any application can choose to save their data in locations of their own
choosing (outside the protected application settings areas). Generally, such content is not deleted
when an application is uninstalled but must be removed manually, by connecting the device to a
computer with a USB cable, or by the use of a file manager application.
Internal Storage is also used for all user content added, for example, as a result of the user taking
photos with the camera, downloading media files, and performing file transfers. Typical user content
includes:
• photos
• movies
• music
• downloaded documents (as email attachments, for example)
Internal Storage will tend to fill up as a result of normal usage: use of applications saving their data,
downloading and installing new applications, downloading free or bought content and taking pictures
and movies. Therefore, the larger this memory is from the start, the more applications you can
download and use, and the more pictures and movies you can take.
If the Internal Storage starts to get full, the device slows down, and in some cases it might no longer be
possible to install more apps. You should always ensure that you have at least 100 MB of free device
Memory. If not, you should consider removing some apps that you seldom use, or move content you
do not frequently access to safe storage.
You can see how much Internal Storage is free in Settings > Storage >Internal Storage. You can also
view more detail about how much memory is used by applications in Settings > Applications >
Manage Applications.
Please note that in Sony Mobile 2013 products, “Internal Storage” is now the union of what was
previously known as “device Memory” (for applications and their data. “/data”) and “Internal Storage”
(for user’s content, “/sdcard”). The reason for this change is to make the use of available memory more
flexible, and also to enable the optional encryption of user’s content.
Memory card slot
In some products you may find both a large internal memory and a memory card reader slot. However, on
the current Android platform, the card reader slot does not work in the same manner in a device with large
internal memory, as in a device with ONLY a memory card slot.
Generally, since most applications expect only a single location of storage, such applications will not
generally allow you to SAVE anything to the card (i.e. they will lack an option to choose storage location);
however, some applications (for instance, the Sony Mobile “Camera” application) may actually allow you
to do so. Other, for example backup applications such as the Sony Mobile “Memory” application, will by
definition be configured to copy content from the Internal Storage to the external SD card.
On the other hand, when it comes to READING from an external SD Card, you will be able access content
(videos, photos, music) on a memory card inserted in this slot without any special considerations since the
Android system searches all available memory for content. Therefore, such products may be regarded as
supporting a fourth type of memory, called “External Card”.
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4. SD Card (known as “/ext_card” from a programmer’s point of view, or by other names in other Android
products) is the name for the removable SD memory card in all 2013 Sony Mobile products. As
described above, this External Card memory is generally more limited in that any application can READ
from it, but many applications cannot SAVE to this card. Only a few applications, including back-up
applications and file manger applications, has the capability to save to this card.
Backing up data to different memory types
Generally, you should not save photos, videos and other personal content solely on the internal memory
of a device. If something should happen with the hardware, or if the device is lost or stolen, the data
stored on the device’s internal memory is gone forever.
In a device where an SD card reader is the main memory, it is relatively easy to take the card out and copy
all content to a PC or Mac, or to an entertainment device with a memory card slot. In a product featuring
Internal Storage as the main memory, it is not possible to physically remove the memory. Instead, any
critical or high-value content must either be copied to an external SD card by a special backup
application, transferred to remote storage over a network (mobile or Wi-Fi), or to a computer via a USB
cable.
To facilitate the transfer of data via a cable, the Xperia™ Tablet Z supports the Microsoft standard, Media
Transfer Protocol (MTP), which makes it possible to easily transfer content back and forth between your
device and a Windows PC. For Apple Mac computers, a special application, BridgeforMac, is available
offering built-in support for MTP; this application can be downloaded from the Xperia™ Tablet Z Support
page.
Note that you do not need to back up or make a copy of applications that you have downloaded from
Google Play™. They can normally be downloaded again if, once you have set up your Google account to
work in a new device (or a device where the memory has been completely erased).
Note 1:
As noted above, some Android devices, including Sony Mobile devices from 2012, and Sony Ericsson
devices from 2011 and earlier, do not use a single “Internal Storage” for both applications (and their data)
and user content. Instead, these devices use either an external SD card for user content, or a
corresponding area of internal memory to reproduce the functionality of an SD card. In such devices, there
is a fixed limit between the application area (“/data”) and the user content area (“/sdcard); with the result
that user content can be filled, stopping the taking of new pictures for example, while there is still
considerable free space in the application area; or vice versa, stopping the download and installation of
new applications even though there is free memory in the content area.
Note 2:
Some devices with an integrated storage have abandoned the distinction between the application area
and the content area when it comes to Factory Data Reset. As a result, there is no choice to do Factory
Data Reset and preserve content; in such devices, all content is mandatorily and completely deleted from
the device when a reset is performed.
In contrast, Sony Mobile has done the integration in a manner which makes it possible to preserve user
content in this situation; therefore, when performing a Factory Data Reset, the default will still be to only
remove applications and their data, and an option box must be checked if also all content is to be
removed (as might be desirable when selling the device second-hand, for instance).
Note 3:
For a developer, it is important to note that from a programmer’s point of view, the location names used to
refer to the different memory areas described in Note 1 are still valid; i.e., the area used for application (/
data) is still present, as is the area used for content (/sdcard).
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In reality, “sdcard” is a so-called symbolic link to “/data/media”, but from inside an Android application, “/
sdcard” can still be used (for instance, use “sdcard/DCIM/100Android” to find all camera images).
Continuing to use /sdcard to access the content area ensures compatibility across different products and
Android releases in this regard.
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Trademarks and acknowledgements
All product and company names mentioned herein are the trademarks or registered trademarks of their
respective owners. Any rights not expressly granted herein are reserved. All other trademarks are property
of their respective owners.
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TM
Xperia
Tablet Z
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Purpose of this document
Sony product White papers are intended to give an overview of a product and provide details in relevant
areas of technology.
Document history
Version
April 2013
First released version
Version 1
Sony Mobile Developer World
For the latest technical documentation and development tools, go to www.sonymobile.com/developer.
This document is published by Sony Mobile
This White paper is published by:
Communications AB, without any warranty*.
Improvements and changes to this text
necessitated by typographical errors,
inaccuracies of current information or
Sony Mobile Communications AB,
SE-221 88 Lund, Sweden
improvements to programs and/or equipment
may be made by Sony Mobile Communications
AB at any time and without notice. Such changes
will, however, be incorporated into new editions
of this document. Printed versions are to be
regarded as temporary reference copies only.
© Sony Mobile Communications AB, 2009-2013.
All rights reserved. You are hereby granted a
license to download and/or print a copy of this
document.
*All implied warranties, including without
limitation the implied warranties of
merchantability or fitness for a particular
purpose, are excluded. In no event shall Sony or
its licensors be liable for incidental or
consequential damages of any nature, including
but not limited to lost profits or commercial loss,
arising out of the use of the information in this
document.
Any rights not expressly granted herein are
reserved.
First released version (February 2013)
Publication number: 1269-5438.1
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Table of contents
Signature features .................................................................................................3
Device-to-device communications (local) .............................................................8
Wi-Fi®.................................................................................................................9
Positioning – location based services .................................................................12
Provisioning (OMA CP) ........................................................................................12
Web browser .......................................................................................................14
Trademarks and acknowledgements ..................................................................19
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Product overview
Xperia™ Tablet Z – The precision engineered HD
tablet
How tablets should have been from the beginning.
So brilliantly vivid, you feel like you’re there
Think about the sharpest, most vivid TV picture. Now imagine it on a tablet. Xperia™ Tablet Z delivers the
kind of immersive viewing you’d normally only get with an HDTV. Created by the people behind BRAVIA®
TVs, Xperia™ Tablet Z brings Sony’s expertise to an Android™ tablet. The brilliant 10.1” Reality Display™
is powered by Mobile BRAVIA® Engine 2, which enhances the clarity and richness of every image. This
HD tablet boasts the fullest colour display, too. For bluer blues, greener greens and seriously killer
sunsets. With Xperia™ Tablet Z you meet a world so vivid, everything else pales in comparison.
Minimal yet distinctive – OmniBalance design
The design of Xperia™ Tablet Z is focused on creating balance and symmetry in all directions. We call it
OmniBalance design. OmniBalance™ design balances technology vs. design, letting you get so totally
immersed in the content that the hardware disappears.
Xperia™ Tablet Z has subtly rounded edges and smooth, reflective surfaces on all sides, which are held
together by an innovative skeleton frame. The glass-paneled front has a seamless surface and enhanced
reflective coating.
Lightning speed performance – Quad core processor
We’ve matched the latest Sony software with the powerful Qualcomm® Snapdragon™ S4 Pro processor.
This advanced 1.5 Ghz quad core processor gives you maximum performance and speed, and incredible
graphics, without draining your battery. Run multiple apps simultaneously, surf the web with no loading
time, and stream videos without a break. The Snapdragon S4 Pro processor is asynchronous, which
means each core is powered up and down independently. So you get the precise amount of power when
you need it, without wasting power when you don’t.
One-touch connectivity from Sony
Sharing with friends and connecting your world has never been easier. Based on NFC (near field
communication), our One-touch functions connect one device to another in a single tap. No wires, cables,
or fiddling with settings necessary.
• One-touch sharing: Share photos, music and more between your tablet and smartphone or NFC-
enabled laptop.
• One-touch listening: Play the music on your tablet or smartphone through a wireless speaker.
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Signature features
The Sony Xperia™ Tablet Z comes with a range of features as standard. Below is a summary of the key
signature features.
Xperia™ Local connectivity
More control over your media
Using Local connectivity, you can exercise more control over how media files get transferred and stored.
Xperia™ Home screen application
The place you call Home
Customise your Home screen with widgets, shortcuts, folders, themes, wallpaper and other items.
Where’s best for you? Email top right? Music player bottom left? You decide. With six extensions to your
Home screen, you’ve got plenty of space to put things where you want. Just remember to flick left or right
to find them.
Xperia™ Socialife™*
Use the Socialife application from Sony to get your favorite news, videos and social networking feeds in
one place. The Socialife home screen gives a clear overview of friends’ Facebook™ and Twitter™ activity,
plus news feeds that you have subscribed to. It colour-codes and sizes articles for easy reading, adding
photos and cropping images of your friends’ faces to illustrate each story.
* This service is not available in all markets.
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Facts – dimensions, weight, performance and
networks
Operating system
Processor
Google™ Android™ 4.1 (Jelly Bean)
1.5 GHz Qualcomm APQ8064+MDM9215M Quad Core
GPU
Adreno 320
172x266x6.9 mm
495 grams
Black
Size
Weight
Available colours
SIM card
Micro SIM
Main screen
Colours
16,777,216 colour TFT
1920x1200 pixels
Resolution
Size (diagonal)
Scratch-resistant
Input mechanisms
Text input
10.1 inches
Shatter-proof sheet on scratch-resistant glass
On-screen QWERTY keyboard
Capacitive
Touch screen
Touch gesture
Memory
Yes – multi-touch, up to 10 fingers supported
RAM
2 GB
Flash memory
Expansion slot
Camera
Up to 16 GB*
microSD™ card, up to 32 GB
Camera resolution
Digital zoom
Video recording
Front Camera
Sensors
8.1 MP
16x
Yes – HD 1080p
Yes – HD 1080p for video chat and 2.2 MP for camera capture
Accelerometer
Ambient light sensor**
Magnetometer
Gyroscope
Yes
Yes
Yes
Yes
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Networks
SGP351
UMTS HSPA+ 850 (Band V), 900 (Band VIII), 1700 (Band IV),
1900 (Band II), 2100 (Band I) MHz
GSM GPRS/EDGE 850, 900, 1800, 1900 MHz
LTE Band IV
Data transfer speeds
GSM GPRS
Up to 107 kbps
Up to 296 kbps
GSM EDGE
UMTS HSPA+ cat 6 (upload) Up to 5.8 Mbps
UMTS HSPA+ cat 24
(download)
Up to 42 Mbps
LTE cat3
Up to 50 Mbps (upload), up to 100 Mbps (download)
Up to 1230 hours***
Standby time (GSM)
Standby time (UMTS)
Standby time (LTE)
Music listening time
Video playback time
Battery (Embedded)
Up to 1270 hours***
Up to 1210 hours***
Up to 110 hours***
Up to 9 hours 50 mins***
6000 mAh minimum
* Memory comprises of approximate 2.0 GB firmware, and 11.6 GB “Internal storage” for music, pictures
and movies, and some application data. For more details of memory, See “Memory in Device” on page 15.
** There is no API for the light sensor.
*** Values are according to GSM Association Battery Life Measurement Technique as performed in control-
led laboratory conditions. Actual time may vary.
NOTE: Battery performance may vary depending on network conditions and configurations, and device
usage.
NOTE: Performance metrics measured under laboratory conditions.
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Categorised feature list
Internet
Music
Camera
Bookmarks
3D Surround Sound (VPT)
Album art
8.1 megapixel camera
16x digital zoom
Auto focus
Google Chrome™
Google Play™
Google™ search*
Google Voice™ Search*
Google Maps™ for Mobile with
Street view and Latitude™*
Google Wallet™
NeoReader™ barcode scanner*
Pan & zoom
Bluetooth™ stereo (A2DP)
ClearAudio+
Clear bass
Clear Phase™
Clear stereo
Dynamic normalizer
PlayNow™ service*
SensMe™
S-Force Front Surround 3D
TrackID™ music recognition*
“WALKMAN” application
xLoud™ Experience
Continue Burst Mode
HDR for both picture/movie
Face detection
Front-facing camera (2.2 MP
1080p)
Geotagging
HD video recording (1080p)
Image stabiliser
Object tracking
Picture Effect
Web browser (WebKit™)*
Quick launch
Scene recognition
Self-timer
Smile Shutter™
Sony Exmor R®
for mobile Image sensor
Superior Auto
Sweep Panorama
Touch capture
Touch focus
White balance
Design
Communication
Facebook™ application*
Twitter™ application*
Messaging
Auto rotation
Conversations
Direct touch
Email
Face Unlock
Google Mail™*
Gesture input
Instant messaging
Multimedia messaging (MMS)
Predictive text input
Sound recorder
IPX5/7 (Water-resistant)
IP5X (Dust-proof)
On-screen QWERTY keyboard
Sony Mobile BRAVIA® Engine 2
Screenshot capturing
Touch screen
Text messaging (SMS)
Throw
Voice input
Wallpaper
Wide color gamut
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Connectivity
Organiser
Airplane mode
Alarm clock
Battery STAMINA mode
Calculator
Entertainment
3D games
Media browser
3.5 mm audio jack (CTIA)
aGPS*
Bluetooth™ 4.0 wireless
technology
DLNA Certified®
GLONASS*
HDCP
HDMI via MHL support
Media Go™
Media Transfer Protocol support
Micro USB support
Native USB tethering
PC Companion
Motion gaming
PlayStation® Certified
Radio (FM radio with RDS)
SensMe™ slideshow
Sony Entertainment Network*
TV launcher
Calendar
Contacts
eCompass™
Notes
Setup guide
Stopwatch
Timer
Video streaming
YouTube™*
Remote control application
Screen mirroring**
Synchronisation via Microsoft®
Exchange ActiveSync®
Synchronisation via Facebook™
Synchronisation via Google™
TV Side view
USB charging
USB High speed 2.0 support
Wi-Fi®
Wi-Fi® Hotspot functionality
Xperia Link™
* This service is not available in all markets.
** The video quality may be degraded due to environmental interference.
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Technologies in detail
NOTE: The information outlined below is general and levels of compliance to standards and specifications
may vary between products and markets. For more information, contact Sony Mobile Developer World or
your Sony contact person where applicable.
Device-to-device communications (local)
Bluetooth™ wireless technology
Bluetooth™ profiles supported
Advanced Audio Distribution Profile v1.2
Audio/Video Remote Control Profile v1.3
Handsfree Profile v1.6 (Wide band speech)
Headset Profile v1.1
Object Push Profile v1.1
Phonebook Access Profile v1.0
Message Access Profile
Health Device Profile 1.1
Generic Attribute Profile Client/Server over LE
Proximity Monitor Profile over LE
Core version and supported
core features
Version 4.0
Connectable devices
Products supporting at least one of the profiles above.
BT4.0 accessories generally require installation of a sup-
porting application.
More information:
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Wi-Fi®
Supported standards
IEEE 802.11a/b/g/n and Wi-Fi®
Wi-Fi Direct™, Wi-Fi Protected Setup
Connectable devices
Wi-Fi® access points
Wi-Fi Direct compatible devices
Frequency band
Data transfer rate
Security
2.4 GHz/5 GHz
Up to 150 Mbit/s
WEP Open Authentication
WEP Shared Authentication
WPA Personal and WPA2 Personal
WPA Enterprise and WPA2 Enterprise
EAP-SIM
EAP-AKA
EAP-TLS
EAP-TTLS/MSCHAPv2
PEAPv0/EAP-MSCHAPv2
PEAPv1/EAP-GTC
Encryption
Power save
QoS
WEP 64 bit, WEP 128 bit, TKIP and CCMP (AES)
WMM-PS, IEEE-PS
WMM
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DLNA Certified® (Digital Living Network Alliance)
Supported Device Classes
M-DMS – Mobile Digital Media Server
Media Types: images, music and video
Summary: The digital media server exposes the media
files in your device to a Wi-Fi® network. The files can
then be accessed from other DLNA Certified® clients.
+PU+
Media Types: image, video and music
Summary: Play media in the tablet on another device,
such as a TV or computer using 2 box push technology.
+PU+ is integrated in the Album, Movies and Walkman
applications.
M-DMP – Mobile Digital Media Player
Media Types: image, video and music
Summary: Play content stored on another device, for
example, a server or a PC, directly on the tablet.
+DN+
Media Types: video and music
Summary: Download content stored on another device,
for example, a server or a PC, and play the downloaded
content directly on the tablet.
Supported Bearers
DRM Support
Wi-Fi®
Wi-Fi Direct
The DLNA Certified® implementation does not support
DRM-protected content.s
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Messaging
MMS (Multimedia Messaging Service)
According to OMA Multimedia Messaging Service v1.0 + SMIL
Email
Bearer type (IP)
Character sets
GPRS, EGPRS, UMTS
BIG5 Traditional Chinese
GB18030
ISO-2022-JP Japanese
ISO-8859-1
ISO-8859-2 Eastern Europe
ISO-8859-5 Cyrillic
ISO-8859-7 Greek
ISO-8859-9 Turkish
ISO 8859-11
KOI8-R Cyrillic
Shift_JIS Japanese
USASCII
UTF-16
UTF-8
Windows® 874
Windows® 1251 Cyrillic
Windows® 1252
Windows® 1254 Turkish
Windows® 1258 Vietnamese
Protocols
POP3 and IMAP4
Push email
Secure email
Microsoft® Exchange ActiveSync® (EAS)
SSL/TLS, both port methods (POPS/IMAPS) and START-
TLS
HTML mail
Yes (read only)
More information:
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Positioning – location based services
Supported standards:
• OMA Secure User Plane Location (SUPL) v1.0 & v2.0
• 3GPP™ Control Plane location
• Qualcomm® GPSOneXtra™
Supported satellite systems:
• GPS
• GLONASS*
* NOTE: GPS and GLONASS are used together to calculate the position. Positioning is more robust and
accurate in most conditions, if both systems are active. The benefits of using GLONASS are automatically
available for all applications using the Satellite Positioning API (referred to "GPS Provider" in Android
terminology).
Provisioning (OMA CP)
OMA CP version 1.1
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Multimedia (audio, image and video)
Audio Playback
Decoder format
Supported in file format
MP3
MP3 (.mp3), AVI (.avi, .xvid)
AAC LC, HE-AAC v1, HE-AAC v2,
AAC ELD
3GPP (.3gp), MP4 (.mp4), MKV
(.mkv), MPEG-TS (.ts)
AMR-NB, AMR-WB
General MIDI (GM)
3GPP (.3gp)
SMF (.mid)
Linear PCM, PCM/WAVE 8-bit and
16-bit
WAV (.wav), AVI (.avi), MKV
(.mkv)
Ogg vorbis
Ogg vorbis (.ogg)
FLAC (.flac)
FLAC
Audio Recording
Image Playback
Encoder format
AMR-NB, AMR-WB
Supported in file format
3GPP (.3gp), MP4 (.mp4),
AMR (.amr)
AAC-LC
3GPP (.3gp), MP4 (.mp4)
Decoder format
Supported in file format
1, 4, 8, 16, 24 and 32 bpp and RLE BMP (.bmp)
encoded formats
Single and multi-frame, bitmap
mask support (GIF87a format and
GIF89a format)
GIF (.gif)
JPEG
JPEG (.jpg)
PNG
PNG (.png)
Image Capture
Video Playback
Encoder format
JPEG
Supported in file format
JPEG (.jpg)
Decoder format
Supported in file format
MPEG-4 1080p (1920x1080)
Advanced Simple Profile Level 5
20 Mbps at 30 fps
3GPP (.3gp), MP4 (.mp4),
Matroska (.mkv), AVI (.avi, .xvid)
H.264 1080p (1920x1080)
High Profile Level 4
20 Mbps at 30 fps
3GPP (.3gp), MP4 (.mp4)
Matroska (.mkv), MPEG2-TS
(.ts, AAC audio)
H.263 Profile 0 Level 70
VP8
3GPP (.3gp), MPEG-4 (.mp4)
WebM (.webm), Matroska (.mkv)
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Video Recording
Encoder format
Supported in file format
Video: H.263 Profile 0, H.264
1080p (1920x1080) High Profile
Audio: AAC-LC stereo,
AMR-NB
3GPP (.3gp), MP4 (.mp4)
Audio/Video Streaming
DRM
Streaming transport
RTSP, HTTP / HTTPS, HLS
DRM (Digital Rights Management) – OMA DRM 1.0 Marlin DRM
features the rights and copy
protection of downloaded content
Synchronisation (OMA DS, EAS, Google Sync™)
OMA Data Synchronisation protocol versions 1.1.2 and 1.2
OMA Data Formats: vCard 2.1, vCalendar 1.0
Microsoft® Exchange ActiveSync® protocol version 2.5
Microsoft® Exchange ActiveSync® protocol version 12
Microsoft® Exchange ActiveSync® protocol version 12.1
Microsoft® Exchange ActiveSync® protocol version 14
Microsoft® Exchange ActiveSync® protocol version 14.1
Google Sync™
Related information:
Web browser
Google™ Chrome for Android™ is pre-installed.*
Related information:
* Google™ Chrome is not available for all markets.
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Memory in Device
To use Android devices efficiently, users should be aware of the different types of memory. This
knowledge is important in order to understand, for example, where music, photos and videos are saved;
how many apps can be downloaded from Google Play™; and how photos can be copied to a PC.
The below information is also of interest to developers who wants to make their programs able to make
the best possible use of the resources in the device.
Generally, all Android devices share the same basic memory setup. What differs is how much memory is
available to you via the different types of memory, and whether your device uses an external SD card or an
internal memory chip. Any information specific to the particular device model described in this White
Paper is noted as such.
Types of memory
The types of memory described below are consistent with the terminology used in Sony mobile device
menus and in other content relating to 2013 Xperia™ devices:
1. Dynamic Memory (also known as RAM) is used by applications that run when the device is turned on.
The amount of Dynamic Memory influences how many applications and operating system services can
run at the same time. In Android™, the operating system automatically closes applications and
services that are not being used.
However, such automatic functionality has limits. For example, if a lower amount of free RAM is
available to applications after a new release of the operating system (due to increased capabilities in
the system), device speed will eventually be impacted (this is the main reason that a certain device
cannot be indefinitely upgraded to newer releases of Android™).
If you experience problems with RAM, for example, if the device runs slower than usual or if the Home
application restarts frequently when you leave an application, you should minimize the use of apps that
run all the time. Such apps could include, for example, applications that frequently download social
service updates. You could also consider using a static wallpaper instead of a live wallpaper.
To see which apps and services are currently active, go to Settings > Applications > Running
Services. You should have at least 50 MB, and ideally 100 MB or more, of free RAM to avoid
slowdowns and application restarts.
You should also be aware that if you update the device to a later Android release, the load on the built-
in Dynamic Memory will increase due to the addition of more features, as mentioned above. As a
result, the device may run slower after an update.
2. System Memory (also known as “System partition” or “/system”) is used for the Android OS and for
most applications that are pre-loaded from the factory. This type of memory is normally locked, and
can only be changed through a firmware upgrade. There is usually some free space available in this
section of memory. However, since it is locked, you cannot save apps, photos or any other content to
this memory. System Memory is reserved for future firmware upgrades, which almost always need
more memory than the original firmware. You cannot see or influence the use of this memory.
3. Internal Storage is memory used as” working” memory. It can be compared to the C: drive on a PC or
to the startup disk on a Mac.
This memory is used to store all application downloaded from Google Play Store™ (and other sources)
and their settings and data (such as emails, messages, calendar events and the like). All applications
have an allocated area which no other applications can access and where the application data can be
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stored.
Some games also stores content such as games music and level information outside their own
designated area; and generally, any application can choose to save their data in locations of their own
choosing (outside the protected application settings areas). Generally, such content is not deleted
when an application is uninstalled but must be removed manually, by connecting the device to a
computer with a USB cable, or by the use of a file manager application.
Internal Storage is also used for all user content added, for example, as a result of the user taking
photos with the camera, downloading media files, and performing file transfers. Typical user content
includes:
• photos
• movies
• music
• downloaded documents (as email attachments, for example)
Internal Storage will tend to fill up as a result of normal usage: use of applications saving their data,
downloading and installing new applications, downloading free or bought content and taking pictures
and movies. Therefore, the larger this memory is from the start, the more applications you can
download and use, and the more pictures and movies you can take.
If the Internal Storage starts to get full, the device slows down, and in some cases it might no longer be
possible to install more apps. You should always ensure that you have at least 100 MB of free device
Memory. If not, you should consider removing some apps that you seldom use, or move content you
do not frequently access to safe storage.
You can see how much Internal Storage is free in Settings > Storage >Internal Storage. You can also
view more detail about how much memory is used by applications in Settings > Applications >
Manage Applications.
Please note that in Sony Mobile 2013 products, “Internal Storage” is now the union of what was
previously known as “device Memory” (for applications and their data. “/data”) and “Internal Storage”
(for user’s content, “/sdcard”). The reason for this change is to make the use of available memory more
flexible, and also to enable the optional encryption of user’s content.
Memory card slot
In some products you may find both a large internal memory and a memory card reader slot. However, on
the current Android platform, the card reader slot does not work in the same manner in a device with large
internal memory, as in a device with ONLY a memory card slot.
Generally, since most applications expect only a single location of storage, such applications will not
generally allow you to SAVE anything to the card (i.e. they will lack an option to choose storage location);
however, some applications (for instance, the Sony Mobile “Camera” application) may actually allow you
to do so. Other, for example backup applications such as the Sony Mobile “Memory” application, will by
definition be configured to copy content from the Internal Storage to the external SD card.
On the other hand, when it comes to READING from an external SD Card, you will be able access content
(videos, photos, music) on a memory card inserted in this slot without any special considerations since the
Android system searches all available memory for content. Therefore, such products may be regarded as
supporting a fourth type of memory, called “External Card”.
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4. SD Card (known as “/ext_card” from a programmer’s point of view, or by other names in other Android
products) is the name for the removable SD memory card in all 2013 Sony Mobile products. As
described above, this External Card memory is generally more limited in that any application can READ
from it, but many applications cannot SAVE to this card. Only a few applications, including back-up
applications and file manger applications, has the capability to save to this card.
Backing up data to different memory types
Generally, you should not save photos, videos and other personal content solely on the internal memory
of a device. If something should happen with the hardware, or if the device is lost or stolen, the data
stored on the device’s internal memory is gone forever.
In a device where an SD card reader is the main memory, it is relatively easy to take the card out and copy
all content to a PC or Mac, or to an entertainment device with a memory card slot. In a product featuring
Internal Storage as the main memory, it is not possible to physically remove the memory. Instead, any
critical or high-value content must either be copied to an external SD card by a special backup
application, transferred to remote storage over a network (mobile or Wi-Fi), or to a computer via a USB
cable.
To facilitate the transfer of data via a cable, the Xperia™ Tablet Z supports the Microsoft standard, Media
Transfer Protocol (MTP), which makes it possible to easily transfer content back and forth between your
device and a Windows PC. For Apple Mac computers, a special application, BridgeforMac, is available
offering built-in support for MTP; this application can be downloaded from the Xperia™ Tablet Z Support
page.
Note that you do not need to back up or make a copy of applications that you have downloaded from
Google Play™. They can normally be downloaded again if, once you have set up your Google account to
work in a new device (or a device where the memory has been completely erased).
Note 1:
As noted above, some Android devices, including Sony Mobile devices from 2012, and Sony Ericsson
devices from 2011 and earlier, do not use a single “Internal Storage” for both applications (and their data)
and user content. Instead, these devices use either an external SD card for user content, or a
corresponding area of internal memory to reproduce the functionality of an SD card. In such devices, there
is a fixed limit between the application area (“/data”) and the user content area (“/sdcard); with the result
that user content can be filled, stopping the taking of new pictures for example, while there is still
considerable free space in the application area; or vice versa, stopping the download and installation of
new applications even though there is free memory in the content area.
Note 2:
Some devices with an integrated storage have abandoned the distinction between the application area
and the content area when it comes to Factory Data Reset. As a result, there is no choice to do Factory
Data Reset and preserve content; in such devices, all content is mandatorily and completely deleted from
the device when a reset is performed.
In contrast, Sony Mobile has done the integration in a manner which makes it possible to preserve user
content in this situation; therefore, when performing a Factory Data Reset, the default will still be to only
remove applications and their data, and an option box must be checked if also all content is to be
removed (as might be desirable when selling the device second-hand, for instance).
Note 3:
For a developer, it is important to note that from a programmer’s point of view, the location names used to
refer to the different memory areas described in Note 1 are still valid; i.e., the area used for application (/
data) is still present, as is the area used for content (/sdcard).
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In reality, “sdcard” is a so-called symbolic link to “/data/media”, but from inside an Android application, “/
sdcard” can still be used (for instance, use “sdcard/DCIM/100Android” to find all camera images).
Continuing to use /sdcard to access the content area ensures compatibility across different products and
Android releases in this regard.
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Trademarks and acknowledgements
All product and company names mentioned herein are the trademarks or registered trademarks of their
respective owners. Any rights not expressly granted herein are reserved. All other trademarks are property
of their respective owners.
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