Operation Guide
E
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Thank you for purchasing the Korg microX Synthesizer/ Controller. To help you get the most out of
your new instrument, please read this manual carefully.
About this manual
The owner’s manuals and how to use
them
The microX come with the following owner’s
manuals.
Conventions in this manual
Abbreviations for the manuals OG, PG
In the documentation, references to the manuals
are abbreviated as follows.
•
•
Operation Guide
OG: Operation Guide
PG: Parameter Guide
Parameter Guide (included in the CD-ROM)
Operation Guide
Procedure steps 1. 2. 3. …
Please read this first. It explains the names and
functions of each part of the microX, how to make
connections, basic operation, an overview of each
mode, and how to edit sounds. This guide also
explains the arpeggiator function, effects, and
drum kits.
This indicates the steps of a procedure.
Symbols
,
, Note
These symbols respectively indicate a caution, a
MIDI-related explanation, a supplementary note.
The Operation Guide also contains troubleshoot-
ing information, and supplemental information
such as specifications.
Example screen displays
The values of the parameters shown in the exam-
ple screens of this manual are only for explana-
tory purposes, and may not necessary match the
values that appear in the LCD display of your
instrument.
Parameter Guide
The Parameter Guide contains explanations and
other information regarding the operations of the
parameters and settings on the microX.
The explanations are organized by mode, and
page. Explanations and other information on the
effects and their parameters are also provided for
teach effect.
MIDI-related explanations
CC# is an abbreviation for Control Change Num-
ber.
In explanations of MIDI messages, numbers in
square brackets [ ] always indicate hexadecimal
numbers.
Refer to this guide when an unfamiliar parame-
ter appears in the display, or when you need to
know more about a particular function.
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Table of Contents
REALTIME CONTROLS [1], [2], [3], [4],
[SELECT] .............................................................43
Changing the programs within the
Combination .......................................................60
REALTIME CONTROLS [1], [2], [3], [4],
[SELECT] .............................................................61
Connecting a damper pedal, foot switch,
or foot pedal........................................................26
Altering Programs to fit within a
Combination .......................................................66
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Assigning a program to a track, and setting
Copying the settings of a combination to a
Restoring the factory settings (Loading the
Assigning functions to REALTIME
Bypassing the insert effect or the master
Setting category names
Operating requirements for connection to a
Drum kit 4: DKit,
Control 6: Ext.Control settings.......................90
Arpeggiator features in
The arpeggiator in Combination and Multi
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Quick Start
This Quick Start is provided for those who just want to get started trying out the sounds right
away.
It explains how to set up the microX, how to select programs and control the sound, and how to
listen to the demo songs.
After you’ve finished reading this Quick Start section, please also take a look at the full explana-
tions that follow.
Setup
Make all your connections with the power off (on all units!). If you don’t, you may damage
your speaker system or damage your microX and/ or other equipment. Please use caution.
1. Connect the included AC adapter.
Use only the AC adapter included with
the microX. Do not use any other AC
adapter.
Connecting the AC adapter
4 Cable hook
Power switch
2. Connect the microX to your audio
monitoring system.
1 Power connector
Using standard audio cables with 1/ 4"
phone plugs, connect the microX’ (MAIN
OUTPUT) L/ MONO and R output jacks
to the input jacks of your mixer,
amplified monitor speakers, or audio
recording device.
Be careful not to
bend this portion
excessivelywhen you
wrap the cable
through the cable
hook.
AC adapter
2
Plug into an AC
outlet
If you’re listening through headphones,
connect them to the headphone jack
located on the left front of the microX.
The headphones produce the same signal
3 Power cable
as the (MAIN OUTPUT) L/ MONO and R jacks.
Audio output device
connections
Powered
monitors
INPUT
INPUT
Power switch
L/MONO
R
Adjust the
[VOLUME] slider
Headphones
PHONES
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Quick Start
3. Turn the microX’s [VOLUME] knob down (to the left).
Turn on your audio monitor system and set the volume to a normal level.
4. Turn on the microX by pressing the power switch located on the rear panel.
5. Slowly raise the microX’s [VOLUME] knob to an appropriate volume.
Playing programs and combinations
By default, Combination mode will be selected when you turn on the power.
Play the keyboard, and you will hear the sound of bank A combination number 000.
A combination consists of up to eight programs that are split, zoned, layered or velocity-
switched across the keyboard. A combination can also use up to two Arpeggiators simulta-
neously (a program can use only one Arpeggiator), letting you produce far more complex
sounds than a single program.
Although you could simply continue selecting and playing different combinations, let’s start by
selecting and listening to the “basic” sounds of the microX – programs.
Note: If you don’t hear any sound when you play the keyboard: Check the connections once
again. Also make sure that the microX’s VOLUME and the volume of your powered speakers or
stereo amp are turned up appropriately.
Selecting programs by bank and number
1, 4
5
2
3
1. Press one of the PROGRAM [A]–[GM] buttons. (The button will light.)
You will enter Program mode, and the bank you specified will be selected. Notice that the
upper line of the display indicates “PROG 0: Play” (mode name, page number and name).
Mode name
Page number and name
Parameter name
Tempo
Category number
and name
Tab name
Bank
number
Program
Select
(program
number
and name)
Tab
Knob B assign list
2. Make sure that “Program Select” (program number and name) is selected.
If this is not selected, use the ClickPoint [π][†] to highlight the “Program Select” indication.
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Playing programs and combinations
3. Turn the [VALUE] dial to select the program you want to play.
You can also press the center of the ClickPoint to highlight the field, then use [π][†] to select
a program, and press the center to finalize your selection.
4. Press one of the PROGRAM [A]–[GM] button to switch banks.
When you select a different Bank, that button’s LED will light, and the selected bank will
appear in the left side of the display.
For example, to select bank B, press the PROGRAM [B] button. The [B] button will light, and
the name Bank B will appear in the left of the display. The [GM] button operates differently
from the other bank buttons. Each time you press this button, the bank will switch in the
order of G → g(d) → G → g(d) ... etc.
The programs are organized into banks of 128 (except for g(d)). Select the desired bank, and
then select a program number within that bank.
5. Play the keyboard to hear the program you selected.
While playing the keyboard, use the joystick, and realtime controllers to modify the sound.
The result will differ depending on the program, so play the keyboard while operating these
controllers to hear what they do. You can use the OCTAVE [†][π] buttons to change the
pitch in steps of one octave.
You can also press the [AUDITION] button (it will light) and a riff (phrase) suitable for that
program will play automatically.
Using the [CATEGORY] and PROGRAM/COMBINATION buttons to select a cat-
egory
The microX lets you choose programs from categories such as “synthesizer,” “bass,” or
“drums.”
1
2
3
3
4
1. Press the [CATEGORY] button.
The category menu will appear.
Category No.
Sel (Select)
Category
Program
2. Press the PROGRAM or COMBINATION button for the desired category. The category you
specify will be selected. (A category name is printed below each bank button.)
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Quick Start
For example if you press the [CATEGORY] button and then press the PROGRAM [E] button,
you’ll be able to choose only from programs in the Keyboard category. The Keyboard
category contains programs such as acoustic piano, and electric piano etc.
You can also use the [PAGE+][PAGE–] buttons to step through the categories one by one.
3. By using the [VALUE] dial or the ClickPoint [π][†] to select programs, you can step through
the programs in the same category.
4. Press the [MENU/ OK] button to confirm your selection. If you decide not to select a
program, press the [EXIT/ CANCEL] button.
Selecting combinations by bank and number
1, 4
5
2
3
1. Press a COMBINATION [A]–[C] button. (The button will light.)
You will enter Combination mode, and the bank you specified will be selected. Notice that
the upper line of the display indicates “COMBI 0: Play” (mode name, page number and
name).
Mode name
Page number and name
Category number
and name
Parameter name
Tempo
Tab name
Bank
number
Combi Select
(combination
number and
name)
Tab
Control assign list
2. Make sure that “Combi Select” (combination number and name) is selected.
If this is not selected, use the ClickPoint [π][†] to highlight the “Combi Select” indication.
3. Turn the [VALUE] dial to select the combination you want to play.
4. Press a COMBINATION [A]–[C] button to switch banks.
When you select a different Bank, the button’s LED will light, and the selected bank will
appear on the left side of the display.
For example, to select bank B, press the COMBINATION [B] button. The [B] button will light,
and the name Bank B will appear in the left of the display.
Combinations are organized into banks of 128. Select the desired bank, and then select a
combination number within that bank.
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Playing programs and combinations
5. Play the keyboard to hear the combination you selected.
While playing the keyboard, use the joystick, and realtime controllers to modify the sound.
The result will differ depending on the combination, so play the keyboard while operating
these controllers to hear what they do. You can use the OCTAVE [†][π] buttons to change
the pitch in steps of one octave.
Note: You can’t use the [AUDITION] button to play a riff (phrase) in Combination mode.
Selecting combinations by category
In Combination mode you can select combinations by category just as in Program mode. For the
Using controllers to modify the sound
You can operate the microX’s joystick, OCTAVE [†][π], and realtime controllers to add expres-
sive variation to your performances.
Joystick
You can use the joystick to vary the pitch or adjust the depth of modulation. The actual result
will depend on the program and combination, but these controllers are normally used to apply
the following effects.
+Y
Deepen the vibrato
–X
Lower the
pitch
+X
Raise the
pitch
–Y
Deepen the wah effect
OCTAVE
You can use the OCTAVE [†][π] buttons to shift the pitches assigned to the keyboard in one-
octave steps over a range of 3 octaves.
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Quick Start
REALTIME CONTROLS [1], [2], [3], [4], [SELECT]
Use the [SELECT] button to select realtime controller mode A/ B/ C, and use knobs [1]–[4] to
control the tone, effects, MIDI control changes, and arpeggiator etc. while you perform. Use
these knobs when you want to modify the sound while performing, or to make simple edits.
[SELECT] button
Knobs [1]–[4]
Here we’ll explain how to use the realtime controllers in Program mode.
Note: We won’t be using the External Control function, so make sure that the [EXT.
CONTROLLER] button is dark. If it is lit, press the [EXT. CONTROLLER] button once.
1. Press one of the PROGRAM [A]–[GM] buttons. (The button will light.)
2. Choose “Program Select” (program number and name), and turn the [VALUE] dial to select
the program that you want to control using the realtime controllers.
3. Press the REALTIME CONTROLS [SELECT] button to light the “A” LED located at the right
of the button.
4. Turn knob [1] (LPF CUTOFF) to adjust the cutoff frequency of the low pass filter.
When you adjust the cutoff frequency of the filter, the brightness of the sound will change.
The effect will depend on the settings of the program parameters, but normally, rotating the
knob toward the left will darken the sound, and rotating it toward the right will brighten it.
5. Turn knob [2] (RESONANCE/ HPF) to adjust the resonance level of a low pass filter or the
cutoff frequency of a high pass filter. The content that is controlled will depend on the filter
type specified by the program. By adjusting the filter resonance level, you can increase or
decrease the resonance level to add a unique character to the sound.
Adjusting the cutoff frequency of the high-pass filter will modify the thickness of the sound
from which the low frequency range has been filtered out.
6. Turn knob [3] (EG-INTENSITY) to adjust filter EG intensity (the depth at which the filter EG
is applied).
Rotating the knob will affect the depth of the filter EG. Normally, rotating the knob toward
the left will make the filter EG apply less deeply, and rotating it toward the right will make
the filter EG apply more deeply. Since the filter EG will operate based on the cutoff frequency
of the filter, knobs [1] and [3] will work together to control the tonal changes produced by the
filter.
7. Turn knob [4] (EG-RELEASE) to adjust EG release times of the filter and amp. This will
determine the time from note-off until the sound disappears.
When you adjust the knob, the release times of the filter EG and the amp EG will change.
Normally, rotating the knob toward the left will shorten the release time, and rotating it
toward the right will lengthen the release time.
8. Press the REALTIME CONTROLS [SELECT] button to light the “B” LED located at the right
of the button.
In B-mode, effective functions for each of the preloaded programs and combinations are
assigned to the knobs. This lets you use the knobs to control volume, portamento time, pan,
filter and amp EG, pitch LFO, master effect send levels, and other parameters.
Turn each knob to hear the result.
Note: The B-mode functions for the REALTIME CONTROLS [1], [2], [3], and [4] knobs can be
viewed for Program mode in the 0: Play, Program page, and for Combination mode in the 0:
Play, Combination page.
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Playing programs and combinations
Using the arpeggiator
As you selected and listened to various programs and combinations, you probably noticed that
some of them began playing automatically. This is because of the arpeggiator.
The arpeggiator is a function that automatically generates arpeggios (the notes of a chord
played individually in a rhythmic pattern). Most arpeggiators produce an arpeggio when you
play a chord on the keyboard. In addition to this, the microX’s arpeggiator is a polyphonic
arpeggiator that is able to produce a variety of chordal transformations or phrases based on the
pitch or timing of the notes you play on the keyboard. These functions let you use the arpeggia-
tor to play a wide range of patterns including drum or bass phrases, and guitar or keyboard
backing riffs. It is also effective to use the arpeggiator as part of the sound-creating process
when creating subtly-moving pads, synth-sounds, or sound effects.
In Program mode you can use one arpeggiator.
In Combination mode and Multi mode you can use two arpeggio patterns simultaneously (dual
polyphonic arpeggiator). This gives you a variety of possibilities, such as applying separate
arpeggio patterns to a drum program and a bass program, or using splits or velocity to switch
between arpeggio patterns.
Here we’ll explain how to use the arpeggiator in Program mode.
Using the realtime controllers to control the arpeggiator
1. Press one of the PROGRAM [A]–[GM] button. (The button will light.)
2. Choose “Program Select” (program number and name), and turn the [VALUE] dial. You will
notice that the [ARP ON/ OFF] button is lit for some programs. Select one of these programs,
and play the keyboard; the arpeggiator will start playing.
Even for other programs, you can press the [ARP ON/ OFF] button (the button will light) to
turn on the arpeggiator. Play the keyboard to make the arpeggio start.
3. Press the REALTIME CONTROLS [SELECT] button to light the “C” LED located at the right
of the button.
4. Turn the [4] (TEMPO) knob to change the tempo.
5. Turn the [1] (ARP-GATE) knob to change the duration of the arpeggiated notes.
Note: When knobs [1]–[3] are at their center position (12 o’clock), the parameters they control
will have the values specified within the program.
6. Turn the [2] (ARP-VELOCITY) knob to change the level of the arpeggiated notes.
7. Turn the [3] (ARP-LENGTH) knob to change the length of the arpeggio pattern.
Changing the length of the arpeggio pattern will change the character of the pattern. This
doesn’t work for the preset patterns (UP, DOWN, ALT1, ALT2, and RANDOM).
Changing the arpeggio pattern
The microX contains preset arpeggio patterns Preset-0 through Preset-4, and user arpeggio pat-
terns U000–250.
1. Press the [PAGE+] button to access the PROG 0: Play, Arp. Play page.
2. Use the ClickPoint [√][®][π][†] to choose “Pattern,” and use the [VALUE] dial to select an
arpeggio pattern.
3. Play the keyboard and try out various arpeggio patterns.
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Quick Start
Listening to the demo songs
The microX contains demonstration songs.
Take a moment to listen to these demo songs to experience the diverse sounds and rich expres-
sive potential of the microX.
1
2, 3
4.1
4.2
5
1. Hold down the [CATEGORY] button and press the [AUDITION] button.
The Demo Song Player page will appear.
2. Press the [AUDITION] button to begin playback.
3. Press the [AUDITION] button once again to stop playback.
4. To select a song for playback, use the ClickPoint [π][†] to select the song name (“Demo
Song Select”) and use the [VALUE] dial to change songs.
5. To exit the Demo Song Player page, press the [EXIT/ CANCEL] button.
You can also exit by pressing one of the PROGRAM [A]–[GM], COMBINATION [A]–[C],
[GLOBAL], or [MULTI] buttons.
Changing the play mode
•
You can play back the demo songs in succession or only one song at a time; use the Click-
Point [√][®][π][†] to select “Play Mode” and use the [VALUE] dial etc. to change the set-
ting.
Continue to next song: When the currently selected demo song finishes playing, the next
demo song will play automatically.
Stop at end of selected song: When the currently selected demo song finishes playing,
playback will stop.
•
If you want all of the demo songs to continue playing repeatedly, use the ClickPoint
[√][®][π][†] to select the “Repeat All” check box and then press the ClickPoint center to
add a check mark.
Note: This is available only if “Play Mode” is set to Continue to next song.
This Quick Start section is just an introduction to introduce you to your new synthesizer. Please
take the time to read the more in-depth sections of this manual that follow.
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Introduction
Main features
•
LFO and delay time parameters can be syn-
High-quality sound featuring the HI
synthesis system
The microX Music Synthesizer features Korg’s
acclaimed HI (Hyper Integrated) synthesis sys-
tem.
chronized to MIDI clock/ tempo. You can syn-
chronize sounds or effects to the tempo of the
sequencer or the arpeggiator.
A great selection of 640 programs
In the Program mode, the microX provides 640
user programs, plus 128 programs + 9 drum sets
for GM compatibility.
When shipped from the factory, it is loaded with
high-quality programs that cover a wide range of
musical needs.
The HI (Hyper Integrated) synthesis system is a
PCM tone generator system with extensive modu-
lation and effect routing capabilities, as well as full
digital signal processing that guarantees a rich,
pristine sound.
Tone generator section:
•
64 MB of preset PCM ROM containing 642 mul-
tisamples and 929 drumsamples.
Programs using multisamples that pro-
vide a broad range of sounds
•
The sampling frequency is 48 kHz, and the
maximum polyphony is 62 voices.
Based on 642 different multisamples that deliver a
broad range of sounds ranging from acoustic
instruments such as piano, guitar, and trumpet, to
synthesizer sounds or sound effects (oscillator),
the preset programs provide a rich variety of edit-
able parameters (filter and amp), effects, and
arpeggiators.
Filter/synthesis section:
•
24 dB/ oct Low Pass Resonance type or 12 dB/
oct Low Pass & High Pass type filters can be
used. A wide variety of filter effects can be
achieved, from active sounds with aggressive
resonance to subtle tones using a high pass fil-
ter.
Drum programs that support any style
of rhythm part
•
A broad range of editing parameters gives you
control over every aspect of the sound.
Based on 40 user drum kits and nine GM2-com-
patible ROM drum kits, and taking full advantage
of numerous editable parameters, effects, and
arpeggiators, the microX provides a great selection
of preset programs for any style of music.
Effect section:
•
One insert effect (stereo-in/ stereo-out), two
master effects (mono-in/ stereo-out), and a
three-band master EQ (stereo-in/ stereo-out)
can all be used simultaneously. You can select
from 89 types of effect algorithms, and edit
them.
The drum kits that are the basis of each drum pro-
gram allow you to freely map any of the 929 drum
or percussion sounds to each note of the keyboard.
You can also create your own drum kits, and even
specify filter and amp settings, effect settings, and
individual audio output routings for each separate
key.
•
Highly flexible effect routing is possible. Effects
can also be routed freely to the individual out-
puts.
Alternate Modulation and Effect Dynamic
Modulation:
384 different combinations let you
freely combine programs
The microX provides 384 user combinations. The
factory settings contain a wide variety of Pre-
loaded combinations.
•
The synthesis section (filter etc.) provides Alter-
nate Modulation functionality, and the effect
section provides Effect Dynamic Modulation
functionality. This allows you to freely apply
modulation to parameters that affect the pitch,
filter, amp, EG, LFO, effects etc.
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Introduction
A combination allows you to use layers, splits, or
velocity switching etc. to combine up to eight pro-
grams together with the effects and the two arpeg-
giators, in order to create complex sounds that
could not be produced by a program. You can also
create combis that include external tone genera-
tors.
is also effective for use with subtly moving pads,
synth sounds, or sound effects.
In Combination mode, and Multi mode, the
microX provides dual polyphonic arpeggiators
that can simultaneously play two arpeggio pat-
terns. You can apply separate arpeggio patterns to
drum and bass programs, or use keyboard splits
or velocity to switch between arpeggio patterns
for an even more dynamic performance.
Effects that can creatively manipu-
late the sound or generate subtle
ambience
External control setups
You can assign twelve MIDI control changes to the
REALTIME CONTROLS [1]–[4] knobs. The
microX can hold 64 such sets of twelve control
change assignments. You can use this capability to
control a wide range of parameters in realtime,
such as on the KORG Legacy Collection or other
soft synthesizers, or the level and pan of your
DAW (Digital Audio Workstation).
The microX’s effects can be used in many ways,
ranging from manipulating the sound dramati-
4 channel audio outputs
In addition to the (MAIN OUTPUT) L/ MONO
and R main stereo audio outputs, microX provides
two individual audio outputs, for a total of four
channels of audio output. The sound from each
oscillator, drum, timbre/ track, or insert effect can
be routed freely to any output.
Direct USB connection to your com-
puter
The microX provides a convenient USB connector
that allows single-cable connection to your com-
puter, without requiring a MIDI interface or MIDI
connectors. The microX supports Windows XP
and Macintosh OS X 10.3 or later.
Multi mode plays multiple tracks of
data from an external sequencer
In Multi mode, the microX can operate as a 16-
track MIDI multi-timbral sound module, receiving
multiple tracks of performance data from an exter-
nal sequencer or similar device. Since you can use
the effects and the two arpeggiators as well, the
microX will also function as a more advanced
sound module.
microX Plug-In Editor supports edit-
ing from within your DAW software
The “microX Editor” is a stand-alone program that
lets you edit the microX from your Macintosh or
Windows computer.
On the other hand, the “microX Plug-In Editor”
lets you edit the microX as a plug-in instrument
from within a host application such as DAW (Dig-
ital Audio Workstation) software. It supports VST,
Audio Units, and RTAS formats. Both editors are
included with your microX.
You can create, save and recall numerous Multi
sets in the microX and it also supports GM (Gen-
eral MIDI System Level 1), making it easy to use as
a sound module for a desktop music system.
Dual polyphonic arpeggiator
Five preset arpeggio patterns (UP, DOWN, ALT1
ALT2, RANDOM) and 251 user arpeggio patterns
are provided. With the factory settings, these con-
tain a wide variety of preload arpeggio patterns.
In addition to providing conventional arpeggiator
functions, the polyphonic arpeggiator of the
microX can respond to the pitches or timing of
your keyboard playing, and produce a diverse
range of chords or phrases. This can be used to
play a variety of drum phrases, bass phrases, or
guitar and keyboard backing riffs. The arpeggiator
10
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Introduction
1. [VOLUME] knob
5. MODE/BANK Select
Use these buttons to select banks and enter modes.
This adjusts the volume of the (MAIN OUTPUT)
L/ MONO, R jacks, as well as the volume of the
headphone jack.
PROGRAM [A], [B], [C], [D], [E], [GM] but-
ton
COMBINATION [A], [B], [C] button
[GLOBAL] button
2. REALTIME CONTROLS
[SELECT] button
[1]–[4] knob
[MULTI] button
Use the [SELECT] button to choose one of the real-
time controller modes - A/ B/ C - and use knobs
[1]–[4] to control the tone, effects, MIDI control
changes, and arpeggiator etc. while you perform.
6. Display
You can select a page, tab, or parameter in the dis-
When you turn the [EXT. CONTROLLER] button
on (lit), External Control will be on, and the REAL-
TIME CONTROLS [1]–[4] knobs will transmit
7. CATEGORY
You can select programs, multisamples, combina-
tions, timbre/ track programs, effects, or drum
samples by category.
[CATEGORY] button
3. Arpeggiator
Press this button to access the category menu, and
choose a program etc. from the list. The category
menu will appear if you have selected an appro-
The microX’s arpeggiator is a polyphonic arpeg-
giator.
[ARP ON/OFF] button
This button turns the arpeggiator on/ off. When
8. AUDITION, Demo Song Player
[AUDITION] button
In Program mode when you press the [AUDI-
TION] button (the button will light), a riff (phrase)
appropriate for the preloaded or preset program
will play. (This is called the Audition function.) To
stop auditioning, press the [AUDITION] button
once again.
The LED located above the [ARP ON/ OFF] button
blinks at quarter-note intervals of the tempo.
In REALTIME CONTROLS C-mode, you can use
the [1], [2], [3], and [4] knobs to vary the arpeggio
pattern in realtime.
4. External
You can use the REALTIME CONTROLS [1], [2],
[3], and [4] knobs to transmit MIDI messages.
Demo song player
[EXT. CONTROLLER] button
This switches the external function on/ off. When
When you hold down the [CATEGORY] button
and press the [AUDITION] button, the Demo
Song Player page will appear.
When this is on, you can use the [SELECT] button
to select the MIDI messages assigned to the knobs,
and operate the REALTIME CONTROLS [1], [2],
[3], and [4] knobs to transmit these MIDI messages
to an external MIDI device.
Select a song and press the [AUDITION] button to
begin playback. Press the [AUDITION] button
once again to stop playback.
To exit from this mode, press the [EXIT/ CANCEL]
9.VALUE controller
The [VALUE] dial is used to set the value of the
[VALUE] dial
12
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Front panel
[EXIT/CANCEL] button
10. PAGE, CURSOR
When you are in a page other than 0 of each mode,
you can press this button to move to page 0 of that
mode.
[PAGE+][PAGE–] buttons
You can use these buttons to move forward or
backward through the different tabs in a page.
If you press the [EXIT/ CANCEL] button while
pressing the ClickPoint center, the selected value
will be reset to 0 or the minimum value.
By holding down the [MENU/ OK] button and
pressing these same buttons you can move for-
ward or backward through the pages themselves,
When a dialog box is open, this button will cancel
the settings made in the dialog box and close the
dialog box (corresponds to the “Cancel”). If a Util-
ity menu or page menu is open, pressing [EXIT/
CANCEL] button will close the menu.
While the category menu is displayed, you can use
these buttons to step through the categories one
ClickPoint
The ClickPoint is a multi-function controller.
11. UTILITY, COMPARE
[UTILITY] button
You can move the ClickPoint in the
([√][®][π][†]) direction to select parameters. In
addition, you can press directly down on the cen-
ter of the ClickPoint (in toward the body of the
instrument) to select an item in the display.
After selecting a parameter expressed as a numeri-
cal value etc., press the center of the ClickPoint;
the value will be highlighted, and now you can
use [π][†] to increase or decrease the value. To
finalize the value, press the center once again.
Press this button when you want to use the utility
[COMPARE] button
Use this button when you wish to compare the
sound of the program, combination or multi set
that you are currently editing with the un-edited
If you press the [EXIT/ CANCEL] button while
pressing the ClickPoint center, the selected value
will be reset to 0 or the minimum value.
12. JOYSTICK
This controls pitch or modulation, etc.
Move the joystick up/ down or left/ right (+Y, –Y,
You can also press the ClickPoint center to access a
dialog box, to set the numerical value of an edit-
able condition, or to turn a switch on/ off. If you
press the ClickPoint on the utility menu, page
command or page will appear. Pressing the Click-
Point center on a check box will switch the item
on/ off. Pressing the ClickPoint center on a button
such as OK or CANCEL will confirm the corre-
sponding choice.
Various program parameters and effect parame-
ters will determine what is controlled by the joy-
stick.
13. OCTAVE
OCTAVE [†][π] buttons
These buttons change the pitch range assigned to
the keyboard over a ±3 octave range in one-octave
[MENU/OK] button
By holding down the [MENU/ OK] button and
pressing the [PAGE+] button or [PAGE–] button,
you can move forward or backward in steps of one
page.
14. Headphone jack
This 1/ 8" mini-stereo phone jack carries the same
signal as the (MAIN OUTPUT) L/ MONO, R jacks.
The headphone volume is controlled by the [VOL-
UME] knob.
If a dialog box is open, this button will confirm the
settings in the dialog box and close it. (This is the
same function as the OK button.)
13
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Introduction
Rear panel
5
4
3
2
1
What is USB?
1. AUDIO OUTPUT
Connect these outputs to the input jacks of your
amp or mixer. In addition to the (MAIN OUTPUT)
L/ MONO and R main stereo audio outputs, the
microX provides two individual audio outputs.
USB stands for Universal Serial Bus, and is an
interface for transferring data between a com-
puter, a keyboard and/ or peripheral devices.
Note: The USB connector of the microX is only able
to transmit and receive MIDI data.
MAIN OUTPUT L/MONO, R jack
INDIVIDUAL OUTPUT 1, 2 jack
5. Power supply
and follow the correct procedure described there.
2. PEDALS
You can connect a damper pedal, foot switch, and
foot pedal to these jacks. This gives you a broader
Power switch
This switch turns the power on/ off.
AC adapter connector
Connect this to the included AC adapter.
ASSIGNABLE PEDAL jack
ASSIGNABLE SWITCH jack
DAMPER jack
Connections must be made with the power
turned off. Please be aware that careless
operation may damage your speaker system
or cause malfunctions.
3. MIDI
MIDI lets you connect microX to computers or
other MIDI devices, for sending and receiving
notes, controller gestures, sound settings, and so
Cable hook
Use this to secure the cable of the included AC
adapter. After connecting the AC adapter, fasten
the cable around the hook located on the microX’s
rear panel so that the cable will not be pulled out
inadvertently. Leave enough slack on the plug end
so that you can disconnect it if you want to.
MIDI IN connector
MIDI OUT connector
Be careful not to bend the base of the plug any
more than necessary.
4. USB
USB connector
(for connecting to computer)
You can connect your computer to this connector.
Using a single USB cable, your microX can send
and receive MIDI information directly to and from
a computer, without requiring a MIDI interface.
14
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Objects in the Display and their functions
* Utility menu
Objects in the Display and
their functions
When you press the [UTILITY] button in a page,
the utility menu will appear. The utility menu con-
tains commands that can be used in that page. The
utility menu that appears will differ depending on
the page that is selected.
For details on selecting and executing a utility
command, see “4. Selecting and executing a Utility
a: Current page
This indicates the current page within the selected
mode.
* Dialog boxes
When you select a utility menu command etc., a
dialog box will open.
From the left, this area shows the mode name,
page number: name, tab name, and the parameter
name of the edit cell.
Use the ClickPoint [√][®][π][†] to select param-
eters. To enter a parameter value, use the [VALUE]
dial, the ClickPoint [π][†].To execute the utility
command, press the [MENU/ OK] button.
If you decide not to execute, press the [EXIT/
CANCEL] button. The [EXIT/ CANCEL] button is
equivalent to “Cancel,” “Done,” or “Exit.”
Page number:name
Mode name
Parameter name
Tab name
b: Tab
Most pages are divided into two or more tabs.
Use the [PAGE+][PAGE–] buttons to select a tab
and view that page.
* Text dialog box
Use the ClickPoint [√][®][π][†] to select a text
button such as , and press the center to open the
text dialog box.
c: Parameters
The parameters for various settings are displayed
in the display. Use the ClickPoint [√][®][π][†]
to select the desired parameter.
In this dialog box you can rename text (e.g., the
name of a program, combination, or multi set).
d: Edit cell
When you use the ClickPoint [√][®][π][†], the
selected parameter will be highlighted in the dis-
play. This area is called the edit cell, and your
editing will affect the highlighted area. For details
on how to edit the value, see “3. Selecting a
* Function buttons
e: Check box
Use the ClickPoint [√][®][π][†] to select one of
these buttons and press the center to execute the
following functions.
Use the ClickPoint [√][®][π][†] to select a
check box, and use the [VALUE] dial, the center of
the ClickPoint to add or remove the check mark.
When checked, the parameter will function, when
unchecked, the parameter will not function.
15
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Introduction
* Scroll bar
This indicates that the list contains more selections
or parameters than can be shown in the screen at
one time. Use the ClickPoint [π][†] to move
within the list.
Scroll bar
* Page menu
In Combination, Program, Global, or Multi modes,
pressing the [MENU/ OK] button will display a
list of the pages in that mode.
To select a page, use the ClickPoint [√][®][π][†]
to select the desired page and press the center.
When “Page Menu Style” = Icon
When “Page Menu Style” = List
Note: You can set “Page Menu Style” in the
GLOBAL 0: System, Preference page.
* Other objects
To use slider- or knob-shaped objects, use the
ClickPoint [√][®][π][†] to select the desired
item, and use the VALUE controllers to adjust the
value.
Other types of objects are shown in the effect rout-
ing screen.
Slider
Knob
Routing
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Basic Information
Basic Information
You can use the Tone Adjust function to make
simple edits for the program of a track.
About the microX’modes
Assign Programs to each of the 16 MIDI Tracks,
each with separate volume, pan, EQ, and
keyboard and velocity zones; make settings for
The microX has a wide range of capabilities; it lets
you play programs/ combinations, edit them, play
the microX’s sound generator using musical per-
formance data from an external MIDI sequencer,
and make settings that affect the entire microX,
such as transposition and tuning. The largest unit
used to organize these features is called a mode.
The microX has four modes.
Global mode
Global mode lets you make overall settings for the
entire microX, and edit arpeggiators, drum kits
and external control sets. For instance, you can:
Program mode
Programs are the basic sounds of microX. In Pro-
gram mode, you can:
•
Make settings that affect the entire microX,
such as master tune and global MIDI channel
•
Create user drum kits, arpeggiators, user scales
and external control sets
•
•
Select and play Programs
Edit Programs
•
•
Rename program, and combination categories
Set the function of the assignable pedals and
assignable switches
Make detailed settings for oscillators, filters,
amps, EGs, LFOs, effects, arpeggiator, etc.
•
•
Make settings for the external control function.
•
•
Create drum programs using drum kits (as cre-
ated in Global mode)
Transmit MIDI System Exclusive data dumps
Combination mode
Combinations are sets of up to 8 Programs that
can be played simultaneously, letting you create
sounds more complex than a single Program. In
Combination mode, you can:
•
•
Select and play Combinations
Use microX as a 8-track multitimbral tone gen-
erator
•
Edit Combinations
You can use the Tone Adjust function to make
simple edits for the program of a timbre.
Assign Programs to each of the 8 Timbres, each
with separate volume, pan, EQ, and keyboard
and velocity zones; make settings for effects,
•
Control and play up to two Arpeggiator
Multi mode
You can use the microX as a 16-track multi-timbral
sound generator.
The microX will receive GM or other performance
data from an external MIDI sequencer, and play
back this data.
•
•
Select and playback Multi sets
Edit Multi sets
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Introduction
PROGRAM MODE
OSC 1
Insert / Master Effect
Multi Sample - H
Drum Kit
MFX 1
MFX 2
IFX
Multi Sample - L
PITCH1 FILTER1 AMP1
MEQ
OSC 2
Multi Sample - H
Arpeggiator
Multi Sample - L
PITCH2 FILTER2 AMP2
COMBINATION MODE
GLOBAL MODE
Insert /Master Effect
DRUM KIT
TIMBRE 1
TIMBRE 2
TIMBRE 3
TIMBRE 4
TIMBRE 5
TIMBRE 6
TIMBRE 7
TIMBRE 8
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
MFX 1
MFX 2
IFX
Key
Assign
Drum Sample / Sample - H
Drum Sample / Sample - L
MEQ
ARPEGGIATOR PATTERN
User Pattern: Preset-0 - 4
User Pattern: U000 - 250
Arpeggiator - A
Arpeggiatpr - B
MULTI MODE
Insert /Master Effect
TRACK 9 PROGRAM
TRACK 1 PROGRAM
MFX 1
MFX 2
IFX
TRACK 10
TRACK 11
TRACK 12
TRACK 13
TRACK 14
TRACK 15
TRACK 16
TRACK 2
TRACK 3
TRACK 4
TRACK 5
TRACK 6
TRACK 7
TRACK 8
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
MEQ
Arpeggiator - A
Arpeggiatpr - B
PROGRAM
PROGRAM
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Basic operations
Basic operations
After you’ve powered-on the microX, here’s how
to perform basic operations such as selecting
modes and pages.
1. Selecting modes
•
In order to use a particular function on the
microX, you must first select the appropriate
mode.
2. Selecting pages
Each mode has a large number of parameters,
which are grouped into pages. These are further
subdivided by tabs into up to eight tab pages.
Press one of the front panel mode buttons to
enter the corresponding mode.
PROGRAM [A]–[GM] button: Program mode
COMBINATION [A]–[C] button:
Combination mode
•
Make sure that the desired mode is selected.
For details on selecting a mode, see “1.
Selecting modes,” above.
[MULTI] button: Multi mode
[GLOBAL] button: Global mode
In this explanation we’ll use Combination
mode as an example.
•
When you press one of the PROGRAM [A]–
[GM] buttons or COMBINATION [A]–[C] but-
tons, you will enter the selected mode, and the
corresponding bank will also be selected as
well as a program or combination within that
bank.
Press the COMBINATION [A]–[C] buttons.
For example if you’re editing a program in
Program mode, and you press a different
PROGRAM [A]–[GM] button, the program
will change and the settings you had been
editing will disappear. The same is true for
Combination mode, and the settings you had
been editing will disappear if you press a
different COMBINATION [A]–[C] button.
Note: The COMBI 0: Play page will appear. (This is
shown in the upper left of the display.)
In Combination, Program, or Multi modes (i.e., in
other than Global mode), you will normally
perform in this 0: Play page. You can also make
simple adjustments (edits) to the sound while
you’re in this page. To make more detailed
adjustments, use page 1 (COMBI 1: Ed–Tone
Adjust, etc.) and following.
•
For the [GLOBAL] button or [MULTI] button,
pressing that button once again will take you
back to the mode and page in which you had
previously been.
Selecting a page
Note: For example, suppose you’re editing a
program in Program mode, and you press the
[GLOBAL] button to enter Global mode. When
you’ve finished editing the Global settings and
are ready to resume editing the program, press
the [GLOBAL] button once again to return to
Program mode. If you return to Program mode
by pressing the PROGRAM [A]–[GM] of any
bank other than the bank in which you were
editing, the settings you had been editing will
disappear. For this reason, we recommend that
you return to Program mode by pressing the
[GLOBAL] button once again, rather than by
pressing a PROGRAM [A]–[GM] button. The
same is true for the [MULTI] button.
Using the page menu to move
In Combination, Program, Global, and Multi
modes, you can press the [MENU/ OK] button to
view a list of the pages that make up that mode.
1. Press the [MENU/ OK] button.
The page menu will appear.
The page in which you were when you pressed
the [MENU/ OK] button will be highlighted as
an indication.
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Introduction
2. Use the ClickPoint [√][®][π][†] to select the
page you want to view.
3. When you’ve made your selection, press the
center of the ClickPoint.
You will jump to the selected page, and that
page will appear.
2. As you repeatedly press the [PAGE+] button or
[PAGE–] button, you will move consecutively
through the tabs. As you page up past the last
tab of a page, you will then move to the first tab
of the next page. Likewise, as you page down
past the first tab of a page, you will then move
to the last tab of the preceding page.
As an example here, try selecting “Key Zone.”
The 5: Ed–Key Zone page will appear.
3. Selecting a parameter and editing
the value
Note: The page that appears will be the page of the
tab you selected most recently.
Note: If you set the Global mode setting “Page
Menu Style” to List, you can move by selecting
pages and tabs as shown in the following
illustration. (The display shown in step 2 is for
when “Page Menu Style” = Icon.)
1. Use the ClickPoint [√][®][π][†] to select the
parameter you want to edit.
The value will be highlighted, and the
parameter name is displayed in the upper right
of the display. (We call this the “edit cell.”)
2. To modify the value of the edit cell, use the
[VALUE] dial or the ClickPoint.
Note: You can use the [COMPARE] button to
compare the sound you’re editing with the
original unedited sound.
Using the [MENU/OK] button +
[PAGE+][PAGE–] buttons to move
VALUE controllers
•
Hold down the [MENU/ OK] button and press
the [PAGE+] ([PAGE–] button.
[VALUE] dial
Use this dial to edit the selected parameter’s value.
In Combination mode, you will move between
pages in the order of 0: Play ↔ 1: Ed–Tone Adjust
↔ 2: Ed–Track Parameter ↔ 3: Ed–MIDI Filter1 ↔
... etc. The page that appears will be the page of
the tab you selected most recently.
ClickPoint
After selecting a parameter expressed as a numeri-
cal value etc., press the center of the ClickPoint;
the value will be highlighted, and now you can
use [π][†] to increase or decrease the value. To
finalize the value, press the center once again.
[EXIT/CANCEL] button
•
You can press the [EXIT/ CANCEL] button to
return to page 0 from any page.
If you press the [EXIT/ CANCEL] button while
pressing the ClickPoint center, the selected value
will be reset to 0 or the minimum value.
Selecting tabs
In addition, you can press the ClickPoint center to
turn a check box or switch on/ off.
[PAGE+][PAGE–] buttons
You can press these buttons to move forward or
backward in steps of one tab.
[COMPARE] button
Use this when you wish to compare the edits you
have made to a program or combination’s sound
with the un-edited original (i.e., the sound that is
written into memory).
1. Press the [PAGE+] button to access the page for
the next (right) tab. (Press [PAGE–] button to
access the page for the previous (left) tab.)
This example shows the Combination page
through Prog page of COMBI 0: Play.
When editing a program or combination, press
this switch. The LED will light, and the last-writ-
ten settings for that program number or combina-
tion number will be recalled. When you press the
[COMPARE] button once again, the LED will go
20
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Basic operations
dark and you will return to the settings that you
were editing.
5. Writing (saving)
When you’re finished editing, you can save your
changes if necessary.
If you edit the settings that are recalled by press-
ing the [COMPARE] button (i.e., the settings that
are written into memory), the LED will go dark,
and it will not be possible to return to the previous
edits by pressing the [COMPARE] button again.
For example if you’ve edited a program, your
changed will be lost if you select another program
or turn off the power. The same applies to a com-
bination or multi set.
The Compare function is not available in
Global mode.
Settings you edit in Global mode will be remem-
bered as long as the power is on, but your changes
will be lost when you turn off the power.
4. Selecting and executing a Utility
function
For details on the Write operations, see the follow-
ing pages.
•
•
•
•
•
•
•
•
The utility functions provide commands that are
specific to each page, such Write (save) or Copy.
The available utility functions will depend on the
page you select.
For example, the utility functions in Program
mode let you write (save) the settings, or let you
perform convenient editing operations such as
copying settings between oscillators or effects, or a
Sync function that lets you edit two EGs together.
1. Press the [UTILITY] button.
The utility menu will appear.
2. Use the ClickPoint [π][†] to select a
command.
3. Press the ClickPoint center.
A dialog box for the selected utility will appear.
(Alternatively, you can access the dialog box by
pressing the [UTILITY] button once again or
pressing the [MENU/ OK] button.)
For check-type commands, the status of the
command will simply change without any
dialog box appearing.
4. Use the ClickPoint [√][®][π][†] to select a
parameter in the dialog box.
5. To set the parameter value, use the [VALUE]
dial, or the ClickPoint (press the center and
then use [π][†]).
6. To execute the utility command, press the
[MENU/ OK] button.
If you decide not to execute, press the [EXIT/
CANCEL] button. The [EXIT/ CANCEL]
button is the same as “Cancel,” “Done,” or
“Exit.”
The dialog box will close.
•
If the utility menu is displayed, press the
[EXIT/ CANCEL] button to close the menu.
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Introduction
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Setup
Turning the power on/off
Connecting the AC adapter
Turning the power on
You must use only the included AC adapter.
Using any other AC adapter may cause
malfunctions.
1. Turn the microX’s [VOLUME] knob toward the
left.
If you have connected powered monitor
speakers or a stereo amp, turn down the
volume of these devices.
Note: Make sure that the microX’s power switch is
set to STANDBY (the outward position).
1. Connect the plug of the included AC adapter to
the power connector on the microX’s rear
panel.
2. Press the rear panel Power switch to turn on
the power.
The display will show the model name,
software version.
2. Connect the power cable to the AC adapter.
3. Plug the power cable into an AC outlet.
(The following graphic shows the factory-set
display. The version number is subject to
change without notice.)
4. To prevent the plug from being pulled out
accidentally, wrap the AC adapter cable
through the cable hook located on the rear of
the microX. Be careful not to bend the base of
the plug unnecessarily.
Connecting the AC adapter
3. Turn on your powered monitors or stereo amp.
4 Cable hook
Power switch
4. Turn the microX’s [VOLUME] knob to an
appropriate position, and adjust the volume of
your powered monitor speakers or stereo amp.
1 Power connector
AC adapter
Be careful not to
bend this portion
excessivelywhen you
wrap the cable
through the cable
hook.
Note: The state of microX when the power is
turned on will depend on the setting of “Power
On Mode” (GLOBAL 0: System, Preference page).
2
Plug into an AC
outlet
3 Power cable
23
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Setup
Turning the power off
After you’ve finished editing, be sure to write
(save) your changes.
If you edit a program and then select a
different program or turn off the power, the
changes you made will be lost. The same is
true for a combination or multi set.
The settings you edit in Global mode are
remembered as long as the power is on, but
will be lost when you turn off the power.
1. Turn the microX’s [VOLUME] knob toward the
left.
Also turn the volume of your powered monitor
speakers or stereo amp down to zero.
2. Turn off the power of your powered monitor or
stereo amp.
3. Press the rear panel Power switch to turn off
the power.
Never turn off the power while data is being
written into internal memory.
If the power is turned off while processing is
being performed, memory write operations
will not be completed correctly. If this occurs,
microX will automatically initialize its
internal memory so that it will operate
correctly. This is not a malfunction.
While data is being written, the display will
indicate “Now writing into internal memory.”
Data is written into internal memory by the
following operations.
•
•
•
Writing (updating) a Program, Combination,
Multi, Global Setting, Drum Kit, Arpeggio Pat-
terns, or External Control Setup
Loading a Preload data for Program, Combina-
tion, Multi, Global Setting, Drum Kit, Arpeggio
Patterns, or External Control Setup
Receiving a MIDI data dump for Program,
Combination, Multi, Global Setting, Drum Kit
data, Arpeggio Patterns, or External Control
Setup
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Connections
Connections
Connections must be made with the power
turned off. Please be aware that careless
operation may damage your speaker system
or cause malfunctions.
If you are outputting in stereo, make
connections to the L/ MONO jack and the R
jack. If you are outputting in monaural, make
connections to the L/ MONO jack. We
recommend that you playback in stereo if
possible.
If you’re playing back through a stereo audio
amp or a stereo radio-cassette player that has
external input jacks, connect these jacks to the
jacks marked LINE IN, AUX IN, or External
Input. (You may need to use an adapter plug or
adapter cable.)
Basic connections
Connect the audio cables as shown in the connec-
tion diagram below.
Connecting audio output devices
Here, you can connect a set of amplified monitor
speakers or your audio system to output microX’s
sound.
If you playback microX through your stereo
audio system, be aware that high volumes
may damage your speakers. Be careful not to
raise the volume excessively.
Connecting the MAIN OUTPUT L/MONO
and R
These are the main outputs. They are unbalanced
phone jacks.
Connecting INDIVIDUAL OUTPUT 1 and 2
If desired, you can connect these two individual
(independent) outputs. They are unbalanced
phone output jacks.
These are the main stereo outputs; their volume is
controlled by the [VOLUME] knob. All of the fac-
tory Programs and Combis are programmed to
play through these outputs.
These jacks allow you to send the microX’s sounds
to external equipment independent of the (MAIN
OUTPUT) L/ MONO and R jacks. This can be con-
venient when recording, or when using a complex
live performance setup.
If you’re editing a program or combination, or
playing back from an external MIDI sequencer in
Multi mode, you can set “BUS Select” to “L/ R” so
that the sound will be sent from these jacks.
1. Connect the (INDIVIDUAL OUTPUT) 1 and 2
jacks to the input jacks of your mixer etc.
Note: The [VOLUME] knob does not affect the
1. Connect the (MAIN OUTPUT) L/ MONO and
R jacks to the INPUT jacks of your powered
monitor system, mixer etc.
volume of jacks 1 and 2.
Note: The sound will be sent from these jacks if
you set “BUS Select” to 1, 2, or 1/ 2.
Audio output device connections
Powered monitors
INPUT
INPUT
Power switch
L/MONO
R
Headphones
PHONES
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Setup
Headphones
Connecting a damper pedal,
foot switch, or foot pedal
Powered monitors
PHONES
Mixer
By connecting an optional damper pedal, foot
switch, or foot pedal, you can control even more
functions and effects.
INPUT
INPUT
1
R
L/MONO
2
PEDAL
SWITCH
DAMPER
Connecting a damper pedal
Headphones
This pedal can provide a damper effect as you
play. This instrument also supports half-damping.
Here’s how to connect an optional Korg DS-1H
damper pedal to the DAMPER jack and use it to
control the half-damper effect.
1. When using headphones, plug them into the
headphones jack located on the front panel.
Use the [VOLUME] knob to adjust the volume
of the headphones. The microX’s headphone
jack carries the same signal as the (MAIN
OUTPUT) L/ MONO and R output jacks.
1. Connect an separately sold DS-1H damper
pedal to the DAMPER jack.
Note: If you want to monitor the (INDIVIDUAL
OUTPUT) 1 and 2 jacks in addition to the main
outputs, an external mixer may be required.
You’ll be able to control the half-damper effect
if you’ve connected the DS-1H. If you’ve
connected a different switch-type pedal, it will
function as a damper switch.
2. After you turn on the power, set the switch
polarity and adjust the half-damper response to
ensure that the half-damper pedal works
correctly. (☞PG p.77, 80)
Connecting a foot switch
If you connect an on/ off-type foot switch such as
the Korg PS-1 pedal switch to the ASSIGNABLE
SWITCH jack, you can use it to turn the sostenuto
or soft pedal effect on/ off, to turn the arpeggiator
on/ off, to switch programs or combinations, to
control tap tempo, or to apply modulation to a
sounds or an effect.
This switch will always function in the same way
regardless of the program, combination, or multi
set you’ve selected. You can assign the function in
the Global mode 0: System, Foot page.
1. Connect a foot switch such as the separately
sold PS-1 to the ASSIGNABLE SWITCH jack.
2. After turning the power on, use GLOBAL 0:
System, Foot page “Foot SW Assign” and “Foot
SW Polarity” to assign the function controlled
by the foot switch and to specify the polarity.
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Connecting a computer
Connecting a foot pedal
Connecting a computer
You can connect the microX to your computer and
use it as both an input keyboard and a MIDI
sound module.
If you connect a separately sold EXP-2 foot con-
troller or XVP-10 expression/ volume pedal to the
ASSIGNABLE PEDAL jack, you can use it to
apply modulation to sounds or effects, or to adjust
the overall volume.
You can also use the included editor to edit the
microX from your computer.
This pedal will always function in the same way
regardless of the program, combination, or multi
set you’ve selected. You can assign the function in
the Global mode 0: System, Foot page.
You can connect the microX to your computer in
either of the following ways.
•
Use a USB cable
1. Connect an separately sold XVP-10 or EXP-2 to
Note: Use the KORG USB-MIDI Driver if you’re
connecting the microX via USB to a computer
that meets the requirements described in
“KORG USB-MIDI Driver operating
requirements,” below.
the ASSIGNABLE PEDAL jacks.
2. After turning the power on, use GLOBAL 0:
System, Foot page “Foot Pedal Assign” to
assign the function controlled by the foot pedal.
•
Use a commercially available MIDI interface,
and connect the microX via its MIDI connec-
tors.
Operating requirements for the
KORG USB-MIDI Driver and the edi-
tor software
Contents of the CD-ROM
microX Editor/ Plug-In Editor
(for Windows XP / Mac OS X)
KORG USB-MIDI Driver
(for Windows XP / Mac OS X)
microX External Control Template
Parameter Guide (PDF)
Editor/ Plug-In Editor Manual (PDF)
microX External Control Template List (PDF)
Software License Agreement (PDF)
Please note before use
•
Copyright to all software included in this prod-
uct is the property of Korg Inc.
•
The license agreement for this software is pro-
vided separately. You must read this license
agreement before you install this software.
Your installation of this software will be taken
to indicate your acceptance of this agreement.
KORG USB-MIDI Driver operating
requirements
Windows:
•
Computer
A computer with a USB port, that satisfies the
requirements of Microsoft Windows XP
27
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Setup
•
Operating system
Windows XP:
Installing the KORG USB-MIDI Driver
and the editor software
Microsoft Windows XP Home Edition,
Professional or x64 Edition (The driver for x64
Edition is a Beta version.)
Macintosh:
microX/X50 application installation
The microX application installer automatically
installs the KORG USB-MIDI Driver Tools and
microX Editor/ Plug-In Editor that are provided
on the included CD-ROM.
•
Computer
An Apple Macintosh with a USB port that
satisfies the requirements of Mac OS X
•
Operating system
Note: You must install the KORG USB-MIDI
Driver Tools before you connect the microX to
your computer via USB.
Mac OS X version 10.3 or later
Please be aware that in the case of some
computers, the system may not function
correctly even if your computer meets the
above requirements.
1. Insert the included CD-ROM into your CD-
ROM drive.
Normally the “microX/ X50 Application
Installer” will start up automatically.
microX Editor/Plug-In Editor operating
requirements
If your computer is set so the installer does not
run automatically, double-click
“KorgSetup.exe” on the CD-ROM.
You must install the KORG USB-MIDI Driver
if you want to connect the microX to your
computer via USB and use the microX Editor/
Plug-In Editor.
2. From the list, select [KORG microX
SYNTHESIZER/ CONTROLLER], and click
[Next >].
It is not possible to run multiple instances of
microX Editor/ Plug-In Editor on the
operating system. This means that it is not
possible to use these editors to edit two or
more microX units simultaneously.
Windows:
•
Computer
CPU: Pentium III/ 1 GHz or better
Memory: 256 MB or more
Monitor: 1,024 × 768 pixels, 16-bit color or
better
3. From the list, select the applications that you
want to install, and click [Install].
A computer with a USB port, that satisfies the
requirements of Microsoft Windows XP
If you want to install the preloaded application
template files for external control, click
“microX External Control templates” to select
it.
•
Operating system
Microsoft Windows XP Home Edition or
Professional, Service Pack 1 or later
Macintosh:
•
Computer
CPU: Apple G4/ 400 MHz or better
Memory: 256 MB or more
Monitor: 1,024 × 768 pixels, 32,000 colors or
better
An Apple Macintosh with a USB port that
satisfies the requirements of Mac OS X
The applications you selected will be
successively installed.
•
Operating system
4. Follow the on-screen instructions to install each
Mac OS X version 10.3.9 or later
application.
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Connecting a computer
If you’ve made settings as shown in the screen
shot for step 2, the KORG USB MIDI Driver
Tools Installer screen will appear first.
• Click [Next >].
• The “License agreement” will appear. Care-
fully read the contents, and if you agree,
check “I accept the terms of the license agree-
ment” and click [Next>].
• When you’ve finished installing the applica-
tion(s) you want, click [Exit installer] to exit
the installer.
6. When all the selected applications have been
installed, click [Finish] to exit the installer.
• Specify the installation destination. The
screen will show the installation destination
folder. If you want to change this, click
[Change] and select the desired installation
destination.
7. The first time you connect the microX to the
USB port of your computer, the standard USB-
MIDI driver provided by Windows will be
installed automatically.
• Click [Next >] to begin the installation.
• When the installation is complete, click [Fin-
ish] to exit the installer.
Install the next application in the same way.
If you want to use the KORG USB-MIDI Driver
for Windows XP, please re-install the driver
manually using the procedure described below.
5. If you selected microX Editor/ Plug-In Editor in
step 2, choose the application(s) you want to
install.
• Successively select and install the Editor
(Standalone), Plug-In Editor (VST), and/ or
Plug-In Editor (RTAS) as desired.
Setting up the KORG USB-MIDI Driver
1. Before you perform the procedure below, you
must finish installing KORG USB-MIDI Driver
Tools into your computer.
For example if you want to install the stand-
alone version, click [Install Stand-alone
version]. Then follow the on-screen
directions to perform the installation, and
click [Close] when the installation has been
successfully completed.
Then restart the operating system of your
Note: The driver must be installed for each USB
port. If you connect the microX to a different
USB port than the one you used when
installing KORG USB-MIDI Driver for
Windows, you will need to use the same
procedure to install the driver again.
If you want to install a plug-in version, click
in the Installer screen to select the format of
plug-in that you want to install, and perform
the installation.
2. Using a USB cable, connect the USB connector
of the microX to the USB connector of your
computer.
Make sure that the plug is oriented correctly,
and push it all the way into the connector.
Windows will detect that the microX has been
connected.
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Setup
Note: For details on installation and setup, and on
uninstallation, see the “Installation manual”
(HTML) on your computer. To view the
“Installation manual,” click from your taskbar’s
[Start] → [All Programs] → [KORG] → [KORG
USB-MIDI Driver Tools] → [Installation manual].
Then the standard driver will be installed
automatically.
About the microX and driver ports
KEYBOARD port
Applications on your computer use this port to
receive MIDI messages from the microX (data
from the keyboard and controllers).
3. In the task bar, choose [Start] → [All Programs]
→ [KORG] → [KORG USB-MIDI Driver Tools]
→ [Install KORG USB-MIDI Device] to start up
the setup utility.
SOUND port
Applications on your computer use this port to
send MIDI messages to the microX’s internal
sound generator, making it produce sound.
The KORG USB-MIDI devices currently
connected to your computer will be shown in
the list above. The lower area will show the
version of the KORG USB-MIDI Driver that
you will be installing. Select microX in the list
above, and click [Install]. Driver installation
will begin.
Setting up the microX Editor/Plug-In
Editor
For details on setting up and using the microX
Editor/ Plug-In Editor, see “Editor/ Plug-In Editor
Manual” (PDF).
About the microX external control tem-
plates
See “microX External Control Template List”
(PDF) for details on the control change (CC#) set-
tings assigned by the preloaded external control
templates and the application settings to which
they correspond.
4. If a warning dialog box regarding digital
signature authentication appears during the
installation, click [Continue] to continue the
installation.
5. Driver installation has been completed. Click
[Finish] to exit the installer. If you are asked
whether you want to restart Windows now,
choose [Yes] to restart.
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Connecting a computer
7. The “Easy Installation” dialog box will appear.
Mac OS X:
Click [Install].
Installing the KORG USB-MIDI driver
and editor software
8. Depending on the version of your operating
system, a confirmation dialog box may appear
at this point. If so, enter your password and
click [OK].
Installing the KORG USB-MIDI Driver
9. When the installation has been successfully
Note: Use the KORG USB-MIDI Driver if you are
connecting the microX via USB to a computer that
completed, click [Close] to exit the installer.
About the microX and driver ports
1. Insert the included CD-ROM into your CD-
KEYBOARD port
ROM drive.
Applications on your computer use this port to
receive MIDI messages from the microX (data
from the keyboard and controllers).
2. In the CD-ROM, navigate to the “KORG USB-
MIDI Driver” folder, and double-click “KORG
USB-MIDI Driver.pkg” to start up the installer.
SOUND port
Applications on your computer use this port to
send MIDI messages to the microX’s internal
sound generator, making it produce sound.
3. Depending on the version of your operating
system, a confirmation dialog box may appear
at this point. If so, enter your password and
click [OK]. When the installer starts up, the
following screen will appear. Click [Continue].
Installing the microX Editor/Plug-In Edi-
tor
To install the software in Mac OS X, proceed as fol-
lows.
1. Insert the included CD-ROM into your CD-
ROM drive.
2. In the CD-ROM, navigate to the “microX
Editor” folder, and double-click “microX Editor
Installer.pkg” to start up the installer.
3. Follow the on-screen instructions to install
application.
See “Installing the KORG USB-MIDI Driver.”
4. “Import information” will appear. Read the
4. When the installation has been successfully
contents, and click [Continue].
completed, click [Restart].
5. The “License agreement” will appear. Carefully
Note: If you’re using Mac OS X, the plug-in version
will also be installed in the appropriate folder.
read the contents, and click [Continue].
A dialog box will ask whether you accept the
terms of the license agreement. If you accept,
click [Agree].
Setting up the microX Editor/Plug-In
Editor
For details on setting up and using the microX
Editor/ Plug-In Editor, see “Editor/ Plug-In Editor
Manual” (PDF).
6. A screen where you can choose the
“Installation destination” will appear. Choose
the installation destination and click
[Continue].
Installing the microX External Control
Temperate
To install the software in Mac OS X, proceed as fol-
lows.
1. Insert the included CD-ROM into your CD-
ROM drive.
2. In the “microX External Control” folder on the
CD-ROM, double-click “microX External
Control.pkg” to start up the installer.
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Setup
3. Follow the on-screen instructions to install
Connecting to your computer via
MIDI
application.
Here’s how to connect the microX to your com-
puter via a commercially available MIDI interface.
4. When the installation has been successfully
completed, click [Close] to exit the installer.
1. Connect the microX’s MIDI OUT connector and
MIDI IN connector to your computer via the
MIDI interface.
About the microX external control tem-
plates
See “microX External Control Template List”
(PDF) for details on the control change (CC#) set-
tings assigned by the preloaded external control
templates and the application settings to which
they correspond.
For details on how to use your MIDI interface,
see its owner’s manual.
Some models of USB-MIDI interface may be
unable to transmit or receive the microX’s
MIDI exclusive messages.
Computer
MIDI OUT
MIDI IN
MIDI interface
MIDI OUT
MIDI IN
Connecting via the microX’s USB
connector, and setting-up
microX
USB connector (for connecting to com-
puter)
If you connect the microX’s USB connector to your
computer, you’ll be able to send and receive note
data and other performance information and
sound settings between your computer and the
microX as MIDI messages.
2. Make the necessary settings in the microX’s
Global mode.
See “Global mode settings on the microX,”
below.
Global mode settings on the microX
Note: The USB connector of the microX is only able
to transmit and receive MIDI data.
Local Control On settings
Note: Use the KORG USB-MIDI Driver if you’re
connecting the microX via USB to a computer that
meets the requirements described in “KORG USB-
MIDI Driver operating requirements.”
Turn on the Echo Back function of the external
MIDI/ USB sequencer or computer (so that data
received at MIDI IN will be re-transmitted from
MIDI OUT/ USB), and turn off the microX’s Local
Control setting (so that microX’s keyboard and
tone generator will be internally disconnected).
1. Using a USB cable, connect the USB connector
of the microX to the USB connector of your
computer.
When you play the keyboard of the microX, the
musical data will be transmitted to the external
MIDI sequencer or computer, and then echoed
back to play the microX tone generator. In other
words, by turning Local Control OFF, you can pre-
vent notes from being sounded in duplicate, as
would otherwise occur if a note were sounded by
the microX’s own keyboard and again by the data
that was echoed-back.
Make sure that the plug is oriented correctly,
and push it all the way into the connector.
Computer
USB cable
USB
microX
If the arpeggiator function is on, playing the
microX’s keyboard will not cause the arpeggiator
to operate, and only the musical data produced by
playing the keyboard will be transmitted. The
arpeggiator will operate only in response to the
notes that are echoed-back and received at MIDI
IN. In this way, turning off Local Control prevents
the arpeggiator from operating in duplicate.
Use this setting when you wish to record on the
external MIDI sequencer or computer only the
notes that trigger the arpeggiator, and to use the
2. Make the necessary settings in the microX’s
Global mode.
See “Global mode settings on the microX,”
below.
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Connecting a computer
echoed-back notes to operate the arpeggiator
while monitoring your recording or during play-
back.
above-listed settings will affect the MIDI data
that is transmitted.
Incoming MIDI data will be handled with
settings equivalent to “Key Transpose” 0 and
“Velocity Curve” 4.
Note: If you want the note data produced by the
arpeggiator to be recorded on the external
sequencer/ computer, set Local Control on, and
turn off the Echo Back setting of the external
sequencer/ computer.
•
When controlling the microX’s tone generator
from an external MIDI device, select PostMIDI.
The above-listed settings will affect the MIDI
data that is received.
The default setting for Local Control is On. To turn
off Local Control, the “Local Control On” (GLO-
BAL 1: MIDI page) check box to uncheck it (☞PG
p.82).
Outgoing MIDI data will be handled with
settings equivalent to “Key Transpose” 0 and
“Velocity Curve” 4.
When using the microX by itself, leave Local Con-
trol turned on. (If this is off when microX is used
by itself, playing the keyboard will not produce
sound.)
The default settings are “Key Transpose” +00,
“Velocity Curve” 4 (Normal), and “Convert Posi-
tion” PreMIDI.
Note: The microX’s Local Control setting can be
turned Off by the Local Control Off message sent
from the editor when you start up microX Plug-In
Editor.
“Multi Mode”setting
You will normally use Multi mode when you’re
using the microX as a multi-timbral sound module
to simultaneously play multiple tracks from an
external MIDI sequencer. However, you can also
use Multi mode when you want to use the microX
as a master keyboard to control an external MIDI
sound module. (Normally you will use Combina-
tion mode if you’re using the microX as a master
keyboard.)
MIDI IN
USB
MIDI OUT
USB
MIDI IN
USB
MIDI OUT
USB
Sound gener-
ator section
Trigger
Sequencer or
computer
(Echo Back on)
Arpeggiator
OFF
ON
This connection
is broken when
you turn Local
Control off.
Depending on which of these two situations
describes your needs, you can set the “Multi
Mode” setting in the GLOBAL 0: System, Prefer-
ence page so that the microX will operate opti-
mally for your situation.
Keyboard
MIDI Filter “Exclusive”setting
for Ext-Seq is the setting you should choose when
using the microX as a multi-timbral sound mod-
ule. When you switch multi sets on the microX,
tracks whose “Status” is EXT or BTH will not
transmit MIDI messages such as program
changes. This will avoid the undesired situation of
the echo back from your external MIDI sequencer
switching microX tracks of the identical channel to
the same program, pan, and volume settings etc.
If you want the microX to transmit and receive
system exclusive data, you must check the GLO-
BAL 1: MIDI page MIDI Filter “Exclusive” check
box. Check this box if the microX is connected to
your computer and you want to edit the microX
from your computer (or bi-directionally). You
must also check this box if you’re using the
microX Editor/ Plug-In Editor. By default, the
MIDI Filter “Exclusive” setting is checked.
for Master is the setting you should choose when
using the microX as a master keyboard. In this
case when you switch multi sets on the microX,
tracks whose “Status” is EXT or BTH will transmit
program changes and other MIDI messages to set
up your external MIDI sound module.
The “Convert Position”setting
On the microX, the parameters “Key Transpose”
and “Velocity Curve” (GLOBAL 0: System, Basic
page) allow you to transpose the pitch, adjust the
velocity sensitivity.
The “Convert Position” setting (GLOBAL 1: MIDI
page) specifies the point at which these settings
affect the data from the keyboard and the data
sent or received via MIDI IN/ USB or MIDI OUT/
USB.
Making settings in Global mode
Here’s how to set parameters in Global mode.
1. Press the [GLOBAL] button (the button will
light) to enter Global mode.
2. Press the [MENU/ OK] button to access the
•
When controlling an external MIDI tone gener-
page menu.
ator from the microX, select Pre MIDI. The
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Setup
Example connections when using
the microX Editor/Plug-In Editor
If you want to mix the microX’s audio signals with
the audio signals sent from your host application
via your audio interface, or with audio signals
from another sound module, make connections as
shown below.
3. Use the ClickPoint [√][®][π][†] to select a
page, and press the ClickPoint center.
•
•
•
Local Control On
MIDI Filter Exclusive
Convert Position
Powered monitors
Choose “MIDI” if you want to make these
settings.
INPUT
INPUT
The GLOBAL 1: MIDI page will appear.
Audio interface
USB cable
•
Multi Mode
1
Choose “System” if you want to make these
settings.
Computer
USB
L/MONO
R
2
One of the GLOBAL 0: System pages will
appear. Use the [PAGE+][PAGE–] buttons to
select the Preference page.
microX
If you want to apply a plug-in effect to the
microX’s audio signals, or to control the microX’s
audio signals in your host application together
with the audio data from the KORG Legacy Col-
lection or other audio tracks, make connections as
shown below. Make settings as appropriate for the
host application you’re using.
4. Use the ClickPoint [√][®][π][†] to select the
parameter whose setting you want to change.
For “Local Control On” or “Exclusive,” select
the parameter and press the ClickPoint center
to switch the parameter on/ off.
For details on setup, see “Editor/ Plug-In Editor
Manual” (PDF).
For the “Local Control On” parameter, local
control will be off when the box is unchecked.
Powered monitors
For “Convert Position” and “Multi Mode,”
select the parameter and turn the [VALUE] dial
to change the setting.
INPUT
INPUT
Audio
interface
USB cable
1
Computer
USB
R
L/MONO
2
microX
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Connecting MIDI devices
Controlling microX’s tone generator
from an external MIDI device
When you wish to play or control the microX’s
tone generator from an external MIDI keyboard or
sequencer etc., use a MIDI cable to connect the
MIDI OUT connector of the external MIDI device
to the MIDI IN connector of microX.
Connecting MIDI devices
By connecting the microX’s MIDI connectors to an
external MIDI device you can transfer sound set-
tings and performance data such as note messages
between your external MIDI device and the
microX.
About MIDI
MIDI stands for Musical Instrument Digital Inter-
face, and is a world-wide standard for exchanging
various types of musical data between electronic
musical instruments and computers. When MIDI
cables are used to connect two or more MIDI
devices, performance data can be exchanged
between the devices, even if they were made by
different manufacturers.
MIDI OUT
MIDI IN
microX
MIDI keyboard
Controlling two or more external
MIDI tone generators from microX
You can also use a MIDI patch bay to control mul-
tiple MIDI devices.
MIDI connectors
MIDI IN:
This connector receives MIDI data.
microX
Use this to play the microX from another MIDI
device, or from an external sequencer.
MIDI OUT
MIDI IN
MIDI IN
MIDI OUT
MIDI OUT
MIDI patch bay
MIDI keyboard
MIDI IN
MIDI tone generator
MIDI OUT:
This connector transmits MIDI data.
Connecting an external MIDI
sequencer
You can connect the microX to your external MIDI
sequencer and use it both as an input keyboard
and as a MIDI sound module.
Use this to control external MIDI devices, or to
record into an external sequencer.
1. Connect the microX’s MIDI OUT connector to
your MIDI sequencer’s MIDI IN connector, and
connect the sequencer’s MIDI OUT connector
to the microX’s MIDI IN connector.
Controlling an external MIDI tone
generator from microX
When you wish to use the microX’s keyboard,
controllers, and arpeggiator etc. to play an exter-
nal MIDI tone generator, use a MIDI cable to con-
nect microX’s MIDI OUT connector to the MIDI
IN connector of the external MIDI tone generator.
2. Make the necessary settings in the microX’s
Global mode.
MIDI
sequencer
MIDI IN
MIDI OUT
MIDI IN
MIDI OUT
microX
MIDI keyboard
MIDI OUT
MIDI IN
microX
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Setup
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Playing and Editing Programs
receiving MIDI messages from multiple tracks of
your MIDI sequencer or other DAW program.
What’s a Program?
Programs are the basic sounds of the microX.
This section of the manual takes a quick look at
playing Programs, including tours of the front-
panel controllers and basic editing techniques.
Programs are important elements of other modes
as well. In Combination mode you can combine
multiple programs to create complex sounds, and
in Multi mode you can play multiple programs by
Playing programs
The bank number you specified is shown below
“PROG 0: Play.”
Selecting programs
Mode name Page number and name
Category number
Parameter name
Tempo
There are several different ways to select pro-
grams. Each one is convenient in a different way:
Tab name
and name
Bank
•
Selecting programs from the front panel:
Using “Program Select” to select a program
number
Program
Select
(program
number
and name)
·
·
Turn the [VALUE] dial.
Press the center of the ClickPoint to high-
light the field, then use [π][†] to select a
program, and press the center to finalize
your selection.
Tab
Knob B assign list
2. Make sure that “Program Select” (program
number and name) is selected.
·
Use the PROGRAM [A]–[GM] buttons to
select a program bank.
If this is not selected, use the ClickPoint [π][†]
to highlight the “Program Select” indication.
Selecting programs by program category
3. Use the [VALUE] dial etc. to select the program
you want to play.
You can select programs by categories such as
•
•
Selecting programs by using a foot-switch:
1, 4
You can change programs even while both
hands are busy playing on the keyboard -
convenient for live applications.
5
2
3
Selecting programs by receiving MIDI pro-
gram changes:
You can switch programs from an external
MIDI sequencer or an external MIDI controller.
See below for details.
You can use the following methods to select a pro-
gram.
•
•
Turn the [VALUE] dial.
Selecting programs from the front
panel
Press the center of the ClickPoint to highlight
the field, then use [π][†] to select a program,
and press the center to finalize your selection.
1. Press a PROGRAM [A]–[GM] button. (The
button will light.)
4. Press a PROGRAM [A]–[GM] button to switch
You will enter Program mode, and the bank
you specified will be selected. Notice that the
upper line of the display indicates “PROG 0:
Play” (mode name, page number and name).
banks.
When you select a different Bank, the button’s
LED will light, and the selected bank will
appear on the left side of the display.
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Playing and Editing Programs
For example, to select bank B, press the
PROGRAM [B] button. The [B] button will
light, and the name Bank B will appear in the
left of the display.
Selecting by Category
You can select Programs from within a category,
such as keyboard, organ, bass, and drums.
When shipped from the factory, the preloaded
Programs are organized into 16 categories.
•
Each time you press the [GM] button, the bank
will alternate as shown below.
In the PROG 0: Play page you can select programs
by category as follows.
G→g(d)→G→g(d)→G…
Auditioning the sound
Using [CATEGORY] and the PROGRAM/
COMBINATION buttons to select
1. Press the [CATEGORY] button.
5. Play a note on the keyboard to hear the sound
you selected.
Alternatively, you can press the [AUDITION]
button (the button will light) to turn on the
Audition function and the microX will
automatically play a riff (phrase) suitable for
the selected program.
The category menu will appear. The categories
are displayed in the left side of the screen, and a
list of the programs in the selected category are
displayed in the right side.
Category No.
Sel (Select)
Overview: Program Banks
When shipped from the factory, it is loaded with
640 Programs. You can also save any programs
that you create.
Programs are organized into six banks as shown in
the following table.
Program banks
Category
Program
Prog.
No.
2. Press the PROGRAM [A]–[GM] or COMBINATION
Bank
Explanation
[A]–[C] button for the desired category.
With the factory settings, these
banks contain a wide variety of
preloaded programs that use
the internal PCM ROM
The category you specify will be selected. A
category name is printed below each bank
button.
for
A, B,
C, D, E 127
000…
preloaded multisamples, effects, and
programs arpeggio patterns.
128 programs can be written or
rewritten to each bank (for a
total of 640).
Note: This method lets you select up to nine
categories.
•
You can use the [PAGE+][PAGE–] buttons to
step through the categories one by one.
001… GM
These banks contain 128 GM
programs programs and nine GM drum
programs that are compatible
with the GM sound map.The
programs of these banks are
read-only.
G
3. By using the [VALUE] dial or the ClickPoint
[π][†] to select programs, you can step
through the programs in the same category.
128
4. Press the [MENU/ OK] button to confirm your
selection. If you decide not to select a program,
press the [EXIT/ CANCEL] button.
Bank G contains the GM
001… GM2drum
programs. G lets you select 128
programs numbered from 001–
128, and g(d) lets you select
nine drum programs.
You can’t write (save) data to
these banks.
g(d)
128
programs
1
2
3
3
4
Note: You can also switch categories by using the
ClickPoint [√][®] to select “Category No.” in the
top line of the category menu and then turning the
[VALUE] dial.
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Selecting programs
Using a footswitch to select Pro-
grams
Using MIDI program change mes-
sages to select programs
You can assign a footswitch to step through Pro-
grams one by one, either going up (0, 1, 2, 3, etc.)
or going down (3, 2, 1 etc.).
By sending MIDI program change messages along
with MIDI bank select messages to the microX
from an external MIDI device (a MIDI sequencer
such as a DAW program, or a MIDI controller,
etc.), you can select any program in the seven
banks.
This lets you change Programs without using your
hands–great for quick Program changes in live
performance situations.
You can also install the included “microX Plug-In
Editor” into your DAW program as a plug-in, and
easily select microX programs or combinations
from a list within your DAW. For more details, see
“Editor/ Plug-In Editor Manual” (PDF).
To set this up:
1. Connect a foot switch to the rear-panel
ASSIGNABLE SWITCH jack.
Use a simple on/ off footswitch, such as the
optional KORG PS-1.
2. Press the [GLOBAL] button to enter Global
MIDI channel setting
mode.
In order to play the microX via MIDI, the transmit-
ting device (MIDI sequencer or computer) and
receiving device (the microX) must be set to the
matching MIDI channel. In Program mode, the
microX receives data on the global MIDI channel.
3. Press the [EXIT] button to access the GLOBAL
0: System page.
4. Press the [PAGE+] button to access the Foot tab.
1. Make sure that the microX and your external
MIDI device or computer are connected
correctly.
2. Press the [GLOBAL] button to enter Global
5. Select “Foot SW Assign,” and specify either
mode.
Program Up or Program Down.
3. Press the [MENU] button to access the PAGE
Program Up lets you select the next higher
program number each time you press the foot
switch.
MENU.
4. Use the ClickPoint [√][®][π][†] to select
“MIDI,” and press the center.
Program Down lets you select the next lower
program number each time you press the foot
switch.
The GLOBAL 1: MIDI page will appear.
6. Set the “Foot SW Polarity” to the polarity of the
pedal you’ve connected.
If you’ve connected a separately sold PS-1
pedal switch, choose the (–) KORG Standard
setting.
5. Use the ClickPoint [√][®][π][†] to select
“MIDI Channel,” and use the [VALUE] dial to
specify the global MIDI channel.
With these settings, you will step through the
programs one at a time each time you press the
foot switch.
With the default settings, the global MIDI
channel “MIDI Channel” is set to 01.
If you want this setting to be remembered even
after you turn off the power, be sure to write
Selecting programs
To switch programs, send a MIDI program change
from your external MIDI device or computer.
7. Use the PROGRAM [A]–[GM] buttons to enter
PROG 0: Play, and press the foot switch; the
program will change.
To switch banks, send a Bank Select control
change message (CC#0: upper byte, CC#32: lower
byte). The microX will switch to the program of
the specified bank at the time that it receives a pro-
gram change following the bank select message.
Note: This setting applies to selecting Combinations,
as well.
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Playing and Editing Programs
Bank
Select
CC#0
Bank
Select
CC#32
Keyboard
microX
Bank #
microX
Program #
Program #
Velocity
A
B
C
D
E
0 – 127
0 – 127
63
63
63
63
63
121
56
0
0
0 – 127
0 – 127
0 – 127
0 – 127
0 – 127
0 – 127
0 – 127
0 – 127
0 – 127
0 – 127
0 – 127
0 – 127
How hard you play the keyboard affects the expres-
siveness of the sound. You can adjust the volume
level setting so that playing the keyboard softly will
produce a soft sound, and playing hard will pro-
duce a loud sound. In addition, you can also adjust
the brightness of the sound and the envelope set-
tings such as attack rate and release time.
1
0 – 127
2
0 – 127
3
0 – 127
4
1 – 128
0, 1 – 9
1 – 128: R
1 – 128: (XG) R
0
0, 1
0
Using Velocity Switch in Combination Play mode
and Multi mode, you can play different Programs
by changing the keyboard velocity.
G
0
1 – 128: (GS) R
1
0
•
p.21) for information on how to change the vol-
ume level and envelope using key velocity.
1 – 128
120
62
0
g(d)
1 – 128: R
0
•
See PROG 4: Ed–Filter1/ 2, Basic, Mod.1
change the brightness and tonal color of the
sound using key velocity.
Note: In bank G, program numbers 000 through
127 correspond to 001–128.
Note: “R” (Receive) indicates that only reception is
•
See PROG 2: Ed–Pitch, OSC1/ 2 (☞PG p.10) for
information on how to control the pitch change
using key velocity.
supported.
Note: Bank select messages will not be transmitted
or received if the GLOBAL 1: MIDI page MIDI
Filter “Bank” is unchecked.
Note Number
Note: The table above describes the operation with
“Bank Map” set to GM. For details on the KORG
mapping (☞PG p.78).
Sounds can be programmed to change in character
based on the note being played. As you play
higher or lower on the keyboard, the note number
can modulate the timbre–such as becoming
brighter as you play higher. Envelopes may also
become faster or slower; the volume may change;
and so on.
Using Controllers
The microX provides realtime controllers such as a
joystick and OCTAVE [†][π] buttons that let you
make your performances more expressive.
Joystick
These controls let you modify the tone, pitch, vol-
ume, effects, etc. in realtime while you play.
You can use the joystick to vary the pitch or adjust
the depth of modulation. The actual result will
depend on the program, but these controllers are
normally used to apply the following effects.
For example, a piano sound can be played realisti-
cally using only the keyboard, but your perfor-
mance will be more expressive if you connect a
damper pedal. If you’re playing guitar or wind
instrument sounds, you can use the joystick to
control the pitch or to apply vibrato.
+Y
Deepen the vibrato
Note: In the pages that follow, our explanation will
center on the dedicated functionality of each
controller. However, you can also use these
controllers as sources for “alternate modulation”
or “effect dynamic modulation,” giving you a
much wider range of possible uses than we
describe here. For details on these capabilities, see
p.151.
–X
Lower the
pitch
+X
Raise the
pitch
–Y
Deepen the wah effect
•
Joystick movement in the +X/ –X axis can
adjust the amount of pitch bend
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Using Controllers
•
•
Joystick movement in the +X/ –X axis can vary
the cutoff frequency
PROG 4: Ed–Filter1/ 2, Mod.2 (☞PG p.16)
REALTIME CONTROLS [1], [2], [3], [4],
[SELECT]
Use the [SELECT] button to select realtime con-
troller mode A/ B/ C, and use knobs [1]–[4] to con-
trol the tone, effects, MIDI control changes, and
arpeggiator etc. while you perform.
Joystick movement in the +Y axis can adjust the
depth of vibrato
p.11)
•
•
Joystick movement in the –Y axis can adjust the
depth of the wah effect
p.18)
Specifically, you can use these controllers to edit
the filter cutoff frequency, resonance, amp and fil-
ter EQ, volume, portamento time, pan, pitch LFO,
and master effect send level, etc. You can also use
them to modify the arpeggiator tempo, gate,
Joystick movement in the +Y axis can adjust the
speed of the LFO
PROG 3: Ed–LFOs, OSC 1/ 2 LFO 1/ 2 (☞PG
p.14)
1. Press the REALTIME CONTROLS [SELECT]
button to switch the function of the realtime
controllers to A-mode, B-mode, or C-mode.
OCTAVE
2. Rotate the desired knob to control the sound,
These buttons shift the range of pitches assigned
to the keyboard in one-octave steps over a range
of ±3 octaves.
etc.
The REALTIME CONTROLS [1], [2], [3], and [4]
knob B-mode functions can be viewed for Program
mode in the 0: Play, Program page; for Combina-
tion mode in the 0: Play, Combination page; and
Pressing the [π] button will raise the pitch in one-
octave steps. Pressing the [†] button will lower
the pitch in one-octave steps.
You can press the OCTAVE [†][π] buttons simul-
taneously to recall the written (saved) settings.
Note: If you turn the [EXT. CONTROLLER] button
on (lit), these knobs will be switched to the
external control function, and will be disconnected
from the internal sound generator. The
REALTIME CONTROLS [1]–[4] knobs will
transmit MIDI messages (as specified by the
external control setup) to your external MIDI
equipment.
OCTAVE [†][π] functions
Press the
[†]
button
Press the
[π]
button
Keyboard
range
LED status
†
†
†
†
†
†
†
C6 – C8
C5 – C7
C4 – C6
C3 – C5
C2 – C4
C1 – C3
C0 – C2
Rapid blinking
Slow blinking
Lit
π
π
π
π
π
π
π
Using the pedals for control
Dark
Lit
Damper Pedal (Sustain)
Slow blinking
Rapid blinking
The damper pedal is also sometimes called the
sustain pedal. It acts like the similarly-named
pedal on an acoustic piano; when you hold down
the pedal, notes will continue to sustain even
when you lift your hands off of the keyboard.
Press the [†][π]
buttons
simultaneously
Keyboard
range
LED status
Corresponds to
pitch range
Damper Switch vs. Half-Damper
† + π
Written value
You can use either a standard footswitch (such as
the Korg PS-1) or a special half-damper pedal
(such as the Korg DS-1H) as the Damper.
If you use a footswitch, it will work like a normal
synthesizer sustain pedal: notes will sustain for-
ever, as long as the pedal is held down.
Note: With the factory settings, changing the
program, combination, or multi set will also recall
the OCTAVE [†][π] button setting that was
written as part of that data. This is because the
GLOBAL 0 “OCTAVE Keys [†/ π]: Use Prog/
Combi/ Multi’s Octave” setting is checked. If this
setting is not checked, changing the program etc.
will not affect the OCTAVE [†][π] setting until
A half-damper pedal is a special type of continu-
ous foot pedal (normal foot pedals won’t work
properly for this application). It offers more subtle
control of sustain, which can be especially useful
for piano sounds.
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Playing and Editing Programs
The microX will automatically sense when a half-
damper is connected to the rear-panel DAMPER
jack. For proper operation, you will also need to
calibrate the pedal, using the “Half Damper Cali-
brate” command in the Global page menu. (☞PG
p.77)
External control
You can use the REALTIME CONTROLS [1], [2],
[3], and [4] knobs to transmit MIDI messages. This
can be used to control a KORG Legacy Collection
software synthesizer or DAW program running on
your computer, or to control an external MIDI
device.
Assignable Foot Switch
You can assign three control changes to each knob
and switch between them using the [SELECT] but-
ton, giving you a total of twelve different control
changes. These twelve assignments (four knobs x
three sets) are one “set,” and the microX provides
This lets you use a simple footswitch, such as the
Korg PS-1, as an assignable controller. The foot-
switch can perform a wide variety of functions,
such as:
•
•
•
•
•
•
Sound and effect modulation
Portamento on/ off
Program select up or down
Tap Tempo
[EXT. CONTROLLER] button
This switches the external function on/ off. If this
is on, the button will light and the realtime control
functions will be disabled.
Arpeggiator on/ off
Duplication of many front panel controls,
including the modulation Joystick, Real-Time
Knobs
When this is on, you can use the [SELECT] button
to select the MIDI messages assigned to the scene
and use the REALTIME CONTROLS [1], [2], [3],
and [4] knobs to send messages to your external
MIDI device.
Functions other than the above “Sound and effect
modulation” will always operate as specified by
the GLOBAL 0: System, Foot page, regardless of
the currently selected program, combination, or
multi set.
For more information, see “Specifying the func-
When the external function is on, the REALTIME
CONTROLS [1], [2], [3], and [4] knobs operate
independently, and are not affected by the settings
of Program, Combination, or Multi mode.
Sending MIDI information from the
various controllers
When you operate a controller of the microX, the
corresponding or specified control change will be
transmitted via MIDI. Pitch bend messages are
transmitted only when you operate the joystick.
Assignable Foot Pedal
This lets you use a continuous controller pedal,
such as the Korg EXP-2 foot controller or Korg
XVP-10 EXP/ VOL pedal, as an assignable control-
ler.
Like the Assignable Foot Switch, described above,
the Foot Pedal can be used for many different
functions, including:
In Program mode, these messages are transmitted
on the global MIDI channel.
•
•
•
Master Volume
For details on the MIDI messages transmitted
when you operate an microX controller, and on the
AMS (Alternate Modulation Source) and DMS
(Dynamic Modulation Source) corresponding to
the MIDI messages, see “MIDI transmission when
the X50/ microX’s controllers are operated” (☞PG
p.166).
Channel Volume, Pan, or Expression
Assignable sound modulation, as several dif-
ferent AMS or Dmod sources
•
•
Effects Send level control
Duplication of many front panel controls,
including the modulation Joystick, Real-Time
Knobs
Functions above will always operate as specified
by the GLOBAL 0: System, Foot page, regardless
of the currently selected program, combination, or
multi set.
For more information, see “Specifying the func-
42
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Simple program editing
Simple program editing
You can edit any of the Programs shipped with
microX, or you can start with an initialized Pro-
gram to create sounds from scratch.
Amp Level: Indicates the amp level. This will
adjust the volume of the entire program.
Attack Time: Indicates the attack time of the
filter EG and amp EG. This will adjust the
speed of the attack from note-on.
On the microX, you can use the eight sliders in the
Performance Editor display and the realtime con-
troller knobs and switches of the front panel to
make simple changes to a program without hav-
ing to enter the editing pages that contain the
detailed editing parameters.
Note: In order to maximize the effect of the
Attack Time adjustment, the amp EG Start
Level, Attack Level, Start Level Modulation,
and Attack Time Modulation parameters are
also adjusted.
Decay Time: Indicates the decay time and
slope time of the filter EG and amp EG.
Performance Edit
By using the eight sliders of the Performance Edi-
IFX Balance: This simultaneously adjusts the
“W/ D (Wet/ Dry)” balance of all insert effect.
tor, you can make overall adjustments to the sound.
MFX Balance: This simultaneously adjusts the
Return 1 and 2 parameters of the master effects.
When you move a slider, multiple program
parameters are adjusted simultaneously, meaning
that you can edit multiple parameters by adjusting
a single slider.
Note: Depending on the settings of the program
parameters, the result may not be noticeable.
5. If you want to save the modified sound, select
the utility menu command “Write Program,”
1. In Program mode (PROG 0: Play page), select
the program that you want to edit.
2. Press the [PAGE+] button (or [PAGE–] button)
The edited content will be lost if you select
another program or turn off the power before
saving.
to access the PROG 0: Play, Perform. Edit page.
REALTIME CONTROLS [1], [2],
[3], [4], [SELECT]
The REALTIME CONTROLS [1]–[4] knobs can be
used to edit parameters such as the filter cutoff fre-
quency, resonance, the amp and filter EGs, vol-
ume, portamento time, pan, LFO speed and more.
Three different modes - A, B, and C - allow each
knob to control one of three separate parameters.
3. Use the ClickPoint [√][®][π][†] to select the
performance editor parameter you want to
adjust.
4. Use the [VALUE] dial etc. to adjust the value.
Octave: Indicates the octave setting.
Pitch Stretch: Simultaneously adjusts the
transpose and tune settings of the oscillator.
This allows you to produce a variety of tonal
changes without losing the character of the
original sound.
The REALTIME CONTROLS [1]–[4] knobs can
transmit MIDI messages (as specified by the exter-
nal control setup) to your external MIDI equip-
ment. If you turn the [EXT. CONTROLLER]
button on (lit), these knobs will be switched to the
external control function, and will be disconnected
from the internal sound generator. For more about
external control, see “External control settings”
This is particularly effective for acoustic-type
programs such as guitar, bass, or piano. Select
various programs and try this out.
OSC Balance: Adjusts the level balance
between oscillators 1 and 2.
1. Press the REALTIME CONTROLS [SELECT]
button to switch the function of the realtime
controllers to A-mode, B-mode, or C-mode.
Note: For programs whose “Mode (Oscillator
Mode)” (PROG 1: Ed–Basic, Prog Basic page)
setting is Single, oscillator 2 will not sound.
Only the level of oscillator 1 will change. For a
Drums program, this performance editor will
have no effect.
Each time you press the button, A-mode, B-
mode or C-mode will be selected alternately,
and the corresponding LED will light.
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Playing and Editing Programs
Note: If CC#70–79 are assigned to REALTIME
CONTROLS A-mode or B-mode, the sound edited
by knobs [1]–[4] can be saved by the Program
[SELECT] button
Adjusting the cutoff frequency of the high-pass fil-
ter will modify the thickness of the sound from
which the low frequency range has been filtered
out.
Level
Knobs [1]–[4]
LPF
HPF
2. Rotate the desired knob to control the sound,
etc. See the explanations that follow.
Cutoff
frequency
A-mode controls
In A-mode, knobs [1]–[4] will control/ edit the fol-
lowing functions.
Knob [3]: EG-INTENSITY
Adjust the filter EG intensity (the depth at which
the filter EG is applied).
Note: Placing the knobs in the center (12 o’clock)
position will produce the values specified by the
program parameters.
Rotating the knob will affect the depth of the filter
EG. Normally, rotating the knob toward the left
will make the filter EG apply less deeply, and
rotating it toward the right will make the filter EG
apply more deeply. Since the filter EG will operate
based on the cutoff frequency of the filter, knobs
[1] and [3] will work together to control the tonal
changes produced by the filter.
Knob [1]: LPF CUTOFF
Adjust the cutoff frequency of the low pass filter.
When you adjust the cutoff frequency of the filter,
the brightness of the sound will change. The effect
will depend on the settings of the program param-
eters, but normally, rotating the knob toward the
left will darken the sound, and rotating it toward
the right will brighten it.
Level
Level
Time
LPF
Frequency
Low
High
Cutoff
frequency
Knob [4]: EG-RELEASE
Adjust the EG release times of the filter and amp.
This will determine the time from note-off until
the sound disappears.
Knob [2]: RESONANCE/HPF
Adjust the resonance level of a low pass filter or
the cutoff frequency of a high pass filter.
When you adjust the knob, the release times of the
filter EG and the amp EG will change. Normally,
rotating the knob toward the left will shorten the
release time, and rotating it toward the right will
lengthen the release time.
The content that is controlled will depend on the
filter type specified by the program.
By adjusting the filter resonance level, you can
increase or decrease the resonance level to add a
unique character to the sound.
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Saving your edits
note-on
Level
Attack Level
note-off
Break Level
Release Level
Time
Sustain Level
Note: If the display indicates “Memory
Protected,” the program memory protect is
turned on. Go to GLOBAL 0: System,
Preference page, and uncheck the Memory
Release Time
Slope Time
Decay Time
Attack Time
Start Level
3. Optionally, you can also select a new location,
or change the Program’s name.
B-mode controls
You can control parameters such as volume, porta-
mento time, pan or filter and amp EG, pitch LFO,
and master effect send levels etc.
•
If you want to change the bank and number of
the writing destination, use the ClickPoint to
select the program name located at the right of
the “To,” and use the [VALUE] dial to select the
desired writing destination.
The B-mode function settings are made for each
individual program, combination, or multi set.
Note: You can’t save in banks G or g(d).
You can specify the B-mode functions separately
for each individual program, combination, or
multi set.
•
If you want to change the name, use the Click-
Point to select the text button ( ) and then
press the ClickPoint center to open the text edit
dialog box.
The B-mode functions of the REALTIME CON-
TROLS [1], [2], [3], and [4] knobs can be viewed
for Program mode in the 0: Play, Program page,
for Combination mode in the 0: Play, Combination
page, and for Multi mode in the 0: Play, Multi
You can give the Program a descriptive name
After entering the name, press [MENU/ OK]
button.
The text edit window will disappear, returning
you to the main Write dialog.
Each knob in B-mode can also be used as a source
for Alternate Modulation or Effect Dynamic Mod-
ulation to control program parameters or effect
parameters, allowing you to adjust the sound in a
wide range of ways.
•
If you want to specify the category, use the
ClickPoint to select “Category,” and use the
[VALUE] dial to specify the desired category.
The category you specify here can be used
when selecting by category with the
[CATEGORY] button.
C-mode control
You can control the effect of the arpeggiator in
realtime.
You can select by Category in the following
pages.
PROG 0: Play page
COMBI 0: Play, Prog page “Program Select”
COMBI 1: Ed–Tone Adjust, Prog page
MULTI 0: Play, Program page.
Saving your edits
Once you’ve tweaked the sound to perfection,
4. In the Write Program dialog box, press the
[MENU/ OK] button to write (save) the
program.
you’ll want to save your work. To save your edits:
Be aware that if you modify the sound of a
program or write it to a different bank or
number, and then use a combination that uses
the modified program, the combination will
sound different.
5. A message will ask you for confirmation. If you
are sure you want to write the program, press
the [MENU/ OK] button once again.
The program will be written (saved).
1. Press the [UTILITY] button to access the utility
menu.
2. Use the ClickPoint to select “Write Program,”
and then press the ClickPoint center.
The Write Program dialog box will appear.
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Playing and Editing Programs
Detailed Editing with Programs
You can create your own original sounds by edit-
ing the factory Programs, or by initializing a Pro-
gram (Bank E 127: Init. Program) and starting from
scratch. You can save these Programs into any
bank other than Bank G or g(d), which cannot be
modified.
These three sections determine the basic sound of
the program.
EG, LFO, keyboard tracking, AMS,
Dmod, controllers
In addition to the sections described above, the
microX provides ways in which the sound can be
varied according to time, key range, or various
types of performance expression. These are con-
trolled by modulators and controllers such as EG
(envelope generator), LFO (Low Frequency Oscil-
lator), keyboard tracking, AMS (Alternate Modu-
lation Source), Dmod (Dynamic modulation) and
the joystick. You can use these modulators and
controllers to apply change to the basic sound of
the program.
Before you begin editing
The three attributes of sound: pitch,
tone, and volume
Sound has three basic attributes; pitch, tone, and
volume.
To control these attributes, the microX provides
“oscillator,” “filter,” and “amp (amplifier)” sec-
tions.
Take a look at the diagram entitled “Program
structure and corresponding pages.” Notice that
the audio signal flows in the order of Oscillator/
Pitch → Filter → Amp. Also notice how modula-
tors such as EG and LFO can affect these blocks.
The “oscillator” settings vary the pitch, the “filter”
settings modify the tone, and the “amp” settings
modify the volume.
As shown in figure, a program consists of OSC 1/
2, effects, and the arpeggiator.
The microX’s “oscillator,”“filter,”and
“amp”
OSC 1/2
On the microX, the settings that determine the
“pitch” are located in the PROG 1: Ed–Basic and
PROG 2: Ed–Pitch pages. In the Ed–Basic page
you can specify the waveform (multisample) and
the basic pitch of the waveform. In the Ed–Pitch
page you can specify how the pitch will follow the
keyboard, and make other pitch-related settings.
Each timbre consists of Oscillator/ Pitch, Filter,
Amp, EG, and LFO blocks. You can create more
complex programs by using two oscillators
together in one program using the Layer feature.
Note: The Pitch EG is shared by OSC1 and OSC2.
“Filter” settings are made in the PROG 4: Ed–
Filter1 and PROG 5: Ed–Filter2 pages. These set-
tings adjust the tone.
EFFECTS
The output of OSC 1/ 2 is sent to the insert effect,
the master effects, and the master EQ. The mixer
section lets you control the routing, so you can
specify where the sound will be sent.
Finally, “Amp” settings are made in the PROG 6:
Ed–Amp1/ 2 pages. These settings adjust the vol-
ume, and send the sound to the outputs.
Program structure and corresponding pages
Program Basic : 1-1
Controller Setup:
7-3
Arpeggiator :
7-1, 2
OSC1 LFO1 : 3-1
OSC1 LFO2 : 3-2
Insert Effect :
8-1
Master Effect 1, 2:
9-1...3
OSC1, 2
Oscillator1 Basic : 1-2, 4
Filter1(A/B) : 4-1
Filter1 EG : 4-5
Amp1 Level/Pan : 6-1
AUDIO OUTPUT
L/MONO, R
Insert Effect:
8-2, 3
MasterEQ : 9-4
Insert Effect
Master Effect
Individual-
Output
OSC1 Pitch Mod. : 2-1, 2
Filter1 Mod. : 4-2,3
Amp1 Mod. : 6-2
AUDIO OUTPUT
INDIVIDUAL 1, 2
Filter1 LFO Mod. : 4-4
Amp1 EG : 6-3
OSC 1
OSC 2
Pitch EG : 2-5
Filter
Effect
Oscillator / Pitch
Amplifier
1–1, 9–4, etc. indicate the microX on-screen pages and tabs.
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Before you begin editing
For the one insert effect and the two master effects,
you can choose from 89 effect types. The master
EQ is a stereo three-band EQ.
Comparing (original and edited
sounds)
When you’re in the process of editing a sound,
pressing the [COMPARE] button will recall the
saved version of the sound, as it was before you
started editing. To indicate that you are listening
to the saved version, the button’s LED will light
up.
ARPEGGIATOR
A program can use one arpeggiator. You can select
an arpeggio pattern, specify the range in which
the arpeggio will be generated, and specify the
range of notes (keys) and velocities that will trig-
ger the arpeggiator.
Pressing [COMPARE] button again returns you to
the version you are editing, and the LED will go
out again.
Overview of editing pages
If you edit while the COMPARE LED is lit, the
button will again go dark and your previous edits
will be lost.
In the PROG 0: Play page you can select and play
programs, and use the performance editor or real-
time controllers to make simple edits to the sound.
You can also adjust the arpeggiator settings.
The other pages let you modify the sound in more
detailed ways.
• Select and play programs.
• Use the Performance Editor for easy
0:Play
editing, and to do simple editing of
arpeggio patterns.
• Select an external control set.
• Specify the program type as Single,
Double, or Drum.
• Select multisamples.
1:Ed–Basic
• Specify Mono or Poly voice assignment.
• Select the temperament (e.g., equal
temperament).
2:Ed–Pitch
3:Ed–LFOs
• Pitch settings. Pitch EG settings.
• Type and speed settings etc. for the two
LFOs provided for each oscillator. (Make
settings in the pitch, filter, and amp
pages to specify the depth of the LFO
settings you make here.)
4:Ed–Filter1
5:Ed–Filter2
• Filter (tone) settings. Filter EG settings.
• Settings related to Amp 1/2 (volume),
including amp EQ and pan (stereo
position).
6:Ed–Amp1/2
7:Ed–Arp/Ctrls
• Arpeggiator settings. (Shared with 0:
Play parameters.You may edit either.)
• Controller settings.
• Select the BUS and master effect send
level for the oscillator output.
• Insert Effect routing, selection and
settings.
8:Ed–InsertFX
9:Ed–MasterFX
• Master Effect selection and settings.
Master EQ settings.
For details on how to access each mode, page, and
the utility commands, and how to edit values, see
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Playing and Editing Programs
EGs will not re-trigger, so that you can move from
note to note in a true legato fashion. If the previ-
ous note is released before the next note is played,
the note will trigger normally.
Basic oscillator settings
Program type setting (single, dou-
ble, drum kit)
Try switching between Poly and Mono, and listen
to the results.
Here you can specify the type of program
(whether to use one oscillator, two oscillators, or a
drum kit). Use the PROG 1: Ed–Basic, Prog Basic
“Oscillator Mode” to specify the program type.
Working with Multisamples
What is a multisample?
A sample is a digital recording of a particular
instrument or waveform (or other natural or artifi-
cially processed sound) recorded at a specific
pitch. A multisample is a collection of similarly
voiced samples, used to create the same type of
sound - piano, bass, guitar, strings, organ - across
the entire keyboard, as the basis of a program. The
oscillators of single and double programs use mul-
tisamples. There are 624 multisamples available in
this instrument.
Single Programs have one oscillator, and Double
Programs have two oscillators. Each oscillator
includes a complete synthesis voice, with velocity-
switched Multisamples, dual filters, EGs, LFOs,
and so on.
Drums mode is a special variation of Single mode,
and uses a Drum Kit (as created in Global mode)
instead of Multisamples.
You can assign up to two multisamples to each
oscillator and switch between them by velocity.
This is called “velocity multisample switching.”
Polyphony
Multisamples and Drum Kits
Multisamples and Drum Kits allow you to play
samples in different ways.
Polyphony is the number of notes that can be
played simultaneously, such as in a chord. The
polyphony depends on the program type.
•
Multisamples lay out one or more samples
across the keyboard. For instance, a very simple
guitar Multisample might have six samples–
one for each string.
Program type
Single
Polyphony
62
31
62
Double
Drums
•
As the name suggests, Drum Kits are optimized
for playing drum samples.
Selecting Multisamples
Polyphonic/monophonic playing
If you specify a High and Low multisample for an
oscillator, either the High or the Low multisample
will sound depending on the velocity of the note
(i.e., the strength at which you play the keyboard).
This function is called velocity multisample
switching.
The Voice Assign Mode selects whether the Pro-
gram will play polyphonically (Poly) or mono-
phonically (Mono).
Note: To make it easier for you to hear the result,
set the program type to “Oscillator Mode” Single.
1. Access the PROG 1: Ed–Basic, OSC1 page.
When this is set to Poly, you can play both chords
and melody lines. When this is set to Mono, only
one note will sound even if you play a chord.
Normally you’ll set this to Poly, but Mono is use-
ful when playing sounds such as synth basses,
synth leads, and other solo instruments. Another
important aspect of monophonic playing is Legato
triggering. When Legato is on (the box is checked),
if a new note on the keyboard is played before the
previous note is released, the filter and amplifier
2. Use the ClickPoint [√][®][π][†] to highlight
“High Multisample.”
•
Use the [VALUE] dial to make your selection.
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Basic oscillator settings
•
Alternatively, you can select a multisample by
category.
It will be convenient to use the Utility “Copy
Oscillator” to make the oscillator settings
match each other.
With “High Multisample” highlighted, press
the [CATEGORY] button to access the category
2. Specify the playback pitch for OSC1 and OSC2.
The playback pitch can be set independently.
By using the same multisample with slightly
different “Tune” settings, you can “detune” the
oscillators to produce a richer sound. Generally
speaking, people hear flat notes as sounding
“sour” or out of tune more easily than they do
sharp notes. So when detuning two oscillators,
it may sound more musical to tune one
oscillator up in pitch, and leave the other
oscillator close to or just slightly below normal
pitch.
Use the [PAGE+][PAGE–] buttons to select a
category.
Then use the [VALUE] dial to select a
multisample.
Press the [MENU/ OK] button to finalize your
selection.
Using velocity to switch between oscil-
lator 1 and 2
3. Specify the basic pitch of the oscillator. This is
set by the “Octave” parameter.
4. In the same way, select a different multisample
for “Low Multisample.”
You have now assigned the “High” and “Low”
multisamples. Next we’ll set the velocity range.
5. Specify a velocity value for “Velocity SW
Here you can specify the range of velocities that
will sound oscillators 1 and 2.
L→H.”
Notes played on the keyboard at a velocity less
than the value you specify will sound the Low
multisample; velocities at or above this velocity
value will sound the High multisample.
In the example shown above, the velocity ranges
are as follows.
•
•
OSC1 will sound for all velocity values.
OSC2 will sound only for strongly played notes
(64 and above).
For example if you set “Velocity SW L→H” to
100, playing the keyboard softly will sound the
“Low” multisample, and playing strongly will
sound the “High” multisample.
•
You can use Velocity Multisample Switching in
addition to this (☞“High Multisample, Low
Multisample”). For this example, set “OSC1” in
“Velocity SW L→H” to 32 and “OSC2” to 96.
The settings are shown as vertical lines in the
velocity zone display.
6. Adjust the “Level” for High and Low
multisamples to set their volume balance.
Note: If you do not wish to use this function, set
the “Velocity SW L → H” value to 001. Only the
High multisample will sound.
In this example, the multisamples will sound
over four levels.
Velocity values 001–031:
sound only the OSC1 Low multisample.
Reverse check box
Reverse lets you play the selected multisample
backwards, without looping. This can produce
interesting results for sound effects or other
unusual timbres. Normally you will not check
this.
Velocity values 032–063:
sound only the OSC1 High multisample.
Velocity values 064–095:
sound the OSC1 High multisample and the
OSC2 Low multisample.
Velocity values 096–127:
sound the OSC1 High multisample and the
OSC2 High multisample.
Using oscillators 1 and 2 to create a
detuned sound
You can use a double program (i.e., a program
whose “Oscillator Mode” is Double) to create a
detuned sound as follows.
1. Make the same multisample and EG settings,
etc. for OSC1 and OSC2.
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Playing and Editing Programs
Copying settings between OSC1 &
OSC2
Many of the Program parameters can be set differ-
ently for OSC1 and OSC2.
5. Specify the basic pitch of the oscillator. For a
These include all of the parameters on:
drum kit, set “Octave” to +0 [8'].
•
All of the tabs on the Ed–Pitch page, except for
the Pitch EG
•
•
•
All of the tabs on the Ed–Filter page
All of the tabs on the Ed–Amp page
All of the tabs on the Ed–LFOs page
Using LFOs and Envelopes (EGs)
You can use the utility menu’s Copy Oscillator
command to copy these parameters from one
Oscillator to another. You can even copy parame-
ters from an Oscillator in a different Program.
Using LFOs
Each Oscillator has two LFOs: LFO1 and LFO2.
You can use these LFOs to modulate many differ-
ent Program parameters, including:
This command is useful when you want to set
both Oscillators to the same settings, or when you
want to duplicate settings you’ve used before.
•
•
•
Pitch (vibrato): PROG 2: Ed–Pitch, OSC1 LFO
“Intensity,” and the same parameter of the
OSC2 LFO
Filter (wah effect): PROG 4: Ed–Filter1, LFO
Mod. “Intensity to A” and “to B,” and the same
parameters for PROG 5: Ed–Filter2
Assigning a drum kit
What is a drum kit?
Volume (auto-tremolo): PROG 6: Ed–Amp1/ 2,
Mod, LFO1 Mod. “Intensity,” and the same
parameters for LFO2 Mod.
If you want to use a drum kit in a program, set the
“Oscillator Mode” to Drums. Then choose one of
the 40 user drum kits or nine GM-compatible
drum kits for the program to use.
In addition to the uses described above, you can
use an LFO as a source for Alternate Modulation
and Effect Dynamic Modulation to modulate a
wide range of parameters. By assigning an LFO to
“Pan AMS” (PROG 6: Ed–Amp1/ 2, Level/ Pan)
you can create an auto-pan effect.
A drum program uses a “drum kit” for its oscilla-
tor. A drum kit consists of multiple drum instru-
ment samples placed across the keyboard. There
In Global mode you can create or edit a drum kit
itself. You can assign up to two drum samples
(High and Low) to each note of the keyboard, and
switch between these drum samples by velocity.
You can also specify the effects and the routing to
Basic LFO settings
Note: Depending on the program you’ve selected,
you may be unable to hear the result of the
following edits. If so, increase the value of one of
the “Intensity” parameters listed above so that
you can hear the result.
For example in order to use OSC1 LFO1 to modu-
late filter 1, you should increase the PROG 4: Ed–
Filter1, LFO Mod. LFO1 “Intensity to A” or “Inten-
sity to B” value.
Selecting a drum kit
1. Access the PROG 1: Ed–Basic, Prog Basic page.
2. Set “Oscillator Mode” to Drums.
1. Access the PROG 3: Ed–LFOs, OSC1 LFO page.
3. Access the PROG 1: Ed–Basic, OSC1 page.
2. Select the “Waveform” parameter.
4. Use the ClickPoint [√][®][π][†] to highlight
3. Use the [VALUE] dial etc. to select the desired
“Drum Kit.”
LFO waveform.
Use the [VALUE] dial to select a drum kit.
The display shows a graphic of the waveform.
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Using Alternate Modulation
There are a number of waveforms to choose
from. Each are suited to different applications:
Each program includes three EGs, one for Pitch,
one for the Filter, and one for the Amp. These pro-
duce time-varying changes in pitch, tone, and vol-
ume respectively. They can also be used to
modulate a number of other Program parameters
via AMS.
Triangle and Sine are the classic LFO shapes
for vibrato, tremolo, panning, and filter wah
effects.
Square is useful for gated filter and amp
effects, and creates a police siren effect when
modulating pitch.
note-on Attack Level
note-off
Break Level
Level
The Guitar waveform is designed especially for
guitar vibrato, since it bends only upwards
from the base value.
Release Level
Time
Sustain Level
Saw and Exponential Saw Down are good for
rhythmic filter and amp effects.
Release Time
Decay Time
Attack Time
Slope Time
Start Level
Random 1 (S/H) creates the classic sample-and-
hold effect, which is great for modulating a
resonant filter.
4. After looking at the different waveforms, select
Using Alternate Modulation
Triangle.
5. Use the “Frequency” parameter to set the speed
AMS (Alternate Modulation Source) refers to any
of the assignable modulation sources in microX,
including:
of the LFO.
6. Use the “Fade” and “Dly” (Delay) settings to
control the way the LFO sounds at the
beginning of the note.
•
Built-in physical controllers, such as the Joy-
stick, and Real-Time Knobs
For more information on LFOs, see “PROG 3: Ed–
LFOs” (☞PG p.14).
•
•
Incoming MIDI controllers
Modulators such as the Filter, Pitch, and Amp
EGs, or the LFOs
All of these parameters control the way that the
LFO itself works. In order for the LFO to actually
affect the sound, you can use the dedicated LFO
routings on the Filter, Pitch, and Amp pages, or
use the LFOs as AMS sources for a wide variety of
parameters.
Intensity is a parameter that sets the degree
(speed, depth, amount etc.) to which AMS will
control the modulation.
A number of frequently-used modulation rout-
ings, such as using the joystick to vary the pitch,
are provided as additional, dedicated routings,
separate from AMS.
Frequency Modulation
AMS can be used to vary the LFO speed. This lets
you change the LFO speed by operating a control-
ler, or by the EG or Keyboard Track settings. (☞PG
p.14)
Note that not all AMS sources may be available for
some modulation destinations.
For details on alternate modulation and AMS, see
“Alternate Modulation Source (AMS)” (☞PG
p.151).
MIDI/Tempo Sync.
If “MIDI/ Tempo Sync” is checked, the “Fre-
quency” setting will be ignored, and the LFO will
synchronize to the system tempo, as set by the
TEMPO knob or external MIDI clocks.
Suggestions on using AMS
When making settings for alternate modulation,
think of the effect that you wish to produce, what
type of modulation will be necessary to produce
that effect, and what parameter of the oscillator,
filter, or amplifier needs to be controlled.
This lets you produce vibrato, wah, auto-pan, or
tremolo effects that lock to arpeggiator, or external
MIDI sequencers.
Next, select a source (AMS) and set the Intensity.
If you proceed logically in this way, you will
achieve the desired effect.
For example, if you want to control a guitar sound
so that it approaches feedback when you move the
joystick, you might set up the joystick to modulate
the filter frequency and resonance.
EGs (Envelope Generators)
An envelope creates a modulation signal by mov-
ing from one level to another over a specified time,
and then moving to another level over another
period of time, and so on.
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Playing and Editing Programs
pitch will change over a longer time. With a value
of 000, there will be no portamento.
Controlling Pitch
Here you can specify how the pitch of the multi-
sample selected for the oscillator will change.
Pitch EG and LFO settings allow the pitch to var-
ied over time.
Creating Vibrato
You can use an LFO to create vibrato.
LFO 1/2 Intensity sets the depth to which the
selected LFO will affect the pitch. With a setting of
+12.00, vibrato will produce a maximum of ±1
octave of pitch change.
Note: To specify the basic pitch of the multisample,
use the “Octave” parameter in the PROG 1: Ed–
Basic, OSC1 or OSC2 page.
“JS+Y Int” specifies the amount of vibrato that the
LFO will produce when the joystick is pushed
away from yourself.
Varying the pitch according to key-
board position (Pitch Slope)
On keyboard instruments such as piano or organ,
the pitch will rise as you play toward the right
side of the keyboard, and fall as you play toward
the left.
“AMS Intensity” specifies the depth of the vibrato
effect created by LFO when you operate an AMS
(Alternate Modulation Source). For example, sup-
pose you set “LFO1 AMS” to KnobM1 [+] (Knob
Mod1: CC#17), and raise the “AMS Intensity.” If
Knob B Assign “Knob 1-B” is set to Knob Mod.1
(CC#17), vibrato will be applied when you turn
the microX’s knob [1] or when CC#17 is received.
You can use the “Pitch Slope” setting to specify
how this will occur.
With positive (+) settings, the pitch will rise as you
play toward the right side of the keyboard. With
negative (–) settings, the pitch will fall as you play
toward the right side of the keyboard.
Normally you will leave this set to +1.0.
Modulating the pitch
Pitch EG
When the Intensity value is set to +12.00, the pitch
EG specified in the Pitch EG page will produce a
maximum of ±1 octave of pitch change.
To realistically simulate the slight change in pitch
that occurs when a string is plucked or at the
attack of a brass or vocal sound, you can use the
EG to create a subtle change in pitch at the attack.
Pitch bend
The JS (+X) and JS(–X) settings specify the
amount of pitch change (in semitones) that will
occur when MIDI pitch bend messages are
received or when the joystick is moved to left or
right. A setting of +12 allows the pitch to be con-
trolled a maximum of one octave upward; a set-
ting of –12 allows the pitch to be controlled a
maximum of one octave downward.
“Ribbon (#16)” specifies the amount of pitch
change (in units of a semitone) that will occur
when CC#16 is received (or when you operate the
ribbon controller of a connected TRITON Extreme
or similar device).
Portamento
Portamento makes the pitch change smoothly
when you play the next note before releasing the
previous note.
The “Time” parameter controls how long it take
the pitch to change. As this value is increased, the
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Using Filters
High pass filter
Using Filters
This type of filter passes the high frequency range
and cuts the low frequency range. Use this when
you wish to make the sound thinner. However if
the cutoff frequency (Frequency) is raised exces-
sively high, the volume will become very low.
The filters allows you to diminish or emphasize
specified frequency areas of the sound.
The tone of the sound will depend significantly
on the filter settings.
High Pass
Level
microX provides Filter1 for OSC1 and Filter2 for
OSC2. For each of these filters, you can select from
two types (Low Pass Resonance or Low Pass &
High Pass). Filter2 can be used if “Mode (Oscilla-
tor Mode)” is set to Double.
12dB/oct
Frequency
Level
Resonance
When “Resonance” is set to a higher value, the
overtones in the region of the cutoff frequency will
be boosted as shown in the diagram below, giving
a distinctive character to the sound.
Overtones included
in the original multi-
sample
Frequency (pitch)
When resonance is applied
Filte r
Low Pass
Level
Filter characteristics
Level
This area of overtones
will be diminished
Low resonance
value
High resonance
value
Overtones after
passing through
the filter
When this is set to 0, there is no emphasis, and fre-
quencies beyond the cutoff will simply diminish
smoothly.
Frequency (pitch)
At medium settings, the resonance will alter the
timbre of the filter, making it sound more nasal, or
more extreme. At very high settings, the resonance
can be heard as a separate, whistling pitch.
Filter Types
This selects the parts of the sound which will be
affected by the filter, as described below.
To make the resonance track the keyboard pitch,
see “4–2a: Keyboard Track” (☞PG p.17).
Low pass filter
This is the most common type of filter, which
passes the low frequency range and cuts the high
frequency range. When the overtones of the high
range are cut, a bright sound will become darker
(more mellow).
Selecting a filter to modify the tone
Here’s how to select a filter type and adjust the
“Frequency” (cutoff frequency) and “Resonance”
(resonance level).
24 dB/ oct and 12 dB/ oct see the steepness of the
cut. 24 dB/oct means that the gain will decrease 24
dB in one octave (i.e., as the frequency doubles). A
12 dB/oct filter would decrease the gain 12 dB in
one octave. The 24 dB/ oct filter produces a steeper
cut.
1. Use “Type” to select a filter type.
Low Pass Resonance: This is a 24 dB/ octave
low pass filter with resonance.
Low Pass & High Pass: This is a 12 dB/ octave
low pass filter and a 12 dB/ octave high pass
filter connected in series.
Low Pass
Level
2. If you’ve selected Low Pass Resonance as the
12dB/oct
24dB/oct
filter type, you can set the parameters for Filter
A.
“Frequency” specifies the cutoff frequency.
Overtones above the specified cutoff frequency
will be diminished, making the tone more
mellow (darker).
Frequency
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Playing and Editing Programs
“Resonance” specifies the resonance level. This
boosts the overtones in the region of the
specified “Frequency,” giving the sound a
distinctive character.
•
“Int. to A” and “Int. to B” adjust the effect that
keyboard tracking will have on filters A and B.
For more details, see “4–2a: Keyboard Track”
(☞PG p.17).
Filter EG
The Filter EG is a multi-stage envelope, which you
can use to modulate the filter (naturally!) as well
as other Program parameters. The EG itself is set
up on the Filter page; the way that it affects the fil-
ters is controlled by the parameters described
below, on the Filter Mod page:
If you’ve selected Low Pass & High Pass as the
filter type, you can use the Filter A parameters
to adjust the low pass filter and the Filter B
parameters to adjust the high pass filter.
The “Int. to A” and “Int. to B” settings control the
basic amount of EG modulation for filter frequen-
cies A and B, respectively, before other modula-
tion.
Overtones above the Filter A “Frequency” will
be diminished, making the sound more mellow
(darker).
The “Vel to A” and “Vel to B” settings let you use
velocity to scale the amount of EG modulation.
Overtones below the Filter B “Frequency” will
be diminished, decreasing the low-range and
making the sound thinner.
The “AMS” setting selects a AMS modulation
source to scale the amount of the Filter EG applied
to Filters A and B. The two filters share a single
AMS source, with separate intensity settings.
Modulating the filters
You can modulate the filter cutoff frequency using
the Filter EG, the LFOs, keyboard tracking, and
other built-in and MIDI controllers. This is a great
way to add a rich variety of tonal change to the
sound.
Keyboard Track
LFO modulation
Most acoustic instruments get brighter as you play
higher pitches. At its most basic, keyboard track-
ing re-creates this effect by increasing the cutoff
frequency of a lowpass filter as you play higher on
the keyboard. Usually, some amount of key track-
ing is necessary in order to make the timbre con-
sistent across the entire range.
You can modulate the filter via LFO1 and LFO2.
Among other applications, LFO modulation of the
filter can produce the classic “auto-wah” effect.
The Ed–Filter1, LFO Mod (or Ed–Filter2) page lets
you set up the following parameters separately for
each LFO:
“Intensity to A” and “Intensity to B” specify how
•
When Ramp “Low” is set to a positive (+)
value, the cutoff frequency will rise as you play
lower on the keyboard, making the sound
brighter. When set to a negative (–) value, the
cutoff frequency will fall as you play lower on
the keyboard, making the sound darker.
much the LFO changes the tone.
“JS-Y Int. to A” and “JS-Y Int. to B” specify the
depth of the wah effect created by the LFO when
you move the joystick toward yourself or when
CC#2 is received.
The “AMS” setting selects a AMS modulation
source to scale the amount of the LFO applied to
Filters A and B. The two filters share a single AMS
source, with separate intensity settings.
•
When Ramp “High” is set to a positive (+)
value, the cutoff frequency will rise as you play
higher on the keyboard, making the sound
brighter. When set to a negative (–) value, the
cutoff frequency will fall as you play higher on
the keyboard, making the sound darker.
For example if you set Knob B Assign “Knob 1-B”
to Knob Mod. 1 (CC#17), and set “AMS” to Knob
M1#17, you can turn the REALTIME CONTROLS
B-mode knob [1] to apply an auto wah effect.
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Using the Amp section
AMS modulation
Applying modulation to the amp
In addition to the EG, LFOs, and Key Track, you
can use two AMS sources to modulate the filters.
For instance, you could use the joystick to change
the brightness.
Keyboard Track
This lets you vary the volume relative to the note
you play.
Using the Amp section
Velocity (Amp Modulation)
The Amp section includes controls for volume and
pan. You can control the volume using the Amp
EG, LFO 1/ 2, Keyboard Track, and velocity, along
with other AMS sources.
Velocity Intensity is used by most programs to
decrease the volume of softly played notes and
increase the volume of strongly played notes.
Normally you will set Amp Modulation to posi-
tive (+) values. As this setting is increased, there
will be greater volume difference between softly
played and strongly played notes.
Each Oscillator has its own Amp section: Amp1
for OSC1, and Amp2 for OSC2.
Different sounds have characteristic shapes to
their volume levels.
LFO1/2 Mod.
Specifies how the LFO’s will produce cyclic
changes in volume (tremolo effect).
For example, the volume of a piano note begins at
a high volume the instant you play the note, and
then decreases gradually.
The volume will be affected by the LFO(s) for
which you set an LFO1 Mod Intensity, LFO2 Mod
Intensity value.
The volume of an organ note, on the other hand,
remains constant as long as you continue pressing
the key.
The volume of a note on a violin or wind instru-
ment can be varied during the note by the musi-
cian (i.e., by regulating the amount of pressure on
the bow or the force of the breath).
Intensity (AMS Intensity) adjusts the depth by
which the tremolo effect produced by the LFO will
be affected when you assign an AMS (LFO1 AMS,
LFO2 AMS).
Volume
Volume
Piano
Organ
For example if you set “AMS” (LFO1 or LFO2) to
JS-Y #02, you can move the joystick toward your-
self or receive CC#2 to apply a tremolo effect.
Volume remains
constant until note
is released
Volume decays
gradually
Amp EG (Amp Envelope Generator)
Time
Time
The Amp EG lets you control how the volume
changes over the course of a note.
Setting the basic amp level
The basic volume level is set by the “Amp Level”
parameter.
You can then alter this using the modulation
sources below:
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Playing and Editing Programs
Every instrument has its own characteristic vol-
ume envelope. This is part of what gives each
instrument its identifiable character.
Conversely, by changing the volume contour–for
instance, applying a string-like Amp EG curve to
an organ multisample– you can produce interest-
ing and unusual sounds.
If this is checked, the Program can use a different
pan position for each drum sound, as specified by
the Drum Kit. If this is unchecked, all drum
sounds will use the Program’s pan position. The
factory presets and GM drum kits use individual
pan positions for the different drums, so normally
it’s best to leave this checked.
Piano
Organ
Effects
Strings
Effects are covered in their own section of the
manuals, so we won’t go into too much detail
Insert Effect
Adjusting the pan (stereo position)
You can make insert effect settings in the PROG 8:
Ed–InsertFX page.
The Insert Effect can be assigned to either an indi-
vidual oscillator or the entire Program. You can
use any type of effects, from distortions and com-
pressors to choruses and reverbs.
The main “Pan” parameter determines the place-
ment of the sound in the stereo field after the sig-
nal has passed through the oscillator, filter, and
amp.
The Insert Effect can be routed to the main out-
Normally you’ll set this to C064, so that the sound
is centered equally between the left and right
speakers.
To create a stereo effect when “Oscillator Mode” is
set to Double, set the Amp1 “Pan” to L001, and
the Amp2 “Pan” R127. This will make OSC1 go to
the left speaker, and OSC2 go to the right speaker.
Master Effects
You can make master effect settings in the PROG
9: Ed–MasterFX page.
There are two Master Effects, which are accessed
through Sends 1 and 2. These are best-suited to
effects such as reverbs and delays, but you can use
With a setting of Random, the pan will change
randomly each time you play a note on microX,
producing an interesting effect.
Master EQ
You can make master EQ settings in the PROG 9:
Ed–MasterFX page.
Pan AMS and Intensity
“Intensity” specifies the depth of the pan modula-
tion from the selected AMS source.
The master EQ is located immediately before the
(MAIN OUTPUT) L/ MONO and R outputs. Use it
If you set AMS to Note Number, the pan will
change according to the keyboard position of each
note played.
With a setting of LFO1 or 2, the sound will sweep
from side to side, creating an auto-pan effect.
Pan - Use DKit Setting
Use DKit Setting applies when “Oscillator Mode”
is set to Drums.
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Playing and Editing Combinations
controller filtering, and so on.
What’s a Combination?
As with Programs, each Combi has 1 Insert Effect,
2 Master Effects, and a Master EQ, for shaping and
transforming the sounds of the individual Tim-
bres. Finally, Combis can use 2 Arpeggio patterns
modules at once.
Combinations, or “Combis” for short, let you split
and layer up to 8 Programs at once.
A Combi is made up of 8 Timbres. Each Timbre
has a Program, along with parameters for key and
velocity zones, mixer settings, MIDI channel and
Playing combinations
Selecting combinations from the
front panel
Selecting combinations
There are several different ways to select Combi-
1. Press a COMBINATION [A]–[C] button. (The
nations. Each one is convenient in a different way:
button will light.)
•
Selecting combinations from the front panel:
Using “Combi Select” to select a program
You will enter Combination mode, and the
bank you specified will be selected. Notice that
the upper line of the display indicates “COMBI
0: Play” (mode name, page number and name).
The bank number you specified is shown below
“COMBI 0: Play.”
·
·
Turn the [VALUE] dial.
Press the center of the ClickPoint to high-
light the field, then use [π][†] to select a
program, and press the center to finalize
your selection.
Page number and name
Category number
Parameter name
Tempo
Mode name
·
Use the COMBINATION [A]–[C] buttons to
select a combination bank.
Tab name
and name
Bank
number
Combi
Selecting combinations by program category
Select (com-
bination
numberand
name)
You can select programs by categories such as
Tab
Control assign list
•
•
Selecting combinations by using a foot-
switch:
2. Make sure that “Combi Select” (combination
You can change combinations even while both
hands are busy playing on the keyboard -
convenient for live applications
number and name) is selected.
If this is not selected, use the ClickPoint [π][†]
to highlight the “Combi Select” indication.
Selecting combinations by receiving MIDI
program changes:
3. Use the [VALUE] dial etc. to select the
combination you want to play.
You can switch combinations from an external
MIDI sequencer or an external MIDI controller.
1, 4
See below for details.
5
2
3
You can use either of the following methods to
select a program.
•
Turn the [VALUE] dial.
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Playing and Editing Combinations
•
Press the center of the ClickPoint to highlight
the field, then use [π][†] to select a program,
and press the center to finalize your selection.
Using a footswitch to select Combi-
nations
4. Press a COMBINATION [A]–[C] button to
You can assign a footswitch to step through Com-
binations one by one, either going up (0, 1, 2, 3,
etc.) or going down (3, 2, 1 etc.).
switch banks.
When you select a different Bank, the button’s
LED will light, and the selected bank will
appear on the left side of the display.
This lets you change Combinations without using
your hands–great for quick Combination changes
in live performance situations.
For example, to select bank B, press the
COMBINATION [B] button. The [B] button will
light, and the name Bank B will appear in the
left of the display.
For details on how to do this, refer to “Using a
Using MIDI program changes to
select combinations
You can select combinations in the COMBI 0: Play
page or switch the programs of timbres by send-
ing MIDI program change messages from your
external MIDI device (DAW software or other
sequencer, or MIDI controller) to the microX.
Auditioning the sound
5. Play a note on the keyboard to hear the sound
you selected.
Note: You can’t use the [AUDITION] button to
play a riff (phrase) in Combination mode.
Overview: Combination Banks
When shipped from the factory, it is loaded with
384 Combinations. You can also save any combi-
nations that you create.
If you’ve installed the included “microX Plug-In
Editor” into your DAW program as a plug-in, you
can easily select microX programs or combinations
from a list within your DAW software. For more
details, see “Editor/ Plug-In Editor Manual”
(PDF).
Combinations are organized into three banks as
shown in the following table.
Combination banks
Prog.
No.
Switching combinations via MIDI
The combination will change when the microX
receives a program change on a channel that
matches the global MIDI channel.
Bank
Explanation
With the factory settings,
these banks contain a wide
variety of preloaded
However, this is affected by the GLOBAL 1: MIDI
“Combi (Combination Change)” setting. This set-
ting must be checked. If this setting is unchecked,
the combination will not change; instead, the pro-
gram will change for the timbre of the matching
channel.
combinations that use
multiple programs, effects,
and arpeggio patterns.
for
preloaded
000…
127
A, B, C
combination 128 programs can be written
or rewritten to each bank A–C
(for a total of 384).You can’t
write (save) data in these
banks.
With the factory settings, the global MIDI channel
is set to channel 1. If you want to change this set-
Selecting by Category
You can select Combinations from within a cate-
gory, such as keyboard, synthesizer, bass, and
drums.
Switching the program of a timbre via
MIDI
The MIDI channel of a timbre is specified by the
COMBI 2: Ed–Track Param, MIDI “MIDI Chan-
nel” setting. When a program change message on
a MIDI channel that matched the timbre’s channel
is received, the program will change for timbres
whose “Status” is INT. However, program
changes for timbres are affected by the COMBI 3:
Ed–MIDI Filter1, -1 page “Program Change” set-
ting.
When shipped from the factory, the preloaded
Combinations are organized into 16 categories.
For details on how to do this, refer to “Using
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Using Controllers
The “Status” setting is located in the COMBI 2:
Ed–Track Param, MIDI page, and the “Program
Change” setting is located in the COMBI 3: Ed–
MIDI Filter1, -1 page.
Using Controllers
Just as in Program mode, you can use controllers
such as the joystick, OCTAVE [†][π] buttons, and
REALTIME CONTROLS [1]–[4] to add a broad
range of expression to your playing in Combina-
tion mode.
The result of receiving a program change on the
global MIDI channel will depend on the GLOBAL
1: MIDI “Combi (Combination Change)” setting.
These controls let you modify the tone, pitch, vol-
ume, effects, etc. in realtime while you play.
REALTIME CONTROLS [1], [2], [3], and [4] will
also function as external controls.
Sending MIDI information from the
various controllers
When you select a combination on microX, a MIDI
program change for the selected combination
number will be transmitted on the global MIDI
channel. At the same time, bank select, program
change, and volume (CC#7) messages will be
transmitted on the MIDI channel specified for
each timbre that is set to “Status” of EXT or EX2.
However, these messages will not be transmitted
for timbres that are set to the same MIDI channel
as the global MIDI channel. In this case, EX2 tim-
bres will show the “Program Select” Bank as “–”,
and will transmit the bank number that was speci-
fied in “Bank (EX2) MSB”and “Bank (EX2) LSB”
(2–1a).
MIDI messages transmitted when you operate
microX are transmitted on the global MIDI chan-
nel. At the same time, timbres whose “Status” is
EXT or EX2 will transmit the same messages on
their own MIDI channel.
For details on the MIDI messages transmitted
when you operate an microX controller, and on the
AMS (Alternate Modulation Source) and DMS
(Dynamic Modulation Source) corresponding to
the MIDI messages, see “MIDI transmission when
the X50/ microX’s controllers are operated” (☞PG
p.166).
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Playing and Editing Combinations
Simple combination editing
You can edit any of the Combinations shipped
with microX, or you can start with an initialized
Program to create sounds from scratch.
1. Press the [UTILITY] button to access the utility
menu.
On the microX, you can use the edit of COMBI 0:
Play page and the realtime controller knobs and
switches of the front panel to make simple
changes to a program without having to enter the
editing pages that contain the detailed editing
parameters.
2. Use the ClickPoint [π][†] to choose “Solo
Selected Timbre,” and press the ClickPoint
center.
Now you will hear only the program sound of
the currently selected timbre. The lower part of
the display will indicate [Solo].
Changing the programs
within the Combination
Changing the Program assigned to each timbre (1–
8) is a quick way to dramatically alter the sound of
the Combination.
3. To cancel this setting, choose “Solo Selected
Timbre” once again and press the ClickPoint
center.
Note: You can make the following settings from
either the COMBI 0: Play page or the 1: Ed–Tone
Adjust page.
Receiving MIDI program changes to
switch timbre programs
Selecting programs from the front
panel and LCD
To change the Program assigned to a Timbre:
Note: MIDI program changes only work for
Timbres whose Status is set to INT.
1. Access the COMBI 0: Play, Prog page.
This page shows information about the
programs assigned to Timbres 1–8.
Adjusting a timbre’s pan and
volume
Adjusting the pan (stereo position)
Here’s how to adjust the pan of each timbre.
2. Use the ClickPoint to highlight “Program
Select,” and use the [VALUE] dial etc. to select a
program.
1. Access the COMBI 0: Play, Mixer page.
You can use either of the following methods to
select a program.
This page shows the pan and volume settings
for the programs assigned to timbres 1–8.
•
•
Turn the [VALUE] dial.
Press the center of the ClickPoint to highlight
the field, then use [π][†] to select a program,
and press the center to finalize your selection.
•
2. Use the ClickPoint [√][®][π][†] to highlight
the “Pan” of the timbre whose pan setting you
want to adjust, and use the [VALUE] dial etc. to
adjust the setting.
Listening to the program sound of just
one timbre
Here’s how you can listen to the sound of a single
timbre by itself.
A setting of C064 is center, L001 is far left, and
R127 is far right. With a setting of RND, the
stereo location will change randomly between
left and right each time a note is played.
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REALTIME CONTROLS [1], [2], [3], [4], [SELECT]
Adjusting the volume
Here’s how to adjust the volume of each timbre.
Saving your edits
Once you’ve tweaked the sound to perfection,
1. Access the COMBI 0: Play, Mixer page.
you’ll want to save your work. To save your edits:
2. Use the ClickPoint [√][®][π][†] to highlight
the “Volume” of the timbre whose volume
setting you want to adjust, and use the
[VALUE] dial etc. to adjust the setting.
1. Press the [UTILITY] button to access the utility
menu.
2. Use the ClickPoint to select “Write
Combination,” and then press the ClickPoint
center.
Adjusting the volume while preserving
the volume balance between timbres
The Write Combination dialog box will appear.
1. Press the [UTILITY] button to access the utility
menu.
Note: If the display indicates “Memory
Protected,” the combination memory protect is
turned on. Go to GLOBAL 0: System,
2. Use the ClickPoint [π][†] to select “Hold
Preference page, and uncheck the Memory
Balance,” and press the ClickPoint center.
The upper right of the display will indicate
“Hold Bal.”
3. Optionally, you can also select a new location,
or change the Combination’s name.
•
If you want to change the bank and number of
the writing destination, use the ClickPoint to
select the combination name located at the right
of the “To,” and use the [VALUE] dial to select
the desired writing destination.
3. When you change the “Volume” value of any
timbre, the volume of all timbres will also
change to preserve the volume balance at the
time you checked the Hold Balance setting.
•
If you want to change the name, use the Click-
Point to select the text button ( ) and then
press the ClickPoint center to open the text edit
dialog box.
4. To defeat this setting, press “Hold Balance”
You can give the Combination a descriptive
After entering the name, press [MENU/ OK]
button.
once again and press the ClickPoint center.
The text edit window will disappear, returning
you to the main Write dialog.
REALTIME CONTROLS [1], [2],
[3], [4], [SELECT]
Just as in Program mode, you can use the realtime
controller [1]–[4] knobs and [SELECT] button in
Combination mode to modify sounds and effects,
•
If you want to specify the category, use the
ClickPoint to select “Category,” and use the
[VALUE] dial to specify the desired category.
The category you specify here can be used
when selecting by category with the
The REALTIME CONTROLS [1]–[4] knobs can
transmit MIDI messages (as specified by the exter-
nal control setup) to your external MIDI equip-
ment. If you turn the [EXT. CONTROLLER]
button on (lit), these knobs will be switched to the
external control function, and will be disconnected
from the internal sound generator. For more about
external control, see “External control settings”
4. In the Write Combination dialog box, press the
[MENU/ OK] button to write (save) the
program.
5. A message will ask you for confirmation. If you
are sure you want to write the program, press
the [MENU/ OK] button once again.
The combination will be written (saved).
Note: The REALTIME CONTROLS A-mode and B-
mode can control timbres of the same channel as
the global MIDI channel.
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Playing and Editing Combinations
Detailed Editing with Combinations
You can edit any of the preloaded combinations or
Layer, split, and velocity switch
start with an initialized Combination (Bank C 127:
Init. Combination) to create your own original
sounds.
You can use the factory Programs to create new
Combinations, or use your own custom Programs.
You can write (save) these combinations in any
bank A–C.
In the COMBI 5: Ed–Key Zone, Key page and the
6: Vel Zone, Vel page, specify the range (layer,
split, velocity switching, etc.) in which each pro-
gram will sound.
Adjust the programs so that they fit
within the combination
For each timbre program, specify the poly/ mono
setting and adjust timbre parameters such as por-
tamento and transpose.
Before you begin editing
A combination has eight timbres. Each timbre con-
sists of a program with parameters such as key-
board zone, velocity zone, mixer settings, MIDI
channel, and filter. See the diagram entitled “Com-
bination structure and corresponding pages.”
Effects
The output of each timbre is sent to the insert
effect, the master effects, and the master EQ. You
can use the mixer section to freely specify how the
audio signals will be routed.
There is one insert effect and two master effects,
and for each of these you can choose one of 89
effect types. The master EQ is a stereo three-band
EQ.
Overview of Combi mode parame-
ters
Note: The effect settings created and saved with a
program in Program mode are not used in
Combination mode. Effect settings are made
independently for the combination.
Select a program for each timbre
In the COMBI 0: Play, Prog page (or COMBI 1: Ed–
Tone Adjust, Prog page), select a program for each
timbre.
Arpeggiator
Status and MIDI settings
A combination can use two arpeggiators (dual
polyphonic arpeggiators). You can select the
arpeggio pattern, specify the range in which the
arpeggio is generated, and specify the region of
notes (keys) or velocities that will trigger the
arpeggiator.
In the COMBI 2: Ed–Track Param, MIDI page, set
“Status” to INT for the timbres that you want to
play, and set their MIDI channel to the global
MIDI channel.
Combination structure and corresponding pages
Controller Setup : 7-5
Arpeggiator: 7-1...4
Timbre1
Parameters
Parameters
Parameters
Parameters
Program
Insert Effect :
8-1
Timbre2
Master Effect 1, 2 :
9-1...3
Program
Timbre3
Timbre
Program
Insert Effect :
8-2, 3
MasterEQ :9-4
AUDIO OUTPUT
L/MONO, R
Timbre4
Program
Insert Effect
Master Effect
AUDIO OUTPUT
INDIVIDUAL 1,2
Individual Outputs
Timbre8
Parameters
Program
1–1, 9–4, etc. indicate the microX on-screen pages and tabs.
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Selecting a program for each timbre
Overview of editing pages
Selecting a program for each
timbre
You can select a program for each timbre in the
COMBI 0: Play, Prog page or in the COMBI 1: Ed–
Tone Adjust, Prog page.
In the COMBI 0: Play page you can select and play
combinations, select the program used by each
timbre, adjust the mixing, and adjust the arpeggia-
tor setting.
The other pages let you modify the sound in more
detailed ways.
For the procedure, see “Changing the programs
• Select and play combinations.
• Select a program for each timbre, and set
status, pan, and level. (Same as the 1:Ed–
Tone Adjust parameters; can be edited
from either page.)
0:Play
Status and MIDI settings
• Select an arpeggio pattern and make
settings.
• Select an external control set.
“Status”and MIDI channel
• Select a program for each timbre, and set
1:Ed–Tone Adjust
2:Ed–Timbre Param
status, pan, and level.
• Use Tone Adjust to adjust parameters.
Status
This controls the status of MIDI and the internal
tone generator for each Timbre. Normally, if
you’re playing an internal Program, this should be
set to INT.
• MIDI, OSC, Pitch, Delay, and Scale settings
for each timbre.
3:Ed–MIDI Filter1
4:Ed–MIDI Filter2
5:Ed–Key Zone
6:Ed–Vel Zone
• MIDI message transmission/reception
filter settings for each timbre.
If the status is set to Off, EXT, or EX2, that internal
sounds will not be played. Off simply disables the
Timbre entirely. The EXT and EX2 settings allow
the Timbre to control an external MIDI device.
• Key zone settings for each timbre.
• Velocity zone settings for each timbre.
• Arpeggiator settings. (Same as the 0:Play
parameters; can be edited from either
page.)
7:Ed–Arp/Ctrls
Bank Select (when status=EX2)
• Controller settings.
When the Status is set to EX2, these parameters
allow you to transmit MIDI Bank Select messages
for changing banks on external MIDI devices.
• BUS and master effect send level settings
for each timbre.
• Insert Effect routing, selection, and
settings.
8:Ed–InsertFX
9:Ed–MasterFX
MIDI Channel
• Master Effect selection and settings.
• Master EQ settings.
Timbres that you wish to play from microX’s key-
board must be set to the global MIDI channel.
Your playing on the keyboard is transmitted on
the global MIDI channel, and will sound any tim-
bre that matches this channel. Normally you will
set this to Gch. When this is set to Gch, the MIDI
channel of the timbre will always match the global
MIDI channel, even if you change the global MIDI
channel.
For details on how to access each mode, page, and
the utility commands, and how to edit values, see
Comparing (original and edited
sounds)
When you’re in the process of editing a sound,
pressing the [COMPARE] button will recall the
saved version of the sound, as it was before you
started editing. To indicate that you are listening
to the saved version, the button’s LED will light
up.
On some preloaded combinations, Timbres
used by arpeggiator may have their MIDI
Channels set to something other than Gch.
These will be timbres that play only when
arpeggiator is on–a very useful technique for
creating “arpeggiator-utilized” combinations.
For more details, see “The arpeggiator in
particular, note the relationships between
arpeggiator assignments and MIDI Channel.
Pressing [COMPARE] button again returns you to
the version you are editing, and the LED will go
out again.
If you edit while the COMPARE LED is lit, the
button will again go dark and your previous edits
will be lost.
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Playing and Editing Combinations
MIDI filter settings
Here you can specify whether the MIDI data sent
and received by timbres 1–8 will be filtered.
Layers, Splits, and Velocity
switches
Within a Combination, you can use note number
and velocity to determine which Timbres will
sound.
The Programs assigned to each Timbre can sound
in three ways: as part of a layer, a split, or a veloc-
ity switch. A Combination can be set to use any
one of these methods, or to use two or more of
these methods simultaneously.
If a check box is checked, the corresponding MIDI
data can be sent and received. If “Status” is INT,
movements of the microX’s controllers or incom-
ing MIDI data will apply an effect for the program
of that timbre. (Effect Dynamic Modulation func-
tionality is not affected by these settings.) If the
“Status” is EXT or EX2, movements of the
microX’s controllers will transmit MIDI data on
the channel of that timbre. MIDI transmit/ receive
settings for the entire microX are made in “MIDI
Filter” (GLOBAL 1).
Layer
Layers cause two or more Programs to sound
simultaneously when a note is played.
Program A
Program B
Layer:
Two or more programs sound
simultaneously.
If a check box is unchecked, the corresponding
MIDI data will not be sent or received.
Split
As another example, let’s say that you’ve selected
a bass Program for Timbre 1, and a piano Program
for Timbre 2, with the goal of creating a bass/
piano split. You could make the following settings
so that pressing the damper pedal affects only
Timbre 2’s piano sound:
Splits cause different Programs to sound on differ-
ent areas of the keyboard.
Program B
Program A
Split:
Different programs will sound in
different areas of the keyboard.
1. Access the COMBI 3: Ed–MIDI Filter1, -2 page.
2. Un-check the Damper CC#64 box for Timbre 1.
3. Check the Damper CC#64 box for Timbre 2.
Velocity Switch
Velocity Switches cause different Programs to
sound depending on the velocity (how hard you
play the notes).
Program B
Program A
Strong
Soft
Keyboard playing
dynamics
Velocity Switch:
Keyboard playing dynamics
(velocity) switches between
different programs.
On microX, you can use a different Program for
each of up to eight Timbres, and combine two or
more of the above methods to create even more
complex setups.
Program A
Program D
Program C
Strong
Soft
Keyboard playing
dynamics
Program B
Example:
B and C/D are split. In the lower
keyboard range, A and B are
layered. In the higher keyboard
range, C and D are switched by
velocity and layered with A.
As an additional possibility, you can set the slope
for a key zone or velocity zone so that the volume
diminishes gradually. This lets you change a split
into a keyboard crossfade, or a velocity switch into
a velocity crossfade.
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Layers, Splits, and Velocity switches
the sound will change gradually instead of
changing suddenly.
Keyboard X-Fade (keyboard
crossfade):
As you play from low notes to
high notes, the volume of A
will fade out, and the volume
of B will fade in.
Program B
Program A
Creating Key Splits and Layers
Let’s create a Combi which combines both splits
and layers, like the diagram below:
5. The COMBI 5: Ed–Key Zone, Review page
shows a graphic indication of the region of keys
(or note data) for which timbres 1–8 will play.
The region that will sound is shown as a line,
and the shaded area indicates the portion
occupied by the slope.
Timbre 1
Timbre 2
Timbre 3
Piano
Brass
Strings
C–1
B3 C4
G9
1. Access the COMBI 0: Play, Prog page.
2. Select a piano sound for Timbre 1, a brass
sound for Timbre 2, and a strings sound for
Timbre 3.
3. Access the COMBI 2: Ed–Timbre Param, MIDI
page.
Creating Velocity Switches
4. For Timbres 1–3, set Status to INT and MIDI
Next, let’s create a simple velocity switched Com-
bination, like the diagram below:
Channel to Gch (the Global Channel).
5. Access the COMBI 5: Ed–Key Zone, Key page.
127
Timbre 1
Timbre 2
Brass
64
63
1
Velocity
switch
6. Set Timbre 1’s Top Key to G9, and its Bottom
Strings
Key to C4.
7. Set Timbres 2 and 3 to a Top Key of B3, and a
Bottom Key of C–1.
1. Access the COMBI 0: Play, Prog page.
The piano program will sound when you play a
key above or including C4. The brass program
and strings program will sound when you play
a key below C4.
2. Select a brass sound for Timbre 1, and a strings
sound for Timbre 2.
3. Access the COMBI 2: Ed–Timbre Param, MIDI
page.
4. For Timbres 1–2, set “Status” to INT and MIDI
Channel to Gch (the Global Channel).
5. Access the COMBI 6: Ed–Vel Zone, Vel page.
6. Set Timbre 1’s Top Velocity to 127, and its
Bottom Velocity to 64.
Key Zone Slope
7. Set Timbre 2 to a Top Velocity of 63, and a
In addition to “hard” splits, in which the sound
changes abruptly, you can use the “Slope” param-
eters to gradually fade a sound in or out over a
range of keys.
Bottom Velocity of 1.
The strings program will sound when you play
the keyboard softly, and the brass program will
sound when you play strongly.
We’ll assume that you are continuing to edit from
the preceding example.
1. Access the COMBI 5: Ed–Key Zone, Key page.
2. In the example above, you could set the
“Bottom Key” of timbre 1 to G3, and set the
“Top Key” of timbre 2 to G4, so that these two
timbres overlap.
3. Access the COMBI 5: Ed–Key Zone, Slope page.
4. Next, if you set the “Bottom Slope” of timbre 1
to 12, and set the “Top Slope” of timbre 2 to 12,
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Playing and Editing Combinations
Velocity Zone Slope
Altering Programs to fit
within a Combination
You can make various changes to Programs within
the context of a particular Combination, to make
them fit better with other Programs, or to create
particular sonic effects. These changes do not
affect the original Programs, or how those Pro-
grams sound in other Combinations.
Similar to Key Zone Slopes, as described above,
these let you fade in and fade out sounds gradu-
ally over a velocity range, instead of a simple hard
switch.
We’ll assume that you are continuing to edit from
the preceding example.
1. Access the COMBI 6: Ed–Vel Zone, Vel page.
2. In the case of the above example, you could set
the velocity zones of the two Timbres so that
they partially overlap.
Specifying how the timbre will
sound
3. Access the COMBI 6: Ed–Vel Zone, Slope page.
4. Then, set the “Top Slope” and “Bottom Slope”
so that the sound changes gradually, instead of
changing suddenly between velocity values of
63 and 64.
You can make these settings in COMBI 2: Ed–Tim-
bre Param, OSC.
5. The COMBI 6: Ed–Vel Zone, Review page
shows a graphic indication of the region of
velocities for which timbres 1–8 will play. The
region that will sound is shown as a line, and
the shaded area indicates the portion occupied
by the slope.
Force OSC Mode
Normally this should be set to PRG, so that the
sound will play as set by the original Program.
If you wish to force a polyphonic program to
sound monophonically, set this either to Mono or
LGT (Legato). Conversely, set this to Poly if you
wish to force a monophonic program to play poly-
phonically.
OSC Select
Normally, this should be set to Both.
If the timbre is using a program whose Oscillator
Mode is Double, and you want only OSC1 or
OSC2 (not both) to sound, set this to OSC1 (only
OSC1 will sound) or OSC2 (only OSC2 will
sound).
Portamento
Normally, this should be set to PRG.
If the Program uses portamento, but you’d like to
disable this for the current Combination, set this
parameter to Off.
Conversely, if you want to force the portamento to
be on, or just to change the portamento time, set
this to a value of 001–127. The portamento will
change to use the newly specified time.
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Altering Programs to fit within a Combination
Adjusting the pitch
Delay and scale settings
You can make these settings in COMBI 2: Ed–Tim-
bre Param, Pitch.
You can make these settings in COMBI 2: Ed–Tim-
bre Param, Other.
Transpose, Detune (BPM Adjust)
Delay
These parameters adjust the pitch of the timbre.
You can set some Timbres so that they don’t sound
immediately at note-on. This can create cool
effects, and more dramatic layers.
•
In a layer-type combination, you can set two or
more timbres to the same program, and create a
richer sound by using “Transpose” to shift their
pitch apart by an octave or by using “Detune”
to create a slight difference in pitch between the
two.
You can specify the delay for each Timbre either in
milliseconds (ms), or in rhythmic values which
sync to the system tempo.
If you set the “Delay” to Key Off, the Timbre will
•
•
In split-type combinations, you can use “Trans-
pose” to shift the pitch (in semitone units) of
the programs specified for each key zone.
sound when the note is released.
Use Program’s Scale
If you wish to change the playback pitch of a
drum program, use “Detune.” If you change
the “Transpose” setting, the relationship
between notes and drum sounds will change.
This specifies the scale for each timbre.
If you check “Use Program’s Scale,” the scale
specified by the program will be used. Timbres for
which this is not checked will use the Scale setting
“Type (Combi scale).”
Adjusting the BPM of multisamples
If you’re using a phrase or rhythm loop multisam-
ple in the program of a timbre, you can adjust its
BPM. You can use the utility menu “Detune BPM
Adjust” to call up a new BPM value. This changes
the BPM by adjusting the playback pitch.
For more details, see “Detune BPM Adjust” (☞PG
p.41).
Editing Programs with Tone Adjust
Using Tone Adjust, you can make detailed edits to
Programs within the context of the Combi. You
can assign six parameters to each timbre and
adjust them, but you can also re-specify parame-
ters and make further adjustments.
Proceed as follows.
Specifying the range of pitch change
1. Of the COMBI 1: Ed–Tone Adjust, TA1–TA3
controlled by the joystick (+X, –X)
This is specified by the “Bend Range.” You can
specify the range in semitone units. With the PRG
setting, the pitch bend range will be as specified
by the program.
pages, access the page that you want to edit.
2. For each timbre, use “Destination 1–6” to select
the parameter that you want to adjust for the
program.
3. Use the [VALUE] dial etc. to adjust the value of
the parameter you selected in “Destination 1–
6.” The sound will change accordingly.
With the default settings you can control the fol-
lowing parameters.
LPF Fc: Adjusts the low pass filter cutoff frequency of
program OSC 1/ 2. This will affect the brightness of
the sound.
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Playing and Editing Combinations
Reso.HP: Adjusts the resonance level of the low
pass filter or the cutoff frequency of the high pass
filter for program OSC 1/ 2. The parameter that is
controlled will depend on the filter type specified
for the program.
Effects
Effects are covered in their own section of the
manuals, so we won’t go into too much detail
F EG Int: Adjusts the filter EG intensity (the depth
of the filter EG) for program OSC1/ 2.
Insert Effect
You can make settings for the insert effect in the
COMBI 8: Ed–InsertFX page.
A EG A: Adjusts the EG attack times of the pro-
gram OSC 1/ 2 filter and amp. To maximize the
result of this adjustment, the Amp EG sustain
level, attack level, start level modulation, and
attack time modulation will also be adjusted at the
same time.
The output of each timbre can be sent to the insert
effect. You can use any type of effects, from distor-
tions and compressors to choruses and reverbs.
A EG D: Adjusts the EG decay time and slope
time of the program OSC 1/ 2 filter and amp.
The Insert Effect can be routed to the main out-
A EG R: Adjusts the EG release time of the pro-
gram OSC 1/ 2 filter and amp.
Master Effects
You can make master effect settings in the COMBI
9: Ed–MasterFX page.
There are two Master Effects, which are accessed
through Sends 1 and 2. These are best-suited to
effects such as reverbs and delays, but you can use
Master EQ
You can make master EQ settings in the COMBI 9:
Ed–MasterFX page.
The master EQ is located immediately before the
(MAIN OUTPUT) L/ MONO and R outputs. Use it
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Using and Editing Multi sets
Multi mode is great when you want the microX to
The “Multi Mode”setting
simultaneously play multiple tracks of data from
your external MIDI sequencer. This section
explains how to use the Multi mode.
This setting is located in GLOBAL 0: System, Pref-
erence page, “Multi Mode,” and you can change it
to suit the way in which you’re using the microX.
You can use the microX as a sixteen-channel multi-
timbral sound module. It has sixteen tracks, and
you can assign a different sound program to each
track, such as track 1 playing the drums, track 2
playing the bass, track 3 playing the piano, and so
on.
for Ext-Seq: Choose this if you’re using the
microX as a multi-timbral sound module. When
you switch multi sets on the microX, program
changes and other MIDI messages will not be
transmitted even by tracks whose “Status” is EXT
or BTH.
You can make settings such as volume and pan for
each of these tracks. You can also use realtime con-
trollers to vary the sound.
for Master: Choose this if you’re using the microX
as a master keyboard. In this case when you
switch multi sets on the microX, program changes
and other MIDI messages will be transmitted from
tracks whose “Status” is EXT or BTH, allowing
you to set up your external sound module in this
way.
In addition, you can use the arpeggiator and syn-
chronize it to the tempo of your external MIDI
sequencer.
The microX can also be used as a master keyboard
to control your external MIDI sound modules.
MIDI considerations
In Multi mode you will normally switch programs
and control the volume and pan etc. by sending
MIDI messages from your MIDI sequencer or
DAW software, but in this section of the manual
we’ll explain how to make these settings from the
microX itself. However, making these settings in
the microX does not automatically make these set-
tings a part of the sequence itself.
Page number and name
Category number
and name
Parameter name
Tempo
Mode name
Tab name
Cntrol
Track
Multi Select
(multi set
numberand
name)
Tab
Control assign list
These settings can be transferred to your MIDI
sequencer by sending a data dump from the
microX (if your MIDI sequencer can receive exclu-
sive messages) or by using the included “microX
Plug-In Editor” software to read this data from the
microX. Then you can send these settings from
your sequencer back to the microX when needed.
2. Make sure that “Multi Select” (multi set
number and name) is selected.
3. Use the [VALUE] dial etc. to select the multi set
you want to play.
2
3
Selecting a multi set
1
Selecting multi sets from the front
panel
You can use either of the following methods to
select a program.
1. Press a [MULTI] button. (The button will light.)
•
•
Turn the [VALUE] dial.
You will enter Multi mode. Notice that the
upper line of the display indicates “MULTI 0:
Play” (mode name, page number and name).
Press the center of the ClickPoint to highlight
the field, then use [π][†] to select a multi set,
and press the center to finalize your selection.
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Using and Editing Multi sets
microX’s keyboard and operate its controllers
to hear the microX’s internal tone generator
with the settings (program and level etc.) of the
track you specified as the “Control Track.” Any
other tracks that have a matching MIDI channel
will also sound at this time. If the “Status” of
the track is EXT, EX2, or BTH, the
Other ways to select a multi set
You can’t use a foot switch connected to the
ASSIGNABLE SWITCH jack to change multi sets.
For details on how to select a multi set via MIDI,
Assigning a program to a
track,and setting the volume
and pan
corresponding MIDI messages will be
transmitted on the MIDI channel that is
specified for that track.
Receiving MIDI data from an external
sequencer to play the microX
By default, the microX’s tracks 1 through 16 are set
to MIDI channels 1 through 16, with track 1 receiv-
ing channel 1, track 2 receiving channel 2, and so
on.
Selecting a track program from the
microX
1. Access the MULTI 0: Play, Program page.
This page shows all 8 Tracks at once, including
their Program assignments, volume, pan, play/
mute, solo, and more.
1. To hear the track (1) whose “MIDI Channel”
setting is 1, transmit performance data (MIDI
note-on/ off messages) from your external
MIDI sequencer on MIDI channel 1.
If the “Status” is INT or BTH, the microX’s tone
generator will sound. If the “Status” is Off,
EXT, or EX2, the microX’s tone generator will
not sound.
2. Use the ClickPoint to highlight “Program
Select,” and use the [VALUE] dial etc. to select a
program.
Silencing a specific track (Mute)
You can use either of the following methods to
select a program.
The microX provides a Mute function that lets you
temporarily silence the desired track(s) 1–16. For
example, you can use this to listen only to the
rhythm section while you record a new track. You
can also use this function to modify the structure
of the song.
•
•
Turn the [VALUE] dial.
Press the center of the ClickPoint to highlight
the field, then use [π][†] to select a program,
and press the center to finalize your selection.
1. Access the MULTI 0: Play, Program page.
•
2. Select the “PLAY/ MUTE” and press the
ClickPoint center.
Checking the sound of a track
Each time you press, the PLAY and MUTE
settings will alternate.
Playing the microX’s keyboard to hear
the sound
1. Use the “Control Track” setting to choose the
track that will respond to the microX’s
keyboard.
If MUTE is selected, this track will not produce
sound even if it receives note data from the
microX’s keyboard or from an external device.
Note: The mute setting of each track will not be
written (saved).
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Assigning a program to a track, and setting the volume and pan
MIDI data is transmitted and received on the
MIDI channel that is specified separately for each
track by “MIDI Channel.”
Adjusting the pan (stereo position)
Here’s how to adjust the pan of each track.
1. Access the MULTI 0: Play, Mixer page.
Data from Arp.
Operations on the
microX
Received data
This page shows the pan and volume settings
for the programs assigned to tracks 1–16.
Internal
tone
generator
Internal
MIDI OUT/
USB
MIDI OUT/
USB
Status
tone
generator
INT
●
×
●
—
—
—
EXT, EX2
BTH
×
●
×
●
●
●
2. Use the ClickPoint to highlight the “Pan” of the
track whose pan setting you want to adjust,
and use the [VALUE] dial etc. to adjust the
setting.
For more details, see “Status” (☞PG p.61).
Bank select (when Status = EX2)
If the “Status” is EX2, the LSB value and MSB
value of the “Bank Select MSB/ LSB” will be
enabled, and the bank number you specify here
will be transmitted via MIDI.
A setting of C064 is center, L001 is far left, and
R127 is far right. With a setting of RND, the
stereo location will change randomly between
left and right each time a note is played.
MIDI channel
This specifies the MIDI channel that the track uses
to send and receive note data. If multiple tracks
are set to the same MIDI channel, and their “Sta-
tus” is set to INT, they will all sound and be con-
trolled in the same way when they receive MIDI
data.
Adjusting the volume
Here’s how to adjust the volume of each track.
1. Access the MULTI 0: Play, Mixer page.
2. Use the ClickPoint to highlight the “Volume” of
the track whose volume setting you want to
adjust, and use the [VALUE] dial etc. to adjust
the setting.
The “Control Track” setting specifies the track that
is played by the microX’s keyboard and controlled
by its controllers. Data on the “MIDI Channel” of
the “Control Track” will play the microX’s internal
tone generator according its track settings (pro-
gram, level, etc.) if the track’s “Status” is INT or
BTH, and will also play any other tracks on the
same MIDI channel whose “Status” is INT or BTH.
If the “Status” is EXT, EX2, or BTH, these mes-
sages will be transmitted on the MIDI channel
specified by the track.
“Status”and MIDI channel
Status
This specifies the MIDI status of the internal tone
generator for each track.
MIDI filter settings
Each MIDI filter item specifies whether the corre-
sponding MIDI message will be transmitted and
received. The message can be transmitted and
If you want the microX’s internal tone generator to
sound, choose the INT or BTH setting. These set-
tings let you use your external MIDI sequencer to
play the microX as a multi-track sound module.
The BTH setting lets you control an external MIDI
device at the same time that you play the internal
tone generator.
Choose the Off setting for tracks you’re not using.
With the Off, EXT, or EX2 settings, the internal
tone generator will not sound.
With the BTH, EXT, or EX2 settings, you can play
an external sound module on the MIDI channel of
the “Control Track.”
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Using and Editing Multi sets
In order to play the sounds and the arpeggiator
in the same way as in Combination mode, you
must choose a track that is set to the global
MIDI channel. Play the keyboard, and you will
hear the same sounds as when playing the
combination.
Copying the settings of a
combination to a multi set
You can copy the settings of a combination to a
multi set. If you have a favorite combination, this
function provides a convenient way to copy those
sounds to the tracks of a multi set.
9. Begin multi-track recording on your external
MIDI sequencer, and operate the microX’s
keyboard and controllers.
Note: Set the global MIDI channel (GLOBAL 1:
MIDI, “MIDI Channel”) to 01.
When you perform multi-track recording, the
multiple channels sounded by the arpeggiator
will also be recorded at the same time.
10.When you’ve finished performing, stop
recording. Play back the recording, and verify
that it reproduces the sounds you heard while
recording.
2. Choose the “Copy From Combi” utility.
A dialog box will appear.
3. Use the “Combi” field to select the combination
that you want to copy.
4. If you also want the effect settings of the
combination to be copied, check the “With
Effects” check box.
5. Specify the tracks of the multi set to which you
want the eight timbres of the combination to be
copied.
If you want to copy the settings of the
combination to tracks 1–8, choose “Track 1 to
8.” If you want to copy them to tracks 9–16,
choose “Track 9 to 16.”
6. If you want the sound of the combination
including its arpeggiator performance to be
recorded on your external MIDI sequencer in
order to reproduce the same sounds as when
you were recording, you should check the
“Auto adjust Arpeggio setting” check box.
This will make adjustments to the MIDI
channel and other settings of some tracks, and
add tracks as necessary to ensure that the
arpeggio performance will be reproduced.
Depending on the settings of the combination,
you may need to make additional changes to
the track settings.
Note: This is available if you’ve selected “Track
1 to 8.” In order to use the “Auto adjust
Arpeggio setting” function, the combination
you’re copying must have already been written
with its [ARP ON/ OFF] button turned on.
7. Press the [MENU/ OK] button to execute the
copy.
8. Set the “Control Track” to 01.
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What you can do in Multi mode
•
•
•
You can copy the settings of a combination to a
multi set.
What you can do in Multi
mode
A multi set has sixteen tracks. Each track consists
of one program, and parameters such as keyboard
zone, velocity zone, mixer settings, MIDI channel,
and filter settings.
The “PLAY/ MUTE” setting lets you quickly
mute or un-mute a desired track.
The Tone Adjust function lets you make
detailed adjustments to the program used by
each track.
See the illustration “Multi set structure and corre-
sponding pages.”
Overview of Multi set parameters
Multi mode has the following major functions.
•
There are 128 multi sets. Each set lets you
assign a program to each of the sixteen tracks,
and you can combine these programs as splits
and layers just as in a combination.
Select a program for each track
In the MULTI 0: Play, Program page, select a pro-
gram for each track.
•
Each multi set lets you make settings for one
stereo insert effect, two master effects, and a
stereo master EQ.
Status and MIDI settings
In the MULTI 2: Track Param, MIDI page, set “Sta-
tus” to INT for the tracks that you want to play,
and set their MIDI channel to the global MIDI
channel.
•
•
You can use two arpeggiators, and you can syn-
chronize them to your MIDI sequencer.
By setting the “Status” of a track to INT or
BTH, you can play the microX from your exter-
nal MIDI sequencer as a multi-track sound
module. (☞PG p.55 “Multi Mode”)
Adjust the programs so that they fit
within the multi set
For each track program, specify the poly/ mono
setting and adjust timbre parameters such as por-
tamento and transpose.
•
•
By setting the “Status” of a track to BTH, EXT,
or EXT, you can play an external sound module
on the MIDI channel of the “Control Track.”
(☞PG p.56 “Multi Mode”)
Layer, split, and velocity switch
In the MULTI 5: Key Zone, Key page and the 6: Vel
Zone, Vel page, specify the range (layer, split,
velocity switching, etc.) in which each program
will sound.
You can control the program parameters of a
track in realtime using AMS (Alternate Modu-
lation) or control changes. You can also use the
MIDI Sync. function to synchronize the LFO
speed to the tempo.
Effects
•
•
You can use the Dmod (Dynamic Modulation)
function to control effect parameters in real-
time. You can also use MIDI Sync. to synchro-
nize the LFO speed or delay time to the tempo.
The output of each track can be sent to the insert
effect, the master effects, and the master EQ. You
can use the mixer section to freely specify how the
audio signals will be routed.
You can assign a name to the multi set and to
each track.
Multi set structure and corresponding pages
Controller Setup : 7–5
Arpeggiator: 7–1…5
(A, B)
Track 1
Track 2
Setting parameters
Setting parameters
External MIDI
sequencer
Master Effect 1, 2 :
9–1...3
BUS : 8–1, 2
Track 3 Setting parameters
Track 4 Setting parameters
Track 5 Setting parameters
Track 6 Setting parameters
MIDI IN
Insert Effect
8–3, 4
:
AUDIO OUTPUT
L/MONO, R
MasterEQ : 9–4
Track
USB
MIDI Ch
Track 7
Track 8
Setting parameters
Setting parameters
AUDIO OUTPUT
INDIVIDUAL 1,2
Insert Effect
Master Effect
Individual Outputs
Control Track
Track 16 Setting parameters
The microX’s keyboard
1–1, 9–4, etc. indicate the microX on-screen pages and tabs.
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Using and Editing Multi sets
There is one insert effect and two master effects,
and for each of these you can choose one of 89
effect types. The master EQ is a stereo three-band
EQ.
Comparing (original and edited
sounds)
When you’re in the process of editing a sound,
pressing the [COMPARE] button will recall the
saved version of the sound, as it was before you
started editing. To indicate that you are listening
to the saved version, the button’s LED will light
up.
The effect settings created and saved with a pro-
gram in Program mode are not used in Multi
mode. Effect settings are made independently for
the Multi set.
Arpeggiator
Pressing [COMPARE] button again returns you to
the version you are editing, and the LED will go
out again.
A multi set can use two arpeggiators (dual poly-
phonic arpeggiators). You can select the arpeggio
pattern, specify the range in which the arpeggio is
generated, and specify the region of notes (keys)
or velocities that will trigger the arpeggiator.
If you edit while the COMPARE LED is lit, the
button will again go dark and your previous edits
will be lost.
Overview of editing pages
The following pages let you edit a multi set in
detail.
Using Controllers
Just as in other mode, you can use controllers such
as the joystick, OCTAVE [†][π] buttons, and
REALTIME CONTROLS [1]–[4] to add a broad
range of expression to your playing in Combina-
tion mode.
• Select a multi set and play the microX’s
keyboard.
• Receive and play performance data from
0:Play
an external MIDI sequencer.
• Select a program for each track, and
specify its pan and level.
These controls let you modify the tone, pitch, vol-
ume, effects, etc. in realtime while you play.
• Select an external control set.
1:Tone Adjust • Use Tone Adjust to adjust parameters.
REALTIME CONTROLS [1], [2], [3], and [4] will
also function as external controls.
• MIDI, OSC, Pitch, Delay, and Scale settings
2:Track Param
for each timbre.
3:MIDI Filter1
• MIDI message transmission/reception
filter settings for each track.
4:MIDI Filter2
Altering Programs to fit
within a Multi set
5:Key Zone
6:Vel Zone
• Key zone settings for each track.
• Velocity zone settings for each track.
You can make adjustments to the sound of the pro-
gram for each track, for example by changing the
way it plays or by adjusting its pitch or scale.
You can make various changes to Programs within
the context of a particular Multi set, to make them
fit better with other Programs, or to create particu-
lar sonic effects. These changes do not affect the
original Programs, or how those Programs sound
in other Multi sets. It is the same as for a Combina-
tion. For more details, see “Altering Programs to
• Arpeggiator settings.
• Controller settings.
7:Arp/Ctrls
8:InsertFX
9:MasterFX
• BUS and master effect send level settings
for each track.
• Insert Effect routing, selection, and
settings.
• Master Effect selection and settings.
• Master EQ settings.
For details on how to access each mode, page, and
the utility commands, and how to edit values, see
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Layers, Splits, and Velocity Switches
Layers, Splits, and Velocity
Switches
You can use keyboard regions and velocity to
switch between different tracks in a combination,
just as you can in a combination. For more details,
Saving your edits
Once you’ve tweaked the sound to perfection,
you’ll want to save your work. To save your edits:
1. Press the [UTILITY] button to access the utility
menu.
2. Use the ClickPoint to select “Write Multi,” and
then press the ClickPoint center.
The Write Multi dialog box will appear.
Effects
Effects are covered in their own section of the
manuals, so we won’t go into too much detail
Note: If the display indicates “Memory
Protected,” the multi set memory protect is
turned on. Go to GLOBAL 0: System,
Preference page, and uncheck the Memory
Insert Effect
You can make settings for the insert effect in the
MULTI 8: InsertFX page.
3. Optionally, you can also select a new location,
The output of each track can be sent to the insert
effect. You can use any type of effects, from distor-
tions and compressors to choruses and reverbs.
or change the Multi set’s name or category.
•
If you want to change the name, use the Click-
Point to select the text button ( ) and then
press the ClickPoint center to open the text edit
dialog box.
The Insert Effect can be routed to the main out-
You can give the Multi set a descriptive name
Master Effects
You can make master effect settings in the MULTI
9: MasterFX page.
After entering the name, press [MENU/ OK]
button.
The text edit window will disappear, returning
you to the main Write dialog.
There are two Master Effects, which are accessed
through Sends 1 and 2. These are best-suited to
effects such as reverbs and delays, but you can use
4. In the Write Multi dialog box, press the
[MENU/ OK] button to write (save) the
program.
5. A message will ask you for confirmation. If you
are sure you want to write the program, press
the [MENU/ OK] button once again.
Master EQ
You can make master EQ settings in the MULTI 9:
MasterFX page.
The multi will be written (saved).
The master EQ is located immediately before the
(MAIN OUTPUT) L/ MONO and R outputs. Use it
Control via MIDI
Multi mode enables the microX to function as a
MIDI tone generator that is controlled from the
connected computer to play ensemble music con-
sisting of multiple instrument parts. This mode
also permits you to use the microX as a GM tone
generator.
Parameters and performance data
A multi set consists of tracks 1–16, parameters
such as the multi set name, effect and arpeggiator
parameters, and a tempo setting.
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Using and Editing Multi sets
You can store 128 of these multi sets in the microX.
external MIDI sequencer. By receiving this data,
you can change the setting of the multi set during
the playback.
Tracks 1–16 consist of the following “setting
parameters,” and will transmit and receive the
“performance data” listed below.
** You can use performance data (MIDI RPN data)
to change the settings of a multi set during play-
back.
MIDI tracks 1–16
Setup parameters
Other parameters: By editing the settings during
realtime recording, you can record the corre-
sponding MIDI exclusive messages as perfor-
mance data on your external MIDI sequencer. This
gives you a way to change the settings of the multi
set during playback. (GLOBAL 1: MIDI, MIDI Fil-
ter “Exclusive” must be checked.)
Bank/ Program No.*, Pan*, Volume*, Status, MIDI
Channel, Bank Select (When Status=EX2), Force
OSC Mode, OSC Select, Portamento*, Transpose**,
Detune**, Bend Range**, OSC On/ Off Ctrl, Delay,
Use Program's Scale, MIDI Filter, Key Zone, Veloc-
ity Zone, Track Name, IFX/ Indiv.Out BUS Select,
Send1(MFX1)*, Send2(MFX2)*
•
For details on Control Change messages and
RPN (☞PG p.172, 175).
Performance data
Note On/ Off
•
For details on MIDI System Exclusive messages
(☞PG p.176).
Program Change (including Bank Select)
Pitch Bend
After Touch (Poly After)
Control Change
Default Settings in Multi Mode
The following table shows the default settings for
Multi mode that are automatically selected, when
GM Initialize is executed, or when the microX
receives a GM ON messages (F0 7E 7F 09 01 F7).
Exclusive Message
Tempo*
* You can record tempo as performance data by
adjusting it while you realtime-record onto an
Parameter
Track1–9, 11–16
Track10
0
Program Select
Pan
G001:Acoustic Piano
g001:(d):STANDARD Kit
C064
100
–
C064
100
Volume
Status
2
7
8
–
–
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
Use Program’s Scale
–
Arpeggiator Assign
–
–
Other Arpeggiator parameters
–
–
IFX/Indiv.Out BUS Select
L/R
0
DKit
0
Send1(MFX1)
Send2(MFX2)
40
–
40
–
IFX
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
16:St. Chorus
Pan(CC#8)
–
–
BUS Select
–
–
Send1
–
–
Send2
–
–
Other Insert Effect parameters
–
–
9
MFX1
–
–
MFX2
–
–
53:Rev Smth. Hall
Return1
–
–
127
Return2
–
–
050
Other Master Effect and Master EQ parameters
–
–
Default settings
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Control via MIDI
Selecting a multi set
MIDI control from the microX’s con-
trollers
You can switch multi sets via MIDI by sending
MIDI Song Select messages. A song select message
will be transmitted when you switch multi sets.
Conversely, you can switch multi sets by receiving
a song select message from the source you specify.
If the Global “Multi Mode” is set to “for Master,”
switching the multi set number will cause each
track with a “Status” of EXT, EX2 or BTH to trans-
mit bank select, program change, volume, pan,
portamento, send 1 and 2, post-IFX pan, and post-
IFX send 1 and 2 messages on the channel speci-
fied for that track.
If the “Status” is INT or BTH, playing the key-
board or operating the controllers on the “Control
Track” will play/ control the microX’s tone genera-
tor with the settings (program, level, etc.) of the
selected track, and any other track set to the same
MIDI channel will also sound at this time. If the
“Status” is EXT, EX2, or BTH, these messages will
be transmitted on the MIDI channel specified for
that track.
For more about the MIDI messages transmitted
when you operate the microX’s controllers, and
the AMS (Alternate Modulation Source) and DMS
(Dynamic Modulation Source) that correspond to
each MIDI message, see “MIDI transmission when
the X50/ microX’s controllers are operated” (☞PG
p.166).
Switching the program assigned to a
track via MIDI
•
Receiving MIDI program change messages to
Other MIDI control
Note: In order to select programs via MIDI
program changes, the track’s “Status” must be
set to INT.
For details on how the microX operates when
transmitting or received control change messages,
see “MIDI transmission when the X50/ microX’s
controllers are operated” (☞PG p.166). For more
about MIDI in general, see “MIDI applications”
(☞PG p.171).
The MIDI channel of a track is specified by MULTI
2: Track Param, MIDI “MIDI Channel.” When a
program change is received on a MIDI channel
that matches the channel setting of a track, the
program will change if the “Status” of that track is
INT. However, program changes for a track will
also depend on the “Program Change” setting.
The “Status” setting is located in the MULTI 2:
Track Param, MIDI page, and the “Program
Change” setting is in the MULTI 3: MIDI Filter1, -1
page.
If you’ve installed the included “microX Plug-In
Editor” control plug-in into your DAW software,
you can conveniently select the microX programs
from a list within your DAW. For more details, see
“Editor/ Plug-In Editor Manual” (PDF).
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Using and Editing Multi sets
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Effects settings
The effect section of the microX provides one
MULTI 8: InsertFX
insert effect, two master effects, one master EQ
(stereo 3-band EQ), and a mixer that controls the
routing of these components.
•
BUS and master effect send level settings for
each track.
Insert Effect routing, selection and settings.
•
MULTI 9: MasterFX
•
•
Master Effect selection and settings.
Master EQ settings.
Effects in each mode
Send
Return
Master Effect 1,2
OUTPUT
L/MONO, R
Timbre 1
Timbre 2
/
/
Track 1
Track 2
Master EQ
Insert Effect
Program mode
In Program mode, the insert effect can be used as
part of the sound-creating process, in the same
way that the output sound of the oscillator (OSC)
is processed by the filter and amp to create the
final sound. Then the master effects can be used to
apply spatial-type effects such as reverb. The ste-
reo 3-band master EQ located immediately before
the (MAIN OUTPUT) L/ MONO and R outputs is
used to make final adjustments in tone. These set-
tings can be made independently for each pro-
gram.
Timbre 8
/
Track 16
Effect types
You can choose from 89 types of full-digital effects
for each effect. The effects are categorized as fol-
lows.
Categories of the 89 effect types
Effect No.
Effect types
PROG 8: Ed–InsertFX
Filter and dynamics effects, such as EQ and
compressor
01–15
•
Select the BUS and master effect send level for
the oscillator output.
Pitch and phase modulation effects, such as
chorus and phaser
16–31
32–40
•
Insert Effect routing, selection and settings.
PROG 9: Ed–MasterFX
Other modulation and pitch-shift effects such
as rotary speaker and pitch shifter
•
•
Master Effect selection and settings.
Master EQ settings.
41–51
52–57
Early reflection and delay effects
Reverb effects
Send
Return
Master Effect 1,2
OUTPUT
L/MONO, R
Mono and mono-chain effects in which two
mono effects are connected in series
Oscillator
Filter
Amplifier
Insert Effect
Master EQ
58–89
Here we will describe some representative effects
in each category.
Combination mode, Multi mode
In Combination mode, and Multi mode, the
insert effect can be applied to each timbre/ track.
The master effects are used to apply overall spa-
tial processing, and the master EQ is used to make
overall adjustments in tone.
These settings are made in Combination mode
independently for each combination, and in Multi
mode for each multi set the entire mode.
Filter and dynamics control effects
Equalizers (07: St.Para.4EQ–08: St.Graphic7EQ)
divide the frequency range into several bands, and
allow you to boost or cut the level of each band.
Normally they are used to correct or compensate
the sound, but they can also be used to simulate
the frequency response that is typical of a particu-
lar instrument (such as the resonances of a guitar
or string instrument).
COMBI 8: Ed–InsertFX
•
BUS and master effect send level settings for
each timbre.
Compressors (02: St.Compressor) compress the
dynamic range of the input signal. Compression
makes the sound punchier and more consistent.
This is particularly effective on guitar, piano, or
drum sounds.
•
Insert Effect routing, selection and settings.
COMBI 9: Ed–MasterFX
•
•
Master Effect selection and settings.
Master EQ settings.
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Effects settings
Limiters (03: St.Limiter–04: Mltband Limit) limit
the level of the input signal to a maximum level
that you specify.
Early reflection and delay effects
Early reflection effect (41: Early Reflect) produces
only the early reflections of a reverb effect. Using
just these early reflections, you can add weight or
spatial effects to a sound, such as reverberation.
Without the reverberation, you can achieve a clean
effect sound.
Exciters (11: St.Exct/ Enhcr) give the sound greater
clarity and definition. Enhancers sharpen the out-
line of the sound, bringing it to the front of the
mix. By using these appropriately, you can bring
out sounds that were unclear or easily lost in the
mix.
Delays (43: LCR Delay–51: Sequence Dly) create
an echo effect by delaying the sound for a fixed
length of time. You can also make the delayed
sound repeat (feed back).
Distortion (06: OD/ HiGain Wah) distorts the
sound. This simulates the distorted sound that is
typically created on a guitar by making the ampli-
fier distort the sound. It is often used not only on
guitar sounds, but also on rock organ sounds.
Dry sound
Level
Delay sound
Pitch/phase modulation effects
Chorus effects (16: St.Chorus–19: St.Ensemble, 26:
St.BiphaseMod) are an effective way to add spa-
ciousness and thickness to any type of sound.
These are ideally suited for use with electric
pianos, strings, guitars, and so on. In an ensemble,
pitch variations between instruments create a rich,
slightly warbling sound. Essentially, this gives the
impression that a number of musicians are playing
together. The chorus effect simulates this. In stereo
performance, the stereo image is widened, thus
creating a magnificent spatial ambience.
Time
Delay time
Reverb effects
Reverb (52: Rev Hall–57: Rev Brt. Room) is an effect
that creates the spacious reverberation of sounds
played in a hall or room. Reverb simulates the
sounds that are reflected from the ceiling and wall.
When you hear music in a concert hall, the sound
from the instruments and voices reaches your ear
directly, but also reaches your ear after being
reflected off the ceiling and walls (and being
delayed by a corresponding length of time). In this
way, the direct sound (the “dry” sound) is joined
by numerous reflections that create the impression
of a large acoustical space. The way in which the
sound is reflected will depend on the materials of
the ceiling and walls, and also on the size and
shape of the hall. These factors also affect the way
in which the reverberation decays. Different effect
types let you simulate a broad range of reverbera-
tion, and you can also edit the parameters to make
detailed changes to the character of the sound.
Flanger effects (20: St.Flanger–22: St.Env.Flanger)
add unique characteristics to a sound. Although
similar to chorus, a flanger uses a shorter delay
time and feeds some of the output signal back into
the effect, creating a strong swell. Flangers work
very well on sounds that contain a lot of harmon-
ics, as well as on distorted guitar sounds.
Phasers (23: St.Phaser–25: St.Env.Phaser) cyclically
modulate the phase of the sound. They are similar
to the chorus and flanger effects in that both use
modulation, but the manner in which the tonal
quality changes is different. They are effective
with electric piano, guitars, and synth sounds with
a reasonable sustain.
Dry sound
Level
Early reflections
Dry sound
Sound
source
Other modulation and pitch shift
effects
Reverb sound
Time
Pre Delay
Rotary speaker effect (40: Rotary SP) simulates the
rotating speaker effect used in organs. It is ideal
for use with organ sounds, but it will also create a
unique effect with other sounds.
Effects that combine two mono
effects connected in series
Pitch shifters (38: Pitch Shifter, 39: PitchShift Mod)
shift the pitch of the input signal. You can mix the
pitch-shifted sound with the original sound to cre-
ate a chorus effect, or create special effects in
which the pitch continues to rise (or fall).
These connect two mono effects in series. They
include a four-band parametric equalizer con-
nected in series with some other effect (e.g.,
exciter, chorus, delay), or a compressor connected
with another effect (of the types listed above).
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Effect settings for a program
Effect settings for a program
Routing
The structure of the insert effect, master effects,
and master EQ is the same in each mode. How-
ever, the routing will determine how the oscillator
output of the program is sent to the insert effect
and the master effects. As an example, here’s how
to specify the routing and make effect settings in
Program mode.
1, 2, 1/2: The output will be sent to
(INDIVIDUAL OUTPUT) 1 or 2. (See diagram
below)
Note: It will not be sent to the insert effect, the
master effects, or the master EQ.
1. Access the PROG 8: Ed–InsertFX, BUS page.
2. Set “BUS Select (All OSCs)” to specify where
the oscillator output will be sent.
L/R: The output will be sent to (MAIN
OUTPUT) L/ MONO and R. (See diagram
below)
Off: The sound will not be sent to (MAIN
OUTPUT) L/ MONO, R, (INDIVIDUAL
OUTPUT) 1 and 2. After passing through the
master effects, the sound is sent to the MAIN
OUTPUT. Choose this setting if you want to
send the sound in series through the master
effects at the send level specified by “MFX
Send.” (See diagram below)
Note: After passing through the master EQ, the
sound will be sent to (MAIN OUTPUT) L/
MONO and R.
IFX: The output will be sent to insert effect IFX.
(See diagram below)
BUS Select (All OSCs) = L/R
PROG 8: Insert FX
PROG 9: Master FX
IFX / Indiv.Out
Pan
BUS Select
Send1 Send2
L/R BUS
OSC 1
OSC 2
BUS Select
= L/R
Select from:
L/R
IFX
1
Post IFX
Insert Effect Pan(CC#8)
AUDIO OUTPUT
(MAIN) L/MONO, R
Post IFX
Send1 / 2
stereo
Master EQ
BUS Select
2
1/2
Off
stereo
BUS Select
= L/R
IFX BUS
IFX
Select from:
L/R
1
2
1/2
Off
Chain Master Effects Return1 / 2
MFX1
mono
stereo
MFX2
mono
stereo
mono x 2
mono x2
AUDIO OUTPUT
(INDIVIDUAL)1/2
BUS Select (All OSCs) = IFX
PROG 8: Insert FX
PROG 9: Master FX
IFX / Indiv.Out
Pan
BUS Select
Send1 Send2
L/R BUS
OSC 1
OSC 2
BUS Select
= IFX
Select from:
L/R
IFX
1
Post IFX
Insert Effect Pan(CC#8)
AUDIO OUTPUT
(MAIN) L/MONO, R
Post IFX
Send1 / 2
stereo
Master EQ
BUS Select
2
1/2
Off
stereo
BUS Select
= L/R
IFX BUS
IFX
Select from:
L/R
1
2
1/2
Off
Chain Master Effects Return1 / 2
MFX1
mono
stereo
MFX2
mono
stereo
mono x 2
mono x2
AUDIO OUTPUT
(INDIVIDUAL)1/2
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Effects settings
BUS Select (All OSCs) = 1/2
PROG 8: Insert FX
PROG 9: Master FX
IFX / Indiv.Out
Pan
BUS Select
Send1 Send2
L/R BUS
OSC 1
OSC 2
BUS Select
= 1/2
Select from:
L/R
IFX
1
Post IFX
Insert Effect Pan(CC#8)
AUDIO OUTPUT
(MAIN) L/MONO, R
Post IFX
Send1 / 2
stereo
Master EQ
BUS Select
2
1/2
Off
stereo
BUS Select
= L/R
IFX BUS
IFX
Select from:
L/R
1
2
1/2
Off
Chain Master Effects Return1 / 2
MFX1
mono
stereo
MFX2
mono
stereo
mono x 2
mono x2
AUDIO OUTPUT
(INDIVIDUAL)1/2
BUS Select (All OSCs) = Off
PROG 8: Insert FX
PROG 9: Master FX
IFX / Indiv.Out
Pan
BUS Select
Send1 Send2
L/R BUS
OSC 1
OSC 2
BUS Select
= Off
Select from:
L/R
IFX
1
Post IFX
Insert Effect Pan(CC#8)
AUDIO OUTPUT
(MAIN) L/MONO, R
Post IFX
Send1 / 2
stereo
Master EQ
BUS Select
2
1/2
Off
stereo
BUS Select
= L/R
IFX BUS
IFX
Select from:
L/R
1
2
1/2
Off
Chain Master Effects Return1 / 2
MFX1
mono
stereo
MFX2
mono
stereo
mono x 2
mono x2
AUDIO OUTPUT
(INDIVIDUAL)1/2
3. “MFX Send” specifies the send level from each
2. In “Insert Effect,” select the desired insert
oscillator to the master effects.
effect.
This is valid only if “BUS Select (All OSCs)” is
set to L/R or Off.
You can press the [CATEGORY] button and
choose an effect from six categories.
If IFX is selected for “BUS Select (All OSCs),”
the send level to the master effects is adjusted
by the “Send 1 (MFX1)” and “Send 2 (MFX2)”
parameters (PROG 8: Ed–InsertFX, Setup page)
after the signal has passed through the insert
effect.
3. In “IFX On/ Off,” turn the insert effect on/ off.
If this is set to Off, the result will be the same as
if 00: No Effect is selected. The input sound
will be output without change.
Note: You can use the Utility “Copy Insert
Effect” to copy effect settings from another
program, etc.
4. Set the “Pan (CC#8),” “BUS Select,” “S1 (Send1
(MFX1)),” and “S2 (Send2 (MFX2))” parameters
that follow the insert effect.
Selecting an insert effect, and rout-
ing after the insert effect
1. Access the PROG 8: Ed–InsertFX, Setup page.
“Pan (CC#8)”: Set the pan. This is valid only if
The Setup page displays the state of the routing
and the insert effect settings. In this page you
can also make “BUS Select” settings. Use the
ClickPoint to choose (All OSCs), and use the
[VALUE] dial etc. to make a selection.
“BUS Select” is set to L/R.
“BUS Select”: Specify the output destination.
Normally you will set this to L/R. If you want
to output the sound from (INDIVIDUAL
OUTPUT) 1 and/ or 2, set this to 1, 2, or 1/2.
Insert Effect
BUS Select
Send2(MFX2)
“Send1 (MFX1),” “Send2 (MFX2)”: Set the
send level to the master effects. For this
example, set these to 127.
IFX On/Off
Pan (CC#8) Send1(MFX1)
BUS Select
IFX On
Insert Effect
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Effect settings for a program
5. Move to the IFX page, and set the parameters of
“Chain Direction” specifies the direction in
which MFX1 and MFX2 will be connected.
the effect that you selected for the insert effect.
“Chain Signal” specifies whether the signal
sent from one master effect to the other will be
stereo, or only L or R.
“Chain Level” specifies the level at which the
signal is sent from one master effect to the other
master effect.
For details on the parameters of each effect, see PG
p.104–.
L/R BUS
Send1 Send2
AUDIO OUTPUT
(MAIN) L/MONO, R
stereo
Master EQ
Master
Effects
MFX Chain
Return1 / 2
stereo
=Off
Selecting master effects, and chain
settings
MFX1
mono
MFX2
mono
stereo
The input level of the master effect is determined
by the send level 1 and 2 settings (routing step 3,
or insert effect step 4). If send levels 1 and 2 are 0,
no master effects will be applied. Send level 1 is
for MFX1, and send level 2 is for MFX2.
L/R BUS
Send1 Send2
AUDIO OUTPUT
(MAIN) L/MONO, R
stereo
Master EQ
Master
Effects
MFX Chain
Return1 / 2
=On
MFX1
mono
stereo
Chain
Level
1. Access the PROG 9: Ed–MasterFX, Setup page.
MFX2
mono
stereo
Chain Signal Chain Direction
=LR Mix,
L Only,
R Only
=MFX1→MFX2
MFX1 On/Off Master Effect 1 Return1
MFX2 On/Off Master Effect 2 Return2
Master EQ
L/R BUS
Send1 Send2
AUDIO OUTPUT
(MAIN) L/MONO, R
stereo
Master EQ
Master
Effects
MFX Chain
Return1 / 2
=On
MFX1
mono
stereo
Chain
Level
MFX2
mono
stereo
MFX Chain
Chain Signal
Chain Signal Chain Direction
=LR Mix,
L Only,
R Only
=MFX2→MFX1
Chain Direction
Chain Level
2. In “Master Effect 1” and “Master Effect 2,”
6. Move to the MFX1 or MFX2 page, and set the
parameters of the effect that you selected as the
master effect.
select the type of each master effect.
You can press the [CATEGORY] button and
choose an effect from six categories.
For details on the parameters of each effect, see PG
p.104–.
Note: The input/ output of the master effect is
mono-in/ stereo-out. Even if you select a stereo-
input type effect, the input will be monaural.
Master EQ
3. In “MFX1 On/ Off” and “MFX2 On/ Off,”
1. Use the stereo 3-band master EQ to make final
equalizing adjustments immediately before the
sound is output from the (MAIN OUTPUT) L/
MONO and R jacks.
switch each master effect on/ off.
If this is Off, the output of the master effect
will be muted.
4. In “Return 1” and “Return 2,” adjust the output
Set the Low, Mid, and High gain in the PROG 9:
Ed–MasterFX, Setup page. Low and High are
shelving-type, and Mid is a peaking-type
adjustment. These settings are linked with the
Low, Mid, and High “Gain” settings of the
Master EQ page. In addition to these settings,
the Master EQ page also lets you specify the
center frequency and bandwidth (Mid only) of
each band, and make settings for dynamic
modulation.
level of each master effect.
For each effect, the W value of “W/ D” (Wet/
Dry) is the effect output level. This is
multiplied by the return value (“Rtn”=127 is
x1.0) to determine the actual master effect
output level.
5. Specify the routing of master effects 1 and 2.
If the “MFX Chain” check box is checked,
MFX1 and MFX2 will be connected in series.
The settings described below are valid if this
check box is checked.
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Effects settings
OUTPUT. Choose this setting if you want to
send the sound in series through the master
effects at the send level specified by “MFX
Send.” (See diagram below)
Effect settings in combina-
tion, and Multi
3. “S1” (Send1(MFX1)), “S2” (Send2(MFX2))
specifies the send level from each timbre to the
master effects.
Routing
In Combination and Multi modes, you can specify
the routing of each timbre/ track to the insert effect
and master effects. These settings are made in the
same way in each of these modes. We will be using
the example of Combination mode in our explana-
tion here.
This can be set only if “BUS Select” is set to L/R
or Off.
The actual send level will be the send level of
each timbre multiplied by the send level of each
oscillator of the program selected for the
timbre. If the send level of a program is 0, the
actual level will be zero even if the send level
setting is raised here.
1. Access the COMBI 8: Ed–InsertFX, BUS page.
If IFX is selected for “BUS Select,” set the send
levels to the master effects by adjusting the “S1
(Send1(MFX1))” and “S2 (Send2(MFX2))”
parameters (COMBI 8: Ed–InsertFX, Setup
page) located after the signal has passed
through the insert effect.
2. In “BUS Select,” specify where the output of
each timbre will be sent. (See diagram below)
L/R: The output will be sent to (MAIN
OUTPUT) L/ MONO and R.
Selecting an insert effect, and rout-
ing after the insert effect
Note: After passing through the master EQ, the
sound will be sent to (MAIN OUTPUT) L/
MONO and R.
Insert Effect
BUS Select
Send2(MFX2)
IFX On/Off
Pan (CC#8) Send1(MFX1)
IFX: The output will be sent to insert effect IFX.
1, 2, 1/2: The output will be sent to
(INDIVIDUAL OUTPUT) 1 or 2.
Note: It will not be sent to the insert effect, the
master effects, or the master EQ.
Off: The sound will not be sent to (MAIN
OUTPUT) L/ MONO, R, (INDIVIDUAL
OUTPUT) 1 and 2. After passing through the
master effects, the sound is sent to the MAIN
Routing
IFX On
Insert Effect
The Setup page displays the state of the routing
and insert effect settings.
COMBI/MULTI 8: Insert Effect
COMBI/MULTI 9: Master Effect
IFX / Indiv.Out
Pan
BUS Select
Send1 Send2
L/R BUS
BUS Select
= L/R
Timbre / Track 1
Timbre / Track 2
Timbre / Track 3
Timbre / Track 4
BUS Select
= IFX
BUS Select
= 1
BUS Select
= Off
BUS Select
= 1/2
Timbre / Track 8
Track 16
AUDIO OUTPUT
(MAIN) L/MONO, R
stereo
Master EQ
BUS Select
= 2
Select from:
(DKIT)
L/R
IFX
1
Post IFX
Insert Effect Pan(CC#8)
Post IFX
Send1 / 2
BUS Select
2
1/2
Off
stereo
BUS Select
= L/R
IFX BUS
IFX
Select from:
L/R
1
2
1/2
Off
Chain Master Effects Return1 / 2
MFX1
mono
stereo
MFX2
mono
stereo
mono x 2
mono x 2
AUDIO OUTPUT
(INDIVIDUAL)1/2
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Dynamic modulation and BPM/MIDI Sync.
In this example, IFX is used by 2 (timbre 2) and 5
(timbre 5).
Dynamic modulation and
BPM/MIDI Sync.
Dynamic modulation (Dmod) is a function that lets
you use MIDI messages or the microX’s controllers
to control specific effect parameters in realtime.
In the same way as for a program, you can select
the insert effect, turn it on/ off, and set the “Pan
(CC#8),” “BUS Select,” “S1” (Send 1 (MFX1)), and
“S2” (Send2 (MFX2)) parameters that follow the
BPM/ MIDI Sync. is another function that controls
effect parameters, and is used to synchronize the
LFO speed of modulation-type effects or the delay
time etc. of delay-type effects to the tempo of the
arpeggiator or an external sequencer.
Master effects
Master EQ
These settings are made in the same way as for
Using dynamic modulation to con-
trol effects in realtime
These examples show how you can use dynamic
modulation to control an effect parameter in real-
time.
Specifying the MIDI channel that will
control effects
Insert effect
49: LCR BPM Delay. Verify that a delay sound
is being output.
You can specify the MIDI channel that will control
the insert effect dynamic modulation (Dmod) and
the “Pan” (CC#8), “Send 1 (MFX1),” and “Send 2
(MFX2)” settings that follow the insert effect.
Then continue on to set the items described
below.
An asterisk “ ” is shown at the right of Ch01–16
*
for the channel numbers of timbres that are routed
to IFX. If multiple timbres/ tracks of different
MIDI channels are routed to IFX, set the “Control
Channel” to specify the channel you’ll use to con-
trol the effect.
For a combination, you will normally use the Gch
(global MIDI channel) to control the effect.
For a multi set, you can use any MIDI channel that
is convenient.
Moving the joystick to vary the delay
level via Dmod
“All Rt.” stands for All Routed, indicating that
you can control the effect using the channel of any
timbre/ track that is routed.
1. Access the PROG 8: Ed–InsertFX, IFX page.
2. Set “InLvl Mod” to +100.
3. Set “Src” to JS+Y#1.
The joystick will control the input level to the
effect.
Master effects
You can specify the MIDI channel that will control
dynamic modulation (Dmod) for the master effects.
When you set “Src” to JS+Y#1, the level of
delayed signal will be set to zero, and will
gradually increase as you push up on the
joystick.
For a combination, you will normally use the Gch
(global MIDI channel) to control the effects.
For a multi set, you can use any MIDI channel that
is convenient.
Pressing a foot switch to vary the feed-
back level via Dmod
1. In the GLOBAL 0: System, Foot page, set “Foot
SW Assign” to Foot SW (CC#82).
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Effects settings
time will change in synchronization to any
changes you make in the arpeggiator tempo.
If you rotate the REALTIME CONTROLS
knob [4] to change the tempo while the delay
is sounding, noise may occur in the delay
sound. This is because the delay sound
becomes discontinuous, and is not a
malfunction.
2. Return to the PROG 8: Ed–InsertFX, IFX page,
and set the C Fb (C Delay Feedback) “(Source)”
to SW1 #82.
For some effects, you can synchronize the
LFO frequency to the tempo. Set the effect
parameters “BPM/ MIDI Sync” to On, and
“BPM” to MIDI. For details see PG p.160.
3. Set “(Amount)” to +30.
Saving edited effect settings
4. (Move the joystick up.) Press the foot-switch;
the feedback level will increase, and the delay
sound will continue for an extended time.
Effect parameters that you edit in Program mode
are saved when you write the program. Similarly,
effect parameters that you edit in Combination
mode or Multi mode are saved when you write
The “(Amount)” setting determines the
feedback level when the foot-switch is pressed.
If you set “(Amount)” to –10 and press the foot-
switch, the feedback level will be 0.
Bypassing the insert effect or
the master effects
Normally, you will switch the effects on/ off indi-
vidually for each program, combination, or multi
set. However, you also have the option of bypass-
ing the insert effect or master effects for the entire
microX if you don’t want to use them.
Using the BPM/MIDI Sync. function
to synchronize the delay time to
arpeggiator tempo changes.
The BPM/ MIDI Sync. function lets you synchro-
nize the delay time to the tempo of the arpeggio.
1. In the PROG 8: Ed–InsertFX, IFX page, set
“BPM” to MIDI.
For example, this can be useful when you’re using
an outboard effect such as reverb, chorus, or com-
pressor to create an effect that you would other-
wise create using the microX’s master effects, or
when you’re using a plug-in effect on your com-
puter to process the sound of the microX together
with other sound sources.
2. For L, C, and R, set “L/ C/ R Bs” and “Times” as
desired.
For this example, set “L/ C/ R Bs” to ꢀ and
“Times” to 1 so that the effect will be easily
understandable. The delay time will repeat at
an interval of a 8th note.
1. Press the [GLOBAL] button to enter Global
mode.
2. Access the GLOBAL 0: System, Basic page.
3. Set the realtime controller function to C-mode,
and rotate REALTIME CONTROLS knob [4]
(“TEMPO”).
(Move the joystick up.) Operate the knob; the
delay time will change.
3. Check the “IFX Off” check box if you want to
bypass the insert effect.
4. Turn on the [ARP ON/ OFF] button to start the
Check the “MFX1 Off” dialog box if you want
to bypass master effect 1, or the “MFX2 Off”
dialog box if you want to bypass master effect
2.
arpeggiator.
Select an arpeggio pattern as desired.
(Move the joystick up.) When you rotate
REALTIME CONTROLS knob [4], the delay
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Global Mode
How Global mode is struc-
System setup 0: System
tured
Basic Page
In Global mode you can make overall settings that
apply to the entire microX, such as master tuning,
key transpose, effect global switch, global MIDI
channel, and system clock.
In addition, you can create user drum kits, arpeg-
giator, and scales, make settings for the damper
pedal and assignable foot switches/ pedals, and
specify category names for programs and combi-
nations.
Tuning to another instrument/Trans-
posing
Global mode page structure
“Master Tune” adjusts the overall pitch. Edit this
setting when you are playing the microX with
other instruments, or when playing along with
music on CD or tape. You can adjust the pitch in a
range of ±50 cents (one semitone = 100 cents). If
this is at 0, middle A is tuned to 440 Hz.
• Basic settings for the entire microX
• Controller settings for the pedals etc.
connected to the rear panel
0:System
• MIDI-related settings for the entire
microX
1:MIDI
• User registered scale settings.
Specify 16 octave scales, and one all-
note scale.
2:User Scale
3:Category Name
“Key Transpose” shifts the pitch in semitone steps.
Edit this setting when you want to transpose the
sound of the entire microX. You can adjust the
transposition in a range of ±1 octave.
• Edit category names for programs and
combinations
4:DKit
• Edit drum kits
5:Arp.Pattern
• Edit user arpeggio patterns.
Adjusting the way in which velocity
will affect the volume or tone
• External control settings.
Assign CC# to REALTIME CONTROLS
knobs
6:Ext Control
You can adjust the way in which changes in veloc-
ity will affect the volume or tone by selecting dif-
ferent velocity curves. Each curve has its own
character, so you can select the curve that is appro-
priate for your own playing dynamics, playing
style, and the effect that you wish to obtain. (☞PG
p.76)
For details on how to access each page, tab or util-
ity command, and how to edit the values, see
The edits you perform in Global mode will be
preserved until you turn off the power is
turned off, but will be lost when the power is
turned off. Four types of data are handled in
Global mode: user drumkit settings (GLOBAL
4), arpeggiator settings (GLOBAL 5), external
control settings (GLOBAL 6), and all other
global settings (GLOBAL 0–3). You into its
own memory area.
“Velocity Curve” selects the velocity curve.
Bypassing the effects
If the FX SW “IFX Off,” “MFX1 Off,” and “MFX2
Off” boxes are checked, the insert effect, master
effect 1, and master effect 2 will respectively be
bypassed. This applies to the entire microX
regardless of the mode. For example, if you’ve
connected the microX’s outputs to an external
mixer and are using an external effect processor to
apply reverb or chorus to the sound, you can turn
off the microX’s master effects.
Note that Compare can’t be used in Global
mode.
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Global Mode
If “Power On Mode” is set to Memorize, microX
will power on using the same mode and page that
were selected when the power was previously
turned off.
Linking the arpeggiator to programs
and combinations
You can specify whether the arpeggiator settings
written to a program or combination will also be
selected when you select that program or combi-
nation, or whether the arpeggiator settings will
remain in their current state when you switch the
program or combination.
Protecting the memory
If one or more of the “Memory Protect” boxes are
checked, operations such as writing, loading etc.
will be prohibited for the corresponding type of
memory.
When the microX is shipped from the factory, the
former setting is selected. You can use the latter
setting if you want to use the same arpeggiator
settings to generate phrases and patterns while
you select and try out different programs and
combinations.
If you want to edit and write (save) settings, you’ll
need to uncheck this box. In order to load the pre-
loaded data, you’ll first need to uncheck the Mem-
ory Protect box for the data you want to load.
If the Auto Arp. “Program” or “Combination”
boxes are checked, selecting a program or combi-
nation respectively will also select the arpeggiator
settings that are written in that program or combi-
nation.
Foot Page
OCTAVE
When you switch programs, combinations, or
multi sets, you have the option of also recalling
the OCTAVE [†][π] button setting that is written
as part of this data.
If the “OCTAVE Keys [†/ π]: Use Prog/ Combi/
Multi’s Octave” box is checked, the OCTAVE
[†][π] button setting written in the data will be
recalled when you select the program etc. If this
box is not checked, the OCTAVE [†][π] setting
will not change when you select the program etc.;
the current setting will be maintained until you
switch the octave yourself.
Specifying the function of the
ASSIGNABLE Switch and ASSIGN-
ABLE Pedal
Assignable Switch
Foot SW Assign lets you assign a function to a
footswitch, such as the optional Korg PS-1, con-
nected to the rear-panel ASSIGNABLE SWITCH
jack.
•
This is set by “Foot SW Assign.”
You can choose from the following functions:
Alternate modulation source
Effect dynamic modulation source
Switch portamento on/ off
Preference Page
Control the sostenuto effect
Turn the soft pedal effect on/ off
Arpeggiator on/ off
Select programs or combinations (up/ down)
Tap tempo
Aftertouch transmission
The functions of controllers such as the joystick
or knobs [1]–[4]. (☞PG p.164)
Recalling the last-selected mode and
page at power-on
The state of microX when the power is turned on
will depend on the setting of “Power On Mode”.
If “Power On Mode” is set to Reset (factory set-
ting), microX will automatically select the Combi-
nation mode 0: Play.
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MIDI-related settings 1: MIDI
Assignable Pedal
Creating user scales
2: User Scale
You can specify the function of an assignable
pedal, such as the optional XVP-10 EXP/ VEL
pedal or EXP-2 foot controller, connected to the
ASSIGNABLE PEDAL jack.
•
This is set by “Foot Pedal Assign.”
Creating an original scale, and
assigning it to a Program
You can choose from the following functions:
Master volume
On the User Scale page, you can create your own
original scales. These include sixteen different
User Octave Scales, in which the pitch of each note
of the octave is repeated for all octaves, and one
User All Note Scale, in which the pitch of each of
the 128 notes can be specified independently.
Alternate modulation source
Effect dynamic modulation source
Portamento pitch change speed
Volume
The pan following an insert effect
Pan
By adjusting the pitch of each key in the range of
±99 cents, you can raise or lower it by approxi-
mately one semitone relative to the normal pitch.
Expression
Send levels to the master effects
Aftertouch transmission
Duplicate the function of another controller,
such as the joystick or knobs [1]–[4] (☞PG
p.165)
The user scales you create here can be used by
specifying the scale for a program, for each timbre
of a combination, or for each track of a Multi set.
Note: You can use this as a source for alternate
modulation or effect dynamic modulation, and
use it to control program parameters or effect
parameters. In this case, set “Foot SW Assign” to
Foot SW (CC#82), and “Foot Pedal Assign” to Foot
Pedal (CC#04).
You can choose these scales from the following
pages.
Mode
Program
Page
1:Ed–Basic, Program Basic
2:Ed–TimbreParam, Other
2:Track Param, Other
Combination
Multi
Here’s how to set the scale type for each track in
Multi mode.
MIDI-related settings 1: MIDI
1. Create a user octave scale or a user all notes
scale.
MIDI Setup, MIDI Filter
Select a key, and use the VALUE controllers to
adjust the pitch. The range of ±99 raises or
lowers the pitch approximately one semitone
above or below the standard pitch.
Here you can make MIDI-related settings for the
entire microX, such as the global MIDI channel
and the MIDI clock setting. You can also use the
utility commands of this page to transmit MIDI
System Exclusive data dumps. (☞PG p.81)
Note: You can copy one of the preset scales and
edit it to create an original scale. To do so, use
the “Copy Scale” utility.
2. Press the [MULTI] button to enter Multi mode.
3. Press the [MENU/ OK] button, choose “Track
Param” from the “PAGE MENU,” and then
press the [PAGE+] button to access the 2: Track
Param, Other page.
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Global Mode
4. If you want the Track to use the scale saved
with its individual Program, check the track’s
“Use Prog’s Scale” check box.
Saving the global settings
When you’ve finished editing in the Global mode,
Tracks that are not checked will use the scale
specified by Scale “Type” (Multi’s Scale).
you’ll need to write (save) your settings.
The edits you perform will be lost when the
power is turned off, unless you save them.
5. Set “Type” (Multi’s Scale) to select the scale for
the currently selected song.
1. Select one of the GLOBAL 0: System–3:
Category Name pages.
2. Press the [UTILITY] button to access the utility
Setting category names
3: Category Name
menu, and choose “Write Global Setting.”
3. To write (save) your settings, press the
[MENU/ OK] button.
A dialog box will ask you to confirm that you
want to write the settings.
Program, Combination Category
4. Press the [MENU/ OK] button to write your
settings, or press the [EXIT/ CANCEL] button if
you decide not to write.
The Category Name pages let you assign names to
the Program, and Combination categories. (☞PG
p.86)
The global settings will be written (saved).
Drum kit 4: DKit,
Arpeggiator 5: Arp.Pattern,
External Control 6: Ext.Con-
trol settings
Here you can make drum kit, arpeggiator, and
external control settings.
See the corresponding page listed below.
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Arpeggiator settings
The arpeggiator is a function that automatically
generates arpeggios (playing the notes of the
chord individually, with a constant tempo). Most
arpeggiators produce an arpeggio when you play
a chord on the keyboard.
Arpeggiator features in
Program mode
Using the arpeggiator in Program
mode
1. Press one of the PROGRAM [A]–[GM] buttons.
(The button will light.)
The chord you play on
the keyboard is sounded
as an arpeggio
(individual notes)
As you select various programs, you will notice
that the [ARP ON/ OFF] button will light for
some programs. Play the keyboard of the
microX and the arpeggio will start.
In addition to this, the microX’s arpeggiator is a
polyphonic arpeggiator that is able to produce a
variety of chordal transformations or phrases
based on the pitch or timing of the notes you play
on the keyboard. These functions let you use the
arpeggiator to play a wide range of patterns
including drum or bass phrases, and guitar or
keyboard backing riffs. It is also effective to use
the arpeggiator as part of the sound-creating pro-
cess when creating subtly-moving pads, synth-
sounds, or sound effects.
For other programs, you can press the [ARP
ON/ OFF] button (the button will light) to turn
on the arpeggiator. Arpeggios will begin
sounding when you play the keyboard.
2. As described in the following sections
move the controllers or modify the parameters
to change the way in which the arpeggios are
played.
In Program mode you can use one arpeggiator.
In Combination mode and Multi mode, the
microX features a Dual Polyphonic Arpeggiator
that lets you simultaneously use two arpeggio pat-
terns. You can take advantage of this in many
ways, such as applying separate arpeggio patterns
to a drum program and a bass program, or using
keyboard zones or velocity splits to switch
between two arpeggio patterns.
Arpeggio controllers
Arpeggiator on/off (ARP ON/OFF)
•
Each time you press the [ARP ON/ OFF] but-
ton, the arpeggiator will be switched on/ off.
When this is on, the button will light, and
playing the keyboard will start the selected
arpeggio pattern.
UP,
DOWN,
ALT1,
ALT2,
Preset arpeggio patterns
[ARP ON/OFF] button
[SELECT] button:C
RANDOM
With the factory settings,this contains a variety
of preloaded user arpeggio patterns.You can
create and write your own user arpeggio
patterns.
U000–250
Knobs [1]–[4]
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Arpeggiator settings
Rotating the knob toward the left will make the
notes weaker, and rotating the knob toward the
right will make the notes stronger. At the center
position (12 o’clock), the velocity will be as
specified by the program parameter “Velocity”
(7: Ed–Arp/ Ctrls, Setup page).
Adjusting the arpeggiator tempo (TEMPO)
1. Press the REALTIME CONTROLS [SELECT]
button to make the right “C” LED light.
2. Rotate the [4] (TEMPO) knob to adjust the
tempo. The “ꢁ =” value in the upper right of the
display will change.
Note: You can control the tone effectively by
simultaneously adjusting the REALTIME
CONTROLS A-mode [1] (LPF CUTOFF), [2]
(RESONANCE/ HPF), and [3] (EG-
INTENSITY) knobs.
You can set this in the range of 40–240. The LED
located above the [ARP ON/ OFF] button
blinks at quarter-note intervals of the timing
you specify.
You can also set the timing from within the
display. Use the ClickPoint to select “ꢁ =” and
turn the [VALUE] dial to specify the tempo.
The LED will blink at the specified tempo.
Changing the length of the arpeggio
pattern (ARP-LENGTH)
1. Press the REALTIME CONTROLS [SELECT]
Note: You can set the tempo by pressing a
separately sold PS-1 foot switch that is
connected to the PEDAL jack (when “Foot SW
Assign” is set to Tap Tempo).
button to make the right “C” LED light.
2. Turn the [3] (ARP-LENGTH) knob to change
the length of the arpeggio pattern.
At the center position (12 o’clock), the length
will be the same as the arpeggiator’s “Lgth
(Length)” setting (7: Ed–Arp/ Ctrls, Setup
page). Turn the knob toward the left to shorten
the pattern, or toward the right to lengthen the
pattern. The arpeggio pattern will play
repeatedly for the number of times specified by
LENGTH. Changing this value will change the
character of the pattern.
Note: The arpeggio playback speed is affected
by the “Reso (Resolution)” setting (0: Play, Arp.
Play page, 7: Ed–Arp/ Ctrls, Setup page).
If “MIDI Clock” (GLOBAL 1: MIDI) is set to
Ext-MIDI or Ext-USB, or set to Auto and MIDI
clock messages are being received from an
external device, the display will indicate “ꢁ =”
EXT. This lets you synchronize the tempo
with an external MIDI device. In this case you
won’t be able to adjust the tempo on the
microX.
Note: This has no effect for the preset patterns
(UP, DOWN, ALT1, ALT2, RANDOM).
Saving your settings
Adjusting the length of the arpeggiated
notes (ARP–GATE)
The [ARP ON/ OFF] button on/ off status together
with the REALTIME CONTROLS knob and key
settings are saved when you write the program,
combination, or multi-set.
1. Press the REALTIME CONTROLS [SELECT]
button to make the right “C” LED light.
2. Rotate the [1] (ARP-GATE) knob to adjust the
duration of the arpeggiated notes.
Editing arpeggio settings that
appear in the display
Rotating the knob toward the left will shorten
the notes, and rotating it toward the right will
lengthen the notes. At the center position (12
o’clock), the note length will be as specified by
the program parameter “Gate” (7: Ed–Arp/
Ctrls, Setup page).
You can make arpeggiator-related settings in the
PROG 0: Play, Arp. Play page or in the PROG 7:
Ed–Arp/ Ctrls, Setup and Zone pages. The 0: Play,
Arp. Play page contains selected parameters
(taken from the 7: Ed–Arp/ Ctrls, Setup page) that
are particularly effective for editing during a per-
formance. However, parameters other than
Note: You can control the effect by
simultaneously adjusting the REALTIME
CONTROLS A-mode [4] (EG-RELEASE) knob.
Adjusting the level of the arpeggiated
notes (ARP-VELOCITY)
1. Press the REALTIME CONTROLS [SELECT]
button to make the right “C” LED light.
2. Rotate the [2] (ARP-VELOCITY) knob to adjust
the strength (or level) of the arpeggiated notes.
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Arpeggiator features in Program mode
Preset-3: ALT2
ALT2
Editing in the PROG 0: Play, Arp. Play
page
•
Access the PROG 0: Play, Arp. Play page.
Preset-4: RANDOM
Selecting an arpeggio pattern (Pattern)
An arpeggio pattern can be selected from preset
arpeggio patterns Preset-0–Preset-4 and user
arpeggio patterns U000–250. With the factory set-
tings, U000–250 contain a wide variety of preload
user arpeggio patterns.
RANDOM
•
Use the ClickPoint to select “Pattern,” and use
the [VALUE] dial to select an arpeggio pattern.
U000–U250
With the factory settings, various arpeggio pat-
terns are preloaded. These include a variety of pat-
terns such as drum or bass phrases, or guitar or
keyboard backing riffs.
The way in which the pattern is played will
depend on settings such as “Octave” and “Sort.”
Preset-0–Preset-4 in the following diagrams show
how the arpeggio will be played when “Octave” is
set to 1, and “Sort” is checked. Preset-4: RAN-
DOM is one possibility.
Changing the timing value of the arpeg-
giated notes (Resolution)
Preset-0: UP
Use “Reso (Resolution)” to specify the spacing
between the arpeggiated notes in a range of ꢂꢃ – ꢁ.
UP
•
Use the ClickPoint to select “Reso,” and then
use the [VALUE] dial to specify the spacing
between the arpeggiated notes.
Selecting the octave range of the arpeg-
giated notes (Octave)
Use “Octave” to specify the octave range in which
the arpeggio is produced.
Preset-1: DOWN
DOWN
•
Use the ClickPoint to select “Octave,” and use
the [VALUE] dial to specify the octave range in
which the arpeggio is produced.
Octave: 4
UP
Preset-2: ALT1
ALT1
Note: If a user arpeggio pattern is selected, the
“Octave Motion” setting (GLOBAL 5: Arp.Pattern,
Setup page) will affect the way in which the
arpeggio is played.
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Arpeggiator settings
Checked: When you take your hands
Selecting the playback order of the
completely off of the keyboard, the arpeggio
pattern will immediately start over from the
beginning in sync with the first key you press.
This setting is suitable when you want the
arpeggio to start from the beginning of the
measure as you are playing in realtime.
arpeggiated notes (Sort)
“Sort” is different than selecting the arpeggiator
pattern. “Sort” specifies whether the notes of the
arpeggio will be sounded in order of their pitch
(regardless of the order in which they were
played) or in the order in which you played them.
Unchecked: The arpeggio will always be
synchronized to the MIDI clock tempo.
•
Use the ClickPoint to select the “Sort” check
box, and press the center.
Checked: the arpeggio will sound each note in
the order of its pitch, regardless of the order in
which you actually played the notes.
Selecting whether to hear the arpeggi-
ated notes, the notes you physically
play on the keyboard, or both. (Key-
board)
Unchecked: the arpeggio will sound each note
in the order in which you actually played the
notes.
•
Use the ClickPoint to select the “Keyboard”
check box, and press the center.
Sort
Checked: The notes you play on the keyboard
and the notes played by the arpeggiator will
both sound.
OFF, UP
Sort
Unchecked: Only the arpeggiated notes will
sound.
ON, UP
Editing in the PROG 7: Ed–Arp/Ctrls,
Setup page
See the preceding section for details on parame-
ters that can also be set from the PROG 0: Play,
Arp. Play page. Here we will explain the remain-
ing parameters.
Letting the arpeggio continue playing
even after you take your hand off the
keyboard (Latch)
•
Access the PROG 7: Ed–Arp/ Ctrls, Setup page.
“Latch” specifies whether the arpeggio will con-
tinue playing even after you take your hand off
the keyboard, or stop playing when you take your
hand off the keyboard.
Setting the duration of the arpeggiated
notes (Gate)
“Gate” lets you specify the duration (gate time) of
the arpeggiated notes. If a user arpeggio pattern is
selected, you can set this to Step. In this case, the
value of the “Gt” setting for each step (GLOBAL5:
Arp.Pattern, Edit page) will be used.
•
Use the ClickPoint to select the “Latch” check
box, and press the center.
Checked: The arpeggio will continue playing
even after you remove your hand from the
keyboard.
Note: This value will be in effect when the
REALTIME CONTROLS C-mode [1] (ARP-GATE)
knob is in the center position (12 o’clock). Be sure
that the knob is in the center position when you
make this setting.
Unchecked: The arpeggio will stop playing
when you remove your hand from the
keyboard.
Synchronizing the arpeggiator to your
keyboard timing or to the tempo (Key
Sync.)
“Key Sync.” specifies whether the arpeggio pat-
tern will begin the moment you play the key-
board, or always follow the tempo in
synchronization with the MIDI clock.
Setting the velocity of the arpeggiated
notes (Velocity)
“Velocity” lets you specify the velocity of the
arpeggiated notes. If this is set to Key, the velocity
with which you actually played the note will be
used. If a user arpeggio pattern is selected, you
can set this to Step. In this case, the value of the
“Vel(Velocity)” setting for each step (GLOBAL 5:
Arp.Pattern, Edit page) will be used.
•
Use the ClickPoint to select the “Key Sync.”
check box, and press the center.
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The arpeggiator in Combination and Multi modes
Note: This value will be in effect when the
REALTIME CONTROLS C-mode [ARP-
VELOCITY] knob is in the center position (12
o’clock). Be sure that the knob is in the center
position when you make this setting.
Writing (saving) the arpeggiator set-
tings
Arpeggio parameters you edit in Program mode
are saved along with the data when you write the
program. For details on how to write, see “Saving
Note: When a preload user arpeggio pattern is
selected, setting the “Gate” or “Velocity” to Step
will add a sense of groove to the arpeggio pattern.
Linking the arpeggiator to a program
Making the arpeggio pattern “shuffle”
You can specify whether the arpeggio settings writ-
ten in a program will also be selected when you
switch to that program, or whether the existing
state of the arpeggiator will be maintained. With
the factory settings, the former setting is selected. If
you want to use the latter setting, check Program in
“Auto Arp” (GLOBAL 0: System, Basic page).
(Swing)
“Swing” modifies the timing of the even-num-
bered arpeggiated notes, letting you give a “shuf-
fle” character to the pattern.
Editing in the PROG 7: Ed–Arp/Ctrls, Scan-
Zone page
•
Access the PROG 7: Ed–Arp/ Ctrls, ScanZone
page.
The arpeggiator in Combina-
tion and Multi modes
In Combination and Multi mode, the microX pro-
vides dual polyphonic arpeggiator functionality
that lets you use two arpeggio patterns simulta-
neously. The settings in each of these modes are
made in the similar way.
Specifying the range of notes in which
the arpeggiator will operate (Key Btm,
Key Top)
As an example, the following explanation shows
how to make settings in Combination mode.
“Key Btm,” “Key Top”: The arpeggiator will oper-
ate when you play keys within the specified range.
Keys outside of this range can be played in the
normal manner, and will not be affected by the
arpeggiator on/ off.
Using the arpeggiators as you play in
Combination mode
1. Press a COMBINATION [A]–[C] button. (The
For example if you set “Pattern” to Preset-0: UP,
check “Latch,” set “Key Top” to B3, and “Key
Btm” to C-1, playing a note B3 or lower will trig-
ger the arpeggiator. Since “Latch” is on, the arpeg-
gio will continue even after you release the keys.
You can use the C4 and higher keys to play con-
ventionally along with the arpeggio sounded by
the B3 and lower keys. To change the arpeggio,
play keys in the range of B3 and below.
button will light.)
As you select various combinations, you will
notice that the [ARP ON/ OFF] button will light
for some combinations. When you play a key
on the keyboard, the arpeggiator will start.
For other combinations, you can press the [ARP
ON/ OFF] button (the button will light) to turn
on the arpeggiator.
Specifying the range of velocities in
In Combination and Multi set, depending on
the arpeggiator A, B settings, the arpeggio
may not start when you press the [ARP ON/
which the arpeggiator will operate (Vel
Btm,Vel Top)
“Vel Btm,” “Vel Top”: The arpeggiator will oper-
ate when you play notes with a velocity (playing
strength) that is within the specified range. Notes
played with a velocity outside this range will be
sounded normally, without regard to the arpeg-
giator on/ off.
edit the parameters to hear how the arpeggio
changes.
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Arpeggiator settings
Note: The [ARP ON/ OFF] button and the
REALTIME CONTROLS C-mode [1] (ARP-GATE),
[2] (ARP-VELOCITY), [3] (ARP-LENGTH), and [4]
(TEMPO) knobs are valid for both arpeggiators A
and B. Their state will be memorized when the
combination is written.
Checking the structure of a user arpeg-
gio pattern
Let’s see how arpeggiators of the combination is
constructed.
1. Select combination C053: Echo Jamm, and look
at the Arp. Play A page and Arp. Play B page.
Editing arpeggio settings that
appear in the display
You can make arpeggiator-related settings in the
COMBI 0: Play, Arp. Play A and B pages or in the
COMBI 7: Ed–Arp/ Ctrls page. The 0: Play, Arp.
Play A and B pages contain selected parameters
(taken from the 7: Ed–Arp/ Ctrls, Arp. A and B
pages) that are particularly effective for editing
during a performance. However, parameters other
than “Swing” can be controlled as described in
•
As you can see from the “Timbre Assign” table
in the upper right, arpeggiator A is assigned to
timbre 4 and 8, and arpeggiator B is assigned to
timbre 2. When you play the keyboard, the Dr-
BigBeats 2 arpeggio pattern will play the pro-
gram Drum’n’Bass Kit of timbre 4. The Gt-
Stab Rhythm arpeggio pattern will play the
program Funkin’ Guitar of timbre 2.
With the following exceptions, the display settings
in the 0: Play, Arp. Play A and B pages are essen-
tially the same as for a program.
1. Access the COMBI 0: Play, Arp. Play A page,
and make settings for arpeggiator A.
2. Access the COMBI 0: Play, Arp. Play B page,
•
•
If you uncheck “Arpeggiator Run A” or
“Arpeggiator Run B,” the unchecked arpeggia-
tor will stop.
and make settings for arpeggiator B.
Arpeggiator A/B
Arpeggiator Run
Timbre Assign
If you check it once again and play the
keyboard, the arpeggiator will begin running.
Look at the COMBI 7: Ed–Arp/ Ctrls, Scan
Zone page, and you will see that the A keys
“Btm” and “Top” are set so that arpeggiator A
will operate only for B3 and lower keys, and
that the B “Top Key” and “Bottom Key” are set
so that arpeggiator B will operate only for C4
and higher keys.
Arpeggio Pattern
Select the arpeggiator(s) that will run
Use the “Arpeggiator Run” check boxes to specify
the arpeggiator(s) that you want to run. The
arpeggiator(s) that are checked here will operate
when the [ARP ON/ OFF] button is on.
However, the arpeggiator will play a timbre only
if the table displayed beside the check boxes
assigns arpeggiator A or B to a Timbre 1–8. These
settings are made in COMBI 7: Ed–Arp/ Ctrls,
Dual polyphonic arpeggiator set-
tings
The dual polyphonic arpeggiator functionality lets
you do the following things.
Arpeggiator-A, Arpeggiator-B
For each arpeggiator A and B, you can make set-
tings for “Pattern,” “Reso (Resolution),” “Octave,”
“Sort,” “Latch,” “Key Sync,” and “Keyboard.”
•
•
Assign an arpeggiator for each timbre. Choose
from Off, (arpeggiator) A, or (arpeggiator) B.
☞step 5
Independently specify whether A and B will
operate. ☞step 6
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The arpeggiator in Combination and Multi modes
•
•
Select an arpeggio pattern and set parameters
independently for A and B. ☞step 7
Assign arpeggiator A or B to the desired
timbres. Each timbre will be played by the
arpeggiator that has been assigned to it.
Make Scan Zone page settings so that you can
use keyboard range or playing velocity to
switch between normal playing and arpeggi-
ated playing, or to switch between arpeggiators
A and B. ☞step 8
6. Make “Arpeggiator Run” settings.
Check the arpeggiator(s) that you want to
operate. The arpeggiator(s) checked here will
run when the [ARP ON/ OFF] button is turned
on.
•
Make settings for timbres that will be silent
when the arpeggiator is Off, and will sound
only when the arpeggiator is On. ☞step 10
With the settings shown in the display for steps
2 and 3, turning the [ARP ON/ OFF] button on
will cause arpeggiator A to operate for timbres
1 and 2, and arpeggiator B to operate for timbre
3. When the [ARP ON/ OFF] button is turned
off, timbres 1–4 will sound as a layer.
Arpeggiator on/off
Each time you press the [ARP ON/ OFF] button,
the arpeggiator will be switched on or off. When
on, the [ARP ON/ OFF] button will light. The
selected arpeggio pattern will begin when you
play the keyboard. The on/ off setting is saved
when the combination is written into memory.
If all timbres “Assign” are Off, or if neither
“Arpeggiator Run” A or B is checked, the
arpeggiator will not function.
7. In the Arp. A and Arp. B pages, set the
Note: If “Assign” is Off or “Arpeggiator Run” is
not checked, the arpeggiator will not operate even
if this key is on.
parameters for arpeggiators A and B.
The parameters for A and B are the same as for
8. In the Scan Zone page, specify the range in
Arpeggiator settings
1. Select COMBI 0: Play, Prog page.
which arpeggiators A and B will operate.
The parameters for A and B are the same as for
Select programs for the timbres that you wish
to use. For this example, select any desired
program for timbres 1–4.
You can use keyboard ranges or playing
velocity to operate the arpeggiator, or to switch
between arpeggiators A and B. By using the
COMBI 5: Ed–Key Zone, Key page and COMBI
6: Ed–Vel Zone, Vel page to set keyboard ranges
and velocity ranges in conjunction with each
other, you can create even more variations.
2. Select COMBI 2: Ed–TimbreParam. MIDI page.
For the timbres that you will be using, set
“Status” to INT, and set “MIDI Channel” to
Gch or to the global MIDI channel (set in
GLOBAL 1: MIDI “MIDI Channel”).
9. If you wish to save the edited combination
settings in internal memory, turn off memory
protect in Global mode, and write the
combination.
For this example, set timbres 1–4 to a “Status”
of INT, and timbres 5–8 to a “Status” of Off. Set
the “MIDI Channel” of timbres 1–4 to Gch.
In the GLOBAL 0: System, Preference page,
uncheck the Memory Protect “Combination”
10.The “Status,” “MIDI Channel” and “Assign”
settings shown in the display of steps 2 and 3
can be made so that certain timbres will sound
only when the arpeggiator is On, and will be
silent when the arpeggiator is not Off.
3. Select COMBI 7: Ed–Arp/ Ctrls, Setup page.
4. Set “ꢁ (Temp)” to specify the tempo.
However, the tempo is shared by both
arpeggiators A and B.
5. Make “Assign” settings.
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Arpeggiator settings
Combination B071:“In The Pocket”
Setting examples
Although this is a somewhat sophisticated editing
technique, we will describe the settings of one of
the preset combinations as an example.
Select and play combination B071: “In The
Pocket.”
Before you play, make sure that the global MIDI
channel (GLOBAL 1: MIDI “MIDI Channel”) is set
to 01.
Combination B021: Urban Nature RnB
Select combination B021: Urban Nature RnB, and
play it.
•
Arpeggiator A is assigned to T7 and T8, and
arpeggiator B is assigned to T5. When you play
the keyboard, the T7 program HipHop Kit will
be sounded by the arpeggio pattern Dr-In The
Pocket. The T5 program Chord Trigger will be
sounded by the arpeggio pattern Bs-Echo.
Before you play, make sure that the global MIDI
channel (GLOBAL 1: MIDI “MIDI Channel”) is set
to 01.
•
Arpeggiator A is assigned to T (timbre) 4 and 5.
When you play the keyboard, the arpeggio pat-
tern Dr-Nature RnB will sound only the T4
program Trance/GarageKit.
•
•
The B “Key Btm” and “Key Top” (COMBI 7:
Ed–Arp/ Ctrls, Scan Zone page) are set so that
arpeggiators B will operate only for the G3
note and above.
•
The arpeggio pattern uses the Fixed Note set-
ting, which is appropriate when playing a drum
arpeggio. (“Fixed Note” is checked in, GLO-
BAL 5: Arp.Pattern, Setup page.) With this set-
ting, the arpeggio pattern will always play the
specified pitches regardless of the note numbers
Arpeggiator B is assigned to T8 as well, but this
setting is so that the T7 program HipHop Kit
will sound only when the arpeggiator is on. See
the preceding section “Combination B021:
Urban Nature RnB.”
•
•
The A “Key Btm” and “Key Top” (COMBI 7:
Ed–Arp/ Ctrls, Scan Zone page) are set so that
arpeggiator A will operate only for notes B3
and lower.
Writing the arpeggiator settings
Arpeggio parameters you edited in Combination
or Multi mode are saved along with the settings
when you write the combination or multi set. For
the writing procedure, see “Saving your edits”
Arpeggiator A is also assigned to T5, but this is
so that the T4 program Trance/GarageKit will
sound only when the arpeggiator is on.
Notice the timbre settings for T4 and T5
Status
INT
MIDI Channel
Assign
T4
T5
02
A
A
Linking the arpeggiator to the com-
bination
Off
Gch
If you want the arpeggiator settings of a combina-
tion to become active when that combination is
selected, check “Combi” for “Auto Arp” (GLO-
BAL 0: System, Basic page).
•
•
If the arpeggiator is off, playing the keyboard
will sound the timbre(s) that are set to Gch or
to the global MIDI channel (in this case, 01).
Since the “MIDI Channel” of T4 is set to 02, it
will not sound. T5 is set to Gch, but since “Sta-
tus” is Off it will not sound.
Any MIDI channel that is assigned to a timbre
will trigger the arpeggiator. In this case, these
will be “MIDI Channel” 02 and Gch (global
MIDI channel). When the arpeggiator is on,
playing the keyboard will trigger arpeggiator A
which is assigned to T5 (Gch). T4 will be
sounded by arpeggiator A. Since the “Status”
of T5 is Off, it will not sound.
•
Since the “Status” of T5 is Off, it will not
sound, regardless of whether the arpeggiator is
on or off. It is a dummy timbre that causes T4 to
sound only when the arpeggiator is on.
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Creating a user arpeggio pattern
•
Note that Compare can’t be used in Global
mode. If you want to edit a user drum kit or
user arpeggio pattern, you should first use
“Copy Drum Kit” or “Copy Arpeggio Pattern”
to copy the drum kit or user arpeggio pattern
you want to edit into a vacant number, and
then edit the copy.
Creating a user arpeggio pat-
tern
User arpeggio patterns can be created in Global
mode.
•
•
When you play the keyboard in Global mode,
the instrument will sound in the state of the
mode in which you were.
Caution when the arpeggiator is
used by multiple programs or combi-
nations
If you moved from Multi mode to Global mode,
playing the keyboard will sound the program
and arpeggiator of the track that matches the
global MIDI channel (GLOBAL 1).
When you edit a user arpeggio pattern, the
changes will have an effect on any Program, Com-
bination, or Multi set that uses this same pattern.
Memory structure for the arpeggio
patterns
The microX has 251 arpeggio pattern memory
areas, divided into preset arpeggio patterns and
user arpeggio patterns as follows.
Initializing an arpeggio pattern
With the factory settings, all of the microX’s user
arpeggio patterns U000–U250 contain preloaded
data.
Preset arpeggio patterns: There are five patterns;
UP, DOWN, ALT1, ALT2, and RANDOM.
The operation of these patterns is fixed, and can-
not be edited.
If you want to create a new arpeggio pattern,
choose an appropriate arpeggio pattern and ini-
tialize it.
Note: Even if you’ve initialized a pattern, you can
reload the factory preset data at any time using the
User arpeggio patterns: There are 251 patterns -
U000–U250 - which can develop chords or phrases
in a wide variety of ways, based on the pitches
that you play on the keyboard or the timing at
which you play them.
In GLOBAL 5: Arp.Pattern you can modify these
user arpeggio patterns, or create a new user arpeg-
gio pattern from an initialized condition. Edited
user arpeggio patterns can be written to internal
memory areas U000–U250.
1. Press the [GLOBAL] button to enter Global
mode, and access the GLOBAL 5: Arp.Pattern,
Setup page.
2. Select the arpeggio pattern that you want to
initialize.
Changing the memory protect set-
ting
When you wish to edit a user arpeggio pattern,
first turn off memory protect by unchecking the
Memory Protect “Arp. UsrPat” check box in the
GLOBAL 0: System, Preference page.
3. Access the GLOBAL 5: Arp.Pattern, Edit page.
4. Press the [UTILITY] button. From the menu
that appears, choose “Initialize Steps” to open
the dialog box.
Saving and comparing data
•
The edits you perform in Global mode will be
preserved until you turn off the power is
turned off, but will be lost when the power is
turned off. Four types of data are handled in
Global mode: user drumkit settings (GLOBAL
4), arpeggiator settings (GLOBAL 5), external
control settings (GLOBAL 6), and all other glo-
bal settings (GLOBAL 0–3). You into its own
memory area.
5. If you set “Type” to Empty, the pattern will be
initialized to an empty state without any tones.
If you select Full, all tones will be occupied. In
this example, choose Empty and press the
[MENU/ OK] button. The pattern will be
initialized.
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Arpeggiator settings
7. The “Type (Arpeggio Type),” “Octave Motion,”
and “Fixed Note” parameters specify how the
arpeggio will be developed.
Editing a user arpeggio pattern in
Program mode
If you enter this mode from the Program mode,
your editing will apply to the arpeggio pattern
specified for the selected program.
These settings can be changed during or after
editing.
8. Access the Edit page.
1. In Program mode, select a program for which
the arpeggio pattern you wish to edit is
selected, or a program that you wish to use as a
basis for editing the arpeggio pattern.
2. Press the [ARP ON/ OFF] button to turn the
arpeggiator on (the button will light).
A pattern consists of Steps and Tones.
Even if you moved to Global mode from a
program in which the arpeggiator was turned
off, you can use the [ARP ON/ OFF] button to
turn it on.
•
Step: A user arpeggio pattern can have a maxi-
mum of 48 steps. The arpeggiator will play
from the first step, in steps equal to the timing
value specified by “Reso (Resolution).” The
vertical lines of the grid shown in the center of
the display indicate the steps.
3. Access the GLOBAL 5: Arp.Pattern, Setup
page.
Use “Step (Step No.)” to select the step. For
each step, specify “Ptch (Pitch Offset),” “Gt
(Gate),” “Vel (Velocity)” and “Flam.”
To change the step, use the ClickPoint to select
“Step” (Step No.), and then use the [VALUE]
dial to select the desired step. In this page you
can use the ClickPoint [√][®] to move
between steps.
4. In “Pattern,” select the arpeggio pattern that
you wish to edit.
For this example, select an empty user arpeggio
pattern.
•
Tone: At each step, a chord consisting of up to
12 tones (Tone No. 00–11) can be sounded.
If a blank pattern is selected, playing the
keyboard will not start an arpeggio.
The grid of horizontal dotted lines in the center
of the display indicate the tones.
Note: Although preset arpeggio patterns Preset-
0–Preset-4 can be selected, they cannot be
edited.
When “Step (Step No.)” is selected, you can
press the center of the ClickPoint to specify the
tone.
5. In “Lgth (Length),” specify the length of the
pattern.
Use the ClickPoint [π][†] to select a tone, and
press the center to enter that tone. The tone will
switch on/ off each time you press the center.
After the pattern has played for the length
specified, it will return to the beginning. This
setting can also be changed during or after
editing. For this example, set it to 8.
Use the ClickPoint [√][®] to move to the next
or previous step. Select a step, use [π][†] to
select a Tone, and then press the center to enter.
6. Make settings for the “ꢁ (Tempo),” “Reso
(Resolution),” “Oct (Octave),” “Sort,” “Latch,”
“K.Sync (Key Sync.),” and “Kbd (Keyboard)”
parameters.
Press the [MENU/ OK] button when you’re
finished.
Note: These are program parameters, but can be
set from here as well.
If after moving here from Program mode, you
modify these parameters and wish to keep
your changes, return to Program mode and
write the program. These parameters are not
saved by “Write Arpeggio Pattern.”
For this example, make the settings shown in
the illustration 3.
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Creating a user arpeggio pattern
to create a melody using a single tone.
(☞“Melody pattern”)
Tone No.
4
3
2
1
0
“Gt (Gate)”: Specify the length of the arpeggio
note for each step. With a setting of LGT, the
note will continue sounding either until the
next note of the same tone or until the end of
the pattern. With a setting of Off, the note will
not sound.
01
05
Step No.
Lgth(Length)
“Vel (Velocity)”: Specify the strength of the note.
With a setting of Key, the note will sound at the
strength with which it was actually played.
Creating an example pattern
Note: The “Gt (Gate)” and “Vel (Velocity)”
settings you make here will be valid if the “Gt
(Gate)” and “Vel (Velocity)” parameters (PROG
7: Ed–Arp/ Ctrls, Setup page) of the program
selected in Program mode are set to Step. If
these parameters have a setting other than
Step, the “Gt (Gate)” and “Vel (Velocity)” that
were specified for each individual step will be
ignored, and all notes of the arpeggio will
sound according to the settings in PROG 7: Ed–
Arp/ Ctrls. Be sure to verify the settings of the
program.
1. Set “Step (Step No.)” to 01, and press the center
of the ClickPoint.
2. Select Tone 0, and press the center of the
ClickPoint.
Note: Before you set “Gt (Gate),” move the
REALTIME CONTROLS C-mode [ARP-GATE]
knob to the center position (12 o’clock).
3. Use the ClickPoint [®] to change “Step” to 02,
and enter Tone 1.
4. In the same way, change “Step” to 03 and enter
Note: Before you set “Vel (Velocity),” move the
REALTIME CONTROLS C-mode [ARP-
VELOCITY] knob to the center position (12
o’clock).
Tone 2.
5. Set “Step” to 04 and enter Tone 1.
6. Set “Step” to 05 and enter Tone 3.
7. Set “Step” to 06 and enter Tone 1.
8. Set “Step” to 07 and enter Tone 2.
9. Set “Step” to 08 and enter Tone 1.
10.Press the [MENU/ OK] button.
13.To change the user arpeggio pattern name, use
the Utility “Rename Arpeggio Pattern”
14.If you wish to save the edited user arpeggio
pattern to internal memory, be sure to Write the
11.When you play the keyboard as shown in the
illustration, the arpeggiator will begin playing.
If you turn off the power without writing, the
edited contents will be lost.
Tone 0 corresponds to the pitch of the lowest
key of chord you play on the keyboard. (If
“Sort” is unchecked, it will correspond to the
pitch of the first note you play.)
15.If you wish to save the state of the program at
the same time, return to Program mode and
12.For steps 01–08, make settings for “Ptch (Pitch
Offset),” “Gt (Gate),” “Vel (Velocity),” and
“Flam.”
“Ptch (Pitch Offset)”: This offsets the pitch of
the arpeggio note in semitones up or down.
You can input the same tone for each step, and
change the “Ptch (Pitch Offset)” value for each
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Arpeggiator settings
Chordal pattern
Other examples of creating a user
arpeggio pattern
Melody pattern
1. Set “Step (Step No.)” to 01, and press the center
of the ClickPoint.
2. Select Tone 0, and press the center of the
ClickPoint.
1. Set “Step (Step No.)” to 01, and press the center
of the ClickPoint.
3. Use the ClickPoint [®] to change “Step” to 03,
and enter Tones 1, 2, 3, and 4. (We won’t enter a
tone in Step 02.)
2. Select Tone 0, and press the center of the
ClickPoint.
4. In the same way, change “Step” to 04, and enter
3. Use the ClickPoint [®] to change “Step” to 02,
Tones 1, 2, 3, and 4.
and enter Tone 0.
5. Change “Step” to 06, and enter Tones 1, 2, 3,
4. In the same way, change “Step” to 03 and enter
and 4. (We won’t enter a tone in Step 05.)
Tone 0.
6. “Step” to 08, and enter Tones 1, 2, 3, and 4. (We
5. Set “Step” to 04 and enter Tone 0.
won’t enter a tone in Step 07.)
6. Set “Step” to 05 and enter Tone 0.
7. Press the [MENU/ OK] button.
7. Set “Step” to 07 and enter Tone 0. (We won’t
8. Use the [VALUE] dial to change “Step (Step
No.)” to 01. Use the ClickPoint to select “Gt
(Gate)” and change it to LGT.
enter a tone in “Step” 06.)
8. Set “Step” to 08 and enter Tone 0.
9. Press the [MENU/ OK] button.
9. Use the [VALUE] dial to change “Step (Step
No.) to 06. Use the ClickPoint to select “Gt
(Gate)” and change it to LGT.
10.Use the [VALUE] dial to change “Step (Step
No.)” to the appropriate step. Use the
ClickPoint to select “Ptch (Pitch Offset)” and
make the following settings.
Note: To simulate the timing nuances of a
strummed guitar chord, select “Flam.” In
Program mode, select an acoustic guitar
program, and choose the user arpeggio pattern
that you created here. In the Setup page of
PROG 7: Ed–Arp/ Ctrls, Setup, set “Gate” to
Step.
Set the Step 01 “Ptch (Pitch Offset)” to +00.
Set the Step 02 “Ptch (Pitch Offset)” to +10.
Set the Step 03 “Ptch (Pitch Offset)” to +00.
Set the Step 04 “Ptch (Pitch Offset)” to +00.
Set the Step 05 “Ptch (Pitch Offset)” to +12.
Set the Step 07 “Ptch (Pitch Offset)” to +00.
Set the Step 08 “Ptch (Pitch Offset)” to –02.
Then return to the GLOBAL 5: Arp.Pattern,
Edit page. For odd-numbered steps, set “Flam”
to a positive (+) value. For even-numbered
steps, set “Flam” to a negative (–) value.
Drum pattern
You can use the arpeggiator to play a rhythm pat-
tern by using “Fixed Note” with a drum program.
1. Select a drum kit program.
For this example, select preset program B020:
Standard Kit 1.
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Creating a user arpeggio pattern
2. Select the GLOBAL 5: Arp.Pattern, Setup page,
4. Input the kick (Tone00).
and set the parameters.
Set “Step (Step No.)” to 01, and press the center
of the ClickPoint. Enter Tone 00. Then set “Step
(Step No.)” to 05 and enter Tone 0.
Check “Fixed Note.” If this is checked, tones
will always sound at the specified pitch.
If you set “Mode (Fixed Note Mode)” to
Trigger All Tones, playing a single note will
cause all Tones to sound. If you set “Mode
(Fixed Note Mode)” to Trigger As Played, the
notes you play will determine how Tones are
sounded.
5. Input the snare (Tone01).
Set “Step (Step No.)” to 03, and enter Tone 01.
Then set “Step (Step No.)” to 07 and enter Tone
01.
6. Input the closed hi-hat (Tone02).
Choose “Step (Step No.)” 01, 02, 03, 05, 06, and
07, and enter Tone 02 for each of these steps.
7. Input the open hi-hat (Tone03).
Set “Step (Step No.)” to 04, and enter Tone 03.
Then set “Step (Step No.)” to 08, and enter Tone
03.
Fixed Note
Tone No. Fixed Note No.
Mode(Fixed Note Mode)
If “Fixed Note” is checked, you will be able to
set “Tone No.” and “Fixed Note No.”
Select “Tone No.,” and then set “Fixed Note
No.” to specify the note number that the tone
will sound.
8. Press the [MENU/ OK] button.
If “Mode (Fixed Note Mode)” is set to Trigger
All Tones, playing a single note on the
keyboard will cause the rhythm pattern to play.
Here, set “Tone No.” and “Fixed Note No.” as
follows.
Tone No.
Fixed Note No.
C2 (kick)
If “Mode (Fixed Note Mode)” is set to Trigger
As Played, playing a single note on the
keyboard will cause only the kick (Tone00) to
play. Playing two notes on the keyboard will
cause only the kick (Tone00) and snare
(Tone01) to play. In this way, the number of
keys that you play will be played by the same
number of tones.
00
01
02
03
F2 (snare)
F#3 (closed hi-hat)
A#3 (open hi-hat)
The drumsamples that correspond to each note
number will differ depending on the drum kit.
9. Set the parameters for each step.
After you’ve used the keyboard to find the
drum sound you want to use, you can enter
“Fixed Note No.”
Use “Vel (Velocity)” etc. to add accents to the
rhythm pattern.
Note: The “Gt (Gate)” and “Vel (Velocity)”
settings you make here will be valid if the
“Gate” and “Velocity” parameters (PROG 7:
Ed–Arp/ Ctrls, Setup page) of the program
selected in Program mode are set to Step.
3. Access the Edit page.
Each Tone in the display will be shown as a
small circle.
For each horizontal line (Tone) in the display,
you will specify a drumsample (note number)
of the drum kit.
If these parameters have a setting other than
Step, the “Gt (Gate)” and “Vel (Velocity)” that
were specified for each individual step will be
ignored, and all notes of the arpeggio will
sound according to the specified gate and
velocity.
Next we will input a rhythm pattern.
Note: Before you set “Gate,” move the
REALTIME CONTROLS C-mode [1] (ARP-
GATE) knob to the center position (12 o’clock).
Note: Before you set “Velocity,” move the
REALTIME CONTROLS C-mode [2] (ARP-
VELOCITY) knob to the center position (12
o’clock).
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Arpeggiator settings
8. If you wish to save the state of the combination
at the same time, return to Combination mode
Dual polyphonic arpeggiator editing
in Combi and Multi modes
Here we will use a combination as an example in
our explanation.
Note: When editing a user arpeggio pattern,
pay attention to the global MIDI channel, the
channel of each track, and the arpeggiator
assignments, and make sure that the
arpeggiator you are hearing is the pattern that
you wish to edit.
The same procedure applies when editing an
arpeggio pattern in Multi mode.
If you have entered this mode from the Combina-
tion mode, the arpeggio pattern selected by the
combination will be affected by your editing.
1. In Combination mode, select a combination
Assigning a name
We recommend that you assign a name to the
arpeggio pattern you create.
that uses the arpeggio pattern you wish to edit.
For this example, select a combination to which
arpeggiators A and B is assigned.
You can do this by using the “Rename Arpeggio
Pattern” utility. For details on assigning a name,
2. Press the [ARP ON/ OFF] button to turn on the
arpeggiator (the button will light).
Even if the arpeggiator had been turned off
when you moved here, you can use the [ARP
ON/ OFF] button to turn it on. However, if
“Arpeggiator Run” A or B are not checked, and
if no timbres have been assigned in “Assign,”
then the arpeggiator will not operate.
Saving a user arpeggio
When you’re finished editing, you should save the
user arpeggio.
3. Access the GLOBAL 5: Arp.Pattern, Setup
The “Tempo,” “Pattern,” “Octave,” “Resolution,”
“Sort,” “Latch,” “Key Sync.,” and “Keyboard” set-
tings of a user arpeggio pattern are parameters
that are saved together with the program, combi-
nation, or multi set. These parameters are not
saved by the Write operation described here. If
you want to save these parameters, return to the
previous mode and write the data.
page.
4. If you moved here from Combination mode,
use the “Arp (Arpeggio Select)” A and B to
select the arpeggiator that you wish to edit.
Note: You’ll need to turn off the memory protect
setting for user arpeggio patterns. In the GLOBAL
0: System, Preference page, uncheck the Memory
If this is A, your editing will apply to the
parameters and user arpeggio pattern of
arpeggiator A.
1. Press the [UTILITY] button to access the utility
menu, and choose “Write Arpeggio Patterns.”
If this is B, your editing will apply to the
parameters and user arpeggio pattern of
arpeggiator B.
2. To write (save) your settings, press the
[MENU/ OK] button.
5. Switch between arpeggiators A and B, and edit
A dialog box will ask you to confirm that you
want to write the arpeggio patterns.
their respective user arpeggio patterns.
If you wish to stop one of the arpeggiators,
return to Combination mode, and in COMBI 0:
Play, select the Arp. A or the Arp. B page and
uncheck the “Arpeggiator Run” check box.
3. Press the [MENU/ OK] button to write your
settings, or press the [EXIT/ CANCEL] button if
you decide not to write.
The arpeggio patterns will be written (saved).
6. To modify the name of a user arpeggio pattern,
use the Utility “Rename Arpeggio Pattern”
7. If you wish to save the edited user arpeggio
pattern in internal memory, you must write the
user arpeggio pattern.
In this case, both user arpeggio patterns will be
written simultaneously. If you turn off the power
without writing, the edited contents will be lost.
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Synchronizing the arpeggiator
Synchronization to external MIDI clock
Synchronizing the arpeggiator
The note timing of the arpeggiator will differ
depending on the state of the arpeggiator “Key
Sync.” check box.
•
The arpeggiator will synchronize to the “ꢁ
(Tempo)” based on the timing of the external
MIDI clock.
Synchronization to the MIDI Start mes-
sage
If this is checked, the arpeggiator will immedi-
ately start playing from the beginning from the
first note-on you play after all the keys had been
previously released.
•
When the arpeggiator is on and operating,
receiving a MIDI Start message will cause the
arpeggiator to reset to the beginning of the pat-
tern. (This has no relation to the “Key Sync.”
setting.)
If this is unchecked, the arpeggiator will operate
in synchronization with the internal or external
MIDI clock.
The paragraphs below explain how synchroniza-
tion occurs when the “Key Sync.” check box is
unchecked. (However, synchronization with Song
Start and with the MIDI realtime command Start
message are exceptions to this.)
Synchronization between arpeggia-
tors A and B
In Combination and Multi mode, two arpeggia-
tors can operate simultaneously. In this case, if you
start an arpeggiator (whose “Key Sync.” is
unchecked) while the other arpeggiator is already
running, the arpeggiator you started will synchro-
nize to the “ꢁ (Tempo)” based on the timing of the
already-running arpeggiator.
Note: If “Key Sync.” is checked, A and B will each
operate on their own timing.
Synchronization with an external
sequencer in Program, Combination,
or Multi modes
When the microX is the master
If “ꢁ (Tempo)” is INT, the arpeggiator will operate
based on the timing of the internal MIDI clock.
“ꢁ (Tempo)” will be INT if GLOBAL 1: MIDI
“MIDI Clock” is Internal. The tempo will also be
INT if the Auto setting is selected and MIDI clock
is not being received from an external device.
When the microX is the slave
If “ꢁ (Tempo)” is EXT, the arpeggiator will syn-
chronize to the MIDI clock and Start messages etc.
received from the external MIDI sequencer or sim-
ilar device.
“
ꢁ
(Tempo)” will be EXT if GLOBAL 1: MIDI “MIDI
Clock” is Ext-MIDI or Ext-USB. The tempo will also
be EXT if the Auto setting is selected and MIDI
clock is being received from an external device.
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Arpeggiator settings
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Using Drum Kits
If “Oscillator Mode” is set to “Drums,” you’ll be
able to make settings for one drum kit. A drum kit
does have velocity switch settings, but these set-
tings are made for the drum kit in Global mode,
and cannot be edited or saved in Program mode.
What is a Drum Kit?
Drum Kits, as the name implies, are optimized for
creating drum sounds.Drum Kits are created in
Global Mode. They offer a number of special fea-
tures, such as:
•
•
Each note can play a different sound
Before you start editing…
On each note, you can use up to two Drum
Samples, with velocity switching
•
Each note has separate settings for the most
important sound parameters, including vol-
ume, filter cutoff and resonance, envelope
attack and decay, pitch.
First, select a Drum Program
In Global Mode, you’ll play the kit that you’re
editing as if you were playing it from within the
Program, Combination, or Multi set which was
selected before you entered Global mode.
•
You can specify the insert effect routing and
master effect send level for each note. For
example, you can use this to send just the snare
to a compressor.
So, before you enter the GLOBAL 4: DKit pages,
it’s best to select a Program which is already set up
for drums in Program mode, with the appropriate
EG settings, effects, and so on. Choose a drum
Program such as “B020: Standard Kit 1.”
You can use Drum Kits only in Programs whose
“Oscillator Mode” is set to “Drums.”
If you moved from Multi mode to Global mode,
playing the keyboard will sound the program and
arpeggiator of the track that matches the global
MIDI channel (GLOBAL 1).
Drum Kit memory structure
The microX has 49 Drum Kits, divided into Inter-
nal, User, and GM (General MIDI) groups as
shown below.
You can edit or write into any of the locations
except for the GM bank, which cannot be erased.
Match the note mapping and key
position for the drum kit
In order for the note mappings to match the key-
board, the Oscillator’s Octave setting needs to be
+0 [8']. All Drum Kit Programs should have this
setting already. If you’re unsure, you can check
this yourself:
If you want to start with a GM bank drum kit and
edit it, use the “Copy Drum Kit” utility to select a
drum kit and copy it to the USER bank.
Drum Kit banks
Bank
INT
No.
00…31
32…39
40…48
Contents
Factory Drum Kits
1. Access the Program mode PROG 1: Ed–Basic,
OSC1 page.
USER
GM
User (initialized) Drum Kits
GM2 Drum Kits
2. Check that the “Octave” parameter (near the
top of the page) is set to +0 [8'].
With a setting other than +0 [8'], the
relationship between the keys and the Drum
Kit sound map will be incorrect.
Drum Kit Programs and Oscillator
Mode
The PROG 1: Ed–Basic, Prog Basic page “Oscilla-
tor Mode” setting specifies whether the oscillator
will be a drum kit or a conventional multisample
(such as piano or strings).
Check the memory protect setting
When you wish to edit a user drum kit, first turn
off memory protect by unchecking the Memory
Protect “Drum Kit” check box in the GLOBAL 0:
System Preference page.
You can verify this setting in the PROG 2: Ed–
Pitch, OSC1 page. If “Oscillator Mode” is set to
Single, you’ll be able to specify two multisamples
and a velocity switch. If this is set to Double,
you’ll be able to make an additional set of settings
in the OSC2 page.
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Using Drum Kits
Saving and comparing data
Editing Drum Kits
•
The edits you make in Global mode will be lost
when the power is turned off, so you need to
write (save) your edits if you want to keep
these changes. Four types of data are handled
in Global mode: user drumkit settings (GLO-
BAL 4), arpeggiator settings (GLOBAL 5),
external control settings (GLOBAL 6), and all
other global settings (GLOBAL 0–3). You can
save each type of data into its own memory
area.
Basic Editing
1. Select the Program that you wish to use while
editing the Drum Kit.
For more details, see “First, select a Drum
2. Press the [GLOBAL] button to enter Global
mode.
•
Note that Compare can’t be used in Global
mode. If you want to edit a user drum kit or
user arpeggio pattern, you should first use
“Copy Drum Kit” or “Copy Arpeggio Pattern”
to copy the drum kit or user arpeggio pattern
you want to edit into a vacant number, and
then edit the copy.
3. Access the GLOBAL 4: DKit, High Sample
page.
4. Use the “Drum Kit” parameter, at the top of the
screen, to select the Drum Kit that you wish to
edit.
Caution when a drum kit is used by
more than one program
When you edit a drum kit, your changes will affect
all programs that use that same drum kit. If you
want to edit one of the preloaded drum kits, it is
best to copy the drum kit into a vacant area of the
USER bank, and then edit the copy of the drum
kit.
5. Use the “Key” parameter to select the note that
you wish to edit.
Use the front panel [VALUE] dial etc. to edit the
setting.
This “Key” selection applies to all three Drum
Kit editing tabs.
6. Use the “Assign” check box to specify whether
the key will have its own settings, or use the
same settings as the next higher note.
If “Assign” is checked, the key will have its
own settings. This is the default.
If “Assign” is not checked, the key won’t have
its own settings. Instead, it will use the same
settings as the next higher note–except that the
drum samples will be played at a lower pitch.
The pitch that sounds will depend on the
PROG 2: Ed–Pitch, OSC1 page “Pitch Slope”
setting.
Use this setting when you want only to change
the pitch, such as with tom or cymbal sounds.
Placing drum samples
Here’s how to place two drum samples and switch
between them using velocity.
1. Access the GLOBAL 4: DKit, High Sample
page.
2. Select the High “Drum Sample.”
Press the [CATEGORY] button to view a list of
the drum samples organized by category. For
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Editing Drum Kits
details on how to make a selection, see
You can also copy settings from one “Key” to
another, using the “Copy Key Setup” utility
command.
3. Select a drum sample name in the list so that it
is highlighted.
4. Press the [MENU/ OK] button to confirm the
Using Exclusive Groups
1. Access the GLOBAL 4: DKit, Voice/ Mixer
selection.
5. Press the [PAGE+] button to access the
page.
GLOBAL 4: DKit- Low Sample page.
2. Use the Excl Group (Exclusive Groups) to make
one drum sound cut off another drum sound -
such as closed and open hi-hats.
6. Specify the Low Drumsample as you did in
steps 2–4.
Now you have assigned drum samples to the
High Drumsample and Low Drumsample.
Next, we’ll assign the velocity range for these
drum samples.
For example, let’s say that you’ve assigned an
open hi-hat and a closed hi-hat to the same
exclusive group:
•
•
•
Play the open hi-hat sound.
7. Set the “Velocity SW L→H”.
While it’s still ringing, play the closed hi-hat.
The Low drum sample will sound when you
play a key less strongly than the specified
velocity value, and the High drum sample will
sound when you play more strongly.
The open hi-hat sound will be cut off–simulat-
ing the action of a physical hi-hat.
For example if you set “Velocity SW L→H” to
100, the drum sample assigned to “Low” will
sound when you play the keyboard softly, and
the multisample assigned to “High” will sound
when you play strongly.
Using Hold
The Program Hold parameter can be especially
useful for drum programs, since it lets the samples
ring out naturally regardless of how long you hold
down the note. The way that this works depends
on settings in both the Program and the Drum Kit,
as described below.
Note: If you don’t want to use this function, set
“Velocity SW L→H” to 001. Only the High
drum sample will sound.
To enable Hold:
Note: This is the same type of function as
velocity multisample switching in a program.
1. Access the PROG 1: Ed–Basic, Prog Basic page.
2. Voice Assign, make sure that the “Hold” check
box is checked.
Once you’ve turned on “Hold” for the
Program, the function is controlled on a note-
by-note basis according to settings within the
Drum Kit.
Fine-tuning the sound of each sam-
ple
1. If you like, adjust the Levels for the two Drum
3. Access the GLOBAL 4: DKit, Voice/ Mixer
Samples.
page.
Set the High and Low “Level” settings to adjust
the volume balance.
2. Set the tuning and EG parameters as desired.
For each Drum Sample, you can control offsets
to the Program’s settings for transposition,
tuning, and EG attack and decay times.
4. For each key, set the Enable Note Off Receive
3. You can adjust the sound or specify reverse
parameter as desired.
playback for each drum sample.
If this check box is unchecked, the key will be
held. If it is checked, the key will not be held.
For each drum sample, set the “FC (Filter
Cutoff)” and “Reso (Resonance)” parameters,
and specify “S.Ofs” and “Rev (Reverse).” (☞PG
p.87)
If you turn off “Hold” in the Program, no keys
will be held - regardless of their “Enable Note
Off Receive” setting.
4. Repeat steps 1–3 to set up each key of the Drum
Kit.
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Using Drum Kits
Controlling effects for each key
A drum kit lets you set the insert effect and master
effect send for each key.
Saving a drum kit
When you’ve finished editing your drum kit, you
can save it.
1. Access the PROG 8: Ed–InsertFX, BUS page.
Note: You’ll need to turn off the memory protect
setting for drum kits. In the GLOBAL 0: System,
Preference page, uncheck the Memory Protect
2. Make sure that the “Use DKit Setting” check
box is checked.
When “Use DKit Setting” is checked, the
Program will use the “BUS Select” and Effects
Send settings for each key of the Drum Kit.
1. Press the [UTILITY] button to access the utility
menu, and choose “Write Drum Kits.”
When “Use DKit Setting” is unchecked, the
Program will ignore the Drum Kit’s “BUS
Select” and Effects Send settings.
2. Press the [MENU/ OK] button to write the
drum kit data.
A dialog box will ask you for confirmation.
3. Access the GLOBAL 4: DKit, Voice/ Mixer
3. Press the [MENU/ OK] button to save, or press
the [EXIT/ CANCEL] button if you decide not
to save.
page.
4. Use the “BUS Select” parameter to send drum
sounds through their own Insert effect, or to the
individual outputs.
The drum kit data will be written (saved).
If you like, you can send each note to its own
Insert effect, or to the individual audio outputs,
in addition to the main L/ R outputs.
For example, you might send all snare sounds
to IFX, and the remaining sounds to L/R.
5. Use “Send1(MFX1)” and “Send2(MFX2)” to set
the send levels to the master effects.
Setting the pan for each key
To use separate pan settings for each key:
1. Access the PROG 5: Ed–Amp1/ 2, Level/ Pan
page.
2. Under Pan, make sure that the “Use DKit
Setting” check box is checked.
When “Use DKit Setting” is checked, the
Program will use the pan settings for each key
of the Drum Kit.
3. Access the GLOBAL 4: DKit, Voice/ Mixer
page.
4. Use the “Pan” parameter to specify the key’s
stereo output position.
Assigning a name
We recommend that you assign a name to the
Drum Kit you create.
You can do this by using the “Rename Drum Kit”
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External control settings
The microX’s external control function lets you
The 0: Play, Ext.Control page will appear.
use the four REALTIME CONTROLS knobs to
control an external MIDI device. You can specify
the MIDI channel and MIDI control change that
each knob will transmit.
One set of control settings consists of twelve such
assignments (four knobs × three groups), and
there are a total of 64 sets.
3. Choose “Setup Select,” and select the external
control set that you want to use.
With the factory settings, the control sets contain
preloaded data. For example, there are setups that
let you control soft synthesizers such as the KORG
Legacy Collection, and other setups that let you
control the level and pan of a DAW (Digital Audio
Workstation) program in realtime.
The set list is shown in the lower lines. The
functions of the currently-enabled knobs are
highlighted.
4. Press the [SELECT] button to select the
functions (group) that will be controlled by the
REALTIME CONTROLS [1]–[4] knobs.
See the “microX External Control Template List”
(PDF) for details on the control change (CC#) set-
tings assigned by the preloaded external control
templates and the application settings to which
they correspond.
5. When you turn knobs [1]–[4], the assigned
MIDI control change (CC#) will be transmitted
on the assigned MIDI channel.
Note: The microX’s keyboard and other
controllers will operate as usual.
6. Enter Combination or Multi mode, and operate
the knobs.
Using external controls
The External Control function lets you use the
REALTIME CONTROLS [1]–[4] knobs as
independent controllers in any mode.
Selecting external controls
If the [EXT. CONTROLLER] button is on,
changing programs in Program mode or
switching to Combination mode etc. will not
affect the control set. This means you can select
another sound on the microX without changing
the way you’re controlling an external MIDI
device, or conversely you can change the way
you’re controlling an external MIDI device
without switching sounds on the microX.
Note: Before you continue, adjust your settings so
that the microX can send MIDI data to your
computer application or MIDI device.
1. Press a PROGRAM [A]–[GM] button. (The
button will light.)
We’ve selected Program mode as an example
here, but you are free to select Combination or
Multi mode if you wish.
2. Press the [EXT. CONTROLLER] button. (The
button will light.)
[EXT. CONTROLLER] button
[SELECT] button:A/B/C
Knobs [1]–[4]
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External control settings
External control setups
You will use Global mode to create external con-
Saving an external control
setup
When you’ve finished editing, save your external
control setup.
trol setups.
•
The content that you edit in Global mode is
preserved until you turn off the power, but will
be lost when the power is turned off. There are
four types of data that you manage in Global
mode; user drum kit settings (GLOBAL 4), user
arpeggio patterns (GLOBAL5), external control
settings (GLOBAL 6), and all other global set-
tings (GLOBAL 0–3). You can write each of
these into its own memory area.
Note: You’ll need to turn off external control
memory protect. In the GLOBAL 0: System,
Preference page, uncheck the Memory Protect
1. Press the [UTILITY] button to access the utility
menu, and choose “Write Ext. Control Setup.”
2. To write (save) your settings, press the
[MENU/ OK] button.
A dialog box will ask you to confirm that you
want to write the settings.
Selecting an external control setup
and assigning control changes
3. Press the [MENU/ OK] button to write your
settings, or press the [EXIT/ CANCEL] button if
you decide not to write your settings.
1. Press the [GLOBAL] button to enter Global
mode.
2. Access the GLOBAL 6: Ext.Control, Knob A
page.
3. Use “Setup Select” to select the external control
set that you want to edit.
4. Use Knob 1-A “MIDI Channel” to select the
MIDI channel on which you want to transmit
the message.
Next, use Knob 1-A “CC Assign” to specify the
MIDI control change (CC#) that you want to
transmit.
These two settings determine the CC# and
MIDI channel of the message that is
transmitted when (in Program mode etc.) you
select this external control setup, use the
[SELECT] button to select group A, and operate
knob [1].
5. Next make settings for Knob 2-A through Knob
4-A, and then use the [SELECT] button to select
groups B and C, and specify the channel and
message transmitted by Knob 1-B–Knob 4-B
and Knob 1-C–Knob 4-C.
Assigning a name
It’s a good idea to name any external control set-
ups that you create so that you can remember its
purpose.
Use the “Rename Ext. Control Setup” utility to
assign a name. For more details, see page 124.
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Other functions
Loading individual banks or data
items
The microX allows you to load individual banks,
programs, or combinations. Multi set, drum kits,
arpeggio patterns and external controls can also be
loaded individually or as a group.
Restoring the factory set-
tings (Loading the preloaded
data)
If desired, you can restore the microX’s programs,
combinations, multi sets and Global mode settings
to their factory-set state. You can do this by reload-
ing the preloaded data.
This is convenient when you want to restore just
one item from the factory preload data, or when
you want to rearrange combinations in a specific
order for live performance.
This operation will rewrite any data that had
been previously written to the internal
memory. If you don’t want to lose this data,
you should save it using the included
“microX Editor/ Plug-In Editor”; or save the
data using a commercially available data filer.
When rearranging programs, you need to be
aware that if you write them to another bank
or number, any combination that had used the
program formerly occupying the writing
destination will sound differently.
1. Press the [GLOBAL] button to enter Global
For example if you want to load combination
A000 into C127, proceed as follows.
mode. (The button will light.)
2. Press the [EXIT] button.
1. Access the dialog box as described in steps 1–4,
You will be in the GLOBAL 0: System page.
above.
3. Press the [UTILITY] button to access the Utility
menu.
4. Use the ClickPoint [†] to select “Load Preload
Data,” and press the center.
A dialog box will appear.
2. Choose “Kind,” and use the [VALUE] dial etc.
to select Combination.
3. Use the ClickPoint [†] to move down, and use
the [VALUE] dial to select Single.
4. In the same way, select combination A000 as the
5. Choose “Kind,” and use the [VALUE] dial to
copy-source.
select the data that you want to load.
5. In the same way, select combination C127 as the
Choose All if you want to restore all settings to
the factory-set state. If you execute this with the
“All” setting, all programs, combinations, multi
sets, drum kits, arpeggio patterns, global
settings, and external control sets will be
loaded.
load-destination (“To”).
6. Press the [MENU/ OK] button.
A dialog box will ask you to confirm the
operation.
7. Press the [MENU/ OK] button once again.
6. Press the [MENU/ OK] button.
The data will be loaded, and the preloaded
combination A000 will be copied into C127.
A dialog box will ask you to confirm the
operation.
7. Press the [MENU/ OK] button once again.
All preloaded data will be loaded.
If the “Memory Protected” dialog box
appears, un-check the memory protect
setting, and perform the load operation once
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Other functions
•
You can enter text using just the ClickPoint.
Assigning a name (Rename)
You can modify the name of any program, combi-
When you press the ClickPoint center, the
square-framed cursor in the text box will
change.
nation, multi set, category, arpeggio pattern, etc.
Use the ClickPoint [√][®][π][†] to select a
character. Press the center once again to finalize
the selection.
The following table shows the items that you can
rename, and the corresponding page.
Item to rename
Program name
Page
Use the ClickPoint [®] to select the next
character, and enter it in the same way.
PROG 0...9 Utility:Write Program
COMBI 0...9 Utility:Write
Combination
Combination name
•
The function buttons shown in the lower line
perform the following operations. Use the
ClickPoint [√][®][π][†] to select a function,
and press the center to execute it.
Multi set name
Track name
MULTI 0-1 Utility:Rename Track
MULTI 0...9 Utility:Write Multi
GLOBAL 4 Utility:Rename Drum
Kit
Clear: Erase all text.
Drum kit name
Del (Delete): Delete the character at the cursor
location.
GLOBAL 5 Utility:Rename
Arpeggio Pattern
Arpeggio pattern name
Ins (Insert): Insert a space at the cursor
location.
External control set
name
GLOBAL 5 Utility:Rename
Ext.Control Setup
Cap. (Capital): Switch between uppercase and
Program category name GLOBAL 3:TEXT
lowercase letters.
Combination category
GLOBAL 3:TEXT
name
4. Enter the remaining characters as described in
step 3.
1. Use the ClickPoint to select the text button ( ),
5. Press the [MENU/ OK] button.
and press the center to open the text dialog box.
If you opened the text dialog box from the
utility dialog box in step 1, you will return to
the previous dialog box. In that dialog box,
press the [MENU/ OK] button (twice) to
execute the Rename operation.
See the table above for the appropriate page.
Note: In a utility menu command, select the text
button ( ) in the dialog box that appears.
In GLOBAL 3, select the text button ( ) in the
page.
If you opened the text dialog box from the
GLOBAL 3 page in step 1, the Rename
operation will be executed.
The text dialog box will appear.
For example to enter the text shown in the
illustration, you would proceed as follows.
2. Use the ClickPoint [√][®][π][†] to select
“Clear.”
All text will be erased from the text box.
3. Enter “A”.
Use the [VALUE] dial to select “A”.
Press the ClickPoint [®]. The cursor will move.
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Assigning functions to REALTIME CONTROLS B-mode knobs [1]–[4]
Assigning functions to REAL-
Tap tempo control
TIME CONTROLS B-mode
knobs [1]–[4]
Here’s how you can assign functions to REAL-
TIME CONTROLS B-mode knobs [1]–[4].
A tap tempo control function is available in Pro-
gram, Combination, and Multi modes.
In each mode while the arpeggiator is playing,
you can press the foot switch (when “Foot SW
at the desired tempo to control the playback
tempo in realtime.
The functions of these knobs in B-mode can be
separately assigned for each program, combina-
tion, and multi set.
This function is convenient when you want to
match the playback tempo of the arpeggiator play-
back to another beat in real-time.
You will make these settings in “Knob B Assign”
in the following pages.
The Tap tempo feature also provides real-time
control over any BPM or tempo based effects.
Mode
Program
Page
PROG 7:Ed–Arp/Ctrls, Controls
COMBI 7:Ed–Arp/Ctrls, Controls
MULTI 7:Arp/Ctrls, Controls
The following example shows the procedure for
using Tap tempo in Program mode.
Combination
Multi
1. In Program mode, select a drum program.
You may find it convenient to choose from the
Drum category.
•
The default assignments for knobs 1–4 are
Knob Mod.1 (CC#17), Knob Mod.2 (CC#19),
Knob Mod.3 (CC#20), and Knob Mod.4
(CC#21), respectively. For a complete list of the
possible assignments, see “Knobs 1…4 B
Assign” (☞PG p.162).
2. In the PROG 0: Play, select the Arp. Play page
and check the “Latch” check box.
3. Turn on the front panel [ARP ON/ OFF] button.
4. Press the foot switch (when “Foot SW Assign”
is set to Tap Tempo) several times at the desired
tempo. The tempo “ꢁ =” indication in the upper
right of the display will change according to the
playback tempo.
Here’s an example of how to set up knob [1] to
control a Program’s filter and amp EG attack time:
1. Press the [PROG] button to enter Program
mode.
When you play the keyboard, the arpeggiator
will play a drum pattern at the specified tempo.
2. Access PROG 7: Ed–Arp/ Ctrls, Controls.
Press the [MENU/ OK] button, use the
ClickPoint to select “Arp/ Controls,” and then
press the center.
5. Lightly press the foot switch on the beat, and
slightly shorten the intervals at which you
press the button.
3. Choose Knob 1-B “Knob B Assign,” and use the
The playback tempo of the drum pattern will
speed up slightly.
[VALUE] dial etc. to select F/ A Attack (CC#73).
4. Press the REALTIME CONTROLS [SELECT]
button to select B-mode, and turn knob [1] to
control the EG attack for the filter and amp.
Note: Tap tempo control can be used whenever the
[TEMPO] knob can be operated.
Note: If you wish to keep these settings after the
power is turned off, you must save the Program,
Combination, or Multi set.
Adjusting the display con-
trast
You can change the display contrast by adjusting
the GLOBAL 0: System, Preference page “LCD
Contrast” setting.
Note: If you wish to keep these settings after the
power is turned off, you must save the Global
mode.
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Other functions
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Appendices
Saving data
Modes and pages in which you can write
data
You can write the following items of data in the
corresponding pages.
Types of data that can be
saved
You can save data in the following ways.
Writable items
Programs
Page
•
•
Write the data into the microX
PROG 0...9 Utility:Write Program
COMBI 0...9 Utility:Write Combination
MULTI 0...9 Utility:Write Multi
Save the data using the included “microX Edi-
tor/ Plug-In Editor” software
Combinations
Multi sets
•
Send a MIDI data dump to a MIDI data filer or
similar device
Global settings GLOBAL 0...3 Utility:Write Global Setting
Drum kits
GLOBAL 4 Utility:Write Drum Kits
Arpeggio
patterns
GLOBAL 5 Utility:Write Arpeggio Patterns
Writing data into the microX
External control
sets
GLOBAL 6 Utility:Write Ext.Control Setups
Data areas that you can write
You can write data into the following data areas.
For the procedure, see the page given.
MIDI data dump
•
Programs
You can save data by transmitting it as MIDI
exclusive data to a connected MIDI data filer, com-
puter, or to a second microX unit. (☞PG p.83)
•
Combinations
The following data can be transmitted via MIDI
data dump to an external data filer or similar
device.
•
•
•
•
•
•
Programs, combinations, multi sets, global set-
tings, user drum kits, user arpeggio patterns,
external control sets
You can’t write to the following data areas.
Using the “microX Editor/Plug-In Edi-
tor”control plug-in software to save
data
You can use the “microX Editor/ Plug-In Editor”
control plug-in to save microX data. For more
details, see “Editor/ Plug-In Editor Manual”
(PDF).
•
•
•
Program banks G: 001–128, g(d): 001–128
Preset drum kits 40 (GM)–48 (GM)
Preset arpeggio patterns
Preset-0 – Preset-4
•
Program audition riffs 000–383
When the microX is shipped, the writable areas
already contain data. This data is referred to as the
“preloaded data.” The preloaded data is also
stored inside the microX, and can be reloaded
using the “Load Preload Data” operation
The non-writable areas contain preset data. This
data cannot be rewritten.
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Appendices
Memory in Global mode
About the Edit Buffer
When the power is turned on, the Global mode
data is called from internal memory into the Glo-
bal mode memory area. Then when you modify
the parameters in Global mode, the data in the
memory area will be modified. If you wish to save
this modified data in the internal memory, you
must first Write (save) it.
About the memory in Program, Com-
bination, and Multi modes
When you select a program, combination, or multi
set in PROG 0: Play, COMBI 0: Play, and MULTI 0:
Play, the data of the selected program, combina-
tion, or multi set is called into the microX’s edit
buffer.
When you write, the data in the memory area will
be written into the global settings, drum kits
arpeggio patterns, and external control sets of
internal memory.
When you edit the parameters in pages such as 0:
Play, your editing will modify the data in the edit
buffer.
If you turn off the power without writing, the
modified data in the memory area will be lost.
If you wish to save this modified data into internal
memory, you must perform the Write operation.
Editing will affect the data that has been
called into the memory area.
Edit
When you perform the Write operation, the data
in the edit buffer is written to the specified pro-
gram number, combination number or Multi set
number of the specified bank.
Memory Area
When you write, the
When the power is turned
on, the settings are called
into the memory area.
various Global mode
settings will be saved
in internal memory.
Write
Power On
Internal Memory
If you select another program, combination or
Multi set number without writing, the data of the
newly selected program, combination or multi set
number will be called into the edit buffer, and
your changes will be lost.
Arpeggio
Patterns
External
Control Sets
Global Setting
Drum Kits
When you press the [COMPARE] button in these
modes, the data in memory (i.e., the written con-
tent) is temporarily called into the edit buffer. This
lets you compare the settings being edited with
the settings prior to editing.
Editing applies to the data in the edit
buffer. Programs or combinations will play
according to the data in the edit buffer.
Edit
Edit Buffer
When you write,the program
or combination settings will
be saved in internal memory.
When you select a program or
combination, its data is called
from internal memory into the
edit buffer.
Write
Select
Internal Memory
Program
Combination
Multi
Bank A 0...127
Bank A 0...127
0...127
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Troubleshooting
Troubleshooting
If you experience problems, see the relevant item
and take the appropriate measures.
The power is turned on, but the display
does not display normally, or an error
message is displayed.There is no sound
when you play the keyboard, and the
microX does not function normally.
Power supply
This type of problem may occur if a data writ-
ing operation to internal memory was not com-
pleted correctly, for example if the power of the
microX was turned off while a program or
other data was being written. If this occurs, use
the following procedure to initialize the
microX’s internal memory.
Power does not turn on
Is the AC adapter connected to an outlet?
Is the Power switch turned on?
1. Turn off the power.
Display
2. Hold down the [ENTER] button and the [0]
button, and turn on the power.
The power is turned on, but nothing is
shown in the display.
The microX functions normally when you
play the keyboard or perform other oper-
ations.
The microX will be initialized, and the factory
preload data will be written into internal
memory. While the data is being written, the
display will indicate “Now writing into
internal memory.”
Due to changes in the surrounding tempera-
ture, the display may on rare occasions be diffi-
cult or impossible to read. If this occurs,
perform the following procedure.
Audio output
No sound
1. While holding down the [EXIT/ CANCEL]
button, press the [UTILITY] button. The
[GLOBAL] button will blink, and the Global
mode Update Global Setting dialog box will
appear.
Are connections made correctly to your amp,
mixer, or headphones?
Is your amp or mixer turned on?
Is Local Control turned on?
If you are unable to read the display, or if the
Update Global Setting dialog box does not
appear, check whether the [GLOBAL] button
is blinking. If the [GLOBAL] button is lit or
dark, the microX may be writing data that
was received from an external connected
MIDI device, or may be responding to a
request for output. If so, make sure that the
microX is not writing data from an external
connected MIDI device or transmitting data
in response to a request, or that any such
operation has been completed. Then turn the
power of the microX off and on again, and
repeat this procedure from step 1.
In GLOBAL 1: MIDI, check the “Local Control
On” check box. ☞PG p.82
If there is no sound from the INDIVIDUAL
OUTPUT 1, 2 jacks, make sure that “BUS
Select” or “BUS Select” following the insert
If specific tracks in Multi mode do not
sound, Make sure that the “PLAY/ MUTE” is
Make sure that the “Status” is INT or BTH.
Are the “Key Zone” and “Velocity Zone” set so
that sound will be produced when you play?
2. Use the [VALUE] dial to adjust the LCD
contrast.
3. Press the [MENU/ OK] button.
The LCD contrast setting will be memorized.
Notes do not stop
Note: Other global settings will also be memorized
at this time.
In PROG 1: Ed–Basic, select the Prog Basic
page, make sure that the “Hold” check box is
unchecked. ☞PG p.6
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Appendices
In GLOBAL 0: System, Foot page, make sure
that “Damper Polarity” or “Foot SW Polarity”
is set correctly. ☞PG p.80
Effects
Effects are not applied
Are the Effect Global SW IFX Off, MFX1 Off,
or MFX2 Off (GLOBAL 0: System, Basic page)
Noise or oscillation is heard
When using the BPM/ MIDI Sync. function to
control the delay time of an effect, noise may
occur in the delay sound. This noise is due to
discontinuities in the delay sound, and is not a
malfunction.
If you are in Combination, and Multi mode,
and master effects are not applied when you
raise the S1(Send1(MFX1)) or S2(Send2(MFX2))
of the timbre/ track, does Rtn1(Return 1) or
Rtn2(Return 2) from the master effect need to
Some effects, such as 015: St.AnalogRecd, gen-
erate noise intentionally. It is also possible to
create oscillation using a filter with resonance.
These are not malfunctions.
Alternatively, has Send 1 or Send 2 for each
oscillator of the program used by the timbre/
Programs and Combinations
The actual send level is determined by
multiplying the send setting of each oscillator
in the program with the send setting of the
timbre/ track.
Settings for oscillator 2 are not displayed
Make sure that the PROG 1: Ed–Basic, Prog
Basic page “Mode (Oscillator Mode)” parame-
ter is set to Double.
Arpeggiator
A combination does not play correctly
after you load data
Arpeggiator does not start
Is the [ARP ON/ OFF] button turned on (lit)?
Are the bank/ numbers of the programs used
by the combination the same as when the com-
bination was created?
If the arpeggiator does not start for a combina-
tion or Multi set, make sure that “Arpeggiator
Run” is checked, and that an arpeggiator is
→ If you have switched program banks, you can
use the Change all bank references menu com-
mand to change the program bank for each tim-
bre of a combination. ☞PG p.77
Is the GLOBAL 1: MIDI “MIDI Clock” parame-
ter set to Internal? ☞PG p.81
Multi set
Drum Kits
When you loaded data, a Multi set does
not sound correctly
The drum sample’s pitch does not change
You have left the “Assign” check box
unchecked, and want to play the drum sample
at the adjacent right a semitone lower, but the
pitch does not change.
Are the bank/ number of the programs used by
the song the same as when the Multi set was
created?
→ If you have selected a drum program in Pro-
gram mode, and then want to edit the drum kit
in Global mode, go to the PROG 2: Ed–Pitch,
OSC1 page and set “Pitch Slope” to +1.0 before
you enter Global mode.
A combination copied using “Copy From
Combi”sounds different than it did in
Combination mode
Did you make the correct settings in the Copy
→ In the Copy From Combination dialog box,
check the “Auto adjust Arpeggio setting” box
before you execute the copy.
Audition
No sound when the [AUDITION] button is
turned on
The Audition function is available only in Pro-
gram mode.
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Troubleshooting
If no sound is played when you turn on the
[AUDITION] button in Program mode, make
sure that the PROG 1: Ed–Basic, Audition page
parameter “Audition Riff” has not been turned
Off. ☞PG p.9
Are you attempting to install from a network
CD drive?
→ This software cannot be installed from a net-
work-connected CD drive.
Are you able to use USB?
→ If you are using Windows XP, go to [Control
Panel] → [System], and select the [Hardware]
tab. In [Device Manager], check the settings for
Universal Serial Bus Controller and USB Root
Hub.
MIDI, USB
This instrument does not respond to
incoming MIDI data
Has the microX been detected as an unknown
device?
Are all MIDI cables connected correctly?
→ If you are using Windows XP, go to [Control
Panel] → [System], select the [Hardware] tab,
and check [Device Manager]. If the microX has
not been detected correctly, it will be displayed
in “Other devices” or “Unknown devices.”
Reconnect the USB cable; if the microX is again
displayed as an “Unknown device,” the com-
puter has failed to detect it correctly. Delete the
“Unknown device” entry, and reinstall the
Is the MIDI data being received on the channel
on which it is being transmitted? ☞PG p.81
This instrument does not respond cor-
rectly to incoming MIDI data
Are the GLOBAL 1: MIDI page MIDI Filter set-
tings “Enable Program Change,” “Bank,”
“Combi,” “Ctrl Change,” “AfterT,” and “Exelu-
sire” each checked? ☞PG p.82
If you wish to receive MIDI exclusive mes-
sages, is the GLOBAL 1: MIDI page MIDI Filter
Your software does not respond to the
microX
Does this instrument support the types of mes-
sages that are being sent to it?
Is the USB cable connected correctly?
Did you install the driver?
Has your computer detected the connected
microX?
When using USB, sound processing is
slow, or the tempo is unstable
→ If you are using Windows XP, go to Control
Panel → “Sounds and Audio Devices Proper-
ties” and click the Hardware tab.
Is the MIDI driver installed for the USB port
you’ve connected?
→ The driver must be installed for each USB port
you use. If you connect the microX to a USB
port other than the port you used when install-
ing the KORG USB-MIDI Driver for Windows
XP, you’ll need to reinstall the KORG USB-
MIDI Driver.
→ If you are using Mac OS X, go to Macintosh HD
→ Application folder → Utility folder →
“Audio MIDI Settings,” select the “MIDI
Devices” tab, and check that the microX has
been detected.
→ Some computers may not recognize the microX
Have you made the correct “echo back” setting
on your computer and the correct Local Control
setting on the microX?
because of their hardware configuration.
Check the microX’s assignments and USB-
MIDI port settings.
The connected device or software may not sup-
port the messages you are transmitting. See the
owner’s manual of the connected device or
software to verify that it responds to the mes-
sages you are transmitting.
Included CD-ROM
Can’t install the driver included CD-ROM
Is the USB cable connected correctly?
Is the CD-ROM inserted in your CD drive?
Software does not operate correctly
→ Make sure that the CD-ROM is inserted cor-
Does your computer meet the operating
requirements of the software?
rectly.
Could the lens of your CD drive be dirty?
Even if your computer meets the requirements,
there may be cases in which the software does
not operate correctly because of the computer
you are using.
→ Use a commercially-available lens cleaner to
clean the lens.
121
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Appendices
Specifications and options
Specifications
Operating temperature +0 – +40 °C (do not allow condensation)
System
HI (Hyper Integrated) Synthesis System
25 key
Keyboard
Synthesis types
Maximum polyphony
Waveform memory
Oscillator
HI (Hyper Integrated) Synthesis System
Single mode
Double mode
62 voices (62 oscillators)
31 voices (62 oscillators)
Sound Engine
Programs
64 Mbyte PCM ROM ( 642 multisamples, 929 drumsamples)
Single = OSC1 only; Double = OSC1 & OSC2
Two-level velocity switching per oscillator
Filters
24 dB/octave LPF with resonance, 12 dB/octave LPF + HPF
Two envelope generators (Filter & Amp), two LFOs, and two key tracking
generators (Filter & Amp) for each voice
Modulation
In addition, pitch EG and alternate modulation (AMS) functions
Number of timbres,
master keyboard
functionality
Maximum 8 timbres, key and velocity splits/layers/crossfading,Tone Adjust
function allows program settings to be modified, control from external MIDI
devices
Combinations
Maximum 16 tracks, key and velocity splits/layers/crossfading,Tone Adjust
function allows program settings to be modified, control from external MIDI
devices
Number of tracks, master
keyboard functionality
Multi sets
Drum Kits
Drum sample assignments, two-level velocity switching available
User combinations
User programs
Multi sets
384 combinations/384 preloaded
The number of
…
-Combinations
-Programs
-Multi sets
-Drum Kits
640 programs/640 preloaded
128 multi sets/16 preloaded
User Drum Kits
Preset Programs
Insert Effect
40 Drum Kits/32 preloaded
128 GM preset programs + nine GM2 preset drum programs
1 insert effect (stereo in/out)
Master Effects
Master EQ
2 master effects (mono in/stereo out)
1 master EQ (3-band stereo)
Effects
Effect types
89 effect types (available for insert effects or master effects)
Effect dynamic modulation function (Dmod)
Modulation
Dual polyphonic
arpeggiators
Program mode: one arpeggiator
Combination and Multi modes:two arpeggiators
Tempo
40–240
Arpeggiators
Number of arpeggio
patterns
5 preset, 251 user/251 preloaded
ON/OFF, REALTIME CONTROLS C-mode knobs [1]–[4]
Controllers
JOYSTICK, OCTAVE [†][π]
KNOBS
[1]–[4]
A, B, C
REALTIME CONTROLS
Arpeggiator
SELECT
Controllers
ARP ON/OFF
64 set (1 set = 12 control
External control
REALTIME CONTROLS KNOBS [1]–[4], [SELECT] A, B, C
Graphical user interface:240 x 64 pixel LCD display
Buttons = [COMBI], [PROG], [GLOBAL], [MULTI]
Buttons = [PAGE+][PAGE–], [EXIT], [MENU]
Display
Mode
Pages
VALUE Controllers
VALUE select
UTILITY
BANK
Dial = [VALUE], (ClickPoint)
ClickPoint [√][®][π][†] center, Buttons = [OK], [CANCEL]
Button = [UTILITY]
User Interface
Buttons = PROGRAM [A]–[GM], COMBINATION [A]–[C]
Knob = PREALTIME CONTROLS C [4]
TEMPO
CATEGORY
Other
Buttons = [CATEGORY], ([CATEGORY], PROGRAM [A]–[GM],COMBINATION [A]–[C])
Buttons = [COMPARE], [AUDITION], Knob = [VOLUME]
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Operating requirements for connection to a computer
Audio Outputs
1/4" phone jacks (unbalanced);[VOLUME] slider controls only the MAIN OUT L/
MONO and R jacks
MAIN OUTPUTS
L/MONO, R
Output impedance
Maximum Level
Load impedance
1.1kΩ stereo (L/MONO is 550Ω for mono)
L/MONO, R:+12.0 dBu
(INDIVIDUAL OUTPUT)1, 2:+11.6 dBu
INDIVIDUAL OUTPUTS 1, 2
100 kΩ or greater
Analog
1/8" mini-stereo phone jack;volume controlled by [VOLUME] slider (linked
with MAIN OUTPUT L/Mono)
Output Impedance
Maximum Level
Load impedance
33Ω
36 mW
Headphones
33Ω
DAMPER (half-damper supported)
ASSIGNABLE SWITCH, ASSIGNABLE PEDAL
IN, OUT
Control Inputs
MIDI
USB
USB B
Power
DC power inlet, switch
Dimensions
(W × D × H)
Weight
606 × 226 × 80 (mm)
2.4 kg
Power supply
voltage
DC 12V
Power Consumption 10W
AC adapter, Operation guide, CD-ROM (microX Editor/Plug-In Editor, KORG USB-MIDI driver, Parameter
guide, External Control Template)
Accessories
Operating requirements for connection to a computer
KORG USB-MIDI Driver operating requirements
Computer
A computer with a USB port, that satisfies the requirements of Microsoft Windows XP
Windows
Microsoft Windows XP Home Edition,Professional or x64 Edition (The driver for x64 Edition
is a Beta version)
Operating system
Computer
An Apple Macintosh with a USB port that satisfies the requirements of Mac OS X
Mac OS X version 10.3 or later
Macintosh
Operating system
microX Editor/Plug-In Editor operating requirements
CPU:Pentium III/1 GHz or better
Memory:256 MB or more
Monitor:1,024 × 768 pixels, 16-bit color or better
A computer with a USB port, that satisfies the requirements of Microsoft Windows XP
Computer
Windows
Operating system
Computer
Microsoft Windows XP Home Edition or Professional, Service Pack 1 or later
CPU:Apple G4/400 MHz or better
Memory:256 MB or more
Monitor:1,024 × 768 pixels, 32,000 colors or better
An Apple Macintosh with a USB port that satisfies the requirements of Mac OS X
Macintosh
Operating system
Mac OS X version 10.3.9 or later
Options
Expression/volume pedal:
Foot controller:
Foot switch:
XVP-10 EXP/VOL pedal
EXP-2
PS-1
Damper pedal:
Other:
DS-1H
MIDI cable
* Appearance and specifications of this product are subject to change without notice. (Feb./06)
123
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MIDI Implementation Chart
125
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Appendices
Index
Copying the settings of a
A
G
Amp 55
D
H
AMS 51
Half-Damper 41
HI (Hyper Integrated) synthesis
Demo song
system
Arpeggiator 91
Link 88
Detune 67
Dialog 15
I
Initialization 99
Contrast 115
Install
J
AUDITION 38
K
Dual polyphonic
B
L
Layer 64
E
LFO 50
Load 113
C
Effect 79
Category
EG 51
Combination 58
Name 90
Program 38
EG-RELEASE 44
M
Chain 83
ClickPoint 13
Combination 57
Filter 64
Category 58
Select 57
F
Filter 53
EG 54
Connection 25
Computer 27
MIDI channel that will control
effects 85
126
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Index
Mode 17
Program 37
Category 38
Select 37
U
Select 19
Chord 102
Drum 102
Melody 102
Modulation
Amp 55
Filter 54
Pitch 52
R
Rename 114
Monophony 48
Utility 21
Resonance 53
V
Restoring the factory
settings 113
Value 20
Multisample 48
Multi-timbre 33
Mute 70
Reverse 49
Vibrato 52
S
N
Combination 61
Volume 42
Track 71
O
Program 45
Oscillator 48
W
Wah 54
Combination 61
Program 45
P
Page 15
Select 19
Synchronization 105
Pan
Program 56
Track 71
T
Parameter 15
Select 20
TEMPO 92
Pitch 52
Varying the pitch according to
Tremolo 55
Polyphony 48
127
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IMPORTANT NOTICE TO CONSUMERS
This product has been manufactured according to strict specifications and voltage
requirements that are applicable in the country in which it is intended that this product
should be used. If you have purchased this product via the internet, through mail order,
and/or via a telephone sale, you must verify that this product is intended to be used in
the country in which you reside.
WARNING: Use of this product in any country other than that for which it is intended
could be dangerous and could invalidate the manufacturer’s or distributor’s warranty.
Please also retain your receipt as proof of purchase otherwise your product may be
disqualified from the manufacturer’s or distributor’s warranty.
4015-2 Yanokuchi, Inagi-city, Tokyo 206-0812 Japan
2006 KORG INC.
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