Korg Electronic Keyboard Triton Studio User Manual

E
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Keyboard tracking and controller settings  
to modulate the filter 2 cutoff frequency  
....................................................................21  
Table of Contents  
3–7: Filter2 LFO Mod. Filter 2 LFO settings to modulate the filter  
2 cutoff frequency ....................................21  
Filter 2 EG settings ...................................21  
Make amp settings for oscillators 1 and 2.  
4–1: Amp1 Level/Pan Oscillator 1 volume and pan settings ....21  
Keyboard tracking and controller settings  
to modulate amp 1...................................22  
Amp 1 EG settings ...................................23  
4–4: Amp2 Level/Pan Oscillator 2 volume and pan settings ....24  
Keyboard tracking and controller settings  
to modulate amp 2...................................24  
Amp 2 EG settings ...................................24  
Make settings for the general purpose LFOs used to cycli-  
cally modulate the pitch, lter, and amp of oscillators 1  
and 2.  
Select and play programs.  
Select and play programs; use the  
Performance Editor for simple editing ... 1  
OSC1 LFO1 (for oscillator 1) settings ....25  
OSC1 LFO2 (for oscillator 1) settings ....26  
OSC2 LFO1 (for oscillator 2) settings ....26  
OSC2 LFO2 (for oscillator 2) settings ....26  
Arpeggio pattern selection and settings .3  
Perform sampling; make settings for  
audio inputs etc.......................................... 4  
Make basic oscillator settings and scale settings etc.  
Oscillator settings for Single/ Double/  
Drums, Poly/ Mono, scale etc................... 7  
Make settings for the arpeggiator.  
Select an arpeggio pattern and make  
settings.......................................................26  
Specify the multisample for oscillators 1  
and 2............................................................ 9  
Specify the note and velocity ranges that  
will operate the arpeggiator ...................28  
Velocity zone settings ............................. 11  
[SW1] and [SW2] key functions;  
REALTIME CONTROLS [1][4] knob B-  
mode functions ........................................ 12  
Specify the oscillator output bus, and make insert effect  
settings.  
Specify the oscillator output bus and set  
the send levels to the master effects ......28  
Make pitch-related settings for oscillators 1 and 2.  
Specify oscillator 1 pitch modulation via  
key position or controllers...................... 12  
Select insert effects and turn them on/ off,  
and make chain settings..........................29  
Specify oscillator 2 pitch modulation via  
key position or controllers...................... 14  
Parameter settings for IFX1 ....................30  
Parameter settings for IFX2 ....................30  
Parameter settings for IFX3 ....................30  
Parameter settings for IFX4 ....................30  
Parameter settings for IFX5 ....................30  
Pitch EG settings ...................................... 14  
Make lter settings for oscillators 1 and 2.  
Filter 1 (for oscillator 1) type, cutoff  
frequency, and resonance settings ........ 16  
Make master effect and master EQ settings.  
Keyboard tracking and controller settings  
to modulate the filter 1 cutoff frequency  
.................................................................... 17  
Select master effects and turn them on/  
off, and make chain settings ...................31  
Parameter settings for MFX1..................32  
Parameter settings for MFX2..................32  
Parameter settings for master EQ ..........32  
3–3: Filter1 LFO Mod. Filter 1 LFO settings to modulate the filter  
1 cutoff frequency .................................... 18  
9–4: Master EQ  
Filter 1 EG settings................................... 19  
Filter 2 (for oscillator 2) type, cutoff  
frequency, and resonance settings ........ 21  
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Make settings for arpeggiators A and B.  
Assign arpeggiators to each timbre .......44  
Select an arpeggio pattern and make  
settings for arpeggiator A .......................45  
Select an arpeggio pattern and make  
settings for arpeggiator B ........................45  
Specify the ranges of notes and velocities  
that will operate the arpeggiator ............45  
Specify the output bus for each timbre, and make insert  
effect settings.  
Specify the output bus and master effect  
send levels for each timbre......................46  
Select and play combinations.  
Select insert effects, turn them on/ off, and  
make chain settings..................................47  
Select a program for each timbre ...........33  
Specify pan and level...............................35  
Parameter settings for IFX1.....................47  
Parameter settings for IFX2.....................47  
Parameter settings for IFX3.....................47  
Parameter settings for IFX4.....................47  
Parameter settings for IFX5.....................47  
Select an arpeggio pattern and make  
settings for arpeggiator A .......................36  
Select an arpeggio pattern and make  
settings for arpeggiator B........................36  
Perform sampling; make audio input  
settings etc.................................................36  
Select the program for each timbre, and specify pan and  
level.  
Make settings for the master effects and master EQ.  
Select the master effects, turn them on/  
off, and make chain settings ...................48  
Specify program, pan, and level of each  
timbre ........................................................37  
Parameter settings for MFX1 ..................48  
Parameter settings for MFX2 ..................48  
Parameter settings for master EQ ..........48  
Set various parameters for each timbre.  
Specify MIDI channel and status for each  
timbre ........................................................38  
Make settings such as mono/ poly and  
portamento for each timbre ....................38  
Make pitch-related settings such as  
transpose and bend range for each timbre  
....................................................................39  
Make delay and scale settings for each  
timbre ........................................................40  
Specify MIDI message reception ltering for each timbre.  
Program changes, aftertouch etc............40  
Joystick, ribbon controller.......................41  
Realtime control knobs............................41  
SW1/ 2, foot controller etc.......................41  
About the Jump pages  
The LCD screens shown here are the Jump pages for each  
mode.  
The Jump page is a page menu that lets you access the var-  
ious pages within each mode.  
Specify the key range and controllers for each timbre.  
Specify the key zone sounded by each  
timbre ........................................................42  
Heres how to access the Jump page, and select the desired  
page.  
Specify the range of velocities sounded by  
each timbre................................................42  
Press the [MENU] key to access the Jump page. In the  
LCD screen, press the page that you want to select, or  
press the numeric key [0][9] corresponding to the  
number of the desired page. (BG p.16)  
Alternatively, you can hold down the [MENU] key and  
press the numeric key [0][9] corresponding to the  
number of the desired page.  
Displayed if the EXB-MOSS option is  
installed; set EXB-MOSS parameters.....43  
Specify the function of the [SW1] and  
[SW2] keys, and B-mode functions of the  
REALTIME CONTROLS [1][4] knobs .43  
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Specify the note range and controllers for each track.  
Specify the range of keys sounded by each  
track ...........................................................66  
Specify the range of velocities sounded by  
each track ..................................................67  
Displayed if the EXB-MOSS option is  
installed; set EXB-MOSS parameters.....67  
Specify the function of the [SW1] and  
[SW2] keys, and B-mode functions of the  
REALTIME CONTROLS [1][4] knobs .67  
Make settings for playing/ recording a song, and select the  
program etc. used for each track.  
Program selection, mute, and solo settings  
Perform track editing and step recording.  
for each track ............................................ 49  
Track editing operations such as Copy or  
Pan and volume settings for each track 55  
Loop track settings for each track.......... 55  
Delete, and step recording ......................68  
Edit the name of each track ....................75  
Record and edit patterns, and make RPPR settings.  
Record a pattern, and perform pattern  
editing such as Copy or Delete ..............76  
Settings for sampling and audio input etc.  
.................................................................... 56  
Edit the name of a pattern.......................78  
Select the realtime recording method, and  
you can make metronome settings........ 57  
RPPR settings............................................79  
Create and play a cue list for playing a succession of songs.  
Make settings for arpeggiators A and B.  
Create and play back a cue list............... 59  
Assign an arpeggiator to each track ......81  
Select an arpeggio pattern and make  
settings for arpeggiator A .......................82  
Set various parameters for each timbre.  
MIDI channel and status settings for each  
track ........................................................... 62  
Select an arpeggio pattern and make  
settings for arpeggiator B........................82  
Specify the range of notes and velocities  
that will operate the arpeggiator ...........82  
Mono/ poly and portamento settings etc.  
for each track ............................................ 63  
Specify the bus for the output of each track, and make  
insert effect settings.  
Pitch-related settings (transpose, pitch  
bend range etc.) for each track ............... 63  
Specify the bus and master effect send  
levels for the output of each track .........83  
Delay and scale settings for each track .64  
Select insert effects and turn them on/ off,  
and make chain settings..........................84  
8–8: IFX 5  
Parameter settings for IFX1 ....................85  
Parameter settings for IFX2 ....................85  
Parameter settings for IFX3 ....................85  
Parameter settings for IFX4 ....................85  
Parameter settings for IFX5 ....................85  
Specify MIDI message reception ltering for each track.  
Program changes, aftertouch etc. .......... 65  
Joystick, ribbon controller ...................... 65  
Realtime control knobs ........................... 65  
SW1/ 2, foot controller etc. ..................... 66  
Make master effect and master EQ settings.  
Select master effects and turn them on/  
off, and make chain settings ...................85  
Parameter settings for MFX1..................86  
Parameter settings for MFX2..................86  
Parameter settings for master EQ ..........86  
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Parameter settings for IFX3...................122  
Parameter settings for IFX4...................122  
Parameter settings for IFX5...................122  
Make sample recording settings such as input level, and  
basic settings for multisamples and samples.  
Basic settings such as selecting a  
multisample and sample, and adjusting  
the final input level..................................88  
Audio input settings, and recording setup  
....................................................................96  
Select SMF data and play it back.  
Settings for creating indexes...................98  
Select the program for each track .........123  
Set pan and volume for each track.......125  
View the amount of remaining sample  
memory (RAM), and the remaining  
number of multisamples and samples ..99  
Settings for consecutive playback of SMF  
data, and metronome settings ..............125  
Edit sample data (waveform data), and perform editing  
operations such as Copy and Rate Convert.  
Edit sample data (waveform data) ......100  
Specify the status and scale for each track.  
Status and scale settings ........................126  
Specify the region of the sample that will be played, make  
loop playback settings, and perform editing operations  
such as Time Slice and Time Stretch.  
Displayed if the EXB-MOSS option is  
installed; set EXB-MOSS parameters ...126  
Loop playback settings and editing.....107  
Edit a multisample. Assign samples, and specify zones  
and original keys.  
Make controller settings.  
2–1: Controller Setup Specify the function of the [SW1] and [SW2]  
keys, and B-mode functions of the  
Edit multisamples ..................................117  
Settings for creating indexes.................119  
REALTIME CONTROLS [1][4] knobs ...127  
Select the directory that contains the SMF you want to  
play. If Jukeboxis checked, you can create a jukebox list.  
Make controller settings.  
4–1: Controller Setup Specify the function of the [SW1] and [SW2]  
keys, and B-mode functions of the  
3–1: Select Directory Select the directory that contains the SMF  
REALTIME CONTROLS [1][4] knobs...119  
you want to play.....................................128  
Create a jukebox list ...............................128  
Play back an audio CD, and rip samples from an audio  
CD.  
Make settings for arpeggiators A and B.  
Play back an audio CD and rip ............120  
Assign an arpeggiator to each track.....129  
Specify the bus for the sample output, and make insert  
effect settings.  
Select an arpeggio pattern and make  
settings for arpeggiator A .....................130  
Select an arpeggio pattern and make  
settings for arpeggiator B ......................130  
Specify the bus for the sample  
output ......................................................122  
Specify the range of notes and velocities  
that will operate the arpeggiator ..........130  
Select insert effects, turn them on/ off, and  
make chain settings................................122  
Parameter settings for IFX1 ..................122  
Parameter settings for IFX2 ..................122  
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Specify the bus for the output of each track, and make  
insert effect settings.  
Specify the bus and the master effect send  
levels for the output of each  
track ......................................................... 131  
Select insert effects, turn them on/ off, and  
make chain settings ............................... 132  
Parameter settings for IFX1 .................. 132  
Parameter settings for IFX2 .................. 132  
Parameter settings for IFX3 .................. 132  
Parameter settings for IFX4 .................. 132  
Parameter settings for IFX5 .................. 132  
Make basic settings that affect the entire TRITON STUDIO,  
and make AUDIO INPUT settings for other than Sampling  
mode. If the EXB-mLAN option is installed, make settings  
for mLAN input/ output.  
Make settings for the master effects and master EQ.  
Select the master effects, turn them on/  
off, and make chain settings................. 133  
Master tune, key transpose, effect global  
switch, and auto arpeggiator on/ off  
settings.....................................................135  
Parameter settings for MFX1................ 133  
Parameter settings for MFX2................ 133  
Parameter settings for master EQ ........ 133  
0–2: System Preference Bank map, system lock, and memory  
protect settings .......................................137  
0–3: Input/Sampling Audio input settings for other than  
Sampling mode ......................................139  
Audio and MIDI output settings to an  
external mLAN device (EXB-mLAN  
option) .....................................................140  
Audio and MIDI input settings from an  
external mLAN device (EXB-mLAN  
option) .....................................................141  
Make MIDI settings for the entire TRITON STUDIO.  
Settings such as global MIDI channel,  
MIDI clock, and MIDI filter ..................142  
Make settings for the damper pedal and assignable foot  
switch/ pedal.  
Damper pedal and assignable foot  
switch/ pedal settings............................146  
Create user octave scales and user all note scales.  
Create user scales ...................................146  
Assign names to categories.  
Specify program category names.........147  
Specify combination category names ..147  
Edit or create drum kits.  
Assign a drum sample to each key ......148  
Specify the bus and pan etc. for each key  
..................................................................150  
Edit or create user arpeggio patterns.  
Specify the operation of the arpeggio  
pattern .....................................................151  
Input tones for each step .......................153  
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Load the selected file or directory into  
internal memory.....................................156  
Save data from internal memory to  
various media .........................................165  
Rename, copy, delete, or format the  
selected disk or file ................................169  
0–4: Make Audio CD Create an audio CD ...............................172  
Play an audio CD ...................................174  
View information about the selected  
media .......................................................175  
Combination.......................................................................................186  
Sampling............................................................................................186  
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Index ..................................................... 302  
9. Appendices . . . . . . . . . . . . . 241  
The effect of alternate modulation on various parameters, and example  
Foot Switch Assign..................................... 251  
MIDI transmission when the TRITON STUDIOs  
TRITON STUDIO operations when control changes are  
transmitted/received................................... 255  
I About MIDI....................................................................................258  
I Connecting MIDI devices/computers (MIDI connectors)...............258  
I Messages transmitted and received by the TRITON STUDIO......259  
TRITON STUDIO MIDI IMPLEMENTATION........... 269  
* Company names, product names, and names of formats  
etc. are the trademarks or registered trademarks of their  
respective owners.  
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1. Program mode  
Program Select  
Program P0: Play  
(INT-A...INT-F, EXB-A...EXB-G) 0...127,  
(G, g(1)...g(9), g(d)) 1...128]  
In this mode you can select and play programs.  
Here you can select a specic program. When this parameter  
is selected, you can select programs using the [ ] [  
keys, numeric keys [0][9], or [VALUE] dial.  
When you press the popup button, the Bank/ Program  
Selectmenu will appear. This displays programs by bank,  
and allows you to select a program.  
]
All MIDI data in Program P0: Play is transmitted and  
received on the Global MIDI Channel MIDI Channel”  
(Global P1: 11a).  
You can receive MIDI program changes from a con-  
nected external MIDI device, or use a foot switch to  
select programs. (Foot SW AssignGlobal P2: 21a,  
01: Perf. Edit (Performance Edit)  
01  
01a  
Bank/ Program Select menu:  
01b  
01c  
1Press the popup button at the left of Program Selectto  
access the Bank/ Program Select menu.  
2Press one of the tabs at left or right to select a specic  
bank.  
01a: Bank, Program Select, Category, 10s Hold,  
Bank (Bank Select)  
[INT-A...INT-F, G, g(1)...g(9), g(d), EXB-A...EXB-G]  
If you select the GM bank, the Variation button will be  
enabled.  
Each time you press the Variation button, the bank will  
cycle in the order of G g(1) g(2) ... g(8) g(9)  
G.  
This is the program bank display.  
Use the BANK [INT-A][EXB-G] keys to select the bank.  
Bank G will advance to the next G (or g) bank each time you  
press the [INT-G] key, as shown.  
Gg(1)g(2)g(3)g(4)g(5)g(6)g(7)g(8)g(9)→  
g(d)G  
3Select a program from the list. You can press the list to  
make a selection, or use the [ ] [ ] keys.  
4Press the OK button to execute, or press the Cancel but-  
ton to cancel your selection.  
Bank INT-F can be selected if you have installed the  
EXB-MOSS option. When installed, the 128 special  
EXB-MOSS programs will be available.  
Category  
[00...15]  
The TRITON STUDIO provides rewritable banks INT-A–  
INT-E and EXB-AEXB-G, each containing 128 programs  
(total 1,536). As non-rewritable program areas, it provides  
banks G (basic programs for GM2), banks g(1)g(9) (varia-  
tion programs), and bank g(d) (drums). A list of the fac-  
tory-set programs is provided in the separate booklet  
VNL.”  
Selects the program category.  
All programs are classied into one of sixteen categories.  
You can select the desired category, and then choose pro-  
grams from that category. Press the popup button, and the  
Category/ Program Selectmenu will appear.  
Category/ Program Select menu:  
INT-A...INT-D  
INT-E  
for preloaded programs  
User programs, such as programs that use multi-  
samples created in Sampling mode.  
INT-F  
G
for EXB-MOSS programs  
GM2 basic program  
g(1)–g(9)  
g(d)  
GM2 variation programs*  
GM2 drums program  
EXB-A...EXB-G for user programs, and EXB-PCM series programs  
1Press the (category) popup button above Program  
Selectto access the Category/ Program Select menu.  
2Press one of the tabs at left or right to select the desired  
category.  
3Select a program from the list. You can press the list to  
make a selection, or use the [ ] [ ] keys.  
4Press the OK button to execute, or press the Cancel but-  
ton to cancel your selection.  
* For banks with no variation sounds, the GM basic sounds  
will be recalled. (An * will be added at the beginning of  
the program name.)  
The category setting of each program can be specied in the  
Write Program(01A) dialog box.  
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10s Hold  
Pitch Stretch  
[12...+00...+12]  
This simultaneously adjusts the Transpose and Tune of the  
oscillator. This lets you produce a variety of tonal changes  
and variations without loosing the character of the original  
sound.  
At the +00 setting, the value of the program parameters will  
be unchanged.  
An adjustment of +01 will lower the Transpose value by 1,  
and simultaneously raise the Tune value by 100.  
An adjustment of 01 will raise the Transpose value by 1,  
and simultaneously lower the Tune value by 100.  
However, it is not possible for the Transpose value to exceed  
the range of ±12, nor the Tune value to exceed the range of  
±1200.  
1Press the [./10s HOLD] key to display  
.
The 10s place of the program number will be held  
(xed).  
2Now you can press any numeric key [0][9] to input the  
1s place of the program number with a single keystroke.  
3You can use the [ ] [ ] keys to change the value of the  
10s place.  
4To cancel, press the [./ 10s HOLD] key to turn off the  
display.  
(Tempo)  
[040...240, EXT]  
This sets the tempo of the arpeggiator. The tempo can also  
be adjusted by the ARPEGGIATOR [TEMPO] knob.  
A display of EXT indicates that the MIDI Clock(Global  
P1: 11a) setting has been set to External MIDI or External  
mLAN, and that the arpeggiator will synchronize to MIDI  
Clock messages received from an external MIDI device.  
This Performance Editor function cannot be used with  
bank INT-F.  
OSC Balance  
[10...0...+10]  
This adjusts the level balance between oscillators 1 and 2.  
At the +00 setting, the value of the program parameters will  
be unchanged.  
01b: Program Information  
Positive (+) settings will lower the oscillator 2 level.  
With an adjustment of +10, the oscillator 2 level will be 0.  
The oscillator 1 level will not change.  
Negative () settings will lower the oscillator 1 level.  
With an adjustment of 10, the oscillator 1 level will be 0.  
The oscillator 2 level will not change.  
This displays the functions that are assigned to the [SW1]  
and [SW2] keys and to the B mode of REALTIME CON-  
TROL knobs [1], [2], [3], [4], and the names of the effects that  
are selected for the insertion effects and the master effects.  
01c: Performance Editor  
For programs whose Oscillator Mode(11a) setting  
is Single, oscillator 2 will not sound. Only the level of  
oscillator 1 will change. For a Drums program, this per-  
formance editor will have no effect.  
The Performance Editor lets you edit major program param-  
eters without moving to the Program P1P9 Edit pages.  
This allows you to adjust multiple program parameters  
within the currently selected program simultaneously, so  
you can make broad adjustments quickly and easily.  
You can use the Performance Editor when you wish to  
adjust the depth of effects while you are playing, or to make  
the initial rough settings to begin the process of creating a  
new sound.  
Amp Level  
[10...0...+10]  
This adjusts the amp level.  
With an adjustment of +00, the value of the program param-  
eters will be unchanged.  
Positive (+) settings will increase the amp level above the  
value that was set.  
With an adjustment of +10, the amp level will be 127 (maxi-  
mum).  
If you wish to keep the results of your editing, you must  
write (save) the program (BG p.56).  
Editing done using the Performance Editor will occur  
within the range of the corresponding parameter. If  
after using the Performance Editor to modify a value,  
you move to another page or mode and then return, the  
sound will remain in its edited state but the value  
shown in the LCD screen by the Performance Editor  
will be +00. You may do further editing from this state  
if you wish.  
Negative () settings will lower the amp level below the  
value that was set.  
With an adjustment of 10, the amp level will be 0.  
Attack Time  
[10...0...+10]  
This adjusts the attack times of the lter EG and amp EG.  
With an adjustment of +00, the value of the program param-  
eters will be unchanged.  
Since editing done using the Performance Editor is not  
as detailed as conventional editing, the balance  
between parameters may be lost. If this occurs, use P1–  
P9 Edit page to make ne adjustments.  
Positive (+) settings will lengthen the attack times beyond  
the values that were set.  
With an adjustment of +10, the attack times will be 90.  
Negative () settings will shorten the attack times.  
With an adjustment of 10, the attack times will be 0.  
If the Enable Exclusive(Global P1: 11b) setting is  
checked, MIDI exclusive parameter changes will be  
transmitted whenever you operate the Performance  
Editor. If these messages are received by a TRITON  
STUDIO whose Enable Exclusivesetting is checked,  
the Performance Editor corresponding to that message  
will be modied.  
When you modify Attack Time,the EG Start Level,  
Attack Level, Start Level Modulation, and Attack Time  
Modulation of the amp EG will also be adjusted simul-  
taneously, to allow the maximum effect to be obtained.  
Decay Time  
[10...0...+10]  
This adjusts the Decay Time and Slope Time of the lter EG  
and amp EG.  
Octave  
[03...+00...+03]  
With an adjustment of +00, the value of the program param-  
eters will be unchanged.  
Positive (+) settings will lengthen the Decay Time and Slope  
Time beyond the values that were set. With an adjustment of  
+10, the times will be 99.  
An adjustment of +01 will raise the pitch one octave.  
An adjustment of 01 will lower the pitch one octave.  
However, this setting cannot adjust the pitch higher than 4'  
(feet) or lower than 32' (feet).  
Negative () settings will shorten the Decay Time and Slope  
Time. With an adjustment of 10, the times will be 0.  
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With the factory settings, the program categories have  
been given the names of instruments etc., but you can use  
Program Cat.(Global P4: 41) to modify these category  
names. The category selected here can be used to nd  
this program when selecting a program in Program,  
Combination, Sequencer, or Song Play modes.  
IFX Balance  
[10...0...+10]  
This adjusts the Wet/ Drysetting of insert effects 15 as a  
whole.  
With an adjustment of +00, the value of the program param-  
eters will be unchanged.  
Positive (+) settings will raise the Wet levels above the pro-  
gram setting, and lower the Dry levels. With an adjustment  
of +10, the setting will be Wet.”  
Negative () settings will lower the Wet levels below the  
program setting, and raise the Dry levels. With an adjust-  
ment of 10, the setting will be Dry.”  
4Press To Programto specify the writing destination.  
You can also use the BANK [INT-A][EXB-G] keys to  
select a bank.  
It is not possible to write to banks Gg(d). If you have  
edited a program from banks Gg(d) and wish to write  
it, you must write to banks INT-AINT-E or EXB-A–  
EXB-G.  
MFX Balance  
[10...0...+10]  
This adjusts the master effect Return 1and Return 2(9–  
1b) settings as a whole.  
With an adjustment of +00, the value of the program param-  
eters will be unchanged.  
5To execute the Write Program operation, press the OK  
button. To cancel, press the Cancel button.  
Positive (+) settings will raise the return levels above the  
program setting.  
With an adjustment of +10, the setting will be 127 (maxi-  
mum).  
Negative () settings will lower the return levels below the  
program setting.  
You can also press the SEQUENCER [REC/ WRITE] to  
write a program in the same way as Write Program.”  
Press the SEQUENCER [REC/ WRITE] key to access the  
dialog box, and write the program. In this case, the set-  
tings will be written to the currently selected program.  
With an adjustment of 10, the setting will be 0.  
Octave  
Octave of OSC 1/2  
02: Arpeggio  
Pitch Stretch Transpose and Tune of OSC 1/2  
Arpeggiator parameters are edited in P7: Edit-Arpeggiator,  
but major parameters can be edited here as well. When you  
are playing in Program P0: Play, you can edit the arpeggia-  
tor in realtime, such as changing the arpeggio pattern etc.  
To write (save) the results of your editing, use Write Pro-  
gramor Update Program.You can also use the [TEMPO],  
[GATE], and [VELOCITY] knobs to edit the arpeggio in real-  
time (BG p.29, 30).  
OSC Balance High Multisample, Low Multisample Level of OSC 1/2  
Amp Level  
Amp1 Level, Amp2 Level  
Attack Time  
Amp EG Attack Time, Start Level, Attack Level, Level  
Modulation St, Time Modulation At of Amp 1/2, and  
Filter EG Attack Time of Filter 1/2  
Decay Time  
IFX Balance  
AmpEG Decay Time, Slope Time of Amp 1/2; Filter  
EG Decay Time and Slope Time of Filter 1/2  
Wet/Dry balance of the IFX1/2/3/4/5 effects  
01  
MFX Balance Master Effect Return 1, 2  
01a  
For the INT-F bank programs that can be used when  
the EXB-MOSS option is installed, different program  
parameters will be adjusted.  
(EXB-MOSS owners manual)  
02a  
M 01: Page Menu Command  
01A  
01A: Write Program  
02a: Arpeggiator  
This command writes the edited program into the internal  
memory.  
Pat (Pattern) [P000...P004, U000(I-A/ B)...U506(User)]  
If you wish to save a program, be sure to write it into mem-  
ory. An edited program cannot be recovered if you do not  
write it before turning off the power or selecting another  
program.  
Octave  
[1, 2, 3, 4]  
[ꢁ ꢂ , , ꢃ ꢂ , , ꢀ ꢂ , ]  
[Off, On]  
Reso (Resolution)  
Sort  
Latch  
[Off, On]  
1Select Write Programto access the dialog box.  
Key Sync.  
Keyboard  
[Off, On]  
[Off, On]  
Make settings for the program arpeggiator (P7: Edit-  
Arpeggiator).  
These parameters can also be set from P7: Edit-Arpeg-  
giator.  
2The upper line shows the bank and program name.  
If you wish to modify the program name, press the text  
edit button to move to the text edit dialog box, and input  
the desired program name.  
3In Category,specify the category of the program that  
you are writing.  
3
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This lets you sample an external audio signal sent to buses 1,  
2, 1/2 (specied by Input03a), or the sounds sent to the  
INDIVIDUAL 1, 2, 1/2 buses from a performance played on  
the TRITON STUDIO from its keyboard or via MIDI input.  
03: Sampling  
Here you can adjust the settings for the analog/ digital audio  
signal input (AUDIO INPUT, S/ P DIF, EXB-mLAN), and the  
settings related to sampling in Program mode.  
You can sample either an external audio signal, or a perfor-  
mance played on the TRITON STUDIO.  
Normally when you want to sample a performance in Pro-  
gram mode, you will select L/R.  
When sampling in Program mode, you can listen to the per-  
formance of the TRITON STUDIOs arpeggiator etc. while  
only sampling the external audio signal via the AUDIO  
INPUT jacks or S/ P DIF jacks; or you can resample while  
you play a program using the TRITON STUDIOs lters,  
effects, and arpeggiator. You can also mix a performance on  
the TRITON STUDIO with an external audio signal, and  
sample the result. (BG p.45)  
Send  
Insert Effects  
Return  
PROGRAM  
Master Effects  
AUDIO OUTPUT  
L/MONO, R  
OSC / Filter / Amp  
Master EQ  
ARPEGGIATOR  
Source BUS  
= L/R  
SAMPLING  
Select L/R if you want to mix a Program mode performance  
(e.g., drum patterns played by the arpeggiator) with exter-  
nal audio from AUDIO INPUT (or S/ P DIF or EXB-mLAN),  
and sample them together. In this case, set Input BUS (IFX/  
Indiv.) Select(03a) to L/R so that the external audio signal  
will be sent to the L/ R bus.  
Resamplingrefers to the process of sampling an  
external audio signal, processing this sampled wave  
data in the digital domain using effects etc., playing it,  
and then once again sampling the resulting perfor-  
mance.  
Send  
Insert Effects  
Return  
PROGRAM  
Master Effects  
03  
AUDIO OUTPUT  
L/MONO, R  
OSC / Filter / Amp  
Master EQ  
03a  
ARPEGGIATOR  
Source BUS  
= L/R  
SAMPLING  
03b  
"BUS(IFX/Indiv.) Select"  
= L/R  
AUDIO INPUT 1,2  
(IFX1-5)  
03c  
Select Indiv.1/2 if you want to monitor your playing in Pro-  
gram mode while sampling only an external audio signal  
from AUDIO INPUT (or S/ P DIF or EXB-mLAN). In this  
case, set Input BUS (IFX/Indiv.) Select(03a) to 1, 2, or 1/2  
so that the external audio signal will be sent to the INDIVID-  
UAL 1, 2, or 1/ 2 buses.  
03a: Input (COMBI, PROG, SEQ, S.PLAY, DISK)  
Input  
[Analog, S/ P DIF, mLAN]  
Send  
Insert Effects  
Return  
PROGRAM  
Master Effects  
AUDIO OUTPUT  
L/MONO, R  
OSC / Filter / Amp  
Master EQ  
Input1:  
ARPEGGIATOR  
Input2:  
SAMPLING  
Source BUS  
= Indiv.1/2  
Level  
[0...127]  
Pan  
[L000...C064...R127]  
"BUS(IFX/Indiv.) Select"  
= 1, 2, 1/2  
AUDIO OUTPUT  
INDIV.1, 2  
AUDIO INPUT 1,2  
BUS(IFX/ Indiv.) Select  
(IFX1-5)  
[L/ R, IFX15, 1, 2, 3, 4, 1/ 2, 3/ 4, Off]  
Send1(MFX1), Send2(MFX2)  
[000...127]  
Trigger  
[Sampling START SW, Note On]  
Here you can specify the input source analog/ digital audio  
device, and set the input level, pan, bus, and master effect  
sends.  
This species how sampling will begin.  
Sampling START SW: The TRITON STUDIO will enter  
sampling-standby mode when you press the SAMPLING  
[REC] key. Sampling will begin when you press the SAM-  
PLING [START/ STOP] key.  
Note On: The TRITON STUDIO will enter sampling-  
standby mode when you press the SAMPLING [REC] key  
and then press the SAMPLING [START/ STOP] key. Sam-  
pling will begin when you play the keyboard.  
These Input settings are valid in Combination, Program,  
Sequencer, Song Play, and Disk modes. (Global P0: 0–  
3a)  
03b: Sampling Setup  
Source BUS  
[L/ R, Indiv.1/ 2]  
Sampling will also begin if a MIDI note-on is received.  
Selects the source that you want to sample. The sound being  
sent to the bus selected here will be sampled.  
To stop sampling in either case, press the SAMPLING  
[START/ STOP] key once again. Alternatively, sampling will  
stop automatically when the specied Sample Timeis  
reached.  
L/R: The sound sent to the L/R bus will be sampled.  
This lets you sample an external audio signal sent to the L/R  
bus (specied by Input03a), or the sounds sent to the L/  
R bus from a performance played on the TRITON STUDIO  
from its keyboard or via MIDI input.  
For details on the procedure, refer to p.97.  
Indiv. 1/2: The sound sent to the INDIVIDUAL 1, 2, 1/2  
buses will be sampled.  
4
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Metronome Precount  
[Off, 4, 8, 3, 6]  
Sample Time  
[min sec]  
This species whether the metronome will sound a count-  
down when you begin sampling with the Triggersetting  
Sampling START SW.  
This can be set only if Triggeris set to Sampling START  
SW.  
Off: When you press the SAMPLING [START/ STOP] key  
from recording-standby mode, sampling will begin immedi-  
ately.  
4, 8, 3, 6: When you press the SAMPLING [START/ STOP]  
key from recording-standby mode, the specied number of  
beats will be counted at the (Tempo)(01a) tempo before  
sampling will begin. If this is set to 4, sampling will begin on  
the count of 0 after a count-down of 43210.  
Species the length of time that you want to sample. This  
can be set in units of minutes and 0.001 second.  
This parameter indicates amount of remaining memory in  
the selected memory bank (the available sampling time). If  
you sample in this state ([REC][START][STOP]), this  
display will change automatically to indicate the remaining  
time.  
If you have enough free space in sample memory (RAM), it  
is a good idea to set Sample Timegenerously, and then  
after recording the sample, use the page menu command  
Truncate(Sampling P1: 11A, P2: 21A) to delete the  
unneeded portion, making the sample as compact as possi-  
ble. You can also stop recording by pressing the SAMPLING  
[START/ STOP] key manually after the desired portion has  
been sampled. (Sampling methods BG p.45)  
The output destination and level of the metronome  
sound are specied by the page menu command Met-  
ronome Setup(03A). If BUS (Output) Selectis set  
to L/R, the metronome will stop sounding the instant  
sampling begins.  
If the writing-destination (Save to) is RAM, the maximum  
value will be calculated from the amount remaining in the  
selected Bank. (Sampling P0: 01c Bank (RAM Bank))  
If the writing-destination (Save to) is DISK, the maxi-  
mum value will be calculated from the remaining capacity  
of the disk specied by Select Directory.A maximum of 80  
minutes can be sampled in one sample le for either mono  
or stereo (monaural: approximately 440 MB, stereo: approxi-  
mately 879 MB).  
Save to  
[RAM, DISK]  
Species the destination to which the data will be written  
during sampling.  
RAM: Sample into sample memory (RAM).  
If you sample into sample memory (RAM), you will be able  
to immediately hear the sample in Program mode or Sam-  
pling mode.  
Settings for the writing destination RAM Bank and Sample  
No., and settings for automatically converting the sample to  
a program, are made by the page menu command Select  
Bank & Smpl No.(03C).  
If the writing-destination (Save to) is RAM, leaving  
Auto Optimize RAM(Global P0: 03b) unchecked  
will allow wasted space to increase, decreasing the  
available sample memory (RAM). In this case, execute  
the page menu command Optimize RAMto elimi-  
nate the wasted space.  
The remaining amount of RAM can be checked in Sam-  
pling mode P0: Recording, Memory Status.  
If the sample is written into RAM, it will be lost when  
the power is turned off, so you will need to save the  
sample if you want to keep it.  
The various Sampling Setup settings apply to the entire  
Program mode, not just to an individual program.  
DISK: Samples to the internal hard drive or to an external  
hard drive connected to the SCSI connector.  
A WAVE le will be created when you sample.  
03c: Recording Level [dB]  
To listen to the sampled result, you can either load the sam-  
ple into sample memory (RAM) in Disk mode, or use the  
page menu command Select Directory(03D) etc. to select  
the le and then press the SAMPLING [START/ STOP] key.  
Use the page menu command Select Directoryto specify  
the writing-destination drive, directory, and lename.  
ADC OVERLOAD !!  
The ADC OVERLOAD !!indication will appear if the sig-  
nal level from AUDIO INPUT 1, 2 is too high. In this case,  
adjust the [LEVEL] knob or the output level of the external  
audio source. (Sampling P0: 01d Recording Level [dB])  
A single sample (WAVE le) loaded from hard disk into  
sample memory (RAM) may not exceed 16 MB for  
mono or 32 MB for stereo (however, sample memory  
must be expanded to 32 MB or more).  
Recording Level  
[inf, 72.0...0.0...+18.0 dB]  
Adjusts the signal level at the nal stage of sampling  
(Sampling P0: 01d). Sample at the highest level that does  
not make the level meter indicate CLIP.  
It is not possible to sample directly to CD-R/ RW. Also,  
we do not recommend sampling to a removable disk.  
Adjusting the Recording Levelwill not change the  
sound that is output, but will affect the data that is  
being sampled. This means that the sampled sound  
may be distorted even if the sound you hear is not dis-  
torted.  
Mode (Sample Mode)  
[L-Mono, R-Mono, Stereo]  
Selects the channel(s) that will be sampled, to specify  
whether the sample created will be mono or stereo.  
The sound being sent to the internal L and/ or R bus or the  
internal Indiv.1 and/ or 2 bus selected by the Source BUS”  
(03b) setting will be sampled.  
L-Mono: The internal L channel or internal Indiv.1 channel  
(as specied by Source BUS) will be sampled in mono.  
R-Mono: The internal R channel or internal Indiv.2 channel  
(as specied by Source BUS) will be sampled in mono.  
Stereo: The internal L and R channels or internal Indiv.1  
and 2 channels (as specied by Source BUS) will be sam-  
pled in stereo. This will create a stereo sample. (Sampling  
P0: 01c)  
This setting defaults to 12 dB when you turn on the power.  
At a setting of 12 dB, CLIP will not appear even if you play  
the program at its maximum level.  
The +12 dB(Sampling P2: 21c) setting is applied to  
samples that you recorded into sample memory (RAM)  
when Save to(03b) is set to RAM. When +12 dBis  
on, the playback level will increase by approximately  
+12 dB.  
If you check the Auto +12 dB Oncheck box in the  
page menu command Select Bank & Smpl No.(0–  
3C), the +12 dBsetting will automatically be turned  
on during sampling.  
5
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The Auto +12 dB Onsetting will not affect samples  
that you recorded to the internal hard disk etc. when  
Save to(03b) is set to DISK. You can use WAVE  
File Play Level(Global P0: 0-2a) to set the playback  
level.  
M 03: Page Menu Command  
2In Bank,specify the sample memory (RAM) bank to  
which the sampled data will be written.  
01A  
03A  
03B  
03C  
01A  
03A  
03B  
03D  
3In Sample No.,specify the writing-destination sample  
number. By default, this will be the lowest-numbered  
vacant sample number. If you select ----:----No Assign----”  
or a sample number that already contains data, the data  
will automatically be sampled into the lowest vacant  
sample number. If you are sampling in stereo, specify  
Sample No.(L)and Sample No.(R).”  
03A: Metronome Setup  
Species the output destination and volume of the metro-  
nome that is sounded when you use TriggerSampling  
START SW to begin sampling.  
4Set Auto +12 dB On.”  
On (checked): +12 dB(Sampling P2: 21c) will auto-  
matically be turned on for samples you record. Samples  
for which +12 dBis on will play back approximately  
+12 dB louder than if this setting were off.  
1Select Metronome Setupto access the dialog box.  
When you resample a performance in Program, Combi-  
nation, or Sequencer modes, you should normally set  
Recording Levelto about 12.0 (dB) so that the record-  
ing level will be as high as possible without clipping.  
When you resample, the sound will be recorded at the  
optimum level for sampled data, but the playback level  
at playback will not be as loud as it was during the resa-  
mpling process (if +12 dB(Sampling P2: 21c) is off). In  
such cases, you can check the Auto +12 dB Oncheck  
box when you resample, so that +12 dB(Sampling P2:  
21c) will automatically be on, making the sample play  
back at the same level as when it was resampled.  
In these modes, the power-on defaults are Recording  
Levelset to 12.0 (dB) and Auto +12 dB Onturned on.  
If you resample a performance in one of these modes  
with these settings, the sample will play back at the same  
level at which it was resampled.  
2In BUS (Output) Select,specify the output destination  
of the metronome sound. If you select L/R, the metro-  
nome will stop as soon as sampling begins.  
3Set Levelto specify the volume of the metronome.  
4Press the OK button to apply the settings you made, or  
press the Cancel button to return to the state prior to  
accessing this dialog box.  
The metronome is valid only if Triggeris set to Sam-  
pling START SW.  
03B: Optimize RAM  
This command optimizes the sample memory (RAM).  
When you execute this command, unused memory areas  
will be reorganized, allowing the full amount of remaining  
to be used.  
If you run out of memory, try executing Optimize RAM.”  
The remaining amount of RAM can be checked in Sampling  
mode P0: Recording, Memory Status.  
If you want to monitor your performance in Program,  
Combination, or Sequencer mode while sampling only  
the external audio signal from AUDIO INPUT etc. (the  
Source BUSIndiv.1/2 setting: 03b), we recommend  
that you set Recording Levelto about +0.0 (dB) and  
turn off Auto +12 dB Onwhen you resample.  
1Select Optimize RAMto access the dialog box.  
The Auto +12 dB Onsetting is made independently  
for Program, Combination, Sequencer, and Sampling  
modes.  
2Press the OK button to execute the command, or press  
5Convert tospecies whether the sample will automati-  
cally be converted into a program as soon as it has been  
sampled. This is convenient when you want to hear the  
sound immediately after sampling.  
the Cancel button to cancel without executing.  
If Auto Optimize RAM(Global P0: 03b) is checked,  
RAM will be optimized automatically.  
If you check the Programcheck box, the sample will  
automatically be converted into a program.  
03C: Select Bank & Smpl No.  
At the right, set Programand MSto specify the pro-  
gram number and multisample number for the con-  
verted program.  
Set Orig. Key(Sampling P0: 01b) to specify the loca-  
tion of the original key. The multisample will create an  
Index(Sampling P0: 01a) with this key as the Top  
Key(Sampling P0: 01b). The Orig. Keywill incre-  
ment by one after sampling, and the next higher note will  
be assigned the next time you sample.  
Species the RAM bank and sample number into which the  
sampled data will be written. You can also specify whether  
the sample will automatically be converted to a program  
after sampling. Select Bank & Smpl No.can be selected if  
you have selected RAM as the Save todestination.  
1Select the Select Bank & Smpl No.to access the dialog  
box.  
6Press the OK button to apply the settings you made, or  
press the Cancel button to return to the state prior to  
accessing this dialog box.  
6
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03D: Select Directory  
Program P1: EditBasic  
This lets you select the disk (internal hard disk, etc.) and  
directory on which the WAVE le created by sampling will  
be saved, and specify a lename.  
You will also choose this Select Directorycommand when  
you want to listen to a WAVE le that was saved on disk.  
Select Directorycan be selected when Save tois set to  
DISK.  
Here you can make basic settings for the program, such as  
oscillator mode and scale type.  
11: Program Basic  
Specifying the save destination for a WAVE le  
11  
1Select the Select Directoryto access the dialog box.  
11a  
11b  
11c  
Drive select  
2Use the popup button located at the left of Drive select”  
to select the writing-destination drive for sampling.  
3Use the Open button and Up button to move to the  
desired directory.  
11a: Oscillator Mode  
4In Name,specify a name for the WAVE le that will be  
written during sampling.  
Oscillator Mode  
[Single, Double, Drums]  
Species the Programs oscillator assignment; whether it  
will use one or two oscillators, or a drum kit.  
If you check Take No.,the le will be saved with a  
two-digit Take No.added to the end of the lename.  
This number will automatically increment each time you  
sample. This is convenient when you are sampling  
repeatedly, since each sample will be saved with its own  
lename.  
If Take No.is not checked, you can input up to eight  
characters in Name.If Take No.is checked, you can  
input up to six characters.  
Single: The program will use one oscillator (Oscillator 1,  
Filter 1, Amplier 1). In this case the program will normally  
have a maximum of 60-note polyphony.  
Double: The program will use two oscillators (Oscillator 1/  
2, Filter 1/ 2, Amplier 1/ 2). In this case the program will  
normally have a maximum of 30-note polyphony.  
Drums: The program will use one oscillator (as when Single  
is selected), but Oscillator 1 will be assigned a drum kit  
instead of a multisample. In this case the program will nor-  
mally have a maximum of 60-note polyphony.  
5Press the Done button to complete the settings.  
Playing back a WAVE le  
1Select the Select Directoryto access the dialog box.  
2Use Drive Selectand the Open and Up buttons to  
select the drive and directory, and select the WAVE le  
(44.1 kHz or 48 kHz) that you want to play.  
3Press the SAMPLING [START/ STOP] key.  
The selected WAVE le will be played.  
If a program draws one multisample from the ROM  
bank, and a second from either the Piano bank or one of  
the installed EXB boards, then in this case, a Single pro-  
gram can have a maximum of 120-note polyphony, a  
Double program a maximum of 60-note polyphony,  
and a Drums program a maximum of 120-note polyph-  
ony. (BG p.15)  
4Press the SAMPLING [START/ STOP] key once again to  
stop playback.  
If the WAVE le is mono, the same sound will be output  
to L/ R.  
11b: Voice Assign Mode  
While the WAVE le is playing back, sound cannot be  
produced by playing the keyboard or receiving note  
data at MIDI IN. Also, the arpeggiator will stop.  
Mode (Voice Assign Mode)  
[Poly, Mono]  
Poly: The program will play polyphonically, allowing you  
play chords.  
Mono: The program will play monophonically, producing  
only one note at a time.  
Single Trigger  
[Off, On]  
This is available when the Mode (Voice Assign Mode)”  
setting is set to Poly.  
On (checked): When the same note is played repeatedly, the  
previous note will be silenced before the next note is  
sounded, so that the notes do not overlap.  
Legato  
[Off, On]  
This is available when the Mode (Voice Assign Mode)”  
setting is set to Mono.  
On (checked): Legato is on. When multiple note-ons occur,  
the rst note-on will retrigger the sound, and the second and  
subsequent note-ons will not retrigger.  
7
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When legato is on, multiple note-on message will not retrig-  
ger the voice. If one note is already on and another note is  
turned on, the oscillator sound, envelope, and LFO will not  
be reset, and only the pitch of the oscillator will be updated.  
This setting is effective for wind instrument sounds and  
analog synth-type sounds.  
octave consists of seven notes.  
When Keyis set to C, use the white keys. (The black keys  
will sound the equal tempered pitches.)  
Stretch: This tuning is used for acoustic pianos.  
User All Notes Scale: This is the full-range scale (C1 G9)  
that was specied in User All Notes Scale(Global P3: 3–  
1b).  
Off (unchecked): Legato is off. Notes will always be retrig-  
gered when note-on occurs.  
When legato is off, multiple note-ons will retrigger the  
voice at each note-on. The oscillator sound, envelope, and  
LFO will be reset (and retriggered) according to the settings  
of the program.  
User Octave Scale 0015: These are the single-octave scales  
that were specied in User Octave Scale(Global P3: 31a).  
Key (Scale Key)  
[CB]  
Selects the tonic note of the specied scale.  
This setting is not valid for Equal Temperament, Stretch,  
and User All Notes Scale.  
If Legatois checked, certain multisamples or key-  
board locations may produce an incorrect pitch.  
Priority  
[Low, High, Last]  
Random  
[07]  
This parameter is valid when Mode (Voice Assign Mode)”  
is set to Mono.  
It species which note will be given priority to play when  
two or more notes are played simultaneously.  
Low: Lowest note will take priority.  
As this value is increased, a greater variance will be applied  
to the pitch when each note is sounded. Normally you will  
set this to 0. This parameter is used when simulating instru-  
ments that have natural instability in pitch, such as tape-  
mechanism organs or acoustic instruments.  
High: Highest note will take priority.  
Last: Last note will take priority.  
If a scale other than Equal Temperament is selected, the  
combination of the selected scale and the Keysetting  
may skew the tuning of the base key (for example  
A=440 Hz). If this occurs, use Master Tune(Global  
P0: 01a) to correct the pitch.  
Hold  
[On, Off]  
On (checked): Hold is On. Even when you take your nger  
off of the key, the note will continue sounding as if it contin-  
ued to be held. Unless the Amp1 EG, Amp2 EG (43a, 46)  
Sustain (Sustain Level)is set to 0, the sound will continue  
playing.  
M 11: Page Menu Command  
This is ideal for playing drum programs, and when you set  
Oscillator Mode(11a) to Drums, you should turn On.  
Off (unchecked): Hold is Off. Except for drum programs,  
you should normally set Off.  
01A  
11A  
11B  
If you turn HoldOn for a drum program, keys of the  
selected drum kit whose Enable Note Off Receive”  
parameter (Global P5: 52a) is unchecked will be set to  
Hold On. Keys that are checked will be set to Hold Off.  
If you select Hold Off, the keys will be set to Hold Off  
regardless of their Enable Note Off Receivesetting.  
11A: Copy Oscillator  
This command is used to copy the settings from one oscilla-  
tor to another.  
1Select Copy Oscillatorto access the dialog box.  
11c: Scale  
Type  
[Equal TemperamentUser Octave Scale15]  
Selects the basic scale for the internal tone generator.  
Equal Temperament: This is the most widely used scale,  
where each semitone step is spaced at equal pitch intervals.  
2In Fromspecify the oscillator to copy, and in Pro-  
gramspecify the bank and number of the copy source  
program. You can use the Bank [INT-A][EXB-G] keys to  
select the bank.  
Pure Major: In this temperament, major chords of the  
selected tonic will be perfectly in tune.  
3In To,specify the copy destination oscillator.  
4To execute the Copy Oscillator command, press the OK  
button. To cancel, press the Cancel button.  
Pure Minor: In this temperament, minor chords of the  
selected tonic will be perfectly in tune.  
Arabic: This scale includes the quarter-tone scale used in  
11B: Swap Oscillator  
Arabic music.  
This command exchanges the settings of oscillators 1 and 2.  
Pythagoras: This scale is based on ancient Greek musical  
theory, and is especially effective for playing melodies.  
1Select Swap Oscillatorto access the dialog box.  
Werkmeister (Werkmeister III): This is an equal tempered  
scale that was used since the later Baroque period.  
Kirnberger (Kirnberger III): This scale was created in the  
18th century, and is used mainly to tune harpsichords.  
2To execute the Swap Oscillator command, press the OK  
Slendro: This is an Indonesian gamelan scale in which an  
octave consists of ve notes.  
When Keyis set to C, use the C, D, F, G and A notes.  
(Other keys will sound equal-tempered pitches.)  
button. To cancel, press the Cancel button.  
This can be selected only if Oscillator Mode(11a) is  
Double.  
Pelog: This is an Indonesian gamelan scale in which an  
8
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EXB*: Multisamples from EXB-PCM series option boards  
can be selected. *will indicate the type of installed option.  
The multisample number for High Multisamplewill  
depend on which EXB-PCM options have been installed.  
12: OSC Basic  
The multisample(s) (waveform) or drum kit on which the  
program will be based can be selected here for oscillator 1  
and/ or oscillator 2.  
Internal ROM contains 429 (425: ROM + 4: Piano) different  
multisamples (preset multisamples) and 153 drum kits. By  
selecting a RAM multisample, you can use a multisample  
that you created in Sampling mode or that you loaded in  
Disk mode. If any of the EXB-PCM series options have been  
installed, you will be able to select from among their multi-  
samples as well. The following illustration shows a LCD  
screen where Oscillator Mode(11a) has been set to Dou-  
ble. If this is set to Single, the OSC2 Multisample (12b) will  
not appear and cannot be set.  
The EXB* display will differ depending on the type of  
option board.  
If a program that uses a multisample from an EXB-PCM  
series board is selected, but the corresponding EXB-  
PCM (expansion board) is not installed, the High MS  
Bank” field will indicate ROM. In this case, the pro-  
gram will not sound. By re-selecting the multisample  
bank, you can make the program sound.  
Each multisample has an upper limit, and may not pro-  
duce sound when played above that limit.  
12  
When you press the High Multisamplepopup button, a  
multisample list will appear, allowing you to select a multi-  
sample from the list.  
12a  
If ROM is selected as the High MS Bank,you can select a  
multisample from a tabbed list organized by type of instru-  
ment.  
12b  
Category/ ROM Multisample Select menu:  
12c  
The following illustration shows the display when Oscilla-  
tor Mode(11a) has been set to Drums.  
12  
12d  
S.Offset (High Start Offset)  
[Off, On]  
This species the point at which the multisample will begin  
sounding. For some multisamples this parameter will have  
no effect.  
On (checked): The sound will start from the start offset loca-  
tion that is pre-determined for each multisample.  
However when a RAM bank is selected, this will depend on  
the selected multisample. If you select a multisample that  
includes one of the following types of sample, checking this  
item will cause playback to start from the Loop Start Address.  
12a: OSC1 Multisample  
A sample that was recorded (sampled) in Sampling  
mode  
Here you can select a multisample.  
A sample whose Loop Start Address was edited in  
Sampling mode after the sample was loaded in Disk  
mode  
A sample whose Loop Start Address was specified  
automatically when it was loaded as an AKAI, AIFF, or  
WAVE file in Disk mode  
You can select different multisamples for High and Low, and  
use velocity to switch between the two multisamples. Start  
Offset, Reverse, and Level can be adjusted independently  
for the High and Low multisamples.  
High:  
Off (unchecked): The sound will start from the beginning of  
the multisample waveform.  
High MS Bank  
[ROM, RAM, Piano, EXB*...]  
High Multisample  
Rev (High Reverse)  
[Off, On]  
[000...424, 000...999, 000...003, 000...]  
The multisample will be played in reverse. In the case of  
ROM or optional (EXB-PCM series) multisamples that were  
originally specied to loop, or in the case of multisamples  
that were set to loop in Sampling mode, the multisample  
will be played back in one-shotreverse mode. If the multi-  
sample was originally set to reverse, it will playback with-  
out change.  
Species the bank and multisample number of the High  
multisample. The multisample you select here will sounded  
by velocities greater than the value of the Velocity M.Sam-  
ple SW LoHi(12c) parameter OSC1.If you do not  
wish to use velocity switching, set OSC1to a value of 001,  
and select only the High multisample.  
ROM: Selects a preset multisample. Use High Multisam-  
pleto select from 000424.  
RAM: Selects a multisample that you created in Sampling  
mode or that you loaded in Disk mode. Use High Multi-  
sampleto select from 000999.  
On (checked): The multisample will playback in reverse.  
Off (unchecked): The multisample will playback normally.  
Piano: You can select preset multisamples such as stereo  
piano. Choose from 000003 for the High Multisample.”  
9
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The High and Low multisamples selected for oscillator 2 in  
OSC 2 Multisample(12b) will be switched at the veloc-  
ity value that you specify here.  
Lvl (High Level)  
[000127]  
Species the level of the multisample.  
Depending on the multisample, high settings of this  
parameter may cause the sound to distort when a chord  
is played. If this occurs, lower the level.  
Notes played with a velocity stronger than this value will be  
sounded by the High multisample.  
The playback level for a RAM multisample is also  
affected by the +12 dB(Sampling P2: 21c) setting for  
each sample. If the +12 dBsetting is on, the playback  
will be approximately +12 dB louder. (03C)  
12d: Drum Kit  
Drum Kit [000(I-A/ B)...143(User), 144(GM)...152(GM)]  
Selects a drum kit.  
Low:  
000(I-A/B)015(I-A/B) Preloaded drum kits  
16(E-A)31(E-A)  
Here you can assign the Low multisample for OSC1.  
The multisample you select here will sounded by velocities  
less than the value of the Velocity M.Sample SW LoHi”  
(12c) parameter OSC1.”  
32(E-B)47(E-B)  
48(E-C)63(E-C)  
User drum kits  
EXB-PCM series drum kits  
64(E-D)79(E-D)  
Low MS Bank  
[ROM, RAM, Piano, EXB*...]  
80(E-E)95(E-E)  
96(E-F)111(E-F)  
112(E-G)127(E-G)  
Low Multisample  
[000...424, 000...999, 000...003, 000...]  
S.Offset (Low Start Offset)  
[Off, On]  
[Off, On]  
128(User)143(User) User drum kits  
(some preloaded drum kits)  
Rev (Low Reverse)  
Lvl (Low Level)  
144(GM)152(GM)  
ROM preset drum kits compatible with GM2  
[000127]  
For details on the Lowparameters, refer to the explana-  
tions for the corresponding Highparameters.  
Octave  
[2[32], 1[16], +0[8], +1[4]]  
Adjusts the pitch in octave units. When using a drum kit, set  
Octave  
[2[32], 1[16], +0[8], +1[4]]  
the Octave to 8'.  
Adjusts the pitch in octave units. The normal octave of the  
multisample is pitched at 8' (feet).  
When editing a drum program, you must set this  
parameter to 8'. With other settings, the sounds of the  
drum kit will be assigned to the wrong notes of the key-  
board.  
Transpose  
[12+12]  
Adjusts the pitch in semitone steps over a range of ±1  
octave.  
Transpose  
[12+12]  
This adjusts the location of the instruments in the selected  
drum kit. Unless you need to change this, leave it at 0.  
Tune  
[1200+1200]  
Adjusts the pitch of the sample in one-cent steps (a semitone  
is 100 cents) over a range of ±1 octave.  
Tune  
[1200+1200]  
This adjusts the pitch in one-cent units.  
The pitch of each drum kit can be adjusted in Global P5:  
Drum kit.  
Delay  
[0ms5000ms, KeyOff]  
Species a delay time from note-on until the note will sound.  
With a setting of KeyOff, the sound will begin when note-off  
occurs. This is used to create sounds such as the clickthat is  
heard when a harpsichord note is released. In this case, set the  
Amp1 EG, Amp2 EG (43a, 46) Sustainparameter to 0.  
Delay (Delay Time)  
[0ms5000ms, KeyOff]  
This species a delay time from note-on until the sound will  
begin.  
With a setting of KeyOff, the sound will begin when note-  
off occurs. In this case, set the Amp EG (43a) parameter  
Sustainto 0.  
12b: OSC2 Multisample  
This will appear when Oscillator Mode(11a) is set to  
Double.  
For details on the settings and function of the parameter,  
refer to 12a: OSC1 Multisample.”  
M 12: Page Menu Command  
01A  
11A  
11B  
12A  
12c: Velocity M.Sample SW Lo ¡ Hi  
(Velocity Multisample Switch Low ¡ High)  
OSC1 (OSC1 Velocity Switch)  
[1127]  
12A: Sample Parameters  
The High and Low multisamples selected for oscillator 1 in  
OSC 1 Multisample(12a) will be switched at the veloc-  
ity value that you specify here.  
Notes played with a velocity stronger than this value will be  
sounded by the High multisample.  
Species the sample for each index of a RAM multisample.  
You can adjust the playback level, cutoff, resonance, pitch,  
attack, and decay.  
This can be selected if Oscillator Mode(11a) is Sin-  
gle or Double, and RAM is selected as the High MS  
Bankor Low MS Bankfor OSC1 Multisample or  
OSC2 Multisample and High Multisampleor Low  
Multisampleare selected.  
OSC2 (OSC2 Velocity Switch)  
[1127]  
This will appear when Oscillator Mode(11a) is set to  
Double.  
10  
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These settings are made for the selected multisample. If  
another oscillator or program uses that multisample,  
that oscillator or program will also be affected by the  
changes you make here.  
13: Velo. Zone (Velocity Zone)  
Here you can specify the velocity range at which each oscil-  
lator will sound.  
The Velocity M.SampleSW LoHi(12c) setting in con-  
junction with these OSC 1/ 2 Velocity Zonesettings will  
determine the velocity ranges in which the High and Low  
multisample or drum kit will sound.  
1Select Sample Parametersto access the dialog box.  
13  
13a  
2Index: Specify the index for which you wish to make set-  
tings. The number following / is the total number of  
indexes in the selected multisample.  
Sample: indicates the sample number and name for the  
index.  
3For each index, you can make the following settings.  
Level: Adjust the volume. Relative to the settings of  
Lvl(12a) and Amp Level(41a, 44), negative ()  
values will decrease the levels, and positive (+) values  
will increase the levels. A setting of +99 will double the  
volume. This parameter is linked to the Level(Sam-  
pling P3: 31b). The value that was specied in Sampling  
mode will be displayed here.  
13a: OSC 1/ 2 Velocity Zone  
OSC1 Top  
[001...127]  
Sets the maximum velocity value that will sound oscillator  
1.  
The volume is also affected by the +12 dB(Sampling  
P2: 21c) setting. If the +12 dBsetting is on, the play-  
back will be approximately +12 dB louder.  
OSC1 Bottom  
[001...127]  
Sets the minimum velocity value that will sound oscillator 1.  
Cutoff: Adjusts the lter cutoff. This adjustment will be  
added to the value specied for (Filter A) Frequency”  
(31b, 35) of Filter 1 and 2.  
OSC2 Top  
[001...127]  
Sets the maximum velocity value that will sound oscillator  
2.  
Resonance: Adjusts the resonance level of the lter. This  
adjustment will be added to the value specied for (Fil-  
ter A) Resonance(31b, 35) of Filter 1 and 2.  
Pitch: Adjusts the playback pitch in one-cent steps. A set-  
ting of +12.00 raises the pitch one octave, and a setting of  
12.00 will lower the pitch one octave. This parameter is  
linked with the Sampling P3: Multi Sample parameter  
Pitch(Sampling P3: 31b). The value that was specied  
in Sampling mode will be displayed here.  
Attack: Adjusts the attack times of the lter EG and amp  
EG. This adjustment will be added to the (Time) Attack”  
of Filter 1 EG,” “Filter 2 EG,” “Amp 1 EG,and Amp 2  
EG(34a, 38, 43a, 46).  
OSC2 Bottom  
[001...127]  
Sets the minimum velocity value that will sound oscillator 2.  
It is not possible to set the Bottom Velocity greater than  
the Top Velocity, nor the Top Velocity less than the Bot-  
tom Velocity.  
You can also input a value by playing a note on the key-  
board while you hold down the [ENTER] key.  
M 13: Page Menu Command  
Decay: Adjusts the decay times of the lter EG and amp  
EG. This adjustment will be added to the (Time) Decay”  
of Filter 1 EG,” “Filter 2 EG,” “Amp 1 EG,and Amp 2  
EG(34a, 38, 43a, 46).  
01A: Write Program, 11A: Copy Oscillator, 11B: Swap  
Oscillator  
4Press the Done button to execute, and close the dialog  
box.  
Please be aware that the Compare function is not avail-  
able for this command.  
11  
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14: Controller (Controller Setup)  
These settings specify the functions of the [SW1] key, the  
[SW2] key, and the B-mode functions of REALTIME CON-  
TROL knobs [1][4] in Program mode.  
Program P2: EditPitch  
Here you can make pitch modulation settings for oscillators  
1 and 2.  
14  
14a  
21: OSC1 P.Mod (OSC1 Pitch Mod.)  
These settings specify how key position (note number) will  
affect the pitch of oscillator 1, and select the controllers that  
will affect the oscillator 1 pitch and specify the depth of con-  
trol. Here you can also specify the amount of pitch change  
produced by the Pitch EG and by LFO1 and LFO2. You can  
also switch portamento on/ off and specify how it will apply.  
14b  
21  
21a  
14a: Panel Switch Assign  
21b  
These settings assign functions to the [SW1] and [SW2] keys  
21c  
21d  
SW1 Assign  
[Off, ..., After Touch Lock]  
Assigns a function to the [SW1] key.  
The on/ off status of the switch is saved when the program is  
written.  
When you change the function, it will be reset to the off”  
state.  
21a: Pitch  
SW1 Mode  
[Toggle, Momentary]  
Pitch Slope  
[1.0+2.0]  
Species how the on/ off state of the [SW1] key will change  
when it is pressed.  
Normally you will leave this at +1.0.  
Positive (+) values will cause the pitch to rise as you play  
higher on the keyboard, and negative () values will cause  
the pitch to fall as you play higher on the keyboard.  
With a value of 0, there will be no change in pitch, and the  
C4 pitch will sound regardless of the key you play.  
Toggle: On/ off will alternate each time the [SW1] key is  
pressed.  
Momentary: The function will be on only as long as the  
[SW1] key remains pressed.  
How the Pitch Slope and pitch are related  
SW2 Assign  
SW2 Mode  
[Off, ..., After Touch Lock]  
[Toggle, Momentary]  
Pitch  
+2  
Assigns a function to the [SW2] key.  
+1  
The functions that can be assigned to [SW2] key are the  
same as for [SW1] key, except that SW2 Mod.:CC#81 is  
available instead of SW1 Mod.:CC#80.  
2oct  
1oct  
1oct  
0
1  
14b: Realtime Control Knobs BAssign  
C4 C5  
Key  
Here you can assign functions (mainly various types of con-  
trol change) to the B-mode of the REALTIME CONTROL  
The functions you set here will take effect when you operate  
the REALTIME CONTROL knobs [1][4] in B-mode.  
Ribbon  
[12+12]  
Species in semitone units how greatly the pitch will be  
changed when you press the ribbon controller.  
With a value of 12, the pitch can be changed a maximum of  
one octave.  
Positive (+) values will cause the pitch to rise when you  
press the ribbon controller to the right of center, and nega-  
tive () values will cause the pitch to fall.  
For example with a setting of +12, pressing the far right edge  
of the ribbon controller will raise the pitch one octave. With  
a setting of 12, pressing the far right edge of the ribbon con-  
troller will lower the pitch one octave.  
Knob 1B (Knob 1B Assign)  
Knob 2B (Knob 2B Assign)  
Knob 3B (Knob 3B Assign)  
Knob 4B (Knob 4B Assign)  
[Off, ..., MIDI CC#95]  
[Off, ..., MIDI CC#95]  
[Off, ..., MIDI CC#95]  
[Off, ..., MIDI CC#95]  
At the center of the ribbon controller, the original pitch will  
remain, so you can use this in conjunction with pressing the  
ribbon at its right edge to simulate the hammering-on”  
techniques used by guitarists.  
M 14: Page Menu Command  
12  
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JS (+X)  
[60+12]  
21c: Portamento  
Species in semitone units how the pitch will change when  
the joystick is moved all the way to the right. A setting of 12  
produces 1 octave of change.  
For example if you set this to +12 and move the joystick all  
the way to the right, the pitch will rise one octave above the  
original pitch.  
This turns the portamento effect (smooth change in pitch  
from one note to the next) on/ off, and species how it will be  
applied.  
If [SW1] key or [SW2] key are set to Porta.SW:CC#65, turning  
[SW1] key or [SW2] key on/ off will apply portamento (AMS  
Listp.242, SW1, SW2 Assign List, Porta.SW:#65).  
JS (X)  
[60+12]  
Portamento will also be switched when CC#65 (Porta-  
mento SW) is received.  
Species in semitone units how the pitch will change when  
the joystick is moved all the way to the left. A setting of 12  
produces 1 octave of change.  
For example if you set this to 60 and move the joystick all  
the way to the left, the pitch will fall ve octaves below the  
original pitch. This can be used to simulate the downward  
swoops that a guitarist produces using the tremolo arm.  
Enable (Porta. Enable)  
[Off, On]  
On (checked): Portamento will be applied.  
Off (unchecked): Portamento will not be applied.  
Fingered (Porta. Fingered)  
[Off, On]  
This parameter is available when Enable (Porta. Enable)is  
checked.  
AMS (Pitch AMS)  
[Off, (FEG, AEG, EXT)]  
Selects the source that will modulate the pitch of oscillator 1  
(AMS Listp.242).  
On (checked): Portamento will be applied when you con-  
tinue holding the previous note as you press the next note  
(legato playing).  
Intensity (AMS Intensity)  
[12.00+12.00]  
Species the depth and direction of the effect produced by  
AMS (Pitch AMS).”  
Off (unchecked): Portamento will always be applied,  
regardless of how you play.  
With a setting of 0, no modulation will be applied. With a  
setting of 12.00, the pitch will change up to one octave.  
For example if you set AMS (Pitch AMS)to After Touch  
and apply pressure to the keyboard, the pitch will rise if this  
parameter is set to a positive (+) value, or fall if this param-  
eter is set to a negative () value. The range is a maximum of  
one octave (p.244).  
Time (Porta. Time)  
[000...127]  
This parameter is available when Enable (Porta. Enable)is  
checked.  
This sets the portamento time. Increasing the value will pro-  
duce a slower change in pitch.  
21d: LFO1/ 2  
21b: Pitch EG  
LFO1:  
Intensity  
[12.00+12.00]  
LFO1 Intensity  
[12.00+12.00]  
Species the depth and direction of the modulation that the  
pitch EG specied in P2: Edit-Pitch, Pitch EG page will  
apply to the pitch.  
With a setting of 12.00, the pitch will change a maximum of  
±1 octave.  
Species the depth and direction of the pitch modulation  
applied by the OSC 1 LFO1 settings you made in OSC1  
LFO1(51).  
With a setting of 12.00, a maximum of ±1 octave of pitch  
modulation will be applied. Negative () values will invert  
the LFO waveform.  
AMS (Pitch EG AMS)  
[Off, (KT, EXT)]  
Selects the source that will control the pitch modulation  
applied by the pitch EG (AMS Listp.242).  
JS+Y Int. (LFO1 JS+Y Int.)  
[12.00+12.00]  
Species the depth and direction of the effect that joystick  
movement in the +Y direction (away from yourself) will  
have on the pitch modulation applied by the OSC1 LFO1.  
As this value is increased, moving the joystick in the +Y  
direction will cause the OSC1 LFO1 to produce deeper pitch  
modulation. With a setting of 12.00 a maximum of ±1 octave  
of pitch modulation will be applied. Negative () values  
will invert the LFO waveform.  
Intensity (AMS Intensity)  
[12.00+12.00]  
Species the depth and direction of the effect that AMS  
(Pitch EG AMS)will have.  
For example if you set AMS (Pitch EG AMS)to Velocity  
and set this value to 12.00, the velocity will control the range  
of pitch change produced by the pitch EG in a range of ±1  
octave (p.244). As you play more softly, the pitch change  
will draw closer to the pitch EG levels.  
AMS (LFO1 AMS)  
[Off, (PEG, FEG, AEG, KT, EXT)]  
Pitch change (level)  
Selects the source that will control the depth of pitch modu-  
lation produced by the OSC1 LFO1 (AMS Listp.242).  
Note-on  
Note-on  
Note-on  
Note-off  
Note-off  
Note-off  
Intensity (AMS Intensity)  
[12.00+12.00]  
Species the depth and direction of the effect that AMS  
(LFO1 AMS)will have.  
Strongly played with  
a positive (+) value  
Softly played  
(Intensity setting)  
Strongly played with a  
negative () value  
With a setting of 0, modulation will not be applied. With a  
setting of 12.00, the OSC1 LFO1 will apply a maximum of ±1  
octave of pitch modulation. Negative () settings will invert  
the LFO waveform.  
Intensityand AMS (Pitch EG AMS)will be added  
to determine the depth and direction of the pitch modu-  
lation applied by the pitch EG.  
For example if AMS (LFO1 AMS)is set to After Touch and  
you apply pressure to the keyboard, a positive (+) setting of  
this parameter will cause the pitch modulation created by OSC1  
LFO1 to be applied with the normal phase, and a negative ()  
setting will cause the LFO to be applied with inverted phase.  
13  
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The LFO1 Intensity,” “JS+Y (LFO1 JS+Y Int.)and AMS  
(LFO1 AMS)settings will be added to determine the depth  
and direction of the pitch modulation applied by OSC1  
Attack (Attack Level)  
[99+99]  
Species the amount of pitch change when the attack time  
has elapsed.  
Release (Release Level)  
[99+99]  
LFO2:  
Species the amount of pitch change when the release time  
has elapsed.  
LFO2 Intensity  
[12.00+12.00]  
JS+Y Int. (LFO2 JS+Y Int.)  
[12.00+12.00]  
Time:  
AMS (LFO2 AMS)  
[Off, (PEG, FEG, AEG, KT, EXT)]  
These parameters specify the amount of time over which the  
pitch change will occur.  
Intensity (AMS Intensity)  
Refer to the above LFO1.”  
[12.00+12.00]  
Attack (Attack Time)  
[099]  
Species the time over which the pitch will change from  
note-on until it reaches the pitch specied as the attack level.  
M 21: Page Menu Command  
Decay (Decay Time)  
[099]  
Species the time over which the pitch will change after  
reaching the attack level until it reaches the normal pitch.  
Release (Release Time)  
[099]  
22: OSC2 P.Mod (OSC2 Pitch Mod.)  
Species the time over which the pitch will change from note-  
off until it reaches the pitch specied as the release level.  
These settings specify how key position (note number) will  
affect the pitch, and select the controllers that will affect the  
oscillator 2 pitch and specify the depth of control. They also  
specify the depth at which the pitch EG will affect the pitch of  
oscillator 2, and the depth of pitch change produced by LFO1  
and LFO2. Portamento on/ off settings etc. are also found  
here.  
Time-varying pitch settings (when Pitch EG Intensity = +12.00)  
+99 = approximately 1 octave  
Note-on  
Attack Level  
Note-off  
0 = pitch when  
Time  
key is held  
(sustained)  
Release Level  
Start Level  
Attack  
Time  
Decay  
Time  
For details on the functions of these parameters, refer to the  
Release Time  
preceding section 21: OSC1 P.Mod (OSC1 Pitch Mod.).”  
99 = approximately 1 octave  
23b: Level Modulation  
23: Pitch EG  
Here you can make settings for the pitch EG, which creates  
time-variant changes in the pitch of oscillators 1 and 2.  
The depth of pitch change produced by these EG settings on  
oscillator 1 (2) is adjusted by Pitch EG(21b, 22).  
These settings allow the pitch EG Level parameters to be con-  
trolled by alternate modulation.  
AMS1 (Level Mod. AMS1)  
[Off, (KT, EXT)]  
Selects the source that will control the pitch EG Level param-  
eters (AMS Listp.242).  
23  
Intensity (AMS1 Intensity)  
[99+99]  
Species the depth and direction of the effect applied by  
AMS1 (Level Mod. AMS1).”  
23a  
With a setting of 0, the levels specied by Pitch EG(23a)  
will be used.  
23b  
23c  
For example if AMS1 (Level Mod. AMS1)is SW1:CC#80,  
pressing the [SW1] key to turn it on will change the Level  
parameters of the Pitch EG. (Set Panel Switch Assign(1–  
4a) to SW1 Mod.CC#80.) As the absolute value of Intensity  
(AMS1 Intensity)is increased, the pitch EG levels will  
change more greatly when the [SW1] key is turned on. The  
direction of the change is specied by St (AMS1 SW Start)”  
and At (AMS1 SW Attack).When the [SW1] key is turned  
off, the pitch EG levels will return to their own settings.  
If AMS1 (Level Mod. AMS1)is set to Velocity, increasing  
the absolute value of Intensity (AMS1 Intensity)will pro-  
duce increasingly wider change in pitch EG levels for  
strongly-played notes. The direction of the change is speci-  
ed by St (AMS1 SW Start)and At (AMS1 SW Attack).”  
As you play more softly, the pitch change will draw closer to  
the pitch EG levels.  
23a: Pitch EG  
These settings specify how the pitch will change over time.  
Level:  
These parameters specify the amount of pitch change.  
The actual amount of pitch change will depend on the  
Pitch EG(21b, 22) parameter Intensity.For example  
with an Intensitysetting of +12.00, a Levelsetting of  
+99 would raise the pitch one octave, and a Levelsetting  
of 99 would lower the pitch one octave.  
Start (Start Level)  
[99+99]  
Species the amount of pitch change at note-on.  
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Pitch EG changes (Time) (AMS = Velocity, Intensity = positive (+) value)  
Note-on  
Pitch EG change (level) (AMS=SW1/Velocity, Intensity= positive (+) value  
Note-on  
Note-on  
Note-on  
Note-on  
Note-on  
Note-off  
Note-off  
Note-off  
Note-off  
Note-off  
Note-off  
A note played softly with AtA note played strongly with A note played strongly with  
A note played softly with  
Stset at 0, Atset to +,  
and SW1 turned on (the  
settings of 23a: Pitch EG)  
A note played strongly with A note played strongly with  
set to + and Dcset to +  
Atset to + and Dcset to + Atset to and Dcset to –  
Stset to 0, Atset to +,  
Stset to 0, Atset to ,  
(settings of 23a: Pitch EG)  
and SW1 turned on  
and SW1 turned on  
At (AMS SW Attack)  
[, 0, +]  
St (AMS1 SW Start)  
[, 0, +]  
Species the direction in which AMS (Time Mod. AMS)will  
affect the Attack (Attack Time).With positive (+) values of  
Intensity (AMS Intensity),a setting of + will cause the time  
to be lengthened, and a setting of will cause the time to be  
shortened. With a setting of 0 there will be no change.  
Species the direction of change in Start (Start Level)”  
caused by AMS1 (Level Mod. AMS1).If Intensity  
(AMS1 Intensity)is a positive (+) value, a setting of + will  
raise the EG level, and a setting of will decrease it. With a  
setting of 0 there will be no change.  
Dc (AMS SW Decay)  
[, 0, +]  
At (AMS1 SW Attack)  
[, 0, +]  
Species the direction in which AMS (Time Mod. AMS)”  
will affect the Decay (Decay Time).With positive (+) val-  
ues of Intensity (AMS Intensity),a setting of + will cause  
the time to be lengthened, and a setting of will cause the  
time to be shortened. With a setting of 0 there will be no  
change.  
Species the direction of change in Attack (Attack Level)”  
caused by AMS1 (Level Mod. AMS1).If Intensity (AMS1  
Intensity)is a positive (+) value, a setting of + will raise the  
EG level, and a setting of will decrease it. With a setting of  
0 there will be no change.  
AMS2 (Level Mod. AMS2)  
Intensity (AMS2 Intensity)  
St (AMS2 SW Start)  
[Off, (KT, EXT)]  
[99+99]  
[, 0, +]  
M 23: Page Menu Command  
At (AMS2 SW Attack)  
[, 0, +]  
Refer to the preceding paragraphs AMS1 (Level Mod.  
AMS1)”–“At (AMS1 SW Attack).”  
23c: Time Modulation  
These parameters let you use an alternate modulation  
source to control the Time parameters of the pitch EG.  
AMS (Time Mod. AMS)  
[Off, (KT, EXT)]  
Selects the source that will control the Time parameters of  
the pitch EG (AMS Listp.242).  
Intensity (AMS Intensity)  
[99+99]  
Species the depth and direction of the effect that AMS  
(Time Mod. AMS)will have.  
With a setting of 0, the pitch EG times will be just as speci-  
ed by the Pitch EG(23a) settings.  
The alternate modulation value at the moment that the EG  
reaches each point will determine the actual value of the EG  
time that comes next.  
For example, the decay time will be determined by the alter-  
nate modulation value at the moment that the attack level is  
reached.  
When this parameter is set to values of 16, 33, 49, 66, 82, or  
99, the specied EG times will speed up as much as 2, 4, 8,  
16, 32, or 64 times respectively (or slowed down to 1/ 2, 1/ 4,  
1/ 8, 1/ 16, 1/ 32, or 1/ 64 of the original time).  
For example if AMS (Time Mod. AMS)is set to Velocity,  
increasing the absolute value of Intensity (AMS Intensity)”  
will allow strongly-played notes to increase the changes in  
pitch EG Time values. The direction of the change is speci-  
ed by At (AMS SW Attack)and Dc (AMS SW Decay).”  
As you play more softly, the pitch EG times will more  
closely approach the actual settings of the pitch EG.  
15  
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When the Filter Typeis Low Pass Resonance, the cutoff  
will have a steeper slope.  
Program P3: EditFilter  
Low Pass  
Here you can make settings for the lters that will be used by  
oscillators 1 and 2. You can select either a 24 dB/ octave low  
pass lter with resonance, or a series connection of a 12 dB/  
octave low pass lter and a 12 dB/ octave high pass lter.  
When Oscillator Mode(11a) is set to Single, lter 1 will  
be used, and when it is set to Double, lters 1 and 2 will be  
used.  
Level  
12dB/oct  
24dB/oct  
Frequency  
Frequency (A Frequency)  
[0099]  
When Single is selected, pages relating to lter 2 cannot be  
selected.  
Species the cutoff frequency of lter 1A.  
Resonance (A Resonance)  
[0099]  
This emphasizes the overtone components that lie in the  
region of the cutoff frequency specied by Frequency (A  
Frequency),producing a more distinctive sound. Increas-  
ing this value will produce a stronger effect.  
31: Filter1  
Here you can specify the basic lter type used by oscillator  
1, and set the cutoff frequency and resonance.  
Resonance Mod. by AMS  
31  
[Off, (PEG, FEG, AEG, LFO, KT, EXT)]  
Selects the source that will control the Resonance (A Reso-  
nance)level (AMS Listp.242).  
31a  
Intensity (AMS Intensity)  
[99+99]  
Species the depth and direction of the effect that Reso-  
nance Mod. by AMSwill have on the resonance level speci-  
ed by Resonance (A Resonance).”  
For example if Velocity has been selected, changes in key-  
board velocity will affect the resonance.  
31b  
31c  
With positive (+) values, the resonance will increase as you  
play more strongly, and as you play more softly the reso-  
nance will approach the level specied by the Resonance  
(A Resonance)setting.  
31a: Filter Type  
With negative () values, the resonance will decrease as you  
play more strongly, and as you play more softly the reso-  
nance will approach the level specied by the Resonance  
(A Resonance)setting.  
Filter Type  
[Low Pass Resonance, Low Pass & High Pass]  
Selects the type for lter 1.  
The resonance level is determined by adding the Reso-  
nance (A Resonance)and Intensity (AMS Intensity)val-  
ues.  
Low Pass Resonance: 24 dB/ octave low pass lter with res-  
onance.  
The effect of resonance  
Low Pass  
Level  
Low Pass & High Pass: 12 dB/ octave low pass lter and 12  
dB/ octave high pass lter in series.  
Low resonance value  
High resonance value  
Trim  
[0099]  
Adjusts the level at which the audio signal output from  
oscillator 1 is input to lter 1A.  
31c: Filter B  
If the trim value is set too high, the sound may be dis-  
torted if Resonance is set to a high value or when you  
play a chord.  
This parameter will be displayed when Filter Type(31a)  
is set to Low Pass & High Pass.  
This lter cuts the low-frequency range that lies below the  
cutoff frequency. By cutting the lower overtones, it lightens  
the tone.  
High Pass  
Level  
31b: Filter A  
This is a lter that cuts the high-frequency region above the  
cutoff frequency.  
This is the most common type of lter, and is used to cut  
part of the overtone components, making an originally  
bright timbre sound more mellow (darker).  
12dB/oct  
Frequency  
Frequency (B Frequency)  
[0099]  
Species the cutoff frequency of lter 1B.  
16  
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increase the Resonance (A Resonance)(31b) will corre-  
spond to the keyboard location.  
M 31: Page Menu Command  
If you set Ramp Low (KBDTrk Ramp Low)to +43 and  
Ramp High (KBDTrk Ramp High)to 43, the cutoff fre-  
quency will not be affected by keyboard location. Use this  
setting when you do not want the cutoff frequency to  
change for each note.  
32: Filter1 Mod.  
How cutoff frequency is affected by keyboard location and the Ramp  
setting  
(Intensity to Aand Intensity to B= +50)  
Here you can make settings to specify how keyboard track-  
ing, controllers, and lter 1 EG intensity will control the Fil-  
ter 1 cutoff frequency Frequency(A/ B Frequency) to  
modify the tone.  
When Filter Type(31a) is Low Pass Resonance, parame-  
ters for lter B will not be displayed.  
Cutoff frequency  
High Ramp=+99  
High Ramp=+62  
High Ramp=0  
High Ramp=43  
High Ramp=99  
Low Ramp=+99  
Low Ramp=+43  
Low Ramp=0  
32  
32a  
Low Ramp=62  
Key  
Low Key High Key  
Low Ramp=99  
32b  
Intensity to A (KBDTrk Int. to A)  
[99+99]  
Species the depth and direction of the effect that the key-  
board tracking specied by Key Low (KBDTrk Key Low),”  
Key High (KBDTrk Key High),” “Ramp Low (KBDTrk  
Ramp Low)and Ramp High (KBDTrk Ramp High)will  
have on lter 1A.  
32c  
With positive (+) values, the effect will be in the direction  
specied by keyboard tracking, and with negative () val-  
ues the effect will be in the opposite direction.  
32a: Keyboard Track  
Intensity to B (KBDTrk Int. to B)  
[99+99]  
These settings specify keyboard tracking for the cutoff fre-  
quency of lter 1.  
Species the depth and direction of the effect that keyboard  
tracking will have on lter 1B (Intensity to A (KBDTrk  
Int. to A)).  
The way in which the cutoff frequency is affected by the  
position of the key you play (note number) can be specied  
by the Key Low (KBDTrk Key Low),” “Key High (KBDTrk  
Key High),” “Ramp Low (KBDTrk Ramp Low)and Ramp  
High (KBDTrk Ramp High)parameters.  
32b: Filter EG  
Velocity to A  
[99+99]  
Key:  
This parameter species the depth and direction of the effect  
that velocity will have on the time-varying changes created  
by the lter 1 EG (as set by Filter 1 EG34) to control the  
lter 1A cutoff frequency.  
With positive (+) values, playing more strongly will cause  
the lter 1 EG to produce greater changes in cutoff fre-  
quency. With negative () values, playing more strongly will  
also cause the lter 1 EG to produce greater changes in cut-  
off frequency, but with the polarity of the EG inverted.  
Species the note number at which keyboard tracking will  
begin to be applied, and set the Intensity to A (KBDTrk Int.  
to A)and Intensity to B (KBDTrk Int. to B)parameters to  
specify the depth and direction of the change applied to l-  
ter 1 A and B.  
For the range of notes between Key Low (KBDTrk Key  
Low)and Key High (KBDTrk Key High),the cutoff fre-  
quency will change according to the key position (pitch).  
Note numbers can also be entered by holding down the  
[ENTER] key while you press a note on the keyboard.  
Velocity to B  
[99+99]  
This parameter species the depth and direction of the effect  
that velocity will have on the time-varying changes created  
by the lter 1 EG to control the lter 1B cutoff frequency (ꢀ  
Velocity to A).  
Key Low (KBDTrk Key Low)  
[C1G9]  
Keyboard tracking will apply to the range below the speci-  
ed note number.  
Changes in cutoff frequency  
Key High (KBDTrk Key High)  
[C1G9]  
Note-on  
Note-on  
Note-on  
Keyboard tracking will apply to the range above the speci-  
Note-off  
Note-off  
Note-off  
ed note number.  
Ramp (Ramp Setting):  
Species the angle of keyboard tracking.  
Softly played  
(The setting of 32b: Intensity to A)  
Strongly played  
Setting to +  
Strongly played  
Setting to –  
Ramp Low (KBDTrk Ramp Low)  
Ramp High (KBDTrk Ramp High)  
[99+99]  
[99+99]  
If Intensity to A (KBDTrk Int. to A)and Intensity to B  
(KBDTrk Int. to B)are set to +50, Ramp Low (KBDTrk  
Ramp Low)is set to 62 and Ramp High (KBDTrk Ramp  
High)is set to +62, the angle of the change in cutoff fre-  
quency will correspond to the keyboard location (pitch).  
This means that the oscillation that occurs when you  
Intensity to A  
[99+99]  
Species the depth and direction of the effect that the time-  
varying changes created by the lter 1 EG will have on the  
lter 1A cutoff frequency.  
With positive (+) settings, the sound will become brighter  
when the EG levels set by Filter 1 EG Level and Time parame-  
17  
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ters (34a) are in the +area, and darker when they are in  
the “–” area.  
With negative () settings, the sound will become darker  
when the EG levels set by Filter 1 EG Leveland Time”  
parameters (34a) are in the +area, and brighter when  
they are in the “–” area.  
33: Filter1 LFO Mod.  
Here you can use the lter 1 LFO to apply cyclic modulation  
to the cutoff frequency of lter 1 (for oscillator 1) to create  
cyclical changes in tone.  
33  
Intensity to B  
[99+99]  
Species the depth and direction of the effect that the time-  
varying changes created by the lter 1 EG will have on the  
lter 1B cutoff frequency (Intensity to A).  
33a  
AMS (Filter EG AMS)  
[Off, (EXT)]  
33b  
Selects the source that will control the depth and direction of  
the effect that the time-varying changes produced by the l-  
ter 1 EG will have on the cutoff frequency of lters 1A and  
1B (AMS Listp.242).  
Int to A (AMS Int. to A)  
[99+99]  
Species the depth and direction of the effect that AMS  
(Filter EG AMS)will have on lter 1A. For details on how  
this will apply (Intensity to A).  
33a: LFO 1  
Intensity to A (LFO1 Int. to A)  
[99+99]  
Species the depth and direction of the modulation that  
OSC1 LFO1 (set by OSC1 LFO151) will have on the cut-  
off frequency of lter 1A.  
Int to B (AMS Int. to B)  
[99+99]  
Species the depth and direction of the effect that AMS  
(Filter EG AMS)will have on lter 1B. For details on how  
this will apply (Intensity to A).  
Negative () settings will invert the phase.  
Intensity to B (LFO1 Int. to B)  
[99+99]  
The sum of the settings for Velocity to A (B),” “Inten-  
sity to A (B),and Int to A (B) (AMS Int. to A/ B)will  
determine the depth and direction of the effect pro-  
duced by the lter EG.  
Species the depth and direction of the modulation that  
OSC1 LFO1 will have on the cutoff frequency of lter 1B  
(Intensity to A (LFO1 Int. to A)).  
Change in cutoff  
32c: Filter A/ B Modulation  
Filter A:  
AMS1 (Filter A AMS1)  
[Off, (PEG, AEG, EXT)]  
Low setting  
High setting  
Selects the source that will control modulation of the lter  
1A cutoff frequency (AMS Listp.242).  
JSY Intensity to A (LFO1 JSY Int. to A)  
[99...+99]  
The joystick can be moved in the Y direction (toward your-  
self) to control OSC1 LFO1, modulating the cutoff frequency  
of lter 1A.  
This parameter species the depth and direction of control.  
Higher settings of this parameter will cause OSC1 LFO1 to  
have a greater effect on lter 1 when you move the joystick  
in the Y direction (toward yourself).  
Intensity (A AMS1 Intensity)  
[99+99]  
Species the depth and direction of the effect that AMS1  
(Filter A AMS1)will have.  
When AMS1 (Filter A AMS1)is JS X, a positive (+) value  
for this parameter will cause the cutoff frequency to rise  
when the joystick is moved toward the right, and fall when  
the joystick is moved toward the left. With a negative ()  
value for this parameter, the opposite will occur.  
This value is added to the setting of the Filter A Frequency  
(A Frequency)(31b).  
JSY Intensity to B (LFO1 JSY Int. to B)  
[99...+99]  
The joystick can be moved in the Y direction (toward your-  
self) to control OSC1 LFO1, modulating the cutoff frequency  
of lter 1B.  
This parameter species the depth and direction of control.  
(JSY Intensity to A (LFO1 JSY Int. to A))  
AMS2 (Filter A AMS2)  
[Off, (PEG, AEG, EXT)]  
Intensity (A AMS2 Intensity)  
[99+99]  
Selects AMS2 (Filter A AMS2),and specify the depth and  
direction of the effect that the selected source will have  
(AMS1 (Filter A AMS1),” “Intensity (A AMS1 Inten-  
sity)).  
AMS (LFO1 AMS)  
[Off, (PEG, FEG, AEG, KT, EXT)]  
Selects a source that will control the depth and direction of  
cutoff frequency change for both lters 1A and 1B (AMS  
Filter B:  
Intensity to A (LFO1 AMS Int. to A)  
[99+99]  
This will be displayed when Filter Type(31a) is Low  
Pass & High Pass.  
Two alternate modulation sources can be used to modulate  
the cutoff frequency of lter 1B (Filter A).  
Species the depth and direction of the effect that AMS  
(LFO1 AMS)will have on lter 1A.  
For example if AMS (LFO1 AMS)is After Touch, higher  
settings of this parameter will allow greater change to be  
applied to OSC1 LFO1 when you apply pressure to the key-  
board.  
M 32: Page Menu Command  
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Intensity to B (LFO1 AMS Int. to B)  
[99+99]  
Break (Break Point Level)  
[99+99]  
Species the depth and direction of the effect that AMS  
(LFO1 AMS)will have on lter 1B (Intensity to A (LFO1  
AMS Int. to A)).  
Species the cutoff frequency after the decay time has  
elapsed.  
Sustain (Sustain Level)  
[99+99]  
Species the cutoff frequency that will be maintained from  
after the slope time has elapsed until note-off occurs.  
33b: LFO 2  
Adjusts the depth of the cyclic modulation applied by OSC1  
LFO2 (set by 52) to the cutoff frequency of lters 1A and 1B  
(LFO 1: 33a).  
Release (Release Level)  
[99+99]  
Species the cutoff frequency that will occur when the  
release time has elapsed.  
Intensity to A (LFO2 Int. to A)  
Intensity to B (LFO2 Int. to B)  
[99+99]  
Time:  
[99+99]  
These parameters specify the time over which each change  
will occur.  
JSY Intensity to A (LFO2 JSY Int. to A) [99+99]  
JSY Intensity to B (LFO2 JSY Int. to B) [99+99]  
AMS (LFO2 AMS) [Off, (PEG, FEG, AEG, KT, EXT)]  
Attack (Attack Time)  
[0099]  
Species the time over which the level will change from  
Intensity to A (LFO2 AMS Int. to A)  
Intensity to B (LFO2 AMS Int. to B)  
[99+99]  
note-on until the attack level is reached.  
[99+99]  
Decay (Decay Time)  
[0099]  
Species the time over which the level will change from the  
M 33: Page Menu Command  
attack level to the break point level.  
Slope (Slope Time)  
[0099]  
Species the time over which the level will change after the  
decay time has elapsed until the sustain level is reached.  
Release (Release Time)  
[0099]  
34: Filter1 EG  
Here you can make settings for the EG that will produce  
time-varying changes in the cutoff frequency of lters 1A  
and 1B.  
The depth of the effect that these settings will have on the  
lter 1 cutoff frequency is determined by Filter EG (32b).  
Species the time over which the level will change after  
note-on occurs until the release level is reached.  
Note-off  
Sustain Level  
Attack Level  
Note-on  
Release  
Level  
Break  
Point  
Level  
Time  
The specified  
cutoff  
34  
frequency  
Start  
Level  
Attack  
Time  
Decay Slope  
Release  
Time  
Time  
Time  
34a  
34b: Level Modulation  
34b  
34c  
These settings let you use alternate modulation to control  
the Level parameters of the lter 1 EG.  
AMS (Level Mod. AMS)  
[Off, (KT, EXT)]  
Selects the source that will control the Level parameters of  
the lter 1 EG (AMS Listp.242).  
34a: Filter1 EG  
Intensity (AMS Intensity)  
[99+99]  
Species the time-varying change produced by the lter 1  
EG.  
Species the depth and direction of the effect that AMS  
(Level Mod. AMS)will have.  
For example if AMS (Level Mod. AMS)is Velocity, and  
you set St (AMS SW Start),” “At (AMS SW Attack)and  
Br (AMS SW Break)to + and set Intensity (AMS Inten-  
sity)to a positive (+) value, the EG levels will rise as you  
play more strongly. If Intensity (AMS Intensity)is set to a  
negative () values, the EG levels will fall as you play more  
strongly.  
Level:  
The result will depend on the lter that was selected in Fil-  
ter Type(31a). For example with the Low Pass Resonance  
lter, positive (+) values of EG Intensity will cause the tone  
to be brightened by positive (+) levels, and darkened by  
negative () levels.  
With a setting of 0, the levels specied by Filter 1 EG(3–  
4a) will be used.  
Start (Start Level)  
[99+99]  
Species the cutoff frequency at the time of note-on.  
St (AMS SW Start)  
[, 0, +]  
Attack (Attack Level)  
[99+99]  
Species the direction in which AMS (Level Mod. AMS)”  
will affect Start (Start Level).When Intensity (AMS  
Intensity)has a positive (+) value, a setting of + for this  
parameter will allow AMS (Level Mod. AMS)to raise the  
EG level, and a setting of will allow AMS (Level Mod.  
AMS)to lower the EG level. With a setting of 0 there will be  
no change.  
Species the cutoff frequency after the attack time has  
elapsed.  
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At (AMS SW Attack)  
[, 0, +]  
Dc (AMS1 SW Decay)  
[, 0, +]  
Species the direction in which AMS (Level Mod. AMS)”  
will affect Attack (Attack Level).When Intensity (AMS  
Intensity)has a positive (+) value, a setting of + for this  
parameter will allow AMS (Level Mod. AMS)to raise the  
EG level, and a setting of will allow AMS (Level Mod.  
AMS)to lower the EG level. With a setting of 0 there will be  
no change.  
Species the direction in which AMS1 (Time Mod. AMS1)”  
will affect the decay time. With positive (+) values of  
Intensity (AMS1 Intensity),setting this parameter to +  
will allow AMS1 to lengthen the time, and setting this  
parameter to will allow AMS1 to shorten the time. With a  
setting of 0 there will be no change.  
Sl (AMS1 SW Slope)  
[, 0, +]  
Br (AMS SW Break)  
[, 0, +]  
Species the direction in which AMS1 (Time Mod. AMS1)”  
will affect the slope time. With positive (+) values of Inten-  
sity (AMS1 Intensity),setting this parameter to + will  
allow AMS1 to lengthen the time, and setting this parameter  
to will allow AMS1 to shorten the time. With a setting of 0  
there will be no change.  
Species the direction in which AMS (Level Mod. AMS)”  
will affect Break (Break Point Level).When Intensity  
(AMS Intensity)has a positive (+) value, a setting of + for  
this parameter will allow AMS (Level Mod. AMS)to raise  
the EG level, and a setting of will allow AMS (Level Mod.  
AMS)to lower the EG level. With a setting of 0 there will be  
no change.  
Rl (AMS1 SW Release)  
[, 0, +]  
Species the direction in which AMS1 (Time Mod. AMS1)”  
will affect the release time. With positive (+) values of  
Intensity (AMS1 Intensity),setting this parameter to +  
will allow AMS1 to lengthen the time, and setting this  
parameter to will allow AMS1 to shorten the time. With a  
setting of 0 there will be no change.  
Filter 1 EG changes (level) (AMS = Velocity, Intensity = a positive (+) value)  
Note-on  
Note-on  
Note-on  
Note-off  
Note-off  
Note-off  
Filter 1 EG changes (Time) (AMS = Velocity, Intensity = a positive (+) value)  
Softly played note with St,Strongly played note with  
At,and Brset to + (setting St,” “At,and Brset to +  
of 34a: Filter 1 EG)  
Strongly played note with  
St,” “At,and Brset to –  
Note-on  
Note-on  
Note-on  
Note-off  
Note-off  
Note-off  
34c: Time Modulation  
Softly played note with At,Strongly played note with  
Dc,” “Sland Rlset to + At,” “Dc,” “Sland Rlset  
(setting of 34a: Filter 1 EG) to +  
Strongly played note with  
At,” “Dc,” “Sland Rlset  
to –  
These settings let you use alternate modulation to control  
the Time parameters of the lter 1 EG.  
AMS1:  
AMS2:  
AMS1 (Time Mod. AMS1)  
[Off, (KT, EXT)]  
AMS2 (Time Mod. AMS2)  
Intensity (AMS2 Intensity)  
At (AMS2 SW Attack)  
Dc (AMS2 SW Decay)  
Sl (AMS2 SW Slope)  
Rl (AMS2 SW Release)  
[Off, (KT, EXT)]  
[99+99]  
[, 0, +]  
Selects the source that will control the Time parameters of  
the lter 1 EG (AMS Listp.242).  
Intensity (AMS1 Intensity)  
[99+99]  
[, 0, +]  
Species the depth and direction of the effect that AMS1  
(Time Mod. AMS1)will have.  
[, 0, +]  
For example if AMS1 (Time Mod. AMS1)is set to Flt KTr  
+/+, the EG Time parameters will be controlled by the Key-  
board Track (32a) settings. With positive (+) values of this  
parameter, positive (+) values of Ramp (Ramp Setting) will  
lengthen the EG times, and negative () values of Ramp  
(Ramp Setting) will shorten the EG times. The direction of  
change is specied by At (AMS1 SW Attack),” “Dc (AMS1  
SW Decay),” “Sl (AMS1 SW Slope),and Rl (AMS1 SW  
Release).”  
With a setting of 0, the times specied by Filter 1 EG (34a)  
will be used.  
If AMS1 (Time Mod. AMS1)is set to Velocity, positive  
(+) values of this parameter will cause EG times to lengthen  
as you play more strongly, and negative () values will  
cause EG times to shorten as you play more strongly.  
[, 0, +]  
These parameters are the settings for AMS2 to control the  
Time parameters of the lter 1 EG (AMS1).  
M 34: Page Menu Command  
01A  
11A  
11B  
34A  
34A: Sync Both EGs  
When you select the page menu command Sync Both  
EGs,a check mark will be added at the left of Sync Both  
EGs.In this state, you can edit the lter 1 EG and lter 2 EG  
simultaneously. (Editing either EG will change the settings  
of both EGs.)  
At (AMS1 SW Attack)  
[, 0, +]  
Species the direction in which AMS1 (Time Mod. AMS1)”  
will affect the attack time. With positive (+) values of  
Intensity (AMS1 Intensity),setting this parameter to +  
will allow AMS1 to lengthen the time, and setting this  
parameter to will allow AMS1 to shorten the time. With a  
setting of 0 there will be no change.  
Sync Both EGscannot separately sync the lter EG  
and amp EG. For example if they are synced in 43A,  
they will also be synced here.  
This can be selected only if Oscillator Mode(11a) is  
Double.  
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35: Filter2  
Program P4: EditAmp  
36: Filter2 Mod.  
37: Filter2 LFO Mod.  
38: Filter2 EG  
Make settings for amp 1 which controls the volume of oscil-  
lator 1, and amp 2 which controls the volume of oscillator 2.  
Pan settings are also made here.  
41  
Make settings for lter 2 which controls the sound of oscilla-  
tor 2. You can choose either a 24 dB/ octave low pass lter  
with resonance or a 12 dB/ octave low pass lter and 12 dB/  
octave high pass lter connected in series. Filter 2 can be  
used if Oscillator Mode(11a) is Double. (31:  
Filter1” – “34: Filter1 EG)  
41a  
41b  
41: Amp1 Level/ Pan  
These parameters control the volume and pan of oscillator 1.  
41a: Amp Level  
Amp Level (Amp1 Level)  
[0127]  
Sets the volume of oscillator 1.  
The volume of a program can be controlled by CC#7  
(volume) and #11 (expression). The resulting level is  
determined by multiplying the values of CC#7 and #11.  
The Global MIDI channel MIDI Channel(Global P1:  
11a) is used for control.  
41b: Pan  
Pan (Amp1 Pan)  
[Random, L001C064R127]  
Sets the pan (stereo location) of oscillator 1.  
A setting of L001 places the sound at far left, C064 in the  
center, and R127 to far right.  
Random: The sound will be heard from a different location  
at each note-on.  
This can be controlled by CC#10 (panpot). A CC#10  
value of 0 or 1 will place the sound at the far left, a  
value of 64 will place the sound at the location specied  
by the Pansetting for each oscillator, and a value of  
127 will place the sound at the far right. This is con-  
trolled on the global MIDI channel MIDI Channel”  
(Global P1: 11a).  
Use DKit Setting  
[Off, On]  
This option is availble only when Oscillator Mode(11a)  
is set to Drums.  
On (checked): The sound will be output at the Pansetting  
that has been made for each key of the drum kit (Global P5:  
52b). When Oscillator Modeis Drums, you will nor-  
mally use this setting.  
Off (unchecked): All keys of the Drum Kit will use the Pan  
(Amp 1 Pan)setting.  
AMS (Pan AMS) [Off, (PEG, FEG, AEG, LFO, KT, EXT)]  
Selects the source that will modify pan (AMS List”  
p.242). This change will be relative to the Pan (Amp1  
Pan)setting.  
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Intensity  
[99+99]  
Ramp High (KBDTrk Ramp High)  
[99+99]  
Species the depth of the effect produced by AMS (Pan  
AMS).”  
With positive (+) values of this parameter, the volume will  
increase as you play notes above the Key High (KBDTrk  
Key High)note number. With negative () values, the vol-  
ume will decrease.  
For example if Pan (Amp1 Pan)is set to C064 and AMS  
(Pan AMS)is Note Number, positive (+) values of this  
parameter will cause the sound to move toward the right as  
the note numbers increase beyond the C4 note (i.e., as you  
play higher), and toward the left as the note numbers  
decrease (i.e., as you play lower). Negative () values of this  
parameter will have the opposite effect.  
Volume change produced by keyboard location and Ramp settings  
Volume  
Ramp Low=+99  
Ramp Low=0  
Ramp High=+99  
Ramp High=0  
M 41: Page Menu Command  
Ramp Low=–99  
Ramp High=–99  
Key  
Key Low Key High  
42: Amp1 Mod.  
42b: Amp Modulation  
Applies modulation to amp 1 (for oscillator 1), make settings  
for keyboard tracking to vary the volume, and set the inten-  
sity of velocity and LFO 1/ 2.  
These parameters specify how the volume of oscillator 1 will  
be affected by velocity.  
Velocity Intensity  
[99+99]  
42  
With positive (+) values, the volume will increase as you  
play with more velocity.  
42a  
With negative () values, the volume will decrease as you  
play with more velocity.  
42b  
Volume change (with positive (+) values of this parameter)  
Note-on  
Note-on  
Note-off  
Note-off  
42c  
Strongly played  
Softly played  
42a: Keyboard Track  
AMS (Amp AMS)  
[Off, (PEG, FEG, EXT)]  
Selects the source that will control the volume of amp 1  
(AMS Listp.242). (EXT) Velocity cannot be selected.  
These parameters let you use keyboard tracking to adjust  
the volume of oscillator 1. Use the Key Low,” “Key High”  
and Ramp Low, ” “Ramp Highparameters to specify how  
the volume will be affected by the keyboard location that  
you play.  
Intensity (AMS Intensity)  
[99+99]  
Species the depth and direction of the effect that AMS  
(Amp AMS)will have.  
Key:  
The actual volume will be determined by multiplying the  
value of the changes produced by the amp EG with the val-  
ues of Alternate Modulation etc., and if the levels of the amp  
EG are low, the modulation applied by Alternate Modula-  
tion will also be less.  
Species the note number at which keyboard tracking will  
begin to apply.  
The volume will not change between Key Low (KBDTrk  
Key Low)and Key High (KBDTrk Key High).”  
For example if AMS (Amp AMS)is set to After Touch,  
positive (+) values of this parameter will cause the volume  
to increase when pressure is applied to the keyboard. How-  
ever if the EG settings etc. have already raised the volume to  
its maximum level, the volume cannot be increased further.  
With negative () values of this parameter, the volume will  
decrease when pressure is applied to the keyboard.  
The note number can also be input by holding the  
[ENTER] key and playing a note on the keyboard.  
Key Low (KBDTrk Key Low)  
[C1G9]  
Keyboard tracking will apply to the range of notes below the  
note number you specify here.  
Key High (KBDTrk Key High)  
[C1G9]  
Keyboard tracking will apply to the range of notes above the  
note number you specify here.  
42c: LFO 1/ 2  
These parameters let you use OSC1 LFO1(51) and  
OSC1 LFO 2(52) to control the oscillator 1 volume.  
Ramp:  
Species the angle of the keyboard tracking.  
LFO1 Intensity  
[99+99]  
Ramp Low (KBDTrk Ramp Low)  
[99+99]  
Species the depth and direction of the effect that OSC1  
LFO1will have on the volume of oscillator 1. Negative ()  
values will invert the LFO waveform.  
With positive (+) values of this parameter, the volume will  
increase as you play notes below the Key Low (KBDTrk  
Key Low)note number. With negative () values, the vol-  
ume will decrease.  
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AMS (LFO1 AMS)  
[Off, (PEG, FEG, AEG, KT, EXT)]  
Time:  
Selects a source that will control the depth by which OSC1  
LFO1will modulate the volume of oscillator 1 (AMS List”  
Attack (Attack Time)  
[0099]  
Species the time over which the volume will change after  
note-on until it reaches the attack level.  
If the start level is 0, this will be the rise time of the sound.  
Intensity (AMS Intensity)  
[99+99]  
As the absolute value of this setting is increased, the effect of  
AMS (LFO1 AMS)on OSC1 LFO1will increase. Nega-  
tive () values will invert the LFO waveform.  
Decay (Decay Time)  
[0099]  
Species the time over which the volume will change from  
when it reaches the attack level until it reaches the break  
point level.  
LFO2 Intensity  
[99+99]  
[Off, (PEG, FEG, AEG, KT, EXT)]  
[99+99]  
AMS (LFO2 AMS)  
Intensity (AMS Intensity)  
Slope (Slope Time)  
[0099]  
Species the time over which the volume will change from  
when it reaches the break point level until it reaches the sus-  
tain level.  
Species the depth and direction of the effect that OSC1  
LFO 2(52) will have on the volume of oscillator 1. Refer to  
the preceding sections LFO1 Intensity”–“Intensity (AMS  
Intensity).”  
Release (Release Time)  
[0099]  
Species the time over which the volume will change after  
note-off until it reaches 0.  
M 42: Page Menu Command  
Amplifier EG  
Note-off  
Attack Level  
Note-on  
Break Point  
Volume  
Sustain  
Level  
Start  
Level  
Time  
43: Amp1 EG  
These parameters let you create time-varying changes in the  
volume of oscillator 1.  
Attack  
Time  
Decay Slope  
Time Time  
Release Time  
43  
43b: Level Modulation  
Species how AMS will control the amp 1 EG level specied  
43a  
in Amp1 EG(43a).  
AMS (Level Mod.AMS)  
[Off, (KT, EXT)]  
43b  
43c  
Selects the source that will control the Level parameters of  
the amp 1 EG (AMS Listp.242).  
Intensity (AMS Intensity)  
[99+99]  
Species the depth and direction of the effect that AMS  
(Level Mod.AMS)will have.  
43a: Amp1 EG  
For example if AMS (Level Mod.AMS)is Velocity, setting  
St (AMS SW Start),” “At (AMS SW Attack),and Br (AMS  
SW Break)to + and setting Intensity (AMS Intensity)to a  
positive (+) value will cause the amp 1 EG volume levels to  
increase as you play more strongly. Setting Intensity (AMS  
Intensity)to a negative () values will cause the amp 1 EG  
volume levels to decrease as you play more strongly. With a  
setting of 0, the levels will be as specied in Amp1 EG(4–  
3a).  
These parameters specify how the amp 1 EG will change  
over time.  
Level:  
Start (Start Level)  
[0099]  
Species the volume level at note-on.  
If you want the note to begin at a loud level, set this to a high  
value.  
St (AMS SW Start)  
[, 0, +]  
Attack (Attack Level)  
[0099]  
Species the direction in which AMS (Level Mod.AMS)”  
will change Start (Start Level).If Intensity (AMS Inten-  
sity)is set to a positive (+) value, setting this parameter to  
+ will allow AMS to increase the EG level, and setting this  
parameter to will allow AMS to decrease the EG level.  
With a setting of 0, no change will occur.  
Species the volume level that will be reached after the  
attack time has elapsed.  
Break (Break Point Level)  
[0099]  
Species the volume level that will be reached after the  
decay time has elapsed.  
At (AMS SW Attack)  
[, 0, +]  
Sustain (Sustain Level)  
[0099]  
Species the direction in which AMS (Level Mod.AMS)”  
will change Attack (Attack Level).If Intensity (AMS  
Intensity)is set to a positive (+) value, setting this parame-  
ter to + will allow AMS to increase the EG level, and setting  
this parameter to will allow AMS to decrease the EG level.  
With a setting of 0, no change will occur.  
Species the volume level that will be maintained from after  
the slope time has elapsed until note-off occurs.  
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Br (AMS SW Break)  
[, 0, +]  
Rl (AMS1 SW Release)  
[, 0, +]  
Species the direction in which AMS (Level Mod.AMS)”  
will change Break (Break Point Level).If Intensity (AMS  
Intensity)is set to a positive (+) value, setting this parame-  
ter to + will allow AMS to increase the EG level, and setting  
this parameter to will allow AMS to decrease the EG level.  
With a setting of 0, no change will occur.  
Species the direction of the effect that AMS1 (Time Mod.  
AMS1)will have on Release (Release Time).With posi-  
tive (+) values of Intensity (AMS1 Intensity),setting this  
parameter to + will allow AMS1 to lengthen the time, and  
setting it to will allow AMS1 to shorten the time. With a  
setting of 0 there will be no effect.  
Amp 1 EG changes (Level) (AMS=Velocity, Intensity = a positive (+) value)  
Amp 1 EG changes (Time)  
(AMS=Amp KTrk +/+, Intensity = a positive (+) value)  
(When Amp Keyboard Track (42a) Low Ramp= a positive (+) value, and  
High Ramp = a positive (+) value)  
Note-on  
Note-on  
Note-on  
Note-off  
Note-off  
Note-off  
Note-on  
Note-on  
Note-on  
Note-off  
Note-off  
Note-off  
Softly played note when St=0 Strongly played note  
Strongly played note  
and Atand Brare set to + when St=0 and Atand when St=0 and Atand  
(settings of 43a: Amp 1 EG) Brare set to +  
Brare set to –  
Settings of 43a: Amp 1 EG Low-pitched note played with High-pitched note played with  
At,” “Dc,” “Sl,and Rlat + At,” “Dc,” “Sl,and Rlat –  
Amp 1 EG changes (Time) (AMS=Velocity, Intensity= a positive (+) value)  
Note-on Note-on Note-on  
43c: Time Modulation  
Note-off  
Note-off  
Note-off  
These parameters let you use an alternate modulation  
source to modify the amp 1 EG times that were specied in  
Amp1 EG (43a).  
Softly played note with At,”  
Dc,” “Sland Rlat +  
(settings of 43a: Amp 1 EG)  
Strongly played note with At,Strongly played note with  
AMS1 (Time Mod. AMS1)  
[Off, (KT, EXT)]  
Dc,” “Sland Rlat +  
At,” “Dc,” “Sland Rlat –  
Selects the source that will control the Time parameters of  
the amp 1 EG (AMS Listp.242).  
AMS2 (Time Mod. AMS2)  
Intensity (AMS2 Intensity)  
At (AMS2 SW Attack)  
Dc (AMS2 SW Decay)  
Sl (AMS2 SW Slope)  
[Off, (KT, EXT)]  
[99+99]  
[, 0, +]  
Intensity (AMS1 Intensity)  
[99+99]  
Species the depth and direction of the effect that AMS1  
(Time Mod. AMS1)will have.  
[, 0, +]  
For example if AMS1 (Time Mod. AMS1)is Amp KTrk +/  
+, the (Amp) Keyboard Track settings (42a) will control the  
EG Time parameters. With positive (+) values of this param-  
eter, positive (+) values of Ramp will cause EG times to be  
lengthened, and negative () values of Ramp will cause EG  
times to be shortened. The direction of the change is speci-  
ed by At (AMS1 SW Attack),” “Dc (AMS1 SW Decay),”  
Sl (AMS1 SW Slope),and Rl (AMS1 SW Release).”  
When AMS1 (Time Mod. AMS1)is Velocity, positive (+)  
values will cause EG times to lengthen as you play more  
strongly, and negative () values will cause EG times to  
shorten as you play more strongly. With a setting of 0, the EG  
times will be as specied in Amp1 EG (43a).  
[, 0, +]  
Rl (AMS2 SW Release)  
[, 0, +]  
These parameters specify how AMS2 (Time Mod. AMS2)”  
will control the amp 1 EG Time parameters (AMS1 (Time  
Mod. AMS1)”–“Rl (AMS1 SW Release)).  
M 43: Page Menu Command  
01A  
11A  
11B  
43A  
At (AMS1 SW Attack)  
[, 0, +]  
Species the direction of the effect that AMS1 (Time Mod.  
AMS1)will have on Attack (Attack Time).With positive  
(+) values of Intensity (AMS1 Intensity),setting this  
parameter to + will allow AMS1 to lengthen the time, and  
setting it to will allow AMS1 to shorten the time. With a  
setting of 0 there will be no effect.  
43A: Sync Both EGs  
When you select the page menu command Sync Both  
EGs,a check mark will appear at the left of Sync Both  
EGs.In this state, you can edit the amp 1 EG and amp 2 EG  
simultaneously. (Editing either EG will change the settings  
of both EGs.) (34A)  
Dc (AMS1 SW Decay)  
[, 0, +]  
Species the direction of the effect that AMS1 (Time Mod.  
AMS1)will have on Decay (Decay Time).With positive  
(+) values of Intensity (AMS1 Intensity),setting this  
parameter to + will allow AMS1 to lengthen the time, and  
setting it to will allow AMS1 to shorten the time. With a  
setting of 0 there will be no effect.  
44: Amp2 Level/ Pan  
45: Amp2 Mod.  
46: Amp2 EG  
Sl (AMS1 SW Slope)  
[, 0, +]  
These are the parameters for amp 2 (used for oscillator 2).  
(41: Amp1 Level/ Pan”–“43: Amp 1 EG.)  
These will appear when Oscillator Mode(11a) is Dou-  
ble.  
Species the direction of the effect that AMS1 (Time Mod.  
AMS1)will have on Slope (Slope Time).With positive  
(+) values of Intensity (AMS1 Intensity),setting this  
parameter to + will allow AMS1 to lengthen the time, and  
setting it to will allow AMS1 to shorten the time. With a  
setting of 0 there will be no effect.  
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Offset settings and pitch change produced by vibrato  
Program P5: EditCommon LFO  
Pitch  
offset = 99  
offset = 0  
offset = +99  
Here you can make settings for the LFO that can be used to  
cyclically modulate the Pitch, Filter, and Amp of oscillators 1  
and 2. There are two LFO units for each oscillator. By setting  
the LFO1 or LFO2 Intensity to a negative () value for Pitch,  
Filter, or Amp, you can invert the LFO waveform.  
Pitch at note-on  
Key Sync.  
[Off, On]  
On (checked): The LFO will start each time you press a key,  
and an independent LFO will run for each note.  
Off (unchecked): The LFO effect that started when the rst  
key was pressed will also apply to subsequently-played  
notes. (In this case, the delay and fade effects will apply only  
to the rst-started LFO.)  
51: OSC1 LFO1  
Make settings for the OSC1 LFO1,which is the rst LFO  
that can be used for oscillator 1.  
51  
Fade  
[0099]  
Species the time from when the LFO begins to apply until  
it reaches the maximum amplitude. When Key Sync.is  
Off, the fade will apply only when the LFO is rst started.  
51a  
How Fadeaffects the LFO (when Key Sync.is On)  
51b  
Note-on  
Fade”  
Note-off  
51c  
Delay”  
Delay  
[099]  
Species the time from note-on until the LFO effect begins to  
apply.  
51a: OSC1 LFO1  
When Key Sync.is Off, the delay will apply only when  
the LFO is rst started.  
Waveform  
[Triangle 0Random6 (Vector)]  
Selects the LFO waveform.  
The numbers that appear at the right of some of the LFO  
waveforms indicate the phase at which the waveform will  
begin.  
51b: Frequency Modulation  
You can use two alternate modulation sources to adjust the  
speed of the OSC1 LFO1.  
Triangle  
0
Step Triangle – 4  
Step Triangle – 6  
Step Saw – 4  
Triangle 90  
Triangle wave  
AMS1 (Freq. AMS1)  
Phase will change  
randomly at each key-in  
Triangle  
Random  
[Off, (PEG, FEG, AEG, LFO2, KT, EXT)]  
Selects the source that will adjust the frequency of the oscil-  
lator 1 LFO1 (AMS Listp.242). OSC1 LFO1 can be mod-  
ulated by OSC1 LFO2.  
Saw  
0
Step Saw – 6  
Sawtooth down  
Random1 (S/H):  
Saw  
180  
Conventional sample & hold (S/H) in which the  
level changes randomly at fixed intervals of  
time  
Square  
Sine  
Square wave  
Sine wave  
Intensity (AMS1 Intensity)  
[99+99]  
Random2 (S/H):  
Both the levels and the time intervals will  
change randomly.  
Species the depth and direction of the effect that AMS1  
(Freq. AMS1)will have.  
Random3 (S/H):  
Guitar vibrato  
Guitar  
The maximum level and minimum level will  
alternate at random intervals of time (i.e., a  
square wave with random period).  
When this parameter is set to a value of 16, 33, 49, 66, 82, or  
99, the LFO frequency being can be increased by a maxi-  
mum of 2, 4, 8, 16, 32, or 64 times respectively (or decreased  
by 1/ 2, 1/ 4, 1/ 8, 1/ 16, 1/ 32, or 1/ 64 respectively).  
For example if AMS1 (Freq. AMS1)is Note Number, pos-  
itive (+) values of this parameter will cause the oscillator 1  
LFO to speed up as you play higher notes. Negative () val-  
ues will cause the oscillator 1 LFO to slow down as you play  
higher notes. This change will be centered on the C4 note.  
If AMS1 (Freq. AMS1)is set to JS +Y: CC#01, higher set-  
tings for this parameter will cause the OSC1 LFO speed to  
become proportionately faster when you move the joystick.  
With a setting of +99, the LFO speed will be approximately  
64 times faster when the joystick is pushed all the way away  
from yourself.  
Exponential  
Triangle  
Random4 (Vect.)  
Random5 (Vect.)  
Random6 (Vect.)  
These types cause Random 13 to change  
smoothly. They can be used to simulate the  
instability of acoustic instruments etc.  
Exponential  
Saw Down  
Exponential  
Saw Up  
Frequency  
[0099]  
Sets the LFO frequency. A setting of 99 is the fastest.  
Offset  
[99+99]  
Species the central value of the LFO waveform.  
For example with a setting of 0 as shown in the following  
diagram, the vibrato that is applied will be centered on the  
note-on pitch. With a setting of +99, the vibrato will only  
raise the pitch above the note-on pitch, in the way in which  
vibrato is applied on a guitar.  
AMS2 (Freq. AMS2)  
[Off, (PEG, FEG, AEG, LFO2, KT, EXT)]  
When Waveformis set to Guitar, the modulation will  
occur only in the positive (+) direction even if you set Off-  
setto 0.  
Intensity (AMS2 Intensity)  
[99+99]  
Make settings for a second alternate modulation source that  
will adjust the frequency of the oscillator 1 LFO1. (AMS1  
(Freq. AMS1),” “Intensity (AMS1 Intensity))  
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54: OSC2 LFO2  
51c: Frequency MIDI/ Tempo Sync.  
This can be used when Oscillator Mode(11a) is set to  
Double.  
Here you can make settings for the OSC2 LFO2, which is the  
second LFO that can be applied to oscillator 2 (51: OSC1  
LFO1and 52: OSC1 LFO2).  
MIDI/ Tempo Sync.  
[Off, On]  
On (checked): The LFO frequency will synchronize to the  
tempo (MIDI Clock). In this case, the values you specied  
for Frequency(51a) and Frequency Modulation (51b) will  
be ignored.  
Base Note (Sync. Base Note)  
[ , ꢃ ꢂ , , ꢀ ꢂ , , ꢄ ꢂ , , ]  
Program P7: EditArpeggiator  
Times (Sync. Times)  
[01...16]  
When MIDI/Tempo Sync.is checked, these parameters  
set a note length relative to (Tempo)and the multiple  
(Times) that will be applied to it. These parameters will  
determine the frequency of the OSC1 LFO1. For example if  
Base Note (Sync. Base Note)is (quarter note) and Times  
(Sync. Times)is 04, the LFO will perform one cycle every  
four beats.  
Even if you change the (Tempo)setting of the arpeggia-  
tor or sequencer, the LFO will always perform one cycle  
every four beats.  
Here you can make settings for the arpeggiator used by the  
program.  
You can make settings so that when you select a program,  
these arpeggiator settings will automatically switch to the  
arpeggiator settings that are memorized in the selected pro-  
gram. (Global P0: 01c Auto Arpeggiator Program)  
The arpeggiator can be switched on/ off by the ARPEGGIA-  
TOR [ON/ OFF] key. When on, the key LED will light.  
The settings of the ARPEGGIATOR [TEMPO] knob, [GATE]  
knob, [VELOCITY] knob, and [ON/ OFF] key can be saved  
for each program.  
M 51: Page Menu Command  
These settings will be valid when Auto Arpeggiator”  
Program is checked.  
01A  
51A  
You can control the arpeggiator from an external  
sequencer, or record note data generated by the arpeg-  
giator onto an external sequencer. (p.266)  
51A: Swap LFO 1&2  
Pattern,” “Resolution,” “Octave,” “Sort,” “Latch,”  
Key Sync.,” “Keyboard,and (Tempo)can also be  
set from the P0: Play, Arpeggio page.  
This command exchanges the settings of LFO1 and 2. If  
LFO2 has been selected as Frequency Modulation AMS1  
(Freq. AMS1)or AMS2 (Freq. AMS2)(51b) of LFO1, that  
setting will be cancelled for LFO2 after the LFO1 and 2 set-  
tings have been exchanged. If this is selected from the OSC1  
LFO1 or OSC1 LFO2 page, the LFO1 and LFO2 of OSC1 will  
be exchanged.  
71: Arpeg. Setup  
71  
1Select Swap LFO 1&2to access the dialog box.  
71a  
71b  
2Press the OK button to execute, or press the Cancel but-  
ton to cancel without executing.  
52: OSC1 LFO2  
Here you can make settings for the OSC1 LFO2, which is the  
second LFO that can be applied to oscillator 1. (51:  
OSC1 LFO1) However in Frequency Modulation(51b),  
the LFO cannot be selected as a modulation source in  
AMS1 (Freq. AMS1)or AMS2 (Freq. AMS2).”  
71a: Arpeggiator Tempo  
(Tempo)*  
[040...240, EXT]  
Sets the tempo.  
This can also be set by the [ARPEGGIATOR TEMPO] knob.  
When MIDI Clock(Global P1: 11a) is set to either Exter-  
nal MIDI or External mLAN, this parameter will indicate  
EXT, and the arpeggiator will synchronize to the MIDI  
Clock received from an external MIDI device.  
53: OSC2 LFO1  
This can be used when Oscillator Mode(11a) is set to  
Double.  
Here you can make settings for the OSC2 LFO1, which is the  
rst LFO that can be applied to oscillator 2 (51: OSC1  
LFO1).  
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Swing  
[100...+100(%)]  
71b: Arpeggiator Setup  
This parameter shifts the timing of the odd-numbered notes  
of the arpeggio.  
Refer to BG p.130.  
When Resolution =  
Pattern*  
[P00...P04, U000(I-A/ B)...U506(User)]  
Step  
1
2
3
4
5
6
7
8
9
Selects the arpeggio pattern.  
P00...P04  
Preset arpeggio patterns  
U000(I-A/B)...U199(I-A/B)  
U200(E-A)...U215(E-A)  
U216(E-B)...U231(E-B)  
U232(E-C)...U247(E-C)  
U248(E-D)...U263(E-D)  
U264(E-E)...U279(E-E)  
U280(E-F)...U295(E-F)  
U296(E-G)...U311(E-G)  
U312(User)...U506(User)  
Preloaded arpeggio patterns  
50  
Swing  
25  
+25  
+50  
EXB-PCM series  
(user arpeggio patterns)  
Sort*  
[Off, On]  
This species the order in which the notes you press will be  
arpeggiated.  
On (checked): Notes will be arpeggiated in the order of  
their pitch, regardless of the order in which you pressed  
them.  
User arpeggio patterns  
(some preloaded arpeggio patterns)  
Off (unchecked): Notes will be arpeggiated in the order in  
which you pressed them.  
U000 (IA/B)U506 (User) are rewritable. Use Global  
P6 to create arpeggio patterns.  
Latch*  
[Off, On]  
Arpeggio patterns U000 (I-A/B)U506 (User) can be  
selected using the numeric keys [0][9] and the  
[ENTER] key.  
Species whether or not the arpeggio will continue playing  
after you take your hand off of the keyboard.  
On (checked): The arpeggio will continue playing after you  
remove your hand from the keyboard.  
Off (unchecked): The arpeggio will stop when you remove  
your hand from the keyboard.  
Octave*  
[1, 2, 3, 4]  
Species the number of octaves in which the arpeggio will  
be played.  
Key Sync.*  
[Off, On]  
If a user arpeggio pattern is selected, the range of the  
arpeggio will depend on the Octave Motion(Global  
P6: 61b) setting.  
Species whether the arpeggio pattern will begin when you  
press a key, or whether it will always follow the (Tempo)”  
(01a).  
On (checked): The arpeggio pattern will start playing from  
the beginning when a note-on occurs from a condition  
where no keys are pressed. This setting is suitable when you  
are playing in realtime and want the arpeggio to play from  
the beginning of the measure.  
Resolution*  
[ꢁ ꢂ , , ꢃ ꢂ , , ꢀ ꢂ , ]  
Species the timing resolution of the arpeggio. The notes of  
the arpeggio will be played at the interval you specify: ꢁ ꢂ ,  
, ꢃ ꢂ, , ꢀ ꢂ , or . The speed of the arpeggio pattern is  
determined by the Arpeggiator Tempo and the Resolu-  
tion.”  
Off (unchecked): The arpeggio pattern will always play  
according to the (Tempo).”  
Gate  
[000...100(%), Step]  
Species the length (gate time) of each note in the arpeggio.  
Keyboard*  
[Off, On]  
This species whether the notes you play on the keyboard  
will be sounded as usual in addition to being sounded as  
part of the arpeggio (keyboard02a).  
000100(%): Each note will be played with the specied gate  
time.  
Step: This is available when an user arpeggio pattern U000  
(I-A/B)U506 (User) is selected for Pattern.When this is  
selected, the gate time specied for each step will be used.  
The gate time can also be controlled by the ARPEGGIATOR  
[GATE] knob. Rotating the knob toward the left will shorten  
the gate time, and rotating it toward the right will lengthen  
the gate time. When the knob is at the 12 oclock position,  
the gate time will be as specied here.  
On (checked): The notes you play will be sounded on their  
own, in addition to being sounded as part of the arpeggio.  
For example if you simultaneously press two or more notes,  
they will be sounded as usual in addition to being played as  
arpeggiated notes.  
Off (unchecked): Only the arpeggiated notes will be heard.  
*: These parameters can also be set from P0: Play,  
Velocity  
[001...127, Key, Step]  
Arpeggio.”  
Species the velocity of the notes in the arpeggio.  
001127: Each note will sound with the specied velocity  
value.  
M 71: Page Menu Command  
Key: Each note will sound with the velocity value at which  
it was actually played.  
01A  
71A  
Step: This is available when an user arpeggio pattern U000  
(I-A/B)U506 (User) is selected for Pattern.When this is  
selected, the velocity specied for each step will be used.  
The velocity can also be controlled by the ARPEGGIATOR  
[VELOCITY] knob. Rotating the knob toward the left will  
decrease the velocity, and rotating it toward the right will  
increase the velocity. When the knob is at the 12 oclock posi-  
tion, the velocity will be as specied here.  
71A: Copy Arpeggiator  
This command can be used to copy arpeggio settings from  
another location to the current program.  
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1Select Copy Arpeggiatorto access the dialog box.  
Program P8: EditInsert Effect  
For details on insertion effects, refer to p.178 8. Effect  
81: Routing  
These settings specify the bus on which the output of the  
oscillator will be sent, and can be used to adjust the send  
levels to the master effects.  
The following diagram shows the LCD screen when Oscil-  
lator Mode(11a) is set to Double.  
2In Fromspecify the source of the arpeggio settings  
(mode, bank, number) that you wish to copy.  
3If you are copying from Combination, Song, or Song Play  
mode, specify whether you wish to copy from A or B.  
4To execute the Copy Arpeggio operation, press the OK  
button. To cancel, press the Cancel button.  
81  
81a  
72: Scan Zone  
71  
81b  
72a  
81c  
81d  
72b  
81a: Routing Map  
This shows the status of the insert effects.  
The insert effect routing, effect name, on/ off status, and  
chain is shown. The types of insert effect, on/ off, and chain  
settings are made in the P8: Edit-Insert Effect, Insert FX  
page.  
72a: Zone Map  
This shows the Scan Zone setting.  
72b: Scan Zone  
81b: Use DKit Setting  
Top Key  
[C1...G9]  
Use DKit Setting  
[Off, On]  
Bottom Key  
[C1...G9]  
This will be available only when Oscillator Mode(11a)  
These parameters specify the range of notes (keys) for which  
the arpeggiator will function. Top Keyis the upper limit,  
and Bottom Keyis the lower limit.  
is set to Drums.  
On (checked): The BUS Select(Global P5: 52a) setting for  
each key of the selected drum kit will be used. Check this  
when you want to apply an insert effect to an individual  
drum instrument, or to output an individual drum instru-  
ment to one of the AUDIO OUTPUT (INDIVIDUAL) jacks.  
If the Oscillator Modeis Single or Double, this setting has  
no effect.  
Off (unchecked): The setting of the BUS Select (81c), OSC  
MFX Send (81d) parameter described below will be used.  
All drum instruments will be sent to the specied bus.  
Top Velocity  
[001...127]  
[001...127]  
Bottom Velocity  
Species the range of velocities for which the arpeggiator  
will function. Top Velocityis the upper limit, and Bottom  
Velocityis the lower limit.  
Note number and velocity can also be entered by hold-  
ing down the [ENTER] key and playing a note on the  
keyboard.  
81c: BUS Select (IFX/ Indiv.Out Assign)  
BUS Select (All OSCs to)  
[L/ R, IFX1...5, 1...4, 1/ 2, 3/ 4, Off]  
Species the bus to which oscillators 1 and 2 will be sent.  
If this is set to 1/2 or 3/4, the oscillator pan settings (4–  
1b, 44) will be used to output the sound in stereo from  
AUDIO OUTPUT (INDIVIDUAL) 1/ 2 or 3/ 4. When  
the oscillator pan is controlled by CC#10 (pan) or AMS  
(Pan AMS), the sound will be output with the pan set-  
ting that is in effect at note-on. Unlike the case when  
this is set to L/R to output the sound from (MAIN) L/  
MONO and R, the pan of a sounding note will not  
change in realtime.  
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If you wish to adjust the pan in realtime during a note  
and output the sound from AUDIO OUTPUT (INDI-  
VIDUAL) 1/ 2 or 3/ 4, set BUS Select to IFX1 (or  
IFX2IFX5), set IFX1(or IFX2IFX5) to 000: No  
Effect, and set the BUS Sel. (BUS Select)(82a) after  
passing through IFX to 1/2 or 3/4.  
3Select which of the effects you wish to copy.  
You can also copy from a master effect. If Allis  
checked, all effect settings will be copied (i.e., the con-  
tents of the Insert FX page and the effect parameters of  
IFX 15, but not Ctrl Ch).  
If you are copying from a master effect, the result may  
not be identical, due to differences in the routing and  
level settings of a master effect.  
81d: OSC MFX Send  
4Select the insert effect copy destination.  
OSC1:  
If you check Post IFX Mixer Setting,the Chain,”  
Pan (CC#8),” “BUS Sel.,” “Send 1and Send 2set-  
tings that follow the copy source insert effect will also be  
copied. If this is unchecked, only the effect type and its  
parameters will be copied.  
Send1 (to MFX1)  
[000...127]  
Sets the volume (send level) at which the output of oscillator  
1 will be sent to master effect 1. This is valid when BUS  
Select(81c) is set to L/R or Off.  
If BUS Selectis set to IFX1, IFX2, IFX3, IFX4 or IFX5, the  
send levels to master effect 1 and 2 are set by Send 1and  
Send 2(82a) after passing through IFX 1/ 2/ 3/ 4/ 5 of the  
Insert FX pages.  
5To execute the Copy Insert Effect command, press the  
OK button. To cancel, press the Cancel button.  
81B: Swap Insert Effect  
This command swaps (exchanges) insert effect settings.  
Send2 (to MFX2)  
[000...127]  
1Select Swap Insert Effectto access the dialog box.  
Sets the volume (send level) at which the output of oscillator  
1 will be sent to master effect 2 (Send 1 (to MFX1)).  
OSC2:  
Send1 (to MFX1)  
Send2 (to MFX2)  
[000...127]  
[000...127]  
2In Source 1and Source 2,select each of the insert  
effects that you wish to swap.  
Sets the volume (send level) at which the output of OSC2  
will be sent to master effects 1 and 2. These parameters will  
be valid when Oscillator Mode(11a) is set to Double  
and BUS Selectis set to L/R or Off.  
3To execute the Swap Insert Effect command, press the  
OK button. To cancel, press the Cancel button.  
CC#93 will control the Send 1 level for OSC 1/ 2, and  
control change CC#91 will control the Send 2 level for  
OSC 1/ 2. These are controlled on the global MIDI chan-  
nel MIDI Channel(Global P1: 11a).  
The actual send level is determined by multiplying  
these values with the send level setting of each oscilla-  
tor.  
82: Insert FX  
Here you can select the type of each insert effect, turn it on/  
off, and make chain settings.  
The direct sound (Dry) of an insert effect is always stereo  
input and output. The input/ output of the effect sound  
(Wet) will depend on the effect type (p.178).  
81  
M 81: Page Menu Command  
01A  
81A  
81B  
82a  
81A: Copy Insert Effect  
This command copies effect settings from Program, Combi-  
nation, Song, Sampling mode, or Song Play mode.  
1Select Copy Insert Effectto access the dialog box.  
82a: IFX1, 2, 3, 4, 5  
IFX1, 5  
[000...089]  
[000...102]  
IFX2, 3, 4  
Selects the type of each insert effect.  
For IFX1and IFX5you can select from 90 types of effect:  
000: No Effect 089: Reverb-Gate. Double-size effects can-  
not be used.  
2In Fromselect the source mode, bank, and number of  
For IFX2,” “IFX3and IFX4you can select from 103  
types of effect: 000: No Effect 102: Hold Delay.  
If you select a double-size effect, the insert effect that follows  
will be unavailable. For example if you select a double-size  
effect for IFX2,” “IFX3cannot be used. Up to two double-  
size effects can be used. (You can use a normal size effect for  
IFX1,and double-size effects for IFX2and IFX4.)  
the effect to be copied.  
You can select a bank by pressing the [INT-A][EXB-G]  
keys.  
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Category/ IFX Select menu:  
83: IFX 1  
84: IFX 2  
85: IFX 3  
86: IFX 4  
87: IFX 5  
Here you can set the effect parameters for the IFX 1/ 2/ 3/ 4/  
5 that were selected in the Insert FX page (p.187).  
When you press the popup button, a Category/ IFX Select”  
list will appear. Press a tab to select a category of effects, and  
select an effect from that category. Press the OK button to  
execute, or press the Cancel button to cancel.  
Effect dynamic modulation (Dmod) is controlled on the  
global MIDI channel MIDI Channel(Global P1: 11a).  
(D.modp.247)  
IFX1, 2, 3, 4, 5 On/ Off  
[Off, ON]  
01  
Switches the insert effect on/ off.  
When this is OFF, the input will be output unchanged. (For  
000: No Effect, on/ off will produce the same result.)  
Each time you press this, the setting will alternate between  
on/ off.  
Control change #CC92 can be used to turn off all of the  
insert effects at once. A value of 0 will be off, and a  
value of 1127 will be the original setting. This message  
is received on the global MIDI channel specied by  
MIDI Channel(Global P1: 11a).  
Chain  
[Off, On]  
Switch chainon/ off for each insert effect.  
Chain  
For example if the Chaincheck box between IFX1 and  
IFX2 is checked, IFX1 and IFX2 will be connected in series. If  
BUS Select(81c) is set to IFX1, IFX1 and IFX2 will be  
inserted in series.  
A maximum of ve insert effects (IFX1IFX5) can be  
inserted in series. When effects are chained, the PAN  
(CC#8),” “BUS Select,” “Send 1and Send 2settings that  
follow the last IFX in the chain will be used.  
Pan(CC#8) (Post IFX PanCC#8) [L000...C064...R127]  
Sets the pan after the sound has passed through the insert  
effect. This setting is valid only when the following BUS  
Selectis set to L/ R (p.181).  
CC#8 will control the pan of the sound after it has  
passed through the insert effect.  
BUS Sel. (BUS Select) [L/ R, 1, 2, 3, 4, 1/ 2, 3/ 4, Off]  
Species the bus to which the sound will be sent after pass-  
ing through the insert effect. Normally you will set this to L/  
R. If you wish to output to AUDIO OUTPUT (INDIVID-  
UAL), set this to 1, 2, 3, 4, 1/2, or 3/4. The Off setting is used  
when you wish to use Send 1and Send 2and in addi-  
tion connect to the master effects in series.  
Send1  
Send2  
[000...127]  
[000...127]  
Sets the send levels to the master effects 1 and 2 for the  
sound that has passed through the insert effect. These set-  
tings are valid when BUS Select(82a) has been set to L/R  
or Off.  
Control change CC#93 will control the Send 1 level, and  
control change CC#91 will control the Send 2 level.  
These messages are received on the global MIDI chan-  
nel specied by MIDI Channel(Global P1: 11a).  
30  
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MFX1, 2 On/ Off  
[Off, ON]  
Program P9: EditMaster Effect  
Switches the master effects 1, 2 on/ off. When off, the output  
will be muted. This will alternate between on and off each  
time it is pressed.  
For details on the master effects, refer to p.182 8. Effect  
CC#94 can be used to switch the MFX on and off. A  
value of 0 will be off, and a value of 1127 will be the  
original setting. This is controlled on the global MIDI  
channel MIDI Channel(Global P1: 11a).  
91: Master FX  
Here you can select the master effect types, switch them on/  
off, specify chain order, and set the master EQ.  
Chain  
[Off, On]  
On (checked): Chain (series connection) will be turned on  
for MFX1 and MFX2.  
91  
Off (unchecked): MFX1 and MFX2 will operate in parallel.  
91a  
Chain Direction  
[MFX1¡MFX2, MFX2¡MFX1]  
Species the direction of the connection when MFX1 and  
MFX2 are chained.  
91c  
MFX1MFX2: Connect from MFX1 to MFX2.  
MFX2MFX1: Connect from MFX2 to MFX1.  
91b  
Chain Signal  
[LR Mix, L Only, R Only]  
When chain is On, this parameter species how the stereo  
output signal of the rst master effect will be connected to  
the input (mono) of the next master effect.  
91a: MFX1, 2  
L/R Mix: The stereo output L/ R of the rst master effect will  
be mixed before being input to the next master effect.  
L Only, R Only: Only the left or right channel of the output  
will be input to the next master effect.  
The master effects do not output the direct sound (Dry). The  
return level (Return1,” “Return2) sends the effect sound  
(Wet) to the L and R bus, and this is mixed with the direct  
sound (i.e., the output from P8: Routing tab BUS SelectL/  
R, or the L/R output from Insert FX page BUS Select).  
The master effects have a mono input. After passing through  
the oscillator and insert effects, sound that is panned L and  
R is mixed to a mono signal (as adjusted by the Send 1and  
Send 2levels) and input to the master effects.  
Chain Level  
[000...127]  
When chain is On, this sets the level at which the sound is  
sent from the rst master effect to the next master effect.  
91b: Return Level  
The master effects are mono-in stereo-out. Even when  
a stereo-input type effect is selected, the input will be  
monaural.  
Return 1, 2  
[000...127]  
Adjusts the return levels from the master effects to the L/ R  
bus (main output L/ MONO, R).  
MFX1, 2  
[000...089]  
Selects the effect type for master effect 1 and 2. You can  
select from 90 types of effect: 000: No Effect089: Reverb-  
Gate. (Double-size effects cannot be selected.) If 000: No  
Effect is selected, the output from the master effect will be  
muted.  
91c: Master EQ Gain [dB]  
Sets the gain for the three-band EQ located immediately  
before the sound of the L/ R bus is sent from the AUDIO  
OUTPUT (MAIN OUT) L/ MONO and R jacks. This is  
linked with the various Gainparameters of Master EQ (9–  
4).  
Category/ MFX Select menu:  
When you press the popup button, a Category/ MFX  
Selectmenu will appear. Press a tab to select the desired  
category of effect, and select an effect from the list. Press the  
OK button to execute, or press the Cancel button to cancel.  
Low  
Mid  
[18.0...+18.0]  
[18.0...+18.0]  
[18.0...+18.0]  
High  
The cutoff frequency for Low,” “Midand Highand the  
Qof Midcan be adjusted in the Master EQ page. These  
settings are in dBunits.  
31  
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92: MFX 1  
M 91: Page Menu Command  
93: MFX 2  
Makes effect parameter settings for the MFX1 and 2 effects  
01A  
91A  
91B  
that were selected in the Master FX page (92). (p.187)  
Effect dynamic modulation (Dmod) is controlled on the  
global MIDI channel MIDI Channel(Global P1: 11a).  
(D.modp.247)  
91A: Copy Master Effect  
This command lets you copy any desired effect settings from  
Program, Combination, Song, Sampling, or Song Play mode.  
01  
1Select Copy Master Effectto access the dialog box.  
2In From,select the copy source mode, bank, and num-  
ber.  
3Select the effect that you want to copy.  
If you select MFX1 or MFX2, Return(return level) will  
be copied at the same time.  
94: Master EQ  
If you select Master EQ, only the master EQ settings will  
be copied.  
You can select from an insert effect by selecting IFX 15.  
If you check All,all settings for the master effects and  
master EQ will be copied.  
The master EQ is a three-band stereo EQ. It is used to adjust  
the overall tonality of the sound immediately before the L/ R  
bus is output to the AUDIO OUTPUT (MAIN OUT) L/  
MONO and R jacks (p.239).  
01  
If you are copying from an insert effect, differences in  
routing and level will mean that the result will not be  
completely identical.  
4In To,specify the copy destination master effects.  
5To execute the Copy Master Effect command, press the  
OK button. To cancel, press the Cancel button.  
91B: Swap Master Effect  
This command swaps (exchanges) the settings of MFX1 and  
MFX2.  
1Select Swap Master Effectto access the dialog box.  
The MEQ High Gain and MEQ Low gain can be controlled  
by assigning a modulation source to the Low Gain Mod-  
Src:and the High Gain Mod-Src:functions on this page.  
2To execute the Swap Master Effect command, press the  
OK button. To cancel, press the Cancel button.  
32  
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2. Combination mode  
1Press the popup button located at the left of Combina-  
tion Selectto access the Bank/ Combination Select  
menu.  
Combination P0: Play  
2Press one of the tabs located at the left or right to select a  
bank.  
In this display page you can select and play Combinations.  
A Combi allows you to use up to eight programs at once.  
3Select a combination from the list. You can directly press  
your choice within the list, or use the [ ] [ ] keys.  
4Press the OK button to execute, or press the Cancel but-  
ton to cancel your selection.  
01: Prog. Select (Program Select)  
01  
Category  
[00...15]  
Select the combination category.  
01a  
Each combination is assigned to one of 16 categories. You  
can choose a category, and select from the combinations  
included in that category. When you press the popup menu  
button, the Category/ Combination Select menu will appear.  
01b  
01c  
Category/ Combination Select menu:  
01a: Bank, Combination Select, 10s Hold,  
Category,  
Bank (Bank Select)[Bank INT-AINT-E, EXB-A...EXB-G]  
1Press the (category) popup button located at the top of  
Combination Selectto access the Category/ Combina-  
tion Select menu.  
2Press one of the tabs at left or right to select a category.  
3Select a combination from the list. You can directly press  
your choice within the list, or use the [ ] [ ] keys.  
4Press the OK button to execute, or press the Cancel but-  
ton to cancel your selection.  
This is the Combination bank display.  
Press one of the BANK [INT-A][EXB-G] keys to select a  
bank.  
Each of the rewritable banks INT-AINT-E and EXB-A–  
EXB-G contain 128 (a total of 1,536) combination program  
areas.  
INT-A...INT-D  
INT-E  
Preloaded combinations  
The category of each combination can be specied in the  
Write Combination(01A) dialog box.  
User combinations, EXB-MOSS combinations  
EXB-A...EXB-G User combinations, EXB-PCM series combina-  
tions  
10s Hold  
1Press the [./10s HOLD] key to display  
.
If you have selected the Bank/ Program (Program  
Select)(01d) edit cell for a timbre 18 in the Prog.  
Select page, BANK [INT-A][EXB-G] will switch the  
program banks for timbres 18.  
The 10s place of the combination number will be held  
(xed).  
2Press any numeric key [0][9] to input the 1s place of the  
combination number with a single keystroke.  
3You can use the [  
the 10s place.  
4To cancel, press the [./ 10s HOLD] key to turn off the  
], [  
] keys to change the value of  
Combination Select  
[0127]  
Here you can select the desired combination. When this  
parameter is selected, you can select combinations using the  
numeric keys [0][9], [VALUE] dial, or [  
display.  
], [  
] keys.  
When you press the popup button, the Bank/ Combination  
Select menu will appear. Here you can select combinations  
by bank.  
(Tempo)  
[040...240, EXT]  
This sets the tempo of the arpeggiator. The tempo can also  
be adjusted by the ARPEGGIATOR [TEMPO] knob. A dis-  
play of EXT indicates that the MIDI Clocksetting (Global  
P1: 11a) has been set to External MIDI or External mLAN,  
and that the arpeggiator will synchronize to MIDI Clock  
messages received from an external MIDI device.  
You can select combinations by transmitting MIDI pro-  
gram changes from a connected external MIDI device,  
or by using a foot switch. (Foot SW AssignGlobal P2:  
Bank/ Combination Select menu:  
33  
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nel. At the same time, timbres whose Statusis EXT or  
EX2 will transmit the same messages on their own  
MIDI channel.  
01b: Selected Timbre Information  
This displays information on the selected timbre (18).  
If bank select and program change messages are  
received on a MIDI channel that matches the MIDI  
channel of a timbre whose Statusis INT, the program  
of that timbre will change. However if the MIDI chan-  
nel of the incoming message matches the global MIDI  
channel MIDI Channel,then the combination will  
change.  
T (Timbre)  
[01...08]  
Indicates the timbre number and the bank/ number/ name  
of the program that is selected for the timbre.  
Ch  
[01...16, Gch]  
Indicates the MIDI channel number specied for the timbre.  
If you do not want the combination to change, you can  
either change the global MIDI channel so that it does  
not match the channel on which the program change  
messages are being received, or you can uncheck  
Enable Combination Change(Global P1: 11b). You  
can also uncheck Enable Bank Change(Global P1:  
11b) so that only the program number will change and  
the bank will remain the same.  
01c: Timbre Number, Category, Bank/ Program,  
Status  
Timbre Number  
(1...8)  
Indicates the timbre number.  
The parameters below Timbre Numberlet you make set-  
tings for that timbre.  
If you wish to change the program assigned to certain  
timbres without changing the combination, you can  
also set Enable Program Change(31a) so that the  
program will change on certain timbres but not on oth-  
ers.  
Timbre Number  
Category  
Program Select  
Status  
Categoryand Bank/ Program (Program Select)can  
also be specied from P1: Edit-Program/ Mixer.  
Category  
[00...15]  
Status  
[INT, Off, EXT, EX2]  
The program for each timbre can be selected by program  
category. All programs are classied into one of sixteen cate-  
gories. After you select a particular category, you can choose  
a program from that category.  
When you press the popup button, the Category/ Timbre  
Program Select menu will appear. (Category/ Program  
Select menuProgram P0: 01a)  
Species the status of MIDI and the internal tone generator  
for each timbre.  
INT: When you play TRITON STUDIO, the internal tone  
generator will sound, and will also sound in response to  
MIDI messages received from an external MIDI device.  
Off: The timbre will not sound. Nor will MIDI data be trans-  
mitted.  
EXT: Playing TRITON STUDIO will not cause it to sound,  
but it will transmit data via MIDI to control external MIDI  
devices.  
EX2: The Bank Select(21b) LSB value and MSB value will  
be valid. Instead of the INT-AEXB-G bank numbers that  
can be selected on the TRITON STUDIO, the bank number  
specied by Bank Select(21b) will be transmitted via  
MIDI. Other aspects are the same as for EXT.  
Bank/ Program (Program Select)  
[INT-A...INT-F, G, g(1)...g(9), g(d), EXB-A...EXB-G]  
Species the program that will be used by the timbre.  
Part of the program name is displayed in the line below.  
When Bank/ Program (Program Select)is selected, you  
can use the BANK [INT-A][EXB-G] keys or the VALUE  
controllers to choose.  
When you press the popup button, the Bank/ Timbre Pro-  
gram Select menu will appear, and you can select a program  
(Bank/ Program Select menuProgram P0: 01a).  
Statuscan also be set in the P2: Edit-Trk Param, MIDI  
Ch page.  
INT  
MIDI IN  
When Bank/ Program (Program Select)is selected,  
one of the BANK key LEDs will light to indicate the  
bank of the selected program.  
Tone  
generator  
Bank INT-F can be selected only if you have installed  
the EXB-MOSS option. When installed, the 128 special  
EXB-MOSS programs will be available.  
EXT, EX2  
MIDI OUT  
When you select a combination on the TRITON STU-  
DIO, a MIDI program change for the selected combina-  
tion number will be transmitted on the global MIDI  
channel MIDI Channel(Global P1: 11a). At the same  
time, bank select, program change, and volume (CC#7)  
messages will be transmitted on the MIDI channel spec-  
ied for each timbre whose Status(01c, 21b) is set  
to EXT or EX2. However, these messages will not be  
transmitted for timbres that are set to the same MIDI  
channel as the global MIDI channel. In this case, EX2  
timbres will show the Bank/ Program (Program  
Select)Bank as “–”, and will transmit the bank number  
that was specied in Bank Select(21b).  
MIDI messages transmitted when you operate the TRI-  
TON STUDIO are transmitted on the global MIDI chan-  
34  
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02: Mixer  
M 01: Page Menu Command  
Here you can set the pan and volume for each timbre 18.  
01A  
01B  
01  
01a  
01A: Write Combination  
01b  
01c  
This command writes an edited combination into the TRI-  
TON STUDIOs internal memory. Be sure to write any com-  
bination that you wish to save. If the power is turned off or a  
different combination selected before you write an edited  
combination, your edits cannot be recovered.  
For the procedure, refer to Write Program(Program P0: 0–  
1A).  
02a  
02a: Program Category, Pan, Volume, Hold  
Balance  
Program Category  
Part of the program category name for the timbre program is  
displayed here.  
If you use Categoryto specify a category for the combina-  
tion you are writing, you will be able to select that combina-  
tion by its category in Combination P0: Play.  
The names of the combination categories can be edited in  
Comb Cat.(Global P4: 42).  
Pan  
[RND, L001...C064...R127]  
Sets the pan for each timbre 18.  
L001...C064...R127: A setting of L001 is far left and R127 is  
far right. A setting of C064 will reproduce the pan setting of  
the oscillator in Program mode.  
You can also use the SEQUENCER [REC/ WRITE] key  
to write a combination in the same way as Write Com-  
bination.Press the SEQUENCER [REC/ WRITE] key  
to access the dialog box, and write the combination. In  
this case, the data will be written to the currently  
selected combination.  
OSC1  
Left  
OSC2  
Right  
OSC1: Amp1 Pan=L001  
OSC2: Amp2 Pan=R127  
OSC1: Amp1 Pan=L032  
OSC2: Amp2 Pan=R096  
Center  
Left  
Center  
Right  
Pan (CC#10)  
C064  
Pan (CC#10)  
C064  
01B: Solo Selected Timbre  
L032  
L001  
R096  
R127  
L032  
L001  
R096  
R127  
The Solo function will toggle between on and off each time  
you select Solo Selected Timbre.”  
1Select the page menu command Solo Selected Timbre.”  
When you select this, a check mark will appear at the left  
of Solo Selected Timbrein the menu, and the Solo func-  
tion will be on.  
2In pages that show parameters for an individual timbre,  
you can select a particular timbre to Solo (in P0: Play, Pro-  
gram Select page Bank/ Program,etc.) so that only this  
timbre will sound and the other timbres will be muted.  
The Selected Timbre Information(01b) in each page  
will indicate [Solo.]  
Left  
Center  
Left  
Center  
Right  
Right  
OSC1  
Left  
OSC2  
Right  
OSC1: Amp1 Pan=C064  
OSC2: Amp2 Pan=C064  
Center  
Pan (CC#10)  
C064  
L032  
L001  
R096  
R127  
To solo a different timbre, select a parameter of the tim-  
bre that you wish to solo.  
Left  
Center  
Right  
3To cancel the Solo function, once again select Solo  
Selected Timbrefrom the page menu.  
If a mono insert effect is in use, the settings you make here  
will be ignored. In this case, the Pan (CC#8)(P8: 82)  
parameter in Insert FX page will adjust the panning of the  
sound after the insertion effect (3. Mixerp.181).  
RND: The oscillator pan will change randomly at each note-  
on.  
If a timbre that is muted by the Solo function has been  
set to a Status(01c, 21b) of EXT or EX2, MIDI note-  
on/ off messages will not be transmitted by that timbre.  
If Status(01c, 21b) has been set to INT, MIDI con-  
trol change #10 (panpot) messages can be received to  
control the setting. CC#10 values of 0 or 1 will place the  
sound at far left, 64 at center, and 127 at far right.  
Pan can be controlled by messages received on the  
MIDI channel(21b).  
35  
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Volume  
[000...127]  
Timbre assign  
Adjusts the volume of each timbre 18.  
This indicates the arpeggiator A and B assignment status for  
each timbre 18. These settings are made in Arpeggiator  
Assign(71b).  
The volume of each timbre is determined by multiply-  
ing this volume value with the MIDI volume (CC#7)  
and expression (CC#11). If Status(01c, 21b) has  
been set to INT, incoming MIDI CC#7 or CC#11 mes-  
sages will control the volume of a timbre. (However  
these messages will not affect the setting of this param-  
eter.)  
If Statusis EXT or EX2, the value of this parameter  
will be transmitted as MIDI CC#7 when the combina-  
tion is changed. However this will not be transmitted  
by a timbre that is set to the same MIDI channel as the  
global MIDI channel. This message is transmitted on  
the MIDI channel(21b) specied for each timbre.  
03(4)b: Arpeggiator A (B)  
Pat (Pattern)  
Octave  
[P00...P04, U000(I-A/ B)...U506(User)]  
[1, 2, 3, 4]  
[ ꢁ ꢂ , , ꢃ ꢂ , , ꢀ ꢂ , ]  
[Off, On]  
Reso (Resolution)  
Sort  
Latch  
[Off, On]  
Key Sync.  
Keyboard  
[Off, On]  
[Off, On]  
Panand Volumecan also be set from P1: Edit-Pro-  
gram/ Mixer.  
Set the various parameters of the combination arpeggiator  
(Program P7: Edit-arpeggiator).  
These parameters can also be set from 72(3): Arpegg. A(B).  
Hold Balance  
[Off, On]  
On (checked): When any one of the volume sliders is  
moved, the volume of the other timbres will change as well.  
The volume balance of timbres 18 will be maintained. This  
is useful when you wish to adjust the overall volume.  
05: Sampling  
Here you can adjust the settings for the analog/ digital audio  
signal input (AUDIO INPUT, S/ P DIF, EXB-mLAN), and the  
sampling-related settings for Combination mode.  
03: Arpegg. A (Arpeggio Play A)  
As in Program mode, sampling in Combination mode  
allows you to sample an incoming audio signal or to resam-  
ple a TRITON STUDIO performance. (Program P0: 03)  
04: Arpegg. B (Arpeggio Play B)  
Here you can make arpeggiator settings for the combina-  
tion. A combination can run two arpeggiators simulta-  
neously. Arpeggiator parameters can be edited in P7: Edit-  
Arp., but certain major parameters can be edited in these  
pages as well. You can edit these parameters in realtime, for  
example by changing the arpeggio pattern while playing in  
Combination P0: Play.  
05  
05a  
To save the edits you make, use Write Combination.The  
arpeggiator can also be edited in realtime by the ARPEG-  
GIATOR [TEMPO] knob, [GATE] knob, and [VELOCITY]  
knob.  
05c  
05b  
01A  
01a  
05a: Input  
Input  
[Analog, S/ P DIF, mLAN]  
03a  
Input1:  
Input2:  
03b  
Level  
[0...127]  
Pan  
[L000...C064...R127]  
BUS(IFX/ Indiv.) Select  
[L/ R, IFX15, 1, 2, 3, 4, 1/ 2, 3/ 4, Off]  
Send1(MFX1), Send2(MFX2)  
[000...127]  
03a: Arpeggiator Run A, B, Timbre assign  
Specify the input source analog/ digital audio device, and  
set the input level, pan, bus, and master effect sends.  
Arpeggiator Run A, B  
When the ARPEGGIATOR [ON/ OFF] key is on, the arpeg-  
giator(s) you checked here will run if they are assigned to a  
timbre by Arpeggiator Assign(71b).  
Input settings are valid in Combination, Program,  
Sequencer, Song Play, and Disk modes. (Global P0: 0–  
3a)  
When the arpeggiator is on, these check boxes let you turn A  
and B on/ off.  
This parameter can also be set from P7: Edit-Arp. Setup  
page Arpeggiator Run A, B.”  
36  
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05b: Sampling Setup  
Combination P1: EditProgram/ Mixer  
Source BUS  
[L/ R, Indiv.1/ 2]  
[Sampling START SW, Note On]  
[Off, 4, 8, 3, 6]  
Trigger  
11: Program/ Mixer  
For each timbre 18, set the bank, program, pan and volume.  
Metronome Precount  
Save to  
[RAM, DISK]  
Mode (Sample Mode)  
Sample Time  
[L-Mono, R-Mono, Stereo]  
[min sec]  
01  
11a  
Make settings for sampling in Combination mode. (Pro-  
gram P0: 03)  
11b  
Sampling Setup settings apply to the entire Combination  
mode; not to an individual combination.  
05c: Recording Level [dB]  
ADC OVERLOAD !!  
Recording Level  
[inf, 72.0... 0.0...+18.0dB]  
Adjusts the signal level at the nal stage of sampling in  
Combination mode. (Sampling P0: 01d)  
11a: Combination Name,  
Selected Timbre Information  
This setting defaults to 12 dB when you turn on the power.  
At a setting of 12 dB, CLIP will not appear even if you play  
the Combinetion at its maximum level.  
Combination Name  
This shows the combination bank, number, and name  
selected in Combination P0: Play.  
(Program P0: 03c Recording Level)  
Selected Timbre Information  
M 05: Page Menu Command  
Displays information about the selected timbre (18). (P0:  
01b)  
01A: Write Combination, 01B: Solo Selected Timbre,  
Program P0: 03A: Metronome Setup,  
Program P0: 03B: Optimize RAM,  
Program P0: 03C: Select Bank & Smpl No.,  
Program P0: 03D: Select Directory  
11b: Timbre Number, Category, Program Select,  
Pan, Volume  
Timbre Number  
(1...8)  
Category  
[00...15]  
Bank/ Program (Program Select)  
[INT-A...INT-F, G, g(1)...g(9), g(d), EXB-A...EXB-G]  
Selects the program for each timbre.  
These parameters can also be set from the P0: Play, Program  
Select page. (P0: 01c)  
Pan  
[RND, L001...C064...R127]  
[000...127]  
Volume  
Species the pan and volume of each timbre.  
These parameters can also be set from the P0: Play, Mixer  
page. (P0: 02a)  
37  
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22: OSC  
These settings specify how each timbre will be played.  
Combination P2: EditTrk Param  
01  
21: MIDI Channel (MIDI Ch)  
Here you can make MIDI settings for each timbre.  
01  
21a  
22a  
21a  
21b  
MSB  
LSB  
22a: Force OSC Mode, OSC Select, Portamento  
Force OSC Mode [PRG, Poly, MN, LGT]  
Species the Voice Assign Mode (Program P1: 11b) of the  
program selected for each timbre 18.  
21a: Combination Name, Selected Timbre  
Information, Timbre Number, Program  
Category  
PRG: The settings of the program will be used.  
Poly: The timbre will play polyphonically, regardless of the  
settings of the program.  
MN (Mono): The timbre will play monophonically, regard-  
less of the settings of the program.  
LGT (Legato): The timbre will play monophonically, with  
single triggering (legato).  
Combination Name  
Displays the bank, number, and name of the combination  
selected in Combination P0: Play.  
When using MN or LGT settings, the note priority will fol-  
low the Priority(Program P1: 11b) setting of the pro-  
gram.  
Selected Timbre Information  
Displays information about the selected timbre (18). (P0:  
01b)  
OSC Select  
[BTH, OS1, OS2]  
Timbre Number  
(1...8)  
Species the Oscillator Modeof the program selected for  
each timbre 18. If the Oscillator Mode(Program P1: 1–  
1a) is Double, you can specify that either or both oscillators  
sound.  
Displays the timbre number. (P0: 01c)  
Program Category  
Displays the category of the program assigned to the timbre.  
BTH (Both): OSC1 and 2 will sound as specied by the set-  
tings of the program.  
(P0: 02a)  
OS1: Only OSC1 will sound.  
OS2: Only OSC2 will sound. (If Oscillator Modeis Single  
or Drums, there will be no sound.)  
21b: Status, MIDI Channel, Bank Select  
Status  
[INT, Off, EXT, EX2]  
Portamento  
[PRG, Off, 001...127]  
Statuscan also be set from the P0: Play, Program Select  
page. (P0: 01c)  
Make portamento settings for each timbre 18.  
PRG: Portamento will be applied as specied by the pro-  
gram settings.  
Off: Portamento will be off, even if the original program set-  
tings specied for it to be on.  
001...127: Portamento will be applied with the portamento  
time you specify here, even if it is turned off by the program  
settings.  
MIDI Channel  
[01...16, Gch]  
Sets the MIDI transmit/ receive channel for each timbre 18.  
Gch: The timbre will use the channel that has been selected  
as the global MIDI channel MIDI Channel(Global P1: 1–  
1a).  
When Statusis INT, MIDI messages will be received on  
the channel you specify here. If this setting is the same as the  
global MIDI channel, the internal tone generator will sound  
according to the internal settings. If this is set to EXT or EX2,  
playing the TRITON STUDIO will transmit MIDI messages  
on the MIDI channel specied here. (Messages will also be  
transmitted simultaneously on the global MIDI channel.)  
If the Status(01c, 21b) is set to INT, CC#05 (porta-  
mento time) and CC#65 (portamento switch) messages  
will be received and will control and change these set-  
tings. (If the setting is PRG, CC#05 portamento time  
will not be received.) These messages will be received  
on the MIDI channel specied for each timbre by MIDI  
Channel(21b).  
Bank Select (When Status=EX2) [000:000...127:127]  
Species the bank number that will be transmitted when  
Statusis set to EX2. The value at left is the MSB, and the  
value at right is the LSB.  
This setting has no effect if Statusis other than EX2.  
38  
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23: Pitch  
M 23: Page Menu Command  
Here you can make pitch-related settings for each timbre.  
01A  
23  
01B  
23A  
21a  
23a  
23A: Detune BPM Adjust  
If the program of a timbre uses a phrase or rhythm loop  
multisample (or sample that was created in the Sampling  
mode) is matched to a specic BPM, you can use this Utility  
to modify its BPM value. Detune BPM Adjustchanges the  
BPM of a phrase or rhythm by modifying its pitch.  
This is valid only for a timbre when Detuneis selected.  
When this Utility is executed, the selected Detunevalue  
will be set automatically. (Program P1: 12a, 12b, Global  
P5: 51b, 51c)  
23a: Transpose, Detune, Bend Range  
1Select Detune BPM Adjustto access the dialog box.  
Transpose  
[24+24]  
Adjusts the pitch of each timbre in semitone steps.  
12 units equal one octave.  
When Status(01c, 21b) is INT, this parameter will  
affect the pitches sounded by the TRITON STUDIO.  
When Statusis EXT, this parameter will affect the  
note numbers of the MIDI note messages that are trans-  
mitted.  
For example if you make settings of +04 and +07  
respectively for two timbres that are set to EXT, playing  
the C key will transmit a C note number on the global  
MIDI channel, and at the same time will also transmit E  
and G note numbers on the MIDI channels of those tim-  
bres.  
2In Fromspecify the original BPM value. In Tospec-  
ify the desired BPM value. The appropriate Detune”  
value will be calculated automatically from these two  
values.  
For example if you set Fromto 60 bpm and Toto 120  
bpm, the Detuneparameter will be set to +1200 (one  
octave up).  
3To execute the Detune BPM Adjust command, press the  
OK button. To cancel, press the Cancel button.  
The detune value that is calculated when you execute  
this command will be added to Detune+0000. You  
must set the FromBPM value when Detuneis  
+0000. For example if you execute From60 bpm To”  
120 bpm, and then execute From120 bpm To60  
bpm, will not return to the original result. (Rather, this  
will set Detune= 1200, which is one octave down.)  
Detune (Use BPM Adj. in Page Menu) [1200...+1200]  
Adjusts the pitch of each timbre in one-cent units.  
0: Normal pitch.  
You can also use the Detune BPM Adjustpage menu  
command to automatically make a detune setting from  
a calculation in BPM units.  
Transposeand Detunecan be controlled via MIDI  
RPN messages. Depending on the Oscillator Mode”  
(Program P1: 11a) settings of the programs used by  
timbres 18, they can be controlled as follows.  
When Oscillator Modeis Single or Double  
MIDI RPN Coarse Tune can be received to control and  
change the setting of Transpose,and RPN Fine Tune  
can be received to control and change the setting of  
Detune.”  
When Oscillator Modeis Drums  
MIDI RPN Coarse Tune and Fine Tune can be received  
to control and change the setting of Detune.The con-  
trollable range is ±1 octave for coarse tune and ne tune  
together.  
Bend Range  
[PRG, 24...+24]  
Species the amount of pitch change that will occur when  
the pitch bender is operated, in semitone units.  
PRG: The pitch range specied by the program will be used.  
24+24: This setting will be used regardless of the setting in  
the program.  
The MIDI RPN Pitch Bend Change message can be  
received to control this and change the setting. (How-  
ever it will not be received if this parameter is set to  
PRG.) This message is received on the MIDI channel for  
each timbre set by MIDI Channel(21b).  
39  
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24: Other  
Here you can make various other settings for each timbre.  
Combination P3: EditMIDI Filter  
These settings allow you to apply lters to the MIDI data  
that will be transmitted and received by each timbre 18. For  
example even if two timbres are being played by the same  
MIDI channel, you can make settings so that the damper  
pedal will apply to one but not the other.  
01  
21a  
24a  
On (checked): Transmission and reception of MIDI data is  
enabled. When Status(01c, 21b) is INT, operation of the  
built-in controllers or incoming MIDI data will apply the  
effect of the checked item to the program of the correspond-  
ing timbre. (The effect dynamic modulation function is not  
affected by this setting.)  
When Statusis EXT or EX2, operation of the built-in con-  
trollers will transmit MIDI data on that timbres MIDI chan-  
nel. MIDI transmission and reception settings for the entire  
TRITON STUDIO are made in MIDI Filter(Global P1: 1–  
1b).  
24a: Delay, Use Programs Scale, Scale  
Delay [ms] (Delay Time)  
[00005000, KeyOff]  
The EditMIDI Filter-3 and -4 pages contain MIDI lters for  
assignable controllers (whose function can be set by the  
user), and if these are assigned to MIDI control changes, the  
lter settings will affect those control changes.  
In this case, if the assignable controllers have been set to  
control changes that are also found in the EditMIDI Filter-1  
or -2 pages, the settings in the MIDI 1 and MIDI 2 pages will  
take priority. Also, if the same control change is assigned to  
two or more controllers in the EditMIDI Filter-3 and -4  
pages, checking any one of them will enable that control  
change.  
For each timbre, this species a delay time from note-on  
until the sound begins.  
KeyOff: The note will begin sounding at note-off. In this  
case, the sound will not die away if the sustain level of the  
programs amp EG is other than 0. This setting is used when  
creating harpsichord sounds.  
Normally you will set this to 0.  
Use Programs Scale  
[Off, On]  
Each timbre can use the scale that is specied by Scale (Pro-  
gram P1: 11c).  
Off (unchecked): Transmission and reception of MIDI data  
is disabled.  
On (checked): The scale specied by the program will be  
used.  
Off (unchecked): The scale specied by Scale will be used.  
31: MIDI 1 (MIDI Filter 1)  
Scale:  
Species the scale that the combination will use.  
01  
Type (Combi's Scale)  
21a  
[Equal Temperament...User Octave Scale15]  
31a  
Select the type of scale (TypeProgram P1: 11c).  
Key  
[CB]  
Selects the tonic key of the selected scale (KeyProgram  
P1: 11c).  
Random  
[07]  
As this value is increased, an increasingly random devia-  
tion will be added to the pitch at each note-on (Random”  
Program P1: 11c)  
31a: Enable Program Change, Enable After Touch,  
Enable Damper, Enable Portamento SW  
Enable Program Change  
[Off, On]  
Species whether or not MIDI program change messages  
will be transmitted and received.  
Enable After Touch  
[Off, On]  
Species whether or not MIDI after touch messages will be  
transmitted and received.  
Enable Damper  
[Off, On]  
Species whether or not MIDI control change CC#64 hold  
(damper pedal) messages will be transmitted and received.  
Enable Portamento SW  
[Off, On]  
Species whether or not MIDI control change CC#65 porta-  
mento on/ off messages will be transmitted and received.  
40  
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32: MIDI 2 (MIDI Filter 2)  
33a: Enable Realtime Control Knob 1...4  
01  
Enable Realtime Control Knob 1  
[Off, On]  
Species whether or not the A-mode MIDI control message  
CC#74 (the TRITON STUDIOs low pass lter cutoff fre-  
quency) and the B-mode MIDI control message assigned to  
knob [1] will be transmitted and received.  
21a  
32a  
Enable Realtime Control Knob 2  
[Off, On]  
Species whether or not the A-mode MIDI control message  
CC#71 (the TRITON STUDIOs low pass lter resonance or  
high pass lter cutoff frequency) and the B-mode MIDI con-  
trol message assigned to knob [2] will be transmitted and  
received.  
Enable Realtime Control Knob 3  
[Off, On]  
32a: Enable JS X as AMS, Enable JS+Y,  
Species whether or not the A-mode MIDI control message  
CC#79 (the TRITON STUDIOs lter EG intensity) and the  
B-mode MIDI control message assigned to knob [3] will be  
transmitted and received.  
Enable JSY, Enable Ribbon  
Enable JS X as AMS  
[Off, On]  
Species whether or not MIDI pitch bend messages (the X  
axis of the TRITON STUDIOs joystick) will be received to  
p.241) effect assigned to JS X. (This is not a lter for MIDI  
pitch bend message reception.)  
Enable Realtime Control Knob 4  
[Off, On]  
Species whether or not the A-mode MIDI control message  
CC#72 (the EG release time for the TRITON STUDIOs lter  
and amplier) and the B-mode MIDI control message  
assigned to knob [4] will be transmitted and received.  
Enable JS+Y  
[Off, On]  
Species whether or not MIDI control change CC#1 (the +Y  
axis of the TRITON STUDIOs joystick, or specied as the  
Bassignment of a realtime control knob) will be transmit-  
ted or received.  
34: MIDI 4 (MIDI Filter 4)  
01  
Enable JSY  
[Off, On]  
21a  
Species whether or not MIDI control change CC#2 (the Y  
axis of the TRITON STUDIOs joystick, or specied as the  
Bassignment of a realtime control knob) will be transmit-  
ted or received.  
34a  
Enable Ribbon  
[Off, On]  
Species whether or not MIDI control change CC#16 (the  
TRITON STUDIOs ribbon controller, or specied as the B”  
assignment of a realtime control knob) will be transmitted or  
received.  
34a: Enable SW1, Enable SW2, Enable Other  
33: MIDI 3 (MIDI Filter 3)  
Control Change  
Species whether or not the effects of A and B modes for the  
REALTIME CONTROL knobs [1], [2], [3] and [4] will be  
transmitted and received. In A-mode, the MIDI control mes-  
sage for each knob is xed. In B-mode, the message for each  
knob can be assigned in Controller page.  
Enable SW1, Enable SW2  
[Off, On]  
Species whether or not the effect of the [SW1] and [SW2]  
keys will be transmitted and received.  
The function of these keys is specied in the P4: Edit-Zone/  
Ctrl. Controller page.  
01  
This lter setting is valid for settings of SW1 Mod.: CC#80,  
SW2 Mod.: CC#81, or Porta.SW: CC#65.  
21a  
Enable Foot Pedal/ Switch  
[Off, On]  
33a  
Species whether or not the effect of the ASSIGNABLE  
PEDAL/ SWITCH will be transmitted and received. The  
function is assigned in Global P2: Controller page.  
This lter setting is valid when a MIDI control change is  
assigned.  
Enable Other Control Change  
[Off, On]  
Species whether or not MIDI control messages not covered  
in the preceding items MIDI Filter 14 will be transmitted  
and received.  
41  
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Bottom Slope  
[00...72]  
Combination P4: EditZone/ Ctrl  
Species the range of keys (12 is one octave) over which the  
volume will be reached starting from the bottom key.  
0: The volume will be at the original level from the bottom  
key.  
12: The volume will increase gradually as you play upward,  
and will reach the original volume one octave above the bot-  
tom key.  
60: The volume will increase gradually as you play upward,  
and will reach the original volume ve octaves above the  
bottom key.  
41: Key Z (Key Zone)  
These settings specify the keyboard range in which each  
timbre will sound.  
The top/ bottom key parameters specify the range of notes  
in which timbres 18 will sound, and the top/ bottom slope  
parameters specify the range over which the original vol-  
ume will be reached.  
Bottom Key  
[C1...G9]  
By setting timbres of different sounds to ranges that do not  
overlap, you can play different sounds in different ranges of  
the keyboard (Key Split).  
Species the bottom key (lower limit) of the notes that will  
sound each timbre 18.  
By setting the ranges to overlap, you can play two or more  
sounds with a single note (Layer).  
How volume will change according to keyboard location  
If you set the slopes (the grayed portion) to overlap, the  
sounds will overlap, and the proportion of the overlap will  
change according to the keyboard location (Positional  
Cross-fade).  
Volume  
Key  
01  
Bottom Slope  
Bottom Key  
Top Slope  
Top Key  
41a  
Top Keyand Bottom Keysettings can also be input  
by holding down the [ENTER] key and playing a note  
on the keyboard.  
21a  
41b  
It is not possible to set the bottom key above the top key  
of the same timbre. Nor is it possible for the top and  
bottom slopes to overlap.  
42: Vel Z (Vel Zone)  
41a: Zone Map  
Sets the Top/ Bottom Velocity parameters to specify the  
range of velocities that will sound for each timbre 18, and  
set the Top/ Bottom Slope parameters to specify the range  
over which the volume will change.  
This area indicates the note and velocity ranges in which  
each timbre will sound.  
The LCD screen will display a line to indicate the range of  
notes and velocities that will sound, and will show the slope  
portion in gray.  
By setting two or more timbres to velocity zones that do not  
overlap, you can use variations in playing dynamics to play  
different sounds (Velocity Switch).  
If you set two or more timbres to velocity zones that overlap,  
the sounds will be heard together (Layer).  
Bottom Slope  
Top Slope  
Velocity zone  
display  
Bottom Key  
Timbre 1  
Top Key  
Top Velocity  
Top Slope  
Key zone  
display  
If the slope ranges (gray line) overlap, different sounds will  
be sounded together, and your playing dynamics will deter-  
mine the proportion of each sound (Velocity Cross-fade).  
Bottom Slope  
Timbre 8  
Bottom Velocity  
C-1  
G9  
1
. . .  
8
Timbre  
It is not possible to set the bottom velocity greater than  
the top velocity for the same timbre. Nor can the top  
slope and the bottom slope overlap.  
41b: Top Key, Top Slope, Bottom Slope,  
01  
Bottom Key  
41a  
Top Key  
[C1...G9]  
Species the top key (upper limit) of the notes that will  
sound each timbre 18.  
21a  
42a  
Top Slope  
[00...72]  
Species the range of keys (12 is one octave) over which the  
volume will be reached starting from the top key.  
0: The volume will be at the original level from the top key.  
12: The volume will increase gradually as you play down-  
ward, and will reach the original volume one octave below  
the top key.  
60: The volume will increase gradually as you play down-  
ward, and will reach the original volume ve octaves below  
the top key.  
42  
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44: Controller (Control)  
Here you can set the Combination mode functions of the  
[SW1] key, [SW2] key, and the B-mode functions of REAL-  
TIME CONTROL knobs [1][4].  
42a: Top Velocity, Top Slope, Bottom Slope,  
Bottom Velocity  
Top Velocity  
[1127]  
Species the maximum velocity value that will sound each  
timbre 18.  
01A  
11a  
Top Slope  
[0120]  
Species the number of velocity steps over which the origi-  
44a  
nal volume will be reached, starting from the Top Velocity.  
0: The volume will be at the original value from the top  
velocity.  
44b  
120: The volume will decrease as the velocity approaches the  
top velocity.  
Bottom Slope  
[0120]  
Species the number of velocity steps over which the origi-  
nal volume will be reached, starting from the Bottom Veloc-  
ity.  
44a: Panel Switch Assign  
0: The volume will be at the original value from the bottom  
velocity.  
120: The volume will decrease as the velocity approaches the  
bottom velocity.  
These settings assign the function of the [SW1] and [SW2]  
Since the function assignments of the [SW1] and [SW2] keys  
made for the program assigned to each timbre are not valid  
inside of a combination, they must be newly set using these  
parameters.  
Bottom Velocity  
[1127]  
Species the minimum velocity value that will sound each  
timbre 18.  
SW1 (SW1 Assign)  
SW1 Mode  
[Off, ..., After Touch Lock]  
[Toggle, Momentary]  
How volume will change according to keyboard location  
SW2 (SW2 Assign)  
SW2 Mode  
[Off, ..., After Touch Lock]  
[Toggle, Momentary]  
Volume  
Program P1: 14a  
44b: Realtime Control Knobs B-Assign  
Velocity  
Bottom Slope  
Top Slope  
These settings assign functions (mainly various control  
changes) to the B-mode of the REALTIME CONTROL knobs  
The functions you specify here will be controlled when you  
operate the REALTIME CONTROL knobs [1][4] in B-mode.  
Bottom Velocity  
Top Velocity  
Top Velocityand Bottom Velocitysettings can also  
be input by holding down the [ENTER] key and play-  
ing a note on the keyboard.  
Since the REALTIME CONTROL knob [1][4] function  
assignments made for the program assigned to each timbre  
are not valid inside a combination, they must be newly set  
using these parameters.  
43: MOSS Setup (MOSS)  
Knob 1-B  
[Off, ..., MIDI CC#95]  
[Off, ..., MIDI CC#95]  
[Off, ..., MIDI CC#95]  
[Off, ..., MIDI CC#95]  
This page is displayed when the EXB-MOSS option has been  
installed. For details refer to the owners manual included  
with the EXB-MOSS.  
Knob 2-B  
Knob 3-B  
Knob 4-B  
Program P1: 14b  
43  
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If you want the note data generated by the arpeggiator  
to be recorded on the external sequencer, turn Local  
Control ON, and turn off the echo back function on  
your external sequencer.  
Combination P7: EditArp.  
These parameters specify how the arpeggiator will function  
within the combination. Two arpeggiators can run simulta-  
neously.  
This offers a variety of possibilities, such as applying sepa-  
rate arpeggio patterns to two sounds that have been  
assigned as a keyboard split, or using velocity to switch  
between two arpeggio patterns.  
You can control the arpeggiator from an external  
sequencer, or use an external sequencer to record arpeg-  
gio note data. (p.266)  
Example 1)  
Set the MIDI Channel(21b) of timbres 1 and 2 to  
Gch, and set Status(01c, 21b) to INT. Assign arpeg-  
giator A to timbre 1 and arpeggiator B to timbre 2, and  
check Arpeggiator Run A, B(03a, 71b).  
When the ARPEGGIATOR [ON/ OFF] key is off, timbres  
1 and 2 will sound simultaneously (layered) when you  
play the keyboard.  
When the ARPEGGIATOR [ON/ OFF] key is turned on,  
timbre 1 will be played by arpeggiator A, and timbre 2  
will be played by arpeggiator B.  
71: Setup  
71  
71a  
21a  
71b  
Arpeggiator  
Assign  
Trigger  
= Gch  
Arpeggiator  
A
Pattern - A  
A
Pattern - A  
Pattern - B  
Timbre 1  
Timbre 2  
MIDI Ch=Gch Status=INT  
MIDI Ch=Gch Status=INT  
B
Arpeggiator  
B
Trigger  
= Gch  
Pattern - B  
Example 2)  
The MIDI Channel(21b) of timbres 1, 2, 3, 4, and 5  
are set respectively to Gch, Gch, 02, Gch, and 03. Their  
Status(01c, 21b) is set respectively to INT, Off, INT,  
Off, and INT. Assign arpeggiator A to timbres 2 and 3,  
assign arpeggiator B to timbres 4 and 5, and check  
Arpeggiator Run A, B(03a, 71b).  
When the ARPEGGIATOR [ON/ OFF] key is off, playing  
the keyboard will sound only timbre 1. (Timbres 2 and 4  
are receiving the Gch, but they will not sound since their  
Statusis Off.)  
When you turn on the ARPEGGIATOR [ON/ OFF] key,  
arpeggiator A will operate for timbres 2 and 3, and  
arpeggiator B will operate independently for timbres 4  
and 5. (Arpeggiators A and B are triggered by receiving  
note data on any MIDI channel of an assigned timbre,  
but in this example they are being triggered from the  
Gch.)  
When you play the keyboard, arpeggiator A will operate  
for timbres 2 and 3, but only timbre 3 whose Statusis  
INT will sound. Similarly, arpeggiator B will operate for  
timbres 4 and 5, but only timbre 5 whose Statusis INT  
will sound.  
71a: (Tempo)  
[040...240, EXT]  
Species the tempo of the arpeggiator.  
This can also be set by the [TEMPO] knob, or in the P0: Play  
page. (01a)  
71b: Arpeggiator Assign, Arpeggiator Run  
Arpeggiator Assign  
[Off, A, B]  
Assigns arpeggiator A or B to each timbre 18. When the  
ARPEGGIATOR [ON/ OFF] key is on, the arpeggiator speci-  
ed for each timbre will operate according to Arpeggiator  
Run A, Band these settings.  
Off: The arpeggiator will not operate.  
A: Arpeggiator A will operate. Use the settings in the Arpeg-  
giator A page to select the arpeggio pattern and to set  
parameters.  
B: Arpeggiator B will operate. Use the settings in the Arpeg-  
giator B page to select the arpeggio pattern and to set  
parameters.  
In this way, you can make settings so that a timbre does  
not sound when the arpeggiator is off, but sounds only  
when the arpeggiator is on.  
This type of setting is used in preloaded combinations  
which sound the drums only when the arpeggiator is on.  
If the Status(01c, 21b) of the timbre is INT, each  
timbre 18 will be sounded by the note data generated  
by the assigned arpeggiator, regardless of the MIDI  
Channel(21b) setting of the timbre. If a timbre is set  
to EXT or EX2, MIDI note data will be transmitted on  
the MIDI Channelof that timbre.  
In this case, arpeggiator A (or B) will be triggered (oper-  
ated) by all MIDI channels specied for the MIDI  
Channelparameter of any timbre 18 assigned to  
arpeggiator A or B.  
Arpeggiator  
Assign  
Off  
Timbre 1  
Timbre 2  
Timbre 3  
Timbre 4  
Timbre 5  
MIDI Ch=Gch Status=INT  
MIDI Ch=Gch Status=Off  
MIDI Ch=2ch Status=INT  
MIDI Ch=Gch Status=Off  
MIDI Ch=3ch Status=INT  
Sounded by normal  
keyboard playing  
Arpeggiator  
A
Pattern - A  
Pattern - B  
Trigger  
A
A
B
B
Does not sound  
=
Gch, Ch2  
Pattern - A  
Arpeggiator  
B
Trigger  
Gch, Ch3  
Does not sound  
Pattern - B  
=
Arpeggiator Run A, B  
If Local Control (Local Control On,Global P1: 11a) is  
ON, the keyboard will not trigger the arpeggiator. The  
arpeggiator will be triggered via MIDI IN. Turn Local  
Control OFF if you have recorded only the trigger notes  
on an external sequencer, and wish to playback the  
external sequencer to trigger the TRITON STUDIOs  
arpeggiator.  
When the ARPEGGIATOR [ON/ OFF] key is on, the arpeg-  
giator(s) checked here will run if they are assigned to a tim-  
bre by Arpeggiator Assign(71b). (03a)  
44  
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Key Sync.*  
Keyboard*  
[Off, On]  
[Off, On]  
M 71: Page Menu Command  
01A  
These parameters are the arpeggiator settings for the combi-  
nation. (Program P7: Edit-Arpeggiator)  
01B  
* These parameters can also be set from 03(4): Arpegg.  
71A  
A(B).  
71A: Copy Arpeggiator  
This command can copy arpeggiator settings from another  
location to the current Combi.  
74: Scan Zone (Scan Zone A/ B)  
These settings specify the note and velocity ranges that will  
operate arpeggiators A and B.  
1Select Copy Arpeggiatorto access the dialog box.  
71  
11a  
71a  
74a  
2In Fromselect the source (mode, bank, number) of the  
arpeggiator you wish to copy.  
74b  
If you are copying from Combination, Song, or Song Play  
mode, select either A or B to if you wish to copy settings  
from only one arpeggiator, or select A&B if you wish to  
copy the settings of both arpeggiators.  
3If you are copying from a Program, or are copying either  
A or B from Combination, Song, or Song Play mode,  
select either A or B as the Tocopy destination.  
4To execute the Copy Arpeggiator command, press the  
OK button. To cancel, press the Cancel button.  
74a: Zone Map  
This shows the Scan Zone for each arpeggiator, A and B.  
Velocity zone of  
arpeggiator A  
Velocity zone of  
arpeggiator B  
Key zone of arpeggiator B  
Key zone of arpeggiator A  
72: Arpegg. A (Arpeggiator A)  
C1  
G9  
73: Arpegg. B (Arpeggiator B)  
The Arpeggiator A pages allow you to adjust the settings for  
arpeggiator A. The Arpeggiator B pages allow you to adjust  
the settings for arpeggiator B.  
74b: Scan Zone A/ B  
A:  
You can also use the Copy Arpeggiatorpage menu  
command to copy arpeggiator settings from Program  
mode or another mode.  
Top Key  
[C1...G9]  
Bottom Key  
[C1...G9]  
Species the range of notes (keys) that will operate arpeg-  
giator A. Top Keyspecies the upper limit, and Bottom  
Keyspecies the lower limit.  
71  
11a  
71a  
Top Velocity  
[001...127]  
[001...127]  
72a  
Bottom Velocity  
Species the range of velocities that will operate arpeggiator  
A. Top Velocityspecies the upper limit, and Bottom  
Velocityspecies the lower limit.  
B:  
Top Key  
[C1...G9]  
Bottom Key  
[C1...G9]  
72(3)a: Arpeggiator-A(B) Setup  
Top Velocity  
[001...127]  
[001...127]  
Pattern*  
Octave*  
Resolution*  
Gate  
[P00...P04, U000(I-A/ B)...U506(User)]  
[1, 2, 3, 4]  
Bottom Velocity  
Species the range of notes (keys) and velocities that will  
operate arpeggiator B (A:).  
[ ꢁ ꢂ , , ꢃ ꢂ , , ꢀ ꢂ , ]  
[000...100%, Step]  
[001...127, Key, Step]  
[100...+100%]  
The values of these parameters can also be entered by  
holding down the [ENTER] key and playing a note on  
the keyboard.  
Velocity  
Swing  
Sort*  
[Off, On]  
Latch*  
[Off, On]  
45  
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IFX2IFX5) (82), and for the sound that has passed  
through the IFX, set BUS Select(82) to either 1/2 or  
3/4.  
Combination P8: EditInsert FX  
You can also specify the bus routing for the program used by  
each timbre 18.  
Send1 (MFX1)  
Send2 (MFX2)  
[000...127]  
[000...127]  
For details on insertion effects, refer to p.178 8. Effect  
For each timbre 18, these parameters set the send level to  
master effects 1 and 2. These settings are valid when BUS  
Selectis set to L/R or Off. When IFX 1, 2, 3, 4 or 5 are  
selected, the send levels to master effects 1 and 2 are set by  
the Send 1and Send 2parameters of the Insert FX page,  
after the sound has passed through IFX15.  
81: Routing  
Species the bus to which the program oscillator(s) used by  
each timbre 18 will be sent. You can also set the send levels  
to the master effects from this page.  
If BUS Selectis set to 1, 2, 3, 4, 1/2, or 3/4, these settings are  
ignored.  
Control change CC#93 can be used to control the Send 1  
level, and CC#91 to control the Send 2, and modify their  
respective settings. These messages will be received on  
the MIDI channel specied for each timbre in the P2:  
MIDI channel page.  
81  
81a  
The actual send levels are determined by multiplying  
this value with the send level Send 1and Send 2”  
(Program P8: 81d) for each oscillator of the program  
selected for the timbre.  
21a  
81b  
M 81: Page Menu Command  
01A  
01B  
81A  
81B  
81C  
81a: Routing Map  
This shows the status of the insert effects. For each insert  
effect, this indicates the routing, the name of the selected  
effect, the on/ off status, and chain status.  
The effect type, on/ off status and chain status can be modi-  
ed in the Insert FX page (82).  
81A: Copy Insert Effect  
Program P8: 81A: Copy Insert Effect.”  
However, the MIDI control channel specied for Ctrl Ch”  
of the IFX15 pages will not be copied.  
81b: BUS Select (IFX/ Indiv.Out BUS Select),  
Send1 (MFX1), Send2 (MFX2)  
81B: Swap Insert Effect  
BUS Select (IFX/ Indiv.Out BUS Select)  
[DKit, L/ R, IFX1...5, 1...4,1/ 2, 3/ 4, Off]  
Program P8: 81B: Swap Insert Effect.”  
However, the MIDI control channel specied for Ctrl Ch”  
of the IFX15 pages will not be swapped.  
For each timbre 18, these parameters specify the bus to  
which the program oscillator(s) will be sent. The current set-  
tings can also be viewed in the Routing Map.  
81C: DrumKit IFX Patch  
This command applies a patch to the BUS Selectsettings  
of each key of the drum kit, allowing you to temporarily  
change the connections to the insert effects. This command  
is available only if a drum program has been selected for the  
timbre and the BUS Select(81b) parameter is set to Dkit.  
Furthermore, this command can be executed only if the  
BUS Select(Global P5: 52b) for the individual keys of  
that drum kit are set to IFX15.  
DKit: This can be selected only if the program for which set-  
tings are being made is a drum program (Oscillator Mode”  
Drums). With a setting of DKit, the BUS Select(Global P5:  
52b) setting made for each key of the drum kit will be used.  
For example if the BUS Selectsettings of the drum kit  
have assigned Snare sounds to IFX1 and Kick sounds to  
IFX2, setting this parameter to DKit will send the Snare  
sounds to IFX1 and Kick sounds to IFX2. If you wish to  
modify these routings, use the page menu command Drum  
Kit IFX Patch(81C).  
1Select DKit IFX Patchto access the dialog box.  
If this is set to 1/2 or 3/4, the programs of timbres 18  
will be sent in stereo from AUDIO OUTPUT (INDIVID-  
UAL) 1/ 2 or 3/ 4. If the pan of the program oscillator is  
controlled by MIDI control change CC#10 (pan) or  
AMS, the sound will be output with the pan setting that  
is in effect at the moment of note-on. Unlike the case  
when this parameter is set to L/R to output the sound  
from (MAIN) L/ MONO and R, the pan of a sounding  
note will not change in realtime.  
If you wish to move the pan of a sounding note in real-  
time and output it from AUDIO OUTPUT (INDIVID-  
UAL) 1/ 2 or 3/ 4, you must set BUS Selectto IFX1  
(or IFX2IFX5), select 000: No Effect for IFX1(or  
2In the Drum Kit IFXpopup, select the insert effect to  
which you want to patch.  
3To execute the Drum Kit Insert Effect Patch command,  
press the OK button. To cancel, press the Cancel button.  
To restore the condition of the drum kit, execute  
IFX1IFX1, IFX2IFX2, IFX3IFX3, IFX4IFX4, and  
IFX5IFX5.  
46  
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82: Insert FX  
Here you can select the type of each insert effect, turn it on/  
off, and make chain settings etc.  
83: IFX 1  
84: IFX 2  
85: IFX 3  
86: IFX 4  
87: IFX 5  
81  
These are the parameters for IFX1, 2, 3, 4, and 5 that were  
selected in the Insert FX page (p.187).  
82a  
81  
83a  
82a: IFX1, 2, 3, 4, 5  
IFX1, 5  
[000...089]  
[000...102]  
[Off, ON]  
[Off, On]  
IFX2, 3, 4  
IFX1, 2, 3, 4, 5 On/ Off  
Chain  
Pan(CC#8) (Post IFX PanCC#8) [L000...C064...R127]  
BUS Sel. (BUS Select) [L/ R, 1, 2, 3, 4, 1/ 2, 3/ 4, Off]  
83(~7)a: Ctrl Ch  
Ctrl Ch  
[Ch01...16, G ch, All Routed]  
Send1  
Send2  
[000...127]  
[000...127]  
This parameter species the MIDI channel that will be  
used to control effect dynamic modulation (Dmod), pan  
following the insert effect (CC#8), Send 1, and Send 2.  
These parameters are the same as in Program mode. (Pro-  
gram 82a)  
However, unlike the case in Program mode, the Ctrl Ch”  
(83a 7a) MIDI channel is used to control dynamic modu-  
lation (Dmod), Pan (CC#8),” “Send1,and Send2for the  
insert effects. The control changes used are the same as in  
Program mode.  
The channel number of the timbre routed through this IFX  
will be followed by a *displayed at the right of Ch0116.  
If two or timbres with different MIDI channel settings are  
routed through the same IFX, this parameter species which  
of these channels will be used to control the effect.  
G ch: The global MIDI channel MIDI Channel(Global  
mode P1: 11a) will be used to control the effect. Normally  
you will set this to G ch.  
All Routed: The channel of any timbre routed through this  
effect can be used to control the effect. (Channels of each  
routed timbre will be indicated by *.)  
If the BUS Select(81b) of a timbre for which a drum  
program is selected is set to DKit, the MIDI channel of  
that timbre will be valid if any IFX15 is set to All  
Routed, regardless of the BUS Select(Global P5: 5–  
2b) settings or the settings of the DrumKit IFX Patch”  
page menu command.  
47  
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92: MFX 1  
Combination P9: EditMaster FX  
93: MFX 2  
Here you can set the parameters for the MFX 1 and 2 effects  
For details on master effects, refer to p.182 8. Effect  
that were selected in the Master FX page (p.187).  
91  
92a  
91: Master FX  
Here you can select the type of each master effect, turn it  
on/ off, and make chain and master EQ settings.  
91  
91a  
91c  
91b  
92(3)a: Ctrl Ch  
Ctrl Ch  
[Ch01...16, G ch]  
This parameter species the MIDI channel that will  
control dynamic modulation (Dmod) for the master  
effect.  
91a: MFX1, 2  
G ch: The global MIDI channel MIDI Channel(Global P1:  
11a) will be used for control. Normally you will set this to  
G ch.  
MFX1, 2  
[000...089]  
[Off, ON]  
MFX1, 2 On/ Off  
Chain  
[Off, On]  
Chain Direction  
Chain Signal  
Chain Level  
[MFX1¡MFX2, MFX2¡MFX1]  
[LR Mix, L Only, R Only]  
[000...127]  
94: Master EQ  
The master EQ is a three-band stereo EQ. It is located imme-  
diately before the AUDIO OUTPUT (MAIN OUT) L/  
MONO and R from the L/ R bus, and adjusts the overall  
tonal character of the sound (p.239).  
91b: Return Level  
Return 1, 2  
[000...127]  
01A  
94a  
91c: Master EQ Gain [dB]  
Low  
Mid  
[18.0...+18.0]  
[18.0...+18.0]  
[18.0...+18.0]  
High  
These settings are the same as in Program mode (Pro-  
gram 91: Master FX).  
M 91: Page Menu Command  
94a: Ctrl Ch  
01A  
91A  
91B  
Ctrl Ch  
[Ch01...16, G ch]  
This parameter species the MIDI channel that will  
control dynamic modulation (Dmod) for the master EQ.  
91A: Copy Master Effect  
G ch: The global MIDI channel MIDI Channel(Global P1:  
11a) will be used for control. Normally you will set this to  
G ch.  
Program P9: 91A: Copy Master Effect.”  
However, the MIDI control channel that is specied by Ctrl  
Chof the MFX 1 and 2 pages will not be copied.  
The MEQ High Gain and MEQ Low gain can be controlled  
by assigning a modulation source to the Low Gain Mod-  
Src:and the High Gain Mod-Src:functions on this page.  
91B: Swap Master Effect  
Program P9: 91B: Swap Master Effect.”  
However, the MIDI control channel that is specied by Ctrl  
Chof the MFX 1 and 2 pages will not be swapped.  
48  
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3. Sequencer mode  
In Sequencer mode you can use the built-in 16-track  
sequencer to play, record, and edit songs. You can also  
arrange multiple songs in the Cue List and play them back  
in succession.  
Sequencer P0: Play/ Rec  
Here you can also record and edit patterns, copy a created  
pattern or preset pattern into a song, or use patterns from  
the RPPR (Realtime Pattern Play Recording) function.  
Both songs and patterns can be recorded while using the  
arpeggiator.  
01: Prog. 18 (Program T0108)  
02: Prog. 916 (Program T0916)  
Here you can make basic settings for recording and playing  
back songs, and can select the program that will be used by  
each track.  
Executing the Sampling mode Time Slicecommand (Sam-  
pling P2: 21B) will divide the sample and will at the same  
time create song performance data for these divided sam-  
ples. You can then freely re-create the original rhythm loop  
in various ways; for example you can change the song  
tempo in Sequencer mode to play the rhythm loop at a dif-  
ferent tempo without changing the pitch, or you can edit the  
sequence data to change the note numbers or timing.  
01  
01a  
01b  
01c  
In addition, while the song plays back, you can play the key-  
board or input an external audio source (e.g., vocal or gui-  
tar) from AUDIO INPUT etc. and sample it to automatically  
capture audio data to go with your sequencer song. In other  
words, you can create audio tracks while running the  
sequencer, just as if you were using a recorder. (the In-Track  
Sampling function)  
You can also sample performances produced by playing  
songs, patterns, cue lists, the arpeggiator, or RPPR.  
01a: Location, Meter, Tempo, Tempo Mode, Song  
Select, Track Select, Reso, RPPR On/ Off  
Furthermore, a song you create can be resampled to the  
internal hard disk, and then, using the included CDRW-1  
option etc., written to a CD in Disk mode to produce an  
audio CD. (BG p.118)  
Location  
[001:01.000999:16.191]  
This display shows the current position in the song.  
From the left, the numbers are the measure, beat, and clock.  
When you modify these values, the current location will  
change.  
These settings and any song data that you have  
recorded will not be backed up when the power is  
turned off. Before turning off the power, be sure to save  
important data on a oppy disk, hard disk, CD-R/ RW,  
external SCSI device, or a data ler. Immediately after  
the power is turned on, memory will not contain any  
song data, so in order to playback the sequencer, you  
will need to load data from the oppy disk etc., or  
receive a MIDI bulk data dump from an external MIDI  
sequencer (p.144).  
When MIDI Clock(Global P1:11a) is set to Internal,  
changing the location will cause Song Position Pointer  
messages to be transmitted. Also if the MIDI Clock”  
parameter is set to External MIDI or External mLAN,  
and Receive Ext. Realtime Command(Global P1: 1–  
1a) is on, the location will change if a Song Position  
Pointer message is received from the specied source.  
The range in which the beat and clock can be modied  
will depend on the currently specied time signature.  
Meter  
[**/ **, 1/ 416/ 16]  
This is the time signature at the current location of the song.  
The time signature can be changed at each measure.  
**/**: This will be displayed when you press the  
SEQUENCER [REC/ WRITE] key. Specify this when you  
wish to use the time signature that is already recorded for  
that measure, and wish to record without changing the time  
signature.  
1/416/4, 1/816/8, 1/1616/16: This is the time signature at  
the current location of the song.  
After pressing the SEQUENCER [REC/ WRITE] key, specify  
the time signature here. Then press the SEQUENCER  
[START/ STOP] key to begin recording, and the specied  
time signature will be recorded on the Master Track and on  
previously-recorded tracks. Be aware that if you press the  
SEQUENCER [START/ STOP] key during the pre-count to  
stop recording, the time signature will not be recorded.  
Normally, you will specify the time signature when you  
record the rst track, and select **/** when recording subse-  
quent tracks.  
49  
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If you wish to record only the tempo changes, set  
Recording Setup(08a) to OverDub, and the tempo  
will be recorded on the master track without being  
affected by the musical data of Track Select.”  
Recording from measure 2 of track 2  
when Meter = **/**  
when Meter =7/8  
2 (3/4) 3 (4/4)  
Recording  
Track 1  
Track 2  
Track 1  
Track 2  
1 (4/4)  
1 (4/4)  
2 (3/4)  
3 (4/4)  
1 (4/4)  
1 (4/4)  
3 (4/4)  
Recording  
Song Select  
[000199]  
1 (4/4)  
1 (4/4)  
2 (3/4)  
2 (3/4)  
3 (4/4)  
3 (4/4)  
1 (4/4)  
1 (4/4)  
2 (7/8)  
2 (7/8)  
3 (7/8)  
3 (7/8)  
4 (7/8)  
4 (7/8)  
Track 1  
Track 2  
Track 1  
Track 2  
Select the song that you want to record or play back.  
Either select the song name from the popup menu, or use  
numeric keys [0][9] to specify the song number and then  
press the [ENTER] key.  
Changing the time signature in the middle of a song  
If you know beforehand the location at which you wish to  
change time signatures in the middle of a song, use Insert  
Measure(51H) to specify and insert the time signature for  
each measure of the same time signature, and then record  
your musical data. Alternatively, if you wish to change the  
time signature in the middle of a song which already con-  
tains musical data, use Track Selectto specify the Master  
Track (or any Track0116 which contains data), and use  
Event Edit(51B) to modify the time signature of the Bar  
event.  
If you want to create a new song, choose a number from the  
popup menu whose song name is blank, or use the numeric  
keys [0][9] to specify the song number and press the  
[ENTER] key to access the dialog box. Then specify Set  
Lengthto specify the number of measures in the song, and  
press the OK button.  
If the number of beats in a measure increases when you  
modify the time signature, rests will be inserted in the por-  
tion that was added. Conversely if the number of beats  
decreases, that portion will not be played. However if you  
return to the original time signature, the data that had been  
hidden will once again be played. (The data itself will not be  
erased.)  
If you want to change the length of a song after creating  
it, execute the page menu command Set Song Length”  
(51Q). When creating a new song, you can specify the  
length to be somewhat longer than necessary, and after  
you have nished recording and editing, use Set Song  
Lengthto specify the correct length.  
If MIDI Clock(Global P1: 11a) is Internal, changing  
the song will cause Song Select and Song Position  
Pointer messages to be transmitted. If MIDI Clockis  
External MIDI or External mLAN, Song Select mes-  
sages can be received from the specied source to  
change songs.  
Rest is inserted  
Not played  
When the song changes, tracks whose track status  
(Status(21a)) is EXT, EX2 or BTH will transmit Bank  
Select, Program Change, Volume, Panpot, Poramento,  
Send1, 2, Post IFX Pan, and Post IFX send 1, 2 messages  
on the MIDI channel of the respective track.  
(Tempo)  
[040240, EXT]  
This sets the playback tempo of the song and the tempo of  
the arpeggiator.  
040...240: When the Tempo Modeis Manu, this tempo  
will be used for recording and playback. When Tempo  
Modeis REC, this tempo will be recorded on the master  
track.  
EXT: This will appear when MIDI Clock(Global P1: 11a)  
is either External MIDI or External mLAN. The tempo of  
the internal sequencer will synchronize with the MIDI Clock  
messages received from an external sequencer etc. When  
MIDI Clockis Internal, the above tempo setting  
(040...240) will be used.  
Track Select  
[Track01Track16, Master Track]  
Track01Track16: Select the track(s) that will record or play  
song data.  
The track names specied in Track Name(52).  
When you perform realtime recording on a single track, the  
musical data will be recorded on the track you select here.  
When you perform realtime recording on two or more tracks  
simultaneously (Multi REC08a), the PLAY/ MUTE/  
REC(01c) will select the recording track, regardless of the  
setting you make here.  
Master Track: Selects the master track when you wish to use  
the P5: Track Edit page menu commands to edit the tempo  
track. When using realtime recording or step recording, it is  
not possible to record the master track alone.  
If Tempo is selected as an alternate modulation source,  
= 120 will be the base value.  
Tempo Mode  
[Auto, Manu, REC]  
Auto: The tempo will follow the tempo of the Master Track.  
The tempo of the master track can be specied by using  
Event Edit(51B) with Master Track chosen in Track  
Select,or by the REC operation described below. When  
Auto is selected, it will not be possible to modify the ꢀ  
(Tempo)setting while a song is playing or recording (or  
during standby).  
Manu (Manual): The (Tempo)setting will be used.  
REC: Tempo changes will be recorded on the Master Track.  
Select this after pressing the SEQUENCER [REC/ WRITE]  
key. When REC is selected and you are recording in real-  
time, modify the Tempovalue to change the tempo. This  
cannot be selected when the Preferences page item Record-  
ing Setupis set to Loop All Tracks. Tempo changes can  
also be created using Event Edit(51B) or Create Control  
Data(51L).  
When you play the keyboard of the TRITON STUDIO  
and operate its controllers, the internal tone generator  
will sound according to the settings (program, level  
etc.) of the tracks that are selected here (if Status2–  
1a/ 2a is INT or BOTH), and other tracks whose MIDI  
channels match will also sound at the same time (if  
Statusis INT or BOTH). Messages will also be trans-  
mitted on the MIDI channels of these tracks (whose  
Statusis EXT, EX2 or BOTH).  
50  
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When you press the popup button, the Category/ Track Pro-  
gram Select menu will appear.(Category/ Program Select  
menuProgram P0: 01a)  
Reso (Realtime Quantize Resolution)  
[Hi, 3 ]  
This corrects the timing of data as it is recorded in realtime.  
(It does not affect previously-recorded data.)  
Hi (High Resolution): Timing will not be corrected. Data  
will be recorded at the maximum resolution (/ 192).  
3 : Data will be corrected to the nearest interval of the  
specied timing as it is recorded. For example if you select  
3 , data will be corrected to the nearest 32nd note triplet  
interval. If you select , data will be corrected to the nearest  
quarter note interval.  
Program Select (Bank/ Program)  
[INT-A...INT-F, G, g(1)...g(9), g(d), EXB-A...EXB-G]  
Selects the program that will be used by the track.  
The lower line displays part of the program name.  
If Program Selectis selected, you can use the BANK [INT-  
A][EXB-G] keys and VALUE controller to make the setting.  
If you press the popup button, the Bank/ Track Program  
Select menu will appear, allowing you to select a program.  
(Bank/ Program Select menuProgram P0: 01a)  
With a setting of ꢃ  
ꢃ ꢃ  
If you select Program Select,the BANK key LED will  
light to indicate the bank of the program selected for  
the track.  
Bank INT-F can be selected if the EXB-MOSS option is  
installed. If this is installed, 128 special EXB-MOSS pro-  
grams can be used.  
Since all that musical data that is recorded will be corrected  
to the specied timing resolution, coarse settings of this  
parameter will cause continuous controllers such as pitch  
bend to be recorded in stairstepfashion.  
The program you select here will be used when the song is  
played or recorded from the beginning. If the program is  
changed while recording, the program change will be  
recorded as musical data, and the program will change dur-  
ing playback. You can also change the program manually  
during playback. However if musical data (program change  
data) is already recorded, the program will change at that  
point.  
In such cases, use a setting of Hi to record, and then use  
Quantize(51N) to correct only the desired type of data  
(notes etc.). It is best to avoid recording at a stiff resolution  
to begin with.  
RPPR On/ Off  
[Off, On]  
This turns the RPPR (Realtime Pattern Play/ Recording)  
function on/ off. RPPR lets you assign a pattern to each note  
of the keyboard, so that the pattern will playback (or be  
recorded) when you press the appropriate key.  
On (checked): The RPPR function will be on. If a pattern  
has been assigned to each key in the P6: Pattern/ RPPR,  
RPPR Setup page, pressing that key will perform the  
assigned pattern (P63: RPPR Setup).  
If the Status(21a/ 2a) is either INT or BTH, pro-  
grams can be selected by receiving MIDI program  
change messages. Also, when the song is changed or  
when the song returns to the beginning, tracks whose  
Statusis EXT, EX2 or BTH will transmit the bank and  
program numbers via MIDI. Tracks whose Statusis  
EX2 will show Bank as “–” and will transmit the bank  
number that was selected in the Bank Select(21a/  
2a) setting.  
01(2)b: Selected Track Information  
PLAY/ MUTE/ REC  
[PLAY, MUTE, REC]  
Displays information for the track (116) that is currently  
being edited or selected by Track Select.”  
Here you can mute each track, and select the recording  
track(s) when performing multi-track recording. During  
playback, or for single-track recording (normal recording), it  
is possible only to select PLAY or MUTE for tracks (play-  
back tracks) other than the recording track. For multi-track  
recording, tracks can be set to PLAY, MUTE, or REC. The  
setting will alternate each time you press the PLAY/MUTE/  
REC button.  
T (Track)  
(01...08 (09...16))  
Indicates the track number and the program bank/ number/  
name specied for that track.  
Ch  
(01...16)  
Indicates the MIDI channel number specied for the track.  
PLAY: The track will play.  
RPPR  
(NoAssign, C#2...C8)  
MUTE: The track will be muted (silent).  
REC: This will be displayed during single-track recording  
(normal recording). It cannot be selected.  
When you use multi-track recording (the Preferences page  
Multi RECis on), select REC for the tracks that you wish  
to record.  
This shows the key number(s) that will start the RPPR pat-  
tern assigned to the track. (If there are numerous keys, not  
all will be shown. To view all of the assignments, use the P6:  
Pattern/ RPPR, Pattern Edit page.)  
SOLO ON/ OFF  
[SOLO ON, SOLO OFF]  
01(2)c: Track Number, Category, Bank/ Program,  
This turns the Solo function on/ off.  
PLAY/ MUTE/ REC, SOLO ON/ OFF  
Only the track that is set to SOLO ON will sound. Other  
tracks will be muted.  
Track Number  
(1...8 (9...16))  
The setting will alternate on/ off each time you press the  
SOLO ON/OFF button.  
Indicates the track number.  
Use the parameters located below Track Numberto make  
settings for that track number.  
If tracks whose Status(21a/ 2a) is BTH, EXT, or EX2  
are muted by Mute or by the Solo function, note on/ off  
messages will not be transmitted on the MIDI channel  
selected for those tracks.  
Category  
[00...15]  
The program to be used by the track can be selected by cate-  
gory. All programs are classied into one of sixteen catego-  
ries. You can select the desired category, and then choose  
programs from that category.  
51  
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When the page menu command Solo Selected Track”  
(01B) is on, its Solo status will be given priority (if  
ON). When you press SOLO ON/ OFFor the parame-  
ter of another track, only that track will be soloed, and  
will sound.  
01E: Copy From Song  
This command copies all of the setting data and musical  
data from the specied song to the currently selected song.  
1Select Copy From Songto access the dialog box.  
M 01: Page Menu Command  
01A  
01B  
01C  
01D  
01E  
01F  
01G  
01H  
01I  
2In From,specify the copy source song number.  
3Select the data that you wish to copy.  
01J  
01K  
All: will copy all setting data and musical data (track  
events and patterns, etc.).  
Without Track/Pattern Events: will copy only the setting  
data of songs, except for Play Loop and RPPR data.  
4To execute the Copy Song operation, press the OK but-  
ton. To cancel, press the Cancel button.  
01A: Memory Status  
This displays the remaining amount of sequencer memory.  
Be aware that if you execute All,all setting data and  
musical data of the currently selected song will be erased  
and rewritten by the data from the copy source song. If  
you execute Without Track/Pattern Events,song set-  
ting data other than Play Loop and RPPR will be rewrit-  
ten.  
01B: Solo Selected Track  
The Solo function will alternate on/ off each time you select  
this command.  
1Select the page menu command Solo Selected Track.”  
When you select this command, a check mark will be  
added at the left of the Solo Selected Trackin the menu,  
and the Solo function will be turned on.  
01F: Copy From Combi (Copy from Combination)  
This command copies the parameters of the specied combi-  
2In a page that displays parameters for each track, select  
the track that you want to solo (e.g., by using Program  
Selectin the P0: Play, Program Select page), and only  
that track will sound, while the other tracks will be  
muted. The Selected Track Information(01b/ 2b) in  
each page will indicate [Solo]. This function cannot be  
selected in pages that do not contain parameters for indi-  
vidual tracks.  
nation to the setting data of the currently selected song.  
1Select Copy From Combito access the dialog box.  
If you want to solo another track, select a parameter of  
that track.  
3To cancel the Solo function, once again choose Solo  
Selected Track.”  
2In Combination,select the copy source destination.  
3Use with Effectsto specify whether effect and EQ set-  
tings will also be copied.  
If this is checked, insert effects, master effects, and mas-  
ter EQ settings will also be copied.  
4Use Toto select the copy-destination tracks (18 or 9–  
16).  
When this Solo function is on, only the selected track  
will be soloed and will sound when you press SOLO  
ON/ OFF(01c/ 2c) or a parameter of another track –  
even if two or more SOLO ON/ OFFbuttons are  
turned on.  
5If you selected Track 1 to 8 as the Tosetting, you have  
the option of checking Auto adjust Arp setting for  
Multi REC.As necessary, this function will adjust the  
MIDI channel etc. of any tracks that need to be changed,  
and/ or add new tracks, in order to ensure that when you  
perform multi-recording with the arpeggiator on, the  
same sound will be reproduced during recording as dur-  
ing playback.  
If the tracks that have been muted by the Solo function  
have a Status(21a) setting of EXT, EX2, or BTH, the  
MIDI note-on/ off messages of that track will not be  
transmitted.  
01C: Rename Song  
Here you can rename the selected song. A name of up to six-  
teen characters can be input. (BG p.53, 57)  
This function makes adjustments depending on the  
ARPEGGIATOR [ON/ OFF] state of the combination.  
When you copy a combination that was written with  
the arpeggiator turned off, it is assumed that you will  
leave the arpeggiator off in the song as well. If you  
want to use the arpeggiator in the song, you should  
write the combination with the arpeggiator turned on,  
and then copy it to the song.  
01D: Delete Song  
This command deletes the currently selected song.  
1Select Delete Songto access the dialog box.  
If this is checked, the MIDI channels etc. of the tracks  
will be corrected. Multi REC(08a) and PLAY/  
MUTE/ REC(01c/ 2c) will also be set automatically. In  
addition, Recording SetupOver Write (08a) will be  
selected. (Note that the automatically-set Multi REC”  
and PLAY/ MUTE/ RECwill be reset when you re-  
select the song.)  
2If you wish to execute the Delete Song command, press  
the OK button. To cancel, press the Cancel button.  
When you execute this command, the musical data, set-  
ting data, and patterns etc. of the currently selected song  
will be erased, and the memory area allocated to that  
song will be freed.  
52  
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For details on the content that will be corrected, refer to  
If the recorded performance is not reproduced cor-  
rectly during playback(BG p.96). The content  
described here will be corrected automatically. Depend-  
ing on the settings of the combination, it may be neces-  
sary to make additional changes to the track settings in  
addition to the settings here.  
If in step 3you checked Copy Pattern to Track too?”  
and pressed the OK button, the Copy Pattern To Track”  
dialog box will appear.  
6Press the OK button to execute the Copy From Combination  
command, or press the Cancel button to cancel without  
executing.  
This dialog box is the same as in the page menu com-  
mand Copy To Track(61I) (p.78).  
5In Pattern,select the pattern that you wish to copy. If  
you press the SEQUENCER [START/ STOP] key, the  
selected pattern will play.  
When you execute the command, the song setting data of  
the currently selected song will be erased, and overwrit-  
ten by the settings of the combination.  
01G: Load Template Song  
In To Track,select the copy destination track.  
In Measure,specify the beginning measure of the copy  
destination.  
This command loads a template song as a song.  
The built-in sequencer contains sixteen different preset tem-  
plate songs (P0015) that contain preset settings for pro-  
grams and effects appropriate for various musical styles.  
You are also free to create your own favorite settings for pro-  
grams, track parameters, and effects, and save them as one  
of sixteen user template songs (U0015) (Save as User  
Template Song01H).  
Track 1 of all sixteen preset template songs contains a  
drum category program. (In preset template songs P02,  
P04, P08, and P15 drum category programs are speci-  
ed for multiple tracks.)  
The pattern names of the 150 preset patterns indicate  
the musical genre and part of the optimal drum cate-  
gory program. (table below)  
1Select Load Template Songto access the dialog box.  
For example in P00: Pop&Balad 1/Std, the musical  
genre is Pop&Balad 1,and Stdis part of the name  
of the drum category program that is most suitable.  
By loading the drum track for these preset template  
songs and the corresponding preset patterns, you can  
efciently set up a drum track that is suited to each pre-  
set template song.  
2In From,specify the template song that you wish to  
load.  
3If you check Copy Pattern to Track too?,the Copy  
Pattern To Trackdialog box will appear automatically  
after Load Template Songhas been executed.  
If you execute without checking this, only the template  
song you specied in step 2will be loaded.  
4To load the template song, press the OK button. To can-  
cel without loading, press the Cancel button.  
When you execute, song settings other than Play Loop  
and RPPR will be copied.  
6To execute, press the OK button. When you execute,  
Measurewill count up automatically. You may then  
copy patterns as well. To exit the command, press the  
Exit button.  
For details on how to copy preset patterns to a song along  
with the preset template song, refer to BG p.49.  
Preset Template Song  
P00: Pop/Ballade  
P01: Rock/Metal Rock  
P02: R & B  
Track No.: Name  
Track01: Drums  
Program  
Corresponding Preset Pattern No.:Name  
A036:Standard Kit  
B020:Processed Kit  
B036:Standard Kit 2  
A036:Standard Kit  
B004:Jazz/Brush Kits  
B004:Jazz/Brush Kits  
P00: Pop&Balad 1/Std  
P11: Rock 1/Process  
P22: R&B 1/Std2  
P28: R&B 7/Std  
... P10: Pop(6/8) 3/Std  
... P21: Rock11/Process  
... P27: R&B 6/Std2  
... P32: R&B11/Std  
... P39: Jazz 7/Jazz  
... P42: Latin 3/Jazz  
... P47: Latin 8/Jazz  
... P45: Latin 6/Perc  
... P53: Reggae 6/D'n'B  
... P57: Country 4/Std  
... P61: Folk 4/Std  
Track01: Drums  
Track01: Drums 1(Std 2)  
Track09: Drums 2(Std)  
Track01: Drums  
P03: Jazz  
P04: Latin  
P33: Jazz 1/Jazz  
Track01: Drums  
P40: Latin 1/Jazz  
P46: Latin 7/Jazz  
P43: Latin 4/Perc  
P48: Reggae 1/D'n'B  
P54: Country 1/Std  
P58: Folk 1/Std  
Track08: Percussion  
Track01: Drums  
B116:Percussion Kit  
B068:Drum'nBass Kit  
A036:Standard Kit  
A036:Standard Kit  
A036:Standard Kit  
B116:Percussion Kit  
A116:Orchestra&Ethnic  
A020:House Kit  
P05: Reggae  
P06: Country  
P07: Folk  
Track01: Drums  
Track01: Drums  
P08: European Trad.  
Track01: Drums  
P62: E.Trad 1/Std  
... P67: E.Trad(3/4)2/Std  
Track08: Percussion  
Track01: Percussion  
Track01: Drums  
P09: Orchestral  
P10: Techno/Euro Beat  
P11: House  
P68: Techno 1/House  
P79: House 1/House  
P93: Drum'nBs 1/D'n'B  
P109: AcidJazz 1/Std2  
P121: HipHop 1/HipHop  
P136: Bigbeat 1/HipHop  
P144: Bigbeat 9/Tricky  
... P78: Techno11/House  
... P92: House14/House  
... P108: Drum'nBs16/D'n'B  
... P120: AcidJazz12/Std2  
... P135: HipHop15/HipHop  
... P143: Bigbeat 8/HipHop  
... P149: Bigbeat14/Tricky  
Track01: Drums  
A020:House Kit  
P12: Drum'n'Bass  
P13: Acid Jazz  
Track01: Drums  
B068:Drum'n'Bass Kit  
B036:Standard Kit 2  
A068:HipHop Kit  
Track01: Drums  
P14: Hip Hop/Rap  
P15: Big Beats  
Track01: Drums  
Track01: Drums 1(Hip/Hop)  
Track09: Drums 2(Tricky)  
A068:HipHop Kit  
A004:! {Tricky} Kit!  
53  
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3If Ignore Tempois checked, the playback tempo and  
note length will be ignored, and fast-forward and rewind  
will be performed as fast as possible. The speed of fast-  
forward and rewind will differ between sections where  
the playback data is dense and sections where it is sparse.  
If this item is unchecked, fast-forward and rewind will  
be performed at the speed you specify for Speed.”  
4To execute the settings, press the OK button. To cancel,  
press the Cancel button.  
01H: Save Template Song  
(Save as User Template Song)  
This command saves the program selections, track parame-  
ters, and effect settings etc. of the current song as a user tem-  
plate song U0015. The settings you save here can also be  
loaded in Song Play mode.  
1Select Save Template Songto access the dialog box.  
01J: Set Location (Set Location for Locate Key)  
When you press the [LOCATE] key, you will move to the  
location specied here.  
2In To,specify the user template song (U0015) in  
which the data will be saved.  
1Select Set Locationto access the dialog box.  
3To save the template song, press the OK button. To can-  
cel, press the Cancel button.  
Be aware that when you execute this command, all set-  
ting data of the save destination User Template Song will  
be erased and rewritten with the current settings.  
2In Location,specify the location to which you will  
move when you press the [LOCATE] key. If you specify  
001:01:000, you will move to the beginning of the song  
when you press the [LOCATE] key.  
3To execute the settings, press the OK button. To cancel,  
press the Cancel button.  
01I: FF/ REW Speed  
This allows you to set the speed at which fast-forward or  
rewind will occur when you press the [FF] key or [REW]  
key.  
1Select FF/REW Speedto access the dialog box.  
When this dialog box is not open, you can hold down  
the [ENTER] key and press the [LOCATE] key to set the  
current location as the Set Locationvalue.  
01K: GM Initialize  
This command transmits a GM System On message to the  
Sequencer mode, resetting all tracks to the GM settings  
(table below).  
2In Speed,specify the speed (relative to the playback  
tempo) at which fast-forward and rewind will occur.  
This setting is relative to the playback tempo.  
With a setting of 2, this will occur at double the playback  
tempo; with a setting of 3, triple the tempo; and with a  
setting of 4, quadruple the tempo. However in sections  
where the playback data is dense, the fast-forward or  
rewind speed may slow down.  
GM Initialize Parameter  
Parameter  
Track19, 1116  
Track10  
P0 Bank/Program (Program Select)  
G001:Acoustic Piano  
g(d)001:STANDARD Kit  
Pan  
C064  
100  
C064  
100  
Volume  
P1 Status  
The setting remains unchanged  
The setting remains unchanged  
The setting remains unchanged  
The setting remains unchanged  
Use Programs Scale  
P7 Arpeggiator Assign  
Other Arpeggiator parameters  
P8 IFX/Indiv.Out BUS Select  
L/R  
0
DKit  
0
Send1(MFX1)  
Send2(MFX2)  
40  
40  
IFX15  
The setting remains unchanged  
The setting remains unchanged  
The setting remains unchanged  
The setting remains unchanged  
The setting remains unchanged  
The setting remains unchanged  
016: Stereo Chorus  
Pan(CC#8)  
BUS Select  
Send1  
Send2  
Other Insert Effect parameters  
P9 MFX1  
MFX2  
053: Reverb SmoothHall  
127  
Return1  
Return2  
050  
Other Master Effect and Master EQ parameters  
Default settings  
54  
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If Status(21a/ 2a) is INT or BTH, CC#10 Panpot can  
be received to control the panning. When receiving  
CC#10, a value of 0 or 1 is far left, 64 is center, and 127 is  
far right. When you change the song or return to the  
beginning of the song, tracks whose Statusis EXT,  
EX2 or BTH will transmit the pan you specify here as a  
MIDI message (except for RND).  
03: Mixer 18 (Mixer T0108)  
04: Mixer 916 (Mixer T0916)  
Here you can set the pan and volume of each track.  
The pan and volume that you specify here will be used  
when you playback or record from the beginning of the  
song. If you change the settings during recording, the  
changes will be recorded as musical data, and pan and vol-  
ume will change during playback. You can also change the  
settings during playback. However when the song reaches a  
location where pan or volume data was recorded, the set-  
tings will change accordingly.  
Volume  
[000...127]  
Sets the volume of tracks 116.  
When Status(21a/ 2a) is INT or BTH, CC#7 Volume  
can be received to control the volume. The volume of a  
track is determined by multiplying the MIDI Volume  
(CC#7) and Expression (CC#11) values. When you  
change the song or return to the beginning of the song,  
tracks whose Statusis EXT, EX2 or BTH will transmit  
the volume you specify here as a MIDI Volume mes-  
sage.  
01  
01a  
01b  
03a  
05: PlyLoop 18 (PlayLoop T0108)  
06: PlyLoop 916 (PlayLoop T0916)  
When playing or recording a song, you can independently  
loop the playback of tracks 116.  
03(4)a: Track Number, Program Category, Pan,  
01  
Volume  
01a  
Track Number  
(1...8 (9...16))  
01b  
03a  
Indicates the track number. (01c/ 2c)  
Program Category  
05a  
Partially displays the name of the category used by the  
track.  
Pan  
[RND, L001...C064...R127]  
Sets the pan of tracks 116.  
L001...C064...R127: A setting of L001 is far left, and R127 is  
far right. A setting of C064 will reproduce the pan setting of  
the oscillator in Program mode.  
05(6)a: Play Loop, Loop Start Measure, Loop End  
Measure, Play Intro  
OSC1  
OSC2  
OSC1: Amp1 Pan=L001  
OSC2: Amp2 Pan=R127  
OSC1: Amp1 Pan=L032  
OSC2: Amp2 Pan=R096  
Track Play Loop  
[Off, On]  
Left  
Center  
Left  
Center  
Right  
Right  
Turns looping on/ off for each track 116.  
Pan (CC#10)  
C064  
Pan (CC#10)  
C064  
On (checked): That track will loop between Loop Start  
L032  
L032  
Measureand Loop End Measure.”  
L001  
R096  
R127  
L001  
R096  
R127  
Loop Start Measure  
[001...999]  
Species the rst measure of the loop.  
Left  
Center  
Left  
Center  
Right  
Right  
Loop End Measure  
[001...999]  
[Off, On]  
Species the last measure of the loop.  
OSC1  
Left  
OSC2  
Right  
OSC1: Amp1 Pan=C064  
OSC2: Amp2 Pan=C064  
Center  
Play Intro  
Pan (CC#10)  
C064  
On (checked): After the measures before the specied Loop  
Start Measureare played once, the region of Loop Start  
Measure” – “Loop End Measurewill be played repeatedly.  
For example, you can use this on a drum track to make it  
play a ll-in and then begin looping.  
L032  
L001  
R096  
R127  
Off (unchecked): Playback will begin from the Loop Start  
Measure,and will begin looping immediately.  
Left  
Center  
Right  
If a mono-type insertion effect is inserted, this setting will be  
ignored. In this case, the P8: Insert Effect, Insert FX page  
Pan (CC#8)setting will adjust the pan of the sound fol-  
lowing the insertion effect. (3. Mixerp.181)  
This will be valid if Track Play Loopis checked and  
Loop Start Measureis set to other than 001.  
RND: The sound will be panned randomly at each note-on.  
55  
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Example) When Play Introis checked  
07b: Sampling Setup  
Source BUS  
[L/ R, Indiv.1/ 2]  
[RAM, DISK]  
Save to  
Mode (Sample Mode)  
Sample Time  
[L-Mono, R-Mono, Stereo]  
[min sec]  
Track 1 will loop as follows.  
Make sampling-related settings for Sequencer mode. (Pro-  
M001M002M003M004M003M004M003M004…  
gram P0: 03)  
When Play Introis not checked  
Trigger  
[Sampling START SW, Note On,  
Threshold, Sequencer START SW]  
Species the trigger that will initiate sampling.  
Sampling START SW: (Program P0: 03)  
In Sequencer mode, the metronome count will operate  
according to the Metronome Setup (08b) setting.  
Track 1 will loop as follows.  
Note On: (Program P0: 03)  
M003M004M003M004M003M004M003M004...  
Threshold: Sampling will begin automatically when the  
input level exceeds the specied Levelvalue. (Sampling  
P0: 07b)  
In this way, you can use Track Play Loopto make the real-  
time recording process more efcient (BG p.50).  
Sequencer START SW: Press the SAMPLING [REC] key  
and then the SAMPLING [START/ STOP] key to enter sam-  
pling-standby mode. Then press the SEQUENCER [START/  
STOP] key to begin sampling. Use this when you want to  
resample the song playback.  
07: Sampling  
Here you can adjust the settings for analog/ digital audio  
signal input (AUDIO INPUT, S/ P DIF, EXB-mLAN) and the  
settings for sampling in Sequencer mode. (p.49)  
You can sample either an external audio signal, or a perfor-  
mance played on the TRITON STUDIO.  
The various Sampling Setup settings apply to the entire  
Sequencer mode, not to individual songs.  
It is not possible to realtime-record a song or pattern  
while sampling.  
07c: Recording Level [dB]  
ADC OVERLOAD !!  
07  
Recording Level  
[inf, 72.0...0.0...+18.0 dB]  
Adjusts the signal level at the nal stage of sampling in  
Sequencer mode. (Sampling P0: 01d)  
07a  
This setting defaults to 12 dB when you turn on the power.  
At a setting of 12 dB, CLIP will not appear even if you play  
the Song at its maximum level.  
07c  
07b  
(Program P0: 03c Recording Level)  
M 07: Page Menu Command  
01A  
01B  
01C  
01D  
01E  
01F  
01G  
01H  
01I  
07a: Input (COMBI, PROG, SEQ, S.PLAY, DISK)  
01J  
Input  
[Analog, S/ P DIF, mLAN]  
Program  
03B  
07A  
Input1:  
Input2:  
Program P0: 03D: Select Directory  
Level  
[0...127]  
Pan  
[L000...C064...R127]  
07A: Select Bank & Smpl No.  
BUS(IFX/ Indiv.) Select  
Here you can specify the RAM bank and sample number  
into which the sample will be written. You can also specify  
whether the sample will be automatically converted into a  
program after sampling. Select Bank & Smpl No.can be  
selected if you have chosen RAM for Save to.”  
[L/ R, IFX15, 1, 2, 3, 4, 1/ 2, 3/ 4, Off]  
Send1(MFX1), Send2(MFX2)  
[000...127]  
Here you can specify the analog/ digital audio input source,  
and specify the input level, bus, and the send levels to the  
master effects.  
1Choose Select Bank & Smpl No.to access the dialog  
box.  
The various Input settings will apply to Combination,  
Program, Sequencer, Song Play, and Disk modes.  
(Global P0: 03a)  
56  
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2In Bank,specify the bank of sample memory (RAM)  
into which sampling will be performed.  
Trackyou created will automatically will automatically  
change to the program you specied in Program.”  
3In Sample No.,choose a sample number where the  
sampling will be performed. By default, this will be the  
lowest-numbered of the vacant sample numbers. If you  
select ----:---No Assign--- or a sample number that  
already contains data, the sample will automatically be  
sampled into the lowest-numbered vacant sample num-  
ber. If you are sampling in stereo, Sample No.(L)and  
Sample No.(R)will be created.  
Seq.Eventis available only if Programhas been  
checked.  
6Press the OK button to apply the settings you made, or  
press the Cancel button to discard any settings you  
made after accessing the dialog box.  
4Set Auto +12 dB On.”  
08: Preference  
Here you can select the method of realtime recording, and  
set the metronome.  
On (checked): +12 dB(Sampling P2: 21c) will auto-  
matically be turned on for samples you record. Samples  
for which +12 dBis on will play back approximately  
+12 dB louder than if this setting were off.  
01  
When you resample a performance in Program, Combi-  
nation, or Sequencer modes, you should normally set  
Recording Levelto about 12.0 (dB) so that the record-  
ing level will be as high as possible without clipping.  
When you resample, the sound will be recorded at the  
optimum level for sampled data, but the playback level  
at playback will not be as loud as it was during the resa-  
mpling process (if +12 dB(Sampling P2: 21c) is off). In  
such cases, you can check the Auto +12 dB Oncheck  
box when you resample, so that +12 dB(Sampling P2:  
21c) will automatically be on, making the sample play  
back at the same level as when it was resampled.  
In these modes, the power-on default settings are  
Recording Levelat 12.0 (dB) and Auto +12 dB On.”  
If you resample a performance in the respective mode  
with these settings, the sample will play back at the same  
level at which it was resampled.  
01a  
01b  
08a  
08b  
08a: Recording Setup  
Recording Mode  
[Over Write...Loop All Tracks]  
Selects the method of realtime recording.  
Refer to BG p.83 for the realtime recording.  
If you want to monitor your performance in Program,  
Combination, or Sequencer mode, while sampling only  
the external audio signal from AUDIO INPUT etc. (with  
the Source BUSIndiv.1/2 setting: 07b), we recom-  
mend that you set Recording Levelto about +0.0  
(dB) and turn off Auto +12 dB Onwhen you resam-  
ple.  
Over Write  
When recording for the rst time, you will normally select  
this method.  
To begin recording, press the SEQUENCER [REC/ WRITE]  
key and then the SEQUENCER [START/ STOP] key. To stop  
recording, press the SEQUENCER [START/ STOP] key once  
again.  
Be aware that when this method of recording is used to  
record on a track that already contains data, any previously  
existing data will be erased starting from the measure at  
which you begin recording and from all subsequent mea-  
sures.  
The Auto +12 dB Onsetting is made independently  
for Program, Combination, Sequencer, and Sampling  
modes.  
5Convert tolets you specify whether the sample will  
automatically be converted to a program after sampling.  
You can also specify whether a note event will be created  
at the time of sampling.  
Over Dub  
If the Programcheck box is checked, the sample will  
automatically be converted to a program. (Sampling  
P0: 01a)  
At the right, use Programand MSto specify the pro-  
gram number and multisample number of the program  
that will be created.  
Select this method when you wish to add data to a previ-  
ously-recorded track.  
To begin recording, press the SEQUENCER [REC/ WRITE]  
key and then the SEQUENCER [START/ STOP] key. To stop  
recording, press the SEQUENCER [START/ STOP] key once  
again.  
Orig.Key(Sampling P0: 01b) species the location of  
the original key. The multisample will be created with an  
Index(Sampling P0: 01a) having this key as its Top  
Key(Sampling P0: 01b). Orig.Keywill increment  
after sampling, so that the next sample will be assigned  
to the next higher key.  
If you check the Seq.Eventcheck box, a note event will  
automatically be created in the track specied by  
Track.Note-on will occur at the location at which sam-  
pling began, and note-off will occur at the location at  
which sampling ended. The note event will be created as  
in Recording SetupOver Dub mode (i.e., it will be  
added without erasing existing events). If you are sam-  
pling repeatedly without stopping the song playback, the  
event(s) will be automatically created when you stop  
song playback. The Program Select(01c/ 2c) of the  
The newly recorded data will be added to the previously  
recorded data already residing in that track.  
Manual Punch In  
Select this method when you wish to use the SEQUENCER  
[REC/ WRITE] key or a foot switch to re-record selected por-  
tions of a previously-recorded track.  
Press the SEQUENCER [START/ STOP] key to playback the  
song. When you reach the measure at which you wish to  
begin re-writing the data, press the SEQUENCER [REC/  
WRITE] key or the foot switch, and recording will begin.  
When you are nished recording, press the SEQUENCER  
[REC/ WRITE] key or the foot switch once again, and  
recording will end.  
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If this is checked, the PLAY/ MUTE/ RECsetting (01c/  
2c) (button) of all tracks will be set simultaneously to REC.  
For tracks that you do not want to record, press PLAY/  
MUTE/ REC(button) to select either PLAY or MUTE (the  
setting will cycle in the order of PLAYMUTEREC).  
This mode can also be used when you wish to playback a  
connected multi-track sequencer, and record all of the MIDI  
data it transmits in one pass into the TRITON STUDIOs  
sequencer (BG p.85).  
Multiple channels of MIDI data can be received and simulta-  
neously recorded onto multiple tracks.  
In this case, tracks whose PLAY/ MUTE/ RECsetting is  
REC will record MIDI data whose channel matches their  
own MIDI channel setting, regardless of the Track Select”  
(01a) setting.  
Auto Punch In  
Select this method when you wish to automatically re-  
record selected portions of a previously-recorded track.  
If you select Auto Punch In, the display will indicate M***–  
M*** (Auto Punch In Start MeasureAuto Punch In End Mea-  
sure)at the right, allowing you to specify the range of mea-  
sures that will be rewritten.  
Press the SEQUENCER [REC/ WRITE] key and then the  
SEQUENCER [START/ STOP] key, and playback will occur  
until the specied measure is reached. Then, recording will  
occur only over the specied area (Start Measure”–“End  
Measure), rewriting it with the newly recorded data.  
MM (Auto Punch In Start Measure Auto Punch In  
End Measure)  
[M001M999 M001M999]  
In this case you will probably want to set MIDI Clock”  
(Global P1: 11a) to External MIDI or External mLAN, to  
sync up with an external sequencer. However, changes in  
tempo will not be recorded. (Recording musical data from  
When Recording Modeis set to Auto Punch In, specify  
the measures at which recording will start and end.  
Loop All Tracks  
Select this method when you wish to repeatedly record a  
specied area of a track, and continue adding data. This is  
suitable for creating drum patterns, etc.  
If you select Loop All Tracks, the display will indicate  
M***M*** (Loop Start MeasureLoop End Measure)at  
the right, allowing you to specify the range of measures that  
will be recorded repeatedly.  
Off (unchecked): Single track recording mode will be  
selected. Recording will occur on the track selected by  
Track Select.”  
This cannot be selected if Recording Modeis set to  
Loop All Tracks.  
Press the SEQUENCER [REC/ WRITE] key and then the  
SEQUENCER [START/ STOP] key, and playback will occur  
until the specied measure is reached. Then, recording will  
occur repeatedly over the specied area (Loop Start Mea-  
sure”–“Loop End Measure). Previously-recorded data will  
remain, and the new data will be added. While recording,  
you can check Remove Datato delete unwanted data.  
08b: Metronome Setup  
Here you can make metronome settings.  
Sound  
[Only REC, REC & Play, Off]  
Only REC: The metronome will sound only during record-  
ing.  
If Multi RECis checked, this parameter will not be  
REC & Play: The metronome will sound during recording  
and playback.  
available.  
Off: The metronome will not sound. However, the pre-count  
will sound before recording begins.  
This parameter can also be set from Metronome Sound(6–  
1b).  
MM (Loop Start Measure Loop End Measure)  
[M001M999 M001M999]  
Species the range of measures over which recording will  
repeat when Recording Modeis set to Loop All Tracks.  
Specify the range of measures in which recording will be  
repeated.  
BUS (Output) Select  
[L/ R, L, R, 1, 2, 3, 4, 1/ 2, 3/ 4]  
Selects the output destination of the metronome sound.  
Remove Data  
[Off, On]  
L/R, L, R: Output from OUTPUT (MAIN) L/ Mono and/ or  
Unwanted playback data can be removed while you record  
using the Loop All Tracks setting. This is available when  
Recording Modeis set to Loop All Tracks.  
R.  
1, 2, 3, 4, 1/2, 3/4: Output from OUTPUT (INDIVIDUAL) 1, 2,  
3, 4 respectively.  
On (checked): You can delete unwanted musical data while  
recording with Loop All Tracks. During recording, press the  
key (note number) that corresponds to the musical data you  
wish to delete. All occurrences of that note number will be  
deleted for the interval that you continue holding down the  
key. Controller data can also be erased in a similar way. For  
example while you move and hold the joystick in the X (hor-  
izontal) direction, bender data will be erased. While you  
apply pressure to the keyboard, after touch data will be  
erased.  
Level  
[000127]  
Sets the volume of the metronome.  
Precount [Measure]  
[02]  
Species the pre-count that will occur before recording  
begins.  
With a setting of 0, recording will begin the instant you press  
the SEQUENCER [START/ STOP] key (after rst pressing  
the SEQUENCER [REC/ WRITE] key).  
Also, you can press and hold down the SEQUENCER [REC/  
WRITE] key to delete all musical data for as long as the key  
is held.  
Multi REC  
[Off, On]  
On (checked): Multi-track recording mode will be selected.  
Use this mode when you wish to simultaneously record  
multiple tracks.  
Use this when you want to realtimerecord a performance  
played by the arpeggiator on multiple tracks of differing  
channels.  
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Tempo Mode  
[Auto, Manu]  
Sequencer P1: Cue List  
Auto: Playback will follow the tempo specied by each song  
in the cue list. It will not be possible to change the ꢀ  
(Tempo)setting during playback.  
Manu (Manual): Tempo specied in the song will be  
ignored, and playback will use the tempo specied above  
for (Tempo).”  
11: Cue List  
The cue list allows you to playback multiple songs in succes-  
sion. You can specify a number of repetitions for each song.  
The TRITON STUDIO allows you to create twenty cue lists.  
In a single cue list you can freely connect up to 99 songs.  
Each unit in a cue list is called a step,and you can specify  
a song number and a repeat (number of repetitions) for each  
step.  
For example you could create each part of a song (intro, mel-  
ody A, melody B, break, solo backing, ending etc.) as an  
individual song, and use a cue list to play the intro twice,  
melody A four times, melody B four times, the break twice,  
melody A four times ... etc. to produce the entire song. In  
cases when you wish to change the structure of the song,  
this Cue List function can help you work more efciently.  
The page menu command Convert to Song(11D) lets  
you convert the songs in a cue list into a single song.  
For example you can use a cue list to create the backing, con-  
vert the cue list to a song, and then add solo phrases on  
unused tracks.  
Cue List Select  
[C00...C19: name]  
Selects the cue list that you wish to play.  
When using a cue list to play songs, you must rst load the  
necessary data into internal memory, either from media  
(oppy disk etc.), or by a MIDI data dump from an external  
sequencer.  
When MIDI Clock(Global P1: 11a) is Internal,  
selecting a cue list in this page will cause a Song Select  
message (corresponding to the cue list number) and  
Song Position Pointer message to be transmitted. When  
MIDI Clockis External MIDI or External mLAN, a  
Song Select message from the specied source will  
switch cue lists.  
Track Select  
[Track01...Track16: name]  
Selects the track that you wish to play manually from the  
keyboard along with the playback of the cue list.  
While a cue list is playing, you can play along using the  
track settings and musical data of the song selected by the  
current Step(11c).  
11  
11a  
The track selected here can be specied independently for  
each song in the cue list.  
11b  
When you are playing back different songs in succession,  
and want to play along using the same program on the key-  
board, set Track Select(01a) to the same track and pro-  
gram for each step.  
11c  
At the right you can view the program bank, program num-  
ber, and name of the program selected for Track Select.”  
11d  
11b: Selected Step Information  
11a: Location, Meter, , Tempo Mode, Cue List  
This shows information on the currently selected or playing  
Step.”  
Select, Track Select  
Location  
[0001:01.0009999:16.191]  
STEP  
(01...99/ 01...99)  
This displays the current location within the selected cue  
list.  
From the left, the numbers indicate the measure, beat, and  
clock. Each can be set separately, and this will change the  
current location within the cue list.  
The selected step number is shown at the left, and the total  
number of steps (not including the last step) is shown at the  
right.  
SONG  
(000...199)  
The range of the beat and clock will depend on the time sig-  
nature of the corresponding song.  
This shows the number and name of the song for the cur-  
rently selected step.  
When MIDI Clock(Global P1: 11a) is Internal, a  
Song Position Pointer message will be transmitted each  
time you change the location within the cue list. If  
MIDI Clockis set to External MIDI or External  
mLAN, and Receive Ext. Realtime Commands(Glo-  
bal P1: 11a) is turned on, receiving a Song Position  
Pointer message from the specied source will cause  
the location to change.  
Length  
(000...999)  
This shows the number of measures in the song for the cur-  
rently selected step.  
11c: Step, Song, Repeat, Load FX?  
Step [Measure]  
[01...100 (M0001...M9999)]  
If the location exceeds the allowable data range of a  
Song Position Pointer message, it will not be transmit-  
ted.  
This displays the step number and its starting measure.  
Stepindicates each step number. The Stepindicated by  
the symbol is the currently-selected or currently-playing  
step. This can be directly selected by Song(11c) or Cur-  
rent Step(11d). When stopped, pressing the SEQUENCER  
[START/ STOP] key will cause playback to begin from this  
step.  
Meter (Time Signature)  
[1/ 4...16/ 16]  
This displays the time signature of the currently-playing  
song.  
(Tempo)  
[040...240]  
Measureindicates the starting measure of each step. This  
cannot be edited.  
Species the tempo at which the song in the cue list will be  
played (01a: Tempo).  
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Song (Cue Edit - Song)  
[S000...S199: name/ End, Continue to Step01]  
11d: Insert, Cut, Copy, Current Step  
S000...S199: Species a song for each step. This cannot be  
edited during playback.  
End and Continue to Step01 can be specied only for the  
last step of the cue list.  
End: Playback will stop at the last step of the cue list.  
Continue to Step01: At the last step of the cue list, playback  
will return to Step01 and the cue list will continue play-  
ing endlessly. To stop, press the SEQUENCER [START/  
STOP] key.  
Insert  
When you press the Insert button, the step data that was  
temporarily saved in the buffer by the Copy button or Cut  
button will be inserted at the Current Step.(If copy or cut  
has not been executed, default data will be inserted.)  
Cut  
When you press the Cut button, the Current Stepwill be  
cut, and its data will be saved temporarily in the buffer. If  
you Insert immediately after you cut, the data will return  
the state in which it was before you cut.  
Repeat  
[01...64, FS]  
Species the number of times that the song of this step will  
be repeated.  
Copy  
When you press the Copy button, the data of the Current  
Stepwill be saved temporarily in the buffer.  
Press the Insert button to insert the copied step into the  
Current Step.”  
FS: A foot switch connected to the rear panel can be used to  
specify the point at which the song will stop repeating.  
When you press the foot switch, that repetition of the song  
will nish playing, and then playback will continue to the  
next step. Set Foot Switch Assign(Global P2: 21a) to Cue  
Repeat Control.  
Current Step  
[01...100]  
Selects the step that will be inserted, cut or copied.  
If you wish to playback from a step in the middle of the cue  
list, select the desired step here, and press the SEQUENCER  
[START/ STOP] key.  
Load FX? (Cue Edit-Load Fx)  
[Off, On]  
Species whether the effects specied by the song assigned  
to each step will be used.  
On (checked): The effect settings of the song specied for  
the current step will be used. When playback moves to the  
next step, the effect settings will also change.  
For details on creating and editing a cue list, refer to BG  
p.90.  
Off (unchecked): The effect settings will not change.  
M 11: Page Menu Command  
Depending on the effect settings, a certain amount of  
time may be required to switch effects. In this case,  
playback will not be smooth from song to song.  
If you want to transition smoothly from song to song  
inside of a cue list, check FX Load?in Step01. For  
the remaining steps, do not check FX Load?”  
01A  
11A  
11B  
11C  
11D  
11E  
01I  
01J  
With these settings, the effects will be set before play-  
back begins, so there will be no time lag to interrupt the  
smooth transition between songs.  
Although it is not possible to change the effect types in  
the middle of a cue list, you can use the dynamic modu-  
lation function or MIDI control changes (effect control)  
to apply reverb more deeply to certain songs, or raise  
the LFO speed for other songs, etc.  
11A: Rename Cue List  
This command renames the selected cue list. A name of up  
to sixteen characters can be input. (BG p.57)  
11B: Delete Cue List  
This command deletes the currently selected cue list.  
When using a cue list to construct a song, we recom-  
mend this method. When you execute the Convert to  
Song(11D) page menu command, the effect settings  
of the Step01 song will be specied at the beginning  
of the song that is created by the conversion.  
1Select Delete Cue Listto access the dialog box.  
Even when Load FX?is not checked, there may be a  
time lag in the transition from one song to the next,  
depending on the musical data in the song. There may  
also be cases in which the musical data at the transition  
between songs does not play at the correct timing. To  
x this, you can edit the musical data of the song, or  
convert the cue list to a single song. If you use Convert  
to Song(11D) to convert the cue list to a song, there  
will be no time lag at the transition, and the musical  
data will play at the correct timing.  
2To execute the Delete Cue List command, press the OK  
button. To cancel, press the Cancel button. When you  
execute this command, the data of the currently selected  
cue list will be deleted.  
11C: Copy Cue List  
This command copies the settings of another cue list to the  
currently selected cue list.  
1Select Copy Cue Listto access the dialog box.  
2In From,specify the copy source cue list.  
3To execute the Copy Cue List command, press the OK  
button. To cancel, press the Cancel button.  
When you execute, the setting data of the selected cue list  
will be deleted, and replaced by the copy-source data.  
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(25a/ 6a)is PRG or a negative value, these will not be  
reected in the conversion.  
11D: Convert to Song (Convert Cue List to Song)  
This command converts a cue list consisting of multiple  
songs to a single song. Although it is not possible to record  
additional tracks into a cue list, you can convert the cue list  
to a song, and then record solos etc. onto open tracks.  
Also, it will be necessary to convert a cue list to a song if you  
wish to write it to a oppy disk as SMF data. During the  
conversion, the track and effect settings of the song specied  
for Step01 will be copied to the beginning of the resulting  
song, and all track and effect settings of subsequent songs  
will use the settings of the song for Step01.  
Detune(25a/ 6a) will be divided into RPN Fine Tun-  
ing and Coarse Tuning, and converted into events. For  
example if the Detunesetting of +600, Fine Tuning  
will be 00 and Coarse Tuning will be 6. Fine Tuning will  
modify the playback pitch (Detune). Coarse Tuning will  
change the notes that are played back (Transpose). For  
this reason with some programs such as drum pro-  
grams, the playback result produced by a cue list may  
not be reproduced when the cue list is converted into a  
song.  
1Select the cue list (C0019) that you want to convert to a  
song.  
2Select Convert to Songto access the dialog box.  
PLAY/ MUTE”  
(P0: Program T0108, 0916 PLAY/ MUTE/ REC)  
The PLAY/ MUTEtrack parameters will be reected in  
the song. SOLO ON/ OFFwill not be reected.  
Track Play Loop(P0: PlyLoop 18, 916 page)  
If Track Play Loopis on, the area from Loop Startto  
Loop Endwill be expanded as far as the last measure  
in the master track.  
3In To Song,specify the conversion destination song  
number.  
Example)  
If you select a new song, a conrmation dialog box will  
appear.  
Press the OK button to create a new song, into which the  
cue list will be converted.  
If Track Play Loopis M005M008, and the master track  
contains 10 measures, the data will be expanded from the  
beginning of the track as M005, 6, 7, 8, M005, 6, 7, 8,  
M005, 6.  
4Press the OK button to execute the conversion, or press  
the Cancel button to cancel without executing.  
If you selected a song that already contains settings and  
performance data, executing this command will erase the  
data of that song and replace it with the data that was  
converted from the cue list. Use this command with cau-  
tion.  
Play Intro(P0: PlyLoop 18, 916 page)  
If Track Play Loopis on, the data will be developed  
according to the Play Loop setting until the last measure  
of the master track.  
If Play Introis checked, the data from the beginning of  
the track until Loop Endwill be developed, and then  
the data from Loop Startuntil Loop Endwill be  
developed until the last measure of the master track.  
For example if Track Play Loopis M005M008 and the  
master track ends at measure 10, checking Play Intro”  
will cause the data to be developed from the beginning of  
the track as M001, 2, 3, 4, 5, 6, 7, 8, M005, 6, 7, 8, M005, 6.  
If Play Introis not checked, refer to the example in  
Track Play Loop.”  
After executing this command, you can press the [COM-  
PARE] key to return to the state prior to execution.  
The Convert to Songcommand converts a cue list to a  
song as described below.  
Song/ Track parameter settings for Step01  
Song/ Track parameters will use the settings of the  
Step01 song.  
The MIDI channel of each track will be according to the  
settings of the Step01 song. If Step02 and follow-  
ing songs have different settings, it may not be possible  
to convert the playback result of the cue list into a song.  
As far as possible, try to keep the MIDI channel assign-  
ments consistent between songs that you intend to use  
as part of a play list that will be converted into a song.  
Patterns  
Patterns in the Step01 song will be copied as patterns  
of the converted song.  
If there is a second or subsequent repeat for Step01, or  
if the tracks of Step02 and subsequent songs contain  
patterns, they will be expanded into track events (musi-  
cal data).  
Transpose”  
The following track parameters will not be reected in  
the conversion. As with the MIDI channels, we recom-  
mend that you keep these settings consistent between all  
songs in the cue list.  
If the Transpose(25a/ 6a) of the tracks in Step02  
and subsequent songs differ from the settings of the  
Step01 song, the note numbers of the note data will be  
shifted.  
SOLO ON/OFF, Status, MIDI Channel, Bank Select (When Status =  
EX2), Force OSC Mode, OSC Select, Delay, Use Programs Scale,  
MIDI Filter, Key Zone, Velocity Zone  
Example)  
If Step01 Transpose= +1 and Step02 Trans-  
pose1, the actual note numbers of the Step02 track  
note data will be shifted downward by 2.  
Converting Song/ Track parameters into track events  
Second and subsequent repeats of the Step01 song,  
and the settings of Step02 and following songs will all  
be converted into track events (musical data). The follow-  
ing data will be converted.  
RepeatFS (Foot Switch) Repeat1  
If Repeatis set to FS (Foot Switch), it will be converted  
as Repeat1.  
When you execute Convert to Songto convert a cue  
list to a song, the repeat settings within the cue list and  
the pattern and track play loop settings of the songs  
used by the cue list will all be converted into events  
such as note data. For this reason, the amount of data  
will increase signicantly, and in some cases there may  
not be enough internal memory to perform the conver-  
sion. In particular if the cue list uses long songs, or if  
Track116  
Program Select, Pan, Volume, Portamento,  
Detune, Bend Range  
Master Track  
Tempo, Meter  
If Pan(03a/ 4a) is RDN, it will be converted to C064.  
If Portamento(23a/ 4a) is PRG, or if Bend Range”  
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numerous repeats have been specied, or if many pat-  
terns are used by the songs, you should try executing  
the Convert to Songcommand from time to time as  
you create the cue list, in order to verify the amount of  
memory that will be required for the conversion.  
Sequencer P2: Trk Param  
21: MIDI Ch 18 (MIDI Ch T0108)  
A cue list that is longer than 999 measures cannot be  
converted into a song.  
22: MIDI Ch 916 (MIDI Ch T0916)  
Here you can make MIDI-related settings for each track.  
11E: Copy Song  
This command copies a portion (a number of measures) of  
the song specied by Step,and makes it into a song. This  
is convenient when you want to modify the structure or  
development of the songs in a cue list.  
For example if you have an eight-measure song and want to  
repeat measures 58, you can use this command to create a  
four-measure song out of that portion. Then you can assign  
the resulting song to a step in a cue list, and repeat it.  
01  
01a  
01b  
03a  
21a  
1In Current Step,or Songselect the desired step.  
2Select Copy Songto access the dialog box.  
LSB  
MSB  
21(2)a: Status, MIDI Channel, Bank Select  
Status  
[INT, Off, BTH, EXT, EX2]  
This sets the status of MIDI and the internal tone generator  
for each track.  
3In From Measure,specify the rst measure in the copy  
source song. In To End of Measure,specify the last  
measure.  
INT: When the musical data recorded in the track is played  
back, or when you use Track Select(01a) to select a track  
that is set to INT and play the keyboard and operate the  
controllers, the internal tone generator of the TRITON STU-  
DIO will sound, and MIDI data will not be transmitted to an  
external device.  
4In To Song,specify the song into which the data will  
be converted. If you select a new song, a dialog box will  
ask you for conrmation. Press the OK button to create a  
new song and copy the data to that song. If you select an  
existing song that already contains settings and/ or musi-  
cal data, executing this command will erase the data of  
that song and rewrite it with the data from the copy  
source. Before you execute, be sure that you will not be  
losing important data.  
5If you check Replace to original Song in Cue Listand  
execute this command, the Current Stepsong will be  
replaced by the newly created song. If you execute with-  
out checking this box, the newly created song can be  
selected later for the desired step of the cue list.  
6To execute the Copy Song operation, press the OK but-  
ton. To cancel, press the Cancel button.  
Off: The program will not sound, nor will MIDI data be  
transmitted.  
BTH: The operation of both INT and EXT will be per-  
formed. When the musical data recorded in the track is  
played back, or when you select a track that is set to BTH  
and play the keyboard and operate the controllers, the inter-  
nal tone generator of the TRITON STUDIO will sound, and  
at the same time MIDI data will also be transmitted to an  
external device.  
EXT: When the musical data recorded in the track is played  
back, or when you select a track that is set to EXT and play  
the keyboard and operate the controllers, MIDI data will be  
transmitted to an external device, but the internal tone gen-  
erator of the TRITON STUDIO will not sound.  
When you select another song or return to the beginning of  
the song, the program change, volume, panpot, portamento,  
sends 1 and 2, post IFX pan, and post IFX sends 1 and 2 of  
each track set to EXT will be transmitted via MIDI.  
EX2: Bank Select (When Status=EX2)will be enabled.  
Instead of the INT-AEXB-G bank numbers that can be  
selected on the TRITON STUDIO, the bank number you  
specify here will be transmitted. In other respects this is the  
same as EXT.  
MIDI data is transmitted and received on the MIDI  
channel that is specied separately for each track by  
MIDI Channel.”  
Recorded data  
Keyboard and controller  
operations  
Received data  
Status  
Internaltone MIDI OUT  
generator  
Internaltone MIDI OUT  
generator  
INT  
G
G
G
G
G
G
EXT, EX2  
BTH  
62  
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CC#65 of 127 and CC#05 of 1127 will be transmitted.  
If this is set to PRG, nothing will be transmitted.  
This data is transmitted and received on the MIDI chan-  
nel specied for each track by MIDI Channel(21a/  
2a).  
MIDI Channel  
[0116]  
Species the MIDI channel that the track will use to transmit  
and receive musical data. The MIDI channel you specify  
here will be the receive channel when Statusis INT, the  
transmit channel when it is EXT or EX2, and the receive/  
transmit channel when it is BTH. Tracks set to INT which  
have the same MIDI channel will sound and be controlled  
identically when they receive MIDI data or data from the  
sequencer tracks.  
25: Pitch 18 (Pitch T0108)  
26: Pitch 916 (Pitch T0916)  
Bank Select (When Status=EX2) [000:000...127:127]  
Here you can make pitch-related settings for each track.  
When Statusis set to EX2, this sets the bank number that  
will be transmitted.  
25  
The left value is the MSB, and the right value is the LSB.  
When Statusis other than EX2, this setting has no effect.  
01a  
01b  
03a  
23: OSC 18 (OSC T0108)  
25a  
24: OSC 916 (OSC T0916)  
These parameters specify how each track will be sounded.  
01  
01a  
25(6)a: Transpose, Detune, Bend Range  
01b  
03a  
Transpose  
[24...+24]  
23a  
Adjusts the pitch of each track in semitone steps.  
12 steps are one octave.  
Detune (BPM Adj. in Page Menu)  
[1200... +1200]  
Adjusts the pitch of each track in one-cent steps from the  
normal pitch.  
0: Normal pitch.  
23(4)a: Force OSC Mode, OSC Select, Portamento  
You can use the Detune BPM Adjust(25A) page menu  
command to make a calculation in BPM units and set  
Detune automatically.  
Force OSC Mode  
[PRG, Poly, MN, LGT]  
Selects the Voice Assign Mode (Program P1: 11b) of the pro-  
gram selected for each track 116 (Combination P2: 22a).  
Transposeand Detunesettings do not affect the  
note data that is transmitted via MIDI. Transposeand  
Detuneare controlled by received MIDI RPN mes-  
sages. The Oscillator Mode(Program P1:11a) of the  
programs selected for tracks 116 will be controlled as  
follows. These messages will be received on the MIDI  
channel that is specified for each track by MIDI Chan-  
nel(21a/ 2a).  
OSC Select  
[BTH, OS1, OS2]  
Species the Oscillator Modeof the program selected for  
each track 116. If the Oscillator Modeis Double, you can  
use this setting to make only one or the other oscillator  
sound (Combination P2: 22a).  
Portamento  
[PRG, Off, 001...127]  
If Oscillator Modeis Single or Double, MIDI RPN  
Coarse Tune messages can be received to control and  
change the Transposesetting, and Fine Tune  
Species the portamento effect for each track 116 (Com-  
bination P2: 22a).  
messages to control and change the Detunesetting.  
The portamento setting you make here will be used  
when the song is played or recorded from the begin-  
ning. If you change the setting while recording, it will  
be recorded as part of the musical data. (However if  
you set this to PRG, it will not be recorded.) You can  
change this setting during playback. However if you  
come to any Portamento On/ Off data or Portamento  
Time data that was recorded, the settings will change  
accordingly.  
If Oscillator Modeis Drums, MIDI RPN Coarse  
Tune and Fine Tune messages can be received to  
control and change the Detunesetting. The range of  
control will be ±1 octave when Coarse Tune and Fine  
Tune are added.  
Bend Range  
[PRG, 24...+24]  
Species the range of pitch change in semitone steps that  
When the track whose Status(21a/ 2a) is INT or  
BTH, MIDI control change CC#5 (Portamento Time)  
and CC#65 (Portamento Switch) can be received to con-  
trol this and change the setting. (If the setting is PRG,  
CC#05 Portamento Time will not be received.)  
When you switch songs or return to the beginning of  
the song, tracks whose Statusis BTH, EXT, or EX2  
will transmit this setting via MIDI. If this is Off, CC#65  
with a value of 0 will be transmitted. If this is 001127, a  
will occur when the pitch bender is operated.  
PRG: The pitch range specied by the program will be used.  
24+24: Regardless of the setting of the program, pitch  
bending will use the range you specify here.  
This setting can be controlled and changed by received  
MIDI RPN Pitch Bend Range messages. (These mes-  
sages will not be received if the setting is PRG.)  
63  
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Key  
[CB]  
M 25: Page Menu Command  
Selects the tonic key of the selected scale (KeyProgram  
P1: 11c).  
01A  
01B  
01C  
01D  
01E  
01F  
01G  
01H  
01I  
Random  
[07]  
As this value is increased, an increasingly random devia-  
tion will be added to the pitch at each note-on (Random”  
Program P1: 11c).  
01J  
25A  
25A: Detune BPM Adjust  
When the program selected for a track uses a phrase,  
rhythm loop multisample (or sample that was created to  
match a specic BPM in Sampling mode or loaded from disk  
in Disk mode) you can use this command to change the  
BPM of the phrase or rhythm. The BPM can be adjusted by  
modifying the pitch. This command is available when the  
Detunesetting of that track is selected. When you execute  
this command, the selected Detunevalue will be adjusted.  
For the procedure, refer to Detune BPM Adjust(Combina-  
tion P2: 23A).  
27: Other 18 (Other T0108)  
28: Other 916 (Other T0916)  
Here you can make additional settings for each track.  
01  
01a  
01b  
03a  
27a  
27(8)a: Delay [ms], Use Programs Scale, Scale  
Delay [ms]  
[0000...5000, KeyOff]  
Species a delay time from when a track receives a note-on  
until it actually sounds.  
KeyOff: The sound will begin when note-off occurs. In this  
case, the sound will continue indenitely unless the amp EG  
Sustain Level of the program is other than 0. This setting is  
useful for simulating harpsichord sounds.  
Normally you will leave this at 0.  
Use Programs Scale  
[Off, On]  
Each track can use the scale that is specied for the program  
by Scale.”  
On (checked): The scale that is saved with the program will  
be used.  
Off (unchecked): The scale specied here by Scale will be  
used.  
Scale:  
Species the scale that will be used for the song.  
Type (Song's Scale)  
[Equal Temperament...User Octave Scale15]  
Selects the type of scale (TypeProgram P1: 11c).  
64  
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Enable Portamento SW  
[Off, On]  
Sequencer P3: MIDI Filter  
Species whether or not MIDI control message CC#65 Porta-  
mento On/ Off will be received.  
Here you can select whether or not to apply ltering to the  
MIDI data received by tracks 116. For example even if two  
tracks are receiving the same MIDI channels, one can be  
made to respond to damper pedal activity while the other  
does not.  
33: MIDI 2 18 (MIDI Filter 2 T0108)  
34: MIDI 2 916 (MIDI Filter 2 T0916)  
These MIDI lter settings have no effect on the MIDI  
01  
messages that have already been recorded.  
01a  
01b  
03a  
These settings affect the MIDI messages that are trans-  
mitted when you adjust program, pan, volume, porta-  
mento and send 1/ 2 parameters of a track whose  
Status(21a/ 2a) is set to BTH, EXT, or EX2.  
33a  
On (checked): Reception of MIDI data is enabled. Tracks  
whose Status(21a/ 2a) is INT or BTH will receive these  
types of MIDI messages on their respective channels. The  
type of effects that are checked will be applied to the pro-  
gram of each track when the TRITON STUDIOs controllers  
are operated or when MIDI data is received. (The effect  
dynamic modulation function is not affected by these set-  
tings.) Settings that regulate MIDI transmission/ reception  
of the TRITON STUDIO itself are made in MIDI Filter (Glo-  
bal P1: 11b).  
33(4)a: Enable JS X as AMS, Enable JS+Y,  
Enable JS-Y, Enable Ribbon  
Enable JS X as AMS  
[Off, On]  
If the user-assignable controllers that can be ltered in the  
MIDI 3 and MIDI 4 pages are set to MIDI control changes,  
ltering will be performed for these control changes. In this  
case, any control change ltering that is being performed in  
the MIDI 1 and MIDI 2 pages will be given priority. Further-  
more, if the same control change is assigned to multiple con-  
trollers for which there are lter settings in the MIDI 3 and 4  
pages, checking any one of these will enable that control  
change.  
Allow incoming MIDI pitch bend messages (the X-axis of  
the TRITON STUDIOs joystick) to control the AMS  
(p.242) that is specied for JS X. (This is not a reception l-  
ter for MIDI pitch bend messages.)  
Enable JS+Y  
[Off, On]  
Species whether or not MIDI control message CC#1 (the +Y  
axis of the TRITON STUDIOs joystick, or assigned to B-  
mode of the REALTIME CONTROL knobs [1][4]) will be  
received.  
Off (Unchecked): Reception of MIDI data is disabled.  
Enable JS-Y  
[Off, On]  
31: MIDI 1 18 (MIDI Filter 1 T0108)  
Species whether or not MIDI control message CC#2 (the Y  
axis of the TRITON STUDIOs joystick, or assigned to B-mode  
of the REALTIME CONTROL knobs [1][4]) will be received.  
32: MIDI 1 916 (MIDI Filter 1 T0916)  
01  
Enable Ribbon  
[Off, On]  
01a  
Species whether or not MIDI control message CC#16 (the  
TRITON STUDIOs ribbon controller, or assigned to B-mode  
of the REALTIME CONTROL knobs [1][4]) will be received.  
01b  
03a  
31a  
35: MIDI 3 18 (MIDI Filter 3 T0108)  
36: MIDI 3 916 (MIDI Filter 3 T0916)  
Here you can specify whether the A and B-mode effects of  
the REALTIME CONTROL knobs [1][4] will be transmitted  
and received. The A-mode MIDI controller messages for  
each knob are xed. The B-mode messages can be set in P4:  
Zone/ Ctrl, Controller page.  
31(2)a: Enable Program Change, Enable After Touch,  
Enable Damper, Enable Portamento SW  
01  
Enable Program Change  
[Off, On]  
01a  
01b  
03a  
Species whether or not MIDI program change messages  
will be received.  
Enable After Touch  
[Off, On]  
Species whether or not MIDI after touch messages will be  
received.  
35a  
Enable Damper  
[Off, On]  
Species whether or not MIDI control message CC#64 Hold  
(damper pedal) will be received.  
65  
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35(6)a: Enable Realtime Control Knob 1...4  
Sequencer P4: Zone/ Ctrl  
Enable Realtime Control Knob 1  
[Off, On]  
Species whether or not the A-mode MIDI control message  
CC#74 (the TRITON STUDIOs low pass lter cutoff fre-  
quency) and the B-mode MIDI control message will be  
received.  
41: Key Z 18 (Key Zone T0108)  
42: Key Z 916 (Key Zone T0916)  
Here you can specify the range of keys that will be sounded  
by each track.  
Top/ Bottom Key settings specify the range of notes that will  
be sounded by tracks 116, and Top/ Bottom Slope settings  
specify the range from the top/ bottom key until the original  
volume is reached.  
Enable Realtime Control Knob 2  
[Off, On]  
Species whether or not the A-mode MIDI control message  
CC#71 (the TRITON STUDIOs low pass lter resonance or  
high pass lter cutoff frequency) and the B-mode MIDI con-  
trol message will be received.  
Enable Realtime Control Knob 3  
[Off, On]  
These settings do not affect MIDI transmission/ recep-  
tion. All note data that is received will be recorded into  
the internal sequencer, and all note data from the inter-  
nal sequencer or from the keyboard will be transmitted.  
Species whether or not the A-mode MIDI control message  
CC#79 (the TRITON STUDIOs lter EG intensity) and the  
B-mode MIDI control message will be received.  
Enable Realtime Control Knob 4  
[Off, On]  
01  
Species whether or not the A-mode MIDI control message  
CC#72 (the release time of the TRITON STUDIOs lter and  
amplier EGs) and the B-mode MIDI control message will  
be received.  
41a  
01a  
01b  
03a  
41b  
37: MIDI 4 18 (MIDI Filter 4 T0108)  
38: MIDI 4 916 (MIDI Filter 4 T0916)  
01  
01a  
01b  
03a  
41a: Zone Map  
This shows the range of notes and velocities that will be  
sounded by each track 116.  
The note and velocity ranges are shown as lines, and the  
slope area within the range is shown in gray.  
37a  
Bottom Slope  
Top Slope  
Velocity zone  
display  
Bottom Key  
Track 1  
Top Key  
Top Velocity  
Top Slope  
Key zone  
display  
Bottom Slope  
Track 16  
C-1  
Bottom Velocity  
G9  
1
. . . 16  
Track  
37(8)a: Enable SW1, Enable SW2,  
Enable Foot Pedal/ Switch,  
Enable Other Control Change  
41(2)b: Top Key, Top Slope, Bottom Slope,  
Enable SW1, Enable SW2  
[Off, On]  
Bottom Key  
Species whether or not the effect of the [SW1] and [SW2]  
keys will be received.  
Top Key  
[C1...G9]  
The function of these keys can be set in P4: Zone/ Ctrl, Con-  
troller page.  
This is valid when the switches are set to SW1 Mod.:CC#80,  
SW2 Mod.:CC#81 or Porta.SW:CC#65.  
Species the top key (upper limit) that will be sounded by  
each track 116.  
Top Slope  
[00...72]  
Species the key range (12 is one octave) from the top key  
until the original volume is reached.  
Enable Foot Pedal/ Switch  
[Off, On]  
Species whether or not the effect of the ASSIGNABLE  
PEDAL/ SWITCH will be received. The function of this  
switch is set in Global P2. This is valid when the switch is set  
to a MIDI control change.  
Bottom Slope  
[00...72]  
Species the key range (12 is one octave) from the bottom  
key until the original volume is reached.  
Enable Other Control Change  
[Off, On]  
Bottom Key  
[C1...G9]  
Species whether or not MIDI controller messages other  
than those included in MIDI Filter 14 will be received.  
Species the bottom key (lower limit) that will be sounded  
by each track 116.  
You can also enter a value for these parameters by play-  
ing a note while you hold down the [ENTER] key.  
66  
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43: Vel Z 18 (Vel Zone T0108)  
47: Controller (Controller Setup)  
Here you can set the functions that the [SW1] key, [SW2] key,  
and the B-mode functions that the REALTIME CONTROL  
knobs [1][4] will have in Sequencer mode.  
44: Vel Z 916 (Vel Zone T0916)  
Here you can set the Top/ Bottom Velocity parameters to  
specify the range of velocities that will be sounded by tracks  
116, and Top/ Bottom Slope specify the range over which  
the volume will be adjusted.  
When these switches or knobs are operated during  
recording, the MIDI messages that you assign here will  
be recorded.  
These settings do not affect MIDI transmission/ recep-  
tion. All note data that is received will be recorded into  
the internal sequencer, and all note data from the inter-  
nal sequencer or from the keyboard will be transmitted.  
01  
01a  
01b  
47a  
01  
41a  
47b  
01a  
01b  
03a  
43a  
47a: Panel Switch Assign  
Assigns functions to the [SW1] and [SW2] keys (SW1, SW2  
Since the functions assigned to these switches by the pro-  
gram assigned to each track will no longer be valid, you can  
make new assignments here.  
43(4)a: Top Velocity, Top Slope, Bottom Slope,  
Bottom Velocity  
Top Velocity  
[1127]  
SW1 (SW1 Assign)  
SW1 Mode  
[Off, ..., After Touch Lock]  
[Toggle, Momentary]  
Species the maximum velocity that will be sounded by  
each track 116.  
SW2 (SW2 Assign)  
SW2 Mode  
[Off, ..., After Touch Lock]  
[Toggle, Momentary]  
Top Slope  
[0120]  
Species the range of values over which the volume will be  
adjusted from the top velocity until the original volume is  
reached.  
Program P1: 14a  
47b: Realtime Control Knobs B-Assign  
Bottom Slope  
[0120]  
Species the range of values over which the volume will be  
adjusted from the bottom velocity until the original volume  
is reached.  
Here you can set the B-mode functions (mainly various con-  
trol changes) that the REALTIME CONTROL knobs [1][4]  
will have in Sequencer mode (Realtime Control Knobs B–  
operate when you rotate the REALTIME CONTROL knobs  
[1][4] in B-mode.  
Bottom Velocity  
[1127]  
Species the minimum velocity that will be sounded by  
each track 116.  
Since the functions assigned to these knobs by the program  
assigned to each track will no longer be valid, you can make  
new assignments here.  
You can also enter a value for these parameters by play-  
ing a note while you hold down the [ENTER] key.  
Knob 1-B  
[Off, ..., MIDI CC#95]  
[Off, ..., MIDI CC#95]  
[Off, ..., MIDI CC#95]  
[Off, ..., MIDI CC#95]  
Knob 2-B  
45: MOSS 18 (MOSS T0108)  
Knob 3-B  
Knob 4-B  
46: MOSS 916 (MOSS T0916)  
This page is displayed when the EXB-MOSS option has been  
installed. For details refer to the owners manual included  
with the EXB-MOSS.  
Program P1: 14b  
67  
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M 51: Page Menu Command  
Sequencer P5: Track Edit  
51G  
51H  
51I  
01A  
51A  
51B  
51C  
51D  
51E  
51F  
51N  
51O  
51P  
01I  
51: Track Edit  
Here you can make settings for the currently selected track,  
edit previously-recorded performance data, and perform  
step recording.  
When you wish to edit musical data or perform step record-  
ing, specify the desired area. Then select the appropriate  
page menu command.  
51J  
51K  
01J  
51Q  
51L  
51M  
51A: Step Recording  
Step recording allows you to specify the length and velocity  
of each note numerically, and to input the pitches from the  
keyboard. You can use the Rest button and Tie button to  
input a rest or tie.  
51  
01a  
51b  
01b  
If you use step recording to input data into a track that  
already contains sequence data, all data will be erased  
from the From Measureand subsequent measures. If  
after inputting, you decide to revert to the prior data,  
use the Compare function.  
51a  
51b  
To input data with a continuously-changing value such as  
pitch bend, it is best to use Create Ctrl Data(51L). To  
input individual data events such as program changes, use  
Event Edit(51B).  
51a: Track data Map  
1Use Track Selectto select the track into which you  
wish to input data, and use From Measure(51b) to  
specify the measure at which you wish to begin input.  
2When you select Step Recording,the following dialog  
box will appear.  
This area shows the presence or absence of performance  
data, and indicates the range of editing, etc. (The track  
selected by Track Selectwill be highlighted.)  
Track1  
Track16  
Master Track  
From Measure  
To End of Measure  
Performance data exists  
No performance data  
Pattern is used  
Time signature  
Length  
(beats, clocks)  
51b: Track Select, From Measure, To End of  
Measure  
Location within the  
measure (beat, clock)  
Note number  
Velocity  
Track Select  
[Track01...Track16, Master Track]  
Selects the track that you wish to edit (or copy from) or  
record.  
If you wish to select all tracks, it is not necessary to specify  
them here. Check the All Tracksitem within the dialog  
box of the page menu command.  
3In Meter,set the time signature.  
This will show the time signature that has already been  
set for the measure.  
If you change the time signature setting, the time signa-  
ture data of the measures you record will change, and all  
tracks will change to the time signature you specied.  
4In Step Time,specify the length (in terms of a note  
value) of the basic interval at which you will input data.  
From the popup menu at the left, select the note length in  
a range of (whole note) through (32nd note).  
If you want the selected note value to be a dotted note or  
a triplet, use the popup menu at the right to select a dot .  
(Dot)or triplet 3 (Triplet).To use the unmodied  
value of the selected note, choose “– (Normal).”  
Master Track: Edit the tempo or time signature of the master  
track.  
From Measure  
[001999]  
To End of Measure  
[001999]  
Species the range of measures that you wish to edit (or  
copy from) or step-record.  
Use From Measureto specify the starting measure, and  
To End of Measureto specify the ending measure.  
68  
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The following table shows the number of clocks repre-  
sented by each Step Timeselection.  
(the LED will go dark) to cancel the pause mode and  
resume input.  
8When you are nished with step recording, press the  
Done button. If you press the [COMPARE] key, you will  
return to the condition of before you began step record-  
ing.  
51B: Event Edit  
3
Here you can edit individual events of music data that were  
input.  
1Use Track Selectto select the track that you wish to  
edit, and use From Measure(51b) eld to specify the  
measure at which you wish to begin editing.  
5In Note Duration,specify the length that the note will  
actually be held, relative to the Step Time.In general,  
100% will be tenuto, 85% will be normal, and 50% will be  
staccato.  
6Use Note Velocityto specify the velocity value (key-  
board playing strength) of the note data. With the  
[PAUSE] key pressed, you can hold down the [ENTER]  
key and play a note on the keyboard to specify the veloc-  
ity value. If you set this to Key, the actual velocity at  
which you played the key will be input.  
If you selected Track0116 in Track Select,selecting  
this command will open the Set Event Filters dialog box.  
If you selected Master Track in Track Select,this dia-  
log box will not appear.  
7Input the note events described below by playing notes  
on the keyboard or by pressing the buttons in the lower  
part of the dialog box.  
Inputting notes  
In the Set Event Filters dialog box you can select the  
types of events (musical data) that will appear and can be  
edited in the event edit window.  
For Noteyou can set Bottomand Topto specify  
the range of notes available for editing. These settings  
can also be entered by holding down the [ENTER] key  
and pressing a key. Normally you will leave these set at  
C1 and G9.  
When you press a key on the keyboard, that note number  
will be input as a note of the length specied in 4.  
When you press a chord on the keyboard, those note  
numbers will be input as chords of the length specied in  
4. Since each of the note numbers you press before  
releasing all of the keys will be input at the same loca-  
tion, the notes will be input as a chord even if they are  
actually played at different times.  
Control Changelets you specify the control change  
number. Normally you will leave this set at ALL.  
You can also check various other events (Pitch Bend,”  
Program Change,” “After Touch,and Poly After  
Touch).  
Each time you press and release the keyboard, the loca-  
tion will advance by the length specied in 4.  
Inputting rests  
Press the Rest button to input a rest of the length speci-  
ed in 4.  
2Press the OK button to open the Event Edit dialog box.  
Inputting a tie  
If you press the Tie button without pressing the key-  
board, the previously-input note will be tied, and length-  
ened by the amount specied in 4.  
If you press the Tie button while holding down a note,  
the note you are playing will be tied, and lengthened by  
the amount specied in 4.  
You can even input notes as shown in the following dia-  
gram.  
Measure  
Index no.  
Location within the  
measure (beat, clock)  
Event data  
3In the upper part of the dialog box, Measureand  
Indexshow the measure that you are editing and the  
events of the index numbers within the measure.  
You can touch the scroll bar located at the right to move  
to the event that you wish to edit.  
Step Time =  
Step Time =  
Step Time =  
Tie  
On  
Off  
Release E (continue holding C)  
ON  
Press G  
Press E and C  
4Select the event that you wish to edit, and use the VALUE  
controller etc. to modify its value(s).  
Deleting a note or rest  
By modifying the value of the BT(Beat. Tick) location  
within the measure, you can move the event within the  
measure.  
You can edit each event by modifying its data value(s).  
When you select a note event, it will sound.  
To delete a note or rest, press the StepBack button. The  
location will move backward by the amount specied in  
4, and the data in that interval will be deleted.  
Auditioning the next note before input  
5You can press the buttons located at the bottom of the  
If you wish to make sure of the next note before you actu-  
ally input it, press the [PAUSE] key (the LED will light).  
Now when you press a key, you will hear sound but the  
note will not be input. Press the [PAUSE] key once again  
dialog box to edit events as follows.  
Inserting an event  
Select the location BTat which you wish to insert an  
event, and press the Insert button to insert an event.  
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Deleting an event  
Select the event that you wish to delete, and press the  
Cut button to delete the event.  
51D: Copy Track  
This command copies musical data from the copy source  
track to the specied track.  
Be aware that when you execute the Copy Track command,  
any track data that was in the copy destination track will be  
erased.  
Moving an event  
You can use the Cut button and Insert button to move an  
event (by cut and paste).  
Use the Cut button to delete the event that you wish to  
move, then use the Insert button to insert it at the  
desired location.  
1Select Copy Trackto access the dialog box.  
You can also move an event by modifying its BTvalue.  
Copying an event  
Select the event that you wish to copy, and press the  
Copy button. Then select the copy destination and press  
the Insert button to insert the event at that location.  
2In From,select the copy source track. In To,select  
the copy destination. (By default, Fromwill be the  
track you selected in Track Select.)  
3To execute the Copy Track command, press the OK but-  
ton. To cancel, press the Cancel button.  
6When you are nished event editing, press the Done but-  
ton. If you press the [COMPARE] key you will return the  
data to the condition in which it was before you began  
event editing.  
The following table shows the types of musical data that can  
be edited by Event Editand the range of their values.  
51E: Bounce Track  
This command combines the musical data of the bounce  
source and bounce destination tracks, and places the com-  
bined data in the bound destination. All musical data in the  
bounce source will be erased.  
If MIDI control data existed in the bounce source track and  
bounce destination track, unexpected results may occur dur-  
ing playback after the bounce command is executed. To pre-  
vent this from happening, use Event Edit(51B) or Erase  
Control Data(51M) to edit the MIDI control data of the  
two tracks before you use Bounce Track.  
BAR (displayed only)  
(Measure line)  
Meter: 1/4...16/16 *1  
(Time signature)  
C1...G9 *2  
(Note data)  
V: 1...127 *2  
(Velocity)  
L: 000.000...15984.000  
(Length: beats, clocks)  
PAFT  
C1...G9  
0...127  
(Value)  
(Polyphonic after (Note number)  
touch)  
CTRL  
C: 0...101  
0...127  
(Control change) (Control change num- (Value)  
ber)  
PROG  
Bank: I-A...I-F,  
000...127,  
P: 0...127,  
1...128 (G, g(1)...g(d))  
1Select Bounce Trackto access the dialog box.  
(Program change) G, g(1)...g(9) g(d), - - -,  
EA...E-G  
(Program bank)  
(Program number)  
AFTT  
(After Touch)  
0...127  
(value)  
BEND  
8192...+8191  
(Pitch bend)  
(value)  
2In From,specify the bounce source track. In Tospec-  
ify the bounce destination track. (By default, Fromwill  
be the track you selected in Track Select.)  
3To execute the Bounce Track command, press the OK  
button. To cancel, press the Cancel button.  
*1 Be aware that because the time signature is recorded  
in the master track, modifying it from any track will  
affect the same measure of all tracks, causing them  
all to be played in the modied time signature.  
51F: Erase Measure  
*2 Note data and velocity values can also be entered by  
holding down the [ENTER] key and playing a note  
on the keyboard.  
This command erases the specied type(s) of musical data  
from the specied range of measures. The Erase Measure  
command can also be used to remove only a specic type of  
data. Unlike the Delete Measure command, executing the  
Erase Measure command does not cause the subsequent  
measures of musical data to be moved forward.  
Pattern numbers will be displayed in locations in which a  
pattern has been put(placed). At the end of the track there  
will be an indication of End of Track.  
1Use Track Selectto select a track.  
2Select Erase Measureto access the dialog box.  
51C: Erase Track  
This command erases the data from the specied track.  
However, it is not possible to erase the master track by itself.  
1In Track Select,select the track that you wish to erase.  
2Select Erase Trackto access the dialog box.  
3In From Measureselect the rst measure to be erased,  
and in To End of Measureselect the last measure to be  
erased. (By default, From Measureand To End of  
Measurewill be set to the range that you specied in the  
Track Edit page.)  
If you check All Tracks,the musical data of all tracks  
will be erased.  
4In Kind,specify the type of data that will be erased.  
All will erase all types of data from the track, Note will  
erase note data, Control Change will erase control  
change data, After Touch will erase both channel pres-  
sure and polyphonic key pressure data, Pitch Bend will  
erase pitch bend data, and Program Change will erase  
program change data.  
3To execute the Erase Track command, press the OK but-  
ton. To cancel, press the Cancel button.  
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5If you check All Tracks,the specied type of data will  
be erased from all tracks.  
Example: When measures 2 and 3 (3/4 time) of track 2 are deleted, the measures that were  
at 4 and 5 are moved forward, and their time signature will change to 3/4.  
6To execute the Erase Measure command, press the OK  
button. To cancel, press the Cancel button.  
1 (4/4)  
1 (4/4)  
2 (3/4)  
2 (3/4)  
3 (3/4)  
3 (3/4)  
4 (4/4)  
4 (4/4)  
5 (4/4)  
5 (4/4)  
Track 1  
Track 2  
Before Delete  
Example: If measures 23 are erased, measures 23 will be blank.  
1
1
2
2
3
3
4
4
5
5
Before Erase  
After Erase  
1 (4/4)  
1 (4/4)  
2 (3/4)  
2 (3/4)  
3 (3/4)  
3 (3/4)  
Track 2  
Track 1  
After Delete  
4 (4/4)  
5 (4/4)  
No data  
If in 4you check All Tracksand execute this opera-  
tion, the specied measures of musical data will be  
deleted from all tracks including the master track, and  
the time signature and tempo will also move forward  
by the number of measures that were deleted.  
If control data extends across a line between measures  
that were deleted and measures that were not deleted,  
only the data within the range being deleted will be  
erased. However if note data extends across two or  
more measures, deleting any of the intervening mea-  
sures will delete that note data from the following mea-  
sures as well.  
If control data extends across measures that were  
erased and measures that were not erased, only the  
data within the range being erased will be erased. How-  
ever if note data extends across two or more measures,  
deleting any of the intervening measures will delete  
that note data from the following measures as well.  
Note data can also be erased using Shift/ Erase Note”  
(51O). Use this command when you wish to erase a  
specic range of notes, or to erase notes from a specic  
Beat.Tick.”  
51H: Insert Measure  
Control Change data can also be erased using Erase  
Control Data(51M). Use this when you wish to erase  
a specic type of control change, or to erase control  
change data from a specic Beat.Tickrange.  
This command inserts the specied number of measures  
into the specied track. When you execute the Insert Mea-  
sure command, the musical data following the insert loca-  
tion will be moved backward.  
If musical data is inserted into a range of measure across  
which note data has been tied, a note-off will be created  
immediately before the inserted measure, and the subse-  
quent portion of the note will be deleted.  
51G: Delete Measure  
This command deletes the specied measures.  
When the Delete Measure command is executed, the musi-  
cal data following the deleted measures will be moved  
towards the begining of the sequence.  
1In Track Select,specify the track into which you wish  
to insert.  
2Select Insert Measureto access the dialog box.  
1Use Track Selectto select the track.  
2Select Delete Measureto access the dialog box.  
3In At Measure,specify the measure location at which  
the data will be inserted. (The measure you specied in  
Track Edit page From Measurewill be set as a default.)  
4In Length,specify the number of measures that will be  
inserted.  
3In From Measureselect the rst measure that you wish  
to delete, and in To End of Measureselect the last mea-  
sure that you wish to delete. (By default, From Mea-  
sureand To End of Measurewill be the range that you  
specied in the Track Edit page.)  
5In Meter,specify the time signature of the measures  
that will be inserted.  
4If you wish to delete musical data from all tracks includ-  
ing the master track, check All Tracks.”  
If you want the inserted measures to match the existing  
time signature, specify **/**. With any setting other than  
**/**, the time signature of the inserted measures will  
change, and the specied time signature will apply to all  
tracks for those measures.  
If this is not checked, data will be deleted only from the  
track that was selected by Track Select.”  
5To execute the Delete Measure command, press the OK  
button. To cancel, press the Cancel button.  
6If you wish to insert measures into all tracks including  
the master track, check All Tracks.The musical data  
following the inserted measures will playback in the  
same way it did before the measures were inserted.  
If All Tracksis unchecked, the measures will be  
inserted only into the specied track. At this time, the  
musical data following the inserted location will be  
moved toward the end of the sequence by the number of  
measures that were inserted. However, the time signa-  
ture and tempo recorded in the master track and will not  
change.  
Example: When measures 35 are deleted, measures 68 are moved forward.  
Before  
Delete  
1
1
2
2
3
3
4
4
5
5
6
7
8
After  
Delete  
If in 4you uncheck All Tracksand execute this oper-  
ation, the measures will not be deleted from the master  
track. Time signature and tempo data will remain  
unchanged, and the time signature and tempo of the  
measures that were moved forward as a result of the  
Delete operation will change.  
7To execute the Insert Measure command, press the OK  
button. To cancel, press the Cancel button.  
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51J: Copy Measure  
Time signature = **/**  
This command copies the measures of musical data speci-  
ed as the Fromsource to the begining of the measure  
specied as the Tolocation.  
When you execute the Copy Measure command, the exist-  
ing track data at the copy destination will be rewritten.  
Track 1 1 (4/4) 2 (4/4) 3 (3/4) 4 (5/4) 5 (2/4)  
Before Insert  
1 (4/4) 2 (4/4) 3 (3/4) 4 (5/4) 5 (2/4)  
Insert two measures  
Track 2  
1Select the copy source song.  
2Select Copy Measureto access the dialog box.  
1 (4/4) 2 (4/4) 3 (3/4) 4 (5/4) 5 (2/4)  
1 (4/4) 2 (4/4) 3 (3/4) 4 (5/4) 5 (2/4)  
Track 2  
Track 1  
After Insert  
Measures 4 and 5 will use the previously specified  
time signature.  
Time signature = 7/8  
1 (4/4) 2 (4/4) 3 (3/4) 4 (5/4) 5 (2/4)  
Track 1  
Before Insert  
Track 2 1 (4/4) 2 (4/4) 3 (3/4) 4 (5/4) 5 (2/4)  
Insert two measures  
3In From: Track,select the copy source track. (By  
default, this will be the track you selected in Track  
Select.)  
1 (4/4) 2 (7/8) 3 (7/8) 4 (5/4) 5 (2/4)  
1 (4/4) 2 (7/8) 3 (7/8) 4 (5/4) 5 (2/4)  
Track 2  
Track 1  
If you check All Tracks,the musical data of all tracks  
including the master track will be copied.  
After Insert  
4In From Measureand To End of Measure,specify  
the range of copy source measures. (By default, From  
Measureand To End of Measurewill be the range that  
you specied in the Track Edit page.)  
5In To: Song,specify the copy destination song. In  
Track(when All Tracksis unchecked) specify the  
copy destination track. In Measure,specify the rst  
measure where the copied measures will be inserted.  
6To execute the Copy Measure operation, press the OK  
button. To cancel, press the Cancel button.  
Measures 2 and 3 will be 7/8, and measures 4 and 5  
will be the previously specified time signature.  
51I: Repeat Measure  
This command repeatedly inserts the specied measures for  
the specied number of times. When you execute the Repeat  
Measure command, the measures will be inserted following  
the measure specied by To End of Measure,and musical  
data following the inserted data will be moved backward. It  
is convenient to use this command when you have a song  
that you playback with Track Play Loop(05a/ 6a) turned  
on, and wish to expand it into musical data.  
Example: When you copy measures 57 of track 1 to the third measure of track 2,  
measures 35 of track 2 will be rewritten.  
Track 1  
(source)  
1 (4/4)  
1 (4/4)  
2 (4/4)  
2 (4/4)  
3 (4/4)  
3 (4/4)  
4 (3/4)  
4 (3/4)  
5 (3/4)  
5 (3/4)  
6 (3/4)  
6 (3/4)  
7 (4/4)  
7 (4/4)  
1Use Track Selectto select the track whose measures  
you wish to repeat.  
2Select Repeat Measureto access the dialog box.  
Track 2  
(destination)  
51K: Move Measure  
This command moves measures of musical data to a speci-  
ed destination. When you execute the Move Measure com-  
mand, musical data following the move source will be  
moved forward according to the number of measures  
moved, and musical data following the move destination  
will be moved backward correspondingly.  
3In From Measureand To End of Measure,specify  
the range of measures that will be repeated. (By default,  
From Measureand To End of Measurewill be set to  
the range you specied in the Track Edit page.)  
4In Times,specify the number of repetitions. For exam-  
ple if you set From Measureto 001, To End of Mea-  
sureto 004, and Timesto 2, the musical data of  
measures 14 will be inserted into measures 58. The  
result will be that measures 14 will be played twice.  
5If you wish to repeat the musical data of all tracks includ-  
ing the master track, check All Tracks.”  
1Select Move Measureto access the dialog box.  
6To execute the Repeat Measure command, press the OK  
button. To cancel, press the Cancel button.  
2In From: Track,select the move source track. (By  
default, this will be the track you selected in Track  
Select.)  
If you execute the Repeat Measure operation on measures 14 with Time= 2,  
measures 14 will be inserted into measures 58.  
Before  
Repeat  
Track 1  
Track 1  
1
1
2
2
3
3
4
4
5
6
If you check All Tracks,musical data of all tracks  
including the master track will be moved.  
Measure  
3In From Measureand To End of Measure,specify  
the range of measures that will be moved. (By default,  
From Measureand To End of Measurewill be the  
range that you specied in the Track Edit page.)  
4In To: Track(if All Tracksis unchecked), specify the  
move destination track. In Measure,specify the rst  
measure of the move destination.  
After  
Repeat  
Measure  
1
2
3
4
5
6
5To execute the Move Measure command, press the OK  
button. To cancel, press the Cancel button.  
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51L: Create Ctrl Data (Create Control Data)  
51M: Erase Ctrl Data (Erase Control Data)  
This command gradually varies continuous-type data (e.g.,  
control change, after touch, pitch bend, tempo) in the speci-  
ed area.  
This command erases data such as control changes, after  
touch, pitch bend, or tempo in the specied range.  
1In Track Select,select the track from which you wish  
to erase control data.  
If you wish to erase tempo data, select Master Track. In  
this case, the Kinditem in step 4will be Tempo.  
2Select Erase Ctrl Datato access the dialog box.  
1In Track Select,select the track on which you wish to  
perform the Create Control Data command.  
If you wish to modify tempo data, select Master Track as  
the track. In this case, the step 4item Kindwill be set  
to Tempo.”  
2Select Create Ctrl Datato access the dialog box.  
3Specify the range from which you wish to erase control  
data.  
In From Measureto To End of Measurespecify the  
measures, and in Beat.Tickspecify the beat and clock.  
(By default, From Measureand To End of Measure”  
will be the range that was specied in the Track Edit  
page.)  
3Specify the range into which the control data will be  
inserted.  
In From Measureand To End of Measurespecify  
the measures, and in Beat.Tickspecify the beat and  
clock. (By default, From Measureand To End of Mea-  
surewill be set to the range you specied in the Track  
Edit page.)  
4Kindto the type of musical data (event) that you wish  
to erase.  
Control change: Control change data will be erased. In  
this case, use #to specify the control change number.  
After Touch: Aftertouch data will be erased.  
Pitch Bend: Pitch bend data will be erased.  
5To execute the Erase Control Data command, press the  
OK button. To cancel, press the Cancel button.  
4Kindto the type of musical data (event) that you wish  
to create.  
Control change: Control change data will be inserted. In  
this case, use #to specify the control change number.  
After Touch: Aftertouch data will be inserted.  
Pitch Bend: Pitch bend data will be inserted.  
5In Start Value,select the starting value of the control  
data. In End Value,select the ending value of the con-  
trol data. By default, the Start Valuewill be set to the  
value of the existing data at the start location. If you wish  
to create control data that changes smoothly from the  
starting location, you can leave the Start Value”  
unchanged, and set only the End Value.”  
If you wish to erase all control change data from speci-  
ed measures, you can also use Erase Measure(51F)  
and set Kindto Control Change. However, this Erase  
Control Data command allows you to specify the range  
using Beat.Tick,and also to erase only specic types  
of control change data.  
6To execute the Create Control Data command, press the  
OK button. To cancel, press the Cancel button.  
51N: Quantize  
This command corrects the timing of musical data that  
already exists in the sequencer. When you execute the Quan-  
tize operation, the musical data will be affected as follows:  
Example: The controller is aftertouch. Starting location is 3:48, ending location is 4:24,  
and end value is set to 100. This will cause the aftertouch value to begin  
changing from 3:48, and reach a value of 100 at 4:24.  
When you execute Quantize on note data, the timing of  
the note-on will be corrected, but the length (duration of  
the note) will not be affected.  
Start location  
End location  
After touch  
127  
100  
End Value  
If the Quantize resolution is set to Hi, the timing will be  
adjusted to units of the base resolution (/ 192), so note  
data will not be affected. However, continuous  
controller data such as joystick or after touch which  
occupies a large amount of memory will be processed so  
that two or more data events of an identical type existing  
at a single interval of the timing resolution will be  
combined into a single event, thus conserving memory.  
Similarly, two or more data events of an identical type  
existing at the identical timing will be combined into one,  
also conserving memory.  
Previous data  
Start Value  
default value  
0
Location  
3:00  
3:24  
3:48  
3:72  
4:00  
4:24  
4:48  
When you execute Create Control Data, a large amount  
of sequencer memory will be consumed. For this reason  
it may not be possible to execute this command if there  
is a limited amount of memory remaining. In such  
cases, rst use Quantize(51N) to quantize the data  
and remove unnecessary control data. Alternatively,  
you could quantize the data that was inserted by the  
Create Control Data command.  
1In Track Select,specify the track.  
2Select Quantizeto access the dialog box.  
3Specify the range that will be quantized.  
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In From Measureand To End of Measure,specify  
the measures. In Beat.Tickspecify the beat and clock.  
(By default, From Measureand To End of Measure”  
will be the range that you specied in the Track Edit  
page.)  
51O: Shift/ Erase Note  
This command shifts (moves) or erases the specied note  
numbers in a specied track and range of measures.  
1In Track Select,select the track on which you wish to  
execute the Shift/ Erase Note command.  
2Select Shift/Erase Noteto access the dialog box.  
4In Kind,select the type of musical data (events) that  
you wish to quantize.  
All: Quantization will be applied to all performance data.  
Note: Quantization will be applied only to note data. Use  
Bottomand Topto specify the range of notes. Bot-  
tomspecies the lowest note that will be affected, and  
Topspecies the highest note. You can use this when  
you want to quantize only a specic note or notes (for  
example, just the snare sounds of a drum track). If you  
want to quantize all notes, set these parameters C1 and  
G9 respectively. These note settings can also be input by  
holding down the [Enter] key and playing a note on the  
keyboard.  
Control Change: Quantization will be applied to control  
changes. If you want to quantize only a specic control  
change, specify the number (No.). If you want to quan-  
tize all control changes, select All.  
After Touch: Quantize both Channel Pressure and Poly-  
phonic Key Pressure messages.  
3Specify the range in which you wish to shift or erase note  
numbers.  
In From Measureand To End of Measure,specify  
the measures. In Beat.Tick,specify the beat and clock.  
(By default, From Measureand To End of Measure”  
will be the range that you specied in the Track Edit  
page.)  
4Specify the range of notes that you wish to shift or erase.  
Note Range: Bottomspecies the lower limit, and  
Topspecies the upper limit. If you wish to edit all  
notes, set Bottomto C1 and Topto G9. These set-  
tings can also be made by holding down the [ENTER]  
key as you play a note.  
Pitch Bend: Pitch bend data will be quantized.  
Program Change: Program change data will be quan-  
tized.  
5In Resolution,specify the timing resolution to which  
the data will be corrected.  
Shifting notes  
By setting a lower resolution you can save more memory,  
but the timing of the playback may not be acceptable.  
6In Offset,specify the number of clock ticks by which  
the data will be moved forward or backward relative to  
the standard timing. A setting of 96 will be , and 48 will  
be . Positive (+) settings will adjust the data forward,  
and negative () settings will adjust the data backward.  
This allows you to simulate pushingor draggingthe  
beat.  
7In Intensity,specify the degree of sensitivity to which  
the timing will be corrected; i.e., how close to the loca-  
tions specied by 5and 6the data will be moved.  
With a setting of 0, no correction will take place. With a  
setting of 100, the data will be moved all the way to the  
timing intervals specied by 5and 6.  
5In Shift Note,specify the amount by which you wish  
to move the note.  
The amount of shift is set in semitone steps over a range  
of 127+127. +1 will shift the note a semitone upward.  
6Select either Replaceto move the note numbers, or  
Createto generate additional notes.  
For example if you are editing a track that uses a drum  
program, you can use Replaceto exchange the current  
snare sound for a different snare sound assigned to a dif-  
ferent key, or use Createto add a sound effect at a dif-  
ferent note # to the snare sound. Alternatively, you can  
use Createto add an octave doubling to an existing  
guitar phrase, etc.  
7To execute the Shift Note command, press the OK but-  
ton. To cancel, press the Cancel button.  
8To execute the Quantize command, press the OK button.  
To cancel, press the Cancel button.  
Erasing notes  
5Check Erase Note.”  
* By varying the Offsetand Intensitysettings you can  
If you wish to erase all note data in the specied range of  
measures, you can also use the Erase Measurecom-  
mand (51F) and set Kindto Note. However, this  
Shift/ Erase Note command lets you specify the  
Beat.Tickrange, and to erase only specic ranges of  
note data.  
create quantize effects such as the following.  
Original  
100%  
100%  
Quantize Resolution =  
Offset = 0, Intensity = 100%  
6To execute the Erase Note command, press the OK but-  
ton. To cancel, press the Cancel button.  
50%  
50%  
Quantize Resolution = ꢃ  
Offset = 0, Intensity = 50%  
100%  
100%  
100%  
+48  
Quantize Resolution = ꢃ  
Offset = +48, Intensity = 100%  
+48  
+48  
75%  
75%  
75%  
+48  
Quantize Resolution = ꢃ  
Offset = +48, Intensity = 75%  
+48  
+48  
100%  
100%  
100%  
Quantize Resolution = ꢃ  
Offset = 24, Intensity = 100%  
24  
24  
24  
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51P: Modify Velocity  
51Q: Set Song Length  
This command modies the velocity values of notes in the  
specied area so that they will change over time according  
to a selected curve.  
This command changes the length of the specied song.  
When it is executed, the length of the master track will  
change, and the number of measures played will change.  
1In Track Select,specify the track whose velocity will  
be modied.  
1Select Set Song Lengthto access the dialog box.  
2Select Modify Velocityto access the dialog box.  
2In Length,specify the length of the song.  
3To execute the Set Song Length command, press the OK  
button. To cancel without executing, press the Cancel  
button.  
Be aware that if you shorten the song, data will also be  
deleted from the tracks other than the master track.  
3Specify the range in which note velocity will be modied.  
From Measureand To End of Measurespecify the  
measure, and Beat.Tickspecify the beat and clock. (By  
default, From Measureand To End of Measurewill  
be set to the range that you specied in the Track Edit  
page.)  
52: Track Name  
Here you can assign a name to each track.  
4Specify the range of notes that will be affected by the  
Modify Velocity command. Note Range Bottomis the  
lower limit, and Topis the upper limit. If you wish to  
edit all notes, set Bottomto C1 and Topto G9.  
These settings can also be made by holding down the  
[ENTER] key as you play a note on the keyboard.  
5In Velocity Start Valuespecify the value at which the  
velocity data will start, and in End Valuespecify the  
nal velocity value. These settings can also be made by  
holding down the [ENTER] key as you play a note on the  
keyboard.  
51  
01a  
51b  
01b  
52a  
6In Intensity,specify the degree to which the velocity  
data will be adjusted toward the curve you specify in 7.  
With a setting of 0 [%], the velocity will not change. With  
a setting of 100 [%], the velocity will be exactly as  
described by the curve.  
52a: Track Name  
7Curve* lets you select from six types of curve to specify  
how the velocity will change over time.  
8To execute the Modify Velocity operation, press the OK  
button. To cancel, press the Cancel button.  
Track Name  
[TRACK 01...TRACK 16]  
Press the text edit button to access the dialog box, and input  
the desired name. Up to 16 characters may be used. (BG  
p.53, 57)  
* The six curves are as follows.  
For a Start Velocity of 1 and End Velocity of 127  
Curve 1  
Curve 2  
Curve 3  
127  
127  
127  
Velocity  
Velocity  
Velocity  
1
1
1
Start  
Measure  
End  
Measure  
Start  
Measure  
End  
Measure  
Start  
Measure  
End  
Measure  
Curve 4  
Curve 5  
Rndm  
127  
127  
127  
Velocity  
Velocity  
Velocity  
RANDOM  
1
1
1
Start  
Measure  
End  
Measure  
Start  
Measure  
End  
Measure  
Start  
Measure  
End  
Measure  
75  
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Pattern (Pattern Bank)  
[Preset, User]  
Sequencer P6: Pattern/ RPPR  
Selects the type of pattern.  
If Preset is selected, it will not be possible to record. You will  
be able to select and execute the Copy Pattern,” “Bounce  
Pattern,” “Put to Track,and Copy to Trackpage menu  
commands.  
On the TRITON STUDIO you can use preset patterns P000–  
149, and user patterns U0099. One song can contain up to  
one hundred user patterns. Preset patterns suitable for use  
in a drum track are provided in memory, and can be selected  
from any song.  
Pattern Select  
[P000...149, U00...U99]  
Preset patterns cannot be edited, but you may copy a preset  
pattern to a user pattern, and edit.  
Selects a pattern. User patterns can be renamed in the Pat-  
tern Name page.  
User patterns can be created by realtime recording (includ-  
ing recording that uses the arpeggiator), step recording, the  
Get From Track command (obtaining data from a track), or  
the Copy Pattern command (copying from another pattern)  
(BG p.86).  
(Tempo)  
[040...240, EXT]  
Species the playback tempo of the pattern. (01a).  
Metronome Sound  
[Only REC, REC & Play, Off]  
Species whether the metronome will sound during record-  
ing or playback. (08b, Sound,” “Metronome Setup)  
These patterns can be assigned to each key by the RPPR  
(Realtime Pattern Play/ Recording) function and played by  
pressing a single key, and the resulting performance can be  
recorded on the sequencer (RPPR Setup page).  
Reso (Resolution)  
[Hi, 3 ]  
Species how the timing of the data being recorded into the  
pattern will be corrected. (01a Reso (Resolution).)  
Remove Data  
[Off, On]  
61: Pattern Edit  
Here you can record a pattern, edit it, and assign it to a track  
in a song.  
On (checked): Unwanted performance data can be  
removed during pattern recording. The procedure is the  
same as explained in Remove Dataof Loop All Tracks.  
(08a)  
61  
61a  
61c: USED IN SONG TRACK, USED IN RPPR  
61b  
USED IN SONG TRACK  
This area indicates the song tracks in which the selected pat-  
tern is used.  
61c  
USED IN RPPR  
This area indicates the RPPR in which the selected pattern is  
used. The assigned key and the specied track are shown.  
How to record a user pattern  
61a: Location, Song Select, Track Select  
1Use Song Selectto select the song in which you want to  
create a user pattern.  
2Use Track Selectto select the sound that you will  
record.  
Location  
[01...99]  
Displays the current measure location of the selected pat-  
tern.  
The pattern you record will sound according to your  
choice in Track Select.”  
Song Select  
[000...199: name]  
3Use Pattern Bankand Pattern Selectto select User  
pattern and the desired pattern number.  
4Select the page menu command Pattern Parameter,”  
and in the dialog box, specify the number of measures  
and time signature of the pattern.  
Selects a song.  
The user pattern will be created in the song you select.  
Track Select  
[Track01...Track16, Master Track]  
Selects the track that will be used to record/ play the pattern  
data. The pattern data will be recorded/ played using the  
settings of the track you select. The area at the right displays  
the program bank, number, and name for the selected track.  
5Check the tempo in .  
6If you want to record in realtime, set Resoto specify  
the resolution, and press the SEQUENCER [REC/  
WRITE] key and then the [START/ STOP] key to begin  
recording.  
When you nish recording to the end of the measures  
specied by Pattern Parameter,you will return to the  
rst measure, and can continue recording while adding  
more material. (Loop All Tracks08a)  
If you want to perform step recording, select the page  
menu command Step Recording (Loop Type)to access  
the dialog box, and record.  
61b: Pattern, Pattern Select, Tempo, Metronome  
Sound, Reso, Remove Data  
If you wish to record pattern data, use Patternand Pat-  
tern Selectto select a user pattern and pattern number.  
Next, use the Pattern Parameterpage menu command to  
set the number of measures in the pattern and its time signa-  
ture. Then you can perform realtime recording in the Pattern  
Edit page, or step recording by using the Step Recording  
(Loop Type)page menu command. Finally, use page menu  
commands as desired to perform event editing or other  
types of editing.  
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61D: Erase Pattern  
M 61: Page Menu Command  
This command erases the data from the selected pattern.  
1Use Patternand Pattern Selectto specify the pattern.  
2Select Erase Patternto access the dialog box.  
61F  
61G  
61H  
61I  
01A  
61A  
61B  
61C  
61D  
61E  
01I  
3If you check All Patterns,all user patterns in the song  
will be erased.  
61A: Step Recording (Loop Type)  
Here you can perform step recording into a pattern.  
This is available when a user pattern is selected.  
If All Patternsis not checked, only the pattern speci-  
ed in 1will be erased.  
4To execute the Erase Pattern command, press the OK  
button. To cancel, press the Cancel button.  
1In Patternand Pattern Select,specify the pattern.  
By default, the pattern length is one measure. If you wish  
to change the number of measures in the pattern, set the  
Pattern Parameter(61C).  
2Select Step Recording (Loop Type)to access the dialog  
box.  
61E: Copy Pattern  
This command copies the settings and musical data of the  
selected pattern to another pattern.  
User patterns belong to a particular song, but you can use  
the Copy Pattern command to use the same pattern in  
another song.  
Time signature  
Also, while preset patterns cannot be edited, you can copy a  
preset pattern to a user pattern and then edit and save it as a  
user pattern. Be aware that when you execute the Copy Pat-  
tern operation, the pattern settings and musical data of the  
copy destination will be erased.  
Length  
(beats, clocks)  
1Select Copy Patternto access the dialog box.  
Location within the  
Note number  
Velocity  
measure (beat, clock)  
3The remaining steps are the same as when step recording  
on a track. Refer to steps 3and following in Step  
Recording(51A). However, step recording a pattern  
differs from step recording a track in that when you reach  
the end of the pattern, you will return to the beginning  
and continue recording, in this way continuing to add  
more data.  
2In From (Song***): Pattern,specify the copy source  
pattern. (By default, this will be the song and pattern that  
was selected in the Pattern Edit page.)  
3In To: Songand Pattern,specify the copy destina-  
tion song and pattern. For Pattern,only user patterns  
U00U99 can be specied.  
61B: Event Edit  
4To execute the Copy Pattern command, press the OK  
button. To cancel, press the Cancel button.  
Here you can edit individual events of the musical data in a  
pattern.  
Use Patternand Pattern Selectto specify the pattern,  
and then select this command.  
The remaining steps are the same as when Event Editing a  
track. Event Edit(51B).  
61F: Bounce Pattern  
This command combines the musical data of the bounce  
source pattern and bounce destination pattern, and places  
the combined musical data in the bounce destination. The  
time signature and length of the pattern following execution  
will be according to the settings of the bounce destination.  
Unlike the Track Bounce operation, the musical data of the  
bounce source will not be erased.  
61C: Pattern Parameter  
This command species the number of measures and the  
time signature of the selected pattern.  
If MIDI control data exists in the selected pattern and in the  
bounce destination pattern, the resulting playback following  
the bounce operation may produce unexpected results. We  
recommend that you use Event Edit(61B) to prepare the  
MIDI control data of the two patterns before executing the  
Bounce Pattern command.  
1Use Patternand Pattern Selectto specify the pattern.  
2Select Pattern Parameterto access the dialog box.  
1Use Patternand Pattern Selectto specify the bounce  
source pattern.  
2Select Bounce Patternto access the dialog box.  
3In Length,specify the number of measures in the pat-  
tern.  
4In Meter,specify the time signature of the pattern.  
However, this time signature is only temporary, and  
when you putor copythe pattern in a track of a  
song, the pattern will play according to the time signa-  
ture of that measure.  
5To execute the Pattern Parameter settings, press the OK  
button. To cancel, press the Cancel button.  
3In From (Song***) Pattern,select the bounce source  
pattern. (By default, the song and pattern that are  
selected in the Pattern Edit page will be chosen.)  
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4In To: Songand Pattern,select the bounce destina-  
tion song and pattern. For Pattern,only user patterns  
U00U99 can be specied.  
If you press the SEQUENCER [START/ STOP] key  
while the dialog box is open, the selected pattern will  
play back.  
5To execute the Bounce Pattern command, press the OK  
button. To cancel, press the Cancel button.  
2In Patternand Pattern Select,select the putsource  
pattern. (By default, this will be the pattern selected in  
the Pattern Edit page)  
3In To Track,select the putdestination track.  
4In Measure,specify the rst measure of the putdes-  
tination.  
61G: Get From Track  
This command takes musical data from a track and loads it  
into the specied pattern.  
1Use Patternand Pattern Selectto specify the pattern.  
2In Pattern Parameter(61C), specify the pattern length  
of the getdestination.  
5To execute the Put to Track command, press the OK but-  
ton. When you execute the command, Measurewill  
automatically count up. If you wish to, you can continue  
puttingthe pattern. To exit the command, press the  
Exit button.  
3Select Get From Trackto access the dialog box.  
61I: Copy To Track  
This command copies the specied area of musical data  
from the specied pattern to a track as musical data.  
Unlike the Put To Track command, this command actually  
writes the musical data of the pattern into the track, so that  
you can edit the copied data in the track. Even if you later  
edit the copy source pattern, the musical data of the song  
will not be affected.  
4In Song,select the getsource song.  
5In Track,select the getsource track.  
6
In Measure,specify the rst measure of the getsource.  
7To execute the Get From Track command, press the OK  
button. To cancel, press the Cancel button.  
When you execute the Copy to Track command, the musical  
data will be affected as follows.  
61H: Put To Track  
This command places a pattern into a track.  
Musical data previously existing in the copy destination  
measures will be erased.  
Unlike the Copy to Track(61I), this command only places  
the pattern number in the song, so that when playback  
reaches that point, the pattern will be recalled. The musical  
data of the pattern will not actually exist in the track.  
By creating patterns that contain frequently-used phrases or  
drum patterns, and then placing them on the tracks, you can  
conserve memory.  
The musical data that is copied will playback according  
to the time signature specified at the copy destination  
measures.  
Example: Copy the musical data of pattern 41 to measure 2  
Be aware that when you edit a pattern, all locations in the  
song where that pattern has been placed will be affected.  
Before Copy  
After Copy  
1
Pattern 41  
1
2
2
3
3
4
4
When you execute the Put to Track command, the musical  
data will be affected as follows.  
Musical data previously existing at the putdestination  
will be erased.  
The procedure is the same as for the Put to Track command.  
Put To Track(61H).  
The pattern that you putwill playback according to  
the time signature that is specified by the measures of  
the putdestination.  
Control data such as pitch bend etc. (but not including  
volume data) previously existing in the track will be  
reset immediately before the measure at which the  
pattern was put.”  
62: Pattern Name  
61  
If you wish to use control data such as pitch bend in the  
measures in which a pattern is put,you must rst  
write the control data into the pattern.  
61a  
61b  
To delete a pattern that has been placed in a track you can  
use Erase Measure(51F), specifying the area in which  
the pattern was put,and setting Kindto All.  
62a  
Example: Pattern 20 has been Put at measures 2, 4, and 6 of track 10. When those measures  
are reached, pattern 20 is called and its data is played.  
Track 10  
(Drums)  
1
4
5
6
2
3
62a: Pattern name  
Pattern 20  
Pattern name  
[U00...U99]  
1Select Put to Trackto access the dialog box.  
Here you can rename the pattern. Press the text edit button  
to access the dialog box, and input the name. Up to 16 char-  
acters can be input. (BG p.53, 57)  
78  
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63: RPPR Setup  
63b: Keyboard & Assigned drawing  
Here you can make settings for the RPPR (Realtime Pattern  
Play/ Recording) function. RPPR lets you assign patterns  
from a song to individual keys, and then playback patterns  
simply by pressing individual notes on the keyboard. The  
results can be recorded to the sequencer.  
This shows the selected key, and the keys to which a pattern  
has been assigned by the RPPR function. (Assignments are  
not possible for the keys displayed in gray.)  
Unassignable keys Assigned keys  
Unassigned keys  
For each song, you can assign either a preset pattern or a  
user pattern to each of the seventy two keys in the range  
C#2C8. For each key, you can specify the pattern, track  
number, and how the pattern will be played.  
Selected key  
The arpeggiator is not operated by patterns played  
back by RPPR. When RPPR is on, keys for which no  
pattern is assigned will sound the track selected by  
Track Select.At this time, the arpeggiator will operate  
if either arpeggiator A or B is selected for that track and  
turned on. RPPR will not be triggered by notes gener-  
ated by the arpeggiator.  
63c: RPPR Setup  
KEY (Key Select)  
[C#2...C8]  
Species the key to which you want to assign an RPPR pat-  
tern.  
The following parameters will apply to the key that you  
select here.  
This can also be selected by holding down the [ENTER] key  
and playing a note on the keyboard.  
When Local Control is OFF (Local Control OnGlobal  
P1: 11a), the keyboard will not trigger RPPR pattern  
playback. Notes received at MIDI IN on the channel of  
the track currently selected by Track Selectwill trig-  
ger patterns. If you have recorded only the trigger notes  
on an external sequencer and wish to use the playback  
from the external sequencer to trigger RPPR patterns on  
TRITON STUDIO, set Local Control OFF.  
If you want the note data generated by RPPR to be  
recorded by the external sequencer, set Local Control  
ON, and turn off the echo back function of the external  
sequencer. (p.267)  
Assign  
[Off, On]  
On (checked): When you playback the key specied by  
KEY,the pattern selected in Patternwill be triggered.  
Off (unchecked): That key will sound the currently selected  
track at the corresponding pitch, just as in normal Sequencer  
mode.  
Pattern (Pattern Bank)  
Pattern Select  
[Preset, User]  
[P000...149, U00...99]  
In the RPPR Setup page, RPPR is turned on automati-  
cally. This will be the same result as when the RPPR  
check box (01a) in each page is checked.  
Selects the RPPR pattern for the key selected in KEY.If the  
selected user pattern contains no musical data, there will be  
no sound when you press that key.  
61  
Track  
[Track 01...Track16: name]  
63a  
Selects the track that will be used for the RPPR pattern  
selected for the KEY.When you play the key, the pattern  
will be played according to the settings of the track you  
select here. Track settings are made in P0: Play/ REC, P2: Trk  
Param, P3: MIDI Filter, and P4: Zone/ Ctrl. When you record  
in realtime with the RPPN function turned on, the data will  
be recorded on the track you select here. (BG p.94)  
The line below displays the program bank/ name and MIDI  
channel (Ch) that are specied for the Track.”  
63b  
63c  
Revert  
When you press this button, the Pattern (Pattern Bank),”  
Pattern Select,and Tracksettings of the last-edited  
KEYfor which Assignwas checked will be copied to  
these parameters of the currently selected KEY”  
63a: Song Select, Track Select, Tempo  
Song Select  
[000...199: name]  
Selects the desired song.  
The RPPR settings will be assigned to the song you select  
here.  
Example: Assigning preset patterns P00, P01, and P02 to  
KEY”  
Before you begin, assign a drum program such as INT-A036  
to track 1.  
Track Select  
[Track01...Track16, Master Track]  
1Set KEYto C#2, and check Assign.Set Pattern (Pat-  
tern Bank)to Preset, Pattern Selectto P00, and  
Trackto Track01.  
Selects the track that will be played by keys that are not  
assigned to RPPR.  
Select the track that you want to play from the keyboard.  
(Tempo)  
[040...240, EXT]  
Species the playback tempo of the patterns. (01a)  
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2Set KEYto D2, and press the Revert button.  
The Pattern (Pattern Bank),” “Pattern Select,and  
Tracksettings that you specied in step 1will be cop-  
ied automatically.  
3Edit only Pattern Select.Select Pattern Select,and  
press the [ ] key to select P01: Pop&Balad 2/Std.  
4Set KEYto D#2, and press the Revert button.  
The Pattern (Pattern Bank)P01: Pop&Balad 2/Std you  
selected in step 3, as well as the Pattern Selectand  
Tracksettings, will be copied automatically.  
5As you did in step 3, set Pattern Selectto P02:  
Pop&Balad 3/Std.  
Sync  
[Off, Beat, Measure, SEQ]  
Species the way in which the pattern playback will be syn-  
chronized when you press the specied KEY.”  
Off: The pattern will begin playing at the moment you press  
the note.  
Beat: The pattern will synchronize to the beats of the pattern  
that was started by the rst key (i.e., the rst note-on that  
occurs from a condition where no notes of the keyboard are  
pressed). This setting is suitable when you wish to play  
phrase patterns in unison.  
Measure: The pattern will synchronize to the measures of  
the pattern that was started by the rst key. This setting is  
suitable for rhythm, bass or drum patterns.  
SEQ: The pattern will synchronize to the measures of the  
sequencer song.  
By using Revertin this way, you can efciently specify  
Pattern (Pattern Bank),” “Pattern Select,and Trackset-  
tings for each KEYwhen creating RPPR data. This is par-  
ticularly convenient when, as in the above example, the  
patterns that you want to assign to the keys are numbered  
consecutively (or are nearby each other), and use the same  
track.  
Sync settings  
Key 1 on Key 2 on  
Key 1 off  
Song  
Mode  
[Once, Manual, Endless]  
Patterns 1 and 2 are set to  
Mode=Manual, and have  
identical Sync settings  
Species the way in which the pattern assigned to the speci-  
ed KEYwill be played.  
Sync: OFF  
Pattern 1  
Once: When you press the key, the complete pattern will  
playback once to the end and then stop.  
Manual: The pattern will continue repeating as long as you  
continue holding the key, and will stop as soon as you  
release the key.  
Endless: The pattern will continue repeating even after you  
release the key. To stop the pattern playback, press any note  
below C2, or press the same key once again.  
Pattern 2  
Sync: Beat  
Pattern 1  
Pattern 2  
Same key, or C2  
Key-off  
Key-on  
START  
Key-off  
STOP  
Sync: Measure  
Pattern 1  
STOP  
Once  
Pattern 2  
START  
START  
Manual  
Endless  
Sync: SEQ  
Pattern 1  
STOP  
Pattern 2  
Shift  
[12...+12]  
When Beat or Measure are selected, pattern playback  
will begin when you press the first key. The second and  
subsequent patterns that are triggered from the  
keyboard will synchronize to the pattern that was  
started by the first key; with a setting of Beat they will  
synchronize in steps of a beat, and with a setting of  
Measure they will synchronize in steps of a measure.  
When SEQ is selected, the pattern will playback in  
synchronization with the measures of the sequencer  
song. The pattern will synchronize with the currently-  
playing song, so you must start the song before you play  
notes on the keyboard.  
Beat, Measure, and SEQ will cause the pattern to start  
immediately if you play the key within a thirty-second  
note of the timing of the respective beat or measure, but  
if you play the key later than this, the start of the pattern  
will be delayed by a beat.  
Adjusts the playback pitch of the pattern for the specied  
KEYin semitone steps over a range of ±1 octave.  
With a setting of 0, the pattern will be played at its original  
pitch.  
Stopping playback of a RPPR pattern  
By pressing C2 (or any note lower than C2), all the patterns  
being played by RPPR will stop.  
The patterns of keys whose Syncsetting is Off will stop  
immediately, but the playback of other keys will stop at the  
beginning of the next beat or measure. Pattern playback of  
keys whose Syncsetting is other than Off can be stopped  
immediately by rapidly pressing C2 or any lower note twice  
in succession.  
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71(2)a: Arpeggiator Assign, Arpeggiator Run A, B  
Arpeggiator Assign [Off, A, B]  
Sequencer P7: Arpeggiator  
Here you can specify how the arpeggiator will operate in  
Sequencer mode. These settings can be made for each song.  
In Sequencer mode (as in Combination mode), you can run  
the two arpeggiators simultaneously. This allows you to  
apply different arpeggio patterns to two sounds that have  
been split across the keyboard, or use velocity to switch  
between two different arpeggio patterns, etc.  
In Sequencer mode, the musical data generated by the  
arpeggiator during song track or pattern realtime-recording  
can be recorded. While you record, you can modify the  
arpeggio pattern and parameters, and adjust the [GATE]  
knob and [VELOCITY] knob etc.  
This assigns arpeggiator A or arpeggiator B to each track 1–  
8, 916. When the ARPEGGIATOR [ON/ OFF] key is turned  
on, the arpeggiator specied for each track will run, subject  
to the Arpeggiator Run A, Bsettings and setting here.  
Off: The arpeggiator will not operate.  
A: Arpeggiator A will operate. Use the Arpeggiator A page  
to select the arpeggio pattern and set the parameters.  
B: Arpeggiator B will operate. Use the Arpeggiator B page to  
select the arpeggio pattern and set the parameters.  
For tracks that you wish to realtime-record, select either  
arpeggiator A or B. If you specify an arpeggiator for two or  
more tracks, the arpeggiator will play each of the tracks you  
specify.  
It is not possible to set the tempo of the arpeggiator and  
the sequencer independently.  
You can set A and B to two different MIDI channels, and  
control one from the keyboard and the other from an exter-  
nal MIDI device connected to MIDI IN. You can also use  
multi-track recording (Multi REC) to simultaneously record  
the note data that is generated from the two arpeggiators.  
When MIDI Clock(Global P1: 11a) is Internal, the  
arpeggiator can be synchronized to the internal sequencer.  
(BG p.138)  
When you turn on the arpeggiator and press the  
SEQUENCER [START/ STOP] key, the arpeggiator will  
synchronize to the timing of the sequencer.  
Example 1)  
On tracks 1 and 2, set MIDI Channel(21a) to 01 and  
Status(21a) to INT. Assign arpeggiator A to track 1  
and arpeggiator B to track 2, and check Arpeggiator  
Run A, B(71a). In Track Select,choose Track01.  
With the ARPEGGIATOR [ON/ OFF] key OFF, play the  
keyboard and tracks 1 and 2 will sound simultaneously.  
When you turn on the ARPEGGIATOR [ON/ OFF] key  
and play the keyboard, arpeggiator A will operate for  
track 1 and arpeggiator B will operate for track 2.  
When you press the SEQUENCER [START/ STOP] key,  
the arpeggiator and sequencer will both stop. If you  
wish to stop only the arpeggiator, press the  
ARPEGGIATOR [ON/ OFF] key to turn off.  
When the arpeggiator Key Syncis off, you can turn on  
the ARPEGGIATOR [ON/ OFF] key and play the keyboard  
to start the arpeggiator running during the pre-count before  
realtime recording begins, so that the arpeggiator perfor-  
mance will be recorded from the beginning of the pattern at  
the same time that recording begins.  
Arpeggiator  
Assign  
Trigger  
= Ch1  
Arpeggiator  
A
Pattern - A  
Pattern - A  
Pattern - B  
A
B
Track1 MIDI Ch=1ch Status=INT  
Track2 MIDI Ch=1ch Status=INT  
Arpeggiator  
B
Trigger  
= Ch1  
When MIDI Clockis External MIDI or External  
mLAN, the MIDI realtime clock messages transmitted  
from the external MIDI device connected to MIDI IN or  
the mLAN connector can perform the same type of con-  
trol.  
Even in this case, you can start/ stop using the  
SEQUENCER [START/ STOP] key of the TRITON STU-  
DIOs sequencer.  
Pattern - B  
Example 2)  
For tracks 1, 2 and 3, set the MIDI Channel(21a) to  
01, 02, and 03 respectively, and set Status(21a) to INT.  
Assign arpeggiator A to tracks 1 and 2, and arpeggiator B  
to track 3. Check the Arpeggiator Run A, B(71a) set-  
ting.  
In Track Select,choose Track01.  
Playing the keyboard when the ARPEGGIATOR [ON/  
OFF] key is off will play the sound assigned to track 1.  
Playing the keyboard when the ARPEGGIATOR [ON/  
OFF] key is on will cause arpeggiator A to operate for  
tracks 1 and 2, and produce sound for both tracks.  
In Track Select,choose Track02.  
Playing the keyboard when the ARPEGGIATOR [ON/  
OFF] key is off will play the sound assigned to track 2.  
Playing the keyboard when the ARPEGGIATOR [ON/  
OFF] key is on will cause arpeggiator A to operate for  
tracks 1 and 2, and produce sound for both tracks.  
In Track Select,choose Track03.  
71: Setup 18 (Setup T0108)  
72: Setup 916 (Setup T0916)  
71  
01a  
51b  
01b  
Playing the keyboard when the ARPEGGIATOR [ON/  
OFF] key is off will play the sound assigned to track 3.  
Playing the keyboard when the ARPEGGIATOR [ON/  
OFF] key is on will cause arpeggiator B to operate for  
track 3, and play the sound assigned to track 3.  
71a  
81  
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Alternatively, you could choose Track01 in Track  
Selectto run arpeggiator A for tracks 1 and 2, and use  
an external MIDI device connected to the TRITON  
STUDIOs MIDI IN to send note data to MIDI channel 3  
to play arpeggiator B.  
73: Arpegg. A (Arpeggiator A)  
74: Arpegg. B (Arpeggiator B)  
In the Arpegg. A page you can make settings for arpeggiator  
A, and in the Arpegg. B page you can make settings for  
arpeggiator B.  
Arpeggiator  
Assign  
Arpeggiator  
A
Pattern - A  
Trigger  
=
Pattern - A  
Pattern - A  
Pattern - B  
A
A
B
Track1 MIDI Ch=1ch Status=INT  
Track2 MIDI Ch=2ch Status=INT  
Track3 MIDI Ch=3ch Status=INT  
Ch1, Ch2  
The Copy Arpeggiator(71A) page menu command  
can also be used to copy arpeggiator settings from  
another mode such as Program mode.  
Pattern - B  
Arpeggiator  
B
Trigger  
= Ch3  
The arpeggiator cannot be triggered by the notes  
played by the sequencer.  
71  
01a  
If the track Status(21a/ 2a) is set to INT or BTH,  
tracks 116 to which arpeggiator A or B are assigned  
will be sounded by the note data generated by the  
arpeggiator, regardless of the MIDI Channel(21a/  
2a) setting of that track. If the track Statusis set to  
BTH, EXT, or EX2, the track will transmit MIDI note  
data on the MIDI Channelof that track.  
51b  
01b  
73a  
In this case, arpeggiator A or B will be triggered by the  
MIDI Channelof any track 116 to which the corre-  
sponding arpeggiator is assigned.  
If the Local Control On(Global P1: 11a) is turned  
OFF, the arpeggiator will not be triggered by note data  
from the keyboard. It will be triggered by note data  
received at MIDI IN. If you wish to record just the trig-  
ger notes on an external sequencer and run the TRITON  
STUDIOs arpeggiator in this way, turn Local Control  
OFF.  
If you want the note data generated by the arpeggiator  
to be recorded on the external sequencer, turn Local  
Control ON, and turn off the echo back function of the  
external sequencer. (p.267)  
73(4)a: ArpeggiatorA(B) Setup  
Pattern  
Octave  
Resolution  
Gate  
[P000...P004, U000(I-A/ B)...U506(User)]  
[1, 2, 3, 4]  
[ ꢁ ꢂ , , ꢃ ꢂ , , ꢀ ꢂ , ]  
[000...100(%), Step]  
[001...127, Key, Step]  
[100...+100(%)]  
[Off, On]  
Velocity  
Swing  
Sort  
Arpeggiator Run A, B  
Latch  
[Off, On]  
When the ARPEGGIATOR [ON/ OFF] key is on, the arpeg-  
giator(s) that are checked here will function for the track(s)  
to which they are assigned by Arpeggiator Assign.”  
When the arpeggiator is on, A and B can be turned on/ off  
independently.  
Key Sync.  
Keyboard  
[Off, On]  
[Off, On]  
These are the arpeggiator parameters for the song.  
Program 71: Arpegg. Setup (Arpeggiator Setup)”  
M 71: Page Menu Command  
75: Scan Zone (Scan Zone A/ B)  
Species the range of notes and velocities that will trigger  
01A  
01B  
01C  
01D  
01E  
01F  
71A  
01I  
01J  
each arpeggiator A and B.  
71  
01a  
51b  
01b  
71A: Copy Arpeggiator  
75a  
This command copies arpeggiator settings.  
Combination 71A: Copy Arpeggiator.”  
75b  
75a: Zone Map  
This shows the Scan Zone settings for arpeggiators A and B.  
(Combination Zone Map74a)  
82  
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75b: Scan Zone A/ B  
Sequencer P8: Insert Effect  
A:  
Here you can make insert effect settings, and specify the bus  
etc. for the program used by each track 116.  
Top Key  
[C1...G9]  
Bottom Key  
[C1...G9]  
For details on insert effects, refer to p.178 8. Effect  
Specify the range of notes (keys) that will trigger arpeggia-  
tor A. Top Keyis the upper limit, and Bottom Keyis the  
lower limit.  
81: Routing 18 (Routing T0108)  
Top Velocity  
[001...127]  
[001...127]  
Bottom Velocity  
82: Routing 916 (Routing T0916)  
Specify the bus to which the program oscillator(s) of each  
track 116 will be sent. You can also set the amount of signal  
that will be sent to the master effects.  
Specify the range of velocities that will trigger arpeggiator  
A. Top Velocityis the upper limit, and Bottom Velocity”  
is the lower limit.  
B:  
81  
81a  
Top Key  
[C1...G9]  
[C1...G9]  
[001...127]  
[001...127]  
Bottom Key  
Top Velocity  
Bottom Velocity  
51b  
01b  
03a  
Specify the range of notes (keys) and velocities that will trig-  
ger arpeggiator B (A:).  
81b  
The value of these parameters can also be input by  
holding down the [ENTER] key and playing a note on  
the keyboard.  
81a: Routing Map  
This shows the status of the insert effects: the insert effect  
routing, the names of the selected effects, the on/ off status,  
and chaining.  
The effect type, on/ off, and chain settings can be made in  
the Insert FX page (82).  
81(2)b: BUS Select (IFX/ Indiv.Out BUS Select),  
Send1 (MFX1), Send2 (MFX2)  
BUS Select (IFX/ Indiv.Out BUS Select)  
[DKit, L/ R, IFX1...5, 1...4, 1/ 2, 3/ 4, Off]  
These settings specify the bus to which the program oscilla-  
tor(s) of each track 116 will be sent.  
The status of the settings can also be viewed in the Routing  
Map(Combination P81: Routing).  
When 1/2 or 3/4 are selected, the program of the corre-  
sponding track 116 will be output in stereo from  
AUDIO OUTPUT (INDIVIDUAL) 1 and 2 or 3 and 4. If  
you use CC#10 (pan) or AMS to control the panning of  
the program oscillator, the new pan setting will be  
applied at the next note-on. Unlike the case when you  
select L/R to output the sound from (MAIN) L/ MONO  
and R, the pan of a sounding note cannot be varied in  
realtime.  
If you wish to vary the pan of a sounding note in real-  
time, and output the result from AUDIO OUTPUT  
(INDIVIDUAL) 1 and 2 or 3 and 4, set BUS Selectto  
IFX1 (or IFX2IFX5), select 000: No Effect for IFX1”  
(or IFX2IFX5) (83), and select either 1/2 or 3/4 for  
BUS Select(83) after the signal passes through IFX.  
83  
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Send1 (MFX1)  
Send2 (MFX2)  
[000...127]  
[000...127]  
83: Insert FX  
Here you can select the type of the insert effects, turn them  
on/ off, and make chain settings.  
Here you can adjust the send levels from tracks 116 to mas-  
ter effects 1 and 2. This is valid when BUS Selectis set  
either to L/R or Off. If IFX 1, 2, 3, 4, or 5 is selected, the send  
level to the master effects 1 and 2 is set by the Send 1and  
Send 2parameters located in the Insert FX page, after the  
signal passes through IFX 15.  
81  
These settings have no effect if BUS Selectis set to 1, 2, 3,  
4, 1/2 or 3/4.  
83a  
The send 1 and 2 settings you make here will be used when  
the song is played or recorded from the beginning. If you  
change the settings while recording, the change will be  
recorded as part of the musical data, and the send amount  
will change when the data is played back. You can also  
change these settings during playback. However if send 1  
and 2 data has been recorded, the settings will change  
accordingly.  
83a: IFX1, 2, 3, 4, 5  
If Status(21a/ 2a) is either INT or BTH, CC#93 and  
#91 can be received to control send 1 and 2 respectively  
and change their settings. When you switch songs or  
return to the beginning of a song, tracks whose Sta-  
tusis EXT, EX2 or BTH will transmit these settings via  
MIDI. This data will be transmitted on the MIDI chan-  
nel of each track as set by MIDI Channel(21a/ 2a).  
The actual send level is determined by multiplying the  
value of these parameters with the send level settings of  
the oscillator(s) of the program used by the track  
(Send1and Send2,Program P8: 81d).  
IFX1, 5  
[000...089]  
[000...102]  
[Off, ON]  
[Off, On]  
IFX2, 3, 4  
IFX1, 2, 3, 4, 5 On/ Off  
Chain  
Pan(CC#8) (Post IFX PanCC#8) [L000...C064...R127]  
BUS Sel. (BUS Select) [L/ R, 1, 2, 3, 4, 1/ 2, 3/ 4, Off]  
Send1  
Send2  
[000...127]  
[000...127]  
These functions are the same as in Program mode. (Pro-  
gram 82a)  
M 81: Page Menu Command  
However unlike in Program mode, the Ctrl Ch(84a 8a)  
is used as the MIDI channel that controls insert effect  
dynamic modulation (Dmod) and the Pan (CC#8),” “Send  
1,and Send 2that follows the insert effect. The control  
changes used are the same as in Program mode.  
The pan (CC#8), send 1 and 2 settings you make here will be  
used when the song is played or recorded from the begin-  
ning. If you change the settings while recording, the changes  
will be recorded as part of the musical data, and the settings  
will change when the data is played back. You can also  
change these settings during playback. However if pan  
(CC#8), send 1, or 2 data has been recorded, the settings will  
change accordingly.  
01A  
01B  
81A  
81B  
81C  
01I  
01J  
81A: Copy Insert Effect  
Program P8: 81A: Copy Insert Effect.”  
However, the MIDI control channel specied in Ctrl Chof  
the IFX 15 page will not be copied.  
If Status(21a/ 2a) is either INT or BTH, CC#8,  
CC#93, and CC#91 can be received to control the pan  
following the insert effect, send 1, or send 2 respec-  
tively, and change their settings. When you switch  
songs or return to the beginning of the song, tracks  
whose Statusis BTH, EXT, or EX2 will transmit these  
settings via MIDI. This data will be transmitted on the  
MIDI channels specied in the IFX 15 pages (84 8–  
8).  
81B: Swap Insert Effect  
Program P8: 81B: Swap Insert Effect.”  
However, the MIDI control channel specied in Ctrl Chof  
the IFX 15 page will not be swapped.  
81C: DrumKit IFX Patch  
Combination P8: 81C: DrumKit IFX Patch.”  
84  
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84: IFX 1  
85: IFX 2  
86: IFX 3  
87: IFX 4  
88: IFX 5  
Sequencer P9: Master Effect  
For details on the master effects, refer to p.182 8. Effect  
91: Master FX  
Set the parameters for the effects selected for IFX 15 in the  
Insert FX page (p.187).  
Here you can select the type of master effects, turn them on/  
off, and make chain and master EQ settings. These parame-  
ters are the same as in Program mode. Program 91: Mas-  
ter FX (Master Effects)”  
81  
84a  
91  
91a  
91c  
91b  
84(~8)a: Ctrl Ch  
[Ch01...16, All Routed]  
Selects the MIDI channel that will control effect  
dynamic modulation (Dmod), pan following the insert  
effect (CC#8), Send 1 (CC#93), and Send 2 (CC#91).  
M 91: Page Menu Command  
01A  
91A  
91B  
01I  
An asterisk *will appear at the right of the channel num-  
ber Ch0116 for tracks that are routed through these IFX. If  
you have routed multiple tracks that have differing MIDI  
channel settings, you can specify here which of these chan-  
nels will be used to control the effect.  
01J  
All Routed: Control can be performed from any of the MIDI  
channels of the tracks that are routed.  
91A: Copy Master Effect  
Program P9: 91A: Copy Master Effect.”  
However, the MIDI control channel specied in Ctrl Chof  
the MFX 1 and 2 pages will not be copied.  
If you have selected DKit as the BUS Select(81b/  
2b) of a track for which a drum program is selected, the  
MIDI channel of that timbre will be valid if All Routed  
is selected for any one of IFX 15, regardless of the  
BUS Select(Global P5: 52b) setting of the drum kit,  
or of the setting of the DrumKit IFX Patchpage  
menu command.  
91B: Swap Master Effect  
Program P9: 91B: Swap Master Effect.”  
However, the MIDI control channel specied in Ctrl Chof  
the MFX 1 and 2 pages will not be swapped.  
85  
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92: MFX 1  
93: MFX 2  
Here you can set the parameters of the MFX 1 and 2 effects  
that were selected in the Master FX page (p.187).  
91  
92a  
92(3)a: Ctrl Ch  
Ctrl Ch  
[Ch01...16, Gch]  
Species the MIDI channel that will control dynamic  
modulation (Dmod) for the master effects. If Gch is  
selected, the global MIDI channel MIDI Channel”  
(Global P1: 11a) will be used.  
94: Master EQ  
The master EQ is a three-band stereo EQ. It is used to per-  
form overall equalizing (tonal adjustment) on the sound  
from the L/ R bus immediately before it is output to AUDIO  
OUTPUT (MAIN OUT) L/ MONO and R (p.239).  
01A  
94a  
94a: Ctrl Ch  
Ctrl Ch  
[Ch01...16, Gch]  
Species the MIDI channel that will control dynamic  
modulation (Dmod) for the master EQ. If Gch is  
selected, the global MIDI channel MIDI Channel”  
(Global P1: 11a) will be used.  
The MEQ High Gain and MEQ Low gain can be controlled  
by assigning a modulation source to the Low Gain Mod-  
Src:and the High Gain Mod-Src:functions on this page.  
86  
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4. Sampling mode  
Program, Combination, and Sequencer modes  
An overview of sampling on the TRITON STUDIO  
1. A performance that uses the various functions of each  
mode (lters, effects, arpeggiator, sequencer, etc.) can be  
resampled. (Program: p.4, Combination: p.36,  
Sequencer: p.49, 56)  
On the TRITON STUDIO, 48 kHz stereo 16-bit samples from  
an external device connected to the AUDIO INPUT jacks, S/  
P DIF IN jack, or mLAN connector (if the EXB-mLAN  
option is installed) can be recorded into the internal sample  
memory (RAM) or to the internal hard drive. At this time,  
analog signals will be converted into digital signals, and  
digital signals will be recorded while still in digital form.  
A performance using the TRITON STUDIOs lters, effects,  
arpeggiator, and sequencer can be resampled.  
2. External audio sources can be sampled from the various  
input jacks (see Sampling modeparagraphs 1, 2, and 3,  
above). At this time, you can mix your playing on the  
TRITON STUDIO with the external audio, or monitor  
your playing on the TRITON STUDIO while sampling  
only the external audio from the input jacks. You can also  
add the master effects when sampling.  
The TRITON STUDIO comes with 16 Mbytes of sample  
memory (RAM) and an internal hard disk. (For the capac-  
ity of the hard disk, refer to BG p.153)  
3. In Sequencer mode, you can sample an external audio  
source while the sequencer song plays back, and the  
appropriate note data will automatically be created in a  
track. This lets you sample vocals or guitar while the  
sequencer is running, just as though you were using a  
multi-track recorder. (In-Track Sampling function)  
The 16 Mbytes of sample memory (RAM) allow you to sam-  
ple approximately 2 minutes 54 seconds in mono, or approx-  
imately 1 minute 27 seconds in stereo. By adding additional  
72-pin SIMM boards, you can expand the memory to a max-  
imum of 96 Mbytes (when the standard 16 Mbytes are  
replaced by three 32 Mbyte SIMM boards). In this case, you  
will be able to record up to six samples that are each approx-  
imately 2 minutes 54 seconds each for mono (or approxi-  
mately 1 minute 27 seconds for stereo). (For details on the  
72-pin SIMM boards that can be used, and how to install  
When sampling to the hard drive, a single sample le can be  
up to 80 minutes long for either stereo or mono (mono:  
approximately 440 Mbyte, stereo: approximately 879  
Mbyte). This will create a WAVE le.  
The TRITON STUDIO supports a wide range of sources and  
formats as described below.  
Samples recorded in Sampling mode, or in the Program,  
Combination, and Sequencer modes can be used as wave-  
forms for the tone generator.  
Samples recorded to sample memory (RAM) can be used as  
tone generator waveforms.  
Samples recorded to the hard disk (WAVE les) can be  
loaded into sample memory (RAM) and used as tone gener-  
ator waveforms. WAVE les can also be written to the  
CDRW-1 option (if installed) or a CD-R/ RW drive con-  
nected to the SCSI connector, to create an audio CD.  
Individual samples (WAVE les) from the hard disk up  
to 16 Mbyte in size for mono or 32 Mbyte for stereo (if  
the sample memory has been expanded to 32 Mbyte or  
more) can be loaded into sample memory (RAM).  
Sampling mode  
1. An analog audio signal from a mic or audio device con-  
nected to the AUDIO INPUT jacks can be converted into  
a digital signal and sampled. An insert effect can also be  
applied while sampling.  
Editing in Sampling mode  
In Sampling mode, sample data created via sampling or  
loaded from media (including WAVE or AIFF formats) can  
be assigned to indexes (zones) to create a multisample. One  
multisample can contain multiple indexes.  
A multisample you create can easily be converted into a pro-  
gram (Convert MS to Program01G). When a multi-  
sample is converted, the lter, amp, and effect settings will  
automatically be created with the program. The program  
can also be used in Combination mode or Sequencer mode.  
A sample can also be used as a drum sample in a drum kit.  
2. A digital audio signal from a digital audio device con-  
nected to the S/ P DIF jack can be sampled directly. An  
insert effect can also be applied while sampling. Sample  
rates of 48 kHz and 96 kHz are supported for the S/ P DIF  
input and output. 96 kHz sample rate data will be con-  
verted into 48 kHz when it is sampled.  
3. A digital audio signal from a digital audio device con-  
nected to the mLAN connector (if the EXB-mLAN option  
is installed) can be sampled directly. An insert effect can  
also be applied while sampling.  
4. The analog audio output signal from an audio CD  
inserted into the CDRW-1 option (if installed) is inter-  
nally connected to the AUDIO INPUT jacks. The CD can  
be played back on the TRITON STUDIO, and the analog  
audio signal converted into a digital signal and sampled.  
(If you are using a CD-R/ RW drive connected to the SCSI  
connector, use a cable to connect it to the AUDIO INPUT  
jacks.)  
Multisample  
Index003  
Index001  
Top Key  
Index002  
Top Key  
Index004  
Top Key  
Top Key  
Index 001  
0000:  
Index 002  
Index 003  
Index 004  
5. A digital audio signal from an audio CD played back on  
the CDRW-1 option (if installed) or a CD-R/ RW drive  
connected to the SCSI connector can be sampled directly  
(the Ripping function).  
0001:  
Sample B  
0002:  
0003:  
Sample A  
Sample C  
Sample D  
Multisample  
Sample  
Program OSC (Single/Double)  
Program OSC (Drums)  
6. Resampling can be performed by applying insert effects  
to one or more existing samples, and once again sam-  
pling them internally. You can select either Auto,where  
insert effect processing will be performed automatically  
on the sample you specify, or Manual,where you can  
manually apply an insert effect and play the sample man-  
ually for resampling.  
Drum Kit  
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Regardless of the page you are in, the selected multi-  
sample or sample will sound when you play the key-  
board, allowing you to hear the edited content of that  
page.  
Sampling P0: Recording  
Here you can set the input level and make other basic set-  
tings for sampling (sample recording), and make basic set-  
tings for multisamples and samples.  
When you turn off the power, all multisample and sam-  
ple data in Sampling mode will be lost. Before you turn  
off the power, be sure to save important data to oppy  
disk, hard disk, CD-R/ RW or external SCSI device  
(BG p.60).  
Normally you will record samples in this page.  
When the TRITON STUDIO is turned on, memory will  
contain no multisamples or samples, so you will rst  
need to load previously-saved data before you can  
playback or edit it.  
01: Recording  
Here you can select the multisample that you wish to record,  
specify the index sample, make settings, select the memory  
bank, and adjust the nal level of the input signal.  
There is no Compare function that allows you to restore  
sample data to the state it was in before it was edited. If  
you wish to preserve the unedited state of the data, use  
Copy MS(01E) or Copy Sample(01B) etc. to  
make a copy of the multisample or sample before you  
begin editing.  
01  
01a  
01b  
In some of the page menu commands in P1 or P2, you  
can uncheck the Overwriteitem in the dialog box so  
that the unedited sample data will be preserved even  
after you execute the command (11: Page Menu  
Command About Overwrite).  
01c  
01d  
When executing a sample edit operation or when you  
nish recording a stereo sample, you may hear a slight  
noise. This does not affect the audio data that has been  
edited or sampled.  
01a: MS, Index, Keyboard & Index  
MS (Multisample Select)  
[000...999]  
Cautions regarding sample data  
The sample data memory areas Bank 16 each contain  
16 Mbyte. Of this 16 Mbyte (8,388,608 samples), sixteen  
samples (the first and last eight samples) are used as  
internal work area.  
Selects the multisample.  
Each multisample consists of the samples for one or more  
indexes (an indexis a range or zone of keys).  
This parameter can also be set from P1P3.  
The first and last samples of each sample are used as  
internal work area. These two samples are added  
automatically when a sample is recorded or when an  
.AIFF or .WAVE file is loaded. This means that if you  
record a sample of one second, this will result in 48,000  
samples of data, but four samples will be added to this,  
so that sample memory (RAM) will actually contain  
48,004 samples of data.  
To create a new multisample,  
1Press the MSpopup button to access the popup menu,  
and select a number for which the multisample name is  
blank.  
Alternatively, use the numeric keys [0][9] to specify a  
new multisample number, and press the [ENTER] key.  
When you select a new multisample number, the Create  
New Multisampledialog box will appear.  
If Auto Optimize RAM(Global P0: 03b) is on, and  
the writing destination for sampling data is RAM, the  
sample memory (RAM) will automatically be opti-  
mized after the data has been written. This is turned on  
by default, but you may switch it on/off as necessary.  
(Optimize RAM01M)  
2If you wish to create a stereo multisample, check Ste-  
reo.”  
3To create the multisample, press the OK button. To can-  
cel, press the Cancel button.  
A multisample will be created as follows (example).  
Mono type 001: NewMS_ _ _ _ _ _001  
Stereo type 001: NewMS_ _ _ _ _ _001-L  
001: NewMS_ _ _ _ _ _001-R  
Index  
[xxx (001...128)/ yyy (001...128)]  
Selects the index for which you wish to sample.  
Each zone in a multisample is called an index.For exam-  
ple on the 61 note keyboard, a multisample could be divided  
into six zones of one octave (12 keys) each. Each of these  
zones is referred to as an index.You will assign a sample  
to each of these indexes.  
xxx: The selected index. Choose the desired index.  
yyy: The total number of indexes in the multisample.  
88  
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You can also select an index by holding down the  
[ENTER] key and playing a note on the keyboard. The  
index that includes this note will be selected. The key  
you specify will be the base key, and will be displayed  
in gray in Keyboard & Index(Keyboard &  
Index).  
----: ---No Assign----: No sample is assigned to the index.  
There will be no sound when you play the keyboard.  
To record a sample, select a vacant sample such as 0000:.  
When you record a sample, data will be loaded into the  
selected sample. The sample name (such as  
NewSample_0000) will be shown beside the number. This  
sample name can be modied using the Rename Sample”  
(01C) page menu command.  
You can also record a sample even when ----:---No Assign---  
- is displayed. In this case, a sample number will be selected  
automatically.  
Even if you record to a sample that already contains data,  
the selected sample will not be overwritten the data will  
automatically be sampled to a vacant sample, and the newly  
recorded sample will replace the previous sample in the  
index. If you wish to delete a sample, execute the Delete  
Sample(01A) page menu command.  
This parameter can also be set from P1: Sample Edit, P2:  
Loop Edit, or P3: Multisample. Sampling and editing in the  
respective page will apply to the index that you select here.  
When the power is turned on, this index will default to 001/  
001. This indicates that only one index exists. To increase the  
number of indexes, use Createin this page. When you  
press the Create button, indexes will automatically be  
added from the left-most zone, as 002/002, 003/003, ... (The  
position, zone width, and original key location of the index  
that is created when you press the Create button can be set  
in Create Zone Preference (03a, 32a). You are also free to  
modify the zone width and original key location later.)  
When you press the popup button, the thousand sam-  
ples that include the selected sample will be displayed.  
To select the thousands place, use the VALUE control-  
lers.  
Keyboard & Index  
Original Key (currently selected Original Key is reversed)  
Index zone (currently selected Index is reversed)  
OrigKey (Original Key)  
[C1...G9]  
Index01 Index02 Index03 Index04 Index05  
Species the key that will play the sample at its original  
pitch (i.e., the pitch at which it was recorded). The pitch will  
change in semitone steps relative to the original key.  
For example, suppose that you recorded a sample with  
OrigKeyof F2. When the zone of the index is C2B2,  
pressing the F2 key would playback the sample at its origi-  
nal pitch. Pressing F#2 would playback the sample a semi-  
tone higher. Pressing E2 would playback the sample a  
semitone lower. The pitch of this sampled sound will change  
in semitone steps between C2 and B2, centered at F2.  
The original key location can also be viewed in Keyboard &  
Index.”  
C4 key  
Keyboard range  
Lowest note of the  
displayed keyboard  
Highest note of the  
displayed keyboard  
By holding down the [ENTER] key and playing a note, you can select the corresponding  
index, and the specified key will be the base key and will be shown in gray.  
This displays the zones and original keys of the selected  
multisample. The black triangle shows the keyboard range,  
and the white triangle shows the C4 key. The note numbers  
at left and right show the keyboard note range that is dis-  
played.  
If Constant Pitch(31b) is checked, the sample will  
be sounded at its original pitch by all notes in the zone.  
The base key (displayed in gray)  
TopKey (Top Key)  
[C1...G9]  
In P1: Sample Edit you can press the SAMPLING  
[START/ STOP] key to play the sample of the selected  
Indexin one-shot mode from Edit Range Start”–“Edit  
Range End.At this time, the sample will sound at the  
pitch of the base key.  
Playback in the grid display of P1 and P2 will be  
according to the playback pitch of the base key selected  
here, and the specified tempo BPM/ resolution (set in P1  
and P2).  
Species the highest key in the zone of the index. The zone  
is dened by this Top Key.”  
For example, suppose that you set a TopKeyof B2 for  
index 001/ 002, and a TopKeyof B3 for index 002/ 002.  
This means that the zone of index 001 will be B2 and lower,  
and the zone of index 002 will be C3B3.  
Range  
This indicates the zone (area) that was determined by the  
TopKeysetting.  
The sample selected by Sample Selectwill sound in this  
area. The zone for each index can also be viewed in Key-  
board & Index.”  
The Pitch BPM Adjust(31A) function is based on the  
playback pitch of the base key you specify here.  
You can use the Keyboard Display(01J) page menu com-  
mand to change the displayed range of the keyboard.  
Create  
01b: Sample Select, OrigKey, TopKey, Create  
This creates an index. Use this when you wish to add a sam-  
ple to a multisample.  
Here you can set the sample, original key, and range of the  
selected index.  
When you press the Create button, a new index will be cre-  
ated according to the Create Zone Preference (03a, 32a)  
parameters Position,” “Zone Range,and Original Key  
Position.If you wish to delete an index or exchange  
indexes, use P3: Multisample.  
Sample Select  
[----: ---No Assign----, 0000...3999]  
Selects a sample that you sampled or loaded in Disk mode,  
and play a note within the index range to sound that sam-  
ple.  
If when you execute Create(01b, 31c) or Insert”  
(31c) it is not possible to create a new index according  
to your Create Zone Preference settings, one of the follow-  
ing dialog boxes will appear. If you wish to create a  
new index, perform the following procedure.  
This parameter can also be set from P1P3 (Multisample  
pages). Sampling and editing in the respective page will  
apply to the sample you select here.  
Set Top Key: Select Index001, set Position(03a,  
32a) to Left (to Selected Index), and execute Create”  
89  
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or Insertto open the dialog box. So that a new index  
can be created at the left of index 1, re-set the Top  
Keysetting, and press the OK button.  
01c: REC Sample Setup  
Here you can select the memory bank into which you will  
sample, specify the sampling time, and select either mono or  
stereo sampling.  
Save to  
[RAM, DISK]  
Species the destination to which the data will be written  
during sampling.  
RAM: The sound will be sampled into sample memory  
(RAM).  
A sample written into sample memory can be heard imme-  
diately in Sampling mode.  
Set Zone Range: If you execute Createwhen it is not  
possible to create a new index according to the Create  
Zone Preference settings, the following dialog box will  
appear. This dialog box will also appear if you execute  
Insertwhen it is not possible to create a new index  
with the contents of the Cutor Copy(31c). Re-set  
the Zone Range(03a, 32a), and press the OK  
button.  
Data written into sample memory (RAM) will be lost  
when the power is turned off, so you must save it if you  
want to keep it.  
DISK: The sound will be sampled into the internal hard disk  
or into a hard disk (sold separately) connected to the SCSI  
connector.  
Use the page menu command Select Directory(01N) to  
select the writing-destination drive and directory, and to  
specify the lename.  
When you sample, a WAVE le will be created.  
To hear the results of sampling, you can either load the le  
in Disk mode into sample memory (RAM), or use the page  
menu command Select Directoryetc. to select the le, and  
then press the SAMPLING [START/ STOP] key.  
Stereo  
A
indication will appear here if you have selected a  
stereo multisample or sample, or if you recorded a sample  
with Sample Mode(01c) set to Stereo.  
About stereo multisamples and stereo samples  
Stereo multisamples: Under the following conditions, two  
multisamples will be handled as a stereo multisample.  
A hard disk sample (WAVE le) as large as 16 Mbyte for  
mono or 32 Mbyte for stereo (if sample memory has  
been expanded to 32 Mbyte or more) can be loaded into  
sample memory (RAM).  
If you checked Stereowhen creating a new  
multisample (i.e., selected a new multisample in MS”  
01a)  
If you executed the MS Mono To Stereo(01H) page  
menu command  
If you sampled with Sample Mode(01c) set to Stereo  
It is not possible to record a sample directly onto CD-R/  
RW.  
Nor do we recommend recording a sample directly  
onto a removable disk.  
In these cases, a stereo multisample will be created automat-  
ically using the following criteria.  
1. The last two characters of the two multisample names  
will be -L and -R respectively, and the earlier portion of  
the names are identical.  
Bank (RAM BANK)  
[RAM1...RAM6]  
Species the RAM bank and sample number into which the  
data will be written during sampling. This can be specied if  
RAM is selected for Save to.”  
Sample memory (RAM) consists of six banks, each with 16  
Mbytes. The TRITON STUDIO comes with one 16 Mbyte of  
DRAM SIMM board. In this state, RAM1 will always be  
selected for Bank (RAM Bank),and RAM2, 3, 4, 5, and 6  
cannot be selected.  
2. The two multisamples will have the same number of  
indexes, and their zone settings are identical.  
Stereo samples: Under the following condition, two sam-  
ples will be handled as a stereo sample.  
When the samples were recorded with a Sample  
Mode(01c) setting of Stereo.  
By adding additional DRAM SIMM boards, you can expand  
the memory to a maximum of 96 Mbytes (when three 32  
Mbyte SIMM boards are installed). (p.286)  
If you executed the Sample Mono To Stereo(01I)  
page menu command  
In these cases, a stereo multisample will be created automat-  
ically using the following criteria.  
How installed SIMMs relate to available banks  
1. The last two characters of the sample name will be -Land  
-R respectively, and the earlier portion of the names are  
identical.  
SIMM  
Slot No. capacity  
SIMM  
RAM  
Bank  
Time  
Slot 1  
Slot 2  
Slot 3  
16 Mbyte  
32 Mbyte  
16 Mbyte  
32 Mbyte  
16 Mbyte  
32 Mbyte  
1
16 Mbyte: approximately 2 minutes  
54 seconds (mono)  
2. Two samples that satisfy condition 1. for stereo multisam-  
ples are selected.  
1, 2  
3
approximately 1 minute  
27 seconds (stereo)  
Stereo multisamples and samples are distinguished  
internally by their multisample name or sample name.  
If you use Rename MS(01F) or Rename Sample”  
(01C) etc. to modify the multisample name or sample  
name, please pay attention to the above conditions.  
96 Mbyte: approximately 2 minutes  
54 seconds (mono) x 6  
3, 4  
5
total of approximately 17  
minutes 28 seconds  
approximately 1 minute  
27 seconds (stereo) x 6  
As a condition of a stereo sample, the sampling rates  
must be identical. You can verify the sampling rate of a  
sample by using the page menu command Rate Con-  
vert(11K). Be aware that if you use Rate Convertto  
convert the -L and -R samples to differing sampling  
rates, they will not be handled as a stereo sample.  
5, 6  
total of approximately 8  
minutes 44 seconds  
The TRITON STUDIO is shipped with a 16 Mbyte  
SIMM installed in Slot 1. This allows you to select only  
RAM1 for Bank (RAM Bank).”  
90  
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For example if Slot 1 contains the factory-installed 16  
Mbyte SIMM, and you have installed a 32 Mbyte SIMM  
in Slot 2 and a 16 Mbyte SIMM in Slot 3, you will be  
able to select RAM1 (16 Mbyte), RAM3 (16 Mbyte),  
RAM4 (16 Mbyte), and RAM5 (16 Mbyte) for Bank  
(RAM).Each bank is 16 Mbytes.  
(If a 32 Mbyte SIMM is installed in each Slot1, Slot2,  
and Slot3, all banks can be selected, and the total size  
will be 96 Mbytes.)  
Example 1: Sampling a monaural source connected to AUDIO  
INPUT 1 without applying internal effects  
Input”  
(02a)  
(02a)  
(02a)  
Analog  
L000  
127  
Input1 Pan”  
Input1 Level”  
Input1 BUS(IFX/ indiv.)Select(02a)  
L/R  
Source BUS”  
(02b)  
L/R  
Resample”  
(02b)  
Manual  
Recording Level [dB]”  
Sample Mode”  
(01d) The desired level  
(01c) L-Mono  
Sample Time  
[min sec]  
Species the time that you wish to sample. This can be set in  
0.001 second increments. This parameter indicates amount  
of remaining memory in the selected memory bank (the  
available sampling time). If you record a sample in this con-  
dition ([REC][START][STOP]), the change in time will  
be displayed automatically.  
If you have sufcient memory, it is a good idea to set an  
ample Sample Time,and to use the Truncate(11A, 2–  
1A) page menu command after you sample to delete  
unwanted portions of the sample and reduce it to the mini-  
mum size necessary. You can also press the SAMPLING  
[START/ STOP] key to stop recording after you have  
recorded the desired material (For details on the sampling  
procedure, refer to BG p.37, 102).  
Example 2: Stereo-sampling a monaural source connected to  
AUDIO INPUT 1 and processed by internal insert effect IFX1  
052: Reverb Hall  
Input”  
(02a)  
(02a)  
(02a)  
Analog  
C064  
127  
Input1 Pan”  
Input1 Level”  
Input1 BUS(IFX/ indiv.)Select(02a)  
IFX1  
Source BUS”  
Resample”  
(02b)  
L/R  
(02b)  
Manual  
IFX1(P8)  
Select and assign 052: Reverb Hall  
Recording Level [dB]”  
Sample Mode”  
(01d) The desired level  
(01c)  
Stereo  
Example 3: Sampling a stereo source connected to AUDIO  
INPUT 1, 2 without applying internal effects  
If the writing destination (Save to) is RAM, the maximum  
value will be calculated from the space remaining in the  
selected bank. If the writing destination (Save to) is DISK,  
the maximum value will be calculated from the space  
remaining in the disk specied by Select Directory.A max-  
imum of 80 minutes can be sampled in one sample le for  
either mono or stereo (mono: approximately 440 Mbyte, ste-  
reo: approximately 879 Mbyte).  
Input”  
(02a)  
(02a)  
(02a)  
Analog  
L000  
127  
Input1 Pan”  
Input1 Level”  
Input1 BUS(IFX/ indiv.)Select(02a)  
L/R  
Input2 Pan”  
(02a)  
R127  
127  
Input2 Level”  
(02a)  
If the writing destination is (Save to) is RAM, and  
Auto Optimize RAM(Global P0: 03b) is not  
checked, unused sample RAM will accumulate,  
decreasing the amount of available sample memory  
(RAM). If this occurs, execute the page menu command  
Optimize RAM(01M) to reclaim unused RAM.  
The remaining amount of RAM can be checked in Sam-  
pling mode P0: Memory Status.  
Input2 BUS(IFX/ indiv.)Select(02a)  
L/R  
Source BUS”  
(02b)  
L/R  
Resample”  
(02b)  
Manual  
Recording Level [dB]”  
Sample Mode”  
(01d) The desired level  
(01c) Stereo  
Example 4: Stereo-sampling a stereo source connected to  
AUDIO INPUT 1, 2 and processed by internal insert effect  
IFX1 008: St.Graphic 7EQ  
The remaining amount of memory will depend on the fol-  
lowing conditions:  
Input”  
(02a)  
(02a)  
(02a)  
Analog  
L000  
127  
Input1 Pan”  
Input1 Level”  
1. The amount of memory that is installed.  
2. Whether the sample is stereo or mono. When the Sam-  
ple Mode(01c) is set to Stereo, the memory capacity  
will be halved.  
Input1 BUS(IFX/ indiv.)Select(02a)  
IFX1  
R127  
127  
Input2 Pan”  
(02a)  
Input2 Level”  
(02a)  
3. The time specied for Pre Trigger REC(02b: a func-  
tion that automatically samples the sound even before  
you begin sampling) will be subtracted from the amount  
of memory that actually remains.  
Input2 BUS(IFX/ indiv.)Select(02a)  
IFX1  
L/R  
Source BUS”  
Resample”  
IFX1(P8)  
(02b)  
(02b)  
Manual  
Select and assign 008: St.Graphic 7EQ  
Sample Mode  
[L-Mono, R-Mono, Stereo]  
Recording Level [dB]”  
(01d) The desired level  
(01c) Stereo  
Species the channel(s) that you want to sample, and specify  
whether a mono or stereo sample will be created.  
The sound that is sent to the internal L and/ or R bus or the  
internal Indiv. 1 and/ or 2 bus you specify as the Source  
BUS(02b) will be sampled.  
L-Mono: The sound of the internal L channel or internal  
Indiv. 1 channel specied by Source BUSwill be sampled  
in mono.  
Sample Mode”  
If you want to sample a digital source connected to S/ P  
DIF IN or to the EXB-mLAN option, set Input(02a)  
to S/P DIF or mLAN. If S/P DIF is selected, make set-  
tings for the L channel in Input1, and settings for the R  
channel in Input2.  
When stereo sampling ends, you may hear noise in the  
audio output, but this does not affect the sound that  
was sampled.  
R-Mono: The sound of the internal R channel or internal  
Indiv. 2 channel specied by Source BUSwill be sampled  
in mono.  
Stereo: The sound of the internal L and R channels or the  
internal Indiv. 1 and 2 channels specied by Source BUS”  
will be sampled in stereo. When you sample in stereo, a ste-  
reo multisample and samples will be created.  
For details on settings for resampling, refer to Resam-  
ple(02b).  
91  
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01A: Delete Sample  
01d: Recording Level [dB]  
This command deletes all samples, the currently selected  
sample, or unused samples (samples not mapped to a multi-  
sample).  
Recording Level  
[inf, 72.0... 0.0...+18.0]  
This adjusts the signal level at the nal stage of sampling.  
When you sample, make sure that the level is as high as pos-  
sible without allowing the level meter to indicate CLIP!!.”  
This setting can also be made in the P02: Input/ Setup page.  
When you press the SAMPLING [REC] key you will enter  
sampling standby mode. Use the slider to adjust the signal  
level.  
1Select Delete Sampleto access the dialog box.  
Initially set this to 0.0, and make adjustments so that the  
level is as high as possible without exceeding 0 dB in the bar  
display. If 0 dB is exceed, the display will indicate CLIP!”  
This means that the level of the sampling signal is too high,  
so use the slider to adjust the level.  
2Use the radio buttons to specify which samples will be  
deleted.  
Selected: The currently selected sample will be deleted.  
The sample assignment for Index(01a) will change to  
---No Assign---.  
Unmapped Samples: All samples that are not mapped  
(used) in a multisample or drum kit will be deleted.  
All Samples: All samples in memory will be deleted. The  
sample assignments of all multisamples will change to ---  
No Assign---.  
In order to sample with the widest possible dynamic  
range when sampling from the AUDIO INPUT 1,2  
jacks, adjust the rear panel [LEVEL] knob to the maxi-  
mum level that does not cause ADC OVERLOAD !!”  
(02b) to appear. Then set Level(02a) to 127, and  
adjust Recording Level(01d, 02c) to the maximum  
level that does not cause CLIP!!to appear.  
3To execute the Delete Sample command, press the OK  
button. To cancel, press the Cancel button.  
Adjusting Recording Levelwill not affect the sound  
that is output, but will affect the data that is sampled.  
For this reason, it is possible that distortion can be  
heard in the sampled sound even though you did not  
hear distortion while sampling.  
If the sample data (waveform data) of the sample you  
delete is being used by another sample, the sample data  
itself will not be deleted. Only the sample will be deleted.  
01B: Copy Sample  
If the sound is still distorted even if you lower the  
Recording Level,when analog signal is input, it is  
possible that distortion is occurring in the input stage of  
the AUDIO INPUT, or that distortion is being caused by  
the settings of the internal effect.  
Excessive signal levels in the input stage of the AUDIO  
INPUT can be veried in the P0: Input Setup page. If an  
indication of ADC OVERLOAD !!appears above the  
Recording Levelbar display, the distortion is due to  
excessive levels in the input stage of the AUDIO  
INPUT. Adjust the rear panel [LEVEL] knob until the  
ADC OVERLOAD !!display no longer appears.  
If there is still distortion even after [LEVEL] knob has  
been lowered, it is possible that the distortion is being  
caused by the settings of the internal effect. Lower the  
(Input 1, 2) Level(02a), or adjust the effect settings.  
This command copies the currently selected sample to  
another sample.  
The copy destination sample number will automati-  
cally be included in the resulting sample name. If neces-  
sary, use Rename Sample(01C) to rename it. When  
doing so, make sure that the name is not identical to  
any other sample name. (The sample name is used to  
distinguish stereo samples. p.90)  
1Use Sample Select(01b) to select the copy-source sam-  
ple.  
2Select Copy Sampleto access the dialog box.  
"Source BUS" (0-2b)  
= L/R  
ADC OVERLOAD !!  
ADC  
"Input(SAMPLING)"  
(02a)  
Insert  
Effects  
CLIP !!  
L-Mono  
R-Mono  
AUDIO INPUT 1, 2  
CDRW-1(Audio L, R)  
Stereo  
LEVEL  
Analog to  
"Level" "Pan"  
[127=0dB]  
(MIN...MAX)  
"Sample Mode" (01c)  
Digital  
Converter  
"Recording Level" (01d)  
[inf ... 0.0dB ... +18.0dB]  
3Specify the sample number of the copy destination.  
When copying a stereo sample, specify both the L  
and R channels for the copy destination sample number.  
4If you check with Sample Data: Executing the copy  
will simultaneously copy the sample data (waveform  
data) as well. The copy source and copy destination sam-  
ples will exist as completely independent samples. For  
example, you would use this when you wish to start with  
the same sample data, and edit it separately in P1: Sam-  
ple Edit to create two or more different types of sample.  
If you do not check with Sample Data: Executing the  
copy will not copy the sample data (waveform data). The  
newly created sample will share the sample data of the  
copy source sample. For example, you would use this  
when you wish to use P2: Loop Edit to create two or  
more versions of the same sample data with different  
loop addresses. Sample memory area will not be con-  
sumed by this type of copy. If you use P1: Sample Edit to  
edit the sample data, the results will affect all samples  
that share this sample data.  
Insert  
Effects  
L/MONO AUDIO  
OUTPUT  
S/P DIF IN (L, R)  
EXB-mLAN (1, 2)  
R
"Level" "Pan"  
[127=0dB]  
Insert  
Effects  
"Level" "Pan"  
[127=0dB]  
CDRW-1 (Audio L, R) :  
When the option card is installed  
BUS(IFX/Indiv.) Select  
(0-2a) = L/R or IFX1-5  
If you have sampled at a low input level, you can execute  
Normalize in Normalize/Level Adj.(11I) to amplify  
the level to the maximum possible without clipping.  
M 01: Page Menu Command  
01A  
01B  
01C  
01D  
01E  
01F  
01G  
01H  
01I  
01J  
01K  
01L  
01M  
01N  
92  
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01E: Copy MS (Copy Multisample)  
Sample Memory  
Sample Data  
This command copies the selected multisample to another  
multisample.  
0000: NewSample_0000  
0001: NewSample_0001  
"Copy Sample"  
with Sample Data  
Sample Data  
The copy destination multisample number will auto-  
matically be included in the resulting multisample  
name. If necessary, use Rename MS(01F) to rename  
it. When doing so, make sure that the name is not iden-  
tical to any other multisample name. (The multisample  
name is used to distinguish stereo multisamples.  
Sample Memory  
Sample Data  
0000: NewSample_0000  
0001: NewSample_0001  
"Copy Sample"  
1Use MS (Multisample Select)(01a) to select the copy-  
source multisample.  
2Select Copy MSto access the dialog box.  
5To execute the Copy Sample command, press the OK  
button. To cancel, press the Cancel button.  
01C: Rename Sample  
3Specify the copy destination multisample number.  
When copying a stereo multisample, copy both  
the L and R channels of the copy destination multisample  
number.  
4To execute the Copy Multisample command, press the  
OK button. To cancel, press the Cancel button.  
When a multisample is copied, the samples assigned to  
the multisample will also be copied at the same time. At  
this time, they will be automatically copied to vacant  
sample numbers. The sample data (waveform data) will  
be shared between the copy source and copy destination.  
(Additional sample memory area will not be consumed.)  
This command lets you modify the name of the currently  
selected sample.  
1Use Sample Select(01b) to select the sample whose  
name you want to edit.  
2Select Rename Sampleto access the dialog box.  
3Press the text edit button to open the text edit dialog box,  
and input the desired sample name (up to sixteen charac-  
ters).  
01F: Rename MS (Rename Multisample)  
If the multisample is stereo and a stereo sample is  
selected, you can input up to fourteen characters for the  
sample name. This is because the last two characters are  
reserved for -L and -R. If you rename up to fourteen char-  
acters of the sample of either the L or the R channel, the  
other sample will automatically be renamed.  
This command modies the name of the currently selected  
multisample.  
1Use MS (Multisample Select)(01a) to select the multi-  
sample whose name you want to edit.  
2Select Rename MSto access the dialog box.  
4To execute the Rename Sample command, press the OK  
button. To cancel, press the Cancel button.  
01D: Delete MS (Delete Multisample)  
This command deletes the currently selected multisample or  
all multisamples.  
3Press the text edit button to move to the text edit dialog  
box, and input a multisample name of up to sixteen char-  
acters.  
1Use MS (Multisample Select)(01a) to select the multi-  
sample that you want to delete.  
2Select Delete MSto access the dialog box.  
If the selected multisample is stereo, up to four-  
teen characters can be input as the multisample name.  
This is because the last two characters are reserved for -L  
and -R. If you rename up to fourteen characters of the  
multisample of either the L or the R channel, the other  
multisample name will automatically be renamed.  
4To execute the Rename Multisample command, press the  
OK button. To cancel, press the Cancel button.  
3All Multisamples: Check this if you wish to delete all  
multisamples.  
01G: Convert MS To Program  
4Delete Samples too?: Check this if you also wish to  
delete the samples included in the deleted multisam-  
ple(s). However, samples that are mapped to (used by)  
other multisamples or drum kits will not be deleted.  
5To execute the Delete Multisample command, press the  
OK button. To cancel, press the Cancel button.  
(Convert Multisample To Program)  
This command converts the selected multisample into a pro-  
gram.  
If you have recorded a sample or created a multisample and  
would like to play it in Program mode, Combination mode,  
or Sequencer mode, you must create a program that uses  
that multisample for its oscillator.  
It is possible to set the Program mode OSC1 and OSC2  
parameters High MS Bank,” “Low MS Bank(Program P1:  
12a) to select a RAM bank, so that a multisample that you  
created in Sampling mode can be used in the program, and  
then to make program settings to specify how the multisam-  
ple will be sounded.  
Even if you also choose to delete the samples that are  
included in the deleted multisample(s), any sample  
data (waveform data) used by these samples that is  
shared with other samples will not be deleted. Only the  
sample itself will be deleted.  
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However by executing the Convert MS To Programcom-  
mand, you can quickly and easily convert the Sampling  
mode settings into a new program, without having to make  
any Program mode settings as described above.  
01H: MS Mono To Stereo/ MS Stereo To Mono  
(Change Multisample Type)  
This command converts a mono multisample to stereo, or a  
stereo multisample to mono. If the selected multisample is  
mono, the dialog box will allow you to execute MS Mono  
To Stereo.If the selected multisample is stereo, the dialog  
box will allow you to execute MS Stereo To Mono.”  
1Use MS (Multisample Select)(01a) to select the multi-  
sample that you want to convert to a program.  
2Select Convert MS To Programto access the dialog  
box.  
1Use MS (Multisample Select)(01a) to select the multi-  
sample that you want to change to stereo or mono.  
2Choose either MS Mono To Stereoor MS Stereo To  
Monoto access the dialog box.  
3Press the text edit button to access the text edit dialog  
box, and input a multisample name of up to sixteen char-  
acters. By default, the multisample name will be speci-  
ed automatically.  
4If Use Destination Program Parametersis unchecked:  
Executing the command will replace the multisample of  
the convert destination program with the multisample  
selected here, and will initialize the remaining program  
parameters. The sound that you hear in Sampling mode  
will be accurately reproduced by the program.  
3To execute the Change Multisample Type command,  
press the OK button. To cancel, press the Cancel button.  
When you execute this command, the multisample type  
and sample assignment will change as follows.  
MS Mono To Stereo  
The selected multisample will be converted to stereo.  
The last two characters of the multisample name will  
be overwritten as -L.  
A mono multisample will be converted into a program  
with an Oscillator Mode(Program P1: 11a) of Single,  
and a stereo multisample will be converted into a Dou-  
ble program.  
If Use Destination Program Parametersis checked:  
Executing this command will replace the multisample of  
the convert destination program with the multisample  
selected here, and will not initialize the remaining pro-  
gram parameters. Use this setting if you wish to use the  
parameter settings of an existing preset program, etc.  
An identical multisample will be newly created, but  
with the last two characters of the multisample name  
overwritten as -R.  
Mono samples assigned to the original multisample  
will be assigned to both -L and -R multisamples.  
If samples assigned to the original multisample are  
part of a stereo pair of samples, the -L and -R samples  
will be assigned to the -L and -R multisamples.  
: MS Stereo To Mono  
The selected multisample will be converted to mono.  
The -L or -R at the end of the multisample name will  
be deleted.  
If you check Use Destination Program Parameters,”  
be aware of the following points.  
If the selected multisample is mono, the Oscillator  
Modeof the convert destination program must be  
Single. Conversely, if the selected multisample is  
stereo, the Oscillator Modeof the convert  
destination program must be Double. If you attempt to  
execute this command when these conditions are not  
satisfied, a message will indicate Oscillator Mode  
conflicts.You will need to change the Oscillator  
Modesetting of the convert destination program.  
Multisamples that are stereo pairs of the selected  
multisample will be deleted.  
01I: Sample Mono To Stereo (Change Sample Type)  
This command converts a mono sample to stereo. This can  
be executed when a mono sample is selected.  
1Use Sample Select(01b) to select the sample that you  
want to change to stereo.  
2Select Sample Mono To Stereoto access the dialog  
box.  
If the selected multisample is stereo, the stereo  
position of the multisample in Sampling mode can be  
reproduced by setting the convert destination program  
to the following pan settings: Amp 1 PanL000, and  
Amp 2 PanR127 (Program P4: Amp 1 Lvl/ Pan page  
and Amp 2 Lvl/ Pan page).  
3To execute the Change Sample Type command, press the  
OK button. To cancel, press the Cancel button.  
When you execute this command, the sample type will  
change as follows.  
5In To Program,select the convert destination program.  
When the edit cell is selected, you can use the numeric  
keys [0][9], the [VALUE] dial, the [VALUE] slider, and  
[
] [ ] keys to make a selection. When you press the  
The selected sample will become a stereo sample. “–L”  
will be overwritten into the last two characters of the  
sample name.  
An identically named sample will be created with “–R”  
as the last two characters of the sample name.  
Also, if the selected multisample is mono, it will change  
to stereo.  
The last two characters of the multisample name will be  
overwritten as “–L.  
A new multisample will be created with the same name,  
but whose last two characters are “–R.  
popup button, the Bank/ Program Select menu will  
appear. Here you can select a program by bank.  
It is recommended that you use bank INT-E as the pro-  
gram bank for Sampling mode.  
6To execute the Convert Multisample To Program com-  
mand, press the OK button. To cancel, press the Cancel  
button.  
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The stereo sample that was created will be assigned  
automatically.  
Example)  
If data already exists at the move destination sample  
number, the sample will not be overwritten; instead, all  
subsequent samples will be renumbered upward.  
01J: Keyboard Display  
This command selects the range of the keyboard display.  
Normally you will select 88Key Normal (A0C8).  
1Select Keyboard Displayto access the dialog box.  
Move 0003 to 0001  
Example)  
If there is no empty sample number and forward move-  
ment is not possible, samples will be renumbered down-  
ward.  
2Use the radio buttons to select the displayed range.  
3To execute the Keyboard Display command, press the  
OK button. To cancel, press the Cancel button.  
01K: Move Sample  
This command lets you move the currently selected sample  
to the specied number (i.e., to change the sample number),  
or to rearrange the sample numbers so that they start from  
0000 after samples have become discontinuous as a result of  
creating or editing. (Following illustration)  
Move 3996 to 3999  
01L: Move MS (Move Multisample)  
When you reassign the sample numbers, the sample num-  
bers within the multisamples and drum kits that use these  
sample will also be automatically reassigned. (This means  
that the samples of the multisamples and drum kits need not  
be reassigned following this operation.)  
This command lets you move the currently selected multi-  
sample to the specied number (i.e., to change the multi-  
sample number), or to rearrange the multisample numbers  
so that they start from 000 after multisamples have become  
discontinuous as a result of creating or editing. (Following  
illustration)  
When you reassign the multisample numbers, the multisam-  
ple numbers within the programs that use these multisam-  
ples will also be automatically reassigned. (This means that  
you do not need to reselect the multisamples in Program  
mode following this operation.)  
1Use Sample Select(01b) to select the copy source sam-  
ple.  
2Select Move Sampleto access the dialog box.  
1Use MS (Multisample Select)(01a) to select the multi-  
sample that you wish to move.  
2Select Move MSto access the dialog box.  
3Use To Sampleto specify the move destination sample  
number.  
When moving a stereo sample, you must move  
the samples individually.  
If you wish to reassign (pack) all sample numbers start-  
ing at 0000, check Optimize Empty Sample No.”  
4If Adjust Sample Assign in Drum Kitis checked, and  
if the samples being moved are mapped to (used by) a  
drum kit, those sample numbers will also be automati-  
cally modied. Normally you will leave this checked.  
3In To Multisample,specify the move destination mul-  
tisample number.  
When moving a stereo multisample, you will  
need to move each part separately.  
Samples mapped to (used by) multisamples will be auto-  
matically changed to the new sample numbers regardless  
of this setting.  
If you wish to rearrange all multisamples consecutively,  
check Optimize Empty Multisample No.”  
4If Adjust Multisample Assign in Programis checked  
and if the multisamples being moved are used in pro-  
grams, the multisample numbers of the programs will  
also be reassigned automatically. Normally you will  
leave this checked.  
5To execute the Move Sample operation, press the OK  
button. To cancel without executing, press the Cancel  
button.  
5To execute the Move Multisample command, click the  
OK button. If you decide not to execute, click the Cancel  
button.  
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Example)  
If data already exists at the move destination multisam-  
If you check Take No.,a two digit take numberwill  
be added at the end of the lename when it is saved. The  
number will automatically increment each time you sam-  
ple. When sampling repeatedly, this is convenient since it  
allows each le to be saved with a different lename.  
If Take No.is not checked, up to eight character can be  
entered in the Name” field. If Take No.is checked, up  
to six characters can be entered.  
ple number, the multisample will not be overwritten;  
instead, all subsequent multisamples will be renumbered  
upward.  
5Press the Done button to complete the settings.  
Playing back a WAVE le  
1Select Select Directoryto access the dialog box.  
2Use Drive select,the Open button, and the Up button  
to select the drive and directory, and select the WAVE le  
(44.1 kHz or 48 kHz) that you want to play.  
3Press the SAMPLING [START/ STOP] key.  
The selected WAVE le will play.  
Move 003 to 001  
Example)  
If there is no empty multisample number and forward  
movement is not possible, multisamples will be renum-  
bered downward.  
4Press the SAMPLING [START/ STOP] key once again to  
stop.  
If the WAVE le is mono, the same sound will be output  
to L and R.  
While a WAVE le is playing back, the TRITON STU-  
DIO will not produce sound in response to your key-  
board playing or to note data received at MIDI IN. Also,  
the arpeggiator will stop.  
Move 996 to 999  
01M: Optimize RAM  
This command optimizes the sample memory (RAM).  
When you execute the optimize command, any memory  
areas containing unused data will be rearranged, allowing  
you to utilize all of the remaining memory.  
If you run out of memory, try executing Optimize RAM.”  
The remaining amount of RAM can be checked in P0: Mem-  
ory Status.  
02: Input/ Setup  
Here you can select the input source for analog/ digital  
audio signals, and specify the input level, bus, and the send  
levels to the master effects. You can also set-up for record-  
ing.  
1Select Optimize RAMto access the dialog box.  
01  
02a  
2Press the OK button to execute the optimize command,  
or press the Cancel button to cancel without executing.  
If Auto Optimize RAM(Global P0: 03b) is checked,  
RAM will be optimized automatically.  
02b  
02c  
01N: Select Directory  
This command lets you specify the save-destination disk  
(hard disk), directory, and lename for the WAVE le that  
will be created by sampling. You can also use this Select  
Directorycommand to listen to audio from a WAVE le  
that was saved to disk.  
02a: Input (SAMPLING)  
The settings you make here are valid only in Sampling  
mode. These settings will also be valid when you move  
from Sampling mode to Global mode.  
External audio input settings for the TRITON STUDIO  
outside of Sampling mode are made in Input (COMBI,  
PROG, SEQ, S.PLAY, DISK)(Global P0: 03a).  
The Select Directorycommand is available when Save  
tois set to DISK.  
Specifying the save-destination for a WAVE le  
1Select Save Directoryto access the dialog box.  
Input  
[Analog, S/ P DIF, mLAN]  
Species the external audio source for input to the TRITON  
STUDIO.  
Analog, S/P DIF, and mLAN each have their own inde-  
pendent settings. After setting this Inputparameter  
to select one of these sources, make settings for the var-  
ious Input1 and Input2 parameters. Multiple external  
audio input sources can be input simultaneously.  
Drive select  
2Use Drive selectto select the drive into which the data  
will be written during sampling.  
3Use the Open button and Up button to move between  
directories.  
4In the Name” field, specify a name for the WAVE le  
that will be written during sampling.  
Analog: The analog audio output from a device connected  
to the AUDIO INPUT 1 and AUDIO INPUT 2 jacks can be  
input to the TRITON STUDIO.  
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If the CDRW-1 option is installed, you can use P5: Audio CD  
to play back an audio CD. In this case as well, the audio will  
be input to the TRITON STUDIO as specied by the settings  
you make here. The L channel corresponds to Input 1, and  
the R channel corresponds to Input 2.  
S/P DIF: The digital audio output from an instrument or  
DAT etc. connected to the S/ P DIF IN jack can be input to  
the TRITON STUDIO. The L channel of the S/ P DIF input  
will be input as specied by the Input1 setting below, and  
the R channel as specied by the Input2 setting.  
to the L/R bus, and the sound played by the TRITON STU-  
DIO from its keyboard or from MIDI input etc. and sent to  
the L/R bus, will be sampled. You will also use the L/ R set-  
ting when sampling a sound processed by an insert effect.  
Indiv.1/2: The sound being sent to the INDIVIDUAL 1, 2, or  
1/ 2 buses will be sampled.  
The external audio signal(s) (specied by Input02a) sent  
to the 1, 2, or 1/ 2 buses, and the sound played by the TRI-  
TON STUDIO from its keyboard or from MIDI input etc. and  
sent to the INDIVIDUAL 1, 2, or 1/2 buses, will be sampled.  
Sample rates of 48 kHz and 96 kHz are supported for S/ P  
DIF input and output. This is specied by S/P DIF Sample  
Rate(Global P0: 02a). 96 kHz sample rate data will be con-  
verted to 48 kHz when it is sampled.  
mLAN: The digital audio output of an instrument or other  
device connected to the mLAN connector (when the EXB-  
mLAN option is installed) can be input to the TRITON STU-  
DIO.  
Trigger  
[Sampling START SW, Note On, Threshold]  
Species how sampling will be initiated.  
Sampling START SW: Pressing the SAMPLING [REC] key  
will cause the TRITON STUDIO to enter sampling-standby  
mode, and sampling will begin when you press the SAM-  
PLING [START/ STOP] key.  
1Press the SAMPLING [REC] key to enter sampling-  
standby mode.  
2Use the Recording Level [dB]slider to adjust the sam-  
pling level.  
In the Global mode P0: mLAN Input page you must specify  
the audio source that will be input. (Global P0: 05)  
In order to select mLAN, the EXB-mLAN option must  
be installed, and you must set System Clock(Global  
P0: 02a) to mLAN.  
3Sampling will begin when you press the SAMPLING  
[START/ STOP] key. (If you are using the Metronome  
Precountfunction, pressing the SAMPLING [START/  
STOP] key will cause sampling to begin after the metro-  
nome sounds a count-down. If Metronome Setup BUS  
(Output) Select(03c) is set to L/R, the metronome will  
stop sounding at the moment that sampling begins.  
4To stop sampling, press the [START/ STOP] key once  
again. Sampling will also stop automatically if it contin-  
ues to the specied Sample Time(01c).  
Input1:  
Input2:  
Level  
[0...127]  
Species the level of the external audio signal that will be  
input (selected by Input02a). Normally you will set this  
at 127.  
The analog audio signals from the AUDIO INPUT 1, 2  
jacks and from the CDRW-1 option are converted by a  
AD converter from analog to digital signals. This  
parameter sets the level of the signal immediately after  
it has been converted into digital form. If the sound is  
distorted even though this level setting is very low, it is  
possible that the sound is distorting earlier than the AD  
converter. Try adjusting the [LEVEL] knob or the out-  
put level of the external audio source.  
If you want to apply an effect etc. to an existing sample and  
automatically create a new sample (Resampling), set Trig-  
gerto Sampling START SW, and set Resample(02b) to  
Auto. (ResampleAuto)  
Note On: Sampling will begin when you play the keyboard  
after having pressing the SAMPLING [REC] key and then  
the SAMPLING [START/ STOP] key.  
Sampling will also begin if a MIDI note-on is received  
(instead of playing the keyboard).  
Pan  
[L000...C064...R127]  
1Perform steps 1and 2, above.  
Species the panning of the external audio signal being  
input (specied by Input). When inputting a stereo audio  
source, you will normally set Input1 to L000 and Input2 to  
R127. (For example settings, p.91, BG p.37, 102)  
2Press the SAMPLING [START/ STOP] key.  
3When you play the keyboard or when a MIDI note-on is  
received, sampling will start automatically.  
4To stop sampling, perform step 4, above.  
BUS (IFX/ Indiv.) Select  
Threshold: Sampling will begin automatically when the  
input level exceeds the specied Level.”  
[L/ R, IFX1...5, 1...4, 1/ 2, 3/ 4, Off]  
Species the bus to which the external audio signal will be  
sent.  
L/R: The external audio signal will be sent to the L/ R bus.  
Normally you will select L/R.  
IFX1...5: The external audio signal will be sent to the corre-  
sponding IFX15 bus. Select this when you want to apply an  
insert effect while sampling. (23. Sampling mode”  
1Press the SAMPLING [REC] key to enter sampling-  
standby mode.  
2Use the Recording Level [dB]slider to adjust the sam-  
pling level.  
Be careful of the change in the monitoring volume.  
(Recording Level [dB]01d)  
1...4, 1/2, 3/4: The external audio signal will be sent to the  
corresponding bus(s) 14. (23. Sampling modep.180)  
Off: The external audio signal will not be input.  
3Adjust the Levelsetting. The black triangles at both  
sides of the Recording Level [dB]level bar display will  
indicate the Levelvalue. Normally you will set this to a  
low a level as possible without allowing sampling to be  
triggered by noise.  
4Press the SAMPLING [START/ STOP] key. When the  
input level exceeds the Levelyou specied, sampling  
will begin automatically.  
02b: Recording Setup  
Source BUS  
[L/ R, Indiv.1/ 2]  
Selects the source that you want to sample. The sound being  
sent to this bus will be sampled.  
L/R: The sound being sent to the L/R bus will be sampled.  
The external audio signal(s) (specied by Input02a) sent  
5To stop sampling, press the [START/ STOP] key once  
again. Alternatively, sampling will end automatically if it  
continues to the time specied for Sample Time(01c).  
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Metronome Precount  
[Off, 4, 8, 3, 6]  
Level  
[63dB ... 0dB]  
Species whether the metronome will sound a countdown  
when you use TriggerSampling START SW to begin  
sampling.  
When sampling with Triggerset to Threshold, this speci-  
es the level at which sampling will begin. This can be set  
only when Triggeris set to Threshold. (Refer to step 3  
of the TriggerThreshold procedure.)  
This can be set only if Triggeris set to Sampling START  
SW.  
(Tempo)  
[040...240]  
Off: Sampling will begin immediately when you press the  
SAMPLING [START/ STOP] key from recording-standby  
mode.  
4, 8, 3, 6: When you press the SAMPLING [START/ STOP]  
key from recording-standby mode, the metronome will  
count the specied number of beats at the (Tempo)”  
tempo, and then sampling will begin. If you set this to 4,  
sampling will begin on the count of 0 after a pre-count of 4–  
3210.  
This sets the tempo of the count-down when Metronome  
Precountis used.  
The tempo specied here will also be used when the LFO or  
delay time of the insert effect is controlled by the BPM/  
MIDI SYNC function during sampling (p.248). This can  
also be set by the [TEMPO] knob.  
Pre Trigger REC  
[000...500ms]  
If you want a portion of sound immediately before the start  
of sampling to be included in the recorded sample, set this  
parameter to specify the length.  
The output destination and level of the metronome  
sound are specied by Metronome Setup (03c).  
When sampling with TriggerThreshold, sampling will  
start when the input signal exceeds the Levelthreshold  
level. However if the Levelsetting causes a portion of the  
attack to be lost, you can set the Pre Trigger RECparame-  
ter to capture the early attack as well.  
Resample  
[Manual, Auto]  
Species how resampling will occur.  
This can be set only if Triggeris set to Sampling START  
SW.  
When sampling with TriggerSampling START SW, it is  
best to use Metronome Precountso that the instrumental  
performance etc. is sampled in tempo. If the performance is  
ahead of the tempo, this Pre Trigger REC parameter lets you  
sample without losing any of it.  
The process of sampling a sample (or samples) is called res-  
ampling.”  
You can apply effects to a sample and then resample it, or  
resample a performance of samples that you play.  
Manual: This is the normal method. Use this when you want  
to sample an external input sound. If a sample is already  
assigned, the sample assigned for playing from the keyboard  
will be resampled together with the external input sound.  
If you increase this setting, you will always be sampling  
an unneeded portion ahead of the desired sample. Nor-  
mally you should set this to 000 ms, and specify the  
minimum required length when necessary.  
Auto: The sample assigned to the index will be resampled  
automatically. Use this when you want to apply an effect to  
an existung sample and resample the results.  
ADC OVERLOAD !!  
The ADC OVERLOAD !!indication will appear if the sig-  
nal level from AUDIO INPUT 1 and 2 exceeds the maximum  
level. If this occurs, adjust the [LEVEL] knob or the output  
level of the external sound source (Recording Level [dB]”  
01d).  
1Set Keyto the keyboard location where the sample you  
that you want to resample is assigned.  
Sampling will not be possible if you specify a key to  
which a sample has not been assigned.  
2If you want to apply an effect, go to the P8: Routing page  
and set BUS (IFX) Select(81b) to IFX15 to specify  
the insert effect that you want to use. Then set Source  
BUS(02b) to L/R.  
02c: Recording Level [dB]  
Recording Level [dB]  
[inf, 72.0... 0.0...+18.0]  
3Press the SAMPLING [REC] key to enter record-ready  
mode.  
01d  
4When you press the SAMPLING [START/ STOP] key, the  
current sample will play back automatically, and the res-  
ampling will begin. If you play the keyboard at this time,  
the sound you play will be resampled together with the  
source sample.  
03: Preference  
01  
5When the sample assigned to the Keyhas played back  
for its full length, resampling will end automatically.  
Alternatively, you can stop resampling by pressing the  
SAMPLING [START/ STOP] key once again.  
03a  
03b  
When resampling ends, the BUS (IFX) Select(81b)  
setting will automatically be reset to L/R. Please be  
aware of this if you want to resample once again.  
The parameters of the newly created sample will be  
automatically set the same as the source sample when  
played back.  
03c  
Key  
[C1...G9]  
When Resampleis set to Auto, this species the note to  
which the sample to be resampled is assigned.  
This can be set only if Triggeris set to Sampling START  
SW.  
(For the resampling procedure, refer to Resample”  
Auto.)  
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The Auto +12 dB Onsetting is set separately for each  
mode: Program, Combination, Sequencer, and Sam-  
pling.  
03a: Create Zone Preference  
These settings dene the initial state of the indexes that are  
created when you press the Create button (01b, 31c). Each  
new index will be created according to the settings you  
make here, but you are free to modify the settings later.  
03c: Metronome Setup  
BUS(Output) Select  
[L/ R, 1, 2, 3, 4]  
Position  
Species the output destination of the metronome sound  
played by Metronome Precount(02b).  
[Right (to Selected Index), Left (to Selected Index)]  
Species whether the new index will be created at the right  
or left of the selected index.  
L/R: The metronome will be output from OUTPUT (MAIN)  
L/ Mono, R, and the headphones.  
1, 2, 3, 4: The metronome will be output from OUTPUT  
(INDIVIDUAL) 1, 2, 3, or 4 respectively.  
Right (to Selected Index): The new index will be created at  
the right of the currently selected index.  
Left (to Selected Index): The new index will be created at  
the left of the currently selected index.  
Level  
[000...127]  
Species the level of the metronome sound played by Met-  
ronome Precount”  
Zone Range  
[1 Key...127 Keys]  
Species the key range of the newly created index.  
1Key: Each individual note of the keyboard will be an index.  
The sample of an index will sound at its original key when  
you play that note. This setting can be used similarly to pad  
(keyboard) type samplers.  
2 Keys127 Keys: The sample will change pitch in semitone  
steps across the specied number of keys, centered on the  
original key OrigKey(01b, 31b). If Constant Pitch(3–  
1b) is checked, the pitch will not change.  
04: Memory Status  
01  
04a  
Original Key Position  
[Bottom, Center, Top]  
04b  
Species where the original key will be located in the zone  
(specied by Zone Range) for a newly created index.  
Bottom: The lowest key in the zone will be the original key.  
Center: The middle key in the zone will be the original key.  
Top: The top key in the zone will be the original key.  
04a: Free Sample Memory  
03b: REC Sample Preference  
This shows the remaining amount of memory (the time  
available for sampling, the size of the sample les that can  
be loaded in Disk mode, or the size available for editing) in  
RAM banks 16. The amount is shown in seconds, bytes,  
and a percentage (%). The display will depend on the  
amount of memory that is installed (RAM Bank01c).  
Auto Loop On  
[Off, On]  
On (checked): The recorded sample will automatically be  
played with looping turned on (Loop(21c)).  
Auto +12 dB On  
[Off, On]  
This setting is used when you sample into sample memory  
(RAM) with Save to(01c) set to RAM. This setting is not  
used if Save tois set to DISK.  
On (checked): The +12 dB(21c) setting will automati-  
cally be turned on for the samples you record. Samples for  
which +12 dBis on will play approximately +12 dB louder  
than if the +12 dBsetting was off.  
04b: Free Number  
This shows the number of multisamples and samples that  
can be handled, and the maximum number of samples that  
can be used by multisamples. The remaining number and  
percentage (%) relative to this maximum is also displayed.  
When you rip audio from an audio CD in the P5: Audio  
CD page, +12 dBwill be turned off even if Auto +12  
dB Onis turned on.  
Multisample(MS)  
Sample  
[0000...0999/ 1000 000...099%]  
[0000...4000/ 4000 000...100%]  
[0000...3999/ 4000 000...099%]  
You will normally turn this off (unchecked) when you sam-  
ple an external audio source in Sampling mode, or apply  
insert effects to a sample and resample it. (In Sampling  
mode, the power-on default for this setting is Off.)  
Sample in MS  
When you are sampling more than one external audio  
source, or an audio source mixed with your keyboard per-  
formance, set Recording Levelto approximately 12.0  
(dB) so that the recording level will be the optimum level  
that does not cause clipping. This will allow the sampled  
data to be recorded at the ideal level, but the playback level  
will be lower than it was during sampling. In such cases you  
can check Auto +12 dB Onwhen you resample, so that  
+12 dB(21c) will be turned on, causing the playback  
level to be the same as the level during sampling.  
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11c: Sample waveform display, Edit Range Start,  
Sampling P1: Sample Edit  
Edit Range End, Use Zero, Grid, ZOOM  
Here you can edit sample data (waveform data). Editing  
operations such as deleting unwanted portions of the wave-  
form, reversing the waveform, or lowering the sampling fre-  
quency can be performed in detail while viewing the  
sample waveform display.”  
Sample waveform display  
This displays the waveform of the selected sample. The hor-  
izontal axis is the sample address (time axis), and the verti-  
cal axis is the sample level.  
11: Sample Edit  
11  
The thick line above the display border indicates the portion  
of the entire sample waveform that is displayed. As you  
zoom-in on the time axis, this will indicate which portion of  
the entire waveform is currently being viewed. If a stereo  
multisample or sample is selected, the L channel sample  
data of the multisample will be displayed in the upper half,  
and the R channel sample data in the lower half.  
11a  
11b  
Edit Range Start  
Edit Range End  
[0000000...]  
[0000000...]  
11c  
This species the range (start address and end address) of  
the sample that will be edited by page menu commands.  
(This is shown in sample address units.)  
The range you specify here will be highlighted in the sam-  
ple waveform display.”  
11a: MS, Index, Keyboard & Index  
MS (Multisample Select)  
[000...999]  
To audition the selected range, press the SAMPLING  
[START/ STOP] key. The sample in the area between  
Edit Range Startand Edit Range Endwill sound at  
the pitch of the currently selected key (displayed in  
gray) (Keyboard & Index01a).  
Selects the multisample that contains the sample you wish  
to edit (01a).  
Index  
[xxx (001...128)/ yyy (001...128)]  
Selects the index of the sample you wish to edit. Your edit-  
ing will affect the sample of the index that you select here,  
and the waveform will appear in the sample waveform dis-  
play(01a).  
Use Zero  
[Off, On]  
On (checked): When setting Edit Range Startand Edit  
Range End,it will be possible to select these only to loca-  
tions where the waveform level is ±0 (i.e., where the wave-  
form crosses the center line of the sample waveform  
display). You can use the [VALUE] slider, [VALUE] dial,  
and [ ] [ ] keys [0][9] to automatically search for zero-  
cross addresses. By using the numeric keys you can search  
for the zero-cross address nearest to the value that you  
input.  
An index can also be selected by holding down the  
[ENTER] key and playing a note on the keyboard. The  
index that includes this note will be selected. The key  
you played will be the base key, and will be displayed  
in gray in Keyboard & Index(Keyboard & Index”  
01a).  
Off (unchecked): Edit Range Startand Edit Range End”  
can be set in increments of one. This is the normal setting.  
Keyboard & Index  
(01a)  
Grid  
[040 BPM...480 BPM]  
11b: Sample Select, Range  
(21c)  
This has no relation to the setting of the [TEMPO] knob.  
Sample Select  
Range  
[----: ---No Assign----, 0000...3999]  
[C1...B9 C1...B9]  
ZOOM  
This shows the sample number and name for the selected  
index, and the range. If you modify Sample,the sample  
you specify here will be assigned to this index (01b). The  
range of the index is shown at the right.  
These buttons let you zoom-in and zoom-out the sample  
waveform displayalong the horizontal axis (sample  
addresses) or vertical axis (sample level).  
Zoom-in vertically  
Zoom-out horizontally  
Zoom-in horizontally  
1x horizontal zoom-in  
Maximum  
horizontal zoom-out  
Zoom-out vertically  
By zooming-in on the horizontal direction, you can move  
from the overall display where the waveform is shown as a  
solid line (1X magnication) to 2X or 4X magnication.  
(With 1X magnication, the display resolution of the LCD  
will be the same as the resolution of the sample addresses.  
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For example if you change the sample address by one, the  
vertical line in the LCD that indicates the sample address  
will move in steps of one pixel.) In the vertical axis, you can  
zoom-in from 1X (full range display) to 512X (or 1024X in  
the case of stereo display).  
Zoom-In/ zoom-out will occur starting at the Edit Range  
Startor Edit Range Endpoints you specify. (If a different  
parameter is selected when you zoom-in or -out, the zoom-  
in/ out will be based on the last-selected point. If you re-  
select the Edit Range Startor Edit Range Endpoints  
when the display is zoomed in or out, the display range will  
be adjusted so as to show the selected point.)  
When Overwriteis checked: When the command is exe-  
cuted, the edited sample will be overwritten onto the origi-  
nal sample (number). The original sample will be modied.  
Normally, you will leave Save to No.at its default  
setting, and execute without checking Overwrite.”  
When you execute, both the data before and after edit-  
ing will be preserved, and the sample number of the  
edited data will be assigned as the sample of that index.  
Loop Start Address LoopSand End Address End”  
(21c) must be located at least eight addresses apart. If  
as a result of executing Truncate(11A), Cut(1–  
1B), or Rate Convert(11K), the Loop Start Address  
and End Address would be separated by less than eight  
addresses, the display will indicate Sample length is  
shorter than minimum.Please set the Edit Range  
Startand Edit Range Endappropriately.  
If the zoom ratio is low (1X or less), the sample wave-  
form displaymay differ slightly from the displayed  
waveform before and after waveform editing, but this  
does not affect the playback sound. If this occurs, rais-  
ing the zoom ratio will make the display accurate.  
11A  
11B  
11C  
11D  
11E  
11F  
11G  
11H  
11I  
M 11: Page Menu Command  
When using the page menu commands Truncate”–  
Volume Rampto edit the waveform data of a sample,  
rst use Edit Range Startand Edit Range Endto  
select the range that will be edited, and then choose and  
execute the desired page menu command.  
11J  
11K  
11L  
There is no compare function that lets you return the  
edited result to the state before editing. If you wish to  
preserve the unedited sample, uncheck the Over-  
write*1 item in the dialog box of each page menu com-  
mand before you execute.  
11A: Truncate  
This command deletes unwanted data that lies beyond the  
Edit Range Startand Edit Range End.Use this com-  
mand when you wish to delete silence at the beginning or  
end of the waveform data.  
To edit the Start(start address) location at which the  
sample data (waveform data) will begin playing, the  
LoopS(loop start address), or End(end address),  
use P2: Loop Edit. If the above parameters are located  
within an area of sample addresses that are deleted or  
moved by your editing, they will automatically be  
moved.  
If you wish to delete unneeded (unplayed) sample data  
after setting the Start Address Start,Loop Start  
Address LoopSand End Address End(21c), use  
the Truncatepage menu command found in P2: Loop  
Edit.  
Remarks on editing stereo samples  
For stereo samples, the L channel and R channel samples  
are edited simultaneously. If you wish to edit only the L  
channel or R channel, select a mono multisample, and  
select either the L channel or R channel sample for  
editing.  
1Use Sample Select(11b) to select the sample that you  
wish to edit, and use Edit Range Startand Edit Range  
Endto specify the editing range.  
For stereo samples, the display will indicate Save to  
No.(L)and (R).These respectively specify the  
writing-destination sample numbers for the L and R  
channels.  
If you Copya mono sample into the buffer, and then  
Insert,” “Mix,or Pasteit to a stereo sample, the data  
will be inserted, mixed, or pasted into both the L and R  
sides. (The result is that a stereo sample will be created.)  
If you Copya stereo sample into the buffer, and then  
Insert,” “Mix,or Pasteit to a mono sample, the L-  
and R-side data in the buffer will be mixed to mono, and  
then inserted, mixed, or pasted. (The result is that a mono  
sample will be created.)  
You can press the SAMPLING [START/ STOP] key to  
hear the portion that will be left by the Truncatecom-  
mand.  
2Select Truncateto access the dialog box.  
You can also use these commands if you wish to mono-  
mix a stereo sample and use it as a mono sample. How-  
ever, be aware that once a sample has been mixed to  
mono, it is no longer possible to return it to a stereo sam-  
ple.  
3The editing range will be shown in Range Startand  
End.”  
4Use the radio buttons to select the portion that will be  
deleted.  
*1: About Overwrite”  
Front & End: The sample data that lies before the Edit  
Range Startand after the Edit Range Endwill be  
deleted.  
Front: The sample data that lies before the Edit Range  
Startwill be deleted.  
When Overwriteis unchecked: When the command is  
executed, the edited sample will be saved in a different sam-  
ple number. The unedited sample will remain without  
change.  
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End: The sample data that lies after the Edit Range End”  
will be deleted.  
2Select Clearto access the dialog box.  
5In Save to No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected.  
The sample number cannot be specied if Overwriteis  
checked (p.101).  
For stereo samples, use Save to No.(L)and  
(R)to specify the save-destination of the L and R chan-  
nels.  
3The range to be edited is shown by Range Startand  
End.”  
4In Save to No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected.  
6To execute the Truncate command, press the OK button.  
To cancel, press the Cancel button.  
11B: Cut  
This command deletes the data between the Edit Range  
Start”–“Edit Range End.Sample data located after the  
deleted portion will be moved toward the begining of the  
sample.  
5To execute the Clear command, press the OK button. To  
cancel, press the Cancel button.  
11D: Copy  
This command copies the sample data from the area  
between Edit Range Start”–“Edit Range Endinto the sam-  
ple data buffer. This data can then be used by the Insert,”  
Mixor Pastecommands.  
1Use Sample Select(11b) to select the sample that you  
wish to edit, and use Edit Range Startand Edit Range  
Endto specify the editing range.  
When you execute Copy,the data that is copied into  
the buffer actually consists only of the copy-source  
sample number, the Edit Range Startand Edit  
Range Endlocations and not the data itself. Do not  
delete the copy-source sample until you nish execut-  
ing the Insert,” “Mix,or Pastecommand.  
You can press the SAMPLING [START/ STOP] key to  
hear the portion that will be deleted by the Cutcom-  
mand.  
2Select Cutto access the dialog box.  
1Use Sample Select(11b) to select the sample that you  
wish to edit, and use Edit Range Startand Edit Range  
Endto specify the editing range.  
3The range to be edited is shown by Range Startand  
End.”  
4In Save to No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected.  
You can press the SAMPLING [START/ STOP] key to  
hear the portion that will be copied by the Copycom-  
mand.  
2Select Copyto access the dialog box.  
5To execute the Cut command, press the OK button. To  
cancel, press the Cancel button.  
3The range to be copied is shown by Range Startand  
End.”  
4To execute the Copy command, press the OK button. To  
cancel, press the Cancel button.  
11C: Clear  
This command converts the data between Edit Range  
Start”–“Edit Range Endto zero values. Sample data before  
and after the edited range will not move.  
11E: Insert  
The sample data that was copied into the buffer by the  
Copycommand will be inserted, starting at the Edit  
Range Startaddress. Any data that was located after this  
point will be moved toward the end of the sample.  
From the  
buffer  
1Use Sample Select(11b) to select the sample that you  
wish to edit, and use Edit Range Start”–“Edit Range  
Endto specify the editing range.  
1Use Sample Select(11b) to select the sample that you  
wish to edit, and set Edit Range Startto specify the  
starting address. The Edit Range Endsetting is  
ignored.  
You can press the SAMPLING [START/ STOP] key to  
hear the portion that will be changed to zero-level by  
the Clearcommand.  
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2Select Insertto access the dialog box.  
Pasting to a sample that contains sample data  
From the  
buffer  
1
Use Sample Select(11b) to select the sample that you  
wish to edit, and set Edit Range Startto specify the  
starting address. The Edit Range Endsetting is ignored.  
3To Startwill indicate the starting address at which the  
data will be inserted.  
4In Save to No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected.  
2Select Pasteto access the dialog box.  
5To execute the Insert command, press the OK button. To  
cancel, press the Cancel button.  
3To Startwill indicate the starting address at which the  
data will be pasted.  
4In Save to No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected.  
If the buffer into which data was placed by the Copy”  
command contains no data, the display will indicate  
Source sample is empty.”  
11F: Mix  
This command mixes the sample data that was placed in the  
buffer by Copywith the selected sample data. Mixing will  
begin at the Edit Range Startaddress.  
5To execute the Paste command, press the OK button. To  
cancel, press the Cancel button.  
From the  
buffer  
If the buffer into which data was placed by the Copy”  
command contains no data, the display will indicate  
Source sample is empty.”  
Pasting to a sample that contains no sample data  
1Use Sample Select(11b) to select the sample that you  
wish to edit, and set Edit Range Startto specify the  
starting address. The Edit Range Endsetting is  
ignored.  
1Select the vacant sample number that you wish to paste.  
If you select ----:---No Assign---- for Sampleand then  
access the dialog box for this command, a vacant sample  
number will be selected automatically.  
2Select Mixto access the dialog box.  
The Edit Range Startand Edit Range Endsettings  
will be ignored, and will have no effect. The beginning  
of the sample will be placed at address 0.  
2Select Pasteto access the dialog box.  
3To Startwill indicate the starting address at which the  
data will be mixed.  
4In Save to No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected.  
3In Save to No.,specify the save destination sample  
number. If you wish to change it, re-specify the desired  
number.  
5To execute the Mix command, press the OK button. To  
cancel, press the Cancel button.  
4To execute the Pastecommand, press the OK button.  
To cancel without executing, press the Cancel button.  
If the buffer into which data was placed by the Copy”  
command contains no data, the display will indicate  
Source sample is empty.”  
11H: Insert Zero  
This command inserts zero-level sample data (silence),  
beginning at the Edit Range Startaddress. The data that  
previously occupied that location will be moved toward the  
end of the sample.  
11G: Paste  
Beginning at the Edit Range Startaddress, this command  
places the sample data that was loaded into the buffer by  
Copy.The original data will be deleted, and overwritten  
by the sample data from the buffer.  
Size  
You can also place sample data into a blank sample. This is  
convenient when you wish to Copypart of a sample and  
create a new sample based on it.  
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1Use Sample Select(11b) to select the sample that you  
wish to edit, and set Edit Range Startto specify the  
starting address. The Edit Range Endsetting is  
ignored.  
be an increase of approximately 4X, and +18 dB will be  
approximately 8X. Conversely, each decrease of 6 dB  
will halve the level, so that 6 dB will be 1/ 2X and 12  
dB will be approximately 1/ 4X. Executing the Level”  
command with positive (+) settings may cause the  
sound to clip (i.e., distort at the point that amplication  
beyond the maximum level is impossible). Once the  
sample data has been boosted beyond the clipping  
point, re-executing this command with negative () set-  
tings of Levelwill simply lower the overall level of  
the clipped signal the waveform will remain distorted.  
Also, if executing Levelwith negative () settings  
causes any portion of the sample data to reach a zero  
level, the zero data will not return to its original state  
even if you re-execute Levelwith positive (+) set-  
tings.  
2Select Insert Zeroto access the dialog box.  
3To Startwill indicate the starting address at which the  
data will be inserted.  
4In Size,specify the length of the data that will be  
inserted.  
5In Save to No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected.  
5In Save to No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected.  
6To execute the Insert Zero command, press the OK but-  
ton. To cancel, press the Cancel button.  
6To execute the Normalize/ Level Adjust command, press  
the OK button. To cancel, press the Cancel button.  
11I: Normalize/ Level Adj.  
Be aware that if sample data of an extremely low level  
is normalized, any noise included in the sample will  
also be amplied.  
This command uniformly modies the data values (volume)  
of the data between the Edit Range Start”–“Edit Range  
End.” “Normalizewill amplify the level of the sample data  
as far as possible without allowing it to clip (distort). If the  
level of the sampled data is too low, you can execute this  
command to increase the dynamic range. Levelallows  
you to raise or lower the level as desired.  
11J: Volume Ramp  
This command modies the data values (volume) between  
the Edit Range Startand Edit Range End.You can make  
the volume gradually increase (Fade In) or decrease (Fade  
Out) from the Edit Range Startto the Edit Range End.”  
Normalize  
Fade In  
Level Adjust 6dB  
Fade Out  
1Use Sample Select(11b) to select the sample that you  
wish to edit, and use Edit Range Startand Edit Range  
Endto specify the editing range.  
1Use Sample Select(11b) to select the sample that you  
wish to edit, and use Edit Range Startand Edit Range  
Endto specify the editing range.  
You can press the SAMPLING [START/ STOP] key to  
hear the portion that will be normalized or level-  
adjusted.  
You can press the SAMPLING [START/ STOP] key to  
hear the portion on which Volume Rampwill be exe-  
cuted.  
2Select Normalize/Level Adj.to access the dialog box.  
2Select Volume Rampto access the dialog box.  
3The range to be edited is shown by Range Startand  
End.”  
4If you check Normalizeand execute, the data will be  
normalized. In this case, the Levelsetting will be  
ignored.  
3The range to be edited is shown by Range Startand  
End.”  
4Use the radio buttons to select the type of volume ramp.  
Fade In: The volume at Range Startwill be zero, and  
will gradually increase toward End.”  
If you wish to specify Levelto modify the level of the  
sample data, do not check Normalize.”  
Fade Out: The volume will gradually decrease from the  
Range Startvolume until it reaches zero at End.”  
Each increase of +6 dB will approximately double the  
height of the waveform shown in the LCD. +12 dB will  
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5In Curve,specify the way in which the volume will  
change.  
Linear: The volume will change linearly. For normal  
fade-in or fade-out, select Linear.  
Power: The volume will change non-linearly. When you  
use Mix(11F) to combine a faded-in waveform with a  
different faded-out waveform (i.e., crossfade), using a  
Linear fade-in/ out may produce an impression that the  
volume has dropped in the middle of the curve. In such  
cases, use Power to perform the fade-in/ out.  
6In Save to No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected.  
1Use Sample Select(11b) to select the sample that you  
wish to edit.  
2Select Reverseto access the dialog box.  
3In Save to No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected.  
7To execute the Volume Ramp command, press the OK  
button. To cancel, press the Cancel button.  
11K: Rate Convert  
4To execute the Reverse command, press the OK button.  
To cancel, press the Cancel button.  
This command lowers the sampling rate (frequency) of the  
sampled data by 2/ 3, 1/ 2, 1/ 3, 1/ 4, or 1/ 6. The sampling  
frequency of input is xed at 48 kHz, but you can use this  
command to create down-samplingeffects. The sample  
data is thinned to convert it into sample data of a lower sam-  
pling frequency.  
The Rate Convertcommand is always executed on all  
waveform data of the selected sample, regardless of the  
Edit Range Startand Edit Range Endsettings.  
When you execute this command, all of the sample data  
will be rewritten to reverse its direction. The P2: Loop  
Edit also contains a Rev(21c) command, which sim-  
ply reverses the playback direction without affecting  
the sample data itself.  
01A  
01B  
01C  
01D  
01E  
01F  
01G  
01H  
01I  
1Use Sample Select(11b) to select the sample that you  
wish to edit.  
2Select Rate Convertto access the dialog box.  
01J  
11M  
11N  
11M: Grid  
3The sampling rate of the selected sample is shown at the  
right of Rate.At the right of the ->you can select the  
desired amount of the sampling rate conversion: 2/3, 1/2,  
1/3, 1/4 1/6. The sampling rate following conversion will  
be displayed in Hz.  
4In Save to No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected.  
This command displays a grid in the sample waveform dis-  
play.”  
When you set the Grid to On and execute this command,  
vertical dotted lines will appear in the sample waveform  
displayaccording to the specied resolution (Resolution)  
and tempo (Grid11c, 21c). Use the grid when you wish  
to cut the sample data or determine waveform starting loca-  
tions based on BPM values or beats.  
The vertical dotted lines will be shown starting at the  
Start(when Loop is off) or Loop Start(when Loop  
is on) (P2: Loop Edit) addresses, and are calculated  
according to the playback when the sample is played by  
the currently selected key (displayed in gray) (Key-  
board & Index01a).  
5To execute the Insert Zero command, press the OK but-  
ton. To cancel, press the Cancel button.  
This command cannot be executed on a sample whose  
sampling rate is 11.025 kHz or less.  
Stereo samples must have the same sampling rate.  
Although it is possible to select mono multisamples for  
-L and -R and convert their sampling rate separately,  
they can no longer be handled as a stereo sample in this  
case.  
1Use Sample Select(11b) to select a sample.  
2Select Gridto access the dialog box.  
11L: Reverse  
This command reverses the sample data (i.e., exchanges the  
beginning and end).  
The Reversecommand is always executed on all wave-  
form data of the selected sample, regardless of the Edit  
Range Startand Edit Range Endsettings.  
3Use the On/Off Radio buttons to switch the grid on or  
off.  
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4In Resolution,select the desired resolution for the  
grid. The grid that appears will be determined by this  
setting and by the Grid(11c, 21c) setting in the page.  
5To execute the settings, press the OK button. To cancel,  
press the Cancel button.  
When you press the Play button located beside this  
parameter, the entire sample will be played. When the  
sample has played to the end, playback will stop auto-  
matically. If you want to stop playback mid-way through  
the sample, press the Play button once again.  
If you select one side of a stereo sample, it will  
automatically be detected as a stereo sample, and the  
other side of the sample will also be processed by the  
Link command.  
1-1N: Link  
This command connects the currently selected sample with  
another sample.  
If the FrontSample is mono and the Rear Sample is ste-  
reo, the L and R of the RearSample will be mixed to  
mono before linking.  
SOUND A  
SOUND B  
If the FrontSample is stereo and the RearSample is  
mono, the identical sample will be placed in L and R of  
the RearSample before linking.  
LINK  
4Use Rear Sample No.- Sound B in the above example -  
to select the sample number that will be linked.  
When the command is executed, this sample will be  
placed in back.  
SOUND A  
SOUND B  
When you press the Play button located beside this  
parameter, the entire sample will be played. When the  
sample has played to the end, playback will stop auto-  
matically. If you want to stop playback mid-way through  
the sample, press the Play button once again.  
5In Crossfade Length,specify the length over which the  
crossfade will occur. If you specify a % value, the propor-  
tion in relation to the entire FrontSample will be calcu-  
lated automatically. If you specify 50%, the last half of the  
FrontSample will crossfaded.  
The volume of the two samples can be changed gradually at  
the transition to gradually mix the samples with each other.  
This is called crossfade, and can be used to produce a natu-  
ral-sounding transition between the two sounds.  
SOUND A  
SOUND B  
If the rear sample is short, the Crossfade Lengthcan-  
not be set any longer than the length of the Rear sam-  
ple. In this case, it will not be possible to specify a value  
up to 100%.  
CROSSFADE LINK  
If you set Crossfade Lengthto other than 0, XFade-  
Play button will be displayed. By holding down one of  
these buttons, you can play back just the crossfaded  
portion of the front or rear sample. Playback will stop  
after the length specied by Crossfade Length.To  
stop playback, press the XFadePlay button once again.  
If you do not want to cross-fade, set this to 0.  
Volume  
SOUND A  
SOUND B  
Time  
Crossfaded portion  
(Sound A gradually diminishes,  
and sound B gradually increases)  
Crossfaded portion  
(This is called the Crossfade  
Length)  
Linkwill be executed for all of the selected sample data,  
regardless of the Edit Range Startand Edit Range End”  
settings.  
After selecting a sample in step 1, you can set Edit  
Range Startand specify the beginning of the crossfade  
while viewing the waveform. Set Edit Range Endto  
the end of the sample. If you specify these, Crossfade  
Lengthwill indicate the length determined by Edit  
Range Startand Edit Range End.”  
1Use Sample Select(11b) to select the sample that will  
be placed in front by the Link command.  
2Select Linkto access the dialog box.  
6In Curve,specify how you want the volume to change  
in the crossfaded portion.  
Linear: The volume will change linearly.  
Power: The volume will change non-linearly. In some  
cases, Linearmay sound as though the volume dimin-  
ishes in the middle of the curve. If this occurs, use  
Power.”  
3The sample number selected for Front Sample No. -  
Sound A in the above example - will be displayed. When  
the command is executed, this sample will be placed in  
front.  
7In Save to No.,specify the save destination sample  
number. An unused sample number will be selected by  
default.  
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Sampling P2: Loop Edit  
21: Loop Edit  
8To execute the Link command, press the OK button. To  
cancel without executing, press the Cancel button.  
Here you can specify the portion of the sample that will be  
played back, set sample parameters, and edit the sample.  
Sample parameters that were loaded into internal sampling  
memory in Disk mode can also be edited in the same way.  
You can make detailed edits in single-sample steps while  
watching the sample waveform display.  
If you link samples of different sampling rates (such as  
created by Rate Convert11K), the newly created  
sample will have the sampling rate of the Frontsam-  
ple.  
One vacant sample is used in order to execute Link. Be  
aware that if there are no vacant samples, an error will  
occur.  
21  
21a  
01G  
01H  
01I  
01K  
01L  
01M  
21b  
01J  
11M  
11N  
21c  
21a: MS, Index, Keyboard & Index  
MS (Multisample Select)  
[000...999]  
Selects the multisample whose loop and other sample  
parameters you wish to edit (01a).  
Index  
[xxx (001...127)/ yyy (001...127)]  
Selects the index whose loop and other sample parameters  
you wish to edit. Your edits will apply to the sample of the  
index selected here, and the waveform will appear in the  
sample waveform display(01a).  
You can also select an index by holding down the  
[ENTER] key and playing a note on the keyboard. The  
index that includes this note will be selected. The note  
you played will be the base key, and will be shown in  
gray in Keyboard & Index.(Keyboard & Index0–  
1a)  
Keyboard & Index  
(01a)  
21b: Sample Select, Range  
Sample Select  
[----: ---No Assign----, 0000...3999]  
Range  
[C1...G9 C1...G9]  
This selects the sample of the index. If you change Sample  
Select,the sample you specify will be assigned to this index  
(01b). The sample you select here will appear in the  
sample waveform display.”  
The range of the index is displayed at the right.  
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+12 dB  
[Off, On]  
2-1c: Sample waveform display, Start, LoopS, End,  
Loop, Rev, +12 dB, Loop Lock, Loop Tune, Use  
Zero, Grid, ZOOM  
On (checked): The sample playback level will be approxi-  
mately +12 dB louder than if this setting were Off  
(unchecked).  
Off (unchecked): The sample will play back at the normal  
level. This is the same standard level as the playback level  
for ROM multisamples and drum samples.  
Changing this on/ off setting will not affect the sample data  
that appears in the sample waveform display.  
Sample waveform display  
The waveform of the Sample Selectis displayed here (1–  
1c).  
Start (Start Address)  
[0000000...]  
This setting will automatically be turned on if you check  
Auto +12 dB On(Sampling: 03b, Program, Combination,  
Sequencer: Select Bank & Smpl. No.) when you sample.  
Species the starting address for sample playback (This  
value is in units of a sample address).  
LoopS (Loop Start Address)  
[0000000...]  
This parameter is unique to the TRITON STUDIO. This  
setting will be preserved when you save the data as a  
KORG format sample le (.KSC, .KMP, .KSF). However,  
devices other than the TRITON STUDIO that support  
the KORG sample format such as the TRITON, TRITON-  
Rack, TRITON Le, and TRINITY will ignore this setting.  
+12 dBwill be turned off when you load an AKAI,  
AIFF, or WAVE format sample in Disk mode.  
Species the loop start address for sample playback. This is  
valid when Loop is On. This value is in units of a sample  
address (S.OffsetProgram P1: 12a).  
End (End Address)  
[0000000...]  
Species the ending address for sample playback (This  
value is in units of a sample address).  
Loop Start Address and End Address must be located at  
least eight addresses apart. This setting will be applied  
automatically when you set the addresses.  
This parameter is ignored when you use the Disk mode  
page menu command Export Smpl AIF/ WAV(02H)  
to export an AIFF or WAVE format sample le.  
Loop (Loop On)  
[Off, On]  
Loop Lock  
[Off, On]  
Species whether or not the sample will be looped.  
This xes the length of the loop being edited.  
On (checked): When played, the sample will continue loop-  
ing from LoopSto End; e.g., StartEnd→  
LoopSEndLoopS...  
Off (unchecked): The sample will playback once from  
StartEnd(one-shot playback).  
On (checked): When the LoopSor Endaddress is  
edited, the Endor LoopSwill be automatically adjusted  
so that the distance between LoopSand End(i.e., the  
loop length) does not change. This is convenient when you  
are creating a rhythm loop to match a specic tempo.  
If you sample with Auto Loop On(03b) checked, this  
item will automatically be checked.  
Loop Tune  
[99...+99]  
When looping is on (Loopis checked), you can adjust the  
playback pitch of the loop from LoopSto Endover a  
range of ±99 cents. When you loop data that was sampled  
from a musical instrument etc., the pitch of the looped por-  
tion may sometimes be incorrect. Use this parameter to com-  
pensate for such cases.  
"One"  
"Two"  
Start  
LoopS  
End  
"One" - "Two" - "Two" - "Two" - ...  
"One" - "Two"  
Use Zero  
[Off, On]  
On (checked): Start,” “Endand LoopScan be set these  
only to locations where the waveform level is ±0 (i.e., zero-  
crossaddresses where the waveform crosses the center line  
of the sample waveform display). (11c)  
Off (unchecked): Start,” “Endand LoopScan be set in  
steps of one unit. This is the normal setting.  
"One"  
"Two"  
Start  
End  
Grid  
[040 BPM...480 BPM]  
LoopS  
This displays vertical dotted lines in the sample waveform  
displayto indicate the resolution and tempo. Use this when  
you wish to cut or edit the sample data based on a BPM  
value or beat. If you turn the page menu command Grid”  
(11M) On and execute, a grid will be displayed. The spac-  
ing of the grid is determined by the Resolutionsetting of  
the Gridpage menu command, relative to the playback  
pitch of the base key (the key displayed in gray in Key-  
board & Index01a) at the tempo value you specify here.  
"One" - "Two" - "One" - "Two" - "One" - "Two" - ...  
"One" - "Two"  
"One"  
"Two"  
LoopS  
Start  
End  
The grid will begin at the Startaddress (when loop-  
ing is off) or at the Loop Startaddress (when looping  
is on).  
"Two" - "One" - "Two" - "One" - "Two" - "One" -...  
"Two"  
This has no connection with the [TEMPO] knob.  
ZOOM  
Rev (Reverse)  
[Off, On]  
This allows you to zoom-in/ out in horizontal and vertical  
directions of the sample waveform display(11c).  
On (checked): The sample will be played backward, from  
End(end address) to LoopS(loop start address).  
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M 21: Page Menu Command  
01G  
01H  
01I  
21B  
21C  
21D  
01K  
01L  
For these commands, no Compare function is available  
that would let you return to the prior state after execut-  
ing the command. If you want to retain the original  
sample when you edit, uncheck the Overwritebox in  
the dialog box of the page menu command.  
01J  
11M  
21A  
01M  
For notes about using Overwriteand on editing ste-  
reo samples, refer to 11: Page Menu Command.”  
21B: Time Slice  
Time Slice detects the attacks (e.g., kick and snare) within a  
rhythm loop sample (a sample that loops a drum pattern,  
etc.), and automatically divides the sample into individual  
percussion instrument notes. The divided percussion instru-  
ment notes will be created as individual samples, and auto-  
matically assigned as a multisample and program. Song  
performance data corresponding to the divided samples will  
also be created, so that in Sequencer mode you can adjust  
the tempo of the song to change only the tempo of the  
rhythm loop without affecting the pitch. The performance  
data that is created will use notes D2 and above, corre-  
sponding to the newly created samples of individual percus-  
sion instruments.  
01A  
01B  
01C  
01D  
01E  
01F  
01G  
01H  
01I  
01J  
11M  
21A  
21A: Truncate  
This command deletes unwanted data that lies outside of  
the Start (Start Address),” “LoopS (Loop Start Address),”  
and End (End Address)(21c). After setting the start  
address, loop start address, and end address of the sample,  
use this command to delete unwanted sample data.  
In addition to changing only the tempo of the rhythm loop  
without affecting the pitch, this makes it possible for you to  
exchange note numbers, change the timing, or edit the  
sequence data to freely create new rhythm loops, or even  
recreate the original loop.  
Time Slice also allows you to change the pitch of the track  
without affecting the tempo for new creative possibilities.  
This command can also be executed on a stereo sample.  
1Use Sample Select(21b) to select the sample that you  
want to edit, and use Start (Start Address)or LoopS  
(Loop Start Address)and End (End Address)to spec-  
ify the region that you want to edit.  
Original rhythm sample: Sample0  
120BPM  
2Select Truncateto access the dialog box.  
Kick  
Snare  
Kick  
Kick  
Snare  
Execute the Time Slice command  
3Range Startand Endwill show the range of data that  
will be edited.  
4Use the radio buttons to select the portion that will be  
deleted.  
Sample1  
Sample3  
Sample4  
Sample5  
Sample2  
Front & End: The sample data that lies before the Range  
Start(start address or loop start address) and after the  
Range End(end address or loop start address) will be  
deleted.  
Front: The sample data that lies before the Range Start”  
(start address) will be deleted.  
A multisample and program will be  
created automatically  
End: The sample data that lies after the Range End”  
(end address) will be deleted.  
C2  
5In Save to No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected.  
Play in Sequencer mode  
120BPM  
6To execute the Truncate command, press the OK button.  
To cancel, press the Cancel button.  
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For example in the case of a 120 BPM sample of one mea-  
sure of 4/ 4 time, set Beatto 4. The Source BPMwill  
be calculated automatically. If the Source BPMis not  
set to 120, due to inaccuracies in the start address (or loop  
start address) and end address, change the Source  
BPMto 120.  
150BPM  
90BPM  
Played closer together,  
but pitch is unchanged  
Source BPM: Species the tempo at the original key of  
the source waveform.  
4To execute Time Slice, press the OK button. To cancel  
without executing, press the Cancel button. When you  
press the OK button, the attacks will be detected, the  
sample will automatically be sliced, and a dialog box will  
appear.  
Played further apart, but pitch is unchanged  
In the case of a stereo sample in which L and R  
have different lengths, silent data will automatically be  
added to the end of the shorter sample so that the two  
samples will be the same length.  
* You can also use the Time Stretch command to control the compression of  
each sample to optimize the spacingto match the tempo. 9  
If you want to re-set Beatand Source BPMafter  
pressing the OK button, you can do so in step 9a).  
Edit the performance data  
Keyboard &  
Index  
As an alternative to the Time Slicecommand, Time  
Stretch(21C) is another way to change the tempo of  
a rhythm loop or similar sample. You may wish to use  
this if you dont need to divide the sample and create  
song performance data for the divided samples.  
5Listen to the samples that were divided by detecting  
their attacks. The sample before slicing is assigned to the  
C2 note of the keyboard, and the sliced samples are  
assigned to notes D2 and above. When you change the  
Index,the corresponding display will be highlighted,  
allowing you to view the sliced waveforms.  
1Select the sample in the Sample Select(21b) for which  
you wish to execute Time Slice.  
You can also select an index by holding down the  
[Enter] key and pressing a note on the keyboard. The  
index that is assigned to the note you pressed will be  
selected.  
To hear the sliced sounds, you can either press the cor-  
responding note on the keyboard, or change the index  
to select the desired sample and then press the SAM-  
PLING [START/ STOP] key. When you press the SAM-  
PLING [START/ STOP] key, the sample in the range  
between the specied Startand Endwill be played  
at the original key.  
2Select the Time Sliceto access the dialog box.  
Keyboard & Index: This shows the multisample that is  
being used temporarily in this dialog box.  
When you play the keyboard, this multisample will  
sound. It will behave in the same way as in normal pages  
(such as the Recording page). (01a)  
In the case of a stereo sample, a stereo multisam-  
ple will be temporarily used. The sample at each index  
will sound in stereo.  
3Specify the number of quarter-note beats and tempo of  
the currently selected sample. If you know the BPM of  
the original waveform, set Source BPM.If you do not  
know the BPM, specify Beatand the BPM will be calcu-  
lated automatically. The setting you make here will be  
used as the reference value when detecting the attack,  
when performing Time Stretch in step 9b, and when  
saving the sequence data in step 0.  
Index  
[Source, xxx(001...090)/ yyy(001...090)]:  
Selects the sample index.  
If this is set to Source, the original waveform before time  
slicing will be selected.  
By selecting xxx/yyy you can specify individual samples  
that were sliced. xxx indicates the selected sample, and  
yyy indicates the total number of samples that were  
sliced. A maximum of 90 samples can be assigned to the  
keyboard. If more than 90 samples were sliced, this will  
display 90.  
Beat: Species the number of quarter-note beats. When  
you specify Beat,the Source BPMwill indicate the  
playback BPM at the original key. This BPM value will  
automatically be calculated from the start address to the  
end address (if loop is off) or from the loop start address  
to the end address (if loop is on) of the selected sample. If  
you know the BPM and it is different than the displayed  
value, change Source BPMto the correct value.  
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Sample waveform display: This displays a dotted verti-  
cal line at the locations where the sample was sliced, and  
a solid vertical line at the Start, Loop Start, and End loca-  
tions. When Indexis xxx/yyy, the sample of the  
selected index will be highlighted.  
Link: This joins the sample of the currently selected  
Indexto the sample of the next Index.Use this when  
you wish to merge together two sliced locations.  
In the case of a stereo sample, the L channel sam-  
ple data will be displayed above, and the R channel sam-  
ple data will be displayed below.  
ZOOM: You can zoom in and zoom out in the vertical  
and horizontal dimensions of the waveform shown in the  
sample waveform display. (11c)  
If the slice locations are not appropriate, you can adjust  
Sensitivityto change the sensitivity at which the attacks  
are detected, in order to change the slice locations.  
Be aware that if you change the Sensitivityafter  
adjusting the slice location, the attacks will be re-  
detected and the sample will automatically be sliced  
again.  
6
When you use Time Slice on a rhythm loop sample, the  
quality of the playback in Sequencer mode will depend  
largely on the cutoffof each percussion instrument  
sound that was sliced.  
Sensitivity  
[00...30]:  
Adjusts the sensitivity at which the attacks are detected.  
By increasing this value, you can detect attacks at even  
lower levels, to create more nite slices.  
What kind of slices will produce the best result?  
The levelin this case does not necessarily correspond  
to the waveform level.”  
A. Divide the separate percussion instrument notes as  
nely as possible  
Depending on the sample, the desired slicing may not  
occur even if you increase the Sensitivity.If the attack  
portion of the following sample has overlapped into the  
end of the sample, or if the sample contains two sounds,  
make adjustments in step 7.  
For example in the case of a sample where the decay of  
the kick is overlapped by the hi-hat, the attack sound of  
the kick and the attack sound of the hi-hat should be  
sliced to create two samples. If these sounds are left as  
one sample (containing both kick and hi-hat), their  
rhythm may become incorrect when the sample is played  
at a different tempo.  
7Make adjustments where the automatic attack detection  
did not occur correctly. Change Indexto select the sam-  
ple that you wish to adjust. Make adjustments by chang-  
ing Startand End,and by executing Divideor  
Linkto adjust the slice location.  
Kick + Hi-hat  
Kick/Hi-hat  
Start: Specify the start address for the sample of the cur-  
rently selected Index.At the same time, the end  
address of the sample for the preceding Indexwill also  
be adjusted.  
End: Specify the end address for the sample of the cur-  
rently selected Index.At the same time, the start  
address of the sample for the next Indexwill also be  
adjusted.  
If the sample is not sliced appropriately even after you  
adjust the Sensitivity,use Divideto divide the sam-  
ple into halves, and adjust Endand Startas needed.  
B. Make sure that each divided sample has a clear  
If Indexis set to Source, the address of the original  
waveform will be modied. If you change the start  
address, the loop start address will also be changed at  
the same time.  
attack  
The attack portion is vital for percussion sounds. Slice the  
sample at a point where the attack will be sounded  
crisply.  
C. Avoid the noise that can occur toward the end of  
each divided sample  
For example as shown in the above right illustration,  
noise can be present at the end of the kick sample. Adjust  
the end address of the kick sample so that the noise is not  
obtrusive.  
In this case, adjusting the end address will also affect the  
start address of the hi-hat sample. While listening to the  
two samples, make adjustments so that the noise at the  
end of the kick sample is as inconspicuous as possible,  
and also that the hi-hat attack is heard cleanly.  
When adjusting the Startand Endaddresses of the  
divided samples, use ZOOMto increase the magni-  
cation (×1 or more) so that the sample waveform is dis-  
played accurately when you make adjustments. (1–  
1c)  
Use Zero: (11c)  
If you wish to adjust the Startor Endaddress of a  
divided sample, it is best to rst check Use Zero.In  
general, using zero-cross points to specify sample  
addresses will make it less likely that clicks or pops will  
occur, particularly at the end address.  
Pay attention to these points as you adjust Sensitivity.”  
If necessary, use the methods described above to edit  
each sample.  
Divide: This splits the sample of the currently selected  
Indexinto two. Use this when you wish to add another  
location to slice the sample. Modify Endor Startto  
adjust the divided sample.  
The noise occurring at the end of the sample in C.will  
be automatically reduced when you execute steps 8and  
following. You should adjust Sensitivitywhile paying  
particular attention to sections Aand B,and then  
execute step 9. If the noise is still obtrusive, then you can  
adjust the end address.  
8Save the sliced samples to the multisample to which they  
have been assigned. When you press the Save button,  
the Save Samples & MSdialog box will appear.  
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When you audition the time-stretched samples, the  
sound you hear is the sound of each divided sample as  
it will be played in Sequencer mode. If there is obtru-  
sive noise or if the attack is not sound cleanly, return to  
step 7and adjust the Startand Endaddresses, etc.  
0Set Save withto specify the data that will be created  
simultaneously when you press the Save button to save  
the samples  
9Use Time Stretch to adjust the length of the sliced sam-  
ples. When you press the Stretch button, Time Stretch (a  
function that expands or shrinks the length of a sample  
without affecting its pitch) will be applied to the sliced  
sample.  
Program: If this check box is checked, the multisample  
will be converted to a program when you save it. Specify  
the destination program number.  
In the case of a stereo sample, the program pan  
will automatically be set. This allows the stereo position  
in Sampling mode to be reproduced by the program.  
Seq.Event: If this check box is checked, sequence data to  
play the sliced samples will automatically be created  
after the data is saved. You can specify whether the  
sequence data to play back the sliced samples will be cre-  
ated as track data or as pattern data. If pattern data is cre-  
ated, you can also assign the pattern to RPPR.  
If you wish to save the sliced sample as it is, proceed to  
step 0without executing Time Stretch.  
Sometimes when a sliced sample is played in Sequencer  
mode and the tempo is slowed down, the silent portion  
between samples may become obvious or noise may be  
more apparent, producing an unnatural-sounding result.  
To avoid this, you can use Time Stretch to adjust the  
length of the individual samples. The length of the sam-  
ples will automatically be optimized according to the  
Ratioand New BPMsettings.  
Time Stretch  
Time Stretch  
If you choose the Track radio button, track data will be  
created. Use Song,” “Track,and Meterto specify the  
song number, track number, and time signature of the  
data that will be created.  
The track data that is created will start at the measure  
specied by Start Measure,and will repeat for the  
number of times specied by Time.”  
Noise  
Silent  
When track data is created, any data that had existed  
within the specied range of measures will be erased.  
Data outside this range will not be erased.  
Not stretched  
Stretched with Ra-  
tio 150%  
Not stretched  
Stretched with  
Ratio 50%  
If you execute Time Stretch at 100%, the sample length  
will not change but the end of the sample will be faded  
out, reducing the noise.  
If you check both Programand Seq.Eventand select  
the Track, the song parameter Program Select”  
(Sequencer 01c/ 2c) will automatically be specied if  
the Start Measureis 001. Also, a program change will  
be created at the Start Measurelocation. In Sequencer  
mode you can select the song and play it back to hear the  
result immediately. Normally you will check both of  
these boxes.  
a) Set Beatand Source BPM.The method is the same  
as in step 3. If you wish to change the value you set in  
step 3, you can change it here.  
b) Specify the length of the sample that will be created by  
Time Stretch.  
To specify the length as a ratio  
Set Ratio.The available range is 50.00200.00%. If you  
specify 50.00%, the sample length will be halved. (The  
tempo will double.) If you specify 200.00%, the sample  
length will double. (The tempo will be halved.)  
If you choose the Pattern radio button, pattern data will  
be created. Use Song,” “Track,and Meterto specify  
the song number, pattern number, and time signature of  
the data that will be created.  
To match an existing BPM tempo value  
Use New BPMto specify the BPM value of the sample  
you wish to create. The Ratiowill automatically be cal-  
culated from the Source BPMand the New BPMval-  
ues.  
RPPR: If you check the check box, pattern data to play  
the sliced samples will be assigned to RPPR when you  
save. Use Keyand Trackto specify the key and track  
that will be created.  
It is not possible to make settings that would cause  
Source BPMor New BPMto exceed the range of  
40480.  
It is not possible to make settings that would cause  
Ratioto exceed the range of 50.00200.00.  
If Program,” “Seq.Event,and RPPRare all checked,  
the song parameters Program Select(Sequencer 0–  
1c/ 2c) and RPPR ON/ OFF(Sequencer 01a) will  
both be specied automatically. RPPR ON/ OFFwill be  
turned on.  
In Sequencer mode you can select the song and pattern to  
play back the results immediately. If RPPRis checked,  
pressing the specied key will play the pattern. Nor-  
mally you will check both of these boxes.  
Press the Stretch button to execute Time Stretch. When  
you execute the command, the time-stretched samples  
will automatically be assigned to notes D2 and above of  
the keyboard, allowing you to audition the sound. You  
can change Ratioand New BPMas many times as  
desired and continue auditioning the result.  
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In some cases, the sample End address setting etc. may  
increase the number of measures in the pattern, so that  
it no longer loops precisely. In such cases, re-specify the  
Lengthin Sequencer mode Pattern Parameter”  
(Sequencer 61c).  
Slice  
This type is suitable for decay-type instruments such as  
drums. Using it to change the tempo of drum or percussion  
loops will produce good results with minimal effect on the  
attack.  
If you use Seq.Eventand Start Measure001, the  
Tempo(01c) of the track data or pattern data that  
is created will be the value specied by New BPMif  
you executed Time Stretch. If you did not execute Time  
Stretch, the tempo will be the value specied for  
Source BPM.”  
If you set Start Measureto 001 and create a track, and  
if a tempo event exists only at the beginning of the mas-  
ter track, the tempo of that event will also be the value  
that you specied as New BPMor Source BPM.”  
It is possible to change the pitch when you adjust the  
tempo of a rhythm loop or similar sample. (Pitch BPM  
Adjust31A, Detune BPM AdjustCombination  
23A, Sequencer 25A). You can create an interesting  
effect by raising or lowering the pitch of a drum sound.  
To use Time Stretch (Sustaining)  
1Select the sample that you wish to time-stretch using the  
Sustaining method.  
If you save to a song that already contains data, the  
time-sliced samples may not play back in the same way  
as original sample if the time signature is different. You  
must set a matching time signature in the master track.  
AIf you wish to save, press the Save button. If you decide  
not to save, press the Cancel button. When you save, the  
samples and multisample will automatically be saved to  
vacant samples and multisamples.  
In the case of stereo samples, the samples and  
multisample will be saved in stereo.  
BBy repeating steps 6Ayou can create as many samples  
and multisamples as desired.  
2Select the Time Stretchcommand to access this dialog  
box, where you can select the desired time stretch  
method.  
CPress the Exit button to exit the Time Slice command.  
If you exit Time Slice without using the Save button to  
save the samples and multisamples, be aware that the  
samples and multisamples you create will be lost.  
Before executing Time Slice on a long sample, you  
should rst divide the sample into measures. In some  
cases, it may not be possible to assign the sample to the  
keyboard or create sequence data.  
Time Slices requires vacant samples, multisamples, and  
relative parameters in order to execute. Be sure that  
there is sufcient free area before you execute. If there is  
insufcient free area, an error will occur.  
3Use the radio buttons to select Sustaining. Then press  
the OK button to execute, or the Cancel button to cancel  
without executing.  
If the L and R of a stereo sample are different in  
length, blank data will automatically be added to the end  
of the shorter sample so that it matches the longer side.  
4A dialog box for executing Time Stretch will appear.  
If you open the Time Slice dialog box on the same sam-  
ple, it will be sliced in the same way as previously.  
These slice locations will also be used if you execute  
Slice in Time Stretch(21C), so that you can exe-  
cute Time Stretch without having to make the settings  
again.  
If you wish to detect the attacks again or to re-do the  
operation, change the Sensitivityafter you open the  
dialog box.  
5Set Qualityto specify the desired audio quality of the  
sample produce by Time Stretch. The range is 07.  
Although it will depend on the sample, higher settings  
will produce better results. However, be aware that  
higher settings will also require a longer time to execute.  
Since you can try this as many times as you like, you  
should normally start with about 4, and raise or lower  
the setting gradually.  
21C: Time Stretch  
Time Stretch is a function that modies the tempo by length-  
ening or shortening a sample without changing its pitch.  
This is convenient when you wish to change the tempo of a  
rhythm loop (drums) or a melodic sample (e.g., vocal,  
strings, winds) to match the tempo of another sample or of  
the sequencer. The Triton provides two ways in which Time  
Stretch can be executed. This command also supports stereo  
samples.  
6Set the proportional length of the sample that will be cre-  
ated by Time Stretch.  
To specify the length as a ratio  
Set Ratio.The available range is 50.00%200.00%. If  
you specify 50.00%, the sample length will be halved.  
(The tempo will double.) If you specify 200.00%, the sam-  
ple length will double. (The tempo will be halved.)  
Sustaining  
This type is suitable for sustained sounds such as vocal or  
instruments. Using it to change the tempo of phrases such as  
guitar or piano will also produce good results.  
To match an existing BPM tempo value  
Set Beatas the number of quarter-note beats. When  
you change Beat,the Source BPMvalue will be  
changed automatically.  
Source BPMwill indicate the playback BPM value at  
the original key. This BPM value is automatically calcu-  
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lated according to the length from the start address to the  
end address (if loop is off) or from the loop start address  
to the end address (if loop is on). If you already know the  
BPM value and the calculated value is incorrect, change  
it to the correct value.  
Use New BPMto specify the BPM value of the sample  
you wish to create. Ratiowill automatically be calcu-  
lated from the Source BPMand New BPMvalues.  
For example if you have a one-measure 120 BPM sample  
in 4/ 4 time, and would like to change it to 150 BPM, you  
would set Beatto 4. The Source BPMwill be calcu-  
lated automatically. If the Source BPMis not calculated  
as 120 due to inaccuracies in the start address (or loop  
start address) or end address, adjust Source BPMto  
the correct value of 120.  
Sample waveform display: This shows the waveform of  
the selected sample. As in 2-1: Loop Edit, the Start, Loop  
Start, and End addresses are shown by a solid line.  
In the case of a stereo sample, the L channel sam-  
ple data will be displayed above, and the R channel data  
below.  
ZOOM: This controls horizontal and vertical zoom in/  
out for the waveform shown in the sample waveform  
display.(11c)  
Start:  
End:  
Specify the start address and end address of the sample  
for the currently selected index.  
When you execute Time Stretch, the addresses will be  
specied automatically, but the playback may be slightly  
skewed due to inaccuracies in the end address, etc. If this  
occurs, you can correct the addresses manually.  
Next, set New BPMto 150. The Ratiowill be calcu-  
lated automatically.  
It is not possible to make settings that would cause  
Source BPMor New BPMto exceed the range of  
40480.  
It is not possible to make settings that would cause  
Ratioto exceed the range of 50.00200.00.  
When you change the start address, the loop start  
address will also be changed simultaneously. If you  
wish to independently adjust the start address and loop  
start address, save the data in step 0, and then make  
settings in the P2: Loop Edit page.  
Depending on the sample, the length may not be  
exactly as you specify, due to limitations in processing  
accuracy.  
To audition the sound in the specied range, play the  
keyboard or press the SAMPLING [START/ STOP] key.  
When you press the SAMPLING [START/ STOP] key,  
the sample in the range specied by Startand End”  
will sound at the original key.  
7To execute the Time Stretch operation, press the OK but-  
ton. To cancel without executing, press the Cancel but-  
ton.  
Use Zero: (11c)  
When you press the OK button, the Time Stretch dialog  
box will appear.  
9If you press the Stretch button, the Time Stretch dialog  
box will appear, and you can re-do the time stretch once  
again. Execute Time Stretch as described in step 6.  
0Save the sample that you created. Press the Save button,  
and the Save dialog box will appear.  
Keyboard &  
Index  
In To Sample No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected. If Overwriteis checked, this cannot be  
selected.  
8Audition the sample that was created by Time Stretch.  
The sample before being time-stretched is assigned to the  
C2 note of the keyboard, and the sample that was time-  
stretched is assigned to C#2. You can change the Index”  
to check the waveform.  
Keyboard & Index: This shows the multisample that is  
used temporarily in this dialog box.  
When you play the keyboard, this multisample will  
sound. It will behave just as in normal pages (e.g., the  
Recording page). (01a)  
In the case of a stereo sample, a stereo multisam-  
ple will be used temporarily. The sample at each index  
will sound in stereo.  
To execute the Save operation, press the OK button. To  
cancel without saving press the Cancel button.  
ABy repeating steps 90you can create more samples as  
desired.  
BPress the Exit button to exit the Time Stretch operation.  
The index will specify the last-saved sample number.  
Index  
[Source, Result]:  
Selects the index for the sample whose waveform you  
wish to display.  
If you select Source, the original waveform before time-  
stretching will be selected.  
If you select Result, the time-stretched sample will be  
selected.  
If you wish to use the saved sample in Program mode  
or Sequencer mode, you must either execute Convert  
MS to Program(01G), or use Program mode Mul-  
tisample Select(Program P12) to select the multi-  
sample and create a program.  
Be aware that if you exit Time Stretch without using the  
Save button then press the OK button to save the sam-  
ple, the sample(s) you created will be lost.  
You can also select the index by holding down the  
[Enter] key and pressing a note on the keyboard. The  
index that includes that note will be selected.  
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Time Stretch requires vacant samples, multisamples,  
and relative parameters in order to execute. Before you  
execute, make sure that there is sufcient free space. If  
there is not, an error will occur.  
To specify the length as a ratio  
Set Ratio.The available range is 50.00%200.00%. If  
you specify 50.00%, the sample length will be halved.  
(The tempo will double.) If you specify 200.00%, the sam-  
ple length will double. (The tempo will be halved.)  
The tempo of the sample created by execution will be cal-  
culated automatically from the Ratioand Source  
BPM,and displayed in New BPM.”  
To use Time Stretch (Slice)  
1Select the sample that you wish to time-stretch using the  
Slice method  
To match a desired BPM tempo value  
Set New BPMto the desired BPM value of the sample  
that will be created. Ratiowill automatically be calcu-  
lated from the Source BPMand New BPMvalues.  
It is not possible to set or display New BPMoutside  
the range of 40480. It is not possible to set or display  
Ratiooutside the range of 50.00200.00.  
7To execute Time Stretch, press the OK button. To cancel  
without executing, press the Cancel button. When you  
press the OK button, the attacks will be detected and the  
sample will be divided automatically, and time stretch  
will be performed.  
2Select the Time Stretchcommand from the Page Menu  
to access this dialog box, where you can select the desired  
time stretch method.  
The Time Stretch dialog box will appear.  
3Use the radio buttons to select Slice. Then press the OK  
button to execute, or the Cancel button to cancel without  
executing.  
If the L and R of a stereo sample are different in  
length, blank data will automatically be added to the end  
of the shorter sample so that it matches the longer side.  
4A dialog box for executing Time Stretch will appear.  
8
Audition the results that were created by Time Stretch.  
The sample before being time-stretched is assigned to the  
C2 note of the keyboard. The time-stretched sample is  
assigned to C#2. Sliced (divided) samples will be assigned  
consecutively upward, starting from D2 on the keyboard.  
Index  
[Source, Result, xxx(001...090)/ yyy(001...090)]:  
Selects the index for the sample whose waveform you  
wish to display.  
If you select Source, the original waveform before time-  
stretching will be selected.  
If you select Result, the time-stretched sample will be  
selected.  
If you set this to xxx/yyy, an individually sliced sample  
will be selected. xxx is the selected index, and yyy indi-  
cates the total number of sliced samples. A maximum of  
90 samples can be assigned to the keyboard. If the sample  
was sliced into more than 90 samples, this will be dis-  
played as 90.  
5Specify the number of quarter note beats and tempo of  
the currently selected sample. If you already know the  
BPM value, set Source BPM.If you do not know the  
BPM, setting Beatwill cause the BPM to be calculated  
automatically. The settings here are also used as the refer-  
ence values when detecting the attacks at which the sam-  
ple is divided.  
Beat: Specify the number of quarter note beats. When  
you change Beat,the Source BPMwill indicate the  
BPM value for playback at the original key. This BPM  
value is automatically calculated according to the length  
from the start address to the end address (if loop is off) or  
from the loop start address to the end address (if loop is  
on). If you already know the BPM value and the calcu-  
lated value is incorrect, change Source BPMto the cor-  
rect value.  
For example if you have a one-measure 120 BPM sample  
in 4/ 4 time, you would set Beatto 4. The Source  
BPMwill be calculated automatically. If the Source  
BPMis not calculated as 120 due to inaccuracies in the  
start address (or loop start address) or end address,  
adjust Source BPMto the correct value of 120.  
Source BPM: Specify the tempo at the original key of the  
original waveform.  
You can also select an index by holding down the  
[Enter] key and playing a note on the keyboard. The  
index that includes that note will be selected.  
When you execute Time Stretch, the addresses will be  
specied automatically. However, playback may be  
slightly offset due to inaccuracies in the end address,  
etc. If this occurs, set Indexto Result, and use Start”  
and Endto re-specify the addresses.  
Keyboard & Index: This shows the multisample that is  
temporarily used in this dialog box.  
When you play the keyboard, this multisample will  
sound. It will act in the same way as in normal pages  
(e.g., the Recording pages). (01a)  
In the case of a stereo sample, a stereo multisam-  
ple will be used temporarily. The sample of each index  
will sound in stereo.  
Source BPMcannot be set or displayed outside the  
range of 40480.  
6Set the proportional length of the sample that will be cre-  
ated by Time Stretch.  
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Sample waveform display: This displays the waveform  
of the selected sample. If the Indexis other than  
Result, the locations at which the sample is sliced will be  
indicated by a dotted line (vertical). If Indexis set to  
xxx/yyy, the sample of the selected index will be high-  
lighted. If Indexis other than xxx/yyy, the Start, Loop  
Start, and End addresses will be indicated by solid lines  
(vertical).  
Be aware that if you exit Time Stretch without using the  
Save button then press the OK button to save the sam-  
ple, the sample(s) you created will be lost.  
Before executing the Slice on a long sample, you should  
rst divide the sample into measures. In some cases, it  
may not be possible to assign the sample to the key-  
board or edit the slice locations.  
Time Stretch requires vacant samples, multisamples,  
and relative parameters in order to execute. Before you  
execute, make sure that there is sufcient free space. If  
there is not, an error will occur.  
In the case of a stereo sample, the L channel sam-  
ple data will be displayed above, and the R channel sam-  
ple data will be displayed below.  
ZOOM: Here you can zoom in/ out vertically and hori-  
zontally on the waveform displayed in the sample  
waveform display.(11c)  
If you open the time slice (Slice) dialog box on the same  
sample, it will be sliced in the same way it previously  
was. These slice locations will also be used if you exe-  
cute Time Slice(21B), so that you can execute time  
stretch without having to make the settings again.  
If you wish to detect the attacks again or to re-do the  
operation, change the Sensitivityafter you open the  
dialog box.  
9If the slice locations are not appropriate, use Sensitivity”  
to modify the sensitivity at which the attacks are  
detected, thus changing the slice locations.  
Sensitivity  
Start:  
[00...30]:  
End:  
21D: Crossfade Loop  
Use Zero:  
Divide:  
Link:  
When looping a pitched instrument sample of a complex  
sound such as strings or woodwinds to make the sound sus-  
tain, it is necessary to create a long loop to preserve the rich  
character of the sound. Crossfade Loop can be used to mini-  
mize the difference in sound between the two regions to cre-  
ate a natural-sounding loop.  
In order to solve such problems, Crossfade Loop causes the  
sound to change gradually from the end to the beginning of  
the loop.  
Refer to 21B: Time Slicesteps 6and 7. (21B)  
0When you press the Stretch button, the Time Stretch dia-  
log box will appear, and you can re-do the time stretch.  
Execute Time Stretch using the same procedure as in step  
5. If the sample slice locations are not appropriate, this  
will also affect the result of Time Stretch. For details on  
setting the slice locations, refer to 21B: Time Slice,”  
steps 6and 7. (21B)  
Sound  
ASave the sample you created. Press the Save button, and  
the Save dialog box will appear.  
Playback  
Repeated playback  
(first half of loop)  
(second half of loop)  
Gradually changes to first half  
In actuality, the sample data is created as follows. A specic  
length (the Crossfade Length) of the waveform immedi-  
ately before the beginning of the loop is taken and mixed  
with the end portion.  
At this time, the waveform level of the portion immediately  
before the end (the length specied by Crossfade Length)  
will gradually decrease, and the waveform level immedi-  
ately before the beginning of the loop will gradually  
increase as the two are mixed.  
In To Sample No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected. If Overwriteis checked, this cannot be set.  
If you wish to delete the original sample data and over-  
write it with the edited sample, check Overwrite.”  
If you execute this command with Overwrite”  
checked, the original sample data will be deleted, and  
overwritten by the edited sample data. Thus, in the  
Time Stretch dialog box that appears after execution,  
the edited sample data will automatically have its  
attacks detected and sliced, and displayed in Index”  
Source.  
Loop  
Start  
Loop  
End  
Loop  
Start  
Loop  
End  
Crossfade  
Length  
To execute the Save, press the OK button. To cancel with-  
out executing, press the Cancel button.  
BBy repeating steps 0Ayou can create more samples as  
desired.  
CPress the Exit button to end the Time Stretch operation.  
The last-saved sample number will be set for the index.  
1Select the sample that you wish to Crossfade Loop.  
2Select Crossfade Loopto access the dialog box.  
If you wish to use the saved sample in Program mode  
or Sequencer mode, you must either execute Convert  
MS to Program(01G), or use Program mode High  
Multisample,” “Low Multisample(Program P1: 12a/  
2b) to select the multisample and create a program.  
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3In Crossfade Length,specify the length of the sample  
that you wish to crossfade.  
Sampling P3: Multisample  
If you set this as %, Crossfade Lengthwill be calcu-  
lated automatically. Specify the proportion of the Cross-  
fade Lengthrelative to the length between the loop start  
and loop end. If you set this to 50%, crossfade will be per-  
formed on the second half of the region between loop  
start and loop end.  
Here you can make settings for multisamples. You can create  
indexes for a multisample, and then assign a sample to each  
index. (These basic settings can also be performed in P0:  
Recording page) In addition, you can delete, copy, or insert  
an index, and perform detailed editing such as adjusting the  
level and pitch of the sample for each index.  
If the length from the beginning of the sample to the  
loop start is shorter than the length from the loop start  
to the loop end, Crossfade Lengthcan be set only up  
to the length from the beginning of the sample to the  
loop start. In this case, a setting of 100% will not be pos-  
sible.  
31: Multisample  
31  
4Set Curveto specify how the volume will change in the  
crossfaded region.  
31a  
Linear: The volume will change linearly.  
Power: The volume will change non-linearly. Sometimes  
a setting of Linear will produce the impression that the  
volume has dropped in the middle of the curve. In such  
cases, use Power.  
31b  
5In Save to No.,specify the save destination sample  
number. By default, an unused sample number will be  
selected.  
31c  
31a: Multisample (MS), Keyboard & Index  
Multisample (MS)  
[000...999]  
6To execute Crossfade Loop, press the OK button. To can-  
cel without executing, press the Cancel button.  
Select the multisample that you wish to edit (01a).  
Keyboard & Index  
(01a)  
31b: Multisample Setup  
Index  
[xxx (001...127)/ yyy (001...127)]  
Selects the index that you wish to edit (01a).  
You can also select an index by holding down the  
[ENTER] key and playing a note on the keyboard. The  
index that includes this note will be selected. The  
selected key will be the base key, and will be displayed  
in gray in Keyboard & Index.”  
Constant Pitch  
On (checked): All notes in the zone of the index will sound  
at the pitch of the original key. Use this setting when you  
have sampled a drum sound or a rhythm loop, and want it  
to always playback at the original pitch.  
Off (unchecked): The pitch will change in semitone steps,  
based on the original key. Use this setting when you have  
sampled a musical instrument sound etc. and would like to  
play it conventionally from the keyboard.  
Stereo  
This area will indicate Stereoif a stereo multisample or  
sample is selected, or if you sampled with a setting of Stereo  
in Sample Mode(01c) (01c).  
Sample  
[----: ---No Assign----, 0000...3999]  
This shows the number and name of the sample that is  
assigned to the selected index. You can also select a sample  
here (01b).  
Orig.Key (Original Key)  
[C1...G9]  
Species the original key of the sample (01b).  
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Top Key  
[C1...G9]  
Cut  
Species the highest key in the zone of the index. The zone  
This deletes the selected index. At the same time, the con-  
is dened by this Top Key(01b).  
tents of the deleted index are copied to the Insertbuffer.  
Range  
Copy  
This shows the range of the zone that is determined by the  
Top Keysetting. The selected sample data will playback  
within this area. Zone settings for an index can also be  
viewed in Keyboard & Index(01a).  
This copies the content of the selected index to the Insert”  
buffer.  
Create  
This creates an index. When you press the Create button, a  
new index will be created according to the settings of Posi-  
tion,” “Zone Range,and Original Key Position(32a, 0–  
3a) (01b).  
Level  
[99...+99]  
Adjusts the playback level of the sample. Use this when you  
need to adjust the level balance between samples within a  
multisample.  
0: Unity level  
: The level will be lowered.  
+: The level will be raised.  
M 31: Page Menu Command  
01A  
01B  
01C  
01D  
01E  
01F  
01G  
01H  
01I  
Since in Sampling mode the playback unity level will  
normally be the maximum level, adjustments in the +  
direction will have no effect. If Volume (CC#07) or  
Expression (CC#11) has been assigned to the ASSIGN-  
ABLE PEDAL or as the B-mode function of a REAL-  
TIME CONTROLS knob [1][4] and these controllers  
have been operated, or if these MIDI messages have  
been received to lower the playback unity level, then  
adjustments in the + direction will be valid. (Program  
P1: 12A, Sample Parameters: Level)  
01J  
31A  
01K  
31A: Pitch BPM Adjust  
This command sets the Pitch(31b) of the selected index  
on the basis of a BPM value. Raising the pitch of sample  
playback will increase the playback speed. Lowering the  
pitch will slow down the playback speed. This can be used  
to match the loop length etc. of the sample to a tempo of the  
desired BPM value.  
The playback level will also be affected by the +12 dB”  
(21c) setting. If +12 dBis on, the sample will play  
back approximately +12 dB louder.  
Pitch  
[64.00...+63.00]  
1Select Pitch BPM Adjustto access the dialog box.  
Adjusts the playback pitch of the sample in one-cent steps  
0: The sample will sound at the original pitch when the orig-  
inal key is played.  
: The pitch will be lowered. At a setting of 12.00 the pitch  
will be one octave lower.  
+: The pitch will be raised. At a setting of +12.00 the pitch  
will be one octave higher.  
2Specify Beat.This is specied in quarter-note beats.  
3Current BPMwill show the BPM value at the base key  
(displayed in gray). This BPM value is calculated auto-  
matically from the start address to the end address of the  
sample (if looping is off) or from the loop start address to  
the end address (if looping is on).  
You can also use Pitchto make ne adjustments in the  
length of a rhythm loop. For example with a setting of  
+12.00, the playback speed will be doubled, and the loop  
playback time will be 1/ 2. (Program P1: 12A, Sample  
Parameters: Pitch)  
For example if the start and end address of the sample  
are two seconds apart, the original key is specied as the  
base key, and Beatis set to 4, Current BPMwould be  
120. If Beatis set to 2, the display would indicate Cur-  
rent BPMas 60.  
The Pitch BPM Adjustpage menu command lets you  
set the playback time in terms of a BPM value (31A).  
31c: Insert, Cut, Copy, Create  
It is not possible for this display to exceed the range of  
40480.  
Insert  
4In New BPM,specify the BPM value that will result  
from the conversion of the Current BPMvalue.  
5To execute the Pitch BPM Adjust command, press the OK  
button. To cancel, press the Cancel button.  
This creates an index. When you press the Insert button, a  
new index will be created according to the Positionsetting  
(03a, 32a). At this time, the contents of the index that was  
cut or copied by Cutor Copy(i.e., the Zone Range,”  
Original Key Position,” “Leveland Pitch) will be  
assigned at the same time. (The sample will automatically be  
copied or assigned to a different number.)  
When you execute this command, the Pitch(31b)  
value will be set automatically. For example if you mod-  
ify a quarter-note 120 BPM sample to 240 BPM, the  
Pitchwill be set to +12.00.  
If it is not possible to create a new index when you exe-  
cute Createor Insert,a dialog box will appear. If  
this occurs, refer to Create(01b).  
This calculation is performed within the TRITON STU-  
DIOs limits of precision. Minor discrepancies may  
occur in the nal BPM caculation.  
If you have not yet executed Cutor Copy,such as  
immediately after power-on, the new index will be cre-  
ated according to the Create Zone Preference settings  
(03a, 32a) Position,” “Zone Range,and Original  
Key Position.”  
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Sampling P4: Controller Setup  
01G  
01H  
01I  
01L  
01M  
01J  
31A  
01K  
41: Controller Setup  
Species the functions that the [SW1] key, [SW2] key, and  
the B-mode functions of the REALTIME CONTROL knobs  
[1][4] will have in Sampling mode.  
In Sampling mode, it is not possible to use AMS to con-  
trol program parameters.  
32: Preference  
01  
31  
41a  
32a  
41b  
41a: Pannel Switch Assign  
32a: Create Zone Preference  
Assigns the functions of the [SW1] and [SW2] keys (SW1,  
Here you can specify the default settings for indices that are  
created by executing Create(31c, 01b). New indexes  
will be created according the settings you specify here. You  
are free to modify the settings of an index later. Also, when  
you execute Insert(31c), the Positionsetting specied  
here will be used. (Create Zone Preference: 03a)  
SW1 (SW1 Assign)  
SW1 Mode  
[Off...After Touch Lock]  
[Toggle, Momentary]  
[Off...After Touch Lock]  
[Toggle, Momentary]  
SW2 (SW2 Assign)  
SW2 Mode  
Program P1: 14a  
41b: Realtime Control Knobs B-Assign  
Assigns the B-mode functions (mainly various types of con-  
trol change) for the REALTIME CONTROL knobs [1][4]  
functions you specify here will operate when the REAL-  
TIME CONTROL knobs [1][4] are operated in B-mode.  
Knob 1B  
[Off...MIDI CC#95]  
[Off...MIDI CC#95]  
[Off...MIDI CC#95]  
[Off...MIDI CC#95]  
Knob 2B  
Knob 3B  
Knob 4B  
Program P1: 14b  
These controllers can be used to make realtime changes in  
effect dynamic modulation functions etc. while you sample.  
Example settings  
Sample an external audio signal while using knob [1] (B-  
mode) to adjust the Wet/ Drybalance of 044: Stereo/ Cross  
Delay (assigned to IFX1) and knob [2] (B-mode) to adjust the  
post-IFX Panin realtime.  
1Set BUS (IFX) Select(02a) to IFX1.  
2Select 044: Stereo/Cross Delay for IFX1.”  
3Set the IFX1 page Wet/Drysetting to Dry, Srcto  
KnobM1[+], and Amtto +50.  
4In Realtime Control Knobs B-Assign, set Knob 1Bto  
Knob Mod.1 (CC#17), and set Knob 2Bto Post IFX  
Pan (CC#08).  
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5Press the [REALTIME CONTROLS] key to make the B”  
LED light.  
6Rotate knob [1], [2] and the panning of the external input  
sound and the delay will change. You can sample the  
sound while you modify it.  
Sampling P5: Audio CD  
51: Audio CD  
Here you can sample the playback of an audio CD, or copy  
digital information from an audio CD (ripping).  
Sound can be sampled from an audio CD in the following  
two ways.  
The analog audio output from an audio CD played in  
the CDRW-1 option (if installed) is internally connected  
to the AUDIO INPUT jacks. If you are using a CD-R/  
RW drive connected to the SCSI connector, use audio  
cables to connect the drive to the AUDIO INPUT jacks.  
In either case, the procedure is the same as when sam-  
pling analog audio from the AUDIO INPUT jacks. The  
audio will play back on the TRITON STUDIO according  
to the InputAnalog (02a) settings. Set Level,” “BUS  
(IFX/ Indiv.) Select(normally set to L/ R) for Input1 (L  
channel) and Input2 (R channel).  
A certain passage of digital audio information stored on  
audio CD (played in the installed CDRW-1 or a CD-R/  
RW drive connected to the SCSI connector) can be  
acquired in its digital state and saved as a sample. This  
rippingfunction allows you to bypass the usual  
Digital-to-Analog and Analog-to-Digital converters and  
preserve the digital signal in its original state. Digital  
ripping is executed by the page menu command  
Destination(51A).  
Some CD-R/ RW drives do not support ripping (i.e., a  
CD-R/ RW drive that does not read CD-DA data). In  
this case, the display will indicate Error in reading  
from medium.”  
Use the various SEQUENCER keys to control the audio CD.  
51  
51a  
51b  
51c  
51d  
SEQUENCER [START/ STOP] key : play/ stop  
[FF>>] key  
: fast-forward  
: rewind  
[<<REW] key  
[PAUSE] key  
[LOCATE] key  
: pause  
: return to the beginning  
of the track  
If the CDRW-1 option is installed, playing the keyboard  
or operating the controllers during playback may pro-  
duce physical shock that causes the playback to skip or  
reading errors to occur, preventing playback from  
occurring normally.  
51a: Location  
Location  
[00:00.0...]  
Indicates the current location of the track being played  
(Track). When stopped, this indicates the location at  
which playback will begin. If you re-select Trackor  
Index,this will be 00:00.0.  
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51b: Drive, Track, Index  
M 51: Page Menu Command  
Drive (Drive select)  
[ID0...6, CDD: Name]  
51A  
Selects the CD-R/ RW drive that contains the audio CD that  
you want to play or rip.  
51A: Destination  
Drives other than a CD-R/ RW drive cannot be selected  
here.  
Species the writing data of the ripped data, and execute  
ripping. Ripping will create a stereo 44,100 Hz sample. You  
can rip to sample memory (RAM), hard disk, oppy disk, or  
a removable disk (sold separately) connected to the SCSI  
connector. If you select Disk, a WAVE le will be created.  
Track (Track Select)  
[01...]  
Selects the track of the audio CD that you want to play or  
rip.  
If the CDRW-1 option is installed, playing the keyboard  
or operating the controllers during ripping may pro-  
duce physical shock that causes data skips or reading  
errors, preventing ripping from occurring normally.  
Index  
[01...]  
Selects the index of the audio CD that you want to play or  
rip. This can be selected only if you have selected a track  
that contains index data.  
Ripping to sample memory (RAM)  
In the case of some CD-R/ RW drives, index informa-  
tion cannot be obtained.  
1Select Destinationto access the dialog box.  
2In the To” field, select RAM.  
51c: Volume  
Volume  
[0...127]  
Adjusts the volume of the audio signal that is output from  
the CD-R/ RW drive.  
Some CD-R/ RW drives do not support this, meaning  
that this adjustment may not affect the volume.  
3In Sample No.(L)and Sample No.(R),specify the  
destination to which the stereo sample data created by  
ripping will be written.  
51d: Ripping  
By default, the lowest-numbered vacant sample will be  
displayed. Normally you will leave this default setting  
unchanged.  
Makes settings for ripping data from a CD.  
If the cursor is located at Range Startor Range End,CD  
playback will occur from Range Startto Range End.”  
Ripping is executed in the page menu command Destina-  
tion(51A).  
4Press the OK button to execute ripping, or press the Can-  
cel button to cancel without executing.  
Ripping to the hard disk or other disk  
Range Start  
[00:00.0...]  
1Select Destinationto access the dialog box.  
2In the To” field, select DISK.  
Specify the starting location of the data that will be ripped.  
When you re-select Trackor Index,this will be reset to  
00:00.0.  
If the cursor is located at Range Startor Range End,”  
pressing the [ENTER] key during playback will set  
Range Startor Range Endto the timing of that  
moment. If you press the [ENTER] key two or more  
times, the location at which the key was last pressed  
will be specied.  
If cursor is located at other than Range Startor  
Range End,pressing the [ENTER] key once will spec-  
ify Range Start,and pressing it once again will set  
Range End.If you press the [ENTER] key three or  
more times, the Range Startand Range Endwill be  
set to the locations of the last press and the last-but-one  
press.  
3Specify a name for the WAVE le that will be saved.  
4In Drive select,select the hard disk or other disk to  
which the data will be saved.  
5Use the Open button and Up button to select the desired  
directory on the save-destination disk.  
6Press the OK button to execute ripping, or press the Can-  
cel button to cancel without executing.  
Range End  
[00:00.0...]  
Species the ending location of the data that will be ripped.  
When you re-select Trackor Index,this will be reset to  
the ending time of the selected track or index.  
Duration  
[00:00.0...]  
Displays the length of time between Range Startand  
Range End.”  
121  
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M 81: Page Menu Command  
Sampling P8: Insert Effect  
81A  
Here you can make insert effect settings for use in Sampling  
mode.  
81B  
If you want to apply insert effect IFX15 to the external  
audio signal specied by Inputand sample the result, set  
the P0: Recording, Input/ Setup page Input1 and Input2  
BUS (IFX/Indiv.) Selectparameters to IFX15, and adjust  
the effect settings.  
If you want to apply effects to a previously-sampled sample  
or a sample you loaded, and resample the result, set the P8:  
Insert Effect page BUS (IFX) Selectparameter to IFX15,  
and adjust the effect settings. (Resample02b)  
81A: Copy Insert Effect  
Program P8: 81A: Copy Insert Effect.”  
81B: Swap Insert Effect  
Program P8: 81B: Swap Insert Effect.”  
For details on insert effects, refer to p.178 8. Effect  
82: Insert FX  
Here you can select insert effects, switch them on/ off, make  
chain settings, and specify the pan of the sound after pass-  
ing through the insert effect.  
In Sampling mode, master effects 1 and 2 and the mas-  
ter EQ cannot be used.  
These parameters are the same as in Program mode. Refer to  
Program mode 82: Insert FX”  
Insertion effect settings in Sampling mode are not  
backed up when the power is turned off. If you wish to  
keep the insertion effect settings, you can use Copy  
Insert Effect.”  
For example, you can copy the insertion effect settings  
of Sampling mode to a program or combination in  
order save them. When you write the program or com-  
bination, the settings will be saved in internal memory.  
In Sampling mode, you can use Copy Insert Effect(8–  
1A) to copy these effect settings from the program or  
combination back into Sampling mode and use them.  
81  
82a  
82b  
81: Routing  
81  
83: IFX 1  
84: IFX 2  
85: IFX 3  
86: IFX 4  
87: IFX 5  
81a  
81b  
Set the effect parameters for the IFX 1, 2, 3, 4 and 5 effects  
that you selected in the Insert FX page (p.187).  
Effect Dmod (dynamic modulation) is controlled by the  
global MIDI channel specied in Global Mode P1.  
81a: Routing Map  
Routing Map  
This displays the status of the insert effect settings.  
Insert effect routing, the name of the specied effect, on/ off,  
and chain are displayed. Insert effect type, on/ off, and chain  
settings are made in the P8: Edit-Insert Effect, Insert FX  
page.  
81b: BUS Select  
BUS(IFX) Select  
[L/ R, IFX1...5, 1...4, 1/ 2, 3/ 4, Off]  
Selects the bus.  
If you want to apply an effect to a sample (multisample) that  
you sampled or loaded, select IFX15. (Resample02b)  
After you resample, L/R will automatically be selected  
as the BUS (IFX) Selectsetting. Be aware of this  
when you want to resample again.  
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5. Song Play mode  
In Song Play mode you can load Standard MIDI Files (SMF)  
File (File select)  
[000...999]  
from oppy disk, the internal hard disk or external SCSI  
device, or play them directly as they are being loaded. A  
jukebox function is provided to playback these SMF les in  
any order you specify. You can also use the arpeggiator or  
realtime controllers during playback. In Song Play mode  
you can playback SMF data and make related settings.  
The TRITON STUDIO is able to playback SMF format 0 or  
format 1 data.  
From a oppy disk etc., select the SMF that you wish to play  
back.  
You can select SMF les from the currently selected direc-  
tory. If you wish to select from another directory, use the P3:  
Select Directory to select the directory.  
When Jukeboxis checked, you can select SMF les from  
the jukebox list in the P3: Jukebox.  
This parameter will not be displayed if there are no SMF  
les in the directory, or if no SMF les have been registered  
in the jukebox list.  
If the CDRW-1 option is installed, and you play the key-  
board or operate the controllers during playback, the  
physical shock may cause data skips or read errors, so  
that the playback may not occur correctly.  
Song Play P0: Prog/ Mix  
Name  
01: Prog. 18 (Program T0108)  
This displays the song name of the SMF that you selected in  
File (File select).”  
02: Prog. 916 (Program T0916)  
Here you can make settings for SMF playback, and make  
basic settings such as selecting the program for each track.  
Play (Track Select) [Track01 [Ch01]...Track16 [Ch16]]  
Species the track (channel) that will sound when you play  
the keyboard.  
The bank number, program number, and name of the pro-  
gram used by the track is displayed to the right.  
01  
01a  
01f  
01b  
In Song Play mode, MIDI channels 116 correspond to  
tracks 116.  
01c  
01(2)b: Selected Track Information  
This area displays information for the track (116) that is  
currently selected for editing or selected by Play (Track  
Select).”  
T (Track)  
(01...08 (09...16))  
01a: Location, Meter, Tempo, Jukebox, File, Play  
This displays the track number of the track currently  
selected for editing or selected by Play (Track Select),and  
the program bank, number, and name of the program speci-  
ed for that track.  
Location  
[001:01.000...999:16.191]  
This is the current location within the SMF.  
From the left, this indicates the measure (Location Measure),  
beat (Location Beat), and clock (Location Tick). You can set  
each of these individually, and this will move the current  
location within the song.  
Ch  
(01...16)  
This displays the MIDI channel number of the track that is  
currently selected for editing or selected by Play (Track  
Select).”  
When you change the location, a Song Position Pointer  
message will be transmitted.  
01(2)c: Track Number, Category, Bank/ Program,  
Meter  
[*/ *, 1/ 4...16/ 16]  
PLAY/ MUTE, SOLO ON/ OFF  
This indicates the time signature at the current location of  
the SMF.  
Track Number  
(1...8 (9...16))  
(Tempo)  
[040...240]  
Displays the track number.  
Use the parameters below Track Numberto make settings  
for that track number.  
Species the playback tempo of the SMF.  
In Song Play mode, this tempo will be used regardless of the  
MIDI Clocksetting (Global P1: 11a).  
Category  
[00...15]  
Jukebox  
[Off, On]  
Selects a program for the track by category. Each program is  
classied into one of sixteen categories. You can press the  
category and select programs within that category.  
This is convenient when you want to nd a program by cat-  
egory, or to select a different program within the same cate-  
gory.  
On (checked): SMF les in the jukebox list will be played  
back in succession. You will also check this when you wish  
to create a jukebox list. In the Jump menu (displayed when  
you press the [MENU] key), select P3: Jukebox, and create  
the list.  
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Program Select (Bank/ Program)  
M 01: Page Menu Command  
[INT-A...INT-F, G, g(1)...g(9), g(d), EXB-A...EXB-G]  
Selects the program that will be used by each track.  
The lower line will display part of the program name.  
If Program Selectis selected, you can use the BANK [INT-  
A][EXB-G] keys and the VALUE controller to select the pro-  
gram.  
When you press the popup button, the Bank/ Track Program  
menu will appear, allowing you to select a program. (Pro-  
gram P0:01a)  
01A  
01B  
01C  
01D  
01E  
01A: GM Initialize  
If Program Selectis selected, the BANK key LED will  
light to indicate the program bank of the selected track.  
This command transmits a GM System On message to Song  
Play mode, resetting all tracks to the GM settings (table  
below).  
Bank INT-F can be selected if the EXB-MOSS option is  
installed. When this is installed, you will be able to use  
128 special EXB-MOSS programs.  
In Song Play mode when a GM System On message is  
received from an external device or if the SMF contains  
a GM System On message, the tone generator will be  
reset to the GM settings in the same way as when this  
command is executed (However even in these cases, the  
parameters of the P9: Master Effect will not be reset).  
If Status(11a/ 2a) is either INT or BTH, you can  
select a program by receiving a MIDI program change.  
MIDI channels 116 will control tracks 116 respectively.  
PLAY/ MUTE  
[PLAY, MUTE]  
01B: Solo Selected Track  
This sets the playback/ mute status of each track.  
The setting will alternate each time you press the PLAY/  
MUTE button.  
This command switches the solo function on and off. When  
switch on, only the selected track will sound and the  
remaining tracks will be muted (the Solo function). To solo a  
different track, select one of the parameters of that track  
(Sequencer P0: 01B).  
PLAY: The track will play.  
MUTE: The track will be muted.  
If a track muted by the Mute or Solo function has a  
Status(11a/ 2a) of EXT or BTH, the MIDI note-on/  
off messages of that track will not be transmitted.  
SOLO ON/ OFF  
[SOLO OFF, SOLO ON]  
Switches the Solo function on/ off. Only the track set to  
SOLO ON will be heard. All other tracks will be muted.  
01C: Load Template Song  
If a track muted by the Mute or Solo function has a  
Status(11a/ 2a) of EXT or BTH, the MIDI note-on/  
off messages of that track will not be transmitted.  
(However, the track selected by Play (Track Select)”  
(01a) is an exception.)  
This command loads a preset template song (one of sixteen  
types P0015) or a user template song (one of sixteen types  
U0015) into the song (Sequencer P0: 01G).  
If the page menu command Solo Selected Track(0–  
1B) is ON, its solo settings will take priority (when ON).  
When you press SOLO ON/ OFFor press a parame-  
ter of another track, only that track will be soloed and  
will sound.  
GM Initialize Parameter  
Parameter  
Track19, 1116  
Track10  
P0 Bank/Program  
Pan  
G001:Acoustic Piano  
g(d)001:STANDARD Kit  
C064  
100  
C064  
100  
Volume  
P1 Status  
The setting remains unchanged  
The setting remains unchanged  
The setting remains unchanged  
The setting remains unchanged  
Use Programs Scale  
P7 Arpeggiator Assign  
Other Arpeggiator parameters  
P8 IFX/Indiv.Out BUS Select  
L/R  
0
DKit  
0
Send1(MFX1)  
Send2(MFX2)  
40  
40  
IFX15  
The setting remains unchanged  
The setting remains unchanged  
The setting remains unchanged  
The setting remains unchanged  
The setting remains unchanged  
The setting remains unchanged  
016: Stereo Chorus  
Pan(CC#8)  
BUS Select  
Send1  
Send2  
Other Insert Effect parameters  
P9 MFX1  
MFX2  
053: Reverb SmoothHall  
127  
Return1  
Return2  
050  
Other Master Effect and Master EQ parameters  
Default settings  
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01D: Save Template Song  
05: Preference  
Here you can make settings for playing SMF les consecu-  
This command saves the programs, the track parameters,  
and the effect settings etc. as a user template song U0015  
(Sequencer P0: 01H).  
tively, and make settings for the metronome.  
The settings that are saved here can also be loaded in  
Sequencer mode.  
01  
01a  
01E: Set Location  
By pressing the [LOCATE] key you can move to the location  
specied here (Sequencer P0: 01J).  
05a  
05b  
03: Mixer 18 (Mixer T0108)  
04: Mixer 916 (Mixer T0916)  
Set the pan and volume for each track (channel).  
05a: Next File  
01  
01a  
Species whether or not the next le will be played back in  
succession when the currently selected SMF nishes play-  
ing.  
01b  
Chain to next le  
[Off, On]  
03a  
On (checked): When the currently selected le nishes play-  
ing, the next le will automatically be selected.  
Auto Start  
[Off, On]  
On (checked): When the currently selected SMF nishes  
playing, the next le will automatically begin playing. This  
is valid when Chain to next leis checked.  
03(4)a: Track Number, Program Category, Pan,  
Volume  
05b: Metronome Setup  
Track Number  
Makes settings for the metronome.  
Indicates the track number. (01c/ 2c)  
Sound  
[On, Off]  
Program Category  
On: The metronome will sound during playback. The sound  
of the metronome will be output to the bus selected by BUS  
Select.”  
Displays part of the program category name used by the  
track.  
Pan  
[RND, L001...C064...R127]  
BUS (Output) Select (BUS Select)  
[L/ R, L, R, 1, 2, 3, 4, 1/ 2, 3/ 4]  
Sets the panning for each track (channel) 116 (Sequencer  
P0: 03b).  
Species the output destination of the metronome sound  
Tracks whose Status(11a/ 2a) is INT or BTH can  
receive MIDI control change (CC#10) to control the pan-  
pot. When receiving CC#10, a value of 0 or 1 will be far  
left, 64 will be center, and 127 will be far right. Tracks 1–  
16 will be controlled by MIDI channels 116 respec-  
tively.  
(Sequence P0: 07b).  
Level  
[000...127]  
Sets the volume of the metronome.  
Volume  
[0...127]  
Sets the volume of each track (channel) 116.  
Tracks whose Status(11a/ 2a) is INT or BTH can  
receive MIDI control change (CC#7) to control the vol-  
ume. The actual volume of a track is determined by  
multiplying the MIDI volume (CC#7) and expression  
(CC#11) values. Tracks 116 will be controlled by MIDI  
channels 116 respectively.  
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11(2)b: Use Programs Scale/ Scale  
Song Play P1: Track  
Use Programs Scale  
[Off, On]  
For each track, you can specify the status of the internal tone  
generator and the scale.  
For each track you can specify whether or not the scale spec-  
ied for the program in Scale(Program P1: 11c) will be  
used.  
On (checked): The scale specied by the program will be  
used.  
Off (unchecked): The scale specied by Scale(11b/ 2b)  
will be used.  
11: Status 18 (Status/ Scale T0108)  
12: Status 916 (Status/ Scale T 0916)  
01  
Scale:  
01a  
Select the scale that will be used in Song Play mode.  
Type  
[Equal Temperament...User Octave Scale15]  
01b  
03a  
Selects the scale type (TypeProgram P1: 11c).  
11a  
Key (Scale Key)  
[CB]  
Selects the tonic key of the selected scale (KeyProgram  
P1: 11c).  
11b  
Random  
[07]  
As this value is raised, an increasing amount of random  
deviation will be applied to the pitch at note-on (Ran-  
domProgram P1: 11c).  
11(2)a: Status  
Status  
[INT, Off, BTH, EXT]  
Species whether each track will transmit/ receive MIDI  
data and/ or sound the internal tone generator.  
13: MOSS 18 (MOSS Setup T0108)  
14: MOSS 916 (MOSS Setup T0916)  
This page is displayed only when the EXB-MOSS option has  
been installed.  
INT: When you playback the musical data of this track, or  
operate the TRITON STUDIOs keyboard or controllers  
when Play (Track Select)(01g) is set to a track whose set-  
ting is INT, the TRITON STUDIOs internal tone generator  
will sound, but MIDI messages will not be transmitted to  
external devices.  
For details refer to the EXB-MOSS owners manual.  
Off: The program will not sound, nor will MIDI messages  
be transmitted.  
BTH: The operations of both INT and EXT will occur. When  
you play the musical data of this track, or operate the TRI-  
TON STUDIOs keyboard or controllers when Play (Track  
Select)is set to a track whose setting is BTH, the TRITON  
STUDIOs internal tone generator will sound, and MIDI  
messages will also be transmitted to external devices.  
EXT: When you playback the musical of this track, or oper-  
ate the TRITON STUDIOs keyboard or controllers when  
Play (Track Select)is set to a track whose setting is EXT,  
MIDI messages will be transmitted to external devices, but  
the TRITON STUDIOs internal tone generator will not  
sound.  
Musical data  
Keyboard and controller  
operations  
Received data  
Status  
Internal tone MIDI OUT  
generator  
Internal tone MIDI OUT  
generator  
INT  
G
G
G
G
G
G
EXT  
BTH  
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M 21: Page Menu Command  
Song Play P2: Controller Setup  
01C  
01D  
01E  
Species the functions that the [SW1] key, [SW2] key, and  
the B-mode functions of the REALTIME CONTROL knobs  
[1][4] will have in Song Play mode. The functions you spec-  
ify can be used when playing the track selected by Play  
(Track Select).”  
If the track you select in Play (Track Select)has a  
Status(11a/ 2a) setting of either BTH or EXT, oper-  
ating a controller that has been assigned a CC# will  
cause MIDI control change (CC#) messages to be trans-  
mitted on the MIDI channel of that track.  
21: Controller Setup (Preference)  
21  
01a  
21a  
21b  
21a: Panel Switch Assign  
Assigns the functions of the [SW1] and [SW2] keys.  
Since the [SW1] and [SW2] functions of the program  
assigned to each track will not be valid, you can make  
new settings here.  
SW1  
[Off, ..., After Touch Lock]  
[Toggle, Momentary]  
Toggle/ Momentary  
SW2  
[Off, ..., After Touch Lock]  
[Toggle, Momentary]  
Toggle/ Momentary  
Program P1: 14a  
21b: Realtime Control Knobs BAssign  
Assigns the B-mode functions (mainly various types of con-  
trol change) for the REALTIME CONTROL knobs [1][4]  
functions you specify here will operate when the REAL-  
TIME CONTROL knobs [1][4] are operated in B-mode.  
Since the REALTIME CONTROL knobs [1][4] B-mode  
functions of the program assigned to each track will not be  
valid, you can make new settings here.  
Knob 1B  
[Off, ..., MIDI CC#95]  
[Off, ..., MIDI CC#95]  
[Off, ..., MIDI CC#95]  
[Off, ..., MIDI CC#95]  
Knob 2B  
Knob 3B  
Knob 4B  
Program P1: 14b  
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31c: Drive select  
Song Play P3: Select Directory/  
Jukebox  
Drive select  
[FDD, ID0...6, HDD, CDD: Name]  
Selects the device (oppy disk or hard disk etc.) from which  
data will be played back.  
The contents of this display will depend on the Jukebox”  
The drive type and the volume label assigned to the media  
will be displayed. (Drive selectDisk 01c)  
(01a) setting.  
Off (unchecked): 31: Select Directorywill be displayed.  
On (checked): 31: Jukeboxwill be displayed.  
If the CDRW-1 option is installed, and you play the key-  
board or operate the controllers during playback, the  
physical shock may cause data skips or read errors, so  
that the playback may not occur correctly.  
31: Select Directory  
From a oppy disk inserted into the oppy disk drive, the  
internal hard disk, or an external SCSI device, select the  
directory containing the SMF that you want to play.  
31d: Open button, Up button  
Open button  
When you press the Open button the directory will be  
opened, and the current directory will move one level  
downward in the directory hierarchy.  
31a  
31b  
Up button  
When you press the Up button, the current directory will  
move one level upward in the directory hierarchy.  
This button is available when a directory is selected in the  
directory window.  
b1  
b3  
b4  
b2  
31c  
31d  
31: Jukebox  
Here you can create a jukebox list to specify the order in  
which SMF songs will be played. Up to 100 songs can be reg-  
istered in a jukebox list. Lists can be saved and loaded using  
page menu commands 31B and 31A. Before saving to a  
disk, you must turn off the write protect setting of the disk.  
31a: Current directory  
The currently displayed directory selected for operations is  
called the current directory.”  
The full pathname of the directory will be shown in the LCD  
screen. A slash / is used to delimit levels of the directory  
hierarchy.  
If you want to save data to a oppy disk or removable  
disk, you must rst turn off the write protect setting of  
the disk.  
You can use the Open button and Up button to change the  
current directory.  
31  
31b: Directory window  
File information for the current directory is shown here.  
You can select a le or directory in this window.  
b1: Files/ icons  
These indicate SMF and DOS directory les. (For details on  
icons, refer to Disk mode Files, directories, and icons”  
31a  
b2: File name  
The name of the SMF and the directory name.  
31a: Add button, Delete button  
b3: Size  
This is the size (number of bytes) of the SMF.  
Add button  
This adds an SMF to the jukebox list.  
b4: Save date  
In the directory window, select the SMF that you wish to  
add to the jukebox list, and press this button to add the SMF  
to the list.  
This is the date (from the left: day, month, year) that was  
assigned when the SMF was saved.  
Delete button  
This deletes an SMF from the jukebox list.  
128  
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M 31: Page Menu Command  
Song Play P7: Arpeggiator  
31A  
Here you can make arpeggiator settings for use in Song Play  
mode.  
31B  
You can assign the arpeggiator to the Play (Track Select)”  
track, and play arpeggios with the tempo synchronized to  
SMF playback.  
You can assign arpeggiators A and B to two different tracks,  
and switch Play (Track Select)to switch between arpeg-  
giators as you perform. Or you can switch arpeggio patterns  
or parameters and operate the [GATE] and [VELOCITY]  
knobs while you play.  
31A: Load Jukebox List  
This command loads the jukebox list that you wish to use.  
1In the directory window, select a jukebox list le (le-  
name extension .JKB), and then select Load Jukebox  
List.  
The following dialog box will appear.  
The arpeggiator can be synchronized to the start of SMF  
playback.  
Turn on the arpeggiator and press the SEQUENCER  
[START/ STOP] key, and the arpeggiator will  
synchronize with the playback timing of the SMF.  
If you press the SEQUENCER [START/ STOP] key, and  
both the SMF playback and the arpeggiator will stop. If  
you wish to stop only the arpeggiator, turn off the  
ARPEGGIATOR [ON/ OFF] key.  
2To load the jukebox list, press the OK button. To cancel,  
press the Cancel button.  
31B: Save Jukebox List  
This command saves the jukebox list you created as a le.  
1Create a jukebox list, and then select Save Jukebox  
Listto open the following dialog box.  
71: Setup 18 (Setup T0108)  
72: Setup 916 (Setup T0916)  
71  
2Press the text edit button to move to the text edit dialog  
box, and input a lename.  
01a  
3To save the jukebox list, press the OK button. To cancel,  
press the Cancel button.  
When you press the OK button, the jukebox list le will  
be saved on the media that is selected in drive select.  
71a  
71(2)a: Arpeggiator Assign, Arpeggiator Run  
Arpeggiator Assign  
[Off, A, B]  
When the ARPEGGIATOR [ON/ OFF] key is on, the arpeg-  
giator(s) will function according to the Arpeggiator Run A,  
Bsettings and the settings of each track.  
Off: The arpeggiator will not operate.  
A: Arpeggio A will operate. In the Arpeggiator A page you  
can select the arpeggio pattern and set the parameters.  
B: Arpeggio B will operate. In the Arpeggiator B page you  
can select the arpeggio pattern and set the parameters.  
Select either arpeggiator A or B for the play track that you  
will be playing manually along with the SMF playback. If  
you select an arpeggiator for two or more tracks, the arpeg-  
giator will sound all the tracks to which it is assigned.  
As another possibility, you can assign arpeggiator A and B  
to two tracks, select one track as the play track to be con-  
trolled from the keyboard, and control the other track from  
an external MIDI device connected to MIDI IN.  
The arpeggiator will not be applied to notes played  
back from an SMF.  
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If tracks 116 to which arpeggiator A or B are assigned  
have a track Status(11a/ 2a) of either INT or BTH,  
they will be played by note data generated by the  
arpeggiator regardless of the Ch(01b) setting of  
each track. In the case of BTH or EXT, MIDI note data  
will be transmitted on the Chof each track. In this  
case, arpeggiator A or B can be triggered by any MIDI  
channel specied by the Chof a track 116 to which  
arpeggiator A or B is assigned. For example if arpeggia-  
tor A is assigned to tracks 1 and 2, the arpeggiator will  
be triggered by both MIDI channels 1 and 2.  
73: Arpegg. A (Arpeggiator A)  
74: Arpegg. B (Arpeggiator B)  
In the Arpegg. A page you can make settings for arpeggiator  
A, and in the Arpegg. B page you can make settings for  
arpeggiator B.  
You can also use the Copy Arpeggiatorpage menu  
command to copy settings from another mode, such as  
Program mode.  
71  
If (Local Control OnGlobal P1: 11a) is set to off, the  
arpeggiator will not be triggered by note data from the  
keyboard. The arpeggiator will be triggered only by  
note data from MIDI IN.  
01a  
73a  
Example 1)  
Heres how you can use Play (Track Select)(01a) to  
switch between tracks 1 and 2 to use different arpeggia-  
tors for each track, in synchronization with SMF play-  
back.  
For tracks 1 and 2, set Status(11a/ 2a) to INT. Assign  
arpeggiator A to track 1, arpeggiator B to track 2, and  
check Arpeggiator Run A, B(71a).  
For Play (Track Select),select Track01.  
If the ARPEGGIATOR [ON/ OFF] key is off, playing the  
keyboard will cause track 1 to sound.  
When you turn on the ARPEGGIATOR [ON/ OFF] key,  
arpeggiator A will run, and track 1 will be sounded by  
the arpeggiator.  
Use Play (Track Select)to select Track 02.  
Arpeggiator B will run, and track 2 will be sounded by  
the arpeggiator.  
73(4)a: ArpeggiatorA(B) Setup  
Pattern  
Octave  
Resolution  
Gate  
[P00...P04, U000(I-A/ B)...U506(User)]  
[1, 2, 3, 4]  
[ꢁ ꢂ , , ꢃ ꢂ , , ꢀ ꢂ , ]  
[000...100(%), Step]  
[001...127, Key, Step]  
[100...+100(%)]  
[Off, On]  
Velocity  
Swing  
Arpeggiator  
Assign  
Arpeggiator  
A
Pattern - A  
Trigger  
= Ch1  
Pattern - A  
Pattern - B  
Sort  
A
B
Track1 MIDI Ch=1ch Status=INT  
Track 2 MIDI Ch=2ch Status=INT  
(Play Track=Track1)  
Latch  
[Off, On]  
Arpeggiator  
B
Trigger  
Pattern - B  
= Ch2  
Key Sync.  
Keyboard  
[Off, On]  
(Play Track=Track2)  
[Off, On]  
Arpeggiator Run A, B  
These are the arpeggiator parameters for the Song Play  
When the ARPEGGIATOR [ON/ OFF] key is on, the arpeg-  
giator(s) you check here will operate for the tracks to which  
they have been assigned. When the arpeggiator key is on, A  
and B can be turned on/ off independently.  
mode (Program 71: Arpeg. Setup).  
75: Scan Zone (Scan Zone A/ B)  
Here you can specify the range of notes and velocities that  
will control each arpeggiator A and B.  
M 71: Page Menu Command  
01B  
71  
71A  
01a  
01E  
75a  
71A: Copy Arpeggiator  
This command copies arpeggiator settings.  
Combination 71A: Copy Arpeggiator.”  
75b  
75a: Zone Map  
This area displays the Scan Zonearea for each arpeggiator  
A and B (Combination Zone Map74a).  
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75b: Scan Zone A/ B  
Song Play P8: Insert Effect  
A:  
Here you can make insert effect settings. You can also spec-  
ify the bus for the program used by each track 116.  
Top Key  
[C1...G9]  
Bottom Key  
[C1...G9]  
For details on the insert effects, refer to p.178 8. Effect  
Specify the range of notes (keys) that will trigger arpeggia-  
tor A. Top Keyis the highest note of the range, and Bot-  
tom Keyis the lowest note.  
81: Routing 18 (Routing T0108)  
Top Velocity  
[001...127]  
[001...127]  
Bottom Velocity  
82: Routing 916 (Routing T0916)  
Specify the bus to which the program oscillator of each track  
116 will be sent. You can also set the send amount to the  
master effect.  
Specify the range of velocities that will trigger arpeggiator  
A. Top Velocityis the highest velocity of the range, and  
Bottom Velocityis the lowest velocity.  
B:  
81  
Top Key  
[C1...G9]  
[C1...G9]  
[001...127]  
[001...127]  
81a  
Bottom Key  
Top Velocity  
Bottom Velocity  
Specify the range of notes (keys) and velocities that will trig-  
ger arpeggiator B (A:).  
81b  
The value of these parameters can also be set by hold-  
ing down the [ENTER] key and playing a note on the  
keyboard.  
81a: Routing Map  
This displays the settings of the insert effects, showing the  
routing status, the name of the selected effect, the on/ off sta-  
tus, and chaining. Effect type, on/ off, and chain settings can  
be made in the Insert FX pages.  
81(2)b: IFX/ Indiv.Out BUS Select (BUS Select),  
Send1 (MFX1), Send2 (MFX2)  
IFX/ Indiv.Out BUS Select (BUS Select)  
[DKit, L/ R, IFX1...5, 1...4, 1/ 2, 3/ 4, Off]  
Specify the bus to which the program oscillator of each track  
116 will be sent. The status of these settings can also be  
viewed in Routing Map(Combination P81: Routing).  
With a setting of 1/2 or 3/4, the program of each track 1–  
16 will be output in stereo from AUDIO OUTPUT  
(INDIVIDUAL) 1 and 2, or 3 and 4. If the panning of the  
program oscillator is controlled using CC#10 (pan) or  
AMS etc., the pan setting will be applied each time  
note-on occurs. Unlike the case with a setting of L/R  
when the sound is output from (MAIN) L/ MONO and  
R, the panning of a sounding note will not move in real-  
time.  
If you wish to make realtime changes in the panning of  
a sounding note and output the result from AUDIO  
OUTPUT (INDIVIDUAL) 1 and 2, or 3 and 4, set BUS  
Selectto IFX1 (or IFX2IFX5), select 000: No Effect for  
IFX1(or IFX2IFX5) (83), and set the BUS Select”  
(83) after the signal passes through the effects to either  
1/2 or 3/4.  
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If Status(11a/ 2a) is INT or BTH, MIDI control  
change CC#8, CC#93, and CC#91 will control the pan,  
send 1 and send 2 after the signal passes through the  
insert effect and will change the setting. This data will  
control the MIDI channels of IFX15 (84 88): IFX15  
pages) respectively.  
Send1 (MFX1)  
Send2 (MFX2)  
[000...127]  
[000...127]  
Specify the send levels from tracks 116 to master effects 1  
and 2. This is valid when BUS Select(81b) is set either to  
L/R or Off. If IFX 1, 2, 3, 4, or 5 is selected, the send levels to  
master effects 1 and 2 are set by Send 1and Send 2(in  
the Insert FX page) after the signal passes through IFX15.  
These settings are invalid if BUS Selectis set to 1, 2, 3, 4,  
1/2 or 3/4.  
81  
The send 1 and 2 settings you make here will be used when  
the SMF is played back from the beginning. You can also  
modify the settings during playback. However if the SMF  
contains send 1 or 2 data, the settings will change accord-  
ingly.  
If Status(21a) is INT or BTH, MIDI control change  
(CC) #93 or #91 can be received to control send 1 or 2  
and change the setting. Tracks 116 will be controlled  
by this data on MIDI channels 116 respectively. The  
actual send levels are determined by multiplying the  
value of these settings with the send level settings  
Send 1and Send 2(Program P8: 81d) of each  
oscillator of the program used by the track.  
84: IFX 1  
85: IFX 2  
86: IFX 3  
87: IFX 4  
88: IFX 5  
M 81: Page Menu Command  
01B  
81A  
81B  
81C  
01E  
In the Insert FX pages you can set the parameters for the  
effects you selected in IFX15 (p.187).  
84a  
81A: Copy Insert Effect  
Program P8: 81A: Copy Insert Effect.”  
However, the MIDI control channel specied by Ctrl Chin  
the IFX15 pages will not be copied.  
81B: Swap Insert Effect  
Program P8: 81B: Swap Insert Effect.”  
However, the MIDI control channel specied by Ctrl Chin  
the IFX15 pages will not be swapped.  
81C: DrumKit IFX Patch  
Combination P8: 81C: DrumKit IFX Patch.”  
84(8)a: Ctrl Ch  
Ctrl Ch  
[Ch01...16, All Routed]  
83: Insert FX  
Here you can select the type of each insert effect, turn it on/  
off, and make chain settings etc.  
These parameters are the same as in Program mode. Pro-  
gram mode 82: Insert Fx.”  
However, unlike in Program mode, Pan (CC#8),” “Send 1  
(MFX1)and Send 2 (MFX2)will be controlled on the  
MIDI channel specied in each of the IFX15 pages. The  
control changes used are the same as in Program mode.  
The pan (CC#8) and send 1 and 2 settings you make here are  
used when you playback from the beginning of the SMF.  
You can change the settings during playback. However if  
the SMF contains pan (CC#8) or send 1 or 2 data, the settings  
will change accordingly.  
Species the MIDI channel that will control effect  
dynamic modulation (Dmod), pan following the insert  
effect (CC#8), Send 1 (CC#93), and Send 2 (CC#91).  
An asterisk *will be shown at the right of the channel  
number Ch0116 for each track that is routed through an  
IFX. If two or more tracks with different MIDI channels are  
routed, you can select here which of the channels will be  
used for control.  
All Routed: Control will be possible on all of the MIDI chan-  
nels of the routed tracks. An asterisk *will be shown for  
the Ch of routed tracks (channels).  
If the BUS Select(81b) of a track for which a drum  
program is selected has been set to DKit, the channel of  
that track will be effective when any of the IFX15  
pages has been set to All Routed, regardless of the  
drum kit BUS Select(Global P5: 52b) settings or the  
Drum Kit IFX Patchpage menu command settings.  
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92(3)a: Ctrl Ch  
Song Play P9: Master Effect  
Ctrl Ch  
[Ch01...16, Gch]  
For details on the master effects, refer to p.182 8. Effect  
Species the MIDI channel that will control dynamic  
modulation (Dmod) for the master effects. With a set-  
ting of Gch, the global MIDI channel MIDI Channel”  
(Global P1: 11a) will be used for control.  
91: Master FX  
Here you can select the type of each master effect, turn it  
on/ off, and make chain and master EQ settings. These set-  
tings are the same as in Program mode. Program 91:  
Master FX (Master Effects).”  
94: Master EQ  
The master EQ is a three-band stereo EQ. It is located imme-  
diately before the L/ R bus is sent from the AUDIO OUTPUT  
(MAIN OUT) L/ MONO and R, and is used to apply overall  
equalization (tonal adjustments) (p.239).  
91  
94a  
M 91: Page Menu Command  
91A  
91B  
01E  
94a: Ctrl Ch  
Ctrl Ch  
[Ch01...16, Gch]  
Species the MIDI channel that will control dynamic  
modulation (Dmod) for the master EQ. With a setting of  
Gch, the global MIDI channel MIDI Channel(Global  
P1: 11a) will be used for control.  
91A: Copy Master Effect  
Program P9: 91A: Copy Master Effect.”  
However, the MIDI control channel specied by Ctrl Chin  
the MFX1 and 2 pages will not be copied.  
The MEQ High Gain and MEQ Low gain can be controlled  
by assigning a modulation source to the Low Gain Mod-  
Src:and the High Gain Mod-Src:functions on this page.  
91B: Swap Master Effect  
Program P9: 91B: Swap Master Effect.”  
However, the MIDI control channel specied by Ctrl Chin  
the MFX1 and 2 pages will not be swapped.  
92: MFX 1  
93: MFX 2  
Here you can set the parameters of the effects selected for  
MFX 1 and 2 in the Master FX page (p.187).  
92a  
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6. Global mode  
In Global mode you can make settings that affect the entire  
instrument, such as master tuning, MIDI, and memory pro-  
tect.  
If Convert Positionis set to PreMIDI, the note num-  
bers transmitted from the TRITON STUDIO will be  
affected by this setting.  
You can also edit user scales, drum kit setups, and user  
arpeggio patterns.  
Master Tunecan be controlled by the MIDI universal  
system exclusive message Master Fine Tuning (F0, 7F,  
nn, 04, 03, vv, mm, F7: nn=MIDI channel, vv/ mm=  
value).  
Key Transposecan be controlled by the MIDI univer-  
sal system exclusive message Master Coarse Tuning  
(F0, 7F, nn, 04, 04, vv, mm, F7: nn=MIDI channel, vv/  
mm=value).  
If you want the settings you make in Global mode to be  
backed up when the power is turned off, you must  
write them into memory. To write your settings, use the  
page menu commands Write Global Setting,” “Write  
Drum Kits,or Write Arpeggio Patterns.”  
The SEQUENCER [REC/ WRITE] key can also be used  
to access Update Global Setting,” “Update Drum  
Kits,and Update Arpeggio Patterns.Simulta-  
neously, the edited content will be written.  
These messages are received on the global MIDI chan-  
nel specied by MIDI Channel(11a).  
In Program, Combination, Sequencer, and Song Play  
modes, MIDI RPN messages can be received to control  
the tuning and transposition of the program or timbre  
(Combination mode) or track (Sequencer/ Song Play  
modes). Incoming MIDI RPN Fine Tune messages will  
make relative adjustments to the tuning specied by  
the Master Tunesetting.  
Global P0: Basic Setup  
MIDI RPN Coarse Tune messages will make relative  
adjustments to the pitch specied by the Key Trans-  
posesetting. In Program mode these messages will be  
received on the global MIDI channel specied by  
MIDI Channel(11a), and in other modes they will  
be received on the MIDI channel specied for each tim-  
bre or track. (Detune,” “TransposeCombination  
P2: 23a, Sequencer P2: 25a/ 6a)  
01: Basic  
01  
01a  
Velocity Curve  
[18]  
01c  
This species the way in which the volume and/ or tone will  
change in response to variations in keyboard playing  
dynamics (velocity).  
01b  
When Convert Position(11a) is PreMIDI, variations in  
keyboard playing dynamics will affect the velocity effect  
and the transmitted velocity data as shown in the left-hand  
diagram below. Incoming data will automatically use the  
velocity curve number 4 shown in the right-hand diagram.  
With a setting of PostMIDI, variations in keyboard playing  
dynamics (and in the velocity of incoming data) will  
respond as shown in the right-hand diagram below. If you  
are playing TRITON STUDIOs tone generator from an  
external keyboard or sequencer, and the overall sound is too  
bright or too dark, you can set the Convert Position”  
parameter to PostMIDI and select the appropriate velocity  
curve here. For the transmitted data, the velocity curve  
number 4 shown in the left-hand diagram will automatically  
be selected.  
01a: Basic  
Master Tune  
[50cent (427.47Hz)+50cent (452.89Hz)]  
This adjusts the overall tuning of the entire TRITON STU-  
DIO in one-cent units (semitone = 100 cents) over a range of  
±50 cents. With a setting of 0, the frequency of A4 will be 440  
Hz.  
The A4 pitch given here is when Equal Temperament is  
selected as the scale. If a different scale is selected, A4  
may not be 440 Hz.  
For a setting of PreMIDI  
Velocity (KBDMIDI Out)  
For a setting of PostMIDI  
Velocity (MIDI InTG)  
Key Transpose  
[12+12]  
This adjusts the pitch in semitone steps over a ±1 octave  
range.  
This setting is applied at the location (PreMIDI or Post-  
MIDI) specied by Convert Position(11a).  
6
7
5
7
8
Velocity  
effect  
8
4
6
5
3
4
2
Note number transmitted  
3
1
2
1
Transpose  
1
12  
0
+12  
Soft  
Strong  
1
127  
2484  
(C1C6)  
3696  
(C2C7)  
48108  
(C3C8)  
61 keys  
76 keys  
88 keys  
1, 2, 3: An effect will be obtained for strongly-played notes  
4 (Normal): The normal curve  
5, 6: An effect will be obtained even if you do not play very  
strongly  
7: A certain amount of effect will be obtained even for softly-  
played notes  
8: This curve produces the most regular effect. This setting is  
suitable when you do not need velocity sensitivity, or when  
1691  
(E0G6)  
28103  
(E1G7)  
40115  
(E2G8)  
996  
(A1C7)  
21108  
(A0C8)  
33120  
(A1C9)  
135  
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you wish to make the notes more consistent. However with  
this curve, control of softly-played notes will be more dif-  
cult, so use the curve that is most appropriate for your play-  
ing strength and style, and the effect that you wish to  
produce.  
MFX1 Off  
[Off, On]  
On (checked): Master Effect (MFX1) will be off.  
Off (unchecked): The P9: Master Effect setting MFX1 On/  
Offin Program, Combination, Sequencer, and Song Play  
modes will be valid.  
After Touch Curve  
[18]  
MFX2 Off  
[Off, On]  
This species the way in which the volume and/ or tone will  
change in response to variations in pressure (after touch)  
applied to the keyboard while playing a note.  
On (checked): Master Effect (MFX2) will be off.  
Off (unchecked): The P9: Master Effect setting MFX2 On/  
Offin Program, Combination, Sequencer, and Song Play  
modes will be valid.  
When Convert Position(11a) is PreMIDI, variations in  
after touch pressure will affect the after touch effect and the  
transmitted after touch data as shown in the left-hand dia-  
gram below. Incoming data will automatically use the after  
touch curve number 3 shown in the right-hand diagram.  
With a setting of PostMIDI, variations in after touch pres-  
sure (and in the value of incoming after touch data) will cre-  
ate change as shown in the right-hand diagram. For the  
transmitted data, the after touch curve number 3 shown in  
the left-hand diagram will automatically be selected.  
When IFX15 On/ Off,MFX1 On/ Off,or MFX2  
On/ Offsettings are switched, control change mes-  
sages CC#92 (effect control 2), CC#94 (effect control 4),  
and CC#95 (effect control 5) will be transmitted respec-  
tively. The transmitted data will be 0 for off, and 127 for  
on.  
01c: Auto Arpeggiator  
For a setting of PreMIDI  
For a setting of PostMIDI  
After Touch (KBDMIDI Out)  
After Touch (MIDI InTG)  
Program (Auto Arp. Program)  
[Off, On]  
127  
MAX  
On (checked): When a different program is selected, the  
arpeggiator settings stored in that program will automati-  
cally take effect.  
Off (unchecked): The state of the arpeggiator will not  
change when the program is switched. Use this setting when  
you wish to keep the arpeggiator running while you select  
different program sounds.  
8:RANDOM  
5
Aftertouch  
effect  
4
5
4
7
3
2
3
8:RANDOM  
127  
6
7
2
6
1
1
0
Soft  
Strong  
0
1, 2: This curve produces change when strong after touch  
pressure is applied  
3 (Normal): The normal curve  
4, 5: This curve produces change even when light pressure is  
applied  
6, 7: These curves produce change in 24 or 12 steps respec-  
tively, and are appropriate for when you are recording after  
touch data on the sequencer and wish to conserve memory.  
(Set the Convert Positionto PreMIDI.) Curve number 7  
allows change over twelve steps, so when using after touch  
to modify the pitch, you can set the range of modication to  
one octave, and use after touch to vary the pitch in semitone  
steps.  
Combination (Auto Arp. Combination)  
[Off, On]  
On (checked): When a different combination is selected, the  
arpeggiator settings stored in that combination will auto-  
matically take effect.  
Off (unchecked): The state of the arpeggiator will not  
change when the combination is switched. Use this setting  
when you wish to keep the arpeggiator running while you  
select different combination sounds.  
M 01: Page Menu Command  
01A  
8: This is a random curve. Use this when you wish to create  
special effects, or to use after touch to apply unpredictable  
modulation.  
01B  
01C  
01D  
When Convert Position(11a) is PreMIDI, the set-  
ting you make here will be applied immediately after  
the keyboard, meaning that it will affect the data trans-  
mitted via MIDI, but will not affect the received data.  
With a setting of PostMIDI, the setting you make here  
will be applied immediately before the TRITON STU-  
DIOs internal tone generator, meaning that it will affect  
the data received via MIDI, but will not affect the trans-  
mitted data.  
01A: Write Global Setting  
This command writes Global mode settings (except for  
Drum Kits and User Arpeggio Patterns).  
1Select Write Global Settingto access the dialog box.  
When you use the TRITON STUDIOs keyboard to play  
the internal tone generator, the Convert Positionset-  
ting will make no difference.  
2To write the data, press the OK button. To cancel without  
writing, press the Cancel button.  
You can also use the SEQUENCER [REC/ WRITE] key to  
write data in the same way as the Write Global Setting”  
command.  
Press the SEQUENCER [REC/WRITE] key to access the  
Update Global Settingdialog box, and press the OK  
button to write the data.  
01b: Effect Global SW  
IFX15 Off  
[Off, On]  
On (checked): All insert effects IFX15 will be off.  
Off (unchecked): The P8: Insert Effect settings for IFX1  
On/ Off”–“IFX5 On/ Offin Program, Combination,  
Sequencer, Song Play, and Sampling modes will be valid.  
To write a drum kit or user arpeggio pattern, execute  
the appropriate utility menu command. (51A Write  
Drum Kits,61A Write Arpeggio Patterns)  
136  
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2Select Half Damper Calibrationto access the dialog  
01B: Change all bank references  
box.  
This command changes all program banks specied for tim-  
bres in combinations or tracks of songs.  
1Select Change all bank referencesto access the dialog  
box.  
3Press the half-damper pedal, and then release your foot  
from the pedal.  
4Press the Done button.  
If the adjustment could not be performed correctly, an  
error message will be displayed. Please perform the pro-  
cedure once again.  
2If you wish to change bank references for combinations,  
check Combination.If you wish to change bank refer-  
ences for songs, check Song.”  
3In Program Bank,specify the replacement for each  
bank.  
02: System Preference  
4To execute the Change All Bank References command,  
press the OK button. To cancel, press the Cancel button.  
01  
If you change two or more different banks to the same  
bank, it will not be possible to use this function to  
change them back to different banks. Be careful that the  
change destination banks do not overlap.  
02a  
02b  
01C: Touch Panel Calibration  
If input via the LCD screen does not work as you expect, or  
if the edit cell moves to a location other than where you  
pressed the LCD screen, use this command to adjust the sen-  
sitivity of the LCD screen.  
1Select Touch Panel Calibrationto access the dialog  
02a: System Preference  
box.  
Bank Map  
[KORG, GM(2)]  
Species the mapping of programs and combinations rela-  
tive to Bank Select control change messages (CC#0 upper  
byte and CC#32 lower byte).  
The bank select messages shown in the table below will be  
received (R) and transmitted (T) for program banks INT-A–  
INT-F, G, g(1)...g(9), g(d), EXB-AEXB-G (INT-F is only for  
the EXB-MOSS option) and Combination banks INT-AINT-  
E, and EXB-AEXB-G.  
If you are unable to select this command from the page  
menu, hold down the [ENTER] key and press the [2] key  
to access the command.  
Bank  
INT-A  
Bank Map: KORG  
00. 00 R/T  
Bank Map: GM(2)  
63. 00 R/T  
2Press the square in the upper left of the LCD. When your  
touch has been detected correctly the square will be high-  
lighted.  
3Press the square in the lower right of the LCD. When  
your touch has been detected correctly the square will be  
highlighted.  
INT-B  
INT-C  
INT-D  
INT-E  
INT-F  
00. 01 R/T  
63. 01 R/T  
00. 02 R/T  
63. 02 R/T  
00. 03 R/T  
63. 03 R/T  
00. 04 R/T  
63. 04 R/T  
4Press the Done button.  
00. 05 R/T  
63. 05 R/T  
If your touch was not detected correctly, an error mes-  
sage will appear. Please perform the procedure once  
again.  
G,  
121. 00, 121. 01...09 R/T  
56. 00 R  
121. 00, 121. 01...09 R/T  
g(1)...g(9)  
56. 00 R  
00. 00, 00. 01...(XG) R  
00. 00, 01. 00...(GS) R  
01D: Half Damper Calibration  
g(d)  
120. 00 R/T  
62. 00 R  
120. 00 R/T  
62. 00 R  
If a damper pedal that supports half damper (the DS1H  
option) is connected to the DAMPER jack, heres how you  
can adjust the sensitivity if the damper effect is not applied  
appropriately.  
63. 127 R (Korg MUTE)  
63. 08 R/T  
EXB-A  
EXB-B  
EXB-C  
EXB-D  
EXB-E  
EXB-F  
EXB-G  
00. 08 R/T  
00. 09 R/T  
00. 10 R/T  
00. 11 R/T  
00. 12 R/T  
00. 13 R/T  
00. 14 R/T  
63. 09 R/T  
Since the half-damper pedal is highly sensitive, please  
use the optional DS-1H. Other pedals may not produce  
the appropriate effect, or may be impossible to calibrate  
correctly.  
63. 10 R/T  
63. 11 R/T  
63. 12 R/T  
1Connect a half-damper pedal to the DAMPER jack.  
63. 13 R/T  
63. 14 R/T  
137  
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Conceptual frequency response of the audio data transmitted with each setting  
Power On Mode  
[Reset, Memorize]  
Gain  
Species the condition at power-on.  
These diagrams indicate the  
conceptual frequency response, and  
do not accurately portray the actual  
frequency response.  
Reset: The TRITON STUDIO will be in Combination mode  
P0: Play, and Combination A000 will be selected.  
S/P DIF Sample Rate  
= 48kHz  
Memorize: The location (mode and page) where you were  
when the power was last turned off, and the last-selected  
program or combination number will be selected.  
24kHz  
Frequency  
Gain  
This function does not memorize the contents of any  
parameters that were edited. Before turning off the  
power, be sure to write your data or save it in Disk  
mode.  
S/P DIF Sample Rate  
= 96kHz (Normal)  
24kHz 48kHz Frequency  
Gain  
Emphasis of the high-frequency  
System Clock [Internal, Word Clock, mLAN, S/ P DIF]  
component is controlled dynamically  
according to the output audio signal.  
S/P DIF Sample Rate  
= 96kHz (Hi Enhanced)  
Species the system clock of the TRITON STUDIO.  
Internal: The TRITON STUDIO will operate with its own  
internal clock. Normally you will use this setting.  
Word Clock: The system clock of the TRITON STUDIO will  
use the word clock of the ADAT Optical format-compatible  
device connected to the WORD CLOCK IN connector (if the  
EXB-DI option is connected).  
mLAN: The system clock of the TRITON STUDIO will use  
the EXB-mLAN word clock. Use the mLAN setting when  
inputting digital audio signals from a digital audio device  
connected to the mLAN connector (if the EXB-mLAN option  
is installed).  
24kHz 48kHz Frequency  
AUDIO OUTPUT  
(L/MONO, R)  
S/P DIF Sampling Rate  
Output  
DAC  
Fs = 48kHz  
(Digital to Analog Converter)  
48kHz  
96kHz (Normal)  
L/R  
S/P DIF OUT (L, R)  
Fs = 48kHz or 96kHz  
48kHz to 96kHz (Normal)  
96kHz  
Conversion  
(Hi Enhanced)  
48kHz to 96kHz (Hi  
Enhanced) Conversion  
DIGITAL OUT  
(1 - 6) [EXB-DI]  
mLAN AUDIO OUT  
(L, R, 12) [EXB-mLAN]  
S/P DIF: The TRITON STUDIO will operate using the sys-  
tem clock of the S/ P DIF Optical format-compatible device  
connected to the S/ P DIF IN jack.  
Fs = 48kHz  
Fs = 48kHz  
AUDIO OUTPUT  
(INDIV.1, 2, 3, 4)  
Indiv.1, 2, 3, 4  
DAC  
(Digital to Analog Converter)  
(Analog to Digital Converter)  
Input  
If the EXB-DI or EXB-mLAN options are not installed,  
Input (Analog)  
ADC  
AUDIO INPUT (1, 2)  
Word Clock or mLAN cannot be selected.  
Audio CD (L, R)  
[CDRW-1]  
If the system clock selected by the System Clockset-  
ting cannot be detected correctly, due to a cable being  
pulled out or for some other reason, an error message of  
*** Clock Error!will blink in the status bar (*** will  
indicate the name of the clock). Check whether there is  
a problem with the cable.  
If a System Clocksetting of Word Clock, or S/P DIF  
has been stored, and the corresponding clock is not  
being input correctly when the power is turned on, an  
error message of *** Clock Error!will blink in the sta-  
tus bar (*** will indicate the name of the clock), and the  
TRITON STUDIO will not sound correctly. For details  
on how to use these options, refer to p.286.  
Fs = 48kHz  
Fs = 48kHz  
48kHz  
96kHz (Normal)  
Input (S/P DIF)  
Input (mLAN)  
S/P DIF IN (L, R)  
96kHz to 48kHz  
Conversion  
Fs = 48kHz or 96kHz  
96kHz (Hi Enhanced)  
mLAN AUDIO IN  
(1, 2) [EXB-mLAN]  
The tonal character of the analog audio from the  
AUDIO OUTPUT (MAIN) L/ MONO and R jacks and  
headphone jack will also be affected by this setting. If  
data of a frequency other than specied here is input to  
the S/ P DIF jack, the upper part of the LCD will indi-  
cate S/ P DIF Clock Error!.”  
WAVE File Play Level  
[Normal, High (+12dB)]  
The System Clocksetting can be stored by the Write  
Global Settingutility.  
Species the playback level when a WAVE le from the  
internal hard drive etc. is played on the TRITON STUDIO.  
This setting applies only to playback of a WAVE le. This  
will apply to the following pages and dialog boxes.  
S/ P DIF Sample Rate  
[48 kHz, 96 kHz (Normal), 96 kHz (Hi Enhanced)]  
Program, Combination, and Sequencer page menu  
command Select Directory03D)  
Sampling page menu command Select Directory(0–  
1N)  
Species the sample rate (sampling frequency) of the S/ P  
DIF input and output.  
48 kHz: Digital audio will be input/ output at 48 kHz. All  
digital signals within the TRITON STUDIO are processed at  
a sampling frequency of 48 kHz.  
The internal digital signals will be transmitted to and  
received from external digital audio devices without any  
change in the sampling rate.  
96 kHz (Normal): Digital audio will be input/ output at 96  
kHz. The 48 kHz internal digital signals will be converted  
into 96 kHz for output. Digital signals from a 96 kHz exter-  
nal digital audio device will be converted into 48 kHz for  
input.  
Disk Mode directory window (01b)  
Disk Mode Make Audio CD audio track list (04b), page  
menu command Insert(04C)  
Normal: The WAVE le will play back at the normal level.  
This is the same standard level as when +12 dB(Sampling  
P2: 21c) is off.  
High (+12 dB): Selects this setting when you want to play  
back a WAVE le on the TRITON STUDIO and record it via  
S/ P DIF OUT, DIGITAL OUT (if the EXB-DI is installed), or  
the mLAN connector (if the EXB-mLAN is installed) on an  
external digital audio device. This will raise the digital out-  
put level by approximately 12 dB to match the level of the  
external digital audio device. Please be aware that the vol-  
ume of the AUDIO OUTPUT L/ MONO and R, and head-  
phone jacks will also rise at this time.  
96 kHz (Hi Enhanced): Digital audio will be input/ output  
at 96 kHz just as for the 96 kHz (Normal) setting. However,  
96 kHz (Hi Enhanced) uses a special algorithm only on the  
transmitted data, to dynamically emphasize the high-fre-  
quency data above approximately 20 kHz for output.  
138  
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When this setting is at Normal, the WAVE le playback level  
on the TRITON STUDIO is set approximately 12 dB lower  
than the maximum digital output level in order to match the  
level of the oscillators etc. Normally you should set this at  
Normal, and change it to High (+12 dB) as necessary when  
you want to record a WAVE le to an external digital audio  
device.  
Receiving user arpeggio pattern data via MIDI data  
dump  
Loading user arpeggio pattern data from disk  
Off (unchecked): Data can be written to internal user arpeg-  
gio pattern memory.  
This is the same standard level as when +12 dB(Sampling  
P2: 21c) is on.  
03: Input/ Sampling  
01  
Beep Enable  
[Off, On]  
On (checked): A beep will be heard when you press an  
object in the LCD screen.  
03a  
02b: Memory Protect  
Program  
[Off, On]  
03b  
This setting protects the internal program memory.  
On (checked): Internal program memory will be protected,  
and the following write operations cannot be performed.  
Writing a program  
Receiving program data via MIDI data dump  
Loading program data from disk  
03a: Input (COMBI, PROG, SEQ, S.PLAY, DISK)  
Off (unchecked): Data can be written to internal program  
memory.  
Here you can select the input source for an analog/ digital  
audio signal, and specify the input level, bus, and send lev-  
els to the master effects. These settings will apply in Combi-  
nation, Program, Sequencer, Song Play, and Disk modes.  
Combination  
[Off, On]  
This setting protects the internal combination memory.  
Insert effects, master effects, and the master EQ can be  
applied to the input audio signal. The TRITON STUDIO can  
be used as a 6-in 6-out effect processor, or in conjunction  
with external sources. (Effect 093: Vocoder can be used as a  
vocoder effect that controls an internal sound by an external  
mic input.)  
On (checked): Internal combination memory will be pro-  
tected, and the following write operations cannot be per-  
formed.  
Writing a combination  
Receiving combination data via MIDI data dump  
Loading combination data from disk  
These audio signal inputs can also be sampled in Combina-  
tion, Program, and Sequencer modes. In addition, perfor-  
mances using functions such as the keyboard or arpeggiator  
can also be sampled at the same time in these modes.  
Off (unchecked): Data can be written to internal combina-  
tion memory.  
Song  
[Off, On]  
This setting protects the internal song memory.  
However, when the power is turned off, the song data in  
song memory will be lost regardless of this setting.  
These settings do not apply in Sampling mode. If you  
move from Sampling mode to Global mode, the  
Inputsetting of Sampling mode will be maintained,  
and you will not be able to check the settings of this  
page. You must move from the mode (Combination,  
Program, Sequencer, Song Play, or Disk) in which the  
external audio signals are input. Settings for inputting  
external audio signals in Sampling mode are made in  
the same way in Sampling P0: Input/ Setup, Input  
(SAMPLING). (The master effects and master EQ can-  
not be used in Sampling mode.)  
On (checked): Internal song memory will be protected, and  
the following write operations cannot be performed.  
Recording to the sequencer  
Receiving song data via MIDI data dump  
Loading song data from disk  
Off (unchecked): Data can be written to internal song mem-  
ory.  
Drum Kit  
[Off, On]  
Input  
[Analog, S/ P DIF, mLAN]  
This setting protects the internal drum kit memory.  
Makes settings for external audio sources that will be input  
to the TRITON STUDIO.  
On (checked): Internal drum kit memory will be protected,  
and the following write operations cannot be performed.  
Separate settings can be made for Analog, S/P DIF, and  
mLAN. First use this Inputsetting to select a source,  
and then set the various parameters for Input1 and  
Input2. Multiple external audio sources can be input  
simultaneously. If you want to save these settings, exe-  
cute Write Global Setting.”  
Writing a drum kit  
Receiving drum kit data via MIDI data dump  
Loading drum kit data from disk  
Off (unchecked): Data can be written to internal drum kit  
memory.  
Arpeggio User Pattern  
[Off, On]  
Analog: The analog audio output from an instrument or  
other device connected to the AUDIO INPUT 1 and 2 jacks  
will be input to the TRITON STUDIO.  
This setting protects the internal user arpeggio pattern  
memory.  
On (checked): Internal user arpeggio pattern memory will  
be protected, and the following write operations cannot be  
performed.  
In the Disk mode Play Audio CD page, an audio CD placed  
in the CDRW-1 option (if installed) can be played. In this  
case, the audio will be input to the TRITON STUDIO accord-  
ing to the settings you make here. The L channel corre-  
sponds to Input1, and the R channel to Input2.  
Writing an user arpeggio pattern  
139  
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S/P DIF: The digital audio output from an instrument or  
DAT etc. connected to the S/ P DIF jack will be input to the  
TRITON STUDIO. Use Input1 (below) to make settings for  
the L channel of the S/ P DIF IN connector, and Input2 for  
the R channel. The S/ P DIF input/ output supports sam-  
pling rates of 48 kHz and 96 kHz. The sampling rate is spec-  
ied by S/P DIF Sample Rate(Global P0: 02a).  
Data at a sample rate of 96 kHz will be converted into 48  
kHz for input.  
mLAN: The digital audio output from an instrument or  
other device connected to the mLAN connector (if the EXB-  
mLAN option is installed) will be input to the TRITON STU-  
DIO.  
Similarly, if you are not using the S/ P DIF connector or  
mLAN connector, you should turn BUS (IFX/Indiv.)  
SelectOff, or set Levelto 0.  
If audio cables are not connected to the AUDIO INPUT  
1 and 2 jacks, the input to the TRITON STUDIO via the  
AD converter is forced to zero, and no noise component  
will be output.  
03b: Sampling  
Auto Optimize RAM  
[Off, On]  
If RAM is specied as the data writing destination for sam-  
pling, this parameter species whether the sample memory  
(RAM) will be optimized after data is written.  
Optimization rearranges any unused memory areas so that  
all of the remaining memory can be used.  
You will need to make settings in the Global mode P0:  
mLAN Input page to specify the source that will be input.  
In order to select mLAN, the EXB-mLAN option must  
be installed, and System Clock(Global P0: 02a)  
must be set to mLAN.  
On (checked): RAM will automatically be optimized when  
sampling ends.  
With this setting, you will always be able to sample without  
wasting RAM, but the sound will stop when sampling ends.  
If a song was playing in Sequencer mode, the playback will  
stop.  
Input1:  
Input2:  
Level  
[0...127]  
Off (unchecked): RAM will not be optimized when sam-  
pling ends. Since the sound will not stop when sampling  
ends, this setting is convenient when you want to consecu-  
tively sample several sections while a song plays or while  
listening to an input source such as a CD.  
If Auto Optimize RAMis turned Off (unchecked) and  
unused areas have accumulated in memory, you can execute  
the page menu command Optimize RAM(Program P0:  
03B, Combination P0: 03B, Sequencer P0: 03B, Sampling)  
to optimize the RAM.  
Species the level of the external audio signal being input  
(specied by Input). Normally you will set this to 127.  
The analog audio signal from the AUDIO INPUT 1 and 2  
jacks and from the CDRW-1 option is converted into dig-  
ital form by an AD converter. This parameter sets the  
level of the signal immediately after it is converted into a  
digital signal. If the sound is still distorted even when  
this level is lowered signicantly, it is possible that the  
distortion is occurring before the AD converter. Use the  
[LEVEL] knob or the output level control of your exter-  
nal audio source to make adjustments.  
The remaining amount of sample memory (RAM) can  
be checked in Sampling Mode P0: Memory Status.  
Pan  
[L000...C064...R127]  
Sets the pan of the external audio signal being input (speci-  
ed by Input). If you are inputting a stereo audio source,  
you will normally set Input1 to L000, and Input2 to R127 (or  
Input1 to R127 and Input2 to L000). If you are inputting a  
monaural audio source, you will normally set this to C064.  
04: mLAN Output  
Here you can make mLAN output plug settings for the TRI-  
TON STUDIOs audio (L, R, Indiv. 14) and MIDI. This can  
be selected if the EXB-mLAN option is installed.  
BUS (IFX/ Indiv.) Select  
04  
[L/ R, IFX1...5, 1...4, 1/ 2, 3/ 4, Off]  
04a  
Species the bus to which the external audio signal being  
input (specied by Input) will be sent. (24. Audio  
04b  
Send1 (to MFX1), Send2 (to MFX2)  
[000...127]  
In the same as for the oscillator(s) of a program, this param-  
eter species the level that is sent from the external audio  
signal being input (specied by Input) to the master  
effects. If BUS (IFX) Selecthas been set to IFX15, the  
send level to the master effects is specied by Send1and  
Send2(Program 81d. Combination, Sequencer, Song Play  
81b) after the signal has passed through IFX15. (24.  
For more about mLAN, refer to the EXB-mLAN owners  
manualand mLAN guideincluded with the EXB-  
mLAN.  
If BUS (IFX/Indiv.) Selectis set to other than Off,  
and you raise the Levelsetting, the external audio  
source will be input to the TRITON STUDIO. At this  
time if audio cables are connected to the AUDIO  
INPUT 1 or 2 jacks, the noise component will be input  
via the AD converters into the TRITON STUDIO even if  
there is no audio input, and depending on the settings,  
may be output from the AUDIO OUTPUT L/ R, 1, 2, 3  
and 4 jacks. If you want to perform using only internal  
sounds such as programs, combinations, and songs,  
and are not using external audio inputs, you should set  
BUS (IFX/Indiv.) Selectto Off, or set Levelto 0.  
04a: Nickname, Word Clock Mode  
Nickname  
Species the nickname for the EXB-mLAN installed in the  
TRITON STUDIO. The nickname you specify here will be  
displayed on external devices connected to the EXB-mLAN.  
Some external devices may not display the nickname.  
Word Clock Mode  
[Auto, Manual]  
Species the word clock of the EXB-mLAN.  
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Auto: The word clock master/ slave setting will be made  
automatically.  
M 04: Page Menu Command  
Manual: The TRITON STUDIO will be the word clock mas-  
ter, and the slave devices will synchronize to the clock of the  
EXB-mLAN. However if settings are changed on a con-  
nected external device, the external device will become the  
master.  
The current word clock setting is shown in parentheses. If  
this is Internal, the EXB-mLAN is the master. If this is Exter-  
nal, one of the connected external devices is the master, and  
the EXB-mLAN is the slave.  
04A  
04A: Initialize EXB-mLAN  
This command initializes the mLAN connection settings of  
the EXB-mLAN, its word clock synchronization state, and  
other internal settings for use with the TRITON STUDIO.  
1Select Initialize EXB-mLANto access the dialog box.  
04b: Output Plug, No., Module, Nickname, Plug,  
Connect, Cut  
2Press the OK button to execute initialization, or press the  
Output Plug  
Cancel button to cancel without initializing.  
[L (Main), R (Main), 1 (Individual)...4, MIDI]  
You must execute this initialization after the EXB-  
mLAN is rst installed in the TRITON STUDIO.  
Selects the TRITON STUDIOs mLAN output plug that you  
want to connect.  
If an error message of Failed in the initialization of  
EXB-mLANis displayed when Initialize EXB-  
mLANis executed, disconnect the IEEE 1394 cable  
from the mLAN connector of the TRITON STUDIO,  
and execute the command once again. If an error still  
occurs, please contact your Korg distributor.  
No.  
[01...62]  
Up to 62 output destinations can be specied for one mLAN  
plug. When you execute Connect to make a connection, the  
connection number here will be assigned automatically. To  
break a connection, select the No. of the connection that you  
want to break, and execute Cut.  
Module, Nickname, Plug  
05: mLAN Input  
Here you can make mLAN input plug settings for digital  
audio signals and MIDI that are output from an external  
mLAN device.  
You can specify the input source for the TRITON STUDIOs  
mLAN Input 1 and 2, and for mLAN MIDI IN.  
This area displays the module name, nickname, and plug  
name of the currently-connected output destinations.  
Connect  
This button connects the TRITON STUDIOs output plug to  
an external device connected to the EXB-mLAN.  
Cut  
Only one output can be connected to each input.  
This button disconnects the TRITON STUDIOs output plug  
from an external device connected to the EXB-mLAN.  
04  
04a  
To make a connection  
1Use Output Plugto select the TRITON STUDIO out-  
put plug that you want to connect.  
2Press the Connect button to access the dialog box.  
05a  
For more about mLAN, refer to the EXB-mLAN owners  
manualand mLAN guideincluded with the EXB-  
mLAN.  
3Use Moduleto specify the output destination module.  
When you press the Modulepopup button, the nickname  
will be displayed in parentheses beside the module name.  
The nickname will also be automatically displayed in the  
dialog box.  
05a: Input Plug, Module, Nickname, Plug, Con-  
Use Plugto select the plug that you want to connect.  
4Press the OK button to make the connection, or press the  
Cancel button to cancel without connecting.  
nect, Cut  
Input Plug  
[mLAN1, mLAN2, MIDI]  
When you make the connection, a connection No. will be  
added, and the connected module name, nickname, and  
plug name will be displayed.  
Selects the TRITON STUDIOs mLAN input plug that you  
want to connect.  
If you want to make a connection or break a connection,  
select the mLAN input plug here, and execute Connect or  
Cut.  
If you want the sound that is input to mLAN1 or mLAN2 to  
be heard from the TRITON STUDIO, make settings here,  
and then set Input(Global P0: 03a, Sampling P0: 02a).  
To break a connection  
1Select the connection number (No.) that you want to  
break.  
2Press the Cut button to break the connection.  
When setting Input,you must set System Clock”  
(Global P0: 02a) to mLAN.  
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Module, Nickname, Plug  
Global P1: MIDI  
This area displays the module name, nickname, and plug  
name of the currently-connected input sources.  
Connect  
11: MIDI  
This button connects the TRITON STUDIOs input plug to  
an external device connected to the EXB-mLAN.  
Here you can make MIDI-related settings that affect the  
entire TRITON STUDIO.  
Cut  
11  
This button disconnects the TRITON STUDIOs input plug  
from an external device connected to the EXB-mLAN.  
To make a connection  
11a  
1Use Input Plugto select the TRITON STUDIO input  
plug that you want to connect.  
2Press the Connect button to access the dialog box.  
11b  
11a: MIDI Setup  
3Use Moduleto specify the input source module.  
When you press the Modulepopup button, the nick-  
name will be displayed in parentheses beside the module  
name.  
MIDI Channel (Global MIDI Channel)  
[116]  
Sets the global MIDI channel.  
The global MIDI channel is used in the following cases.  
The nickname will also be automatically displayed in the  
dialog box.  
When transmitting and receiving performance data in  
Program mode (Program P0: Play) and Sampling mode.  
When selecting combinations via MIDI in Combination  
mode (Combination P0: Play).  
When controlling timbres or effects that have been set to  
Gch in various modes  
Use Plugto select the plug that you want to connect.  
4Press the OK button to make the connection, or press the  
Cancel button to cancel without connecting.  
5If you want the input sound to be heard from the TRI-  
TON STUDIO, set System Clock(Global P0: 02a) to  
mLAN, and then set Input(Global P0: 03a, Sampling  
P0: 02a).  
When transmitting and receiving system exclusive  
messages  
MIDI received  
To break a connection  
In Program mode (P0: Play), MIDI data is received on the  
global MIDI channel, but in Combination mode (P0: Play) or  
Sequencer mode, MIDI data is received on the MIDI channel  
specied for each timbre or track.  
In Combination mode (P0: Play), program changes received  
on the global MIDI channel will switch the combination  
(11b: MIDI Filter).  
1Select the Input Plugthat you want to break.  
2Press the Cut button.  
The connection will be broken, and the display will be  
blank for the mLAN input plug whose connection you  
broke.  
Nickname,” “Word Clock Mode,and Connection  
data are stored by the EXB-mLAN. It is not necessary to  
write Global Settings to save this data.  
Use the global MIDI channel to switch IFX 15, MFX1 and MFX2  
on/ off.  
To control the pan following IFX, sends 1/ 2, MFX 1/ 2 and  
MEQ, use the global MIDI channel when in the Program or  
Sampling mode; while in the Combination, Sequencer, or  
Song Play modes, use the channel specied separately by  
Ctrl Chfor IFX15, MFX1, MFX2, and MEQ. By setting  
Ctrl Chto Gch, you can control these parameters from the  
global MIDI channel.  
MIDI transmission when TRITON STUDIOs controllers are  
operated  
In Program mode and Sampling mode, this data will be  
transmitted on the global MIDI channel. In Combination  
mode, data will be transmitted simultaneously on the global  
MIDI channel and on the MIDI channels of timbres whose  
Status(Combination 01c, 21b) is set to EXT or EX2.  
In Sequencer mode, musical data will be transmitted on the  
channel specied for the currently selected track (Sequencer  
01a) (whose Statusis BTH, EXT, or EX2).  
Local Control On  
Checked (Local Control On): The TRITON STUDIOs inter-  
nal tone generator will be controlled by its own keyboard,  
joystick, SW1 and SW2, and connected foot pedal. If you are  
playing the TRITON STUDIO by itself, leave this setting  
checked.  
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Unchecked (Local Control Off): The TRITON STUDIOs  
keyboard and joystick etc. will be disconnected from the  
internal tone generator.  
This means that operating the TRITON STUDIO (playing its  
keyboard and using the joystick, or playing back the  
sequencer) will not sound its internal tone generator.  
Uncheck this setting if echo-back from an external sequencer  
causes notes to be sounded in duplicate.  
MIDI IN  
Play  
Velocity  
Curve  
Record  
Sequencer  
Aftertouch  
Curve  
Tone  
generator  
Transpose  
Scale  
Note number  
change  
MIDI OUT  
Even if this setting is unchecked, MIDI transmission  
and reception will occur normally. Playing the key-  
board will cause the corresponding note data to be  
transmitted, and received note data will sound the TRI-  
TON STUDIOs internal tone generator.  
PostMIDI: Velocity Curve, After Touch Curve, and Trans-  
pose will be applied to data before it enters the tone genera-  
tor.  
This means that the Velocity Curve, After Touch Curve, and  
Transpose settings will affect the data that is sent to the  
internal tone generator when you play the TRITON STU-  
DIOs keyboard, when the internal sequencer is played  
back, or when data is received from MIDI IN.  
This setting will not affect the data that is transmitted from  
MIDI OUT or recorded on the internal sequencer when you  
play the TRITON STUDIOs keyboard or playback the  
sequencer.  
Sequencer Arpeggiator  
Local  
OFF  
ON  
Record  
Trigger  
control  
Tone  
generator  
MIDI IN  
MIDI OUT  
MIDI IN  
Velocity  
Curve  
Record  
Play  
Sequencer  
Note Receive (Note Receive Filter)  
[All, Even, Odd]  
Aftertouch  
Curve  
This setting species whether even-numbered, odd-num-  
bered, or all note numbers will be sounded when note data  
is received from the TRITON STUDIOs keyboard or from  
an external MIDI device. By connecting the TRITON STU-  
DIO to another TRITON STUDIO and setting one instru-  
ment to Even and the other to Odd, you can effectively  
double the polyphony by dividing the notes between the  
two instruments.  
Tone  
generator  
Transpose  
Scale  
Pitch change  
MIDI OUT  
MIDI Clock (MIDI Clock Source)  
[Internal, External MIDI, External mLAN]  
All: All note numbers will be received. Normally you will  
leave this set to All.  
Even: Even-numbered notes (C, D, E, F#, G#, A#) will sound.  
Odd: Odd-numbered notes (C#, D#, F, G, A, B) will sound.  
Sets this parameter when you wish to synchronize an exter-  
nal MIDI device (sequencer or rhythm machine etc.) with  
the TRITON STUDIOs internal arpeggiator or sequencer.  
Internal: The internal arpeggiator and sequencer will syn-  
chronize to the TRITON STUDIOs own internal clock.  
Select the Internal setting when using the TRITON STUDIO  
by itself, or when you want the TRITON STUDIO to be the  
master (controlling device) so that another connected exter-  
nal MIDI device will synchronize to the MIDI Clock mes-  
sages transmitted from the TRITON STUDIO.  
External MIDI: The arpeggiator and sequencer of the TRI-  
TON STUDIO will synchronize to MIDI Clock messages  
transmitted from an external MIDI device connected to the  
MIDI IN connector.  
This setting has no effect on the MIDI data that is  
received.  
MIDI OUT  
MIDI IN  
Another TRITON STUDIO  
EVEN  
ODD  
Convert Position  
[PreMIDI, PostMIDI]  
This setting species the location at which the Transpose,  
Velocity Curve, and After Touch Curve settings will be  
applied. This setting will affect the MIDI data that is trans-  
mitted and received, and the data that is recorded on the  
internal sequencer.  
External mLAN: The TRITON STUDIO will synchronize to  
the MIDI Clock messages transmitted by an external MIDI  
device connected to the mLAN connector, and the internal  
arpeggiator and internal sequencer of the TRITON STUDIO  
will operate as a slave device.  
When using the TRITON STUDIOs keyboard to play the  
internal tone generator, the Transpose, Velocity Curve, and  
After Touch Curve settings will always take effect regardless  
of this setting.  
If you want the TRITON STUDIO to function as a slave (the  
device that is controlled) so that it synchronizes to the MIDI  
Clock transmitted from an external MIDI device, set this  
parameter to either External MIDI or External mLAN. The  
TRITON STUDIO will respond to MIDI Common messages  
and Realtime messages (Song Position Pointer, Song  
SELECT, Start, Continue, and Stop) from an external  
sequencer.  
PreMIDI: Velocity Curve, After Touch Curve, and Trans-  
pose will be applied to the data that is transmitted from the  
TRITON STUDIOs keyboard.  
This means that the Velocity Curve, After Touch Curve, and  
Transpose settings will affect the data that is transmitted  
from MIDI OUT when the TRITON STUDIOs keyboard is  
played, and the data that is recorded on the internal  
sequencer. MIDI data received from MIDI IN or the data  
played back by the internal sequencer will not be affected.  
In Song Play mode, the TRITON STUDIO will operate  
in synchronization with its own internal clock regard-  
less of this setting.  
Receive Ext. Realtime Commands  
[Off, On]  
Off (unchecked): When MIDI Clockis set to External  
MIDI or External mLAN, MIDI Common messages and  
Realtime messages (Song Position Pointer, Start, Continue,  
and Stop) will not be received. (Song Select will be received.)  
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Use this setting if receiving these messages from an  
external MIDI sequencer would cause the song settings  
of the TRITON STUDIO to be unwantedly reset.  
Enable After Touch  
[Off, On]  
On (checked): MIDI after touch messages will be transmit-  
ted and received.  
Off (unchecked): MIDI after touch messages will neither be  
transmitted nor received.  
On (checked): The above Common messages (including  
Song Select) and Realtime messages will be received.  
When recording sounds that do not require the use of after  
touch, you can uncheck this parameter to save memory.  
This setting has no effect when you use the internal  
sequencer to playback sequence data that was recorded with  
after touch data; i.e., after touch will be transmitted via MIDI.  
The TRITON STUDIOs keyboard transmits only channel  
after touch; it does not transmit polyphonic after touch. How-  
ever, since the TRITON STUDIO does support polyphonic  
after touch as an Alternate Modulation Source (AMS), it can  
receive polyphonic after touch to control individual notes.  
This parameter cannot be set if MIDI Clockis Inter-  
nal.  
11b: MIDI Filter  
Enable Program Change  
[Off, On]  
On (checked): Program changes will be transmitted and  
received.  
In Program mode (P0: Play), the program will be switched  
when a program change message is received on the global  
MIDI channel specied by MIDI Channel(11a). When  
you switch programs, a program change message will be  
transmitted on the global MIDI channel.  
In Combination mode (P0: Play), the combination will be  
switched when a program change message is received on  
the global MIDI channel. However, it is possible to set the  
Enable Combination Changeparameter so that the combi-  
nation is not switched. When a program change is received  
on the channel specied for each timbre by MIDI Channel”  
(Combination P2: 21b), the program of that timbre will be  
switched. However, the program changes for each timbre  
will be affected by the setting of the Enable Program  
Changeparameter (Combination P3: 31a).  
When you switch combinations, a program change message  
will be transmitted on the global MIDI channel, and also  
transmitted simultaneously on the channel of timbres whose  
Status(Combination P0: 01c, 21b) is set to EXT or EX2.  
In Sequencer mode, incoming program change messages on  
a channel that corresponds to a track whose Status”  
(Sequencer P2: 21a/ 2a) is set to INT or BTH will switch  
programs on that track. When you select a song or playback  
sequencer data, program changes will be transmitted on the  
channels of tracks whose Statusis set to BTH, EXT, or EX2.  
Enable Control Change  
[Off, On]  
On (checked): Control change messages will be transmitted  
and received.  
Off (unchecked): Control change messages will neither be  
transmitted nor received.  
This setting has no effect when you use the internal  
sequencer to playback sequence data that was recorded with  
control change data; i.e., the control changes previosly  
recorded into the sequencer will be transmitted via MIDI.  
Enable Exclusive  
[Off, On]  
On (checked): System exclusive data will be transmitted and  
received. Check this setting when you wish to use a connected  
computer etc. to edit the TRITON STUDIO, or vice versa.  
Off (unchecked): System exclusive data will neither be trans-  
mitted nor received. Normally you will leave this unchecked.  
However, system exclusive data will be transmitted and  
received while the page menu commands (Dump Pro-  
gram”–“Dump All) of this page are displayed.  
M 11: Page Menu Command  
11A: Dump Program  
Off (unchecked): Program changes will not be transmitted  
or received.  
01A  
11B: Dump Combination  
11A  
11C: Dump Drum Kit  
11B  
Enable Bank Change  
[Off, On]  
11D: Dump Arpeggio  
11C  
Pattern  
On (checked): The Bank Select control change message will  
be transmitted together with program change messages.  
This is valid when Enable Program Changeis checked.  
Off (unchecked): Bank Select messages will not be transmit-  
ted or received.  
11D  
11E  
11E: Dump Global Setting  
11F  
11F: Dump Sequencer  
11G  
11G: Dump All  
These commands allow the TRITON STUDIOs data to be  
transmitted to another connected TRITON STUDIO, MIDI  
data lter, or computer in the form of system exclusive data.  
When recording on the internal sequencer, bank select  
messages will be recorded regardless of this setting.  
However for playback, this setting will apply.  
Select the desired command (refer to the following table),  
and a dialog box will appear.  
Enable Combination Change  
[Off, On]  
Select the bank or timbre etc. of the data to be dumped. Then  
press the OK button.  
On (checked): When in Combination P0: Play, an incoming  
program change message on the global MIDI channel set by  
MIDI Channel(11a) will switch combinations. This is  
valid when Enable Program Changeis checked. An  
incoming program change on a channel other than the glo-  
bal MIDI channel will switch the program of any timbre that  
matches that MIDI channel.  
Dump Program  
Dump Combination  
Dump Drum Kit  
Programs of all banks, programs of the specified  
bank, one program  
Combinations of all banks, combinations of the spec-  
ified bank, one combination  
All drum kits, One drum kit  
Off (unchecked): An incoming program change message on  
the global MIDI channel will switch the program of any tim-  
bre whose MIDI Channel(Combination P2: 21b) matches  
the global MIDI channel. The combination will not be  
switched.  
The program changes for each timbre will be affected by the  
setting of the Enable Program Changeparameter (Combi-  
nation P3: 31a).  
Dump Arpeggio Pattern All arpeggio patterns, One arpeggio pattern  
Dump Global  
Global settings (except for the Drum Kits and User  
Arpeggio Patterns of Global mode)  
Dump Sequencer  
Dump All  
All song data and cue list data  
All banks of programs + combinations + drum kits +  
arpeggio patterns + global settings + song data and  
cue list data  
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When performing a data dump from the TRITON STU-  
DIO onto a MIDI data ler, do not transmit multiple  
data dumps together. If multiple data is saved together,  
the TRITON STUDIO will have less than the required  
time (right column in the table above) to write the data  
into memory, and will be unable to receive all of the  
data correctly.  
Transmission  
Do not touch the TRITON STUDIOs switches or turn  
off the power while data is being transmitted.  
Data dump transmission procedure  
1Connect the TRITON STUDIO to the device that will  
receive the data dump.  
If you are using a computer that can receive MIDI exclu-  
sive messages, connect the TRITON STUDIOs MIDI  
OUT connector to the MIDI IN connector of the MIDI  
interface connected to your computer (p.258).  
Reception  
Do not touch the TRITON STUDIOs switches or turn  
off the power while data is being received.  
Before receiving MIDI data, we recommend that you  
close any dialog box, jump page, or page menu com-  
mand, with the exception of the Save Exclusive  
(Receive and Save MIDI Exclusive Data)dialog box  
(Disk P0: 02G). Also, a data dump cannot be received  
while you are editing a cue list in the Sequencer mode  
P1: Cue List page. In this case, please exit cue list edit-  
ing for the time being.  
Some USB-MIDI interface devices may not be able to  
transmit or receive the TRITON STUDIOs MIDI exclu-  
sive messages.  
If you are using a MIDI data ler, connect the TRITON  
STUDIOs MIDI OUT connector to the MIDI IN connec-  
tor of the MIDI data ler. (p.258)  
2Select Global P1: MIDI.  
3From the page menu commands, select the type of data  
that you wish to dump.  
After a data dump is received, the TRITON STUDIO will  
require up to 3 seconds to process the data and write it  
into memory. During this time, the display will indicate  
Now writing into internal memory.While this display  
is shown, you must under no circumstances turn off the  
power of the TRITON STUDIO. If the power is turned  
off during this time, the TRITON STUDIO may fail to  
operate correctly when the power is turned on again. If  
this occurs, hold down the [MENU] key and the [9] key  
while you turn on the power. However when this is  
done, the contents of memory will be initialized.  
The following illustration shows the dialog box that will  
appear when Dump Programis selected.  
If you wish to dump all  
programs, select All.To  
dump one bank select  
Bank,or to dump one  
program select Single.”  
In To,specify the output  
connector from which the  
data will be transmitted.  
4
Transmission and reception of MIDI data is also impossi-  
ble during this time. When receiving multiple data  
dumps in succession, you must allow an interval between  
the transmission of each data dump (table below).  
MIDI OUT: MIDI OUT connector  
mLAN: mLAN connector  
If the EXB-mLAN is not installed, the mLAN parameter  
will not be displayed, and the output destination will  
always be MIDI OUT.  
Processing time for writing into memory  
Type of data dumped Processing time for writing into memory  
Regarding MIDI dump to a computer via mLAN  
As with the TRITON-Rack, it is not currently possible  
to record or play back data dumped on any OMS-com-  
patible application.  
All  
Approximately 3 seconds  
Approximately 2 seconds  
Approximately 1 second  
Approximately 1 second  
Approximately 2 seconds  
Approximately 1 second  
Approximately 1 second  
All Programs  
All Combinations  
All Drum Kits  
All Arpeggio Patterns  
Global Setting  
Sequencer  
5Press the OK button to transmit the data.  
While the data is being transmitted, the display will indi-  
cate Now Transmitting MIDI Data.”  
The size of the data and the time required for transmis-  
sion will depend on the type of data.  
MIDI cannot be transmitted or received while data is  
being written into internal memory. Also, transmission  
of Active Sensing (FEh) from the MIDI OUT connector  
and mLAN connector (if the EXB-mLAN option is  
installed) will be halted.  
The following table shows the size of each data dump, and  
the time required.  
Data size (Bytes)  
Time required (Sec)  
If EXB-  
TRITON  
If EXB-  
TRITON  
Type of data to be dumped  
Data dump reception procedure  
MOSS is  
MOSS is  
STUDIO  
STUDIO  
installed  
installed  
1If you are using a computer that can receive MIDI exclu-  
sive messages, connect the TRITON STUDIOs MIDI  
OUT connector to the MIDI IN connector of the MIDI  
interface connected to your computer (p.258).  
Data All  
2608712– 2697068–  
3979708 4068065  
834.8–  
1273.5  
863.1–  
1301.8  
Program All  
947941 1036297  
303.3  
25.3  
---  
331.6  
---  
Program Bank (IA..IE/EA..EG) 79004  
---  
88366  
---  
Program Bank (IF)  
Program Single (IA..IE/EA..EG)  
Program Single (IF)  
Combination All  
---  
627  
28.3  
---  
Some USB-MIDI interface devices may not be able to  
transmit or receive the TRITON STUDIOs MIDI exclu-  
sive messages.  
0.2  
---  
786441  
65545  
521  
700  
---  
0.2  
251.7  
21.0  
0.2  
Combination Bank  
Combination Single  
Drum Kit All  
If you are using a MIDI data ler, connect the TRITON  
STUDIOs MIDI OUT connector to the MIDI IN connec-  
tor of the MIDI data ler. (p.258)  
676727  
4709  
216.6  
1.5  
Drum Kit Single  
2Set the MIDI channel of the MIDI device to match the  
global MIDI channel MIDI Channel(11a) of the TRI-  
TON STUDIO.  
Arpeggio Pattern All  
Arpeggio Pattern Single  
Global Setting  
185427  
375  
59.3  
0.1  
1009  
0.3  
If you want the TRITON STUDIO to receive data that  
was previously transmitted to a MIDI device, you must  
set the global MIDI channel of the TRITON STUDIO to  
Sequencer Data  
11211–  
1382208  
3.6–  
442.3  
145  
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the same global MIDI channel that was used when the  
data was transmitted.  
To set the MIDI channel of the transmitting device, refer to  
the owners manual for that device.  
Global P3: User Scale  
3Either check Enable Exclusive(11b), or display one  
of the page menu commands of this page. When one of  
these page menu commands is displayed, data dumps  
can be received regardless of the Enable Exclusive(1–  
1b) setting.  
31: User Scale  
Here you can make settings for sixteen different User Octave  
Scales and one User All Notes scale. The user scales you cre-  
ate here can be selected from the following pages.  
4
Transmit the data from the other device. For the procedure,  
refer to the owners manual for the device you are using.  
While the data is being received, the display will indicate  
Now received MIDI data.”  
Program P1: Edit-Basic, Program Basic page  
Combination P2: Edit-Trk Param, Other page  
Sequencer P2: Trk Param, Other T0108, T0916 page  
Song Play P1: Track, Status/ Scale T0108, T0916 page  
31  
Global P2: Controller  
31a  
21: Controller  
31b  
01  
21a  
If you wish to keep an edited user scale after the power  
is turned off, be sure to write (save) your settings.  
Use the page menu command Write Global Settingor  
press the SEQUENCER [REC/ WRITE] key to access the  
dialog box, and write the data.  
31a: User Octave Scale  
User Octave Scale  
[User Octave Scale 00...15]  
21a: Damper/ Assignable Foot Switch, Pedal  
Selects the User Octave Scale that you want to edit.  
Foot Switch Assign  
[Off...SW 2]  
Tune  
[99+99]  
Selects the function that will be controlled by a pedal switch  
(PS-1 option [sold separately]) connected to the ASSIGN-  
Makes pitch settings for each note in the octave.  
When you adjust the pitch of each note in the octave (CB)  
in one-cent steps, your settings will be applied to all octaves.  
This adjustment is relative to equal temperament.  
A setting of 99 lowers the pitch approximately a semitone  
below normal pitch.  
Foot Pedal Assign  
[Off...Knob 4]  
Selects the function that will be controlled by a foot volume  
pedal (XVP-10 or EXP-2 option [sold separately]) connected  
to the ASSIGNABLE PEDAL jack (Foot Pedal Assign List”  
A setting of +99 raises the pitch approximately a semitone  
above normal pitch.  
The note can also be selected by holding down the  
[ENTER] key and playing a note on the keyboard.  
Damper Polarity  
[()KORG Standard, (+)]  
Sets this to match the polarity of the damper pedal con-  
nected to the DAMPER jack.  
By executing the page menu command Copy Scale,”  
you can copy settings from a preset scale (other than  
Stretch) or from another user scale.  
If a Korg DS-1H (sold separately) damper pedal is connected,  
the pedal switch polarity will be (), so select () KORG Stan-  
dard for this setting. If you have connected a damper pedal  
with a positive () polarity, select (+) for this setting. (is open-  
type, is closed-type.) If the polarity does not match, operating  
the damper pedal will not produce the correct result. If no  
damper pedal is connected, set this to () KORG Standard.  
Foot Switch Polarity  
[()KORG Standard, (+)]  
Sets this to match the polarity of the pedal switch connected  
to the ASSIGNABLE SWITCH jack.  
If a Korg PS-1 (sold separately) pedal switch is connected,  
the pedal switch polarity will be (), so select () KORG  
Standard for this setting. If you have connected a pedal  
switch with a positive () polarity, select (+) for this setting.  
(is open-type, is closed-type.) If the polarity does not  
match, operating the pedal switch will not produce the cor-  
rect result. If no pedal switch is connected, set this to  
() KORG Standard.  
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31b: User All Notes Scale  
Global P4: Category Name  
Tune  
[99+99]  
Makes independent pitch settings for each of the 128 notes.  
Adjust the pitch of each of the 128 notes (C1 G9) in one-  
cent steps. This adjustment is relative to equal temperament.  
A setting of 99 lowers the pitch approximately a semitone  
below normal pitch.  
A setting of +99 raises the pitch approximately a semitone  
above normal pitch.  
Use the horizontal scroll bar to move to the key range that  
you want to set, and select the key that you want to specify.  
41: Program Cat.  
42: Comb Cat.  
When you write from the Write Program dialog box (Pro-  
gram P0: 01A) or Write Combination dialog box (Combina-  
tion P0: 01A), one of the category names you edit here can  
be assigned to the program or combination.  
In Program, Combination, Sequencer, and Song Play modes,  
you can use the (category) popup menu to select programs  
or combinations by category.  
The note can also be selected by holding down the  
[ENTER] key and playing a note on the keyboard.  
With the factory settings, the categories are set as the follow-  
ing types of instruments.  
By executing the page menu command Copy Scale,”  
you can copy settings from a preset scale (including  
Stretch) or another user scale.  
01  
41a  
M 31: Page Menu Command  
01A  
31A  
31A: Copy Scale  
This command copies data from a preset scale or between  
user scales. For details on the preset scales, refer to Type”  
(Program P1: 11c).  
01  
1Select Copy Scaleto access the dialog box.  
42a  
2Use Fromto select the copy-source scale.  
If you select Pure Major or Pure Minor, specify the  
Key(located at the right) as well.  
Stretch cannot be selected if Tois User All Notes  
Scale.  
3In To,selects the copy destination scale.  
4To execute the Copy Scale command, press the OK but-  
ton. To cancel, press the Cancel button.  
41(2)a: Category name  
Edits the category name.  
Press the text edit button or the category name that you  
want to edit, to access the text edit dialog box and input the  
desired name. Up to 16 characters can be input. (BG p.57)  
You can name each of the sixteen program categories and  
sixteen combination categories.  
If you want the edited user category settings to be  
backed up when the power is turned off, you must  
write (save) the settings.  
Execute the page menu command Write Global Set-  
tingor press the SEQUENCER [REC/ WRITE] key to  
access the dialog box, and write the settings.  
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51a: Drum Kit, KeySelect, Assign, Velocity Sample  
Global P5: Drum Kit  
SW  
Here you can create drum kits by assigning a drum instru-  
ment (drum sample) to each key.  
Drum Kit  
[000(IA/ B)...143(User)]  
Selects the drum kit that you wish to edit.  
A drum kit that you create or edit here can be selected in  
Program mode P1: Edit Basic Drum Kit(when Oscilla-  
tor Modeis Drums) as an oscillator, and processed through  
the lter, amp and effects in the same way as a multisam-  
ple(when Oscillator Modeis Single or Double).  
00(I-A/B)...15(I-A/B)  
Preloaded drum kits  
16(E-A)...31(E-A)  
32(E-B)...47(E-B)  
48(E-C)...63(E-C)  
64(E-D)...79(E-D)  
80(E-E)...95(E-E)  
96(E-F)...111(E-F)  
112(E-G)...127(E-G)  
User drum kits,  
EXB-PCM series drum kits  
When you wish to edit a drum kit, enter Program mode,  
select a program that uses a drum kit (i.e., whose Oscillator  
Modeis Drums), and then move to this page. A program  
that uses a drum kit will already have lter, amp, and effect  
settings etc. suitable for drum sounds. (Programs in the sep-  
128(User)...143(User)  
User drum kits  
(some preloaded drum kits)  
arate VNLthat use a drum kit are indicated by a  
bol.)  
sym-  
If you want to edit a drum kit (such as a preloaded  
drum kit) that is used by a program, it is a good idea to  
use the page menu command Copy Drum Kitto copy  
it to an unused number in 016 (E-A)143 (User), and  
then edit the copy. Numbers 016 (E-A)127 (E-G) are  
normally used to load drum kits for the EXB-PCM  
series options (some models do not have included  
drum kits).  
Even if a program with an Oscillator Modeof Single or  
Double is selected in Program mode, the program will  
sound using its own lter and amp settings etc. Effects will  
sound according to the settings of the program you selected.  
You must set Octave(Program P1: 12a) to +0[8']. With  
any setting other than +0[8'], the key locations and drum  
sounds will not correspond correctly.  
If you want to edit the name of the drum kit, execute  
the page menu command Rename Drum Kit.”  
When a particular drum kit is edited, all programs that  
use that drum kit will be affected.  
If Enable Exclusive(11b) is checked, the drum kit  
KEY  
[C1...G9]  
can be edited using exclusive data.  
Selects the key to which the drum sample (and its settings)  
will be assigned.  
Use the VALUE controller to specify the key. You can also  
select the key by holding down the [ENTER] key and play-  
ing a note on the keyboard.  
Two drum samples, High and Low, can be assigned to each  
key, allowing you to switch between them by velocity.  
If you check Assignfor the key you select here, the High  
Drumsample, Low Drumsample, Voice Assign Mode, and  
Mixer parameters (see below) will be used.  
If you want the edited drum kit settings to be backed  
up after you turn off the power, you must write them  
into memory.  
Execute the page menu command Write Global Set-  
tingor press the SEQUENCER [REC/ WRITE] key to  
access the dialog box, and write the settings.  
For details on creating a drum kit, refer to BG p.128.  
Assign  
[Off, On]  
51: Sample Setup  
Here you can select a drum kit, assign High and Low drum  
samples to each key, and set parameters for the High and  
Low drum samples.  
On (checked): The drum samples you assigned for High  
Drumsampleand Low Drumsamplewill sound. Nor-  
mally you will check this parameter.  
Off (unchecked): The selected drumsamples will be invalid,  
and the drum samples of the key to the right will sound. At  
this time, the pitch will be a semitone lower than the pitch of  
the key to the right. Uncheck this parameter when you wish  
to play a drumsample at differing pitches.  
51  
51a  
Velocity Sample SW Lo¡Hi  
[001...127]  
51b  
Species the velocity value at which you will switch from  
the Low Drumsampleto the High Drumsample.Veloc-  
ities above this value will sound the High Drumsample,”  
and velocities below this value will sound the Low Drum-  
sample.If you do not wish to use velocity switching, set  
this to 001 and specify only the High Drumsample”  
(Velocity M.Sample SW LoHiProgram P1: 12c).  
51c  
51b: High Drumsample  
High Drumsample Bank  
[ROM, RAM, EXB*...]  
High Drumsample [000...416, 0000...3999, 000...]  
Selects the High drum sample by its bank and drumsample  
number. The drumsample you select here will sound when  
the velocity is greater than the Velocity Sample SW  
LoHi(51a) setting.  
ROM: Selects preset drum samples. For High Drumsam-  
pleyou can select from 000: BD-Dry 1416: Vox-Wah Gtr 4.  
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(VNL)  
Rev (Reverse)  
[Off, On]  
RAM: Selects samples that you created in the Sampling  
mode, or that were loaded into the TRITON STUDIO in the  
Disk mode. For High Drumsampleyou can select from  
00003999.  
On (checked): The drum sample waveform will playback in  
one-shotreverse. The location at which the reverse play-  
back will start and end is pre-determined for each drum  
sample.  
RAM bank samples for which Startand End(Sampling  
P2: 21c) have been set will be played back (in reverse) from  
Endto Start.”  
When you press the popup button, the group of 1000  
samples that include the currently selected sample will  
be displayed. To select a sample from a different set of  
1000, use the VALUE controller to input the number.  
This setting will not affect the playback direction of a  
drum sample that is already set to reverse playback or  
reverse-loop playback.  
EXB*: Selects drum samples from a EXB-PCM series option.  
This can be selected only if an option board containing drum  
samples is installed. The *will indicate the type of option  
board that is installed. The number of drum samples for  
High Drumsamplewill differ depending on the option  
that is installed.  
This parameter will not change the playback direction  
of a sample for which Rev(Sampling P2: 21c) is  
checked.  
Level  
[99...+99]  
AKAI S1000/ S3000 format, AIFF format, or WAVE for-  
mat data can also be loaded in Disk mode as samples,  
and used as drum samples.  
Species the volume.  
Keys for which a value of +99 is specied will sound at a  
volume twice as high as the amp level of the program which  
uses that drum kit. Keys for which a value of 0 is specied  
will sound at the volume of the amp level of the program  
which uses that drum kit.  
The EXB* display will depend on the type of option  
board.  
If you have selected a drum kit that uses drum samples  
from a EXB-PCM series option, and the drum sample  
does not match because the corresponding EXB-PCM  
(expansion board) is not installed, Bankwill indicate  
ROM. In this case, that drum sample will not sound.  
When you re-select the drum sample bank, it will  
sound.  
Keys for which a value of 99 is specied will not sound.  
Transpose  
[64...+63]  
Adjusts the pitch in semitone steps.  
+12 is one octave up, and 12 is one octave down.  
Tune  
[99...+99]  
Adjusts the pitch in one-cent steps.  
99 is a semitone lower, and +99 is a semitone higher.  
When you press the High Drumsamplepopup button, a  
list of drum samples will appear, allowing you to select a  
drum sample from the list. If ROM has been selected for  
High Drumsample Bank,you can select drum samples  
from a tabbed list organized by instrumental category.  
Cutoff (Filter-Cutoff)  
[64...+63]  
Adjust the cutoff frequency of the lter. The cutoff frequency  
for each key is determined by adding this value to the lter  
Frequency (Cutoff Frequency)(Program P3: 31b, 35) of  
the program that uses this drum kit.  
Category/ ROM Drumsample Select menu:  
Resonance (Filter-Resonance)  
[64...+63]  
Adjusts the lter resonance. The lter resonance for each  
key is determined by adding this value to the lter Reso-  
nance(Program: P3: 31b, 35) of the program that uses  
this drum kit. (When the Filter TypeProgram P3: 31a) is  
Low Pass & High Pass, there will be no resonance effect.)  
Attack (Amp-Attack)  
[64...+63]  
It is not possible to edit the category names of drum  
samples, or to re-assign the category.  
Adjusts the attack time of the volume (Amplier). The  
attack time for each key is determined by adding this value  
to the amp EG Attack Time of the program that uses this  
drum kit.  
S.Offset (Start Offset)  
[Off, On]  
On (checked): The sound will begin from a location later  
than the beginning of the drum sample waveform. The start  
offset location is preset for each drum sample. This parame-  
ter has no effect on a drum sample that contains no start off-  
set setting.  
However when a RAM bank is selected, this will depend on  
the selected drum sample. If you select a drum sample that  
includes one of the following types of sample, checking this  
item will cause playback to start from the Loop Start Address.  
Decay (Amp-Decay)  
[64...+63]  
Adjusts the decay time of the volume (Amplier). The decay  
time for each key is determined by adding this value to the  
amp EG Decay Time of the program that uses this drum kit.  
51c: Low Drumsample  
A sample that was recorded (sampled) in Sampling  
mode etc.  
Low Drumsample Bank  
[ROM, RAM, EXB*...]  
Low Drumsample [000...416, 0000...3999, 000...]  
A sample whose Loop Start Address was edited in  
Sampling mode after the sample was loaded in Disk  
mode  
A sample whose Loop Start Address was specified  
automatically when it was loaded as an AKAI, AIFF, or  
WAVE file in Disk mode  
Species the bank and drumsample number to select the  
Low drumsample. The drumsample you select here will  
sound when the velocity is less than the Velocity Sample  
SW LoHi(51a) setting. (51b)  
Off (unchecked): Playback will start from the beginning of  
the drum sample waveform.  
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S.Offset (Start Offset)  
Rev (Reverse)  
[Off, On]  
[Off, On]  
51D: Copy Key Setup  
This command copies the settings of an individual key to  
another key. You can also copy settings from two or more  
contiguous keys at once.  
Level  
[99...+99]  
[64...+63]  
[99...+99]  
[64...+63]  
[64...+63]  
[64...+63]  
[64...+63]  
Transpose  
1Select Copy Key Setupto access the dialog box.  
Tune  
Cutoff (Filter-Cutoff)  
Resonance (Filter-Resonance)  
Attack (Amp-Attack)  
Decay (Amp-Decay)  
(51b)  
2In From Key,select the range of keys that you wish to  
copy.  
3In To Key,select the copy destination key. If you  
selected two or more keys in From Key,their settings  
will be copied to the keys starting at To Keyand con-  
tinuing upward.  
4To execute the Copy Key Setup command, press the OK  
button. To cancel, press the Cancel button.  
M 51: Page Menu Command  
51A  
51B  
51C  
51D  
52: Voice/ Mixer  
51A: Write Drum Kits  
For each key of a drum kit, you can set voice assign, pan,  
and effect routing etc.  
This command writes all drum kits 000 (I-A/ B)143 (User).  
1Select Write Drum Kitsto access the dialog box.  
2To execute the Write command press the OK button. To  
cancel without executing press the Cancel button.  
You can also press the SEQUENCER [REC/ WRITE] key  
to write arpeggio patterns in the same way as the Write  
Drum Kitscommand. Press the SEQUENCER [REC/  
WRITE] key to access the dialog box, and write the data.  
51  
51a  
52a  
51B: Rename Drum Kit  
52b  
This command renames the selected drum kit. You can input  
a name of up to sixteen characters. (BG p.57)  
51C: Copy Drum Kit  
This command copies the settings of another drum kit to the  
currently-edited drum kit.  
52a: Voice Assign Mode  
Drum kits 144152 (GM) cannot be edited, but you may  
Single Trigger  
[Off, On]  
copy them to another drum kit and then edit them.  
On (checked): Even when the same key (note) is played  
repeatedly, the previous note will be halted before the new  
note is begun, so that the notes will not overlap. Normally  
you will leave this unchecked.  
1Select Copy Drum Kitto access the dialog box.  
Exclusive Group (Exclusive Assign)  
[Off, 001...127]  
001127: This allows you to assign keys to any of 127  
groups. Keys assigned to the same group will be treated as a  
single group, and will be played monophonically with last-  
note priority. For example you might assign closed and open  
hi-hat sounds to the same group so that two or more hi-hat  
sounds can not sound simultaneously.  
2Select the copy source drum kit (From).  
3To execute the Copy Drum Kit command press the OK  
button. To cancel without executing press the Cancel  
button.  
Be aware that when you execute the Copy Drum Kit”  
command, all settings of the currently selected drum kit  
will be overwritten.  
Off: Keys will not be grouped. Normally you will set this  
Off.  
Enable Note On Receive  
[Off, On]  
On (checked): Note-on messages will be received. Normally  
you will check this, but you can uncheck it if you do not  
want specic notes to sound.  
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Enable Note Off Receive  
[Off, On]  
Global P6: User Arpeggio  
On (checked): Note-off messages will be received. Normally  
you will uncheck this. This parameter is valid when Hold”  
(Program P1: 11b) is checked (Hold On). In the case of a  
drum program, you will normally select Hold On. In this  
case if Enable Note Off Receiveis checked, note-off mes-  
sages will be received, and the sound will stop (the release  
segment of the EG will begin) when the key is released.  
Here you can create user arpeggio patterns.  
In this page, the TRITON STUDIO will sound as it did in the  
mode you were in before entering Global mode.  
If you moved here from Program mode: Your editing will  
apply to the arpeggio pattern that is selected by the pro-  
gram. Even if you moved from a program in which the  
arpeggiator is turned off, it can be turned on by the ARPEG-  
GIATOR [ON/ OFF] key.  
52b: Mixer  
Drum kits will sound using the settings of the program  
that is selected in Program mode. These settings are  
valid when you have checked Use DKit Setting”  
(Program P4: 41b) or Use DKit Setting(Program P8:  
81b). Be aware that while editing a drum kit, the  
edited results will not be reected unless these settings  
have been made.  
If you moved here from Combination mode: Your editing  
will apply to the arpeggio pattern that is selected by the  
combination. Even if you moved from a combination in  
which the arpeggiator is turned off, it can be turned on by  
the ARPEGGIATOR [ON/ OFF] key.  
However, it is not possible to turn on an arpeggiator for  
which the Arpeggiator Run(Combination P0: 03a, P7: 7–  
1c) parameter A or B is not checked. Also, if the arpeggiator  
is not assigned to a timbre by Arpeggiator Assign(Com-  
bination P7: 71b), the arpeggiator will not run.  
BUS Select (IFX/ Indiv.Out Assign)  
(Bus Select)  
[L/ R, IFX1...5, 1...4, 1/ 2, 3/ 4, Off]  
For each key, specify the bus to which the sound will be sent.  
For example you might send Snare sounds to IFX1 and Kick  
sounds to IFX2 to apply separate insert effects, and send the  
remaining sounds to L/R without applying insert effects.  
If you moved here from Sequencer or Song Play mode:  
Your editing will apply to the arpeggio pattern specied for  
the selected song.  
Even if you moved here from settings in which the arpeggia-  
tor was turned off, you can use the ARPEGGIATOR [ON/  
OFF] key to turn it on. However, it is not possible to turn on  
an arpeggiator for which the Arpeggiator Run(P7: 71a/  
2a) parameter A or B is not checked. Also, the arpeggiator  
will not operate if it has not been assigned to a timbre in  
Arpeggiator Assign(P7: 71a/ 2a).  
Pan  
[Random, L001...C064...R127]  
Species the panning for each key.  
With a setting of Random, the drum sample will be panned  
randomly at each note-on.  
Send1 (to MFX1)  
Send2 (to MFX2)  
[000...127]  
[000...127]  
In each of the above cases, you can modify the settings of the  
arpeggio pattern even if the arpeggiator is not turned on.  
When editing a pattern, it is a good idea to turn on the  
arpeggiator and make sure that it is the pattern that you  
wish to edit.  
For each key, specify the send levels to master effects 1 and  
2. These settings are valid when BUS Select(52b) is set to  
L/R or Off.  
If BUS Selectis set to IFX15, the send level to master  
effects 1 and 2 will be determined by the Program, Combi-  
nation, Sequencer, or Song Play mode P8: Insert FX page  
parameters Send 1and Send 2which are located after  
the sound passes through IFX1, 2, 3, 4, or 5.  
If you moved here from Sampling mode: The arpeg-  
giator will not turn on, nor will it be possible to edit the  
arpeggio pattern.  
If you want the edited user arpeggio pattern settings to  
be backed up even when the power is turned off, you  
must write them into memory. Select the Write Arpeg-  
gio Patternpage menu command to access the Write  
Arpeggio Pattern dialog box. Alternatively, press the  
SEQUNECER [REC/ WRITE] key to access the Update  
Arpeggio Patternsdialog box. Then press the OK but-  
ton to write the edited data.  
For details on creating an arpeggio pattern, refer to BG  
p.130.  
61: Pattern Setup  
61  
61a  
61b  
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61a: Arpeggio Select, , Pattern, Length, Octave,  
61b: Arpeggio Pattern Setup  
Resolution, Sort, Latch, Key Sync., Keyboard  
These parameters are not valid for preset patterns  
P000P004.  
Arpeggio Select  
[A, B]  
If you have moved here from Combination, Sequencer or  
Song Play mode and edit an arpeggio pattern, you must  
select either arpeggiator A or B as the pattern to edit. Your  
editing will apply only to the selected one. B will not be dis-  
played if you moved here from Program mode.  
Arpeggio Tone Mode  
[Normal, Fixed Note]  
This selects the Tone type of the arpeggio pattern.  
Normal: This is the conventional arpeggiator type. Each  
Tone in the arpeggio will be the pitch of the note number  
that you are pressing on the keyboard.  
Fixed Note: The note number of each tone will be xed. The  
note numbers played on the keyboard will be ignored, and  
the arpeggio will sound using the pitches you specify for the  
Tones. Note numbers from the keyboard will only control  
the trigger timing of the arpeggiator. Fixed Note mode is  
ideal for arpeggio patterns that you are using as drum pat-  
terns.  
In the P6: User Arpeggio, Pattern Edit page, the Tone indica-  
tors will be Gwhen Normal is selected here, or when  
Fixed Note is selected.  
(Tempo)  
[040...240, EXT]  
Species the tempo.  
This can also be adjusted by the ARPEGGIATOR [TEMPO]  
knob. If MIDI Clock(11a) is set to External MIDI or  
External mLAN, this will indicate EXT, and the arpeggiator  
will synchronize to MIDI Clock messages from an external  
MIDI device.  
Pattern  
[P000...P004, U000(IA/ B)...U506(User)]  
Selects the pattern that you want to edit.  
Arpeggio Type  
[As Played...Up&Down]  
P000...P004  
Preset arpeggio patterns  
U000(I-A/B)...U199(I-A/B) Preloaded arpeggio patterns  
Species the relationship between the arpeggio notes speci-  
ed from the keyboard and the Tone at each step.  
U200(E-A)...U215(E-A)  
U216(E-B)...U231(E-B)  
U232(E-C)...U247(E-C)  
U248(E-D)...U263(E-D)  
U264(E-E)...U279(E-E)  
U280(E-F)...U295(E-F)  
U296(E-G)...U311(E-G)  
As Played: If there are more Tones in a step than arpeggio  
notes specied (notes played on the keyboard), those steps  
will not sound.  
EXB-PCM series arpeggio patterns  
As Played (Fill): If there are more Tones in a step than  
arpeggio notes specied (notes played on the keyboard), the  
last arpeggio note (the last-played note if Sortis Off, or  
the highest note if Sortis On) will sound for those steps.  
Running Up: If there are more Tones in a step than arpeggio  
notes specied (notes played on the keyboard), the arpeggio  
will return to the rst note (the rst-pressed note if Sortis  
Off, or the lowest note is Sortis On) and sound it.  
Up&Down: If there are more Tones in a step than arpeggio  
notes specied (notes played on the keyboard), the arpeggio  
will return in reverse direction from the last arpeggio note  
back toward the rst.  
U312(User)...U506(User) User arpeggio patterns (some pre-  
loaded arpeggio patterns)  
If you want to edit an arpeggio pattern (such as a pre-  
loaded arpeggio pattern) that is also used by another  
program, it is a good idea to use the page menu com-  
mand Copy Arpeggio Patternto copy the arpeggio  
pattern to an unused number U312 (User)U506 (User),  
and then to edit the copy. Also, U200 (EA)U311 (EG)  
are normally used to load arpeggio patterns for the  
EXB-PCM series options (some models do not include  
arpeggio patterns).  
Example)  
If you set Lengthto 04, Step No.01 to Tone0, Step  
No.02 to Tone1,” “Step No.03 to Tone2, Step No.04  
to Tone3, and simultaneously play three notes to produce  
an arpeggio, the following results will be produced  
depending on the Arpeggio Type.”  
As Played: 0 1 2 rest 0 1 2 rest 0 ...  
As Played (Fill): 0 1 2 2 0 1 2 2 0 ...  
Running Up: 0 1 2 0 0 1 2 0 0 ...  
Up&Down: 0 1 2 1 0 1 2 1 0 ...  
If you want to edit the arpeggio pattern name, execute  
the page menu command Rename Arpeggio Pattern.”  
Length (Pattern Length)  
[01...48]  
Species the length of the arpeggio pattern. The arpeggio  
pattern will play the number of steps you specify here at the  
note value interval specied by Resolution,and will then  
begin again. This is not valid for preset arpeggio patterns  
P000P004.  
Octave Motion  
[Up, Down, Both, Parallel]  
Octave  
[1, 2, 3, 4]  
[ ꢁ ꢂ , , ꢃ ꢂ , , ꢀ ꢂ , ]  
[Off, On]  
Species the operation when Octaveis set to 24 octaves.  
Resolution  
Sort  
Up: Notes will repeatedly ascend within the specied range  
of octaves.  
Down: Notes will repeatedly descend within the specied  
number of octaves.  
Both: Notes will repeatedly ascend and descend within the  
specied number of octaves.  
Parallel: The notes of the specied octaves will sound simul-  
taneously.  
Latch  
[Off, On]  
Key Sync.  
Keyboard  
[Off, On]  
[Off, On]  
Program P7 71: Arpeg. Setup.”  
Pattern,” “(Tempo),” “Octave,” “Resolution,” “Sort,”  
Latch,” “Key Sync,and Keyboardare parameters  
that can be set in Program, Combination, Song, and  
Song Play modes, but you can also set them here.  
If you move here from Program or Combination mode  
and set these parameters, you must return to the origi-  
nal mode and write them. These parameters cannot be  
written by the Write Arpeggio Patternscommand in  
this page.  
Fixed Note Mode [Trigger As Played, Trigger All Tones]  
When the Arpeggio Tone Modeis Fixed Note, specify the  
condition that will trigger the Tones.  
Trigger As Played: The Tones will be triggered according to  
the number of keys pressed.  
Trigger All Tones: Pressing a single key will trigger all  
Tones.  
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Example)  
We will use a Arpeggio Tone ModeFixed Note pattern  
Be aware that when you execute Copy Arpeggio Pat-  
tern,all settings of the currently selected arpeggio pat-  
tern will be overwritten.  
on drums. Tone 1 is assigned a note number that will  
sound a kick, Tone 2 a snare, and Tone 3 a hi-hat.  
With a setting of Trigger As Played, pressing one key  
will sound only Tone 1 (kick). Pressing two keys will  
sound Tone 1 (kick) and Tone 2 (snare). Pressing three  
keys will sound all three Tones 13 (kick, snare, hi-hat). If  
the Velocityof each Tone is set to Key, each Tone will  
be sounded at the velocity with which each key was  
played.  
With a setting of Trigger All Tones, playing one key is  
sufcient to sound all three; Tone 1 (kick), Tone 2 (snare),  
and Tone 3 (hi-hat). If the Velocityof each Tone is set  
to Key, the Tones will be sounded at the corresponding  
velocity each time a key is pressed.  
62: Pattern Edit  
Here you can input Tones 011 for each step 01 to 48. Step”  
can be a maximum of 48 steps, and Tone corresponds to up  
to twelve notes for the (up to) twelve keys pressed simulta-  
neously. If Sort(61a) is checked, the notes that were  
pressed will correspond in ascending order of pitch to Tones  
0, 1, etc. If Sort(61a) is unchecked, the notes that were  
pressed will correspond to Tones 0, 1, etc. in the order in  
which they were pressed.  
These parameters are not valid for preset patterns  
P000P004.  
M 61: Page Menu Command  
62  
61A  
61B  
61C  
61A: Write Arpeggio Patterns  
This command writes user arpeggio patterns U000 (I-A/ B)–  
U506 (User).  
62a  
1Select Write Arpeggio Patternsto access the dialog  
box.  
2To execute the Write command press the OK button. To  
cancel without executing press the Cancel button.  
You can also press the SEQUENCER [REC/ WRITE] key  
to write arpeggio patterns in the same way as the Write  
Arpeggio Patternscommand. Press the SEQUENCER  
[REC/ WRITE] key to access the dialog box, and write the  
data.  
62a: Step No., Pitch Offset, Gate, Velocity, Flam,  
Tone No., Fixed Note No.  
Step No. (Step Number)  
[01...48]  
Selects the step that you wish to edit, and set/ reset each  
Tone. When the Step Nois selected, use the numeric keys  
to input the Tones. Numeric keys [0][9] correspond to  
Tones 09, [] corresponds to Tone 10, and [./ 10s HOLD] to  
Tone 11. Each time you press a key, the Tone will be set or  
reset.  
When Arpeggio Tone Mode(61b) is Normal, the display  
will indicate G.When set to Fixed Note, the display will  
indicate .”  
Pattern,”“ (Tempo),” “Octave,” “Resolution,” “Sort,”  
Latch,” “Key Sync,and Keyboardare parameters  
that are set in Program, Combination, Song, and Song  
Play modes. The Write operation executed here does  
not save these parameters.  
If you move here from Program or Combination mode  
and set these parameters, you must return to the origi-  
nal mode and write them.  
If you wish to delete all Tones of a step, use the Delete”  
page menu command. To insert a blank step, use the  
Insertpage menu command.  
61B: Rename Arpeggio Pattern  
This command renames the selected user arpeggio pattern.  
Up to sixteen characters can be used. (BG p.57)  
Preset patterns P000P004 cannot be renamed.  
Pitch Offset  
[48...+48]  
For each step, the pitch corresponding to the Tone can be  
raised or lowered in semitone steps. This lets you make set-  
tings for the same tone in each step to create a melody, or to  
make settings for two or more tones in each step to play par-  
allel chords.  
61C: Copy Arpeggio Pattern  
This command copies the settings of another user arpeggio  
pattern to the currently selected arpeggio pattern.  
It is not possible to copy from a preset arpeggio pattern  
P000P004.  
Gate  
[Off, 001...100%, Legato]  
1Select Copy Arpeggio Patternto access the dialog box.  
Off: That step will not sound even if Tones have been speci-  
ed.  
Legato: Notes will continue sounding until the same Tone is  
sounded next, or until the pattern returns to the beginning.  
At this time, the display will change to “ ” or I.”  
This setting is valid when the Program, Combination, Song,  
or Song Play mode parameter Gate(Program P7: 71a,  
Combination P7: 72a/ 3a, Sequencer/ Song Play P7: 73a/  
4a) is set to Step. When making this setting, make sure that  
Gateis set to Step in the mode from which you arrived  
here.  
2Select the copy source arpeggio pattern From.”  
3To execute the Copy Arpeggio Pattern command press  
the OK button. To cancel without executing press the  
Cancel button.  
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Velocity  
[001...127, Key]  
62B: Copy Step  
Key: The Tone of the step will sound with the velocity at  
which the key was played.  
This command copies the settings of a specic step. The set-  
tings of two or more adjacent steps can also be copied  
together.  
001127: The specied velocity value will always be used.  
This setting is valid when the Program, Combination, Song,  
or Song Play mode parameter Velocity(Program P7: 71a,  
Combination P7: 72a/ 3a, Sequencer/ Song Play P7: 73a/  
4a) is set to Step.  
1Select Copy Stepto access the dialog box.  
When making this setting, make sure that Velocityis set to  
Step in the mode from which you arrived here.  
Flam  
[99...+99]  
2In From Step,select the range of steps that you wish to  
copy.  
3In To Step,select the copy destination step.  
If you selected more than one step in From Step,the  
steps will be copied starting at To Stepand continuing  
through the steps to the right.  
Species how the note timing will be skewed when two or  
more Tones are specied in the same step.  
00: All Tones will sound simultaneously.  
+01+99: The timing of the notes will be skewed in the order  
of the Tone number. (When Sortis ON, from low note to  
high note. When Sortis OFF, in the order in which keys  
were pressed.)  
4To execute the Copy Step operation, press the OK but-  
ton. To cancel, press the Cancel button.  
01– –99: The timing of the notes will be skewed in the  
opposite direction as +.”  
62C: Delete Step  
To simulate chords strummed on a guitar, it is effective to set  
+values for odd-numbered steps and values for even-  
numbered steps.  
This command deletes the step parameters (Tone,” “Pitch  
Offset,” “Gate,” “Velocuty,” “Flam) of the currently  
selected step number. Subsequent steps will move one col-  
umn toward the left.  
This is not valid for preset patterns P000P004.  
1Select Delete Stepto access the dialog box.  
Tone No. (Tone Number)  
[01...12]  
This is valid when Arpeggio Tone Mode(61b) is set to  
Fixed Note. This selects the Tone.  
Fixed Note No. (Fixed Note Number)  
[C1...G9]  
2To execute the Delete Step operation, press the OK but-  
ton. To cancel without executing, press the Cancel but-  
ton.  
Species the note number for the selected Tone. You can also  
input this value by holding down the [ENTER] key and  
pressing a note on the keyboard.  
62D: Insert Step  
This command inserts an empty step into the currently  
selected step number. Subsequent steps will be moved one  
step to the right.  
M 62: Page Menu Command  
61A  
61B  
61C  
62A  
62B  
62C  
62D  
62E  
1Select Insert Stepto access the dialog box.  
2To execute the Insert Step operation, press the OK but-  
ton. To cancel without executing, press the Cancel but-  
ton.  
62A: Initialize Steps  
This command initializes the step parameters (Tone,”  
Pitch Offset,” “Gate,” “Velocity,” “Flam) of the arpeggio  
pattern.  
62E: Rotate Step  
1Select Initialize Stepsto access the dialog box.  
This command rotates the step settings.  
1Select Rotate Stepto access the dialog box.  
2Empty will initialize all tones to a blank state.  
Full will initialize all tones to a full state.  
3To execute the Initialize Steps operation, press the OK  
button. To cancel, press the Cancel button.  
2Select the type Directionof rotation.  
For example, suppose there is a pattern of Length4.  
If you select Forward, the settings of Step 1 will be  
rewritten to 2, Step 2 3, Step 3 4, Step 4 1.  
If you select Backward, the settings of Step 1 will be  
rewritten to 4, Step 2 1, Step 3 2, Step 4 3.  
3To execute the Rotate Step operation, press the OK but-  
ton. To cancel without executing, press the Cancel but-  
ton.  
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7. Disk mode  
In this mode, you can save and load various types of inter-  
nal memory data to and from a oppy disk, the internal  
Files, directories, and icons  
The TRITON STUDIO manages data on disks and other  
media in a hierarchical manner, using les and directories.  
The contents of a le (whether it is a le or a directory) are  
indicated not only by the name but also graphically by an  
icon. Files and directories have differently shaped icons.  
hard drive, a CDRW-1 option, or a connected external SCSI  
device.  
You can also create an audio CD from WAVE les and listen  
to it.  
In this mode you can also copy or delete les, or format a  
disk.  
The TRITON STUDIO collectively refers to les and directo-  
ries recognizable by MS-DOS (readable by a MS-DOS com-  
puter), and UDF format and ISO9660 format les and  
directories as DOS lesand DOS directories.Different  
types of DOS le are distinguished by the extension added  
to their lename.  
The following media can be used.  
Floppy disks  
MS-DOS format 3.5 inch 2HD or 2DD  
Floppy disk capacity after formatting on the TRITON STU-  
DIO:  
In the case of a DOS le with an extension other than listed  
below, selecting Load selectedto access the dialog box  
will cause the le to be considered to be a Standard MIDI  
File (SMF). However, in this case non-SMF les cannot be  
loaded.  
2HD: 1.44 Mbyte (18 sectors/ track), 2DD: 720 Kbyte (9 sec-  
tors/ track)  
Hard drives, removable media drives  
MS-DOS format FAT16 and FAT32 supported  
Recognizable FAT32: up to 2 Terabytes = 2,000 Gbyte  
Extension Type  
capacity:  
FAT16: up to 4 Gbyte  
.PCG  
Program, combination, drum kit, user arpeggio pattern,  
global settings (TRITON STUDIO format)  
(For details on connecting an external SCSI device and set-  
ting the ID, refer to p.298.)  
.SNG  
.JKB  
.MID  
.EXL  
.KMP  
.KSF  
.KSC  
.AIF  
Song, cue list (TRITON STUDIO format)  
Jukebox list (TRITON STUDIO format)  
Standard MIDI File (SMF)  
CD-R/ RW  
UDF format is supported. UDF format CD-R/ RW can be  
written and read. (Packet writing support p.299)  
CD-DA (audio data) can be recorded/ played, and ISO9660  
(level 1) format can be read.  
MIDI exclusive data  
Korg Multisample Parameter le (Korg format)  
Korg Sample File (Korg format)  
Korg Script File (Korg format)  
AIFF le  
.WAV  
.KCD  
WAVE le  
Audio track list (TRITON STUDIO format)  
Files that can be loaded  
DOS file  
DOS files  
DOS directory  
All programs  
All combinations  
All drum kits  
.PCG file  
1 program  
bank I-A...I-F, E-A...E-G  
AKAI format  
.JKB file  
1 program  
program file  
Undefined DOS file  
1 combination  
bank I-A...I-E, E-A...E-G  
.MID file  
.EXL file  
1 combination  
AKAI format  
sample file  
1 drum kit group  
I-A/B, E-A...E-G, User  
1 drum kit  
All user arpeggio  
patterns  
1 user arpeggio  
pattern  
1 user arpeggio  
pattern group  
I-A/B, E-A...E-G, User  
.KMP file  
.KSF file  
.KSC file  
Global settings  
.SNG file  
Cue list  
1 song  
Track  
.AIF file  
[000199]  
.WAV file  
1 user pattern  
[0099]  
Up  
Open  
.KCD file  
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.JKB les cannot be loaded or saved in Disk mode –  
only in Song Play mode.  
01b: Directory window  
Directory window  
When TRITON STUDIO data is saved, one of these lename  
extensions will be added automatically, according to the  
type of data. If these lename extensions are modied on a  
computer, the le will be treated as an undened le when it  
is reloaded back into the TRITON STUDIO, and will be han-  
dled as a Standard MIDI File.  
File information for the current directory is shown here.  
You can select a le or directory in this window.  
b1: File/ icon  
The icon indicates the type of le.  
For details on icons shown in the previous page.  
Files handled by the TRITON STUDIO have the shown in  
the previous page structure. Since .PCG and .SNG les can  
be opened to divide their contents, they are displayed as  
directory icons.  
For details on compatibility with other devices such as the  
TRITON/ pro/ proX and the TRITON-Rack (p.279).  
b2: File name  
This is the name of the le (DOS le).  
If the page menu command Translation(01B) is turned  
on, the DOS lename of a .KMP (Korg multisample parame-  
ter) le or .KSF (Korg sample) le that is loaded will be  
replaced in the display by the multisample name or sample  
name that was specied in Sampling mode.  
b3: Size  
This is the size of the le (in bytes).  
01: Load  
Save date and time  
This is the date and time at which the le was saved. From  
the left, this is the day, month, year, hour, minute, and sec-  
ond. The TRITON STUDIO contains a calendar and clock.  
When a le is saved, the date and time will be assigned  
automatically. You can set the date and time in Set Date/  
Time(03E).  
Here you can load a selected le or directory into internal  
memory.  
Use the Open button and Up button to select the desired  
le or directory. Then use the Load selected(01C) page  
menu command to select and load the data.  
01  
01a  
01c: Drive select  
Drive select  
[FDD, ID0...6, HDD, CDD: Name]  
01b  
Selects the device (oppy disk or hard disk etc.) that will be  
used for loading and saving.  
The volume label assigned to the media will be displayed.  
b1  
b2  
b3  
b4  
FDD: Floppy disk drive  
ID0...6: External SCSI device ID06  
HDD: Internal hard drive  
01c  
01d  
CDD: Internal CD-RW drive (if the CDRW-1 option is  
installed)  
Within a .PCG le, you can listen to a program, combi-  
nation, user drum kit, or user arpeggio pattern le  
(whose bank and group you opened) directly from the  
media simply by selecting it in the directory window;  
i.e., you do not have to load it into internal memory. In  
the case of a combination, each timbre will sound using  
the programs in internal memory. In the case of a user  
drum kit or user arpeggio pattern, the sound parame-  
ters of the program that was selected before entering  
Disk mode will be used.  
No Label: Media that has no volume label  
Unformatted: Media that has not been formatted  
No Disc: Media is not inserted in the CD-ROM or CD-R/  
RW drive  
No Disk: Media is not inserted in the removable media  
drive (other than a CD-ROM or CD-R/ RW drive)  
The volume label display of a CD-R/ RW drive will depend  
on the inserted media and the page.  
Blank Disc: Blank media. (If you want to use this disc as a  
packet-writing-compatible disc, you must format it  
you do not need to format it.)  
Media volume label: Media that contains data  
Audio CD: Audio CD  
Unnalized: An audio CD that has not been nalized  
Audio CD or media volume label: Media that contains both  
data and audio. In this case, Audio CDwill be displayed  
in both the Make Audio CD page and the Play Audio CD  
page, and the volume label of the media will be displayed in  
all other pages.  
In the Load, Save, and Utility pages, you can select a  
WAVE le whose sampling rate (frequency) is 44.1 kHz  
or 48 kHz, and press the SAMPLING [START/ STOP]  
key to play back the sample. If you select a WAVE le  
that can be played back, the display will indicate  
(Sampling START/ STOP plays selected le).”  
While a WAVE le is playing back, the TRITON STU-  
DIO will not sound in response to its keyboard or to  
note data received at MIDI IN. The arpeggiator will  
also stop.  
01a: Current directory  
The directory currently selected for processing is referred to  
as the current directory.”  
The LCD screen will show the full path name of the direc-  
tory. A slash / character is used as the delimiter between  
directory levels. To change the current directory, use the  
Open button and Up button (01d).  
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When loading a .PCG file and also simultaneously  
loading a .SNG file, if the identically-named .SNG file  
are not found in the current directory after loading the  
.PCG file.  
01d: Open button, Up button  
Open button  
When you press the Open button, the directory will open,  
and the current directory will move one level downward.  
This can be used when a directory has been selected in the  
directory window.  
If this dialog box appears, take the following action.  
1Select the directory that contains the le indicated by  
Where is a...If the specied le is located on another  
disk, exchange disks. Then press the directory window in  
the LCD screen to make the TRITON STUDIO recognize  
the disk, and select the appropriate directory.  
Up button  
When you press the Up button, the directory will move one  
level upward.  
It is not possible to open .PCG or .SNG les in the  
Where is a ...dialog box. The Open button cannot be  
used for .PCG or .SNG les.  
M 01: Page Menu Command  
2Press the Select button to resume loading. Loading will  
be aborted if you press the Cancel button. If you want to  
abort the loading process, press the OK button. If you  
press the Skip button, the indicated le will be skipped,  
and the next le will be loaded.  
01A  
01B  
01C  
Except for special situations such as when the disk con-  
taining the indicated le has been damaged or cannot be  
found, you should use the Select button to continue the  
loading process.  
01A: Hide unknown les  
Checked: Undened les will not be displayed in the direc-  
tory window. However, this is valid only if the current direc-  
tory is a DOS directory.  
1) Load .PCG:  
selected icon  
01B: Translation  
Data in the .PCG le will be loaded.  
Checked: The multisample names and sample names used  
in Sampling mode will be displayed instead of the DOS le-  
names, a .KMP (Korg Multisample Parameter) and .KSF  
(Korg Sample File).  
01C: Load selected  
This command loads the le or directory that was selected in  
the directory window(01b) into the internal memory.  
When you choose Load selected,a dialog box will appear.  
The dialog box will differ depending on the type of le to be  
loaded.  
1Use the Load ****** .SNG tooand Load ****** .KSC  
toocheck boxes to select the .SNG le and .KSC le.  
If a le to be loaded cannot be found, or when loading a le  
that was saved across media  
If a necessary le cannot be found in the current directory or  
in a lower directory when loading multisamples, sample  
data, .PCG, or .SNG les, a dialog box like the following  
(Where is a ...) will appear.  
If you check Load ******.SNG too,the file with an  
identical name to the .PCG file and an extension of .SNG  
will also be loaded.  
If you check Load  
.KSC too,the file with an  
********  
identical name to the .PCG file and an extension of .KSC  
will also be loaded.  
If this le does not exist in the current directory, load it as  
described in the above procedure If a le to be loaded  
cannot be found,.”  
2In .PCG Contents,specify the data to be loaded.  
All: Load all data from the .PCG le.  
Bank IAIE, EAEG: Load data of the specied  
bank. In this case, use ToBank IAIE, EAEG to  
specify the load destination bank. When you execute the  
load, the combinations, programs, drum kits, and user  
arpeggio pattern data of only the specied bank will be  
loaded to the load destination bank. Global settings will  
not be loaded.  
The bank of the programs used by combinations, the  
numbers of user arpeggio pattern used by combinations/  
programs, and the number of the drum kits used by the  
Programs will be corrected automatically so that they are  
appropriate.  
Similarly if a .SNG le is loaded simultaneously, the bank  
of the programs used by tracks of the Song (or if there are  
track/ pattern events, the bank of the program within the  
event) will be corrected automatically so that they are  
appropriate.  
This will appear in the following cases.  
If when loading a .KSC file, a .KMP file used by it cannot  
be found.  
If when loading a .KMP file, a .KSF file cannot be found  
If when loading an S1000/ S3000 format Program file, a  
Sample file cannot be found.  
If loading a .KSF file that was larger than the media  
capacity and was therefore saved on multiple media,  
when the first media has been loaded and the second  
disk etc. needs to be specified.  
When loading a .PCG file that was split across two or  
more volumes of media, when the first volume has been  
loaded and the second disk etc. is now required.  
When loading a .PCG le from the oppy disk included  
with a EXB-PCM series option, you will normally use  
this method. (BG p.65)  
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If data of the specied bank is completely absent from  
the .PCG le, an error of No readable datawill be dis-  
played, and the load operation will be halted.  
Clear: Erases all cue list data and song data from internal  
memory, and load the cue list data together with the state  
of the song data as it was when saved (See the follow-  
ing diagram). Select this when you want to reproduce the  
saved state immediately after power-on, etc.  
If the program data of the specied bank is not found in  
the .PCG le, the program banks of the combination or  
multi timbres/ tracks will not be set.  
4.KSC Allocationis valid if Load  
.KSC too”  
********  
has been checked. You can specify how the multisamples  
and samples in the .KSC le will be loaded.  
If the user arpeggio patterns of the specied bank are  
not found in the .PCG le, the user arpeggio pattern  
numbers of combinations, programs (/ Song) will not  
be set .  
Append: Samples will be loaded starting at the rst  
unoccupied number following the last multisample or  
sample that currently exists in memory (i.e., by having  
been sampled or loaded). At this time, only the valid  
multisamples or samples will be loaded, and they will be  
organized in numerical order. (See the following dia-  
gram)  
If the drum kits of the specied bank are not found in  
the .PCG le, the drum kit number of the programs will  
not be set.  
At the same time, programs within the .PCG le that use  
multisamples from the .KSC le will automatically have  
the multisample settings for their oscillators rewritten so  
that each program uses the correct multisample. Drum  
kits in the .PCG le that use samples from the .KSC le  
will automatically have the sample settings for the drum  
kit rewritten so that the drum kit uses the correct sam-  
ples.  
Clear: All multisamples and samples currently in mem-  
ory will be erased, and the multisamples and samples  
will be loaded in the same conguration in which they  
were saved. (See the following diagram)  
If memory already contains multisamples or samples  
that you wish to keep, and you wish to load additional  
multisamples or samples from disk, select Append.  
If the power has just been turned on, or you want to  
reproduce the state that was saved, select Clear.  
If you specify banks I-C/ I-D/ I-E when loading a TRI-  
TON, TRITON-Rack or TRITON STUDIO .PCG le,  
drum kits and user arpeggio patterns will not be  
loaded.  
If you use All to load a .PCG le from the TRITON/  
TRITONpro/ TRITONproX, the following dialog box  
will appear if that .PCG le contains either Drumkit  
Bank C/ Bank D/ Bank User or User Arpeggio Pattern  
Bank C/ Bank D. In this dialog box you can specify the  
loading destination for each bank. Only banks existing  
in the .PCG le are valid. Unless you check the box of a  
valid bank, that bank will not be loaded. Press the OK  
button to execute loading, or press the Cancel button  
to cancel without loading.  
.KSC Allocation  
Internal memory of  
the TRITON STUDIO  
after loading  
Internal memory of  
the TRITON STUDIO  
before loading  
.KSC file to be loaded  
KSC000  
KSC001  
KSC000  
KSC000  
KSC002  
KSC003  
KSC004  
KSC005  
KSC006  
KSC007  
KSC002  
KSC003  
KSC003  
KSC005  
Append  
3If Load ****** .SNG toois checked, you can use  
Select .SNG Allocationto specify how song data within  
the .SNG le will be loaded.  
Append: The multi data will be loaded starting at the  
number that follows the last song data in memory. The  
song data within the .SNG le that is being loaded will  
be packed into the available locations (See the follow-  
ing diagram). Select this method when you wish to load  
song data from disk without erasing the song data that is  
already in memory.  
KSC000  
KSC001  
KSC000  
KSC001  
KSC000  
KSC002  
KSC003  
KSC003  
KSC005  
KSC003  
KSC005  
Clear  
Cue list data will not be loaded.  
5To load the data, press the OK button. To cancel without  
.SNG Allocation  
loading, press the Cancel button.  
.SNG file to load  
Internal memory of  
the TRITON STUDIO  
after loading  
Internal memory of  
the TRITON STUDIO  
before loading  
SNG000  
SNG001  
SNG000  
SNG000  
2) Load Programs:  
selected icon  
SNG002  
SNG003  
SNG004  
SNG005  
SNG006  
SNG007  
SNG002  
SNG003  
All program data from a .PCG le will be loaded.  
SNG003  
SNG005  
Append  
SNG000  
SNG001  
SNG000  
SNG001  
SNG000  
1To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
SNG002  
SNG003  
SNG003  
SNG005  
SNG003  
SNG005  
Clear  
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3) Load Program Bank [Bank I-A...I-E, Bank E-A...E-G]:  
selected icon  
1In To,specify the loading destination bank.  
2To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
All program data of the selected bank will be loaded into the  
bank you specify.  
7) Load a Combination:  
selected icon  
The combination you select will be loaded into the loading  
destination combination number you specify.  
1In To,select the loading destination bank.  
Bank I-F program data can be loaded only into bank I-F.  
If you select bank I-AI-E, E-AE-G it will not be possi-  
ble to select bank I-F in To.”  
1If you wish to load a combination other than the one  
already selected, use Combination(upper line) to  
select the combination that you wish to load.  
2To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
The selected combination can be played from the key-  
board even before you load it. This is convenient when  
you want to audition the combination to be loaded.  
4) Load a Program:  
selected icon  
Data for the selected program will be loaded into the pro-  
gram number you specify.  
2In To Combination(lower line), select the bank and  
combination into which the data will be loaded.  
When you press the popup button, the Select Destina-  
tionwindow (Combination P0: 01a) will appear.  
3To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
8) Load Drum Kits:  
selected icon  
1If you wish to load a program other than the one already  
selected, use Program(upper line) to select the pro-  
gram that you wish to load.  
All drum kits in the .PCG le will be loaded.  
The selected program can be played from the keyboard  
even before you load it. This is convenient when you  
want to audition the program to be loaded. (p.156)  
1To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
2In To Program,(lower line) select the bank and pro-  
gram into which the data will be loaded. When you press  
the popup button, the Select Destinationwindow  
(Program P0: 01a) will appear.  
9) Load Drum Kit  
[00-15(IA/ B),16-31(EA)...112-127(EG), 128-143(User)]:  
Data for one bank I-F program can be loaded only into  
bank I-F. If bank I-A I-E or E-A E-G is selected in  
Program(upper line), bank IF cannot be selected in  
To Program(lower line).  
selected icon  
All drum kit data of the selected drum kit block will be  
loaded into the drum kit block you specify as the loading  
destination.  
3To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
5) Load Combinations:  
selected icon  
All combinations in the .PCG le will be loaded.  
1In To,select the drum kit block into which the data will  
be loaded.  
2To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
1To load the data, press the OK button. To cancel without  
10) Load a Drum Kit:  
selected icon  
loading, press the Cancel button.  
The selected drum kit will be loaded into the drum kit num-  
ber you specify as the loading destination.  
6) Load Combination Bank [IA...IE, EA...EG]:  
selected icon  
All combinations in the selected bank will be loaded into the  
bank you specify.  
1If you wish to load a drum kit other than the one already  
selected, use Drum Kit(upper line) to re-select the  
drum kit you wish to load.  
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The selected drum kit can be played from the keyboard  
even before you load it. This is convenient when you  
want to audition the drum kit to be loaded. (p.156)  
3To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
14) Load Global Setting:  
selected icon  
2In To Drum Kit(lower line), select the loading destina-  
tion drum kit.  
Global setting data in the .PCG le will be loaded.  
3To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
This includes Global mode parameters other than drum  
kits and user arpeggio patterns.  
Memory protect settings will not be loaded.  
11) Load Arpeggio Patterns:  
selected icon  
All user arpeggio pattern data in the .PCG le will be  
loaded.  
1To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
1To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
15) Load .SNG:  
selected icon  
All data in the .SNG le will be loaded.  
12) Load Arpeggio Pattern  
[000-199(IA/ B), 200-215(EA)...296-311(EG),  
312-506(User)]:  
selected icon  
All user arpeggio pattern data in the selected user arpeggio  
pattern block will be loaded into the user arpeggio pattern  
block you specify as the loading destination.  
1Use Select .SNG Allocationto specify how the song  
data from the .SNG le will be loaded.  
Append: The song will be loaded after the last song data  
that already exists in internal memory. At this time, the  
song data in the .SNG le being loaded will be packed  
forward. (p.158 .SNG Allocationdiagram)  
Select this when you want to add song data from disk  
without erasing the song data that currently exists in  
internal memory. Cue list data will not be loaded.  
Clear: All cue list data and song data currently existing in  
internal memory will be erased, and the cue list data and  
the song data in the state in which it was saved will be  
loaded. (p.158 .SNG Allocationdiagram)  
Select this when you want to reproduce the saved state  
immediately after power-on, etc.  
1In To,select the loading destination user arpeggio pat-  
tern block.  
If you execute this command with 200 (E-A)311 (E-G)  
specied as the loading destination for the selected user  
arpeggio pattern block 000199 (I-A/ B) and 312506  
(User), user arpeggio patterns 000015 and 312327 will  
be loaded. If you select 000199 (I-A/ B) and 312506  
(User) as the loading destination for 200 (E-A)311 (E-  
G), the data will be loaded into user arpeggio patterns  
000015 and 312327.  
2If a .PCG le or .KSC le of the same lename exists in  
the current directory, you can select the Load  
********.PCG toocheck box and Load ********.KSC too”  
check box.  
2To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
1) Load .PCG; 1”  
13) Load an Arpeggio Pattern:  
selected icon  
If you check Load ********.PCG too,use .PCG  
Contentsto specify the bank within the .PCG file.  
1) Load .PCG; 1”  
If you check Load ********.KSC too,use Select .KSC  
Allocationto specify how the song data from the .KSC  
file will be loaded.  
The selected user arpeggio pattern data will be loaded into  
the user arpeggio pattern number that you specify as the  
loading destination.  
1) Load .PCG; 4”  
3Press the OK button to load the data, or press the Cancel  
button to cancel without loading.  
1If you wish to load an user arpeggio pattern other than  
the currently selected one, use Arp Pattern(upper line)  
to re-select the user arpeggio pattern that you wish to  
load.  
16) Load Cue Lists:  
selected icon  
The cue list data in the .SNG le will be loaded.  
The selected user arpeggio pattern can be played from  
the keyboard even before you load it. This is convenient  
when you want to audition the user arpeggio pattern to  
be loaded. (p.156)  
1To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
2In To Arp Pattern(lower line) specify the loading desti-  
nation user arpeggio pattern.  
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17) Load a Song:  
selected icon  
If you select an undened le and choose Load  
selected,the le will be assumed to be a Standard  
MIDI File, and the Load Standard MIDI Filedialog  
box will appear. When you execute loading, the le will  
be loaded into the song that was specied as the load-  
ing destination. However if the le format is inappro-  
priate, the operation will be invalid and an error  
message will be displayed.  
Data for the selected song will be loaded into the song num-  
ber you specied as the load destination.  
The program bank and program numbers loaded into  
the song will follow the Bank Map (Global P0: 02a)  
setting. If Bank Mapis KORG, bank A will be  
selected for bank select 00.00 (MSB.LSB). If Bank Map”  
is GM(2), bank G will be selected.  
1If you wish to load a song other than the selected song,  
use Song(upper line) to re-select the song to be loaded.  
2In To Song(lower line), select the loading destination  
song.  
3To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
21) Load and Transmit MIDI Exclusive Data:  
selected icon  
18) Load Tracks:  
selected icon  
All data in the .EXL le will be loaded, and transmitted from  
MIDI OUT or mLAN (if the EXB-mLAN option is installed).  
The event data of all tracks in the selected song will be  
loaded into the song you specify as the loading destination.  
However, it is not possible to specify an uncreated song as  
the loading destination.  
1In To,specify the output connector from which the  
data will be transmitted.  
MIDI OUT: the rear panel MIDI OUT connector  
mLAN: the rear panel mLAN connector (if the EXB-  
mLAN option is installed)  
1In Song,specify the loading destination song.  
2To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
2If the .EXL le contains two or more exclusive data items,  
use Transmit Interval Timeto specify the time interval  
that will be inserted between each item of exclusive data.  
If you are transmitting the data to another TRITON STU-  
DIO, the required time interval will depend on the type  
of data. After transmitting all program data, you must  
allow an interval of approximately 2 seconds. For details  
refer to the Global mode section on Dump (Global P1–  
1: Page Menu Command). For other MIDI devices, refer  
to their owners manual.  
19) Load Pattern Data:  
selected icon  
The selected user pattern will be loaded into a user pattern  
of the selected loading destination song. However, it is not  
possible to specify an uncreated song as the loading destina-  
tion.  
3To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
The maximum data size that can be transmitted is  
1,048,576 bytes.  
1If you wish to load a user pattern other than the one  
already selected, use Pattern(upper line) to re-select  
the user pattern that you wish to load.  
2In To Songand Pattern(lower line), select the load-  
ing destination song and user pattern.  
3To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
20) Load Standard MIDI File:  
selected icon  
The selected Standard MIDI File will be loaded into the song  
number you select as the loading destination.  
If you have selected an undened le, it will be considered  
to be a Standard MIDI File, and will be loaded into the song  
you specify as the loading destination.  
1In Song,select the loading destination song.  
2To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
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In the Load dialog box, press the text edit button to access  
the text input dialog box.  
By specifying *or ?as wild cards in the selected le-  
name, multiple sample les that have the same lename  
extension (same le format) and exist in the selected direc-  
tory can be loaded simultaneously.  
Loading sample data  
The paragraphs 22) Load .KSC, 23) Load .KMP, and 24)  
Load .KSF which follow explain how Korg format PCM  
data les are loaded into the sample memory (RAM) of the  
TRITON STUDIO.  
About the sample memory (RAM)  
The TRITON STUDIO is shipped from the factory with 16  
Mbytes of sample memory (RAM). (One 16 Mbyte SIMM is  
installed) By installing SIMM modules into any and all of  
the three 72 pin slots, you can expand the sample memory  
(RAM) to a maximum of 96 Mbytes (three 32 Mbyte  
SIMMs).  
Example) A folder contains the following les, and you  
select SFX_A_00.WAVand specify wild cards to load mul-  
tiple les simultaneously  
PIANO.WAV, SFX_A_00.WAV, SFX_A_01.WAV,  
SFX_B_00.WAV, SFX_B_01.WAV, SFX_C_00.WAV  
It is not possible to load an individual sample that is  
larger than 16 Mbytes.  
Limitations on the maximum number that can be loaded  
Multisamples: up to 1,000  
Samples: up to 4,000  
Samples used by multisamples: up to 4,000  
About Korg format PCM data les  
KSC les:  
Files with an lename extension of KSC (Korg Script) con-  
tain the names of .KMP and .KSF les.  
When a .KSC le is loaded, the .KMP and .KSF les whose  
names it contains will also be loaded. This is a convenient  
way to load multiple multisamples and samples at once.  
When saving, a .KSC le and a directory with the same  
name as the .KSC le will be created. The .KMP les and  
.KSF les listed in the .KSC le will be saved in this direc-  
tory.  
Select SFX_A_00.WAV,and choose Load selectedto  
access the dialog box.  
Press the text edit button ( ) to access the text input dia-  
log box, and specify the desired wildcards. (For the  
renaming procedure, refer to BG p.57)  
KMP les:  
Files with a lename extension of KMP (Korg Multisample  
Parameter) contain the parameters which make up a single  
multisample. These parameters also include the lename of  
the .KSF les that are used by that multisample, so when a  
.KMP le is loaded, the necessary .KSF les will also be  
loaded at the same time.  
When saving, a .KMP le and a directory with the same  
name will be created, and the .KSF les used by the multi-  
sample will be saved in this directory.  
*species the subsequent characters as a wild card.  
?species only one character as a wild card.  
KSF les:  
1) If you specify SFX_A* and execute loading, the follow-  
ing les will be loaded.  
Files with a lename extension of KSF (Korg Sample File)  
contain the parameters and waveform data which make up  
a single sample. A .KSF le can be used as one of the sam-  
ples used by a multisample. A .KSF le can also be selected  
and used as a drum sample for a drum kit.  
SFX_A_00.WAV, SFX_A_01.WAV  
2) If you specify SFX_?_00 and execute loading, the follow-  
ing les will be loaded.  
SFX_A_00.WAV, SFX_B_00.WAV, SFX_C_00.WAV  
Loading multiple les  
3) If you specify SFX_*_00, the result will be the same as if  
you specify SFX_*, and the following les will be  
loaded.  
You can use wild cards to specify multiple .KMP, .KSF, .AIF,  
.WAV, AKAI Program, and AKAI Sample les, and load  
them simultaneously.  
SFX_A_00.WAV, SFX_A_01.WAV, SFX_B_00.WAV,  
SFX_B_01.WAV, SFX_C_00.WAV  
This capability can be used in 23) Load .KMP, 24) Load  
.KSF, 25) Load .AIF, 26) Load .WAV, 27) Load AKAI  
Sample File, and 28) Load AKAI Program le (p.164)  
4) If you specify * and execute loading, all of the WAVE  
les will be loaded as follows.  
PIANO.WAV, SFX_A_00.WAV, SFX_A_01.WAV,  
SFX_B_00.WAV, SFX_B_01.WAV, SFX_C_00.WAV  
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22) Load .KSC:  
selected icon  
23) Load .KMP:  
selected icon  
The .KMP les and .KSF les listed in the .KSC le will be  
The selected .KMP le will be loaded as a multisample. The  
loaded as multisamples and samples respectively.  
.KSF les used by the .KMP will also be loaded as samples.  
The .KSF les used by the .KMP le will be saved in  
an identically-named directory that is created auto-  
matically when the .KMP le is created.  
1To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
The .KMP les and .KSF les listed in the .KSC le  
are saved in a directory of the same name that is cre-  
ated automatically at the same time as the .KSC le.  
Samples will be loaded starting at the rst unoccupied  
number following the last multisample or sample that  
currently exists in the sample memory. Only valid multi-  
samples or samples will be packed and loaded (Append  
load).  
If the .KSF les used by the .KMP le are not in the cur-  
rent directory or below it, a dialog box will appear, allow-  
ing you to specify the directory. Use the procedure If a  
le to be loaded cannot be found,…” (p.157) to load the  
required .KSF les.  
1Select .KSC Allocationallows you to specify how the  
multisamples and samples in the .KSC le will be loaded.  
Append: The data will be loaded into the numbers after  
the last multisample or sample number currently existing  
in sample memory (RAM) (i.e., that were previously  
sampled or loaded). In this case, only the valid multisam-  
ples and samples will be packed and loaded. (p.158  
.KSC Allocationdiagram)  
If Load  
.PCG toois checked when you load the  
********  
Since sample memory (RAM) overow checking is per-  
formed when loading each .KSF le, an overow may  
occur during the loading process.  
data, programs within the .PCG le that use multisam-  
ples from the .KSC le will automatically have the multi-  
sample settings for their oscillators rewritten so that each  
program uses the correct multisample. Drum kits in the  
.PCG le that use samples from the .KSC le will auto-  
matically have the sample settings for the drum kit  
rewritten so that the drum kit uses the correct samples.  
Clear: All multisamples and samples currently existing  
in sample memory (RAM) will be cleared, and the multi-  
samples and samples will be loaded in the same congu-  
ration as when they were saved (p.158 .KSC  
Allocationdiagram).  
24) Load .KSF:  
selected icon  
The selected .KSF le will be loaded as a sample.  
1To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
Choose Appendif sample memory (RAM) already  
contains multisamples and samples that you do not want  
to erase, and you would like to load additional multisam-  
ples and samples from media.  
The sample will be loaded after the last multisample or  
sample that currently exists in the sample memory  
(RAM) (Append load).  
Choose Clearif you want to reproduce the state in  
which the data had been saved, for example immediately  
after power-on.  
Loading AIFF les and WAVE les  
The TRITON STUDIO can load AIFF format or WAVE for-  
mat les, which are formats used to save audio data on per-  
sonal computers etc. The loaded data can be used as a  
sample. When this data that has been loaded, it can be used  
as a sample or a drumsample.  
2If the current directory contains a .PCG le or .SNG le of  
the same lename, you will be able to select the Load  
.PCG tooand/ or Load  
********  
boxes.  
.SNG toocheck-  
********  
Load .PCG: 1”  
25) Load .AIF:  
selected icon  
If you check Load  
the same name as the .KSC file will also be loaded.  
Load .PCG: 2”  
If you check Load  
.PCG too,the .PCG file of  
********  
The selected AIFF le will be loaded as a sample.  
.SNG too,the .SNG file of  
********  
the same name as the .KSC file will also be loaded.  
Load .PCG: 3”  
3To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
1To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
If the .KSF les used by the .KMP le are not in the cur-  
rent directory or below it, a dialog box will appear, allow-  
ing you to specify the directory. Use the procedure If a  
le to be loaded cannot be found,…” (p.157) to load the  
required .KSF les.  
The sample will be loaded after the last sample that cur-  
rently exists in the sample memory (RAM) (Append  
load).  
You can load multiple les within the directory.  
Since overow checking of sample memory (RAM) is  
performed when loading each individual .KSF le, it is  
possible that an overow may occur in the middle of  
the loading process.  
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26) Load .WAV:  
selected icon  
If the end (11th and 12th characters) of the sample name  
is -Land -R,the -Land -Rwill automatically  
be moved to the end of the TRITON STUDIOs sample  
name (15th and 16th characters).  
The selected WAVE le will be loaded as a sample.  
When you load two les whose sample names are iden-  
tical except for ending in -Land -R,and assign  
them to a stereo multisample in Sampling mode, they  
will be recognized as a stereo sample.  
1To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
Sample les  
The sample will be loaded after the last sample that cur-  
rently exists in the sample memory (RAM) (Append  
load).  
Parameter AKAI S1000/S3000  
format  
TRITON STUDIO format  
after loading  
Loop points Multiple settings possible Of the multiple loop points,  
You can load multiple les within the directory.  
the settings for the rst  
HOLD loop are used.  
If there is no HOLD loop,  
the longest loop will be  
used.  
Files with an extension of other than .AIF/ .WAV cannot  
be recognized as AIFF/ WAVE les. In this case, use the  
Utility Rename(03A) to change the last four charac-  
ters of the lename to .AIF/ .WAV”  
Loop length Settable with resolution  
of less than one sample  
Resolution of less than one  
sample is ignored  
If the data that is loaded as a sample contains a loop  
point, you can set S.Ofs(Start Offset)(Program P1: 1–  
2a) on the TRITON STUDIO so that the sound will  
begin from the loop point.  
You can load multiple les within the directory.  
28) Load AKAI Program File:  
selected icon  
If data whose sample size is 8 bits or less is loaded, it  
will be converted into 16 bit data inside the TRITON  
STUDIO. This will mean that the amount of internal  
memory consumed will be approximately twice as  
large as the le size. The increase in size resulting from  
this conversion may mean that it is impossible to save  
that data on a media.  
The selected Program le will be loaded as a multisample.  
When the loaded data is saved to storage media, a Program  
le will be saved as a .KMP le, and a Sample le will be  
saved as a .KSF le.  
1To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
The sample will be loaded after the last multisample or  
sample that currently exists in the sample memory  
(RAM) (Append load). Only valid Program les or Sam-  
ples les will be packed and loaded (Append load).  
If the Sample les used by the Program le are not in the  
current directory or below it, a dialog box will appear,  
allowing you to specify the directory. Use the procedure  
If a le to be loaded cannot be found,…” (p.157) to  
load the required Sample les.  
Loading AKAI S1000/ S3000 format Sample les and  
Program les  
The TRITON STUDIO can load AKAI S1000/ S3000 format  
Sample les and Program les (p.165 About AKAI Pro-  
gram lesfor more infomation about compatibility). The  
loaded Sample or Program le data can be used as a sample  
or multisample respectively. When the loaded data is then  
saved to storage media, it will be saved as a Korg format  
.KSF le or .KMP le respectively.  
AKAI S1000/ S3000 format stereo Sample les and Program  
les whose names end in -Land -Rcan be loaded into  
the TRITON STUDIO as stereo samples and multisamples.  
When the above les are loaded, -Land -Rwill auto-  
matically be moved to the end of the sample name or multi-  
sample name (15th and 16th character) so that they can  
automatically be recognized as stereo samples or multisam-  
ples.  
Since sample memory (RAM) overow checking is per-  
formed when loading each sample le, an overow  
may occur during the loading process.  
If a loaded multisample is assigned samples whose  
sample names end in -Land -R,an -Land -R”  
will automatically be added to the end (15th and 16th  
characters) of the multisample name.  
When you load two multisamples whose multisample  
names are identical except for ending in -Land -R,”  
they will be recognized in Sampling mode as a stereo  
multisample.  
27) Load AKAI Sample File:  
selected icon  
The selected Sample will be loaded as a sample.  
1To load the data, press the OK button. To cancel without  
loading, press the Cancel button.  
The sample will be loaded after the last sample that cur-  
rently exists in the sample memory (RAM) by having  
been sampled or loaded (Append load). If the loaded  
data is then saved to storage media, it will be saved as a  
Korg format .KSF le. (possible to export as a .AIF, .WAV  
format 02H Export Smpl AIF/ WAV)  
If the data that is loaded as a sample contains a loop  
point, you can set S.Offset(Program P1: 12a) on the  
TRITON STUDIO so that the sound will begin from the  
loop point.  
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About AKAI Program les  
The TRITON STUDIO will load only the key-map related  
parameters from the Program le.  
02: Save  
Here you can save various data from internal memory to  
avariety of media.  
Use the Open button and Up button to move to the desired  
directory (i.e., change the current directory), and then select  
the desired page menu command.  
When you execute a Save operation, the data will be saved  
in the same level of the disk hierarchy as the les that are  
displayed.  
AKAI format uses the concept of key groups.For each  
key zone, up to four samples can be assigned, and these  
four can be switched or crossfaded by velocity. Key zones  
can also be crossfaded.  
On the TRITON STUDIO, in contrast, there is one sample  
for each key zone, and you can use up to four multisam-  
ples to create a key map in the order of the velocity of each  
key group. It is not possible to crossfade key zones.  
The TRITON STUDIO contains an internal calendar  
and clock. When you save a le, the date and time will  
be assigned automatically. The date and time can be set  
in Set Data/ Time(03E).  
Example)  
An AKAI format Program le TESTPROGRAMconsists  
of four key groups, and each key group consists of up to  
three velocity zones. Key groups 1 and 2 are a layer whose  
low range is the same. When this is loaded into the TRI-  
TON STUDIO, three multisamples will be created, col-  
lected by velocity zone, and the numerals 1, 2, and 3 will  
be appended to each multisample name. At this time, the  
top key will be determined by the bottom key of the sam-  
ple that is assigned at the right, and if the bottom key is the  
same (key groups 1 and 2 in the diagram), the higher-num-  
bered key group will be used.  
02  
Program file  
TESTPROGRAM  
Key Group 1 Zone 1  
Key Group 1 Zone 2  
To avoid errors, do not subject the TRITON STUDIO to  
vibration or physical shock while data is being written  
to the CDRW-1 option (if installed).  
Key Group 2 Zone 1  
Key Group 2 Zone 2  
Key Group 3 Zone 1  
Key Group 3 Zone 2  
Key Group 3 Zone 3  
M 02: Page Menu Command  
Key Group 4 Zone 1  
Key Group 4 Zone 2  
01A  
01B  
02A  
02B  
02C  
02D  
02E  
02F  
02G  
02H  
02I  
Multisample  
Key Group 3 Zone 1  
Key Group 3 Zone 2  
Key Group 3 Zone 3  
Key Group 2 Zone 1  
Key Group 2 Zone 2  
Key Group 4 Zone 1  
Key Group 4 Zone 2  
TESTPROGRAM 1  
TESTPROGRAM 2  
TESTPROGRAM 3  
Loading KCD les  
When saving combinations with Save All,” “Save PCG  
& SNG,or Save PCG,you should also try to save the  
programs used by each timbre (and the drum kits used  
by the programs) and the user arpeggio patterns at the  
same time.  
29) Load .KCD  
The selected .KCD le will be loaded.  
Similarly when saving programs, you should also save  
the drum kit used by the program and the user arpeg-  
gio pattern at the same time.  
If multisamples or samples created in Sampling mode  
are used in a program or drum kit, we recommend that  
you save the data as Save All.”  
Also when using Save PCGor Save Sampling Data”  
to save an individual program, drum kit, or multisam-  
ple or sample created in Sampling mode, we recom-  
mend that you save the data in the same directory with  
the same lename.  
1Press the OK button to load, or press the Cancel button  
to cancel without loading.  
The loaded contents will be displayed in the Make Audio  
CD page. As the data is being loaded, the WAVE les in  
the list will be checked, and if a le does not exist, a mes-  
sage of File/ Path not foundwill be displayed.  
When using Load PCGto load a .PCG le, the .KSC  
le of the same name will be loaded at the same time so  
that the multisamples/ samples that were saved with  
the program or drum kit will correspond correctly.  
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Example: when the Selection button for Program is pressed  
If the data being saved does not t on one volume of media  
When saving a .PCG, .KSC, .KMP, or .KSF le, and the data  
does not t on a single oppy disk (or other volume of  
media), the display will ask No space available on  
medium”  
If you press the All button, all banks will be checked.  
If you press the Nothing button, all banks will be  
unchecked.  
Press the OK button to change the selections as specied,  
or press the Cancel button to discard your changes.  
To specify whether Global Settingswill be saved, use  
the check box in step 1.  
1Make sure that you have sufcient oppy disks (or other  
media) to save the data, and press the OK button. Saving  
will begin.  
4To save the data, press the OK button. To cancel without  
saving, press the Cancel button.  
2When the disk is full, the following dialog box will  
appear. Remove the oppy disk from the disk drive,  
insert another oppy disk, and press the LCD screen to  
make the TRITON STUDIO detect the disk.  
If you want to specify a different SCSI device, choose  
Drive select(01c), and specify the save-destination  
media.  
If No space available on mediumdialog box will  
one volume of media,and use the procedure given there  
to save the data.  
When you save, les will be created in the current direc-  
tory. If the data you save extends across two or more  
disks, these les will be divided. In addition to the .PCG,  
.SNG, and .KSC les that will be created with the speci-  
ed lename, one directory will also be created. The les  
listed in NEWFILE.KSC will be saved in this directory.  
3Press the Select button.  
The Save process will be halted if you press the Cancel  
button. If you then want to abort the Save process, press  
the OK button.  
If you press the Skip button, the indicated le will be  
skipped, and the next le will be saved.  
02A: Save All (PCG, SNG and KSC)  
This command saves all programs, combinations, drum kits,  
user arpeggio patterns, and global settings as a .PCG le,  
songs and cues lists as a .SNG le, and multisamples and  
samples created in Sampling mode as a .KSC le to the  
specied media.  
02B: Save PCG & SEQ  
This command saves all internal memory programs, combi-  
nations, drum kits, user arpeggio patterns, and global set-  
tings as a .PCG le, and saves songs and cue lists to a .SNG  
le on the specied media.  
This command is valid only when the current directory is a  
DOS directory.  
This command is valid only when the current directory is a  
DOS directory.  
1Select Save Allto access the dialog box.  
1Select Save PCG & SEQto access the dialog box.  
2Use the text edit button to move to the text input dialog  
box, and specify the lename. (BG p.57)  
For example if you specify NEWFILE and execute the  
save command, les named NEWFILE.PCG, NEW-  
FILE.SNG, and NEWFILE.KSC will be saved to the  
media.  
2Use the text edit button to move to the text input dialog  
box, and specify the lename.  
For example if you specify NEWFILE and execute the  
save command, les named NEWFILE.PCG and NEW-  
FILE.SNG will be saved to the media.  
3Select the bank(s) that you want to save.  
Programs, combinations, drum kits, and arpeggio pat-  
terns can be saved in units of banks. Information on the  
bank to be saved is displayed below each Selection but-  
ton. Banks that are checked will be saved.  
3Select the bank(s) that you want to save.  
(For the procedure, refer to 02A: Save All 3)  
4To save the data, press the OK button. To cancel without  
saving, press the Cancel button.  
If you want to modify the selections, press the Selection  
button to access the dialog box, and check the check  
boxes for the data you want to save.  
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3Use Toto specify the contents that will be saved. (All  
content will be saved in Korg format.) Use the following  
ve radio buttons to make your selection.  
All: All multisamples and samples from the Sample  
memory (RAM) will be saved as .KMP les and .KSF  
les. Simultaneously, a .KSC le and a directory to con-  
tain these les will also be created and saved.  
The lename will be the .KSC lename and the directory  
name.  
02C: Save PCG  
This command saves all internal memory programs, combi-  
nations, drum kits, user arpeggio patterns, and global set-  
tings as a .PCG le.  
This command is valid only when the current directory is a  
DOS directory.  
1Select Save PCGto access the dialog box.  
All Multisamples: All multisamples and samples (i.e.,  
samples used by the multisamples) will be saved as  
.KMP les and .KSF les. Simultaneously, a .KSC le and  
a directory to contain these les will also be created and  
saved.  
The lename will be the .KSC lename and the directory  
name.  
All Samples: All samples will be saved as .KSF les.  
Simultaneously, a .KSC and directory to contain these  
les will also be created and saved.  
The lename will be the .KSC lename and the directory  
name.  
One Multisample: The selected multisample will be  
saved as a .KMP le. Simultaneously, a directory will also  
be created, and the samples used by the multisample will  
be saved in that directory.  
2Use the text edit button to move to the text input dialog  
box, and specify the lename.  
For example if you specify NEWFILE and execute the  
save command, a le named NEWFILE.PCG will be  
saved to the media.  
3Select the bank(s) that you want to save.  
(For the procedure, refer to 02A: Save All 3)  
4To save the data, press the OK button. To cancel without  
saving, press the Cancel button.  
The lename will be the .KMP lename and the directory  
name.  
Initially, the lename will automatically be set to the rst  
ve characters (uppercase) of the sixteen-character multi-  
sample name + the multisample number.  
[Examples]  
02D: Save SEQ (Songs and Cue Lists)  
This command saves all songs and cue lists from internal  
memory as a .SNG le.  
This command is valid only when the current directory is a  
DOS directory.  
000: NewMS_ _ _ _ _ _000 NEWMS000.KMP  
001: 108bpmDrLoop00 108BP001.KMP  
One Sample: The selected sample will be saved as a .KSF  
le.  
1Select Save SEQto access the dialog box.  
The lename will be the .KSF lename name.  
Initially, the lename will automatically be set to the rst  
four characters (uppercase) of the sixteen-character sam-  
ple name + the sample number.  
[Examples]  
0000: NewSample_0000 NEWS0000.KSF  
0001: C#3-EGuitar C#3-0001.KSF  
2Use the text edit button to move to the text input dialog  
box, and specify the lename.  
For example if you specify NEWFILE and execute the  
save command, a le named NEWFILE.SNG will be  
saved to the media.  
3To save the data, press the OK button. To cancel without  
saving, press the Cancel button.  
If you wish to export the data in AIFF (.AIF) or WAVE  
(.WAV) format, select the Utility Export Smpl AIF/  
WAV.”  
02E: Save Sampling Data (Multisamples and  
4To save the data, press the OK button. To cancel without  
Samples)  
saving, press the Cancel button.  
When this command is executed, the following list of multi-  
sample and sample data will be saved to media as Korg for-  
mat .KMP les, .KSF les, and a .KSC le that collects these  
les.  
This is valid only when the current directory is a DOS direc-  
tory.  
If the page menu command Translation(01B) is  
turned on, the names of .KMP les and .KSF les you  
save will be displayed as the multisample name or sam-  
ple name. This is convenient when you are searching  
for the desired les on disk.  
Multisample and sample data recorded or edited  
Multisample and sample data loaded in Disk mode  
Multisample and sample data in internal sample  
memory (RAM)  
02F: Save to Std MIDI File  
(Save Song as Standard MIDI File)  
This command saves the selected song from internal mem-  
ory to storage media as a .MID le (Standard MIDI File).  
This command is valid only when the current directory is a  
DOS directory.  
1Select Save Sampling Datato access the dialog box.  
1Select Save to Std MIDI Fileto access the dialog box.  
2Press the text edit button to move to the text dialog box,  
and specify the lename (BG p.57).  
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2In Song,so the song that you wish to save.  
3Use the text edit button to access the text input dialog  
box, and specify the lename. By default, the rst eight  
characters (uppercase) of the song name will be assigned  
automatically.  
4Use the radio buttons to specify the format.  
Format 0 will save sixteen channels of MIDI data  
together in a single track.  
may need to re-make certain settings, such as selecting  
the sample for each index of a multisample.  
Furthermore, the following parameters set in Sampling  
mode are lost by Export Smpl AIF/ WAV.”  
Sample Name  
Loop Tune (Sampling 21c. Loop Tune)  
Reverse (Sampling 21c. Rev)  
+12 dB (Sampling 21c)  
Format 1 will save each MIDI channel to a separate track.  
5To save the data, press the OK button. To cancel, press  
the Cancel button.  
Samples that are handled by the TRITON STUDIO as  
stereo will be exported as two independent L and R les.  
The song data you save here can be played back on a  
device that supports Standard MIDI Files. However if  
you intend to playback the data on the TRITON STUDIO,  
we recommend that you use Save SEQto save the data,  
since this will allow a higher degree of reproducibility.  
1Select Export Smpl AIF/WAVto access the dialog box.  
02G: Save Exclusive  
(Receive and Save MIDI Exclusive Data)  
Accumulates the received exclusive data in internal mem-  
ory, and then save the data to media as an .EXL le.  
This command is valid only when the current directory is a  
DOS directory.  
2In Format,select either AIFF or WAVE as the le for-  
mat for export.  
3Press the text edit button to move to the text dialog box,  
and specify the lename (BG p.57).  
1When you select Save Exclusive,the TRITON STUDIO  
will wait for exclusive data to be received. The following  
dialog box will appear.  
4In To,specify the content that will be exported.  
All Samples: All samples will be exported.  
It will not be possible to specify the lename. The le-  
name will automatically be assigned as the rst four  
characters (uppercase) of the sixteen-character sample  
name + the sample number.  
[Examples]  
0000: NewSample_0000NEWS0000.AIF  
0001: C#3-EGuitarC#3-0001.WAV  
Samples in One MS: All samples used by the selected  
multisample will be exported.  
Only ve characters of the lename can be specied. The  
ve-character lename + the index number (001128) in  
the multisample will be assigned automatically.  
Initially, the lename will automatically be set to the rst  
ve characters (uppercase) of the sixteen-character multi-  
sample name.  
[Examples]  
000: NewMS___000:  
Sample selected for index 001 MS000001.AIF  
Sample selected for index 002 MS000002.AIF  
001: 108bpmDrLoop00:  
2Transmit the exclusive data that you wish to save to the  
TRITON STUDIO. While the data is being received, the  
display will indicate Status=RECEIVING MIDI DATA.”  
When reception ends, the size of the received data and  
the size of the remaining free area will be rewritten. The  
display will change to Status=AWAITING MIDI  
DATA,and you can continue transmitting exclusive  
data to the TRITON STUDIO. During reception, the Can-  
cel button and the OK button cannot be pressed.  
3Press the text edit button to access the text input dialog  
box, and specify the lename.  
4To save the data, press the OK button. To cancel without  
saving, press the Cancel button.  
02H: Export Smpl AIF/ WAV  
Sample selected for index 001 108BP001.AIF  
Sample selected for index 002 108BP002.AIF  
(Export Samples as AIFF/ WAVE)  
Sample data in Sample memory (RAM) that was recorded or  
edited in Sampling mode, or loaded in Disk mode, can be  
exported (written) to media as an AIFF or WAVE format  
sample le.  
This is valid only when the current directory is a DOS direc-  
tory.  
When exporting All Samples or Samples in One MS,  
and all of the sample data does not t on one volume of  
media (e.g., oppy disk), another dialog box will  
appear, directing you to specify the next media. (If the  
larger than the capacity of the media, the sample cannot  
be exported. Either specify media with a larger capac-  
ity, or press Skip button to omit exporting that sample  
and proceed to exporting the next sample.  
Normally, it is recommended that you use Save All or  
Save Sampling Data to save sample data in Korg format  
(.KSC, .KMP, .KSF). This will allow you to save the data  
in a way that preserves the state of the multisamples  
(and the samples that they use) as they exist in Sample  
memory (RAM).  
Use Export Smpl AIF/ WAVif you wish to use an  
AIFF or WAVE format compatible application on your  
computer to work with samples that were recorded or  
edited on the TRITON STUDIO.  
One Sample: The single selected sample will be  
exported.  
The lename will be the lename of the .AIF or .WAV le.  
Initially, the lename will automatically be set to the rst  
four characters (uppercase) of the sixteen-character sam-  
ple name + the sample number.  
Export Smpl AIF/ WAVdoes not export multisample  
les. The exported AIFF or WAVE format samples can  
be re-loaded, but if the sample number when saving is  
different than the sample number when loading, you  
When exporting One Sample, it is not possible to  
export sample data that will not t on a single oppy  
disk (or a single volume of other media).  
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5To export the data, press the OK button. To cancel with-  
out exporting, press the Cancel button.  
03: Utility  
02l: Save Audio CD Track List  
Here you can rename, copy, or delete the selected disk or  
le, create a new directory, format, and set the date and  
time.  
After selecting a disk or le, select the desired page menu  
command.  
This command saves a track list that you created in the  
Make Audio CD page. The drive and directory locations that  
contain each WAVE le, and the names of the WAVE les  
will be saved.  
This command is valid only when the current directory is a  
DOS directory.  
03  
1Select Save Audio CD Track Listto access the dialog  
box.  
2Use the text edit button to move to the text input dialog  
box, and specify the lename.  
For example if you specify NEWFILE and save, NEW-  
FILE.KCD will be saved to the media.  
3Press the OK button to save, or press the Cancel button  
to cancel without saving.  
To avoid errors, do not subject the TRITON STUDIO to  
vibration or physical shock while data is being written  
to the CDRW-1 option (if installed) or while a disc is  
being formatted.  
.
M 03: Page Menu Command  
01A  
01B  
03A  
03B  
03C  
03D  
03E  
03F  
03G  
03H  
03I  
03A: Rename  
This command renames the selected le or directory.  
This command is valid only when a DOS le or a DOS direc-  
tory is selected.  
1Select the le or directory whose name you want to edit.  
2Select Renameto access the dialog box.  
3Press the text edit button to access the text input dialog  
box, and modify the name.  
4To rename the le or directory, press the OK button. To  
cancel, press the Cancel button.  
03B: Copy  
This command copies the selected le or directory.  
This command is valid only when a DOS le or a DOS direc-  
tory is selected.  
1Select the le or directory that you want to copy.  
2Select Copyto access the dialog box.  
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3Copywill show the name of the selected le or direc-  
tory.  
03D: Create Directory  
This command creates a new directory within the current  
directory.  
If you wish to change the le or directory that will be  
copied, use the text edit button to move to the text input  
dialog box, and specify the lename that you wish to  
copy. (BG p.57)  
1Select Create Directoryto access the dialog box.  
(Can use */ ? as Wildcard): When you use the text edit  
button to access the text input dialog box and specify the  
name of the le or directory to be copied, you can use *”  
and ?characters as wildcards. For example, if in the  
above example you specify PRELOAD1.* (instead of  
PRELOAD1.PCG), all lenames of PRELOAD1. with  
any lename extension will be copied at the same time:  
i.e., PRELOAD1.PCG, PRELOAD1.SNG,  
2Use the text edit button to access the text input dialog  
box, and specify the name of the new directory.  
3To create the directory, press the OK button. To cancel  
without creating the directory, press the Cancel button.  
PRELOAD1.KSC, ...  
03E: Set Date/ Time  
Example)  
This command sets the date and time of the TRITON STU-  
DIOs internal calendar.  
PRELOAD1.* : PRELOAD1.PCG, PRELOAD1.SNG,  
PRELOAD1.KSC, ...  
PRELOAD?.PCG : PRELOAD1.PCG, PRELOAD2.PCG,  
PRELOAD3.PCG, ...  
1Select Set Date/Timeto access the dialog box.  
When wildcards are used, only les will be subject to  
copying. Directories will not be copied.  
4Use the Open button and Up button to select the copy  
destination directory. If you wish to specify a different  
SCSI device, use Drive Select(01c) to select it.  
5If you wish to copy the le or directory with a different  
name, use the text edit button (in the lower line) to access  
the text input dialog box, and specify the name with  
which the le or directory will be copied. If you are using  
wildcards to simultaneously copy multiple les, it is not  
possible to modify the lename.  
2Set each parameter.  
Year”  
Month112  
Day131  
19802079  
Hour023  
Minute059  
Second059 (For other than CD-R/ RW media, the  
number of seconds recorded in the le will  
always be an even-numbered value.)  
6To copy the data, press the OK button. To cancel without  
copying, press the Cancel button.  
3To set the date and time, press the OK button. To cancel,  
If you decide not to copy, press the Abort button.  
press the Cancel button.  
If the drive that you selected in Drive Selectis remov-  
able media (oppy disk, CD-R/ RW, MO disc, remov-  
able hard disk etc.), it is not possible to copy to different  
media on the same drive.  
03F: Format  
This command formats the selected media, such as a oppy  
disk or external SCSI device. The volume label (a name for  
the entire disk) you specify will be assigned to the disk. The  
volume label you assign here will be displayed in Drive  
Select(01c). The volume label can be a maximum of  
eleven characters.  
03C: Delete  
This command deletes the selected le or directory.  
This command is valid only if a DOS le or directory is  
selected.  
When you format, all data saved on that media will be  
erased. If you had used a computer etc. to set up that  
drive so that it can be used as multiple drives (parti-  
tions), this data will also be erased. Be sure to double-  
check before you format.  
1Select the le or directory that you want to delete.  
2Select Deleteto access the dialog box.  
After formatting, it is not possible to press the [COM-  
PARE] key to return to the previous state.  
3Deletewill indicate the name of the selected le or  
directory.  
1Make sure that the media you want to format is inserted.  
2Use Drive Select(01c) to select the media that will be  
formatted.  
If you wish to change the le or directory that is to be  
deleted, use the text edit button to access the text input  
dialog box, and specify the name of the le or directory  
that you wish to delete.  
3Select Formatto access the dialog box.  
(Can use */ ? as Wildcard): When you use the text edit  
button to access the text input dialog box and specify the  
name of the le to be deleted, you can use the *or ?”  
characters as wildcards. This allows you to simulta-  
neously delete multiple les with identical lenames and  
different extensions, or les whose names are partially  
identical (03B Copy).  
4In Volume Label,use the text edit button to access the  
text input dialog box, and specify the volume label.  
The previously-specied volume label will be displayed.  
If no volume label had been specied for the disk, or if a  
non-DOS disk was inserted, this will indicate NEW  
VOLUME.”  
When wildcards are used, only les will be subject to  
deletion. Directories will not be deleted.  
4To delete the selected le or directory, press the OK but-  
ton. To cancel without deleting, press the Cancel button.  
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5Specify the initialization format. Normally you should  
use Quick Format to initialize the disk, and use Full For-  
mat if an error message of Disk not Formattedappears.  
Quick Format: Selects this if the media has already been  
physically formatted. Since only the system area of the  
media need be formatted, this will require less time.  
Full Format: Selects this when formatting media that has  
not been physically formatted. You should also select this  
type of formatting if writing errors occur frequently with  
this media.  
2Select Rate Convertto access the dialog box.  
Rate Convertwill indicate the name of the selected le.  
3Use the Open button and Up button to select the save-  
destination directory.  
Normally, it is not necessary to perform a Full Format  
on SCSI media that has been physically formatted at  
512 bytes/ block. Perform the Quick Format for such  
media.  
If you want to specify another SCSI device, use Direc-  
tory selectto specify it.  
4If you want to change the lename for saving, press the  
text edit button in the lower line to access the text input  
dialog box, and specify the lename for saving.  
5Press the OK button to execute the Rate Convert com-  
mand, or press the Cancel button to cancel without exe-  
cuting.  
Depending on the capacity of the media, executing Full  
Format may require many hours, or may not be com-  
pleted successfully.  
6Specify the le system.  
FAT16 can format a maximum of 4 Gbyte. If you are  
using media larger than 4 Gbyte, use FAT32 format to  
format it. (In the case of FAT32, the theoretical maximum  
is 2 TB = 2,000 Gbytes.)  
03I: Check Medium  
This command checks the selected MS-DOS format media  
for errors, and corrects them. Execute this command if you  
frequently experience messages such as Error in writing to  
mediumwhile writing to disk, or Buffer underrun error  
occurredwhile sampling to hard disk.  
7To format the media, press the OK button. To cancel  
without formatting, press the Cancel button.  
After a oppy disk has been formatted by the TRITON  
STUDIO, a 2HD oppy will hold 1.44 Mbyte (18 sectors/  
track), and a 2DD oppy will hold 720 Kbyte (9 sectors/  
track).  
1Make sure that the media you want to check has been  
inserted.  
2Use Drive selectto select the media that you want to  
check.  
3Select Check Mediumto access the dialog box.  
If you want to use a CD-R/ RW for writing packet data,  
an audio CD, formatting is not necessary.  
03G: Convert to ISO9660 Format  
This command converts UDF format CD-R media to  
ISO9660 format.  
If a le that was saved by the TRITON STUDIO to CD-R is  
to be loaded by another device, you must execute this com-  
mand to convert it to ISO9660 format.  
Hard disk memory is used as temporary storage when mak-  
ing this conversion. This command cannot be selected if a  
hard drive is not connected.  
4Press the OK button to execute the check, or press the  
Cancel button to cancel.  
5When checking has been completed, the recovered con-  
tent will be displayed.  
1Select Convert to ISO9660to access the dialog box.  
If you want to stop the checking process before it has  
been completed, press the Abort button. Checking will  
require approximately 80 minutes for 5 Gbyte (FAT32)  
media, but the time required will vary depending on  
the media capacity and on the number of errors that are  
found.  
2Press the OK button to execute the conversion, or press  
the Cancel button to cancel without executing.  
Even if data is converted into ISO9660 format, some  
les may not be readable by certain devices.  
03H: Rate Convert  
This command converts the sampling rate (frequency) of the  
selected WAVE le from 48 kHz to 44.1 kHz.  
This is valid only when a 48 kHz WAVE le is selected.  
When you use the Make Audio CD page to write a WAVE  
le to an audio CD, 48 kHz les will alternatively be con-  
verted to 44.1 kHz. This command is useful when you want  
to audition the sound converted to 44.1 kHz before writing  
it to CD.  
1Select the le or directory whose sampling rate (fre-  
quency) you want to convert.  
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Free  
[00:00..., --:--]  
04: Make Audio CD  
Displays the time that remains on the media inserted in the  
CD-R/ RW drive selected by Drive select.”  
If a CD-R/ RW drive is not connected, or if it contains no  
media, or if the inserted media has already been nalized,  
this will display --:--.  
If the CDRW-1 option is installed, or if a CD-R/ RW drive is  
connected as an external SCSI device, you can create an  
audio CD in Disk mode.  
Performances of the TRITON STUDIOs sequencer etc. can  
be resampled to the internal hard disk etc. as WAVE les,  
and these can be used to create an audio CD.  
04b: Audio track list  
Audio CDs are created from 44.1 kHz or 48 kHz WAVE les.  
In this page, you can use the Insert button and Cut button  
etc. to arrange WAVE les in the audio track list, and then  
execute the page menu command Write to CDto write  
them to CD.  
Track  
(01...99)  
Displays the track numbers of the WAVE les arranged in  
the audio track list. (04a Track (Track Select))  
WAVE File  
WAVE les with a sampling frequency of 48 kHz will  
automatically be converted to 44.1 kHz when written to  
an audio CD (Write to CD).  
Displays the names of the WAVE les.  
To add a WAVE le, place the cursor at the WAVE le of the  
audio track that follows the audio track you want to add,  
and press the Insert button. To delete an audio track, place  
the cursor at the audio track that you want to delete, and  
press the Cut button.  
If the cursor is located at the WAVE le name, you can  
press the SAMPLING [START/ STOP] key to play back  
that le. This is convenient when you want to audition  
the sound. You can also erase the track data from CD-  
RW media.  
When you select a WAVE le (highlighted) and press  
the SAMPLING [START/ STOP] key, the WAVE le will  
play back. The lower line will indicate (Sampling  
START plays selected le).”  
What is Finalize?  
In order for an audio CD to be playable on a conventional  
CD player, or to be played on the TRITON STUDIO (Global  
04: Play Audio CD page, Sampling P5: Audio CD page), the  
Finalize operation must be executed after all the desired  
audio tracks have been written to the CD-R/ RW disc.  
On the TRITON STUDIO, the page menu command Write  
to CDallows you to simply write the audio tracks without  
nalizing the disc, and this means that other audio tracks  
can be added to that CD-R/ RW disc at a later time.  
No more audio tracks can be added to a disc once that disc  
has been nalized, so be sure that all desired audio tracks  
have been written before you nalize.  
Size, Rate, Time  
This area displays information on the WAVE les in the  
audio track list.  
Size: Data size (bytes)  
Rate: Sampling frequency (Hz)  
Time: Time (minutes: seconds)  
This information will not be displayed if you used  
Load .KCDetc. to load an audio track list, and the  
WAVE le is not found in the specied directory. In this  
case, use the Cut button to delete that audio track, or  
check whether the hard disk etc. is connected correctly.  
04  
04a  
04c: Insert, Cut, Clear  
04b  
Insert  
Adds an audio track to the audio track list.  
Place the cursor at the WAVE le that follows the audio  
track you want to add, and press the Insert button. The fol-  
lowing dialog box will appear.  
04c  
04d  
04a: Track, Total, Free  
Track (Track Select)  
[01...99, --]  
Species the track number that will be displayed at the top  
of the audio track list.  
If unnalized media is inserted, this eld will indicate the  
number that follows the last track number on that media.  
For example if data up to Track (Track Select)05 has  
already been written, this will indicate 06 and following (up  
to 99).  
Use Drive selectto select the drive (internal hard disk,  
etc.) that contains the le you want to add, use the Open  
button and Up button to move to the desired directory, and  
select the WAVE le. (01c, 01d)  
Insert: Adds the selected (highlighted) WAVE le.  
Insert All: Adds all WAVE les in the selected directory  
whose sampling frequency is 44.1 kHz or 48 kHz. The les  
will be added in the order in which they are displayed.  
When you execute Insert or Insert All, the WAVE le(s) will  
be added, and any subsequent audio tracks will be moved  
toward the end of the list.  
If WAVE le====End==== is at the top, this will indicate  
. Up to 99 tracks can be registered using the Insert button.  
Total  
[00:00...]  
Displays the total time of all WAVE les in the track list.  
If the Totaltime is greater than Free,writing to CD-  
R/ RW media will not be possible.  
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If you select a 44.1 kHz or 48 kHz WAVE le, you can  
press the SAMPLING [START/ STOP] key to play it  
back. In this case, the lower line will indicate (Sam-  
pling START/ STOP plays selected le).”  
2Select Write to CDto access the dialog box.  
If you press the Exit button, the dialog box will close, and no  
further WAVE les will be added.  
You can continue adding as many WAVE les as desired  
until you press the Exit button.  
3Use Speedto specify the writing speed. The writing  
speeds supported by your CD-R/ RW drive will be dis-  
played.  
Cut  
Deletes the audio track.  
Be aware that if your system has a slower data transfer  
rate, using an excessively fast writing speed will pro-  
duce writing errors. Depending on the drive you are  
using, problems with the speed may make it impossible  
to write, but you can perform a test beforehand to iden-  
tify such problems. It is a good idea to perform a test  
write when you write for the rst time, to verify the  
speed limitations of your drive.  
When you place the cursor at WAVE Fileof the audio  
track that you want to delete, and press the Cut button, that  
audio track will be deleted. Any subsequent audio tracks  
will be moved forward.  
Clear  
Erases the audio track list.  
If you want to keep an audio track list, use Save Audio  
CD Track List(02I) to save it on oppy disk or other  
medium.  
Use Modeto specify the writing method.  
Test: Tests whether the data can be written correctly. Data  
will not actually be written to the CD-R/ RW media, but  
all other processing will occur just as if data were actu-  
ally being written. Use this when you want to check  
whether writing can be performed correctly. If an error  
occurs, the display will indicate Error in writing to  
medium.”  
04d: Drive select  
Drive select  
[ID0...6, CDD: Name]  
Selects the CD-R/ RW drive that contains the media that you  
Test and Write: A test write will be performed, and if the  
test is successful, the disc will actually be written. We rec-  
ommend that you use this method for fast writing  
speeds.  
will use to create an audio CD. (01c)  
Drives other than a CD-R/ RW drive cannot be selected  
here.  
Write: The disk will only be written.  
4Specify whether the CD-R/ RW media will be nalized  
after the audio tracks have been written to it.  
If Execute nalize toois checked, the disc will be nal-  
ized.  
M 04: Page Menu Command  
04A  
04B  
04C  
04D  
If this is not checked, the disc will not be nalized.  
If you want only to nalize the disc, use Finalize  
Audio CD(04C).  
5Press the OK button to execute writing or test writing to  
the CD-R/ RW media, or press the Cancel button to can-  
cel without executing.  
04A: Swap Track  
This command exchanges (swaps) the order of two audio  
tracks.  
WAVE les with a 48 kHz sampling frequency will be  
converted to 44.1 kHz when they are written.  
In order for this processing to be performed, free space  
of approximately the same size as the WAVE le to be  
converted will be required on the drive that contains  
the WAVE le. Before executing, please make sure that  
the drive containing the WAVE le has enough free  
space.  
1Select Swap Trackto access the dialog box.  
2Use Source1and Source2to select the two audio  
tracks that you want to exchange.  
3Press the OK button to execute the Swap Track opera-  
tion, or press the Cancel button to cancel without execut-  
ing.  
If the track is shorter than 4 seconds, silence will be  
automatically added to increase the length to 4 seconds.  
Two seconds of silence will be added to the end of each  
track except the last track.  
04B: Write to CD  
When this command is executed, the WAVE les specied in  
the audio track list will be written as audio CD tracks. If  
desired, you can also nalize the disc (p.172) at this time.  
04C: Finalize Audio CD  
This command nalizes CD-R/ RW media to which audio  
tracks have already been written.  
To avoid errors, do not subject the TRITON STUDIO to  
vibration or physical shock while data is being written  
to the CDRW-1 option (if installed), or while formatting  
is taking place.  
To avoid errors, do not subject the TRITON STUDIO to  
vibration or physical shock while data is being written  
to the CDRW-1 option (if installed), or while formatting  
is taking place.  
1Create an audio track list, use Drive selectto select the  
CD-R/ RW drive, and make sure that CD-R/ RW media is  
inserted in the drive.  
1Use Drive selectto select the drive, and make sure that  
the drive contains valid media.  
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2Select Finalize Audio CDto access the dialog box.  
05: Play Audio CD  
If the CDRW-1 option is installed, or if a CD-R/ RW drive is  
connected as an external SCSI device, you can play back  
audio CDs in Disk mode.  
3Press the OK button to execute the Finalize command, or  
If you are using a SCSI-connected CD-ROM/ R/ RW drive,  
connect the audio outputs of the drive to the AUDIO INPUT  
1 and 2 of the TRITON STUDIO.  
press the Cancel button to cancel without executing.  
04D: Erase CD-RW  
This command erases the audio tracks from CD-R/ RW  
media.  
It is convenient to use this method to verify a CD that you  
created in the Make Audio CD page.  
To avoid errors, do not subject the TRITON STUDIO to  
vibration or physical shock while data is being written  
to the CDRW-1 option (if installed), or while formatting  
is taking place.  
The audio CD will play back according to the Analog setting  
for Input (COMBI, PROG, SEQ, S.PLAY, DISK).”  
It is not possible to play back an audio CD that has not  
been nalized.  
1Use Drive selectto select the drive, and make sure that  
it contains data.  
05  
2Select Erase CD-RWto access the dialog box.  
05a  
3Select the mode by which the audio tracks will be erased.  
Quick Erase: Normally you will select this.  
05b  
Full Erase: The data will be erased completely. Substan-  
tial time will be required for the erasure.  
When you execute Quick Erase, the les and data will  
appear to be gone, but the data itself will remain on the  
disc until it is overwritten. If you want to erase data  
that should not be seen by someone else, execute Full  
Erase to erase the data completely.  
The audio CD can be controlled by the SEQUENCER keys.  
SEQUENCER[START/ STOP] key : Play/ Stop  
[FF>>] key  
: Fast-forward  
: Rewind  
[<<REW] key  
[PAUSE] key  
[LOCATE] key  
: Pause  
4Press the OK button to execute the Erase operation, or  
: Return to the beginning  
of the track  
press the Cancel button to cancel without executing.  
If the CDRW-1 option is installed, playing the TRITON  
STUDIOs keyboard or operating the controllers during  
CD playback may produce physical shock that causes  
the data to skip or read errors to occur, preventing play-  
back from occurring normally. Please use caution.  
05a: Location, Drive, Track, Index, Volume  
Location  
(00:00.0...)  
Displays the current location of the audio track that is play-  
ing. When stopped, this species the location at which play-  
back will begin.  
When Trackor Indexare re-selected, this will be 00:00.0.  
Drive  
Species the drive of the audio CD that will be played.  
Only CD-ROM/ R/ RW drives can be selected.  
Track  
[01...]  
[01...]  
Selects the audio CD track that will be played.  
Index  
Species the index of the audio CD that will be played. This  
is valid only if you have selected a track that has index data.  
In the case of some CD-R/ RW drives, index informa-  
tion cannot be obtained.  
Volume  
[0...127]  
Species the volume of the audio output from the CD-R/  
RW drive.  
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Since some CD-R/ RW drives do not support this, the  
volume may not change when you adjust this setting.  
06: Media Info (Media Information)  
This displays information on the media that is selected by  
Drive Select(01c).  
05b: Input  
Input  
[Analog, S/ P DIF, mLAN]  
06  
Input1:  
06a  
Input2:  
Level  
[0...127]  
Pan  
[L000...C064...R127]  
BUS (IFX/ Indiv.) Select  
[L/ R, IFX1...5,1, 2, 3, 4, 1/ 2, 3/ 4, Off]  
Send1 (MFX1), Send2 (MFX2)  
[000...127]  
Here you can specify the input source, input level, pan, bus,  
and master effect send for analog/ digital audio devices.  
Input settings are valid in Combination, Program,  
06a: Media Information  
Sequencer, Song Play, and Disk modes. (Global P0: 0–  
3a)  
Volume Label:  
Normally you will set these parameters as follows.  
The volume label of the media.  
Input1 (L channel):  
Level127, PanL000, BUS (IFX/Indiv.) SelectL/R,  
Send1/Send2000  
Drive:  
This is the specied drive.  
Input2 (R channel):  
Level127, PanR127, BUS (IFX/Indiv.) SelectL/R,  
Send1/Send2000  
Device Type:  
The type of media.  
Product ID:  
The Internal DD/ HD, vendor ID, product, and product ver-  
sion, etc.  
Format Type:  
The type of format. If not formatted, this will indicate  
Unformatted.”  
Total Size:  
The capacity of the media (in bytes).  
Free Size:  
The free capacity of the media (in bytes).  
Write Protect:  
The write protect status of the media. This will indicate  
Onif protected, or Offif not protected.  
Supports Removable:  
This will indicate Yesif the media of the selected device  
can be removed (e.g., oppy disk, CD-R/ RW disc, MO disc,  
removable hard disk). If the media is xed, this will be  
No.”  
Drive select  
Selects the drive. (01c)  
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M 06: Page Menu Command  
06A  
06A: Scan SCSI device  
This command allows you to re-mount a connected SCSI  
device.  
1Select Scan SCSI device.”  
The currently-connected SCSI devices will be re-scanned.  
Once scanning is completed, any valid SCSI device can  
be selected in Drive Select.”  
Never connect or disconnect a SCSI cable while the  
power of the TRITON STUDIO or of a SCSI device is  
turned on. Doing so can cause irreparable malfunc-  
tions.  
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8. Effect Guide  
Sample  
Recording  
AUDIO INPUT (1, 2)  
S/P DIF IN (L, R)  
Insert Effect 1-5  
Insert Effect 1-5  
Overview  
mLAN AUDIO IN (1, 2)  
Sample  
Resampling  
The effects section of the TRITON STUDIO consists of ve  
Insert Effects, two Master Effects, a stereo, three band Mas-  
ter EQ, and a Mixer section that controls the effect routings.  
You can select any of 102 digital Insert Effects or 89 digital  
Master Effects, as listed below:  
The external input from the AUDIO INPUT 1, 2, S/P DIF  
IN, or mLAN (if the EXB-mLAN option is installed) jacks is  
also valid in modes other than Sampling mode. In Program,  
Combination, Sequencer, and Song Play modes, you can use  
the insert effects, master effects, and master EQ. Settings  
for external input from the AUDIO INPUT 1, 2, S/ P DIF IN,  
and mLAN (if the EXB-mLAN option is installed) can be  
made in Input (COMBI, PROG, SEQ, S.PLAY, DISK)(Glo-  
bal P0: 03a).  
Classication of 102 effects  
000015 Filters and dynamics effect, such as EQ and compression  
016031 Pitch modulation and phase modulation effects, such as cho-  
rus and phaser  
032040 Other modulation and pitch-shifting effects, such as rotary  
speaker and pitch shifter  
In these modes, the external input sound from each jack can  
be processed by the TRITON STUDIOs effects and sampled,  
or the TRITON STUDIO can be used as a 6-in 6-out effect  
processor. The TRITON STUDIO can also be used as a  
vocoder effect (093: Vocoder) that uses external mic input to  
control internal sounds.  
041051 Early reection and delay effects  
052057 Reverb effects  
058089 Mono effects and mono chain effects, in which two mono  
effects are internally connected in series  
090102 Double-size effects  
Send  
Return  
Master Effect 1,2  
Select the desired effects 000089 from IFX 1, 2, 3, 4, and  
5, and MFX 1 and 2. Effects 090102 are double-size  
effects and use twice the area, compared to other  
effects. They are selected in IFX 2, 3, and 4.  
OUTPUT  
L/MONO, R  
Oscillator  
Filter  
Amplifier  
Insert Effect 1-5  
Master EQ  
AUDIO INPUT (1, 2)  
S/P DIF IN (L, R)  
mLAN AUDIO IN (1, 2)  
When effects are applied to the external input sound  
from the AUDIO INPUT 1, 2, S/ P DIF IN, and mLAN  
(if the EXB-mLAN option is installed) jacks, certain  
effect types or parameter settings may cause oscillation  
to occur. If this occurs, adjust the input level, output  
level, or effect parameters. Please be aware of this par-  
ticularly when using an effect that has a high gain.  
1. Effects in each mode  
In Program mode, you can process sounds using Insert  
Effects. This is something like processing an oscillator (OSC)  
output sound using a lter and an amplier. Then, you can  
apply a modulation and reverb effect or other Master Effect)  
to the processed sound to add ambience and space. Finally,  
before the sound is output from the OUTPUT (MAIN) L/  
MONO, and R connectors, you can ne-tune the tonal qual-  
ity using the stereo, three-band Master EQ. You can adjust  
these settings for each Program individually.  
2. Dynamic modulation (Dmod)  
Dynamic modulation is a function that enables you to con-  
trol and change in real-time certain parameters *1 of the TRI-  
TON STUDIO that govern the intensity of the effects during  
performance via the TRITON STUDIOs controllers and  
incoming MIDI messages.  
Send  
Return  
Master Effect 1,2  
OUTPUT  
L/MONO, R  
Master EQ  
Oscillator  
Filter  
Amplifier  
Insert Effect 1-5  
In Combination mode, Sequencer mode, and Song Play  
mode, you may process Program sounds for each timbre  
and track using the Insert Effects, add ambience and space  
to the entire sound using the Master Effects, and adjust the  
overall tonal quality using the Master EQ.  
You can make these settings for each Combination in Com-  
bination mode, for each Song in Sequencer mode, and for  
the Song Play mode individually.  
You can also control the effect parameters using the BPM/ MIDI  
*2  
Sync function . Using this function enables you to synchronize  
the LFO speed of modulation effects or the delay time of delay  
effects with the tempo of the arpeggiator or sequencer.  
For more information, refer to Dynamic Modulation Source  
(Dmod)(p.246).  
*1  
These effect parameters are marked with  
(p.187).  
Send  
Return  
Master Effect 1,2  
*2  
The effect parameters marked with  
function (p.192).  
support this  
OUTPUT  
L/MONO, R  
Timbre 1  
Timbre 2  
/
/
Track 1  
Track 2  
Master EQ  
Insert Effect 1-5  
Timbre 8  
/
Track 16  
3. Effect I/ O  
In Sampling mode, you can sample while applying insert  
effects to the internal audio input from AUDIO INPUT 1, 2,  
S/ P DIF IN, or mLAN (if the EXB-mLAN is installed) jacks.  
Settings in Sampling mode are made in Input (SAMPLING)  
(Sampling P0: 02a). These settings are valid only for Sam-  
pling mode.  
To achieve the best tonal quality, signals sent to the Master  
Effects should be output at the maximum level without clip-  
ping. Also, use the Wet/ Dryparameter for the Insert  
Effects and the Output Levelor Return 1, 2parameter  
for the Master Effects to adjust the effect output level.  
You can also sample while applying an insert effect to the  
samples assigned to a multisample. (Sampling P0: 02b)  
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The TRITON STUDIO does not have an input level  
meter to detect the effect input level. If the input level is  
too low, the S/ N ratio may decrease. On the other hand,  
if the input level is too high, clipping may occur.  
Insert Effects (IFX 1, 2, 3, 4, 5)  
The following table shows the parameters related to the  
level settings:  
1. In/ Out  
Insert Effects (IFX 1, 2, 3, 4, 5) have a stereo input and a ste-  
reo output. If you select Dry (no effect) for the Wet/ Dry”  
parameter, the stereo input signal will be output in stereo  
without being processed by the effect. If you select Wet  
(effect applied), the processed signal will be output in one of  
the following ways:  
Program mode  
Input  
OSC1/2 High, Low Level  
Filter1/2 Trim  
(P1)  
(P3)  
Amp1/2 Level  
(P4)  
Send1/2  
(P8)  
+
+
Effect  
Effect  
Effect Trim parameter *1  
Effect Wet/Dry parameter  
Return1, 2  
(P8, P9)  
(P8, P9)  
(P9)  
Mono In - Mono Out  
Mono In - Stereo Out  
Output  
Wet  
Effect  
Effect  
Stereo In - Stereo Out  
Combination mode  
If you select 000: No Effect, stereo input signals are output  
in stereo without being processed.  
The possible routing of stereo inputs and outputs is indi-  
cated in the upper left corner of the block diagram.  
Input  
Volume  
(P0, P1)  
(P8)  
Send1/2  
Effect Trim parameter *1  
Effect Wet/Dry parameter  
Return1, 2  
(P8, P9)  
(P8, P9)  
(P9)  
Output  
Pressing the ON/OFF button of IFX 15 in the P8: Insert FX  
pages in each mode will toggle between ON and OFF. When  
OFF is selected, the effect will be bypassed, and the stereo  
input signal will be output in stereo without being pro-  
cessed.  
Sequencer mode  
Input  
Volume  
(P0)  
The TRITON STUDIO can also turn IFX15 off sepa-  
rately from the setting of the ON/ OFF button by receiv-  
ing MIDI control change message CC#92. Value 0 will  
turn them off, and value 1127 will turn them on. You  
can also use Effect Global SW(Global P0: 01b) to  
turn IFX15 on and off. This MIDI control is performed  
on MIDI Global Channel MIDI Channel(Global P1:  
11a).  
Send1/2  
(P8)  
Effect Trim parameter *1  
Effect Wet/Dry parameter  
Return1. 2  
(P8, P9)  
(P8, P9)  
(P9)  
Output  
Song Play mode  
Input  
Volume  
(P0)  
Send1/2  
(P8)  
Double-size effects  
Effect Trim parameter *1  
Effect Wet/Dry parameter  
Return1, 2  
(P8, P9)  
(P8, P9)  
(P9)  
Double-size effects 090102 use twice the area of what  
other effects use.  
Output  
You can select them for Insert Effects IFX2, IFX3, and IFX4.  
Note that if you select a double-size effect for IFX2, you can-  
not use IFX3. In the same way, if you select a double-size  
effect for IFX3 or IFX4, you cannot use IFX4 or IFX5 respec-  
tively.  
Sampling mode  
Input  
AUDIO INPUT LEVEL on the rear panel  
Level  
(P0)  
(P8)  
(P8)  
Effect Trim parameter *1  
Selecting double-size effects for IFX2 and IFX4  
Output  
Effect Wet/Dry parameter  
*2  
Global mode  
Input  
AUDIO INPUT LEVEL on the rear panel  
Level  
(P0)  
(P0)  
Send1/2  
*1  
*2  
Some effects may not have these parameters.  
Use this parameter to set the Audio Input Level in all  
modes other than Sampling mode.  
Selecting a double-size effect for IFX3  
The audio CD (input) level from the CDRW-1 option is  
controlled by Volumein Sampling mode P5 or Disk  
mode Play Audio CD.  
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Settings for drum programs —  
2. Routing  
You can use up to ve channels (IFX 1, 2, 3, 4, and 5) for the  
If you have selected Drumsfor Oscillator Mode(Pro-  
gram P1: 11a) of a Program, the USE DKit Settingbox  
(Program P8: 81b) becomes available. If you check this box,  
BUS Select(Global P5: 52b) for each key of the selected  
DrumKit becomes effective.  
Insert Effects in any mode.  
21. Program mode  
For example, you can send a snare sound to IFX1 to apply  
the Gate effect, a kick sound to IFX2 to apply EQ, and other  
sounds to AUDIO OUTPUT (MAIN) L/ MONO and R with-  
out applying any Insert Effects. If you de-select the box, all  
drum instrument outputs are sent to the bus specied by  
BUS Select(Program P8: 81c). You may apply any Insert  
Effects to all drum instruments, regardless of the DrumKit  
settings.  
Use BUS Select(Program P8: 81c) to set the destination  
bus of the oscillator output.  
L/R: The signal is not sent to the Insert Effects. Instead, it is  
sent to AUDIO OUTPUT (MAIN) L/ MONO and R after the  
Master EQ.  
IFX15: The signal is sent to Insert Effects IFX 1, 2, 3, 4, 5.  
1, 2, 3, 4, 1/2, 3/4: The signal is sent to AUDIO OUTPUT  
The signal is not sent to the Insert Effects, Master Effects,  
and or Master EQ.  
Off: The signal is not sent to the L/ R bus, 1, 2, 3, or 4 busses.  
After the Master Effects, the signal is output to AUDIO  
OUTPUT (MAIN). Select this option if you connect the  
Insert Effects with the Master Effects in series, with the send  
level specied by Send1 (MFX1)and Send2 (MFX2).”  
22. Combination, Sequencer, and Song Play  
modes  
Use BUS Select(P8: Routingpage in each mode) for  
timbres (Combination) and tracks (Sequencer, Song Play) to  
select an Insert Effect to apply to the corresponding timbres  
and tracks. You can route multiple timbres and tracks to a  
single Insert Effect.  
As with Program mode, select L/R, IFX15, 14, 1/2, 3/4, or  
Off for each timbre and track.  
Send1 (MFX1)and Send2 (MFX2)become available if  
BUS Selecthas been set to L/R or Off.  
Use Send1 (to MFX1)and Send2 (to MFX2)(Program  
P8: 81d) to specify the send level for the Master Effects.  
This setting is effective if BUS Selectis set to L/R or Off.  
If BUS Select(Program P8: 81c) is set to IFX15, use  
Send1and Send2(Program P8: 82a) to specify the send  
level of the post-IFX signal (3. Mixer).  
If IFX15 is selected, use Send1and Send2for the post-  
IFX signal (3. Mixer).  
Send1 responds to CC#93, and Send2 responds to  
CC#91. At this time, the actual send level uses the value  
of the Send 1 and 2 settings for Oscillators 1 and 2, mul-  
tiplied by the Send 1 and 2 values received via MIDI.  
Send1 responds to CC#93, and Send2 responds to  
CC#91. At this time, the actual send level uses the value  
of the Send 1 and 2 settings for Oscillators 1 and 2 of the  
Programs (selected for the timbres and tracks), multi-  
plied by the Send 1 and 2 values received via MIDI  
(Send Levelp.183).  
If you are connecting the Insert Effects in series, check the  
Chainbox (Program P8: 82a). If you check the box that is  
located between IFX1 and IFX2, the output signal from IFX1  
is sent to IFX2. When the Insert Effects are connected in  
series, the values of the Pan (CC#8),” “BUS Select,”  
Send1,and Send2parameters for the post-IFX signal  
will be used (3. Mixer).  
The following gure shows an example of Combination  
mode. The Timbre 1 output is sent to IFX1 and the Timbre 2  
output is sent to IFX2 according to the BUS Selectsetting.  
Other timbres are sent to L/R. The output signal passes  
through the Master EQ, then goes to AUDIO OUTPUT  
(MAIN) L/ MONO and R.  
The following gure shows an example of Oscillators 1 and  
2 outputs being sent to IFX1.  
In the following example, the Chainbox between IFX1  
and IFX2 is checked so that the IFX1 output is sent to IFX2.  
IFX1: 001: St. Amp Simulationand IFX2: 020: Stereo  
Flangerare inserted to Timbre 1. IFX2: 020: Stereo  
Flangeris inserted to Timbre 2. The gure above (Rout-  
ingpages) shows these settings. (In this example, IFX 3, 4,  
and 5 are not being used.)  
Check the Chainbox to connect IFX1, 2, 3, 4, and 5 in  
series in this order. The Pan (CC#8),” “BUS Select,”  
Send1,and Send2parameters for the post-IFX5 signal  
will be used.  
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Settings for drum Programs —  
23. Sampling mode  
If a drum Program (Oscillator ModeDrums) is selected  
for timbres in Combination mode and for tracks in  
Sequencer mode and Song Play mode, you can select DKit  
for BUS Select.If you select DKit, the BUS Select(Global  
P5: 52b) settings for each key become effective, and each  
drum instrument sound will be routed to the corresponding  
buses (e.g.: the snare sound is sent to IFX1, kick sound to  
IFX2, and other sounds to L/ MON and R). If you select any-  
thing other than DKit, you may apply any Insert Effects to  
all drum instruments, regardless of the DrumKit settings.  
The external input sounds from the AUDIO INPUT 1, 2, S/ P  
DIF IN, and mLAN (if the EXB-mLAN is installed) jacks can  
be processed by the insert effects and sampled. You can also  
apply insert effects to the samples assigned to a multisam-  
ple, and resample the result. In addition, an audio CD  
inserted in the CDRW-1 option can be played back, or pro-  
cessed by insert effects and sampled.  
If you want to apply insert effects to an external sound and  
sample it, use BUS Select(Sampling P0: 02a) to set the  
bus for Input1 and 2. Settings for the input sound from the  
CDRW-1 are made by InputAnalog, in the same way as  
for the external input sound from AUDIO INPUT 1 and 2. If  
you want to apply an insert effect to a sample and resample  
it, make settings for BUS Select(Sampling P8: 81b).  
In the respective BUS Select,specify the Input1 and 2 bus.  
You can choose from L/R, IFX15, 14, 1/2, 3/4, and Off.  
If you have selected DKit for BUS Select,you can select  
DrumKit IFX Patch(Combination P8: 81C) from the page  
menu. This option allows you to change the routing of the  
Insert Effects temporarily by changing BUS Selectfor each  
key. For example, assume that the DrumKit key assignment  
is set so that a snare sound is routed to IFX1 and a kick sound  
is routed to IFX2. In this case, if you wish to assign IFX 1 and  
2 to the Programs used by other timbres and tracks, you can  
view the routing so that these DrumKit sounds are routed to  
IFX3 and IFX4 respectively. This type of patching is available  
only with the keys for which BUS Select(Global P5: 52b)  
is set to IFX15. You can check the settings with the Routing  
map. After you set DrumKit IFX Patch,press the OK but-  
ton to conrm the setting. If you wish to restore the original  
DrumKit setting, set IFX1 to IFX1, IFX2 to IFX2, IFX3 to IFX3,  
IFX4 to IFX4, and IFX5 to IFX5.  
In the example shown in the diagram below, the external  
input sound from Input1 and 2 is sent to IFX1. As in other  
modes, you can make insert effect settings in P8: Insert  
Effect, and apply the insert effect to the external input sound  
and sample the result.  
In the following example, Drum Program is assigned to Tim-  
bre 1, and normal Programs are assigned to Timbres 2 and 3.  
BUS Selectis set to DKit for Timbre 1, IFX1 for Timbre 2,  
and IFX2 for Timbre 3. With Timbre 1, the BUS Select(Glo-  
bal P5: 52b) for DrumKit setting becomes effective.  
Here is an example of bus settings for applying IFX1 to the  
samples assigned to a multisample, and resampling the  
result.  
For example, assume that the snare sound is routed to IFX1,  
and the kick sound is routed to IFX2, and you wish to use an  
effect for a drum Program that is different from the effects  
for timbres 2 and 3. In this case, use DrumKit IFX Patch.”  
Select DrumKit IFX Patchfrom the page menu to tempo-  
rarily change the setting for the DrumKit from IFX1 to IFX3,  
and IFX2 to IFX4. When you conrm the setting, the snare  
sound will be routed to IFX3 and the kick sound will be  
routed to IFX4.  
When you resample, L/ R will automatically be selected  
as the BUS (IFX) Selectsetting. Please be aware of  
this if you continue sampling.  
DrumKit IFX Patch dialog  
For details on any of these sampling methods, refer to BG  
p.39, 101.  
24. Audio Input  
In Program, Combination, Sequencer, Song Play, and Disk  
modes, you can apply the insert effects, master effects, and  
master EQ to the external input sounds from the AUDIO  
INPUT 1, 2, S/ P DIF IN, and mLAN (if the EXB-mLAN  
option is installed). The external input sounds will be routed  
from these jacks to the effect(s) as specied by the Input  
(COMBI, PROG, SEQ, S.PLAY, DISK)(Global P0: 03a) set-  
tings.  
After setting the parameters  
In Disk mode, an inserted audio CD can be played back if  
the CDRW-1 option is installed. The input sound from the  
CDRW-1 is specied by InputAnalog in the same way as  
for the external input sound from AUDIO INPUT 1 and 2.  
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If you want to play back an audio CD without applying  
the TRITON STUDIOs effects, set InputAnalog set-  
tings for Input1 to Level127, PanL000, BUS  
SelectL/R, Send1, 2000, and set Input2 Panto  
R127 and the remaining parameters to the same set-  
tings as for Input1.  
31. Pan (CC#8)  
This parameter enables you to set the pan of the post-IFX  
signal.  
If you are using the stereo-in/stereo-out Insert Effects  
(In/ Out), set this parameter to C064to enable the  
Pansettings for the oscillators (Program P4: 41b, 44),  
timbres (Combination P0: 02b, P1: 11b), tracks (Sequencer  
P0: 03a/ 4a, Song Play P0: 03a/ 4a), and audio inputs (Sam-  
pling P0: 02a, Global P0: 03a).  
If you are using mono-in/stereoout or mono-in/monoout  
Insert Effects (In/ Out), the Pansettings for the oscil-  
lators, timbres, tracks and audio inputs are ignored, and  
they are set to Center. Use the Pan (CC#8)parameter (P8:  
Insert FXpage) to set the pan. L000is hard left, and  
R127is hard right.  
Insert Effect = Stereo In - Stereo Out  
Use BUS Select(Global P0: 03a) to set Inputs 1/ 2 buses  
by selecting from L/R, IFX15, 14, 1/2, 3/4, and Off.  
Send1 (to MFX1)and Send2 (to MFX2)become effective  
only when BUS Select(Global P0: 03a) is set to L/R or  
Off. If IFX15 is selected, use Send1and Send2for the  
post-IFX signal (3. Mixer).  
OSC1  
Left  
OSC2  
Right  
OSC1: Amp1 Pan=L000  
OSC2: Amp2 Pan=R127  
OSC1: Amp1 Pan=L032  
OSC2: Amp2 Pan=R096  
Center  
Left  
Center  
Right  
Post IFX Pan(CC#8)  
C064  
Post IFX Pan(CC#8)  
C064  
L032  
L000  
R096  
R127  
L032  
L000  
R096  
R127  
This setting is ignored in Sampling mode. Refer to 23.  
Sampling Modefor information on the Sampling  
mode settings.  
Left  
Center  
Left  
Center  
Right  
Right  
Insert effect settings are made in P8: Insert Effect of 1 Pro-  
gram, 1 Combination, 1 Song, and Song Play modes. For the  
external input sound from the various input jacks, you can  
use the TRITON STUDIOs effects as a 6-in 6-out effect pro-  
cessor, or use them in conjunction with the internal sounds.  
For example, in Program mode or Combination mode, you  
can route the incoming signal from AUDIO INPUTs 1 and 2  
and the oscillator sound to Insert Effect 093: Vocoderin  
order to set up a vocoder effect in which the internal sound  
is controlled by the mic inputs (093: Vocoderp.233).  
Insert Effect = Mono In - Stereo Out  
Mono In - Mono Out  
OSC1  
Left  
OSC2  
OSC1: Amp1 Pan=L000  
OSC2: Amp2 Pan=R127  
Center  
Right  
Post IFX Pan(CC#8)  
C064  
L032  
L000  
R096  
R127  
In Disk mode, the effects will have the settings of the  
previously-selected mode.  
Left  
Center  
Right  
You can control these parameters via CC#8.  
3. Mixer  
32. BUS Sel. (BUS Select)  
Use Pan (CC#8),” “BUS Select,” “Send1,and Send2of  
the P8: Insert FXpage for the post-IFX signal in all modes  
to set the pan/ bus and the send level to the Master Effects  
MFX1 and MFX2.  
If you have checked the Chainbox to connect the Insert  
Effects in series, these parameters Pan (CC#8),” “BUS  
Select,” “Send1and Send2for the post-IFX (last Insert  
Effect in the chain) signal become effective.  
This parameter enables you to specify the destination bus  
for the post-IFX signals. L/Ris a common setting to send  
signals to the Master EQ before they are routed to the OUT-  
PUT (MAIN) L/ MONO and R outputs.  
Select 1, 2, 3, 4, 1/2, or 3/4 to route the signals to OUTPUT  
(INDIVIDUAL) 1, 2, 3, or 4 (Individual Outputs). Select  
Offso that no signals will be output to L/ R, 1, 2, 3, or 4. In  
this case, the signals are routed from the Master Effects to  
AUDIO OUTPUT (MAIN). This setting is used when you  
are connecting the Insert Effects with the Master Effects in  
series using Send1 (MFX1)and Send2 (MFX2).”  
The master effects cannot be used in Sampling mode.  
This means that here you can set only the Pan(CC#8)  
that follows the insert effects.  
33. Send1, Send2  
These parameters enable you to set the send level of the sig-  
nals routed to Master Effects MFX1 and MFX2. These set-  
tings are effective only when BUS Selectis set to L/R or  
Off.  
If you are not using any Insert Effects, use Send1and  
Send2of the P8: Routingpage in Program, Combina-  
tion, Sequencer, and Song play modes to set the Master  
Effect send level (Use the Global P0: Input/ Sampling page  
to set the send level for the audio inputs.).  
Send1responds to CC#93 and Send2responds to  
CC#91.  
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4. Controlling the Insert Effects via  
MIDI  
Master Effects (MFX1, 2)  
Using the Dynamic Modulation (Dmod) function enables  
you to control all effect parameters in real-time during per-  
formance from the controllers of the TRITON STUDIO or a  
connected MIDI sequencer. You can also control the Pan  
(CC#8),” “Send1,and Send2parameters in the same  
way.  
1. In/ Out  
The I/ Os of Master Effects MFX1 and MFX2 are mono-in/  
stereo-out. Send1and Send2determine the send level  
to the Master Effects (Routingand Mixer). Stereo sig-  
nals will be combined to a mono signal automatically and  
sent to the effects.  
41. Program mode and Sampling mode  
The Master Effects do not output any Dry signals (signals  
that are not processed by the effects). Therefore, they output  
only Wet (signals that are processed by the effects) signals  
(set via the Wet/ Dryof the MFX1and MFX2pages).  
The output signals from the Master Effects are routed to the  
L/ R bus with the output level specied by Return1and  
Return2.These output signals are mixed with the output  
signals from the bus specied by BUS Select(P8: Rout-  
ingpage in each mode) L/R, or with the output signals  
from the bus specied by BUS Select(Insert FXpage in  
each mode) L/R, then routed to the Master EQ.  
You can control the parameters on MIDI Global channel  
(MIDI Channel(Global P1: 11a).  
42. Combination mode  
Use Ctrl Chparameters of the IFX15pages to set up  
the control channels for IFX1, 2, 3, 4, and 5. Select an appro-  
priate option from Ch0116, Gch, and All Routed.  
Ch0116: Select this when you want to control each insert  
effect from a different channel. An *symbol will be dis-  
played at the right of the MIDI channel Ch0116 of the tim-  
bre that is routed to each insert effect. If the routed timbres  
have different MIDI channel settings, this parameter is used  
to specify the channel that will control the insert effect.  
Gch: Select this option if you wish to control the parameters  
on MIDI Global channel MIDI Channel(Global P1: 11a).  
This is a common setting.  
All Routed: Select this option to control the parameters on  
all the channels (channels 116 that have a *mark) that are  
routed to the corresponding Insert Effects.  
43. Sequencer mode and Song Play mode  
Selecting 000: No Effectwill mute the output. The pro-  
cessed signal will be output in one of the following ways,  
according to the type of effects 001089.  
Use Ctrl Chparameters of the IFX15pages to set up  
the control channels for IFX1, 2, 3, 4, and 5. Select an appro-  
priate option from Ch0116 and All Routed.  
Ch0116: Select this when you want to control each insert  
effect from a different channel. An *symbol will be dis-  
played at the right of the MIDI channel Ch0116 of the track  
that is routed to each insert effect. If two or more tracks with  
differing MIDI channels Ch0116 are being sent to a single  
insert effect, this parameter is used to specify the one track  
that will control the insert effect.  
+
+
+
Effect  
Effect  
Mono In - Mono Out  
Mono In - Stereo Out  
Wet  
Effect  
Effect  
Stereo In - Stereo Out  
The possible routing of effect signal inputs and outputs is  
indicated in the upper left corner of the block diagram.  
All Routed: Select this option to control the parameters on  
all the channels (channels 116 that have a *mark) that are  
routed to the corresponding Insert Effects.  
All Routedis a typical option. If you wish to control the  
parameters on a single channel, you may select it from  
Ch0116.  
Pressing the ON/OFF button for MFX1 and 2 of the P9: Mas-  
ter FX page in each mode will toggle between ON and OFF.  
When OFF is selected, the output signals will be muted.  
The TRITON STUDIO can also turn MFX 1 and 2 off  
separately from the setting of the ON/ OFF button by  
receiving MIDI control change message CC#94 and  
CC#95 respectively. Value 0 will turn them off, and  
value 1127 will turn them on. You can also use Effect  
Global SW(Global P0: 01b) to turn MFX1 and 2 on  
and off. This MIDI control is performed on MIDI Global  
Channel MIDI Channel(Global P1: 11a).  
Double-size effects  
You cannot select double-size effects for Master Effects  
MFX1 and MFX2.  
182  
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Send1 responds to CC#93 and Send2 responds to  
CC#91 on MIDI Global channel MIDI Channel(Glo-  
bal P1: 11a). At this time, the actual send level uses the  
value of the Send 1 and 2 settings for Oscillators 1 and  
2, multiplied by the Send 1 and 2 values received via  
MIDI.  
2. Routing  
You can use up to two channels (MFX1 and 2) for the Master  
Effects in any mode other than in Sampling mode. (You can-  
not use the Master Effects in Sampling mode.) If you are not  
using any Insert Effects in any mode, the Master Effects send  
levels are determined by the Send1 (MFX1)and Send2  
(MFX2)parameters specied independently for the oscilla-  
tors (Program), timbres (Combination), tracks (Sequencer  
and Song Play), and audio inputs (Global). For example, you  
can apply substantial reverberation to a piano sound  
assigned to the timbre and tracks, a small amount of rever-  
beration to the strings sound, and no reverberation to the  
bass sound. If you are using the Insert Effects, set the  
Send1and Send2parameters for the post-IFX signals.  
If you have selected Drumsfor Oscillator Mode(Pro-  
gram P1: 11a) of a Program, the USE DKit Settingbox  
(Program P8: 81b) becomes available.  
If you check this box, Send1 and Send2 levels for each key  
of the selected DrumKit become effective. If BUS Select”  
(Global P5: 52b) is set to L/R or Off for a drum instrument  
key, Send1 (to MFX1)and Send2(toMFX2)(Global P5:  
52b) become effective. If BUS Selectis set to IFX15,  
Send1and Send2(Program P8: 82a) become effective.  
If this is unchecked, the routing will be the same as when  
Oscillator Modeis Single or Double, and the Send1  
(MFX1)and Send2 (MFX2)(Program P8: 81d) settings  
or the post-IFX15 Send1and Send2settings of the P8:  
Insert FX page IFX15 (Program P8: 82a) will apply to all  
drum instruments.  
21. Program mode  
Use the Send1 (to MFX1)and Send2 (to MFX2)parame-  
ters of the P8: Routingpage, or the Send1and Send2”  
parameters of the P8: Insert FXpage for the post-IFX15  
signals, to set the Master Effect send level.  
If you have set BUS Selectto L/R or Off, Send1 (MFX1)”  
and Send2 (MFX2)of the Routingpage are effective.  
These parameters can be set for oscillators 1 and 2 individu-  
ally.  
If you have set BUS Selectto IFX15, Send1and  
Send2of the Insert FXpage for the post-IFX15 signals  
are effective. If you are using the Insert Effects in chain  
(series), the Send1and Send2parameters for the post-  
IFX (last IFX) are effective.  
If you have set BUS Selectto 1, 2, 3, 4, 1/2, or 3/4, the oscil-  
lator signals are output directly to AUDIO OUTPUT (INDI-  
VIDUAL) 1, 2, 3, or 4 (Individual Outputs). In this case  
the Send 1 and Send 2 settings are ignored, and the Master  
Effects will not be applied. (p.185)  
22. Combination, Sequencer, and Song Play  
modes  
Use Send1 (MFX1)and Send2 (MFX2)(P8: Routing”  
page) for timbres (Combination) and tracks (Sequencer,  
Song Play) to set the Send1 and 2 levels for each timbre and  
track. As with Program mode, if BUS Selectis set to L/R  
or Off, Send1 (MFX1)and Send2 (MFX2)become effec-  
tive. At this time, the actual levels use these Send1 and 2  
level values, multiplied by the send level values of oscilla-  
tors 1 and 2 (Oscillator Modeis set to Double) of the  
Program P8: Routingpage.  
Send level –  
For example, if a Programs OSC1 Send1is set to 127,  
Send2set to 064, OSC2 Send1set to 064, Send2set to  
127, a Combinations Send1set to 064, and Send2set to  
127, the actual send levels of the combination are calculated  
as follows:  
OSC1 Send1=127 (100%)*064(50%)=064(50%)  
OSC1 Send2=064 (50%)*127(100%)=064(50%)  
OSC2 Send1=064 (50%)*064(50%)=032(25%)  
OSC2 Send2=127 (100%)*127(100%)=127(100%)  
If IFX15 is selected for BUS Select, use the Send1and  
Send2parameters for the post-IFX signals.  
If 1, 2, 3, 4, 1/2, or 3/4 is selected instead, these Send1 and 2  
settings are ignored and the Master Effect is not applied.  
Send1 responds to CC#93, and Send2 responds to  
CC#91. If Send1 (MFX1)and Send2 (MFX2)for each  
timbre/ track are effective, the parameter will be con-  
trolled on the MIDI channels set for the corresponding  
timbres and tracks. If the Send1and Send2param-  
eters for the post-IFX15 signals are effective, they can  
be controlled on the MIDI channels assigned to IFX15.  
The following examples are in Combination mode. In the  
upper gure, BUS Selectis set so that Timbre 1 is routed  
to IFX1, Timbre 2 to IFX2, Timbre 3 to IFX3, Timbre 4 to  
IFX4, Timbres 5 and 6 to IFX5, and Timbres 7 and 8 to L/R.  
In this case, use Send1and Send2for the post-IFX1(001:  
St. Amp Simulation) signal to set the send level of the Tim-  
bre 1 routed to the Master Effect. (In this example they are  
set to 032 and 127.) In the same way, use Send1and  
Send2for the post-IFX2, 3, and 4 signals to set the send  
levels of Timbres 2, 3, and 4, and use the Send1and  
Send2parameters for the post-IFX5 signal to set the send  
levels of Timbres 5 and 6. For Timbres 7 and 8, the settings of  
Send1 (MFX1)and Send2 (MFX2)will be effective. (At  
183  
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this time, the actual send levels use these Send 1 and 2 val-  
ues multiplied by the Send1 and 2 settings for Program  
oscillators 1 and 2.)  
If you want to play back an audio CD without applying  
the TRITON STUDIOs effects, set InputAnalog set-  
tings for Input1 to Level127, PanL000, BUS  
SelectL/R, Send1, 2000, and set Input2 Panto  
R127 and the remaining parameters to the same set-  
tings as for Input1.  
Set the send level of the Input 1 and 2 signals routed to the  
Master Effects, using Send1 (to MFX1)and Send2 (to  
MFX2) (Global P0: 03a). These settings become effective  
only when BUS Selectis set to L/R or Off. If IFX15 is  
selected, use the Send1and Send2parameters (3.  
Mixer). If 1, 2, 3, 4, 1/2, or 3/4 is selected, the Send 1 and  
Send 2 settings are ignored.  
These settings are ignored in Sampling mode.  
Use P9: Master Effect in Program, Combination, Song, and  
Song Play modes to set the Master Effects and Master EQ.  
In Disk mode, the effects will be set as they were in the  
previously-selected mode.  
3. Mixer  
The send levels will determine the levels at which the oscil-  
lator (Program), timbre (Combination), track (Sequencer),  
and audio input (set in the Program/ Combination/  
Sequencer P0: Sampling page or the Global P0: Input/ Sam-  
pling page) signals are input to the master effects. In the P9:  
Master FX page of each mode, you can specify the output  
level, chaining (series connection) between master effects,  
and adjust the master EQ gain.  
If drum Programs are selected for timbres in Combination  
mode and for tracks in Sequencer mode and Song Play  
mode, you can select DKitfor BUS Select.If you select  
DKit,the BUS Select(Global P5: 52b) settings for each  
key become effective, and each drum instrument sound will  
be routed to the corresponding buses. At this time, the  
actual send levels use these Send 1 and 2 values, multiplied  
by the Send1 and 2 settings for each DrumKit key. (Use the  
Send1and Send2parameters for the post-IFX15 signal  
to set the send levels for the DrumKit keys for which the  
BUS Selectparameters are set to IFX15.) If L/R or Off are  
selected, this Send1 or 2 level will be multiplied by the send  
levels specied in the Program P8: Routing page parameters  
OSC1 Send1 (to MFX1)and Send2 (to MFX2)(Program  
P8: 81d), in the same way as when Oscillator Modeis  
Single or Double. If BUS Selectis set to IFX15, use  
Send1and Send2for the post-IFX signal. If BUS Select”  
is set to 1, 2, 3, 4, 1/2, or 3/4, the Send 1 and 2 settings will be  
ignored.  
31. Return1, Return2  
These parameters determine the level of signals output from  
MFX1 and MFX2. A value on the left side of the Wet/ Dry”  
parameter of a target effect for MFX 1 and 2 is used as the  
output level (25% with the Wet/Dryparameter setting of  
25:75, 100% with the Wet setting, and 0% with the Dry set-  
ting). The signals with the Return1and Return2settings  
are multiplied by these output levels, and sent to the L/ R  
bus, then mixed with the output signals for which BUS  
Selectis set to L/R or for which BUS Selectof the Insert  
FXpage is set to L/R.  
For example, with MFX1 Wet/Dryset to 50:50 (50%) and  
Return1set to 64 (50%), the resultant effect level will be  
25%. The effect level is maximum (100%) when Wet/Dryis  
set to Wetand Return1is set to 127.  
23. Sampling Mode  
You cannot use the Master Effects and Master EQ in Sam-  
pling mode.  
24. Audio Input  
32. Chain check box  
In Program, Combination, Sequencer, Song Play, and Disk  
modes, the insert effects, master effects, and master EQ can  
be applied to the external input sound from the AUDIO  
INPUT 1, 2, S/ P DIF IN, and mLAN jacks. The external  
sound input from these jacks will be routed to the effects  
according to the Input (COMBI, PROG, SEQ, S.PLAY,  
DISK)(Global P0: 03a) settings.  
Press this box to chain MFX1 and MFX2 to each other.  
The following gure indicates that the output from MFX1:  
016: Stereo Chorusis added to MFX2: 052: Reverb Hall”  
input.  
In Disk mode, you can play back an audio CD if the CDRW-  
1 option is installed. Settings for the sound input from the  
CDRW-1 are made by InputAnalog, in the same way as  
for the external sound input from AUDIO 1 and 2.  
184  
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33. Chain Direction  
Main Output  
If you have checked the Chainbox, you can set the direc-  
tion of the connection here. You can also visually conrm the  
direction on the LCD.  
The main L/ MONO and R outputs of the TRITON STUDIO  
are output from the AUDIO OUTPUT (MAIN) L/ MONO  
and R jacks, the S/ P DIF OUT (MAIN) jack, and the head-  
phone jack. If the EXB-DI option is installed, these outputs  
can be digitally output from the DIGITAL OUT jack, and  
from the mLAN connector if the EXB-mLAN option is  
installed.  
34. Chain Signal  
This parameter enables you to select signals routed between  
MFX1 and 2. If the chain direction (order) is from MFX1 to  
MFX2, selecting LR Mix will cause the stereo L/ R outputs  
from MFX1 to be mixed and input to MFX2. This setting is  
useful when you wish to serially connect delays that are  
panned to L and R (e.g., 043: L/C/R Delay). Selecting L  
Only or R Only will cause only one channel of stereo out-  
puts from MFX1 to be input to MFX2. This setting is suitable  
for a chain connection of a reverb effect and a modulation  
effect such as 016: Stereo Chorus.  
Individual Outputs  
The TRITON STUDIO is equipped with four individual  
AUDIO OUTPUTs (INDIVIDUALs). You can route the oscil-  
lator (Program), timbre (Combination), and track  
(Sequencer) output or the post-IFX signals to these four indi-  
vidual outputs.  
These can be digitally output from the DIGITAL OUT jack if  
the EXB-DI option is installed, or from the mLAN connector  
if the EXB-mLAN option is installed.  
35. Chain Level  
This parameter determines the level of signals routed from  
one MFX to the other MFX in a chain connection.  
36. Master EQ Gain [dB]  
Use BUS Selectof the P8: Routingpage in Program,  
Combination, Sequencer, or Song Play mode to route the  
oscillators (Program), timbres (Combination), or tracks  
(Sequencer, Song Play) to AUDIO OUTPUTs (INDIVID-  
UAL). If you are using the Insert Effects, use BUS Select”  
of the P8: Insert FX page to route the post-IFX signals.  
1, 2, 3, 4: Mono signals are routed to AUDIO OUTPUTs  
(INDIVIDUAL).  
1/2, 3/4: Stereo signals are routed to AUDIO OUTPUTs  
(INDIVIDUAL). Use AUDIO OUTPUTs (INDIVIDUAL) 1/ 2  
in stereo for 1/ 2, and use AUDIO OUTPUTS (INDIVID-  
UAL) 3/ 4 in stereo for 3/4.  
These parameters are used to set the gain of the Low, Mid,  
and High stereo three-band EQ that is located right before  
AUDIO OUTPUT (MAIN) L/ Mono and R. Low and High  
EQs are of the shelving type, and Mid EQ is a band type  
equalizer. These slider settings are linked with the Low, Mid,  
and High Gain [dB]parameters of the MasterEQpage.  
Use this MasterEQpage to set the center frequency, band  
width (for Mid), and dynamic modulation of the EQ bands.  
4. Controlling the Master Effects via  
MIDI  
Main Outout / Individual Output  
HEADPHONES  
Main Output  
You can use the Dynamic Modulation (Dmod) function to  
control all Master Effects parameters in real-time from the  
TRITON STUDIOs controllers or from an external MIDI  
sequencer.  
S/P DIF Sampe Rate  
(Global 0-2a)  
AUDIO OUTPUT  
L/R  
DAC  
(MAIN) L/MONO, R  
(Digital to Analog Converter)  
S/P DIF OUT (MAIN)  
Individual Output  
Indiv.1, 2, 3, 4  
AUDIO OUTPUT  
(INDIVIDUAL) 1, 2, 3, 4  
DAC  
In Program mode, the parameters are controlled on MIDI  
Global channel MIDI Channel(Global P1: 11a).  
In Combination mode, Sequencer mode, and Song Play  
mode, you can set the control channels for MFX1 and MFX2  
using the Ctrl Chparameters of the MFX12pages.  
Select the desired option from Ch0116, and Gch.  
Ch0116: Select this option if you wish to control the param-  
eters for each Master Effect on different channels.  
Gch: Select this option if you wish to control the parameters  
on MIDI Global channel MIDI Channel(Global P1: 11a).  
This is the normal setting.  
(Digital to Analog Converter)  
DIGITAL OUT  
1 - 6 [EXB-DI]  
mLAN AUDIO OUT  
L, R, 1 - 4 [EXB-mLAN]  
Master EQ  
The Master EQ (stereo, three-band EQ) is located right  
before AUDIO OUTPUT (MAIN) L/ MONO, R. Low and  
High EQs are of the shelving type, and Mid EQ is a peaking  
type equalizer. You can control the Low Gain and High Gain  
parameters using the Dynamic Modulation function.  
The Master EQ is applied to the signal input from the L/ R  
bus. For more information on the parameters (p.239).  
185  
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Effect/ Mixer Block Diagram  
Program mode  
Effect / Mixer Block Diagram in Program Mode  
P8: Insert Effect  
P9: Master Effect  
IFX / Indiv.Out  
BUS Select  
Pan  
Send1 Send2  
L/R BUS  
Oscillator 1  
Oscillator 2  
BUS Select  
= IFX1  
BUS Select  
= L/R  
Analog Input 1  
Analog Input 2  
BUS Select  
= IFX1  
BUS Select  
= L/R  
S/P DIF IN L  
S/P DIF IN R  
BUS Select  
= L/R  
BUS Select  
= IFX5  
mLAN IN 1  
mLAN IN 2  
BUS Select  
= IFX5  
Program P0: Sampling  
(Global P0: Input/Sampling)  
"Input" (Send1, Send2)  
Program P0: Sampling  
(Global P0: Input/Sampling)  
"Input"  
Post IFX  
Chain Insert Effects Pan(CC#8) BUS Select  
AUDIO OUTPUT  
(MAIN) L/Mono, R  
Post IFX  
Send1 / 2  
stereo  
Master EQ  
Select from:  
stereo  
IFX1 BUS  
IFX2 BUS  
IFX3 BUS  
IFX4 BUS  
IFX5 BUS  
IFX1  
IFX2  
IFX3  
IFX4  
IFX5  
L/R  
IFX1  
IFX2  
IFX3  
IFX4  
IFX5  
1
2
3
4
stereo  
stereo  
stereo  
stereo  
BUS Select  
= L/R  
BUS Select  
= L/R  
1/2  
3/4  
Off  
Select from:  
L/R  
1
Chain Master Effects Return1 / 2  
MFX1  
mono  
2
stereo  
3
4
MFX2  
1/2  
3/4  
Off  
mono  
stereo  
mono  
x
4
mono  
x
4
AUDIO OUTPUT  
(INDIVIDUAL)1/2/3/4  
Combination mode, Sequencer mode, Song Play mode, Disk mode  
Effect / Mixer Block Diagram in Combination / Sequencer / Song Play Mode / Disk Mode  
P8: Insert Effect  
P9: Master Effect  
IFX / Indiv.Out  
BUS Select  
Pan  
Send1 Send2  
L/R BUS  
BUS Select  
= L/R  
Timbre / Track 1  
Timbre / Track 2  
Timbre / Track 3  
Timbre / Track 4  
BUS Select  
= IFX1  
BUS Select  
= IFX3  
BUS Select  
= Off  
BUS Select  
= 1/2  
Timbre / Track 8  
Track 16  
AUDIO OUTPUT  
(MAIN) L/Mono, R  
stereo  
Master EQ  
BUS Select  
= 3/4  
BUS Select  
= L/R  
Analog Input 1  
Analog Input 2  
S/P DIF IN L  
BUS Select  
= IFX1  
BUS Select  
= L/R  
BUS Select  
= L/R  
S/P DIF IN R  
BUS Select  
= IFX4  
mLAN IN 1  
mLAN IN 2  
BUS Select  
= IFX5  
Combination/Sequencer P0: Sampling,  
Disk Play Audio CD (Global P0: Input/Sampling)  
"Input (Send1, Send2)"  
Combination/Sequencer P0: Sampling,  
Disk Play Audio CD (Global P0: Input/Sampling)  
"Input"  
Post IFX  
Chain Insert Effects Pan(CC#8) BUS Select  
Post IFX  
Send1 / 2  
Select from:  
(DKIT)  
L/R  
IFX1  
IFX2  
IFX3  
IFX4  
IFX5  
1
2
3
4
1/2  
stereo  
IFX1 BUS  
IFX2 BUS  
IFX3 BUS  
IFX4 BUS  
IFX5 BUS  
IFX1  
IFX2  
IFX3  
IFX4  
IFX5  
stereo  
stereo  
stereo  
stereo  
BUS Select  
= L/R  
BUS Select  
= L/R  
BUS Select  
= 1/2  
BUS Select  
= Off  
3/4  
Off  
Select from:  
L/R  
1
Chain Master Effects Return1 / 2  
MFX1  
mono  
2
stereo  
3
4
MFX2  
1/2  
3/4  
Off  
mono  
stereo  
mono  
x
4
mono  
x
4
AUDIO OUTPUT  
(INDIVIDUAL)1/2/3/4  
Sampling mode  
Effect / Mixer Block Diagram in Sampling Mode  
P8: Insert Effect  
IFX / Indiv.Out  
L/R BUS  
Pan  
BUS Select  
BUS Select  
= IFX1  
Mono Sample  
Stereo Sample L  
Stereo Sample R  
BUS Select  
= IFX1  
BUS Select  
= L/R  
Analog Input 1  
Analog Input 2  
BUS Select  
= IFX4  
BUS Select  
= L/R  
S/P DIF IN L  
S/P DIF IN R  
BUS Select  
= L/R  
BUS Select  
= IFX5  
mLAN IN 1  
mLAN IN 2  
BUS Select  
= IFX5  
Sampling P0: Input/Setup  
"Input"  
Post IFX  
Pan(CC#8)  
Sample Recording  
(Resampling)  
Level Meter  
stereo  
Chain Insert Effects  
P0: Input/Setup:  
Select from:  
stereo  
"Source BUS  
=
L/R"  
IFX1 BUS  
IFX2 BUS  
IFX3 BUS  
IFX4 BUS  
IFX5 BUS  
IFX1  
IFX2  
IFX3  
IFX4  
IFX5  
L/R  
IFX1  
IFX2  
IFX3  
IFX4  
IFX5  
1
2
3
4
stereo  
stereo  
stereo  
stereo  
1/2  
3/4  
Off  
mono  
x
4
AUDIO OUTPUT  
(INDIVIDUAL)1/2/3/4  
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Pre LEQ Gain [dB]  
15.0...+15.0dB  
Sets the gain of Low EQ  
Filter/ Dynamic  
e
Pre HEQ Gain [dB]  
15.0...+15.0dB  
Sets the gain of High EQ  
Filter and dynamics control effects  
Output Level  
0...100  
Sets the output level of the compressor  
,  
Src  
Off...Tempo  
f
Selects the modulation source for the compressor output level  
000: No Effect  
Select this option when you do not use any effects. The Insert  
Effect section outputs unprocessed signals and the Master  
Effect section mutes the output.  
Amt  
100...+100  
Sets the modulation amount of the compressor output level  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
g
Amt  
100...+100  
001: St. Amp Simulation  
(Stereo Amp Simulation)  
a: Envelope Select  
This effect simulates the frequency response characteristics of  
guitar ampliers. It produces a realistic effect as though the  
sound were being played through a guitar amp. It is also  
effective for organ and drum sounds.  
This parameter selects whether the left and right channels are  
linked to control both signals simultaneously, or whether each  
channel is controlled independently.  
b: Sensitivity, f: Output Level  
The Sensitivityparameter sets the sensitivity of the compressor.  
If this parameter is set to a higher value, lower level sounds will  
be boosted. With a higher Sensitivity, the overall volume level is  
higher. To adjust the nal volume level, use the Output Level”  
parameter.  
Stereo In - Stereo Out  
Left  
Wet / Dry  
Amp Simulation Filter  
Amp Simulation Filter  
Compressor - Sensitivity  
Level  
Wet  
Sensitivity=100  
Right  
Wet / Dry  
Sensitivity=40  
Dry  
Time  
Amplier Type  
SS, EL84, 6L6  
a
b
Selects the type of guitar amplier  
c: Attack  
Wet/Dry  
Dry, 1:99...99:1, Wet  
This parameter controls the attack level.  
Sets the balance between the effect and dry sounds  
Compressor - Attack  
Level  
Src  
Off...Tempo  
Selects the modulation source of the effect balance  
Attack=80  
Attack=20  
Wet  
Amt  
100...+100  
Sets the modulation amount of the effect balance  
Dry  
Time  
002: Stereo Compressor  
This effect compresses the input signal to regulate the level  
and give a punchyeffect. It is useful for guitar, piano, and  
drum sounds. This is a stereo compressor. You can link left  
and right channels, or use each channel separately.  
003: Stereo Limiter  
The Limiter regulates the input signal level. It is similar to the  
Compressor, except that the Limiter compresses only signals  
that exceed the specied level to lower unnecessary peak sig-  
nals. The Limiter applies a peaking-type EQ to the trigger sig-  
nal (which controls the degree of the Limiter effect), allowing  
you to set any band width to be covered. This effect is a stereo  
limiter. You can link left and right channels, or use each chan-  
nel individually.  
Stereo In - Stereo Out  
Left  
Wet / Dry  
EQ Trim  
LEQ  
HEQ  
Compressor  
Output Level  
Envelope - Control  
Envelope - Control  
Envelope Select  
Output Level  
Compressor  
EQ Trim  
LEQ  
HEQ  
Stereo In - Stereo Out  
Right  
Wet / Dry  
Left  
Wet / Dry  
Gain Adjust  
Limiter  
Side PEQ  
Envelope - Control  
Trigger Monitor  
Envelope Select  
L/R Mix, L/R Individually  
+
Envelope - Control  
a
Determines whether the left and right channels are linked or used  
separately  
Envelope Select  
Limiter  
Gain Adjust  
Sensitivity  
Sets the sensitivity  
1...100  
b
c
d
Right  
Wet / Dry  
Attack  
Sets the attack level  
1...100  
EQ Trim  
Sets the EQ input level  
0...100  
187  
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Limiter - Attack / Release  
Threshold  
Envelope Select  
L/R Mix, L Only, R Only, L/R Individually  
Selects from linking both channels, controlling only from left channel,  
only from the right channel, or controlling each channel individually  
a
Dry  
Wet  
Wet  
Ratio  
1.0:1...50.0:1, Inf:1  
b
c
Sets the signal compression ratio  
Threshold [dB]  
Sets the level above which the compressor is applied  
40...0dB  
Ratio=Inf : 1  
Attack=1  
Release=1  
Attack  
Sets the attack time  
1...100  
d
e
Release  
Sets the release time  
1...100  
Ratio=Inf : 1  
Attack=100  
Release=100  
Gain Adjust [dB]  
Sets the output gain  
Inf, 38...+24dB  
Release  
,  
Attack  
Src  
Off...Tempo  
Selects the modulation source for the output gain  
Amt  
63...+63  
Sets the modulation amount of the output gain  
f: Side PEQ Insert, g: Side PEQ Cutoff [Hz], g: Q, g: Gain [dB]  
These parameters are used to set the EQ applied to the trigger sig-  
nal.  
Side PEQ Insert  
Toggles between on/off of the trigger signals EQ  
Off, On  
f
The Limiter determines whether the compression is applied or  
not, based on the post-EQ trigger signal. Setting the equalizer  
allows you to set the Limiter to respond to any frequency band.  
Trigger Monitor  
Off, On  
Switches between effect output monitor and trigger signal monitor  
Side PEQ Cutoff [Hz]  
Sets the EQ center frequency for the trigger signal  
20...12.00kHz  
f:Trigger Monitor  
Setting this parameter On will cause the trigger signal to be out-  
put, instead of the effect sound. Use this parameter to check the  
trigger signal with EQ applied.  
Q
0.5...10.0  
g
Sets the EQ bandwidth for the trigger signal  
Gain [dB]  
18.0...+18.0dB  
Usually, set this to Off.  
Sets the EQ gain for the trigger signal  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
h
004: Multiband Limiter  
Amt  
100...+100  
This effect applies the Limiter to the low range, mid range,  
and high range of the input signal. You can control dynamics  
for each range to adjust the sound pressure of the low range,  
mid range, and high range in a different way from the EQ.  
a: Envelope Select  
When L/R Mix is selected for this parameter, the left and right  
channels are linked to control the Limiter using the mixed signal.  
If L Only (or R Only) is selected, the left and right channels are  
linked, and the Limiter is controlled via only the left (or right)  
channel.  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Band-Pass Filters  
Low  
Limiter  
Envelope - Control  
Mid Low Offset  
With L/R individually, the left and right channels control the Lim-  
iter individually.  
+
Limiter  
Gain Adjust  
Envelope - Control  
Mid Offset  
High  
Limiter  
b: Ratio, c:Threshold [dB], e: Gain Adjust [dB]  
This parameter sets the signal compression Ratio. Compression  
is applied only when the signal level exceeds the Threshold”  
value.  
Envelope - Control  
High Offset  
Right  
Wet / Dry  
Adjust the output level using the Gain Adjustparameter, since  
compression causes the entire level to be reduced.  
Limiter - Threshold / Ratio  
Ratio  
1.0:1...50.0:1, Inf:1  
a
b
c
d
e
f
Sets the signal compression ratio  
Fx:003  
Threshold [dB]  
Sets the level above which the compressor is applied  
40...0dB  
Fx:003  
Ratio=1.0 : 1  
Output Level  
Attack  
Sets the attack time  
1...100  
Fx:003  
Ratio=2.0 : 1  
Threshold  
Ratio=4.0 : 1  
Ration=Inf : 1  
Release  
Sets the release time  
1...100  
Fx:003  
Low Offset [dB]  
Gain of the low-range trigger signal  
40...0dB  
Louder  
Input Level  
Mid Offset [dB]  
Gain of the mid-range trigger signal  
40...0dB  
Ratio=1.0 : 1  
Ratio=2.0 : 1  
Ratio=4.0 : 1  
Dry  
Level  
High Offset [dB]  
Gain of the high-range trigger signal  
40...0dB  
g
Threshold  
Gain Adjust [dB]  
Sets the output gain  
Inf, 38...+24dB  
Fx:003,  
Ratio=Inf : 1  
Time  
Src  
Off...Tempo  
h
Selects the modulation source for the output gain  
d: Attack, d: Release  
Amt  
63...+63  
These parameters set the attack time and release time. A higher  
attack time will cause the compression to be applied more slowly.  
Sets the modulation amount of the output gain  
188  
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c:Threshold, d: Attack, d: Release  
Wet/Dry  
Dry, 1:99...99:1, Wet  
This parameter sets the signal level below which Gate is applied  
when Envelope Selectis set to L/R Mix, L Only, or R Only.  
The Attack and Release parameters set the Gate attack time and  
release time.  
Src  
Off...Tempo  
i
Amt  
100...+100  
Gate - Threshold  
Output Level  
e: Low Offset [dB], f: Mid Offset [dB], g: High Offset [dB]  
These parameters set the gain of the trigger signal.  
Threshold  
For example, if you do not want to apply compression to the high  
range, reduce the High Offsetvalue down below the Thresh-  
oldlevel. In this way, the high range limiter will not respond,  
and compression will not be applied.  
Louder  
Input Level  
Gate - Attack / Release  
Threshold  
Dry  
005: Stereo Gate  
This effect mutes the input signal if its level is lower than the  
specied level. It also reverses the on and off operation of the  
gate, and uses Note On and Off messages to turn the gate on  
and off.  
Wet  
Attack=1  
Release=1  
Wet  
Stereo In - Stereo Out  
Attack=100  
Release=100  
Left  
Wet / Dry  
Release  
Attack  
Delay  
Gate  
Gate  
Envelope - Control  
Envelope - Control  
+
e: Delay Time  
Delay  
This parameter sets the delay time of the Gate input. If the sound  
has a very fast attack, increase the delay time so that the signal  
will be input after the Gate is opened. This will preserve the attack  
part of the sound.  
Envelope Select  
Right  
Wet / Dry  
Gate+Sus  
Envelope Select  
D-mod, L/R Mix, L Only, R Only  
Selects from Control via the modulation source, mixing the left and  
right signals, Only left, and Only right  
Src  
Selects the modulation source that controls the gate when Envelope  
Select = D-mod  
,  
006: OD/ Hi.Gain Wah  
a
Off...Gate2+Dmpr  
(Overdrive/ Hi.Gain Wah)  
This distortion effect utilizes an Overdrive mode and a Hi-  
Gain mode. Controlling the wah effect, the 3-band EQ, and  
the amp simulation will allow you to create versatile distor-  
tion sounds. This effect is suitable for guitar and organ  
sounds.  
Polarity  
+, –  
b
c
Switches between non-reversed and reversed Gate on/off  
Threshold  
0...100  
Sets the level to which the Gate is applied  
Attack  
Sets the attack time  
1...100  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
d
e
Wet / Dry  
Release  
Sets the release time  
1...100  
Mode: Overdrive / Hi-Gain  
Drive  
Pre Low-cut  
Wah  
3 Band PEQ  
Amp Simulation  
Delay Time [msec]  
Sets the delay time of the gate input  
0...100msec  
+
Driver  
Output Level  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Direct Mix  
Right  
Src  
Off...Tempo  
Wet / Dry  
f
-mod  
D
Amt  
100...+100  
Wah  
Off, On  
a: Envelope Select, a: Src  
Switches Wah on/off  
,  
The Envelope Selectparameter selects whether the gate on/ off  
is triggered by the level of the input signal, or controlled directly  
by the modulation source. The Src parameter species the modu-  
lation source, selected from Off to Gate2+Dmpr.  
With Envelope Select= L/R Mix, the left and right channel sig-  
nal mixture will trigger the gate on/ off. When L Only or R Only  
is selected, the gate is controlled by either of the channel signals.  
Src  
Off...Tempo  
a
Selects the modulation source that switches the Wah on and off  
Sw  
Toggle, Moment  
Selects the switching mode for the modulation source that switches  
the Wah on and off  
Wah Sweep Range  
Sets the range of Wah  
10...+10  
,  
b
c
d
Wah Sweep Src  
Selects the modulation source that controls the Wah  
Off...Tempo  
b: Polarity  
This parameter reverses the Gate on/ off operation. With a nega-  
tive value, the gate is closed when the input signal level exceeds  
the Threshold. The gate operation controlled by the modulation  
source is also reversed.  
Drive Mode  
Overdrive, Hi-Gain  
Switches between overdrive and hi-gain distortion  
Drive  
1...100  
Sets the degree of distortion  
Pre Low-cut  
0...10  
Sets the low range cut amount of the distortion input  
189  
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Output Level  
Sets the output level  
0...50  
007: St. Parametric 4EQ  
,  
(Stereo Parametric 4-Band EQ)  
Src  
Off...Tempo  
e
Selects the modulation source for the output level  
This is a stereo 4-band parametric equalizer. You can select  
peaking type or shelving type for Band 1 and 4. The gain of  
Band 2 can be controlled by dynamic modulation.  
Amt  
50...+50  
Sets the modulation amount of the output level  
Low Cutoff [Hz]  
20...1.0kHz  
Sets the center frequency for Low EQ (shelving type)  
Stereo In - Stereo Out  
f
Left  
Wet / Dry  
Band1 Band2 Band3  
Band4  
Gain [dB]  
18...+18dB  
300...10.00kHz  
PEQ  
PEQ  
PEQ PEQ  
Trim  
Trim  
LEQ  
HEQ  
Mid1 Cutoff [Hz]  
Sets the center frequency for Mid/High EQ 1 (peaking type)  
LEQ  
PEQ  
HEQ  
PEQ  
Q
0.5...10.0  
g
Sets the band width of Mid/High EQ 1  
PEQ  
PEQ  
Right  
Gain [dB]  
18...+18dB  
Wet / Dry  
Sets the gain of Mid/High EQ 1  
-mod  
D
Mid2 Cutoff [Hz]  
500...20.00kHz  
Sets the center frequency for Mid/High EQ 2 (peaking type)  
Q
0.5...10.0  
Trim  
0...100  
h
a
b
c
Sets the band width of Mid/High EQ 2  
Sets the input level  
Gain [dB]  
Sets the gain of Mid/High EQ 2  
18...+18dB  
Band1 Type  
Selects the type of Band 1  
Peaking, Shelving-Low  
Direct Mix  
0...50  
Band4 Type  
Selects the type of Band 4  
Peaking, Shelving-High  
Sets the amount of the dry sound mixed to the distortion  
i
Speaker Simulation  
Switches the speaker simulation on/off  
Off, On  
Band2 Dynamic Gain Src  
Selects the modulation source of the Band 2 gain  
Off...Tempo  
d
e
Wet/Dry  
Dry, 1:99...99:1, Wet  
Amt [dB]  
18...+18dB  
Sets the modulation amount of Band 2 gain  
Src  
Off...Tempo  
Band1 Cutoff [Hz]  
Sets the center frequency of Band 1  
20...1.00kHz  
j
Amt  
100...+100  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 1  
Gain [dB]  
Sets the gain of Band 1  
18.0...+18.0dB  
a:Wah  
The Wah parameter switches the wah effect on/ off.  
Band2 Cutoff [Hz]  
50...10.00kHz  
Sets the center frequency of Band 2  
a: Sw  
Q
0.5...10.0  
Fx:006  
This parameter sets how the wah effect is switched on and off via  
the modulation source.  
When Sw= Moment, the wah effect is usually turned off. It is  
turned on only when you press the pedal or operate the joystick.  
f
g
h
i
Sets the bandwidth of Band 2  
Gain [dB]  
Sets the gain of Band 2  
18.0...+18.0dB  
,  
Band3 Cutoff [Hz]  
Sets the center frequency of Band 3  
300...10.00kHz  
When a value for the modulation source is less than 64,  
offspeed is selected, and when the value is 64 or higher,  
onis selected.  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 3  
Gain [dB]  
Sets the gain of Band 3  
18.0...+18.0dB  
When Sw= Toggle, the wah effect is switched between on and  
off each time you press the pedal or operate the joystick.  
Band4 Cutoff [Hz]  
Sets the center frequency of Band 4  
500...20.00kHz  
The switch will be turned on/ off each time the value of the  
modulation source exceeds 64.  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 4  
b:Wah Sweep Range, b:Wah Sweep Src  
Gain [dB]  
Sets the gain of Band 4  
18.0...+18.0dB  
This parameter sets the sweep range of the wah center frequency.  
A negative value will reverse the direction of sweep. The wah cen-  
ter frequency can be controlled by the modulation source speci-  
ed in the Wah Sweep Srcparameter.  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
d: Drive, e: Output Level  
The degree of distortion is determined by the level of input signal  
and the setting of Drive. Raising the Drivesetting will cause  
the entire volume level to increase. Use the Output Level”  
parameter to adjust the volume level. The Output Levelparam-  
eter uses the signal level input to the 3-Band EQ. If clipping occurs  
at the 3-Band EQ, adjust the Output Levelparameter.  
Amt  
100...+100  
b: Band1 Type, c: Band4 Type  
Selects a lter type for Band 1 and 4.  
Parametric 4EQ - Band1, Band4 Type  
3dB  
d: Pre Low-cut  
+Gain  
0dB  
Band4 Type=Shelving High  
Band4 Type=Peaking  
Cutting the signal in the low range before it is input to the Distor-  
tion will create a sharp distortion.  
Band1 Type=Shelving Low  
Band1 Type=Peaking  
3dB  
g: Q, h: Q  
Gain  
These parameters set the bandwidth of each equalizer. The higher  
the value, the narrower the band becomes.  
Band1 Cutoff  
Band4 Cutoff  
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d: Band2 Dynamic Gain Src, d: Amt [dB], f: Gain [dB]  
009: St. Wah/ Auto Wah  
You can control the gain of Band 2 using the modulation source.  
(Stereo Wah/ Auto Wah)  
Parametric 4EQ - Band2 Dynamic Gain Control  
-mod  
D
+15dB  
This stereo wah effect allows you to create sounds from vin-  
tage wah pedal simulation to auto-wah simulation, and much  
broader range settings.  
Band2 Cutoff  
+6dB  
0dB  
+6dB  
0dB  
Band2 Cutoff  
9dB  
-mod  
D
Stereo In - Stereo Out  
Left  
Wet / Dry  
Band2 Gain[dB]= +6.0  
Band2 Dynamic Gain Amt[dB]= +9.0  
Band2 Gain[dB]= +6.0  
Band2 Dynamic Gain Amt[dB]= 15.0  
Wah  
Envelope Sens  
Sweep Mode  
Envelope Shape  
+
Auto  
D-mod  
Response  
-mod  
D
LFO  
LFO  
008: St. Graphic 7EQ  
Wah  
Right  
(Stereo Graphic 7 Band EQ)  
Wet / Dry  
This is a stereo 7-band graphic equalizer. The bar graph of the  
gain setting for each band gives you a clear, visual idea of fre-  
quency responses. You can select a center frequency setting  
for each band from twelve types, according to the sound.  
Frequency Bottom  
Sets the lower limit of the wah center frequency  
0...100  
a
Frequency Top  
Sets the upper limit of the wah center frequency  
0...100  
Stereo In - Stereo Out  
Sweep Mode  
Auto, D-mod, LFO  
Left  
Wet / Dry  
Selects the control from auto-wah, modulation source, and LFO  
,  
Trim  
Band1 Band2 Band3 Band4 Band5 Band6 Band7  
Src  
Off...Tempo  
b
Selects the modulation source for the wah when Sweep Mode=D-  
mod  
Trim  
Response  
0...100  
Band1 Band2 Band3 Band4 Band5 Band6 Band7  
Sets the response speed when Sweep Mode = Auto or D-mod  
Right  
Wet / Dry  
Envelope Sens (Envelope Sensitivity)  
Sets the sensitivity of auto-wah  
0...100  
c
Envelope Shape  
Sets the sweep curve of auto-wah  
100...+100  
Type  
1:Wide 1, 2:Wide 2, 3:Wide 3, 4:Half Wide 1, 5:Half Wide 2,  
6:Half Wide 3, 7:Low, 8:Wide Low, 9:Mid, 10:Wide Mid, 11:High,  
12:Wide High  
Selects a combination of center frequencies for each band  
a
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
,  
Trim  
0...100  
18.0...+18.0dB  
18.0...+18.0dB  
18.0...+18.0dB  
18.0...+18.0dB  
18.0...+18.0dB  
18.0...+18.0dB  
18.0...+18.0dB  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
20.00...+20.00Hz  
Off, On  
b
c
d
e
f
d
Sets the input level  
Selects the modulation source of LFO speed  
Band1 [dB]  
Sets the gain of Band 1  
Amt  
Sets the modulation amount of LFO speed  
Band2 [dB]  
Sets the gain of Band 2  
BPM/MIDI Sync  
Switches between using the frequency of the LFO speed and using  
the tempo and notes  
,  
Band3 [dB]  
Sets the gain of Band 3  
BPM  
MIDI, 40...240  
Selects MIDI Clock and assigns tempo  
e
Band4 [dB]  
Sets the gain of Band 4  
Base Note  
, ꢃ ꢂ , , ꢀ ꢂ , , ꢄ ꢂ , ,  
Selects the type of notes that specify the LFO speed  
Band5 [dB]  
Sets the gain of Band 5  
g
h
i
Times  
x1...x16  
Sets the number of notes that specify the LFO speed  
Band6 [dB]  
Sets the gain of Band 6  
Resonance  
Sets the resonance amount  
0...100  
Off, On  
Band7 [dB]  
Sets the gain of Band 7  
f
Low Pass Filter  
Switches the Wah Low Pass Filter on and off  
Wet/Dry  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
j
Src  
Off...Tempo  
g
Amt  
100...+100  
Amt  
100...+100  
a:Type  
This parameter selects a combination of center frequencies for  
each band. Each center frequency is shown on the right edge of  
the LCD.  
You can congure a 21-Band Graphic EQ ranging from 80Hz to  
18kHz if you route three Graphic 7Band EQ effects in series, with  
a setting of 7:Low, 9:Mid, and 11:High for each EQ.  
191  
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a: Frequency Bottom, a: Frequency Top  
010: St. Random Filter  
The sweep width and direction of the wah lter are determined  
by the Frequency Topand Frequency Bottomsettings.  
(Stereo Random Filter)  
Sweep Mode=D-mod  
Frequency  
Top=75  
Frequency  
This stereo band pass lter uses a step-shape waveform and  
random LFO for modulation. You can create a special effect  
from lter oscillation.  
Wah  
Bottom=60  
Wah  
Woo  
Stereo In - Stereo Out  
Top=30  
-mod  
Woo  
Bottom=25  
Left  
Wet / Dry  
-mod  
Higher  
D
Higher  
D
Zero  
Max  
Zero  
Max  
Filter  
Filter  
Sweep Mode=Auto  
Wah  
Frequency  
Bottom=75  
Frequency  
Top=75  
Right  
Wah  
Wah  
Wet / Dry  
LFO Phase  
LFO: Step-Tri/Random  
Envelope  
Woo  
Woo  
Bottom=25  
Top=25  
Woo  
LFO Waveform  
Selects LFO Waveform  
Step-Tri, Random  
a
b
Envelope  
Envelope  
Time  
Time  
LFO Phase [degree]  
Sets the LFO phase difference between the left and right  
180...+180  
b: Sweep Mode  
This parameter changes the wah control mode. Setting Sweep  
Modeto Auto will select an auto-wah that sweeps according to  
envelope changes in the input signal level. Auto-wah is frequently  
used for funk guitar parts and clav sounds.  
When Sweep Modeis set to D-mod, you can control the lter  
directly via the modulation source in the same way as a wah  
pedal.  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
,  
Src  
Off...Tempo  
c
Selects the modulation source used for both LFO speed and step  
speed  
Amt  
20.00...+20.00Hz  
Sets the modulation amount of LFO speed  
When Sweep Modeis set to LFO, the effect uses LFO to sweep  
in cycle.  
LFO Step Freq (Frequency) [Hz]  
Sets the LFO step speed (speed that changes in steps) ,  
0.05...50.00Hz  
d
Amt  
50.00...+50.00Hz  
c: Envelope Sens (Envelope Sensitivity)  
Sets the modulation amount of LFO step speed  
This parameter sets the sensitivity of auto-wah. Increase the value  
if the input signal is too low to sweep. Reduce the value if the  
input signal is so high that the lter is stopped temporarily.  
BPM/MIDI Sync  
Off, On  
Switches between using the frequency of the LFO speed and using  
the tempo and notes  
Fx:009,  
c: Envelope Shape  
BPM  
MIDI, 40...240  
Fx:009, ꢀ  
Selects MIDI Clock and assigns tempo  
e
This parameter determines the sweep curve for auto-wah.  
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Envelope Shape  
Level  
Selects the type of notes that specify the LFO speed  
Fx:009  
Times  
x1...x16  
Envelope  
Sets the number of notes that specify the LFO speed  
Fx:009  
value = 0...+100  
Step Base Note  
Selects the type of notes to specify the LFO step speed ,  
ꢈ ꢁ ꢂ ꢈ ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
value = 0...100  
f
Time  
Times  
x1...x32  
Sets the number of notes to specify the LFO step speed  
d: LFO Frequency [Hz], e: BPM/MIDI Sync  
Manual  
0...100  
0...100  
g
When BPM/ MIDI Sync=Off, the LFO speed uses the LFO Fre-  
quency parameter setting. When BPM/ MIDI Sync=On, the  
LFO speed follows the BPM, Base Note, and Timessettings.  
Sets the lter center frequency  
Depth  
Sets the modulation depth of lter center frequency  
e: BPM, e: Base Note, e:Times  
Src  
Off...Tempo  
100...+100  
0...100  
h
i
Selects the modulation source of lter modulation  
One cycle of LFO sweep is obtained by multiplying the length of a  
note ( ) (selected for Base Note, in relation to the tempo  
specied in (BPM, or the MIDI Clock tempo if BPMis set to  
MIDI) by the number specied in the Times parameter.  
Amt  
Sets the modulation amount of lter modulation  
Resonance  
Sets the resonance amount  
Wet/Dry  
Wet...1:99, Dry, 1:99...Wet  
,  
Src  
Off...Tempo  
j
Amt  
100...+100  
a: LFO Waveform, c: LFO Frequency [Hz],  
d: LFO Step Freq (Frequency) [Hz]  
When LFO Waveformis set to Step-Tri, LFO is a step-shape, tri-  
angle waveform. The LFO Frequencyparameter sets the origi-  
nal triangle waveform speed. Changing the LFO Step Freq”  
parameter enables you to adjust the width of the steps.  
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When LFO Waveformis set to Random, the LFO Step Freq”  
parameter uses a random LFO cycle.  
Enhancer Depth  
0...100  
Sets the determines to what degree the Enhancer effect is applied  
Random Filter LFO  
LFO Frequency  
e
Src  
Off...Tempo  
100...+100  
Selects the modulation source of the Enhancer width  
Amt  
LFO Step Freq  
Sets the modulation amount of the Enhancer width  
LFO Step Freq  
Random  
Step-Tri  
EQ Trim  
Sets the 2-band EQ input level  
0...100  
f
Pre LEQ Gain [dB]  
15.0...+15.0dB  
15.0...+15.0dB  
b: LFO Phase [degree]  
Offsetting the left and right phases alters how modulation is  
applied to the left and right channels, creating a swelling affect.  
LFO Phase  
g
Pre HEQ Gain [dB]  
Wet/Dry  
Dry, 1:99...99:1, Wet  
0
+90  
+180 [degree]  
Src  
Off...Tempo  
h
Amt  
100...+100  
180 90 0 [degree]  
a: Exciter Blend  
This parameter sets the depth (intensity) of the Exciter effect. Pos-  
itive values give a frequency pattern (to be emphasized) different  
from negative values.  
e: BPM, f: Step Base Note, f:Times  
The width of an LFO step, or a cycle of random LFO, is obtained  
by multiplying the length of a note ( ) (selected for Step Base  
Note, in relation to the tempo specied in BPM,or the MIDI  
Clock tempo if BPMis set to MIDI) by the number specied in  
the Timesparameter.  
b: Emphatic Point  
This parameter sets the frequency to be emphasized. Higher val-  
ues will emphasize lower frequencies.  
c: Enhancer Dly L [msec], d: Enhancer Dly R [msec]  
These parameters set the delay time for the Enhancer left and  
right channel. Specifying a slightly different delay time for the left  
and right channel will add a stereo image, depth, and width to the  
sound.  
j:Wet/Dry  
The effect sounds phase will be reversed when you set this  
parameter in the range of values from Wet to 1:99.  
011: St. Exciter/ Enhncr  
012: St. Sub Oscillator  
(Stereo Exciter/ Enhancer)  
(Stereo Sub Oscillator)  
This effect is a combination of the Exciter, which adds a punch  
to the sound and the Enhancer, which adds spread and pres-  
ence.  
This effect adds very low frequencies to the input signal. It is  
very useful when simulating a roaring drum sound or  
emphasizing powerful low range. This effect is different from  
the equalizer in that you can add very low range harmonics.  
You can also adjust the oscillator frequency to match a partic-  
ular note number, for use as an octaver.  
Stereo In - Stereo Out  
Left  
Wet / Dry  
LEQ HEQ  
Exciter  
EQ Trim  
Delay  
Stereo In - Stereo Out  
Depth  
Left  
Delay  
EQ Trim  
Wet / Dry  
Exciter  
Envelope Shape  
Enhancer  
Envelope Sens  
Pre LPF  
Right  
Wet / Dry  
Sine Oscillator  
Pitch  
Fixed  
-mod  
Fixed Frequency  
Note Interval, Fine  
D
OSC Mode  
-mod  
D
Note No.  
Note (Key Follow)  
Envelope Sens  
Pre LPF  
Envelope Shape  
Exciter Blend  
Sets the intensity (depth) of the Exciter effect  
100...+100  
,  
Right  
Wet / Dry  
Src  
Off...Tempo  
a
b
Selects the modulation source of the Exciter intensity  
OSC Mode  
Note (Key Follow), Fixed  
Amt  
100...+100  
a
b
Determines whether the oscillator frequency follows the note number  
Sets the modulation amount of the Exciter intensity  
or whether it is xed  
Emphatic Point  
Sets the frequency to be emphasized  
0...70  
Note Interval  
48...0  
,  
Sets the pitch difference from the note number when OSC  
Mode=Note (Key Follow)  
Src  
Off...Tempo  
Selects the modulation source of the frequency to be emphasized  
Note Fine  
100...+100  
Fine adjustment of the oscillator frequency  
Amt  
70...+70  
Sets the amount of modulation of the frequency to be emphasized  
Enhancer Dly L (Enhancer Delay L) [msec]  
Sets the delay time for the Enhancer left channel  
0.0...50.0msec  
c
Enhancer Dly R (Enhancer Delay R) [msec]  
Sets the delay time for the Enhancer right channel  
0.0...50.0msec  
d
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Fixed Frequency [Hz]  
Sets the oscillator frequency when OSC Mode=Fixed  
10.0...80.0Hz  
Off...Tempo  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Fx:009,  
Src  
Src  
Off...Tempo  
20.00...+20.00Hz  
Off, On  
f
Selects the modulation source for the oscillator frequency when OSC  
Mode=Fixed  
Selects the modulation source of LFO speed  
c
Amt  
Amt  
80...+80Hz  
Sets the modulation amount of LFO speed  
Sets the oscillator frequency modulation amount when OSC  
Mode=Fixed  
BPM/MIDI Sync  
Switches between using the frequency of the LFO speed and using  
Envelope Pre LPF  
1...100  
the tempo and notes  
Fx:009,  
d
e
Sets the upper limit of the frequency range for which very low har-  
monics are added  
BPM  
MIDI, 40...240  
Selects MIDI Clock and assigns tempo  
Fx:009  
g
Envelope Sens (Envelope Sensitivity)  
0...100  
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Sets the sensitivity with which very low harmonics are added  
Selects the type of notes that specify the LFO speed  
Fx:009  
Envelope Shape  
100...+100  
Times  
x1...x16  
Fx:009  
Sets the oscillators volume envelope curve  
Sets the number of notes that specify the LFO speed  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Formant Shift  
Sets the frequency to which the effect is applied  
100...+100  
h
Src  
Off...Tempo  
f
Resonance  
0...100  
Sets the Level of resonance of the voice pattern  
Amt  
100...+100  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
a: OSC Mode, b: Note Interval, b: Note Fine  
i
The OSC Modeparameter selects the oscillator operation mode.  
When Note (Key Follow) is selected, the oscillators frequency is  
determined based on the note number, allowing you to use it as  
an octaver. The Note Intervalparameter sets the pitch offset  
from the original note number by semitone steps. The Note Fine”  
parameter allows you to ne-tune in steps of cents.  
Amt  
100...+100  
c:Voice Top, d:Voice Center, e:Voice Bottom  
These parameters assign vowels to the top, center, and bottom  
position of the controller.  
E.g.: When Voice Top=A, Voice Center=I, and Voice Bot-  
tom=U:  
If Sweep Mode is set to D-mod and Ribbon is selected as the  
modulation source, moving your nger from the right to left of  
the ribbon controller will change the sound from ato i,then  
u.”  
d: Envelope Pre LPF  
This parameter sets the upper limit of the frequency range to  
which very low harmonics are added. Adjust this parameter if  
you do not want to add lower harmonics to the higher range.  
If Sweep Mode is set to LFO, the sound will change cyclically  
from ato i,” “u,” “i,then a.”  
013: Talking Modulator  
Talking Modulator Control  
This effect adds an unusual character, like a human voice, to  
the input signal. Modulating the tone via dynamic modula-  
tion, you can create an interesting effect that sounds as if the  
guitar or synthesizer is talking.  
Voice Bottom  
Voice Center  
Voice Top  
A
A
I
U
E
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
O
JS X  
Ribbon  
-mod  
D
+ Max  
+ Max  
Zero  
Max  
JS +Y  
JS Y  
etc…  
Zero  
+
Talking Modulator A-I-U-E-O  
h: Formant Shift  
Right  
This parameter adjusts the frequency level to which the effect is  
applied. If you wish to apply the effect to a higher-range sound,  
set this parameter to a higher value; to apply the effect to a lower-  
range sound, set this to a lower value.  
Wet / Dry  
Voice Top: A  
Voice Center: I  
Voice Bottom: U  
Sweep Mode  
-mod  
D
D-mod  
LFO  
LFO  
h: Resonance  
Sweep Mode  
D-mod, LFO  
This parameter sets the intensity of resonance for the voice pat-  
tern. A larger value will add more character to the sound.  
a
b
Switches between modulation source control and LFO control  
Manual Voice Control  
Bottom, 1...49, Center, 51...99, Top  
Off...Tempo  
Voice pattern control  
Src  
Selects the modulation source that controls the voice pattern  
Voice Top  
A, I, U, E, O  
c
d
e
Selects a vowel sound at the top end of control  
Voice Center  
Selects a vowel sound in the center of control  
A, I, U, E, O  
Voice Bottom  
Selects a vowel sound at the bottom end of control  
A, I, U, E, O  
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014: Stereo Decimator  
015: St. Analog Record  
This effect creates a rough sound like a cheap sampler by low-  
ering the sampling frequency and data bit length. You can  
also simulate noise unique to a sampler (aliasing).  
(Stereo Analog Record)  
This effect simulates the noise caused by scratches and dust  
on analog records. It also reproduces some of the modulation  
caused by a warped turntable.  
Stereo In - Stereo Out  
Left  
Wet / Dry  
Stereo In - Stereo Out  
High Damp Output Level  
Pre LPF Resolution  
Sampling Frequency  
Decimator  
Decimator  
Left  
Wet / Dry  
EQ Trim  
Pre EQ  
Analog Record  
Simulation  
-mod  
LFO  
D
Pre LPF  
High Damp Output Level  
Resolution  
Right  
Wet / Dry  
EQ Trim  
Pre EQ  
Right  
Wet / Dry  
Pre LPF  
Off, On  
Selects whether the harmonic noise caused by a decrease in sam-  
pling frequency is generated or not  
Speed [RPM]  
Sets the r.p.m. of a record  
33 1/3, 45, 78  
a
a
b
High Damp [%]  
Sets the ratio of cut of the high range  
0...100%  
1.00k...48.00kHz  
Off...Tempo  
Flutter  
0...100  
Sets the modulation depth  
Sampling Freq (Sampling Frequency) [Hz]  
Sets the sampling frequency  
Noise Density  
Sets the noise density  
0...100  
Src  
c
b
c
Selects the modulation source of the sampling frequency  
Noise Tone  
Sets the noise tone  
0...100  
Amt  
48.00k...+48.00kHz  
Sets the modulation amount of the sampling frequency  
Noise Level  
Sets the noise level  
0...100  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Src  
Off...Tempo  
100...+100  
d
Selects the modulation source for the noise level  
Src  
Off...Tempo  
20.00...+20.00Hz  
0...100  
Selects the modulation source of LFO speed  
Amt  
Sets the modulation amount of the noise level  
Amt  
Sets the modulation amount of LFO speed  
Click Level  
Sets the click noise level  
0...100  
,  
Depth  
Sets the depth of the sampling frequency LFO modulation  
Src  
Off...Tempo  
100...+100  
0...100  
e
f
Selects the modulation source for the click noise level  
Src  
Off...Tempo  
d
e
Selects the LFO modulation source of the sampling frequency  
Amt  
Sets the modulation amount of the click noise level  
Amt  
100...+100  
Sets the LFO modulation amount of the sampling frequency  
EQ Trim  
Resolution  
Sets the data bit length  
4...24  
Pre EQ Cutoff [Hz]  
Sets the EQ center frequency  
300...10.00kHz  
0.5...10.0  
Output Level  
0...100  
Sets the output level  
,  
Q
g
Sets the EQ band width  
Src  
Off...Tempo  
f
Selects the modulation source for the output  
level  
Gain [dB]  
Sets the EQ gain  
18.0...+18.0dB  
Amt  
100...+100  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Sets the modulation amount of the output level  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
h
Src  
Off...Tempo  
Amt  
100...+100  
g
Amt  
100...+100  
b: Flutter  
This parameter enables you to set the depth of the modulation  
caused by a warped turntable.  
a: Pre LPF  
If a sampler with a very low sampling frequency receives very  
high-pitched sound that could not be heard during playback, it  
could generate pitch noise that is unrelated to the original sound.  
Set Pre LPFto ON to prevent this noise from being generated.  
If you set the Sampling Freqto about 3kHz and set Pre LPFto  
OFF, you can create a sound like a ring modulator.  
e: Click Level  
This parameter enables you to set the level of the click noise that  
occurs once every rotation of the turntable. This simulation repro-  
duces record noise, and the noise generated after the music on a  
vinyl record nishes.  
e: Resolution, f: Output Level  
If you set a smaller value for the Resolutionparameter, the  
sound may be distorted. The volume level may also be changed.  
Use Output Levelto adjust the level.  
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e: L Pre Delay [msec], f: R Pre Delay [msec]  
Setting the left and right delay time individually allows you to  
control the stereo image.  
Pitch/ Phase Mod.  
Pitch/ phase modulation effects  
017: St. Harmonic Chorus  
016: Stereo Chorus  
(Stereo Harmonic Chorus)  
This effect adds thickness and warmth to the sound by modu-  
lating the delay time of the input signal. You can add spread  
to the sound by offsetting the phase of the left and right LFOs  
from each other.  
This effect applies chorus only to higher frequencies. This can  
be used to apply a chorus effect to a bass sound without mak-  
ing the sound thinner. You can also use this chorus block with  
feedback as a anger.  
Stereo In - Stereo Out  
Stereo In - Stereo Out  
Left  
Left  
Wet / Dry  
Low Level  
Wet / Dry  
LEQ  
LEQ  
HEQ  
HEQ  
Chorus  
Chorus  
Chorus/Flanger  
Chorus/Flanger  
EQ Trim  
EQ Trim  
High Level  
High Level  
High Damp  
Feedback  
High Damp  
High/Low Split Point  
Low Level  
Right  
Right  
Wet / Dry  
Wet / Dry  
LFO Phase  
LFO Phase  
LFO: Tri / Sine  
LFO: Tri / Sine  
LFO Waveform  
Selects LFO Waveform  
Triangle, Sine  
LFO Waveform  
Selects LFO Waveform  
Triangle, Sine  
a
b
a
b
LFO Phase [degree]  
Sets the LFO phase difference between the left and right Fx:010  
180...+180  
LFO Phase [degree]  
Sets the LFO phase difference between the left and right Fx:010  
180...+180  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Fx:009,  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Fx:009,  
Src  
Off...Tempo  
20.00...+20.00Hz  
Off, On  
Src  
Off...Tempo  
20.00...+20.00Hz  
Off, On  
c
c
Selects the modulation source of LFO speed  
Selects the modulation source of LFO speed  
Amt  
Amt  
Sets the modulation amount of LFO speed  
Sets the modulation amount of LFO speed  
BPM/MIDI Sync  
BPM/MIDI Sync  
Switches between using the frequency of the LFO speed and using  
the tempo and notes  
Switches between using the frequency of the LFO speed and using  
the tempo and notes  
Fx:009,  
Fx:009,  
BPM  
MIDI, 40...240  
BPM  
MIDI, 40...240  
Selects MIDI Clock and assigns tempo  
Fx:009  
d
Selects MIDI Clock and assigns tempo  
Fx:009  
d
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Selects the type of notes that specify the LFO speed  
Fx:009  
Selects the type of notes that specify the LFO speed  
Fx:009  
Times  
x1...x16  
Fx:009  
Times  
x1...x16  
Fx:009  
Sets the number of notes that specify the LFO speed  
Sets the number of notes that specify the LFO speed  
L Pre Delay [msec]  
Sets the delay time for the left channel  
0.0...50.0msec  
Pre Delay [msec]  
Sets the delay time from the original sound  
0.0...50.0msec  
e
f
e
f
R Pre Delay [msec]  
Sets the delay time for the right channel  
0.0...50.0msec  
Depth  
0...100  
Sets the depth of LFO modulation  
Depth  
0...100  
Src  
Off...Tempo  
Sets the depth of LFO modulation  
Selects the modulation source of the LFO modulation depth  
Src  
Off...Tempo  
Amt  
100...+100  
g
Selects the modulation source of the LFO modulation depth  
Sets the modulation amount of the LFO modulation depth  
Amt  
100...+100  
High/Low Split Point  
Sets the frequency split point between the low and high range  
1...100  
g
h
Sets the modulation amount of the LFO modulation depth  
EQ Trim  
0...100  
Feedback  
100...+100  
h
i
Sets the feed back amount of the chorus block  
Pre LEQ Gain [dB]  
15.0...+15.0dB  
15.0...+15.0dB  
High Damp [%]  
Sets the high range damping amount of the chorus block  
0...100%  
0...100  
0...100  
Pre HEQ Gain [dB]  
Low Level  
Sets the low range output level  
i
j
Wet/Dry  
Wet...1:99, Dry, 1:99...Wet  
High Level  
Sets the high range (chorus) output level  
Fx:010,  
Wet/Dry  
Dry, 1:99...99:1, Wet  
j
Src  
Off...Tempo  
Src  
Off...Tempo  
Amt  
100...+100  
Amt  
100...+100  
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g: High/Low Split Point  
Wet/Dry  
Dry, 1:99...99:1, Wet  
This parameter sets the frequency that splits the high and low  
range. Only the high range will be sent to the chorus block.  
g
Amt  
100...+100  
h: Feedback  
Sets the feedback amount of the chorus block. Increasing the feed-  
back will allow you to use the effect as a anger.  
019: Ensemble  
This Ensemble effect has three chorus blocks that use LFO to  
create subtle shimmering, and gives three dimensional depth  
and spread to the sound, because the signal is output from the  
left, right, and center.  
018: Multitap Cho/ Delay  
(Multitap Chorus/ Delay)  
This effect has four chorus blocks with a different LFO phase.  
You can create a complex stereo image by setting each blocks  
delay time, depth, output level, and pan individually. You can  
also x some of the chorus blocks to combine the chorus and  
delay effects.  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
+
Ensemble  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In -Stereo Out  
Wet / Dry  
Feedback  
Right  
Wet / Dry  
Tap1 Delay  
Tap2 Delay  
Tap3 Delay  
Tap4 Delay  
Level  
Level  
Pan  
Pan  
Pan  
Pan  
Shimmer  
LFO  
+
Level  
Level  
Speed  
Sets the LFO speed  
1...100  
Right  
0 [degree]  
Wet / Dry  
180 [degree]  
90 [degree]  
270 [degree]  
Src  
Off...Tempo  
100...+100  
0...100  
LFO: Triangle  
a
Selects the modulation source of LFO speed  
Amt  
Sets the modulation amount of LFO speed  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...13.00Hz  
0...570msec  
0...30  
a
b
Depth  
Sets the depth of LFO modulation  
Tap1(000) [msec]  
Sets the Tap1 (LFO phase=0 degrees) delay time  
Src  
Off...Tempo  
b
c
d
Selects the modulation source of the LFO modulation depth  
Depth  
Sets the Tap1 chorus depth  
Amt  
100...+100  
Sets the modulation amount of the LFO modulation depth  
Level  
0...30  
Sets the Tap1 output level  
Shimmer  
0...100  
Sets the amount of shimmering of the LFO waveform  
Pan  
L6...L1, C, R1...R6  
0...570msec  
Sets the Tap1 stereo image  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Tap2(180) [msec]  
Sets the Tap2 (LFO phase=180 degrees) delay time  
Src  
Off...Tempo  
Depth  
0...30  
0...30  
Sets the Tap2 chorus depth  
Amt  
100...+100  
c
Level  
Sets the Tap2 output level  
c: Shimmer  
Pan  
L6...L1, C, R1...R6  
0...570msec  
0...30  
This parameter sets the amount of shimmering of the LFO wave-  
form. Increasing this value adds more shimmering, making the  
chorus effect more complex and richer.  
Sets the Tap2 stereo image  
Tap3(090) [msec]  
Sets the Tap3 (LFO phase=90 degrees) delay time  
Ensemble LFO  
Depth  
Level  
Sets the Tap3 chorus depth  
d
Shimmer  
Level  
0...30  
Sets the Tap3 output level  
Pan  
L6...L1, C, R1...R6  
0...570msec  
Sets the Tap3 stereo image  
Time  
Tap4(270) [msec]  
Sets the Tap4 (LFO phase=270 degrees) delay time  
Depth  
0...30  
0...30  
Sets the Tap4 chorus depth  
e
Level  
Sets the Tap4 output level  
Pan  
L6...L1, C, R1...R6  
100...+100  
Sets the Tap4 stereo image  
Tap1 Feedback  
Sets the Tap1 feedback amount  
Src  
Off...Tempo  
f
Selects the modulation source of Tap1 feedback amount and effect  
balance  
Amt  
100...+100  
Sets the Tap1 feedback amount and modulation amount  
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g: High Damp [%]  
020: Stereo Flanger  
This parameter sets the amount of damping of the feedback in the  
high range. Increasing the value will cut high-range harmonics.  
This effect gives a signicant swell and movement of pitch to  
the sound. It is more effective when applied to a sound with a  
lot of harmonics. This is a stereo anger. You can add spread  
to the sound by offsetting the phase of the left and right LFOs  
from each other.  
021: St. Random Flanger  
(Stereo Random Flanger)  
Stereo In - Stereo Out  
Left  
Wet / Dry  
The stereo effect uses a step-shape waveform and random  
LFO for modulation, creating a unique anging effect.  
Flanger  
Feedback  
Stereo In - Stereo Out  
Left  
High Damp  
Flanger  
Wet / Dry  
Flanger  
Feedback  
Right  
Wet / Dry  
LFO Phase  
LFO Shape  
LFO: Tri / Sine  
High Damp  
Flanger  
Right  
Wet / Dry  
Delay Time [msec]  
Sets the delay time from the original sound  
0.0...50.0msec  
Triangle, Sine  
LFO Phase  
a
b
c
LFO: Step-Tri/Random  
LFO Waveform  
Selects LFO Waveform  
LFO Shape  
100...+100  
Delay Time [msec]  
Sets the delay time from the original sound  
0.0...50.0msec  
a
b
c
Determines how much the LFO waveform is changed  
LFO Phase [degree]  
Sets the LFO phase difference between the left and right Fx:010  
180...+180  
LFO Waveform  
Selects LFO Waveform  
Step-Tri, Random  
Fx:010  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Fx:009,  
LFO Phase [degree]  
Sets the LFO phase difference between the left and right Fx:010  
180...+180  
Src  
Off...Tempo  
20.00...+20.00Hz  
Off, On  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Fx:010,  
d
Selects the modulation source of LFO speed  
Amt  
Src  
Off...Tempo  
Sets the modulation amount of LFO speed  
d
e
Selects the modulation source used for both LFO speed and step  
speed  
BPM/MIDI Sync  
Switches between using the frequency of the LFO speed and using  
the tempo and notes  
Amt  
20.00...+20.00Hz  
Fx:009,  
Sets the modulation amount of LFO speed  
BPM  
MIDI, 40...240  
LFO Step Freq (Frequency) [Hz]  
Sets the LFO step speed (speed that changes in steps)  
Fx:010,  
0.05...50.00Hz  
Selects MIDI Clock and assigns tempo  
Fx:009  
e
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Selects the type of notes that specify the LFO speed  
Fx:009  
Amt  
50.00...+50.00Hz  
Sets the modulation amount of LFO step speed  
Times  
x1...x16  
Sets the number of notes that specify the LFO speed  
Fx:009  
BPM/MIDI Sync  
Off, On  
Switches between using the frequency of the LFO speed and using  
Depth  
0...100  
the tempo and notes  
Fx:009,  
f
Sets the depth of LFO modulation  
BPM  
MIDI, 40...240  
Fx:009, 010  
Feedback  
Sets the feedback amount  
100...+100  
Selects MIDI Clock and assigns tempo  
f
g
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
High Damp [%]  
Sets the feedback damping amount in the high range  
0...100%  
Selects the type of notes that specify the LFO speed  
Fx:009  
Times  
x1...x16  
Wet/Dry  
Fx:010,  
Wet...1:99, Dry, 1:99...Wet  
Sets the number of notes that specify the LFO speed  
Fx:009  
Step Base Note  
Selects the type of notes to specify the LFO step speed  
ꢈ ꢁ ꢂ ꢈ ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
h
Src  
Off...Tempo  
Fx:010,  
g
Times  
x1...x32  
Amt  
100...+100  
Sets the number of notes to specify the LFO step speed Fx:010  
Depth  
0...100  
h
i
Sets the depth of LFO modulation  
b: LFO Shape  
Feedback  
Sets the feedback amount  
100...+100  
Fx:020  
Changing the LFO waveform shape controls the peak sweep of  
anging effects.  
High Damp [%]  
0...100%  
LFO Shape  
Sets the feedback damping amount in the high range  
Fx:020  
LFO Shape = 0...+100  
LFO Shape = 0...100  
Wet/Dry  
Fx:010, 020,  
Wet...1:99, Dry, 1:99...Wet  
LFO Waveform=Sine  
j
Src  
Off...Tempo  
Amt  
100...+100  
g: Feedback, h:Wet/Dry  
The peak shape of the positive and negative Feedbackvalue is  
different. The harmonics will be emphasized when the effect  
sound is mixed with the dry sound if you set a positive value for  
both Feedbackand Wet/ Dry, and if you set a negative value  
for both Feedbackand Wet/ Dry.  
198  
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022: St. Env. Flanger  
023: Stereo Phaser  
This effect creates a swell by shifting the phase. It is very  
effective on electric piano sounds. You can add spread to the  
sound by offsetting the phase of the left and right LFOs from  
each other.  
(Stereo Envelope Flanger)  
This Flanger uses an envelope generator for modulation. You  
will obtain the same pattern of anging each time you play.  
You can also control the Flanger directly using the modula-  
tion source.  
Stereo In - Stereo Out  
Left  
Wet / Dry  
Stereo In - Stereo Out  
Left  
Phaser  
Wet / Dry  
Flanger  
Feedback  
Resonance  
High Damp  
Phaser  
High Damp  
Flanger  
Right  
Wet / Dry  
LFO Phase  
Right  
LFO Shape  
LFO: Tri / Sine  
Wet / Dry  
D-mod  
Sweep Mode  
-mod  
D
EG Attack/Decay  
EG  
LFO Waveform  
Triangle, Sine  
Selects LFO Waveform  
a
b
L Dly Bottom [msec] (L Delay Bottom)  
0.0...50.0msec  
LFO Shape  
100...+100  
Fx:020  
Sets the lower limit of the delay time on the left channel Fx:009  
Determines how much the LFO waveform is changed  
a
b
L Dly Top [msec] (L Delay Top)  
0.0...50.0msec  
LFO Phase [degree]  
Sets the LFO phase difference between the left and right Fx:010  
180...+180  
Sets the upper limit of the delay time on the left channel Fx:009  
R Dly Bottom [msec] (R Delay Bottom) 0.0...50.0msec  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Fx:009,  
Sets the lower limit of the delay time on the right channel Fx:009  
R Dly Top [msec] (R Delay Top) 0.0...50.0msec  
Src  
Off...Tempo  
20.00...+20.00Hz  
Off, On  
c
Sets the upper limit of the delay time on the right channel Fx:009  
Selects the modulation source of LFO speed  
Sweep Mode EG, D-mod  
Determines whether the anger is controlled by the envelope gener-  
Amt  
Sets the modulation amount of LFO speed  
ator or by the modulation source  
,  
BPM/MIDI Sync  
c
Src  
Off...Tempo  
Switches between using the frequency of the LFO speed and using  
the tempo and notes  
Selects the modulation source that triggers the EG (when EG is  
selected for Sweep Mode), or modulation source that causes the  
anger to sweep (when D-mod is selected for Sweep Mode)  
Fx:009,  
BPM  
MIDI, 40...240  
Selects MIDI Clock and assigns tempo  
Fx:009  
d
EG Attack  
Sets the EG attack speed  
1...100  
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
d
Selects the type of notes that specify the LFO speed  
Fx:009  
EG Decay  
Sets the EG decay speed  
1...100  
Times  
x1...x16  
Sets the number of notes that specify the LFO speed  
Fx:009  
Feedback  
100...+100  
e
f
Sets the feedback amount  
Fx:020  
Manual  
0...100  
e
f
Sets the frequency to which the effect is applied  
High Damp [%]  
Sets the feedback damping amount in the high range  
0...100%  
Fx:020  
Depth  
0...100  
Sets the depth of LFO modulation  
Wet/Dry  
010, 020,  
Wet...1:99, Dry, 1:99...Wet  
Src  
Off...Tempo  
Selects the modulation source for the LFO modulation depth  
g
Src  
Off...Tempo  
Amt  
100...+100  
Sets the modulation amount of the LFO modulation depth  
Amt  
100...+100  
Resonance  
Sets the resonance amount  
100...+100  
g
h
High Damp [%]  
Sets the resonance damping amount in the high range  
0...100%  
c: Sweep Mode, c: Src  
This parameter switches the anger control mode. With Sweep  
Mode= EG, the anger will sweep using the envelope generator.  
This envelope generator is included in the envelope anger, and  
not related to the Pitch EG, Filter EG, or Amp EG.  
The Srcparameter selects the source that starts the envelope  
generator. If you select, for example, Gate, the envelope generator  
will start when the note-on message is received.  
Wet/Dry  
Fx:010,  
Wet...1:99, Dry, 1:99...Wet  
Src  
Off...Tempo  
Amt  
100...+100  
When Sweep Mode= D-mod, the modulation source can con-  
trol the anger directly. Select the modulation source using the  
Srcparameter.  
g: Resonance, h:Wet/Dry  
The peak shape of the positive and negative Feedback value is dif-  
ferent. The harmonics will be emphasized when the effect sound  
is mixed with the dry sound, if you set a positive value for both  
Resonanceand Wet/ Dry, and if you set a negative value for  
both Resonanceand Wet/ Dry.  
The effect is off when a value for the modulation source  
specied for the Srcparameter is smaller than 64, and the  
effect is on when the value is 64 or higher. The Envelope  
Generator is triggered when the value changes from 63 or  
smaller to 64 or higher.  
g: High Damp [%]  
This parameter sets the amount of damping of the resonance in  
the high range. Increasing the value will cut high-range harmon-  
ics.  
d: EG Attack, d: EG Decay  
Attack and Decay speed are the only adjustable parameters on  
this EG.  
199  
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024: St. Random Phaser  
025: St. Env. Phaser  
(Stereo Random Phaser)  
(Stereo Envelope Phaser)  
This is a stereo phaser. The effect uses a step-shape waveform  
and random LFO for modulation, creating a unique phasing  
effect.  
This stereo phaser uses an envelope generator for modula-  
tion. You will obtain the same pattern of phasing each time  
you play. You can also control the Phaser directly using the  
modulation source.  
Stereo In - Stereo Out  
Left  
Stereo In - Stereo Out  
Wet / Dry  
Left  
Wet / Dry  
Phaser  
Phaser  
Resonance  
Resonance  
High Damp  
Phaser  
High Damp  
Phaser  
Right  
Wet / Dry  
LFO Phase  
Right  
Wet / Dry  
D-mod  
-mod  
D
LFO: Step-Tri/Random  
Sweep Mode  
EG Attack/Decay  
EG  
LFO Waveform  
Selects LFO Waveform  
Step-Tri, Step-Sin, Random  
a
b
Fx:010  
L Manu Bottom (L Manual Bottom)  
0...100  
Sets the lower limit of the frequency range for the effect on the left  
LFO Phase [degree]  
Sets the LFO phase difference between the left and right Fx:010  
180...+180  
channel  
Fx:009  
a
b
L Manu Top (L Manual Top)  
Sets the upper limit of the frequency range for the effect on the left  
channel  
0...100  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Fx:010,  
Fx:009  
Src  
Off...Tempo  
R Manu Bottom (R Manual Bottom)  
Sets the lower limit of the frequency range for the effect on the right  
channel  
0...100  
c
Selects the modulation source commonly used for LFO speed and  
step speed  
Fx:009  
Amt  
20.00...+20.00Hz  
R Manu Top (R Manual Top)  
0...100  
Sets the modulation amount of LFO speed  
Sets the upper limit of the frequency range for the effect on the right  
LFO Step Freq (Frequency) [Hz]  
Sets the LFO step speed  
0.05...50.00Hz  
Fx:010,  
channel  
Fx:009  
Sweep Mode  
EG, D-mod  
d
Amt  
50.00...+50.00Hz  
Determines whether the anger is controlled by the envelope gener-  
Sets the modulation amount of LFO step speed  
ator or by the modulation source  
Fx:022,  
c
BPM/MIDI Sync  
Off, On  
Src  
Off...Tempo  
Switches between using the frequency of the LFO speed and using  
the tempo and notes  
Selects the modulation source that triggers the EG (when EG is  
selected for Sweep Mode), or modulation source that causes the  
anger to sweep (when D-mod is selected for Sweep Mode)  
Fx:009,  
BPM  
MIDI, 40...240  
Selects MIDI Clock and assigns tempo  
009, 010  
EG Attack  
Sets the EG attack speed  
1...100  
Fx:022  
e
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
d
Selects the type of notes that specify the LFO speed  
Fx:009  
EG Decay  
Sets the EG decay speed  
1...100  
Fx:022  
Times  
x1...x16  
Sets the number of notes that specify the LFO speed  
Fx:009  
Resonance  
Sets the resonance amount  
100...+100  
Fx:023  
e
f
Step Base Note  
ꢈ ꢁ ꢂ ꢈ ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Selects the type of notes to specify the LFO step speed  
High Damp [%]  
Sets the resonance damping amount in the high range  
0...100%  
Fx:023  
Fx:010,  
f
Times  
x1...x32  
Wet/Dry  
Fx:010, 023,  
Wet...1:99, Dry, 1:99...Wet  
Sets the number of notes to specify the LFO step speed Fx:010  
Manual  
0...100  
0...100  
g
h
Sets the frequency to which the effect is applied  
g
Src  
Off...Tempo  
Depth  
Sets the depth of LFO modulation  
Amt  
100...+100  
Resonance  
100...+100  
Sets the resonance amount  
Fx:023  
i
High Damp [%]  
0...100%  
Sets the resonance damping amount in the high range  
Fx:023  
Wet/Dry  
Fx:010, 023,  
Wet...1:99, Dry, 1:99...Wet  
j
Src  
Off...Tempo  
Amt  
100...+100  
200  
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026: St. Biphase Mod.  
027: Stereo Vibrato  
This effect causes the pitch of the input signal to shimmer.  
Using the AutoFade allows you to increase or decrease the  
shimmering speed.  
(Stereo Biphase Modulation)  
This stereo chorus effect adds two different LFOs together.  
You can set the Frequency and Depth parameters for each  
LFO individually. Depending on the setting of these LFOs,  
very complex waveforms will create an analog-type, unstable  
modulated sound.  
Stereo In - Stereo Out  
Left  
Wet / Dry  
Vibrato  
Vibrato  
Stereo In - Stereo Out  
Left  
Wet / Dry  
Chorus/Flanger  
High Damp  
Right  
Feedback  
Wet / Dry  
LFO: Tri / Sine  
AutoFade  
LFO Shape  
High Damp  
Chorus/Flanger  
Fade-In Delay  
LFO Frequency  
Right  
Wet / Dry  
180 [degree]  
LFO1: Tri / Sine  
LFO2: Tri / Sine  
AUTOFADE Src  
Selects the modulation source that starts AutoFade  
Off...Tempo  
,  
a
b
c
Fade-In Rate  
Sets the rate of fade-in  
1...100  
LFO1 Waveform  
Selects LFO1 waveform  
Triangle, Sine  
Triangle, Sine  
Fade-In Delay [msec]  
Sets the fade-in delay time  
00...2000msec  
a
b
LFO2 Waveform  
Selects LFO2 waveform  
LFO Waveform  
Selects LFO Waveform  
Triangle, Sine  
LFO Phase Sw  
Switches the LFO phase difference between left and right  
0 degree, 180 degree  
LFO Shape  
100...+100  
Fx:020  
Determines how much the LFO waveform is changed  
LFO1 Frequency [Hz]  
Sets the LFO1 speed  
0.02...30.00Hz  
LFO Frequency Mod  
Switches between D-mod and AUTOFADE for the LFO frequency  
modulation  
D-mod, AUTOFADE  
d
e
Src  
Off...Tempo  
30.00...+30.00  
0.02...30.00Hz  
30.00...+30.00  
0...100  
c
d
e
f
Selects the modulation source of LFO1&2 speed  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Fx:009,  
Amt  
Sets the modulation amount of LFO1 speed  
Src  
Off...Tempo  
20.00...+20.00Hz  
Off, On  
Selects the modulation source of LFO speed  
LFO2 Frequency [Hz]  
Sets the LFO2 speed  
Amt  
Sets the modulation amount of LFO speed  
Amt  
Sets the modulation amount of LFO2 speed  
BPM/MIDI Sync  
Switches between using the frequency of the LFO speed and using  
the tempo and notes  
Depth1  
Fx:009,  
Sets the depth of LFO1 modulation  
BPM  
MIDI, 40...240  
Src  
Off...Tempo  
Selects MIDI Clock and assigns tempo  
Fx:009  
Selects the modulation source of LFO1&2 modulation depth  
f
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Amt  
100...+100  
Selects the type of notes that specify the LFO speed  
Fx:009  
Sets the modulation amount of LFO1 modulation depth  
Times  
x1...x16  
Fx:009  
Depth2  
0...100  
Sets the number of notes that specify the LFO speed  
Sets the depth of LFO2 modulation  
Depth  
0...100  
Amt  
100...+100  
Sets the depth of LFO modulation  
Sets the modulation amount of LFO2 modulation depth  
Src  
Off...Tempo  
L Pre Delay [msec]  
Sets the delay time for the left channel  
0.0...50.0msec  
g
h
g
h
Selects the modulation source of the LFO modulation depth  
Fx:016  
Amt  
100...+100  
R Pre Delay [msec]  
Sets the delay time for the right channel  
0.0...50.0msec  
Sets the modulation amount of the LFO modulation depth  
Fx:016  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Feedback  
Sets the feedback amount  
100...+100  
Fx:017  
i
Src  
Off...Tempo  
High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Amt  
100...+100  
Wet/Dry  
Fx:010,  
Wet...1:99, Dry, 1:99...Wet  
j
Src  
Off...Tempo  
d: LFO Frequency Mod, a: AUTOFADE Src, a: Fade-In Rate  
b: Fade-In Delay [msec]  
When LFO Frequency Modis set to AUTOFADE, you can use  
the modulation source selected in AUTO FADE Srcas a trigger  
to automatically fade in the modulation amount. When BPM/  
MIDI Syncis set to On, you cannot use this.  
Amt  
100...+100  
Bi-Phase Modulation LFO  
The Fade-in Rateparameter species the rate of fade-in. The  
Fade-in Delayparameter determines the time from AutoFade  
modulation source ON until the fade-in starts.  
LFO1  
LFO2  
Depth1  
Depth2  
+
The following is an example of fade-in where the LFO speed is  
increased from 1.0Hzto 4.0Hzwhen a note-on message is  
received.  
201  
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AUTOFADE Src=Gate1, LFO Frequency [Hz]=1.0  
LFO Frequency Mod=AUTOFADE, Amt=3.0  
Feedback  
Sets the feedback amount  
100...+100  
Fx:020  
h
i
High Damp [%]  
Sets the feedback damping amount in the high range  
0...100%  
Fx:020  
The effect is off when a value for the dynamic modulation  
source specied for the AUTOFADE Srcparameter is  
smaller than 64, and the effect is on when the value is 64 or  
higher. The AutoFade function is triggered when the value  
changes from 63 or smaller to 64 or higher.  
Wet/Dry Mod  
D-mod, AUTOFADE  
Switches between D-mod and AUTOFADE for the effect balance  
modulation  
Wet/Dry  
Fx:027  
Wet...1:99, Dry, 1:99...Wet  
AUTOFADE AutoFade  
Fx:010, 020,  
AUTOFADE Src=Gate1  
LFO Frequency[Hz]=1.0  
LFO Freq. Mod=AUTOFADE  
Amt=+3.0  
Gate1 Signal  
AUTOFADE  
j
Src  
Off...Tempo  
All Note Off  
Note On  
Amt  
100...+100  
LFO Frequency  
=1.0+3.0=4.0Hz  
Fade-In Rate  
Fade-In Dealy  
LFO Frequency  
=1.0Hz  
029: 2Voice Resonator  
This effect resonates the input signal at a specied pitch. You  
can set the pitch, output level, and pan settings for two reso-  
nators individually. You can control the resonance intensity  
via an LFO.  
028: St. Auto Fade Mod.  
(Stereo Auto Fade Modulation)  
This stereo chorus/ anger effect enables you to control the  
LFO speed and effect balance using auto fade, and you can  
spread the sound by offsetting the phase of the left and right  
LFOs from each other.  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
High Damp  
Resonator  
Level Pan  
Trim  
Resonance  
+
Stereo In - Stereo Out  
Left  
Wet / Dry  
Resonator  
Level  
Pan  
Trim  
High Damp  
Delay  
Right  
Wet / Dry  
Feedback  
-mod  
Invert: On/Off  
D
High Damp  
Delay  
LFO  
Pitch, Fine [cent]  
Control Mode  
Manual  
Right  
Wet / Dry  
LFO Phase  
LFO Shape  
LFO: Tri / Sine  
AutoFade  
Control Mode  
Switches the controls of resonance intensity  
Manual, LFO, D-mod  
LFO Frequency  
Wet / Dry  
,  
a
LFO/D-mod Invert  
Off, On  
Reverses the Voice 1 and 2 control when LFO/D-mod is selected  
AUTOFADE Src  
Selects the modulation source that starts AutoFade  
Off...Tempo  
Fx:027,  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
b
c
d
e
f
a
b
Rate  
1...100  
Fx:027  
D-mod Src  
Off...Tempo  
Sets the rate of fade-in  
Selects the modulation source that controls resonance intensity  
Fade-In Dly (Fade-In Delay) [msec]  
Sets the fade-in delay time  
00...2000msec  
Mod. Depth  
100...+100  
Fx:027  
Sets the amount of resonance intensity control via LFO/D-mod  
LFO Waveform  
Selects LFO Waveform  
Triangle, Sine  
Trim  
0...100  
Sets the input level at the resonator  
LFO Shape  
100...+100  
Fx:020  
Voice1: Pitch  
Sets the voice1 Pitch for resonance  
C0...B8  
50...+50  
Determines how much the LFO waveform is changed  
LFO Phase [degree]  
Sets the LFO phase difference between the left and right Fx:010  
180...+180  
Fine [cent]  
c
Fine-adjusts the voice 1 pitch for resonance  
LFO Frequency Mod D-mod, AUTOFADE  
Switches between D-mod and AUTOFADE for the LFO frequency  
modulation  
Voice1: Resonance  
Sets the intensity of resonance when Control Mode = Manual  
100...+100  
d
Fx:027  
High Damp [%] 0...100%  
Sets the damping amount of resonant sound in the high range  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Voice1: Level  
Sets the Voice1 output level  
0...100  
Src  
Off...Tempo  
e
Selects the modulation source of LFO speed  
Pan  
L6...R6  
Amt  
20.00...+20.00Hz  
0.0...500.0msec  
0.0...500.0msec  
0...200  
Sets the Voice1 stereo image  
Sets the modulation amount of LFO speed  
Voice2: Pitch  
Sets the Voice2 Pitch for resonance  
C0...B8  
L Delay Time [msec]  
Sets the left channel delay time  
g
h
Fine [cent]  
50...+50  
f
R Delay Time [msec]  
Sets the right channel delay time  
Fine-adjusts the voice 2 pitch for resonance  
Voice2: Resonance  
Sets the intensity of resonance when Control Mode = Manual  
100...+100  
Depth  
g
Sets the depth of LFO modulation  
High Damp [%] 0...100%  
Sets the damping amount of resonant sound in the high range  
202  
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Voice2: Level  
Sets the Voice2 output level  
0...100  
L6...R6  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Fx:009,  
i
j
Pan  
Src  
Off...Tempo  
20.00...+20.00Hz  
Off, On  
c
Sets the Voice2 stereo image  
Selects the modulation source of LFO speed  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Amt  
Sets the modulation amount of LFO speed  
Src  
Off...Tempo  
BPM/MIDI Sync  
Switches between using the frequency of the LFO speed and using  
the tempo and notes  
Fx:009,  
Amt  
100...+100  
BPM  
MIDI, 40...240  
Selects MIDI Clock and assigns tempo  
Fx:009  
d
a: Control Mode, e:Voice1: Resonance, h:Voice2: Resonance  
This parameter determines the resonance intensity.  
When Control Mode= Manual, the Resonanceparameter  
sets the intensity of resonance. If the Resonanceparameter has a  
negative value, harmonics will be changed, and resonance will  
occur at a pitch one octave lower.  
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Selects the type of notes that specify the LFO speed  
Fx:009  
Times  
x1...x16  
Sets the number of notes that specify the LFO speed  
Fx:009  
Pitch Depth  
Sets the pitch variation of the moving sound  
0...100  
,  
When Control Mode= LFO, the intensity of resonance varies  
according to the LFO. The LFO sways between positive and nega-  
tive values, causing resonance to occur between specied pitches  
an octave apart in turn.  
Src  
Off...Tempo  
e
Selects the modulation source of pitch variation  
Amt  
100...+100  
Sets the modulation amount of pitch variation  
When Control Mode= D-mod, the resonance is controlled by  
the dynamic modulation source. If JS X or Ribbon is assigned as  
the modulation source, the pitch an octave higher and lower can  
be controlled, similar to when LFO is selected for Control Mode.  
Pan Depth  
Sets the panning of the moving sound  
100...+100  
,  
Src  
Off...Tempo  
f
Selects the modulation source of panning  
Amt  
100...+100  
a: LFO/D-mod Invert  
Sets the modulation amount of panning  
When Control Mode= LFO or D-mod, the controlled phase of  
either Voice 1 or 2 will be reversed. When the resonance pitch is  
set for Voice 1 (Resonance has a positive value), Voice 2 will reso-  
nate at a pitch an octave below (Resonance has a negative value).  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
g
d:Voice1: Pitch, d: Fine [cent], g:Voice2: Pitch, g: Fine [cent]  
The Pitch parameter species the pitch of resonance by note  
name. The Fineparameter allows for ne adjustment in steps of  
cents.  
Amt  
100...+100  
a: LFO Mode, a: Src, b: LFO Sync  
The LFO Modeparameter switches LFO operation mode. When  
Loop is selected, the Doppler effect will be created repeatedly. If  
LFO Syncis set to On, the LFO will be reset when the modula-  
tion source specied with the Srcparameter is turned on.  
When LFO Modeis set to 1-Shot, the Doppler effect is created  
only once when the modulation source specied in the Src” field  
is turned on. At this time if you do not set the Srcparameter, the  
Doppler effect will not be created, and no effect sound will be out-  
put.  
e: High Damp [%], h: High Damp [%]  
This parameter sets the damping amount of resonant sound in the  
high range. Lower values will make a metallic sound with a  
higher range of harmonics.  
030: Doppler  
This effect simulates the Doppler effectof a moving sound  
with a changing pitch, similar to the siren of an passing  
ambulance. Mixing the effect sound with the dry sound will  
create a unique chorus effect.  
The effect is off when a value for the modulation source  
specied for the Srcparameter is smaller than 64, and the  
effect is on when the value is 64 or higher. The Doppler  
effect is triggered when the value changes from 63 or  
smaller to 64 or higher.  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
e: Pitch Depth  
With the Doppler effect, the pitch is raised when the sound  
approaches, and the pitch is lowered when the sound goes away.  
This parameter sets this pitch variation.  
+
Doppler  
Pan Depth  
f: Pan Depth  
Right  
This parameter sets the width of the stereo image of the effect  
sound. With larger values, the sound seems to come and go from  
much further away. With positive values, the sound moves from  
left to right; with negative values, the sound moves from right to  
left.  
Wet / Dry  
LFO  
-mod  
LFO Mode = 1-Shot  
Trigger  
D
Doppler - Pitch / Pan Depth  
Pitch  
LFO Mode  
Switches LFO operation mode  
Loop, 1-Shot  
,  
Pan Depth  
= (+) value  
Pan Depth  
= () value  
a
b
Src  
Off...Tempo  
Original Pitch  
Pitch Depth  
When LFO Mode is set to 1-Shot, this modulation source triggers the  
LFO  
LFO Sync  
Off, On  
Center  
Left  
Right  
Switches between LFO reset on and off when LFO Mode is set to  
Loop  
Pan Depth  
< <<<<<< >>>>>> >  
Volume  
<
<
<
<
>
>
>
>
Louder  
Louder  
203  
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f: Direct Mix  
031: Scratch  
With Always On, a dry sound is usually output. With Always  
Off, dry sounds are not output. With Cross Fade, a dry sound is  
usually output, and it is muted only when scratching.  
Set Wet/ Dry to Wet to use this parameter effectively.  
This effect is applied by recording the input signal and mov-  
ing the modulation source. It simulates the sound of scratches  
you can make using a turntable.  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Direct  
Mix  
+
Scratch  
Scratch  
Rec Control  
Right  
Wet / Dry  
D-mod  
-mod  
D
Envelope Control  
Input  
Envelope Select  
-mod  
D
Scratch Source  
Selects the modulation source for simulation control  
Off...Tempo  
,  
a
b
Response  
0...100  
Sets the speed of the response to the Scratch Source  
Envelope Select  
D-mod, Input  
Selects whether the start and end of recording is controlled via the  
modulation source or the input signal level  
,  
c
Src  
Off...Tempo  
Selects the modulation source that controls recording when Enve-  
lope Select is set to D-mod  
Threshold  
0...100  
d
Sets the recording start level when Envelope Select is set to Input  
Response  
0...100  
e
f
Sets the speed of the response to the end of recording  
Direct Mix  
Selects how a dry sound is mixed  
Always On, Always Off, Cross Fade  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
g
Amt  
100...+100  
a: Scratch Source, b: Response  
The Scratch Source parameter enables you to select the modula-  
tion source that controls simulation. The value of the modulation  
source corresponds to the playback position. The Response  
parameter enables you to set the speed of the response to the  
modulation source.  
Scratch Source  
Start  
Playback Position  
End  
Recorded Sound  
Scratch Source  
Scratch!  
Zero  
JS X  
-mod  
D
+ Max  
Ribbon  
Max  
JS+Y  
JSY  
etc…  
+ Max  
Zero  
c: Envelope Select, c: Src, d:Threshold  
When Envelope Selectis set to D-mod, the input signal will be  
recorded only when the modulation source value is 64 or higher.  
When Envelope Selectis set to Input, the input signal will be  
recorded only when its level is over the Threshold value.  
The maximum recording time is 1365msec. If this is exceeded, the  
recorded data will start being erased from the top.  
e: Response  
This parameter enables you to set the speed of the response to the  
end of recording. Set a smaller value when you are recording a  
phrase or rhythm pattern, and set a higher value if you are record-  
ing only one note.  
204  
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b: LFO Phase [degree]  
This parameter determines the difference between the left and  
right LFO phases. A higher value will simulate the auto-pan effect  
in which the sound is panned between left and right.  
Mod./ P.Shift  
Other modulation and pitch shift effects  
033: St. Env. Tremolo  
032: Stereo Tremolo  
(Stereo Envelope Tremolo)  
This effect modulates the volume level of the input signal.  
The effect is stereo, and offsetting the LFO of the left and right  
phases from each other produces a tremolo effect between left  
and right.  
This effect uses the input signal level to modulate a stereo  
tremolo. You can simulate a tremolo effect that becomes  
deeper as it fades out while the level gets lower.  
Stereo In - Stereo Out  
Stereo In - Stereo Out  
Left  
Left  
Wet / Dry  
Wet / Dry  
Tremolo  
Tremolo  
Tremolo  
Tremolo  
Right  
Right  
Wet / Dry  
Wet / Dry  
LFO Phase  
LFO Phase  
LFO Shape  
LFO: Tri/Sin/Vintage  
LFO: Tri/Sin/Vintage/Up/Down  
LFO Shape  
Envelope  
Envelope Shape  
+
Envelope Sens  
LFO Waveform  
Selects LFO Waveform  
Triangle, Sine, Vintage, Up, Down  
a
b
LFO Shape  
100...+100  
Fx:020  
Envelope Sens (Envelope Sensitivity)  
Sets the envelope sensitivity of the input signal  
0...100  
Determines how much the LFO waveform is changed  
a
LFO Phase [degree]  
Sets the LFO phase difference between the left and right  
180...+180  
Envelope Shape  
Sets the envelope curve shape of the input signal  
100...+100  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Fx:009,  
LFO Waveform  
Selects LFO Waveform  
Triangle, Sine, Vintage  
b
c
Src  
Off...Tempo  
20.00...+20.00Hz  
Off, On  
LFO Shape  
100...+100  
Fx:020  
c
Selects the modulation source of LFO speed  
Determines how much the LFO waveform is changed  
Amt  
LFO Phase [degree]  
Sets the LFO phase difference between the left and right Fx:032  
180...+180  
Sets the modulation amount of LFO speed  
BPM/MIDI Sync  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Switches between using the frequency of the LFO speed and using  
the tempo and notes  
Fx:009,  
d
e
Envelope Amount [Hz]  
Sets the changes of the LFO speed according to the input signal  
level  
20.00...+20.00Hz  
BPM  
MIDI, 40...240  
Selects MIDI Clock and assigns tempo  
Fx:009  
d
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Depth  
0...100  
Selects the type of notes that specify the LFO speed  
Fx:009  
Sets the depth of LFO modulation  
Times  
x1...x16  
Fx:009  
Envelope Amount  
Sets the changes of the modulation depth according to the input sig-  
100...+100  
Sets the number of notes that specify the LFO speed  
nal level  
Depth  
0...100  
Off...Tempo  
100...+100  
Sets the depth of LFO modulation  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
e
Selects the modulation source of the depth of modulation  
Src  
Off...Tempo  
f
Amt  
Sets the modulation amount of the depth of modulation  
Amt  
100...+100  
Wet/Dry  
Dry, 1:99...99:1, Wet  
d: LFO Frequency [Hz], d: Envelope Amount [Hz],  
e: Depth, e: Envelope Amount  
Src  
Off...Tempo  
f
These parameters set the modulation via an envelope (input sig-  
nal level).  
Amt  
100...+100  
The LFO speedis obtained by adding the LFO Frequency”  
value to the Envelope Amountvalue multiplied by the input  
signal. The LFO modulation depth is obtained by adding the  
Depth value to the Envelope Amountvalue multiplied by the  
input signal level.  
a:LFO Waveform  
This parameter selects the LFO waveform. Vintage wave simu-  
lates the characteristics of the tremolo created on a guitar ampli-  
er. Combining this effect with the Amp Simulation will make a  
realistic, vintage tremolo amplier sound.  
The following example indicates that the Depthis 0 with an  
LFO Frequency of 1.0Hz and the maximum input, and that  
the Depthis 100 with a Frequency of 8.0Hz with zero input.  
LFO Frequency [Hz]=8.0, Envelope Amount [Hz]=7.0  
Tremolo - LFO Waveform  
Triangle  
Vintage  
Down  
Sine  
Up  
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Depth=100, Envelope Amount=100  
nel will cross over each other.  
You need to input different sounds to each channel in order for  
this parameter to be effective.  
Shimmer  
Level  
Dry Envelope  
LFO Frequency[Hz]=8.0  
Envelope Amount[Hz]= 7.0Hz  
Depth=100  
Stereo Auto Pan - LFO Phase  
Envelope Amount= 100  
LFO Phase = 0 degrees  
LFO Phase = 90 degrees  
L-In  
LFO Phase = 180 degrees  
L-In  
L-In  
R-In  
R-In  
R-In  
L-In  
Time  
L-In  
R-In  
L-In  
R-In  
R-In  
L-In  
L-In  
R-In  
L-In  
R-In  
R-In  
L-In  
R-In  
L-In  
034: Stereo Auto Pan  
L-In  
R-In  
L-In  
R-In  
This Auto Pan effect pans sound between left and right. It is  
stereo, and shifting the left and right LFO phases from each  
other will simulate the sound of the left and right channels  
crossing over each other by turns, or chasing each other.  
L-In  
R-In  
L-In  
R-In  
R-In  
Left  
Right  
Center  
Output Stereo Image  
Stereo In - Stereo Out  
Left  
Wet / Dry  
Pan  
035: St. Phaser + Trml  
Depth  
(Stereo Phaser + Tremolo)  
Pan  
This effect has a stereo phaser and tremolo LFOs linked  
together. Swelling phaser modulation and tremolo effects  
synchronize with each other, creating a soothing modulation  
effect. It is suitable for electric piano type sounds.  
Right  
Wet / Dry  
LFO Phase  
LFO: Tri / Sin  
LFO Shape  
Stereo In - Stereo Out  
Left  
Wet / Dry  
LFO Waveform  
Selects LFO Waveform  
Triangle, Sine  
Phaser  
Phaser  
Tremolo  
Tremolo  
Phaser Wet / Dry  
a
b
LFO Shape  
100...+100  
Resonance  
Determines how much the LFO waveform is changed  
Phaser Wet / Dry  
LFO Phase [degree]  
180...+180  
Sets the LFO phase difference between the left and right  
Right  
Wet / Dry  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Fx:009,  
LFO Type  
LFO  
LFO Shape  
LFO Phase  
Src  
Off...Tempo  
20.00...+20.00Hz  
Off, On  
c
Selects the modulation source of LFO speed  
Amt  
Type:  
Phs - Trml...Phs LR - Trml LR  
Sets the modulation amount of LFO speed  
Selects the type of the tremolo and phaser LFOs  
BPM/MIDI Sync  
a
b
LFO Phase [degree]  
180...+180  
Switches between using the frequency of the LFO speed and using  
the tempo and notes  
Sets the phase difference between the tremolo and phaser LFOs  
Fx:009,  
BPM  
MIDI, 40...240  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Fx:009,  
Selects MIDI Clock and assigns tempo  
Fx:009  
d
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Src  
Off...Tempo  
20.00...+20.00Hz  
Off, On  
Selects the type of notes that specify the LFO speed  
Fx:009  
Selects the modulation source of LFO speed  
Times  
x1...x16  
Fx:009  
Amt  
Sets the number of notes that specify the LFO speed  
Sets the modulation amount of LFO speed  
Depth  
0...100  
Off...Tempo  
100...+100  
BPM/MIDI Sync  
Sets the depth of LFO modulation  
Switches between using the frequency of the LFO speed and using  
the tempo and notes  
Fx:009,  
Src  
e
Selects the modulation source of the depth of modulation  
BPM  
MIDI, 40...240  
Selects MIDI Clock and assigns tempo  
Fx:009  
Amt  
c
Sets the modulation amount of the depth of modulation  
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Selects the type of notes that specify the LFO speed  
Fx:009  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Times  
x1...x16  
Sets the number of notes that specify the LFO speed  
Fx:009  
Src  
Off...Tempo  
f
Phaser Manual  
Sets the phaser frequency range  
0...100  
100...+100  
0...100  
Amt  
100...+100  
d
Resonance  
Sets the phaser resonance amount  
a: LFO Shape  
Phaser Depth  
Sets the phaser modulation depth  
You can change the panning curve by modifying the LFO wave-  
form.  
Src  
Off...Tempo  
e
f
Selects the modulation source for the phaser modulation depth  
b: LFO Phase  
Amt  
100...+100  
This parameter determines the difference in the left and right LFO  
phases. When you change the value gradually from 0, the sound  
from the left and right channels will chase each other around. If  
you set the parameter to +180 or 180, the sound from each chan-  
Sets the modulation amount for the phaser modulation depth  
Phaser Wet/Dry  
Sets the balance between the phaser effect and dry sounds  
Wet...2:99, Dry, 2:99...Wet  
206  
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Tremolo Shape  
Sets the degree of the tremolo LFO shaping  
100...+100  
Fx:020  
LFO Frequency [Hz]  
Sets the LFO speed of the oscillator frequency modulation  
0.02...20.00Hz  
g
h
Fx:009,  
Tremolo Depth  
Sets the tremolo modulation depth  
0...100  
e
Src  
Off...Tempo  
Selects the modulation source of LFO speed  
Src  
Off...Tempo  
Selects the modulation source for the tremolo modulation depth  
Amt  
20.00...+20.00Hz  
Sets the modulation amount of LFO speed  
Amt  
100...+100  
Sets the modulation amount of the tremolo modulation depth  
BPM/MIDI Sync  
Off, On  
Switches between using the frequency of the LFO speed and using  
Wet/Dry  
Dry, 1:99...99:1, Wet  
the tempo and notes  
Fx:009,  
,  
BPM  
MIDI, 40...240  
Src  
Off...Tempo  
Selects MIDI Clock and assigns tempo  
Fx:009  
i
f
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Amt  
100...+100  
Selects the type of notes that specify the LFO speed  
Fx:009  
Times  
x1...x16  
Sets the number of notes that specify the LFO speed  
Fx:009  
a:Type, a: LFO Phase [degree]  
LFO Depth  
0...100  
Select the type of phaser LFO and tremolo LFO for the Type”  
parameter. How the effect sound moves or rotates depends on the  
type of LFO. Selecting LFO Phaseenables you to offset the tim-  
ing of the phaser peak and control a subtle movement and rota-  
tion of the sound.  
Sets the depth of LFO modulation for the oscillator frequency  
g
h
Src  
Off...Tempo  
Selects the modulation source of the depth of modulation  
Amt  
100...+100  
Sets the modulation amount of the depth of modulation  
f: Phaser WetDry, i:Wet/Dry  
The Phaser Wet/ Dryparameter sets the balance between the  
phaser output and the dry sound. The Wet/ Dryparameter sets  
the balance between the nal phaser and tremolo output level and  
the dry sound.  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
Amt  
100...+100  
036: St. Ring Modulator  
a: Pre LPF  
This parameter enables you to set the damping amount of the  
high range sound input to the ring modulator. If the input sound  
contains lots of harmonics, the effect may sound dirty. In this case,  
cut a certain amount of high range.  
(Stereo Ring Modulator)  
This effect creates a metallic sound by applying the oscillators  
to the input signal. Use the LFO or Dynamic Modulation to  
modulate the oscillator to create a radical modulation. Match-  
ing the oscillator frequency with a note number will produce  
a ring modulation effect in specic key ranges.  
b: OSC Mode  
This parameter determines whether or not the oscillator fre-  
quency follows the note number.  
Stereo In - Stereo Out  
c: Fixed Frequency [Hz]  
Left  
Wet / Dry  
This parameter sets the oscillator frequency when OSC Modeis  
Pre LPF  
set to Fixed.  
Ring Modulator  
d: Note Offset, d: Note Fine  
These parameters for the oscillator are used when OSC Modeis  
set to Note (Key Follow). The Note Offsetsets the pitch differ-  
ence from the original note in semitone steps. The Note Fine”  
parameter ne-adjusts the pitch in cent steps. Matching the oscil-  
lator frequency with the note number produces a ring modulation  
effect in the correct key.  
Pre LPF  
Ring Modulator  
Right  
Wet / Dry  
Sine Oscillator  
Pitch  
Fixed  
Fixed Frequency  
Note No.  
OSC Mode  
Note Offset, Fine  
Note (Key Follow)  
LFO  
Pre LPF  
0...100  
a
b
Sets the damping amount of the high range input to the ring modula-  
tor  
OSC Mode  
Fixed, Note (Key Follow)  
Switching between specifying the oscillator frequency and using a  
note number  
Fixed Frequency [Hz]  
0...12.00kHz  
Sets the oscillator frequency when OSC Mode is set to Fixed  
,  
Src  
Off...Tempo  
c
Selects the modulation source for the oscillator frequency when OSC  
Mode is set to Fixed  
Amt  
12.00...+12.00kHz  
Sets the modulation amount of the oscillator frequency when OSC  
Mode is set to Fixed  
Note Offset  
48...+48  
Sets the pitch difference from the original note when OSC Mode is  
set to Note (Key Follow)  
d
Note Fine  
Fine-adjusts the oscillator frequency  
100...+100  
207  
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Mode  
Slow, Medium, Fast  
037: Detune  
a
b
Switches Pitch Shifter mode  
Using this effect, you can obtain a detune effect that offsets  
the pitch of the effect sound slightly from the pitch of the  
input signal. Compared to the chorus effect, a more natural  
sound thickness will be created.  
Pitch Shift [1/2tone]  
Sets the pitch shift amount by steps of a semitone  
24...+24  
,  
Src  
Off...Tempo  
Selects the modulation source of pitch shift amount  
Amt  
24...+24  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Sets the modulation amount of pitch shift amount  
Wet / Dry  
Fine [cent]  
100...+100cent  
Sets the pitch shift amount by steps of a cent  
,  
Input Level  
c
High Damp  
Feedback  
Amt  
100...+100cent  
+
Delay  
Detune  
Sets the modulation amount of pitch shift amount  
Delay Time [msec]  
Sets the delay time  
0...1000msec  
Input Level  
d
e
Right  
Wet / Dry  
Feedback Position  
Switches the feedback connection.  
Pre, Post  
Feedback  
Sets the feedback amount  
100...+100  
Pitch Shift [cent]  
Sets the pitch difference from the input signal  
100...+100cent  
Off...Tempo  
f
High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Src  
a
Selects the modulation source of the pitch shift  
Input Level Dmod [%]  
Sets the modulation amount of the input level  
100...+100  
Fx:037,  
Amt  
100...+100cent  
0...1000msec  
100...+100  
0...100%  
g
Sets the modulation amount of the pitch shift  
Src  
Off...Tempo  
Fx:037  
Delay Time [msec]  
Sets the delay time  
Selects the modulation source for the input level  
b
c
Wet/Dry  
Dry, 1:99...99:1, Wet  
Feedback  
Sets the feedback amount  
Src  
Off...Tempo  
h
High Damp [%]  
Sets the damping amount in the high range  
Amt  
100...+100  
Input Level Dmod [%]  
Sets the modulation amount of the input level  
100...+100  
,  
d
e
a: Mode  
Src  
Off...Tempo  
Selects the modulation source for the input level  
This parameter switches the pitch shifter operating mode. With  
Slow, tonal quality will not be changed too much. With Fast, the  
effect becomes a Pitch Shifter that has a quick response, but may  
change the tone. Medium is in between these two. If you do not  
need to set too much pitch shift amount, set this parameter to  
Slow. If you wish to change the pitch signicantly, use Fast.  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
Amt  
100...+100  
b: Pitch Shift [1/2tone], b: Src, b: Amt, c: Fine [cent], c: Amt  
The amount of pitch shift will use the value of the Pitch Shift”  
plus the Finevalue. The amount of modulation will use the c:  
Amt value plus d: Amt.”  
d: Input Level Dmod [%], d: Src  
This parameter sets the dynamic modulation of the input level.  
Input Level D-mod  
Input Level  
x1.0  
Input Level  
x1.0  
Modulation Source is used both for Pitch Shiftand Fine.”  
Amt= +50  
Amt= 50  
Amt= +100  
Amt= 100  
e: Feedback Position, f: Feedback  
When Feedback Positionis set to Pre, the pitch shifter output is  
again input to the pitch shifter. Therefore, if you specify a higher  
value for the Feedback parameter, the pitch will be raised (or low-  
ered) more and more each time feedback is repeated.  
If Feedback Positionis set to Post, the feedback signal will not  
pass through the pitch shifter again. Even if you specify a higher  
value for the Feedback parameter, the pitch-shifted sound will be  
repeated at the same pitch.  
x0.5  
x0.5  
-mod  
D
-mod  
D
Higher  
Higher  
Zero  
Max  
Zero  
Max  
038: Pitch Shifter  
This effect changes the pitch of the input signal. You can select  
from three types: Fast (quick response), Medium, and Slow  
(preserves tonal quality). You can also create an effect in  
which the pitch is gradually raised (or dropped) using the  
delay with feedback.  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Input Level  
High Damp  
Delay  
Post  
+
Pitch Shifter  
Pre  
Feedback Position  
Feedback  
Input Level  
Right  
Wet / Dry  
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039: Pitch Shift Mod.  
040: Rotary Speaker  
This effect simulates a rotary speaker, and obtains a more real-  
istic sound by simulating the rotor in the low range and the  
horn in the high range separately. The effect also simulates the  
stereo microphone settings.  
(Pitch Shift Modulation)  
This effect modulates the detuned pitch shift amount using an  
LFO, adding a clear spread and width to the sound by pan-  
ning the effect sound and dry sound to the left and right. This  
is especially effective when the effect sound and dry sound  
output from stereo speakers are mixed.  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Horn  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Mic Distance  
Mic Spread  
Wet / Dry  
Rotary Speaker Horn/Rotor  
Balance  
+
Rotor  
+
Speaker Simulation  
Pitch Shifter  
Right  
-mod  
Wet / Dry  
Mode Switch: Rotate/Stop  
Speed Switch: Slow/Fast  
Manual Speed Control  
D
D
D
-mod  
-mod  
Pan  
Right  
Wet / Dry  
LFO: Tri / Sqr  
Mode Switch  
Switches between speaker rotation and stop  
Rotate, Stop  
Off...Tempo  
Pitch Shift [cent]  
Sets the pitch difference from the input signal  
100...+100cent  
a
b
Src  
Selects the modulation source that toggles between rotation and  
stop  
LFO Waveform  
Selects LFO Waveform  
Triangle, Square  
a
Sw  
Toggle, Moment  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Fx:009,  
Selects switching mode of the modulation source that toggles  
between rotation and stop  
Src  
Off...Tempo  
20.00...+20.00Hz  
Off, On  
c
Speed Switch  
Slow, Fast  
Selects the modulation source of LFO speed  
Switches the speaker rotation speed between slow and fast  
Amt  
Src  
Off...Tempo  
Sets the modulation amount of LFO speed  
b
Selects the modulation source that toggles between slow and fast  
BPM/MIDI Sync  
Sw  
Toggle, Moment  
Switches between using the frequency of the LFO speed and using  
the tempo and notes  
Selects switching mode of the modulation source that toggles  
between slow and fast  
Fx:009,  
BPM  
MIDI, 40...240  
Manual Speed Ctrl (Manual Speed Control)  
Selects the modulation source in case the rotation speed is changed  
Off...Tempo  
Selects MIDI Clock and assigns tempo  
Fx:009  
d
c
directly  
,  
Base Note  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Selects the type of notes that specify the LFO speed  
Fx:009  
Horn Acceleration  
How quickly the horn rotation speed in the high range is switched  
0...100  
Times  
x1...x16  
Sets the number of notes that specify the LFO speed  
Fx:009  
d
Horn Ratio  
Stop, 0.50...2.00  
Depth  
100...+100  
Adjusts the (high-range side) horn rotation speed. Standard value is  
1.00. Selecting Stopwill stop the rotation  
Sets the LFO modulation depth for pitch shift amount  
,  
Src  
Off...Tempo  
e
f
Rotor Acceleration  
Determines how quickly the rotor rotation speed in the low range is  
switched  
0...100  
Selects the modulation source of the depth of modulation  
Amt  
100...+100  
Sets the modulation amount of the depth of modulation  
e
Rotor Ratio  
Stop, 0.50...2.00  
Pan  
L, 1:99...99:1, R  
Adjusts the (low-range side) rotor rotation speed. Standard value is  
1.00. Selecting Stopwill stop the rotation  
Sets the panning effect sound and dry sound separately  
Wet/Dry Dry, 1:99...99:1, Wet  
Horn/Rotor Balance  
Sets the level balance between the high-range horn and low-range  
rotor  
Rotor, 1...99, Horn  
,  
f
Src  
Off...Tempo  
g
Mic Distance  
0...100  
Sets the distance between the microphone and rotary speaker  
Amt  
100...+100  
g
Mic Spread  
0...100  
Sets the angle of left and right microphones  
a: Pitch Shift [cent], e: Depth  
Wet/Dry  
Dry, 1:99...99:1, Wet  
These parameters set the amount of pitch shift and amount of  
modulation by means of the LFO.  
Src  
Off...Tempo  
h
Pitch Shift Mod - Pitch Shift / Depth  
Pitch  
Amt  
100...+100  
LFO Waveform=Triangle  
Depth (+value)  
Pitch Shift (+ value)  
Original Pitch  
a: Sw  
LFO Waveform=Square  
Depth (value)  
This parameter sets how the modulation source switches between  
rotation and stop.  
When Sw= Toggle, the speaker rotates or stops alternately each  
time you press the pedal or operate the joystick.  
f: Pan, g:Wet/Dry  
The Pan parameter pans the effect sound and dry sound to the left  
and right. With L, the effect sound is panned left, and the dry  
sound is panned right. With a Wet/ Dry = Wet setting, the effect  
and dry sound will be output in a proportion of 1:1.  
Each time the value for the modulation source exceeds 64,  
the speaker rotates or stops alternately.  
209  
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When Sw= Moment, the speaker is rotating. It stops only when  
you press the pedal or operate the joystick.  
ER/ Delay  
Rotation will occur when the value of the modulation  
source is less than 64, and will stop when the value is 64 or  
greater.  
Early reection and delay effects  
b: Sw  
This parameter sets how the rotation speed (slow and fast) is  
switched via the modulation source.  
When Sw= Toggle, the speed is switched between slow and  
fast each time you press the pedal or operate the joystick.  
041: Early Reections  
This effect is only the early reection part of a reverberation  
sound, and adds presence to the sound. You can select one of  
the four decay curves.  
Slow/ fast will alternate each time the value of the modula-  
tion source exceeds 64.  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
When Sw= Moment, the speed is usually slow. It becomes fast  
EQ Trim  
only when you press the pedal or operate the joystick.  
LEQ  
HEQ  
Pre Delay  
+
Early Reflections  
When a value for the modulation source is less than 64,  
slowspeed is selected, and when the value is 64 or higher,  
fastis selected.  
EQ Trim  
Right  
Wet / Dry  
c: Manual Speed Ctrl  
If you wish to control the speaker rotation speed manually, not  
switching between Slow and Fast, select the modulation source in  
the Manual Speed Ctrl” field. If manual control is not necessary,  
set this eld to Off.  
Type  
a
Sharp, Loose, Modulated, Reverse  
Selects the decay curve for the early reection  
ER Time [msec]  
Sets the time length of early reection  
10...800msec  
b
c
d
d: Horn Acceleration, e: Rotor Acceleration  
On a real rotary speaker, the rotation speed is accelerated or decel-  
erated gradually after you switch the speed. The Horn Accelera-  
tionparameter sets the speed at which the rotation is accelerated  
or decelerated.  
Pre Delay [msec]  
Sets the time taken from the original sound to the rst early reection  
0...200msec  
EQ Trim  
0...100  
15.0...+15.0dB  
15.0...+15.0dB  
Sets the input level of EQ applied to the effect sound  
Pre LEQ Gain [dB]  
g: Mic Distance, g: Mic Spread  
e
This is a simulation of stereo microphone settings.  
Pre HEQ Gain [dB]  
Rotary Speaker - Mic Placement  
Mic Spread  
Microphone  
Microphone  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Mic Distance  
Mic Distance  
Src  
Off...Tempo  
f
Amt  
100...+100  
a:Type  
Rotary Speaker (Top View)  
This parameter selects the decay curve for the early reection.  
Early Reflections - Type  
Sharp  
Loose  
Modulated  
Reverse  
Dry  
ER Time  
Pre Delay  
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When Envelope Selectis set to D-mod, the input signal will be  
recorded only when the value of the modulation source selected  
by the Src parameter is 64 or higher.  
When Envelope Selectis set to Input, the input signal will be  
recorded only when its level exceeds the Threshold level.  
When recording is completed, reverse playback starts immedi-  
ately.  
042: Auto Reverse  
This effect records the input signal and automatically plays it  
in reverse (the effect is similar to a tape reverse sound).  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Direct  
Mix  
+
Auto Reverse  
Rec/Reverse Play  
Control  
043: L/ C/ R Delay  
This multitap delay outputs three Tap signals to the left, right,  
and center respectively. You can also adjust the left and right  
spread of the delay sound.  
Right  
Wet / Dry  
D-mod  
Input  
Envelope Select  
-mod  
D
Envelope Control  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In -Stereo Out  
Rec Mode  
a
Single, Multi  
Wet / Dry  
Sets the recording mode  
L Delay  
Input Level D-mod  
Level  
Level  
Level  
Reverse Time [msec]  
20...1320msec  
b
Sets the maximum duration of the reverse playback  
Envelope Select  
Selects whether the start and end of recording is controlled via the  
modulation source or the input signal level  
+
Spread  
C Delay  
High Damp  
Low Damp  
D-mod, Input  
Feedback  
R Delay  
Input Level D-mod  
,  
Right  
c
Wet / Dry  
Src  
Off...Tempo  
Selects the modulation source that controls recording when Enve-  
lope Select is set to D-mod  
L Delay Time [msec]  
Sets the delay time of TapL  
0...1360msec  
0...50  
Threshold  
0...100  
d
Sets the recording start level when Envelope Select is set to Input  
a
b
c
Level  
Sets the output level of TapL  
Response  
0...100  
Fx:031  
e
f
Sets the speed of the response to the end of recording  
C Delay Time [msec]  
Sets the delay time of TapC  
0...1360msec  
0...50  
Direct Mix  
Selects how a dry sound is mixed  
Always On, Always Off, Cross Fade  
Fx:031  
Level  
Sets the output level of TapC  
Wet/Dry  
Dry, 1:99...99:1, Wet  
R Delay Time [msec]  
Sets the delay time of TapR  
0...1360msec  
0...50  
Src  
Off...Tempo  
g
Level  
Sets the output level of TapR  
Amt  
100...+100  
Feedback (C Delay)  
100...+100  
Sets the feedback amountof TapC  
a: Rec Mode, b: Reverse Time  
Src  
Off...Tempo  
d
e
When Rec Modeis set to Single, you can set up to 1320msec for  
Reverse Time. If recording starts during the reverse playback,  
the playback will be interrupted.  
When Rec Modeis set to Multi, you can make another record-  
ing during the reverse playback. However, the maximum Reverse  
Time is limited to 660msec.  
If you wish to record a phrase or rhythm pattern, set Rec Mode”  
to Single. If you record only one note, set Rec Modeto Multi.  
The Reverse Timeparameter species the maximum duration  
of the reverse playback. The part in excess of this limit will not be  
played in reverse. If you wish to add short pieces of the reverse  
playback of single notes, make the Reverse Timeshorter.  
Selects the modulation source of the TapC feedback amount  
Amt  
100...+100  
Sets the modulation amount of the TapC feedback amount  
High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Low Damp [%]  
Sets the damping amount in the low range  
0...100%  
Input Level Dmod [%]  
Sets the modulation amount of the input level  
100...+100  
Fx:037,  
f
Src  
Off...Tempo  
Fx:037  
Selects the modulation source for the input level  
Spread  
0...50  
g
Rec Mode/Reverse Time  
Sets the width of the stereo image of the effect sound  
Rec  
Reverse Rec  
Reverse  
Envelope Select = Input  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Input  
Src  
Off...Tempo  
h
Time  
Amt  
100...+100  
Rec Mode = Single  
Rec Mode = Multi  
e: High Damp [%], e: Low Damp [%]  
These parameters set the damping amount of high range and low  
range. The tone of the delayed sound becomes darker and lighter  
as it feeds back.  
Reverse Time  
Reverse Time  
g: Spread  
This parameter sets the pan width of the effect sound. The stereo  
image is widest with a value of 50, and the effect sound of both  
channels is output from the center with a value of 0.  
c: Envelope Select, c: Src, d:Threshold  
These parameters select the source to control the start and end of  
recording.  
211  
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044: Stereo/ Cross Delay  
045: St. Multitap Delay  
This is a stereo delay, and can by used as a cross-feedback  
delay effect in which the delay sounds cross over between the  
left and right by changing the feedback routing.  
(Stereo Multitap Delay)  
The left and right Multitap Delays have two taps respectively.  
Changing the routing of feedback and tap output allows you  
to create various patterns of complex effect sounds.  
Stereo In - Stereo Out  
Left  
Wet / Dry  
High Damp Low Damp  
Stereo In - Stereo Out  
Left  
Delay  
Wet / Dry  
Input Level D-mod  
Feedback  
Stereo/Cross  
Feedback  
Spread  
Delay  
(2)  
Input Level D-mod  
Input Level D-mod  
(1)  
High Damp Low Damp  
High Damp Low Damp  
Mode  
Tap1 Level  
Input Level D-mod  
Tap1=(1)  
Tap2=(2)  
Mode Spread  
(2)  
Delay  
Stereo/Cross  
High Damp Low Damp (1)  
Delay  
Right  
Wet / Dry  
Feedback  
Right  
Wet / Dry  
Stereo/Cross  
Stereo, Cross  
a
b
c
Mode: Normal  
Mode: Cross Feedback  
Mode: Cross Pan1  
Mode: Cross Pan2  
Switches between stereo delay and cross-feedback delay  
L Delay Time [msec]  
Sets the delay time for the left channel  
0.0...680.0msec  
R Delay Time [msec]  
Sets the delay time for the right channel  
0.0...680.0msec  
100...+100  
Off...Tempo  
Mode  
Normal, Cross Feedback, Cross Pan1, Cross Pan2  
a
b
c
d
Switches the left and right delay routing  
L Feedback  
Sets the feedback amount for the left channel  
Tap1 Time [msec]  
Sets the Tap1 delay time  
0.0...680.0msec  
Src  
d
e
Selects the modulation source of feedback amount  
Tap2 Time [msec]  
Sets the Tap2 delay time  
0.0...680.0msec  
Amt L  
100...+100  
Sets the modulation amount of the left channel feedback  
Tap1 Level  
Sets the Tap1 output level  
0...100  
R Feedback  
Sets the feedback amount for the right channel  
100...+100  
Feedback (Tap2)  
Sets the Tap2 feedback amount  
100...+100  
Amt R  
100...+100  
Sets the modulation amount of the right channel feedback  
Src  
Off...Tempo  
e
Selects the modulation source of the Tap2 feedback amount  
High Damp [%]  
0...100%  
f
Sets the damping amount in the high range  
Fx:043  
Amt  
100...+100  
Sets the modulation amount of the Tap2 feedback amount  
Low Damp [%]  
Sets the damping amount in the low range  
0...100%  
Fx:043  
g
High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Fx:043  
f
Input Level Dmod [%]  
Sets the modulation amount of the input level  
100...+100  
Fx:037,  
Low Damp [%]  
Sets the damping amount in the low range  
0...100%  
Fx:043  
h
i
g
Src  
Off...Tempo  
Fx:037  
Selects the modulation source for the input level  
Input Level Dmod [%]  
Sets the modulation amount of the input level  
100...+100  
Fx:037,  
Spread  
50...+50  
Fx:043  
h
Sets the width of the stereo image of the effect sound  
Src  
Off...Tempo  
Selects the modulation source for the input level  
Fx:037  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Spread  
100...+100  
Sets the width of the stereo image of the effect sound  
Src  
Off...Tempo  
j
Fx:043,  
Src  
Off...Tempo  
Amt  
100...+100  
i
Selects the modulation source of the effect sounds stereo image  
width  
Amt  
100...+100  
Sets the modulation amount of the effect sounds stereo image width  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
j
Amt  
100...+100  
a: Mode  
You can change how the left and right delay signals are panned by  
modifying the routing of the left and right delay as shown in the  
gure above. You need to input different sounds to each channel  
in order for this parameter to be effective.  
d:Tap1 Level  
This parameter sets the output level of Tap1. Setting a different  
level from Tap2 will add a unique touch to a monotonous delay  
and feedback.  
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e: LFO Sync, e: Src,  
f: L LFO Phase [degree], f: R LFO Phase [degree]  
046: St. Modulation Delay  
The LFO can be reset via a modulation source.  
(Stereo Modulation Delay)  
The Srcparameter sets the modulation source that resets the  
LFO. For example, you can assign Gate as a modulation source so  
that the sweep always starts from the specied point.  
L LFO Phaseand R LFO Phaseset the phase obtained when  
the left and right LFOs are reset. In this way, you can create  
changes in pitch sweep for the left and right channels individu-  
ally.  
This stereo delay uses an LFO to sweep the delay time. The  
pitch also varies. You will obtain a delay sound with swell  
and shimmering. You can also control the delay time using a  
modulation source.  
Stereo In - Stereo Out  
Left  
Wet / Dry  
The effect is off when a value of the modulation source spec-  
ied in the Srcparameter is 63 or smaller, and the effect is  
on when the value is 64 or higher. The LFO is triggered and  
reset to the L LFO Phaseand R LFO Phasesettings  
when the value changes from 63 or smaller to 64 or higher.  
Delay  
Feedback  
Delay  
Right  
Wet / Dry  
D-mod  
-mod  
Response  
L/R: +/+ +/–  
LFO Shape  
D
LFO: Tri / Sine  
047: St. Dynamic Delay  
LFO Sync  
LFO  
Modulation Mode  
LFO Phase  
(Stereo Dynamic Delay)  
This stereo delay controls the level of delay according to the  
input signal level. You can use this as a ducking delay that  
applies delay to the sound only when you play keys at a high  
velocity or only when the volume level is low.  
Modulation Mode  
Switches between LFO modulation control and modulation source  
control  
LFO, D-mod  
a
b
D-mod Modulation  
Reversed L/R control by modulation source  
L/R:+/+, L/R:+/–  
,  
Stereo In - Stereo Out  
Left  
Src  
Off...Tempo  
Wet / Dry  
Selects the modulation source that controls delay time  
High Damp Low Damp  
Delay  
Response  
0...30  
Sets the rate of response to the modulation source  
Feedback  
Spread  
LFO Waveform  
Selects LFO Waveform  
Triangle, Sine  
High Damp Low Damp  
Delay  
FB  
c
d
e
LFO Shape  
100...+100  
Fx:020  
Right  
Wet / Dry  
Out  
Control Target  
Determines how much the LFO waveform is changed  
Attack, Release  
+
Envelope  
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Threshold  
LFO Sync  
Switches LFO reset off/on  
Off, On  
,  
Control Target  
None, Out, FB  
Selects from no control, output, and feedback  
Src  
Off...Tempo  
a
b
Selects the modulation source that resets the LFO  
Polarity  
+, –  
Reverses level control  
L LFO Phase [degree]  
Sets the phase obtained when the left LFO is reset  
180...+180  
Threshold  
0...100  
f
g
h
i
Sets the level to which the effect is applied  
R LFO Phase [degree]  
Sets the phase obtained when the right LFO is reset  
180...+180  
Offset  
0...100  
Sets the offset of level control  
L Depth  
0...200  
0...200  
Sets the depth of the left LFO modulation  
Attack  
1...100  
c
d
e
f
Sets the attack time of level control  
R Depth  
Sets the depth of the right LFO modulation  
Release  
1...100  
Sets the release time of level control  
L Delay Time [msec]  
Sets the left delay time  
0.0...500.0  
0.0...500.0  
100...+100  
100...+100  
L Delay Time [msec]  
0.0...680.0msec  
0.0...680.0msec  
100...+100  
Sets the delay time for the left channel  
R Delay Time [msec]  
Sets the right delay time  
R Delay Time [msec]  
Sets the delay time for the right channel  
L Feedback  
Sets the feedback amount of left delay  
Feedback  
g
Sets the feedback amount  
R Feedback  
Sets the feedback amount of right delay  
High Damp [%]  
0...100%  
Sets the damping amount in the high range  
Fx:043  
Wet/Dry  
Fx:010,  
Wet...1:99, Dry, 1:99...Wet  
h
i
Low Damp [%]  
Sets the damping amount in the low range  
0...100%  
Fx:043  
j
Src  
Off...Tempo  
Spread  
100...+100  
Fx:043  
Sets the width of the stereo image of the effect sound  
Amt  
100...+100  
Wet/Dry Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
j
b: D-mod Modulation  
When the modulation source is used for control, this parameter  
reverses the left and right modulation direction.  
Amt  
100...+100  
213  
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a: Control Target  
Panning Freq (Frequency) [Hz]  
Sets the panning speed  
0.02...20.00Hz  
0...100  
f
This parameter selects no level control, delay output control  
(effect balance), or feedback amount control.  
Panning Depth  
Sets the panning width  
a: Polarity, b:Threshold, b: Offset, c: Attack, d: Release  
The Offsetparameter species the value for the Control Tar-  
getparameter (that is set to None), expressed as the ratio relative  
to the parameter value (the Wet/ Dryvalue with Control Tar-  
get=Out, or the Feedbackvalue with Control Target=FB).  
When Polarityis positive, the Control Targetvalue is  
obtained by multiplying the parameter value by the Offset”  
value (if the input level is below the threshold), or equals the  
parameter value if the input level exceeds the threshold.  
When Polarityis negative, Control Target value equals the  
parameter value if the input level is below the threshold, or is  
obtained by multiplying the parameter value by the Offset”  
value if the level exceeds the threshold.  
Src  
Off...Tempo  
100...+100  
g
Selects the modulation source for the panning width  
Amt  
Set the modulation amount of the panning width  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
h
Amt  
100...+100  
The Attackand Releaseparameters specify attack time and  
release time of delay level control.  
049: L/ C/ R BPM Delay  
Dynamic Delay  
Level  
The L/ C/ R delay enables you to match the delay time with  
the song tempo. You can also synchronize the delay time with  
the arpeggiator or sequencer. If you program the tempo  
before performance, you can achieve a delay effect that syn-  
chronizes with the song in real-time. Delay time is set by  
notes.  
Dry  
Threshold  
Release  
Envelope  
Attack  
(Ducking Delay)  
Wet  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In -Stereo Out  
Control Target=Out  
Wet / Dry  
Polarity= ()  
Delay Time  
L Delay  
C Delay  
Input Level D-mod  
Wet  
Level  
Level  
Level  
Control Target=Out  
Polarity= (+)  
+
Spread  
High Damp Low Damp  
Input Level D-mod  
Time  
Feedback  
R Delay  
Right  
Wet / Dry  
Tempo  
BPM  
Base Note x Times  
BPM  
Base Note x Times  
Base Note x Times  
048: St. Auto Panning Dly  
(Stereo Auto Panning Delay)  
This stereo delay effect pans the delay sound left and right  
using the LFO.  
BPM  
MIDI, 40...240  
,  
Selects MIDI Clock and assigns tempo  
a
b
Time Over? >  
----, OVER!!  
Stereo In - Stereo Out  
Displays an error message when the delay time exceeds the upper  
limit  
Left  
Wet / Dry  
High Damp Low Damp  
Pan  
Pan  
Delay  
Delay  
L Delay Base Note  
Selects the type of notes to specify the delay time for TapL  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Feedback  
Depth  
,  
Times  
x1...x16  
Sets the number of notes to specify the delay time for TapL  
High Damp Low Damp  
Right  
Level  
0...50  
Wet / Dry  
Sets the output level of TapL  
LFO Phase  
LFO: Tri / Sin  
LFO Shape  
C Delay Base Note  
Selects the type of notes to specify the delay time for TapC  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
,  
L Delay Time [msec]  
Sets the delay time for the left channel  
0.0...680.0msec  
100...+100  
c
Times  
x1...x16  
Sets the number of notes to specify the delay time for TapC  
a
b
c
L Feedback  
Level  
0...50  
Sets the feedback amount for the left channel  
Sets the output level of TapC  
R Delay Time [msec]  
Sets the delay time for the right channel  
0.0...680.0msec  
100...+100  
R Delay Base Note  
Selects the type of notes to specify the delay time for TapR  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
,  
R Feedback  
Sets the feedback amount for the right channel  
d
e
Times  
x1...x16  
Sets the number of notes to specify the delay time for TapR  
High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Fx:043  
Level  
0...50  
Sets the output level of TapR  
Low Damp [%]  
Sets the damping amount in the low range  
0...100%  
Fx:043  
Feedback (C Delay)  
Sets the feedback amount of TapC  
100...+100  
Off...Tempo  
100...+100  
LFO Waveform  
Selects LFO Waveform  
Triangle, Sine  
Src  
d
e
Selects the modulation source for the TapC feedback  
LFO Shape  
100...+100  
Fx:020  
Determines how much the LFO waveform is changed  
Amt  
Sets the modulation amount of the TapC feedback  
LFO Phase [degree]  
Sets the LFO phase difference between the left and right Fx:034  
180...+180  
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High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Fx:043  
L Feedback  
Sets the feedback amount for the left channel  
100...+100  
Off...Tempo  
100...+100  
100...+100  
100...+100  
f
Low Damp [%]  
Sets the damping amount in the low range  
0...100%  
Fx:043  
Src  
d
e
Selects the modulation source of feedback amount  
Input Level Dmod [%]  
Sets the modulation amount of the input level  
100...+100  
Fx:037,  
Amt L  
Sets the modulation amount of the left channel feedback  
g
h
Src  
Off...Tempo  
Fx:037  
R Feedback  
Sets the feedback amount for the right channel  
Selects the modulation source for the input level  
Spread  
0...50  
Amt R  
Sets the width of the stereo image of the effect sound  
Fx:043  
Sets the modulation amount of the right channel feedback  
Wet/Dry  
Dry, 1:99...99:1, Wet  
High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Fx:043  
f
Src  
Off...Tempo  
Low Damp [%]  
Sets the damping amount in the low range  
0...100%  
Fx:043  
i
g
Amt  
100...+100  
Input Level Dmod [%]  
Sets the modulation amount of the input level  
100...+100  
Fx:037,  
h
Src  
Off...Tempo  
Fx:037  
a: BPM, b: L Delay Base Note, b:Times, c: C Delay Base Note,  
c:Times, d: R Delay Base Note, d:Times  
Selects the modulation source for the input level  
Wet/Dry  
Dry, 1:99...99:1, Wet  
The delay time is the length of the note obtained by multiplying  
the Base Noteparameter by the Times value, in relation to the  
tempo specied by the BPMparameter (or the MIDI Clock  
tempo if BPMis set to MIDI).  
Src  
Off...Tempo  
i
Amt  
100...+100  
a:Time Over? >  
You can set the delay time up to 1365msec. If the delay time  
exceeds this limit, the error message OVER!!appears in the dis-  
play. Set the delay time parameters so that this message will not  
appear. Time Over?>is only a display parameter.  
a:Time Over? L >, a: R >  
You can set the delay time up to 682msec. If the delay time  
exceeds this limit, the error message OVER!!appears in the dis-  
play. Set the delay time parameters so that this message will not  
appear. "Time Over?>" is only a display parameter.  
050: St. BPM Delay (Stereo BPM Delay)  
This stereo delay enables you to set the delay time to match  
the song tempo.  
051: Sequence Delay  
This four-tap delay enables you to select a tempo and rhythm  
pattern to set up each tap.  
Stereo In - Stereo Out  
Left  
Wet / Dry  
High Damp Low Damp  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In -Stereo Out  
Delay  
Input Level D-mod  
Wet / Dry  
Pan  
Feedback  
Input Level D-mod  
High Damp Low Damp  
Input Level D-mod  
Delay  
+
Delay  
Right  
Tempo  
Wet / Dry  
High Damp Low Damp  
Input Level D-mod  
BPM  
Feedback  
Adjust [%]  
Adjust [%]  
Base Note x Times  
Base Note x Times  
BPM  
Right  
Wet / Dry  
Tempo  
BPM  
BPM  
BPM  
MIDI, 40...240  
Selects MIDI Clock and assigns tempo  
Fx:049,  
Rythm Pattern  
Time Over? L >  
----, OVER!!  
Display the error message if the left channel delay time exceeds the  
a
b
c
upper limit  
BPM  
MIDI, 44...240  
,  
a
b
R >  
----, OVER!!  
Selects MIDI Clock and assigns tempo  
Display the error message if the right channel delay time exceeds the  
upper limit  
Rhythm Pattern  
Selects a rhythm pattern  
– – – ... ꢃ ꢃ ꢃ 3  
,  
L Delay Base Note  
Selects the type of notes to specify the left channel delay time  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Tap1 Pan  
Sets the panning of Tap1  
L, 1...99, R  
L, 1...99, R  
L, 1...99, R  
L, 1...99, R  
100...+100  
Off...Tempo  
100...+100  
Fx:049,  
Times  
x1...x16  
Tap2 Pan  
Sets the panning of Tap2  
Sets the number of notes to specify the left channel delay time  
c
Fx:049  
Tap3 Pan  
Sets the panning of Tap3  
Adjust [%]  
2.50...+2.50%  
Fine-adjust the left channel delay time  
Tap4 Pan  
Sets the panning of Tap4  
R Delay Base Note  
Selects the type of notes to specify the right channel delay time  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Feedback  
Sets the feedback amount  
Fx:049,  
Times  
x1...x16  
Src  
Sets the number of notes to specify the right channel delay time  
d
Selects the modulation source of feedback amount  
Fx:049  
Amt  
Adjust [%]  
Fine-adjust the right channel delay time  
2.50...+2.50%  
Sets the modulation amount of the feedback  
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High Damp [%]  
0...100%  
Sets the damping amount in the high range  
Fx:043  
Reverb  
e
f
Low Damp [%]  
Sets the damping amount in the low range  
0...100%  
Fx:043  
Reverb effects  
Input Level Dmod [%]  
Sets the modulation amount of the input level  
100...+100  
Fx:037,  
These effects simulate the ambience of reverberation in con-  
cert halls.  
Src  
Off...Tempo  
Selects the modulation source for the input level  
Fx:037  
052: Reverb Hall  
Wet/Dry  
Dry, 1:99...99:1, Wet  
This hall-type reverb simulates the reverberation of mid-size  
concert halls or ensemble halls.  
Src  
Off...Tempo  
g
Amt  
100...+100  
053: Reverb SmoothHall  
This hall-type reverb simulates the reverberation of larger  
halls and stadiums, and creates a smooth release.  
a: BPM, b: Rhythm Pattern  
With the tempo specied by the BPMparameter (or the MIDI  
Clock tempo if BPMis set to MIDI), the length of one beat  
equals the feedback delay time, and the interval between taps  
becomes equal. Selecting a rhythm pattern will automatically turn  
the tap outputs on and off. When BPMis set to MIDI, the lower  
limit of the BPMis 44.  
054: Reverb Wet Plate  
This plate reverb simulates warm (dense) reverberation.  
055: Reverb Dry Plate  
This plate reverb simulates dry (light) reverberation.  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Pre Delay Thru  
EQ Trim  
LEQ  
HEQ  
+
Pre Delay  
Reverb  
EQ Trim  
Right  
Wet / Dry  
Reverb Time [sec]  
Sets the reverberation time  
0.1...10.0sec  
0...100%  
a
High Damp [%]  
Sets the damping amount in the high range  
Pre Delay [msec]  
Sets the delay time from the dry sound  
0...200msec  
b
c
d
Pre Delay Thru [%]  
Sets the mix ratio of non-delay sound  
0...100%  
EQ Trim  
0...100  
15...+15dB  
Pre LEQ Gain [dB]  
Pre HEQ Gain [dB]  
15...+15dB  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
e
Amt  
100...+100  
b: Pre Delay [msec], b: Pre Delay Thru [%]  
The Pre Delaysets the delay time to the reverb input, allowing  
you to control spaciousness.  
Using the Pre Delay Thruparameter, you can mix the dry sound  
without delay, emphasizing the attack of the sound.  
Reverb - Hall / Plate Type  
Level  
Dry  
Reverb  
Pre Delay Thru  
Time  
Pre Delay  
Reverb Time  
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056: Reverb Room  
Mono Mono Chain  
This room-type reverb emphasizes the early reections that  
make the sound tighter. Changing the balance between the  
early reections and reverb sound allows you to simulate  
nuances, such as the type of walls of a room.  
Effects that combine two mono effects connected in  
series  
058: P4EQ Exciter  
057: Reverb BrightRoom  
This room-type reverb emphasizes the early reections that  
(Parametric 4-Band EQ Exciter)  
make the sound brighter. See 056: Reverb Room.  
This effect combines a mono-type four-band parametric  
equalizer and an exciter.  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
ER Level  
ERs  
Wet / Dry  
EQ Trim  
Pre Delay Thru  
Pre Delay  
Reverb  
Parametric 4Band EQ  
Trim  
Exciter  
Exciter  
LEQ  
HEQ  
Reverb Level  
+
+
ERs  
EQ Trim  
ER Level  
Right  
Wet / Dry  
Right  
Wet / Dry  
Reverb Time [sec]  
Sets the reverberation time  
0.1...3.0sec  
0...100%  
[E] Trim  
0...100  
a
b
a
Sets the parametric EQ input level  
High Damp [%]  
Sets the damping amount in the high range  
[E] Band1 Cutoff [Hz]  
Sets the center frequency of Band 1  
20...1.00kHz  
Pre Delay [msec]  
Sets the delay time from the dry sound  
0...200msec  
Fx:052  
Q
0.5...10.0  
Fx:006  
b
c
d
e
Sets the bandwidth of Band 1  
Pre Delay Thru [%]  
Sets the mix ratio of non-delay sound  
0...100%  
Fx:052  
Gain [dB]  
Sets the gain of Band 1  
18...+18dB  
ER Level  
Sets the level of early reections  
0...100  
c
d
e
[E] Band2 Cutoff [Hz]  
Sets the center frequency of Band 2  
50...5.00kHz  
Reverb Level  
Sets the reverberation level  
0...100  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 2  
EQ Trim  
0...100  
Gain [dB]  
Sets the gain of Band 2  
18...+18dB  
Pre LEQ Gain [dB]  
15...+15dB  
[E] Band3 Cutoff [Hz]  
Sets the center frequency for Band 3  
300...10.00kHz  
f
Pre HEQ Gain [dB]  
15...+15dB  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 3  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Gain [dB]  
Sets the gain of Band 3  
18...+18dB  
Src  
Off...Tempo  
g
[E] Band4 Cutoff [Hz]  
Sets the center frequency for Band 4  
500...20.00kHz  
Amt  
100...+100  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 4  
c: ER Level, d: Reverb Level  
Gain [dB]  
18...+18dB  
Sets the gain of Band 4  
These parameters set the early reection level and reverb level.  
Changing these parameter values allows you to simulate the type  
of walls in the room. That is, a larger ER Levelsimulates a hard  
wall, and a larger Reverb Levelsimulates a soft wall.  
[X] Exciter Blend  
Sets the intensity (depth) of the Exciter effect  
100...+100  
Fx:011  
f
[X] Emphatic Point  
Sets the frequency range to be emphasized  
0...70  
Fx:011  
g
Reverb - Room Type  
Level  
Dry  
ER  
Wet/Dry  
Dry, 1:99...99:1, Wet  
(Early Reflections)  
Src  
Off...Tempo  
Reverb  
h
Time  
Amt  
100...+100  
Pre Delay Thru  
Pre Delay  
Reverb Time  
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059: P4EQ Wah  
060: P4EQ Cho/ Flng  
(Parametric 4-Band EQ Wah/ Auto Wah)  
(Parametric 4-Band EQ Chorus/ Flanger)  
This effect combines a mono-type four-band parametric  
equalizer and a wah. You can change the order of the connec-  
tion.  
This effect combines a mono-type four-band parametric  
equalizer and a chorus/ anger.  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Parametric 4Band EQ  
Trim  
Chorus/Flanger  
Wet / Dry  
Routing  
Parametric 4Band EQ  
Trim  
Wah/Auto Wah  
+
Chorus/Flanger  
Feedback  
Normal  
Output Mode  
+
+
Wah  
Wet Invert  
Cho/Flng Wet / Dry  
Right  
Wet / Dry  
LFO: Tri / Sine  
Right  
Sweep Mode  
Auto  
Wet / Dry  
Envelope  
D-mod  
-mod  
D
LFO  
LFO  
[E] Trim  
0...100  
a
Sets the parametric EQ input level  
[E] Band1 Cutoff [Hz]  
20...1.00kHz  
Sets the center frequency of Band 1  
[E] Trim  
0...100  
a
b
Sets the parametric EQ input level  
Q
0.5...10.0  
Fx:006  
b
Sets the bandwidth of Band 1  
[E] Band1 Cutoff [Hz]  
Sets the center frequency of Band 1  
20...1.00kHz  
Gain [dB]  
Sets the gain of Band 1  
18...+18dB  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 1  
[E] Band2 Cutoff [Hz]  
50...5.00kHz  
Sets the center frequency of Band 2  
Gain [dB]  
18...+18dB  
Sets the gain of Band 1  
Q
0.5...10.0  
Fx:006  
c
d
e
Sets the bandwidth of Band 2  
[E] Band2 Cutoff [Hz]  
Sets the center frequency of Band 2  
50...5.00kHz  
Gain [dB]  
Sets the gain of Band 2  
18...+18dB  
Q
0.5...10.0  
Fx:006  
c
d
e
Sets the bandwidth of Band 2  
[E] Band3 Cutoff [Hz]  
Sets the center frequency for Band 3  
300...10.00kHz  
Gain [dB]  
Sets the gain of Band 2  
18...+18dB  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 3  
[E] Band3 Cutoff [Hz]  
Sets the center frequency for Band 3  
300...10.00kHz  
Gain [dB]  
Sets the gain of Band 3  
18...+18dB  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 3  
[E] Band4 Cutoff [Hz]  
Sets the center frequency for Band 4  
500...20.00kHz  
Gain [dB]  
Sets the gain of Band 3  
18...+18dB  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 4  
[E] Band4 Cutoff [Hz]  
500...20.00kHz  
Sets the center frequency for Band 4  
Gain [dB]  
Sets the gain of Band 4  
18...+18dB  
0.0...50.0msec  
0.02...20.00Hz  
Triangle, Sine  
0...100  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 4  
[F] Delay Time [msec]  
Sets the delay time  
f
Gain [dB]  
Sets the gain of Band 4  
18...+18dB  
[F] LFO Frequency [Hz]  
Sets the LFO speed  
[W] Frequency Bottom  
Sets the lower limit of the wah center frequency  
0...100  
Fx:009  
g
LFO Waveform  
Selects LFO Waveform  
f
Frequency Top  
Sets the upper limit of the wah center frequency  
0...100  
Fx:009  
[F] Depth  
Sets the depth of LFO modulation  
[W] Sweep Mode  
Selects the control from auto-wah, modulation source, and LFO  
Auto, D-mod, LFO  
h
i
Feedback  
Sets the feedback amount  
100...+100  
Fx:020  
Fx:009,  
g
Src  
Off...Tempo  
[F] Cho/Flng Wet/Dry  
Sets the effect balance of the chorus/anger  
Wet...2:98, Dry, 2:98...Wet  
Selects the modulation source for the wah when Sweep Mode=D-  
mod  
Fx:010, 020  
Output Mode  
Selects the output mode for the chorus/anger  
Normal, Wet Invert  
[W] LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Resonance  
Sets the resonance amount  
0...100  
h
i
Src  
Off...Tempo  
j
LPF  
Off, On  
Switches the wah low pass lter on and off  
Amt  
100...+100  
Routing  
PEQ WAH, WAH PEQ  
Changes the order of the parametric equalizer and wah connection  
Wet/Dry Dry, 1:99...99:1, Wet  
i: Output Mode  
When Wet Invert is selected, the right channel phase of the cho-  
rus/ anger effect sound is inverted. This creates pseudo-stereo  
effects and adds spread.  
Src  
Off...Tempo  
j
Amt  
100...+100  
However, if a mono-input type effect is connected after this effect,  
the left and right sounds may cancel each other, eliminating the  
chorus/ anger effects.  
218  
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061: P4EQ Phaser  
062: P4EQ Mt. Delay  
(Parametric 4-Band EQ Phaser)  
(Parametric 4-Band EQ Multitap Delay)  
This effect combines a mono-type four-band parametric  
equalizer and a phaser.  
This effect combines a mono-type four-band parametric  
equalizer and a multitap delay.  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Wet / Dry  
Parametric 4Band EQ  
Trim  
Multitap Delay  
Feedback  
Parametric 4Band EQ  
Trim  
Phaser  
+
Delay  
(1)  
High Damp  
+
Phaser  
(2)  
Normal  
Output Mode  
+
Mt.Dly Wet / Dry  
Wet Invert  
Resonance  
Phaser Wet / Dry  
Right  
Right  
Wet / Dry  
Wet / Dry  
LFO: Tri / Sine  
[E] Trim  
0...100  
a
[E] Trim  
0...100  
Sets the parametric EQ input level  
a
b
Sets the parametric EQ input level  
[E] Band1 Cutoff [Hz]  
20...1.00kHz  
[E] Band1 Cutoff [Hz]  
Sets the center frequency of Band 1  
20...1.00kHz  
Sets the center frequency of Band 1  
Q
0.5...10.0  
Fx:006  
b
c
d
e
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 1  
Sets the bandwidth of Band 1  
Gain [dB]  
Sets the gain of Band 1  
18...+18dB  
Gain [dB]  
18...+18dB  
Sets the gain of Band 1  
[E] Band2 Cutoff [Hz]  
Sets the center frequency of Band 2  
50...5.00kHz  
[E] Band2 Cutoff [Hz]  
50...5.00kHz  
Sets the center frequency of Band 2  
Q
0.5...10.0  
Fx:006  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 2  
c
d
e
Sets the bandwidth of Band 2  
Gain [dB]  
Sets the gain of Band 2  
18...+18dB  
Gain [dB]  
Sets the gain of Band 2  
18...+18dB  
[E] Band3 Cutoff [Hz]  
Sets the center frequency for Band 3  
300...10.00kHz  
[E] Band3 Cutoff [Hz]  
Sets the center frequency for Band 3  
300...10.00kHz  
Q
0.5...10.0  
Fx:006  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 3  
Sets the bandwidth of Band 3  
Gain [dB]  
Sets the gain of Band 3  
18...+18dB  
Gain [dB]  
Sets the gain of Band 3  
18...+18dB  
[E] Band4 Cutoff [Hz]  
Sets the center frequency for Band 4  
500...20.00kHz  
[E] Band4 Cutoff [Hz]  
Sets the center frequency for Band 4  
500...20.00kHz  
Q
0.5...10.0  
Fx:006  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 4  
Sets the bandwidth of Band 4  
Gain [dB]  
18...+18dB  
Gain [dB]  
Sets the gain of Band 4  
18...+18dB  
0.02...20.00Hz  
Triangle, Sine  
0...100  
Sets the gain of Band 4  
[D] Tap1 Time [msec]  
Sets the Tap1 delay time  
0...680msec  
[P] LFO Frequency [Hz]  
Sets the LFO speed  
f
Tap1 Level  
Sets the Tap1 output level  
0...100  
Fx:045  
f
LFO Waveform  
Selects LFO Waveform  
[D] Tap2 Time [msec]  
Sets the Tap2 delay time  
0...680msec  
[P] Manual  
g
h
g
h
Sets the frequency to which the effect is applied  
Feedback (Tap2)  
Sets the Tap2 feedback amount  
100...+100  
[P] Depth  
Sets the depth of LFO modulation  
0...100  
[D] Mt.Delay Wet/Dry  
Sets the multitap delay effect balance  
Dry, 2:98...98:2, Wet  
Resonance  
Sets the resonance amount  
100...+100  
Fx:023  
High Damp [%]  
0...100%  
[P] Phaser Wet/Dry  
Wet...2:98, Dry, 2:98...Wet  
Sets the damping amount in the high range  
Fx:043  
Sets the phaser effect balance  
Fx:010, 023  
Wet/Dry  
Dry, 1:99...99:1, Wet  
i
j
Output Mode  
Selects the phaser output mode  
Normal, Wet Invert  
Fx:060  
Src  
Off...Tempo  
i
Wet/Dry  
Dry, 1:99...99:1, Wet  
Amt  
100...+100  
Src  
Off...Tempo  
Amt  
100...+100  
219  
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063: Comp Wah  
064: Comp Amp Sim  
(Compressor Wah/ Auto Wah)  
(Compressor Amp Simulation)  
This effect combines a mono-type compressor and a wah. You  
can change the order of the connection.  
This effect combines a mono-type compressor and an amp  
simulation. You can change the order of the effect connection.  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Routing  
Wet / Dry  
Routing  
Compressor  
LEQ HEQ  
Wah/Auto Wah  
Compressor  
Amp Simulation  
EQ Trim  
EQ Trim LEQ HEQ  
+
Comp  
Wah  
+
Amp Simulation Filter  
Comp  
Output Level  
Output Level  
Right  
Sweep Mode  
Right  
Wet / Dry  
Wet / Dry  
Envelope - Control  
Envelope  
Auto  
D-mod  
Envelope - Control  
-mod  
D
LFO  
LFO  
[C] Sensitivity  
Sets the sensitivity  
1...100  
Fx:002  
a
b
c
d
[C] Sensitivity  
Sets the sensitivity  
1...100  
Fx:002  
a
b
c
d
[C] Attack  
1...100  
Fx:002  
[C] Attack  
1...100  
Fx:002  
Output Level  
Sets the compressor output level  
0...100  
Fx:002  
Output Level  
Sets the compressor output level  
0...100  
Fx:002  
[C] EQ Trim  
0...100  
15...+15dB  
15...+15dB  
SS, EL84, 6L6  
[C] EQ Trim  
0...100  
15...+15dB  
15...+15dB  
[C] Pre LEQ Gain [dB]  
[C] Pre LEQ Gain [dB]  
Pre HEQ Gain [dB]  
Pre HEQ Gain [dB]  
[A] Amplier Type  
Selects the type of guitar amplier  
e
f
[W] Frequency Bottom  
0...100  
Routing  
CMP AMP, AMP CMP  
Sets the lower limit of the wah center frequency  
Fx:009  
Switches the order of the compressor and amp simulation connec-  
tion  
e
f
Frequency Top  
Sets the upper limit of the wah center frequency  
0...100  
Fx:009  
Wet/Dry  
Dry, 1:99...99:1, Wet  
[W] Sweep Mode  
Selects the control from auto-wah, modulation source, and LFO  
Auto, D-mod, LFO  
Src  
Off...Tempo  
Fx:009,  
g
Src  
Off...Tempo  
Amt  
100...+100  
Selects the modulation source for the wah when Sweep Mode=D-  
mod  
[W] LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
g
h
i
[W] Resonance  
Sets the resonance amount  
0...100  
065: Comp OD/ HiGain  
Low Pass Filter  
Switches the wah low pass lter on and off  
Off, On  
(Compressor Overdrive/ Hi.Gain)  
This effect combines a mono-type compressor and an over-  
drive/ high-gain distortion. You can change the order of the  
effect connection.  
Routing  
CMP WAH, WAH CMP  
Switches the order of the compressor and wah connection  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Src  
Off...Tempo  
j
Wet / Dry  
Routing  
Compressor  
Overdrive / Hi-Gain  
Amt  
100...+100  
3 Band PEQ  
+
Comp  
Driver  
Output Level  
Output Level  
Mode: Overdrive / Hi-Gain  
Drive  
Right  
Wet / Dry  
Envelope - Control  
[C] Sensitivity  
Sets the sensitivity  
1...100  
Fx:002  
a
b
[C] Attack  
1...100  
Fx:002  
Output Level  
0...100  
Sets the compressor output level  
Fx:002  
[O] Drive Mode  
Overdrive, Hi-Gain  
Switches between overdrive and high-gain distortion  
c
Drive  
1...100  
Sets the degree of distortion  
Fx:006  
220  
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[O] Output Level  
0...50  
[E] Band3 Cutoff [Hz]  
300...10.00kHz  
Sets the overdrive output level  
Fx:006,  
Sets the center frequency for Band 3  
Src  
Off...Tempo  
Q
0.5...10.0  
Fx:006  
d
e
f
f
Selects the modulation source for the overdrive output level  
Sets the bandwidth of Band 3  
Amt  
50...+50  
Gain [dB]  
Sets the gain of Band 3  
18...+18dB  
Sets the modulation amount of the overdrive output level  
[O] Low Cutoff [Hz]  
Sets the center frequency for Low EQ (shelving type)  
20...1.00kHz  
18...+18dB  
[E] Band4 Cutoff [Hz]  
Sets the center frequency for Band 4  
500...20.00kHz  
Gain [dB]  
Q
0.5...10.0  
Fx:006  
g
h
i
Sets the bandwidth of Band 4  
[O] Mid1 Cutoff [Hz]  
Sets the center frequency for Mid/High EQ 1 (peaking type)  
300...10.00kHz  
Gain [dB]  
Sets the gain of Band 4  
18...+18dB  
Q
0.5...10.0  
Fx:006  
Routing  
CMP PEQ, PEQ CMP  
Sets the band width of Mid/High EQ 1  
Switches the order of the compressor and parametric EQ connection  
Gain [dB]  
Sets the gain of Mid/High EQ 1  
18...+18dB  
Wet/Dry  
Dry, 1:99...99:1, Wet  
[O] Mid2 Cutoff [Hz]  
Sets the center frequency for Mid/High EQ 2 (peaking type)  
500...20.00kHz  
Src  
Off...Tempo  
Q
0.5...10.0  
Fx:006  
Amt  
100...+100  
g
h
i
Sets the band width of Mid/High EQ 2  
Gain [dB]  
Sets the gain of Mid/High EQ 2  
18...+18dB  
Routing  
CMP OD, OD CMP  
067: Comp Cho/ Flng  
Switches the order of the compressor and overdrive connection  
Wet/Dry  
Dry, 1:99...99:1, Wet  
(Compressor Chorus/ Flanger)  
This effect combines a mono-type compressor and a chorus/  
anger. You can change the order of the effect connection.  
Src  
Off...Tempo  
Amt  
100...+100  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Routing  
Compressor  
Chorus/Flanger  
LEQ HEQ  
EQ Trim  
066: Comp Param4EQ  
+
Comp  
Chorus/Flanger  
Feedback  
Normal  
Output Mode  
+
Output Level  
(Compressor Parametric 4-Band EQ)  
Wet Invert  
Cho/Flng Wet / Dry  
Right  
This effect combines a mono-type compressor and a four-  
band parametric equalizer. You can change the order of the  
effect connection.  
Wet / Dry  
Envelope - Control  
LFO: Tri / Sine  
[C] Sensitivity  
Sets the sensitivity  
1...100  
Fx:002  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
a
b
c
d
e
f
Wet / Dry  
Routing  
Parametric 4Band EQ  
Compressor  
[C] Attack  
1...100  
Fx:002  
+
Output Level  
Sets the compressor output level  
0...100  
Fx:002  
Comp  
Trim  
Output Level  
[C] EQ Trim  
0...100  
15...+15dB  
15...+15dB  
Right  
Wet / Dry  
Envelope - Control  
[C] Pre LEQ Gain [dB]  
Pre HEQ Gain [dB]  
[C] Sensitivity  
Sets the sensitivity  
1...100  
Fx:002  
a
b
c
[F] Delay Time [msec]  
Sets the delay time  
0.0...50.0msec  
0.02...20.00Hz  
Triangle, Sine  
0...100  
[C] Attack  
1...100  
Fx:002  
[F] LFO Frequency [Hz]  
Sets the LFO speed  
Output Level  
Sets the compressor output level  
0...100  
Fx:002  
LFO Waveform  
Selects LFO Waveform  
[E] Trim  
0...100  
Sets the parametric EQ input level  
[F] Depth  
Sets the depth of LFO modulation  
[E] Band1 Cutoff [Hz]  
Sets the center frequency of Band 1  
20...1.00kHz  
g
Feedback  
100...+100  
Sets the feedback amount  
Fx:020  
Q
0.5...10.0  
Fx:006  
d
e
Sets the bandwidth of Band 1  
[F] Cho/Flng Wet/Dry  
Sets the effect balance of the chorus/anger  
Wet...2:98, Dry, 2:98...Wet  
Fx:010, 020  
Gain [dB]  
Sets the gain of Band 1  
18...+18dB  
h
i
Output Mode  
Selects the output mode for the chorus/anger  
Normal, Wet Invert  
[E] Band2 Cutoff [Hz]  
Sets the center frequency of Band 2  
50...5.00kHz  
Routing  
CMP FLNG, FLNG CMP  
Switches the order of the compressor and chorus/anger connection  
Q
0.5...10.0  
Fx:006  
Sets the bandwidth of Band 2  
Gain [dB]  
18...+18dB  
Sets the gain of Band 2  
221  
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Wet/Dry  
Dry, 1:99...99:1, Wet  
069: Comp Mt. Delay  
(Compressor Multitap Delay)  
Src  
Off...Tempo  
j
This effect combines a mono-type compressor and a multitap  
delay. You can change the order of the effect connection.  
Amt  
100...+100  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Routing  
h: Output Mode, i: Routing  
Wet / Dry  
When Wet Invert is selected, the right channel phase of the cho-  
rus/ anger effect sound is inverted. This creates pseudo-stereo  
effects and adds spread.  
However, if a mono-input type effect is connected after this effect,  
the left and right sounds may cancel each other, eliminating the  
chorus/ anger effects.  
Compressor  
Multitap Delay  
EQ Trim LEQ HEQ  
Feedback  
+
Comp  
Delay  
(1)  
(2)  
High Damp  
Output Level  
Mt.Dly Wet / Dry  
Right  
When Routingis set to FLNGCMP, Output Modewill be  
set to Normal.  
Wet / Dry  
Envelope - Control  
[C] Sensitivity  
Sets the sensitivity  
1...100  
Fx:002  
a
b
c
d
068: Comp Phaser  
[C] Attack  
1...100  
Fx:002  
(Compressor Phaser)  
Output Level  
Sets the compressor output level  
0...100  
Fx:002  
This effect combines a mono-type compressor and a phaser.  
You can change the order of the effect connection.  
[C] EQ Trim  
0...100  
15...+15dB  
15...+15dB  
0...680msec  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
[C] Pre LEQ Gain [dB]  
Wet / Dry  
Routing  
Compressor  
Phaser  
Pre HEQ Gain [dB]  
EQ Trim LEQ HEQ  
+
Comp  
Phaser  
Normal  
Output Mode  
Wet Invert  
+
[D] Tap1 Time [msec]  
Output Level  
Sets the Tap1 delay time  
Resonance  
Phaser Wet / Dry  
e
f
Tap1 Level  
Sets the Tap1 output level  
0...100  
Fx:045  
Right  
Wet / Dry  
LFO: Tri / Sine  
Envelope - Control  
[D] Tap2 Time [msec]  
Sets the Tap2 delay time  
0...680msec  
Feedback (Tap2)  
Sets the Tap2 feedback amount  
100...+100  
[C] Sensitivity  
Sets the sensitivity  
1...100  
Fx:002  
a
b
c
d
[D] High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Fx:043  
[C] Attack  
1...100  
Fx:002  
g
h
i
[D] Mt.Delay Wet/Dry  
Sets the multitap delay effect balance  
Dry, 1:99...99:1, Wet  
Output Level  
Sets the compressor output level  
0...100  
Fx:002  
Routing  
CMPDLY, DLYCMP  
Switches the order of the compressor and multitap delay connection  
[C] EQ Trim  
0...100  
15...+15dB  
15...+15dB  
0.02...20.00Hz  
Triangle, Sine  
0...100  
Wet/Dry  
Dry, 1:99...99:1, Wet  
[C] Pre LEQ Gain [dB]  
Src  
Off...Tempo  
Pre HEQ Gain [dB]  
j
Amt  
100...+100  
[P] LFO Frequency [Hz]  
Sets the LFO speed  
e
f
LFO Waveform  
Selects LFO Waveform  
[P] Manual  
Sets the frequency to which the effect is applied  
[P] Depth  
0...100  
Sets the depth of LFO modulation  
g
Resonance  
100...+100  
Sets the resonance amount  
Fx:023  
[P] Phaser Wet/Dry  
Wet...2:98, Dry, 2:98...Wet  
Sets the phaser effect balance  
Fx:010, 023  
h
i
Output Mode  
Selects the phaser output mode  
Normal, Wet Invert  
Fx:067  
Routing  
CMPPHS, PHSCMP  
Switches the order of the compressor and phaser connection  
Fx:067  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
j
Amt  
100...+100  
222  
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070: Limiter P4EQ  
071: Limiter Cho/ Flng  
(Limiter Parametric 4-Band EQ)  
(Limiter Chorus/ Flanger)  
This effect combines a mono-type limiter and a four-band  
parametric equalizer. You can change the order of the effect  
connection.  
This effect combines a mono-type limiter and a chorus/  
anger. You can change the order of the effect connection.  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Routing  
Limiter  
Chorus/Flanger  
Wet / Dry  
Routing  
Limiter  
Parametric 4Band EQ  
+
Limiter  
Chorus/Flanger  
Feedback  
Normal  
EQ Trim  
LEQ HEQ  
+
+
Output Mode  
Limiter  
Gain Adjust  
Wet Invert  
Cho/Flng Wet / Dry  
Trim  
Gain Adjust  
Right  
Wet / Dry  
LFO: Tri / Sine  
Envelope - Control  
Right  
Wet / Dry  
Envelope - Control  
[L] Ratio  
1.0:1...50.0:1, Inf:1  
Sets the signal compression ratio  
Fx:003  
[L] Ratio  
Sets the signal compression ratio  
1.0:1...50.0:1, Inf:1  
a
Fx:003  
Threshold [dB]  
40...0dB  
a
b
Sets the level above which the compressor is applied  
Fx:003  
Threshold [dB]  
Sets the level above which the compressor is applied  
40...0dB  
Fx:003  
[L] Attack  
Sets the attack time  
1...100  
Fx:003  
[L] Attack  
Sets the attack time  
1...100  
Fx:003  
b
c
d
Release  
Sets the release time  
1...100  
Fx:003  
Release  
Sets the release time  
1...100  
Fx:003  
[L] Gain Adjust [dB]  
Inf, 38...+24dB  
Sets the limiter output gain  
Fx:003  
[L] Gain Adjust [dB]  
Sets the limiter output gain  
Inf, 38...+24dB  
c
Fx:003  
[F] LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Triangle, Sine  
0.0...50.0msec  
0...100  
[E] Trim  
0...100  
d
Sets the parametric EQ input level  
LFO Waveform  
Selects LFO Waveform  
[E] Band1 Cutoff [Hz]  
Sets the center frequency of Band 1  
20...1.00kHz  
[F] Delay Time [msec]  
Sets the delay time  
Q
0.5...10.0  
Fx:006  
e
Sets the bandwidth of Band 1  
Depth  
e
Sets the depth of LFO modulation  
Gain [dB]  
18...+18dB  
Sets the gain of Band 1  
Feedback  
100...+100  
Sets the feedback amount  
Fx:020  
[E] Band2 Cutoff [Hz]  
50...5.00kHz  
Sets the center frequency of Band 2  
[F] EQ Trim  
0...100  
f
Q
0.5...10.0  
f
Sets the bandwidth of Band 2  
Fx:006  
[F] Pre LEQ Gain [dB]  
15...+15dB  
Gain [dB]  
Sets the gain of Band 2  
18...+18dB  
g
Pre HEQ Gain [dB]  
15...+15dB  
[E] Band3 Cutoff [Hz]  
300...10.00kHz  
Sets the center frequency for Band 3  
[F] Cho/Flng Wet/Dry  
Wet...2:98, Dry, 2:98...Wet  
Sets the effect balance of the chorus/anger  
Fx:010, 020  
Q
0.5...10.0  
Fx:006  
g
h
i
Sets the bandwidth of Band 3  
Output Mode  
Selects the output mode for the chorus/anger  
Normal, Wet Invert  
Fx:067  
Gain [dB]  
Sets the gain of Band 3  
18...+18dB  
Routing  
Switches the order of the limiter and chorus/anger connection  
Fx:067  
LMTFLNG, FLNGLMT  
[E] Band4 Cutoff [Hz]  
Sets the center frequency for Band 4  
500...20.00kHz  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Q
0.5...10.0  
Fx:006  
h
i
Sets the bandwidth of Band 4  
Src  
Off...Tempo  
Gain [dB]  
Sets the gain of Band 4  
18...+18dB  
j
Amt  
100...+100  
Routing  
LMTPEQ, PEQLMT  
Switches the order of the limiter and parametric EQ connection  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
j
Amt  
100...+100  
223  
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072: Limiter Phaser  
073: Limiter Mt. Delay  
This effect combines a mono-type limiter and a phaser. You  
can change the order of the effect connection.  
(Limiter Multitap Delay)  
This effect combines a mono-type limiter and a multitap  
delay. You can change the order of the effect connection.  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Routing  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Limiter  
Phaser  
Wet / Dry  
Routing  
Multitap Delay  
Limiter  
+
Limiter  
Phaser  
Normal  
Output Mode  
Wet Invert  
Gain Adjust  
+
Feedback  
+
Limiter  
Delay  
(1)  
Resonance  
(2)  
Phaser Wet / Dry  
Gain Adjust High Damp  
Mt.Dly Wet / Dry  
Right  
Wet / Dry  
Envelope - Control  
LFO: Tri / Sine  
Right  
Wet / Dry  
Envelope - Control  
[L] Ratio  
1.0:1...50.0:1, Inf:1  
Sets the signal compression ratio  
Fx:003  
a
[L] Ratio  
1.0:1...50.0:1, Inf:1  
Threshold [dB]  
40...0dB  
Sets the signal compression ratio  
Fx:003  
Sets the level above which the compressor is applied  
Fx:003  
a
Threshold [dB]  
Sets the level above which the compressor is applied  
40...0dB  
Fx:003  
[L] Attack  
Sets the attack time  
1...100  
Fx:003  
b
c
d
e
f
[L] Attack  
Sets the attack time  
1...100  
Fx:003  
Release  
Sets the release time  
1...100  
Fx:003  
b
c
d
Release  
Sets the release time  
1...100  
Fx:003  
[L] Gain Adjust [dB]  
Sets the limiter output gain  
Inf, 38...+24dB  
Fx:003  
[L] Gain Adjust [dB]  
Sets the limiter output gain  
Inf, 38...+24dB  
[P] LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Triangle, Sine  
0...100  
Fx:003  
[D] Tap1 Time [msec]  
Sets the Tap1 delay time  
0...680msec  
LFO Waveform  
Selects LFO Waveform  
Tap1 Level  
Sets the Tap1 output level  
0...100  
Fx:045  
[P] Manual  
Sets the frequency to which the effect is applied  
[D] Tap2 Time [msec]  
Sets the Tap2 delay time  
0...680msec  
[P] Depth  
Sets the depth of LFO modulation  
0...100  
e
Feedback (Tap2)  
Sets the Tap2 feedback amount  
100...+100  
Resonance  
Sets the resonance amount  
100...+100  
Fx:023  
[D] Mt.Delay Wet/Dry  
Sets the multitap delay effect balance  
Dry, 1:99...99:1, Wet  
[P] Phaser Wet/Dry  
Sets the phaser effect balance  
Wet...2:98, Dry, 2:98...Wet  
Fx:010, 023  
f
g
h
High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Fx:043  
Output Mode  
Selects the phaser output mode  
Normal, Wet Invert  
Fx:067  
Routing  
LMTDLY, DLYLMT  
g
Routing  
LMTPHS, PHSLMT  
Switches the order of the limiter and multitap delay connection  
Switches the order of the limiter and phaser connection Fx:067  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
h
Src  
Off...Tempo  
i
Amt  
100...+100  
Amt  
100...+100  
224  
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[L] Threshold [dB]  
Sets the level above which the compressor is applied  
40...0dB  
Fx:003  
074: Exciter Comp (Exciter Compressor)  
f
This effect combines a mono-type exciter and a compressor.  
You can change the order of the effect connection.  
[L] Attack  
Sets the attack time  
1...100  
Fx:003  
g
Release  
Sets the release time  
1...100  
Fx:003  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Routing  
[L] Gain Adjust [dB]  
Sets the limiter output gain  
Inf, 38...+24dB  
h
i
Exciter  
Compressor  
Fx:003  
EQ Trim LEQ HEQ  
Routin  
XCTLMT, LMTXCT  
+
Exciter  
Comp  
Switches the order of the exciter and limiter connection  
Output Level  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Right  
Wet / Dry  
Src  
Off...Tempo  
Envelope - Control  
j
Amt  
100...+100  
[X] Exciter Blend  
100...+100  
a
b
c
Sets the intensity (depth) of the Exciter effect  
Fx:011  
[X] Emphatic Point  
Sets the frequency range to be emphasized  
0...70  
Fx:011  
076: Exciter Cho/ Flng  
[X] EQ Trim  
0...100  
15...+15dB  
15...+15dB  
(Exciter Chorus/ Flanger)  
[X] Pre LEQ Gain [dB]  
This effect combines a mono-type limiter and a chorus/  
anger.  
d
e
f
Pre HEQ Gain [dB]  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
[C] Sensitivity  
Sets the sensitivity  
1...100  
Fx:002  
Wet / Dry  
Exciter  
Chorus/Flanger  
[C] Attack  
1...100  
Fx:002  
EQ Trim LEQ HEQ  
+
Exciter  
Chorus/Flanger  
Feedback  
Normal  
Output Mode  
+
Output Level  
Sets the compressor output level  
0...100  
Fx:002  
Wet Invert  
Cho/Flng Wet / Dry  
Routing  
XCTCMP, CMPXCT  
Right  
g
Wet / Dry  
Switches the order of the exciter and compressor connection  
LFO: Tri / Sine  
Wet/Dry  
Dry, 1:99...99:1, Wet  
[X] Exciter Blend  
Sets the intensity (depth) of the Exciter effect  
100...+100  
Fx:011  
Src  
Off...Tempo  
a
b
c
h
[X] Emphatic Point  
Sets the frequency range to be emphasized  
0...70  
Fx:011  
Amt  
100...+100  
[X] EQ Trim  
0...100  
15...+15dB  
15...+15dB  
0.0...50.0msec  
0.02...20.00Hz  
Triangle, Sine  
0...100  
[X] Pre LEQ Gain [dB]  
075: Exciter Limiter  
This effect combines a mono-type exciter and a limiter. You  
can change the order of the effect connection.  
d
e
f
Pre HEQ Gain [dB]  
[F] Delay Time [msec]  
Sets the delay time  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
[F] LFO Frequency [Hz]  
Sets the LFO speed  
Wet / Dry  
Routing  
Limiter  
Exciter  
LFO Waveform  
Selects LFO Waveform  
EQ Trim LEQ HEQ  
+
Limiter  
Exciter  
[F] Depth  
Gain Adjust  
Sets the depth of LFO modulation  
g
h
Feedback  
Sets the feedback amount  
100...+100  
Fx:020  
Right  
Wet / Dry  
Envelope - Control  
[F] Cho/Flng Wet/Dry  
Sets the effect balance of the chorus/anger  
Wet...2:98, Dry, 2:98...Wet  
Fx:010, 020  
[X] Exciter Blend  
Sets the intensity (depth) of the Exciter effect  
100...+100  
Fx:011  
Output Mode  
Normal, Wet Invert  
a
b
c
Selects the output mode for the chorus/anger  
Fx:060  
[X] Emphatic Point  
Sets the frequency range to be emphasized  
0...70  
Fx:011  
Wet/Dry  
Dry, 1:99...99:1, Wet  
[X] EQ Trim  
0...100  
15...+15dB  
15...+15dB  
Src  
Off...Tempo  
i
[X] Pre LEQ Gain [dB]  
Amt  
100...+100  
d
e
Pre HEQ Gain [dB]  
[L] Ratio  
Sets the signal compression ratio  
1.0:1...50.0:1, Inf:1  
Fx:003  
225  
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077: Exciter Phaser  
078: Exciter Mt. Delay  
This effect combines a mono-type limiter and a phaser.  
(Exciter Multitap Delay)  
This effect combines a mono-type exciter and a multitap  
delay.  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Exciter  
Phaser  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
EQ Trim LEQ HEQ  
Wet / Dry  
+
Exciter  
Phaser  
Exciter  
Multitap Delay  
Normal  
Output Mode  
+
Wet Invert  
Resonance  
EQ Trim LEQ HEQ  
Feedback  
Delay  
Phaser Wet / Dry  
+
Exciter  
(2)  
Right  
(1)  
High Damp  
Wet / Dry  
Mt.Dly Wet / Dry  
LFO: Tri / Sine  
Right  
Wet / Dry  
[X] Exciter Blend  
Sets the intensity (depth) of the Exciter effect  
100...+100  
Fx:011  
a
b
c
[X] Exciter Blend  
Sets the intensity (depth) of the Exciter effect  
100...+100  
Fx:011  
[X] Emphatic Point  
Sets the frequency range to be emphasized  
0...70  
Fx:011  
a
b
c
[X] Emphatic Point  
Sets the frequency range to be emphasized  
0...70  
Fx:011  
[X] EQ Trim  
0...100  
15...+15dB  
15...+15dB  
0.02...20.00Hz  
Triangle, Sine  
0...100  
[X] EQ Trim  
0...100  
15...+15dB  
15...+15dB  
0...680msec  
[X] Pre LEQ Gain [dB]  
d
[X] Pre LEQ Gain [dB]  
Pre HEQ Gain [dB]  
d
e
f
Pre HEQ Gain [dB]  
[P] LFO Frequency [Hz]  
Sets the LFO speed  
e
f
[D] Tap1 Time [msec]  
Sets the Tap1 delay time  
LFO Waveform  
Selects LFO Waveform  
Tap1 Level  
Sets the Tap1 output level  
0...100  
Fx:045  
[P] Manual  
Sets the frequency to which the effect is applied  
[D] Tap2 Time [msec]  
Sets the Tap2 delay time  
0...680msec  
[P] Depth  
0...100  
Sets the depth of LFO modulation  
g
Feedback (Tap2)  
100...+100  
Resonance  
100...+100  
Fx:023  
Sets the Tap2 feedback amount  
Sets the resonance amount  
[D] High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Fx:043  
[P] Phaser Wet/Dry  
Sets the phaser effect balance  
Wet...2:98, Dry, 2:98...Wet  
g
h
Fx:010, 023  
h
[D] Mt.Delay Wet/Dry  
Sets the multitap delay effect balance  
Dry, 1:99...99:1, Wet  
Output Mode  
Selects the phaser output mode  
Normal, Wet Invert  
Fx:060  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
Src  
Off...Tempo  
i
i
Amt  
100...+100  
Amt  
100...+100  
226  
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079: OD/ HG Amp Sim  
080: OD/ HG Cho/ Flng  
(Overdrive/ Hi.Gain Amp Simulation)  
(Overdrive/ Hi.Gain Chorus/ Flanger)  
This effect combines a mono-type overdrive/ high-gain dis-  
tortion and an amp simulation. You can change the order of  
the effect connection.  
This effect combines a mono-type overdrive/ high-gain dis-  
tortion and a chorus/ anger. You can change the order of the  
effect connection.  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Routing  
Wet / Dry  
Routing  
Overdrive / Hi-Gain  
Amp Simulation  
Overdrive / Hi-Gain  
Chorus/Flanger  
3 Band PEQ  
Driver  
3 Band PEQ  
Driver  
+
Amp Simulation Filter  
+
Chorus/Flanger  
Feedback  
Normal  
Output Mode  
Output Level  
Output Level  
+
Mode: Overdrive / Hi-Gain  
Drive  
Wet Invert  
Cho/Flng Wet / Dry  
Mode: Overdrive / Hi-Gain  
Drive  
Right  
Right  
Wet / Dry  
Wet / Dry  
LFO: Tri / Sine  
[O] Drive Mode  
Overdrive, Hi-Gain  
Switches between overdrive and high-gain distortion  
[O] Drive Mode  
Switches between overdrive and high-gain distortion  
Overdrive, Hi-Gain  
a
Drive  
1...100  
a
b
c
d
Sets the degree of distortion  
Fx:006  
Drive  
1...100  
Fx:006  
Sets the degree of distortion  
[O] Output Level  
Sets the overdrive output level  
0...50  
Fx:006,  
[O] Output Level  
Sets the overdrive output level  
0...50  
Fx:006,  
Src  
Off...Tempo  
b
c
d
Selects the modulation source for the overdrive output level  
Src  
Off...Tempo  
Selects the modulation source for the overdrive output level  
Amt  
50...+50  
Sets the modulation amount of the overdrive output level  
Amt  
50...+50  
Sets the modulation amount of the overdrive output level  
[O] Low Cutoff [Hz]  
Sets the center frequency for Low EQ (shelving type)  
20...1.00kHz  
18...+18dB  
[O] Low Cutoff [Hz]  
Sets the center frequency for Low EQ (shelving type)  
20...1.00kHz  
18...+18dB  
Gain [dB]  
Gain [dB]  
[O] Mid1 Cutoff [Hz]  
Sets the center frequency for Mid/High EQ 1 (peaking type)  
300...10.00kHz  
[O] Mid1 Cutoff [Hz]  
Sets the center frequency for Mid/High EQ 1 (peaking type)  
300...10.00kHz  
Q
0.5...10.0  
Fx:006  
Sets the band width of Mid/High EQ 1  
Q
0.5...10.0  
Fx:006  
Sets the band width of Mid/High EQ 1  
Gain [dB]  
18...+18dB  
Sets the gain of Mid/High EQ 1  
Gain [dB]  
18...+18dB  
Sets the gain of Mid/High EQ 1  
[O] Mid2 Cutoff [Hz]  
500...20.00kHz  
Sets the center frequency for Mid/High EQ 2 (peaking type)  
[O] Mid2 Cutoff [Hz]  
500...20.00kHz  
Sets the center frequency for Mid/High EQ 2 (peaking type)  
Q
0.5...10.0  
e
Sets the band width of Mid/High EQ 2  
Fx:006  
Q
0.5...10.0  
Fx:006  
e
Sets the band width of Mid/High EQ 2  
Gain [dB]  
18...+18dB  
Sets the gain of Mid/High EQ 2  
Gain [dB]  
18...+18dB  
Sets the gain of Mid/High EQ 2  
[A] Amplier Type  
SS, EL84, 6L6  
f
Selects the type of guitar amplier  
[F] LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Triangle, Sine  
0.0...50.0msec  
0...100  
Routing  
ODAMP, AMPOD  
f
g
Switches the order of the overdrive and amp simulation connection  
LFO Waveform  
Selects LFO Waveform  
Wet/Dry  
Dry, 1:99...99:1, Wet  
[F] Delay Time [msec]  
Sets the delay time  
Src  
Off...Tempo  
h
Depth  
g
Sets the depth of LFO modulation  
Amt  
100...+100  
Feedback  
100...+100  
Sets the feedback amount  
Fx:020  
[F] Cho/Flng Wet/Dry  
Wet...2:98, Dry, 2:98...Wet  
Sets the effect balance of the chorus/anger  
Fx:010, 020  
h
i
Output Mode  
Selects the output mode for the chorus/anger  
Normal, Wet Invert  
Fx:067  
Routing  
OD FLNG, FLNG OD  
Switches the order of the overdrive and chorus/anger connection  
Fx:067  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
j
Amt  
100...+100  
227  
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081: OD/ HG Phaser  
082: OD/ HG Mt. Delay  
(Overdrive/ Hi.Gain Phaser)  
(Overdrive/ Hi.Gain Multitap Delay)  
This effect combines a mono-type overdrive/ high-gain dis-  
tortion and a phaser. You can change the order of the effect  
connection.  
This effect combines a mono-type overdrive/ high-gain dis-  
tortion and a multitap delay.  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Overdrive / Hi-Gain  
Multitap Delay  
Wet / Dry  
Routing  
Overdrive / Hi-Gain  
3 Band PEQ  
Phaser  
3 Band PEQ  
Feedback  
Delay  
(1)  
+
Driver  
(2)  
High Damp  
Output Level  
+
Phaser  
Mt.Dly Wet / Dry  
Driver  
Normal  
Output Mode  
Wet Invert  
Mode: Overdrive / Hi-Gain  
Drive  
Output Level  
+
Resonance  
Mode: Overdrive / Hi-Gain  
Drive  
Right  
Phaser Wet / Dry  
Wet / Dry  
Right  
Wet / Dry  
LFO: Tri / Sine  
[O] Drive Mode  
Overdrive, Hi-Gain  
Switches between overdrive and high-gain distortion  
a
[O] Drive Mode  
Switches between overdrive and high-gain distortion  
Overdrive, Hi-Gain  
Drive  
1...100  
Fx:006  
Sets the degree of distortion  
a
b
c
d
Drive  
1...100  
Fx:006  
[O] Output Level  
Sets the overdrive output level  
0...50  
Sets the degree of distortion  
Fx:006,  
[O] Output Level  
Sets the overdrive output level  
0...50  
Src  
Off...Tempo  
b
c
d
Fx:006,  
Selects the modulation source for the overdrive output level  
Src  
Off...Tempo  
Amt  
50...+50  
Selects the modulation source for the overdrive output level  
Sets the modulation amount of the overdrive output level  
Amt  
50...+50  
[O] Low Cutoff [Hz]  
Sets the center frequency for Low EQ (shelving type)  
20...1.00kHz  
Sets the modulation amount of the overdrive output level  
[O] Low Cutoff [Hz]  
Sets the center frequency for Low EQ (shelving type)  
20...1.00kHz  
18...+18dB  
Gain [dB]  
18...+18dB  
Gain [dB]  
[O] Mid1 Cutoff [Hz]  
Sets the center frequency for Mid/High EQ 1 (peaking type)  
300...10.00kHz  
[O] Mid1 Cutoff [Hz]  
Sets the center frequency for Mid/High EQ 1 (peaking type)  
300...10.00kHz  
Q
0.5...10.0  
Fx:006  
Sets the band width of Mid/High EQ 1  
Q
0.5...10.0  
Fx:006  
Gain [dB]  
Sets the gain of Mid/High EQ 1  
18...+18dB  
Sets the band width of Mid/High EQ 1  
Gain [dB]  
Sets the gain of Mid/High EQ 1  
18...+18dB  
[O] Mid2 Cutoff [Hz]  
Sets the center frequency for Mid/High EQ 2 (peaking type)  
500...20.00kHz  
[O] Mid2 Cutoff [Hz]  
Sets the center frequency for Mid/High EQ 2 (peaking type)  
500...20.00kHz  
Q
0.5...10.0  
Fx:006  
e
Sets the band width of Mid/High EQ 2  
Q
0.5...10.0  
Fx:006  
Gain [dB]  
Sets the gain of Mid/High EQ 2  
18...+18dB  
e
Sets the band width of Mid/High EQ 2  
Gain [dB]  
Sets the gain of Mid/High EQ 2  
18...+18dB  
[D] Tap1 Time [msec]  
Sets the Tap1 delay time  
0...680msec  
f
[P] LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Triangle, Sine  
0...100  
Tap1 Level  
Sets the Tap1 output level  
0...100  
Fx:045  
f
LFO Waveform  
Selects LFO Waveform  
[D] Tap2 Time [msec]  
Sets the Tap2 delay time  
0...680msec  
g
h
[P] Manual  
Feedback  
Sets the Tap2 feedback amount  
100...+100  
Sets the frequency to which the effect is applied  
Depth  
0...100  
[D] Mt.Delay Wet/Dry  
Sets the multitap delay effect balance  
Dry, 2:98...98:2, Wet  
g
Sets the depth of LFO modulation  
Resonance  
Sets the resonance amount  
100...+100  
Fx:023  
High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Fx:043  
[P] Phaser Wet/Dry  
Sets the phaser effect balance  
Wet...2:98, Dry, 2:98...Wet  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Fx:010, 023  
h
i
Output Mode  
Selects the phaser output mode  
Normal, Wet Invert  
Src  
Off...Tempo  
i
Fx:067  
Routing  
OD PHS, PHS OD  
Amt  
100...+100  
Switches the order of the overdrive and phaser connection  
Fx:067  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
j
Amt  
100...+100  
228  
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[D] Sampling Freq (Frequency) [Hz]  
Sets the sampling frequency  
1.00k...48.00kHz  
083: Wah Amp Sim  
b
(Wah/ Auto Wah Amp Simulation)  
Resolution  
Sets the data bit length  
4...24  
Fx:014  
This effect combines a mono-type wah and an amp simula-  
tion. You can change the order of the effect connection.  
[D] Output Level  
Sets the decimator output level  
0...100  
Fx:014  
c
d
e
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
[A] Amplier Type  
Selects the type of guitar amplier  
SS, EL84, 6L6  
Wet / Dry  
Routing  
Wah/Auto Wah  
Amp Simulation  
Routing  
DECIAMP, AMPDECI  
Switches the order of the wah and amp simulation connection  
+
Amp Simulation Filter  
Wah  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
f
Right  
Sweep Mode  
Wet / Dry  
Envelope  
Auto  
Amt  
100...+100  
D-mod  
-mod  
D
LFO  
LFO  
085: Decimator Comp  
[W] Frequency Bottom  
Sets the lower limit of the wah center frequency  
0...100  
Fx:009  
a
(Decimator Compressor)  
Frequency Top  
0...100  
Sets the upper limit of the wah center frequency  
Fx:009  
This effect combines a mono-type decimator and a compres-  
sor. You can change the order of the effect connection.  
[W] Sweep Mode  
Selects the control from auto-wah, modulation source, and LFO  
Auto, D-mod, LFO  
Fx:009,  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
b
Src  
Off...Tempo  
Wet / Dry  
Routing  
Selects the modulation source for the wah when Sweep Mode=D-  
mod  
Compressor  
Decimator  
Resolution  
Output Level  
[W] LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
+
Comp  
Decimator  
c
Pre LPF  
High Damp  
Output Level  
[W] Resonance  
0...100  
Sets the resonance amount  
d
Right  
Wet / Dry  
Low Pass Filter  
Off, On  
Envelope - Control  
Switches the wah low pass lter on and off  
[A] Amplier Type  
Selects the type of guitar amplier  
SS, EL84, 6L6  
e
f
[D] Pre LPF  
Off, On  
Routing  
WAH AMP, AMP WAH  
Turn the harmonic noise caused by lowered sampling on and off  
Fx:014  
Switches the order of the wah and amp simulation connection  
a
b
Wet/Dry  
Dry, 1:99...99:1, Wet  
High Damp [%]  
0...100%  
Sets the ratio of high-range damping  
Src  
Off...Tempo  
[D] Sampling Freq (Frequency)[Hz]  
Sets the sampling frequency  
1.00k...48.00kHz  
g
Amt  
100...+100  
Resolution  
4...24  
Sets the data bit length  
Fx:014  
[D] Output Level  
Sets the decimator output level  
0...100  
Fx:014  
c
[C] Sensitivity  
Sets the sensitivity  
1...100  
Fx:002  
d
084: Decimator Amp  
[C] Attack  
1...100  
Fx:002  
(Decimator Amp Simulation)  
e
f
This effect combines a mono-type decimator and an amp sim-  
ulation. You can change the order of the effect connection.  
Output Level  
Sets the compressor output level  
0...100  
Fx:002  
Routing  
DECICMP, CMPDECI  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Switches the order of the decimator and compressor connection  
Wet / Dry  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Routing  
Decimator  
Amp Simulation  
Src  
Off...Tempo  
Output Level  
Resolution  
g
+
Amp Simulation Filter  
Decimator  
High Damp  
Pre LPF  
Amt  
100...+100  
Right  
Wet / Dry  
[D] Pre LPF  
Off, On  
Turn the harmonic noise caused by lowered sampling on and off  
Fx:014  
a
High Damp [%]  
0...100%  
Sets the ratio of high-range damping  
229  
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086: Amp Sim Tremolo  
087: Cho/ Flng Mt. Dly  
(Amp Simulation Tremolo)  
(Chorus/ Flanger Multitap Delay)  
This effect combines a mono-type amp simulation and a trem-  
olo.  
This effect combines a mono-type chorus/ anger and a mult-  
itap delay.  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
Wet / Dry  
Chorus/Flanger  
Multitap Delay  
Amp Simulation  
Tremolo  
Feedback  
Delay (2)  
+
Amp Simulation Filter  
Tremolo  
+
Chorus/Flanger  
EQ  
Trim  
(1)  
Cho/Flng  
Wet / Dry  
Mt.Dly  
Wet / Dry  
LEQ HEQ  
High Damp  
Feedback  
Right  
Right  
Wet / Dry  
Wet / Dry  
LFO: Tri/Sin/Vintage/Up/Down  
LFO Shape  
LFO: Tri / Sine  
[A] Amplier Type  
Selects the type of guitar amplier  
SS, EL84, 6L6  
[F] Delay Time [msec]  
Sets the delay time  
0.0...50.0msec  
0.02...20.00Hz  
Triangle, Sine  
0...100  
a
b
a
b
[T] LFO Waveform  
Selects LFO Waveform  
Triangle, Sine, Vintage, Up, Down  
[F] LFO Frequency [Hz]  
Sets the LFO speed  
Fx:032  
LFO Shape  
100...+100  
Fx:020  
LFO Waveform  
Selects LFO Waveform  
Determines how much the LFO waveform is changed  
[T] LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
[F] Depth  
Sets the depth of LFO modulation  
c
c
d
e
f
[T] Depth  
Sets the depth of LFO modulation  
0...100  
Feedback  
Sets the feedback amount  
100...+100  
Fx:020  
d
Wet/Dry  
Dry, 1:99...99:1, Wet  
[F] EQ Trim  
0...100  
Src  
Off...Tempo  
[F] Pre LEQ Gain [dB]  
15...+15dB  
e
Amt  
100...+100  
Pre HEQ Gain [dB]  
15...+15dB  
[F] Cho/Flng Wet/Dry  
Sets the effect balance of the chorus/anger  
Wet...2:98, Dry, 2:98...Wet  
Fx:010, 020  
[D] Tap1 Time [msec]  
0...680msec  
Sets the Tap1 delay time  
g
Tap1 Level  
0...100  
Sets the Tap1 output level  
Fx:045  
[D] Tap2 Time [msec]  
0...680msec  
Sets the Tap2 delay time  
h
i
Feedback (Tap2)  
Sets the Tap2 feedback amount  
100...+100  
[D] Mt.Delay Wet/Dry  
Sets the multitap delay effect balance  
Dry, 1:99...99:1, Wet  
High Damp [%]  
0...100%  
Sets the damping amount in the high range  
Fx:043  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
j
Amt  
100...+100  
230  
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088: Phaser Cho/ Flng  
089: Reverb Gate  
This effect combines a mono-type reverb and a gate.  
(Phaser Chorus/ Flanger)  
This effect combines a mono-type phaser and a chorus/  
anger.  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Reverb  
Wet / Dry  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
EQ Trim  
+
Pre Delay  
Reverb  
Gate  
Wet / Dry  
Reverb  
Balance  
LEQ HEQ  
Phaser  
Phaser  
Chorus/Flanger  
Right  
Wet / Dry  
+
Chorus/Flanger  
Feedback  
Normal  
Output Mode  
EQ  
LEQHEQ  
+
Trim  
Input Reverb Mix  
Input  
Phaser  
Wet / Dry  
Wet Invert  
Resonance  
Envelope - Control  
Cho/Flng  
Wet / Dry  
Gate+Dmpr  
D-mod  
Envelope Select  
Gate  
Right  
Wet / Dry  
LFO: Tri / Sine  
LFO: Tri / Sine  
[R] Reverb Time [sec]  
Sets the reverberation time  
0.1...10.0sec  
0...100%  
[P] LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Triangle, Sine  
0...100  
a
High Damp [%]  
a
b
Sets the damping amount in the high range  
[R] Pre Delay [msec]  
LFO Waveform  
Selects LFO Waveform  
0...200msec  
b
c
Sets the delay time of the reverb sound and gate control signal  
[P] Manual  
Sets the frequency to which the effect is applied  
[R] EQ Trim  
0...100  
Depth  
0...100  
Sets the depth of LFO modulation  
[R] Pre LEQ Gain [dB]  
15...+15dB  
15...+15dB  
Resonance  
Sets the resonance amount  
100...+100  
Fx:023  
d
e
Pre HEQ Gain [dB]  
[P] Phaser Wet/Dry  
Sets the phaser effect balance  
Wet...2:98, Dry, 2:98...Wet  
c
Fx:010, 023  
[R] Reverb Balance  
Sets the reverb effect balance  
Dry, 1:99...99:1, Wet  
[F] LFO Frequency [Hz]  
Sets the LFO speed  
0.02...20.00Hz  
Triangle, Sine  
0.0...50.0msec  
0...100  
[G] Envelope Select  
Switches between modulation source control and input signal control  
D-mod, Input  
d
LFO Waveform  
Selects LFO Waveform  
f
Src  
Off...Gate2+Dmpr  
[F] Delay Time [msec]  
Sets the delay time  
Selects the modulation source that controls the gate when Envelope  
Select is set to D-mod  
[G] Input Reverb Mix  
Depth  
e
Dry, 1:99...99:1, Wet  
Sets the depth of LFO modulation  
Sets the balance between the dry and reverb sounds of the gate con-  
trol signal.  
Feedback  
Sets the feedback amount  
100...+100  
Fx:020  
g
Threshold  
Sets the gate threshold level  
0...100  
[F] EQ Trim  
0...100  
f
[G] Polarity  
+, –  
h
i
Switches between non-invert and invert of the gate on/off state  
Fx:005  
[F] Pre LEQ Gain [dB]  
15...+15dB  
g
[G] Attack  
1...100  
Pre HEQ Gain [dB]  
15...+15dB  
Sets the attack time  
Fx:005  
Release  
1...100  
[F] Cho/Flng Wet/Dry  
Sets the effect balance of the chorus/anger  
Wet...2:98, Dry, 2:98...Wet  
Sets the release time  
Fx:005  
Fx:010, 020  
h
Wet/Dry  
Dry, 1:99...99:1, Wet  
Output Mode  
Selects the output mode for the chorus/anger  
Normal, Wet Invert  
Fx:060  
Src  
Off...Tempo  
Wet/Dry  
Dry, 1:99...99:1, Wet  
j
Amt  
100...+100  
Src  
Off...Tempo  
i
Amt  
100...+100  
f: Envelope Select, f: Src, g: Input Reverb Mix, g:Threshold  
The Envelope Selectparameter enables you to select whether  
turning the gate on and off is triggered by the input signal level or  
controlled directly by the modulation source. You can select from  
Off to Gate2+Dmpr for the Src parameter to specify the modula-  
tion source.  
When Envelope Selectis set to Input, the gate is controlled by  
the level of signals that are the combination of the dry sound and  
the reverb sound. When the signal level exceeds the threshold, the  
gate opens and the reverb sound is output.  
Normally, set Input Reverb Mixto Dry (the gate is controlled  
only by the dry sound). If you wish to extend the gate time, set the  
Input Reverb Mixvalue higher and adjust the Threshold”  
value.  
231  
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091: St. Mltband Limiter  
(Stereo Multiband Limiter)  
This is a stereo multiband limiter.  
Double Size  
Double-size effects  
(Available for Insert Effects IFX2, 3, and 4)  
Stereo In - Stereo Out  
Band-Pass Filters  
Left  
Low  
Wet / Dry  
Limiter  
Envelope - Control  
Envelope - Control  
Mid  
Limiter  
Limiter  
Gain Adjust  
090: Piano Body/ Damper  
High  
Envelope - Control  
Envelope - Control  
(Piano Body/ Damper Simulation)  
Limiter  
Limiter  
Limiter  
Low  
Gain Adjust  
Envelope - Control  
Envelope - Control  
This effect simulates the resonance of the piano sound board  
caused by the string vibration, and also simulates the reso-  
nance of other strings that are not being played when you  
press the damper pedal. It will create a very realistic sound  
when applied to acoustic piano sounds.  
Mid  
High  
Right  
Wet / Dry  
Offset  
Ratio  
1.0:1...50.0:1, Inf:1  
a
b
c
d
e
f
Sets the signal compression ratio  
Fx:003  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Threshold [dB]  
Sets the level above which the compressor is applied  
40...0dB  
Fx:003  
Wet / Dry  
Attack  
Sets the attack time  
1...100  
Fx:003  
+
Piano  
Body/Damper  
Simulation  
Release  
Sets the release time  
1...100  
Fx:003  
Right  
Low Offset [dB]  
Sets the low range gain of trigger signal  
40...0dB  
Fx:004  
Wet / Dry  
-mod  
D
Damper  
Mid Offset [dB]  
Sets the mid range gain of trigger signal  
40...0dB  
Fx:004  
High Offset [dB]  
Sets the high range gain of trigger signal  
40...0dB  
Fx:004  
g
Sound Board Depth  
Sets the intensity of resonance of the sound board  
0...100  
a
b
Gain Adjust [dB]  
Inf, 38...+24dB  
Sets the output gain  
Fx:003,  
Damper Depth  
0...100  
Sets the intensity of the string resonance created when the damper  
pedal is pressed  
Src  
Off...Tempo  
,  
h
Selects the modulation source for the output gain  
Src  
Off...Tempo  
Amt  
63...+63  
Selects the modulation source of damper effect  
Sets the modulation amount of the output gain  
Tone  
1...100  
c
d
e
Wet/Dry  
Dry, 1:99...99:1, Wet  
Sets tonal quality of effect sound  
Mid Shape  
Sets the mid range of tonal quality  
0...36  
Src  
Off...Tempo  
i
Tune  
Fine tuning  
50...+50  
Amt  
100...+100  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
092: OD/ HyperGain Wah  
f
(Overdrive/ Hyper Gain Wah)  
Amt  
100...+100  
This distortion effect has two modes: overdrive and hyper-  
gain that produces a strong distortion. A higher high-gain set-  
ting is required for this effect relative to a normal-size effect.  
a: Sound Board Depth  
This parameter sets the intensity of resonance of the piano sound  
board.  
Wet: Mono In - Mono Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
b: Damper Depth, b: Src  
Mode: Overdrive / Hyper-Gain  
Drive  
This parameter sets the resonance intensity of the other strings  
created when the damper pedal is pressed. The Srcparameter  
selects the modulation source from which the damper effect is  
applied. Usually, select Damper #64 Pdl (Damper pedal).  
Pre Low-cut  
4 Band PEQ  
+
Wah  
Amp Simulation  
Driver  
Output Level  
Direct Mix  
Right  
The effect is off when a value for the modulation source  
specied for the Srcparameter is 63 or smaller, and the  
effect is on when the value is 64 or higher.  
Wet / Dry  
-mod  
D
c:Tone, d: Mid Shape  
Wah  
Off, On  
These parameters control the tonal quality of the effect sound.  
Switches Wah on/off  
Fx:006,  
e:Tune  
Src  
Off...Tempo  
Since this effect simulates the resonance of the strings, the sound  
varies depending on the pitch. If you have changed tuning using  
the Master Tune(Global P0: 01a), adjust this parameter value.  
Selects the modulation source that switches the Wah on and off  
Fx:006  
a
Sw  
Toggle, Moment  
Selects the switching mode for the modulation source that switches  
the Wah on and off Fx:006  
232  
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Wah Sweep Range  
Sets the range of Wah  
10...+10  
Fx:006,  
Formant Shift  
Sets the height of the frequency for the vocoder effect  
2...+2  
c
b
c
d
Wah Sweep Src  
Selects the modulation source that controls the Wah  
Off...Tempo  
Response  
0...100  
d
Sets the speed of the response to the modulator input  
Drive Mode  
Overdrive, Hyper-Gain  
Noise Level  
Sets the noise mix level to the Carrier  
0...100  
Switching between overdrive and hyper-gain mode  
,  
Drive  
1...120  
Fx:006  
Src  
Off...Tempo  
e
Sets the degree of distortion  
Selects the modulation source for the noise mix level  
Pre Low-cut  
0...10  
Amt  
100...+100  
Sets the low range cut amount of the distortion input  
Fx:006  
Sets the modulation amount for the noise mix level  
Output Level  
Sets the output level  
0...50  
Modulator High Mix  
Sets the high-range output level of the modulator  
0...100  
f
Fx:006,  
Src  
Off...Tempo  
Low Gain [dB]  
12...+12  
e
Selects the modulation source for the output  
level  
Sets the low-range output level of the vocoder  
g
High Gain [dB]  
12...+12  
Amt  
50...+50  
20...1.00kHz  
18...+18dB  
Sets the high-range output level of the vocoder  
Sets the modulation amount of the output level  
Vocoder/Carrier  
Carrier, 1:99...99:1, Vocoder  
Low Cutoff [Hz]  
Sets the center frequency for Low EQ (shelving type)  
Sets the balance between the vocoder output and the Carrier  
,  
f
Gain [dB]  
Src  
Off...Tempo  
h
Selects the modulation source for the balance between the vocoder  
output and the carrier  
Mid1 Cutoff [Hz]  
300...10.00kHz  
Sets the center frequency for Mid/High EQ 1 (peaking type)  
Amt  
100...+100  
Sets the modulation amount of the balance between the vocoder out-  
put and the carrier  
Q
0.5...10.0  
Fx:006  
g
Sets the band width of Mid/High EQ 1  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Gain [dB]  
Sets the gain of Mid/High EQ 1  
18...+18dB  
,  
Src  
Off...Tempo  
i
Mid2 Cutoff [Hz]  
Sets the center frequency for Mid/High EQ 2 (peaking type)  
500...20.00kHz  
Amt  
100...+100  
Q
0.5...10.0  
Fx:006  
h
Sets the band width of Mid/High EQ 2  
Gain [dB]  
Sets the gain of Mid/High EQ 2  
18...+18dB  
c: Formant Shift  
By offsetting the Carrier lter, you can adjust the height of the fre-  
quency range to which the vocoder effect is applied. The tonal  
quality will change signicantly.  
Direct Mix  
0...50  
Off, On  
Amount of the dry sound mixed to the distortion  
i
Speaker Simulation  
e: Noise Level  
Speaker simulation on/off  
This parameter enables you to mix white noise with the Carrier.  
Wet/Dry  
Dry, 1:99...99:1, Wet  
f: Modulator High Mix  
Src  
Off...Tempo  
j
This parameter sets the high-range output level of the right chan-  
nel sound (Modulator). If the modulator is a human voice, it will  
make the words more clear.  
Amt  
100...+100  
h:Vocoder/Carrier, i:Wet/Dry  
The Vocoder/ Carrierparameter sets the balance between the  
vocoder sound and the left channel sound (Carrier). The Wet/  
Dryparameter sets the balance between the effect and dry  
sound.  
If you wish to change the intensity of the vocoder effect, select  
Wet for Wet/ Dry, and adjust the balance using the Vocoder/  
Carrierparameter.  
093: Vocoder  
This effect applies the character of the right channel signal  
(Modulator) to the left channel signal input (Carrier). A com-  
mon use of this effect is to produce the sound of various  
instruments by inputting a voice to the Modulator via a  
microphone. A special effect is also achieved by using rhythm  
or effect sounds. Strings or distortion guitar sounds with a lot  
of harmonics are suitable as a Carrier.  
Using a voice from a microphone as a modulator  
(Vocoder is selected for IFX2 in Program mode)  
1Set Pan(Program P4: 41b) to L001 for Amp1 Level/ Pan so  
that the Carrier sound will be input only to the left channel.  
When Oscillator Mode (Program P1: 11a) is set to Double, set  
Pan for Amp2 Level/ Pan to L001.  
Wet: Stereo In - Mono Out  
/
Dry: Stereo In - Stereo Out  
Carrier  
Left  
Wet / Dry  
Lch (Carrier)  
Trim  
Vocoder /  
Carrier  
2To set up the input, use the Audio Inputparameter (Global  
P0: 03a).  
+
+
Rch (Modulator)  
Trim  
Envelope  
Band Pass Filter  
Connect a microphone to AUDIO INPUT1 or INPUT 2 connec-  
tor, and set the [LEVEL] switch to MIC.  
Modulator High Mix  
While talking into the microphone, adjust the [LEVEL] knob  
so that the level is high enough, but the sound will not be dis-  
torted.  
Right  
Modulator  
Wet / Dry  
Noise  
Generator  
For the Audio Input parameters for the microphone, set Pan to  
R127 and BUS (IFX/ Indiv.) Select to IFX2.  
Noise Level  
Now the voice from the microphone is input to the modulator  
channel. You can create the sound of a talkinginstrument  
when you talk into the microphone while playing.  
L (Carrier) Trim  
Sets the input level of left channel (Carrier)  
0...100  
0...100  
a
b
R (Modulator) Trim  
Sets the input level of right channel (Modulator)  
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Tap1 Feedback  
Sets the Tap1 feedback amount  
100...+100  
094: Multitap Cho/ Delay  
(Multitap Chorus/ Delay)  
Src  
Off...Tempo  
i
j
Selects the modulation source for the Tap output level, feedback  
amount, and effect balance  
This effect has six chorus blocks with different LFO phases.  
You can produce a complex stereo image by setting a different  
delay time and depth for each block. You can control the  
delay output level via a modulation source.  
Amt  
100...+100  
Sets the modulation amount of Tap1 feedback amount  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In -Stereo Out  
Amt  
100...+100  
Feedback  
Wet / Dry  
Tap1 Delay  
Tap2 Delay  
Tap3 Delay  
Tap4 Delay  
Tap5 Delay  
Tap6 Delay  
b: Status, c: Status, d: Status, e: Status, f: Status, g: Status  
These parameters set the output status of each Tap.  
Always On: Output is always on. (No modulation)  
Always Off: Output is always off. (No modulation)  
OnOff (dm): Output level is switched from on to off depending  
on the modulation source.  
OffOn (dm): Output level is switched from off to on depending  
on the modulation source.  
Combining these parameters, you can change from 4-phase cho-  
rus to two-tap delay by crossfading them gradually via the modu-  
lation source during a performance.  
+
Right  
Wet / Dry  
0 [degree]  
180 [degree]  
60 [degree]  
240 [degree]  
120 [degree]  
300 [degree]  
Panning Preset  
LFO: Triangle  
-mod  
On/Off Control  
D
LFO Frequency [Hz]  
Sets the LFO speed  
0.02...13.00Hz  
0...570msec  
0...30  
a
b
h: Panning Preset  
This parameter selects combinations of stereo images of the tap  
outputs.  
Tap1(000) [msec]  
Sets the Tap1 (LFO phase=0 degrees) delay time  
Depth  
i: Src, i: Amt  
Sets the Tap1 chorus depth  
Tap output level, feedback amount and effect balance are con-  
trolled simultaneously via a modulation source.  
Status  
Always On, Always Off, OnOff(dm), OffOn(dm)  
Selects on, off, or modulation source for the control of Tap1 output  
,  
Tap2(180) [msec]  
0...570msec  
Sets the Tap2 (LFO phase=180 degrees) delay time  
095: St. Pitch Shifter (Stereo Pitch Shifter)  
Depth  
0...30  
c
d
e
f
Sets the Tap2 chorus depth  
This is a stereo pitch shifter. The pitch shift amount for the left  
and right channels can be reversed from each other.  
Status  
Always On, Always Off, OnOff(dm), OffOn(dm)  
Selects on, off, or modulation source for the control of Tap2 output  
,  
Stereo In - Stereo Out  
Left  
Wet / Dry  
Tap3(060) [msec]  
Sets the Tap3 (LFO phase=60 degrees) delay time  
0...570msec  
High Damp  
Pitch Shifter  
Delay  
Input Level  
Input Level  
Post  
Feedback Position  
Pre  
Pre  
Depth  
0...30  
Spread  
Feedback  
Sets the Tap3 chorus depth  
Post  
Status  
Always On, Always Off, OnOff(dm), OffOn(dm)  
Pitch Shifter  
Delay  
Selects on, off, or modulation source for the control of Tap3 output  
High Damp  
,  
Right  
Wet / Dry  
Tap4(240) [msec]  
Sets the Tap4 (LFO phase=240 degrees) delay time  
0...570msec  
Depth  
0...30  
Mode  
Slow, Medium, Fast  
Sets the Tap4 chorus depth  
a
b
Switches Pitch Shifter mode  
Fx:038  
Status  
Always On, Always Off, OnOff(dm), OffOn(dm)  
L/R Pitch  
Normal, Up/Down  
Selects on, off, or modulation source for the control of Tap4 output  
Determines whether or not the L/R pitch shift amount is inverted ꢀ  
,  
Pitch Shift [1/2tone] 24...+24  
Sets the pitch shift amount in steps of a semitone Fx:038,  
Tap5(120) [msec]  
Sets the Tap5 (LFO phase=120 degrees) delay time  
0...570msec  
Src  
Off...Tempo  
Fx:038  
Depth  
0...30  
c
Selects the modulation source of pitch shift amount  
Sets the Tap5 chorus depth  
Amt  
24...+24  
Fx:038  
Status  
Always On, Always Off, OnOff(dm), OffOn(dm)  
Sets the modulation amount of pitch shift amount  
Selects on, off, or modulation source for the control of Tap5 output  
,  
Fine [cent]  
100...+100cent  
Sets the pitch shift amount in steps of one cent Fx:038,  
Tap6(300) [msec]  
Sets the Tap6 (LFO phase=300 degrees) delay time  
0...570msec  
d
Amt  
100...+100cent  
Sets the modulation amount of pitch shift amount  
Fx:038  
Depth  
0...30  
g
h
Sets the Tap6 chorus depth  
Lch Delay [msec]  
Sets the delay time for the left channel  
0...1000msec  
Status  
Always On, Always Off, OnOff(dm), OffOn(dm)  
e
f
Selects on, off, or modulation source for the control of Tap6 output  
Rch Delay [msec]  
Sets the delay time for the right channel  
0...1000msec  
,  
Panning Preset  
Species the stereo image of each Tap  
1, 2, 3, 4  
Feedback Position  
Switches the feedback connection  
Pre, Post  
Fx:038  
Feedback  
100...+100  
Sets the feedback amount  
Fx:038  
g
High Damp [%]  
0...100%  
Sets the damping amount in the high range  
234  
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Input Level Dmod [%]  
Sets the modulation amount of the input level  
100...+100  
Fx:037,  
Horn/Rotor Balance  
Sets the volume level balance between the high-range horn and low-  
range rotor  
Rotor, 1...99, Horn  
h
i
Src  
Off...Tempo  
Fx:037  
f
Selects the modulation source for the input level  
ManualSpeedCtrl  
Off...Tempo  
Sets the modulation source in case the rotation speed is changed  
Spread  
100...+100  
Fx:043  
directly  
Fx:040,  
Sets the width of the stereo image of the effect sound  
Horn Acceleration  
How quickly the horn rotation speed in the high range is switched  
Fx:040  
0...100  
Wet/Dry  
Dry, 1:99...99:1, Wet  
g
Src  
Off...Tempo  
Horn Ratio  
Stop, 0.50...2.00  
j
Adjusts the (high-range side) horn rotation speed. Standard value is  
1.00. Selecting Stopwill stop the rotation  
Amt  
100...+100  
Rotor Acceleration  
0...100  
Determines how quickly the rotor rotation speed in the low range is  
switched  
Fx:040  
b: L/R Pitch  
h
When you select Up/Down for this parameter, the pitch shift  
amount for the right channel will be reversed. If the pitch shift  
amount is positive, the pitch of the left channel is raised, and the  
pitch of the right channel is lowered.  
Rotor Ratio  
Stop, 0.50...2.00  
Adjusts the (low-range side) rotor rotation speed. Standard value is  
1.0. Selecting Stopwill stop the rotation  
Mic Distance  
0...100  
Fx:040  
Distance between the microphone and rotary speaker  
i
Mic Spread  
0...100  
Angle of left and right microphones  
Fx:040  
096: Rotary Speaker OD  
Wet/Dry  
Dry, 1:99...99:1, Wet  
(Rotary Speaker Overdrive)  
Src  
Off...Tempo  
j
This is a stereo rotary speaker effect. It has an internal speaker  
simulator that simulates overdrive (recreating the amp distor-  
tion) and characteristics of the rotary speaker, producing a  
very realistic rotary speaker sound.  
Amt  
100...+100  
a: Sw  
This parameter determines how to switch on/ off the overdrive  
via a modulation source.  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
When Sw= Toggle, overdrive is turned on/ off each time the  
pedal or joystick is operated.  
Horn  
Mic Distance  
Mic Spread  
Rotary Speaker Horn/Rotor  
Balance  
Overdrive  
+
Overdrive will be switched on/ off each time the value of  
the modulation source exceeds 64.  
Rotor  
Speaker Simulation  
Right  
When Sw= Moment, overdrive is applied only when you press  
the pedal or operate the joystick.  
Wet / Dry  
-mod  
-mod  
-mod  
-mod  
On/Off  
D
Mode Switch: Rotate/Stop  
Speed Switch: Slow/Fast  
D
D
D
Only when the value for the modulation source is 64 or  
higher, the overdrive effect is applied.  
Manual Speed Control  
Overdrive  
Off, On  
Switches overdrive on/off.  
Src  
Off...Tempo  
a
Selects the modulation source that switches overdrive on/off  
Sw  
Toggle, Moment  
Selects the switching mode of the modulation source that switches  
overdrive on/off  
Overdrive Gain  
Determines the degree of distortion  
0...100  
0...100  
b
c
Overdrive Level  
Sets the overdrive output level  
Overdrive Tone  
Sets the tonal quality of overdrive  
0...15  
Speaker Simulator  
Off, On  
Switches speaker simulation on/off  
Mode Switch  
Rotate, Stop  
Switches between speaker rotation and stop  
Src  
Off...Tempo  
Selects the modulation source that toggles between rotation and  
stop  
d
Sw  
Toggle, Moment  
Selects the switching mode of the modulation source that toggles  
between rotation and stop  
Fx:040  
Speed Switch  
Slow, Fast  
Switches the speaker rotation speed between slow and fast.  
Src  
Off...Tempo  
e
Selects the modulation source that toggles between slow and fast  
Sw  
Selects the switching mode of the modulation source that toggles  
between slow and fast Fx:040  
Toggle, Moment  
235  
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High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Fx:043  
097: Early Reections  
This early reection effect has more precise early reections  
with twice the maximum length of a normal-size effect  
(Fx:041). You can create a very smooth and dense sound.  
e
Low Damp [%]  
Sets the damping amount in the low range  
0...100%  
Fx:043  
Input Level Dmod [%]  
100...+100  
Sets the modulation amount of the input level  
Fx:037,  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
f
Src  
Off...Tempo  
Fx:037  
Wet / Dry  
Selects the modulation source for the input level  
EQ Trim  
Spread  
0...50  
Fx:043  
g
LEQ  
HEQ  
Sets the width of the stereo image of the effect sound  
+
Pre Delay  
Early Reflections  
Wet/Dry  
Dry, 1:99...99:1, Wet  
EQ Trim  
Src  
Off...Tempo  
Right  
h
Wet / Dry  
Amt  
100...+100  
Type  
a
Sharp, Loose, Modulated, Reverse  
Selects the decay curve for the early reection  
Fx:041  
ER Time [msec]  
Sets the time length of early reection  
10...1600msec  
b
c
d
099: St/ Cross Long Dly  
Pre Delay [msec]  
Sets the time taken from the original sound to the rst early reection  
0...200msec  
(Stereo/ Cross Long Delay)  
EQ Trim  
0...100  
15.0...+15.0dB  
15.0...+15.0dB  
This is a stereo delay, and can by used as a cross-feedback  
delay effect in which the delay sounds cross over between left  
and right by changing the feedback routing. You can set a  
maximum of 1,360msec for the delay time.  
Sets the input level of EQ applied to the effect sound  
Pre LEQ Gain [dB]  
e
Pre HEQ Gain [dB]  
Stereo In - Stereo Out  
Left  
Wet / Dry  
Wet/Dry  
Dry, 1:99...99:1, Wet  
High Damp Low Damp  
Delay  
Input Level D-mod  
Src  
Off...Tempo  
f
Stereo/Cross  
Stereo/Cross  
Spread  
Feedback  
Delay  
High Damp Low Damp  
Input Level D-mod  
Amt  
100...+100  
Right  
Wet / Dry  
098: L/ C/ R Long Delay  
This multitap delay outputs three Tap signals to left, right and  
center respectively. You can set a maximum of 2,730msec for  
the delay time.  
Stereo/Cross  
Stereo, Cross  
a
b
c
Switches between stereo delay and cross-feedback delay  
L Delay Time [msec]  
Sets the delay time for the left channel  
0.0...1360.0msec  
R Delay Time [msec]  
Sets the delay time for the right channel  
0.0...1360.0msec  
100...+100  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In -Stereo Out  
L Feedback  
Wet / Dry  
Sets the feedback amount for the left channel  
L Delay  
C Delay  
Input Level D-mod  
Level  
Src  
Off...Tempo  
d
e
Selects the modulation source of feedback amount  
+
Spread  
High Damp Low Damp  
Input Level D-mod  
Level  
Level  
Amt L  
100...+100  
Feedback  
R Delay  
Sets the modulation amount of the left channel feedback  
Right  
R Feedback  
Sets the feedback amount for the right channel  
100...+100  
Wet / Dry  
Amt R  
100...+100  
Sets the modulation amount of the right channel feedback  
L Delay Time [msec]  
Sets the delay time of TapL  
0...2730msec  
0...50  
High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Fx:043  
f
a
b
c
Level  
Low Damp [%]  
Sets the damping amount in the low range  
0...100%  
Fx:043  
Sets the output level of TapL  
g
C Delay Time [msec]  
Sets the delay time of TapC  
0...2730msec  
0...50  
Input Level Dmod [%]  
Sets the modulation amount of the input level  
100...+100  
Fx:037,  
Level  
h
i
Src  
Off...Tempo  
Sets the output level of TapC  
Selects the modulation source for the input level  
Fx:037  
R Delay Time [msec]  
Sets the delay time of TapR  
0...2730msec  
0...50  
Spread  
50...+50  
Fx:043  
Sets the width of the stereo image of the effect sound  
Level  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Sets the output level of TapR  
Feedback (C Delay)  
Sets the feedback amountof TapC  
100...+100  
Off...Tempo  
Src  
Off...Tempo  
j
Src  
d
Amt  
100...+100  
Selects the modulation source of the TapC feedback amount  
Amt  
100...+100  
Sets the modulation amount of the TapC feedback amount  
236  
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a:Time Over? >  
100: LCR BPM Long Dly  
You can set the delay time up to 2,730msec. If the delay time  
exceeds this limit, the error message OVER!!appears on the dis-  
play. Set the delay time parameters so that this message will not  
appear. "Time Over?>" is only a display parameter.  
(L/ C/ R BPM Long Delay)  
The L/ C/ R delay enables you to match the delay time with  
the song tempo. You can set the delay time up to 2,730msec.  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In -Stereo Out  
Wet / Dry  
101: St. BPM Long Delay  
L Delay  
C Delay  
Input Level D-mod  
Level  
Level  
Level  
(Stereo BPM Long Delay)  
+
Spread  
High Damp Low Damp  
The stereo delay enables you to match the delay time with the  
song tempo. You can set the delay time up to 1365msec.  
Feedback  
R Delay  
Input Level D-mod  
Right  
Stereo In - Stereo Out  
Wet / Dry  
Tempo  
Left  
Wet / Dry  
BPM  
Base Note x Times  
High Damp Low Damp  
BPM  
Base Note x Times  
Base Note x Times  
Delay  
Input Level D-mod  
Feedback  
Input Level D-mod  
High Damp Low Damp  
Delay  
BPM  
MIDI, 40...240  
Selects MIDI Clock and assigns tempo  
Fx:049,  
Right  
Tempo  
Wet / Dry  
a
b
Time Over? >  
----, OVER!!  
Displays an error message when the delay time exceeds the upper  
BPM  
Adjust [%]  
Adjust [%]  
Base Note x Times  
Base Note x Times  
BPM  
limit  
L Delay Base Note  
Selects the type of notes to specify the delay time for TapL  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Fx:049,  
BPM  
MIDI, 40...240  
Fx:049,  
Selects MIDI Clock and assigns tempo  
Times  
x1...x16  
Sets the number of notes to specify the delay time for TapL  
Time Over? L >  
----, OVER!!  
Fx:049  
Display the error message if the left channel delay time exceeds the  
a
upper limit  
Level  
0...50  
Sets the output level of TapL  
R >  
----, OVER!!  
Display the error message if the right channel delay time exceeds the  
C Delay Base Note  
Selects the type of notes to specify the delay time for TapC  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
upper limit  
Fx:049,  
L Delay Base Note  
Selects the type of notes to specify the left channel delay time  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Times  
x1...x16  
c
Fx:049,  
Sets the number of notes to specify the delay time for TapC  
Fx:049  
Times  
x1...x16  
b
Sets the number of notes to specify the left channel delay time  
Level  
0...50  
Fx:049  
Sets the output level of TapC  
Adjust [%]  
Fine-adjust the left channel delay time  
2.50...+2.50%  
R Delay Base Note  
Selects the type of notes to specify the delay time for TapR  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Fx:049,  
R Delay Base Note  
Selects the type of notes to specify the right channel delay time  
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ  
Times  
x1...x16  
d
Fx:049,  
Sets the number of notes to specify the delay time for TapR  
Fx:049  
Times  
x1...x16  
c
Sets the number of notes to specify the right channel delay time  
Level  
0...50  
Fx:049  
Sets the output level of TapR  
Adjust [%]  
Fine-adjust the right channel delay time  
2.50...+2.50%  
100...+100  
Off...Tempo  
100...+100  
Feedback (C Delay)  
Sets the feedback amount of TapC  
100...+100  
Off...Tempo  
100...+100  
L Feedback  
Sets the feedback amount for the left channel  
Src  
e
Selects the modulation source for the TapC feedback  
Src  
Amt  
d
e
Selects the modulation source of feedback amount  
Sets the modulation amount of the TapC feedback  
Amt L  
High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Fx:043  
Sets the modulation amount of the left channel feedback  
f
R Feedback  
Sets the feedback amount for the right channel  
100...+100  
Low Damp [%]  
Sets the damping amount in the low range  
0...100%  
Fx:043  
Amt R  
100...+100  
Input Level Dmod [%]  
100...+100  
Sets the modulation amount of the right channel feedback  
Sets the modulation amount of the input level  
Fx:037,  
g
h
High Damp [%]  
Sets the damping amount in the high range  
0...100%  
Fx:043  
Src  
Off...Tempo  
Fx:037  
f
Selects the modulation source for the input level  
Low Damp [%]  
Sets the damping amount in the low range  
0...100%  
Fx:043  
Spread  
0...50  
g
Sets the width of the stereo image of the effect sound  
Fx:043  
Input Level Dmod [%]  
Sets the modulation amount of the input level  
100...+100  
Fx:037,  
Wet/Dry  
Dry, 1:99...99:1, Wet  
h
Src  
Off...Tempo  
Src  
Off...Tempo  
i
Selects the modulation source for the input level  
Fx:037  
Amt  
100...+100  
237  
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The effect is off when a value for the modulation source  
specied for the REC Control Srcparameter is 63 or  
smaller, and the effect is on when the value is 64 or higher.  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
i
c: RST Control Src, e: Manual RST Control  
Amt  
100...+100  
The RST Control Src parameter species the modulation source  
that controls the reset operation.  
When you set this modulatoin source to On, or Manual RST Con-  
trolto RESET, you can erase what you recorded. If the Loop  
Time parameter has been set to Auto, the loop time is also reset.  
a:Time Over? L >, a: R >  
You can set the delay time up to 1365msec. If the delay time  
exceeds this limit, the error message OVER!!appears on the dis-  
play. Set the delay time parameters so that this message will not  
appear. Time Over?>is only a display parameter.  
The effect is off when a value for the modulation source  
specied for the RST Control Srcparameter is 63 or  
smaller, and the effect is on when the value is 64 or higher.  
Holdprocedure (when Loop Time = Auto)  
Select the following options for each parameter:  
102: Hold Delay  
1Loop Time [msec]=Auto  
REC Control Src=JS +Y: CC#01  
RST Control Src=JS Y: CC#02  
Manual REC Control=REC Off  
Manual RST Control=RESET  
It should be noted that all recordings will be deleted while  
Reset is On.  
This effect records the input signal and plays it back repeat-  
edly. You can control the start of recording and reset via a  
modulation source. Easy to use for real-time performances.  
Wet: Mono In - Stereo Out  
Left  
/
Dry: Stereo In - Stereo Out  
Wet / Dry  
2Manual RST Control=Off  
+
Delay  
Reset is cancelled and the unit enters Rec ready mode.  
Pan  
3Push the joystick in the +Y direction (forward) and play a  
phrase you wish to hold. When you pull the joystick to its  
original position, the recording will be nished and the phrase  
you just played will be held.  
Loop Time: Auto/ ...2700ms  
Right  
Wet / Dry  
-mod  
REC Control  
RST Control  
D
D
Loop Time is automatically set only for the rst recording after  
resetting. If the time length exceeds 2,700msec, Loop Time will  
be automatically set to 2,700msec. (If you have set Loop  
Timeto 12,700msec, the specied loop time will be used  
regardless of the time taken from pushing the joystick forward  
until it is pulled back. However, the recording method remains  
the same. The phrase being played while the joystick is pushed  
forward will be held.)  
-mod  
Loop Time [msec]  
Sets Automatic loop time setup mode or species loop time  
Auto, 1...2700msec  
a
b
c
d
e
REC Control Src  
Off...Tempo  
,  
Selects control source for recording  
RST Control Src  
Off...Tempo  
,  
Selects control source for reset  
4If you made a mistake during recording, pull the joystick in  
the Y direction (back) to reset. In this way, the recording will  
be erased. Repeat step 3again.  
Manual REC Control  
Sets the recording switch  
REC Off, REC On  
Manual RST Control  
Sets the reset switch  
Off, RESET  
5The recorded phrase will be repeated again and again. You can  
use this to create an accompaniment.  
Pan  
L100...L1, C, R1...R100  
6By pushing the joystick in the +Y direction (forward), you can  
Sets the stereo image of the effect  
also overdub performances over the phrase that is being held.  
Src  
Off...Tempo  
f
Selects the modulation source of stereo image of the effect  
Amt  
100...+100  
Sets the modulation amount of stereo image of the effect  
Wet/Dry  
Dry, 1:99...99:1, Wet  
Src  
Off...Tempo  
g
Amt  
100...+100  
a: Loop Time [msec]  
With Auto, the loop time is automatically set. Otherwise, you can  
specify the loop time.  
When Auto is selected, the Loop Time is automatically set to the  
time it takes for a performance recorded while the Modulation  
Source or Manual REC Controlis on. However, if the time  
length exceeds 2,700msec, the loop time will be automatically set  
to 2,700msec.  
b: REC Control Src, d: Manual REC Control  
REC Control Srcselects the modulation source that controls  
recording.  
If this modulation is on, or if Manual REC Controlis set to REC  
On, you can record the input signal. If a recording has already  
been carried out, additional signals will be overdubbed.  
238  
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Master EQ  
Master EQ  
Use P9: Master EQ in Program, Combination, Sequencer, and  
Song Play modes.  
You cannot use the Master EQ in Sampling mode.  
You cannot use the Master EQ for the Insert Effects or Mas-  
ter Effects.  
Low  
Mid  
High  
Left  
L/Mono  
LEQ  
PEQ  
PEQ  
HEQ  
LEQ  
HEQ  
Right  
R
Low Gain Mod.  
High Gain Mod.  
-mod  
D
Low Gain Mod - Src  
-mod  
D
High Gain Mod - Src  
Low Cutoff [Hz]  
Sets the cutoff frequency of Low EQ (shelving type)  
20...1.00K  
a
b
c
Gain[dB]  
18.0...+18.0 (0.5step)  
Mid Cutoff [Hz]  
Sets the cutoff frequency of Mid EQ (peaking type)  
300...10.00K  
Q
0.5...10.0 (0.1step)  
Sets the band width of Mid EQ. With a higher value, the band  
become narrower.  
Gain [dB]  
18.0...+18.0 (0.5step)  
Sets the gain of Mid EQ  
High Cutoff [Hz]  
Sets the cutoff frequency of High EQ (shelving type)  
500...20.00K  
Gain [dB]  
18.0...+18.0 (0.5step)  
Low Gain Mod-Src  
Selects the modulation source for Low Gain  
Off...Tempo  
d
e
High Gain Mod-Src  
Selects the modulation source for High Gain  
Off...Tempo  
a: Gain[dB], b: Gain[dB], c: Gain[dB]  
These parameters are linked with the Master EQ Gain [dB](9–  
1d) parameter of the Master FX page.  
d: Low Gain Mod-Src  
For example, when this parameter is set to KnobM1: #17, you can  
control the EQ gain in the range from 18dB to +18dB during per-  
formance using the [Realtime Control] knob. At this time, set  
Knob 1-B to Knob Mod1 (CC#17) for Realtime Control Knob B-  
Assign (Program P1: 14b, Combination P4: 44b, Sequencer P4:  
47b, Song Play P2: 21b). The 12 oclock position of the knob cor-  
responds to the Low Gainvalue here.  
e: High Gain Mod-Src  
For example, when this parameter is set to KnobM2: #19, you can  
control the EQ gain in the range from 18dB to +18dB during per-  
formance using the [Realtime Control] knob. At this time, set  
Knob 2-B to Knob Mod2 (CC#19) for Realtime Control Knob B-  
Assign (Program P1: 14b, Combination P4: 44b, Sequencer P4:  
47b, Song Play P2: 21b). The 12 oclock position of the knob cor-  
responds to the High Gain value here.  
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9. Appendices  
Alternate Modulation Source (AMS)  
About Alternate Modulation  
About Alternate Modulation Sources  
Alternate Modulation can be specied for the following 29  
types, in total, 55 alternate modulation destinations shown  
in the diagram below. (Pitch EG is common to OSC 1 and 2.)  
AMS (Alternate Modulation Source) can be selected inde-  
pendently for each of these to apply modulation.  
There are 42 Alternate Modulation sources (AMS) that can  
control Alternate Modulation destinations.  
If you select two or more Alternate Modulation destinations  
for control by the same AMS, a single source will apply  
modulation to each of the specied destinations.  
Frequently used assignments such as using the joystick (X)  
to control pitch are provided as special parameters, so it is  
not necessary to use Alternate Modulation to accomplish  
this.  
Alternate Modulation  
Frequency Mod 1  
Frequency Mod 2  
Frequency Mod 1  
Frequency Mod 2  
LFO1  
LFO2  
Intensity Mod  
Intensity Mod  
Intensity Mod  
Intensity Mod  
Intensity Mod to A  
Intensity Mod to A  
Intensity Mod to B  
Intensity Mod to B  
OSC1  
Filter1 A  
Filter1 B  
Amp 1  
Pitch Mod  
Pan Mod  
Cutoff Mod 1  
Cutoff Mod 2  
Resonance Mod  
Cutoff Mod 1  
Cutoff Mod 2  
Amp Mod  
Intensity Mod  
Intensity Mod to A  
Intensity Mod to B  
Filter1 EG  
Amp1 EG  
Level Mod  
Time Mod 1  
Time Mod 2  
Level Mod  
Time Mod 1  
Time Mod 2  
OSC 1  
OSC 2  
Pitch EG  
Level Mod 1  
Level Mod 2  
Time Mod  
Different types of Alternate Modulation are used to control  
the bank I-F programs (which can be used when the EXB-  
MOSS option is installed). (EXB-MOSS owners manual)  
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AMS (Alternate Modulation Source) List  
Off  
do not use Alternate Modulation  
(PEG) Pitch EG  
(FEG) Filter EG  
(AEG) Amp EG  
(LFO) LFO1  
(LFO) LFO2  
pitch EG  
lter EG within the same oscillator  
amp EG within the same oscillator  
LFO1 within the same oscillator  
LFO2 within the same oscillator  
(KT)  
(KT)  
(KT)  
(KT)  
(KT)  
(KT)  
(KT)  
(KT)  
(KT)  
Flt KTrk +/+ (Filter Keyboard Track +/+)  
lter keyboard tracking within the same oscillator  
lter keyboard tracking within the same oscillator  
lter keyboard tracking within the same oscillator  
lter keyboard tracking within the same oscillator  
amp keyboard tracking within the same oscillator  
amp keyboard tracking within the same oscillator  
amp keyboard tracking within the same oscillator  
amp keyboard tracking within the same oscillator  
note number  
Flt KTrk +/(Filter Keyboard Track +/)  
Flt KTrk 0/+ (Filter Keyboard Track 0/+)  
Flt KTrk +/0 (Filter Keyboard Track +/0)  
Amp KTrk +/+ (Amp Keyboard Track +/+)  
Amp KTrk +/(Amp Keyboard Track +/)  
Amp KTrk 0/+ (Amp Keyboard Track 0/+)  
Amp KTrk +/0 (Amp Keyboard Track +/0)  
Note Number  
(EXT) Velocity  
velocity  
(EXT) Poly After (Poly After Touch)  
polyphonic after touch (transmitted from the TRITON STUDIO only as sequence  
data)  
(EXT) After Touch  
after touch (channel after touch)  
(EXT) JS X (Joy Stick X)  
joystick X (horizontal) axis  
(EXT) JS+Y:CC#01 (Joy Stick +Y: CC#01)  
(EXT) JSY:CC#02 (Joy Stick Y: CC#02)  
joystick +Y (Vertical upward) direction (CC#01)  
joystick Y (Vertical downward) direction (CC#02)  
(EXT) JS+Y & AT/2 (Joy Stick +Y & After Touch/2) joystick +Y (Vertical upward) direction and after touch  
(EXT) JSY & AT/2 (Joy Stick Y & After Touch/2) joystick Y (Vertical downward) direction and after touch  
(EXT) Pedal:CC#04 (Foot Pedal: CC#04)  
(EXT) Ribbon:CC#16  
assignable foot pedal (CC#04)  
ribbon controller (CC#16)  
(EXT) Slider:CC#18 (Value Slider: CC#18)  
(EXT) KnobMod1:#17 (Knob Mod1: CC#17)  
(EXT) KnobMod2:#19 (Knob Mod2: CC#19)  
(EXT) KnobMod3:#20 (Knob Mod3: CC#20)  
(EXT) KnobMod4:#21 (Knob Mod4: CC#21)  
(EXT) KnobMod1 [+] (Knob Mod1: CC#17 [+])  
(EXT) KnobMod2 [+] (Knob Mod2: CC#19 [+])  
(EXT) KnobMod3 [+] (Knob Mod3: CC#20 [+])  
(EXT) KnobMod4 [+] (Knob Mod4: CC#21 [+])  
(EXT) Damper:#64 (Damper: CC#64)  
value slider (CC#18)  
realtime control knob 1 in B-mode (knob modulation 1 CC#17)  
realtime control knob 2 in B-mode (knob modulation 2 CC#19)  
realtime control knob 3 in B-mode (knob modulation 3 CC#20)  
realtime control knob 4 in B-mode (knob modulation 4 CC#21)  
realtime control knob 1 in B-mode [+]  
realtime control knob 2 in B-mode [+]  
realtime control knob 3 in B-mode [+]  
realtime control knob 4 in B-mode [+]  
damper pedal (CC#64)  
(EXT) Porta.SW:#65 (Portamento Switch: CC#65) portamento switch (CC#65)  
(EXT) Sostenuto:#66 (Sosutenuto: CC#66)  
(EXT) Soft:CC#67 (Soft Pedal: CC#67)  
(EXT) SW 1:CC#80 (SW1 Mod.: CC#80)  
(EXT) SW 2:CC#81 (SW2 Mod.: CC#81)  
(EXT) Foot SW:#82 (Foot Switch: CC#82)  
(EXT) MIDI:CC#83  
sostenuto pedal (CC#66)  
soft pedal (CC#67)  
assignable panel switch 1 (SW1 modulation CC#80)  
assignable panel switch 2 (SW2 modulation CC#81)  
assignable foot switch (CC#82)  
MIDI control change (CC#83)  
(EXT) Tempo  
tempo (tempo data from internal clock or external MIDI clock)  
In the above table, the parentheses ( ) indicate the type of source that can be used for each AMS.  
For example, the AMS (Pitch AMS)value for OSC1 Pitch (Program P2: 21a) can be [Off, (FEG, AEG, EXT)] (p.13).  
This means that you can select Off, and (FEG), (AEG), or (EXT) sources.  
CC#: This is the control change number.  
242  
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Flt KTrk +/ + (Filter Keyboard Track +/ +)  
JS +Y & AT/ 2 (Joy Stick +Y & After Touch/ 2)  
Flt KTrk +/ (Filter Keyboard Track +/ )  
Flt KTrk 0/ + (Filter Keyboard Track 0/ +)  
Flt KTrk +/ 0 (Filter Keyboard Track +/ 0)  
The effect will be controlled by the joystick +Y (Vertical  
upward) and by after touch. In this case, the effect of after  
touch will be only half of the specied intensity.  
Amp KTrk +/ + (Amp Keyboard Track +/ +)  
Amp KTrk +/ (Amp Keyboard Track +/ )  
Amp KTrk 0/ + (Amp Keyboard Track 0/ +)  
Amp KTrk +/ 0 (Amp Keyboard Track +/ 0)  
+/+: The direction of the effect will be determined by the  
sign (positive or negative) of the Ramp Lowor Ramp  
Highsetting.  
+/: The direction of the effect will be determined by the sign  
of the Ramp Lowsetting, and by the opposite sign of the  
Ramp Highsetting (50 for a setting of +50, and +50 for a  
setting of 50).  
JS Y & AT/ 2 (Joy Stick Y & After Touch/ 2)  
The effect will be controlled by the joystick Y (Vertical  
downward) and by after touch. In this case, the effect of after  
touch will be only half of the specied intensity.  
Pedal:CC#04 (Foot Pedal: CC#04)  
If you wish to use the assignable foot pedal as an AMS, set  
Foot Pedal Assign(Global P2: Controller 21a) to Foot  
Pedal (CC#04) (Foot Pedal Assign).  
A foot controller etc. connected to the ASSIGNABLE PEDAL  
jack will control the effect.  
0/+: Ramp Lowwill have no AMS effect. The sign of the  
Ramp Highsetting will determine the direction of its  
effect.  
+/0: The sign of the Ramp Lowsetting will determine the  
direction of its effect. Ramp Highwill have no AMS effect.  
Slider:CC#18 (Value Slider: CC#18)  
When Program mode P0: Program Selector Combination  
mode P0: Combination Selectare selected, the [VALUE]  
slider will function as a controller corresponding to CC#18.  
KnobMod1:#17 (Knob Mod1: CC#17)  
KnobMod2:#19 (Knob Mod2: CC#19)  
KnobMod3:#20 (Knob Mod3: CC#20)  
KnobMod4:#21 (Knob Mod4: CC#21)  
Amp  
example of Amp  
Keyboard Track settings  
Ramp Low  
= +50  
Ramp High  
= +50  
If you want to use REALTIME CONTROLS knobs [1][4] as  
AMS, set the Controller page Realtime Control Knobs B-  
Assignparameters to assign Knob1-Bto KnobMod1  
(CC#17), Knob2-Bto KnobMod2 (CC#19), Knob3-Bto  
KnobMod3 (CC#20), and Knob4-Bto KnobMod4  
(CC#21) (Knob1...4-B Assign) for each program, combi-  
nation, song, or for Song Play mode.  
When you set REALTIME CONTROLS to B-mode and oper-  
ate knobs [1][4], the specied modulation will apply.  
If AMS intensity is set to a positive (+) value, moving the  
knob to the 12 oclock position will produce an AMS effect of  
0. Rotating the knob toward the right will produce a positive  
change in the effect, and rotating it toward the left will pro-  
duce a negative change. (With negative () settings, the  
opposite effect will result.)  
Note Number  
Key Low Key High  
+ max  
AMS = Amp KTrk +/+  
AMS Intensity = positive (+) value  
zero  
Depth and direction of modulation  
max  
+ max  
AMS = Amp KTrk +/–  
AMS Intensity = positive (+) value  
zero  
KnobMod1 [+] (Knob Mod1: CC#17 [+])  
KnobMod2 [+] (Knob Mod2: CC#19 [+])  
KnobMod3 [+] (Knob Mod3: CC#20 [+])  
Depth and direction of modulation  
max  
KnobMod4 [+] (Knob Mod4: CC#21 [+])  
These differ from KnobMod1:#17KnobMod4:#21 in the  
knob position and direction of the effect. If AMS intensity is  
set to a positive (+) value, rotating the knob to the far left  
will produce an AMS effect of 0. Rotating the knob toward  
the right will apply an effect only in the positive direction.  
(With negative () settings, the opposite effect will result.)  
+ max  
AMS = Amp KTrk 0/+  
AMS Intensity = positive (+) value  
zero  
Depth and direction of modulation  
max  
SW 1:CC#80 (SW1 Mod.: CC#80)  
SW 2:CC#81 (SW2 Mod.: CC#81)  
+ max  
AMS = Amp KTrk +/0  
AMS Intensity = positive (+) value  
If you want to use the [SW1] and [SW2] keys as AMS, set the  
Controller page Panel Switch Assignparameters to assign  
SW1to SW1 Mod1 (CC#80) and SW2to SW2 Mod2  
(CC#81) for each program, combination, song, or for Song  
Play mode. (SW1/ SW2 Assign)  
zero  
Depth and direction of modulation  
max  
The will be controlled when you operate the [SW1] or [SW2]  
key.  
Foot SW:#82 (Foot Switch: CC#82)  
If you wish to use an assignable foot switch as an AMS, set  
Foot Switch Assign(Global P2: Controller 21a) to Foot  
SW (CC#82) (Foot Switch Assign).  
The effect will be controlled when you operate a foot switch  
etc. connected to the ASSIGNABLE SWITCH jack.  
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Alternate Modulation settings  
When you operate an AMS (Alternate Modulation Source),  
the modulation destination will be affected as shown in the  
table below.  
The effect of alternate modulation on  
various parameters, and example  
applications  
By using alternate modulation, you can create complex sys-  
tems of modulation in which EG, LFO, keyboard tracks, and  
controllers work together.  
Pitch (Program P2: 21a)  
Pitch can be controlled by the lter/ amp EG, controllers, or  
tempo etc.  
You can apply complex change to an LFO or EG, for  
example by using the pitch/ filter/ amp EG to control the  
frequency or intensity of an LFO that modulates the  
pitch/ filter/ amp, or by using LFO2 to control the  
frequency of LFO1.  
The tone, EG, and LFO etc. can be controlled not only by  
velocity or joystick, but also from a switch, knob, or  
pedal etc.  
If you select Filter EG or Amp EG as the AMSand set  
Intensityto +12.00, the pitch will change up to ±1  
octave in synchronization with the EG.  
If you select Tempo as the AMSand set Intensityto  
+12.00, doubling the tempo (based on =120) will raise  
the pitch one octave, and halving the tempo will lower  
the pitch one octave.  
Panning can be controlled in realtime from a controller,  
EG, or LFO etc.  
Controllers etc. can be used to control EG levels or times.  
This lets you shape the EG in realtime.  
Filter/ amp keyboard tracking or note number can be  
used to control the EG or LFO according to the keyboard  
pitch that is played.  
Pitch, tone, EG or LFO can be controlled by the tempo of  
the arpeggiator or sequencer.  
Pitch EG Intensity (Program P2: 21b)  
Pitch EG intensity can be controlled by keyboard tracking,  
controllers, or tempo.  
If you select JS +Y:CC#01 as the AMSand set  
Intensityto +12.00, moving the joystick in the +Y  
direction will gradually increase the effect of the Pitch  
EG to a maximum of ±1 octave. If Intensityhas a  
negative value, the effect of the Pitch EG will be  
inverted.  
Pitch LFO 1/ 2 Intensity (Program P2: 21d)  
Pitch modulation intensity of the LFO1/ 2 can be controlled  
by an EG, keyboard tracking, controllers, or tempo etc.  
If you select EG as the AMS, the pitch change width of  
LFO modulation etc. can be controlled in  
synchronization with the level changes of the EG. With  
positive (+) settings of Intensity,the vibrato effect will  
gradually deepen as the EG level rises, or gradually  
lessen as the EG level decreases. With negative ()  
settings of Intensity,the LFO phase will be inverted.  
If you select a controller such as SW1 or 2 as the AMS,  
you can press the [SW1] or [SW2] key when desired to  
turn on the vibrato effect.  
Filter (Cutoff) Frequency (Program P3: 32c)  
Notes for the table  
The cutoff frequency of lter A/ B can be controlled by the  
pitch/ amp EG, controllers, or tempo. Set AMSand  
Intensityfor Filter A or B.  
*1If Note Number is selected as an AMS, the base value  
will be C4.  
*2EXT(+): Velocity, Poly After, After Touch, JS+Y:CC#01,  
JS(Y):CC#02, JS+Y & AT/ 2, JS Y & AT/ 2, Pedal:CC#04,  
Slider:CC#18, KnobMod1[+], KnobMod2[+],  
KnobMod3[+], KnobMod4[+], Damper:#64,  
Porta.SW:#65, Sostenuto:#66, Soft:CC#67, SW1:CC#80,  
SW2:CC#81, MIDI:CC#83  
If you select JS X or Ribbon:CC#16 as the AMSand  
set Intensityto a positive (+) value, moving the  
joystick or ribbon controller toward the right will raise  
the cutoff frequency, and moving it toward the left will  
lower the cutoff frequency. Negative () settings will  
have the opposite effect.  
*3EXT(+): KnobMod1:#17, KnobMod1:#19,  
KnobMod1:#20, KnobMod1:#21  
*4If Tempo is selected as an AMS, the base value will be ꢀ  
=120. For example if the AMS for Pitchis set to Tempo,  
and Intensityis set to 12.00, doubling the tempo value  
(=120 240) will raise the pitch one octave, and halving  
the tempo (=120 60) will lower the pitch one octave.  
AMS →  
AMS Value →  
AMS Intensity  
PEG/FEG  
99...0...+99  
AEG  
0...+99  
Parameter  
Pitch  
Pitch EG Int.  
Pitch LFO1/2 Int.  
(+12.00)  
(+12.00)  
(+12.00)  
1...0...+1[Octave]  
1...0...+1[Octave]  
0...+1[Octave]  
0...+1[Octave]  
*5A dedicated parameter is also provided.  
*6This will be added to the Filter Frequencyvalue. As the  
Frequencyvalue increases by 10, the cutoff frequency  
will double (rise one octave).  
Filter Frequency *6 (+99)  
99...0...+99  
99...0...+99  
0...+99  
0...+99  
Resonance  
(+99)  
(+99)  
(+99)  
Filter EG Int.  
Filter LFO1/2 Int.  
99...0...+99  
0...+99  
*7This will be added to the Pansetting.  
Amp  
Amp LFO1/2 Int.  
Pan *7  
(+99)  
(+99)  
(+50)  
value x(0...1...8)  
99...0...+99  
63...0...+63  
0...+99  
0...+63  
*8It is possible to control LFO Frequencyby using Tempo  
AMSand Intensity.However if you use the Frequency  
MIDI/Tempo Sync function (Program P5: 51c), the LFO  
frequency can be synchronized to the tempo and note  
value.  
EG Level  
EG Time  
LFO Frequency  
(+66)  
(+49)  
(+99)  
value x(1/64...1...64)  
value x(1...64)  
244  
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If you select the same controller as an AMSand set  
separate intensities for Filter A (Low Pass Filter)  
Intensityand Filter B (High Pass Filter) Intensity,”  
you can operate a single controller to simultaneously  
control the cutoff frequencies of both filters.  
If you use a controller such as SW1 or 2 as the AMS,  
you can apply the auto-wah effect when desired by  
pressing the [SW1] or [SW2] key.  
Amp (Program P4: 42b)  
The volume can be controlled by the pitch/ lter EG, con-  
trollers, or tempo etc.  
Resonance (Program P3: 31b)  
This can be used when the Filter Typeis Low Pass Reso-  
nance. The resonance level can be controlled by EG, LFO,  
keyboard tracking, controllers or tempo etc.  
If an EG or controller that changes with a positive (+)  
value (Amp EG, EXT(+), EXT(SW)) is selected as the  
AMS, setting the Intensityto +99 will allow you to  
increase the volume to a maximum of eight times that of  
the current volume.  
If an EG, LFO, or controller that changes with a ± value  
(Pitch EG, Filter EG, LFO, KT, EXT(+) is selected as the  
AMS, setting the Intensityto +99 will allow you to  
increase the volume to a maximum of eight times that of  
the current volume (for positive (+) changes of the  
AMS), or to decrease the volume to zero (for negative  
() changes of the AMS).  
In addition to the time-variant changes in volume  
produced by the amp EG, you can also make the volume  
change in synchronization with the pitch/ filter EG.  
Select PitchEG or FilterEG as the AMS, and adjust  
Intensity.If you wish to cancel the effect of the  
AmpEG and use the pitch/ filter EG to control the  
volume, set all levels of the AmpEG to +99.  
If you select Filter KTrk or Amp KTrk as the AMS,  
you can use the filter or amp keyboard tracking settings  
to control the resonance level. For example if the amp  
keyboard tracking parameters Ramp Lowand Ramp  
Highare set to positive (+) values, Amp KTrk [+/+] is  
selected as the AMS, and Intensityit set to a  
positive (+) value, playing toward either end of the  
keyboard will cause amp keyboard tracking to increase  
the volume, and AMSto raise the resonance level.  
You can select a controller as the AMS, and apply  
resonance when desired by operating the controller.  
You can select LFO1 or 2 as the AMS, and use the LFO  
to modulate the resonance level.  
Filter EG Intensity (Program P3: 32b)  
Filter EG intensity can be controlled by a controller or tempo  
etc. You can use Intensity to Aand Intensity to Bto  
independently specify the intensity for Filter A and B.  
Amp LFO 1/ 2 Intensity (Program P4: 42c)  
The amp modulation intensity of LFO 1/ 2 can be controlled  
by EG, keyboard tracking, controllers, or tempo etc.  
If you select JS Y:CC#02 as the AMSand set Int to  
Aand Int to Bto a positive (+) value, moving the  
joystick in the Y direction will gradually increase the  
effect of the Filter EG. If you set Int to Aand Int to B”  
to a negative () value, the effect of the Filter EG will be  
inverted.  
If you select Ribbon:CC#16 as the AMSand set Int to  
Aand Int to Bto a positive (+) value, operating the  
ribbon controller toward the right will gradually  
increase the effect of the Filter EG. Operating the ribbon  
controller toward the left will gradually increase the  
effect of the Filter EG with an inverted phase.  
If you select EG as the AMS, the depth of the tremolo  
effect produced by LFO modulation will change in  
synchronization with the changes in EG level. If you set  
Intensityto a positive (+) value, the tremolo effect will  
deepen as the EG level rises, and lessen as the EG level  
falls. If Intensityis set to a negative () value, the  
phase of the LFO will be inverted.  
If select a controller such as SW1 or 2 as the AMS, you  
can apply the tremolo effect by pressing the [SW1] or  
[SW2] key when desired.  
Filter LFO 1/ 2 Intensity (Program P3: 33a, 33b)  
Pan (Program P4: 41b)  
The LFO 1/ 2 lter modulation intensity can be controlled by  
EG, keyboard tracking, controller, or tempo. You can use  
Intensity to Aand Intensity to Bto independently spec-  
ify the intensity for Filter A and B.  
The oscillator pan can be controlled by EG, LFO, keyboard  
tracking, controllers, or tempo etc.  
If you select Note Number as the AMSand set  
Intensityto +50, panning will be controlled by the  
keyboard position: center at the C4 note, far right at C6  
or above, and far left at C2 or below.  
If you select EG as the AMS, the auto-wah effect  
produced by LFO modulation will be controlled by the  
changes in EG level. If you set Intensity to Aand  
Intensity to Bto a positive (+) value, the wah effect  
will deepen as the EG level rises, and will lessen as the  
EG level falls. With negative () values of Intensity to  
Aand Intensity to B,the phase of the LFO will be  
inverted.  
If EG is selected as the AMS, the oscillator pan will be  
controlled in synchronization with the changes in EG  
level. If Intensityis set to a positive (+) value, the pan  
will move toward the right as the EG level increases, and  
toward the left as the EG level decreases. If Intensityis  
set to a negative () value, the opposite effect will occur.  
LFO1/2  
99...0...+99  
KT(Flt KTrk, Amp KTrk)  
KT(Note Number) *1  
...36(C2)...60(C4)...84(C6)...  
JS X/Ribbon:CC#16  
Max...0...+Max  
EXT(+) *2  
0...127  
EXT(+) *3  
Max...0...+Max  
EXT(Tempo) *4  
( ) = ...60...120...240...  
99...0...+99  
dedicated parameter  
1...0...+1[Octave]  
1...0...+1[Octave]  
1...0...+1[Octave]  
dedicated parameter  
...1...0...+1...[Octave]  
...1...0...+1...[Octave]  
1...0...+1[Octave] *5 0...+1[Octave]  
1...0...+1[Octave]  
1...0...+1[Octave]  
1...0...+1[Octave]  
...1...0...+1...[Octave]  
...1...0...+1...[Octave]  
...1...0...+1...[Octave]  
1...0...+1[Octave]  
0...+1[Octave]  
0...+1[Octave]  
1...0...+1[Octave]  
dedicated parameter  
99x2...0...+99x2  
99...0...+99  
99...0...+99  
99...0...+99  
99...0...+99  
0...+99  
0...+99  
0...+99  
0...+99  
99...0...+99  
99...0...+99  
99...0...+99  
99...0...+99  
...99...0...+99...  
...99...0...+99...  
...99...0...+99...  
...99...0...+99...  
99...0...+99  
99...0...+99  
...99...0...+99...  
...99...0...+99...  
dedicated parameter  
value x(0...1...8)  
99...0...+99  
63...0...+63  
value x(1...8)  
0...+99  
0...+63  
value x(0...1...8)  
99...0...+99  
63...0...+63  
value x(0...1...8...)  
...99...0...+99...  
...63...0...+63...  
99...0...+99  
63...0...+63  
...99...0...+99...  
...63...0...+63...  
127...0...+127  
99...0...+99  
99...0...+99  
99...0...+99  
0...+99  
99...0...+99  
99...0...+99  
value x(1/64...1...64)  
value x(1/64...1...64)  
value x(...1/64...1...64...)  
value x(...1/64...1...64...)  
value x(1/64...1...64)  
value x(1/64...1...64)  
value x(1...64) value x(1/64...1...64)  
value x(1...64) value x(1/64...1...64) value x(...1/64...1...64...) *8  
value x(...1/64...1...64...)  
value x(1/128...1...128)  
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EG Level - Pitch EG (Program P2: 23b)  
Filter EG (Program P3: 34b)  
Dynamic Modulation Source (Dmod)  
Amp EG (Program P4: 43b)  
You can control certain effect parameters using the joystick,  
ribbon controller, etc. on the y.Controlling effects in this  
way is referred to as Dynamic Modulation. For example,  
you can use After Touch to speed up the LFO of the chorus  
and anger, or you can use the ribbon controller to activate  
the wah effect. In this way, you will be able to take full  
advantage of the effects as part of the expressive potential of  
your instrument.  
Most of the parameters for dynamic modulation consist of  
parameter values for Src(source) and Amt(amount).  
The Src eld selects the modulation source, and Amtsets  
the amount of dynamic modulation effect. When the modu-  
lation source is set to the maximum value, the actual degree  
of the effect will be the parameter value plus the Amt”  
value.  
EG levels can be controlled by keyboard tracking, control-  
lers, or tempo etc.  
Set the Intensityvalue, and select +//0 for each EG seg-  
ment (Ststart, Atattack, Brbreak) to specify the  
direction of the effect (if any) on that segment.  
+: AMS will function according to the Intensity setting.  
: The sign of the Intensity setting will be inverted.  
0: AMS will have no effect.  
If Intensityis set to +66, the various EG levels can be con-  
trolled over a maximum range of ±99.  
Set AMSto Velocity for Amp EG Level Modulation,  
Intensityto +66, Stto 0, Atto +, and Brto . Set  
all Amp EG levels to +00. As you play with increasing  
velocity, the EG levels will change more greatly. At the  
maximum velocity, the Start Level will stay at +00, but  
the Attack Level will change to +99 and the Break Level  
will change to 99.  
In Program and Sampling modes, dynamic modulation  
of the insertion effects and master effects is controlled  
via the global MIDI Channel. (In Sampling mode, only  
the insertion effects can be used.)  
In Combination, Sequencer, and Song Play modes,  
dynamic modulation for the insertion effects and mas-  
ter effects is controlled on the MIDI channel indepen-  
dently specied by the Ctrl Chfor IFX15, MFX1, and  
MFX2.  
EG Time - Pitch EG (Program P2: 23c)  
Filter EG (Program P3: 34c)  
Amp EG (Program P4: 43c)  
EG times can be controlled by keyboard tracking, control-  
lers, or tempo etc. Set the Intensityvalue, and select +//0  
for each EG segment (Atattack, Dcdecay, Slslope,  
Rlrelease) to specify the direction of the effect (if any) on  
that segment.  
+: AMS will function according to the Intensity setting.  
: The sign of the Intensity setting will be inverted.  
0: AMS will have no effect.  
Each EG time is determined by the Alternate Modulation  
value at the moment that the corresponding EG point is  
reached. For example, the Alternate Modulation value at the  
moment that the Attack Level is reached will determine the  
Decay Time.  
Example: Wet/ Dry10:90, SrcAfter Touch, Amt+50  
In this case, the effect balance is 10:90. As you apply After  
Touch, the percentage of the effect sound will increase.  
When After Touch is at its maximum, the effect balance will  
be 60:40.  
Dynamic Modulation (Example)  
Wet / Dry  
Wet / Dry=10:90  
Wet  
Amt= +50  
Wet / Dry=60:40  
Amt= 50  
60:40  
If Intensityis set to a value of 8, 17, 25, 33, 41, or 49, the  
corresponding time can be multiplied by a maximum of 2, 4,  
8, 16, 32, or 64 times (or divided by 1/ 2, 1/ 4, 1/ 8, 1/ 16, 1/  
32, 1/ 64).  
-mod  
D
10:90  
Dry  
Zero  
Higher  
Max  
Select JS +Y:CC#01 for AMS,and set AMS Intensity”  
to +8, Atto +, Dcto , and Sland Rlto 0. When  
you move the joystick in the +Y direction, the Attack  
Time will be lengthened by a maximum of 2 times. The  
Decay Time will be shortened by a maximum of 1/ 2.  
The Slope and Release times will not change.  
The dynamic modulation effect will not be affected if  
you modify the Amtvalue while dynamic modula-  
tion is being applied. The change will become effective  
when you operate the dynamic modulation source  
again.  
LFO Frequency (Program P5: 51b)  
Refer to the corresponding effect section for an explanation  
of other dynamic modulation parameters.  
In the table of parameters for each effect, dynamic modula-  
The frequency of LFO 1 or 2 can be controlled by EG, key-  
board tracking, controllers, or tempo etc., You can even use  
the LFO2 frequency to modulate the LFO1 frequency.  
If Intensityis set to a value of 16, 33, 49, 66, 82, or 99, the  
corresponding frequency can be multiplied by a maximum  
of 2, 4, 8, 16, 32, or 64 times (or divided by 1/ 2, 1/ 4, 1/ 8, 1/  
16, 1/ 32, 1/ 64).  
tion parameters are marked by a  
of the parameter.  
symbol at the right  
Select JS +Y:CC#01 for AMS,and set Intensityto  
+16. When you move the joystick in the +Y direction, the  
LFO frequency will be increased by a maximum of 2  
times. If you set Intensityto 16 and move the joystick  
in the +Y direction, the LFO frequency will be decreased  
by up to 1/ 2.  
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Dynamic Modulation Source List  
Source name  
Explanation  
Off  
dynamic modulation is not used  
Gate1  
note on/off  
Gate1+Dmpr (Gate1+Damper)  
Gate2  
note on + damper on/off  
note on/off (retrigger)  
Gate2+Dmpr (Gate2+Damper)  
Note Number  
note on + damper on/off (retrigger)  
note number  
Velocity  
Velocity  
After Touch  
after touch (Channel After Touch)  
joystick X (horizontal) direction  
JS X (Joy Stick X)  
JS+Y: CC#01 (Joy Stick +Y: CC#01)  
JSY: CC#02 (Joy Stick Y: CC#02)  
Pedal: CC#04 (Foot Pedal: CC#04)  
FXCrtl1: #12 (FX Control1: CC#12)  
FXCrtl2: #13 (FX Control2: CC#13)  
Ribbon: #16 (Ribbon: CC#16)  
Slider: #18 (Value Slider: CC#18)  
KnobM1: #17 (Knob Mod1: CC#17)  
KnobM2: #19 (Knob Mod2: CC#19)  
KnobM3: #20 (Knob Mod3: CC#20)  
KnobM4: #21 (Knob Mod4: CC#21)  
KnobM1 [+] (Knob Mod1: CC#17 [+])  
KnobM2 [+] (Knob Mod2: CC#19 [+])  
KnobM3 [+] (Knob Mod3: CC#20 [+])  
KnobM4 [+] (Knob Mod4: CC#21 [+])  
Damper: #64 (Damper: CC#64)  
Prta.SW: #65 (Portamento Switch: CC#65)  
Sostenu: #66 (Sosutenuto: CC#66)  
SW 1: CC#80 (SW1 Mod.: CC#80)  
SW 2: CC#81 (SW2 Mod.: CC#81)  
Foot SW: #82 (Foot Switch: CC#82)  
MIDI: CC#83  
joystick +Y (Vertical upward) direction (CC#01)  
joystick Y (Vertical downward) direction (CC#02)  
assignable foot pedal (CC#04)  
MIDI effect control 1(CC#12)  
MIDI effect control 2(CC#13)  
ribbon controller (CC#16)  
value slider (CC#18)  
realtime control knob 1 in B-mode (knob modulation 1 CC#17)  
realtime control knob 2 in B-mode (knob modulation 2 CC#19)  
realtime control knob 3 in B-mode (knob modulation 3 CC#20)  
realtime control knob 4 in B-mode (knob modulation 4 CC#21)  
realtime control knob 1 in B-mode [+]  
realtime control knob 2 in B-mode [+]  
realtime control knob 3 in B-mode [+]  
realtime control knob 4 in B-mode [+]  
damper pedal (CC#64)  
portamento switch (CC#65)  
sostenuto pedal (CC#66)  
assignable panel switch 1 (SW1 modulation CC#80)  
assignable panel switch 2 (SW2 modulation CC#81)  
assignable foot switch (CC#82)  
MIDI Control Change (CC#83)  
Tempo  
tempo (internal clock or external MIDI clock tempo data)  
Gate1, Gate1+Dmpr (Gate1+Damper)  
Pedal: CC#04 (Foot Pedal: CC#04)  
The effect is at maximum during note-on, and will stop  
when all keys are released. With Gate1 + Dmpr, the effect  
will remain at maximum even after the keys are released, as  
long as the damper (sustain) pedal is pressed.  
If you wish to use the assignable foot pedal as a dynamic  
modulation source, set Foot Pedal Assign(Global P2: Con-  
troller 21a) to Foot Pedal (CC#04). (Foot Pedal Assign.)  
A foot controller etc. connected to the ASSIGNABLE PEDAL  
jack can be used to control an effect.  
Gate1,Gate1+Dmpr  
Dmpr  
1
2
2
1
3
3
Note  
Slider: #18 (Value Slider: CC#18)  
Damper Pedal  
When the Program No.: nameor Combination No.:  
nameedit cell is selected in Program mode or Combination  
mode, the [VALUE] slider will function as a controller corre-  
sponding to CC#18.  
On  
Off  
Gate1  
Gate1+Dmpr  
Time  
KnobM1: #17 (Knob Mod1: CC#17)  
KnobM2: #19 (Knob Mod2: CC#19)  
KnobM3: #20 (Knob Mod3: CC#20)  
KnobM4: #21 (Knob Mod4: CC#21)  
Gate2, Gate2+Dmpr (Gate2+Damper)  
This is essentially the same as for Gate 1 or Gate 1 + Dmpr.  
However when Gate 2 or Gate 2 + Dmpr are used as a  
dynamic modulation source for the EG of 022: St. Envelope  
Flanger etc. or the AUTOFADE of 027: Stereo Vibrato, a trig-  
ger will occur at each note-on. (In the case of Gate 1 and  
Gate 1 + Dmpr, the trigger occurs only for the rst note-on.)  
If you wish to use a REALTIME CONTROLS knob [1][4] as  
a dynamic modulation source, make settings in Program,  
Combination, Song, Song Play, or Sampling modes to set the  
Controller page parameter Realtime Control Knobs B-  
Assignto the following settings respectively: Knob1-Bto  
KnobMod1 (CC#17), Knob2Bto KnobMod2 (CC#19),  
Knob3Bto KnobMod3 (CC#20), or Knob4Bto  
KnobMod4 (CC#21). (Knob1...4-B Assign)  
When you set REALTIME CONTROLS to B-mode and oper-  
ate knobs [1][4], the effect will be controlled.  
Gate2,Gate2+Dmpr  
Dmpr  
3
1
2
2
1
3
Note  
Damper Pedal  
On  
Off  
Gate2  
Gate2+Dmpr  
Time  
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Moving the knob to the 12 oclock position will produce a  
effect of 0 as the dynamic modulation source. If Amtis a  
positive (+) value, rotating the knob toward the right will  
produce a positive change in the effect, and rotating it  
toward the left will produce a negative change. (With nega-  
tive () values, the opposite effect will result.)  
About the BPM/ MIDI SYNC function  
BPM/ MIDI SYNC can be used for most effects that have an  
LFO, such as 009:St. Wah/Auto Wah, and for some delay-  
type effects such as 049:L/C/R BPM Delay. You can apply  
modulation that is synchronized to the tempo, or specify the  
delay time in terms of a note value so that the effect will syn-  
chronize to the tempo of the arpeggiator or sequencer dur-  
ing a live performance even if you change the tempo.  
KnobM1 [+] (Knob Mod1: CC#17 [+])  
KnobM2 [+] (Knob Mod2: CC#19 [+])  
KnobM3 [+] (Knob Mod3: CC#20 [+])  
Parameters that allow BPM/ MIDI SYNC to be used are  
KnobM4 [+] (Knob Mod4: CC#21 [+])  
marked by a  
eters for each effect.  
symbol at their right in the list of param-  
These differ from KnobMod1:CC#17KnobMod4:CC#21 in  
the knob position and direction of the effect. If Amtis set  
to a positive (+) value, rotating the knob to the far right will  
produce an effect of 0 as the dynamic modulation source.  
Rotating the knob toward the right will apply an effect only  
in the positive direction. (With negative () settings, the  
opposite effect will result.)  
Example 1. LFO  
BPM/ MIDI SyncOn  
Base Noteꢀ  
Timesx1  
In this case, each cycle of the LFO will be as long as one  
quarter note.  
SW 1: CC#80 (SW1 Mod.: CC#80)  
SW 2: CC#81 (SW2 Mod.: CC#81)  
BPM/MIDI Sync: LFO  
LFO  
If you wish to use the [SW1] or [SW2] key as a dynamic  
modulation source, make settings in Program, Song, Song  
Play, or Sampling modes to set the Controller page parame-  
ter Panel Switch Assignto the following values respec-  
tively: SW1to SW1 Mod1 (CC#80), or SW2to SW2  
Mod2 (CC#81) (SW1/ 2 Assign).  
If BPMis set to MIDI, the effect will synchronize to the  
tempo of the arpeggiator or sequencer (or to an external  
MIDI clock). If BPMis in the range of 40240, the specied  
value will be used.  
The effect will be controlled when you operate the [SW1] or  
[SW2] key.  
Foot SW: #82 (Foot Switch: CC#82)  
If you wish to use an assignable foot switch as a dynamic  
modulation source, set Foot Switch Assign(Global P2:  
Controller 21a) to Foot SW (CC#82) (Foot Switch  
Assign).  
The effect will be controlled when you operate a foot switch  
etc. connected to the ASSIGNABLE SWITCH jack.  
Example 2. Delay Time  
L Delay Base Noteꢃ  
Timesx1  
R Delay Base Noteꢁ  
Timesx3  
Tempo  
In this case, the delay time of the left channel will be the  
duration of an eighth note, and the delay time of the right  
channel will be the duration of a sixteenth note triplet.  
Modulation sources other than Tempo are internally pro-  
cessed as a value of 0127 (128 +127). In contrast, Tempo  
uses the tempo data (BPM value) of the internal clock or the  
external MIDI clock. This means that when is 127 (BPM),  
it will have the same result as the maximum value (+127) of  
other modulation sources.  
BPM/MIDI Sync: Delay Time  
Dry  
Wet  
Lch  
Dry  
Wet  
Rch  
When BPMis set to MIDI, the effect will synchronize to  
the tempo of the arpeggiator or sequencer (or to an external  
MIDI clock). If BPMis in the range of 40240, the specied  
value will be used.  
If the tempo, Base Note,and Timessettings in conjunc-  
tion would cause the maximum delay time to be exceeded, a  
warning such as Time Over? >OVER!!will appear in the  
display. Please modify your settings so that this setting does  
not appear. (The maximum delay time will depend on the  
effect type.)  
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SW1/ 2 Assign  
The following functions can be assigned to the [SW1] or  
[SW2] keys.  
These settings can be made in Program mode for each  
program, in Combination mode for each combination,  
and in Sequencer mode for each song. In Song Play  
mode and Sampling mode, these settings are made for  
the entire mode.  
Set the Panel Switch Assignparameters in each mode to  
make these assignments.  
Program P1: Controller page (14a).  
For a combination, assignments are set by Combination  
P4: Controller page (44a).  
For songs in Sequencer mode, assignments are set by  
Sequencer P4: Controller page (47a).  
Song Play P2: Controller page (21a).  
Sampling P4: Controller page (41a).  
SW1, SW2 Assign List  
Off  
no function  
SW1 Mod.:CC#80 (SW1 Modulation:CC#80)  
SW2 Mod.:CC#81 (SW2 Modulation:CC#81)  
Select this when using the switch as an Alternate Modulation or Effect Dynamic Modulation source.  
In this case, you must rst specify the control destination. Each time the switch is turned On/Off, a  
CC#80 (or CC#81) message will be transmitted (Off: 0, On: 127).  
Porta.SW:CC#65 (Portamento Switch:CC#65) When you press SW1 (or SW2) to turn it on (LED lit), portamento will be applied. Each time this is  
turned On/Off, CC#65 will be transmitted (Off: 0, On: 127). (p.249)  
Octave Down  
Octave Up  
Each time you press SW1 (or SW2), the pitch will alternate between 1 octave lower and the original  
octave setting (1 octave down when the LED is lit).  
Each time you press SW1 (or SW2), the pitch will alternate between 1 octave higher and the origi-  
nal octave setting (1 octave up when the LED is lit).  
JS X Lock  
Lock the effect of the joystick X direction.  
JS+Y Lock  
Lock the effect of the joystick +Y direction.  
JS-Y Lock  
Lock the effect of the joystick -Y direction.  
Ribbon Lock  
Lock the effect of the ribbon controller.  
JS X & Ribbon Lock  
JS+Y & Ribbon Lock  
JS-Y & Ribbon Lock  
After Touch Lock  
Simultaneously lock the effects of the joystick X direction and the ribbon controller.  
Simultaneously lock the effects of the joystick +Y direction and the ribbon controller.  
Simultaneously lock the effects of the joystick -Y direction and the ribbon controller.  
Lock the effect of after touch.  
SW1 Mod.:CC#80 (SW1 Modulation:CC#80)  
SW2 Mod.:CC#81 (SW2 Modulation:CC#81)  
JS X Lock, JS+Y Lock, JS-Y Lock, Ribbon Lock,  
JS X &Ribbon Lock, JS+Y & Ribbon Lock,  
This effect differs between SW1 and SW2. SW1 is handled as  
CC#80, and SW2 is handled as CC#81.  
JS-Y & Ribbon Lock, After Touch Lock  
The state of the selected controller (joystick, ribbon control-  
ler, after touch) will alternate between Lock and Unlock  
(Lock when the LED is lit).  
While the joystick or after touch is being operated, turning  
Lock on will lock (x) the effect at the current position of  
that controller. If Lock is turned on for the ribbon controller,  
the effect at that time will be held even after you release  
your nger from the ribbon controller. If Lock is off, releas-  
ing your nger from the ribbon controller will reset the  
effect to the center position.  
Porta.SW:CC#65 (Portamento Switch:CC#65)  
When Program P1: Edit-Basic Oscillator Mode(Program  
P1: 11a) is Single, turning the switch on (LED lit) will  
apply portamento regardless of the P2: Edit-Pitch Enable”  
(Program P2: 21c) setting, and turning the switch off will  
not apply portamento.  
If Oscillator Mode(11a) is Double, and if the P2: Edit-  
Pitch Enable(21c) setting is the same for OSC1 and 2 (i.e.,  
Enable or Disable for both OSC1 and 2), then portamento  
will be applied to OSC1 and 2 when the switch is turned on  
(LED lit), and portamento will not be applied to OSC1 and 2  
when the switch is turned off (LED dark). If the P2: Edit-  
Pitch Enable(Program P2: 21c) setting is different for  
OSC1 and 2 (i.e., OSC1 is Enable and OSC2 is Disable, or  
OSC1 is Disable and OSC2 is Enable), then portamento will  
be applied to the OSC whose setting is Enable when the  
switch is turned on (LED lit), and portamento will be  
applied to neither OSC when the switch is turned off (LED  
dark).  
For example if you select JS (+Y) Lock, move the joystick  
away from yourself, and then turn Lock on, the operation  
produced by the joystick (+Y) will be locked (held) at that  
position. Even if you return the joystick to its original posi-  
tion, the modulation will continue to apply. At this time you  
can even move the joystick in the Y direction to apply both  
types of modulation (joystick +Y and Y) simultaneously.  
When you Lock the joystick or after touch, MIDI trans-  
mission of the corresponding controller will be halted,  
but reception will still occur. BG p.26  
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Knob 1...4 B-Assign  
The following functions can be assigned to the REALTIME  
CONTROLS [1]-[4] knobs in B-mode.  
Song Play P2: Controller page (21b).  
Sampling P4: Controller page (41b).  
Set the Realtime Control Knobs B-Assignparameters in  
each mode to make these assignments.  
These settings can be made in Program mode for each  
program, in Combination mode for each combination,  
and in Sequencer mode for each song. In Song Play  
mode and Sampling mode, these settings are made for  
the entire mode.  
Program P1: Controller page (14b).  
Combination P4: Controller page (44b).  
Sequencer P4: Controller page (47b).  
Realtime Control Knobs BAssign List  
Off  
No function  
Knob Mod. 1 (CC#17)  
General purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To use this,  
select KnobMod1:#17 for AMS,or KnobM1:#17 for Dmod Src.Simultaneously, CC#17 will be transmitted.  
Knob Mod. 2 (CC#19)  
Knob Mod. 3 (CC#20)  
Knob Mod. 4 (CC#21)  
Master Volume  
General purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To use this,  
select KnobMod2:#19 for AMS,or KnobM2:#19 for Dmod Src.Simultaneously, CC#19 will be transmitted.  
General purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To use this,  
select KnobMod3:#20 for AMS,or KnobM3:#20 for Dmod Src.Simultaneously, CC#20 will be transmitted.  
General purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To use this,  
select KnobMod4:#21 for AMS,or KnobM4:#21 for Dmod Src.Simultaneously, CC#21 will be transmitted.  
Control the volume. Simultaneously, the universal system exclusive message Master Volume [F0H, 7FH, nn, 04,  
01, vv, mm, F7H] will be transmitted to adjust the volume of all tracks or timbres (while preserving the volume bal-  
ance between tracks or timbres).  
Portamento Time (CC#05)  
Volume (CC#07)  
Control the portamento time. Simultaneously, CC#5 will be transmitted.  
Control the volume. Simultaneously, CC#7 will be transmitted.  
Post IFX Pan (CC#08)  
Pan (CC#10)  
Control the panning after the insertion effect. Simultaneously, CC#8 will be transmitted.  
Control the oscillator panning. Simultaneously, CC#10 will be transmitted.  
Control the expression. Simultaneously, CC#11 will be transmitted.  
Expression (CC#11)  
FX Control 1 (CC#12)  
Control Effect Dynamic Modulation. When controlling this, set Dmod Srcto FXCtrl1:#12. Simultaneously, CC#12  
will be transmitted.  
FX Control 2 (CC#13)  
Control Effect Dynamic Modulation. When controlling this, set Dmod Srcto FXCtrl2:#13. Simultaneously, CC#13  
will be transmitted.  
LFP Cutoff (CC#74)  
Control the cutoff frequency of the lter (low pass lter). Simultaneously, CC#74 will be transmitted.  
Resonance/HPF (CC#71)  
Control the resonance of the lter, or the cutoff frequency of the high pass lter. If the programs Filter Typeis  
Low Pass Resonance, the resonance level will be controlled. If it is Low Pass & High Pass, the cutoff frequency  
of the high pass lter will be controlled. Simultaneously, CC#71 will be transmitted.  
Filter EG Int. (CC#79)  
F/A Attack (CC#73)  
Control the EG intensity of the lter. Simultaneously, CC#79 will be transmitted.  
Control the EG attack of the lter and amplier. Simultaneously, CC#73 will be transmitted.  
Control the EG decay time and slope time of the lter and amplier. Simultaneously, CC#75 will be transmitted.  
Control the EG sustain level of the lter and amplier. Simultaneously, CC#70 will be transmitted.  
Control the EG release time of the lter and amplier. Simultaneously, CC#72 will be transmitted.  
Control the frequency of LFO1. Simultaneously, CC#76 will be transmitted.  
F/A Decay (CC#75)  
F/A Sustain (CC#70)  
F/A Release (CC#72)  
Pitch LFO1 Spd (CC#76)  
Pitch LFO1 Dep (CC#77)  
Pitch LFO1 Dly (CC#78)  
SW 1 Mod. (CC#80)  
Control the LFO1 intensity of the pitch. Simultaneously, CC#77 will be transmitted.  
Control the delay of LFO1. Simultaneously, CC#78 will be transmitted.  
General-purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To control  
these, set AMSor Dmod Srcto SW1:CC#80. Simultaneously, CC#80 will be transmitted.  
SW 2 Mod. (CC#81)  
Foot Switch (CC#82)  
MIDI CC#83 (CC#83)  
General-purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To control  
these, set AMSor Dmod Srcto SW2:CC#81. Simultaneously, CC#81 will be transmitted.  
General-purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To control  
these, set AMSor Dmod Srcto FootSW:#82. Simultaneously, CC#82 will be transmitted.  
General-purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To control  
these, set AMSor Dmod Srcto MIDI:CC#83. Simultaneously, CC#83 will be transmitted.  
MFX Send 1 (CC#93)  
MFX Send 2 (CC#91)  
MIDI CC#00...CC#95  
Control the send level to Master Effect1. Simultaneously, CC#93 will be transmitted.  
Control the send level to Master Effect2. Simultaneously, CC#91 will be transmitted.  
The specied MIDI control change (CC#) will be transmitted. If the TRITON STUDIO is set so as to be controlled  
by the control change message, the corresponding control will occur.  
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The A-mode functions of the REALTIME CONTROLS  
are xed.  
Foot Switch Assign  
Knob1-A: LPF CUTOFF (Filter LPF Cutoff: CC#74)  
Control the low pass lter cutoff frequency of the lter.  
Simultaneously, CC#74 will be transmitted.  
You can assign the function of an assignable switch (Korg  
PS-1 option) connected to the ASSIGNABLE SWITCH jack.  
This setting is made in Global P2: Controller Foot  
Switch Assign(21a).  
Knob2-A: RESONANCE/ HPF (Filter Resonance/ HPF Cutoff:  
CC#71)  
Control the resonance level or the cutoff frequency of the  
high pass lter. If the program Filter Typeis Low Pass  
Resonance, the resonance level will be controlled. If Filter  
Typeis Low Pass & High Pass, the cutoff frequency of the  
high pass lter will be controlled. Simultaneously, CC#71  
will be transmitted.  
If you select a function that includes a CC#, that MIDI  
control change message will be transmitted each time  
the switch is turned on/ off. (Off: 0, On: 127)  
If you select Knob1...4, SW1, or 2, the MIDI control  
change message specied by the Knob1...4 B-Assign  
and SW1/ 2 Assign settings will be transmitted each  
time the foot switch is turned on or off. (Off: 0, On: 127)  
Knob3-A: EG-Intensity (Filter EG Intensity: CC#79)  
Control the lter EG intensity. Simultaneously, CC#79 will  
be transmitted.  
Portamento SW (CC#65)  
When the Oscillator Mode(Program P1: 11a) is Single,  
turning the switch on will apply portamento regardless of  
the P2: Edit-Pitch Enable(Program P2: 21c) setting, and  
turning the switch off will not apply portamento.  
If Oscillator Modeis Double, and if the P2: Edit-Pitch  
Enablesetting is the same for OSC1 and 2 (i.e., Enable or  
Disable for both OSC1 and 2), then portamento will be  
applied to OSC1 and 2 when the switch is turned on, and  
portamento will not be applied to OSC1 and 2 when the  
switch is turned off.  
Knob4-A: EG-Release (Filter, Amplier EG Release: CC#72)  
Control the release time of the lter and amplier EG.  
Simultaneously, CC#72 will be transmitted.  
If the P2: Edit-Pitch Enablesetting is different for OSC1  
and 2 (i.e., OSC1 is Enable and OSC2 is Disable, or OSC1 is  
Disable and OSC2 is Enable), then portamento will be  
applied to the OSC whose setting is Enable when the switch  
is turned on, and portamento will be applied to neither OSC  
when the switch is turned off.  
Foot Switch Assign List  
Off  
The connected foot switch will not function.  
Foot SW (CC#82)  
Alternate Modulation or Effect Dynamic Modulation can be controlled. To control these, set AMSor Dmod Srcto Foot  
SW:#82.  
Portamento SW (CC#65) Control portamento on/off.  
Sostenuto (CC#66)  
Control the sostenuto effect (which holds only the keys (Note No.) that were being held at the moment that the pedal  
switch was turned on).  
Soft (CC#67)  
Arpeggio SW  
Turn the soft pedal effect on/off.  
Turn the arpeggiator on/off. The NRPN message [Bn 63 00 Bn 62 02 Bn 06 00 (off) or 7F (on)] will be transmitted each  
time this is turned on/off.  
Program Up  
The switch can be used to select programs or combinations. When in Program P0: Play, the program that follows the cur-  
rently selected program will be selected. When in Combination P0: Play, the combination that follows the currently  
selected combination will be selected. Simultaneously, a Bank Select message and Program Change message will be  
transmitted.  
Program Down  
The switch can be used to select programs or combinations. When in Program P0: Play, the program that precedes the  
currently selected program will be selected. When in Combination P0: Play, the combination that precedes the currently  
selected combination will be selected. Simultaneously, a Bank Select message and Program Change message will be  
transmitted.  
Song Start/Stop  
The switch can be used to start/stop the sequencer. Simultaneously, a MIDI Start or Stop message will be transmitted.  
Song Punch In/Out  
If Sequencer P0: Preference Recording Setup(07a) is set to Manual Punch In, the switch can be used to punch-in  
and punch-out when recording on the sequencer.  
Cue Repeat Control  
This can be used if in Sequencer P1: Cue List, the Repeat(11d) setting of each step has been set to FS. Turning the  
pedal switch on while that step is repeating will be the trigger for advancing to the next step. When the end of the song is  
reached, this will advance to the next step (song).  
JS+Y (CC#01)  
JSY (CC#02)  
Ribbon (CC#16)  
Slider (CC#18)  
Knob 1...4  
The switch will control the effect produced by joystick movement in the +Y direction (Vertical upward).  
The switch will control the effect produced by joystick movement in the Y direction (Vertical downward).  
The switch will control the effect of the ribbon controller.  
The switch will control the effect of the [VALUE] slider.  
The switch will control the effect of REALTIME CONTROLS knobs [1][4]. (On produces the same effect as when the  
knob is rotated fully right, and Off as when it is rotated fully left.)  
SW1, 2  
The switch will control the effect of the [SW1] and [SW2] keys.  
251  
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Foot Pedal Assign  
You can assign the function that will be controlled by an  
assignable pedal (Korg XVP-10 or EXP-2 option) connected  
to the ASSIGNABLE PEDAL jack.  
This setting is made in Global P2: Controller Foot Pedal  
Assign(21a).  
If you select a function that includes a CC#, that MIDI  
control change message will be transmitted each time  
the switch is turned on/ off. (Off: 0, On: 127)  
If you select Knob1...4, the MIDI control  
change message specied by the Knob1...4 B-Assign  
settings will be transmitted each  
time the foot switch is turned on or off. (Off: 0, On: 127)  
Foot Pedal Assign List  
Off  
The connected pedal will not function.  
Master Volume  
Control the volume. Simultaneously, the universal exclusive message Master Volume [F0H, 7FH, nn, 04, 01, vv, mm,  
F7H] will be transmitted to control the volume of all timbres or tracks (while preserving the volume balance between tim-  
bres or tracks).  
Foot Pedal (CC#04)  
Alternate Modulation or Effect Dynamic Modulation can be controlled. To control these, set AMSor Dmod Srcto  
Pedal:CC#04.  
Portamento Time  
(CC#05)  
Control the speed at which portamento will change the pitch.  
Volume (CC#07)  
Post IFX Pan (CC#08)  
Pan (CC#10)  
Control the volume of a Program, of a timbre in a Combination, or of a track in Sequencer/Song Play modes.  
Control the pan after passing through the insertion effect.  
Control the pan of a Program, of a timbre in a Combination, or of a track in Sequencer/Song Play modes.  
Expression (CC#11)  
Control the volume of a Program, of a timbre in a Combination, or of a track in Sequencer/Song Play modes. Expression  
is multiplied with the Volume value to determine the actual volume level.  
FX Control 1 (CC#12)  
FX Control 2 (CC#13)  
MFX Send 1 (CC#93)  
Control Effect Dynamic Modulation. To control this, set Dmod Src to FXCtrl1:#12.  
Control Effect Dynamic Modulation. To control this, set Dmod Src to FXCtrl2:#13.  
Control the send level to master effect 1 (MFX1) from a Program, a timbre in a Combination, or a track in Sequencer/  
Song Play modes. Simultaneously, this will also control the send level to master effect 1 (MFX1) from after the insertion  
effect of the matching MIDI channel.  
MFX Send 2 (CC#91)  
Control the send level to master effect 2 (MFX2) from a Program, a timbre in a Combination, or a track in Sequencer/  
Song Play modes. Simultaneously, this will also control the send level to master effect 2 (MFX2) from after the insertion  
effect of the matching MIDI channel.  
JS+Y (CC#01)  
JSY (CC#02)  
Ribbon (CC#16)  
Slider (CC#18)  
Knob 1...4  
Pedal operation will control the effect produced by joystick movement in the +Y direction (Vertical upward).  
Pedal operation will control the effect produced by joystick movement in the Y direction (Vertical downward).  
Pedal operation will control the effect of the ribbon controller.  
Pedal operation will control the effect of the [VALUE] slider.  
Pedal operation will control the effect of REALTIME CONTROLS knobs [1][4].  
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When one of the TRITON STUDIOs controllers is operated,  
the corresponding or the assigned control change will be  
transmitted. Pitch Bend messages will be transmitted only  
when the joystick is moved in the X (horizontal) direction.  
When Knob1...4 or SW1, 2 are selected for Assignable Switch  
or Assignable Pedal, the corresponding MIDI control change  
message will be transmitted according to the Knob1...4 B-  
Assign and SW1/ 2 Assign settings of each mode.  
The following page describes operation in each mode. (Only  
control changes are explained here, but the same applies to  
pitch bend.)  
MIDI transmission when the  
TRITON STUDIOs controllers are  
operated  
The following table shows the relation between the MIDI  
messages that are transmitted when the TRITON STUDIOs  
controllers are operated, and the AMS (alternate modulation  
source) or DMS (dynamic modulation source) that corre-  
spond to each MIDI message. # indicates a xed function,  
and * indicates an assignable function.  
TRITON STUDIO controller  
Available Available  
for AMS  
for  
DMOD  
Joy Stick Ribbon  
Value  
Slider  
Realtime Realtime  
Controls Controls  
Gate  
Knob  
Velocity  
Knob  
SW1,2  
ARP On/ Damper  
Off  
Assign-  
able  
Assign-  
able  
A
B
Switch  
Pedal  
MIDI channel messages  
Note-off  
Note-on (note number)  
*
*
*
*
*
Note-on (velocity)  
Poly after touch  
Bank select (MSB)  
Modulation 1  
Modulation 2  
Foot controller  
Portamento time  
Data entry (MSB)  
Volume  
Post insertion effect panpot  
10 Panpot  
11 Expression  
12 Effect control 1  
13 Effect control 2  
CC#  
0
1
2
3
4
5
6
7
8
9
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
# (+Y)  
# (Y)  
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
14...15  
16 Ribbon controller  
17 Knob modulation 1  
18 Controller (CC#18)  
19 Knob modulation 2  
20 Knob modulation 3  
21 Knob modulation 4  
#
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
#
22...31  
32 Bank select (LSB)  
38 Data entry (LSB)  
33...37  
39...63  
64 Damper  
#
*
*
*
*
*
*
*
65 Portamento On/Off  
66 Sostenuto On/Off  
67 Soft  
*
*
*
*
68...69  
70 Sustain level  
71 Filter resonance level/High pass  
lter cutoff frequency  
72 Release time  
73 Attack time  
74 Low pass lter cutoff frequency  
75 Decay time  
76 LFO1 speed  
77 LFO1 depth (pitch)  
78 LFO1 delay  
79 Filter EG intensity  
80 SW1 modulation On/Off  
81 SW2 modulation On/Off  
82 Foot switch On/Off  
83 Controller (CC#83)  
* (Knob2)  
* (Knob4)  
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
* (Knob1)  
* (Knob3)  
* (SW1)  
* (SW2)  
*
*
*
*
*
*
*
*
*
84...90  
-
91 Effect depth 1 (send 2 level)  
92 Effect depth 2 (insertion effect  
1,2,3,4,5 On/Off)  
93 Effect depth 3 (send 1 level)  
94 Effect depth 4 (master effect 1  
On/Off)  
*
*
*
*
95 Effect depth 5 (master effect 2  
On/Off)  
*
96 Data increment  
97 Data decrement  
98 NRPN(LSB)  
2: Arpeggiator on/off switch  
10: Arpeggiator gate control  
11: Arpeggiator velocity control  
99 NRPN(MSB) 0  
100 RPN(LSB)  
#
#
*
*
#
#
#
#
0: Bend range  
1: Fine tune  
2: Coarse tune  
101 RPN(MSB) 0  
102...127  
-
Program change  
Channel after touch  
Bender change  
Universal exclusive  
Master volume  
Master balance  
Master ne tune  
Master coarse tune  
*
*
*
*
# (X)  
*
*
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Program mode  
Effect dynamic modulation can be controlled when the Ctrl  
Ch(Sequencer P8: 84a, P9: 92a, 94a) setting for IFX15,  
MFX1, 2, or MEQ matches the MIDI channel of the track  
selected by Track Select.(In the case of All Routed, control  
is possible on the MIDI channel of all routed tracks.)  
When one of the TRITON STUDIOs controllers is operated,  
a control change message will be transmitted on the global  
MIDI channel (MIDI ChannelGlobal P1: 11a).  
If the B-mode of a REALTIME CONTROLS [1][4] knob  
or the assignable pedal has been set to Master Volume,  
the universal system exclusive message Master Volume  
will be transmitted.  
If one of the TRITON STUDIOs controllers is operated dur-  
ing realtime recording, the corresponding or assigned con-  
trol change will be recorded.  
Song Play mode  
Combination mode  
When one of the TRITON STUDIOs controllers is operated,  
the effect will apply to the track 116 that is selected by  
Play (Track Select)(Song Play P0: 01g).  
When one of the TRITON STUDIOs controllers is operated,  
a control change message will be transmitted on the global  
MIDI channel (MIDI ChannelGlobal P1: 11a).  
Simultaneously, the message will also be transmitted on the  
MIDI channel (MIDI ChannelCombination P2: 21a) of  
any timbre whose Status(Combination P0: 01f, P2: 21a)  
is EXT or EX2.  
When one of the TRITON STUDIOs controllers is operated,  
its effect will apply to any timbre whose Statusis INT and  
whose MIDI Channelsetting is either Gch or the same as  
the global MIDI channel.  
If the Status(Song Play P1: 11a, 12a) of the track  
selected by Play (Track Select)is either EXT or BTH, con-  
trol change messages will be transmitted on the MIDI chan-  
nel of the track (or in the case of Song Play mode, on MIDI  
channels 116 for tracks 116).  
If the Statusis INT or BTH, operating one of the TRITON  
STUDIOs controllers will affect that track.  
In the case of Master Volume, the universal exclusive  
In the case of Master Volume, the universal exclusive  
message Master Volume will be transmitted only on the  
global MIDI channel.  
message Master Volume will be transmitted.  
Effect dynamic modulation can be controlled when the Ctrl  
Ch(Song Play P8: 84a, P9: 92a, 94a) setting for IFX15,  
MFX1, 2, or MEQ matches the MIDI channel of the track  
selected by Track Select.(In the case of All Routed, control  
is possible on the MIDI channel of all routed tracks.)  
You can make settings for MIDI Filter (Combination P3)  
to enable or disable control changes and controllers for  
each timbre. When checked, the above operations will  
be enabled.  
Sampling mode  
When one of the TRITON STUDIOs controllers is operated,  
a control change message will be transmitted on the global  
MIDI channel (MIDI ChannelGlobal P1: 11a).  
Effect dynamic modulation can be controlled when the Ctrl  
Ch(Combination P8: 83a, P9: 92a, 94a) setting for IFX1–  
5, MFX1, 2, or MEQ is either set to Gch or to the same chan-  
nel as the global MIDI channel. (In the case of All Routed,  
control is possible on the MIDI channel of any routed tim-  
bre.)  
In the case of Master Volume, the universal exclusive  
message Master Volume will be transmitted.  
It is not possible to make AMS settings in Sampling  
mode.  
Sequencer mode  
When one of the TRITON STUDIOs controllers is operated,  
its effect will apply to the track 116 that is selected by  
Track Select(Sequencer P0: 01e).  
If the Status(Sequencer P2: 21a/ 22a) of the track  
selected by Track Selectis EXT, EX2, or BTH, a control  
change message will be transmitted on the MIDI channel  
specied by MIDI Channel(Sequencer P2: 21a/ 2a).  
If the Statusis INT or BTH, operating one of the TRITON  
STUDIOs controllers will affect only that track. Simulta-  
neously, the same effect will also apply to any track with the  
same MIDI Channelsetting.  
In the case of Master Volume, the universal exclusive  
message Master Volume will be transmitted.  
You can make settings for MIDI Filter (Sequencer P3) to  
enable or disable control changes and controllers for  
each track. When checked, the operations effective for a  
Statusof INT or BTH will be enabled. Tracks whose  
Statusis EXT, EX2, or BTH will transmit control  
changes regardless of this setting.  
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The following table shows the operations that the TRITON  
STUDIO will perform when control change messages are  
received, and the relation between settings and controller  
movements on the TRITON STUDIO  
TRITON STUDIO operations  
when control changes are trans-  
mitted/ received  
CC# Control  
Value  
Function  
0
Bank select (MSB)  
0...127  
0...127  
0...127  
0...127  
0...127  
0...127  
0...127  
0...127  
0...127  
0...127  
0...127  
0...127  
0...127  
0...127  
bank select message MSB  
*1  
1
Modulation 1  
corresponds to joystick movement in the +Y direction (Vertical upward)  
2
Modulation 2  
corresponds to joystick movement in the Y direction (Vertical downward)  
4
Foot controller  
Portamento time  
Data entry (MSB)  
Volume  
corresponds to when the assignable pedal function is set to Foot Pedal  
5
portamento time  
6
MSB of RPN and NRPN data  
*2  
*3  
7
volume  
8
Post insertion effect panpot  
Panpot  
pan after the insertion effect  
10  
11  
12  
13  
16  
17  
pan  
Expression  
volume  
*3  
Effect control 1  
Effect control 2  
Ribbon controller  
Knob modulation 1  
corresponds to effect dynamic control source FXCtrl1  
corresponds to effect dynamic control source FXCtrl2  
corresponds to ribbon controller operation  
corresponds to when Knob Mod.1 is assigned as the B-mode function of a  
REALTIME CONTROLS knob  
18  
19  
Controller (CC#18)  
Knob modulation 2  
0...127  
0...127  
for control of Alternate Modulation or Effect Dynamic Modulation  
*8  
corresponds to when Knob Mod.2 is assigned as the B-mode function of a  
REALTIME CONTROLS knob  
20  
21  
Knob modulation 3  
Knob modulation 4  
0...127  
0...127  
corresponds to when Knob Mod.3 is assigned as the B-mode function of a  
REALTIME CONTROLS knob  
corresponds to when Knob Mod.4 is assigned as the B-mode function of a  
REALTIME CONTROLS knob  
32  
38  
64  
65  
66  
67  
70  
71  
Bank select (LSB)  
Data entry (LSB)  
Damper  
0...127  
0...127  
0...127  
LSB of bank select message  
LSB of RPN or NRPN data  
damper effect  
*1  
*2  
Portamento On/Off  
Sostenuto On/Off  
Soft  
0...63(Off), 64...127(On) turn the portamento effect on/off  
0...63(Off), 64...127(On) turn the sostenuto effect on/off  
0...127  
0...127  
soft pedal effect  
Sustain level  
sustain levels of the lter EG and amp EG  
*4  
Filter resonance level  
High pass lter cutoff frequency  
0...127  
0...127  
resonance level of the lter  
cutoff frequency of the high pass lter  
*5  
*4  
72  
73  
74  
75  
76  
77  
78  
79  
80  
81  
82  
Release time  
0...127  
0...127  
0...127  
0...127  
0...127  
0...127  
0...127  
0...127  
release times of the lter EG and amp EG  
attack times of the lter EG and amp EG  
cutoff frequency of the low pass lter  
decay times/slope times of the lter EG and amp EG  
LFO1 speed  
*4  
*4  
*4  
*4  
*4  
*4  
*4  
*4  
Attack time  
Low pass lter cutoff frequency  
Decay time  
LFO1 speed  
LFO1 depth  
pitch LFO1 intensity  
LFO1 delay  
LFO1 delay  
Filter EG intensity  
Panel switch 1 On/Off  
Panel switch 2 On/Off  
Foot switch On/Off  
lter EG intensity  
0...63(Off), 64...127(On) corresponds to on/off when the SW1 function is set to SW1 Mod.  
0...63(Off), 64...127(On) corresponds to on/off when the SW2 function is set to SW2 Mod.  
0...63(Off), 64...127(On) corresponds to on/off when the function of the assignable foot switch is set to  
Foot SW  
83  
91  
92  
93  
94  
95  
96  
97  
98  
Controller (CC#83)  
Effect 1 depth  
Effect 2 depth  
Effect 3 depth  
Effect 4 depth  
Effect 5 depth  
Data increment  
Data decrement  
NRPN(LSB)  
0...127  
for controlling Alternate Modulation or Effect Dynamic Modulation  
0...127  
send 2 level  
0(Off), 1...127(On)  
turn insertion effect 1, 2, 3, 4, 5 on/off  
send 1 level  
*6  
0...127  
0(Off), 1...127(On)  
master effect 1 on/off  
master effect 2 on/off  
*6  
*6  
0(Off), 1...127(On)  
0
0
2
10  
11  
corresponds to the arpeggiator on/off switch  
corresponds to the arpeggiator Gate control knob  
corresponds to the arpeggiator Velocity control knob  
*7  
*7  
*7  
99  
NRPN(MSB)  
0
0
1
2
0
MSB of NRPN  
100 RPN(LSB)  
select the pitch bend range  
select Fine Tune  
*2  
*2  
*2  
select Coarse Tune  
MSB of RPN  
101 RPN(MSB)  
Any control change number (CC#0095) can be  
assigned as the B-mode function of a REALTIME CON-  
TROLS knob. In this case, the transmitted values will all  
be 0127.  
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*1On the TRITON STUDIOs sequencer, bank select mes-  
sages are normally specied as a program change event  
(Event EditSequencer P5: 51B). However in some  
cases this will be insufcient when you wish to change  
banks on an external device. In such cases, you can use  
CC#00 and CC#32 to specify the banks.  
*5If the lter type of the corresponding program is Low  
Pass Resonance, the lter resonance level will be con-  
trolled. If the lter type is Low Pass & High Pass, the cut-  
off frequency of the high pass lter will be controlled.  
*4, *5  
CC#7079 correspond to the following program parame-  
For information on the relation between bank select num-  
bers and the banks of your external device, refer to the  
owners manual for your external device.  
ters of the TRITON STUDIO.  
In Program mode, when CC#7079 is received on the glo-  
bal MIDI channel (MIDI ChannelGlobal P1: 11a), or  
when a REALTIME CONTROLS [1][4] knob is operated  
in A-mode or in B-mode when the function is assigned to  
CC#7079, the corresponding program parameter will be  
edited temporarily. You can execute Write Program”  
(Program 01A) to save that state (except for some  
parameters). When you execute Write Program,the  
values of the corresponding program parameters will be  
rewritten.  
*2Unlike conventional control changes, pitch bend range,  
ne tune, and coarse tune settings are made using RPC  
(Registered Parameter Control) messages. In Program,  
Combination, Sequencer, and Song Play modes, you can  
use RPC messages to control the bend range and tuning  
for each program, combination (Combination), or track  
(Sequencer, Song Play). The procedure is to use an RPN  
(Registered Parameter Number) message to select the  
parameter that you wish to edit, and then use Data Entry  
to input a value for that parameter. To select the parame-  
ter, use CC#100 (with a value of 0002) and CC#101 (with  
a value of 00). use CC#06 and CC#38 to enter the data.  
In Sampling mode when playing the currently selected  
multisample on the keyboard, the same control changes  
or knob operations as in Program mode will temporarily  
edit the corresponding program parameters. You can use  
Convert MS to Program(Sampling 01G) to save that  
state as a program (except for some parameters).  
The data entry values for each parameter and the corre-  
sponding settings are as follows.  
RPN=0 (Pitch bend range)  
In Combination, Sequencer, and Song Play modes, the  
program parameters of the program for the timbre/  
track of the corresponding MIDI channel will change,  
but this state can not be saved directly in the program.  
CC#06 CC#38 Parameter value (Semitone steps)  
00  
01  
00  
00  
0
+ 1  
12  
0
+12  
CC#70: Sustain level  
Corresponds to Filter/ Amp EG Sustain Level(Pro-  
gram P3: Filter 1/ 2 EG, P4: Amp 1/ 2 EG page).  
RPN=1 (Fine tune)  
CC#06 CC#38  
Parameter value (1 cent steps)  
CC#71: Filter resonance level/ High pass lter cutoff  
frequency  
00  
00  
00  
00  
50  
32  
48  
64  
96  
Corresponds to Filter A Resonance(Program P3: Filter  
1/ 2 page).  
Corresponds to Filter B Frequency(Program P3: Filter  
1/ 2 page).  
25  
0
+50  
CC#72: Release time  
Corresponds to Filter/ Amp EG Release Time(Program  
P3: Filter 1/ 2 EG page, P4: Amp 1/ 2 EG page).  
RPN=2 (Coarse tune)  
CC#06 CC#38 Parameter value (Semitone steps)  
00  
00  
00  
00  
24  
12  
0
40  
52  
64  
88  
CC#73: Attack time  
Corresponds to Filter/ Amp EG Attack Time(Program  
P3: Filter 1/ 2 EG page, P4: Amp 1/ 2 EG page)  
Corresponds to Amp EG Start Level(Program P4:  
Amp 1/ 2 EG page).  
+24  
Corresponds to Amp EG Attack Level(Program P4:  
Amp 1/ 2 EG page).  
Corresponds to Amp EG Level Modulation St(Pro-  
gram P4: Amp 1/ 2 EG page).  
Corresponds to Amp EG Time Modulation At(Pro-  
gram P4: Amp 1/ 2 EG page).  
For example, if in Sequencer mode you wish to set a track  
that is receiving channel 1 to a transpose (coarse tuning)  
value of 12, you would rst transmit [B0, 64, 02]  
(64H=CC#100) and [B0, 65, 00] (65H=CC#101) to the TRI-  
TON STUDIO to select the RPN coarse tune. Then you  
would set this to 12 by transmitting [B0, 06, 34]  
(06H=CC#6), 34H=52 (corresponds to 12), and [B0, 26,  
00] (26H=CC#38, 00H=0).  
CC#74: Low pass lter cutoff frequency  
Corresponds to Filter A Frequency(Program P3: Filter  
1/ 2 page).  
*3The volume of the TRITON STUDIO is determined by  
multiplying the Volume (CC#07) with the Expression  
(CC#11). In Sequencer and Song Play modes when you  
stop the song playback and return the location to the  
beginning of the track, the Volume will be set to the start-  
ing value, and the Expression will be set to the maximum  
value (127).  
Corresponds to Filter B Frequency(Program P3: Filter  
1/ 2 page).  
CC#75: Decay time  
Corresponds to Filter/ Amp EG Decay Time(Program  
P3: Filter 1/ 2 EG page, P4: Amp 1/ 2 EG page)  
Corresponds to Filter/ Amp EG Slope Time(Program  
P3: Filter 1/ 2 EG page, P4: Amp 1/ 2 EG page)  
*4A value of 64 will correspond to the value specied by the  
program parameter. 0 will be the minimum, and 127 will  
be the maximum. Changing from 631 or from 65126 will  
adjust the effect from the program parameter setting  
toward the minimum value or maximum value. The inter-  
CC#76: LFO1 speed  
Corresponds to LFO 1 Frequency(Program P5: OSC1/  
2 LFO1 page).  
nal program parameters listed in (*4, *5) will be controlled  
.
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CC#77: LFO1 depth (pitch LFO1 intensity)  
Corresponds to Pitch LFO1 Intensity(Program P2:  
OSC1/ 2 P.Mod page).  
CC#78: LFO1 delay  
Corresponds to LFO1 Delay(Program P5: OSC1/ 2  
LFO1 page).  
CC#79: Filter EG intensity  
Corresponds to Filter EG Intensity to A, B(Program P3:  
Filter 1/ 2 Mod. page).  
Different parameters are controlled for the bank I-F pro-  
grams that are available when the EXB-MOSS option is  
installed. (EXB-MOSS owners manual)  
*6Controlled on the global MIDI channel.  
*7NRPN (Non Registered Parameter Number) and Data  
Entry can be used to control the following parameters.  
Arpeggiator on/ off  
[Bn 63 00 Bn 62 02 Bn 06 nn] (nn:003F off, 407F on)  
Arpeggiator gate control  
[Bn 63 00 Bn 62 0A Bn 06 nn] (nn:007F)  
Arpeggiator velocity control  
[Bn 63 00 Bn 62 0B Bn 06 nn] (nn:007F)  
*8Corresponds to the operation of the [VALUE] slider as a  
controller in Program P0: Program Selector Combina-  
tion P0: Combination Selectis selected.  
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Controlling two or more external MIDI tone  
generators from the TRITON STUDIO  
MIDI applications  
You can use the MIDI THRU jack to simultaneously control  
multiple MIDI devices. (This type of connection should be  
used to connect no more than three devices. If you wish to  
connect a larger number of MIDI devices, we recommend  
that you use a MIDI patch bay as shown in the second dia-  
gram below.)  
I About MIDI  
MIDI stands for Musical Instrument Digital Interface, and is  
a world-wide standard for exchanging various types of  
musical data between electronic musical instruments and  
computers. When MIDI cables are used to connect two or  
more MIDI devices, performance data can be exchanged  
between the devices, even if they were made by different  
manufacturers.  
MIDI IN  
MIDI tone generator  
MIDI THRU  
I Connecting MIDI devices/ computers  
MIDI IN  
MIDI OUT  
MIDI keyboard  
TRITON STUDIO  
(MIDI connectors)  
If the EXB-mLAN option is installed, the mLAN con-  
nector of the TRITON STUDIO can be connected to an  
external mLAN-compatible MIDI device or FireWire-  
capable Macintosh to receive and transmit MIDI. For  
details on connections, refer to the EXB-mLAN  
owners manualincluded with the EXB-mLAN  
option.  
You can also use a MIDI patch bay to control multiple MIDI  
devices.  
TRITON STUDIO  
MIDI OUT  
When exchanging MIDI dumps with a computer via  
the EXB-mLAN option, it is not currently possible for  
an OMS-compatible application to store or play back  
TRITON STUDIO dump data (the same applies to the  
TRITON-Rack).  
MIDI IN  
MIDI OUT  
MIDI OUT  
MIDI IN  
MIDI patch bay  
MIDI keyboard  
MIDI IN  
Controlling an external MIDI tone genera-  
tor from the TRITON STUDIO  
MIDI tone generator  
When you wish to use the TRITON STUDIOs keyboard,  
controllers, and sequencer etc. to play an external MIDI tone  
generator, use a MIDI cable to connect the TRITON STU-  
DIOs MIDI OUT connector to the MIDI IN connector of the  
external MIDI tone generator.  
The Convert Positionsetting  
On the TRITON STUDIO, Key Transpose,” “Velocity  
Curveand After Touch Curve(Global P0: 01a) allow  
you to transpose the pitch, adjust the velocity sensitivity,  
and adjust the after touch sensitivity.  
The effect that these settings will have on the internal  
sequencer and on the MIDI data that is transmitted and  
received will depend on Convert Position(Global P1: 1–  
1a) setting.  
MIDI IN  
MIDI tone generator  
MIDI OUT  
TRITON STUDIO  
If you want to control an external MIDI tone generator  
from the TRITON STUDIO, set Convert Positionto  
PreMIDI. The various settings listed above will be  
reflected in the MIDI data that is transmitted. These  
settings will also be reflected in the data that is recorded  
on the internal sequencer.  
Controlling the TRITON STUDIOs tone gen-  
erator from an external MIDI device  
When you wish to play or control the TRITON STUDIOs  
tone generator from an external MIDI keyboard or  
sequencer etc., use a MIDI cable to connect the MIDI OUT  
connector of the external MIDI device to the MIDI IN con-  
nector of the TRITON STUDIO.  
Incoming MIDI data will be handled with settings equiv-  
alent to Key Transpose0, Velocity Curve4, and  
After Touch Curve3.  
When controlling the TRITON STUDIOs tone generator  
from an external MIDI device, select PostMIDI. The  
above-listed settings will affect the MIDI data that is  
received. These settings will also affect the data that is  
played back from the internal sequencer.  
MIDI OUT  
MIDI IN  
MIDI keyboard  
Outgoing MIDI data will be handled with settings equiv-  
alent to Key Transpose0, Velocity Curve4, and  
After Touch Curve3.  
TRITON STUDIO  
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Connecting an external MIDI sequencer or  
computer etc.  
I Messages transmitted and received  
by the TRITON STUDIO  
You can play the TRITON STUDIOs keyboard and record  
your performance on an external MIDI sequencer/ computer  
(connected via a MIDI interface), and then play back the  
recorded performance to sound the TRITON STUDIOs tone  
generator (i.e., using the TRITON STUDIO as an input key-  
board and MIDI tone generator). To do this, connect the  
MIDI OUT and MIDI IN connectors of the TRITON STUDIO  
and your external MIDI sequencer/ computer to each other.  
[...] indicates hexadecimal notation  
MIDI channels  
MIDI messages can be exchanged when the transmitting  
and receiving devices are set to the same MIDI channel.  
MIDI uses sixteen channels, numbered 116. The way in  
which channels are handled will differ depending on the  
mode.  
Some USB-MIDI interface devices may not be able to  
transmit/ receive the TRITON STUDIOs MIDI exclu-  
sive messages.  
Program mode and Sampling mode  
Transmission/ reception is performed on the global  
MIDI channel*.  
computer  
MIDI OUT  
MIDI interface  
* The global MIDI channel is the basic channel that the  
TRITON STUDIO uses for MIDI transmission/ reception,  
and is set by MIDI Channel(Global P1: 11a).  
MIDI OUT  
MIDI IN  
MIDI IN  
Combination mode  
TRITON  
STUDIO  
The global MIDI channel is used to transmit/ receive  
messages for selecting a combination and turning effects  
on/ off, and to transmit/ receive exclusive data.  
Each timbre will transmit/ receive MIDI data on the  
MIDI Channel(Combination P2: 21b) that is specified  
for that timbre.  
The Ctrl ChMIDI channel specified for each effect  
(Combination P8: 83a, P9: 92a, 94a) is used to  
control dynamic modulation of the insert/ master effects,  
the pan following the insert effect, and send 1 and 2.  
When you operate the keyboard or controllers of the  
TRITON STUDIO, messages will be transmitted on the  
global MIDI channel, and will also be transmitted on the  
MIDI channel of any timbre whose Status”  
Local Control On settings  
When connections are made as shown above, turn on the  
Echo Back function of the external MIDI sequencer or com-  
puter (so that data received at MIDI IN will be re-transmit-  
ted from MIDI OUT), and turn off the TRITON STUDIOs  
Local Control setting (so that the TRITON STUDIOs key-  
board and tone generator will be internally disconnected).  
When you play the keyboard of the TRITON STUDIO, the  
musical data will be transmitted to the external MIDI  
sequencer or computer, and then echoed back to play the  
TRITON STUDIOs tone generator. In other words, by turn-  
ing Local Control OFF, you can prevent notes from being  
sounded in duplicate, as would otherwise occur if a note  
were sounded by the TRITON STUDIOs own keyboard and  
again by the data that was echoed-back.  
(Combination P2: 21b) is set to EXT or EX2.  
Channel messages will be received if they match the  
MIDI channel of a timbre whose Statusis set to INT  
(Combination P2: 21b).  
If the arpeggiator function is on, playing the TRITON STU-  
DIOs keyboard will not cause the arpeggiator to operate,  
and only the musical data produced by playing the key-  
board will be transmitted. The arpeggiator will operate only  
in response to the notes that are echoed-back and received at  
MIDI IN. In this way, turning off Local Control prevents the  
arpeggiator from operating in duplicate.  
Use this setting when you wish to record on the external  
MIDI sequencer or computer only the notes that trigger the  
arpeggiator, and to use the echoed-back notes to operate the  
arpeggiator while monitoring your recording or during  
playback.  
Sequencer mode and Song Play mode  
The global MIDI channel is used to transmit/ receive  
exclusive data and for messages that switch effects on/  
off.  
MIDI data transmission/ reception for each track will  
occur on the MIDI channel specified for each track by  
MIDI Channel(Sequencer P2: 21a/ 2a).  
The Ctrl ChMIDI channel specified for each effect  
(Sequencer P8: 83a, P9: 92a, 94a) is used to control  
dynamic modulation of the insert/ master effects, the  
pan following the insert effect, and send 1 and 2.  
When you operate the keyboard or controllers of the  
TRITON STUDIO, messages will be transmitted on the  
MIDI channel selected by Track Select(Sequencer P0:  
01a) However, messages will be transmitted only if the  
track selected by Track Selecthas a Statusof BTH,  
If you want the note data produced by the arpeggiator  
to be recorded on the external sequencer/ computer, set  
Local Control on, and turn off the Echo Back setting of  
the external sequencer/ computer.  
EXT, or EX2. (Track Select”  
When the sequencer is played back, musical data of  
tracks whose Statusis BTH, EXT, or EX2 will be  
transmitted on the specified MIDI channels.  
Tracks whose Statusis INT or BTH will receive  
channel messages of the matching MIDI channel  
(Status,” “MIDI Channelp.62, 126).  
To turn off Local Control, press the Local Control On”  
(Global P1: 11a) check box to uncheck it.  
When using the TRITON STUDIO by itself, leave Local Con-  
trol turned on. (If this is off when the TRITON STUDIO is  
used by itself, playing the keyboard will not produce  
sound.)  
Note on/ off  
Note-on [9n, kk, vv]  
Note-off [8n, kk, vv]  
(n: channel, kk: note number, vv: velocity)  
When you play a note on the TRITON STUDIOs keyboard,  
it will transmit note-on/ off messages. When the arpeggiator  
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is running, note-on/ off messages will be transmitted by the  
arpeggiator. (If Local Control is off, the arpeggiator will not  
transmit note-on/ off data. Local Control On settings”  
All program changes can be turned off in MIDI Filter  
(Global P1: 11b)  
As needed, you can independently turn all program changes  
on/ off, specify whether or not incoming messages will be  
able to change combinations, and turn reception/ transmis-  
sion of bank select messages on/ off.  
However, most instruments do not receive or transmit note-  
off velocity, and neither does the TRITON STUDIO.  
If Enable Combination Change(Global P1: 11b) is  
unchecked, the combination will not change even if a  
program change on the global MIDI channel is received  
in Combination P0: Play. In this case, the program of the  
timbre that matches the MIDI channel of the received  
message will change.  
Program Change/ Bank Select  
Changing the program/ bank  
Program change [Cn, pp]  
(n: channel, pp: program number that allows 128 sounds to  
be selected)  
If Enable Bank Change(Global P1: 11b) is unchecked,  
bank select messages will not be transmitted or received.  
Programs 000127 in banks I-AI-F correspond to  
program changes [Cn, 00][Cn, 7F].  
After touch  
Programs 001128 in banks G, g(1), g(2), g(3), g(4), g(5),  
g(6), g(7), g(8), g(9), and g(d) correspond to program  
changes [Cn, 00][Cn, 7F].  
Channel after touch [Dn, vv] (n: channel, vv: value)  
When you apply pressure to the keyboard after playing a  
note, an after touch effect will be applied, and Channel After  
Touch messages will be transmitted. When these messages  
are received, an after touch effect will be applied.  
Bank select MSB (CC#0) [Bn, 00, mm]  
Bank select LSB (CC#32) [Bn, 20, bb]  
(n: channel, mm: bank number upper byte, bb: bank number  
lower byte)  
After touch for the entire instrument can be turned on/  
off in Global P1: 11b Enable After Touch.”  
In Combination and Sequencer modes, after touch can  
be switched on/ off independently for each timbre/ track  
(Enable After TouchCombination P3: 31a, Sequncer  
P3: 33a/ 4a).  
The internal banks that correspond to each bank select  
number will depend on the Bank Mapsetting (Global  
P0: 02a). With the factory settings, this will be GM(2).  
(Bank Mapp.137)  
Simply receiving a Bank Select message will not cause the  
program or bank to change. The program or bank will actu-  
ally change when a Program Change message is received.  
Polyphonic key pressure [An, kk, vv]  
(n: channel, kk: note number, vv: value)  
There is another type of after touch called Polyphonic Key  
Pressure, which allows after touch to be applied indepen-  
dently for individual keys. This message can be used as an  
alternate modulation source, but cannot be transmitted by  
the TRITON STUDIOs keyboard. In order to use this mes-  
sage, it will have to be received from an external device, or  
recorded on your sequencer.  
Program mode  
In Program P0: Play, program change and bank select  
messages are transmitted and received on the global  
MIDI channel. These messages are not received in P1:  
Edit-Basic P9: Edit-Master Effect.  
Combination, Sequencer, and Song Play modes  
Program change and bank select messages can be  
received on the MIDI channel specified for each timbre/  
track to select programs on that timbre/ track.  
The after touch mentioned in this manual refers to Channel  
After Touch.  
When you select a combination, program change and  
bank select messages will be transmitted by timbres  
whose Statusis EXT or EX2.  
Pitch bender  
Pitch bender change [En, bb, mm]  
In Sequencer and Song Play modes, program change or  
bank select messages will be transmitted by tracks whose  
Statusis BTH, EXT, or EX2 when you select the Pro-  
gram Select(P0: Program page), when you select a song,  
or when you return to the beginning of a measure. (Pro-  
(n: channel, bb: lower byte of the value, mm: upper byte of  
the value, together expressing a value of 16,384 steps where  
8,192 [bb, mm = 00H, 40H] is the center value)  
When the TRITON STUDIOs joystick is moved in the X axis  
(left/ right), a pitch bend effect will be applied, and pitch  
bender messages will also be transmitted. When these mes-  
sages are received, a pitch bend effect will be applied.  
gram select”  
In Combination and Sequencer modes, transmission/  
reception can be switched on/ off for each timbre/ track.  
(Enable Program Changep.40, 65).  
The range of pitch change that is produced by pitch  
bend messages can also be adjusted via MIDI. (Chang-  
Selecting combinations  
You can use program change and bank select messages to  
select combinations in the same way that you select pro-  
grams.  
Control change  
[Bn, cc, vv]  
Combinations 000127 in banks I-AI-E and E-AE-G  
correspond to program changes [Cn, 00][Cn, 7F].  
Similarly as for program banks, the internal banks that  
correspond to each bank select number will depend on  
the Bank Mapsetting (Global P0: 02a). (Bank Map”  
In Combination P0: Play, program change and bank  
select messages are transmitted/ received on the global  
MIDI channel. They are not received in P1: Edit-  
Program/ Mixer P9: Edit-Master FX.  
Transmitted and received as (n: channel, cc: control change  
no., vv: value)  
Control changes can be turned on/ off as a whole in  
Enable Control Change(Global P1: 11b).  
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In Combination and Sequencer modes, the P3: MIDI  
Filter settings allow transmission/ reception of control  
changes to be individually turned on/ off for each  
timbre/ track. For the assignable controllers ([SW1],  
[SW2], REALTIME CONTROLS [1][4] knobs, Foot  
Pedal/ Switch), MIDI filter settings will apply to the  
control change number to which each controller is  
assigned. Other Control Changeapplies to control  
changes that are not covered by the items of the other  
check boxes.  
In Sequencer mode, portamento time/ switch messages  
will be transmitted by each track whose Statusis BTH,  
EXT, or EX2 when you set Portamento(P2: 23a/ 4a),  
re-select a song or SMF, or return to the beginning of a  
measure. (p.63)  
Controlling the volume  
Volume (CC#07) [Bn, 07, vv]  
When the above CC# is assigned to the ASSIGNABLE  
PEDAL or as the B-mode function of a REALTIME CON-  
TROL knob [1][4], operating that controller will transmit  
Volume messages, and the volume will change. When this  
message is received, the result will be the same as when the  
controller is operated.  
MIDI CC#00CC#95 can be selected for the B-mode of  
REALTIME CONTROLS [1][4] knobs.  
Selecting program/ combination banks  
Expression (CC#11) [Bn, 0B, vv]  
Bank select (CC#00, CC#32)  
When the above CC# is assigned to the ASSIGNABLE  
PEDAL or as the B-mode function of a REALTIME CON-  
TROL knob [1][4], operating that controller will transmit  
Expression messages, and the volume will change. When  
this message is received, the result will be the same as when  
the controller is operated.  
Using the joystick to apply modulation  
Modulation 1 depth (CC#01) [Bn, 01, vv]  
When you move the TRITON STUDIOs joystick in the +Y  
direction (Vertical upward), Modulation 1 Depth messages  
will be transmitted. When these messages are received, the  
same effect will be applied as when the TRITON STUDIOs  
joystick is operated. Normally this will apply a vibrato effect  
(pitch LFO).  
The volume of the TRITON STUDIO is determined by mul-  
tiplying the value of the Volume message with the value of  
the Expression message.  
If adjusting the Volume message does not increase the vol-  
ume as you expect, or if there is no sound, transmit MIDI  
messages from an external device to reset the value of the  
Expression message (set vv to 127). In Sequencer mode, this  
will be reset when the Locationof the song is moved to  
001:01.000.  
In Combination and Sequencer modes, transmission/  
reception can be switched on/ off for each timbre/ track  
(Enable JS+YCombination P3: 31a, Sequencer P3: 3–  
3a/ 4a).  
Modulation 2 depth (CC#02) [Bn, 02, vv]  
In Combination mode, Volume messages will be  
transmitted by each timbre whose Statusis EXT or  
EX2 when you re-select the combination.  
When you change the Volumesetting (Sequencer/  
Song Play P0: 03a/ 4a) in Sequencer mode or Song Play  
mode, or when you re-select the song or return to the  
beginning of the song in Sequencer mode, volume  
messages will be transmitted by each track whose  
Statusis BTH, EXT, or EX2.  
When you move the TRITON STUDIOs joystick in the Y  
direction (Vertical downward), Modulation 2 Depth mes-  
sages will be transmitted. When these messages are  
received, the same effect will be applied as when the TRI-  
TON STUDIOs joystick is operated. Normally this will  
apply a wah effect (lter LFO).  
In Combination and Sequencer modes, transmission/  
reception can be switched on/ off for each timbre/ track  
(Enable JS-YCombination P3: 31a, Sequencer P3: 3–  
3a/ 4a).  
Regardless of the Statussettings, re-selecting a song,  
or returning to the beginning will reset the internal Vol-  
ume value to the value specied by each track (the  
starting settings), and will reset the Expression value to  
the maximum.  
Other manufacturers use this message for other pur-  
poses (e.g., breath controller, etc.)  
Controlling the portamento effect  
This message can be used to control the volume of each  
track. Normally, you will include a Volume message in  
the track setting data (the settings at the beginning of  
the track) to set the initial volume, and use Expression  
to create changes in dynamics as the song progresses.  
Portamento time (CC#05) [Bn, 05, vv]  
When the above CC# is assigned as a B-mode function for  
one of the REALTIME CONTROLS [1][4] knobs, rotating  
that knob will transmit Portamento Time messages, and will  
modify the speed at which the portamento pitch changes.  
When this message is received, the result will be the same as  
when the controller is operated.  
By using the universal exclusive Master Volume message,  
you can adjust the overall volume without changing the vol-  
ume balance between timbres or tracks. (About system  
Portamento switch (CC#65) [Bn, 41, vv]  
When the above CC# is assigned to [SW1], [SW2] or the  
ASSIGNABLE SWITCH, operating that switch will transmit  
vv=127 [7F] for ON or vv=0 [00] for OFF, and the porta-  
mento effect will be switched on/ off. When this message is  
received, the result will be the same as when the controller is  
operated. (vv of 63 [3F] or less will be OFF, and 64 [40] or  
Controlling panpot (stereo position)  
Panpot (CC#10) [Bn, 0A, vv]  
(vv: value, where 00 is far left, 64 is center, and 127 is far  
right)  
When the above CC# is assigned to the ASSIGNABLE  
PEDAL or as the B-mode function of a REALTIME CON-  
TROL knob [1][4], operating that controller will transmit  
Panpot messages, and the panning will change. When this  
message is received, the result will be the same as when the  
controller is operated.  
In Combination and Sequencer modes, transmission/  
reception of this message can be turned on/ off  
independently for each timbre/ track (Enable  
Portamento SWCombination/ Sequencer P3: 31a).  
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When you set the Pan(Sequencer/ Song Play P0: 0–  
3a/ 4a) in Sequencer mode or Song Play mode, or when  
you re-select the song or return to the beginning of the  
measure in Sequencer mode, Panpot messages (except  
for RND) will be transmitted by each track whose  
Statusis BTH, EXT, or EX2 (p.55, 125).  
Effect 2 depth (IFX15 on/ off) (CC#92) [Bn, 5C, vv]  
Effect 4 depth (MFX1 on/ off) (CC#94) [Bn, 5E, vv]  
Effect 5 depth (MFX2 on/ off) (CC#95) [Bn, 5F, vv]  
Separately from the effect on/ off settings in each mode,  
Effect Global SW(Global P1: 01b) allows you to turn off  
insert effects IFX15 and master effects MFX1 and MFX2. If  
you check IFX15 Off,” “MFX1 Offor MFX2 Off,the  
corresponding message will be transmitted with vv=0 [00].  
If you uncheck these settings, the corresponding message  
will be transmitted with vv=127 [7F]. If you check these set-  
tings, the corresponding effect(s) will be turned off as a  
group. If you uncheck these settings, the on/ off settings of  
each mode will be used. The same applies to reception. (vv  
of 00 is off, and 01 or greater is the original setting.) These  
messages are transmitted/ received on the global MIDI chan-  
Post insert effect panpot (CC#08) [Bn, 08, vv]  
(vv: value, where 00 is far left, 64 is center, and 127 is far  
right)  
When the above CC# is assigned to the ASSIGNABLE  
PEDAL or as the B-mode function of a REALTIME CON-  
TROL knob [1][4], operating that controller will transmit  
Post Insert Effect Panpot messages, and the panning of the  
sound following the insert effect will change. When this  
message is received, the result will be the same as when the  
controller is operated.  
nel. (IFX 15 on/ off- MFX 1, 2 on/ off”  
These messages are dened simply for use in adjusting  
the effect levels, and may not have the same function on  
another instrument connected to the TRITON STUDIO.  
In Program mode and Sampling mode, this message is  
transmitted/ received on the global MIDI channel. In  
Combination, Sequencer, and Song Play modes, this  
message is transmitted/ received on the MIDI channel  
specified for each insert effect.  
Using various controllers for control  
When you set Pan (CC#8)(Sequencer/ Song Play P8:  
83) in Sequencer mode or Song Play mode, or when  
you re-select the song or return to the beginning of the  
measure in Sequencer mode, Post Insert Effect Panpot  
messages will be transmitted by each track whose  
Statusis BTH, EXT, or EX2 (p.84, 132).  
Foot controller (CC#04) [Bn, 04, vv]  
If the above CC# is assigned as the ASSIGNABLE PEDAL  
function, this message will be transmitted when the control-  
ler is operated.  
In Combination and Sequencer modes, transmission/  
reception of this message can be turned on/ off  
independently for each timbre/ track (Enable Foot  
Pedal/ SwitchCombination P3: 34a, Sequencer P3: 3–  
7a/ 8a).  
Effect control  
Effect control 1 (CC#12) [Bn, 0C, vv]  
Effect control 2 (CC#13) [Bn, 0D, vv]  
Ribbon controller (CC#16) [Bn, 10, vv]  
When the above CC# is assigned to the ASSIGNABLE  
PEDAL or as the B-mode function of a REALTIME CON-  
TROL knob [1][4], operating that controller will transmit  
Effect Control 1/ 2 messages, and the specied dynamic  
modulation will be controlled. When this message is  
received, the result will be the same as when the controller is  
operated.  
This message will be transmitted when the TRITON STU-  
DIOs ribbon controller is operated.  
In Combination and Sequencer modes, transmission/  
reception of this message can be turned on/ off  
independently for each timbre/ track (Enable Ribbon”  
Combination P3: 32a, Sequencer P3: 33a/ 4a).  
Controller (CC#18) [Bn, 12, vv]  
This message will be transmitted when the TRITON STU-  
DIOs [VALUE] slider is operated.  
Although various types of control change can be selected as  
dynamic modulation sources, Effect Control 1 (CC#12) and 2  
(CC#13) are dedicated for dynamic modulation.  
This is valid in Program Select(Program P0: 01a) and  
Combination Select(Combination P0: 01a) when the pro-  
gram or combination number/ name is selected (high-  
lighted).  
Effect 1 depth (Send 2) (CC#91) [Bn, 5B, vv]  
Effect 3 depth (Send 1) (CC#93) [Bn, 5D, vv]  
When the above CC# is assigned to the ASSIGNABLE  
PEDAL or as the B-mode function of a REALTIME CON-  
TROL knob [1][4], operating that controller will transmit  
Effect 1 Depth (Send 2) or Effect 3 Depth (Send 1) messages,  
and the send level 1 or 2 to the master effects MFX1 or MFX2  
will be controlled respectively. When this message is  
received, the result will be the same as when the controller is  
operated.  
Knob modulation 1, 2, 3, 4 (CC#17, 19, 20, 21)  
[Bn, 11, vv], [Bn, 13, vv], [Bn, 14, vv], [Bn, 15, vv]  
If the above CC# are assigned to the B-mode of REALTIME  
CONTROLS [1][4] knobs, these messages will be transmit-  
ted when the knobs are operated.  
In Combination and Sequencer modes, transmission/  
reception of this message can be turned on/ off  
independently for each timbre/ track (Enable Realtime  
Controls Knob 1, 2, 3, 4Combination P3: 33a,  
Sequencer P3: 35a/ 6a).  
On the corresponding MIDI channels, this will simulta-  
neously control the timbre/ track setting as well as the set-  
ting following the insertion effect.  
In Combination, Sequencer, and Song Play modes, the  
actual send level of the timbre/ track is determined by  
multiplying this value with the send 1/ 2 settings for  
each oscillator (Program P8: 81d). (OSC1 Send 1 (to  
MFX1)/ OSC2 Send 2 (to MFX2)p.28, Send 1  
(MFX1)/ Send 2 (MFX2)p.46, 84)  
Controller (CC#83) [Bn, 53, vv]  
If the above CC# is assigned to the B-mode of REALTIME  
CONTROLS [1][4] knobs, this message will be transmitted  
when the knob is operated.  
SW1 modulation (CC#80) [Bn, 50, vv]  
SW2 modulation (CC#81) [Bn, 51, vv]  
When you adjust Send 1 (MFX1)or Send 2 (MFX2)”  
(Sequencer, Song Play P8: 83) in Sequencer mode or  
Song Play mode, or when you re-select a song or return  
to the beginning of the measure in Sequencer mode,  
Send 1/ 2 will be transmitted by each track whose  
Statusis BTH, EXT, or EX2. (p.84, 132).  
If the above CC# are assigned as the function of [SW1] or  
[SW2], operating the switch will transmit this message with  
vv=127 [7F] for ON, and vv=00 [00] for OFF. (These can also  
be set as the B-mode functions of the REALTIME CONTROL  
knobs [1][4].)  
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In Combination and Sequencer modes, transmission/  
reception of these messages can be turned on/ off  
independently for each timbre/ track (Enable SW1,”  
Enable SW2Combination P3: 34a, Sequencer P3: 3–  
7a/ 8a)  
Sustain level (CC#70) [Bn, 46, vv]  
Attack time (CC#73) [Bn, 49, vv]  
Decay time (CC#75) [Bn, 4B, vv]  
LFO 1 speed (CC#76) [Bn, 4C, vv]  
LFO 1 depth (pitch) (CC#77) [Bn, 4D, vv]  
LFO 1 delay (CC#78) [Bn, 4E, vv]  
These messages are transmitted when assign the above CC#  
to the REALTIME CONTROLS [1][4] knobs and operate  
them.  
Foot switch (CC#82) [Bn, 52, vv]  
If the above CC# is assigned as the function of the ASSIGN-  
ABLE SWITCH, operating the switch will transmit this mes-  
sage with vv=127 [7F] for ON, and vv=00 [00] for OFF. (This  
can also be set as a B-mode function of the REALTIME  
CONTROL knobs [1][4].)  
When you operate these, the corresponding program  
parameters will be controlled, and the sound and envelope  
will change. When these messages are received, the result  
will be the same as when the controller is operated. (When  
the message has a value vv=64 [40], the setting will have the  
value that was set by the program parameter.)  
In Combination and Sequencer modes, transmission/  
reception of this message can be turned on/ off  
independently for each timbre/ track (Enable Foot  
Pedal/ SwitchCombination P3: 34a, Sequencer P3: 3–  
7a/ 8a).  
In Combination and Sequencer modes, transmission/  
reception can be turned on/ off independently for each  
timbre/ track (Enable Realtime Controls Knob 1, 2, 3,  
4Combination P3: 34a, Sequencer P3: 35a/ 6a).  
When Foot controller (CC#04)”–“Foot switch (CC#82)are  
operated on the TRITON STUDIO, the specied alternate  
modulation or dynamic modulation etc. will be controlled.  
When these messages are received, the result will be the  
same as if the controller had been operated. For SW1 mod-  
ulation (CC#80)”–“Foot switch (CC#82),vv of 63 [3F] or  
less will be OFF, and 64 [3F] or greater will be ON.  
In Program mode, the corresponding program parame-  
ters will be temporarily edited by these messages. You  
can Write the program to save the modied state  
(except for certain parameters). The Write operation can  
also be performed by a MIDI exclusive Program Write  
Request message, in addition to the usual method of  
using the TRITON STUDIOs switches. When you write  
the data, the values of the corresponding program  
parameters will be rewritten.  
Damper pedal (CC#64) [Bn, 40, vv]  
This message is transmitted when you operate a damper  
pedal (Korg DS-1H etc.) connected to the DAMPER jack,  
and the damper effect will be turned on/ off. If the DS-1H is  
used, a half-damper effect can be applied.  
In Combination and Sequencer modes, transmission/  
reception of this message can be turned on/ off  
independently for each timbre/ track (Enable  
DamperCombination P3: 31a, Sequencer P3: 37a/ 8a).  
The results of receiving these messages will depend on  
the instrument. The operation may be different when a  
device other than the TRITON STUDIO is connected.  
Sostenuto (CC#66) [Bn, 42, vv]  
Silencing all notes on a specic channel  
If the above CC# is assigned as the function of the ASSIGN-  
ABLE SWITCH, operating the switch will transmit this mes-  
sage with vv=127 [7F] for ON, and vv=00 [00] for OFF, and  
the sostenuto effect will be turned on/ off. When this mes-  
sage is received, the result will be the same as when the con-  
troller is operated (OFF for vv=63 [3F] or below, and ON for  
vv=64 [40] or above).  
All note off (CC#123) [Bn, 7B, 00] (value 00)  
When this is received, all currently-sounding notes on that  
channel will be turned off (as though the keys had been  
released). However, the release portion of the notes will  
remain.  
All sound off (CC#120) [Bn, 78, 00] (value 00)  
When this is received, all currently-sounding notes on that  
channel will be silenced. While the All Note Off message  
allows the release portion of the notes to remain, the All  
Sound Off message will silence the notes immediately.  
Soft pedal (CC#67) [Bn, 43, vv]  
If the above CC# is assigned as the function of the ASSIGN-  
ABLE SWITCH, operating the switch will transmit, and the  
soft pedal effect will be turned on. When this message is  
received, the result will be the same as when the controller is  
operated.  
However, these messages are provided for emergency use,  
and are not something that you will use while performing.  
Controlling the tone/ envelope of a program  
CC#70-78 control specic parameters of a program. For  
details on the program parameters that correspond to each  
control change, and how the TRITON STUDIO will respond  
in each mode when these are received, refer to TRITON  
Resetting all controllers on a specic channel  
Reset all controllers (CC#121) [Bn, 79, 00] (value 00)  
When this is received, the value of all controllers on that  
channel will be reset.  
Using RPN to edit  
Low pass lter cutoff (CC#74) [Bn, 4A, vv]  
Resonance level/ High pass lter cutoff (CC#71) [Bn, 47, vv]  
Filter EG intensity (CC#79) [Bn, 4F, vv]  
RPN (Registered Parameter Number) is a type of message  
that allows settings to be made in a way that is common  
between instrument manufacturers. (NRPN (Non-registered  
Parameter Numbers) and exclusive messages can be freely  
used in non-compatible ways by different manufacturers  
and models of instrument.)  
Release time (CC#72) [Bn, 48, vv]  
These messages are transmitted when you operate the TRI-  
TON STUDIOs REALTIME CONTROLS [1][4] knobs in A-  
mode. (They can also be set as B-mode functions.)  
RPN messages can be used for editing with the following  
procedure.  
1Use RPN MSB (CC#101) [Bn, 65, mm] and RPN LSB  
(CC#100) [Bn, 64, rr] (n: channel, mm, rr: upper and  
lower bytes of the parameter number) messages to select  
the parameter.  
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2Use data entry MSB (CC#6) [Bn, 06, mm] and data entry  
LSB (CC#38) [Bn, 26, vv] (n: channel, mm, vv: upper and  
lower bytes of the value, together expressing 16,384 lev-  
els) to specify the value.  
3You can use data increment (CC#96) [Bn, 60, 00] or data  
decrement (CC#97) [Bn, 61, 00] (n: channel, value is xed  
at 00) to change the value in steps of one.  
Controlling the arpeggiator (NPRN)  
Arpeggiator operations can be controlled using NRPN (Non  
Registered Parameter Number) messages. NRPN messages  
can be freely used in non-compatible ways by different man-  
ufacturers and models of instrument.  
The procedure for using NRPN messages is the same as for  
RPN, but you will use NRPN MSB (CC#99) [Bn, 63, mm]  
and NRPN LSB (CC#98) [Bn, 62, rr] messages (n: channel,  
mm, rr: upper and lower bytes of the parameter number) to  
specify the parameter.  
The TRITON STUDIO can receive the following three RPN  
messages (tuning, transpose, and pitch bend range).  
NRPN arpeggiator on/ off  
[Bn, 63, 00, Bn, 62, 02, Bn, 06, mm]  
Tuning  
RPN ne tune [Bn, 65, 00, 64, 01]  
This message will be transmitted when you press the  
ARPEGGIATOR [ON/ OFF] key. When the switch is turned  
ON the data will be mm=127 [7F], and when turned OFF the  
data will be mm=0 [00], and the arpeggiator will be turned  
on/ off accordingly. (This can also be specied as a function  
of the ASSIGNABLE SWITCH.)  
Similarly, the arpeggiator will be turned on/ off when this  
message is received. (ON when mm is 64 [40] or greater, and  
OFF when 63 [3F] or less.)  
This RPN message can be used to adjust the detuning for a  
program or timbre (in Combination mode), or for a track (in  
Sequencer or Song Play modes).  
The procedure is as follows.  
1[Bn, 65, 00, 64, 01]: Select RPN parameter 01.  
2[Bn, 06, mm, 26, vv]: Use data entry to set the value. A  
value of 8192 [mm, vv=40, 00] is center, 0 [mm, vv=00, 00]  
is -100 cents, and 16383 [mm, vv=7F, 7F] is +99 cents.  
NRPN arpeggiator gate control  
[Bn, 63, 00, Bn, 62, 0A, Bn, 06, mm]  
This message will be transmitted when you operate the  
ARPEGGIATOR [GATE] knob, and the arpeggiator gate will  
change. When this message is received, the result will be the  
same.  
You can use the universal exclusive Fine Tune message  
to adjust the overall tuning that corresponds to the  
Master Tune(Global P0: 01a) parameter. (About  
Transposing  
NRPN arpeggiator velocity control  
RPN coarse tune [Bn, 65, 00, 64, 02]  
[Bn, 63, 00, Bn, 62, 0B, Bn, 06, mm]  
This RPN message can be used to adjust the transposition  
for a program or timbre (in Combination mode), or for a  
track (in Sequencer or Song Play modes).  
This message will be transmitted when you operate the  
ARPEGGIATOR [VELOCITY] knob, and the arpeggiator  
velocity will change. When this message is received, the  
result will be the same.  
The procedure is as follows.  
1[Bn, 65, 00, 64, 02]: Select RPN parameter 02.  
2[Bn, 06, mm, 26, vv]: Use data entry to set the value. Nor-  
mally only the upper byte is used.  
About system exclusive messages  
Since the way in which these messages are used is left up to  
each manufacturer, they are mainly used to transmit and  
receive sound data and editing data for parameters that are  
unique to a particular instrument. The TRITON STUDIOs  
system exclusive message format is [F0, 42, 3n, 50, ff, ..... F7]  
A value of 8192 [mm, vv=40, 00] is center, 6656 [mm, vv=34,  
00] is 12 semitones, and 9728 [mm, vv=4C, 00] is +12 semi-  
tones.  
You can use the universal exclusive Coarse Tune mes-  
sage to adjust the overall tuning that corresponds to the  
Transpose(Global P0: 01a) parameter. (About sys-  
F0: exclusive status  
42: Korg ID  
3n: [n=0F] global MIDI channel 116  
50: Future model ID  
ff: function ID (type of message)  
...  
Changing the pitch bend range  
F7: end of exclusive  
RPN pitch bend range [Bn, 64, 00, 65, 00]  
This RPN message can be used to adjust the pitch bend  
range for a program or timbre (in Combination mode) or for  
a track (in Sequencer or Song Play modes).  
To obtain a copy of the MIDI Implementationwhich  
includes MIDI exclusive format information, please  
contact your Korg distributor.  
The procedure is as follows.  
When exchanging MIDI dumps with a computer via  
the EXB-mLAN option, it is not currently possible for  
an OMS-compatible application to record or play back  
TRITON STUDIO dump data (the same applies to the  
TRITON-Rack).  
1[Bn, 65, 00, 64, 00]: Select RPN parameter 00.  
2[Bn, 06, mm, 26, vv]: Use data entry to set the value. Nor-  
mally only the upper byte is used.  
A value of 0 [mm, vv=00, 00] is +00, and a value of 1536  
[mm, vv=0C, 00] is +12 (one octave). Although it is possible  
to set a negative value for a timbre/ track, only positive val-  
ues can be set using RPN messages.  
Some USB-MIDI interface devices may not be able to  
transmit/ receive the TRITON STUDIOs MIDI exclu-  
sive messages.  
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If the Enable Exclusive(Global P1: 11b) setting is  
checked, selecting a combination in Combination P0:  
Play will transmit data for one combination. Selecting a  
program in Program Play P0: Play will transmit data for  
one program.  
Universal system exclusive  
Certain of the system exclusive messages are publicly  
dened for a specic use, and these are called universal sys-  
tem exclusive messages.  
The TRITON STUDIO uses the following six universal sys-  
tem exclusive messages.  
This data is the edit buffer data for the currently selected  
combination or program. If this data is received by the  
TRITON STUDIO, the data will be written into the edit  
buffer, so if you wish to save it to internal memory, you  
will need to perform the Write operation. The Write oper-  
ation can also be performed by a MIDI exclusive Pro-  
gram Write Request or Combination Write Request  
message, in addition to the usual method of using the  
TRITON STUDIOs switches. (Saving dataBG p.55)  
If the Enable Exclusive(Global P1: 11b) setting is  
checked, data will also be dumped in response to a  
Dump Request message. This data is transmitted and  
received on the global MIDI channel.  
Inquiry message request [F0, 7E, nn, 06, 01, F7]  
Inquiry message [F0, 7E, nn, 06, 02, (nine bytes), F7]  
When an inquiry message request is received, the TRITON  
STUDIO will respond by transmitting an inquiry message  
that means I am a Korg TRITON STUDIO, with system ver-  
sion ...”  
GM system on [F0, 7E, nn, 09, 01, F7]  
When this message is received in Song Play mode, the TRI-  
TON STUDIO will be initialized for GM playback.  
Master volume [F0, 7F, nn, 04, 01, vv, mm, F7]  
(vv: lower byte of the value, mm: upper byte of the value,  
together indicating 16384 steps)  
Editing sounds etc.  
This message is transmitted if you assign Master Volume as  
the function of the ASSIGNABLE PEDAL or as a B-mode  
function of a REALTIME CONTROLS [1][4] knobs and  
operate the controller. This will adjust the overall volume  
balance without changing the relative volume balance  
between timbres/ tracks. When this message is received, the  
result will be the same as when the controller is operated.  
By using various MIDI exclusive data dumps, you can  
rewrite all programs or an individual program. By using  
parameter change messages, you can edit individual param-  
eters as follows.  
Parameter changes  
In Program mode, all parameters other than the program  
name can be edited. Performance editor parameters are  
included.  
Master balance [F0, 7F, nn, 04, 02, vv, mm, F7]  
(vv: lower byte of the value, mm: upper byte of the value,  
together indicating 16384 steps, where 8192 is the default  
position, and lower values will move the sound toward the  
left)  
In Combination mode, parameters other than the  
combination name can be edited.  
In Sequencer mode, parameter changes can be used to  
edit P0, 2, 3, 4 parameters other than Location,”  
Meter,” “(Tempo),” “Tempo Mode,song name,  
Track Select,” “Reso,” “RPPR On/ Off,and P0:  
Sampling, Preference. Parameter changes can also be  
used to edit the P7: Arpeggiator, P8: Insert Effect, and  
P9: Master Effect parameters.  
When this is received, the overall panning will be adjusted  
without changing the relative panning between timbres/  
tracks.  
Master ne tuning [F0, 7F, nn, 04, 03, vv, mm, F7]  
(A value of 8192 [mm, vv=40, 00] is center, 4096 [mm, vv=20,  
00] is 50 cents, and 12288 [mm, vv=60, 00] is +50 cents.)  
Drum kit parameter change/ User arpeggio pattern  
parameter change  
When this is received, the Master Tune(Global P0: 01a)  
parameter will be set.  
In Global mode, you can edit drum kits and user  
arpeggio patterns.  
Master coarse tuning [F0, 7F, nn, 04, 04, vv, mm, F7]  
(Normally only the upper byte mm is used. A value of 8192  
[mm, vv=40, 00] is center, 6656 [mm, vv=34, 00] is 12 semi-  
tones, and 9728 [mm, vv=4C, 00] is +12 semitones.)  
Since the other global parameters or Sequencer mode musi-  
cal data cannot be edited, you will use data dumps to trans-  
fer this data. Data dumping of Sampling mode data is not  
supported.  
When this is received, the Transpose(Global P0: 01a)  
parameter will be set.  
The global MIDI channel is used to transmit and receive this  
data.  
Transmitting sound settings data (Data Dump)  
Data for programs, combinations, drum kits, user arpeggio  
patterns, global settings, and sequencer data can be trans-  
mitted as MIDI exclusive messages. The operation of send-  
ing this system exclusive data to an external device is called  
a data dump.”  
By performing a data dump, you can store the TRITON  
STUDIOs sounds and settings on an external device, or  
rewrite the sounds and settings of another TRITON STU-  
DIO.  
First check Enable Exclusive(Global P1: 11b), so that  
exclusive data can be transmitted and received. When you  
change modes on the TRITON STUDIO, a mode change  
message will transmitted. When you change programs or  
combinations, the parameters for one program or one com-  
bination will be transmitted together with the program  
change. When you edit individual parameters, parameter  
change, drum kit parameter change, user arpeggio pattern  
parameter change messages or song parameter change mes-  
sage will be transmitted.  
There are the following three types of data dump.  
When these messages are received, the same editing opera-  
tion will be performed as on the transmitted device.  
After MIDI exclusive data has been received and processed,  
a Data Load Completed message will be transmitted. The  
control master device must not transmit the next message  
until this message is received (or until a sufcient interval of  
time has elapsed).  
When you use the Dump(Global P1: 11) page menu  
command to dump data, various types of internal  
memory data will be transmitted. If this data is received  
by the TRITON STUDIO, the data will be written  
directly into internal memory, and it will not be  
necessary to perform the Write operation.  
(Transmission,” “Receptionp.145)  
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When you change programs or combinations, or use param-  
eter changes to edit, the changes will affect the data in the  
edit buffer and will not be stored in internal memory unless  
you Write, so that the changes will be lost if you re-select the  
program or combination. The Write operation can be per-  
formed by a MIDI exclusive Program Write Request or Com-  
bination Write Request message, in addition to the usual  
method of using the TRITON STUDIOs switches. (Saving  
dataBG p.55)  
It is not necessary to write a song, but it will not be backed  
up when the power is turned off. If you wish to keep the  
data, save it on external media before turning off the power.  
(Saving on mediaBG p.59)  
When you set MIDI Clockto Internal, the TRITON  
STUDIO will be the master device, and will transmit  
MIDI timing clock messages.  
Arpeggiator: The tempo can be controlled from the TRI-  
TON STUDIO. Simultaneously, the performance of the  
arpeggiator will be transmitted via MIDI. (In Combina-  
tion, Sequencer, and Song Play modes, data will be trans-  
mitted by timbres/ tracks whose Statusis BTH, EXT, or  
EX2.) An external tone generator connected to MIDI OUT  
will sound, and the tempo of an external sequencer can  
be controlled.  
Sequencer: The musical data can be played back and  
controlled on the TRITON STUDIO. Simultaneously, the  
sequencer playback will be transmitted via MIDI from  
tracks whose Statusis BTH, EXT, or EX2. An external  
tone generator connected to MIDI OUT will sound, and  
the tempo of an external sequencer can be controlled.  
However, since exclusive data cannot be recorded on the  
TRITON STUDIOs sequencer, you can use the Dump  
Sequencer(Global P1: 11F) page menu command if the  
slave device is the TRITON STUDIO. If the slave device  
is another model, you can use the TRITON STUDIOs  
Disk mode data ler function (Receive and Save MIDI  
Exclusive,” “Load and Transmit MIDI Exclusive Data).  
If notes are “stuck”  
If for some reason, notes become stuckand will not stop  
sounding, you can usually stop the sound by changing the  
mode. If notes played via MIDI are stuck, you can discon-  
nect the MIDI cable.  
MIDI transmits a message called Active Sensing [FE] at reg-  
ular intervals. A device that receives this message will be  
aware that an external MIDI device is transmitting to it. Sub-  
sequently, if no MIDI messages are received for a certain  
interval of time, the receiving device will decide that the  
connection has been broken, and will turn off any notes that  
had been sounded via MIDI and reset its controller values.  
Using the external MIDI device as master and the TRI-  
TON STUDIO as slave  
Playing the TRITON STUDIO multi-timbrally  
from an external device  
Connect the TRITON STUDIOs MIDI IN connector to the  
MIDI OUT connector of the external MIDI device. (p.258)  
Alternatively, connect the mLAN connector of the EXB-  
mLAN option to an mLAN-compatible device.  
The TRITON STUDIO can be connected to an external  
device and played multi-timbrally in the following ways.  
When you set MIDI Clockto External MIDI or  
External mLAN, the TRITON STUDIO will be the slave  
device.  
MIDI messages from the external device can play a  
combination (8-part multi-timbral performance). You  
can change the overall settings (programs, levels, and  
effects) by using program change messages to switch  
combinations.  
MIDI messages from the external device can be used to  
play a song (16-part multi-timbral performance). Overall  
settings (programs, levels, effects etc.) can be changed by  
using a Song Select message to switch songs. (Song  
Select messages can be received if MIDI Clock: Global  
P1: 11a is set to External MIDI or External mLAN.)  
MIDI Clock messages from the external device can be  
used to make the TRITON STUDIO playback a song (set  
MIDI Clockto External MIDI or External mLAN, and  
run the TRITON STUDIOs sequencer).  
Arpeggiator: The tempo will follow the MIDI timing  
clock. If you playback the external sequencer, the TRI-  
TON STUDIOs arpeggiator will synchronize to the  
external timing clock. (BG p.138)  
Even if MIDI Clockis External MIDI or External  
mLAN and the TRITON STUDIO is being controlled  
from the external device, the performance of the arpeg-  
giator will still be transmitted via MIDI. (In Combination  
and Sequencer modes, the arpeggiator performance will  
be transmitted from timbres/ tracks whose Statusis  
BTH, EXT, or EX2.)  
Sequencer: It will not be possible to control the playback  
from the TRITON STUDIO; playback will be controlled  
by the external device connected to the TRITON STU-  
DIOs MIDI IN. If you wish to playback the external  
sequencer to make the TRITON STUDIOs sequencer  
playback in synchronization to the external timing clock,  
you must rst set the same time signature and starting  
measure locations on both devices.  
Even if MIDI Clockis set to External MIDI or External  
mLAN and the TRITON STUDIO is being controlled  
from an external device, musical data will be transmitted  
by tracks whose Statusis BTH, EXT, or EX2.  
sequencer) You can change the overall settings  
(programs, levels, effects) by using song select messages  
to switch songs.  
Synchronizing the playback of the arpeg-  
giator or sequencer  
The choice of whether the TRITON STUDIO will be the mas-  
ter (the controlling device) or the slave (the controlled  
device) is made by MIDI Clock(Global P1: 11a).  
Recording musical data from an external  
device  
Using the TRITON STUDIO as master and the external  
MIDI device as slave  
Connect the TRITON STUDIOs MIDI OUT connector to the  
MIDI IN connector of the external MIDI device. (p.258)  
Alternatively, connect the mLAN connector of the EXB-  
mLAN option to an mLAN-compatible device.  
There are two ways in which you can play back an external  
sequencer and record its playback on the TRITON STUDIO.  
Set MIDI Clock(Global P1: 11a) to Internal, begin  
recording, and then start the external sequencer. With  
this method, the MIDI messages will be recorded  
without the two devices being synchronized. Since the  
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incoming musical data will simply be recorded, this  
method allows the performance to be reproduced  
faithfully, but since measure divisions etc. will not be  
kept track of, this method is not suitable if you intend to  
edit the data later.  
If you set MIDI Clockto External MIDI or External  
mLAN, the start of recording and the tempo etc. will all  
be under the control of the external sequencer. Since the  
two devices will be synchronized during the recording  
process, measure divisions etc. will be accurately  
preserved. (You will need to set the time signature  
before recording.) However, tempo changes during the  
performance will not be recorded, so you will have to  
insert any tempo changes later. For normal multi-track  
recording, you will use this method. (Multi (multitrack  
recording)BG p.85)  
Local Control Off: Notes from the arpeggiator or RPPR will  
not be transmitted from MIDI OUT. The arpeggiator or  
RPPR will only sound the notes (on this instrument).  
Setting example 1  
Record the note messages generated by the arpeggiator or  
RPPR function on the external MIDI sequencer/computer  
Turn on this instruments arpeggiator or RPPR function. Set  
this instrument to Local Control On.  
Turn Local Control On for this instrument.  
Turn Echo Back Off on your external sequencer/ computer.  
By turning echo back off, you will prevent the arpeggiator or  
RPPR function from performing duplicate processing on the  
monitored notes during recording.  
During playback, turn off the arpeggiator and RPPR func-  
tions of this instrument.  
Setting example 2  
Use the external MIDI sequencer/computer to record only  
the notes that trigger the arpeggiator or RPPR function,  
and operate this instruments arpeggiator or RPPR func-  
tion for monitoring while recording, and during playback.  
Turn on the TRITON STUDIOs arpeggiator or RPPR func-  
tion. Set the TRITON STUDIO to Local Control Off. The  
note messages generated by the arpeggiator or RPPR func-  
tion will not be output. On your external MIDI sequencer/  
computer, turn echo back on. With these settings, the data  
will be recorded and played correctly, and the arpeggiator or  
RPPR function will not be applied in duplicate.  
Recording the MIDI output of the TRITON  
STUDIOs controllers, arpeggiator, and  
internal sequencer to an external  
sequencer/ computer  
If you wish to record the MIDI output of the TRITON STU-  
DIOs controllers, arpeggiator, and internal sequencer on an  
external sequencer or computer and use the TRITON STU-  
DIO as the monitoring and playback tone generator while  
you record, you must turn off the TRITON STUDIOs Local  
Control setting (Local Control OnGlobal P1: 11a), and  
set your external sequencer/ computer for echo-back (a  
function by which the data received at MIDI IN is retrans-  
mitted without change from MIDI OUT) so that the data  
from the TRITON STUDIOs controllers, arpeggiator and  
internal sequencer will not be applied in duplicate to the  
tone generator.  
About GM/ GS/ XG  
The TRITON STUDIO supports the GM standard. It also  
supports the GM2 sound map (including bank select) with  
256 programs and 9 drum programs provided in ROM  
banks G, g(1)g(9), and g(d). (Banks g(1)g(9) are GM2 vari-  
ation programs, and g(d) contains drum programs.)  
Using the REALTIME CONTROLS [1][4] knobs to  
record MIDI control changes on an external MIDI  
sequencer/ computer  
Set the TRITON STUDIO to Local Control Off. Set the exter-  
nal MIDI sequencer/ computer to Echo Back On. With these  
settings, recording and playback will occur correctly, and  
the control changes will not be applied to the tone generator  
in duplicate.  
GM is a standard that ensures basic compatibility of sounds  
etc. between different GM-compatible instruments made by  
different manufacturers, but you need to be aware of the fol-  
lowing.  
GM System On is supported in Sequencer and Song Play  
modes. (GM InitializeSequencer P0: 01K, Song Play  
P0: 01A)  
Roland GS and Yamaha XG are specications by which these  
respective manufacturers have extended the GM standard.  
The TRITON STUDIO automatically converts the GS/ XG  
sound maps into the GM2 sound map, and also supports  
some of the GS/ XG messages. This allows GS/ XG music  
data to be played back in Song Play mode.  
Recording the arpeggiator or RPPR function on an  
external MIDI sequencer/ computer  
When the arpeggiator is on, playing the keyboard or operat-  
ing the controllers of the TRITON STUDIO will operate and  
control the arpeggiator. The arpeggiator will operate and be  
controlled in the same way in response to MIDI messages  
received at MIDI IN. The MIDI messages generated from the  
arpeggiator will be transmitted from MIDI OUT according  
to the Local Control setting (Local Control OnGlobal P1:  
11a) as described below.  
Since the TRITON STUDIO does not support all of the  
GS/ XG sound maps or messages, some data may not  
be played back correctly.  
When you wish to playback a music data conform to GM/  
GS/ XG format or load it into a song, set Bank Map(Glo-  
bal P0: 02a) to GM(2).  
In Sequencer mode, when the RPPR function is on, playing  
the keyboard will cause RPPR to operate. Similarly, the  
RPPR function will also operate in response to notes  
received on the MIDI channel of the track selected by Track  
Select(Sequencer P0: 01a). Notes will be transmitted by  
RPPR from MIDI OUT according to the local control setting  
(Local Control On) as described below.  
Converting the GS/ XG bank/ program maps to the  
GM2 bank/ program map  
When bank select/ program change messages used by  
GS/ XG are received, they will automatically be  
converted to the G, g(1)g(9), g(d) bank/ program map  
of the TRITON STUDIO.  
Local Control On: Notes from the arpeggiator or RPPR will  
be transmitted from MIDI OUT. Normally you will use this  
setting.  
The same conversion is performed when a SMF is  
loaded into a song in Disk mode.  
For banks that are used in common by GS/ XG, GS  
Reset/ XG System ON will be received to automatically  
convert to the optimal bank/ program map for each.  
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If TRITON STUDIO song data that was saved as a  
format 1 SMF file is loaded into another device, the track  
configuration may be different than it was before being  
saved. This is because tracks that contain no musical  
data are omitted, and the remaining tracks are moved  
into the unused tracks. This will not affect the playback  
itself.  
If song data that was saved by another device as a  
format 1 SMF file is loaded into the TRITON STUDIO,  
the track configuration may be different than it was  
before being saved. This is because tracks that contain no  
musical data are omitted, and the remaining tracks are  
moved into the unused tracks. This will not affect the  
playback itself.  
Support for GS/ XG part mode exclusive messages  
In Song Play mode when GS/ XG part mode exclusive  
messages Drum or MDrm 14 are received, bank g(d)  
(GM2 drum bank) will be selected for the specified track.  
Until this part mode state is defeated, bank select mes-  
sages will no longer be received for the specied track.  
When an SMF is loaded into a song in Disk mode, any  
bank select messages in a track that is set to a part mode  
of Drum or MDrm 14 will be ignored, and will not be  
loaded.  
Support for NRPN messages used in GS/ XG music  
data  
The following NRPN messages can be received to modify  
When exchanging sequence data between two TRITON  
STUDIO, we recommend that you save the sequence data in  
the TRITON STUDIOs native format (Save SEQ).  
When sequence data is saved in the TRITON STUDIOs  
native format, all of the settings and patterns unique to the  
TRITON STUDIO will be saved, which will ensure a higher  
level of reproducibility than when the data is saved as a  
Standard MIDI File (Save to Std MIDI File).  
the sound.  
Vibrato Rate  
[Bn, 63, 01, Bn, 62, 08, Bn, 06, mm]  
[Bn, 63, 01, Bn, 62, 09, Bn, 06, mm]  
[Bn, 63, 01, Bn, 62, 0A, Bn, 06, mm]  
[Bn, 63, 01, Bn, 62, 20, Bn, 06, mm]  
[Bn, 63, 01, Bn, 62, 21, Bn, 06, mm]  
[Bn, 63, 01, Bn, 62, 63, Bn, 06, mm]  
[Bn, 63, 01, Bn, 62, 64, Bn, 06, mm]  
[Bn, 63, 01, Bn, 62, 66, Bn, 06, mm]  
[Bn, 63, 14, Bn, 62, kk, Bn, 06, mm]  
[Bn, 63, 15, Bn, 62, kk, Bn, 06, mm]  
[Bn, 63, 16, Bn, 62, kk, Bn, 06, mm]  
[Bn, 63, 17, Bn, 62, kk, Bn, 06, mm]  
[Bn, 63, 18, Bn, 62, kk, Bn, 06, mm]  
[Bn, 63, 19, Bn, 62, kk, Bn, 06, mm]  
[Bn, 63, 1A, Bn, 62, kk, Bn, 06, mm]  
[Bn, 63, 1C, Bn, 62, kk, Bn, 06, mm]*  
[Bn, 63, 1D, Bn, 62, kk, Bn, 06, mm]  
[Bn, 63, 1E, Bn, 62, kk, Bn, 06, mm]  
Vibrato Depth  
Vibrato Delay  
Filter Cutoff  
Resonance  
EG Attack Time  
EG Decay Time  
EG Release Time  
Drum Filter Cutoff  
Drum Filter Resonance  
Drum EG Attack Time  
Drum EG Decay Time  
Drum Coarse Tune  
Drum Fine Tune  
Drum Volume  
Drum Panpot  
Drum Rev Send(Send2)  
Drum Cho Send(Send1)  
kk: Drum Inst No. ([0C...6C] corresponds to C0...C8)  
*
[00, 01...7f] corresponds to Random, L000...R127)  
About standard MIDI files  
Standard MIDI les (SMF) make it possible for different  
computer programs or musical instruments made by differ-  
ent manufacturers to exchange time-based MIDI data. Each  
standard MIDI le contains one song. The TRITON STUDIO  
supports format 0 (type 0) in which all of the MIDI data is  
combined into one track, and format 1 (type 1) in which the  
data is separated by track.  
When a SMF is played back in Song Play mode or loaded  
into a song in Disk mode, the program bank that is selected  
will differ depending on the Bank Map(Global P0: 02a)  
setting. When playing/ loading SMF data that conforms to  
the GM/ GS/ XG specications, set Bank Mapto GM(2).  
Song Play mode  
In Song Play mode, the TRITON STUDIO can playback  
SMF data directly from a disk or external SCSI device;  
i.e., the data will be played back as it is being read, and  
does not need to be loaded into memory.  
If the SMF data contains a GM System On message, the  
TRITON STUDIO will be initialized for GM playback  
(GM InitializeSong Play P0: 01A).  
Sequencer mode  
In Disk mode when you convert a song into a Standard  
MIDI File and save it, you can choose either format 0 or for-  
mat 1.  
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Cant open pattern  
Continue ?  
Various messages  
Meaning: When you nished recording or editing, it was  
not possible to allocate enough memory to open  
the pattern that was Put into the track. (When it  
must be opened automatically.) If you press the  
OK button, the pattern data will be deleted, and  
the recorded or edited content will be saved. If  
you press the Cancel button, the recorded or  
edited content will be discarded.  
A
Already connected  
Meaning: When you pressed the Connect button to execute  
a connection in the Global mode mLAN Output/  
Input page, a connection had already been set for  
the specied input plug.  
Completed  
Action: Check the connection data of the receiving mLAN  
device. If the plug and connection have already  
been specied on the receiving device, it is possi-  
ble that the current display is out of date, so re-  
select the mLAN Output/ Input page to re-display  
it. If a connection from another output plug was  
assigned to the input plug, break this connection  
and then re-execute it.  
Meaning: Execution of the command ended normally.  
Connection protected  
Meaning: When you pressed the Cut button to break a con-  
nection in the Global mode mLAN Output/ Input  
page, the specied connection was protected, and  
cannot be broken.  
Action: Defeat the protect setting on the mLAN device  
from which protection was applied, and then  
press the Cut button once again.  
Are you sure ?  
Meaning: This message asks you to conrm execution. To  
execute press the OK button. To cancel, press the  
Cancel button.  
D
B
Destination and source are identical  
Meaning: When copying or bouncing, the same cue list,  
song, track or pattern was selected for both the  
source and destination.  
Battery voltage for Calender IC is low  
Meaning: The calendar backup battery has run down.  
Action: Replace the battery as described in Replacing the  
calendar backup battery(p.286, 298).  
Action: Select a different cue list, song, track, or pattern  
for the source and destination.  
Buffer overrun error occurred  
Destination from-measure within the limits of source  
Meaning: While sampling to the hard disk, the disk could  
not be written fast enough to keep up with sam-  
pling.  
Meaning: When executing the Move Measure command for  
all tracks or within the same track, the specied  
destination measure is within the source range.  
Action: Set a destination measure that is outside of the  
source range.  
Action: Execute the Disk mode Utility page menu com-  
mand Check Medium.If this does not solve the  
problem, copy several les from the hard disk to  
other media, then erase those les and execute the  
operation again.  
Destination is empty  
Meaning: When editing, the track or pattern that was speci-  
ed as the destination contains no musical data.  
Action: Select a track or pattern that contains musical  
data.  
Buffer underrun error occurred  
Meaning: While playing back a WAV le from the hard disk,  
the disk could not be read fast enough for play-  
back processing.  
Destination measure is empty  
Action: Copy the desired le to another folder etc., and  
then execute once again.  
Meaning: The measure that was specied as the destination  
contains no data.  
Action: Specify a destination measure that contains data.  
C
Destination multisample already exists  
Cant calibrate  
Meaning: A multisample already exists at the destination  
(save location) multisample.  
Meaning: Calibration could not be performed correctly.  
Action: Try again.  
Action: Either delete the multisample at the destination  
(save location), or change the save destination  
multisample number.  
Cant copy/ swap double size effect  
Meaning: When copying or swapping an insertion effect,  
you attempted to place a double-size effect in  
IFX1 or IFX5.  
Destination multisample and source multisample are  
identical  
Action: Modify your settings so that a double-size effect is  
not moved to IFX1 or 5, and execute again.  
Meaning: The same multisample is selected for the source  
and destination.  
Action: Select different multisamples for the source and  
destination.  
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Destination sample already exists  
Error in writing to medium  
Meaning: A sample already exists at the destination (save  
location).  
Meaning: An error occurred while writing data to a  
medium. (Verify error)  
Action: Either delete the sample at the destination (save  
location), or change the save destination sample  
number.  
Action: It is possible that the media has been physically  
damaged. Try another media. Avoid using the  
media that produced the error.  
In the case of MS-DOS format media, execute the  
Disk mode Utility page command Check  
Medium.”  
Destination sample data used in source sample  
Cant overwrite  
Meaning: Since the sample data at the destination (save  
location) is also used by the source sample, it can-  
not be overwritten.  
F
Failed in the initialization of EXB-mLAN  
Action: Without using Overwrite, specify a different sam-  
ple for the destination (save location).  
Meaning: Failed to initialize the mLAN connection settings,  
word clock synchronization settings, and other  
internal data of the EXB-mLAN (when the EXB-  
mLAN option is installed).  
Destination sample is empty  
Meaning: The sample for editing is empty.  
Action: Disconnect the IEEE 1394 cable from the mLAN  
connector of the EXB-mLAN, and execute initial-  
ization once again. If an error still occurs, please  
contact your Korg distributor.  
Destination song is empty  
Meaning: The song that was specied as the copy destina-  
tion or bounce destination does not exist.  
Action: Execute the Create New Song command in the  
dialog box that appears when a new song is  
selected before copying or bouncing.  
File already exists  
Meaning: When executing a Create Directory or File  
Rename operation, a directory or le of the same  
name already exists on the disk.  
Directory is not empty  
Cleanup directory  
Are you sure?  
Meaning: When executing the Disk mode Utility Copy”  
command without using wild cards, the copy des-  
tination contained a le of the same name as the  
copy source.  
Meaning: When deleting a directory, les or directories exist  
within that directory.  
Meaning: When you executed the Disk mode Utility Save  
Sampling Datafor All, All Multisamples, All  
Samples, or One Multisample, a directory already  
existed on the disk with the same name as the  
directory that you attempted to create on the TRI-  
TON STUDIO.  
Action: Press the OK button to delete all les and/ or  
directories within that directory.  
Disc full  
Meaning: When executing Write to CD,there is insuf-  
cient space remaining on the CD-R/ RW for the  
data to be written.  
Meaning: When sampling or saving to the hard disk, a le of  
the same name already exists.  
Action: Either write to other media, or remove unneeded  
tracks.  
Action: Either delete the existing directory or le, or spec-  
ify a different lename.  
Disk not formatted  
File contains unsupported data  
Meaning: When you attempted to perform a high-level for-  
mat (quick format) of media, the media had not  
been physically formatted yet.  
Meaning: You attempted to load an AIFF, WAVE, or KSF le  
that was in a format not supported by the TRI-  
TON STUDIO.  
Action: Execute the Disk mode Utility Formatto physi-  
cally format the media (full format).  
Action: In the case of a AIFF or WAVE le, use a computer  
(if possible) to convert the le into a format that is  
supported on the TRITON STUDIO, and then  
load it.  
E
Error in formatting medium  
File is read-only protected  
Meaning: An error occurred while performing a physical  
format (full format) or high-level format (quick  
format) of the media.  
Meaning: You attempted to write to a le or to delete a le  
that had a read-only attribute.  
Meaning: You attempted to save a le to media that con-  
tained a read-only le of the same name.  
Action: Use other media.  
Meaning: When executing the Disk mode utility command  
Convert to ISO9660 Format,an error occurred  
while rewriting the UDF area.  
Action: Save the le with a different name.  
File unavailable  
Action: Use other media.  
Meaning: You attempted to load or open a le whose format  
was incorrect.  
Error in reading from medium  
Meaning: An error occurred while reading data from a  
medium.  
Action: Execute the reading operation once again. If the  
same error occurs, it is possible that the data on  
the disk has been damaged.  
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File/ path not found  
Illegal SMF format  
Meaning: When loading a sample le in Disk mode, the  
specied le does not exist. Alternatively, the  
specied lename does not exist in the location  
you selected in a dialog box for choosing another  
directory level or other media.  
Meaning: You attempted to load a Standard MIDI File of a  
format other than 0 or 1.  
Inconvertible le exists  
Meaning: A le that cannot be used with ISO9660 format  
exists on the media.  
Meaning: When executing the Deletecommand in the  
Disk mode Utility page, the specied le did not  
exist.  
Action: Media that was formatted or written by a device  
other than the TRITON STUDIO may be impossi-  
ble for the TRITON STUDIO to convert into  
ISO9660 format. To perform the conversion, use  
the packet writing software that was used to for-  
mat or write the media.  
Meaning: When executing the Copycommand in the Disk  
mode Utility page, and you used a wild card to  
specify the copy le name, the specied le was  
not found. Alternatively, the length of the copy  
source path name exceeded 76 characters.  
Meaning: In Disk mode or Song Play mode when you used  
the Open button to open a directory, the path  
length including the selected directory name  
exceeded 76 characters.  
Index number over limit  
Meaning: When sampling into RAM in Combination, Pro-  
gram, or Sequencer mode, there are too many  
indexes to be simultaneously converted into a  
multisample.  
Meaning: When executing Insert in the Disk mode Make  
Audio CD page, you attempted to use the Insert  
All button to add a WAVE le, but no WAVE le  
with a sampling frequency of 44.1 kHz or 48 kHz  
exists in the selected directory.  
Action: Either convert the samples into a different pro-  
gram or multisample, or use Sampling mode to  
delete some of the indexes before you continue  
sampling.  
Action: Check the le or directory.  
Meaning: In Disk mode when loading a .KCD le, a WAVE  
le listed in the Audio Track List could not be  
found.  
M
Action: The le whose Size is not shown in the Disk mode  
Make Audio CD page is the one that could not be  
found. Check the le or directory, or delete it from  
the Audio Track List.  
Master Track cant be recorded alone  
Meaning: When realtime-recording a single track, you  
attempted to begin recording with the master  
track as the current track.  
Action: Begin recording with a track 116.  
Front sample data used in rear sample  
Cant overwrite  
Measure size over limit  
Meaning: When executing Linkin the Sampling mode  
Sample Edit page, the sample data of the front  
sample is also being used by the rear sample, and  
therefore cannot be overwritten.  
Meaning: When loading a Standard MIDI File, the number  
of events in a measure exceeded the maximum  
(approximately 65,535 events).  
Meaning: The attempted edit operation would cause the  
maximum number of events in a measure  
Action: Instead of using Overwrite,specify a different  
sample as the save-destination.  
(approximately 65,535) to be exceeded.  
Action: Use event editing etc. to delete unwanted data.  
I
Measure number over limit  
Illegal le description  
Meaning: The attempted edit operation would cause the  
track length to exceed 999 measures.  
Meaning: The lename that you specied when saving a le  
or creating a directory contained invalid charac-  
ters.  
Action: Delete unnecessary measures.  
Action: Change the lename you are specifying. Filena-  
mes not permitted by MS-DOS cannot be used as  
a lename.  
Medium changed  
Meaning: When executing the Copycommand in the Disk  
mode Utility page, the media was exchanged or  
ejected, and it was not possible to copy between  
separate media on the same drive.  
Illegal mLAN message  
Meaning: The EXB-mLAN received an invalid message (if  
the EXB-mLAN option is installed).  
Medium unavailable  
Meaning: You selected a medium that does not allow writ-  
ing.  
Illegal SMF data  
Meaning: You attempted to load a le that was not a Stan-  
dard MIDI File.  
Medium write protected  
Meaning: The oppy disk or other writing-destination  
media is write-protected.  
Illegal SMF division  
Meaning: You attempted to load a Standard MIDI File that  
was timecode-based.  
Action: Turn off write protect on the oppy disk or other  
media, and execute the command once again.  
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Memory full  
No data  
Meaning: In Sequencer mode when editing a song, track or  
pattern, the total data of all songs has used up all  
of the sequence data memory, and further editing  
is not possible.  
Meaning: When loading a Standard MIDI File, the le con-  
tained no events.  
Meaning: When you executed Samples in One Multisample  
in Export Smpl as AIFF/ WAVE,there were no  
samples.  
Action: Delete other song data etc. to increase the amount  
of free memory.  
Action: Create sample data.  
Meaning: While realtime recording in Sequencer mode,  
there is no more free memory to accommodate the  
recorded data, so recording has been forcibly  
halted.  
No medium  
Meaning: When executing a command in Disk mode, no  
media (oppy disk etc.) was inserted in the drive.  
Action: Insert media such as a oppy disk, or mount the  
drive.  
Action: Delete other song data etc. to increase the amount  
of free memory.  
Memory overow  
No node  
Meaning: While receiving exclusive data in Disk mode  
Save Exclusive,all remaining internal memory  
was used up.  
Meaning: When you pressed the Connect in the Global  
mode mLAN Output/ Input page, no mLAN  
device existed on the bus.  
Action: If you are receiving two or more sets of exclusive  
data, transmit them separately to the TRITON  
STUDIO.  
Action: Check whether an mLAN device is connected to  
the EXB-mLAN. If it is connected correctly, check  
whether it supports mLAN. (When the EXB-  
mLAN option is installed)  
Meaning: In Disk mode, you attempted to load more sample  
waveform data than there was free memory  
capacity.  
Also check that the connected mLAN device is  
operating correctly.  
Action: In Sampling mode, execute Delete sample to cre-  
ate free space in the sample waveform data area,  
and re-load the data.  
No recording track specied  
Meaning: When performing realtime multi-track recording,  
you attempted to begin recording with no tracks  
set to REC.  
Memory protected  
Meaning: The internal program, combination, song, drum  
kit, or user arpeggio pattern is protected.  
Action: Set the desired tracks for recording to REC.  
Action: In Global mode, turn off write-protect, and exe-  
cute the write or load operation once again.  
No space available on medium  
Meaning: When you attempted to save or copy a le, or to  
create a directory, there was not enough free space  
on the oppy disk or other medium.  
MIDI data receiving error  
Meaning: While receiving MIDI exclusive data, the format  
of the received data was invalid, for example  
because the size of the data was incorrect.  
Action: Either delete an existing le, or exchange the  
medium with one that has sufcient free space.  
No space available on medium  
Multisample L and R are identical  
Do you want to make a divided le?  
Meaning: Since the destination (save location) L and R mul-  
tisample numbers are the same, the editing opera-  
tion could not be executed.  
Meaning: When saving a .PCG or .KSF le, there was insuf-  
cient free space on the media. Please specify  
whether you want to save the le in divided form.  
Action: Press the OK button to save the le across multi-  
ple volumes of media, or press the Cancel button  
to cancel.  
Action: Select a different multisample number for the L  
and R of the destination (save location).  
N
Not enough memory  
No connection  
Meaning: When starting realtime recording in Sequencer  
mode, the minimum amount of free memory  
(such as memory for the BAR events up to the  
recording start location) could not be allocated.  
Action: Delete other song data etc. to increase the amount  
of free memory.  
Meaning: In the Global mode mLAN Output/ Input page  
when you pressed the Cut button to break a con-  
nection, the specied connection had not been set.  
It is possible that the connection settings have  
been changed from another device.  
Action: Check the connection settings of the connected  
mLAN device. If a connection has not been speci-  
ed for the plug of the receiving device, or if it is  
connected to a different output plug, it is possible  
that the current display is out of date, so re-select  
the mLAN Output/ Input page to re-display the  
page.  
Meaning: When executing Load Exclusive,you attempted  
to load an .EXL le that required more than  
1,048,576 bytes. Such a le cannot be loaded by  
the TRITON STUDIO.  
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Not enough memory to load  
O
Meaning: When you attempted to load a .SNG le or a stan-  
dard MIDI le in Disk mode, there was insuf-  
cient free memory in the sequence memory.  
Action: Delete other song data etc. to increase the amount  
of free memory.  
Obey Copyright Rules  
Meaning: This will be displayed when you make settings for  
S/ P DIF Input or mLAN input, when you execute  
the Disk mode Make Audio CD page Write to  
CDcommand, or when you execute Destina-  
tionin the Sampling mode Audio CD page Des-  
tinationcommand. Please read About  
Not enough memory to open pattern  
Meaning: There was insufcient sequencer memory to open  
the pattern, so editing is not possible.  
copyright(BG p.iii) before you use this data.  
Action: Either delete unwanted data such as a song, track,  
or pattern, or do not open the pattern.  
Oscillator Mode conicts (check PROG P1)  
Meaning: In Sampling mode when you executed Convert  
MS To Programwith Use Destination Program  
Parameters checked, the conversion destination  
program Oscillator Modesetting did not match.  
Action: In Program mode, set the Oscillator Modeof the  
conversion destination program. If converting a  
monaural multisample, select Single. If converting  
a stereo multisample, select Double.  
Not enough multisample memory  
Meaning: There is insufcient multisample memory. (The  
number of multisamples would exceed the maxi-  
mum of 1,000.)  
Action: Delete multisamples to increase the amount of  
free memory.  
Not enough relative parameter memory  
P
Meaning: There is insufcient memory for relative parame-  
ters. (The number of samples in the multisamples  
would exceed the maximum of 4,000.)  
Pattern conicts with events  
Meaning: It was not possible to execute the Bounce opera-  
tion because one of the tracks contained a pattern,  
and the same measure of the other track contained  
events or a pattern.  
Action: Delete multisamples or indices of multisamples to  
increase the amount of free memory.  
Action: Open the pattern.  
Not enough sample memory  
Meaning: There is insufcient sample memory (for sample  
parameters or sample waveform data).  
Action: Delete samples to increase the amount of free  
memory.  
Pattern exists across destination to-end-of-measure or  
source from-measure  
Meaning: When moving a measure, the edit operation could  
not be executed because a pattern had been put in  
the destination end measure or the source start  
measure, and had not been opened.  
Not enough sample/ multisample locations available  
Meaning: The data you attempted to load would exceed the  
maximum number of multisamples or samples.  
Action: In Sampling mode, execute Delete Multisample”  
or Delete Sampleto free a sufcient number,  
and reload the data.  
Action: Open the pattern.  
Pattern exists in destination or source track  
Open pattern ?  
Meaning: A pattern has been placed in the track that you  
specied as a destination or source for editing. If  
you wish to open the pattern and execute (the  
events of the pattern will be copied), press the OK  
button. If you wish to execute without opening  
the pattern, press the Cancel button.  
Not enough song locations available  
Meaning: When loading a .SNG le with Appendspeci-  
ed, you attempted to load more songs than can  
be loaded.  
Action: In Sequencer mode, execute Delete Songto  
increase the number of multis that can be used,  
and then load the song again.  
Pattern used in song  
Continue ?  
Meaning: When editing, the specied pattern has been  
placed in a track. If you wish to execute, press the  
OK button. If you decide not to execute, press the  
Cancel button.  
Not enough song memory  
Meaning: When executing the Sampling mode Time Slice”  
or Savecommands, the total data for all songs  
occupies all of the sequence data memory area, so  
that saving is not possible.  
R
Meaning: When sampling to RAM in Sequencer mode, it is  
not possible to create track data at the same time.  
Action: Increase the amount of free memory, for example  
by deleting another song.  
Rear sample is empty  
Meaning: When you executed Linkin the Sampling mode  
Sample Edit page, the sample that you specied  
as the rear sample is empty.  
Action: Specify a sample that contains data as the rear  
sample, and execute once again.  
Request rejected  
Meaning: In the Global mode mLAN Output/ Input page, a  
request to mLAN was not accepted.  
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Selected le/ path is not correct  
Action: Check that connections between mLAN devices  
are correct.  
Meaning: When loading a divided .PCG le, you attempted  
to load a .PCG le of the same name that was not  
divided or had differing contents.  
Root directory is full  
Action: Load the correct .PCG le.  
Meaning: You attempted to create a le or directory in the  
root directory of the media, but this would exceed  
the maximum number of root directory entries.  
Action: Either delete an existing le or directory, or Open  
a directory to move down one level before execut-  
ing once again.  
Meaning: When loading a KSF le that was split across mul-  
tiple media, the order in which you attempted to  
load the les was incorrect.  
Action: Load the KSF le in the correct order. To view the  
le number order in which the KSF les were  
saved, you can check the Translationpage  
menu command. (The sample name and number  
of the rst KSF le will be displayed.)  
S
Sample data used in other sample(s)  
Continue ?  
Slice point over limit  
Cant divide  
Meaning: Other sample(s) use the same sample data as the  
sample that you are editing. To continue editing,  
press the OK button.  
Meaning: When using the Sampling mode Time Sliceor  
Time Stretchcommands, the Slice setting would  
divide the sample into more samples than the  
maximum possible number (1000), and thus  
Dividecannot be executed.  
Sample L and R are identical  
Meaning: The edit operation could not be executed because  
the destination (save location) L and R sample  
numbers are identical.  
Action: Use Linkto connect any Indexthat you do  
not require, and then execute Divide.”  
Action: Select different sample numbers for L and R of the  
destination (save location).  
Source le is not 48000Hz  
Cant convert  
Meaning: When executing the Disk mode Utility page menu  
command Rate Convert,you selected a WAVE  
le of a sampling rate other than 48000 Hz.  
Action: WAVE les of other than 48000 Hz cannot be con-  
verted to 44100 Hz.  
Sample length is shorter than minimum  
Meaning: You attempted to execute an editing operation  
that would make the sample data shorter than 8  
samples.  
Action: Change the editing range so that the sample data  
will be longer than 8 samples.  
Source is empty  
Meaning: No data exists in the track or pattern that you  
specied as the source.  
Sample used in other multisample(s)  
Continue ?  
Action: Specify a track or pattern that contains musical  
data.  
Meaning: The sample you are editing is used by other multi-  
samples. To continue editing, press the OK but-  
ton.  
Source sample is empty  
Meaning: When executing Insert, Mix, or Paste, the source  
sample is empty.  
Selected banks are the same  
Meaning: This is a dialog box displayed when you load a  
TRITON STUDIO .PCG le that contains drum kit  
banks C/ D/ User or user arpeggio banks C/ D,  
and indicates that the specied loading destina-  
tion bank is the same bank.  
Action: Execute the Copy operation before executing  
Insert, Mix, or Paste.  
S/ P DIF Clock Error !  
Meaning: When System Clockwas set to S/ P DIF, the  
clock could not be detected correctly.  
Action: Press the OK button to acknowledge the error  
message, return to the dialog box where you spec-  
ify the bank, and re-specify the loading destina-  
tion bank.  
Action: Check whether the digital output from the exter-  
nal device is being output correctly. Sampling fre-  
quencies of 48 kHz and 96 kHz can be input to the  
TRITON STUDIO.  
Also check whether there is a problem with the  
optical cable.  
T
There is no node  
Meaning: The mLAN device specied in the Global mode  
mLAN Output/ Input page does not exist.  
Action: Check whether the specied mLAN device has  
been turned off, or whether the cable has been dis-  
connected.  
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There is no plug  
You cant undo this operation  
Are you sure ?  
Meaning: The plug specied in the Global mode mLAN  
Output/ Input page does not exist.  
Meaning: When you exit recording or event editing in  
Sequencer mode, the memory area for Undo  
(Compare function) is not allocated. If you wish to  
keep the data that was just recorded or edited,  
press the OK button. If you wish to return to the  
previous data (i.e., to delete the data that was just  
recorded or edited), press the Cancel button.  
Meaning: When editing in Sequencer mode, memory area  
for Undo (Compare function) cannot be allocated.  
If you wish to execute the edit, press the OK but-  
ton. (It will not be possible to return to the state  
before editing.) If you decide not to execute the  
edit, press the Cancel button.  
Action: Execute the operation once again. If the same  
error occurs, check whether the mLAN device  
containing the specied plug is operating cor-  
rectly.  
There is no readable data  
Meaning: Either the le size is 0 or the le does not contain  
data that can be accessed by the load or open  
operation. Alternatively, the data is damaged etc.,  
and cannot be loaded or accessed.  
Action: In order to allocate memory area for Undo (Com-  
pare function), delete unneeded data such as  
songs, tracks, or patterns. We recommend that  
you save data to oppy disk before you execute  
the edit operation.  
This file is already loaded  
Meaning: When loading a divided .PCG le, you attempted  
to load a le that had already been loaded.  
Action: Load the .PCG les that have not yet been loaded.  
Track is full  
Meaning: In the Disk mode Make Audio CD page, you  
attempted to insert a track that would make the  
total exceed 99 tracks.  
Action: Cut unneeded tracks, and then execute the Insert  
operation once again.  
U
Unable to create directory  
Meaning: You attempted to create a directory that would  
exceed the maximum pathname length (76 charac-  
ters for the full pathname).  
Unable to save le  
Meaning: When executing the Disk mode Utility command  
Copy,the copy destination path length  
exceeded 76 characters.  
Meaning: When saving a le in Disk mode or Song Play  
mode, the save destination path exceeded 76 char-  
acters.  
Meaning: When you executed the Disk mode Utility page  
menu command Copy,the le management  
data exceeded the size of the management area.  
W
Word Clock Error !  
Meaning: When you set System Clockto Word Clock (if  
the EXB-DI is installed), the word clock was not  
being input correctly.  
Action: Check whether there is a problem with the BNC  
cable.  
Y
You cant undo last operation  
Are you sure ?  
Meaning: Once you enter event editing (even if you leave  
event editing without actually editing an event), it  
will no longer be possible to execute a Compare of  
the previous edit. If you wish to enter event edit-  
ing, press the OK button. To cancel, press the Can-  
cel button.  
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S/ P DIF Sample Rate  
WAVE le Play Level  
Auto Optimize RAM  
Data compatibility  
In its various data formats, the TRITON STUDIO maintains  
data compatibility with the TRITON/ TRITON pro/ TRITON  
proX and TRITON-Rack. Data can be exchanged by using a  
oppy disk or other external media to load/ save, or by  
using MIDI exclusive data dump or parameter changes.  
However, you must be aware of the following points.  
TRITON STUDIO TRITON-Rack or TRITON  
(.PCG le load/MIDI data dump):  
These parameter settings will be saved by the TRITON-  
Rack or TRITON as internal data, but this data will be  
ignored. When the TRITON-Rack or TRITON saves a  
.PCG le or performs a MIDI data dump in this state, the  
settings that were loaded or received via MIDI data  
dump will be output.  
In this section, the TRITON, TRITON pro, and TRITON  
proX are collectively referred to as the TRITON.  
TRITON-Rack or TRITON TRITON STUDIO  
(MIDI data dump):  
These parameters will be set to 48 kHz,” “Normaland  
Offrespectively.  
[1] Parameters that are valid on the  
TRITON STUDIO but invalid on the  
TRITON-Rack and TRITON  
Foot Switch Assign JS+Y (CC#01)-SW2setting  
Foot Pedal Assign JS+Y (CC#01)-Knob4setting  
TRITON STUDIO TRITON  
(.PCG le load/MIDI data dump):  
1-1. Arpeggio pattern settings in Program, Combi-  
nation, and Sequencer modes  
These parameter settings will be saved within the TRI-  
TON as internal data, but will be ignored. If this state is  
saved by the TRITON-Rack or TRITON to a .PCG le or  
transmitted as a MIDI data dump, the settings that were  
loaded or received via MIDI data dump will be output.  
TRITON STUDIO TRITON (.PCG file load/MIDI  
data dump/MIDI parameter change):  
The TRITON does not have user arpeggio pattern num-  
bers U232 (E-C)U506 (User),and will not sound or  
operate correctly.  
Drumsample 0413-0416settings  
TRITON STUDIO TRITON-Rack (.PCG file load/  
MIDI data dump/MIDI parameter change):  
The TRITON-Rack does not have user arpeggio pattern  
numbers U328 (User)U506 (User),and will not sound  
or operate correctly.  
TRITON STUDIO TRITON-Rack and TRITON  
(.PCG file load/MIDI data dump):  
Since these multisamples do not exist on the TRITON-  
Rack or TRITON, they will not sound/ operate correctly.  
1-3. Combination or Sequencer mode Program  
1-2. Global mode parameters of the TRITON STU-  
DIO  
Selectbank EXB-A, B, C, D, E, F, G settings  
TRITON STUDIO TRITON  
(.PCG le load/MIDI data dump):  
Input (COMBI, PROG, SEQ, S.PLAY, DISK)  
: S/ P DIF In  
: mLAN In  
Since these program banks do not exist on the TRITON,  
they will not sound/ operate correctly.  
TRITON STUDIO TRITON-Rack or TRITON  
(.PCG file load/MIDI data dump):  
Data other than this data will be loaded by the TRITON-  
Rack or TRITON.  
1-4. Program mode OSC1 Drum Kit 064 (E-D)-143  
(User)settings  
TRITON STUDIO TRITON (.PCG file load/MIDI  
data dump/MIDI parameter change):  
System Clock  
Since these drum kit numbers do not exist on the TRI-  
TON, they will not sound/ operate correctly.  
TRITON STUDIO TRITON  
(.PCG le load/MIDI data dump):  
The parameter setting will be saved by the TRITON as  
internal data, but this data will be ignored. When the  
TRITON saves a .PCG le or performs a MIDI data dump  
in this state, the setting that was loaded or received via  
MIDI data dump will be output.  
1-5. RAM sample parameter +12 dBsetting  
TRITON STUDIO TRITON, TRITON-Rack (.KSF  
file load):  
Since the TRITON and TRITON-Rack do not have this  
sample parameter, the +12 dBOn setting will be  
ignored. (As of March 2002)  
System Clock S/ P DIFsetting  
TRITON STUDIO TRITON-Rack (.PCG file load):  
The parameter setting will not be loaded by the TRITON-  
Rack.  
Receive Ext. Realtime Command  
TRITON STUDIO TRITON-Rack or TRITON  
(.PCG file load):  
The setting of this parameter is saved by the TRITON-  
Rack and TRITON as internal data, but the data itself will  
be ignored. If this state is saved by the TRITON-Rack or  
TRITON as a .PCG le, the le will be saved in the state  
that was loaded.  
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Note for 1-1, 1-3, 1-4, 2-3, 2-4, 2-5  
[2] Parameters that are valid on the  
TRITON-Rack but invalid on the TRI-  
TON STUDIO and TRITON  
The following table shows the bank/ number structure for  
the programs, combinations, drum kits, and arpeggio pat-  
terns of the TRITON STUDIO, TRITON, and TRITON-Rack.  
If data for a bank/ number that does not exist on a model is  
loaded into that model, it will not sound/ operate correctly.  
Care must be taken when loading les, dumping MIDI data,  
or using MIDI parameter changes between the TRITON  
STUDIO, TRITON, and TRITON-Rack.  
2-1. Program mode Audition Riff and Transpose  
settings  
TRITON-Rack TRITON STUDIO or TRITON  
(.PCG file load/MIDI data dump/MIDI parameter  
change):  
TRITON-Rack  
Program  
INT-A  
TRITON  
TRITON Studio  
Program  
INT-A  
Program  
The parameter settings will be saved by the TRITON  
STUDIO or TRITON as internal data, but will be ignored.  
When the TRITON STUDIO or TRITON saves this state  
as a .PCG le or performs a MIDI data dump, the settings  
will be output in the condition in which they were loaded  
or received via MIDI data dump.  
A
INT-B  
B
INT-B  
INT-C  
C
INT-C  
INT-D  
D
INT-D  
INT-E  
E
INT-E  
INT-F  
F
INT-F  
TRITON STUDIO or TRITON TRITON-Rack  
(.PCG file load/MIDI data dump):  
These parameters will be set to Offand +00respec-  
tively.  
G, g(1)...g(d)  
EXT-A  
G, g(1)...g(d)  
G, g(1)...g(d)  
EXT-A  
-
EXT-B  
-
EXT-B  
EXT-C  
-
EXT-C  
EXT-D  
-
EXT-D  
2-2. Program, Combination, and Multi mode REAL-  
TIME CONTROLS [SELECT] C-mode settings  
EXT-E  
-
EXT-E  
EXT-F  
-
EXT-F  
TRITON-Rack TRITON STUDIO or TRITON  
(.PCG file load/MIDI data dump/MIDI parameter  
change):  
Parameter C settings will be saved by the TRITON STU-  
DIO or TRITON as internal data, but this data will be  
ignored, and operation will use A or B. When the TRI-  
TON STUDIO or TRITON saves this state as a .PCG le  
or performs a MIDI data dump, the settings will be out-  
put in the condition in which they were loaded or  
received via MIDI data dump.  
EXT-G  
-
EXT-G  
EXT-H  
-
-
Combination  
INT-A  
Combination  
Combination  
INT-A  
A
INT-B  
B
INT-B  
INT-C  
C
INT-C  
INT-D  
D
INT-D  
INT-E  
-
INT-E  
EXT-A  
-
EXT-A  
EXT-B  
-
EXT-B  
EXT-C  
-
EXT-C  
2-3. Combination and Multi mode Program Select”  
EXT-D  
-
EXT-D  
bank EXB-A, B, C, D, E, F, G, H settings  
EXT-E  
-
EXT-E  
TRITON-Rack TRITON (.PCG/.SNG file load/MIDI  
data dump/MIDI parameter change):  
EXT-F  
-
EXT-F  
EXT-G  
-
EXT-G  
Since the TRITON does not have these program banks, it  
will not sound/ operate correctly.  
EXT-H  
-
-
Drum Kit  
000-015(I-A/B)  
016-031(E-A)  
032-047(E-B)  
048-063(E-C)  
064-079(E-D)  
080-095(E-E)  
096-111(E-F)  
112-127(E-G)  
128-143(E-H)  
144-152(GM)  
Arpeggio Pattern  
P000-004(Preset)  
U000-199(I-A/B)  
U200-215(E-A)  
U216-231(E-B)  
U232-247(E-C)  
U248-263(E-D)  
U264-279(E-E)  
U280-295(E-F)  
U296-311(E-G)  
U312-327(E-H)  
Drum Kit  
Drum Kit  
000-015(I-A/B)  
016-031(E-A)  
032-047(E-B)  
048-063(E-C)  
064-079(E-D)  
080-095(E-E)  
096-111(E-F)  
112-127(E-G)  
128-143(User)  
144-152(GM)  
Arpeggio Pattern  
P000-004(Preset)  
U000-199(I-A/B)  
U200-215(E-A)  
U216-231(E-B)  
U232-247(E-C)  
U248-263(E-D)  
U264-279(E-E)  
U280-295(E-F)  
U296-311(E-G)  
U312-506(User)  
TRITON-Rack TRITON STUDIO (.PCG/.SNG file  
load/MIDI data dump/MIDI parameter change):  
Since the TRITON STUDIO does not have program bank  
H, it will not sound/ operate correctly.  
00-15(A/B)  
16-31(C)  
32-47(D)  
48-63(User)  
-
2-4. Program mode OSC1 Drum Kit 064 (E-D)-143  
-
(E-H)settings  
-
TRITON-Rack TRITON (.PCG file load/MIDI data  
dump/MIDI parameter change):  
-
-
Since the TRITON does not have these drum kit num-  
bers, it will not sound/ operate correctly.  
64-72(GM)  
Arpeggio Pattern  
P000-004(Preset)  
2-5. Program, Combination, and Multi mode arpeg-  
U000-199(A/B)  
gio patterns U232 (E-C)-U327 (E-H)settings  
U200-215(C)  
TRITON-Rack TRITON (.PCG file load/MIDI data  
dump/MIDI parameter change):  
U216-231(D)  
-
-
-
-
-
-
Since the TRITON does not have these user arpeggio pat-  
tern numbers, it will not sound/ operate correctly.  
280  
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3-3. TRITON STUDIO or TRITON Sequencer mode  
parameters and data  
[3] Parameters that are valid on the  
TRITON STUDIO and TRITON but  
invalid on the TRITON-Rack  
Sequencer mode data of the TRITON STUDIO and TRI-  
TON is compatible with the Multi mode data of the TRI-  
TON-Rack via .PCG le load or MIDI data dump.  
However, you must use caution regarding the following  
parameters and data.  
3-1. Global mode parameters of the TRITON STU-  
DIO and TRITON  
Meter  
Tempo Mode  
Beep  
Foot Switch Assign  
Foot Pedal Assign  
Damper Polarity  
Foot Switch Polarity  
Track1-16 PLAY/ MUTE  
Track Play Loop  
Track Play Loop Start Measure  
Track Play Loop End Measure  
Play Intro  
TRITON STUDIO or TRITON TRITON-Rack  
(.PCG le load/MIDI data dump)  
TRITON STUDIO or TRITON TRITON-Rack  
(.SNG le load/MIDI data dump):  
These parameter settings are saved by the TRITON-Rack  
as internal data, but are ignored. When the TRITON-  
Rack saves this state as a .PCG le or performs a MIDI  
data dump, the settings will be output in the condition in  
which they were loaded or received via MIDI data dump.  
These parameter settings are maintained by the TRITON-  
Rack as internal data, but are ignored. When the TRI-  
TON-Rack saves this state as a .PCG/ .SNG le or per-  
forms a MIDI data dump, the settings will be output in  
the condition in which they were loaded or received via  
MIDI data dump.  
TRITON-Rack TRITON STUDIO or TRITON  
(.PCG le load/MIDI data dump):  
These parameters will be set to their default values.  
TRITON-Rack TRITON STUDIO or TRITON  
(.SNG le load/MIDI data dump):  
These parameters will be set to their default values.  
Convert Position  
TRITON STUDIO or TRITON TRITON-Rack  
(.PCG le load/MIDI data dump):  
Cue List data (Cue list setting data)  
The PreMIDI or PostMIDI setting of this parameter is  
saved by the TRITON-Rack as internal data, but is  
ignored, and the TRITON-Rack will operate as if the set-  
ting were PostMIDI. When the TRITON-Rack saves this  
state as a .PCG le or performs a MIDI data dump, the  
setting will be output in the condition in which it was  
loaded or received via MIDI data dump.  
TRITON STUDIO or TRITON TRITON-Rack  
(.SNG le load):  
This data will not be loaded.  
TRITON STUDIO or TRITON TRITON-Rack:  
(MIDI data dump):  
On the TRITON-Rack, this is saved as internal data of  
Multi mode, but is ignored. When the TRITON-Rack per-  
forms a MIDI data dump in this state, the settings will be  
output in the condition in which they were received via  
MIDI data dump.  
TRITON-Rack TRITON STUDIO or TRITON  
(.PCG le load/MIDI data dump):  
This parameter will be set to PostMIDI.”  
MIDI Clock  
Track data (Events of all song tracks)  
TRITON STUDIO or TRITON TRITON-Rack  
(.PCG le load/MIDI data dump):  
TRITON STUDIO or TRITON TRITON-Rack  
(.SNG le load):  
The External PCI/ F setting of this parameter is saved by  
the TRITON-Rack as internal data, but is ignored, and  
the TRITON-Rack will operate as if the setting were  
External. When the TRITON-Rack saves this state as a  
.PCG le or performs a MIDI data dump, the setting will  
be output in the condition in which it was loaded or  
received via MIDI data dump.  
This data will be loaded if you check Load track events?  
(Load selected 15, 16). On the TRITON-Rack, this  
will be saved as internal data of Multi mode, but is not  
used in Multi mode. This data will be output when the  
TRITON-Rack saves a .SNG le.  
TRITON STUDIO or TRITON TRITON-Rack  
(MIDI data dump):  
On the TRITON-Rack, this will be saved as internal data  
of Multi mode, but is not used in Multi mode. This data  
will be output when the TRITON-Rack transmits a MIDI  
data dump.  
3-2. TRITON Combination and Sequencer mode  
MIDI Filter Enable Foot Pedal/ Switchparam-  
eter  
TRITON STUDIO or TRITON TRITON-Rack  
(.PCG/.SNG le load/MIDI data dump):  
The parameter setting is saved by the TRITON-Rack as  
internal data, but is ignored. When the TRITON-Rack  
saves this state as a .PCG/ .SNG le or performs a MIDI  
data dump, the setting will be output in the condition in  
which it was loaded or received via MIDI data dump.  
TRITON-Rack TRITON STUDIO or TRITON  
(.PCG/.SNG le load/MIDI data dump):  
This parameter will be set to On.”  
281  
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[4] Parameters that are valid on the  
TRITON but invalid on the TRITON  
STUDIO or TRITON-Rack  
[5] Reception of MIDI data dumps  
between the TRITON STUDIO, TRI-  
TON, and TRITON-Rack  
Limitations on reception of MIDI data dumps between the  
TRITON STUDIO, TRITON, and TRITON-Rack are  
described by the table below.  
4-1. Global mode parameters of the TRITON  
PC I/ F Baud Rate  
TRITON TRITON STUDIO or TRITON-Rack  
(.PCG le load):  
[6] Data compatibility with other  
devices  
Due to differences in format, .PCG and .SNG les of the  
KARMA Music Workstation and TRITON Le series cannot  
be loaded. However, full compatibility has been maintained  
for .KSC, .KMP, .KSF, .MID, .EXL, .AIF, and .WAV les.  
These les can be loaded/ saved via external media.  
The parameter setting is maintained as internal data by  
the TRITON STUDIO and TRITON-Rack, but is ignored.  
When this state is saved by the TRITON STUDIO or TRI-  
TON-Rack as a .PCG le or transmitted as a MIDI data  
dump, the settings that were loaded or received via MIDI  
data dump will be output.  
TRITON STUDIO or TRITON-Rack TRITON  
(.PCG le load):  
This parameter will be set to its default value.  
However, only the +12 dB(Sampling P2: 21c) setting  
of the .KSF le will be ignored. (As of March 2002)  
Transmitting device  
Receiving device  
TRITON  
TRITON STUDIO  
TRITON-Rack  
Dump Program  
[All Bank]  
TRITON  
G
G
TRITON Studio  
TRITON  
G
Dump Program  
[1Bank]  
G
G
G
TRITON Studio  
TRITON-Rack  
TRITON  
L(for EXT-AEXT-G)  
G
G
L(for EXT-AEXT-H)  
L(for EXT-H)  
G
Dump Program  
[1Program]  
G
G
G
TRITON Studio  
TRITON-Rack  
TRITON  
L(for EXT-AEXT-G)  
G
G
L(for EXT-AEXT-H)  
L(for EXT-H)  
G
Dump Combination  
[All Bank]  
G
G
TRITON Studio  
TRITON  
G
Dump Combination  
[1Bank]  
G
G
TRITON Studio  
TRITON-Rack  
TRITON  
L(for EXT-AEXT-G)  
G
G
L(for EXT-AEXT-H)  
L(for EXT-H)  
G
Dump Combination  
[1Combination]  
G
G
G
TRITON Studio  
TRITON-Rack  
TRITON  
L(for EXT-AEXT-G)  
G
G
L(for EXT-AEXT-H)  
L(for EXT-H)  
G
Dump Drum Kit  
[All Kit]  
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
TRITON Studio  
TRITON-Rack  
TRITON  
G
G
Dump Drum Kit  
[1Kit]  
G
G
TRITON Studio  
TRITON-Rack  
TRITON  
L(for Kit64143)  
G
L(for Kit64143)  
G
Dump Arpeggio Pattern  
[All Pattern]  
G
G
TRITON Studio  
TRITON-Rack  
TRITON  
Dump Arpeggio Pattern  
[1Pattern]  
G
G
TRITON Studio  
TRITON-Rack  
TRITON  
L(for Pat232506)  
L(for Pat328506)  
L(for Pat232327)  
G
G
G
G
G
G
Dump Global Setting  
Dump Sequencer  
Dump All  
G
G
G
G
G
G
TRITON Studio  
TRITON-Rack  
TRITON  
TRITON Studio  
TRITON-Rack  
TRITON  
TRITON Studio  
282  
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Common Chunk  
The number of channels is xed at 1 (mono).  
The sample size is xed at 16 bits.  
Disk mode information  
Marker Chunk  
Two markers are used as Loop Start Address and End  
Address respectively.  
Chunks that are supported  
When loading  
Instrument Chunk  
The loop play mode is xed at Forward Looping.  
Zone data of the multisamples will not be exported.  
AIFF les  
When data is loaded into the TRITON STUDIO, the follow-  
ing four chunks are referenced: Common chunk, Sound  
Data chunk, Marker chunk, and Instrument chunk. Other  
chunks are ignored.  
Restrictions on the parameters in each chunk are described  
below.  
WAVE les  
When exporting, the TRITON STUDIO will use the Format  
Chunk, Sample Chunk, and Wave Data. Restrictions are  
given below.  
Format Chunk  
Common chunk  
The format category is xed at standard PCM format.  
The number of channels is 1 (mono) or 2 (stereo), and is  
xed at 1 (mono) for export.  
Only one (mono) or two (stereo) channels are supported.  
Sample sizes of 116 bits are supported. If the sample data is  
8 bits or less, it will be loaded as 16 bit data with the lower 8  
bits always at 0.  
The sample size is xed at 16 bits.  
Sample Chunk  
Sound Data chunk  
The Type is xed at Forward Loop.  
Zone data of the multisamples will not be exported.  
Offset and block size are ignored. (Block-Aligning Sound  
Data is not supported.)  
Marker chunk  
Up to eight markers are supported. The ninth and subse-  
quent markers will be ignored.  
Instrument chunk  
If the loop play mode is ForwardBackwardLooping, this will  
be handled as ForwardLooping.  
baseNote, detune, lowNote, highNote, lowVelocity, highVe-  
locity, gain, and releaseLoop will be ignored.  
WAVE les  
When loading, the TRITON STUDIO references the Format  
Chunk, Sample Chunk, and Wave Data. Limitations are dis-  
cussed below.  
Format chunk  
Standard PCM format is the only format category that is  
supported.  
Only one (mono) or two (stereo) channels are supported.  
Sample sizes of 116 bits are supported. If the sample data is  
8 bits or less, it will be loaded as 16 bit data with the lower 8  
bits always at 0.  
Sample Chunk  
Only the loop data is referenced. If there is multiple loop  
data, the loop with the greatest number of loop playback  
times (Play Count) will be used. Even if the Type is Alternat-  
ing or Backward, it will be handled as Forward Loop.  
Wave data  
The Wave List chunk is not supported.  
When exporting  
AIFF les  
When exporting, the TRITON STUDIO will use the Com-  
mon Chunk, Sound Data Chunk, Marker Chunk, and Instru-  
ment Chunk.  
Limitations on the parameters within each chunk are dis-  
cussed below.  
283  
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Attributes  
About KORG format les  
Multisample parameter attributes  
LSB  
KORG format le structure  
MSB  
There are three types of les: .KMP les for multisamples,  
.KSF les for samples, and .KSC les which handle the rst  
two as a collection. Similar to the AIFF format, .KMP/ .KSF  
les consist of chunks.  
1: Not Use 2nd Start 0: Use It  
NC(0)  
Korg format file structure  
G Relative parameter chunk 1  
PIANO.KMP  
PCMGROUP.KSC  
PIANO.KMP  
PI0000.KSF  
Chunk ID (RLP1)  
[4 bytes]  
Sample  
parameters  
Ac. Piano Multisample  
4
parameters  
Chunk size (18 × number of samples in the [4 bytes]  
multisample)  
RHODES.KMP  
SNARE_00.KSF  
Sample data  
PI0000.KSF  
PI0001.KSF  
PI0002.KSF  
PI0003.KSF  
Relative parameters  
(for xnumber  
of samples)  
Original key  
MSB 1: Non Transpose 0: Transpose  
bits 60 original key  
Top key (0127)  
[1 byte]  
PI0002.KSF  
Sample  
parameters  
PI0003.KSF  
[1 byte]  
[1 byte]  
[1 byte]  
[1 byte]  
[1 byte]  
PI0003.KSF  
Tune (99+99 cents)  
Sample  
parameters  
Level (99+99 cents)  
Pan (0127 currently unused)  
Filter cutoff (99+99 currently unused)  
Sample data  
SNARE_00.KSF  
KSF lename (including period and extension)  
Sample  
[12 bytes] × number of samples in the multisample  
parameters  
Sample data  
If the .KSF lename is SKIPPEDSAMPL, it will be treated  
as a sample skipped during loading.  
If the .KSF lename is INTERNALnnnn, internal samples  
will be used.  
Unless stated otherwise, all data is Big Endian.  
G When a Korg format le saved on the TRITON STUDIO is  
G Relative parameter chunk 2  
loaded by the TRINITY,  
Chunk ID (RLP2)  
Chunk size (4)  
[4 bytes]  
[4 bytes]  
[1 byte]  
[1 byte]  
[1 byte]  
[1 byte]  
Of the parameters for each song, the following  
parameters are ignored (the chunk that includes the  
parameter is given in parentheses)  
Transposing (64+63)  
Resonance (99+99)  
Attack (99+99)  
Decay (99+99)  
Filter cutoff  
Transpose  
Resonance  
Attack  
(RLP1 chunk)  
(RLP2 chunk)  
(RLP2 chunk)  
(RLP2 chunk)  
(RLP2 chunk)  
G Multisample number chunk  
Chunk ID(MNO1)  
Decay  
[4 bytes]  
[4 bytes]  
[4 bytes]  
Chunk size (4)  
Of the parameters for each sample, reverse playback  
and loop off settings (included in the attribute  
parameters of the SMD1 chunk) will be ignored, and  
will be handled respectively as forward playback and  
loop on. Only the twelve types of sampling frequency  
supported by the Trinity will be loaded correctly, and  
if the frequency is unsupported, the next lowest  
frequency will be selected.  
Multisample number (0)  
KSF (KORG Sample File) les  
There are four types of structure for these les. One consists  
of a Sample Parameter chunk, Sample Data chunk, and Sam-  
ple Number chunk (SMP1 + SMD1 + SNO1). Another con-  
sists of a Sample Parameter chunk, Sample Data chunk,  
Sample Filename chunk, and Sample Number chunk (SMP1  
+ SMD1 + SMF1 + SNO1). The latter structure is in the case  
where the sample data of the Sample chunk is empty, and  
uses the sample data of the .KSF le specied by the Sample  
Filename chunk (shared sample data).  
When saving to a oppy disk and a single disk cannot  
accommodate all of the data, it is possible to automatically  
divide the le and continue the save operation.  
When a .KSF le is created in this way, the rst le will con-  
sist of the Sample Parameter chunk, Sample Number chunk,  
a divided Sample Parameter chunk, and a divided Sample  
Data chunk (SMP1 + SNO1 + SPD1 + SDD1), and the second  
and subsequent les will consist of a divided Sample Data  
chunk (SDD1).  
Split sample files cannot be loaded.  
G When a Korg format le saved on the TRINITY is loaded  
into the TRITON STUDIO,  
Compressed sample files cannot be loaded.  
Multisamples that use internal samples of the Trinity  
will be assigned identically-numbered RAM samples.  
KMP (KORG Multisample Parameter) les  
These consist of the following chunks.  
G Multisample parameter chunk  
Chunk ID (MSP1)  
[4 bytes]  
[4 bytes]  
[16 bytes]  
[1 byte]  
Chunk size (xed at 18)  
Multisample name  
Number of samples in the multisample  
Attributes  
[1 byte]  
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G Sample parameter chunk  
Chunk ID (SMP1)  
Chunk size (32)  
G Divided sample parameter chunk  
Chunk ID (SPD1)  
[4 bytes]  
[4 bytes]  
[16 bytes]  
[1 bytes]  
[3 bytes]  
[4 bytes]  
[4 bytes]  
[4 bytes]  
[4 bytes]  
[4 bytes]  
Chunk size (12)  
Sample name  
The following up to the sample size is the same as in the  
SMD1 chunk  
Default bank (03)  
Start address  
Sampling frequency  
Attributes  
[4 bytes]  
[1 byte]  
[1 byte]  
[1 byte]  
[1 byte]  
[4 bytes]  
2nd start address  
Loop start address  
Loop end address  
Loop tune  
Number of channels  
Sample size  
G Sample data chunk  
Number of samples  
Total number of samples in all divided les  
Chunk ID (SMD1)  
Chunk size (12 + number of sample  
databytes)  
[4 bytes]  
[4 bytes]  
G Divided sample data chunk  
Sampling frequency  
[4 bytes]  
Chunk ID (SDD1)  
[4 bytes]  
The sampling frequencies supported by the TRITON  
STUDIO are 48000/ 47619/ 44100/ 32000/ 31746/ 31250/  
29400/ 24000/ 23810/ 22254/ 22050/ 21333/ 21164/ 20833/  
19600/ 16000/ 15873/ 15625/ 14836/ 14700/ 14222/ 14109/  
13889/ 13067/ 12000/ 11905/ 11127/ 11025/ 10667/ 10582/  
10417/ 9891/ 9800/ 9481/ 9406/ 9259/ 8711/ 8000/ 7937/  
7813/ 7418/ 7350/ 7111/ 7055/ 6945/ 6534/ 6000/ 5953/  
5564/ 5513/ 5333/ 5291/ 5208/ 4945/ 4900/ 4741/ 4703/  
4630/ 4356/ 4000/ 3968/ 3906/ 3709/ 3675/ 3556/ 3527/  
3472/ 3267/ 3000/ 2976/ 2782/ 2756/ 2667/ 2646/ 2604/  
2473/ 2450/ 2370/ 2352/ 2315/ 2178/ 2000/ 1984/ 1855/  
1838(Hz).  
KSC(Korg SCript) le  
These les are text les which contain a list of lenames for  
.KMP/ .KSF les which are to be handled together.  
Lines beginning with # are ignored as comment lines.  
The rst line of the le must begin with #KORG Script Ver-  
sion 1.0and subsequent lines (except for comment lines)  
consist only of lename. Only les with an extension of  
KMP/ KSF are processed.  
Filename conventions  
Attributes  
[1 byte]  
[1 byte]  
.KMP lename for Save Allor Save All Multisamples”  
Loop tune (99...+99 cents)  
Number of channels (1)  
Sample size (8/ 16)  
Number of samples  
Sample data  
KMP filename convention  
[1 byte]  
[1 byte]  
[4 bytes]  
First 5 characters of  
multisample name  
Multisample number  
The first multisample in internal memory is 000.  
variable length  
Attributes  
When data is saved using Save All,” “Save All Multisam-  
pleor Save One Multisample,the individual .KSF les  
used by the Multisample (the .KMP le) are automatically  
given lenames according to the following convention.  
Sample parameter attributes  
MSB  
LSB  
1: +12 dB playback 0: 0 dB playback*  
Compression ID  
1: Compressed data 0: Un-compressed data  
1: Not Use 2nd Start 0: Use It  
1: Reverse 0: Forward  
KSF filename convention (samples used by the multisample)  
1: Loop Off 0: Loop On  
* For uncompressed data, this bit is handled as a  
switch that specifies the playback gain.  
For compressed data, this bit is handled as a  
compression ID.  
Sample number  
The first sample of the multisample is 000.  
Multisample number  
The first multisample in internal memory is 000.  
G Sample number chunk  
Chunk ID (SNO1)  
Chunk size (4)  
Likewise, when data is saved using Save Allor Save All  
Samples,the individual .KSF les are automatically given  
lenames according to the following convention.  
[4 bytes]  
[4 bytes]  
[4 bytes]  
Sample number (0)  
KSF filename convention (sample)  
G Sample lename chunk  
Chunk ID (SMF1)  
Chunk size (12)  
[4 bytes]  
[4 bytes]  
[12 bytes]  
First 4 characters of  
multisample name  
Sample number  
The first multisample in internal memory is 0000.  
KSF lename  
If the .KSF lename is SKIPPEDSAMPL, it will be  
treated as a sample skipped during loading.  
If the .KSF lename is INTERNALnnnn, internal sam-  
ples will be used.  
285  
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Please note when installing an option  
board/ memory  
Option boards/ Memory/ Calen-  
dar battery  
So that static electricity in your body does not damage  
the electronic components, touch the ground wire of a  
grounded device or an unpainted metallic component  
to discharge any static electricity in your body before  
installing an option board or memory. Internal compo-  
nents of the TRITON STUDIO and of the option/  
memory boards may be damaged by static electricity.  
Follow the installation procedure, and be sure that  
each part is installed correctly and in the correct orien-  
tation.  
Please use care in handling option boards/ memory.  
Dropping them or applying pressure to them may  
damage the components.  
Avoid touching exposed metal edges of the circuit  
board, or portions that need not be handled during  
installation.  
Please read this before you begin installation  
Safety precautions  
Warnings  
Before installing an option, be sure to disconnect the  
power supply cable and the connecting cables to any  
peripheral devices. Failure to do so could cause electrical  
shock or may damage the device.  
When installing, repairing, or replacing an option, you  
must perform only those actions that the owners  
manual directs, and no other.  
Do not apply excessive force to the electronic  
components or connectors on the circuit board(s) of an  
option, or attempt to disassemble them.  
Be careful not to lose the screws (and washers) that  
you remove.  
Do not use screws other than those that are installed in  
the option board/ memory and the TRITON STUDIO.  
Using screws of a different shape or length may dam-  
age the unit or cause it to malfunction.  
This could cause electric shock, re, or malfunction.  
Cautions  
Be sure to rmly tighten the screws used for attach-  
ment.  
Before touching the option, touch a metal component of  
the device into which it will be installed, to discharge  
any static electricity that may be present in your body.  
Static electricity may damage the electronic components.  
Be careful of any sharp edges or pointed metal parts on  
the option or the device into which the option is being  
installed.  
Be sure that the option board/ memory is inserted cor-  
rectly into the connector or slot. After installation, be  
sure to check that the board is installed correctly. If the  
board is not inserted all the way, faulty contact or  
power supply shorts can occur, making the unit mal-  
function.  
Sharp edges or points may cause injury.  
Be careful not to drop parts or the option board/ mem-  
ory into the inside of the instrument.  
If you are unable to retrieve a screw or part that was  
dropped inside the instrument, please contact your  
local Korg distributor.  
Danger of explosion if battery is incorrectly replaced.  
Replace only the same or equivalent type.  
When handling an option, never touch parts that are not  
related to the installation.  
Doing so may cause electrocution or malfunctions.  
When handling an option, be careful not to touch the  
leads on the back side of the circuit board (the side  
opposite that on which the components are mounted).  
The sharp points may cause injury.  
Do not allow the option or other device being installed  
to become wet, and do not allow objects to be placed on  
top of it.  
Cautions when installing the calendar  
battery  
So that static electricity in your body does not damage  
the electronic components, touch the ground wire of a  
grounded device or an unpainted metallic component  
to discharge any static electricity in your body before  
installing an option board or memory. Internal compo-  
nents of the TRITON STUDIO and of the option/  
memory boards may be damaged by static electricity.  
Follow the installation instructions, being careful not  
to reverse the polarity of the battery.  
Doing so could cause malfunction.  
When installing an option, be careful that screws or  
other parts do not fall into the device into which it is  
being installed.  
Doing so could cause malfunction.  
Korg Inc. takes no responsibility for any malfunctions or  
damage that may occur from improper use or modica-  
tion of this product. Nor will Korg Inc. be responsible for  
any damages resulting from the loss or destruction of  
data.  
Avoid touching exposed metal edges of the circuit  
board, or portions that need not be handled during  
installation.  
All screws (and washers) that are removed will be  
used, so be careful not to misplace them.  
Do not use screws other than those that are installed in  
the TRITON STUDIO. Using screws of a different  
shape or length may damage the unit or cause it to  
malfunction.  
Be sure to rmly tighten the screws used for attach-  
ment.  
When installing the battery, do not use excessive force.  
Pressing the battery too hard or using excessive force  
may cause malfunctions or damage.  
Make sure that the battery is completely inserted into  
the battery holder. After installation, check to make  
sure that the battery is rmly in place.  
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When installing the battery, be careful not to drop it  
inside the device.  
If you drop the battery inside the device and are unable  
to retrieve it, please contact your Korg distributor.  
I DRAM SIMM (sample data memory modules)  
These can be used as sample data memory. Up to two 72-pin  
DRAM SIMM (either 16 Mbytes or 32 Mbytes) modules can  
be installed, providing a maximum of 64 Mbytes. (Cau-  
DRAM SIMM boards are not a manufacturer option.  
Please purchase commercially-available boards that are  
sold for use in computers.  
About option boards/ memory/ calen-  
dar battery  
In order to achieve the maximum 96 Mbytes capacity,  
you will need to remove the 16 Mbytes DRAM SIMM  
that is standard, and install three 32 Mbytes DRAM  
SIMM boards.  
By installing option boards or memory into your TRITON  
STUDIO, you can expand its functionality. The following six  
types of expansion are possible.  
G EXB-MOSS (DSP synthesizer board)  
The memory banks and sampling time will depend on  
the capacity of the DRAM SIMM boards you install,  
and on the slot locations. (p.90)  
This adds to the TRITON STUDIO a MOSS tone generator  
that provides thirteen oscillator algorithms, including Stan-  
dard, Ring Modulation, VPM, Resonance, Organ Model, and  
Electric Piano Model. This lets you use the MOSS tone gen-  
erator in program, combination, multi modes. The MOSS  
tone generator has six-note polyphony.  
Caution when purchasing DRAM SIMM modules  
Some commercially available DRAM SIMM modules  
cannot be used on the TRITON STUDIO. Before you  
purchase memory modules, please check the following  
points.  
G EXB-DI (digital interface board)  
The six channels of the TRITON STUDIOs AUDIO OUT-  
PUT jacks (MAIN) L/ MONO, R, (INDIVIDUAL) 14 (ana-  
log audio outputs) will be output as 24 bit 48 kHz digital  
signals on channels 16 of the ADAT optical format. By  
using the WORD CLOCK IN jack, digital audio signals can  
be synchronized between the TRITON STUDIO and a con-  
nected device.  
Types of DRAM SIMM modules that can be used on the  
TRITON STUDIO  
72-pin 16 Mbytes or 32 Mbytes  
Access time of 60 ns or less  
Address input 11 bit (A0A10)  
Power supply voltage 5 V  
G EXB-mLAN (mLAN Interface Board)  
DRAM SIMM modules that meet the above requirements  
can be used.  
This is an option board for connecting the TRITON STUDIO  
to an mLAN system. Installing an EXB-mLAN allows the  
TRITON STUDIO to be connected easily via an IEEE 1394  
cable to other mLAN-compatible electronic musical instru-  
ments and computers, enabling high-capacity transmission  
and reception of MIDI and audio data. (An EXB-mLAN  
installed in the TRITON STUDIO provides 2-in/ 6-out chan-  
nels of digital audio at a sampling frequency of 48 kHz.)  
This is a great convenience when using recording software  
on your computer. Included software allows the connection  
status of connected devices to be exibly programmed from  
your computer, and OMS/ ASIO drivers for Macintosh are  
also included.  
If you have any questions regarding the type of DRAM  
SIMM modules that can be used, please contact your local  
Korg distributor.  
I Calendar battery  
This battery maintains the date and time that are recorded  
when data is saved. Use a CR2032 type battery.  
CR2032 batteries that can be used in the TRITON STUDIO  
CR2032 batteries manufactured by Sony or Panasonic.  
G CDRW-1 (CD-R/ RW drive)  
Checking after installation  
A song you create on the TRITON STUDIO can be sampled  
to the internal hard disk, and that data can be used to create  
an audio CD. You can also play back an audio CD inserted  
in the CDRW-1, or use the Ripping function to read it into  
the TRITON STUDIO. This drive can also be used to save/  
load data such as PCG les (packet writing is supported  
When the TRITON STUDIO is turned on, the currently  
installed option boards/ memory will be shown in the  
LCD screen.  
After installing an option board/ memory, be sure to  
turn on the power and make sure that the option  
board/ memory that you installed is displayed in the  
LCD screen.  
If it is not displayed, the installation may not have been  
performed correctly. Check once again that the board is  
installed correctly.  
If the calendar battery is not installed correctly, or if the  
battery voltage has run low, the LCD screen will show a  
message of Battery voltage for calendar IC is low”  
when the power is turned on. Please make sure that  
you are using a battery that has not run down, and that  
the battery is installed correctly.  
G EXB-PCM series (PCM expansion boards)  
Each of these boards adds 16 Mbytes of multisamples and  
drum samples to the TRITON STUDIO. (The details will dif-  
fer according to the series.)  
EXB-PCM01:  
EXB-PCM02:  
EXB-PCM03:  
EXB-PCM04:  
EXB-PCM05:  
Piano/Classic Keyboards  
Studio Essentials  
Future Loop Construction  
Dance Extreme  
Vintage Archives  
EXB-PCM06/07: Orchestral Collection  
EXB-PCM08: Concert Grand Piano (Expected to go on sale in  
March 2002)  
The multisamples of the EXB-PCM08 are built into the TRITON  
STUDIO.  
* As of March 2002  
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If you have any questions regarding installation, please  
contact your local Korg distributor.  
Installing an EXB-PCM  
Before you perform the installation, be sure to read the fore-  
A maximum of seven EXB-PCM boards can be installed  
simultaneously.  
If you are installing a single EXB-PCM, it will function  
correctly when installed in any slot. For easiest installa-  
tion, you should use the furthest slot (EXB-PCM Slot 1)  
rst.  
While performing the installation, be careful that you  
do not cut your hands on any sharp or pointed edges of  
the TRITON STUDIO or the option board.  
You must leave the AC power cable disconnected until  
you have completed all steps of installing the option  
board.  
OPTIONS  
EXB-MOSS: The EXB-MOSS option is installed.  
EXB-DI: The EXB-DI option is installed.  
EXB-mLAN: The EXB-mLAN option is installed  
1Use a coin or similar object to turn the screw counter-  
clockwise until the EXB-PCM/ sampling memory (RAM)  
slot cover (located at the upper left of the front panel) is  
released. (Turn the screw counter-clockwise to loosen it,  
or clockwise to tighten it.)  
CDRW-1:  
The CDRW-1 option is installed.  
SIMM  
Slot 1...3 (** MB): SIMMs are installed in SIMM slots 13.  
The capacity of each SIMM is shown in parentheses. When  
shipped from the factory, a 16 MB SIMM is already installed  
in SIMM slot 1.  
EXB-PCM  
Slot 1...7 (****): PCM expansion boards are installed in EXB-  
PCM series slots 17. The type of each board is shown in  
parentheses.  
If the calendar battery is not installed correctly, or if the  
battery voltage is too low  
EXB-PCM/sample  
memory (RAM) slot cover  
2Raise the EXB-PCM/ sample memory (RAM) slot cover  
to the angle shown in the diagram, and remove it.  
When you open the EXB-PCM/ sample memory (RAM)  
slot cover, do not raise it too far toward the rear.  
3Remove the EXB-PCM from its packing pouch.  
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4Verify the location of the slot into which you want to  
install the EXB-PCM.  
Removing an EXB-PCM  
Spread the catches of the slot apart to the left and right,  
and (after removing the stoppers from the catches) tilt  
the EXB-PCM and pull it out.  
The seven slots closest to yourself are for EXB-PCM mod-  
ules. (The three slots furthest from yourself are for  
DRAM SIMM modules.)  
The notched side of the EXB-PCM is 1 PIN. Install the  
EXB-PCM with its 1 PIN side aligned with the 1 PIN  
mark ( ) of the slot.  
If you wish to remove the rear EXB-PCM board, you  
must rst remove the forward EXB-PCM.  
When you spread the catches of the slot apart, the EXB-  
PCM may pop out vigorously and fall into an opening  
(inside the instrument). Please be careful.  
The EXB-PCM slots and the DRAM SIMM slots are  
shaped identically. Be careful not to install a memory  
module in the wrong slot.  
Sample  
memory  
(RAM) slots  
Catches  
Catch  
EXB-PCM  
slots  
EXB-PCM  
Front  
Notch  
Locking  
hole  
Locking  
hole  
Rear side of EXB-PCM  
5At a slant, press the EXB-PCM rmly all the way into the  
slot, and raise it to the vertical position until the catches  
of the slot click into the locking holes of the EXB-PCM.  
When doing so, pressing the catches of the slot apart to  
the left and right will help the board go in smoothly.  
1. Firmly press in at an angle.  
2. Tilt up vertically.  
Catch  
E X B -P C M  
Front  
6Reversing the procedure by which you opened the EXB-  
PCM/ sample memory (RAM) slot cover, reattach the  
cover and fasten it with the screw.  
7When all steps have been completed, turn on the power  
and make sure that the EXB-PCM has been installed cor-  
8After you have veried that the EXB-PCM module was  
installed correctly, load the data from the oppy disk  
included with the EXB-PCM. (BG p.65)  
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4At a slant, press the DRAM SIMM rmly all the way into  
the slot, and raise it to the vertical position until the  
catches of the slot click into the locking holes of the  
DRAM SIMM. When doing so, pressing the catches of the  
slot apart to the left and right will help the board go in  
smoothly.  
Installing a DRAM SIMM  
Before you perform the installation, be sure to read the fore-  
A maximum of three memory SIMMs can be installed.  
A DRAM SIMM will function correctly when installed  
in any slot.  
For ease of installation, we recommend that you rst  
use the slot that is furthest from yourself.  
If you wish to use three 32 Mbytes DRAM SIMMs, you  
will need to remove the factory-installed 16 Mbytes  
DRAM SIMM as explained in Removing an DRAM  
SIMM.”  
1. Firmly press in at an angle.  
2. Tilt up vertically.  
Catch  
You must leave the AC power cable disconnected until  
you nish the entire process of removing the lid, install-  
ing the option board or memory, and reattaching the  
lid.  
DRAM SIMM  
1Remove the EXB-PCM/ sample memory (RAM) slot  
cover as described in Installing an EXB-PCM board”  
steps 1and 2.  
Front  
2Have the DRAM SIMM at hand.  
3Verify the location of the slot into which you will install  
the DRAM SIMM module.  
The three slots furthest away from yourself are for  
DRAM SIMM modules. (The seven slots closest to your-  
self are for EXB-PCM modules.) When the TRITON STU-  
DIO is shipped from the factory, a 16 Mbytes DRAM  
SIMM is installed in the furthest slot. If you want to add  
one or two additional memory modules, install them in  
the vacant slots. If you want to install three memory  
modules, remove the factory-installed DRAM SIMM as  
described in Removing a DRAM SIMM,and use all  
three of the slots.  
5Reversing the procedure by which you opened the EXB-  
PCM/ sample memory (RAM) slot cover, reattach the  
cover and fasten it with the screw.  
The end with the notch is 1 PIN. Align the 1 PIN mark  
6When all steps have been completed, turn on the power  
and make sure that the DRAM SIMM has been installed  
(
) of the slot with the 1 PIN marking on the EXB-PCM.  
The DRAM SIMM slots and the EXB-PCM slots are  
shaped identically. Be careful not to install a board in  
the wrong slot.  
Removing an DRAM SIMM  
Spread the catches of the slot apart to the left and right,  
and (after removing the stoppers from the catches) tilt  
the DRAM SIMM and pull it out.  
Catches  
Sample  
memory  
(RAM) slots  
If you wish to remove the rear DRAM SIMM board, you  
must rst remove the forward DRAM SIMM.  
When you spread the catches of the slot apart, the  
DRAM SIMM may pop out vigorously and fall into an  
opening (inside the instrument). Please be careful.  
EXB-PCM  
slots  
Notch  
Locking  
hole  
Locking  
hole  
Catch  
Rear side of DRAM SIMM  
DRAM SIMM  
Front  
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6Verify the installation location.  
Installing the EXB-MOSS  
Before you perform the installation, be sure to read the fore-  
Calendar battery holder  
While performing the installation, be careful of any  
sharp or pointed edges of the TRITON STUDIO or the  
option board.  
EXB-MOSS connector  
You must leave the AC power cable disconnected until  
you have completed all steps of installing the option  
board.  
1You will need a +(plus) screwdriver, and some maga-  
zines or other material (to prevent damage to the joystick  
and knobs etc.: see diagram below).  
EXB-DI connector  
2Turn off this instrument, and disconnect the AC power  
cable and any other cables by which other devices are  
connected.  
When cover is removed  
Rear panel  
3
Make sure that the EXB-PCM/ sample memory (RAM) slot  
cover is closed, and that the screw has been tightened.  
7Remove the EXB-MOSS from its packing pouch.  
8Note that screws and washers are attached to the four  
4As shown below, place four books or magazines on your  
work surface to prevent damage to the joystick or knobs,  
and place the instrument upside down on top of them.  
corners of the board.  
Place at each corner to avoid the joystick or knobs  
Screw  
Washer  
View from below  
9Use the four screws to attach the EXB-MOSS to the corre-  
sponding brackets inside the TRITON STUDIO.  
EXB-MOSS  
Screw  
Washer  
Chassis to which the board is  
being installed  
Connector  
EXB-MOSS/EXB-DI cover  
When you turn over the instrument, be careful not to  
lose your balance and drop the instrument.  
5Using a screwdriver, remove two screws from the EXB-  
MOSS/ EXB-DI cover, raise the cover, and pull it out of  
the slit.  
When raising the cover, pull it out without forcibly  
pushing it backward.  
Rear panel  
Before the screws are tightened, the EXB-MOSS will  
oat slightly above the brackets. If at this time you  
apply excessive force to the EXB-MOSS, the screws or  
washers may come out.  
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0Plug the cable into the connector as shown in the dia-  
Installing the EXB-DI  
gram. Press the cable rmly in until it stops.  
Before you perform the installation, be sure to read the fore-  
Do not touch any part of the circuit board other than  
the connector in which the cable is being inserted.  
Connector  
While performing the installation, be careful of any  
sharp or pointed edges of the TRITON STUDIO or the  
option board.  
You must leave the AC power cable disconnected until  
you have completed all steps of installing the option  
board.  
1Remove the EXB-MOSS/ EXB-DI cover as described in  
steps 15of Installing the EXB-MOSS.”  
2Verify the location where the EXB-DI will be installed.  
3Remove the EXB-DI from its bag.  
4Remove the two screws and washers from the two cor-  
ners of the board  
Press in all the way  
Be careful to save the screws that you remove. Some  
models that can use the EXB-DI, will require these two  
screws.  
Rear panel  
AReversing the procedure by which you removed the  
Screw  
Remove  
screw and  
washer.  
EXB-MOSS/ EXB-DI cover, reattach the cover.  
BWhen all steps have been completed, turn on the power  
and make sure that the EXB-MOSS has been installed  
Washer  
CAfter you have veried that the EXB-MOSS was installed  
correctly, load the data from the oppy disk included  
with the EXB-MOSS. (BG p.65)  
5Remove the two screws holding the (DI) cover that  
blocks the installation opening of the EXB-DI, and  
remove the (DI) cover. The two screws you removed will  
be used to fasten the EXB-DI.  
The (DI) cover you removed will not be used. Take it  
out so that it is not left inside the TRITON-Rack. The  
cover you removed should be kept in a safe place, since  
it will be needed if you later decide to remove the EXB-  
DI.  
Cover (for DI)  
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6Attach the cable as shown in the diagram. Firmly press  
Installing the EXB-mLAN  
the cable all the way into the connector.  
Before you perform the installation, be sure to read the fore-  
Do not touch any part of the circuit board other than  
the connector to which you are connecting the cable.  
While performing the installation, be careful of any  
sharp or pointed edges of the TRITON STUDIO or the  
option board.  
You must leave the AC power cable disconnected until  
you have completed all steps of installing the option  
board.  
1Remove two screws from the mLAN cover plate that cov-  
ers the EXB-mLAN installation slot on the rear panel,  
and remove the mLAN cover plate.  
Press all the way in  
M
ID  
I
TH  
R
U
O
U
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A
S
S
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ER  
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ED  
A
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IT  
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48  
kH  
W
O
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IN  
2
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MAX  
MIN  
S
/P  
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IF  
4
3
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LEVEL  
IC  
LIN  
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P
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Cable  
INDIVIDUAL  
)
A
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O
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TP  
U
(
MAIN  
)
T
Connector  
Rear panel  
mLAN cover plate  
7With the connectors of the EXB-DI protruding from the  
rear panel of the TRITON-Rack, support the EXB-DI with  
one hand and use the two screws you removed to fasten  
the EXB-DI from the rear of the TRITON-Rack.  
The two screws you removed will be used to fasten the  
EXB-mLAN in place. The cover you removed should be  
kept in a safe place, since it will be needed if you later  
decide to remove the EXB-mLAN.  
2From the TRITON STUDIO, pull out the cable that will  
be connected to the EXB-mLAN.  
EXB-DI  
M
ID  
I
TH  
R
U
O
U
T
IN  
A
S
S
IG  
N
A
B
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A
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P
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S
W
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C
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P
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A
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48  
kH  
W
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C
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C
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O
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IN)  
IN  
2
1
MAX  
MI
S
/P  
D
IF  
4
3
S
C
S
I
2
1
LIN  
E
R
A
L/M  
O
N
O
(
INDIVIDUAL  
)
A
U
D
IO  
O
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TP  
U
(
MAIN  
)
T
3Remove the EXB-mLAN from its bag.  
4Disconnect the cable from the EXB-mLAN connector.  
The cable you disconnected should be kept in a safe  
8Reversing the procedure described in steps 15of  
Installing the EXB-MOSS,reattach the EXB-MOSS/  
EXB-DI cover.  
place. This cable may be required for connection if the  
EXB-mLAN is installed in another device that can use  
it.  
9After you have completed all the above steps, turn on the  
power and verify that the EXB-DI has been installed cor-  
EXB-mLAN connector  
Cable  
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5Using the three mLAN installation screws (included with  
the TRITON STUDIO), attach the mLAN installation  
plate (also included with the TRITON STUDIO) to the  
EXB-mLAN.  
Installing the CDRW-1  
Before you perform the installation, be sure to read the fore-  
Never attempt to install an internal CD-R/ RW drive  
other than the CDRW-1.  
M
ID  
I
TH  
R
U
O
U
T
IN  
A
S
S
IG  
N
A
B
D
LE  
A
M
P
ER  
S
W
IT  
C
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P
ED  
A
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D
IG  
IT  
A
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z
O
While performing the installation, be careful not to cut  
your hands on any sharp or pointed metal edges of the  
TRITON STUDIO or the CDRW-1.  
U
T
48  
kH  
W
O
R
D
C
LO  
C
K
IN  
O
U
T(  
M
A
IN)  
IN  
2
1
MA  
X
M
S
/P  
D
IF  
4
3
S
C
S
I
2
1
IN  
E
R
A
L/M  
O
N
O
(
INDIVIDUAL  
)
A
U
D
IO  
O
U
TP  
U
(
MAIN  
)
T
You must leave the AC power cable disconnected until  
you have completed all steps of the installation.  
EXB-mLAN  
1Push off the CDRW-1 cover.  
mLAN  
installation plate  
Slide the [EJECT] switch (located on the bottom of the  
TRITON STUDIO) in the direction of the arrow, and the  
drive bay cover on the side of the TRITON STUDIO will  
be pushed out.  
6Connect the cable you pulled out in step 2to the EXB-  
mLAN connector. Firmly press the cable all the way into  
the connector.  
Viewed from below  
7Using the two screws you removed in step 1, attach the  
2Remove the CDRW-1 cover.  
EXB-mLAN to the TRITON STUDIO.  
Hook your ngertip on the edge of the cover that was  
pushed out, and remove it in the direction of the arrow  
shown in the diagram.  
M
ID  
I
Forcefully pulling the cover toward yourself may dam-  
age the cover.  
TH  
R
U
O
U
T
IN  
A
S
S
IG  
N
A
B
D
LE  
A
M
P
ER  
S
W
IT  
C
H
P
ED  
A
L
D
IG  
IT  
A
L
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48  
kH  
W
O
R
D
C
LO  
C
K
IN  
O
U
T(  
M
A
IN)  
IN  
2
1
MAX  
MIN  
S
/P  
D
IF  
4
3
S
C
S
I
2
M
LEVEL  
1
IC  
LIN  
E
R
A
U
L/M  
O
D
IO  
IN  
N
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T
(
INDIVIDUAL  
)
A
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D
IO  
O
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TP  
U
(
MAIN  
)
T
8When all steps have been completed, turn on the power  
and verify that the EXB-mLAN has been installed cor-  
If you have installed the EXB-mLAN into the TRITON  
STUDIO for the rst time, you must perform the Initial-  
ize operation. (p.141)  
Keep the cover you removed, since it will be needed if  
you remove the CDRW-1.  
3Insert the CDRW-1.  
For details on connections between the EXB-mLAN and  
external devices, refer to the EXB-mLAN owners  
manual.”  
Be sure that the drive is oriented in the correct direction.  
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Press the locations indicated by the arrows until the  
unit clicks into place, so that the internal connector is  
securely connected.  
Cautions for handling  
Make sure that the unit is level when operating.  
Do not use in extremely cold or hot locations.  
Do not use in locations of high humidity.  
Do not use this unit in locations of excessive dust or  
smoke.  
Do not apply strong physical shock to the unit. In  
particular, the unit is highly sensitive to physical shock  
during operation (either reading or writing), and must  
not be jarred.  
Normally, the drive uses software ejection. Although the  
CD tray can be opened by pressing the eject button, you  
can also make the tray open by inserting a pointed object  
(such as straightened paper clip) into the emergency  
eject hole.  
Apply equal pressure to both points.  
Do not store the unit in high temperature or high  
humidity.  
Never touch the focussing lens.  
Do not use commercially available lens cleaners.  
Do not transport the unit with a disc left in the drive.  
Do not leave the unit with the tray left open.  
CD-R/ RW disc handling  
Please observe the following points when handling discs.  
Failure to observe these points may cause problems such as  
data not being written correctly, loss of recorded data, or  
drive malfunction.  
4When you have completed all of the above steps, turn on  
the power and verify that the CDRW-1 has been installed  
If the TRITON STUDIO did not recognize the CDRW-1,  
you can either press strongly once again on the arrows in  
step 3, or try reinstalling the CDRW-1.  
Do not place discs in direct sunlight or in locations of  
high temperature or high humidity.  
Do not touch the surface of the disc. Hold the disc by its  
edges.  
Remove dust or dirt from the surface of the disc. Use an  
air duster or cleaner to remove dust.  
Do not affix labels to the disc, or write on the disc in  
locations other than specified.  
Removing the CDRW-1  
When you slide the [EJECT] switch located on the bottom of  
the TRITON STUDIO, the CDRW-1 will be pushed out of the  
TRITON STUDIO. Gently remove the CDRW-1.  
Do not use chemicals or detergent to wipe the disc.  
Do not bend or drop the disc.  
Fastening the CDRW-1 rmly in place  
Responsibility for loss of data  
By using the screw included with the option, you can lock  
the [EJECT] switch of the TRITON STUDIO to prevent the  
CDRW-1 from coming out accidentally.  
Korg Corporation will accept no responsibility for any  
damages (direct or indirect, whether sustained by the  
customer or by a third party) resulting from loss of or  
damage to data written on a CD-R or CD-RW disc.  
Inserting a disc  
Make sure that the power of the TRITON STUDIO is turned  
on.  
1Open the disc tray  
Press the eject button of the CDRW-1, and the disc tray  
will open.  
At this time, the tray will open only halfway. Pull it out  
manually until a disc can be placed in the tray.  
Note when transporting/ moving/ shipping the CDRW-1  
The CDRW-1 is a precision device that is vulnerable to  
shock and vibration. It may be damaged if it is left in  
the TRITON STUDIO during transport or shipping.  
Before you transport or ship the TRITON STUDIO,  
please remove the CDRW-1 and transport it in its own  
packaging.  
Eject button  
Before using the CDRW-1 for the rst time, you  
must remove the pickup stopper from the disc  
tray.  
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2Insert the disc  
Place the disc on the disc tray with its label facing  
Saving/ loading on the CDRW-1  
Disk mode P02: Save, P01: Load  
Saving/ loading on the CDRW-1 is the same as saving/ load-  
ing on an external drive. However, a disc must be formatted  
before it can be used for packet writing. (Packet writing  
upward, and centered correctly.  
3Close the disc tray.  
Manually press the disc tray in until it is completely  
closed.  
If the TRITON STUDIO does not recognize the disc, re-  
install the CDRW-1 as described in Installing the  
CDRW-1.”  
Creating an audio CD  
Disk mode P04: Make Audio CD  
If you want to use the CDRW-1 to create an audio CD, refer  
to Creating an audio CD from WAVE les sampled to hard  
disk(BG p.118)  
Removing a disc  
1Press the eject button, and the disc tray will open.  
2Gently remove the disc from the disc tray.  
Playing back an audio CD  
Sampling mode P5: Audio CD  
Disk mode P05: Play Audio CD  
3Manually press the disc tray in until it is completely  
closed.  
If you want to use the CDRW-1 to play an audio CD, use the  
various SEQUENCER keys in the pages listed above.  
Emergency removal of the disc  
Normally you can use the above procedure to remove and  
insert the disc. However if a problem (such as power failure)  
occurs and the disc cannot be removed, you can use the fol-  
lowing method to remove the disc.  
In the same way as for external audio sources from  
AUDIO INPUT 1 and 2, set Inputto Analog, and set  
Input1 (L channel) and Input2 (R channel). (BG p.102)  
To use this method, you will need a pin-like object of  
less than 2 mm diameter, such as a straightened paper  
clip. Insert this pinstraight into the manual eject  
hole, and press. The disc tray will be forced open.  
Sampling from an audio CD  
Sampling mode P5: Audio CD (analog/ digital)  
Program, Combination, Sequencer modes P0 page,  
Sampling mode (analog)  
Please be aware that excessive use of this method may  
cause the CDRW-1 to malfunction.  
In the same way as for external analog audio sources  
from AUDIO INPUT 1 and 2, set Inputto Analog,  
and set Input1 and Input2. (BG p.104)  
If you want to use the Ripping function to sample digi-  
tal audio from an audio CD inserted in the CDRW-1,  
you can do so in the Sampling mode P5: Audio CD  
page. (BG p.108)  
This procedure must be performed with the power off.  
Manual eject hole  
Formatting a disc  
Blank media (indicated in the drive selectarea as Blank  
Disc) must be formatted before it can be used for packet  
writing of data. (p.299)  
Formatting is not necessary if you will be using the disc to  
create an audio CD.  
Using the CDRW-1  
When using the CDRW-1, you must be sure that the  
TRITON STUDIO is placed on a level surface that does  
not vibrate.  
Please observe the following points when writing data  
to the CDRW-1 (and while formatting a disc). If you fail  
to observe these points, it may become impossible to  
create an audio CD successfully, or it may no longer be  
possible to read data.  
Do not write or format a disc in a location where there  
is high-volume sound.  
Do not touch the TRITON STUDIO while a disc is  
being written or formatted. (Even slight vibration or  
shock may cause an error.)  
You must carefully read About copyright(BG p.iii)  
and observe the terms of use.  
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Replacing the calendar battery  
Before you replace the battery, you must read Safety pre-  
tery.”  
While performing this procedure, be careful of any  
sharp edge or corner of the TRITON STUDIO or an  
option board.  
You must leave the AC power cable disconnected until  
you have nished all steps of replacing the calendar  
battery.  
1Remove the EXB-MOSS/ EXB-DI cover as described in  
steps 15of Installing the EXB-MOSS.”  
2Verify the location in which the calendar battery is  
installed. (Step 6of Installing the EXB-MOSS)  
Calendar battery  
With the cover removed  
Rear panel  
3Remove the calendar battery that has run down.  
Press the part of the battery indicated in the diagram  
below to release the catch of the battery holder, and then  
lift up and remove the battery.  
Be careful not to drop the battery into the interior of the  
TRITON STUDIO.  
Press this part of the battery.  
4Install the new battery.  
With the +side of the calendar battery facing upward,  
insert it into the battery holder at an angle, and press it  
into place.  
5Reversing the procedure described in steps 15of  
Installing the EXB-MOSS,reattach the EXB-MOSS/  
EXB-DI cover.  
6When all of the above steps have been completed, turn  
on the power, and verify that the Battery voltage for cal-  
endar IC is lowis no longer displayed.  
7After you have veried that the above message did not  
appear, use the page menu command Set Date/ Time”  
(Disk, Utility) to reset the calendar.  
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Some external SCSI devices require an externally  
attached terminator, while others contain an internal ter-  
minator. Refer to the owners manual for your SCSI  
device.  
Connecting external SCSI devices  
External SCSI devices (hard disks, removable media, etc.)  
can be connected to the SCSI connector of the TRITON STU-  
DIO.  
Total SCSI cable length must be 3 meters or less  
Data can be saved to a connected hard disk, removable  
media, or CD-R/ RW etc. in the same way as to a oppy  
disk, and data can be loaded from a connected CD-ROM.  
SCSI  
SCSI  
SCSI  
SCSI  
SCSI  
ID0  
Hard Disk  
ID1  
Hard Disk  
ID2  
Hard Disk  
Terminate the last device  
I External SCSI device connections  
and settings  
Maximum capacity of external drive: 2 TB (2,000 Gbytes)  
per drive  
SCSI connector: D-sub half-pitch 50 pin  
Number of units that can be connected: up to 7 units  
5. Turn on the power of the external SCSI device(s), and then  
turn on the power of the TRITON STUDIO.  
Please use the recommended drives for external con-  
nection. For a list of recommended drives, please con-  
tact your Korg distributor.  
When you turn on the power, rst turn on the power of  
the external SCSI device, and after waiting at least ten  
seconds, turn on the power of the TRITON STUDIO.  
The power must be turned off in the order of TRITON  
STUDIO external SCSI device.  
Never turn off the power while the external SCSI device  
is being accessed (e.g., while the LED of the external SCSI  
device is lit).  
Since the external SCSI device to be connected may  
have a different shape of connector, refer to the owners  
manual for your external SCSI device to verify the type  
of connector before you purchase a SCSI cable.  
1. Turn off the power of the TRITON STUDIO and of your  
external SCSI device.  
When the power of the TRITON STUDIO is turned on,  
it will check the SCSI device connection status, and if  
the TRITON STUDIO is turned off during this checking  
process, the SCSI device may stay in an inoperable  
state. If the power of the TRITON STUDIO is once  
again turned on in this state, the system cannot be  
started up. You must turn the power of the SCSI device  
off and then on again, and then turn on the power of  
the TRITON STUDIO.  
Be sure to turn off the power of the TRITON STUDIO  
and the external SCSI device before you connect or dis-  
connect SCSI cables or change the ID number of the  
external SCSI device.  
If the power of the TRITON STUDIO or the external  
SCSI device is on when you connect or disconnect SCSI  
cables or change the ID number of the external SCSI  
device, the TRITON STUDIO or the external SCSI  
device may malfunction, or data may be lost.  
6. Make sure that the TRITON STUDIO has recognized the  
external SCSI device.  
Use the drive select command of the TRITON STUDIOs  
Disk mode etc. to make sure that the connected external  
SCSI device has been recognized.  
If it has not been recognized, immediately turn off the  
power of the TRITON STUDIO and of the external SCSI  
device, check the connections between the TRITON STU-  
DIO and the external SCSI device.  
2. On the external SCSI device, set the ID number (06).  
If you are connecting two or more external SCSI devices  
(in a daisy-chain), set each external SCSI device to a  
different ID number so that they can be distinguished.  
For details on setting the ID number, refer to the owners  
manual for your external SCSI device.  
If you set two or more external SCSI devices to the same  
ID number, malfunctions or loss of data may result.  
3. Connect the SCSI connector of the TRITON STUDIO to the  
SCSI connector of the external SCSI device.  
Pay attention to the orientation of the cable connector,  
and make connections correctly. If the cable connector  
has a lock (thumb-screw or page), be sure it is fastened  
securely.  
I Using an external SCSI device  
For details on formatting an external SCSI hard disk or simi-  
lar device, and using it to load or save data, refer to p.155,  
BG p.59.  
If you connect two or more external SCSI devices (in a  
daisy-chain), be sure that the total length of the con-  
nection cables does not exceed 3 meters.  
4. Attach a terminator (terminating resistor) to the external  
SCSI device so that the connection is terminated.  
If two or more external SCSI devices are connected (in a  
daisy-chain), terminate the device that is furthest from  
the TRITON STUDIO.  
Even if only one external SCSI device is connected, it  
must be terminated.  
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The time required for formatting will be approximately 2  
minutes for Quick Format, and approximately 50 min-  
utes for Full Format.  
After formatting, the usable area for 650 MB/ 700 MB  
media will be approximately 530 MB/ 570 MB  
respectively  
Packet writing support on the  
TRITON STUDIO  
The TRITON STUDIO can use packet writing to write to a  
CD-R/ RW.  
After formatting the media, you can use it in the same way  
as a oppy disk or hard disk.  
I Cautions when using packet writing  
[1] For a CD-R  
I About packet writing  
Deleting a file merely makes the file appear as if it had  
been deleted, and will not increase the free area. Also,  
each time a file is updated, a new file is added, and  
processing is performed to make it appear as though the  
file had been overwritten.  
Packet writing is a method of dividing data into small units  
called packetsso that the data can be written efciently,  
and is suitable for adding or updating data.  
As its packet writing format, the TRITON STUDIO uses  
UDF (Universal Disk Format), the format that is also used  
on DVD discs. This means that formatted CD-R/ RW media  
can also be read by packet writing software that supports  
UDF.  
[2] For a CD-RW  
In the same way as on a floppy disk, deleting a file will  
increase the free area. Also, updating a file will  
overwrite the file over the previous location.  
The TRITON STUDIO supports UDF version 1.5.  
[3] About writing data  
Using packet writing to save data on a CD-R/ RW will  
take a longer time because writing to CD-R/ RW is  
slower than writing to hard disk. The time will also  
depend on the CD-R/ RW drive you use, and on the  
writing speed supported by the media you use.  
I Usable media  
To save data, please use media that has been formatted  
by the TRITON STUDIO.  
650 MB and 700 MB CD-R media that supports up to 16×  
writing  
650 MB and 700 MB CD-RW media that supports up to  
4×/ 10× writing  
I Loading into an external device  
other than the TRITON STUDIO  
[1] For a CD-R  
I Formatting  
The disc can be read by a computer on which packet  
writing software is installed.  
In the same way as when formatting a oppy disk, insert  
blank or previously-formatted media into the drive, and  
execute the page menu command Format(Disk Utility 0–  
3F).  
By converting it into ISO9660 format, you can make it  
possible for the data to be read by an external MIDI  
device that supports ISO9660 format, or by a computer  
on which packet writing software has not been installed.  
For details on the conversion, refer to page menu  
command Convert to ISO9660 Format(Disk Utility 0–  
3G).  
When writing to the CDRW-1 option, do not subject the  
TRITON STUDIO to vibration or physical shock, since  
this may cause errors.  
[2] For a CD-RW  
Cautions when formatting  
The disc can be read by a computer on which UDF  
reader or packet writing software has been installed.  
This disc cannot be converted into ISO9660 format, and  
therefore cannot be read by external MIDI devices that  
support ISO9660 format.  
[1] For a CD-R  
Data that has been written to CD-R cannot be erased as it  
can on a floppy disk. This means that re-formatting  
previously-formatted media will not increase the free  
area. (Approximately 20 MB of space will be used to add  
a new session.)  
Since the conversion to ISO9660 format adds ISO9660  
session data, it consumes approximately 20 MB of space.  
Only Quick Format can be selected.  
Quick Format requires less than a minute to execute.  
External MIDI devices that support ISO9660 format (*1)  
(manufactured by Korg Corporation)  
It is not necessary to apply Full Format to CD-R media.  
TRITON/ TRITON pro/ TRITON proX/ TRITON-Rack (*2)  
D1600/ D12/ D16  
[2] For a CD-RW  
* As of February 2002  
In the same way as a floppy disk, a CD-RW can be  
formatted to erase the previously-written contents. This  
means that re-formatting the disc will increase the free  
area.  
*1: Supports ISO9660 level 1.  
*2: Only the rst session can be read.  
If reading on an external device other than the TRITON Studio  
Quick Format: Select this if the media has already been  
formatted in UDF format.  
Full Format: Select this if the media is blank or if it has  
not been formatted in UDF format.  
You should also execute this type of formatting if fre-  
quent writing errors occur when writing to the media.  
When you copy a le larger than 1.9 Mbytes from CD-  
R/ RW (or other media with a slow access speed) to CD-  
R, the le may not be copied in a continuous state.  
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Also, when you execute Rate Convert(Global 03G),  
Save to Std MIDI File(Disk 02F) or similar com-  
mand to save to CD-R, the le may not be written in a  
continuous state even if it is copied from media with a  
fast access speed such as hard disk. If data in this state  
is converted into ISO9660 format, it will be in the  
divided le format supported by ISO9660 level 3.  
Such data cannot be read by devices that do not sup-  
port loading of divided les, such as the TRITON and  
some computers. In the case of a computer, this CD-R  
data can be read if you can install ISO9660 level 3 com-  
patible reader software or packet writing software.  
EXB-DI option  
The EXB-DI option provides an ADATCompatible Opti-  
cal Output which digitally outputs the audio signal from the  
TRITON STUDIO, and also allows the digital signal to be  
synchronized with another digital audio device.  
For an explanation of the DIGITAL OUT connector and  
WORD CLOCK IN connector, refer to BG p.7.  
In this owners manual, ADATis used as a general desig-  
nation for ADAT compatible multi-track recorders such as  
the Alesis ADAT.  
Example connections  
Digitally recording the sound of the TRITON STUDIO  
to an ADAT  
1Use an ADAT-Optical cable (sold separately) to connect  
the TRITON STUDIOs Digital OUT connector to the  
ADATs Digital INPUT.  
For connections, use an ADAT-Optical cable manufac-  
tured by Alesis Corporation or an optical cable for CD/  
DAT (both sold separately).  
2Set the TRITON STUDIOs System Clock(Global P0:  
02a) to Internal.  
3Set the word clock source of the ADAT to DIG 48 K.”  
For details refer to the manual for the connected ADAT.  
ADAT  
DIGITAL IN  
DIGITAL OUT  
TRITON STUDIO  
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Digitally recording the sound of the TRITON STUDIO  
that has been mixed on a digital mixer to the ADAT  
1Use an ADAT-OPTICAL cable to connect the TRITON  
STUDIOs DIGITAL OUT connector to the ADAT OPTI-  
CAL IN connector of the ADAT Optical format-compati-  
ble mixer.  
2Use ADAT-OPTICAL cables to connect the respective IN  
and OUT connectors of the ADAT Optical format-com-  
patible mixer and the ADAT.  
3Make connections as shown in the following diagram so  
that an Alesis BRC Remote Controller or other ADAT  
optical format compatible mixer or remote controller can  
be used as the master for digital signal synchronization,  
and connect the WORD CLOCK OUT connector of the  
mixer to the WORD CLOCK IN connector of the TRITON  
STUDIO.  
For connections, use a BNC Coax cable made by Alesis  
Corporation or a BNC cable made for video (both sold  
separately).  
4Set the TRITON STUDIOs System Clock(Global P0:  
02a) to Word Clock.  
The digital audio signal that is output from the DIGITAL  
OUT connector is output in synchronization with the  
clock signal received at the WORD CLOCK IN jack,  
allowing the digital signals of the two devices to be syn-  
chronized.  
If you wish to store the System Clocksetting, use the  
Write Global Settingutility to write it.  
5Set the word clock source of the ADAT to DIG 48 K.”  
For details refer to the manual for the connected ADAT.  
If the clock cannot be detected correctly due to a discon-  
nected BNC cable or for some other reason, a error mes-  
sage Word Clock Error!will appear in the LCD. If this  
occurs, check whether a problem has occurred with the  
BNC cable.  
If System Clockhas been written as Word Clock, the  
same error message will be displayed when the TRI-  
TON STUDIO is powered-on if the correct clock is not  
being input.  
ADAT BRC  
WORD  
CLOCK OUT  
Digital Mixer  
WORD  
CLOCK IN  
DIGITAL IN  
DIGITAL OUT  
DIGITAL IN  
DIGITAL OUT  
WORD CLOCK OUT  
DIGITAL IN  
ADAT  
WORD CLOCK IN  
DIGITAL OUT  
TRITON STUDIO  
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Realtime Control Knobs B-  
Assign 250  
Sample 11  
BPM  
BPM/ MIDI SYNC function 248  
Index  
Detune (BPM Adj. in Page  
Menu)  
Audio CD 120  
Numerics  
000: No Effect 178, 187  
Combination 39  
Sequencer 63  
Detune BPM Adjust  
Combination 39  
Sequencer 64  
Grid 100, 105, 108  
MIDI/ Tempo Sync., LFO 26  
Pitch BPM Adjust 118  
Time Slice 109  
Audio CD Track List 169  
AUDIO OUTPUT (INDIVIDUAL)  
10s Hold  
Combination 33  
Program  
Auto  
Auto +12 dB On 6, 57, 99  
Auto Arpeggiator 136  
Auto Loop On 99  
Auto Optimize RAM 140  
Auto Punch In 58  
12 dB 5, 6, 37, 56, 57, 99, 108, 138  
Tempo  
Time Stretch 113  
A
BUS Select  
ADC OVERLOAD !! 5, 37, 56, 98  
B
Combination 179, 183  
BUS Sel. (BUS Select) 47  
BUS Select (IFX/ Indiv.Out  
BUS Select) 46  
BUS(IFX/ Indiv.) Select 36  
Drum Kit  
BUS Select (IFX/ Indiv.Out  
Assign) 151  
Input/ Sampling (Audio Input)  
BUS (IFX/ Indiv.) Select 140  
Play Audio CD  
BUS (IFX/ Indiv.) Select 175  
Program 179, 183  
BUS (IFX/ Indiv.) Select  
BUS Sel. (BUS Select) 30  
BUS Select (All OSCs to) 28  
Sampling 180  
After Touch  
Bank  
After Touch Curve 136  
AMS 242  
Convert Position 143  
MIDI Filter 144  
Combination 40  
Sequencer 65  
Combination  
Bank (Bank Select) 33  
Bank Select (When  
Status=EX2) 38  
Bank/ Combination Select 33  
Bank/ Program (Program  
Select) 34, 37  
AIFF file (.AIF) 163, 168, 283  
AKAI S1000/ S3000 format 164  
All Routed 47, 85, 132, 182  
Load Combination Bank 159  
Select Bank & Smpl No. 37  
Global  
Alternate modulation 14, 18, 20,  
Bank Map 137  
Change all bank references  
Alternate modulation source  
Amp 22  
Enable Bank Change 144  
High Drumsample Bank 148  
Low Drumsample Bank 149  
Program  
AMS 242  
Drum Kit  
Attack (Amp-Attack) 149  
Decay (Amp-Decay) 149  
Program 21  
BUS (IFX/ Indiv.) Select 97  
BUS (Output) Select (BUS  
Select) 125  
Bank (Bank Select) 1  
Bank/ Program Select  
High MS Bank  
BUS(IFX) Select 122  
BUS(Output) Select 99  
Sequencer 179, 183  
Amp EG 23, 246  
Amp Level 2, 21  
Keyboard Track, Amp Mod.  
Load Program Bank 159  
Low MS Bank 10  
Select Bank & Smpl No. 6  
BUS (IFX/ Indiv.) Select 56  
BUS (Output) Select 58  
BUS Sel. (BUS Select) 84  
BUS Select (IFX/ Indiv.Out  
BUS Select) 83  
LFO, Amp Mod. 22  
Realtime Control Knobs 250  
Sampling  
Bank (RAM Bank) 90  
Sequencer  
AMS (Alternate Modulation  
Bank Select (When  
Status=EX2) 63  
Bank/ Track Program Select  
Pattern (Pattern Bank) 76, 79  
Program Select (Bank/  
Program) 51  
Source) 241  
Song Play 179, 183  
Arpeggiator 3, 26, 36, 44, 81, 129  
IFX/ Indiv.Out BUS Select  
(BUS Select) 131  
Arpeggiator Assign 44, 81, 129  
Arpeggio  
Arpeggio Tone Mode 152  
Fixed Note Mode 152  
Pattern 3, 27, 36, 45, 82, 130, 152  
Preset arpeggio pattern 27, 152  
User arpeggio pattern 27, 152  
Load 160  
C
Calendar battery 286, 297  
Song Play  
Calibration 137  
Program Select (Bank/  
Program) 124  
Category  
Combination 33, 34, 35  
Drumsample 149  
IFX Select 30  
MFX Select 31  
Program 1, 3, 9  
Rename 147  
Bank select 260  
Save 166  
Write 153  
Base key 89  
Beep Enable 139  
Attack Time  
Amp EG 23  
Drum Kit 149  
Filter EG 19  
Bend Range  
Combination 39  
Sequencer 63  
Sequencer 51  
Filter EG + Amp EG  
Bounce  
Song Play 123, 125  
Pitch EG 14  
Bounce Pattern 77  
Bounce Track 70  
CDRW-1 287, 294  
302  
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Chain  
IFX 30, 47, 84, 179  
Copy To Track 78  
Copy Track 70  
OSC 10  
Sequencer 64  
MFX 31, 48, 184  
Copy, File, Directory 169  
Copy, Index 118  
Copy, Sample data 102  
Copy, Step, Cue List 60  
Event 70  
Delete  
Chain Direction 31, 48, 185  
Chain Level 31, 48, 185  
Chain Signal 31, 48, 185  
Delete button, Jukebox 128  
Delete Cue List 60  
Delete Measure 71  
Delete MS 93  
Delete Sample 92  
Delete Song 52  
Chain to next file 125  
Revert, RPPR 79  
Chords strummed on a guitar 154  
Count-down  
Clear/ Erase  
Metronome Precount  
Delete Step 154  
Clear, Audio track list 172  
Clear, Load 158, 160, 163  
Clear, Sample data 102  
Erase Control Data 73  
Erase Measure 70  
Metronome Precount, Sampling  
Sound, Sequencer 58  
Delete, file, directory 170  
StepBack, note, rest 69  
Truncate 101, 109  
Create  
Detune  
Create Control Data 73  
Create Directory 170  
Create, Index 89, 118  
Menu) BPM  
Erase Pattern 77  
Erase Track 70  
Remove Data 58, 76  
Shift/ Erase Note 74  
Ctrl Ch 47, 48, 85, 86, 132, 133, 182,  
DKit 21, 28, 46, 83, 131, 179, 180,  
Combination 33  
Auto Arpeggiator 136  
Bank Map 137  
Cue List 59  
Convert 61  
Dmod (Dynamic Modulation  
Copy From Combi 52  
Load 157, 159  
Load 158, 160  
Save 166, 167  
Double-size effect 178  
Memory Protect 139  
MIDI Filter 144  
Save 166, 167  
Current directory 128, 156  
DRAM SIMM 287, 290  
Cut  
Cut, Audio track 173  
Cut, Cue List 60  
Cut, Event 70  
Cut, Event Edit 69  
Cut, Index 118  
Cut, mLAN 141, 142  
Cut, Multisample 118  
Cut, Sample 102  
Cut, Sample data 102  
Cut, Step, Cue List 60  
Write 35  
Drum Kit 10, 46, 84, 95, 132, 139,  
Condition at power-on 138  
Control change 255, 260  
Controller 253  
DrumKit IFX Patch 46, 84, 132,  
Load 157, 159  
Oscillator Mode 7  
Protect 139  
Save 166, 167  
Convert  
Convert MS To Program 93  
Convert Position 143  
Convert to ISO9660 Format 171  
Convert to Song 61  
Rate Convert 105  
Write 150  
Cutoff frequency 16  
Alternate Modulation 244  
Cutoff, Drumsample 149  
Cutoff, Sample Parameters 10  
Realtime Control Knobs B–  
Assign 250  
Select Bank & Smpl No. 6, 56  
Time Slice 112  
Drums 7, 9, 21, 28, 39, 46, 63, 179,  
Convert Position 143  
Drumsample 148, 149  
Copy  
Dump 144  
Copy Arpeggiator 27, 45, 82,  
Reception 145  
Transmission 145  
Copy Arpeggio Pattern 153  
Copy Cue List 60  
Copy Drum Kit 150  
Copy From Combi 52  
Copy From Song 52  
Copy Insert Effect 29, 46, 84,  
Copy Key Setup, Drum Kit 150  
Copy Master Effect 32, 48, 85,  
D
Damper pedal 232  
AMS 242  
E
Damper Polarity 146  
Half Damper Calibration 137  
MIDI Filter 144  
Effect Global Switch 136  
Erase Clear/ Erase  
Event Edit 69, 77  
EXB-DI 287, 292, 300  
EXB-mLAN 287, 293  
EXB-MOSS 287, 291  
EXB-PCM series 287, 288  
Combination 40  
Sequencer 65  
Decay Time  
Amp EG 23  
Drum Kit 148  
Filter EG 19  
Copy Measure 72  
Copy MS (Copy Multisample)  
Filter EG + Amp EG  
Exclusive 264  
Copy Oscillator  
Pitch EG 14  
Realtime Control Knobs B-  
Assign 250  
Exclusive Data 161, 168  
MIDI Filter 144  
Copy Pattern 77  
Copy Pattern to Track too? 53  
Copy Sample 92  
Copy Scale 147  
Copy Song 62  
Copy Step 154  
Exclusive Group 150  
Sample 11  
.EXL file 155, 161, 168  
Delay Time  
Combination 40  
Drum Kit 10  
303  
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Hold  
Key Sync.  
Arpeggiator 3, 27, 36, 45, 82,  
F
Hold Balance 36  
FF/ REW Speed 54  
LFO 25  
Filter 16  
AMS 242  
Drum Kit  
Cutoff 149  
Resonance 149  
Program  
I
Key Transpose 135  
Key Zone 42, 66  
Icon 155  
Index  
Keyboard & Index 89  
Keyboard Display 95  
Audio CD 120, 174  
Sampling 11, 88, 100, 107, 110,  
Filter A/ B Modulation, Filter  
Mod. 18  
Filter EG 19  
Filter EG, Filter Mod. 17  
Filter Type 16  
Keyboard Track, Filter Mod.  
LFO, Filter1 LFO Mod. 18  
Performance Editor  
Sample Parameter 11  
Keyboard Track  
Amp 22  
Sequencer 69  
AMS 242, 244  
Filter 17  
Index, Multisample 11, 57, 88, 89,  
Initialize Steps 154  
Input  
Translation 157  
(COMBI, PROG, SEQ, S.PLAY,  
DISK) 4, 36, 56, 139, 175  
(SAMPLING) 96  
Korg format 162, 167, 284  
Realtime Control Knobs 250  
L
Inputting a tie 69  
Inputting notes 69  
Inputting rests 69  
Fixed Note Mode 152  
Layer 42  
Flam 154  
Legato  
Fingered 13  
Length  
Foot Pedal/ Foot Switch  
AMS 242  
Insert  
Insert Measure 71  
Insert Step, Arpeggio 154  
Insert Zero 103  
Insert, Audio track 172  
Insert, Event 69  
Insert, Index 118  
Insert, Sample 102  
Insert, Step, Cue List 60  
Foot Pedal Assign 146, 252  
Foot Pedal/ Switch  
MIDI Filter, Combination 41  
MIDI Filter, Sequencer 66  
Foot Switch Assign 146, 251  
Foot Switch Polarity 146  
Arpeggio Pattern 152  
Cue List 59  
Level 178  
LFO 25  
Amp 22, 245  
AMS 241  
Force OSC Mode 38, 63  
Format 170  
Filter 19, 245  
Frequency 25, 246  
Pan 21  
Pitch 14, 244  
Resonance 16  
Swap 26  
Insert Effect (IFX) 28, 46, 83, 122,  
Full Format 171  
Effect Global Sw, IFX15 Off  
IFX Balance 3  
G
Gain  
ISO9660 155, 171  
Tempo 26  
Waveform 25  
MEQ 31, 185, 239  
Gate, Arpeggiator 27, 45, 82, 130,  
Load  
J
Load FX? 60  
Load Jukebox List 129  
Load selected 157  
Load Template Song 53, 124  
Loading multiple files 162  
.JKB file 129, 155  
Get  
Get From Track 78  
Joystick 260, 261  
AMS 242  
Global MIDI Channel 142  
AMS, Cutoff frequency 18  
Dmod 246  
Effect 190, 210, 235, 238  
Joystick lock 249  
LFO speed 25  
LFO, Cutoff frequency 19  
MIDI Filter 41, 65  
Pitch 12, 14  
Global setting  
Load 157, 160  
Save 166, 167  
Write 136  
Local Control 142  
Location 49, 59, 123  
Set Location 54, 125  
GM 1, 10, 137  
Loop  
GM Initialize 54, 124  
GM system on 265  
GM/ GS/ XG 267  
Auto Loop On 99  
Loop All Track 58  
Loop Lock 108  
Pitch modulation 14  
Loop On 108  
Grid 100, 105, 108  
Jukebox 129  
Loop Start Address 108  
Loop Start Measure/ Loop End  
Measure 55  
Loop Tune 108  
Track Play Loop 55  
H
K
Half Damper 137  
.KCD file 155, 165, 169  
Hard disk 155, 156, 298  
Check Medium 171  
Destination 121  
KEY  
Low Pass & High Pass 16  
Drum Kit 148  
Resampling 98  
RPPR 79  
Low Pass Resonance 16  
Save to 5, 37, 56, 90  
Select Directory 7, 37, 56, 96  
Key Split 42  
Hide unknown files 157  
304  
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Mute  
PLAY/ MUTE, Song Play 124  
Sampling 122  
Sequencer 84  
Song Play 132  
Pan, INPUT  
M
Master Effect (MFX) 182  
MFX Balance 3  
MFX1 Off/ MFX2 Off 136  
MFX1, 2  
PLAY/ MUTE/ REC, Sequencer  
Combination 36  
Global 140  
Combination 48  
Program 31  
Sequencer 85  
N
Program  
Normalize 104  
Sampling 97  
Sequencer 56  
Note  
Song Play 133  
Note On/ Off Receive 150  
Note Receive Filter 143  
Paste, Sample 103  
Master EQ (MEQ) 185, 239  
Combination 48  
Program 32  
Pattern 76  
Note Number  
Pattern Edit 76  
Preset pattern 53, 76  
User pattern 76  
Load 161  
AMS 242  
Sequencer 86  
Song Play 133  
Number of measures  
Pattern 77  
Master Track 49, 50  
Save 166  
Song 75  
Master Tune 135  
.PCG file 155, 157, 166  
Media 155  
Performance Editor  
O
Octave  
Check Medium 171  
Total Size 175  
Type 156, 175  
Pitch  
Arpeggio Pattern  
Pitch Offset 153  
Combination  
Octave Motion, Arpeggiator  
Octave, Arpeggiator 3, 27, 36,  
Octave, Drum Kit 10  
Octave, OSC 10  
Memory Protect 139  
Memory Status  
Sample 99  
Bend Range 39  
Detune 39  
Transpose 39  
Sequencer 52  
Metronome  
Drum Kit  
Octave, Performance Editor  
Metronome Precount 5, 37, 98  
Metronome Setup 6, 37, 58, 99,  
Transpose 149  
Tune 149  
Global  
Convert Position 143  
Key Transpose 135  
Master Tune 135  
Program  
Offset  
Offset, LFO 25  
Offset, Sequencer 74  
S.Offset (Start Offset)  
Drum Kit 149  
Metronome Sound 76  
.MID file 123, 155, 161, 167  
MIDI 65, 142, 258  
Program  
MIDI Channel 259  
Optimize 6, 96, 140  
AMS 244  
Combination 38, 47, 48  
Global MIDI Channel 142  
Original Key 89, 117  
JS (+X), OSC Pitch Mod. 13  
JS (X), OSC Pitch Mod. 13  
LFO1/ 2, OSC Pitch Mod. 13  
Pitch EG 14  
Pitch Slope, OSC Pitch Mod.  
Original Key Position 99  
Program  
Sampling 259  
Oscillator (OSC) 7, 9, 10, 12, 38, 63  
Force OSC Mode 38, 63  
OSC Balance 2  
Sequencer 62, 65, 85, 86  
Song Play 123, 132, 133  
MIDI Clock 143  
OSC Select  
MIDI Filter 40, 65, 144  
Combination 38  
Sequencer 63  
Oscillator Mode 7  
Pitch Stretch  
Mixer 181, 184  
Pitch, Sample 11  
Ribbon, OSC Pitch Mod. 12  
mLAN 4, 36, 56, 96, 138, 139, 140,  
Over Dub 57  
Sampling  
Over Write  
Mono  
Constant Pitch 117  
Pitch 118  
Sequencer  
Over Write, Sequencer 57  
Overwrite, Sampling 101  
Drum Kit 150  
Multisample 94  
Program 7, 38, 63  
Sample 5, 91, 94  
Bend Range 63  
Create Ctrl Data 73  
Detune 63  
P
MOSS 287, 291  
Packet writ 299  
Transpose 63  
Mount 176  
Pan  
Pitch Bend 39, 63, 73, 260  
Move  
Pan 252, 261  
Move Measure 72  
Moving an event 70  
Shift/ Erase Note 74  
Poly/ Mono  
Combination 35, 37  
Drum Kit 151  
Play Audio CD 174  
Program 21, 24, 245, 250  
Sequencer 55  
Portamento 261  
Combination 38  
MIDI Filter  
Multi REC 58  
Combination 40  
Sequencer 65  
Multisample 9, 87, 88, 117  
Load 162  
Song Play 125  
Portamento Time 13, 250, 252  
Program 13  
Save 167  
Use DKit Setting 21  
Pan (CC#8), IFX 181, 250, 252  
Combination 47  
Program 30, 179  
Multi-track recording 58, 267  
Sequencer 65  
305  
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Positional Cross-fade 42  
Repeat  
Repeat Measure 72  
Program  
Sequencer 64  
Song Play 126  
User All Notes Scale 147  
User Octave Scale 146  
Power On Mode 138  
Repeat, Cue List 60  
Priority  
Priority to play notes 8  
Program  
Resampling 4, 6, 36, 56, 57, 98, 99  
Resolution (Reso)  
Arpeggiator 3, 27, 36, 45, 82,  
Scan Zone 28, 45, 82, 130  
Auto Arpeggiator 136  
Bank Map 137  
Combination 34, 37, 38  
Convert MS To Program 93  
Load 157  
SCSI 298  
Sequencer 51, 74, 76  
SCSI ID 298  
Resonance 16  
AMS 245  
Select Bank & Smpl No. 6, 56  
Send 179, 181, 182  
Drum Kit 149  
Realtime Control Knobs 250  
Sample 11  
Memory Protect 139  
MIDI Filter 144  
Save 166, 167  
Sequencer 51  
Song Play 123  
Combination 36, 46, 47, 179, 183  
Play Audio CD 174  
Program 4, 29, 30, 179, 183  
Sequencer 56, 84, 179, 183  
Song Play 132, 179, 183  
Reverse  
Drum Kit 149  
Write 3  
Program  
Sampling 105, 108  
Single Trigger 7, 150  
Program Change  
MIDI Filter 144  
Combination 40  
Sequencer 65  
Load 161  
Ribbon controller  
AMS 242  
Save 167  
Dmod 247  
MIDI Filter  
Combination 41  
Sequencer 65  
Pitch 12  
.SNG file 155, 163, 166, 167  
Punch In  
Solo  
Auto Punch In 58  
Manual Punch In 57, 251  
SOLO ON/ OFF 51, 124  
Solo Selected Timbre 35  
Solo Selected Track 52, 124  
Put To Track 78  
Ribbon Lock 249  
Song 50, 52, 60  
Ripping 121  
Convert, Cue List to Song 61  
Load 158, 161  
Save 166, 167  
Q
Rotate  
Quantize  
Rotate Step 154  
Pattern  
Routing 179, 183  
Combination 46  
Program 28  
Set Song Length 75  
Reso (Realtime Quantize  
Resolution) 76  
Song  
Sort 3, 27, 36, 45, 82, 130, 152  
Status 34, 38, 62, 126  
Sequencer 83  
Song Play 131  
Quantize 73  
Reso (Realtime Quantize  
Resolution) 51  
Step  
Cue List 59  
Current Step, Cue List 60  
Step No., Arpeggio Pattern 153  
RPPR (Realtime Pattern Play/  
Recording) 79  
Quick Format 171  
RPPR On/ Off 51  
Step Recording 68, 77  
Stereo multisample 90, 94  
Stereo sample 90, 94, 101  
R
S
Rate Convert 105, 171  
S/ P DIF Sample Rate 138  
SW1, SW2 12, 43, 67, 119, 127  
AMS 243  
Realtime Control Knobs B-Assign  
AMS 241  
Sample 88, 89, 100  
Free Sample Memory 99  
Load 162  
Assign 249  
Combination 43  
Program 12  
Sampling 119  
Sequencer 67  
MIDI Filter  
Sample Parameters 10  
Sample Time 5, 56, 91  
Sample waveform display 100,  
Save 166, 167  
Combination 41  
Sequencer 66  
Recording Level 5, 37, 56, 91, 98  
Song Play 127  
MIDI Filter 144  
Combination 41  
Sequencer 66  
Recording Mode 57  
Rename  
Sample Edit 100  
Combination 35  
File, Directory 169  
Pattern Name 78  
Sample memory (RAM) 5, 90  
Swap  
Optimize RAM 6, 37, 96, 140  
Swap Insert Effect 29, 46, 84,  
Swap LFO 1&2 26  
Swap Master Effect 32, 48, 85,  
Program  
Sampling 4, 36, 56, 87, 139  
Rename Arpeggio Pattern 153  
Rename Cue List 60  
Rename Drum Kit 150  
Rename Multisample 93  
Rename Sample 93  
Save 167  
No space available on medium  
Save Jukebox List 129  
Save Template Song 54, 125  
Save to 5, 37, 56, 90  
Swap Oscillator  
Swap Track 173  
Swing 27, 45, 82, 130  
Rename Song 52  
Track Name 75  
Scale  
Combination 40  
306  
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Sync.  
BPM/ MIDI Sync. 177, 248  
Key Sync.  
Arpeggiator 152  
Drum Kit 10, 149  
Global 135  
OSC 10  
Volume label 156, 170, 175  
W
Sequencer 63  
WAVE file (.WAV) 7, 96, 121, 155,  
Arpeggio, Combination 36,  
Trigger 4, 37, 56, 97  
Pre Trigger REC 98  
Arpeggio, Program 3, 27  
Arpeggio, Sequencer 82  
Arpeggio, Song Play 130  
Key Sync., LFO 25  
MIDI/ Tempo Sync., LFO 26  
Sync Both EGs 20, 24  
Sync, RPPR 80  
WAVE File Play Level 138  
Truncate 101, 109  
Write  
Tune  
Write Arpeggio Patterns 153  
Write Combination 35  
Write Drum Kits 150  
Write Global Setting 136  
Pitch Stretch  
Tune, Drum Kit 10  
Tune, Program 10  
User All Notes Scale 147  
User Octave Scale 146  
Write Program  
Synchronize 266  
System Clock 138  
Z
U
System Exclusive 264  
Load 161  
Zone Map  
Use DKit Setting 21, 28, 179, 183  
Arpeggiator 28, 45, 82, 130  
Combination 42  
Sequencer 66  
MIDI Filter 144  
Save 168  
Use Zero 100, 108  
User All Notes Scale 147  
User Arpeggio 151  
Zone Range 99  
T
User arpeggio pattern 27, 151  
User drum kit 10, 148  
User Octave Scale 146  
User pattern 76  
ZOOM 100, 108  
Template song  
Load Template Song 53, 124  
Preset Template Song 53  
Save Template Song 54, 125  
User Template Song 53  
User Scale 146  
User template song 53, 54, 124, 125  
Tempo 2, 26, 33, 44, 50, 59, 98, 109,  
AMS 242  
Edit 68, 73  
Tempo Mode 50, 59  
V
[VALUE] slider  
AMS 243  
Terminator (terminating resistor)  
Velocity  
AMS 242  
Timbre 34  
Convert Position 143, 258  
Scan Zone, Arpeggiator 28, 45,  
Timbre assign 36  
Timbre Assign, Arpeggiator 36  
Velocity Cross-fade 42  
Velocity Curve 135  
Velocity Intensity, Amp Mod.  
Velocity M.Sample SW Lo ¡ Hi  
Time signature  
Sequencer  
Meter 49  
Step Recording 68  
Song Play  
Meter 123  
Velocity Sample SW Lo¡Hi 148  
Velocity Switch 42  
Velocity Zone  
Time Slice 109  
Tone, Arpeggiator 153  
TopKey (Top Key), Sampling 89,  
Combination 42  
Program 11  
Touch Panel 137  
Sequencer 67  
Track  
Load 161  
Velocity, Filter EG 17  
Loop All Track 58  
Play (Track Select) 123  
RPPR 79  
Vocoder 233  
Volume  
Track Edit 68  
Track Name 75  
Track Play Loop 55  
Track Select  
Foot Pedal Assign 252  
Hold Balance 36  
Realtime Control Knobs 250  
Volume Ramp, Sampling 104  
Volume, Audio CD 120, 174  
Volume, Combination 36, 37  
Volume, Sequencer 55  
Volume, Song Play 125  
Cue List 59  
Sequencer 50  
Transpose  
Combination 39  
Convert Position 143  
307  
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308  
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309  
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310  
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IMPORTANT NOTICE TO CONSUMERS  
This product has been manufactured according to strict specifications and voltage requirements that  
are applicable in the country in which it is intended that this product should be used. If you have  
purchased this product via the internet, through mail order, and/or via a telephone sale, you must  
verify that this product is intended to be used in the country in which you reside.  
WARNING: Use of this product in any country other than that for which it is intended could be  
dangerous and could invalidate the manufacturer’s or distributor’s warranty.  
Please also retain your receipt as proof of purchase otherwise your product may be disqualified from  
the manufacturer’s or distributor’s warranty.  
KORG INC.  
15 - 12, Shimotakaido 1 - chome, Suginami-ku, Tokyo, Japan.  
2002 KORG INC.  
1403 FTH Printed in Japan  
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