E
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Keyboard tracking and controller settings
to modulate the filter 2 cutoff frequency
....................................................................21
Table of Contents
2 cutoff frequency ....................................21
Filter 2 EG settings ...................................21
Make amp settings for oscillators 1 and 2.
Keyboard tracking and controller settings
to modulate amp 1...................................22
Amp 1 EG settings ...................................23
Keyboard tracking and controller settings
to modulate amp 2...................................24
Amp 2 EG settings ...................................24
Make settings for the general purpose LFOs used to cycli-
cally modulate the pitch, filter, and amp of oscillators 1
and 2.
Select and play programs.
Select and play programs; use the
Performance Editor for simple editing ... 1
OSC1 LFO1 (for oscillator 1) settings ....25
OSC1 LFO2 (for oscillator 1) settings ....26
OSC2 LFO1 (for oscillator 2) settings ....26
OSC2 LFO2 (for oscillator 2) settings ....26
Arpeggio pattern selection and settings .3
Perform sampling; make settings for
audio inputs etc.......................................... 4
Make basic oscillator settings and scale settings etc.
Oscillator settings for Single/ Double/
Drums, Poly/ Mono, scale etc................... 7
Make settings for the arpeggiator.
Select an arpeggio pattern and make
settings.......................................................26
Specify the multisample for oscillators 1
and 2............................................................ 9
Specify the note and velocity ranges that
will operate the arpeggiator ...................28
Velocity zone settings ............................. 11
[SW1] and [SW2] key functions;
REALTIME CONTROLS [1]–[4] knob B-
mode functions ........................................ 12
Specify the oscillator output bus, and make insert effect
settings.
Specify the oscillator output bus and set
the send levels to the master effects ......28
Make pitch-related settings for oscillators 1 and 2.
Specify oscillator 1 pitch modulation via
key position or controllers...................... 12
Select insert effects and turn them on/ off,
and make chain settings..........................29
Specify oscillator 2 pitch modulation via
key position or controllers...................... 14
Parameter settings for IFX1 ....................30
Parameter settings for IFX2 ....................30
Parameter settings for IFX3 ....................30
Parameter settings for IFX4 ....................30
Parameter settings for IFX5 ....................30
Pitch EG settings ...................................... 14
Make filter settings for oscillators 1 and 2.
Filter 1 (for oscillator 1) type, cutoff
frequency, and resonance settings ........ 16
Make master effect and master EQ settings.
Keyboard tracking and controller settings
to modulate the filter 1 cutoff frequency
.................................................................... 17
Select master effects and turn them on/
off, and make chain settings ...................31
Parameter settings for MFX1..................32
Parameter settings for MFX2..................32
Parameter settings for master EQ ..........32
1 cutoff frequency .................................... 18
9–4: Master EQ
Filter 1 EG settings................................... 19
Filter 2 (for oscillator 2) type, cutoff
frequency, and resonance settings ........ 21
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Make settings for arpeggiators A and B.
Assign arpeggiators to each timbre .......44
Select an arpeggio pattern and make
settings for arpeggiator A .......................45
Select an arpeggio pattern and make
settings for arpeggiator B ........................45
Specify the ranges of notes and velocities
that will operate the arpeggiator ............45
Specify the output bus for each timbre, and make insert
effect settings.
Specify the output bus and master effect
send levels for each timbre......................46
Select and play combinations.
Select insert effects, turn them on/ off, and
make chain settings..................................47
Select a program for each timbre ...........33
Specify pan and level...............................35
Parameter settings for IFX1.....................47
Parameter settings for IFX2.....................47
Parameter settings for IFX3.....................47
Parameter settings for IFX4.....................47
Parameter settings for IFX5.....................47
Select an arpeggio pattern and make
settings for arpeggiator A .......................36
Select an arpeggio pattern and make
settings for arpeggiator B........................36
Perform sampling; make audio input
settings etc.................................................36
Select the program for each timbre, and specify pan and
level.
Make settings for the master effects and master EQ.
Select the master effects, turn them on/
off, and make chain settings ...................48
Specify program, pan, and level of each
timbre ........................................................37
Parameter settings for MFX1 ..................48
Parameter settings for MFX2 ..................48
Parameter settings for master EQ ..........48
Set various parameters for each timbre.
Specify MIDI channel and status for each
timbre ........................................................38
Make settings such as mono/ poly and
portamento for each timbre ....................38
Make pitch-related settings such as
transpose and bend range for each timbre
....................................................................39
Make delay and scale settings for each
timbre ........................................................40
Specify MIDI message reception filtering for each timbre.
Program changes, aftertouch etc............40
Joystick, ribbon controller.......................41
Realtime control knobs............................41
SW1/ 2, foot controller etc.......................41
About the Jump pages
The LCD screens shown here are the Jump pages for each
mode.
The Jump page is a page menu that lets you access the var-
ious pages within each mode.
Specify the key range and controllers for each timbre.
Specify the key zone sounded by each
timbre ........................................................42
Here’s how to access the Jump page, and select the desired
page.
Specify the range of velocities sounded by
each timbre................................................42
•
Press the [MENU] key to access the Jump page. In the
LCD screen, press the page that you want to select, or
press the numeric key [0]–[9] corresponding to the
number of the desired page. (ꢀBG p.16)
Alternatively, you can hold down the [MENU] key and
press the numeric key [0]–[9] corresponding to the
number of the desired page.
Displayed if the EXB-MOSS option is
installed; set EXB-MOSS parameters.....43
•
Specify the function of the [SW1] and
[SW2] keys, and B-mode functions of the
REALTIME CONTROLS [1]–[4] knobs .43
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Specify the note range and controllers for each track.
Specify the range of keys sounded by each
track ...........................................................66
Specify the range of velocities sounded by
each track ..................................................67
Displayed if the EXB-MOSS option is
installed; set EXB-MOSS parameters.....67
Specify the function of the [SW1] and
[SW2] keys, and B-mode functions of the
REALTIME CONTROLS [1]–[4] knobs .67
Make settings for playing/ recording a song, and select the
program etc. used for each track.
Program selection, mute, and solo settings
Perform track editing and step recording.
for each track ............................................ 49
Track editing operations such as Copy or
Pan and volume settings for each track 55
Loop track settings for each track.......... 55
Delete, and step recording ......................68
Edit the name of each track ....................75
Record and edit patterns, and make RPPR settings.
Record a pattern, and perform pattern
editing such as Copy or Delete ..............76
Settings for sampling and audio input etc.
.................................................................... 56
Edit the name of a pattern.......................78
Select the realtime recording method, and
you can make metronome settings........ 57
RPPR settings............................................79
Create and play a cue list for playing a succession of songs.
Make settings for arpeggiators A and B.
Create and play back a cue list............... 59
Assign an arpeggiator to each track ......81
Select an arpeggio pattern and make
settings for arpeggiator A .......................82
Set various parameters for each timbre.
MIDI channel and status settings for each
track ........................................................... 62
Select an arpeggio pattern and make
settings for arpeggiator B........................82
Specify the range of notes and velocities
that will operate the arpeggiator ...........82
Mono/ poly and portamento settings etc.
for each track ............................................ 63
Specify the bus for the output of each track, and make
insert effect settings.
Pitch-related settings (transpose, pitch
bend range etc.) for each track ............... 63
Specify the bus and master effect send
levels for the output of each track .........83
Delay and scale settings for each track .64
Select insert effects and turn them on/ off,
and make chain settings..........................84
8–8: IFX 5
Parameter settings for IFX1 ....................85
Parameter settings for IFX2 ....................85
Parameter settings for IFX3 ....................85
Parameter settings for IFX4 ....................85
Parameter settings for IFX5 ....................85
Specify MIDI message reception filtering for each track.
Program changes, aftertouch etc. .......... 65
Joystick, ribbon controller ...................... 65
Realtime control knobs ........................... 65
SW1/ 2, foot controller etc. ..................... 66
Make master effect and master EQ settings.
Select master effects and turn them on/
off, and make chain settings ...................85
Parameter settings for MFX1..................86
Parameter settings for MFX2..................86
Parameter settings for master EQ ..........86
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Parameter settings for IFX3...................122
Parameter settings for IFX4...................122
Parameter settings for IFX5...................122
Make sample recording settings such as input level, and
basic settings for multisamples and samples.
Basic settings such as selecting a
multisample and sample, and adjusting
the final input level..................................88
Audio input settings, and recording setup
....................................................................96
Select SMF data and play it back.
Settings for creating indexes...................98
Select the program for each track .........123
Set pan and volume for each track.......125
View the amount of remaining sample
memory (RAM), and the remaining
number of multisamples and samples ..99
Settings for consecutive playback of SMF
data, and metronome settings ..............125
Edit sample data (waveform data), and perform editing
operations such as Copy and Rate Convert.
Edit sample data (waveform data) ......100
Specify the status and scale for each track.
Status and scale settings ........................126
Specify the region of the sample that will be played, make
loop playback settings, and perform editing operations
such as Time Slice and Time Stretch.
Displayed if the EXB-MOSS option is
installed; set EXB-MOSS parameters ...126
Loop playback settings and editing.....107
Edit a multisample. Assign samples, and specify zones
and original keys.
Make controller settings.
keys, and B-mode functions of the
Edit multisamples ..................................117
Settings for creating indexes.................119
REALTIME CONTROLS [1]–[4] knobs ...127
Select the directory that contains the SMF you want to
play. If “Jukebox” is checked, you can create a jukebox list.
Make controller settings.
keys, and B-mode functions of the
REALTIME CONTROLS [1]–[4] knobs...119
you want to play.....................................128
Create a jukebox list ...............................128
Play back an audio CD, and rip samples from an audio
CD.
Make settings for arpeggiators A and B.
Play back an audio CD and rip ............120
Assign an arpeggiator to each track.....129
Specify the bus for the sample output, and make insert
effect settings.
Select an arpeggio pattern and make
settings for arpeggiator A .....................130
Select an arpeggio pattern and make
settings for arpeggiator B ......................130
Specify the bus for the sample
output ......................................................122
Specify the range of notes and velocities
that will operate the arpeggiator ..........130
Select insert effects, turn them on/ off, and
make chain settings................................122
Parameter settings for IFX1 ..................122
Parameter settings for IFX2 ..................122
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Specify the bus for the output of each track, and make
insert effect settings.
Specify the bus and the master effect send
levels for the output of each
track ......................................................... 131
Select insert effects, turn them on/ off, and
make chain settings ............................... 132
Parameter settings for IFX1 .................. 132
Parameter settings for IFX2 .................. 132
Parameter settings for IFX3 .................. 132
Parameter settings for IFX4 .................. 132
Parameter settings for IFX5 .................. 132
Make basic settings that affect the entire TRITON STUDIO,
and make AUDIO INPUT settings for other than Sampling
mode. If the EXB-mLAN option is installed, make settings
for mLAN input/ output.
Make settings for the master effects and master EQ.
Select the master effects, turn them on/
off, and make chain settings................. 133
Master tune, key transpose, effect global
switch, and auto arpeggiator on/ off
settings.....................................................135
Parameter settings for MFX1................ 133
Parameter settings for MFX2................ 133
Parameter settings for master EQ ........ 133
protect settings .......................................137
Sampling mode ......................................139
Audio and MIDI output settings to an
external mLAN device (EXB-mLAN
option) .....................................................140
Audio and MIDI input settings from an
external mLAN device (EXB-mLAN
option) .....................................................141
Make MIDI settings for the entire TRITON STUDIO.
Settings such as global MIDI channel,
MIDI clock, and MIDI filter ..................142
Make settings for the damper pedal and assignable foot
switch/ pedal.
Damper pedal and assignable foot
switch/ pedal settings............................146
Create user octave scales and user all note scales.
Create user scales ...................................146
Assign names to categories.
Specify program category names.........147
Specify combination category names ..147
Edit or create drum kits.
Assign a drum sample to each key ......148
Specify the bus and pan etc. for each key
..................................................................150
Edit or create user arpeggio patterns.
Specify the operation of the arpeggio
pattern .....................................................151
Input tones for each step .......................153
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Load the selected file or directory into
internal memory.....................................156
Save data from internal memory to
various media .........................................165
Rename, copy, delete, or format the
selected disk or file ................................169
1. In/Out.............................................................................................178
Play an audio CD ...................................174
View information about the selected
media .......................................................175
1. In/Out.............................................................................................182
Combination.......................................................................................186
Sampling............................................................................................186
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031: Scratch...................................................................................... 204
038: Pitch Shifter............................................................................... 208
093:Vocoder......................................................................................233
052: Reverb Hall................................................................................ 216
Master EQ .........................................................................................239
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Index ..................................................... 302
9. Appendices . . . . . . . . . . . . . 241
The effect of alternate modulation on various parameters, and example
applications .......................................................................................244
Foot Switch Assign..................................... 251
MIDI transmission when the TRITON STUDIO’s
TRITON STUDIO operations when control changes are
transmitted/received................................... 255
TRITON STUDIO MIDI IMPLEMENTATION........... 269
* Company names, product names, and names of formats
etc. are the trademarks or registered trademarks of their
respective owners.
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1. Program mode
Program Select
Program P0: Play
(INT-A...INT-F, EXB-A...EXB-G) 0...127,
(G, g(1)...g(9), g(d)) 1...128]
In this mode you can select and play programs.
Here you can select a specific program. When this parameter
is selected, you can select programs using the [ ] [
keys, numeric keys [0]–[9], or [VALUE] dial.
When you press the popup button, the “Bank/ Program
Select” menu will appear. This displays programs by bank,
and allows you to select a program.
]
All MIDI data in Program P0: Play is transmitted and
received on the Global MIDI Channel “MIDI Channel”
(Global P1: 1–1a).
You can receive MIDI program changes from a con-
nected external MIDI device, or use a foot switch to
select programs. (“Foot SW Assign” Global P2: 2–1a,
0–1: Perf. Edit (Performance Edit)
0–1
0–1a
Bank/ Program Select menu:
0–1b
0–1c
1Press the popup button at the left of “Program Select” to
access the Bank/ Program Select menu.
2Press one of the tabs at left or right to select a specific
bank.
0–1a: Bank, Program Select, Category, 10’s Hold,
Bank (Bank Select)
[INT-A...INT-F, G, g(1)...g(9), g(d), EXB-A...EXB-G]
If you select the GM bank, the Variation button will be
enabled.
Each time you press the Variation button, the bank will
cycle in the order of G → g(1) → g(2) → ... → g(8) → g(9)
→ G.
This is the program bank display.
Use the BANK [INT-A]–[EXB-G] keys to select the bank.
Bank G will advance to the next G (or g) bank each time you
press the [INT-G] key, as shown.
G→g(1)→g(2)→g(3)→g(4)→g(5)→g(6)→g(7)→g(8)→g(9)→
g(d)→G
3Select a program from the list. You can press the list to
make a selection, or use the [ ] [ ] keys.
4Press the OK button to execute, or press the Cancel but-
ton to cancel your selection.
Bank INT-F can be selected if you have installed the
EXB-MOSS option. When installed, the 128 special
EXB-MOSS programs will be available.
Category
[00...15]
The TRITON STUDIO provides rewritable banks INT-A–
INT-E and EXB-A–EXB-G, each containing 128 programs
(total 1,536). As non-rewritable program areas, it provides
banks G (basic programs for GM2), banks g(1)–g(9) (varia-
tion programs), and bank g(d) (drums). ꢀA list of the fac-
tory-set programs is provided in the separate booklet
“VNL.”
Selects the program category.
All programs are classified into one of sixteen categories.
You can select the desired category, and then choose pro-
grams from that category. Press the popup button, and the
“Category/ Program Select” menu will appear.
Category/ Program Select menu:
INT-A...INT-D
INT-E
for preloaded programs
User programs, such as programs that use multi-
samples created in Sampling mode.
INT-F
G
for EXB-MOSS programs
GM2 basic program
g(1)–g(9)
g(d)
GM2 variation programs*
GM2 drums program
EXB-A...EXB-G for user programs, and EXB-PCM series programs
1Press the (category) popup button above “Program
Select” to access the Category/ Program Select menu.
2Press one of the tabs at left or right to select the desired
category.
3Select a program from the list. You can press the list to
make a selection, or use the [ ] [ ] keys.
4Press the OK button to execute, or press the Cancel but-
ton to cancel your selection.
* For banks with no variation sounds, the GM basic sounds
will be recalled. (An * will be added at the beginning of
the program name.)
The category setting of each program can be specified in the
“Write Program” (0–1A) dialog box.
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10’s Hold
Pitch Stretch
[–12...+00...+12]
This simultaneously adjusts the Transpose and Tune of the
oscillator. This lets you produce a variety of tonal changes
and variations without loosing the character of the original
sound.
At the +00 setting, the value of the program parameters will
be unchanged.
An adjustment of +01 will lower the Transpose value by 1,
and simultaneously raise the Tune value by 100.
An adjustment of –01 will raise the Transpose value by 1,
and simultaneously lower the Tune value by 100.
However, it is not possible for the Transpose value to exceed
the range of ±12, nor the Tune value to exceed the range of
±1200.
1Press the [./10’s HOLD] key to display
.
The 10’s place of the program number will be held
(fixed).
2Now you can press any numeric key [0]–[9] to input the
1’s place of the program number with a single keystroke.
3You can use the [ ] [ ] keys to change the value of the
10’s place.
4To cancel, press the [./ 10’s HOLD] key to turn off the
display.
ꢀ (Tempo)
[040...240, EXT]
This sets the tempo of the arpeggiator. The tempo can also
be adjusted by the ARPEGGIATOR [TEMPO] knob.
A display of EXT indicates that the “MIDI Clock” (Global
P1: 1–1a) setting has been set to External MIDI or External
mLAN, and that the arpeggiator will synchronize to MIDI
Clock messages received from an external MIDI device.
This Performance Editor function cannot be used with
bank INT-F.
OSC Balance
[–10...0...+10]
This adjusts the level balance between oscillators 1 and 2.
At the +00 setting, the value of the program parameters will
be unchanged.
0–1b: Program Information
Positive (+) settings will lower the oscillator 2 level.
With an adjustment of +10, the oscillator 2 level will be 0.
The oscillator 1 level will not change.
Negative (–) settings will lower the oscillator 1 level.
With an adjustment of –10, the oscillator 1 level will be 0.
The oscillator 2 level will not change.
This displays the functions that are assigned to the [SW1]
and [SW2] keys and to the B mode of REALTIME CON-
TROL knobs [1], [2], [3], [4], and the names of the effects that
are selected for the insertion effects and the master effects.
0–1c: Performance Editor
For programs whose “Oscillator Mode” (1–1a) setting
is Single, oscillator 2 will not sound. Only the level of
oscillator 1 will change. For a Drums program, this per-
formance editor will have no effect.
The Performance Editor lets you edit major program param-
eters without moving to the Program P1–P9 Edit pages.
This allows you to adjust multiple program parameters
within the currently selected program simultaneously, so
you can make broad adjustments quickly and easily.
You can use the Performance Editor when you wish to
adjust the depth of effects while you are playing, or to make
the initial rough settings to begin the process of creating a
new sound.
Amp Level
[–10...0...+10]
This adjusts the amp level.
With an adjustment of +00, the value of the program param-
eters will be unchanged.
Positive (+) settings will increase the amp level above the
value that was set.
With an adjustment of +10, the amp level will be 127 (maxi-
mum).
If you wish to keep the results of your editing, you must
write (save) the program (ꢀBG p.56).
Editing done using the Performance Editor will occur
within the range of the corresponding parameter. If
after using the Performance Editor to modify a value,
you move to another page or mode and then return, the
sound will remain in its edited state but the value
shown in the LCD screen by the Performance Editor
will be +00. You may do further editing from this state
if you wish.
Negative (–) settings will lower the amp level below the
value that was set.
With an adjustment of –10, the amp level will be 0.
Attack Time
[–10...0...+10]
This adjusts the attack times of the filter EG and amp EG.
With an adjustment of +00, the value of the program param-
eters will be unchanged.
Since editing done using the Performance Editor is not
as detailed as conventional editing, the balance
between parameters may be lost. If this occurs, use P1–
P9 Edit page to make fine adjustments.
Positive (+) settings will lengthen the attack times beyond
the values that were set.
With an adjustment of +10, the attack times will be 90.
Negative (–) settings will shorten the attack times.
With an adjustment of –10, the attack times will be 0.
If the “Enable Exclusive” (Global P1: 1–1b) setting is
checked, MIDI exclusive parameter changes will be
transmitted whenever you operate the Performance
Editor. If these messages are received by a TRITON
STUDIO whose “Enable Exclusive” setting is checked,
the Performance Editor corresponding to that message
will be modified.
When you modify “Attack Time,” the EG Start Level,
Attack Level, Start Level Modulation, and Attack Time
Modulation of the amp EG will also be adjusted simul-
taneously, to allow the maximum effect to be obtained.
Decay Time
[–10...0...+10]
This adjusts the Decay Time and Slope Time of the filter EG
and amp EG.
Octave
[–03...+00...+03]
With an adjustment of +00, the value of the program param-
eters will be unchanged.
Positive (+) settings will lengthen the Decay Time and Slope
Time beyond the values that were set. With an adjustment of
+10, the times will be 99.
An adjustment of +01 will raise the pitch one octave.
An adjustment of –01 will lower the pitch one octave.
However, this setting cannot adjust the pitch higher than 4'
(feet) or lower than 32' (feet).
Negative (–) settings will shorten the Decay Time and Slope
Time. With an adjustment of –10, the times will be 0.
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With the factory settings, the program categories have
been given the names of instruments etc., but you can use
“Program Cat.” (Global P4: 4–1) to modify these category
names. The category selected here can be used to find
this program when selecting a program in Program,
Combination, Sequencer, or Song Play modes.
IFX Balance
[–10...0...+10]
This adjusts the “Wet/ Dry” setting of insert effects 1–5 as a
whole.
With an adjustment of +00, the value of the program param-
eters will be unchanged.
Positive (+) settings will raise the Wet levels above the pro-
gram setting, and lower the Dry levels. With an adjustment
of +10, the setting will be “Wet.”
Negative (–) settings will lower the Wet levels below the
program setting, and raise the Dry levels. With an adjust-
ment of –10, the setting will be “Dry.”
4Press “To Program” to specify the writing destination.
You can also use the BANK [INT-A]–[EXB-G] keys to
select a bank.
It is not possible to write to banks G–g(d). If you have
edited a program from banks G–g(d) and wish to write
it, you must write to banks INT-A–INT-E or EXB-A–
EXB-G.
MFX Balance
[–10...0...+10]
This adjusts the master effect “Return 1” and “Return 2” (9–
1b) settings as a whole.
With an adjustment of +00, the value of the program param-
eters will be unchanged.
5To execute the Write Program operation, press the OK
button. To cancel, press the Cancel button.
Positive (+) settings will raise the return levels above the
program setting.
With an adjustment of +10, the setting will be 127 (maxi-
mum).
Negative (–) settings will lower the return levels below the
program setting.
You can also press the SEQUENCER [REC/ WRITE] to
write a program in the same way as “Write Program.”
Press the SEQUENCER [REC/ WRITE] key to access the
dialog box, and write the program. In this case, the set-
tings will be written to the currently selected program.
With an adjustment of –10, the setting will be 0.
Octave
Octave of OSC 1/2
0–2: Arpeggio
Pitch Stretch Transpose and Tune of OSC 1/2
Arpeggiator parameters are edited in P7: Edit-Arpeggiator,
but major parameters can be edited here as well. When you
are playing in Program P0: Play, you can edit the arpeggia-
tor in realtime, such as changing the arpeggio pattern etc.
To write (save) the results of your editing, use “Write Pro-
gram” or “Update Program.” You can also use the [TEMPO],
[GATE], and [VELOCITY] knobs to edit the arpeggio in real-
time (ꢀBG p.29, 30).
OSC Balance High Multisample, Low Multisample Level of OSC 1/2
Amp Level
Amp1 Level, Amp2 Level
Attack Time
Amp EG Attack Time, Start Level, Attack Level, Level
Modulation St, Time Modulation At of Amp 1/2, and
Filter EG Attack Time of Filter 1/2
Decay Time
IFX Balance
AmpEG Decay Time, Slope Time of Amp 1/2; Filter
EG Decay Time and Slope Time of Filter 1/2
Wet/Dry balance of the IFX1/2/3/4/5 effects
0–1
MFX Balance Master Effect Return 1, 2
0–1a
For the INT-F bank programs that can be used when
the EXB-MOSS option is installed, different program
parameters will be adjusted.
(ꢀEXB-MOSS owner’s manual)
0–2a
M 0–1: Page Menu Command
0–1A
0–1A: Write Program
0–2a: Arpeggiator
This command writes the edited program into the internal
memory.
Pat (Pattern) [P000...P004, U000(I-A/ B)...U506(User)]
If you wish to save a program, be sure to write it into mem-
ory. An edited program cannot be recovered if you do not
write it before turning off the power or selecting another
program.
Octave
[1, 2, 3, 4]
[ꢁ ꢂ , ꢁ , ꢃ ꢂ , ꢃ , ꢀ ꢂ , ꢀ ]
[Off, On]
Reso (Resolution)
Sort
Latch
[Off, On]
1Select “Write Program” to access the dialog box.
Key Sync.
Keyboard
[Off, On]
[Off, On]
Make settings for the program arpeggiator (ꢀP7: Edit-
Arpeggiator).
These parameters can also be set from P7: Edit-Arpeg-
giator.
2The upper line shows the bank and program name.
If you wish to modify the program name, press the text
edit button to move to the text edit dialog box, and input
the desired program name.
3In “Category,” specify the category of the program that
you are writing.
3
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This lets you sample an external audio signal sent to buses 1,
2, 1/2 (specified by “Input” 0–3a), or the sounds sent to the
INDIVIDUAL 1, 2, 1/2 buses from a performance played on
the TRITON STUDIO from its keyboard or via MIDI input.
0–3: Sampling
Here you can adjust the settings for the analog/ digital audio
signal input (AUDIO INPUT, S/ P DIF, EXB-mLAN), and the
settings related to sampling in Program mode.
You can sample either an external audio signal, or a perfor-
mance played on the TRITON STUDIO.
Normally when you want to sample a performance in Pro-
gram mode, you will select L/R.
When sampling in Program mode, you can listen to the per-
formance of the TRITON STUDIO’s arpeggiator etc. while
only sampling the external audio signal via the AUDIO
INPUT jacks or S/ P DIF jacks; or you can resample while
you play a program using the TRITON STUDIO’s filters,
effects, and arpeggiator. You can also mix a performance on
the TRITON STUDIO with an external audio signal, and
sample the result. (ꢀBG p.45)
Send
Insert Effects
Return
PROGRAM
Master Effects
AUDIO OUTPUT
L/MONO, R
OSC / Filter / Amp
Master EQ
ARPEGGIATOR
Source BUS
= L/R
SAMPLING
Select L/R if you want to mix a Program mode performance
(e.g., drum patterns played by the arpeggiator) with exter-
nal audio from AUDIO INPUT (or S/ P DIF or EXB-mLAN),
and sample them together. In this case, set Input “BUS (IFX/
Indiv.) Select” (0–3a) to L/R so that the external audio signal
will be sent to the L/ R bus.
“Resampling” refers to the process of sampling an
external audio signal, processing this sampled wave
data in the digital domain using effects etc., playing it,
and then once again sampling the resulting perfor-
mance.
Send
Insert Effects
Return
PROGRAM
Master Effects
0–3
AUDIO OUTPUT
L/MONO, R
OSC / Filter / Amp
Master EQ
0–3a
ARPEGGIATOR
Source BUS
= L/R
SAMPLING
0–3b
"BUS(IFX/Indiv.) Select"
= L/R
AUDIO INPUT 1,2
(IFX1-5)
0–3c
Select Indiv.1/2 if you want to monitor your playing in Pro-
gram mode while sampling only an external audio signal
from AUDIO INPUT (or S/ P DIF or EXB-mLAN). In this
case, set Input “BUS (IFX/Indiv.) Select” (0–3a) to 1, 2, or 1/2
so that the external audio signal will be sent to the INDIVID-
UAL 1, 2, or 1/ 2 buses.
0–3a: Input (COMBI, PROG, SEQ, S.PLAY, DISK)
Input
[Analog, S/ P DIF, mLAN]
Send
Insert Effects
Return
PROGRAM
Master Effects
AUDIO OUTPUT
L/MONO, R
OSC / Filter / Amp
Master EQ
Input1:
ARPEGGIATOR
Input2:
SAMPLING
Source BUS
= Indiv.1/2
Level
[0...127]
Pan
[L000...C064...R127]
"BUS(IFX/Indiv.) Select"
= 1, 2, 1/2
AUDIO OUTPUT
INDIV.1, 2
AUDIO INPUT 1,2
BUS(IFX/ Indiv.) Select
(IFX1-5)
[L/ R, IFX1…5, 1, 2, 3, 4, 1/ 2, 3/ 4, Off]
Send1(MFX1), Send2(MFX2)
[000...127]
Trigger
[Sampling START SW, Note On]
Here you can specify the input source analog/ digital audio
device, and set the input level, pan, bus, and master effect
sends.
This specifies how sampling will begin.
Sampling START SW: The TRITON STUDIO will enter
sampling-standby mode when you press the SAMPLING
[REC] key. Sampling will begin when you press the SAM-
PLING [START/ STOP] key.
Note On: The TRITON STUDIO will enter sampling-
standby mode when you press the SAMPLING [REC] key
and then press the SAMPLING [START/ STOP] key. Sam-
pling will begin when you play the keyboard.
These Input settings are valid in Combination, Program,
Sequencer, Song Play, and Disk modes. (ꢀGlobal P0: 0–
3a)
0–3b: Sampling Setup
Source BUS
[L/ R, Indiv.1/ 2]
Sampling will also begin if a MIDI note-on is received.
Selects the source that you want to sample. The sound being
sent to the bus selected here will be sampled.
To stop sampling in either case, press the SAMPLING
[START/ STOP] key once again. Alternatively, sampling will
stop automatically when the specified “Sample Time” is
reached.
L/R: The sound sent to the L/R bus will be sampled.
This lets you sample an external audio signal sent to the L/R
bus (specified by “Input” 0–3a), or the sounds sent to the L/
R bus from a performance played on the TRITON STUDIO
from its keyboard or via MIDI input.
For details on the procedure, refer to p.97.
Indiv. 1/2: The sound sent to the INDIVIDUAL 1, 2, 1/2
buses will be sampled.
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Metronome Precount
[Off, 4, 8, 3, 6]
Sample Time
[min sec]
This specifies whether the metronome will sound a count-
down when you begin sampling with the “Trigger” setting
Sampling START SW.
This can be set only if “Trigger” is set to Sampling START
SW.
Off: When you press the SAMPLING [START/ STOP] key
from recording-standby mode, sampling will begin immedi-
ately.
4, 8, 3, 6: When you press the SAMPLING [START/ STOP]
key from recording-standby mode, the specified number of
beats will be counted at the “ꢀ (Tempo)” (0–1a) tempo before
sampling will begin. If this is set to 4, sampling will begin on
the count of 0 after a count-down of 4–3–2–1–0.
Specifies the length of time that you want to sample. This
can be set in units of minutes and 0.001 second.
This parameter indicates amount of remaining memory in
the selected memory bank (the available sampling time). If
you sample in this state ([REC]→[START]→[STOP]), this
display will change automatically to indicate the remaining
time.
If you have enough free space in sample memory (RAM), it
is a good idea to set “Sample Time” generously, and then
after recording the sample, use the page menu command
“Truncate” (Sampling P1: 1–1A, P2: 2–1A) to delete the
unneeded portion, making the sample as compact as possi-
ble. You can also stop recording by pressing the SAMPLING
[START/ STOP] key manually after the desired portion has
been sampled. (Sampling methods ꢀBG p.45)
The output destination and level of the metronome
sound are specified by the page menu command “Met-
ronome Setup” (0–3A). If “BUS (Output) Select” is set
to L/R, the metronome will stop sounding the instant
sampling begins.
If the writing-destination (“Save to”) is RAM, the maximum
value will be calculated from the amount remaining in the
selected Bank. (ꢀSampling P0: 0–1c “Bank (RAM Bank)”)
If the writing-destination (“Save to”) is DISK, the maxi-
mum value will be calculated from the remaining capacity
of the disk specified by “Select Directory.” A maximum of 80
minutes can be sampled in one sample file for either mono
or stereo (monaural: approximately 440 MB, stereo: approxi-
mately 879 MB).
Save to
[RAM, DISK]
Specifies the destination to which the data will be written
during sampling.
RAM: Sample into sample memory (RAM).
If you sample into sample memory (RAM), you will be able
to immediately hear the sample in Program mode or Sam-
pling mode.
Settings for the writing destination RAM Bank and Sample
No., and settings for automatically converting the sample to
a program, are made by the page menu command “Select
Bank & Smpl No.” (0–3C).
If the writing-destination (“Save to”) is RAM, leaving
“Auto Optimize RAM” (Global P0: 0–3b) unchecked
will allow wasted space to increase, decreasing the
available sample memory (RAM). In this case, execute
the page menu command “Optimize RAM” to elimi-
nate the wasted space.
The remaining amount of RAM can be checked in Sam-
pling mode P0: Recording, Memory Status.
If the sample is written into RAM, it will be lost when
the power is turned off, so you will need to save the
sample if you want to keep it.
The various Sampling Setup settings apply to the entire
Program mode, not just to an individual program.
DISK: Samples to the internal hard drive or to an external
hard drive connected to the SCSI connector.
A WAVE file will be created when you sample.
0–3c: Recording Level [dB]
To listen to the sampled result, you can either load the sam-
ple into sample memory (RAM) in Disk mode, or use the
page menu command “Select Directory” (0–3D) etc. to select
the file and then press the SAMPLING [START/ STOP] key.
Use the page menu command “Select Directory” to specify
the writing-destination drive, directory, and filename.
ADC OVERLOAD !!
The “ADC OVERLOAD !!” indication will appear if the sig-
nal level from AUDIO INPUT 1, 2 is too high. In this case,
adjust the [LEVEL] knob or the output level of the external
audio source. (ꢀSampling P0: 0–1d “Recording Level [dB]”)
A single sample (WAVE file) loaded from hard disk into
sample memory (RAM) may not exceed 16 MB for
mono or 32 MB for stereo (however, sample memory
must be expanded to 32 MB or more).
Recording Level
[–inf, –72.0...0.0...+18.0 dB]
Adjusts the signal level at the final stage of sampling
(ꢀSampling P0: 0–1d). Sample at the highest level that does
not make the level meter indicate CLIP.
It is not possible to sample directly to CD-R/ RW. Also,
we do not recommend sampling to a removable disk.
Adjusting the “Recording Level” will not change the
sound that is output, but will affect the data that is
being sampled. This means that the sampled sound
may be distorted even if the sound you hear is not dis-
torted.
Mode (Sample Mode)
[L-Mono, R-Mono, Stereo]
Selects the channel(s) that will be sampled, to specify
whether the sample created will be mono or stereo.
The sound being sent to the internal L and/ or R bus or the
internal Indiv.1 and/ or 2 bus selected by the “Source BUS”
(0–3b) setting will be sampled.
L-Mono: The internal L channel or internal Indiv.1 channel
(as specified by “Source BUS”) will be sampled in mono.
R-Mono: The internal R channel or internal Indiv.2 channel
(as specified by “Source BUS”) will be sampled in mono.
Stereo: The internal L and R channels or internal Indiv.1
and 2 channels (as specified by “Source BUS”) will be sam-
pled in stereo. This will create a stereo sample. (ꢀSampling
P0: 0–1c)
This setting defaults to –12 dB when you turn on the power.
At a setting of –12 dB, CLIP will not appear even if you play
the program at its maximum level.
The “+12 dB” (Sampling P2: 2–1c) setting is applied to
samples that you recorded into sample memory (RAM)
when “Save to” (0–3b) is set to RAM. When “+12 dB” is
on, the playback level will increase by approximately
+12 dB.
If you check the “Auto +12 dB On” check box in the
page menu command “Select Bank & Smpl No.” (0–
3C), the “+12 dB” setting will automatically be turned
on during sampling.
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The “Auto +12 dB On” setting will not affect samples
that you recorded to the internal hard disk etc. when
“Save to” (0–3b) is set to DISK. You can use “WAVE
File Play Level” (Global P0: 0-2a) to set the playback
level.
M 0–3: Page Menu Command
2In “Bank,” specify the sample memory (RAM) bank to
which the sampled data will be written.
0–1A
0–3A
0–3B
0–3C
0–1A
0–3A
0–3B
0–3D
3In “Sample No.,” specify the writing-destination sample
number. By default, this will be the lowest-numbered
vacant sample number. If you select “----:----No Assign----”
or a sample number that already contains data, the data
will automatically be sampled into the lowest vacant
sample number. If you are sampling in stereo, specify
“Sample No.(L)” and “Sample No.(R).”
0–3A: Metronome Setup
Specifies the output destination and volume of the metro-
nome that is sounded when you use “Trigger” Sampling
START SW to begin sampling.
4Set “Auto +12 dB On.”
On (checked): “+12 dB” (Sampling P2: 2–1c) will auto-
matically be turned on for samples you record. Samples
for which “+12 dB” is on will play back approximately
+12 dB louder than if this setting were off.
1Select “Metronome Setup” to access the dialog box.
When you resample a performance in Program, Combi-
nation, or Sequencer modes, you should normally set
“Recording Level” to about –12.0 (dB) so that the record-
ing level will be as high as possible without clipping.
When you resample, the sound will be recorded at the
optimum level for sampled data, but the playback level
at playback will not be as loud as it was during the resa-
mpling process (if “+12 dB” (Sampling P2: 2–1c) is off). In
such cases, you can check the “Auto +12 dB On” check
box when you resample, so that “+12 dB” (Sampling P2:
2–1c) will automatically be on, making the sample play
back at the same level as when it was resampled.
In these modes, the power-on defaults are “Recording
Level” set to –12.0 (dB) and “Auto +12 dB On” turned on.
If you resample a performance in one of these modes
with these settings, the sample will play back at the same
level at which it was resampled.
2In “BUS (Output) Select,” specify the output destination
of the metronome sound. If you select L/R, the metro-
nome will stop as soon as sampling begins.
3Set “Level” to specify the volume of the metronome.
4Press the OK button to apply the settings you made, or
press the Cancel button to return to the state prior to
accessing this dialog box.
The metronome is valid only if “Trigger” is set to Sam-
pling START SW.
0–3B: Optimize RAM
This command optimizes the sample memory (RAM).
When you execute this command, unused memory areas
will be reorganized, allowing the full amount of remaining
to be used.
If you run out of memory, try executing “Optimize RAM.”
The remaining amount of RAM can be checked in Sampling
mode P0: Recording, Memory Status.
If you want to monitor your performance in Program,
Combination, or Sequencer mode while sampling only
the external audio signal from AUDIO INPUT etc. (the
“Source BUS” Indiv.1/2 setting: 0–3b), we recommend
that you set “Recording Level” to about +0.0 (dB) and
turn off “Auto +12 dB On” when you resample.
1Select “Optimize RAM” to access the dialog box.
The “Auto +12 dB On” setting is made independently
for Program, Combination, Sequencer, and Sampling
modes.
2Press the OK button to execute the command, or press
5“Convert to” specifies whether the sample will automati-
cally be converted into a program as soon as it has been
sampled. This is convenient when you want to hear the
sound immediately after sampling.
the Cancel button to cancel without executing.
If “Auto Optimize RAM” (Global P0: 0–3b) is checked,
RAM will be optimized automatically.
If you check the “Program” check box, the sample will
automatically be converted into a program.
0–3C: Select Bank & Smpl No.
At the right, set “Program” and “MS” to specify the pro-
gram number and multisample number for the con-
verted program.
Set “Orig. Key” (Sampling P0: 0–1b) to specify the loca-
tion of the original key. The multisample will create an
“Index” (Sampling P0: 0–1a) with this key as the “Top
Key” (Sampling P0: 0–1b). The “Orig. Key” will incre-
ment by one after sampling, and the next higher note will
be assigned the next time you sample.
Specifies the RAM bank and sample number into which the
sampled data will be written. You can also specify whether
the sample will automatically be converted to a program
after sampling. “Select Bank & Smpl No.” can be selected if
you have selected RAM as the “Save to” destination.
1Select the “Select Bank & Smpl No.” to access the dialog
box.
6Press the OK button to apply the settings you made, or
press the Cancel button to return to the state prior to
accessing this dialog box.
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0–3D: Select Directory
Program P1: Edit–Basic
This lets you select the disk (internal hard disk, etc.) and
directory on which the WAVE file created by sampling will
be saved, and specify a filename.
You will also choose this “Select Directory” command when
you want to listen to a WAVE file that was saved on disk.
“Select Directory” can be selected when “Save to” is set to
DISK.
Here you can make basic settings for the program, such as
oscillator mode and scale type.
1–1: Program Basic
Specifying the save destination for a WAVE file
1–1
1Select the “Select Directory” to access the dialog box.
1–1a
1–1b
1–1c
Drive select
2Use the popup button located at the left of “Drive select”
to select the writing-destination drive for sampling.
3Use the Open button and Up button to move to the
desired directory.
1–1a: Oscillator Mode
4In “Name,” specify a name for the WAVE file that will be
written during sampling.
Oscillator Mode
[Single, Double, Drums]
Specifies the Program’s oscillator assignment; whether it
will use one or two oscillators, or a drum kit.
If you check “Take No.,” the file will be saved with a
two-digit “Take No.” added to the end of the filename.
This number will automatically increment each time you
sample. This is convenient when you are sampling
repeatedly, since each sample will be saved with its own
filename.
If “Take No.” is not checked, you can input up to eight
characters in “Name.” If “Take No.” is checked, you can
input up to six characters.
Single: The program will use one oscillator (Oscillator 1,
Filter 1, Amplifier 1). In this case the program will normally
have a maximum of 60-note polyphony.
Double: The program will use two oscillators (Oscillator 1/
2, Filter 1/ 2, Amplifier 1/ 2). In this case the program will
normally have a maximum of 30-note polyphony.
Drums: The program will use one oscillator (as when Single
is selected), but Oscillator 1 will be assigned a drum kit
instead of a multisample. In this case the program will nor-
mally have a maximum of 60-note polyphony.
5Press the Done button to complete the settings.
Playing back a WAVE file
1Select the “Select Directory” to access the dialog box.
2Use “Drive Select” and the Open and Up buttons to
select the drive and directory, and select the WAVE file
(44.1 kHz or 48 kHz) that you want to play.
3Press the SAMPLING [START/ STOP] key.
The selected WAVE file will be played.
If a program draws one multisample from the ROM
bank, and a second from either the Piano bank or one of
the installed EXB boards, then in this case, a Single pro-
gram can have a maximum of 120-note polyphony, a
Double program a maximum of 60-note polyphony,
and a Drums program a maximum of 120-note polyph-
ony. (ꢀBG p.15)
4Press the SAMPLING [START/ STOP] key once again to
stop playback.
If the WAVE file is mono, the same sound will be output
to L/ R.
1–1b: Voice Assign Mode
While the WAVE file is playing back, sound cannot be
produced by playing the keyboard or receiving note
data at MIDI IN. Also, the arpeggiator will stop.
Mode (Voice Assign Mode)
[Poly, Mono]
Poly: The program will play polyphonically, allowing you
play chords.
Mono: The program will play monophonically, producing
only one note at a time.
Single Trigger
[Off, On]
This is available when the “Mode (Voice Assign Mode)”
setting is set to Poly.
On (checked): When the same note is played repeatedly, the
previous note will be silenced before the next note is
sounded, so that the notes do not overlap.
Legato
[Off, On]
This is available when the “Mode (Voice Assign Mode)”
setting is set to Mono.
On (checked): Legato is on. When multiple note-on’s occur,
the first note-on will retrigger the sound, and the second and
subsequent note-on’s will not retrigger.
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When legato is on, multiple note-on message will not retrig-
ger the voice. If one note is already on and another note is
turned on, the oscillator sound, envelope, and LFO will not
be reset, and only the pitch of the oscillator will be updated.
This setting is effective for wind instrument sounds and
analog synth-type sounds.
octave consists of seven notes.
When “Key” is set to C, use the white keys. (The black keys
will sound the equal tempered pitches.)
Stretch: This tuning is used for acoustic pianos.
User All Notes Scale: This is the full-range scale (C–1 – G9)
that was specified in “User All Notes Scale” (Global P3: 3–
1b).
Off (unchecked): Legato is off. Notes will always be retrig-
gered when note-on occurs.
When legato is off, multiple note-on’s will retrigger the
voice at each note-on. The oscillator sound, envelope, and
LFO will be reset (and retriggered) according to the settings
of the program.
User Octave Scale 00–15: These are the single-octave scales
that were specified in “User Octave Scale” (Global P3: 3–1a).
Key (Scale Key)
[C…B]
Selects the tonic note of the specified scale.
This setting is not valid for Equal Temperament, Stretch,
and User All Notes Scale.
If “Legato” is checked, certain multisamples or key-
board locations may produce an incorrect pitch.
Priority
[Low, High, Last]
Random
[0…7]
This parameter is valid when “Mode (Voice Assign Mode)”
is set to Mono.
It specifies which note will be given priority to play when
two or more notes are played simultaneously.
Low: Lowest note will take priority.
As this value is increased, a greater variance will be applied
to the pitch when each note is sounded. Normally you will
set this to 0. This parameter is used when simulating instru-
ments that have natural instability in pitch, such as tape-
mechanism organs or acoustic instruments.
High: Highest note will take priority.
Last: Last note will take priority.
If a scale other than Equal Temperament is selected, the
combination of the selected scale and the “Key” setting
may skew the tuning of the base key (for example
A=440 Hz). If this occurs, use “Master Tune” (Global
P0: 0–1a) to correct the pitch.
Hold
[On, Off]
On (checked): Hold is On. Even when you take your finger
off of the key, the note will continue sounding as if it contin-
ued to be held. Unless the Amp1 EG, Amp2 EG (4–3a, 4–6)
“Sustain (Sustain Level)” is set to 0, the sound will continue
playing.
M 1–1: Page Menu Command
This is ideal for playing drum programs, and when you set
“Oscillator Mode” (1–1a) to Drums, you should turn On.
Off (unchecked): Hold is Off. Except for drum programs,
you should normally set Off.
0–1A
1–1A
1–1B
If you turn “Hold” On for a drum program, keys of the
selected drum kit whose “Enable Note Off Receive”
parameter (Global P5: 5–2a) is unchecked will be set to
Hold On. Keys that are checked will be set to Hold Off.
If you select Hold Off, the keys will be set to Hold Off
regardless of their “Enable Note Off Receive” setting.
1–1A: Copy Oscillator
This command is used to copy the settings from one oscilla-
tor to another.
1Select “Copy Oscillator” to access the dialog box.
1–1c: Scale
Type
[Equal Temperament…User Octave Scale15]
Selects the basic scale for the internal tone generator.
Equal Temperament: This is the most widely used scale,
where each semitone step is spaced at equal pitch intervals.
2In “From” specify the oscillator to copy, and in “Pro-
gram” specify the bank and number of the copy source
program. You can use the Bank [INT-A]–[EXB-G] keys to
select the bank.
Pure Major: In this temperament, major chords of the
selected tonic will be perfectly in tune.
3In “To,” specify the copy destination oscillator.
4To execute the Copy Oscillator command, press the OK
button. To cancel, press the Cancel button.
Pure Minor: In this temperament, minor chords of the
selected tonic will be perfectly in tune.
Arabic: This scale includes the quarter-tone scale used in
1–1B: Swap Oscillator
Arabic music.
This command exchanges the settings of oscillators 1 and 2.
Pythagoras: This scale is based on ancient Greek musical
theory, and is especially effective for playing melodies.
1Select “Swap Oscillator” to access the dialog box.
Werkmeister (Werkmeister III): This is an equal tempered
scale that was used since the later Baroque period.
Kirnberger (Kirnberger III): This scale was created in the
18th century, and is used mainly to tune harpsichords.
2To execute the Swap Oscillator command, press the OK
Slendro: This is an Indonesian gamelan scale in which an
octave consists of five notes.
When “Key” is set to C, use the C, D, F, G and A notes.
(Other keys will sound equal-tempered pitches.)
button. To cancel, press the Cancel button.
This can be selected only if “Oscillator Mode” (1–1a) is
Double.
Pelog: This is an Indonesian gamelan scale in which an
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EXB*: Multisamples from EXB-PCM series option boards
can be selected. “*” will indicate the type of installed option.
The multisample number for “High Multisample” will
depend on which EXB-PCM options have been installed.
1–2: OSC Basic
The multisample(s) (waveform) or drum kit on which the
program will be based can be selected here for oscillator 1
and/ or oscillator 2.
Internal ROM contains 429 (425: ROM + 4: Piano) different
multisamples (preset multisamples) and 153 drum kits. By
selecting a RAM multisample, you can use a multisample
that you created in Sampling mode or that you loaded in
Disk mode. If any of the EXB-PCM series options have been
installed, you will be able to select from among their multi-
samples as well. The following illustration shows a LCD
screen where “Oscillator Mode” (1–1a) has been set to Dou-
ble. If this is set to Single, the OSC2 Multisample (1–2b) will
not appear and cannot be set.
The EXB* display will differ depending on the type of
option board.
If a program that uses a multisample from an EXB-PCM
series board is selected, but the corresponding EXB-
PCM (expansion board) is not installed, the “High MS
Bank” field will indicate ROM. In this case, the pro-
gram will not sound. By re-selecting the multisample
bank, you can make the program sound.
Each multisample has an upper limit, and may not pro-
duce sound when played above that limit.
1–2
When you press the “High Multisample” popup button, a
multisample list will appear, allowing you to select a multi-
sample from the list.
1–2a
If ROM is selected as the “High MS Bank,” you can select a
multisample from a tabbed list organized by type of instru-
ment.
1–2b
Category/ ROM Multisample Select menu:
1–2c
The following illustration shows the display when “Oscilla-
tor Mode” (1–1a) has been set to Drums.
1–2
1–2d
S.Offset (High Start Offset)
[Off, On]
This specifies the point at which the multisample will begin
sounding. For some multisamples this parameter will have
no effect.
On (checked): The sound will start from the start offset loca-
tion that is pre-determined for each multisample.
However when a RAM bank is selected, this will depend on
the selected multisample. If you select a multisample that
includes one of the following types of sample, checking this
item will cause playback to start from the Loop Start Address.
1–2a: OSC1 Multisample
•
A sample that was recorded (sampled) in Sampling
mode
Here you can select a multisample.
•
A sample whose Loop Start Address was edited in
Sampling mode after the sample was loaded in Disk
mode
A sample whose Loop Start Address was specified
automatically when it was loaded as an AKAI, AIFF, or
WAVE file in Disk mode
You can select different multisamples for High and Low, and
use velocity to switch between the two multisamples. Start
Offset, Reverse, and Level can be adjusted independently
for the High and Low multisamples.
•
High:
Off (unchecked): The sound will start from the beginning of
the multisample waveform.
High MS Bank
[ROM, RAM, Piano, EXB*...]
High Multisample
Rev (High Reverse)
[Off, On]
[000...424, 000...999, 000...003, 000...]
The multisample will be played in reverse. In the case of
ROM or optional (EXB-PCM series) multisamples that were
originally specified to loop, or in the case of multisamples
that were set to loop in Sampling mode, the multisample
will be played back in “one-shot” reverse mode. If the multi-
sample was originally set to reverse, it will playback with-
out change.
Specifies the bank and multisample number of the High
multisample. The multisample you select here will sounded
by velocities greater than the value of the “Velocity M.Sam-
ple SW Lo→Hi” (1–2c) parameter “OSC1.” If you do not
wish to use velocity switching, set “OSC1” to a value of 001,
and select only the High multisample.
ROM: Selects a preset multisample. Use “High Multisam-
ple” to select from 000–424.
RAM: Selects a multisample that you created in Sampling
mode or that you loaded in Disk mode. Use “High Multi-
sample” to select from 000–999.
On (checked): The multisample will playback in reverse.
Off (unchecked): The multisample will playback normally.
Piano: You can select preset multisamples such as stereo
piano. Choose from 000–003 for the “High Multisample.”
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The High and Low multisamples selected for oscillator 2 in
“OSC 2 Multisample” (1–2b) will be switched at the veloc-
ity value that you specify here.
Lvl (High Level)
[000…127]
Specifies the level of the multisample.
Depending on the multisample, high settings of this
parameter may cause the sound to distort when a chord
is played. If this occurs, lower the level.
Notes played with a velocity stronger than this value will be
sounded by the High multisample.
The playback level for a RAM multisample is also
affected by the “+12 dB” (Sampling P2: 2–1c) setting for
each sample. If the “+12 dB” setting is on, the playback
will be approximately +12 dB louder. (ꢀ0–3C)
1–2d: Drum Kit
Drum Kit [000(I-A/ B)...143(User), 144(GM)...152(GM)]
Selects a drum kit.
Low:
000(I-A/B)–015(I-A/B) Preloaded drum kits
16(E-A)–31(E-A)
Here you can assign the Low multisample for OSC1.
The multisample you select here will sounded by velocities
less than the value of the “Velocity M.Sample SW Lo→Hi”
(1–2c) parameter “OSC1.”
32(E-B)–47(E-B)
48(E-C)–63(E-C)
User drum kits
EXB-PCM series drum kits
64(E-D)–79(E-D)
Low MS Bank
[ROM, RAM, Piano, EXB*...]
80(E-E)–95(E-E)
96(E-F)–111(E-F)
112(E-G)–127(E-G)
Low Multisample
[000...424, 000...999, 000...003, 000...]
S.Offset (Low Start Offset)
[Off, On]
[Off, On]
128(User)–143(User) User drum kits
(some preloaded drum kits)
Rev (Low Reverse)
Lvl (Low Level)
144(GM)–152(GM)
ROM preset drum kits compatible with GM2
[000…127]
ꢀFor details on the “Low” parameters, refer to the explana-
tions for the corresponding “High” parameters.
Octave
[–2[32’], –1[16’], +0[8’], +1[4’]]
Adjusts the pitch in octave units. When using a drum kit, set
Octave
[–2[32’], –1[16’], +0[8’], +1[4’]]
the Octave to 8'.
Adjusts the pitch in octave units. The normal octave of the
multisample is pitched at 8' (feet).
When editing a drum program, you must set this
parameter to 8'. With other settings, the sounds of the
drum kit will be assigned to the wrong notes of the key-
board.
Transpose
[–12…+12]
Adjusts the pitch in semitone steps over a range of ±1
octave.
Transpose
[–12…+12]
This adjusts the location of the instruments in the selected
drum kit. Unless you need to change this, leave it at 0.
Tune
[–1200…+1200]
Adjusts the pitch of the sample in one-cent steps (a semitone
is 100 cents) over a range of ±1 octave.
Tune
[–1200…+1200]
This adjusts the pitch in one-cent units.
The pitch of each drum kit can be adjusted in Global P5:
Drum kit.
Delay
[0ms…5000ms, KeyOff]
Specifies a delay time from note-on until the note will sound.
With a setting of KeyOff, the sound will begin when note-off
occurs. This is used to create sounds such as the “click” that is
heard when a harpsichord note is released. In this case, set the
Amp1 EG, Amp2 EG (4–3a, 4–6) “Sustain” parameter to 0.
Delay (Delay Time)
[0ms…5000ms, KeyOff]
This specifies a delay time from note-on until the sound will
begin.
With a setting of KeyOff, the sound will begin when note-
off occurs. In this case, set the Amp EG (4–3a) parameter
“Sustain” to 0.
1–2b: OSC2 Multisample
This will appear when “Oscillator Mode” (1–1a) is set to
Double.
For details on the settings and function of the parameter,
refer to “1–2a: OSC1 Multisample.”
M 1–2: Page Menu Command
0–1A
1–1A
1–1B
1–2A
1–2c: Velocity M.Sample SW Lo ¡ Hi
(Velocity Multisample Switch Low ¡ High)
OSC1 (OSC1 Velocity Switch)
[1…127]
1–2A: Sample Parameters
The High and Low multisamples selected for oscillator 1 in
“OSC 1 Multisample” (1–2a) will be switched at the veloc-
ity value that you specify here.
Notes played with a velocity stronger than this value will be
sounded by the High multisample.
Specifies the sample for each index of a RAM multisample.
You can adjust the playback level, cutoff, resonance, pitch,
attack, and decay.
This can be selected if “Oscillator Mode” (1–1a) is Sin-
gle or Double, and RAM is selected as the “High MS
Bank” or “Low MS Bank” for OSC1 Multisample or
OSC2 Multisample and “High Multisample” or “Low
Multisample” are selected.
OSC2 (OSC2 Velocity Switch)
[1…127]
This will appear when “Oscillator Mode” (1–1a) is set to
Double.
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These settings are made for the selected multisample. If
another oscillator or program uses that multisample,
that oscillator or program will also be affected by the
changes you make here.
1–3: Velo. Zone (Velocity Zone)
Here you can specify the velocity range at which each oscil-
lator will sound.
The “Velocity M.Sample” SW Lo→Hi” (1–2c) setting in con-
junction with these “OSC 1/ 2 Velocity Zone” settings will
determine the velocity ranges in which the High and Low
multisample or drum kit will sound.
1Select “Sample Parameters” to access the dialog box.
1–3
1–3a
2Index: Specify the index for which you wish to make set-
tings. The number following “/ ” is the total number of
indexes in the selected multisample.
Sample: indicates the sample number and name for the
index.
3For each index, you can make the following settings.
Level: Adjust the volume. Relative to the settings of
“Lvl” (1–2a) and “Amp Level” (4–1a, 4–4), negative (–)
values will decrease the levels, and positive (+) values
will increase the levels. A setting of +99 will double the
volume. This parameter is linked to the “Level” (Sam-
pling P3: 3–1b). The value that was specified in Sampling
mode will be displayed here.
1–3a: OSC 1/ 2 Velocity Zone
OSC1 Top
[001...127]
Sets the maximum velocity value that will sound oscillator
1.
The volume is also affected by the “+12 dB” (Sampling
P2: 2–1c) setting. If the “+12 dB” setting is on, the play-
back will be approximately +12 dB louder.
OSC1 Bottom
[001...127]
Sets the minimum velocity value that will sound oscillator 1.
Cutoff: Adjusts the filter cutoff. This adjustment will be
added to the value specified for “(Filter A) Frequency”
(3–1b, 3–5) of Filter 1 and 2.
OSC2 Top
[001...127]
Sets the maximum velocity value that will sound oscillator
2.
Resonance: Adjusts the resonance level of the filter. This
adjustment will be added to the value specified for “(Fil-
ter A) Resonance” (3–1b, 3–5) of Filter 1 and 2.
Pitch: Adjusts the playback pitch in one-cent steps. A set-
ting of +12.00 raises the pitch one octave, and a setting of
–12.00 will lower the pitch one octave. This parameter is
linked with the Sampling P3: Multi Sample parameter
“Pitch” (Sampling P3: 3–1b). The value that was specified
in Sampling mode will be displayed here.
Attack: Adjusts the attack times of the filter EG and amp
EG. This adjustment will be added to the “(Time) Attack”
of “Filter 1 EG,” “Filter 2 EG,” “Amp 1 EG,” and “Amp 2
EG” (3–4a, 3–8, 4–3a, 4–6).
OSC2 Bottom
[001...127]
Sets the minimum velocity value that will sound oscillator 2.
It is not possible to set the Bottom Velocity greater than
the Top Velocity, nor the Top Velocity less than the Bot-
tom Velocity.
You can also input a value by playing a note on the key-
board while you hold down the [ENTER] key.
M 1–3: Page Menu Command
Decay: Adjusts the decay times of the filter EG and amp
EG. This adjustment will be added to the “(Time) Decay”
of “Filter 1 EG,” “Filter 2 EG,” “Amp 1 EG,” and “Amp 2
EG” (3–4a, 3–8, 4–3a, 4–6).
ꢀ0–1A: Write Program, 1–1A: Copy Oscillator, 1–1B: Swap
Oscillator
4Press the Done button to execute, and close the dialog
box.
Please be aware that the Compare function is not avail-
able for this command.
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1–4: Controller (Controller Setup)
These settings specify the functions of the [SW1] key, the
[SW2] key, and the B-mode functions of REALTIME CON-
TROL knobs [1]–[4] in Program mode.
Program P2: Edit–Pitch
Here you can make pitch modulation settings for oscillators
1 and 2.
1–4
1–4a
2–1: OSC1 P.Mod (OSC1 Pitch Mod.)
These settings specify how key position (note number) will
affect the pitch of oscillator 1, and select the controllers that
will affect the oscillator 1 pitch and specify the depth of con-
trol. Here you can also specify the amount of pitch change
produced by the Pitch EG and by LFO1 and LFO2. You can
also switch portamento on/ off and specify how it will apply.
1–4b
2–1
2–1a
1–4a: Panel Switch Assign
2–1b
These settings assign functions to the [SW1] and [SW2] keys
2–1c
2–1d
SW1 Assign
[Off, ..., After Touch Lock]
Assigns a function to the [SW1] key.
The on/ off status of the switch is saved when the program is
written.
When you change the function, it will be reset to the “off”
state.
2–1a: Pitch
SW1 Mode
[Toggle, Momentary]
Pitch Slope
[–1.0…+2.0]
Specifies how the on/ off state of the [SW1] key will change
when it is pressed.
Normally you will leave this at +1.0.
Positive (+) values will cause the pitch to rise as you play
higher on the keyboard, and negative (–) values will cause
the pitch to fall as you play higher on the keyboard.
With a value of 0, there will be no change in pitch, and the
C4 pitch will sound regardless of the key you play.
Toggle: On/ off will alternate each time the [SW1] key is
pressed.
Momentary: The function will be on only as long as the
[SW1] key remains pressed.
How the Pitch Slope and pitch are related
SW2 Assign
SW2 Mode
[Off, ..., After Touch Lock]
[Toggle, Momentary]
Pitch
+2
Assigns a function to the [SW2] key.
+1
The functions that can be assigned to [SW2] key are the
same as for [SW1] key, except that SW2 Mod.:CC#81 is
available instead of SW1 Mod.:CC#80.
2oct
1oct
1oct
0
–1
1–4b: Realtime Control Knobs B–Assign
C4 C5
Key
Here you can assign functions (mainly various types of con-
trol change) to the B-mode of the REALTIME CONTROL
The functions you set here will take effect when you operate
the REALTIME CONTROL knobs [1]–[4] in B-mode.
Ribbon
[–12…+12]
Specifies in semitone units how greatly the pitch will be
changed when you press the ribbon controller.
With a value of 12, the pitch can be changed a maximum of
one octave.
Positive (+) values will cause the pitch to rise when you
press the ribbon controller to the right of center, and nega-
tive (–) values will cause the pitch to fall.
For example with a setting of +12, pressing the far right edge
of the ribbon controller will raise the pitch one octave. With
a setting of –12, pressing the far right edge of the ribbon con-
troller will lower the pitch one octave.
Knob 1–B (Knob 1–B Assign)
Knob 2–B (Knob 2–B Assign)
Knob 3–B (Knob 3–B Assign)
Knob 4–B (Knob 4–B Assign)
[Off, ..., MIDI CC#95]
[Off, ..., MIDI CC#95]
[Off, ..., MIDI CC#95]
[Off, ..., MIDI CC#95]
At the center of the ribbon controller, the original pitch will
remain, so you can use this in conjunction with pressing the
ribbon at its right edge to simulate the “hammering-on”
techniques used by guitarists.
M 1–4: Page Menu Command
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JS (+X)
[–60…+12]
2–1c: Portamento
Specifies in semitone units how the pitch will change when
the joystick is moved all the way to the right. A setting of 12
produces 1 octave of change.
For example if you set this to +12 and move the joystick all
the way to the right, the pitch will rise one octave above the
original pitch.
This turns the portamento effect (smooth change in pitch
from one note to the next) on/ off, and specifies how it will be
applied.
If [SW1] key or [SW2] key are set to Porta.SW:CC#65, turning
[SW1] key or [SW2] key on/ off will apply portamento (“AMS
JS (–X)
[–60…+12]
Portamento will also be switched when CC#65 (Porta-
mento SW) is received.
Specifies in semitone units how the pitch will change when
the joystick is moved all the way to the left. A setting of 12
produces 1 octave of change.
For example if you set this to –60 and move the joystick all
the way to the left, the pitch will fall five octaves below the
original pitch. This can be used to simulate the downward
swoops that a guitarist produces using the tremolo arm.
Enable (Porta. Enable)
[Off, On]
On (checked): Portamento will be applied.
Off (unchecked): Portamento will not be applied.
Fingered (Porta. Fingered)
[Off, On]
This parameter is available when “Enable (Porta. Enable)” is
checked.
AMS (Pitch AMS)
[Off, (FEG, AEG, EXT)]
Selects the source that will modulate the pitch of oscillator 1
On (checked): Portamento will be applied when you con-
tinue holding the previous note as you press the next note
(legato playing).
Intensity (AMS Intensity)
[–12.00…+12.00]
Specifies the depth and direction of the effect produced by
“AMS (Pitch AMS).”
Off (unchecked): Portamento will always be applied,
regardless of how you play.
With a setting of 0, no modulation will be applied. With a
setting of 12.00, the pitch will change up to one octave.
For example if you set “AMS (Pitch AMS)” to After Touch
and apply pressure to the keyboard, the pitch will rise if this
parameter is set to a positive (+) value, or fall if this param-
eter is set to a negative (–) value. The range is a maximum of
Time (Porta. Time)
[000...127]
This parameter is available when “Enable (Porta. Enable)” is
checked.
This sets the portamento time. Increasing the value will pro-
duce a slower change in pitch.
2–1d: LFO1/ 2
2–1b: Pitch EG
LFO1:
Intensity
[–12.00…+12.00]
LFO1 Intensity
[–12.00…+12.00]
Specifies the depth and direction of the modulation that the
pitch EG specified in P2: Edit-Pitch, Pitch EG page will
apply to the pitch.
With a setting of 12.00, the pitch will change a maximum of
±1 octave.
Specifies the depth and direction of the pitch modulation
applied by the OSC 1 LFO1 settings you made in “OSC1
LFO1” (5–1).
With a setting of 12.00, a maximum of ±1 octave of pitch
modulation will be applied. Negative (–) values will invert
the LFO waveform.
AMS (Pitch EG AMS)
[Off, (KT, EXT)]
Selects the source that will control the pitch modulation
JS+Y Int. (LFO1 JS+Y Int.)
[–12.00…+12.00]
Specifies the depth and direction of the effect that joystick
movement in the +Y direction (away from yourself) will
have on the pitch modulation applied by the OSC1 LFO1.
As this value is increased, moving the joystick in the +Y
direction will cause the OSC1 LFO1 to produce deeper pitch
modulation. With a setting of 12.00 a maximum of ±1 octave
of pitch modulation will be applied. Negative (–) values
will invert the LFO waveform.
Intensity (AMS Intensity)
[–12.00…+12.00]
Specifies the depth and direction of the effect that “AMS
(Pitch EG AMS)” will have.
For example if you set “AMS (Pitch EG AMS)” to Velocity
and set this value to 12.00, the velocity will control the range
of pitch change produced by the pitch EG in a range of ±1
will draw closer to the pitch EG levels.
AMS (LFO1 AMS)
[Off, (PEG, FEG, AEG, KT, EXT)]
Pitch change (level)
Selects the source that will control the depth of pitch modu-
Note-on
Note-on
Note-on
Note-off
Note-off
Note-off
Intensity (AMS Intensity)
[–12.00…+12.00]
Specifies the depth and direction of the effect that “AMS
(LFO1 AMS)” will have.
Strongly played with
a positive (+) value
Softly played
(Intensity setting)
Strongly played with a
negative (–) value
With a setting of 0, modulation will not be applied. With a
setting of 12.00, the OSC1 LFO1 will apply a maximum of ±1
octave of pitch modulation. Negative (–) settings will invert
the LFO waveform.
“Intensity” and “AMS (Pitch EG AMS)” will be added
to determine the depth and direction of the pitch modu-
lation applied by the pitch EG.
For example if “AMS (LFO1 AMS)” is set to After Touch and
you apply pressure to the keyboard, a positive (+) setting of
this parameter will cause the pitch modulation created by OSC1
LFO1 to be applied with the normal phase, and a negative (–)
setting will cause the LFO to be applied with inverted phase.
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The “LFO1 Intensity,” “JS+Y (LFO1 JS+Y Int.)” and “AMS
(LFO1 AMS)” settings will be added to determine the depth
and direction of the pitch modulation applied by OSC1
Attack (Attack Level)
[–99…+99]
Specifies the amount of pitch change when the attack time
has elapsed.
Release (Release Level)
[–99…+99]
LFO2:
Specifies the amount of pitch change when the release time
has elapsed.
LFO2 Intensity
[–12.00…+12.00]
JS+Y Int. (LFO2 JS+Y Int.)
[–12.00…+12.00]
Time:
AMS (LFO2 AMS)
[Off, (PEG, FEG, AEG, KT, EXT)]
These parameters specify the amount of time over which the
pitch change will occur.
Intensity (AMS Intensity)
Refer to the above “LFO1.”
[–12.00…+12.00]
Attack (Attack Time)
[0…99]
Specifies the time over which the pitch will change from
note-on until it reaches the pitch specified as the attack level.
M 2–1: Page Menu Command
Decay (Decay Time)
[0…99]
Specifies the time over which the pitch will change after
reaching the attack level until it reaches the normal pitch.
Release (Release Time)
[0…99]
2–2: OSC2 P.Mod (OSC2 Pitch Mod.)
Specifies the time over which the pitch will change from note-
off until it reaches the pitch specified as the release level.
These settings specify how key position (note number) will
affect the pitch, and select the controllers that will affect the
oscillator 2 pitch and specify the depth of control. They also
specify the depth at which the pitch EG will affect the pitch of
oscillator 2, and the depth of pitch change produced by LFO1
and LFO2. Portamento on/ off settings etc. are also found
here.
Time-varying pitch settings (when Pitch EG Intensity = +12.00)
+99 = approximately 1 octave
Note-on
Attack Level
Note-off
0 = pitch when
Time
key is held
(sustained)
Release Level
Start Level
Attack
Time
Decay
Time
For details on the functions of these parameters, refer to the
Release Time
preceding section “2–1: OSC1 P.Mod (OSC1 Pitch Mod.).”
–99 = approximately 1 octave
2–3b: Level Modulation
2–3: Pitch EG
Here you can make settings for the pitch EG, which creates
time-variant changes in the pitch of oscillators 1 and 2.
The depth of pitch change produced by these EG settings on
oscillator 1 (2) is adjusted by “Pitch EG” (2–1b, 2–2).
These settings allow the pitch EG Level parameters to be con-
trolled by alternate modulation.
AMS1 (Level Mod. AMS1)
[Off, (KT, EXT)]
Selects the source that will control the pitch EG Level param-
2–3
Intensity (AMS1 Intensity)
[–99…+99]
Specifies the depth and direction of the effect applied by
“AMS1 (Level Mod. AMS1).”
2–3a
With a setting of 0, the levels specified by “Pitch EG” (2–3a)
will be used.
2–3b
2–3c
For example if “AMS1 (Level Mod. AMS1)” is SW1:CC#80,
pressing the [SW1] key to turn it on will change the Level
parameters of the Pitch EG. (Set “Panel Switch Assign” (1–
4a) to SW1 Mod.CC#80.) As the absolute value of “Intensity
(AMS1 Intensity)” is increased, the pitch EG levels will
change more greatly when the [SW1] key is turned on. The
direction of the change is specified by “St (AMS1 SW Start)”
and “At (AMS1 SW Attack).” When the [SW1] key is turned
off, the pitch EG levels will return to their own settings.
If “AMS1 (Level Mod. AMS1)” is set to Velocity, increasing
the absolute value of “Intensity (AMS1 Intensity)” will pro-
duce increasingly wider change in pitch EG levels for
strongly-played notes. The direction of the change is speci-
fied by “St (AMS1 SW Start)” and “At (AMS1 SW Attack).”
As you play more softly, the pitch change will draw closer to
the pitch EG levels.
2–3a: Pitch EG
These settings specify how the pitch will change over time.
Level:
These parameters specify the amount of pitch change.
The actual amount of pitch change will depend on the
“Pitch EG” (2–1b, 2–2) parameter “Intensity.” For example
with an “Intensity” setting of +12.00, a “Level” setting of
+99 would raise the pitch one octave, and a “Level” setting
of –99 would lower the pitch one octave.
Start (Start Level)
[–99…+99]
Specifies the amount of pitch change at note-on.
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Pitch EG changes (Time) (AMS = Velocity, Intensity = positive (+) value)
Note-on
Pitch EG change (level) (AMS=SW1/Velocity, Intensity= positive (+) value
Note-on
Note-on
Note-on
Note-on
Note-on
Note-off
Note-off
Note-off
Note-off
Note-off
Note-off
A note played softly with “At” A note played strongly with A note played strongly with
A note played softly with
“St” set at 0, “At” set to +,
and SW1 turned on (the
settings of 2–3a: Pitch EG)
A note played strongly with A note played strongly with
set to + and “Dc” set to +
“At” set to + and “Dc” set to + “At” set to – and “Dc” set to –
“St” set to 0, “At” set to +,
“St” set to 0, “At” set to –,
(settings of 2–3a: Pitch EG)
and SW1 turned on
and SW1 turned on
At (AMS SW Attack)
[–, 0, +]
St (AMS1 SW Start)
[–, 0, +]
Specifies the direction in which “AMS (Time Mod. AMS)” will
affect the “Attack (Attack Time).” With positive (+) values of
“Intensity (AMS Intensity),” a setting of + will cause the time
to be lengthened, and a setting of – will cause the time to be
shortened. With a setting of 0 there will be no change.
Specifies the direction of change in “Start (Start Level)”
caused by “AMS1 (Level Mod. AMS1).” If “Intensity
(AMS1 Intensity)” is a positive (+) value, a setting of + will
raise the EG level, and a setting of – will decrease it. With a
setting of 0 there will be no change.
Dc (AMS SW Decay)
[–, 0, +]
At (AMS1 SW Attack)
[–, 0, +]
Specifies the direction in which “AMS (Time Mod. AMS)”
will affect the “Decay (Decay Time).” With positive (+) val-
ues of “Intensity (AMS Intensity),” a setting of + will cause
the time to be lengthened, and a setting of – will cause the
time to be shortened. With a setting of 0 there will be no
change.
Specifies the direction of change in “Attack (Attack Level)”
caused by “AMS1 (Level Mod. AMS1).” If “Intensity (AMS1
Intensity)” is a positive (+) value, a setting of + will raise the
EG level, and a setting of – will decrease it. With a setting of
0 there will be no change.
AMS2 (Level Mod. AMS2)
Intensity (AMS2 Intensity)
St (AMS2 SW Start)
[Off, (KT, EXT)]
[–99…+99]
[–, 0, +]
M 2–3: Page Menu Command
At (AMS2 SW Attack)
[–, 0, +]
Refer to the preceding paragraphs “AMS1 (Level Mod.
AMS1)”–“At (AMS1 SW Attack).”
2–3c: Time Modulation
These parameters let you use an alternate modulation
source to control the Time parameters of the pitch EG.
AMS (Time Mod. AMS)
[Off, (KT, EXT)]
Selects the source that will control the Time parameters of
Intensity (AMS Intensity)
[–99…+99]
Specifies the depth and direction of the effect that “AMS
(Time Mod. AMS)” will have.
With a setting of 0, the pitch EG times will be just as speci-
fied by the “Pitch EG” (2–3a) settings.
The alternate modulation value at the moment that the EG
reaches each point will determine the actual value of the EG
time that comes next.
For example, the decay time will be determined by the alter-
nate modulation value at the moment that the attack level is
reached.
When this parameter is set to values of 16, 33, 49, 66, 82, or
99, the specified EG times will speed up as much as 2, 4, 8,
16, 32, or 64 times respectively (or slowed down to 1/ 2, 1/ 4,
1/ 8, 1/ 16, 1/ 32, or 1/ 64 of the original time).
For example if “AMS (Time Mod. AMS)” is set to Velocity,
increasing the absolute value of “Intensity (AMS Intensity)”
will allow strongly-played notes to increase the changes in
pitch EG Time values. The direction of the change is speci-
fied by “At (AMS SW Attack)” and “Dc (AMS SW Decay).”
As you play more softly, the pitch EG times will more
closely approach the actual settings of the pitch EG.
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When the “Filter Type” is Low Pass Resonance, the cutoff
will have a steeper slope.
Program P3: Edit–Filter
Low Pass
Here you can make settings for the filters that will be used by
oscillators 1 and 2. You can select either a 24 dB/ octave low
pass filter with resonance, or a series connection of a 12 dB/
octave low pass filter and a 12 dB/ octave high pass filter.
When “Oscillator Mode” (1–1a) is set to Single, filter 1 will
be used, and when it is set to Double, filters 1 and 2 will be
used.
Level
12dB/oct
24dB/oct
Frequency
Frequency (A Frequency)
[00…99]
When Single is selected, pages relating to filter 2 cannot be
selected.
Specifies the cutoff frequency of filter 1A.
Resonance (A Resonance)
[00…99]
This emphasizes the overtone components that lie in the
region of the cutoff frequency specified by “Frequency (A
Frequency),” producing a more distinctive sound. Increas-
ing this value will produce a stronger effect.
3–1: Filter1
Here you can specify the basic filter type used by oscillator
1, and set the cutoff frequency and resonance.
Resonance Mod. by AMS
3–1
[Off, (PEG, FEG, AEG, LFO, KT, EXT)]
Selects the source that will control the “Resonance (A Reso-
3–1a
Intensity (AMS Intensity)
[–99…+99]
Specifies the depth and direction of the effect that “Reso-
nance Mod. by AMS” will have on the resonance level speci-
fied by “Resonance (A Resonance).”
For example if Velocity has been selected, changes in key-
board velocity will affect the resonance.
3–1b
3–1c
With positive (+) values, the resonance will increase as you
play more strongly, and as you play more softly the reso-
nance will approach the level specified by the “Resonance
(A Resonance)” setting.
3–1a: Filter Type
With negative (–) values, the resonance will decrease as you
play more strongly, and as you play more softly the reso-
nance will approach the level specified by the “Resonance
(A Resonance)” setting.
Filter Type
[Low Pass Resonance, Low Pass & High Pass]
Selects the type for filter 1.
The resonance level is determined by adding the “Reso-
nance (A Resonance)” and “Intensity (AMS Intensity)” val-
ues.
Low Pass Resonance: 24 dB/ octave low pass filter with res-
onance.
The effect of resonance
Low Pass
Level
Low Pass & High Pass: 12 dB/ octave low pass filter and 12
dB/ octave high pass filter in series.
Low resonance value
High resonance value
Trim
[00…99]
Adjusts the level at which the audio signal output from
oscillator 1 is input to filter 1A.
3–1c: Filter B
If the trim value is set too high, the sound may be dis-
torted if Resonance is set to a high value or when you
play a chord.
This parameter will be displayed when “Filter Type” (3–1a)
is set to Low Pass & High Pass.
This filter cuts the low-frequency range that lies below the
cutoff frequency. By cutting the lower overtones, it lightens
the tone.
High Pass
Level
3–1b: Filter A
This is a filter that cuts the high-frequency region above the
cutoff frequency.
This is the most common type of filter, and is used to cut
part of the overtone components, making an originally
bright timbre sound more mellow (darker).
12dB/oct
Frequency
Frequency (B Frequency)
[00…99]
Specifies the cutoff frequency of filter 1B.
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increase the “Resonance (A Resonance)” (3–1b) will corre-
spond to the keyboard location.
M 3–1: Page Menu Command
If you set “Ramp Low (KBDTrk Ramp Low)” to +43 and
“Ramp High (KBDTrk Ramp High)” to –43, the cutoff fre-
quency will not be affected by keyboard location. Use this
setting when you do not want the cutoff frequency to
change for each note.
3–2: Filter1 Mod.
How cutoff frequency is affected by keyboard location and the Ramp
setting
(“Intensity to A” and “Intensity to B” = +50)
Here you can make settings to specify how keyboard track-
ing, controllers, and filter 1 EG intensity will control the Fil-
ter 1 cutoff frequency “Frequency” (A/ B Frequency) to
modify the tone.
When “Filter Type” (3–1a) is Low Pass Resonance, parame-
ters for filter B will not be displayed.
Cutoff frequency
High Ramp=+99
High Ramp=+62
High Ramp=0
High Ramp=–43
High Ramp=–99
Low Ramp=+99
Low Ramp=+43
Low Ramp=0
3–2
3–2a
Low Ramp=–62
Key
Low Key High Key
Low Ramp=–99
3–2b
Intensity to A (KBDTrk Int. to A)
[–99…+99]
Specifies the depth and direction of the effect that the key-
board tracking specified by “Key Low (KBDTrk Key Low),”
“Key High (KBDTrk Key High),” “Ramp Low (KBDTrk
Ramp Low)” and “Ramp High (KBDTrk Ramp High)” will
have on filter 1A.
3–2c
With positive (+) values, the effect will be in the direction
specified by keyboard tracking, and with negative (–) val-
ues the effect will be in the opposite direction.
3–2a: Keyboard Track
Intensity to B (KBDTrk Int. to B)
[–99…+99]
These settings specify keyboard tracking for the cutoff fre-
quency of filter 1.
Specifies the depth and direction of the effect that keyboard
tracking will have on filter 1B (ꢀ“Intensity to A (KBDTrk
Int. to A)”).
The way in which the cutoff frequency is affected by the
position of the key you play (note number) can be specified
by the “Key Low (KBDTrk Key Low),” “Key High (KBDTrk
Key High),” “Ramp Low (KBDTrk Ramp Low)” and “Ramp
High (KBDTrk Ramp High)” parameters.
3–2b: Filter EG
Velocity to A
[–99…+99]
Key:
This parameter specifies the depth and direction of the effect
that velocity will have on the time-varying changes created
by the filter 1 EG (as set by “Filter 1 EG” 3–4) to control the
filter 1A cutoff frequency.
With positive (+) values, playing more strongly will cause
the filter 1 EG to produce greater changes in cutoff fre-
quency. With negative (–) values, playing more strongly will
also cause the filter 1 EG to produce greater changes in cut-
off frequency, but with the polarity of the EG inverted.
Specifies the note number at which keyboard tracking will
begin to be applied, and set the “Intensity to A (KBDTrk Int.
to A)” and “Intensity to B (KBDTrk Int. to B)” parameters to
specify the depth and direction of the change applied to fil-
ter 1 A and B.
For the range of notes between “Key Low (KBDTrk Key
Low)” and “Key High (KBDTrk Key High),” the cutoff fre-
quency will change according to the key position (pitch).
Note numbers can also be entered by holding down the
[ENTER] key while you press a note on the keyboard.
Velocity to B
[–99…+99]
This parameter specifies the depth and direction of the effect
that velocity will have on the time-varying changes created
by the filter 1 EG to control the filter 1B cutoff frequency (ꢀ
“Velocity to A”).
Key Low (KBDTrk Key Low)
[C–1…G9]
Keyboard tracking will apply to the range below the speci-
fied note number.
Changes in cutoff frequency
Key High (KBDTrk Key High)
[C–1…G9]
Note-on
Note-on
Note-on
Keyboard tracking will apply to the range above the speci-
Note-off
Note-off
Note-off
fied note number.
Ramp (Ramp Setting):
Specifies the angle of keyboard tracking.
Softly played
(The setting of 3–2b: Intensity to A)
Strongly played
Setting to +
Strongly played
Setting to –
Ramp Low (KBDTrk Ramp Low)
Ramp High (KBDTrk Ramp High)
[–99…+99]
[–99…+99]
If “Intensity to A (KBDTrk Int. to A)” and “Intensity to B
(KBDTrk Int. to B)” are set to +50, “Ramp Low (KBDTrk
Ramp Low)” is set to –62 and “Ramp High (KBDTrk Ramp
High)” is set to +62, the angle of the change in cutoff fre-
quency will correspond to the keyboard location (pitch).
This means that the oscillation that occurs when you
Intensity to A
[–99…+99]
Specifies the depth and direction of the effect that the time-
varying changes created by the filter 1 EG will have on the
filter 1A cutoff frequency.
With positive (+) settings, the sound will become brighter
when the EG levels set by Filter 1 EG Level and Time parame-
17
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ters (3–4a) are in the “+” area, and darker when they are in
the “–” area.
With negative (–) settings, the sound will become darker
when the EG levels set by Filter 1 EG “Level” and “Time”
parameters (3–4a) are in the “+” area, and brighter when
they are in the “–” area.
3–3: Filter1 LFO Mod.
Here you can use the filter 1 LFO to apply cyclic modulation
to the cutoff frequency of filter 1 (for oscillator 1) to create
cyclical changes in tone.
3–3
Intensity to B
[–99…+99]
Specifies the depth and direction of the effect that the time-
varying changes created by the filter 1 EG will have on the
filter 1B cutoff frequency (ꢀ“Intensity to A”).
3–3a
AMS (Filter EG AMS)
[Off, (EXT)]
3–3b
Selects the source that will control the depth and direction of
the effect that the time-varying changes produced by the fil-
ter 1 EG will have on the cutoff frequency of filters 1A and
Int to A (AMS Int. to A)
[–99…+99]
Specifies the depth and direction of the effect that “AMS
(Filter EG AMS)” will have on filter 1A. For details on how
this will apply (ꢀ“Intensity to A”).
3–3a: LFO 1
Intensity to A (LFO1 Int. to A)
[–99…+99]
Specifies the depth and direction of the modulation that
OSC1 LFO1 (set by “OSC1 LFO1” 5–1) will have on the cut-
off frequency of filter 1A.
Int to B (AMS Int. to B)
[–99…+99]
Specifies the depth and direction of the effect that “AMS
(Filter EG AMS)” will have on filter 1B. For details on how
this will apply (ꢀ“Intensity to A”).
Negative (–) settings will invert the phase.
Intensity to B (LFO1 Int. to B)
[–99…+99]
The sum of the settings for “Velocity to A (B),” “Inten-
sity to A (B),” and “Int to A (B) (AMS Int. to A/ B)” will
determine the depth and direction of the effect pro-
duced by the filter EG.
Specifies the depth and direction of the modulation that
OSC1 LFO1 will have on the cutoff frequency of filter 1B
(ꢀ“Intensity to A (LFO1 Int. to A)”).
Change in cutoff
3–2c: Filter A/ B Modulation
Filter A:
AMS1 (Filter A AMS1)
[Off, (PEG, AEG, EXT)]
Low setting
High setting
Selects the source that will control modulation of the filter
JS–Y Intensity to A (LFO1 JS–Y Int. to A)
[–99...+99]
The joystick can be moved in the –Y direction (toward your-
self) to control OSC1 LFO1, modulating the cutoff frequency
of filter 1A.
This parameter specifies the depth and direction of control.
Higher settings of this parameter will cause OSC1 LFO1 to
have a greater effect on filter 1 when you move the joystick
in the –Y direction (toward yourself).
Intensity (A AMS1 Intensity)
[–99…+99]
Specifies the depth and direction of the effect that “AMS1
(Filter A AMS1)” will have.
When “AMS1 (Filter A AMS1)” is JS X, a positive (+) value
for this parameter will cause the cutoff frequency to rise
when the joystick is moved toward the right, and fall when
the joystick is moved toward the left. With a negative (–)
value for this parameter, the opposite will occur.
This value is added to the setting of the Filter A “Frequency
(A Frequency)” (3–1b).
JS–Y Intensity to B (LFO1 JS–Y Int. to B)
[–99...+99]
The joystick can be moved in the –Y direction (toward your-
self) to control OSC1 LFO1, modulating the cutoff frequency
of filter 1B.
This parameter specifies the depth and direction of control.
(ꢀ”JS–Y Intensity to A (LFO1 JS–Y Int. to A)”)
AMS2 (Filter A AMS2)
[Off, (PEG, AEG, EXT)]
Intensity (A AMS2 Intensity)
[–99…+99]
Selects “AMS2 (Filter A AMS2),” and specify the depth and
direction of the effect that the selected source will have
(ꢀ“AMS1 (Filter A AMS1),” “Intensity (A AMS1 Inten-
sity)”).
AMS (LFO1 AMS)
[Off, (PEG, FEG, AEG, KT, EXT)]
Selects a source that will control the depth and direction of
cutoff frequency change for both filters 1A and 1B (“AMS
Filter B:
Intensity to A (LFO1 AMS Int. to A)
[–99…+99]
This will be displayed when “Filter Type” (3–1a) is Low
Pass & High Pass.
Two alternate modulation sources can be used to modulate
the cutoff frequency of filter 1B (ꢀ“Filter A”).
Specifies the depth and direction of the effect that “AMS
(LFO1 AMS)” will have on filter 1A.
For example if “AMS (LFO1 AMS)” is After Touch, higher
settings of this parameter will allow greater change to be
applied to OSC1 LFO1 when you apply pressure to the key-
board.
M 3–2: Page Menu Command
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Intensity to B (LFO1 AMS Int. to B)
[–99…+99]
Break (Break Point Level)
[–99…+99]
Specifies the depth and direction of the effect that “AMS
(LFO1 AMS)” will have on filter 1B (ꢀ“Intensity to A (LFO1
AMS Int. to A)”).
Specifies the cutoff frequency after the decay time has
elapsed.
Sustain (Sustain Level)
[–99…+99]
Specifies the cutoff frequency that will be maintained from
after the slope time has elapsed until note-off occurs.
3–3b: LFO 2
Adjusts the depth of the cyclic modulation applied by OSC1
LFO2 (set by 5–2) to the cutoff frequency of filters 1A and 1B
(ꢀLFO 1: 3–3a).
Release (Release Level)
[–99…+99]
Specifies the cutoff frequency that will occur when the
release time has elapsed.
Intensity to A (LFO2 Int. to A)
Intensity to B (LFO2 Int. to B)
[–99…+99]
Time:
[–99…+99]
These parameters specify the time over which each change
will occur.
JS–Y Intensity to A (LFO2 JS–Y Int. to A) [–99…+99]
JS–Y Intensity to B (LFO2 JS–Y Int. to B) [–99…+99]
AMS (LFO2 AMS) [Off, (PEG, FEG, AEG, KT, EXT)]
Attack (Attack Time)
[00…99]
Specifies the time over which the level will change from
Intensity to A (LFO2 AMS Int. to A)
Intensity to B (LFO2 AMS Int. to B)
[–99…+99]
note-on until the attack level is reached.
[–99…+99]
Decay (Decay Time)
[00…99]
Specifies the time over which the level will change from the
M 3–3: Page Menu Command
attack level to the break point level.
Slope (Slope Time)
[00…99]
Specifies the time over which the level will change after the
decay time has elapsed until the sustain level is reached.
Release (Release Time)
[00…99]
3–4: Filter1 EG
Here you can make settings for the EG that will produce
time-varying changes in the cutoff frequency of filters 1A
and 1B.
The depth of the effect that these settings will have on the
filter 1 cutoff frequency is determined by Filter EG (3–2b).
Specifies the time over which the level will change after
note-on occurs until the release level is reached.
Note-off
Sustain Level
Attack Level
Note-on
Release
Level
Break
Point
Level
Time
The specified
cutoff
3–4
frequency
Start
Level
Attack
Time
Decay Slope
Release
Time
Time
Time
3–4a
3–4b: Level Modulation
3–4b
3–4c
These settings let you use alternate modulation to control
the Level parameters of the filter 1 EG.
AMS (Level Mod. AMS)
[Off, (KT, EXT)]
Selects the source that will control the Level parameters of
3–4a: Filter1 EG
Intensity (AMS Intensity)
[–99…+99]
Specifies the time-varying change produced by the filter 1
EG.
Specifies the depth and direction of the effect that “AMS
(Level Mod. AMS)” will have.
For example if “AMS (Level Mod. AMS)” is Velocity, and
you set “St (AMS SW Start),” “At (AMS SW Attack)” and
“Br (AMS SW Break)” to + and set “Intensity (AMS Inten-
sity)” to a positive (+) value, the EG levels will rise as you
play more strongly. If “Intensity (AMS Intensity)” is set to a
negative (–) values, the EG levels will fall as you play more
strongly.
Level:
The result will depend on the filter that was selected in “Fil-
ter Type” (3–1a). For example with the Low Pass Resonance
filter, positive (+) values of EG Intensity will cause the tone
to be brightened by positive (+) levels, and darkened by
negative (–) levels.
With a setting of 0, the levels specified by “Filter 1 EG” (3–
4a) will be used.
Start (Start Level)
[–99…+99]
Specifies the cutoff frequency at the time of note-on.
St (AMS SW Start)
[–, 0, +]
Attack (Attack Level)
[–99…+99]
Specifies the direction in which “AMS (Level Mod. AMS)”
will affect “Start (Start Level).” When “Intensity (AMS
Intensity)” has a positive (+) value, a setting of + for this
parameter will allow “AMS (Level Mod. AMS)” to raise the
EG level, and a setting of – will allow “AMS (Level Mod.
AMS)” to lower the EG level. With a setting of 0 there will be
no change.
Specifies the cutoff frequency after the attack time has
elapsed.
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At (AMS SW Attack)
[–, 0, +]
Dc (AMS1 SW Decay)
[–, 0, +]
Specifies the direction in which “AMS (Level Mod. AMS)”
will affect “Attack (Attack Level).” When “Intensity (AMS
Intensity)” has a positive (+) value, a setting of + for this
parameter will allow “AMS (Level Mod. AMS)” to raise the
EG level, and a setting of – will allow “AMS (Level Mod.
AMS)” to lower the EG level. With a setting of 0 there will be
no change.
Specifies the direction in which “AMS1 (Time Mod. AMS1)”
will affect the decay time. With positive (+) values of
“Intensity (AMS1 Intensity),” setting this parameter to +
will allow AMS1 to lengthen the time, and setting this
parameter to – will allow AMS1 to shorten the time. With a
setting of 0 there will be no change.
Sl (AMS1 SW Slope)
[–, 0, +]
Br (AMS SW Break)
[–, 0, +]
Specifies the direction in which “AMS1 (Time Mod. AMS1)”
will affect the slope time. With positive (+) values of “Inten-
sity (AMS1 Intensity),” setting this parameter to + will
allow AMS1 to lengthen the time, and setting this parameter
to – will allow AMS1 to shorten the time. With a setting of 0
there will be no change.
Specifies the direction in which “AMS (Level Mod. AMS)”
will affect “Break (Break Point Level).” When “Intensity
(AMS Intensity)” has a positive (+) value, a setting of + for
this parameter will allow “AMS (Level Mod. AMS)” to raise
the EG level, and a setting of – will allow “AMS (Level Mod.
AMS)” to lower the EG level. With a setting of 0 there will be
no change.
Rl (AMS1 SW Release)
[–, 0, +]
Specifies the direction in which “AMS1 (Time Mod. AMS1)”
will affect the release time. With positive (+) values of
“Intensity (AMS1 Intensity),” setting this parameter to +
will allow AMS1 to lengthen the time, and setting this
parameter to – will allow AMS1 to shorten the time. With a
setting of 0 there will be no change.
Filter 1 EG changes (level) (AMS = Velocity, Intensity = a positive (+) value)
Note-on
Note-on
Note-on
Note-off
Note-off
Note-off
Filter 1 EG changes (Time) (AMS = Velocity, Intensity = a positive (+) value)
Softly played note with “St,” Strongly played note with
“At,” and “Br” set to + (setting “St,” “At,” and “Br” set to +
of 3–4a: Filter 1 EG)
Strongly played note with
“St,” “At,” and “Br” set to –
Note-on
Note-on
Note-on
Note-off
Note-off
Note-off
3–4c: Time Modulation
Softly played note with “At,” Strongly played note with
“Dc,” “Sl” and “Rl” set to + “At,” “Dc,” “Sl” and “Rl” set
(setting of 3–4a: Filter 1 EG) to +
Strongly played note with
“At,” “Dc,” “Sl” and “Rl” set
to –
These settings let you use alternate modulation to control
the Time parameters of the filter 1 EG.
AMS1:
AMS2:
AMS1 (Time Mod. AMS1)
[Off, (KT, EXT)]
AMS2 (Time Mod. AMS2)
Intensity (AMS2 Intensity)
At (AMS2 SW Attack)
Dc (AMS2 SW Decay)
Sl (AMS2 SW Slope)
Rl (AMS2 SW Release)
[Off, (KT, EXT)]
[–99…+99]
[–, 0, +]
Selects the source that will control the Time parameters of
Intensity (AMS1 Intensity)
[–99…+99]
[–, 0, +]
Specifies the depth and direction of the effect that “AMS1
(Time Mod. AMS1)” will have.
[–, 0, +]
For example if “AMS1 (Time Mod. AMS1)” is set to Flt KTr
+/+, the EG Time parameters will be controlled by the Key-
board Track (3–2a) settings. With positive (+) values of this
parameter, positive (+) values of Ramp (Ramp Setting) will
lengthen the EG times, and negative (–) values of Ramp
(Ramp Setting) will shorten the EG times. The direction of
change is specified by “At (AMS1 SW Attack),” “Dc (AMS1
SW Decay),” “Sl (AMS1 SW Slope),” and “Rl (AMS1 SW
Release).”
With a setting of 0, the times specified by Filter 1 EG (3–4a)
will be used.
If “AMS1 (Time Mod. AMS1)” is set to Velocity, positive
(+) values of this parameter will cause EG times to lengthen
as you play more strongly, and negative (–) values will
cause EG times to shorten as you play more strongly.
[–, 0, +]
These parameters are the settings for AMS2 to control the
Time parameters of the filter 1 EG (ꢀAMS1).
M 3–4: Page Menu Command
0–1A
1–1A
1–1B
3–4A
3–4A: Sync Both EGs
When you select the page menu command “Sync Both
EGs,” a check mark will be added at the left of “Sync Both
EGs.” In this state, you can edit the filter 1 EG and filter 2 EG
simultaneously. (Editing either EG will change the settings
of both EGs.)
At (AMS1 SW Attack)
[–, 0, +]
Specifies the direction in which “AMS1 (Time Mod. AMS1)”
will affect the attack time. With positive (+) values of
“Intensity (AMS1 Intensity),” setting this parameter to +
will allow AMS1 to lengthen the time, and setting this
parameter to – will allow AMS1 to shorten the time. With a
setting of 0 there will be no change.
“Sync Both EGs” cannot separately sync the filter EG
and amp EG. For example if they are synced in 4–3A,
they will also be synced here.
This can be selected only if “Oscillator Mode” (1–1a) is
Double.
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3–5: Filter2
Program P4: Edit–Amp
3–6: Filter2 Mod.
3–7: Filter2 LFO Mod.
3–8: Filter2 EG
Make settings for amp 1 which controls the volume of oscil-
lator 1, and amp 2 which controls the volume of oscillator 2.
Pan settings are also made here.
4–1
Make settings for filter 2 which controls the sound of oscilla-
tor 2. You can choose either a 24 dB/ octave low pass filter
with resonance or a 12 dB/ octave low pass filter and 12 dB/
octave high pass filter connected in series. Filter 2 can be
used if “Oscillator Mode” (1–1a) is Double. (ꢀ”3–1:
Filter1” – “3–4: Filter1 EG”)
4–1a
4–1b
4–1: Amp1 Level/ Pan
These parameters control the volume and pan of oscillator 1.
4–1a: Amp Level
Amp Level (Amp1 Level)
[0…127]
Sets the volume of oscillator 1.
The volume of a program can be controlled by CC#7
(volume) and #11 (expression). The resulting level is
determined by multiplying the values of CC#7 and #11.
The Global MIDI channel “MIDI Channel” (Global P1:
1–1a) is used for control.
4–1b: Pan
Pan (Amp1 Pan)
[Random, L001…C064…R127]
Sets the pan (stereo location) of oscillator 1.
A setting of L001 places the sound at far left, C064 in the
center, and R127 to far right.
Random: The sound will be heard from a different location
at each note-on.
This can be controlled by CC#10 (panpot). A CC#10
value of 0 or 1 will place the sound at the far left, a
value of 64 will place the sound at the location specified
by the “Pan” setting for each oscillator, and a value of
127 will place the sound at the far right. This is con-
trolled on the global MIDI channel “MIDI Channel”
(Global P1: 1–1a).
Use DKit Setting
[Off, On]
This option is availble only when “Oscillator Mode” (1–1a)
is set to Drums.
On (checked): The sound will be output at the “Pan” setting
that has been made for each key of the drum kit (Global P5:
5–2b). When “Oscillator Mode” is Drums, you will nor-
mally use this setting.
Off (unchecked): All keys of the Drum Kit will use the “Pan
(Amp 1 Pan)” setting.
AMS (Pan AMS) [Off, (PEG, FEG, AEG, LFO, KT, EXT)]
Selects the source that will modify pan (“AMS List”
Pan)” setting.
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Intensity
[–99…+99]
Ramp High (KBDTrk Ramp High)
[–99…+99]
Specifies the depth of the effect produced by “AMS (Pan
AMS).”
With positive (+) values of this parameter, the volume will
increase as you play notes above the “Key High (KBDTrk
Key High)” note number. With negative (–) values, the vol-
ume will decrease.
For example if “Pan (Amp1 Pan)” is set to C064 and “AMS
(Pan AMS)” is Note Number, positive (+) values of this
parameter will cause the sound to move toward the right as
the note numbers increase beyond the C4 note (i.e., as you
play higher), and toward the left as the note numbers
decrease (i.e., as you play lower). Negative (–) values of this
parameter will have the opposite effect.
Volume change produced by keyboard location and Ramp settings
Volume
Ramp Low=+99
Ramp Low=0
Ramp High=+99
Ramp High=0
M 4–1: Page Menu Command
Ramp Low=–99
Ramp High=–99
Key
Key Low Key High
4–2: Amp1 Mod.
4–2b: Amp Modulation
Applies modulation to amp 1 (for oscillator 1), make settings
for keyboard tracking to vary the volume, and set the inten-
sity of velocity and LFO 1/ 2.
These parameters specify how the volume of oscillator 1 will
be affected by velocity.
Velocity Intensity
[–99…+99]
4–2
With positive (+) values, the volume will increase as you
play with more velocity.
4–2a
With negative (–) values, the volume will decrease as you
play with more velocity.
4–2b
Volume change (with positive (+) values of this parameter)
Note-on
Note-on
Note-off
Note-off
4–2c
Strongly played
Softly played
4–2a: Keyboard Track
AMS (Amp AMS)
[Off, (PEG, FEG, EXT)]
Selects the source that will control the volume of amp 1
These parameters let you use keyboard tracking to adjust
the volume of oscillator 1. Use the “Key Low,” “Key High”
and “Ramp Low, ” “Ramp High” parameters to specify how
the volume will be affected by the keyboard location that
you play.
Intensity (AMS Intensity)
[–99…+99]
Specifies the depth and direction of the effect that “AMS
(Amp AMS)” will have.
Key:
The actual volume will be determined by multiplying the
value of the changes produced by the amp EG with the val-
ues of Alternate Modulation etc., and if the levels of the amp
EG are low, the modulation applied by Alternate Modula-
tion will also be less.
Specifies the note number at which keyboard tracking will
begin to apply.
The volume will not change between “Key Low (KBDTrk
Key Low)” and “Key High (KBDTrk Key High).”
For example if “AMS (Amp AMS)” is set to After Touch,
positive (+) values of this parameter will cause the volume
to increase when pressure is applied to the keyboard. How-
ever if the EG settings etc. have already raised the volume to
its maximum level, the volume cannot be increased further.
With negative (–) values of this parameter, the volume will
decrease when pressure is applied to the keyboard.
The note number can also be input by holding the
[ENTER] key and playing a note on the keyboard.
Key Low (KBDTrk Key Low)
[C–1…G9]
Keyboard tracking will apply to the range of notes below the
note number you specify here.
Key High (KBDTrk Key High)
[C–1…G9]
Keyboard tracking will apply to the range of notes above the
note number you specify here.
4–2c: LFO 1/ 2
These parameters let you use “OSC1 LFO1” (5–1) and
“OSC1 LFO 2” (5–2) to control the oscillator 1 volume.
Ramp:
Specifies the angle of the keyboard tracking.
LFO1 Intensity
[–99…+99]
Ramp Low (KBDTrk Ramp Low)
[–99…+99]
Specifies the depth and direction of the effect that “OSC1
LFO1” will have on the volume of oscillator 1. Negative (–)
values will invert the LFO waveform.
With positive (+) values of this parameter, the volume will
increase as you play notes below the “Key Low (KBDTrk
Key Low)” note number. With negative (–) values, the vol-
ume will decrease.
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AMS (LFO1 AMS)
[Off, (PEG, FEG, AEG, KT, EXT)]
Time:
Selects a source that will control the depth by which “OSC1
LFO1” will modulate the volume of oscillator 1 (“AMS List”
Attack (Attack Time)
[00…99]
Specifies the time over which the volume will change after
note-on until it reaches the attack level.
If the start level is 0, this will be the rise time of the sound.
Intensity (AMS Intensity)
[–99…+99]
As the absolute value of this setting is increased, the effect of
“AMS (LFO1 AMS)” on “OSC1 LFO1” will increase. Nega-
tive (–) values will invert the LFO waveform.
Decay (Decay Time)
[00…99]
Specifies the time over which the volume will change from
when it reaches the attack level until it reaches the break
point level.
LFO2 Intensity
[–99…+99]
[Off, (PEG, FEG, AEG, KT, EXT)]
[–99…+99]
AMS (LFO2 AMS)
Intensity (AMS Intensity)
Slope (Slope Time)
[00…99]
Specifies the time over which the volume will change from
when it reaches the break point level until it reaches the sus-
tain level.
Specifies the depth and direction of the effect that “OSC1
LFO 2” (5–2) will have on the volume of oscillator 1. Refer to
the preceding sections “LFO1 Intensity”–“Intensity (AMS
Intensity).”
Release (Release Time)
[00…99]
Specifies the time over which the volume will change after
note-off until it reaches 0.
M 4–2: Page Menu Command
Amplifier EG
Note-off
Attack Level
Note-on
Break Point
Volume
Sustain
Level
Start
Level
Time
4–3: Amp1 EG
These parameters let you create time-varying changes in the
volume of oscillator 1.
Attack
Time
Decay Slope
Time Time
Release Time
4–3
4–3b: Level Modulation
Specifies how AMS will control the amp 1 EG level specified
4–3a
in “Amp1 EG” (4–3a).
AMS (Level Mod.AMS)
[Off, (KT, EXT)]
4–3b
4–3c
Selects the source that will control the Level parameters of
Intensity (AMS Intensity)
[–99…+99]
Specifies the depth and direction of the effect that “AMS
(Level Mod.AMS)” will have.
4–3a: Amp1 EG
For example if “AMS (Level Mod.AMS)” is Velocity, setting
“St (AMS SW Start),” “At (AMS SW Attack),” and “Br (AMS
SW Break)” to + and setting “Intensity (AMS Intensity)” to a
positive (+) value will cause the amp 1 EG volume levels to
increase as you play more strongly. Setting “Intensity (AMS
Intensity)” to a negative (–) values will cause the amp 1 EG
volume levels to decrease as you play more strongly. With a
setting of 0, the levels will be as specified in “Amp1 EG” (4–
3a).
These parameters specify how the amp 1 EG will change
over time.
Level:
Start (Start Level)
[00…99]
Specifies the volume level at note-on.
If you want the note to begin at a loud level, set this to a high
value.
St (AMS SW Start)
[–, 0, +]
Attack (Attack Level)
[00…99]
Specifies the direction in which “AMS (Level Mod.AMS)”
will change “Start (Start Level).” If “Intensity (AMS Inten-
sity)” is set to a positive (+) value, setting this parameter to
+ will allow AMS to increase the EG level, and setting this
parameter to – will allow AMS to decrease the EG level.
With a setting of 0, no change will occur.
Specifies the volume level that will be reached after the
attack time has elapsed.
Break (Break Point Level)
[00…99]
Specifies the volume level that will be reached after the
decay time has elapsed.
At (AMS SW Attack)
[–, 0, +]
Sustain (Sustain Level)
[00…99]
Specifies the direction in which “AMS (Level Mod.AMS)”
will change “Attack (Attack Level).” If “Intensity (AMS
Intensity)” is set to a positive (+) value, setting this parame-
ter to + will allow AMS to increase the EG level, and setting
this parameter to – will allow AMS to decrease the EG level.
With a setting of 0, no change will occur.
Specifies the volume level that will be maintained from after
the slope time has elapsed until note-off occurs.
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Br (AMS SW Break)
[–, 0, +]
Rl (AMS1 SW Release)
[–, 0, +]
Specifies the direction in which “AMS (Level Mod.AMS)”
will change “Break (Break Point Level).” If “Intensity (AMS
Intensity)” is set to a positive (+) value, setting this parame-
ter to + will allow AMS to increase the EG level, and setting
this parameter to – will allow AMS to decrease the EG level.
With a setting of 0, no change will occur.
Specifies the direction of the effect that “AMS1 (Time Mod.
AMS1)” will have on “Release (Release Time).” With posi-
tive (+) values of “Intensity (AMS1 Intensity),” setting this
parameter to + will allow AMS1 to lengthen the time, and
setting it to – will allow AMS1 to shorten the time. With a
setting of 0 there will be no effect.
Amp 1 EG changes (Level) (AMS=Velocity, Intensity = a positive (+) value)
Amp 1 EG changes (Time)
(AMS=Amp KTrk +/+, Intensity = a positive (+) value)
(When Amp Keyboard Track (4–2a) Low Ramp= a positive (+) value, and
High Ramp = a positive (+) value)
Note-on
Note-on
Note-on
Note-off
Note-off
Note-off
Note-on
Note-on
Note-on
Note-off
Note-off
Note-off
Softly played note when “St”=0 Strongly played note
Strongly played note
and “At” and “Br” are set to + when “St”=0 and “At” and when “St”=0 and “At” and
(settings of 4–3a: Amp 1 EG) “Br” are set to +
“Br” are set to –
Settings of 4–3a: Amp 1 EG Low-pitched note played with High-pitched note played with
“At,” “Dc,” “Sl,” and “Rl” at + “At,” “Dc,” “Sl,” and “Rl” at –
Amp 1 EG changes (Time) (AMS=Velocity, Intensity= a positive (+) value)
Note-on Note-on Note-on
4–3c: Time Modulation
Note-off
Note-off
Note-off
These parameters let you use an alternate modulation
source to modify the amp 1 EG times that were specified in
Amp1 EG (4–3a).
Softly played note with “At,”
“Dc,” “Sl” and “Rl” at +
(settings of 4–3a: Amp 1 EG)
Strongly played note with “At,” Strongly played note with
AMS1 (Time Mod. AMS1)
[Off, (KT, EXT)]
“Dc,” “Sl” and “Rl” at +
“At,” “Dc,” “Sl” and “Rl” at –
Selects the source that will control the Time parameters of
AMS2 (Time Mod. AMS2)
Intensity (AMS2 Intensity)
At (AMS2 SW Attack)
Dc (AMS2 SW Decay)
Sl (AMS2 SW Slope)
[Off, (KT, EXT)]
[–99…+99]
[–, 0, +]
Intensity (AMS1 Intensity)
[–99…+99]
Specifies the depth and direction of the effect that “AMS1
(Time Mod. AMS1)” will have.
[–, 0, +]
For example if “AMS1 (Time Mod. AMS1)” is Amp KTrk +/
+, the (Amp) Keyboard Track settings (4–2a) will control the
EG Time parameters. With positive (+) values of this param-
eter, positive (+) values of Ramp will cause EG times to be
lengthened, and negative (–) values of Ramp will cause EG
times to be shortened. The direction of the change is speci-
fied by “At (AMS1 SW Attack),” “Dc (AMS1 SW Decay),”
“Sl (AMS1 SW Slope),” and “Rl (AMS1 SW Release).”
When “AMS1 (Time Mod. AMS1)” is Velocity, positive (+)
values will cause EG times to lengthen as you play more
strongly, and negative (–) values will cause EG times to
shorten as you play more strongly. With a setting of 0, the EG
times will be as specified in Amp1 EG (4–3a).
[–, 0, +]
Rl (AMS2 SW Release)
[–, 0, +]
These parameters specify how “AMS2 (Time Mod. AMS2)”
will control the amp 1 EG Time parameters (ꢀ“AMS1 (Time
Mod. AMS1)”–“Rl (AMS1 SW Release)”).
M 4–3: Page Menu Command
0–1A
1–1A
1–1B
4–3A
At (AMS1 SW Attack)
[–, 0, +]
Specifies the direction of the effect that “AMS1 (Time Mod.
AMS1)” will have on “Attack (Attack Time).” With positive
(+) values of “Intensity (AMS1 Intensity),” setting this
parameter to + will allow AMS1 to lengthen the time, and
setting it to – will allow AMS1 to shorten the time. With a
setting of 0 there will be no effect.
4–3A: Sync Both EGs
When you select the page menu command “Sync Both
EGs,” a check mark will appear at the left of “Sync Both
EGs.” In this state, you can edit the amp 1 EG and amp 2 EG
simultaneously. (Editing either EG will change the settings
of both EGs.) (ꢀ3–4A)
Dc (AMS1 SW Decay)
[–, 0, +]
Specifies the direction of the effect that “AMS1 (Time Mod.
AMS1)” will have on “Decay (Decay Time).” With positive
(+) values of “Intensity (AMS1 Intensity),” setting this
parameter to + will allow AMS1 to lengthen the time, and
setting it to – will allow AMS1 to shorten the time. With a
setting of 0 there will be no effect.
4–4: Amp2 Level/ Pan
4–5: Amp2 Mod.
4–6: Amp2 EG
Sl (AMS1 SW Slope)
[–, 0, +]
These are the parameters for amp 2 (used for oscillator 2).
(ꢀ“4–1: Amp1 Level/ Pan”–“4–3: Amp 1 EG.”)
These will appear when “Oscillator Mode” (1–1a) is Dou-
ble.
Specifies the direction of the effect that “AMS1 (Time Mod.
AMS1)” will have on “Slope (Slope Time).” With positive
(+) values of “Intensity (AMS1 Intensity),” setting this
parameter to + will allow AMS1 to lengthen the time, and
setting it to – will allow AMS1 to shorten the time. With a
setting of 0 there will be no effect.
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Offset settings and pitch change produced by vibrato
Program P5: Edit–Common LFO
Pitch
offset = –99
offset = 0
offset = +99
Here you can make settings for the LFO that can be used to
cyclically modulate the Pitch, Filter, and Amp of oscillators 1
and 2. There are two LFO units for each oscillator. By setting
the LFO1 or LFO2 Intensity to a negative (–) value for Pitch,
Filter, or Amp, you can invert the LFO waveform.
Pitch at note-on
Key Sync.
[Off, On]
On (checked): The LFO will start each time you press a key,
and an independent LFO will run for each note.
Off (unchecked): The LFO effect that started when the first
key was pressed will also apply to subsequently-played
notes. (In this case, the delay and fade effects will apply only
to the first-started LFO.)
5–1: OSC1 LFO1
Make settings for the “OSC1 LFO1,” which is the first LFO
that can be used for oscillator 1.
5–1
Fade
[00…99]
Specifies the time from when the LFO begins to apply until
it reaches the maximum amplitude. When “Key Sync.” is
Off, the fade will apply only when the LFO is first started.
5–1a
How “Fade” affects the LFO (when “Key Sync.” is On)
5–1b
Note-on
“Fade”
Note-off
5–1c
“Delay”
Delay
[0…99]
Specifies the time from note-on until the LFO effect begins to
apply.
5–1a: OSC1 LFO1
When “Key Sync.” is Off, the delay will apply only when
the LFO is first started.
Waveform
[Triangle 0…Random6 (Vector)]
Selects the LFO waveform.
The numbers that appear at the right of some of the LFO
waveforms indicate the phase at which the waveform will
begin.
5–1b: Frequency Modulation
You can use two alternate modulation sources to adjust the
speed of the OSC1 LFO1.
Triangle
0
Step Triangle – 4
Step Triangle – 6
Step Saw – 4
Triangle 90
Triangle wave
AMS1 (Freq. AMS1)
Phase will change
randomly at each key-in
Triangle
Random
[Off, (PEG, FEG, AEG, LFO2, KT, EXT)]
Selects the source that will adjust the frequency of the oscil-
ulated by OSC1 LFO2.
Saw
0
Step Saw – 6
Sawtooth down ↓
Random1 (S/H):
Saw
180
Conventional sample & hold (S/H) in which the
level changes randomly at fixed intervals of
time
Square
Sine
Square wave
Sine wave
Intensity (AMS1 Intensity)
[–99…+99]
Random2 (S/H):
Both the levels and the time intervals will
change randomly.
Specifies the depth and direction of the effect that “AMS1
(Freq. AMS1)” will have.
Random3 (S/H):
Guitar vibrato
Guitar
The maximum level and minimum level will
alternate at random intervals of time (i.e., a
square wave with random period).
When this parameter is set to a value of 16, 33, 49, 66, 82, or
99, the LFO frequency being can be increased by a maxi-
mum of 2, 4, 8, 16, 32, or 64 times respectively (or decreased
by 1/ 2, 1/ 4, 1/ 8, 1/ 16, 1/ 32, or 1/ 64 respectively).
For example if “AMS1 (Freq. AMS1)” is Note Number, pos-
itive (+) values of this parameter will cause the oscillator 1
LFO to speed up as you play higher notes. Negative (–) val-
ues will cause the oscillator 1 LFO to slow down as you play
higher notes. This change will be centered on the C4 note.
If “AMS1 (Freq. AMS1)” is set to JS +Y: CC#01, higher set-
tings for this parameter will cause the OSC1 LFO speed to
become proportionately faster when you move the joystick.
With a setting of +99, the LFO speed will be approximately
64 times faster when the joystick is pushed all the way away
from yourself.
Exponential
Triangle
Random4 (Vect.)
Random5 (Vect.)
Random6 (Vect.)
These types cause Random 1–3 to change
smoothly. They can be used to simulate the
instability of acoustic instruments etc.
Exponential
Saw Down
Exponential
Saw Up
Frequency
[00…99]
Sets the LFO frequency. A setting of 99 is the fastest.
Offset
[–99…+99]
Specifies the central value of the LFO waveform.
For example with a setting of 0 as shown in the following
diagram, the vibrato that is applied will be centered on the
note-on pitch. With a setting of +99, the vibrato will only
raise the pitch above the note-on pitch, in the way in which
vibrato is applied on a guitar.
AMS2 (Freq. AMS2)
[Off, (PEG, FEG, AEG, LFO2, KT, EXT)]
When “Waveform” is set to Guitar, the modulation will
occur only in the positive (+) direction even if you set “Off-
set” to 0.
Intensity (AMS2 Intensity)
[–99…+99]
Make settings for a second alternate modulation source that
will adjust the frequency of the oscillator 1 LFO1. (ꢀ“AMS1
(Freq. AMS1),” “Intensity (AMS1 Intensity)”)
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5–4: OSC2 LFO2
5–1c: Frequency MIDI/ Tempo Sync.
This can be used when “Oscillator Mode” (1–1a) is set to
Double.
Here you can make settings for the OSC2 LFO2, which is the
second LFO that can be applied to oscillator 2 (ꢀ“5–1: OSC1
LFO1” and “5–2: OSC1 LFO2”).
MIDI/ Tempo Sync.
[Off, On]
On (checked): The LFO frequency will synchronize to the
tempo (MIDI Clock). In this case, the values you specified
for “Frequency” (5–1a) and Frequency Modulation (5–1b) will
be ignored.
Base Note (Sync. Base Note)
[ ꢁ , ꢃ ꢂ , ꢃ , ꢀ ꢂ , ꢀ , ꢄ ꢂ , ꢄ , ꢅ ]
Program P7: Edit–Arpeggiator
Times (Sync. Times)
[01...16]
When “MIDI/Tempo Sync.” is checked, these parameters
set a note length relative to “ꢀ (Tempo)” and the multiple
(“Times”) that will be applied to it. These parameters will
determine the frequency of the OSC1 LFO1. For example if
“Base Note (Sync. Base Note)” is ꢀ (quarter note) and “Times
(Sync. Times)” is 04, the LFO will perform one cycle every
four beats.
Even if you change the “ꢀ (Tempo)” setting of the arpeggia-
tor or sequencer, the LFO will always perform one cycle
every four beats.
Here you can make settings for the arpeggiator used by the
program.
You can make settings so that when you select a program,
these arpeggiator settings will automatically switch to the
arpeggiator settings that are memorized in the selected pro-
gram. (Global P0: 0–1c Auto Arpeggiator “Program”)
The arpeggiator can be switched on/ off by the ARPEGGIA-
TOR [ON/ OFF] key. When on, the key LED will light.
The settings of the ARPEGGIATOR [TEMPO] knob, [GATE]
knob, [VELOCITY] knob, and [ON/ OFF] key can be saved
for each program.
M 5–1: Page Menu Command
These settings will be valid when “Auto Arpeggiator”
Program is checked.
0–1A
5–1A
You can control the arpeggiator from an external
sequencer, or record note data generated by the arpeg-
5–1A: Swap LFO 1&2
“Pattern,” “Resolution,” “Octave,” “Sort,” “Latch,”
“Key Sync.,” “Keyboard,” and “ꢀ (Tempo)” can also be
set from the P0: Play, Arpeggio page.
This command exchanges the settings of LFO1 and 2. If
LFO2 has been selected as Frequency Modulation “AMS1
(Freq. AMS1)”or “AMS2 (Freq. AMS2)” (5–1b) of LFO1, that
setting will be cancelled for LFO2 after the LFO1 and 2 set-
tings have been exchanged. If this is selected from the OSC1
LFO1 or OSC1 LFO2 page, the LFO1 and LFO2 of OSC1 will
be exchanged.
7–1: Arpeg. Setup
7–1
1Select “Swap LFO 1&2” to access the dialog box.
7–1a
7–1b
2Press the OK button to execute, or press the Cancel but-
ton to cancel without executing.
5–2: OSC1 LFO2
Here you can make settings for the OSC1 LFO2, which is the
second LFO that can be applied to oscillator 1. (ꢀ“5–1:
OSC1 LFO1”) However in “Frequency Modulation” (5–1b),
the LFO cannot be selected as a modulation source in
“AMS1 (Freq. AMS1)”or “AMS2 (Freq. AMS2).”
7–1a: Arpeggiator Tempo
ꢀ (Tempo)*
[040...240, EXT]
Sets the tempo.
This can also be set by the [ARPEGGIATOR TEMPO] knob.
When “MIDI Clock” (Global P1: 1–1a) is set to either Exter-
nal MIDI or External mLAN, this parameter will indicate
EXT, and the arpeggiator will synchronize to the MIDI
Clock received from an external MIDI device.
5–3: OSC2 LFO1
This can be used when “Oscillator Mode” (1–1a) is set to
Double.
Here you can make settings for the OSC2 LFO1, which is the
first LFO that can be applied to oscillator 2 (ꢀ“5–1: OSC1
LFO1”).
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Swing
[–100...+100(%)]
7–1b: Arpeggiator Setup
This parameter shifts the timing of the odd-numbered notes
of the arpeggio.
ꢀRefer to BG p.130.
When Resolution =
Pattern*
[P00...P04, U000(I-A/ B)...U506(User)]
Step
1
2
3
4
5
6
7
8
9
Selects the arpeggio pattern.
P00...P04
Preset arpeggio patterns
U000(I-A/B)...U199(I-A/B)
U200(E-A)...U215(E-A)
U216(E-B)...U231(E-B)
U232(E-C)...U247(E-C)
U248(E-D)...U263(E-D)
U264(E-E)...U279(E-E)
U280(E-F)...U295(E-F)
U296(E-G)...U311(E-G)
U312(User)...U506(User)
Preloaded arpeggio patterns
–50
Swing
–25
+25
+50
EXB-PCM series
(user arpeggio patterns)
Sort*
[Off, On]
This specifies the order in which the notes you press will be
arpeggiated.
On (checked): Notes will be arpeggiated in the order of
their pitch, regardless of the order in which you pressed
them.
User arpeggio patterns
(some preloaded arpeggio patterns)
Off (unchecked): Notes will be arpeggiated in the order in
which you pressed them.
U000 (I–A/B)–U506 (User) are rewritable. Use Global
P6 to create arpeggio patterns.
Latch*
[Off, On]
Arpeggio patterns U000 (I-A/B)–U506 (User) can be
selected using the numeric keys [0]–[9] and the
[ENTER] key.
Specifies whether or not the arpeggio will continue playing
after you take your hand off of the keyboard.
On (checked): The arpeggio will continue playing after you
remove your hand from the keyboard.
Off (unchecked): The arpeggio will stop when you remove
your hand from the keyboard.
Octave*
[1, 2, 3, 4]
Specifies the number of octaves in which the arpeggio will
be played.
Key Sync.*
[Off, On]
If a user arpeggio pattern is selected, the range of the
arpeggio will depend on the “Octave Motion” (Global
P6: 6–1b) setting.
Specifies whether the arpeggio pattern will begin when you
press a key, or whether it will always follow the “ꢀ (Tempo)”
(0–1a).
On (checked): The arpeggio pattern will start playing from
the beginning when a note-on occurs from a condition
where no keys are pressed. This setting is suitable when you
are playing in realtime and want the arpeggio to play from
the beginning of the measure.
Resolution*
[ꢁ ꢂ , ꢁ , ꢃ ꢂ , ꢃ , ꢀ ꢂ , ꢀ ]
Specifies the timing resolution of the arpeggio. The notes of
the arpeggio will be played at the interval you specify: ꢁ ꢂ ,
ꢁ , ꢃ ꢂ, ꢃ , ꢀ ꢂ , or ꢀ . The speed of the arpeggio pattern is
determined by the “Arpeggiator Tempo ꢀ” and the “Resolu-
tion.”
Off (unchecked): The arpeggio pattern will always play
according to the “ꢀ (Tempo).”
Gate
[000...100(%), Step]
Specifies the length (gate time) of each note in the arpeggio.
Keyboard*
[Off, On]
This specifies whether the notes you play on the keyboard
will be sounded as usual in addition to being sounded as
part of the arpeggio (“keyboard” 0–2a).
000–100(%): Each note will be played with the specified gate
time.
Step: This is available when an user arpeggio pattern U000
(I-A/B)–U506 (User) is selected for “Pattern.” When this is
selected, the gate time specified for each step will be used.
The gate time can also be controlled by the ARPEGGIATOR
[GATE] knob. Rotating the knob toward the left will shorten
the gate time, and rotating it toward the right will lengthen
the gate time. When the knob is at the 12 o’clock position,
the gate time will be as specified here.
On (checked): The notes you play will be sounded on their
own, in addition to being sounded as part of the arpeggio.
For example if you simultaneously press two or more notes,
they will be sounded as usual in addition to being played as
arpeggiated notes.
Off (unchecked): Only the arpeggiated notes will be heard.
*: These parameters can also be set from “P0: Play,
Velocity
[001...127, Key, Step]
Arpeggio.”
Specifies the velocity of the notes in the arpeggio.
001–127: Each note will sound with the specified velocity
value.
M 7–1: Page Menu Command
Key: Each note will sound with the velocity value at which
it was actually played.
0–1A
7–1A
Step: This is available when an user arpeggio pattern U000
(I-A/B)–U506 (User) is selected for “Pattern.” When this is
selected, the velocity specified for each step will be used.
The velocity can also be controlled by the ARPEGGIATOR
[VELOCITY] knob. Rotating the knob toward the left will
decrease the velocity, and rotating it toward the right will
increase the velocity. When the knob is at the 12 o’clock posi-
tion, the velocity will be as specified here.
7–1A: Copy Arpeggiator
This command can be used to copy arpeggio settings from
another location to the current program.
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1Select “Copy Arpeggiator” to access the dialog box.
Program P8: Edit–Insert Effect
8–1: Routing
These settings specify the bus on which the output of the
oscillator will be sent, and can be used to adjust the send
levels to the master effects.
The following diagram shows the LCD screen when “Oscil-
lator Mode” (1–1a) is set to Double.
2In “From” specify the source of the arpeggio settings
(mode, bank, number) that you wish to copy.
3If you are copying from Combination, Song, or Song Play
mode, specify whether you wish to copy from A or B.
4To execute the Copy Arpeggio operation, press the OK
button. To cancel, press the Cancel button.
8–1
8–1a
7–2: Scan Zone
7–1
8–1b
7–2a
8–1c
8–1d
7–2b
8–1a: Routing Map
This shows the status of the insert effects.
The insert effect routing, effect name, on/ off status, and
chain is shown. The types of insert effect, on/ off, and chain
settings are made in the P8: Edit-Insert Effect, Insert FX
page.
7–2a: Zone Map
This shows the Scan Zone setting.
7–2b: Scan Zone
8–1b: Use DKit Setting
Top Key
[C–1...G9]
Use DKit Setting
[Off, On]
Bottom Key
[C–1...G9]
This will be available only when “Oscillator Mode” (1–1a)
These parameters specify the range of notes (keys) for which
the arpeggiator will function. “Top Key” is the upper limit,
and “Bottom Key” is the lower limit.
is set to Drums.
On (checked): The “BUS Select” (Global P5: 5–2a) setting for
each key of the selected drum kit will be used. Check this
when you want to apply an insert effect to an individual
drum instrument, or to output an individual drum instru-
ment to one of the AUDIO OUTPUT (INDIVIDUAL) jacks.
If the “Oscillator Mode” is Single or Double, this setting has
no effect.
Off (unchecked): The setting of the BUS Select (8–1c), OSC
MFX Send (8–1d) parameter described below will be used.
All drum instruments will be sent to the specified bus.
Top Velocity
[001...127]
[001...127]
Bottom Velocity
Specifies the range of velocities for which the arpeggiator
will function. “Top Velocity” is the upper limit, and “Bottom
Velocity” is the lower limit.
Note number and velocity can also be entered by hold-
ing down the [ENTER] key and playing a note on the
keyboard.
8–1c: BUS Select (IFX/ Indiv.Out Assign)
BUS Select (All OSCs to)
[L/ R, IFX1...5, 1...4, 1/ 2, 3/ 4, Off]
Specifies the bus to which oscillators 1 and 2 will be sent.
If this is set to 1/2 or 3/4, the oscillator pan settings (4–
1b, 4–4) will be used to output the sound in stereo from
AUDIO OUTPUT (INDIVIDUAL) 1/ 2 or 3/ 4. When
the oscillator pan is controlled by CC#10 (pan) or AMS
(Pan AMS), the sound will be output with the pan set-
ting that is in effect at note-on. Unlike the case when
this is set to L/R to output the sound from (MAIN) L/
MONO and R, the pan of a sounding note will not
change in realtime.
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If you wish to adjust the pan in realtime during a note
and output the sound from AUDIO OUTPUT (INDI-
VIDUAL) 1/ 2 or 3/ 4, set “BUS Select ” to IFX1 (or
IFX2–IFX5), set “IFX1” (or IFX2–IFX5) to 000: No
Effect, and set the “BUS Sel. (BUS Select)” (8–2a) after
passing through IFX to 1/2 or 3/4.
3Select which of the effects you wish to copy.
You can also copy from a master effect. If “All” is
checked, all effect settings will be copied (i.e., the con-
tents of the Insert FX page and the effect parameters of
IFX 1–5, but not “Ctrl Ch”).
If you are copying from a master effect, the result may
not be identical, due to differences in the routing and
level settings of a master effect.
8–1d: OSC MFX Send
4Select the insert effect copy destination.
OSC1:
If you check “Post IFX Mixer Setting,” the “Chain,”
“Pan (CC#8),” “BUS Sel.,” “Send 1” and “Send 2” set-
tings that follow the copy source insert effect will also be
copied. If this is unchecked, only the effect type and its
parameters will be copied.
Send1 (to MFX1)
[000...127]
Sets the volume (send level) at which the output of oscillator
1 will be sent to master effect 1. This is valid when “BUS
Select” (8–1c) is set to L/R or Off.
If “BUS Select” is set to IFX1, IFX2, IFX3, IFX4 or IFX5, the
send levels to master effect 1 and 2 are set by “Send 1” and
“Send 2” (8–2a) after passing through IFX 1/ 2/ 3/ 4/ 5 of the
Insert FX pages.
5To execute the Copy Insert Effect command, press the
OK button. To cancel, press the Cancel button.
8–1B: Swap Insert Effect
This command swaps (exchanges) insert effect settings.
Send2 (to MFX2)
[000...127]
1Select “Swap Insert Effect” to access the dialog box.
Sets the volume (send level) at which the output of oscillator
1 will be sent to master effect 2 (ꢀ“Send 1 (to MFX1)”).
OSC2:
Send1 (to MFX1)
Send2 (to MFX2)
[000...127]
[000...127]
2In “Source 1” and “Source 2,” select each of the insert
effects that you wish to swap.
Sets the volume (send level) at which the output of OSC2
will be sent to master effects 1 and 2. These parameters will
be valid when “Oscillator Mode” (1–1a) is set to Double
and “BUS Select” is set to L/R or Off.
3To execute the Swap Insert Effect command, press the
OK button. To cancel, press the Cancel button.
CC#93 will control the Send 1 level for OSC 1/ 2, and
control change CC#91 will control the Send 2 level for
OSC 1/ 2. These are controlled on the global MIDI chan-
nel “MIDI Channel” (Global P1: 1–1a).
The actual send level is determined by multiplying
these values with the send level setting of each oscilla-
tor.
8–2: Insert FX
Here you can select the type of each insert effect, turn it on/
off, and make chain settings.
The direct sound (Dry) of an insert effect is always stereo
input and output. The input/ output of the effect sound
8–1
M 8–1: Page Menu Command
0–1A
8–1A
8–1B
8–2a
8–1A: Copy Insert Effect
This command copies effect settings from Program, Combi-
nation, Song, Sampling mode, or Song Play mode.
1Select “Copy Insert Effect” to access the dialog box.
8–2a: IFX1, 2, 3, 4, 5
IFX1, 5
[000...089]
[000...102]
IFX2, 3, 4
Selects the type of each insert effect.
For “IFX1” and “IFX5” you can select from 90 types of effect:
000: No Effect – 089: Reverb-Gate. Double-size effects can-
not be used.
2In “From” select the source mode, bank, and number of
For “IFX2,” “IFX3” and “IFX4” you can select from 103
types of effect: 000: No Effect – 102: Hold Delay.
If you select a double-size effect, the insert effect that follows
will be unavailable. For example if you select a double-size
effect for “IFX2,” “IFX3” cannot be used. Up to two double-
size effects can be used. (You can use a normal size effect for
“IFX1,” and double-size effects for “IFX2” and “IFX4.”)
the effect to be copied.
You can select a bank by pressing the [INT-A]–[EXB-G]
keys.
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Category/ IFX Select menu:
8–3: IFX 1
8–4: IFX 2
8–5: IFX 3
8–6: IFX 4
8–7: IFX 5
Here you can set the effect parameters for the IFX 1/ 2/ 3/ 4/
When you press the popup button, a “Category/ IFX Select”
list will appear. Press a tab to select a category of effects, and
select an effect from that category. Press the OK button to
execute, or press the Cancel button to cancel.
Effect dynamic modulation (Dmod) is controlled on the
global MIDI channel “MIDI Channel” (Global P1: 1–1a).
IFX1, 2, 3, 4, 5 On/ Off
[Off, ON]
0–1
Switches the insert effect on/ off.
When this is OFF, the input will be output unchanged. (For
000: No Effect, on/ off will produce the same result.)
Each time you press this, the setting will alternate between
on/ off.
Control change #CC92 can be used to turn off all of the
insert effects at once. A value of 0 will be off, and a
value of 1–127 will be the original setting. This message
is received on the global MIDI channel specified by
“MIDI Channel” (Global P1: 1–1a).
Chain
[Off, On]
Switch “chain” on/ off for each insert effect.
Chain
For example if the “Chain” check box between IFX1 and
IFX2 is checked, IFX1 and IFX2 will be connected in series. If
“BUS Select” (8–1c) is set to IFX1, IFX1 and IFX2 will be
inserted in series.
A maximum of five insert effects (IFX1–IFX5) can be
inserted in series. When effects are chained, the “PAN
(CC#8),” “BUS Select,” “Send 1” and “Send 2” settings that
follow the last IFX in the chain will be used.
Pan(CC#8) (Post IFX PanCC#8) [L000...C064...R127]
Sets the pan after the sound has passed through the insert
effect. This setting is valid only when the following “BUS
CC#8 will control the pan of the sound after it has
passed through the insert effect.
BUS Sel. (BUS Select) [L/ R, 1, 2, 3, 4, 1/ 2, 3/ 4, Off]
Specifies the bus to which the sound will be sent after pass-
ing through the insert effect. Normally you will set this to L/
R. If you wish to output to AUDIO OUTPUT (INDIVID-
UAL), set this to 1, 2, 3, 4, 1/2, or 3/4. The Off setting is used
when you wish to use “Send 1” and “Send 2” and in addi-
tion connect to the master effects in series.
Send1
Send2
[000...127]
[000...127]
Sets the send levels to the master effects 1 and 2 for the
sound that has passed through the insert effect. These set-
tings are valid when “BUS Select” (8–2a) has been set to L/R
or Off.
Control change CC#93 will control the Send 1 level, and
control change CC#91 will control the Send 2 level.
These messages are received on the global MIDI chan-
nel specified by “MIDI Channel” (Global P1: 1–1a).
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MFX1, 2 On/ Off
[Off, ON]
Program P9: Edit–Master Effect
Switches the master effects 1, 2 on/ off. When off, the output
will be muted. This will alternate between on and off each
time it is pressed.
CC#94 can be used to switch the MFX on and off. A
value of 0 will be off, and a value of 1–127 will be the
original setting. This is controlled on the global MIDI
channel “MIDI Channel” (Global P1: 1–1a).
9–1: Master FX
Here you can select the master effect types, switch them on/
off, specify chain order, and set the master EQ.
Chain
[Off, On]
On (checked): Chain (series connection) will be turned on
for MFX1 and MFX2.
9–1
Off (unchecked): MFX1 and MFX2 will operate in parallel.
9–1a
Chain Direction
[MFX1¡MFX2, MFX2¡MFX1]
Specifies the direction of the connection when MFX1 and
MFX2 are chained.
9–1c
MFX1→MFX2: Connect from MFX1 to MFX2.
MFX2→MFX1: Connect from MFX2 to MFX1.
9–1b
Chain Signal
[LR Mix, L Only, R Only]
When chain is On, this parameter specifies how the stereo
output signal of the first master effect will be connected to
the input (mono) of the next master effect.
9–1a: MFX1, 2
L/R Mix: The stereo output L/ R of the first master effect will
be mixed before being input to the next master effect.
L Only, R Only: Only the left or right channel of the output
will be input to the next master effect.
The master effects do not output the direct sound (Dry). The
return level (“Return1,” “Return2”) sends the effect sound
(Wet) to the L and R bus, and this is mixed with the direct
sound (i.e., the output from P8: Routing tab “BUS Select” L/
R, or the L/R output from Insert FX page “BUS Select”).
The master effects have a mono input. After passing through
the oscillator and insert effects, sound that is panned L and
R is mixed to a mono signal (as adjusted by the “Send 1” and
“Send 2” levels) and input to the master effects.
Chain Level
[000...127]
When chain is On, this sets the level at which the sound is
sent from the first master effect to the next master effect.
9–1b: Return Level
The master effects are mono-in stereo-out. Even when
a stereo-input type effect is selected, the input will be
monaural.
Return 1, 2
[000...127]
Adjusts the return levels from the master effects to the L/ R
bus (main output L/ MONO, R).
MFX1, 2
[000...089]
Selects the effect type for master effect 1 and 2. You can
select from 90 types of effect: 000: No Effect–089: Reverb-
Gate. (Double-size effects cannot be selected.) If 000: No
Effect is selected, the output from the master effect will be
muted.
9–1c: Master EQ Gain [dB]
Sets the gain for the three-band EQ located immediately
before the sound of the L/ R bus is sent from the AUDIO
OUTPUT (MAIN OUT) L/ MONO and R jacks. This is
linked with the various “Gain” parameters of Master EQ (9–
4).
Category/ MFX Select menu:
When you press the popup button, a “Category/ MFX
Select” menu will appear. Press a tab to select the desired
category of effect, and select an effect from the list. Press the
OK button to execute, or press the Cancel button to cancel.
Low
Mid
[–18.0...+18.0]
[–18.0...+18.0]
[–18.0...+18.0]
High
The cutoff frequency for “Low,” “Mid” and “High” and the
“Q” of “Mid” can be adjusted in the Master EQ page. These
settings are in “dB” units.
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9–2: MFX 1
M 9–1: Page Menu Command
9–3: MFX 2
Makes effect parameter settings for the MFX1 and 2 effects
0–1A
9–1A
9–1B
Effect dynamic modulation (Dmod) is controlled on the
global MIDI channel “MIDI Channel” (Global P1: 1–1a).
9–1A: Copy Master Effect
This command lets you copy any desired effect settings from
Program, Combination, Song, Sampling, or Song Play mode.
0–1
1Select “Copy Master Effect” to access the dialog box.
2In “From,” select the copy source mode, bank, and num-
ber.
3Select the effect that you want to copy.
If you select MFX1 or MFX2, “Return” (return level) will
be copied at the same time.
9–4: Master EQ
If you select Master EQ, only the master EQ settings will
be copied.
You can select from an insert effect by selecting IFX 1–5.
If you check “All,” all settings for the master effects and
master EQ will be copied.
The master EQ is a three-band stereo EQ. It is used to adjust
the overall tonality of the sound immediately before the L/ R
bus is output to the AUDIO OUTPUT (MAIN OUT) L/
0–1
If you are copying from an insert effect, differences in
routing and level will mean that the result will not be
completely identical.
4In “To,” specify the copy destination master effects.
5To execute the Copy Master Effect command, press the
OK button. To cancel, press the Cancel button.
9–1B: Swap Master Effect
This command swaps (exchanges) the settings of MFX1 and
MFX2.
1Select “Swap Master Effect” to access the dialog box.
The MEQ High Gain and MEQ Low gain can be controlled
by assigning a modulation source to the “Low Gain Mod-
Src:” and the “High Gain Mod-Src:” functions on this page.
2To execute the Swap Master Effect command, press the
OK button. To cancel, press the Cancel button.
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2. Combination mode
1Press the popup button located at the left of “Combina-
tion Select” to access the Bank/ Combination Select
menu.
Combination P0: Play
2Press one of the tabs located at the left or right to select a
bank.
In this display page you can select and play Combinations.
A Combi allows you to use up to eight programs at once.
3Select a combination from the list. You can directly press
your choice within the list, or use the [ ] [ ] keys.
4Press the OK button to execute, or press the Cancel but-
ton to cancel your selection.
0–1: Prog. Select (Program Select)
0–1
Category
[00...15]
Select the combination category.
0–1a
Each combination is assigned to one of 16 categories. You
can choose a category, and select from the combinations
included in that category. When you press the popup menu
button, the Category/ Combination Select menu will appear.
0–1b
0–1c
Category/ Combination Select menu:
0–1a: Bank, Combination Select, 10’s Hold,
Category,
Bank (Bank Select)[Bank INT-A…INT-E, EXB-A...EXB-G]
1Press the (category) popup button located at the top of
“Combination Select” to access the Category/ Combina-
tion Select menu.
2Press one of the tabs at left or right to select a category.
3Select a combination from the list. You can directly press
your choice within the list, or use the [ ] [ ] keys.
4Press the OK button to execute, or press the Cancel but-
ton to cancel your selection.
This is the Combination bank display.
Press one of the BANK [INT-A]–[EXB-G] keys to select a
bank.
Each of the rewritable banks INT-A–INT-E and EXB-A–
EXB-G contain 128 (a total of 1,536) combination program
areas.
INT-A...INT-D
INT-E
Preloaded combinations
The category of each combination can be specified in the
“Write Combination” (0–1A) dialog box.
User combinations, EXB-MOSS combinations
EXB-A...EXB-G User combinations, EXB-PCM series combina-
tions
10’s Hold
1Press the [./10’s HOLD] key to display
.
If you have selected the “Bank/ Program (Program
Select)” (0–1d) edit cell for a timbre 1–8 in the Prog.
Select page, BANK [INT-A]–[EXB-G] will switch the
program banks for timbres 1–8.
The 10’s place of the combination number will be held
(fixed).
2Press any numeric key [0]–[9] to input the 1’s place of the
combination number with a single keystroke.
3You can use the [
the 10’s place.
4To cancel, press the [./ 10’s HOLD] key to turn off the
], [
] keys to change the value of
Combination Select
[0…127]
Here you can select the desired combination. When this
parameter is selected, you can select combinations using the
numeric keys [0]–[9], [VALUE] dial, or [
display.
], [
] keys.
When you press the popup button, the Bank/ Combination
Select menu will appear. Here you can select combinations
by bank.
ꢀ (Tempo)
[040...240, EXT]
This sets the tempo of the arpeggiator. The tempo can also
be adjusted by the ARPEGGIATOR [TEMPO] knob. A dis-
play of EXT indicates that the “MIDI Clock” setting (Global
P1: 1–1a) has been set to External MIDI or External mLAN,
and that the arpeggiator will synchronize to MIDI Clock
messages received from an external MIDI device.
You can select combinations by transmitting MIDI pro-
gram changes from a connected external MIDI device,
or by using a foot switch. (“Foot SW Assign” Global P2:
Bank/ Combination Select menu:
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nel. At the same time, timbres whose “Status” is EXT or
EX2 will transmit the same messages on their own
MIDI channel.
0–1b: Selected Timbre Information
This displays information on the selected timbre (1–8).
If bank select and program change messages are
received on a MIDI channel that matches the MIDI
channel of a timbre whose “Status” is INT, the program
of that timbre will change. However if the MIDI chan-
nel of the incoming message matches the global MIDI
channel “MIDI Channel,” then the combination will
change.
T (Timbre)
[01...08]
Indicates the timbre number and the bank/ number/ name
of the program that is selected for the timbre.
Ch
[01...16, Gch]
Indicates the MIDI channel number specified for the timbre.
If you do not want the combination to change, you can
either change the global MIDI channel so that it does
not match the channel on which the program change
messages are being received, or you can uncheck
“Enable Combination Change” (Global P1: 1–1b). You
can also uncheck “Enable Bank Change” (Global P1:
1–1b) so that only the program number will change and
the bank will remain the same.
0–1c: Timbre Number, Category, Bank/ Program,
Status
Timbre Number
(1...8)
Indicates the timbre number.
The parameters below “Timbre Number” let you make set-
tings for that timbre.
If you wish to change the program assigned to certain
timbres without changing the combination, you can
also set “Enable Program Change” (3–1a) so that the
program will change on certain timbres but not on oth-
ers.
Timbre Number
Category
Program Select
Status
“Category” and “Bank/ Program (Program Select)” can
also be specified from P1: Edit-Program/ Mixer.
Category
[00...15]
Status
[INT, Off, EXT, EX2]
The program for each timbre can be selected by program
category. All programs are classified into one of sixteen cate-
gories. After you select a particular category, you can choose
a program from that category.
When you press the popup button, the Category/ Timbre
Program Select menu will appear. (“Category/ Program
Select menu” ꢀProgram P0: 0–1a)
Specifies the status of MIDI and the internal tone generator
for each timbre.
INT: When you play TRITON STUDIO, the internal tone
generator will sound, and will also sound in response to
MIDI messages received from an external MIDI device.
Off: The timbre will not sound. Nor will MIDI data be trans-
mitted.
EXT: Playing TRITON STUDIO will not cause it to sound,
but it will transmit data via MIDI to control external MIDI
devices.
EX2: The “Bank Select” (2–1b) LSB value and MSB value will
be valid. Instead of the INT-A–EXB-G bank numbers that
can be selected on the TRITON STUDIO, the bank number
specified by “Bank Select” (2–1b) will be transmitted via
MIDI. Other aspects are the same as for EXT.
Bank/ Program (Program Select)
[INT-A...INT-F, G, g(1)...g(9), g(d), EXB-A...EXB-G]
Specifies the program that will be used by the timbre.
Part of the program name is displayed in the line below.
When “Bank/ Program (Program Select)” is selected, you
can use the BANK [INT-A]–[EXB-G] keys or the VALUE
controllers to choose.
When you press the popup button, the Bank/ Timbre Pro-
gram Select menu will appear, and you can select a program
(“Bank/ Program Select menu” ꢀProgram P0: 0–1a).
“Status” can also be set in the P2: Edit-Trk Param, MIDI
Ch page.
INT
MIDI IN
When “Bank/ Program (Program Select)” is selected,
one of the BANK key LEDs will light to indicate the
bank of the selected program.
Tone
generator
Bank INT-F can be selected only if you have installed
the EXB-MOSS option. When installed, the 128 special
EXB-MOSS programs will be available.
EXT, EX2
MIDI OUT
When you select a combination on the TRITON STU-
DIO, a MIDI program change for the selected combina-
tion number will be transmitted on the global MIDI
channel “MIDI Channel” (Global P1: 1–1a). At the same
time, bank select, program change, and volume (CC#7)
messages will be transmitted on the MIDI channel spec-
ified for each timbre whose “Status” (0–1c, 2–1b) is set
to EXT or EX2. However, these messages will not be
transmitted for timbres that are set to the same MIDI
channel as the global MIDI channel. In this case, EX2
timbres will show the “Bank/ Program (Program
Select)” Bank as “–”, and will transmit the bank number
that was specified in “Bank Select” (2–1b).
MIDI messages transmitted when you operate the TRI-
TON STUDIO are transmitted on the global MIDI chan-
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0–2: Mixer
M 0–1: Page Menu Command
Here you can set the pan and volume for each timbre 1–8.
0–1A
0–1B
0–1
0–1a
0–1A: Write Combination
0–1b
0–1c
This command writes an edited combination into the TRI-
TON STUDIO’s internal memory. Be sure to write any com-
bination that you wish to save. If the power is turned off or a
different combination selected before you write an edited
combination, your edits cannot be recovered.
For the procedure, refer to “Write Program” (Program P0: 0–
1A).
0–2a
0–2a: Program Category, Pan, Volume, Hold
Balance
Program Category
Part of the program category name for the timbre program is
displayed here.
If you use “Category” to specify a category for the combina-
tion you are writing, you will be able to select that combina-
tion by its category in Combination P0: Play.
The names of the combination categories can be edited in
“Comb Cat.” (Global P4: 4–2).
Pan
[RND, L001...C064...R127]
Sets the pan for each timbre 1–8.
L001...C064...R127: A setting of L001 is far left and R127 is
far right. A setting of C064 will reproduce the pan setting of
the oscillator in Program mode.
You can also use the SEQUENCER [REC/ WRITE] key
to write a combination in the same way as “Write Com-
bination.” Press the SEQUENCER [REC/ WRITE] key
to access the dialog box, and write the combination. In
this case, the data will be written to the currently
selected combination.
OSC1
Left
OSC2
Right
OSC1: Amp1 Pan=L001
OSC2: Amp2 Pan=R127
OSC1: Amp1 Pan=L032
OSC2: Amp2 Pan=R096
Center
Left
Center
Right
Pan (CC#10)
C064
Pan (CC#10)
C064
0–1B: Solo Selected Timbre
L032
L001
R096
R127
L032
L001
R096
R127
The Solo function will toggle between on and off each time
you select “Solo Selected Timbre.”
1Select the page menu command “Solo Selected Timbre.”
When you select this, a check mark will appear at the left
of “Solo Selected Timbre” in the menu, and the Solo func-
tion will be on.
2In pages that show parameters for an individual timbre,
you can select a particular timbre to Solo (in P0: Play, Pro-
gram Select page “Bank/ Program,” etc.) so that only this
timbre will sound and the other timbres will be muted.
The “Selected Timbre Information” (0–1b) in each page
will indicate [Solo.]
Left
Center
Left
Center
Right
Right
OSC1
Left
OSC2
Right
OSC1: Amp1 Pan=C064
OSC2: Amp2 Pan=C064
Center
Pan (CC#10)
C064
L032
L001
R096
R127
To solo a different timbre, select a parameter of the tim-
bre that you wish to solo.
Left
Center
Right
3To cancel the Solo function, once again select “Solo
Selected Timbre” from the page menu.
If a mono insert effect is in use, the settings you make here
will be ignored. In this case, the “Pan (CC#8)” (P8: 8–2)
parameter in Insert FX page will adjust the panning of the
RND: The oscillator pan will change randomly at each note-
on.
If a timbre that is muted by the Solo function has been
set to a “Status” (0–1c, 2–1b) of EXT or EX2, MIDI note-
on/ off messages will not be transmitted by that timbre.
If “Status” (0–1c, 2–1b) has been set to INT, MIDI con-
trol change #10 (panpot) messages can be received to
control the setting. CC#10 values of 0 or 1 will place the
sound at far left, 64 at center, and 127 at far right.
Pan can be controlled by messages received on the
“MIDI channel” (2–1b).
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Volume
[000...127]
Timbre assign
Adjusts the volume of each timbre 1–8.
This indicates the arpeggiator A and B assignment status for
each timbre 1–8. These settings are made in “Arpeggiator
Assign” (7–1b).
The volume of each timbre is determined by multiply-
ing this volume value with the MIDI volume (CC#7)
and expression (CC#11). If “Status” (0–1c, 2–1b) has
been set to INT, incoming MIDI CC#7 or CC#11 mes-
sages will control the volume of a timbre. (However
these messages will not affect the setting of this param-
eter.)
If “Status” is EXT or EX2, the value of this parameter
will be transmitted as MIDI CC#7 when the combina-
tion is changed. However this will not be transmitted
by a timbre that is set to the same MIDI channel as the
global MIDI channel. This message is transmitted on
the “MIDI channel” (2–1b) specified for each timbre.
0–3(4)b: Arpeggiator A (B)
Pat (Pattern)
Octave
[P00...P04, U000(I-A/ B)...U506(User)]
[1, 2, 3, 4]
[ ꢁ ꢂ , ꢁ , ꢃ ꢂ , ꢃ , ꢀ ꢂ , ꢀ ]
[Off, On]
Reso (Resolution)
Sort
Latch
[Off, On]
Key Sync.
Keyboard
[Off, On]
[Off, On]
“Pan” and “Volume” can also be set from P1: Edit-Pro-
gram/ Mixer.
Set the various parameters of the combination arpeggiator
(ꢀ“Program P7: Edit-arpeggiator”).
These parameters can also be set from 7–2(3): Arpegg. A(B).
Hold Balance
[Off, On]
On (checked): When any one of the volume sliders is
moved, the volume of the other timbres will change as well.
The volume balance of timbres 1–8 will be maintained. This
is useful when you wish to adjust the overall volume.
0–5: Sampling
Here you can adjust the settings for the analog/ digital audio
signal input (AUDIO INPUT, S/ P DIF, EXB-mLAN), and the
sampling-related settings for Combination mode.
0–3: Arpegg. A (Arpeggio Play A)
As in Program mode, sampling in Combination mode
allows you to sample an incoming audio signal or to resam-
ple a TRITON STUDIO performance. (ꢀProgram P0: 0–3)
0–4: Arpegg. B (Arpeggio Play B)
Here you can make arpeggiator settings for the combina-
tion. A combination can run two arpeggiators simulta-
neously. Arpeggiator parameters can be edited in P7: Edit-
Arp., but certain major parameters can be edited in these
pages as well. You can edit these parameters in realtime, for
example by changing the arpeggio pattern while playing in
Combination P0: Play.
0–5
0–5a
To save the edits you make, use “Write Combination.” The
arpeggiator can also be edited in realtime by the ARPEG-
GIATOR [TEMPO] knob, [GATE] knob, and [VELOCITY]
knob.
0–5c
0–5b
0–1A
0–1a
0–5a: Input
Input
[Analog, S/ P DIF, mLAN]
0–3a
Input1:
Input2:
0–3b
Level
[0...127]
Pan
[L000...C064...R127]
BUS(IFX/ Indiv.) Select
[L/ R, IFX1…5, 1, 2, 3, 4, 1/ 2, 3/ 4, Off]
Send1(MFX1), Send2(MFX2)
[000...127]
0–3a: Arpeggiator Run A, B, Timbre assign
Specify the input source analog/ digital audio device, and
set the input level, pan, bus, and master effect sends.
Arpeggiator Run A, B
When the ARPEGGIATOR [ON/ OFF] key is on, the arpeg-
giator(s) you checked here will run if they are assigned to a
timbre by “Arpeggiator Assign” (7–1b).
Input settings are valid in Combination, Program,
Sequencer, Song Play, and Disk modes. (ꢀGlobal P0: 0–
3a)
When the arpeggiator is on, these check boxes let you turn A
and B on/ off.
This parameter can also be set from P7: Edit-Arp. Setup
page “Arpeggiator Run A, B.”
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0–5b: Sampling Setup
Combination P1: Edit–Program/ Mixer
Source BUS
[L/ R, Indiv.1/ 2]
[Sampling START SW, Note On]
[Off, 4, 8, 3, 6]
Trigger
1–1: Program/ Mixer
For each timbre 1–8, set the bank, program, pan and volume.
Metronome Precount
Save to
[RAM, DISK]
Mode (Sample Mode)
Sample Time
[L-Mono, R-Mono, Stereo]
[min sec]
0–1
1–1a
Make settings for sampling in Combination mode. (ꢀPro-
gram P0: 0–3)
1–1b
Sampling Setup settings apply to the entire Combination
mode; not to an individual combination.
0–5c: Recording Level [dB]
ADC OVERLOAD !!
Recording Level
[–inf, –72.0... 0.0...+18.0dB]
Adjusts the signal level at the final stage of sampling in
Combination mode. (ꢀSampling P0: 0–1d)
1–1a: Combination Name,
Selected Timbre Information
This setting defaults to –12 dB when you turn on the power.
At a setting of –12 dB, CLIP will not appear even if you play
the Combinetion at its maximum level.
Combination Name
This shows the combination bank, number, and name
selected in Combination P0: Play.
(ꢀProgram P0: 0–3c “Recording Level”)
Selected Timbre Information
M 0–5: Page Menu Command
Displays information about the selected timbre (1–8). (ꢀP0:
0–1b)
ꢀ0–1A: Write Combination, 0–1B: Solo Selected Timbre,
Program P0: 0–3A: Metronome Setup,
Program P0: 0–3B: Optimize RAM,
Program P0: 0–3C: Select Bank & Smpl No.,
Program P0: 0–3D: Select Directory
1–1b: Timbre Number, Category, Program Select,
Pan, Volume
Timbre Number
(1...8)
Category
[00...15]
Bank/ Program (Program Select)
[INT-A...INT-F, G, g(1)...g(9), g(d), EXB-A...EXB-G]
Selects the program for each timbre.
These parameters can also be set from the P0: Play, Program
Select page. (ꢀP0: 0–1c)
Pan
[RND, L001...C064...R127]
[000...127]
Volume
Specifies the pan and volume of each timbre.
These parameters can also be set from the P0: Play, Mixer
page. (ꢀP0: 0–2a)
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2–2: OSC
These settings specify how each timbre will be played.
Combination P2: Edit–Trk Param
0–1
2–1: MIDI Channel (MIDI Ch)
Here you can make MIDI settings for each timbre.
0–1
2–1a
2–2a
2–1a
2–1b
MSB
LSB
2–2a: Force OSC Mode, OSC Select, Portamento
Force OSC Mode [PRG, Poly, MN, LGT]
Specifies the Voice Assign Mode (Program P1: 1–1b) of the
program selected for each timbre 1–8.
2–1a: Combination Name, Selected Timbre
Information, Timbre Number, Program
Category
PRG: The settings of the program will be used.
Poly: The timbre will play polyphonically, regardless of the
settings of the program.
MN (Mono): The timbre will play monophonically, regard-
less of the settings of the program.
LGT (Legato): The timbre will play monophonically, with
single triggering (legato).
Combination Name
Displays the bank, number, and name of the combination
selected in Combination P0: Play.
When using MN or LGT settings, the note priority will fol-
low the “Priority” (Program P1: 1–1b) setting of the pro-
gram.
Selected Timbre Information
Displays information about the selected timbre (1–8). (ꢀP0:
0–1b)
OSC Select
[BTH, OS1, OS2]
Timbre Number
(1...8)
Specifies the “Oscillator Mode” of the program selected for
each timbre 1–8. If the “Oscillator Mode” (Program P1: 1–
1a) is Double, you can specify that either or both oscillators
sound.
Displays the timbre number. (ꢀP0: 0–1c)
Program Category
Displays the category of the program assigned to the timbre.
BTH (Both): OSC1 and 2 will sound as specified by the set-
tings of the program.
(ꢀP0: 0–2a)
OS1: Only OSC1 will sound.
OS2: Only OSC2 will sound. (If “Oscillator Mode” is Single
or Drums, there will be no sound.)
2–1b: Status, MIDI Channel, Bank Select
Status
[INT, Off, EXT, EX2]
Portamento
[PRG, Off, 001...127]
“Status” can also be set from the P0: Play, Program Select
page. (ꢀP0: 0–1c)
Make portamento settings for each timbre 1–8.
PRG: Portamento will be applied as specified by the pro-
gram settings.
Off: Portamento will be off, even if the original program set-
tings specified for it to be on.
001...127: Portamento will be applied with the portamento
time you specify here, even if it is turned off by the program
settings.
MIDI Channel
[01...16, Gch]
Sets the MIDI transmit/ receive channel for each timbre 1–8.
Gch: The timbre will use the channel that has been selected
as the global MIDI channel “MIDI Channel” (Global P1: 1–
1a).
When “Status” is INT, MIDI messages will be received on
the channel you specify here. If this setting is the same as the
global MIDI channel, the internal tone generator will sound
according to the internal settings. If this is set to EXT or EX2,
playing the TRITON STUDIO will transmit MIDI messages
on the MIDI channel specified here. (Messages will also be
transmitted simultaneously on the global MIDI channel.)
If the “Status” (0–1c, 2–1b) is set to INT, CC#05 (porta-
mento time) and CC#65 (portamento switch) messages
will be received and will control and change these set-
tings. (If the setting is PRG, CC#05 portamento time
will not be received.) These messages will be received
on the MIDI channel specified for each timbre by “MIDI
Channel” (2–1b).
Bank Select (When Status=EX2) [000:000...127:127]
Specifies the bank number that will be transmitted when
“Status” is set to EX2. The value at left is the MSB, and the
value at right is the LSB.
This setting has no effect if “Status” is other than EX2.
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2–3: Pitch
M 2–3: Page Menu Command
Here you can make pitch-related settings for each timbre.
0–1A
2–3
0–1B
2–3A
2–1a
2–3a
2–3A: Detune BPM Adjust
If the program of a timbre uses a phrase or rhythm loop
multisample (or sample that was created in the Sampling
mode) is matched to a specific BPM, you can use this Utility
to modify its BPM value. “Detune BPM Adjust” changes the
BPM of a phrase or rhythm by modifying its pitch.
This is valid only for a timbre when “Detune” is selected.
When this Utility is executed, the selected “Detune” value
will be set automatically. (ꢀProgram P1: 1–2a, 1–2b, Global
P5: 5–1b, 5–1c)
2–3a: Transpose, Detune, Bend Range
1Select “Detune BPM Adjust” to access the dialog box.
Transpose
[–24…+24]
Adjusts the pitch of each timbre in semitone steps.
12 units equal one octave.
When “Status” (0–1c, 2–1b) is INT, this parameter will
affect the pitches sounded by the TRITON STUDIO.
When “Status” is EXT, this parameter will affect the
note numbers of the MIDI note messages that are trans-
mitted.
For example if you make settings of +04 and +07
respectively for two timbres that are set to EXT, playing
the C key will transmit a C note number on the global
MIDI channel, and at the same time will also transmit E
and G note numbers on the MIDI channels of those tim-
bres.
2In “From” specify the original BPM value. In “To” spec-
ify the desired BPM value. The appropriate “Detune”
value will be calculated automatically from these two
values.
For example if you set “From” to 60 bpm and “To” to 120
bpm, the “Detune” parameter will be set to +1200 (one
octave up).
3To execute the Detune BPM Adjust command, press the
OK button. To cancel, press the Cancel button.
The detune value that is calculated when you execute
this command will be added to “Detune” +0000. You
must set the “From” BPM value when “Detune” is
+0000. For example if you execute “From” 60 bpm “To”
120 bpm, and then execute “From” 120 bpm “To” 60
bpm, will not return to the original result. (Rather, this
will set Detune= –1200, which is one octave down.)
Detune (Use BPM Adj. in Page Menu) [–1200...+1200]
Adjusts the pitch of each timbre in one-cent units.
0: Normal pitch.
You can also use the “Detune BPM Adjust” page menu
command to automatically make a detune setting from
a calculation in BPM units.
“Transpose” and “Detune” can be controlled via MIDI
RPN messages. Depending on the “Oscillator Mode”
(Program P1: 1–1a) settings of the programs used by
timbres 1–8, they can be controlled as follows.
When “Oscillator Mode” is Single or Double
MIDI RPN Coarse Tune can be received to control and
change the setting of “Transpose,” and RPN Fine Tune
can be received to control and change the setting of
“Detune.”
When “Oscillator Mode” is Drums
MIDI RPN Coarse Tune and Fine Tune can be received
to control and change the setting of “Detune.” The con-
trollable range is ±1 octave for coarse tune and fine tune
together.
Bend Range
[PRG, –24...+24]
Specifies the amount of pitch change that will occur when
the pitch bender is operated, in semitone units.
PRG: The pitch range specified by the program will be used.
–24–+24: This setting will be used regardless of the setting in
the program.
The MIDI RPN Pitch Bend Change message can be
received to control this and change the setting. (How-
ever it will not be received if this parameter is set to
PRG.) This message is received on the MIDI channel for
each timbre set by “MIDI Channel” (2–1b).
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2–4: Other
Here you can make various other settings for each timbre.
Combination P3: Edit–MIDI Filter
These settings allow you to apply filters to the MIDI data
that will be transmitted and received by each timbre 1–8. For
example even if two timbres are being played by the same
MIDI channel, you can make settings so that the damper
pedal will apply to one but not the other.
0–1
2–1a
2–4a
On (checked): Transmission and reception of MIDI data is
enabled. When “Status” (0–1c, 2–1b) is INT, operation of the
built-in controllers or incoming MIDI data will apply the
effect of the checked item to the program of the correspond-
ing timbre. (The effect dynamic modulation function is not
affected by this setting.)
When “Status” is EXT or EX2, operation of the built-in con-
trollers will transmit MIDI data on that timbre’s MIDI chan-
nel. MIDI transmission and reception settings for the entire
TRITON STUDIO are made in “MIDI Filter” (Global P1: 1–
1b).
2–4a: Delay, Use Program’s Scale, Scale
Delay [ms] (Delay Time)
[0000…5000, KeyOff]
The Edit–MIDI Filter-3 and -4 pages contain MIDI filters for
assignable controllers (whose function can be set by the
user), and if these are assigned to MIDI control changes, the
filter settings will affect those control changes.
In this case, if the assignable controllers have been set to
control changes that are also found in the Edit–MIDI Filter-1
or -2 pages, the settings in the MIDI 1 and MIDI 2 pages will
take priority. Also, if the same control change is assigned to
two or more controllers in the Edit–MIDI Filter-3 and -4
pages, checking any one of them will enable that control
change.
For each timbre, this specifies a delay time from note-on
until the sound begins.
KeyOff: The note will begin sounding at note-off. In this
case, the sound will not die away if the sustain level of the
program’s amp EG is other than 0. This setting is used when
creating harpsichord sounds.
Normally you will set this to 0.
Use Program’s Scale
[Off, On]
Each timbre can use the scale that is specified by Scale (Pro-
gram P1: 1–1c).
Off (unchecked): Transmission and reception of MIDI data
is disabled.
On (checked): The scale specified by the program will be
used.
Off (unchecked): The scale specified by Scale will be used.
3–1: MIDI 1 (MIDI Filter –1)
Scale:
Specifies the scale that the combination will use.
0–1
Type (Combi's Scale)
2–1a
[Equal Temperament...User Octave Scale15]
3–1a
Select the type of scale (ꢀ“Type” Program P1: 1–1c).
Key
[C…B]
Selects the tonic key of the selected scale (ꢀ“Key” Program
P1: 1–1c).
Random
[0…7]
As this value is increased, an increasingly random devia-
tion will be added to the pitch at each note-on (ꢀ“Random”
Program P1: 1–1c)
3–1a: Enable Program Change, Enable After Touch,
Enable Damper, Enable Portamento SW
Enable Program Change
[Off, On]
Specifies whether or not MIDI program change messages
will be transmitted and received.
Enable After Touch
[Off, On]
Specifies whether or not MIDI after touch messages will be
transmitted and received.
Enable Damper
[Off, On]
Specifies whether or not MIDI control change CC#64 hold
(damper pedal) messages will be transmitted and received.
Enable Portamento SW
[Off, On]
Specifies whether or not MIDI control change CC#65 porta-
mento on/ off messages will be transmitted and received.
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3–2: MIDI 2 (MIDI Filter –2)
3–3a: Enable Realtime Control Knob –1...4
0–1
Enable Realtime Control Knob –1
[Off, On]
Specifies whether or not the A-mode MIDI control message
CC#74 (the TRITON STUDIO’s low pass filter cutoff fre-
quency) and the B-mode MIDI control message assigned to
knob [1] will be transmitted and received.
2–1a
3–2a
Enable Realtime Control Knob –2
[Off, On]
Specifies whether or not the A-mode MIDI control message
CC#71 (the TRITON STUDIO’s low pass filter resonance or
high pass filter cutoff frequency) and the B-mode MIDI con-
trol message assigned to knob [2] will be transmitted and
received.
Enable Realtime Control Knob –3
[Off, On]
3–2a: Enable JS X as AMS, Enable JS+Y,
Specifies whether or not the A-mode MIDI control message
CC#79 (the TRITON STUDIO’s filter EG intensity) and the
B-mode MIDI control message assigned to knob [3] will be
transmitted and received.
Enable JS–Y, Enable Ribbon
Enable JS X as AMS
[Off, On]
Specifies whether or not MIDI pitch bend messages (the X
axis of the TRITON STUDIO’s joystick) will be received to
pitch bend message reception.)
Enable Realtime Control Knob –4
[Off, On]
Specifies whether or not the A-mode MIDI control message
CC#72 (the EG release time for the TRITON STUDIO’s filter
and amplifier) and the B-mode MIDI control message
assigned to knob [4] will be transmitted and received.
Enable JS+Y
[Off, On]
Specifies whether or not MIDI control change CC#1 (the +Y
axis of the TRITON STUDIO’s joystick, or specified as the
“B” assignment of a realtime control knob) will be transmit-
ted or received.
3–4: MIDI 4 (MIDI Filter –4)
0–1
Enable JS–Y
[Off, On]
2–1a
Specifies whether or not MIDI control change CC#2 (the –Y
axis of the TRITON STUDIO’s joystick, or specified as the
“B” assignment of a realtime control knob) will be transmit-
ted or received.
3–4a
Enable Ribbon
[Off, On]
Specifies whether or not MIDI control change CC#16 (the
TRITON STUDIO’s ribbon controller, or specified as the “B”
assignment of a realtime control knob) will be transmitted or
received.
3–4a: Enable SW1, Enable SW2, Enable Other
3–3: MIDI 3 (MIDI Filter –3)
Control Change
Specifies whether or not the effects of A and B modes for the
REALTIME CONTROL knobs [1], [2], [3] and [4] will be
transmitted and received. In A-mode, the MIDI control mes-
sage for each knob is fixed. In B-mode, the message for each
knob can be assigned in Controller page.
Enable SW1, Enable SW2
[Off, On]
Specifies whether or not the effect of the [SW1] and [SW2]
keys will be transmitted and received.
The function of these keys is specified in the P4: Edit-Zone/
Ctrl. Controller page.
0–1
This filter setting is valid for settings of SW1 Mod.: CC#80,
SW2 Mod.: CC#81, or Porta.SW: CC#65.
2–1a
Enable Foot Pedal/ Switch
[Off, On]
3–3a
Specifies whether or not the effect of the ASSIGNABLE
PEDAL/ SWITCH will be transmitted and received. The
function is assigned in Global P2: Controller page.
This filter setting is valid when a MIDI control change is
assigned.
Enable Other Control Change
[Off, On]
Specifies whether or not MIDI control messages not covered
in the preceding items MIDI Filter 1–4 will be transmitted
and received.
41
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Bottom Slope
[00...72]
Combination P4: Edit–Zone/ Ctrl
Specifies the range of keys (12 is one octave) over which the
volume will be reached starting from the bottom key.
0: The volume will be at the original level from the bottom
key.
12: The volume will increase gradually as you play upward,
and will reach the original volume one octave above the bot-
tom key.
60: The volume will increase gradually as you play upward,
and will reach the original volume five octaves above the
bottom key.
4–1: Key Z (Key Zone)
These settings specify the keyboard range in which each
timbre will sound.
The top/ bottom key parameters specify the range of notes
in which timbres 1–8 will sound, and the top/ bottom slope
parameters specify the range over which the original vol-
ume will be reached.
Bottom Key
[C–1...G9]
By setting timbres of different sounds to ranges that do not
overlap, you can play different sounds in different ranges of
the keyboard (Key Split).
Specifies the bottom key (lower limit) of the notes that will
sound each timbre 1–8.
By setting the ranges to overlap, you can play two or more
sounds with a single note (Layer).
How volume will change according to keyboard location
If you set the slopes (the grayed portion) to overlap, the
sounds will overlap, and the proportion of the overlap will
change according to the keyboard location (Positional
Cross-fade).
Volume
Key
0–1
Bottom Slope
Bottom Key
Top Slope
Top Key
4–1a
“Top Key” and “Bottom Key” settings can also be input
by holding down the [ENTER] key and playing a note
on the keyboard.
2–1a
4–1b
It is not possible to set the bottom key above the top key
of the same timbre. Nor is it possible for the top and
bottom slopes to overlap.
4–2: Vel Z (Vel Zone)
4–1a: Zone Map
Sets the Top/ Bottom Velocity parameters to specify the
range of velocities that will sound for each timbre 1–8, and
set the Top/ Bottom Slope parameters to specify the range
over which the volume will change.
This area indicates the note and velocity ranges in which
each timbre will sound.
The LCD screen will display a line to indicate the range of
notes and velocities that will sound, and will show the slope
portion in gray.
By setting two or more timbres to velocity zones that do not
overlap, you can use variations in playing dynamics to play
different sounds (Velocity Switch).
If you set two or more timbres to velocity zones that overlap,
the sounds will be heard together (Layer).
Bottom Slope
Top Slope
Velocity zone
display
Bottom Key
Timbre 1
Top Key
Top Velocity
Top Slope
Key zone
display
If the slope ranges (gray line) overlap, different sounds will
be sounded together, and your playing dynamics will deter-
mine the proportion of each sound (Velocity Cross-fade).
Bottom Slope
Timbre 8
Bottom Velocity
C-1
G9
1
. . .
8
Timbre
It is not possible to set the bottom velocity greater than
the top velocity for the same timbre. Nor can the top
slope and the bottom slope overlap.
4–1b: Top Key, Top Slope, Bottom Slope,
0–1
Bottom Key
4–1a
Top Key
[C–1...G9]
Specifies the top key (upper limit) of the notes that will
sound each timbre 1–8.
2–1a
4–2a
Top Slope
[00...72]
Specifies the range of keys (12 is one octave) over which the
volume will be reached starting from the top key.
0: The volume will be at the original level from the top key.
12: The volume will increase gradually as you play down-
ward, and will reach the original volume one octave below
the top key.
60: The volume will increase gradually as you play down-
ward, and will reach the original volume five octaves below
the top key.
42
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4–4: Controller (Control)
Here you can set the Combination mode functions of the
[SW1] key, [SW2] key, and the B-mode functions of REAL-
TIME CONTROL knobs [1]–[4].
4–2a: Top Velocity, Top Slope, Bottom Slope,
Bottom Velocity
Top Velocity
[1…127]
Specifies the maximum velocity value that will sound each
timbre 1–8.
0–1A
1–1a
Top Slope
[0…120]
Specifies the number of velocity steps over which the origi-
4–4a
nal volume will be reached, starting from the Top Velocity.
0: The volume will be at the original value from the top
velocity.
4–4b
120: The volume will decrease as the velocity approaches the
top velocity.
Bottom Slope
[0…120]
Specifies the number of velocity steps over which the origi-
nal volume will be reached, starting from the Bottom Veloc-
ity.
4–4a: Panel Switch Assign
0: The volume will be at the original value from the bottom
velocity.
120: The volume will decrease as the velocity approaches the
bottom velocity.
These settings assign the function of the [SW1] and [SW2]
Since the function assignments of the [SW1] and [SW2] keys
made for the program assigned to each timbre are not valid
inside of a combination, they must be newly set using these
parameters.
Bottom Velocity
[1…127]
Specifies the minimum velocity value that will sound each
timbre 1–8.
SW1 (SW1 Assign)
SW1 Mode
[Off, ..., After Touch Lock]
[Toggle, Momentary]
How volume will change according to keyboard location
SW2 (SW2 Assign)
SW2 Mode
[Off, ..., After Touch Lock]
[Toggle, Momentary]
Volume
ꢀProgram P1: 1–4a
4–4b: Realtime Control Knobs B-Assign
Velocity
Bottom Slope
Top Slope
These settings assign functions (mainly various control
changes) to the B-mode of the REALTIME CONTROL knobs
The functions you specify here will be controlled when you
operate the REALTIME CONTROL knobs [1]–[4] in B-mode.
Bottom Velocity
Top Velocity
“Top Velocity” and “Bottom Velocity” settings can also
be input by holding down the [ENTER] key and play-
ing a note on the keyboard.
Since the REALTIME CONTROL knob [1]–[4] function
assignments made for the program assigned to each timbre
are not valid inside a combination, they must be newly set
using these parameters.
4–3: MOSS Setup (MOSS)
Knob 1-B
[Off, ..., MIDI CC#95]
[Off, ..., MIDI CC#95]
[Off, ..., MIDI CC#95]
[Off, ..., MIDI CC#95]
This page is displayed when the EXB-MOSS option has been
installed. For details refer to the owner’s manual included
with the EXB-MOSS.
Knob 2-B
Knob 3-B
Knob 4-B
ꢀProgram P1: 1–4b
43
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If you want the note data generated by the arpeggiator
to be recorded on the external sequencer, turn Local
Control ON, and turn off the echo back function on
your external sequencer.
Combination P7: Edit–Arp.
These parameters specify how the arpeggiator will function
within the combination. Two arpeggiators can run simulta-
neously.
This offers a variety of possibilities, such as applying sepa-
rate arpeggio patterns to two sounds that have been
assigned as a keyboard split, or using velocity to switch
between two arpeggio patterns.
You can control the arpeggiator from an external
sequencer, or use an external sequencer to record arpeg-
Example 1)
Set the “MIDI Channel” (2–1b) of timbres 1 and 2 to
Gch, and set “Status” (0–1c, 2–1b) to INT. Assign arpeg-
giator A to timbre 1 and arpeggiator B to timbre 2, and
check “Arpeggiator Run A, B” (0–3a, 7–1b).
When the ARPEGGIATOR [ON/ OFF] key is off, timbres
1 and 2 will sound simultaneously (layered) when you
play the keyboard.
When the ARPEGGIATOR [ON/ OFF] key is turned on,
timbre 1 will be played by arpeggiator A, and timbre 2
will be played by arpeggiator B.
7–1: Setup
•
•
7–1
7–1a
2–1a
7–1b
Arpeggiator
Assign
Trigger
= Gch
Arpeggiator
A
Pattern - A
A
Pattern - A
Pattern - B
Timbre 1
Timbre 2
MIDI Ch=Gch Status=INT
MIDI Ch=Gch Status=INT
B
Arpeggiator
B
Trigger
= Gch
Pattern - B
Example 2)
The “MIDI Channel” (2–1b) of timbres 1, 2, 3, 4, and 5
are set respectively to Gch, Gch, 02, Gch, and 03. Their
“Status” (0–1c, 2–1b) is set respectively to INT, Off, INT,
Off, and INT. Assign arpeggiator A to timbres 2 and 3,
assign arpeggiator B to timbres 4 and 5, and check
“Arpeggiator Run A, B” (0–3a, 7–1b).
When the ARPEGGIATOR [ON/ OFF] key is off, playing
the keyboard will sound only timbre 1. (Timbres 2 and 4
are receiving the Gch, but they will not sound since their
“Status” is Off.)
When you turn on the ARPEGGIATOR [ON/ OFF] key,
arpeggiator A will operate for timbres 2 and 3, and
arpeggiator B will operate independently for timbres 4
and 5. (Arpeggiators A and B are triggered by receiving
note data on any MIDI channel of an assigned timbre,
but in this example they are being triggered from the
Gch.)
When you play the keyboard, arpeggiator A will operate
for timbres 2 and 3, but only timbre 3 whose “Status” is
INT will sound. Similarly, arpeggiator B will operate for
timbres 4 and 5, but only timbre 5 whose “Status” is INT
will sound.
7–1a: (Tempo)
[040...240, EXT]
Specifies the tempo of the arpeggiator.
This can also be set by the [TEMPO] knob, or in the P0: Play
page. (ꢀ0–1a)
•
•
7–1b: Arpeggiator Assign, Arpeggiator Run
Arpeggiator Assign
[Off, A, B]
Assigns arpeggiator A or B to each timbre 1–8. When the
ARPEGGIATOR [ON/ OFF] key is on, the arpeggiator speci-
fied for each timbre will operate according to “Arpeggiator
Run A, B” and these settings.
Off: The arpeggiator will not operate.
A: Arpeggiator A will operate. Use the settings in the Arpeg-
giator A page to select the arpeggio pattern and to set
parameters.
B: Arpeggiator B will operate. Use the settings in the Arpeg-
giator B page to select the arpeggio pattern and to set
parameters.
In this way, you can make settings so that a timbre does
not sound when the arpeggiator is off, but sounds only
when the arpeggiator is on.
This type of setting is used in preloaded combinations
which sound the drums only when the arpeggiator is on.
If the “Status” (0–1c, 2–1b) of the timbre is INT, each
timbre 1–8 will be sounded by the note data generated
by the assigned arpeggiator, regardless of the “MIDI
Channel” (2–1b) setting of the timbre. If a timbre is set
to EXT or EX2, MIDI note data will be transmitted on
the “MIDI Channel” of that timbre.
In this case, arpeggiator A (or B) will be triggered (oper-
ated) by all MIDI channels specified for the “MIDI
Channel” parameter of any timbre 1–8 assigned to
arpeggiator A or B.
Arpeggiator
Assign
Off
Timbre 1
Timbre 2
Timbre 3
Timbre 4
Timbre 5
MIDI Ch=Gch Status=INT
MIDI Ch=Gch Status=Off
MIDI Ch=2ch Status=INT
MIDI Ch=Gch Status=Off
MIDI Ch=3ch Status=INT
Sounded by normal
keyboard playing
Arpeggiator
A
Pattern - A
Pattern - B
Trigger
A
A
B
B
Does not sound
=
Gch, Ch2
Pattern - A
Arpeggiator
B
Trigger
Gch, Ch3
Does not sound
Pattern - B
=
Arpeggiator Run A, B
If Local Control (“Local Control On,” Global P1: 1–1a) is
ON, the keyboard will not trigger the arpeggiator. The
arpeggiator will be triggered via MIDI IN. Turn Local
Control OFF if you have recorded only the trigger notes
on an external sequencer, and wish to playback the
external sequencer to trigger the TRITON STUDIO’s
arpeggiator.
When the ARPEGGIATOR [ON/ OFF] key is on, the arpeg-
giator(s) checked here will run if they are assigned to a tim-
bre by “Arpeggiator Assign” (7–1b). (ꢀ0–3a)
44
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Key Sync.*
Keyboard*
[Off, On]
[Off, On]
M 7–1: Page Menu Command
0–1A
These parameters are the arpeggiator settings for the combi-
nation. (ꢀ“Program P7: Edit-Arpeggiator”)
0–1B
* These parameters can also be set from “0–3(4): Arpegg.
7–1A
A(B)”.
7–1A: Copy Arpeggiator
This command can copy arpeggiator settings from another
location to the current Combi.
7–4: Scan Zone (Scan Zone A/ B)
These settings specify the note and velocity ranges that will
operate arpeggiators A and B.
1Select “Copy Arpeggiator” to access the dialog box.
7–1
1–1a
7–1a
7–4a
2In “From” select the source (mode, bank, number) of the
arpeggiator you wish to copy.
7–4b
If you are copying from Combination, Song, or Song Play
mode, select either A or B to if you wish to copy settings
from only one arpeggiator, or select A&B if you wish to
copy the settings of both arpeggiators.
3If you are copying from a Program, or are copying either
A or B from Combination, Song, or Song Play mode,
select either A or B as the “To” copy destination.
4To execute the Copy Arpeggiator command, press the
OK button. To cancel, press the Cancel button.
7–4a: Zone Map
This shows the Scan Zone for each arpeggiator, A and B.
Velocity zone of
arpeggiator A
Velocity zone of
arpeggiator B
Key zone of arpeggiator B
Key zone of arpeggiator A
7–2: Arpegg. A (Arpeggiator A)
C–1
G9
7–3: Arpegg. B (Arpeggiator B)
The Arpeggiator A pages allow you to adjust the settings for
arpeggiator A. The Arpeggiator B pages allow you to adjust
the settings for arpeggiator B.
7–4b: Scan Zone A/ B
A:
You can also use the “Copy Arpeggiator” page menu
command to copy arpeggiator settings from Program
mode or another mode.
Top Key
[C–1...G9]
Bottom Key
[C–1...G9]
Specifies the range of notes (keys) that will operate arpeg-
giator A. “Top Key” specifies the upper limit, and “Bottom
Key” specifies the lower limit.
7–1
1–1a
7–1a
Top Velocity
[001...127]
[001...127]
7–2a
Bottom Velocity
Specifies the range of velocities that will operate arpeggiator
A. “Top Velocity” specifies the upper limit, and “Bottom
Velocity” specifies the lower limit.
B:
Top Key
[C–1...G9]
Bottom Key
[C–1...G9]
7–2(3)a: Arpeggiator-A(B) Setup
Top Velocity
[001...127]
[001...127]
Pattern*
Octave*
Resolution*
Gate
[P00...P04, U000(I-A/ B)...U506(User)]
[1, 2, 3, 4]
Bottom Velocity
Specifies the range of notes (keys) and velocities that will
operate arpeggiator B (ꢀA:).
[ ꢁ ꢂ , ꢁ , ꢃ ꢂ , ꢃ , ꢀ ꢂ , ꢀ ]
[000...100%, Step]
[001...127, Key, Step]
[–100...+100%]
The values of these parameters can also be entered by
holding down the [ENTER] key and playing a note on
the keyboard.
Velocity
Swing
Sort*
[Off, On]
Latch*
[Off, On]
45
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IFX2–IFX5) (8–2), and for the sound that has passed
through the IFX, set “BUS Select” (8–2) to either 1/2 or
3/4.
Combination P8: Edit–Insert FX
You can also specify the bus routing for the program used by
each timbre 1–8.
Send1 (MFX1)
Send2 (MFX2)
[000...127]
[000...127]
For each timbre 1–8, these parameters set the send level to
master effects 1 and 2. These settings are valid when “BUS
Select” is set to L/R or Off. When IFX 1, 2, 3, 4 or 5 are
selected, the send levels to master effects 1 and 2 are set by
the “Send 1” and “Send 2” parameters of the Insert FX page,
after the sound has passed through IFX1–5.
8–1: Routing
Specifies the bus to which the program oscillator(s) used by
each timbre 1–8 will be sent. You can also set the send levels
to the master effects from this page.
If “BUS Select” is set to 1, 2, 3, 4, 1/2, or 3/4, these settings are
ignored.
Control change CC#93 can be used to control the Send 1
level, and CC#91 to control the Send 2, and modify their
respective settings. These messages will be received on
the MIDI channel specified for each timbre in the P2:
MIDI channel page.
8–1
8–1a
The actual send levels are determined by multiplying
this value with the send level “Send 1” and “Send 2”
(Program P8: 8–1d) for each oscillator of the program
selected for the timbre.
2–1a
8–1b
M 8–1: Page Menu Command
0–1A
0–1B
8–1A
8–1B
8–1C
8–1a: Routing Map
This shows the status of the insert effects. For each insert
effect, this indicates the routing, the name of the selected
effect, the on/ off status, and chain status.
The effect type, on/ off status and chain status can be modi-
fied in the Insert FX page (8–2).
8–1A: Copy Insert Effect
ꢀ“Program P8: 8–1A: Copy Insert Effect.”
However, the MIDI control channel specified for “Ctrl Ch”
of the IFX1–5 pages will not be copied.
8–1b: BUS Select (IFX/ Indiv.Out BUS Select),
Send1 (MFX1), Send2 (MFX2)
8–1B: Swap Insert Effect
BUS Select (IFX/ Indiv.Out BUS Select)
[DKit, L/ R, IFX1...5, 1...4,1/ 2, 3/ 4, Off]
ꢀ“Program P8: 8–1B: Swap Insert Effect.”
However, the MIDI control channel specified for “Ctrl Ch”
of the IFX1–5 pages will not be swapped.
For each timbre 1–8, these parameters specify the bus to
which the program oscillator(s) will be sent. The current set-
tings can also be viewed in the Routing Map.
8–1C: DrumKit IFX Patch
This command applies a patch to the “BUS Select” settings
of each key of the drum kit, allowing you to temporarily
change the connections to the insert effects. This command
is available only if a drum program has been selected for the
timbre and the “BUS Select” (8–1b) parameter is set to Dkit.
Furthermore, this command can be executed only if the
“BUS Select” (Global P5: 5–2b) for the individual keys of
that drum kit are set to IFX1–5.
DKit: This can be selected only if the program for which set-
tings are being made is a drum program (“Oscillator Mode”
Drums). With a setting of DKit, the “BUS Select” (Global P5:
5–2b) setting made for each key of the drum kit will be used.
For example if the “BUS Select” settings of the drum kit
have assigned Snare sounds to IFX1 and Kick sounds to
IFX2, setting this parameter to DKit will send the Snare
sounds to IFX1 and Kick sounds to IFX2. If you wish to
modify these routings, use the page menu command “Drum
Kit IFX Patch” (8–1C).
1Select “DKit IFX Patch” to access the dialog box.
If this is set to 1/2 or 3/4, the programs of timbres 1–8
will be sent in stereo from AUDIO OUTPUT (INDIVID-
UAL) 1/ 2 or 3/ 4. If the pan of the program oscillator is
controlled by MIDI control change CC#10 (pan) or
AMS, the sound will be output with the pan setting that
is in effect at the moment of note-on. Unlike the case
when this parameter is set to L/R to output the sound
from (MAIN) L/ MONO and R, the pan of a sounding
note will not change in realtime.
If you wish to move the pan of a sounding note in real-
time and output it from AUDIO OUTPUT (INDIVID-
UAL) 1/ 2 or 3/ 4, you must set “BUS Select” to IFX1
(or IFX2–IFX5), select 000: No Effect for “IFX1” (or
2In the Drum Kit “IFX” popup, select the insert effect to
which you want to patch.
3To execute the Drum Kit Insert Effect Patch command,
press the OK button. To cancel, press the Cancel button.
To restore the condition of the drum kit, execute
IFX1→IFX1, IFX2→IFX2, IFX3→IFX3, IFX4→IFX4, and
IFX5→IFX5.
46
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8–2: Insert FX
Here you can select the type of each insert effect, turn it on/
off, and make chain settings etc.
8–3: IFX 1
8–4: IFX 2
8–5: IFX 3
8–6: IFX 4
8–7: IFX 5
8–1
These are the parameters for IFX1, 2, 3, 4, and 5 that were
8–2a
8–1
8–3a
8–2a: IFX1, 2, 3, 4, 5
IFX1, 5
[000...089]
[000...102]
[Off, ON]
[Off, On]
IFX2, 3, 4
IFX1, 2, 3, 4, 5 On/ Off
Chain
Pan(CC#8) (Post IFX PanCC#8) [L000...C064...R127]
BUS Sel. (BUS Select) [L/ R, 1, 2, 3, 4, 1/ 2, 3/ 4, Off]
8–3(~7)a: Ctrl Ch
Ctrl Ch
[Ch01...16, G ch, All Routed]
Send1
Send2
[000...127]
[000...127]
This parameter specifies the MIDI channel that will be
used to control effect dynamic modulation (Dmod), pan
following the insert effect (CC#8), Send 1, and Send 2.
These parameters are the same as in Program mode. (ꢀPro-
gram 8–2a)
However, unlike the case in Program mode, the “Ctrl Ch”
(8–3a – 7a) MIDI channel is used to control dynamic modu-
lation (Dmod), “Pan (CC#8),” “Send1,” and “Send2” for the
insert effects. The control changes used are the same as in
Program mode.
The channel number of the timbre routed through this IFX
will be followed by a “*” displayed at the right of Ch01–16.
If two or timbres with different MIDI channel settings are
routed through the same IFX, this parameter specifies which
of these channels will be used to control the effect.
G ch: The global MIDI channel “MIDI Channel” (Global
mode P1: 1–1a) will be used to control the effect. Normally
you will set this to G ch.
All Routed: The channel of any timbre routed through this
effect can be used to control the effect. (Channels of each
routed timbre will be indicated by “*”.)
If the “BUS Select” (8–1b) of a timbre for which a drum
program is selected is set to DKit, the MIDI channel of
that timbre will be valid if any IFX1–5 is set to All
Routed, regardless of the “BUS Select” (Global P5: 5–
2b) settings or the settings of the “DrumKit IFX Patch”
page menu command.
47
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9–2: MFX 1
Combination P9: Edit–Master FX
9–3: MFX 2
Here you can set the parameters for the MFX 1 and 2 effects
9–1
9–2a
9–1: Master FX
Here you can select the type of each master effect, turn it
on/ off, and make chain and master EQ settings.
9–1
9–1a
9–1c
9–1b
9–2(3)a: Ctrl Ch
Ctrl Ch
[Ch01...16, G ch]
This parameter specifies the MIDI channel that will
control dynamic modulation (Dmod) for the master
effect.
9–1a: MFX1, 2
G ch: The global MIDI channel “MIDI Channel” (Global P1:
1–1a) will be used for control. Normally you will set this to
G ch.
MFX1, 2
[000...089]
[Off, ON]
MFX1, 2 On/ Off
Chain
[Off, On]
Chain Direction
Chain Signal
Chain Level
[MFX1¡MFX2, MFX2¡MFX1]
[LR Mix, L Only, R Only]
[000...127]
9–4: Master EQ
The master EQ is a three-band stereo EQ. It is located imme-
diately before the AUDIO OUTPUT (MAIN OUT) L/
MONO and R from the L/ R bus, and adjusts the overall
9–1b: Return Level
Return 1, 2
[000...127]
0–1A
9–4a
9–1c: Master EQ Gain [dB]
Low
Mid
[–18.0...+18.0]
[–18.0...+18.0]
[–18.0...+18.0]
High
These settings are the same as in Program mode (ꢀ“Pro-
gram 9–1: Master FX”).
M 9–1: Page Menu Command
9–4a: Ctrl Ch
0–1A
9–1A
9–1B
Ctrl Ch
[Ch01...16, G ch]
This parameter specifies the MIDI channel that will
control dynamic modulation (Dmod) for the master EQ.
9–1A: Copy Master Effect
G ch: The global MIDI channel “MIDI Channel” (Global P1:
1–1a) will be used for control. Normally you will set this to
G ch.
ꢀ“Program P9: 9–1A: Copy Master Effect.”
However, the MIDI control channel that is specified by “Ctrl
Ch” of the MFX 1 and 2 pages will not be copied.
The MEQ High Gain and MEQ Low gain can be controlled
by assigning a modulation source to the “Low Gain Mod-
Src:” and the “High Gain Mod-Src:” functions on this page.
9–1B: Swap Master Effect
ꢀ“Program P9: 9–1B: Swap Master Effect.”
However, the MIDI control channel that is specified by “Ctrl
Ch” of the MFX 1 and 2 pages will not be swapped.
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3. Sequencer mode
In Sequencer mode you can use the built-in 16-track
sequencer to play, record, and edit songs. You can also
arrange multiple songs in the Cue List and play them back
in succession.
Sequencer P0: Play/ Rec
Here you can also record and edit patterns, copy a created
pattern or preset pattern into a song, or use patterns from
the RPPR (Realtime Pattern Play Recording) function.
Both songs and patterns can be recorded while using the
arpeggiator.
0–1: Prog. 1–8 (Program T01–08)
0–2: Prog. 9–16 (Program T09–16)
Here you can make basic settings for recording and playing
back songs, and can select the program that will be used by
each track.
Executing the Sampling mode “Time Slice” command (Sam-
pling P2: 2–1B) will divide the sample and will at the same
time create song performance data for these divided sam-
ples. You can then freely re-create the original rhythm loop
in various ways; for example you can change the song
tempo in Sequencer mode to play the rhythm loop at a dif-
ferent tempo without changing the pitch, or you can edit the
sequence data to change the note numbers or timing.
0–1
0–1a
0–1b
0–1c
In addition, while the song plays back, you can play the key-
board or input an external audio source (e.g., vocal or gui-
tar) from AUDIO INPUT etc. and sample it to automatically
capture audio data to go with your sequencer song. In other
words, you can create audio tracks while running the
sequencer, just as if you were using a recorder. (the In-Track
Sampling function)
You can also sample performances produced by playing
songs, patterns, cue lists, the arpeggiator, or RPPR.
0–1a: Location, Meter, Tempo, Tempo Mode, Song
Select, Track Select, Reso, RPPR On/ Off
Furthermore, a song you create can be resampled to the
internal hard disk, and then, using the included CDRW-1
option etc., written to a CD in Disk mode to produce an
audio CD. (ꢀBG p.118)
Location
[001:01.000…999:16.191]
This display shows the current position in the song.
From the left, the numbers are the measure, beat, and clock.
When you modify these values, the current location will
change.
These settings and any song data that you have
recorded will not be backed up when the power is
turned off. Before turning off the power, be sure to save
important data on a floppy disk, hard disk, CD-R/ RW,
external SCSI device, or a data filer. Immediately after
the power is turned on, memory will not contain any
song data, so in order to playback the sequencer, you
will need to load data from the floppy disk etc., or
receive a MIDI bulk data dump from an external MIDI
When “MIDI Clock” (Global P1:1–1a) is set to Internal,
changing the location will cause Song Position Pointer
messages to be transmitted. Also if the “MIDI Clock”
parameter is set to External MIDI or External mLAN,
and “Receive Ext. Realtime Command” (Global P1: 1–
1a) is on, the location will change if a Song Position
Pointer message is received from the specified source.
The range in which the beat and clock can be modified
will depend on the currently specified time signature.
Meter
[**/ **, 1/ 4…16/ 16]
This is the time signature at the current location of the song.
The time signature can be changed at each measure.
**/**: This will be displayed when you press the
SEQUENCER [REC/ WRITE] key. Specify this when you
wish to use the time signature that is already recorded for
that measure, and wish to record without changing the time
signature.
1/4–16/4, 1/8–16/8, 1/16–16/16: This is the time signature at
the current location of the song.
After pressing the SEQUENCER [REC/ WRITE] key, specify
the time signature here. Then press the SEQUENCER
[START/ STOP] key to begin recording, and the specified
time signature will be recorded on the Master Track and on
previously-recorded tracks. Be aware that if you press the
SEQUENCER [START/ STOP] key during the pre-count to
stop recording, the time signature will not be recorded.
Normally, you will specify the time signature when you
record the first track, and select **/** when recording subse-
quent tracks.
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If you wish to record only the tempo changes, set
“Recording Setup” (0–8a) to OverDub, and the tempo
will be recorded on the master track without being
affected by the musical data of “Track Select.”
Recording from measure 2 of track 2
when Meter = **/**
when Meter =7/8
2 (3/4) 3 (4/4)
Recording
Track 1
Track 2
Track 1
Track 2
1 (4/4)
1 (4/4)
2 (3/4)
3 (4/4)
1 (4/4)
1 (4/4)
3 (4/4)
Recording
Song Select
[000…199]
1 (4/4)
1 (4/4)
2 (3/4)
2 (3/4)
3 (4/4)
3 (4/4)
1 (4/4)
1 (4/4)
2 (7/8)
2 (7/8)
3 (7/8)
3 (7/8)
4 (7/8)
4 (7/8)
Track 1
Track 2
Track 1
Track 2
Select the song that you want to record or play back.
Either select the song name from the popup menu, or use
numeric keys [0]–[9] to specify the song number and then
press the [ENTER] key.
Changing the time signature in the middle of a song
If you know beforehand the location at which you wish to
change time signatures in the middle of a song, use “Insert
Measure” (5–1H) to specify and insert the time signature for
each measure of the same time signature, and then record
your musical data. Alternatively, if you wish to change the
time signature in the middle of a song which already con-
tains musical data, use “Track Select” to specify the Master
Track (or any Track01–16 which contains data), and use
“Event Edit” (5–1B) to modify the time signature of the Bar
event.
If you want to create a new song, choose a number from the
popup menu whose song name is blank, or use the numeric
keys [0]–[9] to specify the song number and press the
[ENTER] key to access the dialog box. Then specify “Set
Length” to specify the number of measures in the song, and
press the OK button.
If the number of beats in a measure increases when you
modify the time signature, rests will be inserted in the por-
tion that was added. Conversely if the number of beats
decreases, that portion will not be played. However if you
return to the original time signature, the data that had been
hidden will once again be played. (The data itself will not be
erased.)
If you want to change the length of a song after creating
it, execute the page menu command “Set Song Length”
(5–1Q). When creating a new song, you can specify the
length to be somewhat longer than necessary, and after
you have finished recording and editing, use “Set Song
Length” to specify the correct length.
ꢀ
ꢀ
ꢀ
ꢀ
ꢀ
ꢀ
ꢀ
ꢆ
ꢀ
ꢀ
ꢀ
ꢀ
If “MIDI Clock” (Global P1: 1–1a) is Internal, changing
the song will cause Song Select and Song Position
Pointer messages to be transmitted. If “MIDI Clock” is
External MIDI or External mLAN, Song Select mes-
sages can be received from the specified source to
change songs.
Rest is inserted
ꢀ
Not played
When the song changes, tracks whose track status
(“Status” (2–1a)) is EXT, EX2 or BTH will transmit Bank
Select, Program Change, Volume, Panpot, Poramento,
Send1, 2, Post IFX Pan, and Post IFX send 1, 2 messages
on the MIDI channel of the respective track.
ꢀ (Tempo)
[040…240, EXT]
This sets the playback tempo of the song and the tempo of
the arpeggiator.
040...240: When the “Tempo Mode” is Manu, this tempo
will be used for recording and playback. When “Tempo
Mode” is REC, this tempo will be recorded on the master
track.
EXT: This will appear when “MIDI Clock” (Global P1: 1–1a)
is either External MIDI or External mLAN. The tempo of
the internal sequencer will synchronize with the MIDI Clock
messages received from an external sequencer etc. When
“MIDI Clock” is Internal, the above tempo setting
(040...240) will be used.
Track Select
[Track01…Track16, Master Track]
Track01–Track16: Select the track(s) that will record or play
song data.
The track names specified in “Track Name” (5–2).
When you perform realtime recording on a single track, the
musical data will be recorded on the track you select here.
When you perform realtime recording on two or more tracks
simultaneously (ꢀ“Multi REC” 0–8a), the “PLAY/ MUTE/
REC” (0–1c) will select the recording track, regardless of the
setting you make here.
Master Track: Selects the master track when you wish to use
the P5: Track Edit page menu commands to edit the tempo
track. When using realtime recording or step recording, it is
not possible to record the master track alone.
If Tempo is selected as an alternate modulation source,
ꢀ = 120 will be the base value.
Tempo Mode
[Auto, Manu, REC]
Auto: The tempo will follow the tempo of the Master Track.
The tempo of the master track can be specified by using
“Event Edit” (5–1B) with Master Track chosen in “Track
Select,” or by the REC operation described below. When
Auto is selected, it will not be possible to modify the “ꢀ
(Tempo)” setting while a song is playing or recording (or
during standby).
Manu (Manual): The “ꢀ (Tempo)” setting will be used.
REC: Tempo changes will be recorded on the Master Track.
Select this after pressing the SEQUENCER [REC/ WRITE]
key. When REC is selected and you are recording in real-
time, modify the “Tempo” value to change the tempo. This
cannot be selected when the Preferences page item “Record-
ing Setup” is set to Loop All Tracks. Tempo changes can
also be created using “Event Edit” (5–1B) or “Create Control
Data” (5–1L).
When you play the keyboard of the TRITON STUDIO
and operate its controllers, the internal tone generator
will sound according to the settings (program, level
etc.) of the tracks that are selected here (if “Status” 2–
1a/ 2a is INT or BOTH), and other tracks whose MIDI
channels match will also sound at the same time (if
“Status” is INT or BOTH). Messages will also be trans-
mitted on the MIDI channels of these tracks (whose
“Status” is EXT, EX2 or BOTH).
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When you press the popup button, the Category/ Track Pro-
gram Select menu will appear.(“Category/ Program Select
menu” ꢀProgram P0: 0–1a)
Reso (Realtime Quantize Resolution)
[Hi, 3 … ꢀ ]
This corrects the timing of data as it is recorded in realtime.
(It does not affect previously-recorded data.)
Hi (High Resolution): Timing will not be corrected. Data
will be recorded at the maximum resolution (ꢀ/ 192).
3 – ꢀ : Data will be corrected to the nearest interval of the
specified timing as it is recorded. For example if you select
3 , data will be corrected to the nearest 32nd note triplet
interval. If you select ꢀ, data will be corrected to the nearest
quarter note interval.
Program Select (Bank/ Program)
[INT-A...INT-F, G, g(1)...g(9), g(d), EXB-A...EXB-G]
Selects the program that will be used by the track.
The lower line displays part of the program name.
If “Program Select” is selected, you can use the BANK [INT-
A]–[EXB-G] keys and VALUE controller to make the setting.
If you press the popup button, the Bank/ Track Program
Select menu will appear, allowing you to select a program.
(“Bank/ Program Select menu” ꢀProgram P0: 0–1a)
With a setting of ꢃ
ꢃ
ꢃ
ꢃ
ꢃ
ꢃ ꢃ
ꢃ
ꢃ
ꢃ
ꢃ
ꢃ
ꢃ
ꢃ
ꢃ
If you select “Program Select,” the BANK key LED will
light to indicate the bank of the program selected for
the track.
ꢃ
ꢃ
Bank INT-F can be selected if the EXB-MOSS option is
installed. If this is installed, 128 special EXB-MOSS pro-
grams can be used.
Since all that musical data that is recorded will be corrected
to the specified timing resolution, coarse settings of this
parameter will cause continuous controllers such as pitch
bend to be recorded in “stairstep” fashion.
The program you select here will be used when the song is
played or recorded from the beginning. If the program is
changed while recording, the program change will be
recorded as musical data, and the program will change dur-
ing playback. You can also change the program manually
during playback. However if musical data (program change
data) is already recorded, the program will change at that
point.
In such cases, use a setting of Hi to record, and then use
“Quantize” (5–1N) to correct only the desired type of data
(notes etc.). It is best to avoid recording at a stiff resolution
to begin with.
RPPR On/ Off
[Off, On]
This turns the RPPR (Realtime Pattern Play/ Recording)
function on/ off. RPPR lets you assign a pattern to each note
of the keyboard, so that the pattern will playback (or be
recorded) when you press the appropriate key.
On (checked): The RPPR function will be on. If a pattern
has been assigned to each key in the P6: Pattern/ RPPR,
RPPR Setup page, pressing that key will perform the
assigned pattern (ꢀP6–3: RPPR Setup).
If the “Status” (2–1a/ 2a) is either INT or BTH, pro-
grams can be selected by receiving MIDI program
change messages. Also, when the song is changed or
when the song returns to the beginning, tracks whose
“Status” is EXT, EX2 or BTH will transmit the bank and
program numbers via MIDI. Tracks whose “Status” is
EX2 will show Bank as “–” and will transmit the bank
number that was selected in the “Bank Select” (2–1a/
2a) setting.
0–1(2)b: Selected Track Information
PLAY/ MUTE/ REC
[PLAY, MUTE, REC]
Displays information for the track (1–16) that is currently
being edited or selected by “Track Select.”
Here you can mute each track, and select the recording
track(s) when performing multi-track recording. During
playback, or for single-track recording (normal recording), it
is possible only to select PLAY or MUTE for tracks (play-
back tracks) other than the recording track. For multi-track
recording, tracks can be set to PLAY, MUTE, or REC. The
setting will alternate each time you press the PLAY/MUTE/
REC button.
T (Track)
(01...08 (09...16))
Indicates the track number and the program bank/ number/
name specified for that track.
Ch
(01...16)
Indicates the MIDI channel number specified for the track.
PLAY: The track will play.
RPPR
(NoAssign, C#2...C8)
MUTE: The track will be muted (silent).
REC: This will be displayed during single-track recording
(normal recording). It cannot be selected.
When you use multi-track recording (the Preferences page
“Multi REC” is on), select REC for the tracks that you wish
to record.
This shows the key number(s) that will start the RPPR pat-
tern assigned to the track. (If there are numerous keys, not
all will be shown. To view all of the assignments, use the P6:
Pattern/ RPPR, Pattern Edit page.)
SOLO ON/ OFF
[SOLO ON, SOLO OFF]
0–1(2)c: Track Number, Category, Bank/ Program,
This turns the Solo function on/ off.
PLAY/ MUTE/ REC, SOLO ON/ OFF
Only the track that is set to SOLO ON will sound. Other
tracks will be muted.
Track Number
(1...8 (9...16))
The setting will alternate on/ off each time you press the
SOLO ON/OFF button.
Indicates the track number.
Use the parameters located below “Track Number” to make
settings for that track number.
If tracks whose “Status” (2–1a/ 2a) is BTH, EXT, or EX2
are muted by Mute or by the Solo function, note on/ off
messages will not be transmitted on the MIDI channel
selected for those tracks.
Category
[00...15]
The program to be used by the track can be selected by cate-
gory. All programs are classified into one of sixteen catego-
ries. You can select the desired category, and then choose
programs from that category.
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When the page menu command “Solo Selected Track”
(0–1B) is on, its Solo status will be given priority (if
ON). When you press “SOLO ON/ OFF” or the parame-
ter of another track, only that track will be soloed, and
will sound.
0–1E: Copy From Song
This command copies all of the setting data and musical
data from the specified song to the currently selected song.
1Select “Copy From Song” to access the dialog box.
M 0–1: Page Menu Command
0–1A
0–1B
0–1C
0–1D
0–1E
0–1F
0–1G
0–1H
0–1I
2In “From,” specify the copy source song number.
3Select the data that you wish to copy.
0–1J
0–1K
All: will copy all setting data and musical data (track
events and patterns, etc.).
Without Track/Pattern Events: will copy only the setting
data of songs, except for Play Loop and RPPR data.
4To execute the Copy Song operation, press the OK but-
ton. To cancel, press the Cancel button.
0–1A: Memory Status
This displays the remaining amount of sequencer memory.
Be aware that if you execute “All,” all setting data and
musical data of the currently selected song will be erased
and rewritten by the data from the copy source song. If
you execute “Without Track/Pattern Events,” song set-
ting data other than Play Loop and RPPR will be rewrit-
ten.
0–1B: Solo Selected Track
The Solo function will alternate on/ off each time you select
this command.
1Select the page menu command “Solo Selected Track.”
When you select this command, a check mark will be
added at the left of the “Solo Selected Track” in the menu,
and the Solo function will be turned on.
0–1F: Copy From Combi (Copy from Combination)
This command copies the parameters of the specified combi-
2In a page that displays parameters for each track, select
the track that you want to solo (e.g., by using “Program
Select” in the P0: Play, Program Select page), and only
that track will sound, while the other tracks will be
muted. The “Selected Track Information” (0–1b/ 2b) in
each page will indicate [Solo]. This function cannot be
selected in pages that do not contain parameters for indi-
vidual tracks.
nation to the setting data of the currently selected song.
1Select “Copy From Combi” to access the dialog box.
If you want to solo another track, select a parameter of
that track.
3To cancel the Solo function, once again choose “Solo
Selected Track.”
2In “Combination,” select the copy source destination.
3Use “with Effects” to specify whether effect and EQ set-
tings will also be copied.
If this is checked, insert effects, master effects, and mas-
ter EQ settings will also be copied.
4Use “To” to select the copy-destination tracks (1–8 or 9–
16).
When this Solo function is on, only the selected track
will be soloed and will sound when you press “SOLO
ON/ OFF” (0–1c/ 2c) or a parameter of another track –
even if two or more “SOLO ON/ OFF” buttons are
turned on.
5If you selected Track 1 to 8 as the “To” setting, you have
the option of checking “Auto adjust Arp setting for
Multi REC.” As necessary, this function will adjust the
MIDI channel etc. of any tracks that need to be changed,
and/ or add new tracks, in order to ensure that when you
perform multi-recording with the arpeggiator on, the
same sound will be reproduced during recording as dur-
ing playback.
If the tracks that have been muted by the Solo function
have a “Status” (2–1a) setting of EXT, EX2, or BTH, the
MIDI note-on/ off messages of that track will not be
transmitted.
0–1C: Rename Song
Here you can rename the selected song. A name of up to six-
teen characters can be input. (ꢀBG p.53, 57)
This function makes adjustments depending on the
ARPEGGIATOR [ON/ OFF] state of the combination.
When you copy a combination that was written with
the arpeggiator turned off, it is assumed that you will
leave the arpeggiator off in the song as well. If you
want to use the arpeggiator in the song, you should
write the combination with the arpeggiator turned on,
and then copy it to the song.
0–1D: Delete Song
This command deletes the currently selected song.
1Select “Delete Song” to access the dialog box.
If this is checked, the MIDI channels etc. of the tracks
will be corrected. “Multi REC” (0–8a) and “PLAY/
MUTE/ REC” (0–1c/ 2c) will also be set automatically. In
addition, “Recording Setup” Over Write (0–8a) will be
selected. (Note that the automatically-set “Multi REC”
and “PLAY/ MUTE/ REC” will be reset when you re-
select the song.)
2If you wish to execute the Delete Song command, press
the OK button. To cancel, press the Cancel button.
When you execute this command, the musical data, set-
ting data, and patterns etc. of the currently selected song
will be erased, and the memory area allocated to that
song will be freed.
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For details on the content that will be corrected, refer to
“If the recorded performance is not reproduced cor-
rectly during playback” (ꢀBG p.96). The content
described here will be corrected automatically. Depend-
ing on the settings of the combination, it may be neces-
sary to make additional changes to the track settings in
addition to the settings here.
If in step 3you checked “Copy Pattern to Track too?”
and pressed the OK button, the “Copy Pattern To Track”
dialog box will appear.
6Press the OK button to execute the Copy From Combination
command, or press the Cancel button to cancel without
executing.
This dialog box is the same as in the page menu com-
5In “Pattern,” select the pattern that you wish to copy. If
you press the SEQUENCER [START/ STOP] key, the
selected pattern will play.
When you execute the command, the song setting data of
the currently selected song will be erased, and overwrit-
ten by the settings of the combination.
0–1G: Load Template Song
In To “Track,” select the copy destination track.
In “Measure,” specify the beginning measure of the copy
destination.
This command loads a template song as a song.
The built-in sequencer contains sixteen different preset tem-
plate songs (P00–15) that contain preset settings for pro-
grams and effects appropriate for various musical styles.
You are also free to create your own favorite settings for pro-
grams, track parameters, and effects, and save them as one
of sixteen user template songs (U00–15) (ꢀ“Save as User
Template Song” 0–1H).
Track 1 of all sixteen preset template songs contains a
drum category program. (In preset template songs P02,
P04, P08, and P15 drum category programs are speci-
fied for multiple tracks.)
The pattern names of the 150 preset patterns indicate
the musical genre and part of the optimal drum cate-
gory program. (ꢀtable below)
1Select “Load Template Song” to access the dialog box.
For example in P00: Pop&Balad 1/Std, the musical
genre is “Pop&Balad 1,” and “Std” is part of the name
of the drum category program that is most suitable.
By loading the drum track for these preset template
songs and the corresponding preset patterns, you can
efficiently set up a drum track that is suited to each pre-
set template song.
2In “From,” specify the template song that you wish to
load.
3If you check “Copy Pattern to Track too?,” the “Copy
Pattern To Track” dialog box will appear automatically
after “Load Template Song” has been executed.
If you execute without checking this, only the template
song you specified in step 2will be loaded.
4To load the template song, press the OK button. To can-
cel without loading, press the Cancel button.
When you execute, song settings other than Play Loop
and RPPR will be copied.
6To execute, press the OK button. When you execute,
“Measure” will count up automatically. You may then
copy patterns as well. To exit the command, press the
Exit button.
ꢀFor details on how to copy preset patterns to a song along
with the preset template song, refer to BG p.49.
Preset Template Song
P00: Pop/Ballade
P01: Rock/Metal Rock
P02: R & B
Track No.: Name
Track01: Drums
Program
Corresponding Preset Pattern No.:Name
A036:Standard Kit
B020:Processed Kit
B036:Standard Kit 2
A036:Standard Kit
B004:Jazz/Brush Kits
B004:Jazz/Brush Kits
P00: Pop&Balad 1/Std
P11: Rock 1/Process
P22: R&B 1/Std2
P28: R&B 7/Std
... P10: Pop(6/8) 3/Std
... P21: Rock11/Process
... P27: R&B 6/Std2
... P32: R&B11/Std
... P39: Jazz 7/Jazz
... P42: Latin 3/Jazz
... P47: Latin 8/Jazz
... P45: Latin 6/Perc
... P53: Reggae 6/D'n'B
... P57: Country 4/Std
... P61: Folk 4/Std
Track01: Drums
Track01: Drums 1(Std 2)
Track09: Drums 2(Std)
Track01: Drums
P03: Jazz
P04: Latin
P33: Jazz 1/Jazz
Track01: Drums
P40: Latin 1/Jazz
P46: Latin 7/Jazz
P43: Latin 4/Perc
P48: Reggae 1/D'n'B
P54: Country 1/Std
P58: Folk 1/Std
Track08: Percussion
Track01: Drums
B116:Percussion Kit
B068:Drum'nBass Kit
A036:Standard Kit
A036:Standard Kit
A036:Standard Kit
B116:Percussion Kit
A116:Orchestra&Ethnic
A020:House Kit
P05: Reggae
P06: Country
P07: Folk
Track01: Drums
Track01: Drums
P08: European Trad.
Track01: Drums
P62: E.Trad 1/Std
... P67: E.Trad(3/4)2/Std
—
Track08: Percussion
Track01: Percussion
Track01: Drums
P09: Orchestral
P10: Techno/Euro Beat
P11: House
—
P68: Techno 1/House
P79: House 1/House
P93: Drum'nBs 1/D'n'B
P109: AcidJazz 1/Std2
P121: HipHop 1/HipHop
P136: Bigbeat 1/HipHop
P144: Bigbeat 9/Tricky
... P78: Techno11/House
... P92: House14/House
... P108: Drum'nBs16/D'n'B
... P120: AcidJazz12/Std2
... P135: HipHop15/HipHop
... P143: Bigbeat 8/HipHop
... P149: Bigbeat14/Tricky
Track01: Drums
A020:House Kit
P12: Drum'n'Bass
P13: Acid Jazz
Track01: Drums
B068:Drum'n'Bass Kit
B036:Standard Kit 2
A068:HipHop Kit
Track01: Drums
P14: Hip Hop/Rap
P15: Big Beats
Track01: Drums
Track01: Drums 1(Hip/Hop)
Track09: Drums 2(Tricky)
A068:HipHop Kit
A004:! {Tricky} Kit!
53
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3If “Ignore Tempo” is checked, the playback tempo and
note length will be ignored, and fast-forward and rewind
will be performed as fast as possible. The speed of fast-
forward and rewind will differ between sections where
the playback data is dense and sections where it is sparse.
If this item is unchecked, fast-forward and rewind will
be performed at the speed you specify for “Speed.”
4To execute the settings, press the OK button. To cancel,
press the Cancel button.
0–1H: Save Template Song
(Save as User Template Song)
This command saves the program selections, track parame-
ters, and effect settings etc. of the current song as a user tem-
plate song U00–15. The settings you save here can also be
loaded in Song Play mode.
1Select “Save Template Song” to access the dialog box.
0–1J: Set Location (Set Location for Locate Key)
When you press the [LOCATE] key, you will move to the
location specified here.
2In “To,” specify the user template song (U00–15) in
which the data will be saved.
1Select “Set Location” to access the dialog box.
3To save the template song, press the OK button. To can-
cel, press the Cancel button.
Be aware that when you execute this command, all set-
ting data of the save destination User Template Song will
be erased and rewritten with the current settings.
2In “Location,” specify the location to which you will
move when you press the [LOCATE] key. If you specify
001:01:000, you will move to the beginning of the song
when you press the [LOCATE] key.
3To execute the settings, press the OK button. To cancel,
press the Cancel button.
0–1I: FF/ REW Speed
This allows you to set the speed at which fast-forward or
rewind will occur when you press the [FF] key or [REW]
key.
1Select “FF/REW Speed” to access the dialog box.
When this dialog box is not open, you can hold down
the [ENTER] key and press the [LOCATE] key to set the
current location as the “Set Location” value.
0–1K: GM Initialize
This command transmits a GM System On message to the
Sequencer mode, resetting all tracks to the GM settings
(ꢀtable below).
2In “Speed,” specify the speed (relative to the playback
tempo) at which fast-forward and rewind will occur.
This setting is relative to the playback tempo.
With a setting of 2, this will occur at double the playback
tempo; with a setting of 3, triple the tempo; and with a
setting of 4, quadruple the tempo. However in sections
where the playback data is dense, the fast-forward or
rewind speed may slow down.
GM Initialize Parameter
Parameter
Track1–9, 11–16
Track10
P0 Bank/Program (Program Select)
G001:Acoustic Piano
g(d)001:STANDARD Kit
Pan
C064
100
–
C064
100
Volume
P1 Status
–
–
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
Use Program’s Scale
–
P7 Arpeggiator Assign
–
–
Other Arpeggiator parameters
–
–
P8 IFX/Indiv.Out BUS Select
L/R
0
DKit
0
Send1(MFX1)
Send2(MFX2)
40
–
40
–
IFX1–5
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
016: Stereo Chorus
Pan(CC#8)
–
–
BUS Select
–
–
Send1
–
–
Send2
–
–
Other Insert Effect parameters
–
–
P9 MFX1
–
–
MFX2
–
–
053: Reverb SmoothHall
127
Return1
–
–
Return2
–
–
050
Other Master Effect and Master EQ parameters
–
–
Default settings
54
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If “Status” (2–1a/ 2a) is INT or BTH, CC#10 Panpot can
be received to control the panning. When receiving
CC#10, a value of 0 or 1 is far left, 64 is center, and 127 is
far right. When you change the song or return to the
beginning of the song, tracks whose “Status” is EXT,
EX2 or BTH will transmit the pan you specify here as a
MIDI message (except for RND).
0–3: Mixer 1–8 (Mixer T01–08)
0–4: Mixer 9–16 (Mixer T09–16)
Here you can set the pan and volume of each track.
The pan and volume that you specify here will be used
when you playback or record from the beginning of the
song. If you change the settings during recording, the
changes will be recorded as musical data, and pan and vol-
ume will change during playback. You can also change the
settings during playback. However when the song reaches a
location where pan or volume data was recorded, the set-
tings will change accordingly.
Volume
[000...127]
Sets the volume of tracks 1–16.
When “Status” (2–1a/ 2a) is INT or BTH, CC#7 Volume
can be received to control the volume. The volume of a
track is determined by multiplying the MIDI Volume
(CC#7) and Expression (CC#11) values. When you
change the song or return to the beginning of the song,
tracks whose “Status” is EXT, EX2 or BTH will transmit
the volume you specify here as a MIDI Volume mes-
sage.
0–1
0–1a
0–1b
0–3a
0–5: PlyLoop 1–8 (PlayLoop T01–08)
0–6: PlyLoop 9–16 (PlayLoop T09–16)
When playing or recording a song, you can independently
loop the playback of tracks 1–16.
0–3(4)a: Track Number, Program Category, Pan,
0–1
Volume
0–1a
Track Number
(1...8 (9...16))
0–1b
0–3a
Indicates the track number. (ꢀ0–1c/ 2c)
Program Category
0–5a
Partially displays the name of the category used by the
track.
Pan
[RND, L001...C064...R127]
Sets the pan of tracks 1–16.
L001...C064...R127: A setting of L001 is far left, and R127 is
far right. A setting of C064 will reproduce the pan setting of
the oscillator in Program mode.
0–5(6)a: Play Loop, Loop Start Measure, Loop End
Measure, Play Intro
OSC1
OSC2
OSC1: Amp1 Pan=L001
OSC2: Amp2 Pan=R127
OSC1: Amp1 Pan=L032
OSC2: Amp2 Pan=R096
Track Play Loop
[Off, On]
Left
Center
Left
Center
Right
Right
Turns looping on/ off for each track 1–16.
Pan (CC#10)
C064
Pan (CC#10)
C064
On (checked): That track will loop between “Loop Start
L032
L032
Measure” and “Loop End Measure.”
L001
R096
R127
L001
R096
R127
Loop Start Measure
[001...999]
Specifies the first measure of the loop.
Left
Center
Left
Center
Right
Right
Loop End Measure
[001...999]
[Off, On]
Specifies the last measure of the loop.
OSC1
Left
OSC2
Right
OSC1: Amp1 Pan=C064
OSC2: Amp2 Pan=C064
Center
Play Intro
Pan (CC#10)
C064
On (checked): After the measures before the specified “Loop
Start Measure” are played once, the region of “Loop Start
Measure” – “Loop End Measure” will be played repeatedly.
For example, you can use this on a drum track to make it
play a fill-in and then begin looping.
L032
L001
R096
R127
Off (unchecked): Playback will begin from the “Loop Start
Measure,” and will begin looping immediately.
Left
Center
Right
If a mono-type insertion effect is inserted, this setting will be
ignored. In this case, the P8: Insert Effect, Insert FX page
“Pan (CC#8)” setting will adjust the pan of the sound fol-
This will be valid if “Track Play Loop” is checked and
“Loop Start Measure” is set to other than 001.
RND: The sound will be panned randomly at each note-on.
55
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Example) When “Play Intro” is checked
0–7b: Sampling Setup
Source BUS
[L/ R, Indiv.1/ 2]
[RAM, DISK]
Save to
Mode (Sample Mode)
Sample Time
[L-Mono, R-Mono, Stereo]
[min sec]
Track 1 will loop as follows.
Make sampling-related settings for Sequencer mode. (ꢀPro-
M001–M002–M003–M004–M003–M004–M003–M004…
gram P0: 0–3)
When “Play Intro” is not checked
Trigger
[Sampling START SW, Note On,
Threshold, Sequencer START SW]
Specifies the trigger that will initiate sampling.
Sampling START SW: (ꢀProgram P0: 0–3)
In Sequencer mode, the metronome count will operate
according to the Metronome Setup (0–8b) setting.
Track 1 will loop as follows.
Note On: (ꢀProgram P0: 0–3)
M003–M004–M003–M004–M003–M004–M003–M004...
Threshold: Sampling will begin automatically when the
input level exceeds the specified “Level” value. (ꢀSampling
P0: 0–7b)
In this way, you can use “Track Play Loop” to make the real-
time recording process more efficient (ꢀBG p.50).
Sequencer START SW: Press the SAMPLING [REC] key
and then the SAMPLING [START/ STOP] key to enter sam-
pling-standby mode. Then press the SEQUENCER [START/
STOP] key to begin sampling. Use this when you want to
resample the song playback.
0–7: Sampling
Here you can adjust the settings for analog/ digital audio
signal input (AUDIO INPUT, S/ P DIF, EXB-mLAN) and the
You can sample either an external audio signal, or a perfor-
mance played on the TRITON STUDIO.
The various Sampling Setup settings apply to the entire
Sequencer mode, not to individual songs.
It is not possible to realtime-record a song or pattern
while sampling.
0–7c: Recording Level [dB]
ADC OVERLOAD !!
0–7
Recording Level
[–inf, –72.0...0.0...+18.0 dB]
Adjusts the signal level at the final stage of sampling in
Sequencer mode. (ꢀSampling P0: 0–1d)
0–7a
This setting defaults to –12 dB when you turn on the power.
At a setting of –12 dB, CLIP will not appear even if you play
the Song at its maximum level.
0–7c
0–7b
(ꢀProgram P0: 0–3c “Recording Level”)
M 0–7: Page Menu Command
0–1A
0–1B
0–1C
0–1D
0–1E
0–1F
0–1G
0–1H
0–1I
0–7a: Input (COMBI, PROG, SEQ, S.PLAY, DISK)
0–1J
Input
[Analog, S/ P DIF, mLAN]
Program
0–3B
0–7A
Input1:
Input2:
ꢀProgram P0: 0–3D: Select Directory
Level
[0...127]
Pan
[L000...C064...R127]
0–7A: Select Bank & Smpl No.
BUS(IFX/ Indiv.) Select
Here you can specify the RAM bank and sample number
into which the sample will be written. You can also specify
whether the sample will be automatically converted into a
program after sampling. “Select Bank & Smpl No.” can be
selected if you have chosen RAM for “Save to.”
[L/ R, IFX1…5, 1, 2, 3, 4, 1/ 2, 3/ 4, Off]
Send1(MFX1), Send2(MFX2)
[000...127]
Here you can specify the analog/ digital audio input source,
and specify the input level, bus, and the send levels to the
master effects.
1Choose “Select Bank & Smpl No.” to access the dialog
box.
The various Input settings will apply to Combination,
Program, Sequencer, Song Play, and Disk modes.
(ꢀGlobal P0: 0–3a)
56
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2In “Bank,” specify the bank of sample memory (RAM)
into which sampling will be performed.
“Track” you created will automatically will automatically
change to the program you specified in “Program.”
3In “Sample No.,” choose a sample number where the
sampling will be performed. By default, this will be the
lowest-numbered of the vacant sample numbers. If you
select ----:---No Assign--- or a sample number that
already contains data, the sample will automatically be
sampled into the lowest-numbered vacant sample num-
ber. If you are sampling in stereo, “Sample No.(L)” and
“Sample No.(R)” will be created.
“Seq.Event” is available only if “Program” has been
checked.
6Press the OK button to apply the settings you made, or
press the Cancel button to discard any settings you
made after accessing the dialog box.
4Set “Auto +12 dB On.”
0–8: Preference
Here you can select the method of realtime recording, and
set the metronome.
On (checked): “+12 dB” (Sampling P2: 2–1c) will auto-
matically be turned on for samples you record. Samples
for which “+12 dB” is on will play back approximately
+12 dB louder than if this setting were off.
0–1
When you resample a performance in Program, Combi-
nation, or Sequencer modes, you should normally set
“Recording Level” to about –12.0 (dB) so that the record-
ing level will be as high as possible without clipping.
When you resample, the sound will be recorded at the
optimum level for sampled data, but the playback level
at playback will not be as loud as it was during the resa-
mpling process (if “+12 dB” (Sampling P2: 2–1c) is off). In
such cases, you can check the “Auto +12 dB On” check
box when you resample, so that “+12 dB” (Sampling P2:
2–1c) will automatically be on, making the sample play
back at the same level as when it was resampled.
In these modes, the power-on default settings are
“Recording Level” at –12.0 (dB) and “Auto +12 dB On.”
If you resample a performance in the respective mode
with these settings, the sample will play back at the same
level at which it was resampled.
0–1a
0–1b
0–8a
0–8b
0–8a: Recording Setup
Recording Mode
[Over Write...Loop All Tracks]
Selects the method of realtime recording.
Refer to BG p.83 for the realtime recording.
If you want to monitor your performance in Program,
Combination, or Sequencer mode, while sampling only
the external audio signal from AUDIO INPUT etc. (with
the “Source BUS” Indiv.1/2 setting: 0–7b), we recom-
mend that you set “Recording Level” to about +0.0
(dB) and turn off “Auto +12 dB On” when you resam-
ple.
Over Write
When recording for the first time, you will normally select
this method.
To begin recording, press the SEQUENCER [REC/ WRITE]
key and then the SEQUENCER [START/ STOP] key. To stop
recording, press the SEQUENCER [START/ STOP] key once
again.
Be aware that when this method of recording is used to
record on a track that already contains data, any previously
existing data will be erased starting from the measure at
which you begin recording and from all subsequent mea-
sures.
The “Auto +12 dB On” setting is made independently
for Program, Combination, Sequencer, and Sampling
modes.
5“Convert to” lets you specify whether the sample will
automatically be converted to a program after sampling.
You can also specify whether a note event will be created
at the time of sampling.
Over Dub
If the “Program” check box is checked, the sample will
automatically be converted to a program. (ꢀSampling
P0: 0–1a)
At the right, use “Program” and “MS” to specify the pro-
gram number and multisample number of the program
that will be created.
Select this method when you wish to add data to a previ-
ously-recorded track.
To begin recording, press the SEQUENCER [REC/ WRITE]
key and then the SEQUENCER [START/ STOP] key. To stop
recording, press the SEQUENCER [START/ STOP] key once
again.
“Orig.Key” (Sampling P0: 0–1b) specifies the location of
the original key. The multisample will be created with an
“Index” (Sampling P0: 0–1a) having this key as its “Top
Key” (Sampling P0: 0–1b). “Orig.Key” will increment
after sampling, so that the next sample will be assigned
to the next higher key.
If you check the “Seq.Event” check box, a note event will
automatically be created in the track specified by
“Track.” Note-on will occur at the location at which sam-
pling began, and note-off will occur at the location at
which sampling ended. The note event will be created as
in “Recording Setup” Over Dub mode (i.e., it will be
added without erasing existing events). If you are sam-
pling repeatedly without stopping the song playback, the
event(s) will be automatically created when you stop
song playback. The “Program Select” (0–1c/ 2c) of the
The newly recorded data will be added to the previously
recorded data already residing in that track.
Manual Punch In
Select this method when you wish to use the SEQUENCER
[REC/ WRITE] key or a foot switch to re-record selected por-
tions of a previously-recorded track.
Press the SEQUENCER [START/ STOP] key to playback the
song. When you reach the measure at which you wish to
begin re-writing the data, press the SEQUENCER [REC/
WRITE] key or the foot switch, and recording will begin.
When you are finished recording, press the SEQUENCER
[REC/ WRITE] key or the foot switch once again, and
recording will end.
57
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If this is checked, the “PLAY/ MUTE/ REC” setting (0–1c/
2c) (button) of all tracks will be set simultaneously to REC.
For tracks that you do not want to record, press “PLAY/
MUTE/ REC” (button) to select either PLAY or MUTE (the
setting will cycle in the order of PLAY→MUTE→REC).
This mode can also be used when you wish to playback a
connected multi-track sequencer, and record all of the MIDI
data it transmits in one pass into the TRITON STUDIO’s
sequencer (ꢀBG p.85).
Multiple channels of MIDI data can be received and simulta-
neously recorded onto multiple tracks.
In this case, tracks whose “PLAY/ MUTE/ REC” setting is
REC will record MIDI data whose channel matches their
own MIDI channel setting, regardless of the “Track Select”
(0–1a) setting.
Auto Punch In
Select this method when you wish to automatically re-
record selected portions of a previously-recorded track.
If you select Auto Punch In, the display will indicate “M***–
M*** (Auto Punch In Start Measure–Auto Punch In End Mea-
sure)” at the right, allowing you to specify the range of mea-
sures that will be rewritten.
Press the SEQUENCER [REC/ WRITE] key and then the
SEQUENCER [START/ STOP] key, and playback will occur
until the specified measure is reached. Then, recording will
occur only over the specified area (“Start Measure”–“End
Measure”), rewriting it with the newly recorded data.
M–M (Auto Punch In Start Measure – Auto Punch In
End Measure)
[M001…M999 – M001…M999]
In this case you will probably want to set “MIDI Clock”
(Global P1: 1–1a) to External MIDI or External mLAN, to
sync up with an external sequencer. However, changes in
When “Recording Mode” is set to Auto Punch In, specify
the measures at which recording will start and end.
Loop All Tracks
Select this method when you wish to repeatedly record a
specified area of a track, and continue adding data. This is
suitable for creating drum patterns, etc.
If you select Loop All Tracks, the display will indicate
“M***–M*** (Loop Start Measure–Loop End Measure)” at
the right, allowing you to specify the range of measures that
will be recorded repeatedly.
Off (unchecked): Single track recording mode will be
selected. Recording will occur on the track selected by
“Track Select.”
This cannot be selected if “Recording Mode” is set to
Loop All Tracks.
Press the SEQUENCER [REC/ WRITE] key and then the
SEQUENCER [START/ STOP] key, and playback will occur
until the specified measure is reached. Then, recording will
occur repeatedly over the specified area (“Loop Start Mea-
sure”–“Loop End Measure”). Previously-recorded data will
remain, and the new data will be added. While recording,
you can check “Remove Data” to delete unwanted data.
0–8b: Metronome Setup
Here you can make metronome settings.
Sound
[Only REC, REC & Play, Off]
Only REC: The metronome will sound only during record-
ing.
If “Multi REC” is checked, this parameter will not be
REC & Play: The metronome will sound during recording
and playback.
available.
Off: The metronome will not sound. However, the pre-count
will sound before recording begins.
This parameter can also be set from “Metronome Sound” (6–
1b).
M–M (Loop Start Measure – Loop End Measure)
[M001…M999 – M001…M999]
Specifies the range of measures over which recording will
repeat when “Recording Mode” is set to Loop All Tracks.
Specify the range of measures in which recording will be
repeated.
BUS (Output) Select
[L/ R, L, R, 1, 2, 3, 4, 1/ 2, 3/ 4]
Selects the output destination of the metronome sound.
Remove Data
[Off, On]
L/R, L, R: Output from OUTPUT (MAIN) L/ Mono and/ or
Unwanted playback data can be removed while you record
using the Loop All Tracks setting. This is available when
“Recording Mode” is set to Loop All Tracks.
R.
1, 2, 3, 4, 1/2, 3/4: Output from OUTPUT (INDIVIDUAL) 1, 2,
3, 4 respectively.
On (checked): You can delete unwanted musical data while
recording with Loop All Tracks. During recording, press the
key (note number) that corresponds to the musical data you
wish to delete. All occurrences of that note number will be
deleted for the interval that you continue holding down the
key. Controller data can also be erased in a similar way. For
example while you move and hold the joystick in the X (hor-
izontal) direction, bender data will be erased. While you
apply pressure to the keyboard, after touch data will be
erased.
Level
[000…127]
Sets the volume of the metronome.
Precount [Measure]
[0…2]
Specifies the pre-count that will occur before recording
begins.
With a setting of 0, recording will begin the instant you press
the SEQUENCER [START/ STOP] key (after first pressing
the SEQUENCER [REC/ WRITE] key).
Also, you can press and hold down the SEQUENCER [REC/
WRITE] key to delete all musical data for as long as the key
is held.
Multi REC
[Off, On]
On (checked): Multi-track recording mode will be selected.
Use this mode when you wish to simultaneously record
multiple tracks.
Use this when you want to realtime–record a performance
played by the arpeggiator on multiple tracks of differing
channels.
58
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Tempo Mode
[Auto, Manu]
Sequencer P1: Cue List
Auto: Playback will follow the tempo specified by each song
in the cue list. It will not be possible to change the “ꢀ
(Tempo)” setting during playback.
Manu (Manual): Tempo specified in the song will be
ignored, and playback will use the tempo specified above
for “ꢀ (Tempo).”
1–1: Cue List
The cue list allows you to playback multiple songs in succes-
sion. You can specify a number of repetitions for each song.
The TRITON STUDIO allows you to create twenty cue lists.
In a single cue list you can freely connect up to 99 songs.
Each unit in a cue list is called a “step,” and you can specify
a song number and a repeat (number of repetitions) for each
step.
For example you could create each part of a song (intro, mel-
ody A, melody B, break, solo backing, ending etc.) as an
individual song, and use a cue list to play the intro twice,
melody A four times, melody B four times, the break twice,
melody A four times ... etc. to produce the entire song. In
cases when you wish to change the structure of the song,
this Cue List function can help you work more efficiently.
The page menu command “Convert to Song” (1–1D) lets
you convert the songs in a cue list into a single song.
For example you can use a cue list to create the backing, con-
vert the cue list to a song, and then add solo phrases on
unused tracks.
Cue List Select
[C00...C19: name]
Selects the cue list that you wish to play.
When using a cue list to play songs, you must first load the
necessary data into internal memory, either from media
(floppy disk etc.), or by a MIDI data dump from an external
sequencer.
When “MIDI Clock” (Global P1: 1–1a) is Internal,
selecting a cue list in this page will cause a Song Select
message (corresponding to the cue list number) and
Song Position Pointer message to be transmitted. When
“MIDI Clock” is External MIDI or External mLAN, a
Song Select message from the specified source will
switch cue lists.
Track Select
[Track01...Track16: name]
Selects the track that you wish to play manually from the
keyboard along with the playback of the cue list.
While a cue list is playing, you can play along using the
track settings and musical data of the song selected by the
current “Step” (1–1c).
1–1
1–1a
The track selected here can be specified independently for
each song in the cue list.
1–1b
When you are playing back different songs in succession,
and want to play along using the same program on the key-
board, set “Track Select” (0–1a) to the same track and pro-
gram for each step.
1–1c
At the right you can view the program bank, program num-
ber, and name of the program selected for “Track Select.”
1–1d
1–1b: Selected Step Information
1–1a: Location, Meter, , Tempo Mode, Cue List
This shows information on the currently selected or playing
“Step.”
Select, Track Select
Location
[0001:01.000…9999:16.191]
STEP
(01...99/ 01...99)
This displays the current location within the selected cue
list.
From the left, the numbers indicate the measure, beat, and
clock. Each can be set separately, and this will change the
current location within the cue list.
The selected step number is shown at the left, and the total
number of steps (not including the last step) is shown at the
right.
SONG
(000...199)
The range of the beat and clock will depend on the time sig-
nature of the corresponding song.
This shows the number and name of the song for the cur-
rently selected step.
When “MIDI Clock” (Global P1: 1–1a) is Internal, a
Song Position Pointer message will be transmitted each
time you change the location within the cue list. If
“MIDI Clock” is set to External MIDI or External
mLAN, and “Receive Ext. Realtime Commands” (Glo-
bal P1: 1–1a) is turned on, receiving a Song Position
Pointer message from the specified source will cause
the location to change.
Length
(000...999)
This shows the number of measures in the song for the cur-
rently selected step.
1–1c: Step, Song, Repeat, Load FX?
Step [Measure]
[01...100 (M0001...M9999)]
If the location exceeds the allowable data range of a
Song Position Pointer message, it will not be transmit-
ted.
This displays the step number and its starting measure.
“Step” indicates each step number. The “Step” indicated by
the symbol is the currently-selected or currently-playing
step. This can be directly selected by “Song” (1–1c) or “Cur-
rent Step” (1–1d). When stopped, pressing the SEQUENCER
[START/ STOP] key will cause playback to begin from this
step.
Meter (Time Signature)
[1/ 4...16/ 16]
This displays the time signature of the currently-playing
song.
ꢀ (Tempo)
[040...240]
“Measure” indicates the starting measure of each step. This
cannot be edited.
Specifies the tempo at which the song in the cue list will be
played (ꢀ“0–1a: Tempo”).
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Song (Cue Edit - Song)
[S000...S199: name/ End, Continue to Step01]
1–1d: Insert, Cut, Copy, Current Step
S000...S199: Specifies a song for each step. This cannot be
edited during playback.
End and Continue to Step01 can be specified only for the
last step of the cue list.
End: Playback will stop at the last step of the cue list.
Continue to Step01: At the last step of the cue list, playback
will return to “Step” 01 and the cue list will continue play-
ing endlessly. To stop, press the SEQUENCER [START/
STOP] key.
Insert
When you press the Insert button, the step data that was
temporarily saved in the buffer by the Copy button or Cut
button will be inserted at the “Current Step.” (If copy or cut
has not been executed, default data will be inserted.)
Cut
When you press the Cut button, the “Current Step” will be
cut, and its data will be saved temporarily in the buffer. If
you Insert immediately after you cut, the data will return
the state in which it was before you cut.
Repeat
[01...64, FS]
Specifies the number of times that the song of this step will
be repeated.
Copy
When you press the Copy button, the data of the “Current
Step” will be saved temporarily in the buffer.
Press the Insert button to insert the copied step into the
“Current Step.”
FS: A foot switch connected to the rear panel can be used to
specify the point at which the song will stop repeating.
When you press the foot switch, that repetition of the song
will finish playing, and then playback will continue to the
next step. Set “Foot Switch Assign” (Global P2: 2–1a) to Cue
Repeat Control.
Current Step
[01...100]
Selects the step that will be inserted, cut or copied.
If you wish to playback from a step in the middle of the cue
list, select the desired step here, and press the SEQUENCER
[START/ STOP] key.
Load FX? (Cue Edit-Load Fx)
[Off, On]
Specifies whether the effects specified by the song assigned
to each step will be used.
On (checked): The effect settings of the song specified for
the current step will be used. When playback moves to the
next step, the effect settings will also change.
For details on creating and editing a cue list, refer to BG
p.90.
Off (unchecked): The effect settings will not change.
M 1–1: Page Menu Command
Depending on the effect settings, a certain amount of
time may be required to switch effects. In this case,
playback will not be smooth from song to song.
If you want to transition smoothly from song to song
inside of a cue list, check “FX Load?” in “Step” 01. For
the remaining steps, do not check “FX Load?”
0–1A
1–1A
1–1B
1–1C
1–1D
1–1E
0–1I
0–1J
With these settings, the effects will be set before play-
back begins, so there will be no time lag to interrupt the
smooth transition between songs.
Although it is not possible to change the effect types in
the middle of a cue list, you can use the dynamic modu-
lation function or MIDI control changes (effect control)
to apply reverb more deeply to certain songs, or raise
the LFO speed for other songs, etc.
1–1A: Rename Cue List
This command renames the selected cue list. A name of up
to sixteen characters can be input. (ꢀBG p.57)
1–1B: Delete Cue List
This command deletes the currently selected cue list.
When using a cue list to construct a song, we recom-
mend this method. When you execute the “Convert to
Song” (1–1D) page menu command, the effect settings
of the “Step” 01 song will be specified at the beginning
of the song that is created by the conversion.
1Select “Delete Cue List” to access the dialog box.
Even when “Load FX?” is not checked, there may be a
time lag in the transition from one song to the next,
depending on the musical data in the song. There may
also be cases in which the musical data at the transition
between songs does not play at the correct timing. To
fix this, you can edit the musical data of the song, or
convert the cue list to a single song. If you use “Convert
to Song” (1–1D) to convert the cue list to a song, there
will be no time lag at the transition, and the musical
data will play at the correct timing.
2To execute the Delete Cue List command, press the OK
button. To cancel, press the Cancel button. When you
execute this command, the data of the currently selected
cue list will be deleted.
1–1C: Copy Cue List
This command copies the settings of another cue list to the
currently selected cue list.
1Select “Copy Cue List” to access the dialog box.
2In “From,” specify the copy source cue list.
3To execute the Copy Cue List command, press the OK
button. To cancel, press the Cancel button.
When you execute, the setting data of the selected cue list
will be deleted, and replaced by the copy-source data.
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(2–5a/ 6a)is PRG or a negative value, these will not be
reflected in the conversion.
1–1D: Convert to Song (Convert Cue List to Song)
This command converts a cue list consisting of multiple
songs to a single song. Although it is not possible to record
additional tracks into a cue list, you can convert the cue list
to a song, and then record solos etc. onto open tracks.
Also, it will be necessary to convert a cue list to a song if you
wish to write it to a floppy disk as SMF data. During the
conversion, the track and effect settings of the song specified
for “Step” 01 will be copied to the beginning of the resulting
song, and all track and effect settings of subsequent songs
will use the settings of the song for “Step” 01.
“Detune” (2–5a/ 6a) will be divided into RPN Fine Tun-
ing and Coarse Tuning, and converted into events. For
example if the “Detune” setting of +600, Fine Tuning
will be 00 and Coarse Tuning will be 6. Fine Tuning will
modify the playback pitch (Detune). Coarse Tuning will
change the notes that are played back (Transpose). For
this reason with some programs such as drum pro-
grams, the playback result produced by a cue list may
not be reproduced when the cue list is converted into a
song.
1Select the cue list (C00–19) that you want to convert to a
song.
2Select “Convert to Song” to access the dialog box.
•
•
“PLAY/ MUTE”
(P0: Program T01–08, 09–16 “PLAY/ MUTE/ REC”)
The “PLAY/ MUTE” track parameters will be reflected in
the song. “SOLO ON/ OFF” will not be reflected.
“Track Play Loop” (P0: PlyLoop 1–8, 9–16 page)
If “Track Play Loop” is on, the area from “Loop Start” to
“Loop End” will be expanded as far as the last measure
in the master track.
3In “To Song,” specify the conversion destination song
number.
Example)
If you select a new song, a confirmation dialog box will
appear.
Press the OK button to create a new song, into which the
cue list will be converted.
If “Track Play Loop” is M005–M008, and the master track
contains 10 measures, the data will be expanded from the
beginning of the track as M005, 6, 7, 8, M005, 6, 7, 8,
M005, 6.
4Press the OK button to execute the conversion, or press
the Cancel button to cancel without executing.
If you selected a song that already contains settings and
performance data, executing this command will erase the
data of that song and replace it with the data that was
converted from the cue list. Use this command with cau-
tion.
•
“Play Intro” (P0: PlyLoop 1–8, 9–16 page)
If “Track Play Loop” is on, the data will be developed
according to the Play Loop setting until the last measure
of the master track.
If “Play Intro” is checked, the data from the beginning of
the track until “Loop End” will be developed, and then
the data from “Loop Start” until “Loop End” will be
developed until the last measure of the master track.
For example if “Track Play Loop” is M005–M008 and the
master track ends at measure 10, checking “Play Intro”
will cause the data to be developed from the beginning of
the track as M001, 2, 3, 4, 5, 6, 7, 8, M005, 6, 7, 8, M005, 6.
If “Play Intro” is not checked, refer to the example in
“Track Play Loop.”
After executing this command, you can press the [COM-
PARE] key to return to the state prior to execution.
The “Convert to Song” command converts a cue list to a
song as described below.
•
Song/ Track parameter settings for “Step” 01
Song/ Track parameters will use the settings of the
“Step” 01 song.
The MIDI channel of each track will be according to the
settings of the “Step” 01 song. If “Step” 02 and follow-
ing songs have different settings, it may not be possible
to convert the playback result of the cue list into a song.
As far as possible, try to keep the MIDI channel assign-
ments consistent between songs that you intend to use
as part of a play list that will be converted into a song.
•
•
Patterns
Patterns in the “Step” 01 song will be copied as patterns
of the converted song.
If there is a second or subsequent repeat for “Step” 01, or
if the tracks of “Step” 02 and subsequent songs contain
patterns, they will be expanded into track events (musi-
cal data).
“Transpose”
The following track parameters will not be reflected in
the conversion. As with the MIDI channels, we recom-
mend that you keep these settings consistent between all
songs in the cue list.
If the “Transpose” (2–5a/ 6a) of the tracks in “Step” 02
and subsequent songs differ from the settings of the
“Step” 01 song, the note numbers of the note data will be
shifted.
SOLO ON/OFF, Status, MIDI Channel, Bank Select (When Status =
EX2), Force OSC Mode, OSC Select, Delay, Use Programs Scale,
MIDI Filter, Key Zone, Velocity Zone
Example)
If “Step” 01 “Transpose” = +1 and “Step” 02 “Trans-
pose” –1, the actual note numbers of the “Step” 02 track
note data will be shifted downward by 2.
•
Converting Song/ Track parameters into track events
Second and subsequent repeats of the “Step” 01 song,
and the settings of “Step” 02 and following songs will all
be converted into track events (musical data). The follow-
ing data will be converted.
•
“Repeat” FS (Foot Switch) → “Repeat” 1
If “Repeat” is set to FS (Foot Switch), it will be converted
as “Repeat” 1.
When you execute “Convert to Song” to convert a cue
list to a song, the repeat settings within the cue list and
the pattern and track play loop settings of the songs
used by the cue list will all be converted into events
such as note data. For this reason, the amount of data
will increase significantly, and in some cases there may
not be enough internal memory to perform the conver-
sion. In particular if the cue list uses long songs, or if
Track1–16
Program Select, Pan, Volume, Portamento,
Detune, Bend Range
Master Track
Tempo, Meter
If “Pan” (0–3a/ 4a) is RDN, it will be converted to C064.
If “Portamento” (2–3a/ 4a) is PRG, or if “Bend Range”
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numerous repeats have been specified, or if many pat-
terns are used by the songs, you should try executing
the “Convert to Song” command from time to time as
you create the cue list, in order to verify the amount of
memory that will be required for the conversion.
Sequencer P2: Trk Param
2–1: MIDI Ch 1–8 (MIDI Ch T01–08)
A cue list that is longer than 999 measures cannot be
converted into a song.
2–2: MIDI Ch 9–16 (MIDI Ch T09–16)
Here you can make MIDI-related settings for each track.
1–1E: Copy Song
This command copies a portion (a number of measures) of
the song specified by “Step,” and makes it into a song. This
is convenient when you want to modify the structure or
development of the songs in a cue list.
For example if you have an eight-measure song and want to
repeat measures 5–8, you can use this command to create a
four-measure song out of that portion. Then you can assign
the resulting song to a step in a cue list, and repeat it.
0–1
0–1a
0–1b
0–3a
2–1a
1In “Current Step,” or “Song” select the desired step.
2Select “Copy Song” to access the dialog box.
LSB
MSB
2–1(2)a: Status, MIDI Channel, Bank Select
Status
[INT, Off, BTH, EXT, EX2]
This sets the status of MIDI and the internal tone generator
for each track.
3In “From Measure,” specify the first measure in the copy
source song. In “To End of Measure,” specify the last
measure.
INT: When the musical data recorded in the track is played
back, or when you use “Track Select” (0–1a) to select a track
that is set to INT and play the keyboard and operate the
controllers, the internal tone generator of the TRITON STU-
DIO will sound, and MIDI data will not be transmitted to an
external device.
4In “To Song,” specify the song into which the data will
be converted. If you select a new song, a dialog box will
ask you for confirmation. Press the OK button to create a
new song and copy the data to that song. If you select an
existing song that already contains settings and/ or musi-
cal data, executing this command will erase the data of
that song and rewrite it with the data from the copy
source. Before you execute, be sure that you will not be
losing important data.
5If you check “Replace to original Song in Cue List” and
execute this command, the “Current Step” song will be
replaced by the newly created song. If you execute with-
out checking this box, the newly created song can be
selected later for the desired step of the cue list.
6To execute the Copy Song operation, press the OK but-
ton. To cancel, press the Cancel button.
Off: The program will not sound, nor will MIDI data be
transmitted.
BTH: The operation of both INT and EXT will be per-
formed. When the musical data recorded in the track is
played back, or when you select a track that is set to BTH
and play the keyboard and operate the controllers, the inter-
nal tone generator of the TRITON STUDIO will sound, and
at the same time MIDI data will also be transmitted to an
external device.
EXT: When the musical data recorded in the track is played
back, or when you select a track that is set to EXT and play
the keyboard and operate the controllers, MIDI data will be
transmitted to an external device, but the internal tone gen-
erator of the TRITON STUDIO will not sound.
When you select another song or return to the beginning of
the song, the program change, volume, panpot, portamento,
sends 1 and 2, post IFX pan, and post IFX sends 1 and 2 of
each track set to EXT will be transmitted via MIDI.
EX2: “Bank Select (When Status=EX2)” will be enabled.
Instead of the INT-A–EXB-G bank numbers that can be
selected on the TRITON STUDIO, the bank number you
specify here will be transmitted. In other respects this is the
same as EXT.
MIDI data is transmitted and received on the MIDI
channel that is specified separately for each track by
“MIDI Channel.”
Recorded data
Keyboard and controller
operations
Received data
Status
Internaltone MIDI OUT
generator
Internaltone MIDI OUT
generator
INT
G
✕
G
✕
G
G
G
✕
G
—
—
—
EXT, EX2
BTH
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CC#65 of 127 and CC#05 of 1–127 will be transmitted.
If this is set to PRG, nothing will be transmitted.
This data is transmitted and received on the MIDI chan-
nel specified for each track by “MIDI Channel” (2–1a/
2a).
MIDI Channel
[01…16]
Specifies the MIDI channel that the track will use to transmit
and receive musical data. The MIDI channel you specify
here will be the receive channel when “Status” is INT, the
transmit channel when it is EXT or EX2, and the receive/
transmit channel when it is BTH. Tracks set to INT which
have the same MIDI channel will sound and be controlled
identically when they receive MIDI data or data from the
sequencer tracks.
2–5: Pitch 1–8 (Pitch T01–08)
2–6: Pitch 9–16 (Pitch T09–16)
Bank Select (When Status=EX2) [000:000...127:127]
Here you can make pitch-related settings for each track.
When “Status” is set to EX2, this sets the bank number that
will be transmitted.
2–5
The left value is the MSB, and the right value is the LSB.
When “Status” is other than EX2, this setting has no effect.
0–1a
0–1b
0–3a
2–3: OSC 1–8 (OSC T01–08)
2–5a
2–4: OSC 9–16 (OSC T09–16)
These parameters specify how each track will be sounded.
0–1
0–1a
2–5(6)a: Transpose, Detune, Bend Range
0–1b
0–3a
Transpose
[–24...+24]
2–3a
Adjusts the pitch of each track in semitone steps.
12 steps are one octave.
Detune (BPM Adj. in Page Menu)
[–1200... +1200]
Adjusts the pitch of each track in one-cent steps from the
normal pitch.
0: Normal pitch.
2–3(4)a: Force OSC Mode, OSC Select, Portamento
You can use the “Detune BPM Adjust” (2–5A) page menu
command to make a calculation in BPM units and set
Detune automatically.
Force OSC Mode
[PRG, Poly, MN, LGT]
Selects the Voice Assign Mode (Program P1: 1–1b) of the pro-
gram selected for each track 1–16 (ꢀCombination P2: 2–2a).
“Transpose” and “Detune” settings do not affect the
note data that is transmitted via MIDI. “Transpose” and
“Detune” are controlled by received MIDI RPN mes-
sages. The “Oscillator Mode” (Program P1:1–1a) of the
programs selected for tracks 1–16 will be controlled as
follows. These messages will be received on the MIDI
channel that is specified for each track by “MIDI Chan-
nel” (2–1a/ 2a).
OSC Select
[BTH, OS1, OS2]
Specifies the “Oscillator Mode” of the program selected for
each track 1–16. If the “Oscillator Mode” is Double, you can
use this setting to make only one or the other oscillator
sound (ꢀCombination P2: 2–2a).
Portamento
[PRG, Off, 001...127]
•
•
If “Oscillator Mode” is Single or Double, MIDI RPN
Coarse Tune messages can be received to control and
change the “Transpose” setting, and Fine Tune
Specifies the portamento effect for each track 1–16 (ꢀCom-
bination P2: 2–2a).
messages to control and change the “Detune” setting.
The portamento setting you make here will be used
when the song is played or recorded from the begin-
ning. If you change the setting while recording, it will
be recorded as part of the musical data. (However if
you set this to PRG, it will not be recorded.) You can
change this setting during playback. However if you
come to any Portamento On/ Off data or Portamento
Time data that was recorded, the settings will change
accordingly.
If “Oscillator Mode” is Drums, MIDI RPN Coarse
Tune and Fine Tune messages can be received to
control and change the “Detune” setting. The range of
control will be ±1 octave when Coarse Tune and Fine
Tune are added.
Bend Range
[PRG, –24...+24]
Specifies the range of pitch change in semitone steps that
When the track whose “Status” (2–1a/ 2a) is INT or
BTH, MIDI control change CC#5 (Portamento Time)
and CC#65 (Portamento Switch) can be received to con-
trol this and change the setting. (If the setting is PRG,
CC#05 Portamento Time will not be received.)
When you switch songs or return to the beginning of
the song, tracks whose “Status” is BTH, EXT, or EX2
will transmit this setting via MIDI. If this is Off, CC#65
with a value of 0 will be transmitted. If this is 001–127, a
will occur when the pitch bender is operated.
PRG: The pitch range specified by the program will be used.
–24–+24: Regardless of the setting of the program, pitch
bending will use the range you specify here.
This setting can be controlled and changed by received
MIDI RPN Pitch Bend Range messages. (These mes-
sages will not be received if the setting is PRG.)
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Key
[C…B]
M 2–5: Page Menu Command
Selects the tonic key of the selected scale (ꢀ“Key” Program
P1: 1–1c).
0–1A
0–1B
0–1C
0–1D
0–1E
0–1F
0–1G
0–1H
0–1I
Random
[0…7]
As this value is increased, an increasingly random devia-
tion will be added to the pitch at each note-on (ꢀ“Random”
Program P1: 1–1c).
0–1J
2–5A
2–5A: Detune BPM Adjust
When the program selected for a track uses a phrase,
rhythm loop multisample (or sample that was created to
match a specific BPM in Sampling mode or loaded from disk
in Disk mode) you can use this command to change the
BPM of the phrase or rhythm. The BPM can be adjusted by
modifying the pitch. This command is available when the
“Detune” setting of that track is selected. When you execute
this command, the selected “Detune” value will be adjusted.
For the procedure, refer to “Detune BPM Adjust” (Combina-
tion P2: 2–3A).
2–7: Other 1–8 (Other T01–08)
2–8: Other 9–16 (Other T09–16)
Here you can make additional settings for each track.
0–1
0–1a
0–1b
0–3a
2–7a
2–7(8)a: Delay [ms], Use Program’s Scale, Scale
Delay [ms]
[0000...5000, KeyOff]
Specifies a delay time from when a track receives a note-on
until it actually sounds.
KeyOff: The sound will begin when note-off occurs. In this
case, the sound will continue indefinitely unless the amp EG
Sustain Level of the program is other than 0. This setting is
useful for simulating harpsichord sounds.
Normally you will leave this at 0.
Use Program’s Scale
[Off, On]
Each track can use the scale that is specified for the program
by “Scale.”
On (checked): The scale that is saved with the program will
be used.
Off (unchecked): The scale specified here by Scale will be
used.
Scale:
Specifies the scale that will be used for the song.
Type (Song's Scale)
[Equal Temperament...User Octave Scale15]
Selects the type of scale (ꢀ“Type” Program P1: 1–1c).
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Enable Portamento SW
[Off, On]
Sequencer P3: MIDI Filter
Specifies whether or not MIDI control message CC#65 Porta-
mento On/ Off will be received.
Here you can select whether or not to apply filtering to the
MIDI data received by tracks 1–16. For example even if two
tracks are receiving the same MIDI channels, one can be
made to respond to damper pedal activity while the other
does not.
3–3: MIDI 2 1–8 (MIDI Filter –2 T01–08)
3–4: MIDI 2 9–16 (MIDI Filter –2 T09–16)
These MIDI filter settings have no effect on the MIDI
0–1
messages that have already been recorded.
0–1a
0–1b
0–3a
These settings affect the MIDI messages that are trans-
mitted when you adjust program, pan, volume, porta-
mento and send 1/ 2 parameters of a track whose
“Status” (2–1a/ 2a) is set to BTH, EXT, or EX2.
3–3a
On (checked): Reception of MIDI data is enabled. Tracks
whose “Status” (2–1a/ 2a) is INT or BTH will receive these
types of MIDI messages on their respective channels. The
type of effects that are checked will be applied to the pro-
gram of each track when the TRITON STUDIO’s controllers
are operated or when MIDI data is received. (The effect
dynamic modulation function is not affected by these set-
tings.) Settings that regulate MIDI transmission/ reception
of the TRITON STUDIO itself are made in MIDI Filter (Glo-
bal P1: 1–1b).
3–3(4)a: Enable JS X as AMS, Enable JS+Y,
Enable JS-Y, Enable Ribbon
Enable JS X as AMS
[Off, On]
If the user-assignable controllers that can be filtered in the
MIDI 3 and MIDI 4 pages are set to MIDI control changes,
filtering will be performed for these control changes. In this
case, any control change filtering that is being performed in
the MIDI 1 and MIDI 2 pages will be given priority. Further-
more, if the same control change is assigned to multiple con-
trollers for which there are filter settings in the MIDI 3 and 4
pages, checking any one of these will enable that control
change.
Allow incoming MIDI pitch bend messages (the X-axis of
the TRITON STUDIO’s joystick) to control the AMS
ter for MIDI pitch bend messages.)
Enable JS+Y
[Off, On]
Specifies whether or not MIDI control message CC#1 (the +Y
axis of the TRITON STUDIO’s joystick, or assigned to B-
mode of the REALTIME CONTROL knobs [1]–[4]) will be
received.
Off (Unchecked): Reception of MIDI data is disabled.
Enable JS-Y
[Off, On]
3–1: MIDI 1 1–8 (MIDI Filter –1 T01–08)
Specifies whether or not MIDI control message CC#2 (the –Y
axis of the TRITON STUDIO’s joystick, or assigned to B-mode
of the REALTIME CONTROL knobs [1]–[4]) will be received.
3–2: MIDI 1 9–16 (MIDI Filter –1 T09–16)
0–1
Enable Ribbon
[Off, On]
0–1a
Specifies whether or not MIDI control message CC#16 (the
TRITON STUDIO’s ribbon controller, or assigned to B-mode
of the REALTIME CONTROL knobs [1]–[4]) will be received.
0–1b
0–3a
3–1a
3–5: MIDI 3 1–8 (MIDI Filter –3 T01–08)
3–6: MIDI 3 9–16 (MIDI Filter –3 T09–16)
Here you can specify whether the A and B-mode effects of
the REALTIME CONTROL knobs [1]–[4] will be transmitted
and received. The A-mode MIDI controller messages for
each knob are fixed. The B-mode messages can be set in P4:
Zone/ Ctrl, Controller page.
3–1(2)a: Enable Program Change, Enable After Touch,
Enable Damper, Enable Portamento SW
0–1
Enable Program Change
[Off, On]
0–1a
0–1b
0–3a
Specifies whether or not MIDI program change messages
will be received.
Enable After Touch
[Off, On]
Specifies whether or not MIDI after touch messages will be
received.
3–5a
Enable Damper
[Off, On]
Specifies whether or not MIDI control message CC#64 Hold
(damper pedal) will be received.
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3–5(6)a: Enable Realtime Control Knob 1...4
Sequencer P4: Zone/ Ctrl
Enable Realtime Control Knob 1
[Off, On]
Specifies whether or not the A-mode MIDI control message
CC#74 (the TRITON STUDIO’s low pass filter cutoff fre-
quency) and the B-mode MIDI control message will be
received.
4–1: Key Z 1–8 (Key Zone T01–08)
4–2: Key Z 9–16 (Key Zone T09–16)
Here you can specify the range of keys that will be sounded
by each track.
Top/ Bottom Key settings specify the range of notes that will
be sounded by tracks 1–16, and Top/ Bottom Slope settings
specify the range from the top/ bottom key until the original
volume is reached.
Enable Realtime Control Knob 2
[Off, On]
Specifies whether or not the A-mode MIDI control message
CC#71 (the TRITON STUDIO’s low pass filter resonance or
high pass filter cutoff frequency) and the B-mode MIDI con-
trol message will be received.
Enable Realtime Control Knob 3
[Off, On]
These settings do not affect MIDI transmission/ recep-
tion. All note data that is received will be recorded into
the internal sequencer, and all note data from the inter-
nal sequencer or from the keyboard will be transmitted.
Specifies whether or not the A-mode MIDI control message
CC#79 (the TRITON STUDIO’s filter EG intensity) and the
B-mode MIDI control message will be received.
Enable Realtime Control Knob 4
[Off, On]
0–1
Specifies whether or not the A-mode MIDI control message
CC#72 (the release time of the TRITON STUDIO’s filter and
amplifier EG’s) and the B-mode MIDI control message will
be received.
4–1a
0–1a
0–1b
0–3a
4–1b
3–7: MIDI 4 1–8 (MIDI Filter –4 T01–08)
3–8: MIDI 4 9–16 (MIDI Filter –4 T09–16)
0–1
0–1a
0–1b
0–3a
4–1a: Zone Map
This shows the range of notes and velocities that will be
sounded by each track 1–16.
The note and velocity ranges are shown as lines, and the
slope area within the range is shown in gray.
3–7a
Bottom Slope
Top Slope
Velocity zone
display
Bottom Key
Track 1
Top Key
Top Velocity
Top Slope
Key zone
display
Bottom Slope
Track 16
C-1
Bottom Velocity
G9
1
. . . 16
Track
3–7(8)a: Enable SW1, Enable SW2,
Enable Foot Pedal/ Switch,
Enable Other Control Change
4–1(2)b: Top Key, Top Slope, Bottom Slope,
Enable SW1, Enable SW2
[Off, On]
Bottom Key
Specifies whether or not the effect of the [SW1] and [SW2]
keys will be received.
Top Key
[C–1...G9]
The function of these keys can be set in P4: Zone/ Ctrl, Con-
troller page.
This is valid when the switches are set to SW1 Mod.:CC#80,
SW2 Mod.:CC#81 or Porta.SW:CC#65.
Specifies the top key (upper limit) that will be sounded by
each track 1–16.
Top Slope
[00...72]
Specifies the key range (12 is one octave) from the top key
until the original volume is reached.
Enable Foot Pedal/ Switch
[Off, On]
Specifies whether or not the effect of the ASSIGNABLE
PEDAL/ SWITCH will be received. The function of this
switch is set in Global P2. This is valid when the switch is set
to a MIDI control change.
Bottom Slope
[00...72]
Specifies the key range (12 is one octave) from the bottom
key until the original volume is reached.
Enable Other Control Change
[Off, On]
Bottom Key
[C–1...G9]
Specifies whether or not MIDI controller messages other
than those included in MIDI Filter 1–4 will be received.
Specifies the bottom key (lower limit) that will be sounded
by each track 1–16.
You can also enter a value for these parameters by play-
ing a note while you hold down the [ENTER] key.
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4–3: Vel Z 1–8 (Vel Zone T01–08)
4–7: Controller (Controller Setup)
Here you can set the functions that the [SW1] key, [SW2] key,
and the B-mode functions that the REALTIME CONTROL
knobs [1]–[4] will have in Sequencer mode.
4–4: Vel Z 9–16 (Vel Zone T09–16)
Here you can set the Top/ Bottom Velocity parameters to
specify the range of velocities that will be sounded by tracks
1–16, and Top/ Bottom Slope specify the range over which
the volume will be adjusted.
When these switches or knobs are operated during
recording, the MIDI messages that you assign here will
be recorded.
These settings do not affect MIDI transmission/ recep-
tion. All note data that is received will be recorded into
the internal sequencer, and all note data from the inter-
nal sequencer or from the keyboard will be transmitted.
0–1
0–1a
0–1b
4–7a
0–1
4–1a
4–7b
0–1a
0–1b
0–3a
4–3a
4–7a: Panel Switch Assign
Since the functions assigned to these switches by the pro-
gram assigned to each track will no longer be valid, you can
make new assignments here.
4–3(4)a: Top Velocity, Top Slope, Bottom Slope,
Bottom Velocity
Top Velocity
[1…127]
SW1 (SW1 Assign)
SW1 Mode
[Off, ..., After Touch Lock]
[Toggle, Momentary]
Specifies the maximum velocity that will be sounded by
each track 1–16.
SW2 (SW2 Assign)
SW2 Mode
[Off, ..., After Touch Lock]
[Toggle, Momentary]
Top Slope
[0…120]
Specifies the range of values over which the volume will be
adjusted from the top velocity until the original volume is
reached.
ꢀProgram P1: 1–4a
4–7b: Realtime Control Knobs B-Assign
Bottom Slope
[0…120]
Specifies the range of values over which the volume will be
adjusted from the bottom velocity until the original volume
is reached.
Here you can set the B-mode functions (mainly various con-
trol changes) that the REALTIME CONTROL knobs [1]–[4]
operate when you rotate the REALTIME CONTROL knobs
[1]–[4] in B-mode.
Bottom Velocity
[1…127]
Specifies the minimum velocity that will be sounded by
each track 1–16.
Since the functions assigned to these knobs by the program
assigned to each track will no longer be valid, you can make
new assignments here.
You can also enter a value for these parameters by play-
ing a note while you hold down the [ENTER] key.
Knob 1-B
[Off, ..., MIDI CC#95]
[Off, ..., MIDI CC#95]
[Off, ..., MIDI CC#95]
[Off, ..., MIDI CC#95]
Knob 2-B
4–5: MOSS 1–8 (MOSS T01–08)
Knob 3-B
Knob 4-B
4–6: MOSS 9–16 (MOSS T09–16)
This page is displayed when the EXB-MOSS option has been
installed. For details refer to the owner’s manual included
with the EXB-MOSS.
ꢀProgram P1: 1–4b
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M 5–1: Page Menu Command
Sequencer P5: Track Edit
5–1G
5–1H
5–1I
0–1A
5–1A
5–1B
5–1C
5–1D
5–1E
5–1F
5–1N
5–1O
5–1P
0–1I
5–1: Track Edit
Here you can make settings for the currently selected track,
edit previously-recorded performance data, and perform
step recording.
When you wish to edit musical data or perform step record-
ing, specify the desired area. Then select the appropriate
page menu command.
5–1J
5–1K
0–1J
5–1Q
5–1L
5–1M
5–1A: Step Recording
Step recording allows you to specify the length and velocity
of each note numerically, and to input the pitches from the
keyboard. You can use the Rest button and Tie button to
input a rest or tie.
5–1
0–1a
5–1b
0–1b
If you use step recording to input data into a track that
already contains sequence data, all data will be erased
from the “From Measure” and subsequent measures. If
after inputting, you decide to revert to the prior data,
use the Compare function.
5–1a
5–1b
To input data with a continuously-changing value such as
pitch bend, it is best to use “Create Ctrl Data” (5–1L). To
input individual data events such as program changes, use
“Event Edit” (5–1B).
5–1a: Track data Map
1Use “Track Select” to select the track into which you
wish to input data, and use “From Measure” (5–1b) to
specify the measure at which you wish to begin input.
2When you select “Step Recording,” the following dialog
box will appear.
This area shows the presence or absence of performance
data, and indicates the range of editing, etc. (The track
selected by “Track Select” will be highlighted.)
Track1
Track16
Master Track
From Measure
To End of Measure
Performance data exists
No performance data
Pattern is used
Time signature
Length
(beats, clocks)
5–1b: Track Select, From Measure, To End of
Measure
Location within the
measure (beat, clock)
Note number
Velocity
Track Select
[Track01...Track16, Master Track]
Selects the track that you wish to edit (or copy from) or
record.
If you wish to select all tracks, it is not necessary to specify
them here. Check the “All Tracks” item within the dialog
box of the page menu command.
3In “Meter,” set the time signature.
This will show the time signature that has already been
set for the measure.
If you change the time signature setting, the time signa-
ture data of the measures you record will change, and all
tracks will change to the time signature you specified.
4In “Step Time,” specify the length (in terms of a note
value) of the basic interval at which you will input data.
From the popup menu at the left, select the note length in
a range of ꢅ (whole note) through (32nd note).
If you want the selected note value to be a dotted note or
a triplet, use the popup menu at the right to select a dot “.
(Dot)” or triplet “3 (Triplet).” To use the unmodified
value of the selected note, choose “– (Normal).”
Master Track: Edit the tempo or time signature of the master
track.
From Measure
[001…999]
To End of Measure
[001…999]
Specifies the range of measures that you wish to edit (or
copy from) or step-record.
Use “From Measure” to specify the starting measure, and
“To End of Measure” to specify the ending measure.
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The following table shows the number of clocks repre-
sented by each “Step Time” selection.
(the LED will go dark) to cancel the pause mode and
resume input.
8When you are finished with step recording, press the
Done button. If you press the [COMPARE] key, you will
return to the condition of before you began step record-
ing.
5–1B: Event Edit
3
Here you can edit individual events of music data that were
input.
1Use “Track Select” to select the track that you wish to
edit, and use “From Measure” (5–1b) field to specify the
measure at which you wish to begin editing.
5In “Note Duration,” specify the length that the note will
actually be held, relative to the “Step Time.” In general,
100% will be tenuto, 85% will be normal, and 50% will be
staccato.
6Use “Note Velocity” to specify the velocity value (key-
board playing strength) of the note data. With the
[PAUSE] key pressed, you can hold down the [ENTER]
key and play a note on the keyboard to specify the veloc-
ity value. If you set this to Key, the actual velocity at
which you played the key will be input.
If you selected Track01–16 in “Track Select,” selecting
this command will open the Set Event Filters dialog box.
If you selected Master Track in “Track Select,” this dia-
log box will not appear.
7Input the note events described below by playing notes
on the keyboard or by pressing the buttons in the lower
part of the dialog box.
•
Inputting notes
In the Set Event Filters dialog box you can select the
types of events (musical data) that will appear and can be
edited in the event edit window.
For “Note” you can set “Bottom” and “Top” to specify
the range of notes available for editing. These settings
can also be entered by holding down the [ENTER] key
and pressing a key. Normally you will leave these set at
C–1 and G9.
When you press a key on the keyboard, that note number
will be input as a note of the length specified in 4.
When you press a chord on the keyboard, those note
numbers will be input as chords of the length specified in
4. Since each of the note numbers you press before
releasing all of the keys will be input at the same loca-
tion, the notes will be input as a chord even if they are
actually played at different times.
“Control Change” lets you specify the control change
number. Normally you will leave this set at ALL.
You can also check various other events (“Pitch Bend,”
“Program Change,” “After Touch,” and “Poly After
Touch”).
Each time you press and release the keyboard, the loca-
tion will advance by the length specified in 4.
•
•
Inputting rests
Press the Rest button to input a rest of the length speci-
fied in 4.
2Press the OK button to open the Event Edit dialog box.
Inputting a tie
If you press the Tie button without pressing the key-
board, the previously-input note will be tied, and length-
ened by the amount specified in 4.
If you press the Tie button while holding down a note,
the note you are playing will be tied, and lengthened by
the amount specified in 4.
You can even input notes as shown in the following dia-
gram.
Measure
ꢄ
ꢀ
Index no.
Location within the
measure (beat, clock)
Event data
ꢇ
ꢀ
3In the upper part of the dialog box, “Measure” and
“Index” show the measure that you are editing and the
events of the index numbers within the measure.
You can touch the scroll bar located at the right to move
to the event that you wish to edit.
Step Time =
ꢀ
Step Time =
ꢀ
Step Time =
ꢀ
Tie
On
Off
Release E (continue holding C)
ON
Press G
Press E and C
4Select the event that you wish to edit, and use the VALUE
controller etc. to modify its value(s).
•
•
Deleting a note or rest
•
By modifying the value of the “BT” (Beat. Tick) location
within the measure, you can move the event within the
measure.
You can edit each event by modifying its data value(s).
When you select a note event, it will sound.
To delete a note or rest, press the StepBack button. The
location will move backward by the amount specified in
4, and the data in that interval will be deleted.
•
Auditioning the next note before input
5You can press the buttons located at the bottom of the
If you wish to make sure of the next note before you actu-
ally input it, press the [PAUSE] key (the LED will light).
Now when you press a key, you will hear sound but the
note will not be input. Press the [PAUSE] key once again
dialog box to edit events as follows.
•
Inserting an event
Select the location “BT” at which you wish to insert an
event, and press the Insert button to insert an event.
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•
•
Deleting an event
Select the event that you wish to delete, and press the
Cut button to delete the event.
5–1D: Copy Track
This command copies musical data from the copy source
track to the specified track.
Be aware that when you execute the Copy Track command,
any track data that was in the copy destination track will be
erased.
Moving an event
You can use the Cut button and Insert button to move an
event (by “cut and paste”).
Use the Cut button to delete the event that you wish to
move, then use the Insert button to insert it at the
desired location.
1Select “Copy Track” to access the dialog box.
You can also move an event by modifying its “BT” value.
•
Copying an event
Select the event that you wish to copy, and press the
Copy button. Then select the copy destination and press
the Insert button to insert the event at that location.
2In “From,” select the copy source track. In “To,” select
the copy destination. (By default, “From” will be the
track you selected in “Track Select.”)
3To execute the Copy Track command, press the OK but-
ton. To cancel, press the Cancel button.
6When you are finished event editing, press the Done but-
ton. If you press the [COMPARE] key you will return the
data to the condition in which it was before you began
event editing.
The following table shows the types of musical data that can
be edited by “Event Edit” and the range of their values.
5–1E: Bounce Track
This command combines the musical data of the bounce
source and bounce destination tracks, and places the com-
bined data in the bound destination. All musical data in the
bounce source will be erased.
If MIDI control data existed in the bounce source track and
bounce destination track, unexpected results may occur dur-
ing playback after the bounce command is executed. To pre-
vent this from happening, use “Event Edit” (5–1B) or “Erase
Control Data” (5–1M) to edit the MIDI control data of the
two tracks before you use Bounce Track.
BAR (displayed only)
(Measure line)
Meter: 1/4...16/16 *1
(Time signature)
C–1...G9 *2
(Note data)
V: 1...127 *2
(Velocity)
L: 000.000...15984.000
(Length: beats, clocks)
PAFT
C–1...G9
0...127
(Value)
(Polyphonic after (Note number)
touch)
CTRL
C: 0...101
0...127
(Control change) (Control change num- (Value)
ber)
PROG
Bank: I-A...I-F,
000...127,
P: 0...127,
1...128 (G, g(1)...g(d))
1Select “Bounce Track” to access the dialog box.
(Program change) G, g(1)...g(9) g(d), - - -,
E–A...E-G
(Program bank)
(Program number)
AFTT
(After Touch)
0...127
(value)
BEND
–8192...+8191
(Pitch bend)
(value)
2In “From,” specify the bounce source track. In “To” spec-
ify the bounce destination track. (By default, “From” will
be the track you selected in “Track Select.”)
3To execute the Bounce Track command, press the OK
button. To cancel, press the Cancel button.
*1 Be aware that because the time signature is recorded
in the master track, modifying it from any track will
affect the same measure of all tracks, causing them
all to be played in the modified time signature.
5–1F: Erase Measure
*2 Note data and velocity values can also be entered by
holding down the [ENTER] key and playing a note
on the keyboard.
This command erases the specified type(s) of musical data
from the specified range of measures. The Erase Measure
command can also be used to remove only a specific type of
data. Unlike the Delete Measure command, executing the
Erase Measure command does not cause the subsequent
measures of musical data to be moved forward.
Pattern numbers will be displayed in locations in which a
pattern has been “put” (placed). At the end of the track there
will be an indication of End of Track.
1Use “Track Select” to select a track.
2Select “Erase Measure” to access the dialog box.
5–1C: Erase Track
This command erases the data from the specified track.
However, it is not possible to erase the master track by itself.
1In “Track Select,” select the track that you wish to erase.
2Select “Erase Track” to access the dialog box.
3In “From Measure” select the first measure to be erased,
and in “To End of Measure” select the last measure to be
erased. (By default, “From Measure” and “To End of
Measure” will be set to the range that you specified in the
Track Edit page.)
If you check “All Tracks,” the musical data of all tracks
will be erased.
4In “Kind,” specify the type of data that will be erased.
All will erase all types of data from the track, Note will
erase note data, Control Change will erase control
change data, After Touch will erase both channel pres-
sure and polyphonic key pressure data, Pitch Bend will
erase pitch bend data, and Program Change will erase
program change data.
3To execute the Erase Track command, press the OK but-
ton. To cancel, press the Cancel button.
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5If you check “All Tracks,” the specified type of data will
be erased from all tracks.
Example: When measures 2 and 3 (3/4 time) of track 2 are deleted, the measures that were
at 4 and 5 are moved forward, and their time signature will change to 3/4.
6To execute the Erase Measure command, press the OK
button. To cancel, press the Cancel button.
1 (4/4)
1 (4/4)
2 (3/4)
2 (3/4)
3 (3/4)
3 (3/4)
4 (4/4)
4 (4/4)
5 (4/4)
5 (4/4)
Track 1
Track 2
Before Delete
Example: If measures 2–3 are erased, measures 2–3 will be blank.
1
1
2
2
3
3
4
4
5
5
Before Erase
After Erase
1 (4/4)
1 (4/4)
2 (3/4)
2 (3/4)
3 (3/4)
3 (3/4)
Track 2
Track 1
After Delete
4 (4/4)
5 (4/4)
No data
If in 4you check “All Tracks” and execute this opera-
tion, the specified measures of musical data will be
deleted from all tracks including the master track, and
the time signature and tempo will also move forward
by the number of measures that were deleted.
If control data extends across a line between measures
that were deleted and measures that were not deleted,
only the data within the range being deleted will be
erased. However if note data extends across two or
more measures, deleting any of the intervening mea-
sures will delete that note data from the following mea-
sures as well.
If control data extends across measures that were
erased and measures that were not erased, only the
data within the range being erased will be erased. How-
ever if note data extends across two or more measures,
deleting any of the intervening measures will delete
that note data from the following measures as well.
Note data can also be erased using “Shift/ Erase Note”
(5–1O). Use this command when you wish to erase a
specific range of notes, or to erase notes from a specific
“Beat.Tick.”
5–1H: Insert Measure
Control Change data can also be erased using “Erase
Control Data” (5–1M). Use this when you wish to erase
a specific type of control change, or to erase control
change data from a specific “Beat.Tick” range.
This command inserts the specified number of measures
into the specified track. When you execute the Insert Mea-
sure command, the musical data following the insert loca-
tion will be moved backward.
If musical data is inserted into a range of measure across
which note data has been tied, a note-off will be created
immediately before the inserted measure, and the subse-
quent portion of the note will be deleted.
5–1G: Delete Measure
This command deletes the specified measures.
When the Delete Measure command is executed, the musi-
cal data following the deleted measures will be moved
towards the begining of the sequence.
1In “Track Select,” specify the track into which you wish
to insert.
2Select “Insert Measure” to access the dialog box.
1Use “Track Select” to select the track.
2Select “Delete Measure” to access the dialog box.
3In “At Measure,” specify the measure location at which
the data will be inserted. (The measure you specified in
Track Edit page “From Measure” will be set as a default.)
4In “Length,” specify the number of measures that will be
inserted.
3In “From Measure” select the first measure that you wish
to delete, and in “To End of Measure” select the last mea-
sure that you wish to delete. (By default, “From Mea-
sure” and “To End of Measure” will be the range that you
specified in the Track Edit page.)
5In “Meter,” specify the time signature of the measures
that will be inserted.
4If you wish to delete musical data from all tracks includ-
ing the master track, check “All Tracks.”
If you want the inserted measures to match the existing
time signature, specify **/**. With any setting other than
**/**, the time signature of the inserted measures will
change, and the specified time signature will apply to all
tracks for those measures.
If this is not checked, data will be deleted only from the
track that was selected by “Track Select.”
5To execute the Delete Measure command, press the OK
button. To cancel, press the Cancel button.
6If you wish to insert measures into all tracks including
the master track, check “All Tracks.” The musical data
following the inserted measures will playback in the
same way it did before the measures were inserted.
If “All Tracks” is unchecked, the measures will be
inserted only into the specified track. At this time, the
musical data following the inserted location will be
moved toward the end of the sequence by the number of
measures that were inserted. However, the time signa-
ture and tempo recorded in the master track and will not
change.
Example: When measures 3–5 are deleted, measures 6–8 are moved forward.
Before
Delete
1
1
2
2
3
3
4
4
5
5
6
7
8
After
Delete
If in 4you uncheck “All Tracks” and execute this oper-
ation, the measures will not be deleted from the master
track. Time signature and tempo data will remain
unchanged, and the time signature and tempo of the
measures that were moved forward as a result of the
Delete operation will change.
7To execute the Insert Measure command, press the OK
button. To cancel, press the Cancel button.
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5–1J: Copy Measure
Time signature = **/**
This command copies the measures of musical data speci-
fied as the “From” source to the begining of the measure
specified as the “To” location.
When you execute the Copy Measure command, the exist-
ing track data at the copy destination will be rewritten.
Track 1 1 (4/4) 2 (4/4) 3 (3/4) 4 (5/4) 5 (2/4)
Before Insert
1 (4/4) 2 (4/4) 3 (3/4) 4 (5/4) 5 (2/4)
Insert two measures
Track 2
1Select the copy source song.
2Select “Copy Measure” to access the dialog box.
1 (4/4) 2 (4/4) 3 (3/4) 4 (5/4) 5 (2/4)
1 (4/4) 2 (4/4) 3 (3/4) 4 (5/4) 5 (2/4)
Track 2
Track 1
After Insert
Measures 4 and 5 will use the previously specified
time signature.
Time signature = 7/8
1 (4/4) 2 (4/4) 3 (3/4) 4 (5/4) 5 (2/4)
Track 1
Before Insert
Track 2 1 (4/4) 2 (4/4) 3 (3/4) 4 (5/4) 5 (2/4)
Insert two measures
3In From: “Track,” select the copy source track. (By
default, this will be the track you selected in “Track
Select.”)
1 (4/4) 2 (7/8) 3 (7/8) 4 (5/4) 5 (2/4)
1 (4/4) 2 (7/8) 3 (7/8) 4 (5/4) 5 (2/4)
Track 2
Track 1
If you check “All Tracks,” the musical data of all tracks
including the master track will be copied.
After Insert
4In “From Measure” and “To End of Measure,” specify
the range of copy source measures. (By default, “From
Measure” and “To End of Measure” will be the range that
you specified in the Track Edit page.)
5In “To: Song,” specify the copy destination song. In
“Track” (when “All Tracks” is unchecked) specify the
copy destination track. In “Measure,” specify the first
measure where the copied measures will be inserted.
6To execute the Copy Measure operation, press the OK
button. To cancel, press the Cancel button.
Measures 2 and 3 will be 7/8, and measures 4 and 5
will be the previously specified time signature.
5–1I: Repeat Measure
This command repeatedly inserts the specified measures for
the specified number of times. When you execute the Repeat
Measure command, the measures will be inserted following
the measure specified by “To End of Measure,” and musical
data following the inserted data will be moved backward. It
is convenient to use this command when you have a song
that you playback with “Track Play Loop” (0–5a/ 6a) turned
on, and wish to expand it into musical data.
Example: When you copy measures 5–7 of track 1 to the third measure of track 2,
measures 3–5 of track 2 will be rewritten.
Track 1
(source)
1 (4/4)
1 (4/4)
2 (4/4)
2 (4/4)
3 (4/4)
3 (4/4)
4 (3/4)
4 (3/4)
5 (3/4)
5 (3/4)
6 (3/4)
6 (3/4)
7 (4/4)
7 (4/4)
1Use “Track Select” to select the track whose measures
you wish to repeat.
2Select “Repeat Measure” to access the dialog box.
Track 2
(destination)
5–1K: Move Measure
This command moves measures of musical data to a speci-
fied destination. When you execute the Move Measure com-
mand, musical data following the move source will be
moved forward according to the number of measures
moved, and musical data following the move destination
will be moved backward correspondingly.
3In “From Measure” and “To End of Measure,” specify
the range of measures that will be repeated. (By default,
“From Measure” and “To End of Measure” will be set to
the range you specified in the Track Edit page.)
4In “Times,” specify the number of repetitions. For exam-
ple if you set “From Measure” to 001, “To End of Mea-
sure” to 004, and “Times” to 2, the musical data of
measures 1–4 will be inserted into measures 5–8. The
result will be that measures 1–4 will be played twice.
5If you wish to repeat the musical data of all tracks includ-
ing the master track, check “All Tracks.”
1Select “Move Measure” to access the dialog box.
6To execute the Repeat Measure command, press the OK
button. To cancel, press the Cancel button.
2In From: “Track,” select the move source track. (By
default, this will be the track you selected in “Track
Select.”)
If you execute the Repeat Measure operation on measures 1–4 with “Time” = 2,
measures 1–4 will be inserted into measures 5–8.
Before
Repeat
Track 1
Track 1
1
1
2
2
3
3
4
4
5
6
If you check “All Tracks,” musical data of all tracks
including the master track will be moved.
Measure
3In “From Measure” and “To End of Measure,” specify
the range of measures that will be moved. (By default,
“From Measure” and “To End of Measure” will be the
range that you specified in the Track Edit page.)
4In “To: Track” (if “All Tracks” is unchecked), specify the
move destination track. In “Measure,” specify the first
measure of the move destination.
After
Repeat
Measure
1
2
3
4
5
6
5To execute the Move Measure command, press the OK
button. To cancel, press the Cancel button.
72
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5–1L: Create Ctrl Data (Create Control Data)
5–1M: Erase Ctrl Data (Erase Control Data)
This command gradually varies continuous-type data (e.g.,
control change, after touch, pitch bend, tempo) in the speci-
fied area.
This command erases data such as control changes, after
touch, pitch bend, or tempo in the specified range.
1In “Track Select,” select the track from which you wish
to erase control data.
If you wish to erase tempo data, select Master Track. In
this case, the “Kind” item in step 4will be Tempo.
2Select “Erase Ctrl Data” to access the dialog box.
1In “Track Select,” select the track on which you wish to
perform the Create Control Data command.
If you wish to modify tempo data, select Master Track as
the track. In this case, the step 4item “Kind” will be set
to “Tempo.”
2Select “Create Ctrl Data” to access the dialog box.
3Specify the range from which you wish to erase control
data.
In “From Measure” to “To End of Measure” specify the
measures, and in “Beat.Tick” specify the beat and clock.
(By default, “From Measure” and “To End of Measure”
will be the range that was specified in the Track Edit
page.)
3Specify the range into which the control data will be
inserted.
In “From Measure” and “To End of Measure” specify
the measures, and in “Beat.Tick” specify the beat and
clock. (By default, “From Measure” and “To End of Mea-
sure” will be set to the range you specified in the Track
Edit page.)
4“Kind” to the type of musical data (event) that you wish
to erase.
Control change: Control change data will be erased. In
this case, use “#” to specify the control change number.
After Touch: Aftertouch data will be erased.
Pitch Bend: Pitch bend data will be erased.
5To execute the Erase Control Data command, press the
OK button. To cancel, press the Cancel button.
4“Kind” to the type of musical data (event) that you wish
to create.
Control change: Control change data will be inserted. In
this case, use “#” to specify the control change number.
After Touch: Aftertouch data will be inserted.
Pitch Bend: Pitch bend data will be inserted.
5In “Start Value,” select the starting value of the control
data. In “End Value,” select the ending value of the con-
trol data. By default, the “Start Value” will be set to the
value of the existing data at the start location. If you wish
to create control data that changes smoothly from the
starting location, you can leave the “Start Value”
unchanged, and set only the “End Value.”
If you wish to erase all control change data from speci-
fied measures, you can also use “Erase Measure” (5–1F)
and set “Kind” to Control Change. However, this Erase
Control Data command allows you to specify the range
using “Beat.Tick,” and also to erase only specific types
of control change data.
6To execute the Create Control Data command, press the
OK button. To cancel, press the Cancel button.
5–1N: Quantize
This command corrects the timing of musical data that
already exists in the sequencer. When you execute the Quan-
tize operation, the musical data will be affected as follows:
Example: The controller is aftertouch. Starting location is 3:48, ending location is 4:24,
and end value is set to 100. This will cause the aftertouch value to begin
changing from 3:48, and reach a value of 100 at 4:24.
•
When you execute Quantize on note data, the timing of
the note-on will be corrected, but the length (duration of
the note) will not be affected.
Start location
End location
After touch
127
100
End Value
•
If the Quantize resolution is set to Hi, the timing will be
adjusted to units of the base resolution (ꢀ/ 192), so note
data will not be affected. However, continuous
controller data such as joystick or after touch which
occupies a large amount of memory will be processed so
that two or more data events of an identical type existing
at a single interval of the timing resolution will be
combined into a single event, thus conserving memory.
Similarly, two or more data events of an identical type
existing at the identical timing will be combined into one,
also conserving memory.
Previous data
Start Value
default value
0
Location
3:00
3:24
3:48
3:72
4:00
4:24
4:48
When you execute Create Control Data, a large amount
of sequencer memory will be consumed. For this reason
it may not be possible to execute this command if there
is a limited amount of memory remaining. In such
cases, first use “Quantize” (5–1N) to quantize the data
and remove unnecessary control data. Alternatively,
you could quantize the data that was inserted by the
Create Control Data command.
1In “Track Select,” specify the track.
2Select “Quantize” to access the dialog box.
3Specify the range that will be quantized.
73
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In “From Measure” and “To End of Measure,” specify
the measures. In “Beat.Tick” specify the beat and clock.
(By default, “From Measure” and “To End of Measure”
will be the range that you specified in the Track Edit
page.)
5–1O: Shift/ Erase Note
This command shifts (moves) or erases the specified note
numbers in a specified track and range of measures.
1In “Track Select,” select the track on which you wish to
execute the Shift/ Erase Note command.
2Select “Shift/Erase Note” to access the dialog box.
4In “Kind,” select the type of musical data (events) that
you wish to quantize.
All: Quantization will be applied to all performance data.
Note: Quantization will be applied only to note data. Use
“Bottom” and “Top” to specify the range of notes. “Bot-
tom” specifies the lowest note that will be affected, and
“Top” specifies the highest note. You can use this when
you want to quantize only a specific note or notes (for
example, just the snare sounds of a drum track). If you
want to quantize all notes, set these parameters C–1 and
G9 respectively. These note settings can also be input by
holding down the [Enter] key and playing a note on the
keyboard.
Control Change: Quantization will be applied to control
changes. If you want to quantize only a specific control
change, specify the number (“No.”). If you want to quan-
tize all control changes, select All.
After Touch: Quantize both Channel Pressure and Poly-
phonic Key Pressure messages.
3Specify the range in which you wish to shift or erase note
numbers.
In “From Measure” and “To End of Measure,” specify
the measures. In “Beat.Tick,” specify the beat and clock.
(By default, “From Measure” and “To End of Measure”
will be the range that you specified in the Track Edit
page.)
4Specify the range of notes that you wish to shift or erase.
“Note Range: Bottom” specifies the lower limit, and
“Top” specifies the upper limit. If you wish to edit all
notes, set “Bottom” to C–1 and “Top” to G9. These set-
tings can also be made by holding down the [ENTER]
key as you play a note.
Pitch Bend: Pitch bend data will be quantized.
Program Change: Program change data will be quan-
tized.
5In “Resolution,” specify the timing resolution to which
the data will be corrected.
•
Shifting notes
By setting a lower resolution you can save more memory,
but the timing of the playback may not be acceptable.
6In “Offset,” specify the number of clock ticks by which
the data will be moved forward or backward relative to
the standard timing. A setting of 96 will be ꢃ , and 48 will
be ꢁ . Positive (+) settings will adjust the data forward,
and negative (–) settings will adjust the data backward.
This allows you to simulate “pushing” or “dragging” the
beat.
7In “Intensity,” specify the degree of sensitivity to which
the timing will be corrected; i.e., how close to the loca-
tions specified by 5and 6the data will be moved.
With a setting of 0, no correction will take place. With a
setting of 100, the data will be moved all the way to the
timing intervals specified by 5and 6.
5In “Shift Note,” specify the amount by which you wish
to move the note.
The amount of shift is set in semitone steps over a range
of –127–+127. +1 will shift the note a semitone upward.
6Select either “Replace” to move the note numbers, or
“Create” to generate additional notes.
For example if you are editing a track that uses a drum
program, you can use “Replace” to exchange the current
snare sound for a different snare sound assigned to a dif-
ferent key, or use “Create” to add a sound effect at a dif-
ferent note # to the snare sound. Alternatively, you can
use “Create” to add an octave doubling to an existing
guitar phrase, etc.
7To execute the Shift Note command, press the OK but-
ton. To cancel, press the Cancel button.
8To execute the Quantize command, press the OK button.
To cancel, press the Cancel button.
•
Erasing notes
5Check “Erase Note.”
* By varying the “Offset” and “Intensity” settings you can
If you wish to erase all note data in the specified range of
measures, you can also use the “Erase Measure” com-
mand (5–1F) and set “Kind” to Note. However, this
Shift/ Erase Note command lets you specify the
“Beat.Tick” range, and to erase only specific ranges of
note data.
create quantize effects such as the following.
ꢃ
ꢃ
ꢃ
ꢃ
ꢃ
Original
100%
100%
Quantize Resolution =
Offset = 0, Intensity = 100%
ꢃ
6To execute the Erase Note command, press the OK but-
ton. To cancel, press the Cancel button.
50%
50%
Quantize Resolution = ꢃ
Offset = 0, Intensity = 50%
100%
100%
100%
+48
Quantize Resolution = ꢃ
Offset = +48, Intensity = 100%
+48
+48
75%
75%
75%
+48
Quantize Resolution = ꢃ
Offset = +48, Intensity = 75%
+48
+48
100%
100%
100%
Quantize Resolution = ꢃ
Offset = –24, Intensity = 100%
–24
–24
–24
74
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5–1P: Modify Velocity
5–1Q: Set Song Length
This command modifies the velocity values of notes in the
specified area so that they will change over time according
to a selected curve.
This command changes the length of the specified song.
When it is executed, the length of the master track will
change, and the number of measures played will change.
1In “Track Select,” specify the track whose velocity will
be modified.
1Select “Set Song Length” to access the dialog box.
2Select “Modify Velocity” to access the dialog box.
2In “Length,” specify the length of the song.
3To execute the Set Song Length command, press the OK
button. To cancel without executing, press the Cancel
button.
Be aware that if you shorten the song, data will also be
deleted from the tracks other than the master track.
3Specify the range in which note velocity will be modified.
“From Measure” and “To End of Measure” specify the
measure, and “Beat.Tick” specify the beat and clock. (By
default, “From Measure” and “To End of Measure” will
be set to the range that you specified in the Track Edit
page.)
5–2: Track Name
Here you can assign a name to each track.
4Specify the range of notes that will be affected by the
Modify Velocity command. Note Range “Bottom” is the
lower limit, and “Top” is the upper limit. If you wish to
edit all notes, set “Bottom” to C–1 and “Top” to G9.
These settings can also be made by holding down the
[ENTER] key as you play a note on the keyboard.
5In “Velocity Start Value” specify the value at which the
velocity data will start, and in “End Value” specify the
final velocity value. These settings can also be made by
holding down the [ENTER] key as you play a note on the
keyboard.
5–1
0–1a
5–1b
0–1b
5–2a
6In “Intensity,” specify the degree to which the velocity
data will be adjusted toward the curve you specify in 7.
With a setting of 0 [%], the velocity will not change. With
a setting of 100 [%], the velocity will be exactly as
described by the curve.
5–2a: Track Name
7“Curve”* lets you select from six types of curve to specify
how the velocity will change over time.
8To execute the Modify Velocity operation, press the OK
button. To cancel, press the Cancel button.
Track Name
[TRACK 01...TRACK 16]
Press the text edit button to access the dialog box, and input
the desired name. Up to 16 characters may be used. (ꢀBG
p.53, 57)
* The six curves are as follows.
For a Start Velocity of 1 and End Velocity of 127
Curve 1
Curve 2
Curve 3
127
127
127
Velocity
Velocity
Velocity
1
1
1
Start
Measure
End
Measure
Start
Measure
End
Measure
Start
Measure
End
Measure
Curve 4
Curve 5
Rndm
127
127
127
Velocity
Velocity
Velocity
RANDOM
1
1
1
Start
Measure
End
Measure
Start
Measure
End
Measure
Start
Measure
End
Measure
75
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Pattern (Pattern Bank)
[Preset, User]
Sequencer P6: Pattern/ RPPR
Selects the type of pattern.
If Preset is selected, it will not be possible to record. You will
be able to select and execute the “Copy Pattern,” “Bounce
Pattern,” “Put to Track,” and “Copy to Track” page menu
commands.
On the TRITON STUDIO you can use preset patterns P000–
149, and user patterns U00–99. One song can contain up to
one hundred user patterns. Preset patterns suitable for use
in a drum track are provided in memory, and can be selected
from any song.
Pattern Select
[P000...149, U00...U99]
Preset patterns cannot be edited, but you may copy a preset
pattern to a user pattern, and edit.
Selects a pattern. User patterns can be renamed in the Pat-
tern Name page.
User patterns can be created by realtime recording (includ-
ing recording that uses the arpeggiator), step recording, the
Get From Track command (obtaining data from a track), or
the Copy Pattern command (copying from another pattern)
(ꢀBG p.86).
ꢀ (Tempo)
[040...240, EXT]
Specifies the playback tempo of the pattern. (ꢀ0–1a).
Metronome Sound
[Only REC, REC & Play, Off]
Specifies whether the metronome will sound during record-
ing or playback. (ꢀ0–8b, “Sound,” “Metronome Setup”)
These patterns can be assigned to each key by the RPPR
(Realtime Pattern Play/ Recording) function and played by
pressing a single key, and the resulting performance can be
recorded on the sequencer (ꢀRPPR Setup page).
Reso (Resolution)
[Hi, 3 … ꢀ ]
Specifies how the timing of the data being recorded into the
pattern will be corrected. (ꢀ0–1a “Reso (Resolution).”)
Remove Data
[Off, On]
6–1: Pattern Edit
Here you can record a pattern, edit it, and assign it to a track
in a song.
On (checked): Unwanted performance data can be
removed during pattern recording. The procedure is the
same as explained in “Remove Data” of Loop All Tracks.
(ꢀ0–8a)
6–1
6–1a
6–1c: USED IN SONG TRACK, USED IN RPPR
6–1b
USED IN SONG TRACK
This area indicates the song tracks in which the selected pat-
tern is used.
6–1c
USED IN RPPR
This area indicates the RPPR in which the selected pattern is
used. The assigned key and the specified track are shown.
How to record a user pattern
6–1a: Location, Song Select, Track Select
1Use “Song Select” to select the song in which you want to
create a user pattern.
2Use “Track Select” to select the sound that you will
record.
Location
[01...99]
Displays the current measure location of the selected pat-
tern.
The pattern you record will sound according to your
choice in “Track Select.”
Song Select
[000...199: name]
3Use “Pattern Bank” and “Pattern Select” to select User
pattern and the desired pattern number.
4Select the page menu command “Pattern Parameter,”
and in the dialog box, specify the number of measures
and time signature of the pattern.
Selects a song.
The user pattern will be created in the song you select.
Track Select
[Track01...Track16, Master Track]
Selects the track that will be used to record/ play the pattern
data. The pattern data will be recorded/ played using the
settings of the track you select. The area at the right displays
the program bank, number, and name for the selected track.
5Check the tempo in “ꢀ”.
6If you want to record in realtime, set “Reso” to specify
the resolution, and press the SEQUENCER [REC/
WRITE] key and then the [START/ STOP] key to begin
recording.
When you finish recording to the end of the measures
specified by “Pattern Parameter,” you will return to the
first measure, and can continue recording while adding
more material. (ꢀ”Loop All Tracks” 0–8a)
If you want to perform step recording, select the page
menu command “Step Recording (Loop Type)” to access
the dialog box, and record.
6–1b: Pattern, Pattern Select, Tempo, Metronome
Sound, Reso, Remove Data
If you wish to record pattern data, use “Pattern” and “Pat-
tern Select” to select a user pattern and pattern number.
Next, use the “Pattern Parameter” page menu command to
set the number of measures in the pattern and its time signa-
ture. Then you can perform realtime recording in the Pattern
Edit page, or step recording by using the “Step Recording
(Loop Type)” page menu command. Finally, use page menu
commands as desired to perform event editing or other
types of editing.
76
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6–1D: Erase Pattern
M 6–1: Page Menu Command
This command erases the data from the selected pattern.
1Use “Pattern” and “Pattern Select” to specify the pattern.
2Select “Erase Pattern” to access the dialog box.
6–1F
6–1G
6–1H
6–1I
0–1A
6–1A
6–1B
6–1C
6–1D
6–1E
0–1I
3If you check “All Patterns,” all user patterns in the song
will be erased.
6–1A: Step Recording (Loop Type)
Here you can perform step recording into a pattern.
This is available when a user pattern is selected.
If “All Patterns” is not checked, only the pattern speci-
fied in 1will be erased.
4To execute the Erase Pattern command, press the OK
button. To cancel, press the Cancel button.
1In “Pattern” and “Pattern Select,” specify the pattern.
By default, the pattern length is one measure. If you wish
to change the number of measures in the pattern, set the
“Pattern Parameter” (6–1C).
2Select “Step Recording (Loop Type)” to access the dialog
box.
6–1E: Copy Pattern
This command copies the settings and musical data of the
selected pattern to another pattern.
User patterns belong to a particular song, but you can use
the Copy Pattern command to use the same pattern in
another song.
Time signature
Also, while preset patterns cannot be edited, you can copy a
preset pattern to a user pattern and then edit and save it as a
user pattern. Be aware that when you execute the Copy Pat-
tern operation, the pattern settings and musical data of the
copy destination will be erased.
Length
(beats, clocks)
1Select “Copy Pattern” to access the dialog box.
Location within the
Note number
Velocity
measure (beat, clock)
3The remaining steps are the same as when step recording
on a track. Refer to steps 3and following in “Step
Recording” (5–1A). However, step recording a pattern
differs from step recording a track in that when you reach
the end of the pattern, you will return to the beginning
and continue recording, in this way continuing to add
more data.
2In From (Song***): “Pattern,” specify the copy source
pattern. (By default, this will be the song and pattern that
was selected in the Pattern Edit page.)
3In To: “Song” and “Pattern,” specify the copy destina-
tion song and pattern. For “Pattern,” only user patterns
U00–U99 can be specified.
6–1B: Event Edit
4To execute the Copy Pattern command, press the OK
button. To cancel, press the Cancel button.
Here you can edit individual events of the musical data in a
pattern.
Use “Pattern” and “Pattern Select” to specify the pattern,
and then select this command.
The remaining steps are the same as when Event Editing a
track. ꢀ“Event Edit” (5–1B).
6–1F: Bounce Pattern
This command combines the musical data of the bounce
source pattern and bounce destination pattern, and places
the combined musical data in the bounce destination. The
time signature and length of the pattern following execution
will be according to the settings of the bounce destination.
Unlike the Track Bounce operation, the musical data of the
bounce source will not be erased.
6–1C: Pattern Parameter
This command specifies the number of measures and the
time signature of the selected pattern.
If MIDI control data exists in the selected pattern and in the
bounce destination pattern, the resulting playback following
the bounce operation may produce unexpected results. We
recommend that you use “Event Edit” (6–1B) to prepare the
MIDI control data of the two patterns before executing the
Bounce Pattern command.
1Use “Pattern” and “Pattern Select” to specify the pattern.
2Select “Pattern Parameter” to access the dialog box.
1Use “Pattern” and “Pattern Select” to specify the bounce
source pattern.
2Select “Bounce Pattern” to access the dialog box.
3In “Length,” specify the number of measures in the pat-
tern.
4In “Meter,” specify the time signature of the pattern.
However, this time signature is only temporary, and
when you “put” or “copy” the pattern in a track of a
song, the pattern will play according to the time signa-
ture of that measure.
5To execute the Pattern Parameter settings, press the OK
button. To cancel, press the Cancel button.
3In From (Song***) “Pattern,” select the bounce source
pattern. (By default, the song and pattern that are
selected in the Pattern Edit page will be chosen.)
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4In To: “Song” and “Pattern,” select the bounce destina-
tion song and pattern. For “Pattern,” only user patterns
U00–U99 can be specified.
If you press the SEQUENCER [START/ STOP] key
while the dialog box is open, the selected pattern will
play back.
5To execute the Bounce Pattern command, press the OK
button. To cancel, press the Cancel button.
2In “Pattern” and “Pattern Select,” select the “put” source
pattern. (By default, this will be the pattern selected in
the Pattern Edit page)
3In “To Track,” select the “put” destination track.
4In “Measure,” specify the first measure of the “put” des-
tination.
6–1G: Get From Track
This command takes musical data from a track and loads it
into the specified pattern.
1Use “Pattern” and “Pattern Select” to specify the pattern.
2In “Pattern Parameter” (6–1C), specify the pattern length
of the “get” destination.
5To execute the Put to Track command, press the OK but-
ton. When you execute the command, “Measure” will
automatically count up. If you wish to, you can continue
“putting” the pattern. To exit the command, press the
Exit button.
3Select “Get From Track” to access the dialog box.
6–1I: Copy To Track
This command copies the specified area of musical data
from the specified pattern to a track as musical data.
Unlike the Put To Track command, this command actually
writes the musical data of the pattern into the track, so that
you can edit the copied data in the track. Even if you later
edit the copy source pattern, the musical data of the song
will not be affected.
4In “Song,” select the “get” source song.
5In “Track,” select the “get” source track.
6
In “Measure,” specify the first measure of the “get” source.
7To execute the Get From Track command, press the OK
button. To cancel, press the Cancel button.
When you execute the Copy to Track command, the musical
data will be affected as follows.
6–1H: Put To Track
This command places a pattern into a track.
•
Musical data previously existing in the copy destination
measures will be erased.
Unlike the “Copy to Track” (6–1I), this command only places
the pattern number in the song, so that when playback
reaches that point, the pattern will be recalled. The musical
data of the pattern will not actually exist in the track.
By creating patterns that contain frequently-used phrases or
drum patterns, and then placing them on the tracks, you can
conserve memory.
•
The musical data that is copied will playback according
to the time signature specified at the copy destination
measures.
Example: Copy the musical data of pattern 41 to measure 2
Be aware that when you edit a pattern, all locations in the
song where that pattern has been placed will be affected.
Before Copy
After Copy
1
Pattern 41
1
2
2
3
3
4
4
When you execute the Put to Track command, the musical
data will be affected as follows.
•
Musical data previously existing at the “put” destination
will be erased.
The procedure is the same as for the Put to Track command.
ꢀ“Put To Track” (6–1H).
•
The pattern that you “put” will playback according to
the time signature that is specified by the measures of
the “put” destination.
•
Control data such as pitch bend etc. (but not including
volume data) previously existing in the track will be
reset immediately before the measure at which the
pattern was “put.”
6–2: Pattern Name
6–1
If you wish to use control data such as pitch bend in the
measures in which a pattern is “put,” you must first
write the control data into the pattern.
6–1a
6–1b
To delete a pattern that has been placed in a track you can
use “Erase Measure” (5–1F), specifying the area in which
the pattern was “put,” and setting “Kind” to All.
6–2a
Example: Pattern 20 has been Put at measures 2, 4, and 6 of track 10. When those measures
are reached, pattern 20 is called and its data is played.
Track 10
(Drums)
1
4
5
6
2
3
6–2a: Pattern name
Pattern 20
Pattern name
[U00...U99]
1Select “Put to Track” to access the dialog box.
Here you can rename the pattern. Press the text edit button
to access the dialog box, and input the name. Up to 16 char-
acters can be input. (ꢀBG p.53, 57)
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6–3: RPPR Setup
6–3b: Keyboard & Assigned drawing
Here you can make settings for the RPPR (Realtime Pattern
Play/ Recording) function. RPPR lets you assign patterns
from a song to individual keys, and then playback patterns
simply by pressing individual notes on the keyboard. The
results can be recorded to the sequencer.
This shows the selected key, and the keys to which a pattern
has been assigned by the RPPR function. (Assignments are
not possible for the keys displayed in gray.)
Unassignable keys Assigned keys
Unassigned keys
For each song, you can assign either a preset pattern or a
user pattern to each of the seventy two keys in the range
C#2–C8. For each key, you can specify the pattern, track
number, and how the pattern will be played.
Selected key
The arpeggiator is not operated by patterns played
back by RPPR. When RPPR is on, keys for which no
pattern is assigned will sound the track selected by
“Track Select.” At this time, the arpeggiator will operate
if either arpeggiator A or B is selected for that track and
turned on. RPPR will not be triggered by notes gener-
ated by the arpeggiator.
6–3c: RPPR Setup
KEY (Key Select)
[C#2...C8]
Specifies the key to which you want to assign an RPPR pat-
tern.
The following parameters will apply to the key that you
select here.
This can also be selected by holding down the [ENTER] key
and playing a note on the keyboard.
When Local Control is OFF (“Local Control On” Global
P1: 1–1a), the keyboard will not trigger RPPR pattern
playback. Notes received at MIDI IN on the channel of
the track currently selected by “Track Select” will trig-
ger patterns. If you have recorded only the trigger notes
on an external sequencer and wish to use the playback
from the external sequencer to trigger RPPR patterns on
TRITON STUDIO, set Local Control OFF.
If you want the note data generated by RPPR to be
recorded by the external sequencer, set Local Control
ON, and turn off the echo back function of the external
Assign
[Off, On]
On (checked): When you playback the key specified by
“KEY,” the pattern selected in “Pattern” will be triggered.
Off (unchecked): That key will sound the currently selected
track at the corresponding pitch, just as in normal Sequencer
mode.
Pattern (Pattern Bank)
Pattern Select
[Preset, User]
[P000...149, U00...99]
In the RPPR Setup page, RPPR is turned on automati-
cally. This will be the same result as when the RPPR
check box (0–1a) in each page is checked.
Selects the RPPR pattern for the key selected in “KEY.” If the
selected user pattern contains no musical data, there will be
no sound when you press that key.
6–1
Track
[Track 01...Track16: name]
6–3a
Selects the track that will be used for the RPPR pattern
selected for the “KEY.” When you play the key, the pattern
will be played according to the settings of the track you
select here. Track settings are made in P0: Play/ REC, P2: Trk
Param, P3: MIDI Filter, and P4: Zone/ Ctrl. When you record
in realtime with the RPPN function turned on, the data will
be recorded on the track you select here. (ꢀBG p.94)
The line below displays the program bank/ name and MIDI
channel (Ch) that are specified for the “Track.”
6–3b
6–3c
Revert
When you press this button, the “Pattern (Pattern Bank),”
“Pattern Select,” and “Track” settings of the last-edited
“KEY” for which “Assign” was checked will be copied to
these parameters of the currently selected “KEY”
6–3a: Song Select, Track Select, Tempo
Song Select
[000...199: name]
Selects the desired song.
The RPPR settings will be assigned to the song you select
here.
Example: Assigning preset patterns P00, P01, and P02 to
“KEY”
Before you begin, assign a drum program such as INT-A036
to track 1.
Track Select
[Track01...Track16, Master Track]
1Set “KEY” to C#2, and check “Assign.” Set “Pattern (Pat-
tern Bank)” to Preset, “Pattern Select” to P00, and
“Track” to Track01.
Selects the track that will be played by keys that are not
assigned to RPPR.
Select the track that you want to play from the keyboard.
ꢀ (Tempo)
[040...240, EXT]
Specifies the playback tempo of the patterns. (ꢀ0–1a)
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2Set “KEY” to D2, and press the Revert button.
The “Pattern (Pattern Bank),” “Pattern Select,” and
“Track” settings that you specified in step 1will be cop-
ied automatically.
3Edit only “Pattern Select.” Select “Pattern Select,” and
press the [ ] key to select P01: Pop&Balad 2/Std.
4Set “KEY” to D#2, and press the Revert button.
The “Pattern (Pattern Bank)” P01: Pop&Balad 2/Std you
selected in step 3, as well as the “Pattern Select” and
“Track” settings, will be copied automatically.
5As you did in step 3, set “Pattern Select” to P02:
Pop&Balad 3/Std.
Sync
[Off, Beat, Measure, SEQ]
Specifies the way in which the pattern playback will be syn-
chronized when you press the specified “KEY.”
Off: The pattern will begin playing at the moment you press
the note.
Beat: The pattern will synchronize to the beats of the pattern
that was started by the first key (i.e., the first note-on that
occurs from a condition where no notes of the keyboard are
pressed). This setting is suitable when you wish to play
phrase patterns in unison.
Measure: The pattern will synchronize to the measures of
the pattern that was started by the first key. This setting is
suitable for rhythm, bass or drum patterns.
SEQ: The pattern will synchronize to the measures of the
sequencer song.
By using “Revert” in this way, you can efficiently specify
“Pattern (Pattern Bank),” “Pattern Select,” and “Track” set-
tings for each “KEY” when creating RPPR data. This is par-
ticularly convenient when, as in the above example, the
patterns that you want to assign to the keys are numbered
consecutively (or are nearby each other), and use the same
track.
Sync settings
Key 1 on Key 2 on
Key 1 off
Song
Mode
[Once, Manual, Endless]
Patterns 1 and 2 are set to
Mode=Manual, and have
identical Sync settings
Specifies the way in which the pattern assigned to the speci-
fied “KEY” will be played.
Sync: OFF
Pattern 1
Once: When you press the key, the complete pattern will
playback once to the end and then stop.
Manual: The pattern will continue repeating as long as you
continue holding the key, and will stop as soon as you
release the key.
Endless: The pattern will continue repeating even after you
release the key. To stop the pattern playback, press any note
below C2, or press the same key once again.
Pattern 2
Sync: Beat
Pattern 1
Pattern 2
Same key, or C2
Key-off
Key-on
START
Key-off
STOP
Sync: Measure
Pattern 1
STOP
Once
Pattern 2
START
START
Manual
Endless
Sync: SEQ
Pattern 1
STOP
Pattern 2
Shift
[–12...+12]
•
When Beat or Measure are selected, pattern playback
will begin when you press the first key. The second and
subsequent patterns that are triggered from the
keyboard will synchronize to the pattern that was
started by the first key; with a setting of Beat they will
synchronize in steps of a beat, and with a setting of
Measure they will synchronize in steps of a measure.
When SEQ is selected, the pattern will playback in
synchronization with the measures of the sequencer
song. The pattern will synchronize with the currently-
playing song, so you must start the song before you play
notes on the keyboard.
Beat, Measure, and SEQ will cause the pattern to start
immediately if you play the key within a thirty-second
note of the timing of the respective beat or measure, but
if you play the key later than this, the start of the pattern
will be delayed by a beat.
Adjusts the playback pitch of the pattern for the specified
“KEY” in semitone steps over a range of ±1 octave.
With a setting of 0, the pattern will be played at its original
pitch.
•
•
Stopping playback of a RPPR pattern
By pressing C2 (or any note lower than C2), all the patterns
being played by RPPR will stop.
The patterns of keys whose “Sync” setting is Off will stop
immediately, but the playback of other keys will stop at the
beginning of the next beat or measure. Pattern playback of
keys whose “Sync” setting is other than Off can be stopped
immediately by rapidly pressing C2 or any lower note twice
in succession.
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7–1(2)a: Arpeggiator Assign, Arpeggiator Run A, B
Arpeggiator Assign [Off, A, B]
Sequencer P7: Arpeggiator
Here you can specify how the arpeggiator will operate in
Sequencer mode. These settings can be made for each song.
In Sequencer mode (as in Combination mode), you can run
the two arpeggiators simultaneously. This allows you to
apply different arpeggio patterns to two sounds that have
been split across the keyboard, or use velocity to switch
between two different arpeggio patterns, etc.
In Sequencer mode, the musical data generated by the
arpeggiator during song track or pattern realtime-recording
can be recorded. While you record, you can modify the
arpeggio pattern and parameters, and adjust the [GATE]
knob and [VELOCITY] knob etc.
This assigns arpeggiator A or arpeggiator B to each track 1–
8, 9–16. When the ARPEGGIATOR [ON/ OFF] key is turned
on, the arpeggiator specified for each track will run, subject
to the “Arpeggiator Run A, B” settings and setting here.
Off: The arpeggiator will not operate.
A: Arpeggiator A will operate. Use the Arpeggiator A page
to select the arpeggio pattern and set the parameters.
B: Arpeggiator B will operate. Use the Arpeggiator B page to
select the arpeggio pattern and set the parameters.
For tracks that you wish to realtime-record, select either
arpeggiator A or B. If you specify an arpeggiator for two or
more tracks, the arpeggiator will play each of the tracks you
specify.
It is not possible to set the tempo of the arpeggiator and
the sequencer independently.
You can set A and B to two different MIDI channels, and
control one from the keyboard and the other from an exter-
nal MIDI device connected to MIDI IN. You can also use
multi-track recording (Multi REC) to simultaneously record
the note data that is generated from the two arpeggiators.
When “MIDI Clock” (Global P1: 1–1a) is Internal, the
arpeggiator can be synchronized to the internal sequencer.
(ꢀBG p.138)
•
When you turn on the arpeggiator and press the
SEQUENCER [START/ STOP] key, the arpeggiator will
synchronize to the timing of the sequencer.
Example 1)
On tracks 1 and 2, set “MIDI Channel” (2–1a) to 01 and
“Status” (2–1a) to INT. Assign arpeggiator A to track 1
and arpeggiator B to track 2, and check “Arpeggiator
Run A, B” (7–1a). In “Track Select,” choose Track01.
With the ARPEGGIATOR [ON/ OFF] key OFF, play the
keyboard and tracks 1 and 2 will sound simultaneously.
When you turn on the ARPEGGIATOR [ON/ OFF] key
and play the keyboard, arpeggiator A will operate for
track 1 and arpeggiator B will operate for track 2.
•
When you press the SEQUENCER [START/ STOP] key,
the arpeggiator and sequencer will both stop. If you
wish to stop only the arpeggiator, press the
ARPEGGIATOR [ON/ OFF] key to turn off.
When the arpeggiator “Key Sync” is off, you can turn on
the ARPEGGIATOR [ON/ OFF] key and play the keyboard
to start the arpeggiator running during the pre-count before
realtime recording begins, so that the arpeggiator perfor-
mance will be recorded from the beginning of the pattern at
the same time that recording begins.
Arpeggiator
Assign
Trigger
= Ch1
Arpeggiator
A
Pattern - A
Pattern - A
Pattern - B
A
B
Track1 MIDI Ch=1ch Status=INT
Track2 MIDI Ch=1ch Status=INT
Arpeggiator
B
Trigger
= Ch1
When “MIDI Clock” is External MIDI or External
mLAN, the MIDI realtime clock messages transmitted
from the external MIDI device connected to MIDI IN or
the mLAN connector can perform the same type of con-
trol.
Even in this case, you can start/ stop using the
SEQUENCER [START/ STOP] key of the TRITON STU-
DIO’s sequencer.
Pattern - B
Example 2)
For tracks 1, 2 and 3, set the “MIDI Channel” (2–1a) to
01, 02, and 03 respectively, and set “Status” (2–1a) to INT.
Assign arpeggiator A to tracks 1 and 2, and arpeggiator B
to track 3. Check the “Arpeggiator Run A, B” (7–1a) set-
ting.
•
•
•
In “Track Select,” choose Track01.
Playing the keyboard when the ARPEGGIATOR [ON/
OFF] key is off will play the sound assigned to track 1.
Playing the keyboard when the ARPEGGIATOR [ON/
OFF] key is on will cause arpeggiator A to operate for
tracks 1 and 2, and produce sound for both tracks.
In “Track Select,” choose Track02.
Playing the keyboard when the ARPEGGIATOR [ON/
OFF] key is off will play the sound assigned to track 2.
Playing the keyboard when the ARPEGGIATOR [ON/
OFF] key is on will cause arpeggiator A to operate for
tracks 1 and 2, and produce sound for both tracks.
In “Track Select,” choose Track03.
7–1: Setup 1–8 (Setup T01–08)
7–2: Setup 9–16 (Setup T09–16)
7–1
0–1a
5–1b
0–1b
Playing the keyboard when the ARPEGGIATOR [ON/
OFF] key is off will play the sound assigned to track 3.
Playing the keyboard when the ARPEGGIATOR [ON/
OFF] key is on will cause arpeggiator B to operate for
track 3, and play the sound assigned to track 3.
7–1a
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•
Alternatively, you could choose Track01 in “Track
Select” to run arpeggiator A for tracks 1 and 2, and use
an external MIDI device connected to the TRITON
STUDIO’s MIDI IN to send note data to MIDI channel 3
to play arpeggiator B.
7–3: Arpegg. A (Arpeggiator A)
7–4: Arpegg. B (Arpeggiator B)
In the Arpegg. A page you can make settings for arpeggiator
A, and in the Arpegg. B page you can make settings for
arpeggiator B.
Arpeggiator
Assign
Arpeggiator
A
Pattern - A
Trigger
=
Pattern - A
Pattern - A
Pattern - B
A
A
B
Track1 MIDI Ch=1ch Status=INT
Track2 MIDI Ch=2ch Status=INT
Track3 MIDI Ch=3ch Status=INT
Ch1, Ch2
The “Copy Arpeggiator” (7–1A) page menu command
can also be used to copy arpeggiator settings from
another mode such as Program mode.
Pattern - B
Arpeggiator
B
Trigger
= Ch3
The arpeggiator cannot be triggered by the notes
played by the sequencer.
7–1
0–1a
If the track “Status” (2–1a/ 2a) is set to INT or BTH,
tracks 1–16 to which arpeggiator A or B are assigned
will be sounded by the note data generated by the
arpeggiator, regardless of the “MIDI Channel” (2–1a/
2a) setting of that track. If the track “Status” is set to
BTH, EXT, or EX2, the track will transmit MIDI note
data on the “MIDI Channel” of that track.
5–1b
0–1b
7–3a
In this case, arpeggiator A or B will be triggered by the
“MIDI Channel” of any track 1–16 to which the corre-
sponding arpeggiator is assigned.
If the “Local Control On” (Global P1: 1–1a) is turned
OFF, the arpeggiator will not be triggered by note data
from the keyboard. It will be triggered by note data
received at MIDI IN. If you wish to record just the trig-
ger notes on an external sequencer and run the TRITON
STUDIO’s arpeggiator in this way, turn Local Control
OFF.
If you want the note data generated by the arpeggiator
to be recorded on the external sequencer, turn Local
Control ON, and turn off the echo back function of the
7–3(4)a: Arpeggiator–A(B) Setup
Pattern
Octave
Resolution
Gate
[P000...P004, U000(I-A/ B)...U506(User)]
[1, 2, 3, 4]
[ ꢁ ꢂ , ꢁ , ꢃ ꢂ , ꢃ , ꢀ ꢂ , ꢀ ]
[000...100(%), Step]
[001...127, Key, Step]
[–100...+100(%)]
[Off, On]
Velocity
Swing
Sort
Arpeggiator Run A, B
Latch
[Off, On]
When the ARPEGGIATOR [ON/ OFF] key is on, the arpeg-
giator(s) that are checked here will function for the track(s)
to which they are assigned by “Arpeggiator Assign.”
When the arpeggiator is on, A and B can be turned on/ off
independently.
Key Sync.
Keyboard
[Off, On]
[Off, On]
These are the arpeggiator parameters for the song.
ꢀ“Program 7–1: Arpegg. Setup (Arpeggiator Setup)”
M 7–1: Page Menu Command
7–5: Scan Zone (Scan Zone A/ B)
Specifies the range of notes and velocities that will trigger
0–1A
0–1B
0–1C
0–1D
0–1E
0–1F
7–1A
0–1I
0–1J
each arpeggiator A and B.
7–1
0–1a
5–1b
0–1b
7–1A: Copy Arpeggiator
7–5a
This command copies arpeggiator settings.
ꢀ“Combination 7–1A: Copy Arpeggiator.”
7–5b
7–5a: Zone Map
This shows the Scan Zone settings for arpeggiators A and B.
(ꢀCombination “Zone Map” 7–4a)
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7–5b: Scan Zone A/ B
Sequencer P8: Insert Effect
A:
Here you can make insert effect settings, and specify the bus
etc. for the program used by each track 1–16.
Top Key
[C–1...G9]
Bottom Key
[C–1...G9]
Specify the range of notes (keys) that will trigger arpeggia-
tor A. “Top Key” is the upper limit, and “Bottom Key” is the
lower limit.
8–1: Routing 1–8 (Routing T01–08)
Top Velocity
[001...127]
[001...127]
Bottom Velocity
8–2: Routing 9–16 (Routing T09–16)
Specify the bus to which the program oscillator(s) of each
track 1–16 will be sent. You can also set the amount of signal
that will be sent to the master effects.
Specify the range of velocities that will trigger arpeggiator
A. “Top Velocity” is the upper limit, and “Bottom Velocity”
is the lower limit.
B:
8–1
8–1a
Top Key
[C–1...G9]
[C–1...G9]
[001...127]
[001...127]
Bottom Key
Top Velocity
Bottom Velocity
5–1b
0–1b
0–3a
Specify the range of notes (keys) and velocities that will trig-
ger arpeggiator B (ꢀA:).
8–1b
The value of these parameters can also be input by
holding down the [ENTER] key and playing a note on
the keyboard.
8–1a: Routing Map
This shows the status of the insert effects: the insert effect
routing, the names of the selected effects, the on/ off status,
and chaining.
The effect type, on/ off, and chain settings can be made in
the Insert FX page (8–2).
8–1(2)b: BUS Select (IFX/ Indiv.Out BUS Select),
Send1 (MFX1), Send2 (MFX2)
BUS Select (IFX/ Indiv.Out BUS Select)
[DKit, L/ R, IFX1...5, 1...4, 1/ 2, 3/ 4, Off]
These settings specify the bus to which the program oscilla-
tor(s) of each track 1–16 will be sent.
The status of the settings can also be viewed in the “Routing
Map” (ꢀCombination P8–1: Routing).
When 1/2 or 3/4 are selected, the program of the corre-
sponding track 1–16 will be output in stereo from
AUDIO OUTPUT (INDIVIDUAL) 1 and 2 or 3 and 4. If
you use CC#10 (pan) or AMS to control the panning of
the program oscillator, the new pan setting will be
applied at the next note-on. Unlike the case when you
select L/R to output the sound from (MAIN) L/ MONO
and R, the pan of a sounding note cannot be varied in
realtime.
If you wish to vary the pan of a sounding note in real-
time, and output the result from AUDIO OUTPUT
(INDIVIDUAL) 1 and 2 or 3 and 4, set “BUS Select” to
IFX1 (or IFX2–IFX5), select 000: No Effect for “IFX1”
(or IFX2–IFX5) (8–3), and select either 1/2 or 3/4 for
“BUS Select” (8–3) after the signal passes through IFX.
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Send1 (MFX1)
Send2 (MFX2)
[000...127]
[000...127]
8–3: Insert FX
Here you can select the type of the insert effects, turn them
on/ off, and make chain settings.
Here you can adjust the send levels from tracks 1–16 to mas-
ter effects 1 and 2. This is valid when “BUS Select” is set
either to L/R or Off. If IFX 1, 2, 3, 4, or 5 is selected, the send
level to the master effects 1 and 2 is set by the “Send 1” and
“Send 2” parameters located in the Insert FX page, after the
signal passes through IFX 1–5.
8–1
These settings have no effect if “BUS Select” is set to 1, 2, 3,
4, 1/2 or 3/4.
8–3a
The send 1 and 2 settings you make here will be used when
the song is played or recorded from the beginning. If you
change the settings while recording, the change will be
recorded as part of the musical data, and the send amount
will change when the data is played back. You can also
change these settings during playback. However if send 1
and 2 data has been recorded, the settings will change
accordingly.
8–3a: IFX1, 2, 3, 4, 5
If “Status” (2–1a/ 2a) is either INT or BTH, CC#93 and
#91 can be received to control send 1 and 2 respectively
and change their settings. When you switch songs or
return to the beginning of a song, tracks whose “Sta-
tus” is EXT, EX2 or BTH will transmit these settings via
MIDI. This data will be transmitted on the MIDI chan-
nel of each track as set by “MIDI Channel” (2–1a/ 2a).
The actual send level is determined by multiplying the
value of these parameters with the send level settings of
the oscillator(s) of the program used by the track
(“Send1” and “Send2,” Program P8: 8–1d).
IFX1, 5
[000...089]
[000...102]
[Off, ON]
[Off, On]
IFX2, 3, 4
IFX1, 2, 3, 4, 5 On/ Off
Chain
Pan(CC#8) (Post IFX PanCC#8) [L000...C064...R127]
BUS Sel. (BUS Select) [L/ R, 1, 2, 3, 4, 1/ 2, 3/ 4, Off]
Send1
Send2
[000...127]
[000...127]
These functions are the same as in Program mode. (ꢀPro-
gram 8–2a)
M 8–1: Page Menu Command
However unlike in Program mode, the “Ctrl Ch” (8–4a – 8a)
is used as the MIDI channel that controls insert effect
dynamic modulation (Dmod) and the “Pan (CC#8),” “Send
1,” and “Send 2” that follows the insert effect. The control
changes used are the same as in Program mode.
The pan (CC#8), send 1 and 2 settings you make here will be
used when the song is played or recorded from the begin-
ning. If you change the settings while recording, the changes
will be recorded as part of the musical data, and the settings
will change when the data is played back. You can also
change these settings during playback. However if pan
(CC#8), send 1, or 2 data has been recorded, the settings will
change accordingly.
0–1A
0–1B
8–1A
8–1B
8–1C
0–1I
0–1J
8–1A: Copy Insert Effect
ꢀ“Program P8: 8–1A: Copy Insert Effect.”
However, the MIDI control channel specified in “Ctrl Ch” of
the IFX 1–5 page will not be copied.
If “Status” (2–1a/ 2a) is either INT or BTH, CC#8,
CC#93, and CC#91 can be received to control the pan
following the insert effect, send 1, or send 2 respec-
tively, and change their settings. When you switch
songs or return to the beginning of the song, tracks
whose “Status” is BTH, EXT, or EX2 will transmit these
settings via MIDI. This data will be transmitted on the
MIDI channels specified in the IFX 1–5 pages (8–4 – 8–
8).
8–1B: Swap Insert Effect
ꢀ“Program P8: 8–1B: Swap Insert Effect.”
However, the MIDI control channel specified in “Ctrl Ch” of
the IFX 1–5 page will not be swapped.
8–1C: DrumKit IFX Patch
ꢀ“Combination P8: 8–1C: DrumKit IFX Patch.”
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8–4: IFX 1
8–5: IFX 2
8–6: IFX 3
8–7: IFX 4
8–8: IFX 5
Sequencer P9: Master Effect
9–1: Master FX
Set the parameters for the effects selected for IFX 1–5 in the
Here you can select the type of master effects, turn them on/
off, and make chain and master EQ settings. These parame-
ters are the same as in Program mode. ꢀ“Program 9–1: Mas-
ter FX (Master Effects)”
8–1
8–4a
9–1
9–1a
9–1c
9–1b
8–4(~8)a: Ctrl Ch
[Ch01...16, All Routed]
Selects the MIDI channel that will control effect
dynamic modulation (Dmod), pan following the insert
effect (CC#8), Send 1 (CC#93), and Send 2 (CC#91).
M 9–1: Page Menu Command
0–1A
9–1A
9–1B
0–1I
An asterisk “*” will appear at the right of the channel num-
ber Ch01–16 for tracks that are routed through these IFX. If
you have routed multiple tracks that have differing MIDI
channel settings, you can specify here which of these chan-
nels will be used to control the effect.
0–1J
All Routed: Control can be performed from any of the MIDI
channels of the tracks that are routed.
9–1A: Copy Master Effect
ꢀ“Program P9: 9–1A: Copy Master Effect.”
However, the MIDI control channel specified in “Ctrl Ch” of
the MFX 1 and 2 pages will not be copied.
If you have selected DKit as the “BUS Select” (8–1b/
2b) of a track for which a drum program is selected, the
MIDI channel of that timbre will be valid if All Routed
is selected for any one of IFX 1–5, regardless of the
“BUS Select” (Global P5: 5–2b) setting of the drum kit,
or of the setting of the “DrumKit IFX Patch” page
menu command.
9–1B: Swap Master Effect
ꢀ“Program P9: 9–1B: Swap Master Effect.”
However, the MIDI control channel specified in “Ctrl Ch” of
the MFX 1 and 2 pages will not be swapped.
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9–2: MFX 1
9–3: MFX 2
Here you can set the parameters of the MFX 1 and 2 effects
9–1
9–2a
9–2(3)a: Ctrl Ch
Ctrl Ch
[Ch01...16, Gch]
Specifies the MIDI channel that will control dynamic
modulation (Dmod) for the master effects. If Gch is
selected, the global MIDI channel “MIDI Channel”
(Global P1: 1–1a) will be used.
9–4: Master EQ
The master EQ is a three-band stereo EQ. It is used to per-
form overall equalizing (tonal adjustment) on the sound
from the L/ R bus immediately before it is output to AUDIO
0–1A
9–4a
9–4a: Ctrl Ch
Ctrl Ch
[Ch01...16, Gch]
Specifies the MIDI channel that will control dynamic
modulation (Dmod) for the master EQ. If Gch is
selected, the global MIDI channel “MIDI Channel”
(Global P1: 1–1a) will be used.
The MEQ High Gain and MEQ Low gain can be controlled
by assigning a modulation source to the “Low Gain Mod-
Src:” and the “High Gain Mod-Src:” functions on this page.
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4. Sampling mode
Program, Combination, and Sequencer modes
An overview of sampling on the TRITON STUDIO
1. A performance that uses the various functions of each
mode (filters, effects, arpeggiator, sequencer, etc.) can be
Sequencer: p.49, 56)
On the TRITON STUDIO, 48 kHz stereo 16-bit samples from
an external device connected to the AUDIO INPUT jacks, S/
P DIF IN jack, or mLAN connector (if the EXB-mLAN
option is installed) can be recorded into the internal sample
memory (RAM) or to the internal hard drive. At this time,
analog signals will be converted into digital signals, and
digital signals will be recorded while still in digital form.
A performance using the TRITON STUDIO’s filters, effects,
arpeggiator, and sequencer can be resampled.
2. External audio sources can be sampled from the various
input jacks (see “Sampling mode” paragraphs 1, 2, and 3,
above). At this time, you can mix your playing on the
TRITON STUDIO with the external audio, or monitor
your playing on the TRITON STUDIO while sampling
only the external audio from the input jacks. You can also
add the master effects when sampling.
The TRITON STUDIO comes with 16 Mbytes of sample
memory (RAM) and an internal hard disk. (ꢀFor the capac-
ity of the hard disk, refer to BG p.153)
3. In Sequencer mode, you can sample an external audio
source while the sequencer song plays back, and the
appropriate note data will automatically be created in a
track. This lets you sample vocals or guitar while the
sequencer is running, just as though you were using a
multi-track recorder. (In-Track Sampling function)
The 16 Mbytes of sample memory (RAM) allow you to sam-
ple approximately 2 minutes 54 seconds in mono, or approx-
imately 1 minute 27 seconds in stereo. By adding additional
72-pin SIMM boards, you can expand the memory to a max-
imum of 96 Mbytes (when the standard 16 Mbytes are
replaced by three 32 Mbyte SIMM boards). In this case, you
will be able to record up to six samples that are each approx-
imately 2 minutes 54 seconds each for mono (or approxi-
mately 1 minute 27 seconds for stereo). (ꢀFor details on the
72-pin SIMM boards that can be used, and how to install
them, refer to p.286)
When sampling to the hard drive, a single sample file can be
up to 80 minutes long for either stereo or mono (mono:
approximately 440 Mbyte, stereo: approximately 879
Mbyte). This will create a WAVE file.
The TRITON STUDIO supports a wide range of sources and
formats as described below.
Samples recorded in Sampling mode, or in the Program,
Combination, and Sequencer modes can be used as wave-
forms for the tone generator.
Samples recorded to sample memory (RAM) can be used as
tone generator waveforms.
Samples recorded to the hard disk (WAVE files) can be
loaded into sample memory (RAM) and used as tone gener-
ator waveforms. WAVE files can also be written to the
CDRW-1 option (if installed) or a CD-R/ RW drive con-
nected to the SCSI connector, to create an audio CD.
Individual samples (WAVE files) from the hard disk up
to 16 Mbyte in size for mono or 32 Mbyte for stereo (if
the sample memory has been expanded to 32 Mbyte or
more) can be loaded into sample memory (RAM).
Sampling mode
1. An analog audio signal from a mic or audio device con-
nected to the AUDIO INPUT jacks can be converted into
a digital signal and sampled. An insert effect can also be
applied while sampling.
Editing in Sampling mode
In Sampling mode, sample data created via sampling or
loaded from media (including WAVE or AIFF formats) can
be assigned to indexes (zones) to create a multisample. One
multisample can contain multiple indexes.
A multisample you create can easily be converted into a pro-
gram (ꢀ“Convert MS to Program” 0–1G). When a multi-
sample is converted, the filter, amp, and effect settings will
automatically be created with the program. The program
can also be used in Combination mode or Sequencer mode.
A sample can also be used as a drum sample in a drum kit.
2. A digital audio signal from a digital audio device con-
nected to the S/ P DIF jack can be sampled directly. An
insert effect can also be applied while sampling. Sample
rates of 48 kHz and 96 kHz are supported for the S/ P DIF
input and output. 96 kHz sample rate data will be con-
verted into 48 kHz when it is sampled.
3. A digital audio signal from a digital audio device con-
nected to the mLAN connector (if the EXB-mLAN option
is installed) can be sampled directly. An insert effect can
also be applied while sampling.
4. The analog audio output signal from an audio CD
inserted into the CDRW-1 option (if installed) is inter-
nally connected to the AUDIO INPUT jacks. The CD can
be played back on the TRITON STUDIO, and the analog
audio signal converted into a digital signal and sampled.
(If you are using a CD-R/ RW drive connected to the SCSI
connector, use a cable to connect it to the AUDIO INPUT
jacks.)
Multisample
Index003
Index001
Top Key
Index002
Top Key
Index004
Top Key
Top Key
Index 001
0000:
Index 002
Index 003
Index 004
5. A digital audio signal from an audio CD played back on
the CDRW-1 option (if installed) or a CD-R/ RW drive
connected to the SCSI connector can be sampled directly
(the Ripping function).
0001:
Sample B
0002:
0003:
Sample A
Sample C
Sample D
Multisample
Sample
Program OSC (Single/Double)
Program OSC (Drums)
6. Resampling can be performed by applying insert effects
to one or more existing samples, and once again sam-
pling them internally. You can select either “Auto,” where
insert effect processing will be performed automatically
on the sample you specify, or “Manual,” where you can
manually apply an insert effect and play the sample man-
ually for resampling.
Drum Kit
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Regardless of the page you are in, the selected multi-
sample or sample will sound when you play the key-
board, allowing you to hear the edited content of that
page.
Sampling P0: Recording
Here you can set the input level and make other basic set-
tings for sampling (sample recording), and make basic set-
tings for multisamples and samples.
When you turn off the power, all multisample and sam-
ple data in Sampling mode will be lost. Before you turn
off the power, be sure to save important data to floppy
disk, hard disk, CD-R/ RW or external SCSI device
(ꢀBG p.60).
Normally you will record samples in this page.
When the TRITON STUDIO is turned on, memory will
contain no multisamples or samples, so you will first
need to load previously-saved data before you can
playback or edit it.
0–1: Recording
Here you can select the multisample that you wish to record,
specify the index sample, make settings, select the memory
bank, and adjust the final level of the input signal.
There is no Compare function that allows you to restore
sample data to the state it was in before it was edited. If
you wish to preserve the unedited state of the data, use
“Copy MS” (0–1E) or “Copy Sample” (0–1B) etc. to
make a copy of the multisample or sample before you
begin editing.
0–1
0–1a
0–1b
In some of the page menu commands in P1 or P2, you
can uncheck the “Overwrite” item in the dialog box so
that the unedited sample data will be preserved even
after you execute the command (ꢀ1–1: Page Menu
Command “About Overwrite”).
0–1c
0–1d
When executing a sample edit operation or when you
finish recording a stereo sample, you may hear a slight
noise. This does not affect the audio data that has been
edited or sampled.
0–1a: MS, Index, Keyboard & Index
MS (Multisample Select)
[000...999]
Cautions regarding sample data
•
•
The sample data memory areas Bank 1–6 each contain
16 Mbyte. Of this 16 Mbyte (8,388,608 samples), sixteen
samples (the first and last eight samples) are used as
internal work area.
Selects the multisample.
Each multisample consists of the samples for one or more
indexes (an “index” is a range or zone of keys).
This parameter can also be set from P1–P3.
The first and last samples of each sample are used as
internal work area. These two samples are added
automatically when a sample is recorded or when an
.AIFF or .WAVE file is loaded. This means that if you
record a sample of one second, this will result in 48,000
samples of data, but four samples will be added to this,
so that sample memory (RAM) will actually contain
48,004 samples of data.
To create a new multisample,
1Press the “MS” popup button to access the popup menu,
and select a number for which the multisample name is
blank.
Alternatively, use the numeric keys [0]–[9] to specify a
new multisample number, and press the [ENTER] key.
When you select a new multisample number, the “Create
New Multisample” dialog box will appear.
If “Auto Optimize RAM” (Global P0: 0–3b) is on, and
the writing destination for sampling data is RAM, the
sample memory (RAM) will automatically be opti-
mized after the data has been written. This is turned on
by default, but you may switch it on/off as necessary.
(ꢀ“Optimize RAM” 0–1M)
2If you wish to create a stereo multisample, check “Ste-
reo.”
3To create the multisample, press the OK button. To can-
cel, press the Cancel button.
A multisample will be created as follows (example).
Mono type 001: NewMS_ _ _ _ _ _001
Stereo type 001: NewMS_ _ _ _ _ _001-L
001: NewMS_ _ _ _ _ _001-R
Index
[xxx (001...128)/ yyy (001...128)]
Selects the index for which you wish to sample.
Each zone in a multisample is called an “index.” For exam-
ple on the 61 note keyboard, a multisample could be divided
into six zones of one octave (12 keys) each. Each of these
zones is referred to as an “index.” You will assign a sample
to each of these indexes.
xxx: The selected index. Choose the desired index.
yyy: The total number of indexes in the multisample.
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You can also select an index by holding down the
[ENTER] key and playing a note on the keyboard. The
index that includes this note will be selected. The key
you specify will be the base key, and will be displayed
in gray in “Keyboard & Index” (ꢀ“Keyboard &
Index”).
----: ---No Assign----: No sample is assigned to the index.
There will be no sound when you play the keyboard.
To record a sample, select a vacant sample such as 0000:.
When you record a sample, data will be loaded into the
selected sample. The sample name (such as
NewSample_0000) will be shown beside the number. This
sample name can be modified using the “Rename Sample”
(0–1C) page menu command.
You can also record a sample even when ----:---No Assign---
- is displayed. In this case, a sample number will be selected
automatically.
Even if you record to a sample that already contains data,
the selected sample will not be overwritten –the data will
automatically be sampled to a vacant sample, and the newly
recorded sample will replace the previous sample in the
index. If you wish to delete a sample, execute the “Delete
Sample” (0–1A) page menu command.
This parameter can also be set from P1: Sample Edit, P2:
Loop Edit, or P3: Multisample. Sampling and editing in the
respective page will apply to the index that you select here.
When the power is turned on, this index will default to 001/
001. This indicates that only one index exists. To increase the
number of indexes, use “Create” in this page. When you
press the Create button, indexes will automatically be
added from the left-most zone, as 002/002, 003/003, ... (The
position, zone width, and original key location of the index
that is created when you press the Create button can be set
in Create Zone Preference (0–3a, 3–2a). You are also free to
modify the zone width and original key location later.)
When you press the popup button, the thousand sam-
ples that include the selected sample will be displayed.
To select the thousand’s place, use the VALUE control-
lers.
Keyboard & Index
Original Key (currently selected Original Key is reversed)
Index zone (currently selected Index is reversed)
OrigKey (Original Key)
[C–1...G9]
Index01 Index02 Index03 Index04 Index05
Specifies the key that will play the sample at its original
pitch (i.e., the pitch at which it was recorded). The pitch will
change in semitone steps relative to the original key.
For example, suppose that you recorded a sample with
“OrigKey” of F2. When the zone of the index is C2–B2,
pressing the F2 key would playback the sample at its origi-
nal pitch. Pressing F#2 would playback the sample a semi-
tone higher. Pressing E2 would playback the sample a
semitone lower. The pitch of this sampled sound will change
in semitone steps between C2 and B2, centered at F2.
The original key location can also be viewed in “Keyboard &
Index.”
C4 key
Keyboard range
Lowest note of the
displayed keyboard
Highest note of the
displayed keyboard
By holding down the [ENTER] key and playing a note, you can select the corresponding
index, and the specified key will be the base key and will be shown in gray.
This displays the zones and original keys of the selected
multisample. The black triangle shows the keyboard range,
and the white triangle shows the C4 key. The note numbers
at left and right show the keyboard note range that is dis-
played.
If “Constant Pitch” (3–1b) is checked, the sample will
be sounded at its original pitch by all notes in the zone.
The base key (displayed in gray)
TopKey (Top Key)
[C–1...G9]
•
In P1: Sample Edit you can press the SAMPLING
[START/ STOP] key to play the sample of the selected
“Index” in one-shot mode from “Edit Range Start”–“Edit
Range End.” At this time, the sample will sound at the
pitch of the base key.
Playback in the grid display of P1 and P2 will be
according to the playback pitch of the base key selected
here, and the specified tempo BPM/ resolution (set in P1
and P2).
Specifies the highest key in the zone of the index. The zone
is defined by this “Top Key.”
For example, suppose that you set a “TopKey” of B2 for
index 001/ 002, and a “TopKey” of B3 for index 002/ 002.
This means that the zone of index 001 will be B2 and lower,
and the zone of index 002 will be C3–B3.
•
•
Range
This indicates the zone (area) that was determined by the
“TopKey” setting.
The sample selected by “Sample Select” will sound in this
area. The zone for each index can also be viewed in “Key-
board & Index.”
The “Pitch BPM Adjust” (3–1A) function is based on the
playback pitch of the base key you specify here.
You can use the “Keyboard Display” (0–1J) page menu com-
mand to change the displayed range of the keyboard.
Create
0–1b: Sample Select, OrigKey, TopKey, Create
This creates an index. Use this when you wish to add a sam-
ple to a multisample.
Here you can set the sample, original key, and range of the
selected index.
When you press the Create button, a new index will be cre-
ated according to the Create Zone Preference (0–3a, 3–2a)
parameters “Position,” “Zone Range,” and “Original Key
Position.” If you wish to delete an index or exchange
indexes, use P3: Multisample.
Sample Select
[----: ---No Assign----, 0000...3999]
Selects a sample that you sampled or loaded in Disk mode,
and play a note within the index range to sound that sam-
ple.
If when you execute “Create” (0–1b, 3–1c) or “Insert”
(3–1c) it is not possible to create a new index according
to your Create Zone Preference settings, one of the follow-
ing dialog boxes will appear. If you wish to create a
new index, perform the following procedure.
This parameter can also be set from P1–P3 (Multisample
pages). Sampling and editing in the respective page will
apply to the sample you select here.
•
Set Top Key: Select “Index” 001, set “Position” (0–3a,
3–2a) to Left (to Selected Index), and execute “Create”
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or “Insert” to open the dialog box. So that a new index
can be created at the left of index 1, re-set the “Top
Key” setting, and press the OK button.
0–1c: REC Sample Setup
Here you can select the memory bank into which you will
sample, specify the sampling time, and select either mono or
stereo sampling.
Save to
[RAM, DISK]
Specifies the destination to which the data will be written
during sampling.
RAM: The sound will be sampled into sample memory
(RAM).
A sample written into sample memory can be heard imme-
diately in Sampling mode.
•
Set Zone Range: If you execute “Create” when it is not
possible to create a new index according to the Create
Zone Preference settings, the following dialog box will
appear. This dialog box will also appear if you execute
“Insert” when it is not possible to create a new index
with the contents of the “Cut” or “Copy” (3–1c). Re-set
the “Zone Range” (0–3a, 3–2a), and press the OK
button.
Data written into sample memory (RAM) will be lost
when the power is turned off, so you must save it if you
want to keep it.
DISK: The sound will be sampled into the internal hard disk
or into a hard disk (sold separately) connected to the SCSI
connector.
Use the page menu command “Select Directory” (0–1N) to
select the writing-destination drive and directory, and to
specify the filename.
When you sample, a WAVE file will be created.
To hear the results of sampling, you can either load the file
in Disk mode into sample memory (RAM), or use the page
menu command “Select Directory” etc. to select the file, and
then press the SAMPLING [START/ STOP] key.
Stereo
A
indication will appear here if you have selected a
stereo multisample or sample, or if you recorded a sample
with “Sample Mode” (0–1c) set to Stereo.
About stereo multisamples and stereo samples
Stereo multisamples: Under the following conditions, two
multisamples will be handled as a stereo multisample.
A hard disk sample (WAVE file) as large as 16 Mbyte for
mono or 32 Mbyte for stereo (if sample memory has
been expanded to 32 Mbyte or more) can be loaded into
sample memory (RAM).
•
If you checked “Stereo” when creating a new
multisample (i.e., selected a new multisample in “MS”
0–1a)
•
•
If you executed the “MS Mono To Stereo” (0–1H) page
menu command
If you sampled with “Sample Mode” (0–1c) set to Stereo
It is not possible to record a sample directly onto CD-R/
RW.
Nor do we recommend recording a sample directly
onto a removable disk.
In these cases, a stereo multisample will be created automat-
ically using the following criteria.
1. The last two characters of the two multisample names
will be -L and -R respectively, and the earlier portion of
the names are identical.
Bank (RAM BANK)
[RAM1...RAM6]
Specifies the RAM bank and sample number into which the
data will be written during sampling. This can be specified if
RAM is selected for “Save to.”
Sample memory (RAM) consists of six banks, each with 16
Mbytes. The TRITON STUDIO comes with one 16 Mbyte of
DRAM SIMM board. In this state, RAM1 will always be
selected for “Bank (RAM Bank),” and RAM2, 3, 4, 5, and 6
cannot be selected.
2. The two multisamples will have the same number of
indexes, and their zone settings are identical.
Stereo samples: Under the following condition, two sam-
ples will be handled as a stereo sample.
•
When the samples were recorded with a “Sample
Mode” (0–1c) setting of Stereo.
By adding additional DRAM SIMM boards, you can expand
the memory to a maximum of 96 Mbytes (when three 32
•
If you executed the “Sample Mono To Stereo” (0–1I)
page menu command
In these cases, a stereo multisample will be created automat-
ically using the following criteria.
How installed SIMM’s relate to available banks
1. The last two characters of the sample name will be -Land
-R respectively, and the earlier portion of the names are
identical.
SIMM
Slot No. capacity
SIMM
RAM
Bank
Time
Slot 1
Slot 2
Slot 3
16 Mbyte
32 Mbyte
16 Mbyte
32 Mbyte
16 Mbyte
32 Mbyte
1
16 Mbyte: approximately 2 minutes
54 seconds (mono)
2. Two samples that satisfy condition 1. for stereo multisam-
ples are selected.
1, 2
3
approximately 1 minute
27 seconds (stereo)
Stereo multisamples and samples are distinguished
internally by their multisample name or sample name.
If you use “Rename MS” (0–1F) or “Rename Sample”
(0–1C) etc. to modify the multisample name or sample
name, please pay attention to the above conditions.
96 Mbyte: approximately 2 minutes
54 seconds (mono) x 6
3, 4
5
total of approximately 17
minutes 28 seconds
approximately 1 minute
27 seconds (stereo) x 6
As a condition of a stereo sample, the sampling rates
must be identical. You can verify the sampling rate of a
sample by using the page menu command “Rate Con-
vert” (1–1K). Be aware that if you use “Rate Convert” to
convert the -L and -R samples to differing sampling
rates, they will not be handled as a stereo sample.
5, 6
total of approximately 8
minutes 44 seconds
The TRITON STUDIO is shipped with a 16 Mbyte
SIMM installed in Slot 1. This allows you to select only
RAM1 for “Bank (RAM Bank).”
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For example if Slot 1 contains the factory-installed 16
Mbyte SIMM, and you have installed a 32 Mbyte SIMM
in Slot 2 and a 16 Mbyte SIMM in Slot 3, you will be
able to select RAM1 (16 Mbyte), RAM3 (16 Mbyte),
RAM4 (16 Mbyte), and RAM5 (16 Mbyte) for “Bank
(RAM).” Each bank is 16 Mbytes.
(If a 32 Mbyte SIMM is installed in each Slot1, Slot2,
and Slot3, all banks can be selected, and the total size
will be 96 Mbytes.)
Example 1: Sampling a monaural source connected to AUDIO
INPUT 1 without applying internal effects
“Input”
(0–2a)
(0–2a)
(0–2a)
Analog
L000
127
Input1 “Pan”
Input1 “Level”
Input1 “BUS(IFX/ indiv.)Select” (0–2a)
L/R
“Source BUS”
(0–2b)
L/R
“Resample”
(0–2b)
Manual
“Recording Level [dB]”
“Sample Mode”
(0–1d) The desired level
(0–1c) L-Mono
Sample Time
[min sec]
Specifies the time that you wish to sample. This can be set in
0.001 second increments. This parameter indicates amount
of remaining memory in the selected memory bank (the
available sampling time). If you record a sample in this con-
dition ([REC]→[START]→[STOP]), the change in time will
be displayed automatically.
If you have sufficient memory, it is a good idea to set an
ample “Sample Time,” and to use the “Truncate” (1–1A, 2–
1A) page menu command after you sample to delete
unwanted portions of the sample and reduce it to the mini-
mum size necessary. You can also press the SAMPLING
[START/ STOP] key to stop recording after you have
recorded the desired material (ꢀFor details on the sampling
procedure, refer to BG p.37, 102).
Example 2: Stereo-sampling a monaural source connected to
AUDIO INPUT 1 and processed by internal insert effect IFX1
052: Reverb Hall
“Input”
(0–2a)
(0–2a)
(0–2a)
Analog
C064
127
Input1 “Pan”
Input1 “Level”
Input1 “BUS(IFX/ indiv.)Select” (0–2a)
IFX1
“Source BUS”
“Resample”
(0–2b)
L/R
(0–2b)
Manual
IFX1(P8)
Select and assign 052: Reverb Hall
“Recording Level [dB]”
“Sample Mode”
(0–1d) The desired level
(0–1c)
Stereo
Example 3: Sampling a stereo source connected to AUDIO
INPUT 1, 2 without applying internal effects
If the writing destination (“Save to”) is RAM, the maximum
value will be calculated from the space remaining in the
selected bank. If the writing destination (“Save to”) is DISK,
the maximum value will be calculated from the space
remaining in the disk specified by “Select Directory.” A max-
imum of 80 minutes can be sampled in one sample file for
either mono or stereo (mono: approximately 440 Mbyte, ste-
reo: approximately 879 Mbyte).
“Input”
(0–2a)
(0–2a)
(0–2a)
Analog
L000
127
Input1 “Pan”
Input1 “Level”
Input1 “BUS(IFX/ indiv.)Select” (0–2a)
L/R
Input2 “Pan”
(0–2a)
R127
127
Input2 “Level”
(0–2a)
If the writing destination is (“Save to”) is RAM, and
“Auto Optimize RAM” (Global P0: 0–3b) is not
checked, unused sample RAM will accumulate,
decreasing the amount of available sample memory
(RAM). If this occurs, execute the page menu command
“Optimize RAM” (0–1M) to reclaim unused RAM.
The remaining amount of RAM can be checked in Sam-
pling mode P0: Memory Status.
Input2 “BUS(IFX/ indiv.)Select” (0–2a)
L/R
“Source BUS”
(0–2b)
L/R
“Resample”
(0–2b)
Manual
“Recording Level [dB]”
“Sample Mode”
(0–1d) The desired level
(0–1c) Stereo
Example 4: Stereo-sampling a stereo source connected to
AUDIO INPUT 1, 2 and processed by internal insert effect
IFX1 008: St.Graphic 7EQ
The remaining amount of memory will depend on the fol-
lowing conditions:
“Input”
(0–2a)
(0–2a)
(0–2a)
Analog
L000
127
Input1 “Pan”
Input1 “Level”
1. The amount of memory that is installed.
2. Whether the sample is stereo or mono. When the “Sam-
ple Mode” (0–1c) is set to Stereo, the memory capacity
will be halved.
Input1 “BUS(IFX/ indiv.)Select” (0–2a)
IFX1
R127
127
Input2 “Pan”
(0–2a)
Input2 “Level”
(0–2a)
3. The time specified for “Pre Trigger REC” (0–2b: a func-
tion that automatically samples the sound even before
you begin sampling) will be subtracted from the amount
of memory that actually remains.
Input2 “BUS(IFX/ indiv.)Select” (0–2a)
IFX1
L/R
“Source BUS”
“Resample”
IFX1(P8)
(0–2b)
(0–2b)
Manual
Select and assign 008: St.Graphic 7EQ
Sample Mode
[L-Mono, R-Mono, Stereo]
“Recording Level [dB]”
(0–1d) The desired level
(0–1c) Stereo
Specifies the channel(s) that you want to sample, and specify
whether a mono or stereo sample will be created.
The sound that is sent to the internal L and/ or R bus or the
internal Indiv. 1 and/ or 2 bus you specify as the “Source
BUS” (0–2b) will be sampled.
L-Mono: The sound of the internal L channel or internal
Indiv. 1 channel specified by “Source BUS” will be sampled
in mono.
“Sample Mode”
If you want to sample a digital source connected to S/ P
DIF IN or to the EXB-mLAN option, set “Input” (0–2a)
to S/P DIF or mLAN. If S/P DIF is selected, make set-
tings for the L channel in Input1, and settings for the R
channel in Input2.
When stereo sampling ends, you may hear noise in the
audio output, but this does not affect the sound that
was sampled.
R-Mono: The sound of the internal R channel or internal
Indiv. 2 channel specified by “Source BUS” will be sampled
in mono.
Stereo: The sound of the internal L and R channels or the
internal Indiv. 1 and 2 channels specified by “Source BUS”
will be sampled in stereo. When you sample in stereo, a ste-
reo multisample and samples will be created.
For details on settings for resampling, refer to “Resam-
ple” (0–2b).
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0–1A: Delete Sample
0–1d: Recording Level [dB]
This command deletes all samples, the currently selected
sample, or unused samples (samples not mapped to a multi-
sample).
Recording Level
[–inf, –72.0... 0.0...+18.0]
This adjusts the signal level at the final stage of sampling.
When you sample, make sure that the level is as high as pos-
sible without allowing the level meter to indicate “CLIP!!.”
This setting can also be made in the P0–2: Input/ Setup page.
When you press the SAMPLING [REC] key you will enter
sampling standby mode. Use the slider to adjust the signal
level.
1Select “Delete Sample” to access the dialog box.
Initially set this to 0.0, and make adjustments so that the
level is as high as possible without exceeding 0 dB in the bar
display. If 0 dB is exceed, the display will indicate “CLIP!”
This means that the level of the sampling signal is too high,
so use the slider to adjust the level.
2Use the radio buttons to specify which samples will be
deleted.
Selected: The currently selected sample will be deleted.
The sample assignment for “Index” (0–1a) will change to
---No Assign---.
Unmapped Samples: All samples that are not mapped
(used) in a multisample or drum kit will be deleted.
All Samples: All samples in memory will be deleted. The
sample assignments of all multisamples will change to ---
No Assign---.
In order to sample with the widest possible dynamic
range when sampling from the AUDIO INPUT 1,2
jacks, adjust the rear panel [LEVEL] knob to the maxi-
mum level that does not cause “ADC OVERLOAD !!”
(0–2b) to appear. Then set “Level” (0–2a) to 127, and
adjust “Recording Level” (0–1d, 0–2c) to the maximum
level that does not cause “CLIP!!” to appear.
3To execute the Delete Sample command, press the OK
button. To cancel, press the Cancel button.
Adjusting “Recording Level” will not affect the sound
that is output, but will affect the data that is sampled.
For this reason, it is possible that distortion can be
heard in the sampled sound even though you did not
hear distortion while sampling.
If the sample data (waveform data) of the sample you
delete is being used by another sample, the sample data
itself will not be deleted. Only the sample will be deleted.
0–1B: Copy Sample
If the sound is still distorted even if you lower the
“Recording Level,” when analog signal is input, it is
possible that distortion is occurring in the input stage of
the AUDIO INPUT, or that distortion is being caused by
the settings of the internal effect.
Excessive signal levels in the input stage of the AUDIO
INPUT can be verified in the P0: Input Setup page. If an
indication of “ADC OVERLOAD !!” appears above the
“Recording Level” bar display, the distortion is due to
excessive levels in the input stage of the AUDIO
INPUT. Adjust the rear panel [LEVEL] knob until the
“ADC OVERLOAD !!” display no longer appears.
If there is still distortion even after [LEVEL] knob has
been lowered, it is possible that the distortion is being
caused by the settings of the internal effect. Lower the
“(Input 1, 2) Level” (0–2a), or adjust the effect settings.
This command copies the currently selected sample to
another sample.
The copy destination sample number will automati-
cally be included in the resulting sample name. If neces-
sary, use “Rename Sample” (0–1C) to rename it. When
doing so, make sure that the name is not identical to
any other sample name. (The sample name is used to
1Use “Sample Select” (0–1b) to select the copy-source sam-
ple.
2Select “Copy Sample” to access the dialog box.
"Source BUS" (0-2b)
= L/R
ADC OVERLOAD !!
ADC
"Input(SAMPLING)"
(0–2a)
Insert
Effects
CLIP !!
L-Mono
R-Mono
AUDIO INPUT 1, 2
CDRW-1(Audio L, R)
Stereo
LEVEL
Analog to
"Level" "Pan"
[127=0dB]
(MIN...MAX)
"Sample Mode" (0–1c)
Digital
Converter
"Recording Level" (0–1d)
[–inf ... 0.0dB ... +18.0dB]
3Specify the sample number of the copy destination.
When copying a stereo sample, specify both the L
and R channels for the copy destination sample number.
4If you check “with Sample Data”: Executing the copy
will simultaneously copy the sample data (waveform
data) as well. The copy source and copy destination sam-
ples will exist as completely independent samples. For
example, you would use this when you wish to start with
the same sample data, and edit it separately in P1: Sam-
ple Edit to create two or more different types of sample.
If you do not check “with Sample Data”: Executing the
copy will not copy the sample data (waveform data). The
newly created sample will share the sample data of the
copy source sample. For example, you would use this
when you wish to use P2: Loop Edit to create two or
more versions of the same sample data with different
loop addresses. Sample memory area will not be con-
sumed by this type of copy. If you use P1: Sample Edit to
edit the sample data, the results will affect all samples
that share this sample data.
Insert
Effects
L/MONO AUDIO
OUTPUT
S/P DIF IN (L, R)
EXB-mLAN (1, 2)
R
"Level" "Pan"
[127=0dB]
Insert
Effects
"Level" "Pan"
[127=0dB]
CDRW-1 (Audio L, R) :
When the option card is installed
BUS(IFX/Indiv.) Select
(0-2a) = L/R or IFX1-5
If you have sampled at a low input level, you can execute
Normalize in “Normalize/Level Adj.” (1–1I) to amplify
the level to the maximum possible without clipping.
M 0–1: Page Menu Command
0–1A
0–1B
0–1C
0–1D
0–1E
0–1F
0–1G
0–1H
0–1I
0–1J
0–1K
0–1L
0–1M
0–1N
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0–1E: Copy MS (Copy Multisample)
Sample Memory
Sample Data
This command copies the selected multisample to another
multisample.
0000: NewSample_0000
0001: NewSample_0001
"Copy Sample"
with Sample Data
Sample Data
The copy destination multisample number will auto-
matically be included in the resulting multisample
name. If necessary, use “Rename MS” (0–1F) to rename
it. When doing so, make sure that the name is not iden-
tical to any other multisample name. (The multisample
name is used to distinguish stereo multisamples.
Sample Memory
Sample Data
0000: NewSample_0000
0001: NewSample_0001
"Copy Sample"
1Use “MS (Multisample Select)” (0–1a) to select the copy-
source multisample.
2Select “Copy MS” to access the dialog box.
5To execute the Copy Sample command, press the OK
button. To cancel, press the Cancel button.
0–1C: Rename Sample
3Specify the copy destination multisample number.
When copying a stereo multisample, copy both
the L and R channels of the copy destination multisample
number.
4To execute the Copy Multisample command, press the
OK button. To cancel, press the Cancel button.
When a multisample is copied, the samples assigned to
the multisample will also be copied at the same time. At
this time, they will be automatically copied to vacant
sample numbers. The sample data (waveform data) will
be shared between the copy source and copy destination.
(Additional sample memory area will not be consumed.)
This command lets you modify the name of the currently
selected sample.
1Use “Sample Select” (0–1b) to select the sample whose
name you want to edit.
2Select “Rename Sample” to access the dialog box.
3Press the text edit button to open the text edit dialog box,
and input the desired sample name (up to sixteen charac-
ters).
0–1F: Rename MS (Rename Multisample)
If the multisample is stereo and a stereo sample is
selected, you can input up to fourteen characters for the
sample name. This is because the last two characters are
reserved for -L and -R. If you rename up to fourteen char-
acters of the sample of either the L or the R channel, the
other sample will automatically be renamed.
This command modifies the name of the currently selected
multisample.
1Use “MS (Multisample Select)” (0–1a) to select the multi-
sample whose name you want to edit.
2Select “Rename MS” to access the dialog box.
4To execute the Rename Sample command, press the OK
button. To cancel, press the Cancel button.
0–1D: Delete MS (Delete Multisample)
This command deletes the currently selected multisample or
all multisamples.
3Press the text edit button to move to the text edit dialog
box, and input a multisample name of up to sixteen char-
acters.
1Use “MS (Multisample Select)” (0–1a) to select the multi-
sample that you want to delete.
2Select “Delete MS” to access the dialog box.
If the selected multisample is stereo, up to four-
teen characters can be input as the multisample name.
This is because the last two characters are reserved for -L
and -R. If you rename up to fourteen characters of the
multisample of either the L or the R channel, the other
multisample name will automatically be renamed.
4To execute the Rename Multisample command, press the
OK button. To cancel, press the Cancel button.
3All Multisamples: Check this if you wish to delete all
multisamples.
0–1G: Convert MS To Program
4Delete Samples too?: Check this if you also wish to
delete the samples included in the deleted multisam-
ple(s). However, samples that are mapped to (used by)
other multisamples or drum kits will not be deleted.
5To execute the Delete Multisample command, press the
OK button. To cancel, press the Cancel button.
(Convert Multisample To Program)
This command converts the selected multisample into a pro-
gram.
If you have recorded a sample or created a multisample and
would like to play it in Program mode, Combination mode,
or Sequencer mode, you must create a program that uses
that multisample for its oscillator.
It is possible to set the Program mode OSC1 and OSC2
parameters “High MS Bank,” “Low MS Bank” (Program P1:
1–2a) to select a RAM bank, so that a multisample that you
created in Sampling mode can be used in the program, and
then to make program settings to specify how the multisam-
ple will be sounded.
Even if you also choose to delete the samples that are
included in the deleted multisample(s), any sample
data (waveform data) used by these samples that is
shared with other samples will not be deleted. Only the
sample itself will be deleted.
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However by executing the “Convert MS To Program” com-
mand, you can quickly and easily convert the Sampling
mode settings into a new program, without having to make
any Program mode settings as described above.
0–1H: MS Mono To Stereo/ MS Stereo To Mono
(Change Multisample Type)
This command converts a mono multisample to stereo, or a
stereo multisample to mono. If the selected multisample is
mono, the dialog box will allow you to execute “MS Mono
To Stereo.” If the selected multisample is stereo, the dialog
box will allow you to execute “MS Stereo To Mono.”
1Use “MS (Multisample Select)” (0–1a) to select the multi-
sample that you want to convert to a program.
2Select “Convert MS To Program” to access the dialog
box.
1Use “MS (Multisample Select)” (0–1a) to select the multi-
sample that you want to change to stereo or mono.
2Choose either “MS Mono To Stereo” or “MS Stereo To
Mono” to access the dialog box.
3Press the text edit button to access the text edit dialog
box, and input a multisample name of up to sixteen char-
acters. By default, the multisample name will be speci-
fied automatically.
4If “Use Destination Program Parameters” is unchecked:
Executing the command will replace the multisample of
the convert destination program with the multisample
selected here, and will initialize the remaining program
parameters. The sound that you hear in Sampling mode
will be accurately reproduced by the program.
3To execute the Change Multisample Type command,
press the OK button. To cancel, press the Cancel button.
When you execute this command, the multisample type
and sample assignment will change as follows.
MS Mono To Stereo
•
The selected multisample will be converted to stereo.
The last two characters of the multisample name will
be overwritten as -L.
A mono multisample will be converted into a program
with an “Oscillator Mode” (Program P1: 1–1a) of Single,
and a stereo multisample will be converted into a Dou-
ble program.
If “Use Destination Program Parameters” is checked:
Executing this command will replace the multisample of
the convert destination program with the multisample
selected here, and will not initialize the remaining pro-
gram parameters. Use this setting if you wish to use the
parameter settings of an existing preset program, etc.
•
An identical multisample will be newly created, but
with the last two characters of the multisample name
overwritten as -R.
•
•
Mono samples assigned to the original multisample
will be assigned to both -L and -R multisamples.
If samples assigned to the original multisample are
part of a stereo pair of samples, the -L and -R samples
will be assigned to the -L and -R multisamples.
: MS Stereo To Mono
•
•
The selected multisample will be converted to mono.
The -L or -R at the end of the multisample name will
be deleted.
If you check “Use Destination Program Parameters,”
be aware of the following points.
•
If the selected multisample is mono, the “Oscillator
Mode” of the convert destination program must be
Single. Conversely, if the selected multisample is
stereo, the “Oscillator Mode” of the convert
destination program must be Double. If you attempt to
execute this command when these conditions are not
satisfied, a message will indicate “Oscillator Mode
conflicts.” You will need to change the “Oscillator
Mode” setting of the convert destination program.
Multisamples that are stereo pairs of the selected
multisample will be deleted.
0–1I: Sample Mono To Stereo (Change Sample Type)
This command converts a mono sample to stereo. This can
be executed when a mono sample is selected.
1Use “Sample Select” (0–1b) to select the sample that you
want to change to stereo.
2Select “Sample Mono To Stereo” to access the dialog
box.
•
If the selected multisample is stereo, the stereo
position of the multisample in Sampling mode can be
reproduced by setting the convert destination program
to the following pan settings: “Amp 1 Pan” L000, and
“Amp 2 Pan” R127 (Program P4: Amp 1 Lvl/ Pan page
and Amp 2 Lvl/ Pan page).
3To execute the Change Sample Type command, press the
OK button. To cancel, press the Cancel button.
When you execute this command, the sample type will
change as follows.
5In To “Program,” select the convert destination program.
When the edit cell is selected, you can use the numeric
keys [0]–[9], the [VALUE] dial, the [VALUE] slider, and
[
] [ ] keys to make a selection. When you press the
•
The selected sample will become a stereo sample. “–L”
will be overwritten into the last two characters of the
sample name.
An identically named sample will be created with “–R”
as the last two characters of the sample name.
Also, if the selected multisample is mono, it will change
to stereo.
The last two characters of the multisample name will be
overwritten as “–L”.
A new multisample will be created with the same name,
but whose last two characters are “–R”.
popup button, the Bank/ Program Select menu will
appear. Here you can select a program by bank.
It is recommended that you use bank INT-E as the pro-
gram bank for Sampling mode.
•
6To execute the Convert Multisample To Program com-
mand, press the OK button. To cancel, press the Cancel
button.
•
•
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•
The stereo sample that was created will be assigned
automatically.
Example)
If data already exists at the move destination sample
number, the sample will not be overwritten; instead, all
subsequent samples will be renumbered upward.
0–1J: Keyboard Display
This command selects the range of the keyboard display.
Normally you will select 88Key Normal (A0–C8).
1Select “Keyboard Display” to access the dialog box.
Move 0003 to 0001
Example)
If there is no empty sample number and forward move-
ment is not possible, samples will be renumbered down-
ward.
2Use the radio buttons to select the displayed range.
3To execute the Keyboard Display command, press the
OK button. To cancel, press the Cancel button.
0–1K: Move Sample
This command lets you move the currently selected sample
to the specified number (i.e., to change the sample number),
or to rearrange the sample numbers so that they start from
0000 after samples have become discontinuous as a result of
creating or editing. (ꢀFollowing illustration)
Move 3996 to 3999
0–1L: Move MS (Move Multisample)
When you reassign the sample numbers, the sample num-
bers within the multisamples and drum kits that use these
sample will also be automatically reassigned. (This means
that the samples of the multisamples and drum kits need not
be reassigned following this operation.)
This command lets you move the currently selected multi-
sample to the specified number (i.e., to change the multi-
sample number), or to rearrange the multisample numbers
so that they start from 000 after multisamples have become
discontinuous as a result of creating or editing. (ꢀFollowing
illustration)
When you reassign the multisample numbers, the multisam-
ple numbers within the programs that use these multisam-
ples will also be automatically reassigned. (This means that
you do not need to reselect the multisamples in Program
mode following this operation.)
1Use “Sample Select” (0–1b) to select the copy source sam-
ple.
2Select “Move Sample” to access the dialog box.
1Use “MS (Multisample Select)” (0–1a) to select the multi-
sample that you wish to move.
2Select “Move MS” to access the dialog box.
3Use To “Sample” to specify the move destination sample
number.
When moving a stereo sample, you must move
the samples individually.
If you wish to reassign (pack) all sample numbers start-
ing at 0000, check “Optimize Empty Sample No.”
4If “Adjust Sample Assign in Drum Kit” is checked, and
if the samples being moved are mapped to (used by) a
drum kit, those sample numbers will also be automati-
cally modified. Normally you will leave this checked.
3In To “Multisample,” specify the move destination mul-
tisample number.
When moving a stereo multisample, you will
need to move each part separately.
Samples mapped to (used by) multisamples will be auto-
matically changed to the new sample numbers regardless
of this setting.
If you wish to rearrange all multisamples consecutively,
check “Optimize Empty Multisample No.”
4If “Adjust Multisample Assign in Program” is checked
and if the multisamples being moved are used in pro-
grams, the multisample numbers of the programs will
also be reassigned automatically. Normally you will
leave this checked.
5To execute the Move Sample operation, press the OK
button. To cancel without executing, press the Cancel
button.
5To execute the Move Multisample command, click the
OK button. If you decide not to execute, click the Cancel
button.
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Example)
If data already exists at the move destination multisam-
If you check “Take No.,” a two digit “take number” will
be added at the end of the filename when it is saved. The
number will automatically increment each time you sam-
ple. When sampling repeatedly, this is convenient since it
allows each file to be saved with a different filename.
If “Take No.” is not checked, up to eight character can be
entered in the “Name” field. If “Take No.” is checked, up
to six characters can be entered.
ple number, the multisample will not be overwritten;
instead, all subsequent multisamples will be renumbered
upward.
5Press the Done button to complete the settings.
Playing back a WAVE file
1Select “Select Directory” to access the dialog box.
2Use “Drive select,” the Open button, and the Up button
to select the drive and directory, and select the WAVE file
(44.1 kHz or 48 kHz) that you want to play.
3Press the SAMPLING [START/ STOP] key.
The selected WAVE file will play.
Move 003 to 001
Example)
If there is no empty multisample number and forward
movement is not possible, multisamples will be renum-
bered downward.
4Press the SAMPLING [START/ STOP] key once again to
stop.
If the WAVE file is mono, the same sound will be output
to L and R.
While a WAVE file is playing back, the TRITON STU-
DIO will not produce sound in response to your key-
board playing or to note data received at MIDI IN. Also,
the arpeggiator will stop.
Move 996 to 999
0–1M: Optimize RAM
This command optimizes the sample memory (RAM).
When you execute the optimize command, any memory
areas containing unused data will be rearranged, allowing
you to utilize all of the remaining memory.
If you run out of memory, try executing “Optimize RAM.”
The remaining amount of RAM can be checked in P0: Mem-
ory Status.
0–2: Input/ Setup
Here you can select the input source for analog/ digital
audio signals, and specify the input level, bus, and the send
levels to the master effects. You can also set-up for record-
ing.
1Select “Optimize RAM” to access the dialog box.
0–1
0–2a
2Press the OK button to execute the optimize command,
or press the Cancel button to cancel without executing.
If “Auto Optimize RAM” (Global P0: 0–3b) is checked,
RAM will be optimized automatically.
0–2b
0–2c
0–1N: Select Directory
This command lets you specify the save-destination disk
(hard disk), directory, and filename for the WAVE file that
will be created by sampling. You can also use this “Select
Directory” command to listen to audio from a WAVE file
that was saved to disk.
0–2a: Input (SAMPLING)
The settings you make here are valid only in Sampling
mode. These settings will also be valid when you move
from Sampling mode to Global mode.
External audio input settings for the TRITON STUDIO
outside of Sampling mode are made in “Input (COMBI,
PROG, SEQ, S.PLAY, DISK)” (Global P0: 0–3a).
The “Select Directory” command is available when “Save
to” is set to DISK.
Specifying the save-destination for a WAVE file
1Select “Save Directory” to access the dialog box.
Input
[Analog, S/ P DIF, mLAN]
Specifies the external audio source for input to the TRITON
STUDIO.
Analog, S/P DIF, and mLAN each have their own inde-
pendent settings. After setting this “Input” parameter
to select one of these sources, make settings for the var-
ious Input1 and Input2 parameters. Multiple external
audio input sources can be input simultaneously.
Drive select
2Use “Drive select” to select the drive into which the data
will be written during sampling.
3Use the Open button and Up button to move between
directories.
4In the “Name” field, specify a name for the WAVE file
that will be written during sampling.
Analog: The analog audio output from a device connected
to the AUDIO INPUT 1 and AUDIO INPUT 2 jacks can be
input to the TRITON STUDIO.
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If the CDRW-1 option is installed, you can use P5: Audio CD
to play back an audio CD. In this case as well, the audio will
be input to the TRITON STUDIO as specified by the settings
you make here. The L channel corresponds to Input 1, and
the R channel corresponds to Input 2.
S/P DIF: The digital audio output from an instrument or
DAT etc. connected to the S/ P DIF IN jack can be input to
the TRITON STUDIO. The L channel of the S/ P DIF input
will be input as specified by the Input1 setting below, and
the R channel as specified by the Input2 setting.
to the L/R bus, and the sound played by the TRITON STU-
DIO from its keyboard or from MIDI input etc. and sent to
the L/R bus, will be sampled. You will also use the L/ R set-
ting when sampling a sound processed by an insert effect.
Indiv.1/2: The sound being sent to the INDIVIDUAL 1, 2, or
1/ 2 buses will be sampled.
The external audio signal(s) (specified by “Input” 0–2a) sent
to the 1, 2, or 1/ 2 buses, and the sound played by the TRI-
TON STUDIO from its keyboard or from MIDI input etc. and
sent to the INDIVIDUAL 1, 2, or 1/2 buses, will be sampled.
Sample rates of 48 kHz and 96 kHz are supported for S/ P
DIF input and output. This is specified by “S/P DIF Sample
Rate” (Global P0: 0–2a). 96 kHz sample rate data will be con-
verted to 48 kHz when it is sampled.
mLAN: The digital audio output of an instrument or other
device connected to the mLAN connector (when the EXB-
mLAN option is installed) can be input to the TRITON STU-
DIO.
Trigger
[Sampling START SW, Note On, Threshold]
Specifies how sampling will be initiated.
Sampling START SW: Pressing the SAMPLING [REC] key
will cause the TRITON STUDIO to enter sampling-standby
mode, and sampling will begin when you press the SAM-
PLING [START/ STOP] key.
1Press the SAMPLING [REC] key to enter sampling-
standby mode.
2Use the “Recording Level [dB]” slider to adjust the sam-
pling level.
In the Global mode P0: mLAN Input page you must specify
the audio source that will be input. (ꢀGlobal P0: 0–5)
In order to select mLAN, the EXB-mLAN option must
be installed, and you must set “System Clock” (Global
P0: 0–2a) to mLAN.
3Sampling will begin when you press the SAMPLING
[START/ STOP] key. (If you are using the “Metronome
Precount” function, pressing the SAMPLING [START/
STOP] key will cause sampling to begin after the metro-
nome sounds a count-down. If Metronome Setup “BUS
(Output) Select” (0–3c) is set to L/R, the metronome will
stop sounding at the moment that sampling begins.
4To stop sampling, press the [START/ STOP] key once
again. Sampling will also stop automatically if it contin-
ues to the specified “Sample Time” (0–1c).
Input1:
Input2:
Level
[0...127]
Specifies the level of the external audio signal that will be
input (selected by “Input” 0–2a). Normally you will set this
at 127.
The analog audio signals from the AUDIO INPUT 1, 2
jacks and from the CDRW-1 option are converted by a
AD converter from analog to digital signals. This
parameter sets the level of the signal immediately after
it has been converted into digital form. If the sound is
distorted even though this level setting is very low, it is
possible that the sound is distorting earlier than the AD
converter. Try adjusting the [LEVEL] knob or the out-
put level of the external audio source.
If you want to apply an effect etc. to an existing sample and
automatically create a new sample (Resampling), set “Trig-
ger” to Sampling START SW, and set “Resample” (0–2b) to
Auto. (ꢀ“Resample” Auto)
Note On: Sampling will begin when you play the keyboard
after having pressing the SAMPLING [REC] key and then
the SAMPLING [START/ STOP] key.
Sampling will also begin if a MIDI note-on is received
(instead of playing the keyboard).
Pan
[L000...C064...R127]
1Perform steps 1and 2, above.
Specifies the panning of the external audio signal being
input (specified by “Input”). When inputting a stereo audio
source, you will normally set Input1 to L000 and Input2 to
2Press the SAMPLING [START/ STOP] key.
3When you play the keyboard or when a MIDI note-on is
received, sampling will start automatically.
4To stop sampling, perform step 4, above.
BUS (IFX/ Indiv.) Select
Threshold: Sampling will begin automatically when the
input level exceeds the specified “Level.”
[L/ R, IFX1...5, 1...4, 1/ 2, 3/ 4, Off]
Specifies the bus to which the external audio signal will be
sent.
L/R: The external audio signal will be sent to the L/ R bus.
Normally you will select L/R.
IFX1...5: The external audio signal will be sent to the corre-
sponding IFX1–5 bus. Select this when you want to apply an
1Press the SAMPLING [REC] key to enter sampling-
standby mode.
2Use the “Recording Level [dB]” slider to adjust the sam-
pling level.
Be careful of the change in the monitoring volume.
(“Recording Level [dB]” 0–1d)
1...4, 1/2, 3/4: The external audio signal will be sent to the
Off: The external audio signal will not be input.
3Adjust the “Level” setting. The black triangles at both
sides of the “Recording Level [dB]” level bar display will
indicate the “Level” value. Normally you will set this to a
low a level as possible without allowing sampling to be
triggered by noise.
4Press the SAMPLING [START/ STOP] key. When the
input level exceeds the “Level” you specified, sampling
will begin automatically.
0–2b: Recording Setup
Source BUS
[L/ R, Indiv.1/ 2]
Selects the source that you want to sample. The sound being
sent to this bus will be sampled.
L/R: The sound being sent to the L/R bus will be sampled.
The external audio signal(s) (specified by “Input” 0–2a) sent
5To stop sampling, press the [START/ STOP] key once
again. Alternatively, sampling will end automatically if it
continues to the time specified for “Sample Time” (0–1c).
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Metronome Precount
[Off, 4, 8, 3, 6]
Level
[–63dB ... 0dB]
Specifies whether the metronome will sound a countdown
when you use “Trigger” Sampling START SW to begin
sampling.
When sampling with “Trigger” set to Threshold, this speci-
fies the level at which sampling will begin. This can be set
only when “Trigger” is set to Threshold. (ꢀRefer to step 3
of the “Trigger” Threshold procedure.)
This can be set only if “Trigger” is set to Sampling START
SW.
ꢀ (Tempo)
[040...240]
Off: Sampling will begin immediately when you press the
SAMPLING [START/ STOP] key from recording-standby
mode.
4, 8, 3, 6: When you press the SAMPLING [START/ STOP]
key from recording-standby mode, the metronome will
count the specified number of beats at the “ꢀ (Tempo)”
tempo, and then sampling will begin. If you set this to 4,
sampling will begin on the count of 0 after a pre-count of 4–
3–2–1–0.
This sets the tempo of the count-down when “Metronome
Precount” is used.
The tempo specified here will also be used when the LFO or
delay time of the insert effect is controlled by the BPM/
also be set by the [TEMPO] knob.
Pre Trigger REC
[000...500ms]
If you want a portion of sound immediately before the start
of sampling to be included in the recorded sample, set this
parameter to specify the length.
The output destination and level of the metronome
sound are specified by Metronome Setup (0–3c).
When sampling with “Trigger” Threshold, sampling will
start when the input signal exceeds the “Level” threshold
level. However if the “Level” setting causes a portion of the
attack to be lost, you can set the “Pre Trigger REC” parame-
ter to capture the early attack as well.
Resample
[Manual, Auto]
Specifies how resampling will occur.
This can be set only if “Trigger” is set to Sampling START
SW.
When sampling with “Trigger” Sampling START SW, it is
best to use “Metronome Precount” so that the instrumental
performance etc. is sampled in tempo. If the performance is
ahead of the tempo, this Pre Trigger REC parameter lets you
sample without losing any of it.
The process of sampling a sample (or samples) is called “res-
ampling.”
You can apply effects to a sample and then resample it, or
resample a performance of samples that you play.
Manual: This is the normal method. Use this when you want
to sample an external input sound. If a sample is already
assigned, the sample assigned for playing from the keyboard
will be resampled together with the external input sound.
If you increase this setting, you will always be sampling
an unneeded portion ahead of the desired sample. Nor-
mally you should set this to 000 ms, and specify the
minimum required length when necessary.
Auto: The sample assigned to the index will be resampled
automatically. Use this when you want to apply an effect to
an existung sample and resample the results.
ADC OVERLOAD !!
The “ADC OVERLOAD !!” indication will appear if the sig-
nal level from AUDIO INPUT 1 and 2 exceeds the maximum
level. If this occurs, adjust the [LEVEL] knob or the output
level of the external sound source (ꢀ“Recording Level [dB]”
0–1d).
1Set “Key” to the keyboard location where the sample you
that you want to resample is assigned.
Sampling will not be possible if you specify a key to
which a sample has not been assigned.
2If you want to apply an effect, go to the P8: Routing page
and set “BUS (IFX) Select” (8–1b) to IFX1–5 to specify
the insert effect that you want to use. Then set “Source
BUS” (0–2b) to L/R.
0–2c: Recording Level [dB]
Recording Level [dB]
[–inf, –72.0... 0.0...+18.0]
3Press the SAMPLING [REC] key to enter record-ready
mode.
ꢀ0–1d
4When you press the SAMPLING [START/ STOP] key, the
current sample will play back automatically, and the res-
ampling will begin. If you play the keyboard at this time,
the sound you play will be resampled together with the
source sample.
0–3: Preference
0–1
5When the sample assigned to the “Key” has played back
for its full length, resampling will end automatically.
Alternatively, you can stop resampling by pressing the
SAMPLING [START/ STOP] key once again.
0–3a
0–3b
When resampling ends, the “BUS (IFX) Select” (8–1b)
setting will automatically be reset to L/R. Please be
aware of this if you want to resample once again.
The parameters of the newly created sample will be
automatically set the same as the source sample when
played back.
0–3c
Key
[C–1...G9]
When “Resample” is set to Auto, this specifies the note to
which the sample to be resampled is assigned.
This can be set only if “Trigger” is set to Sampling START
SW.
(ꢀFor the resampling procedure, refer to “Resample”
Auto.)
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The “Auto +12 dB On” setting is set separately for each
mode: Program, Combination, Sequencer, and Sam-
pling.
0–3a: Create Zone Preference
These settings define the initial state of the indexes that are
created when you press the Create button (0–1b, 3–1c). Each
new index will be created according to the settings you
make here, but you are free to modify the settings later.
0–3c: Metronome Setup
BUS(Output) Select
[L/ R, 1, 2, 3, 4]
Position
Specifies the output destination of the metronome sound
played by “Metronome Precount” (0–2b).
[Right (to Selected Index), Left (to Selected Index)]
Specifies whether the new index will be created at the right
or left of the selected index.
L/R: The metronome will be output from OUTPUT (MAIN)
L/ Mono, R, and the headphones.
1, 2, 3, 4: The metronome will be output from OUTPUT
(INDIVIDUAL) 1, 2, 3, or 4 respectively.
Right (to Selected Index): The new index will be created at
the right of the currently selected index.
Left (to Selected Index): The new index will be created at
the left of the currently selected index.
Level
[000...127]
Specifies the level of the metronome sound played by “Met-
ronome Precount”
Zone Range
[1 Key...127 Keys]
Specifies the key range of the newly created index.
1Key: Each individual note of the keyboard will be an index.
The sample of an index will sound at its original key when
you play that note. This setting can be used similarly to pad
(keyboard) type samplers.
2 Keys–127 Keys: The sample will change pitch in semitone
steps across the specified number of keys, centered on the
original key “OrigKey” (0–1b, 3–1b). If “Constant Pitch” (3–
1b) is checked, the pitch will not change.
0–4: Memory Status
0–1
0–4a
Original Key Position
[Bottom, Center, Top]
0–4b
Specifies where the original key will be located in the zone
(specified by “Zone Range”) for a newly created index.
Bottom: The lowest key in the zone will be the original key.
Center: The middle key in the zone will be the original key.
Top: The top key in the zone will be the original key.
0–4a: Free Sample Memory
0–3b: REC Sample Preference
This shows the remaining amount of memory (the time
available for sampling, the size of the sample files that can
be loaded in Disk mode, or the size available for editing) in
RAM banks 1–6. The amount is shown in seconds, bytes,
and a percentage (%). The display will depend on the
amount of memory that is installed (ꢀ“RAM Bank” 0–1c).
Auto Loop On
[Off, On]
On (checked): The recorded sample will automatically be
played with looping turned on (ꢀ“Loop” (2–1c)).
Auto +12 dB On
[Off, On]
This setting is used when you sample into sample memory
(RAM) with “Save to” (0–1c) set to RAM. This setting is not
used if “Save to” is set to DISK.
On (checked): The “+12 dB” (2–1c) setting will automati-
cally be turned on for the samples you record. Samples for
which “+12 dB” is on will play approximately +12 dB louder
than if the “+12 dB” setting was off.
0–4b: Free Number
This shows the number of multisamples and samples that
can be handled, and the maximum number of samples that
can be used by multisamples. The remaining number and
percentage (%) relative to this maximum is also displayed.
When you rip audio from an audio CD in the P5: Audio
CD page, “+12 dB” will be turned off even if “Auto +12
dB On” is turned on.
Multisample(MS)
Sample
[0000...0999/ 1000 000...099%]
[0000...4000/ 4000 000...100%]
[0000...3999/ 4000 000...099%]
You will normally turn this off (unchecked) when you sam-
ple an external audio source in Sampling mode, or apply
insert effects to a sample and resample it. (In Sampling
mode, the power-on default for this setting is Off.)
Sample in MS
When you are sampling more than one external audio
source, or an audio source mixed with your keyboard per-
formance, set “Recording Level” to approximately –12.0
(dB) so that the recording level will be the optimum level
that does not cause clipping. This will allow the sampled
data to be recorded at the ideal level, but the playback level
will be lower than it was during sampling. In such cases you
can check “Auto +12 dB On” when you resample, so that
“+12 dB” (2–1c) will be turned on, causing the playback
level to be the same as the level during sampling.
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1–1c: Sample waveform display, Edit Range Start,
Sampling P1: Sample Edit
Edit Range End, Use Zero, Grid, ZOOM
Here you can edit sample data (waveform data). Editing
operations such as deleting unwanted portions of the wave-
form, reversing the waveform, or lowering the sampling fre-
quency can be performed in detail while viewing the
“sample waveform display.”
Sample waveform display
This displays the waveform of the selected sample. The hor-
izontal axis is the sample address (time axis), and the verti-
cal axis is the sample level.
1–1: Sample Edit
1–1
The thick line above the display border indicates the portion
of the entire sample waveform that is displayed. As you
zoom-in on the time axis, this will indicate which portion of
the entire waveform is currently being viewed. If a stereo
multisample or sample is selected, the L channel sample
data of the multisample will be displayed in the upper half,
and the R channel sample data in the lower half.
1–1a
1–1b
Edit Range Start
Edit Range End
[0000000...]
[0000000...]
1–1c
This specifies the range (start address and end address) of
the sample that will be edited by page menu commands.
(This is shown in sample address units.)
The range you specify here will be highlighted in the “sam-
ple waveform display.”
1–1a: MS, Index, Keyboard & Index
MS (Multisample Select)
[000...999]
To audition the selected range, press the SAMPLING
[START/ STOP] key. The sample in the area between
“Edit Range Start” and “Edit Range End” will sound at
the pitch of the currently selected key (displayed in
gray) (ꢀ“Keyboard & Index” 0–1a).
Selects the multisample that contains the sample you wish
to edit (ꢀ0–1a).
Index
[xxx (001...128)/ yyy (001...128)]
Selects the index of the sample you wish to edit. Your edit-
ing will affect the sample of the index that you select here,
and the waveform will appear in the “sample waveform dis-
play” (ꢀ0–1a).
Use Zero
[Off, On]
On (checked): When setting “Edit Range Start” and “Edit
Range End,” it will be possible to select these only to loca-
tions where the waveform level is ±0 (i.e., where the wave-
form crosses the center line of the “sample waveform
display”). You can use the [VALUE] slider, [VALUE] dial,
and [ ] [ ] keys [0]–[9] to automatically search for zero-
cross addresses. By using the numeric keys you can search
for the zero-cross address nearest to the value that you
input.
An index can also be selected by holding down the
[ENTER] key and playing a note on the keyboard. The
index that includes this note will be selected. The key
you played will be the base key, and will be displayed
in gray in “Keyboard & Index” (ꢀ“Keyboard & Index”
0–1a).
Off (unchecked): “Edit Range Start” and “Edit Range End”
can be set in increments of one. This is the normal setting.
Keyboard & Index
(ꢀ0–1a)
Grid
[040 BPM...480 BPM]
1–1b: Sample Select, Range
(ꢀ2–1c)
This has no relation to the setting of the [TEMPO] knob.
Sample Select
Range
[----: ---No Assign----, 0000...3999]
[C–1...B9 — C–1...B9]
ZOOM
This shows the sample number and name for the selected
index, and the range. If you modify “Sample,” the sample
you specify here will be assigned to this index (ꢀ0–1b). The
range of the index is shown at the right.
These buttons let you zoom-in and zoom-out the “sample
waveform display” along the horizontal axis (sample
addresses) or vertical axis (sample level).
Zoom-in vertically
Zoom-out horizontally
Zoom-in horizontally
1x horizontal zoom-in
Maximum
horizontal zoom-out
Zoom-out vertically
By zooming-in on the horizontal direction, you can move
from the overall display where the waveform is shown as a
solid line (1X magnification) to 2X or 4X magnification.
(With 1X magnification, the display resolution of the LCD
will be the same as the resolution of the sample addresses.
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For example if you change the sample address by one, the
vertical line in the LCD that indicates the sample address
will move in steps of one pixel.) In the vertical axis, you can
zoom-in from 1X (full range display) to 512X (or 1024X in
the case of stereo display).
Zoom-In/ zoom-out will occur starting at the “Edit Range
Start” or “Edit Range End” points you specify. (If a different
parameter is selected when you zoom-in or -out, the zoom-
in/ out will be based on the last-selected point. If you re-
select the “Edit Range Start” or “Edit Range End” points
when the display is zoomed in or out, the display range will
be adjusted so as to show the selected point.)
When “Overwrite” is checked: When the command is exe-
cuted, the edited sample will be overwritten onto the origi-
nal sample (number). The original sample will be modified.
Normally, you will leave “Save to No.” at its default
setting, and execute without checking “Overwrite.”
When you execute, both the data before and after edit-
ing will be preserved, and the sample number of the
edited data will be assigned as the sample of that index.
Loop Start Address “LoopS” and End Address “End”
(2–1c) must be located at least eight addresses apart. If
as a result of executing “Truncate” (1–1A), “Cut” (1–
1B), or “Rate Convert” (1–1K), the Loop Start Address
and End Address would be separated by less than eight
addresses, the display will indicate “Sample length is
shorter than minimum.” Please set the “Edit Range
Start” and “Edit Range End” appropriately.
If the zoom ratio is low (1X or less), the “sample wave-
form display” may differ slightly from the displayed
waveform before and after waveform editing, but this
does not affect the playback sound. If this occurs, rais-
ing the zoom ratio will make the display accurate.
1–1A
1–1B
1–1C
1–1D
1–1E
1–1F
1–1G
1–1H
1–1I
M 1–1: Page Menu Command
When using the page menu commands “Truncate”–
“Volume Ramp” to edit the waveform data of a sample,
first use “Edit Range Start” and “Edit Range End” to
select the range that will be edited, and then choose and
execute the desired page menu command.
1–1J
1–1K
1–1L
There is no compare function that lets you return the
edited result to the state before editing. If you wish to
preserve the unedited sample, uncheck the “Over-
write”*1 item in the dialog box of each page menu com-
mand before you execute.
1–1A: Truncate
This command deletes unwanted data that lies beyond the
“Edit Range Start” and “Edit Range End.” Use this com-
mand when you wish to delete silence at the beginning or
end of the waveform data.
To edit the “Start” (start address) location at which the
sample data (waveform data) will begin playing, the
“LoopS” (loop start address), or “End” (end address),
use P2: Loop Edit. If the above parameters are located
within an area of sample addresses that are deleted or
moved by your editing, they will automatically be
moved.
If you wish to delete unneeded (unplayed) sample data
after setting the Start Address “Start,” Loop Start
Address “LoopS” and End Address “End” (2–1c), use
the “Truncate” page menu command found in P2: Loop
Edit.
Remarks on editing stereo samples
•
For stereo samples, the L channel and R channel samples
are edited simultaneously. If you wish to edit only the L
channel or R channel, select a mono multisample, and
select either the L channel or R channel sample for
editing.
1Use “Sample Select” (1–1b) to select the sample that you
wish to edit, and use “Edit Range Start” and “Edit Range
End” to specify the editing range.
•
•
For stereo samples, the display will indicate “Save to
No.(L)” and “(R).” These respectively specify the
writing-destination sample numbers for the L and R
channels.
If you “Copy” a mono sample into the buffer, and then
“Insert,” “Mix,” or “Paste” it to a stereo sample, the data
will be inserted, mixed, or pasted into both the L and R
sides. (The result is that a stereo sample will be created.)
If you “Copy” a stereo sample into the buffer, and then
“Insert,” “Mix,” or “Paste” it to a mono sample, the L-
and R-side data in the buffer will be mixed to mono, and
then inserted, mixed, or pasted. (The result is that a mono
sample will be created.)
You can press the SAMPLING [START/ STOP] key to
hear the portion that will be left by the “Truncate” com-
mand.
2Select “Truncate” to access the dialog box.
You can also use these commands if you wish to mono-
mix a stereo sample and use it as a mono sample. How-
ever, be aware that once a sample has been mixed to
mono, it is no longer possible to return it to a stereo sam-
ple.
3The editing range will be shown in Range “Start” and
“End.”
4Use the radio buttons to select the portion that will be
deleted.
*1: About “Overwrite”
Front & End: The sample data that lies before the “Edit
Range Start” and after the “Edit Range End” will be
deleted.
Front: The sample data that lies before the “Edit Range
Start” will be deleted.
When “Overwrite” is unchecked: When the command is
executed, the edited sample will be saved in a different sam-
ple number. The unedited sample will remain without
change.
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End: The sample data that lies after the “Edit Range End”
will be deleted.
2Select “Clear” to access the dialog box.
5In “Save to No.,” specify the save destination sample
number. By default, an unused sample number will be
selected.
The sample number cannot be specified if “Overwrite” is
For stereo samples, use “Save to No.(L)” and
“(R)” to specify the save-destination of the L and R chan-
nels.
3The range to be edited is shown by Range “Start” and
“End.”
4In “Save to No.,” specify the save destination sample
number. By default, an unused sample number will be
selected.
6To execute the Truncate command, press the OK button.
To cancel, press the Cancel button.
1–1B: Cut
This command deletes the data between the “Edit Range
Start”–“Edit Range End.” Sample data located after the
deleted portion will be moved toward the begining of the
sample.
5To execute the Clear command, press the OK button. To
cancel, press the Cancel button.
1–1D: Copy
This command copies the sample data from the area
between “Edit Range Start”–“Edit Range End” into the sam-
ple data buffer. This data can then be used by the “Insert,”
“Mix” or “Paste” commands.
1Use “Sample Select” (1–1b) to select the sample that you
wish to edit, and use “Edit Range Start” and “Edit Range
End” to specify the editing range.
When you execute “Copy,” the data that is copied into
the buffer actually consists only of the copy-source
sample number, the “Edit Range Start” and “Edit
Range End” locations and not the data itself. Do not
delete the copy-source sample until you finish execut-
ing the “Insert,” “Mix,” or “Paste” command.
You can press the SAMPLING [START/ STOP] key to
hear the portion that will be deleted by the “Cut” com-
mand.
2Select “Cut” to access the dialog box.
1Use “Sample Select” (1–1b) to select the sample that you
wish to edit, and use “Edit Range Start” and “Edit Range
End” to specify the editing range.
3The range to be edited is shown by Range “Start” and
“End.”
4In “Save to No.,” specify the save destination sample
number. By default, an unused sample number will be
selected.
You can press the SAMPLING [START/ STOP] key to
hear the portion that will be copied by the “Copy” com-
mand.
2Select “Copy” to access the dialog box.
5To execute the Cut command, press the OK button. To
cancel, press the Cancel button.
3The range to be copied is shown by Range “Start” and
“End.”
4To execute the Copy command, press the OK button. To
cancel, press the Cancel button.
1–1C: Clear
This command converts the data between “Edit Range
Start”–“Edit Range End” to zero values. Sample data before
and after the edited range will not move.
1–1E: Insert
The sample data that was copied into the buffer by the
“Copy” command will be inserted, starting at the “Edit
Range Start” address. Any data that was located after this
point will be moved toward the end of the sample.
From the
buffer
1Use “Sample Select” (1–1b) to select the sample that you
wish to edit, and use “Edit Range Start”–“Edit Range
End” to specify the editing range.
1Use “Sample Select” (1–1b) to select the sample that you
wish to edit, and set “Edit Range Start” to specify the
starting address. The “Edit Range End” setting is
ignored.
You can press the SAMPLING [START/ STOP] key to
hear the portion that will be changed to zero-level by
the “Clear” command.
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2Select “Insert” to access the dialog box.
Pasting to a sample that contains sample data
From the
buffer
1
Use “Sample Select” (1–1b) to select the sample that you
wish to edit, and set “Edit Range Start” to specify the
starting address. The “Edit Range End” setting is ignored.
3To “Start” will indicate the starting address at which the
data will be inserted.
4In “Save to No.,” specify the save destination sample
number. By default, an unused sample number will be
selected.
2Select “Paste” to access the dialog box.
5To execute the Insert command, press the OK button. To
cancel, press the Cancel button.
3To “Start” will indicate the starting address at which the
data will be pasted.
4In “Save to No.,” specify the save destination sample
number. By default, an unused sample number will be
selected.
If the buffer into which data was placed by the “Copy”
command contains no data, the display will indicate
“Source sample is empty.”
1–1F: Mix
This command mixes the sample data that was placed in the
buffer by “Copy” with the selected sample data. Mixing will
begin at the “Edit Range Start” address.
5To execute the Paste command, press the OK button. To
cancel, press the Cancel button.
From the
buffer
If the buffer into which data was placed by the “Copy”
command contains no data, the display will indicate
“Source sample is empty.”
Pasting to a sample that contains no sample data
1Use “Sample Select” (1–1b) to select the sample that you
wish to edit, and set “Edit Range Start” to specify the
starting address. The “Edit Range End” setting is
ignored.
1Select the vacant sample number that you wish to paste.
If you select ----:---No Assign---- for “Sample” and then
access the dialog box for this command, a vacant sample
number will be selected automatically.
2Select “Mix” to access the dialog box.
The “Edit Range Start” and “Edit Range End” settings
will be ignored, and will have no effect. The beginning
of the sample will be placed at address 0.
2Select “Paste” to access the dialog box.
3To “Start” will indicate the starting address at which the
data will be mixed.
4In “Save to No.,” specify the save destination sample
number. By default, an unused sample number will be
selected.
3In “Save to No.,” specify the save destination sample
number. If you wish to change it, re-specify the desired
number.
5To execute the Mix command, press the OK button. To
cancel, press the Cancel button.
4To execute the “Paste” command, press the OK button.
To cancel without executing, press the Cancel button.
If the buffer into which data was placed by the “Copy”
command contains no data, the display will indicate
“Source sample is empty.”
1–1H: Insert Zero
This command inserts zero-level sample data (silence),
beginning at the “Edit Range Start” address. The data that
previously occupied that location will be moved toward the
end of the sample.
1–1G: Paste
Beginning at the “Edit Range Start” address, this command
places the sample data that was loaded into the buffer by
“Copy.” The original data will be deleted, and overwritten
by the sample data from the buffer.
Size
You can also place sample data into a blank sample. This is
convenient when you wish to “Copy” part of a sample and
create a new sample based on it.
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1Use “Sample Select” (1–1b) to select the sample that you
wish to edit, and set “Edit Range Start” to specify the
starting address. The “Edit Range End” setting is
ignored.
be an increase of approximately 4X, and +18 dB will be
approximately 8X. Conversely, each decrease of –6 dB
will halve the level, so that –6 dB will be 1/ 2X and –12
dB will be approximately 1/ 4X. Executing the “Level”
command with positive (+) settings may cause the
sound to clip (i.e., distort at the point that amplification
beyond the maximum level is impossible). Once the
sample data has been boosted beyond the clipping
point, re-executing this command with negative (–) set-
tings of “Level” will simply lower the overall level of
the clipped signal –the waveform will remain distorted.
Also, if executing “Level” with negative (–) settings
causes any portion of the sample data to reach a zero
level, the zero data will not return to its original state
even if you re-execute “Level” with positive (+) set-
tings.
2Select “Insert Zero” to access the dialog box.
3To “Start” will indicate the starting address at which the
data will be inserted.
4In “Size,” specify the length of the data that will be
inserted.
5In “Save to No.,” specify the save destination sample
number. By default, an unused sample number will be
selected.
5In “Save to No.,” specify the save destination sample
number. By default, an unused sample number will be
selected.
6To execute the Insert Zero command, press the OK but-
ton. To cancel, press the Cancel button.
6To execute the Normalize/ Level Adjust command, press
the OK button. To cancel, press the Cancel button.
1–1I: Normalize/ Level Adj.
Be aware that if sample data of an extremely low level
is normalized, any noise included in the sample will
also be amplified.
This command uniformly modifies the data values (volume)
of the data between the “Edit Range Start”–“Edit Range
End.” “Normalize” will amplify the level of the sample data
as far as possible without allowing it to clip (distort). If the
level of the sampled data is too low, you can execute this
command to increase the dynamic range. “Level” allows
you to raise or lower the level as desired.
1–1J: Volume Ramp
This command modifies the data values (volume) between
the “Edit Range Start” and “Edit Range End.” You can make
the volume gradually increase (Fade In) or decrease (Fade
Out) from the “Edit Range Start” to the “Edit Range End.”
Normalize
Fade In
Level Adjust –6dB
Fade Out
1Use “Sample Select” (1–1b) to select the sample that you
wish to edit, and use “Edit Range Start” and “Edit Range
End” to specify the editing range.
1Use “Sample Select” (1–1b) to select the sample that you
wish to edit, and use “Edit Range Start” and “Edit Range
End” to specify the editing range.
You can press the SAMPLING [START/ STOP] key to
hear the portion that will be normalized or level-
adjusted.
You can press the SAMPLING [START/ STOP] key to
hear the portion on which “Volume Ramp” will be exe-
cuted.
2Select “Normalize/Level Adj.” to access the dialog box.
2Select “Volume Ramp” to access the dialog box.
3The range to be edited is shown by Range “Start” and
“End.”
4If you check “Normalize” and execute, the data will be
normalized. In this case, the “Level” setting will be
ignored.
3The range to be edited is shown by Range “Start” and
“End.”
4Use the radio buttons to select the type of volume ramp.
Fade In: The volume at Range “Start” will be zero, and
will gradually increase toward “End.”
If you wish to specify “Level” to modify the level of the
sample data, do not check “Normalize.”
Fade Out: The volume will gradually decrease from the
Range “Start” volume until it reaches zero at “End.”
Each increase of +6 dB will approximately double the
height of the waveform shown in the LCD. +12 dB will
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5In “Curve,” specify the way in which the volume will
change.
Linear: The volume will change linearly. For normal
fade-in or fade-out, select Linear.
Power: The volume will change non-linearly. When you
use “Mix” (1–1F) to combine a faded-in waveform with a
different faded-out waveform (i.e., crossfade), using a
Linear fade-in/ out may produce an impression that the
volume has dropped in the middle of the curve. In such
cases, use Power to perform the fade-in/ out.
6In “Save to No.,” specify the save destination sample
number. By default, an unused sample number will be
selected.
1Use “Sample Select” (1–1b) to select the sample that you
wish to edit.
2Select “Reverse” to access the dialog box.
3In “Save to No.,” specify the save destination sample
number. By default, an unused sample number will be
selected.
7To execute the Volume Ramp command, press the OK
button. To cancel, press the Cancel button.
1–1K: Rate Convert
4To execute the Reverse command, press the OK button.
To cancel, press the Cancel button.
This command lowers the sampling rate (frequency) of the
sampled data by 2/ 3, 1/ 2, 1/ 3, 1/ 4, or 1/ 6. The sampling
frequency of input is fixed at 48 kHz, but you can use this
command to create “down-sampling” effects. The sample
data is thinned to convert it into sample data of a lower sam-
pling frequency.
The “Rate Convert” command is always executed on all
waveform data of the selected sample, regardless of the
“Edit Range Start” and “Edit Range End” settings.
When you execute this command, all of the sample data
will be rewritten to reverse its direction. The P2: Loop
Edit also contains a “Rev” (2–1c) command, which sim-
ply reverses the playback direction without affecting
the sample data itself.
0–1A
0–1B
0–1C
0–1D
0–1E
0–1F
0–1G
0–1H
0–1I
1Use “Sample Select” (1–1b) to select the sample that you
wish to edit.
2Select “Rate Convert” to access the dialog box.
0–1J
1–1M
1–1N
1–1M: Grid
3The sampling rate of the selected sample is shown at the
right of “Rate.” At the right of the “->” you can select the
desired amount of the sampling rate conversion: 2/3, 1/2,
1/3, 1/4 1/6. The sampling rate following conversion will
be displayed in Hz.
4In “Save to No.,” specify the save destination sample
number. By default, an unused sample number will be
selected.
This command displays a grid in the “sample waveform dis-
play.”
When you set the Grid to On and execute this command,
vertical dotted lines will appear in the “sample waveform
display” according to the specified resolution (“Resolution”)
and tempo (“Grid” 1–1c, 2–1c). Use the grid when you wish
to cut the sample data or determine waveform starting loca-
tions based on BPM values or beats.
The vertical dotted lines will be shown starting at the
“Start” (when Loop is off) or “Loop Start” (when Loop
is on) (P2: Loop Edit) addresses, and are calculated
according to the playback when the sample is played by
the currently selected key (displayed in gray) (ꢀ“Key-
board & Index” 0–1a).
5To execute the Insert Zero command, press the OK but-
ton. To cancel, press the Cancel button.
This command cannot be executed on a sample whose
sampling rate is 11.025 kHz or less.
Stereo samples must have the same sampling rate.
Although it is possible to select mono multisamples for
-L and -R and convert their sampling rate separately,
they can no longer be handled as a stereo sample in this
case.
1Use “Sample Select” (1–1b) to select a sample.
2Select “Grid” to access the dialog box.
1–1L: Reverse
This command reverses the sample data (i.e., exchanges the
beginning and end).
The “Reverse” command is always executed on all wave-
form data of the selected sample, regardless of the “Edit
Range Start” and “Edit Range End” settings.
3Use the On/Off Radio buttons to switch the grid on or
off.
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4In “Resolution,” select the desired resolution for the
grid. The grid that appears will be determined by this
setting and by the “Grid” (1–1c, 2–1c) setting in the page.
5To execute the settings, press the OK button. To cancel,
press the Cancel button.
When you press the Play button located beside this
parameter, the entire sample will be played. When the
sample has played to the end, playback will stop auto-
matically. If you want to stop playback mid-way through
the sample, press the Play button once again.
If you select one side of a stereo sample, it will
automatically be detected as a stereo sample, and the
other side of the sample will also be processed by the
Link command.
1-1N: Link
This command connects the currently selected sample with
another sample.
If the “Front” Sample is mono and the Rear Sample is ste-
reo, the L and R of the “Rear” Sample will be mixed to
mono before linking.
SOUND A
SOUND B
If the “Front” Sample is stereo and the “Rear” Sample is
mono, the identical sample will be placed in L and R of
the “Rear” Sample before linking.
LINK
4Use “Rear Sample No.”- Sound B in the above example -
to select the sample number that will be linked.
When the command is executed, this sample will be
placed in back.
SOUND A
SOUND B
When you press the Play button located beside this
parameter, the entire sample will be played. When the
sample has played to the end, playback will stop auto-
matically. If you want to stop playback mid-way through
the sample, press the Play button once again.
5In “Crossfade Length,” specify the length over which the
crossfade will occur. If you specify a % value, the propor-
tion in relation to the entire “Front” Sample will be calcu-
lated automatically. If you specify 50%, the last half of the
“Front” Sample will crossfaded.
The volume of the two samples can be changed gradually at
the transition to gradually mix the samples with each other.
This is called crossfade, and can be used to produce a natu-
ral-sounding transition between the two sounds.
SOUND A
SOUND B
If the rear sample is short, the “Crossfade Length” can-
not be set any longer than the length of the “Rear ”sam-
ple. In this case, it will not be possible to specify a value
up to 100%.
CROSSFADE LINK
If you set “Crossfade Length” to other than 0, XFade-
Play button will be displayed. By holding down one of
these buttons, you can play back just the crossfaded
portion of the front or rear sample. Playback will stop
after the length specified by “Crossfade Length.” To
stop playback, press the XFadePlay button once again.
If you do not want to cross-fade, set this to 0.
Volume
SOUND A
SOUND B
Time
Crossfaded portion
(Sound A gradually diminishes,
and sound B gradually increases)
Crossfaded portion
(This is called the “Crossfade
Length”)
“Link” will be executed for all of the selected sample data,
regardless of the “Edit Range Start” and “Edit Range End”
settings.
After selecting a sample in step 1, you can set “Edit
Range Start” and specify the beginning of the crossfade
while viewing the waveform. Set “Edit Range End” to
the end of the sample. If you specify these, “Crossfade
Length” will indicate the length determined by “Edit
Range Start” and “Edit Range End.”
1Use “Sample Select” (1–1b) to select the sample that will
be placed in front by the Link command.
2Select “Link” to access the dialog box.
6In “Curve,” specify how you want the volume to change
in the crossfaded portion.
Linear: The volume will change linearly.
Power: The volume will change non-linearly. In some
cases, “Linear” may sound as though the volume dimin-
ishes in the middle of the curve. If this occurs, use
“Power.”
3The sample number selected for “Front Sample No. ” -
Sound A in the above example - will be displayed. When
the command is executed, this sample will be placed in
front.
7In “Save to No.,” specify the save destination sample
number. An unused sample number will be selected by
default.
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Sampling P2: Loop Edit
2–1: Loop Edit
8To execute the Link command, press the OK button. To
cancel without executing, press the Cancel button.
Here you can specify the portion of the sample that will be
played back, set sample parameters, and edit the sample.
Sample parameters that were loaded into internal sampling
memory in Disk mode can also be edited in the same way.
You can make detailed edits in single-sample steps while
watching the sample waveform display.
If you link samples of different sampling rates (such as
created by “Rate Convert” ꢀ1–1K), the newly created
sample will have the sampling rate of the “Front” sam-
ple.
One vacant sample is used in order to execute Link. Be
aware that if there are no vacant samples, an error will
occur.
2–1
2–1a
0–1G
0–1H
0–1I
0–1K
0–1L
0–1M
2–1b
0–1J
1–1M
1–1N
2–1c
2–1a: MS, Index, Keyboard & Index
MS (Multisample Select)
[000...999]
Selects the multisample whose loop and other sample
parameters you wish to edit (ꢀ0–1a).
Index
[xxx (001...127)/ yyy (001...127)]
Selects the index whose loop and other sample parameters
you wish to edit. Your edits will apply to the sample of the
index selected here, and the waveform will appear in the
“sample waveform display” (ꢀ0–1a).
You can also select an index by holding down the
[ENTER] key and playing a note on the keyboard. The
index that includes this note will be selected. The note
you played will be the base key, and will be shown in
gray in “Keyboard & Index.” (ꢀ“Keyboard & Index” 0–
1a)
Keyboard & Index
(ꢀ0–1a)
2–1b: Sample Select, Range
Sample Select
[----: ---No Assign----, 0000...3999]
Range
[C–1...G9 — C–1...G9]
This selects the sample of the index. If you change “Sample
Select,” the sample you specify will be assigned to this index
(ꢀ0–1b). The sample you select here will appear in the
“sample waveform display.”
The range of the index is displayed at the right.
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+12 dB
[Off, On]
2-1c: Sample waveform display, Start, LoopS, End,
Loop, Rev, +12 dB, Loop Lock, Loop Tune, Use
Zero, Grid, ZOOM
On (checked): The sample playback level will be approxi-
mately +12 dB louder than if this setting were Off
(unchecked).
Off (unchecked): The sample will play back at the normal
level. This is the same standard level as the playback level
for ROM multisamples and drum samples.
Changing this on/ off setting will not affect the sample data
that appears in the sample waveform display.
Sample waveform display
The waveform of the “Sample Select” is displayed here (ꢀ1–
1c).
Start (Start Address)
[0000000...]
This setting will automatically be turned on if you check
“Auto +12 dB On” (Sampling: 0–3b, Program, Combination,
Sequencer: “Select Bank & Smpl. No.”) when you sample.
Specifies the starting address for sample playback (This
value is in units of a sample address).
LoopS (Loop Start Address)
[0000000...]
This parameter is unique to the TRITON STUDIO. This
setting will be preserved when you save the data as a
KORG format sample file (.KSC, .KMP, .KSF). However,
devices other than the TRITON STUDIO that support
the KORG sample format such as the TRITON, TRITON-
Rack, TRITON Le, and TRINITY will ignore this setting.
“+12 dB” will be turned off when you load an AKAI,
AIFF, or WAVE format sample in Disk mode.
Specifies the loop start address for sample playback. This is
valid when Loop is On. This value is in units of a sample
address (ꢀ“S.Offset” Program P1: 1–2a).
End (End Address)
[0000000...]
Specifies the ending address for sample playback (This
value is in units of a sample address).
Loop Start Address and End Address must be located at
least eight addresses apart. This setting will be applied
automatically when you set the addresses.
This parameter is ignored when you use the Disk mode
page menu command “Export Smpl AIF/ WAV” (0–2H)
to export an AIFF or WAVE format sample file.
Loop (Loop On)
[Off, On]
Loop Lock
[Off, On]
Specifies whether or not the sample will be looped.
This fixes the length of the loop being edited.
On (checked): When played, the sample will continue loop-
ing from “LoopS” to “End”; e.g., “Start”→ “End”→
“LoopS”→ “End”→ “LoopS”→ ...
Off (unchecked): The sample will playback once from
“Start”→ “End” (one-shot playback).
On (checked): When the “LoopS” or “End” address is
edited, the “End” or “LoopS” will be automatically adjusted
so that the distance between “LoopS” and “End” (i.e., the
loop length) does not change. This is convenient when you
are creating a rhythm loop to match a specific tempo.
If you sample with “Auto Loop On” (0–3b) checked, this
item will automatically be checked.
Loop Tune
[–99...+99]
When looping is on (“Loop” is checked), you can adjust the
playback pitch of the loop from “LoopS” to “End” over a
range of ±99 cents. When you loop data that was sampled
from a musical instrument etc., the pitch of the looped por-
tion may sometimes be incorrect. Use this parameter to com-
pensate for such cases.
"One"
"Two"
Start
LoopS
End
"One" - "Two" - "Two" - "Two" - ...
"One" - "Two"
Use Zero
[Off, On]
On (checked): “Start,” “End” and “LoopS” can be set these
only to locations where the waveform level is ±0 (i.e., “zero-
cross” addresses where the waveform crosses the center line
of the “sample waveform display”). (ꢀ1–1c)
Off (unchecked): “Start,” “End” and “LoopS” can be set in
steps of one unit. This is the normal setting.
"One"
"Two"
Start
End
Grid
[040 BPM...480 BPM]
LoopS
This displays vertical dotted lines in the “sample waveform
display” to indicate the resolution and tempo. Use this when
you wish to cut or edit the sample data based on a BPM
value or beat. If you turn the page menu command “Grid”
(1–1M) On and execute, a grid will be displayed. The spac-
ing of the grid is determined by the “Resolution” setting of
the “Grid” page menu command, relative to the playback
pitch of the base key (the key displayed in gray in “Key-
board & Index” 0–1a) at the tempo value you specify here.
"One" - "Two" - "One" - "Two" - "One" - "Two" - ...
"One" - "Two"
"One"
"Two"
LoopS
Start
End
The grid will begin at the “Start” address (when loop-
ing is off) or at the “Loop Start” address (when looping
is on).
"Two" - "One" - "Two" - "One" - "Two" - "One" -...
"Two"
This has no connection with the [TEMPO] knob.
ZOOM
Rev (Reverse)
[Off, On]
This allows you to zoom-in/ out in horizontal and vertical
directions of the “sample waveform display” (ꢀ1–1c).
On (checked): The sample will be played backward, from
“End” (end address) to “LoopS” (loop start address).
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M 2–1: Page Menu Command
0–1G
0–1H
0–1I
2–1B
2–1C
2–1D
0–1K
0–1L
For these commands, no Compare function is available
that would let you return to the prior state after execut-
ing the command. If you want to retain the original
sample when you edit, uncheck the “Overwrite” box in
the dialog box of the page menu command.
0–1J
1–1M
2–1A
0–1M
For notes about using “Overwrite” and on editing ste-
reo samples, refer to “1–1: Page Menu Command.”
2–1B: Time Slice
Time Slice detects the attacks (e.g., kick and snare) within a
rhythm loop sample (a sample that loops a drum pattern,
etc.), and automatically divides the sample into individual
percussion instrument notes. The divided percussion instru-
ment notes will be created as individual samples, and auto-
matically assigned as a multisample and program. Song
performance data corresponding to the divided samples will
also be created, so that in Sequencer mode you can adjust
the tempo of the song to change only the tempo of the
rhythm loop without affecting the pitch. The performance
data that is created will use notes D2 and above, corre-
sponding to the newly created samples of individual percus-
sion instruments.
0–1A
0–1B
0–1C
0–1D
0–1E
0–1F
0–1G
0–1H
0–1I
0–1J
1–1M
2–1A
2–1A: Truncate
This command deletes unwanted data that lies outside of
the “Start (Start Address),” “LoopS (Loop Start Address),”
and “End (End Address)” (2–1c). After setting the start
address, loop start address, and end address of the sample,
use this command to delete unwanted sample data.
In addition to changing only the tempo of the rhythm loop
without affecting the pitch, this makes it possible for you to
exchange note numbers, change the timing, or edit the
sequence data to freely create new rhythm loops, or even
recreate the original loop.
Time Slice also allows you to change the pitch of the track
without affecting the tempo for new creative possibilities.
This command can also be executed on a stereo sample.
1Use “Sample Select” (2–1b) to select the sample that you
want to edit, and use “Start (Start Address)” or “LoopS
(Loop Start Address)” and “End (End Address)” to spec-
ify the region that you want to edit.
Original rhythm sample: Sample0
120BPM
2Select “Truncate” to access the dialog box.
Kick
Snare
Kick
Kick
Snare
Execute the Time Slice command
3Range “Start” and “End” will show the range of data that
will be edited.
4Use the radio buttons to select the portion that will be
deleted.
Sample1
Sample3
Sample4
Sample5
Sample2
Front & End: The sample data that lies before the Range
“Start” (start address or loop start address) and after the
Range “End” (end address or loop start address) will be
deleted.
Front: The sample data that lies before the Range “Start”
(start address) will be deleted.
A multisample and program will be
created automatically
End: The sample data that lies after the Range “End”
(end address) will be deleted.
C2
5In “Save to No.,” specify the save destination sample
number. By default, an unused sample number will be
selected.
Play in Sequencer mode
120BPM
6To execute the Truncate command, press the OK button.
To cancel, press the Cancel button.
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For example in the case of a 120 BPM sample of one mea-
sure of 4/ 4 time, set “Beat” to 4. The “Source BPM” will
be calculated automatically. If the “Source BPM” is not
set to 120, due to inaccuracies in the start address (or loop
start address) and end address, change the “Source
BPM” to 120.
150BPM
90BPM
Played closer together,
but pitch is unchanged
Source BPM: Specifies the tempo at the original key of
the source waveform.
4To execute Time Slice, press the OK button. To cancel
without executing, press the Cancel button. When you
press the OK button, the attacks will be detected, the
sample will automatically be sliced, and a dialog box will
appear.
Played further apart, but pitch is unchanged
In the case of a stereo sample in which L and R
have different lengths, silent data will automatically be
added to the end of the shorter sample so that the two
samples will be the same length.
* You can also use the Time Stretch command to control the compression of
each sample to optimize the “spacing” to match the tempo. ꢀ9
If you want to re-set “Beat” and “Source BPM” after
pressing the OK button, you can do so in step 9a).
Edit the performance data
Keyboard &
Index
As an alternative to the “Time Slice” command, “Time
Stretch” (ꢀ2–1C) is another way to change the tempo of
a rhythm loop or similar sample. You may wish to use
this if you don’t need to divide the sample and create
song performance data for the divided samples.
5Listen to the samples that were divided by detecting
their attacks. The sample before slicing is assigned to the
C2 note of the keyboard, and the sliced samples are
assigned to notes D2 and above. When you change the
“Index,” the corresponding display will be highlighted,
allowing you to view the sliced waveforms.
1Select the sample in the “Sample Select” (2–1b) for which
you wish to execute Time Slice.
You can also select an index by holding down the
[Enter] key and pressing a note on the keyboard. The
index that is assigned to the note you pressed will be
selected.
To hear the sliced sounds, you can either press the cor-
responding note on the keyboard, or change the index
to select the desired sample and then press the SAM-
PLING [START/ STOP] key. When you press the SAM-
PLING [START/ STOP] key, the sample in the range
between the specified “Start” and “End” will be played
at the original key.
2Select the “Time Slice” to access the dialog box.
Keyboard & Index: This shows the multisample that is
being used temporarily in this dialog box.
When you play the keyboard, this multisample will
sound. It will behave in the same way as in normal pages
(such as the Recording page). (ꢀ0–1a)
In the case of a stereo sample, a stereo multisam-
ple will be temporarily used. The sample at each index
will sound in stereo.
3Specify the number of quarter-note beats and tempo of
the currently selected sample. If you know the BPM of
the original waveform, set “Source BPM.” If you do not
know the BPM, specify “Beat” and the BPM will be calcu-
lated automatically. The setting you make here will be
used as the reference value when detecting the attack,
when performing Time Stretch in step 9b, and when
saving the sequence data in step 0.
Index
[Source, xxx(001...090)/ yyy(001...090)]:
Selects the sample index.
If this is set to Source, the original waveform before time
slicing will be selected.
By selecting xxx/yyy you can specify individual samples
that were sliced. xxx indicates the selected sample, and
yyy indicates the total number of samples that were
sliced. A maximum of 90 samples can be assigned to the
keyboard. If more than 90 samples were sliced, this will
display 90.
Beat: Specifies the number of quarter-note beats. When
you specify “Beat,” the “Source BPM” will indicate the
playback BPM at the original key. This BPM value will
automatically be calculated from the start address to the
end address (if loop is off) or from the loop start address
to the end address (if loop is on) of the selected sample. If
you know the BPM and it is different than the displayed
value, change “Source BPM” to the correct value.
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Sample waveform display: This displays a dotted verti-
cal line at the locations where the sample was sliced, and
a solid vertical line at the Start, Loop Start, and End loca-
tions. When “Index” is xxx/yyy, the sample of the
selected index will be highlighted.
Link: This joins the sample of the currently selected
‘Index” to the sample of the next “Index.” Use this when
you wish to merge together two sliced locations.
In the case of a stereo sample, the L channel sam-
ple data will be displayed above, and the R channel sam-
ple data will be displayed below.
ZOOM: You can zoom in and zoom out in the vertical
and horizontal dimensions of the waveform shown in the
sample waveform display. (ꢀ1–1c)
If the slice locations are not appropriate, you can adjust
“Sensitivity” to change the sensitivity at which the attacks
are detected, in order to change the slice locations.
Be aware that if you change the “Sensitivity” after
adjusting the slice location, the attacks will be re-
detected and the sample will automatically be sliced
again.
6
When you use Time Slice on a rhythm loop sample, the
quality of the playback in Sequencer mode will depend
largely on the “cutoff” of each percussion instrument
sound that was sliced.
Sensitivity
[00...30]:
Adjusts the sensitivity at which the attacks are detected.
By increasing this value, you can detect attacks at even
lower levels, to create more finite slices.
What kind of slices will produce the best result?
The “level” in this case does not necessarily correspond
to the “waveform level.”
A. Divide the separate percussion instrument notes as
finely as possible
Depending on the sample, the desired slicing may not
occur even if you increase the “Sensitivity.” If the attack
portion of the following sample has overlapped into the
end of the sample, or if the sample contains two sounds,
make adjustments in step 7.
For example in the case of a sample where the decay of
the kick is overlapped by the hi-hat, the attack sound of
the kick and the attack sound of the hi-hat should be
sliced to create two samples. If these sounds are left as
one sample (containing both kick and hi-hat), their
rhythm may become incorrect when the sample is played
at a different tempo.
7Make adjustments where the automatic attack detection
did not occur correctly. Change “Index” to select the sam-
ple that you wish to adjust. Make adjustments by chang-
ing “Start” and “End,” and by executing “Divide” or
“Link” to adjust the slice location.
Kick + Hi-hat
Kick/Hi-hat
Start: Specify the start address for the sample of the cur-
rently selected “Index.” At the same time, the end
address of the sample for the preceding “Index” will also
be adjusted.
End: Specify the end address for the sample of the cur-
rently selected “Index.” At the same time, the start
address of the sample for the next “Index” will also be
adjusted.
If the sample is not sliced appropriately even after you
adjust the “Sensitivity,” use “Divide” to divide the sam-
ple into halves, and adjust “End” and “Start” as needed.
B. Make sure that each divided sample has a clear
If “Index” is set to Source, the address of the original
waveform will be modified. If you change the start
address, the loop start address will also be changed at
the same time.
attack
The attack portion is vital for percussion sounds. Slice the
sample at a point where the attack will be sounded
crisply.
C. Avoid the noise that can occur toward the end of
each divided sample
For example as shown in the above right illustration,
noise can be present at the end of the kick sample. Adjust
the end address of the kick sample so that the noise is not
obtrusive.
In this case, adjusting the end address will also affect the
start address of the hi-hat sample. While listening to the
two samples, make adjustments so that the noise at the
end of the kick sample is as inconspicuous as possible,
and also that the hi-hat attack is heard cleanly.
When adjusting the “Start” and “End” addresses of the
divided samples, use “ZOOM” to increase the magnifi-
cation (×1 or more) so that the sample waveform is dis-
played accurately when you make adjustments. (ꢀ1–
1c)
Use Zero: (ꢀ1–1c)
If you wish to adjust the “Start” or “End” address of a
divided sample, it is best to first check “Use Zero.” In
general, using zero-cross points to specify sample
addresses will make it less likely that clicks or pops will
occur, particularly at the end address.
Pay attention to these points as you adjust “Sensitivity.”
If necessary, use the methods described above to edit
each sample.
Divide: This splits the sample of the currently selected
“Index” into two. Use this when you wish to add another
location to slice the sample. Modify “End” or “Start” to
adjust the divided sample.
The noise occurring at the end of the sample in “C.” will
be automatically reduced when you execute steps 8and
following. You should adjust “Sensitivity” while paying
particular attention to sections “A” and “B,” and then
execute step 9. If the noise is still obtrusive, then you can
adjust the end address.
8Save the sliced samples to the multisample to which they
have been assigned. When you press the Save button,
the “Save Samples & MS” dialog box will appear.
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When you audition the time-stretched samples, the
sound you hear is the sound of each divided sample as
it will be played in Sequencer mode. If there is obtru-
sive noise or if the attack is not sound cleanly, return to
step 7and adjust the “Start” and “End” addresses, etc.
0Set “Save with” to specify the data that will be created
simultaneously when you press the Save button to save
the samples
9Use Time Stretch to adjust the length of the sliced sam-
ples. When you press the Stretch button, Time Stretch (a
function that expands or shrinks the length of a sample
without affecting its pitch) will be applied to the sliced
sample.
Program: If this check box is checked, the multisample
will be converted to a program when you save it. Specify
the destination program number.
In the case of a stereo sample, the program pan
will automatically be set. This allows the stereo position
in Sampling mode to be reproduced by the program.
Seq.Event: If this check box is checked, sequence data to
play the sliced samples will automatically be created
after the data is saved. You can specify whether the
sequence data to play back the sliced samples will be cre-
ated as track data or as pattern data. If pattern data is cre-
ated, you can also assign the pattern to RPPR.
If you wish to save the sliced sample as it is, proceed to
step 0without executing Time Stretch.
Sometimes when a sliced sample is played in Sequencer
mode and the tempo is slowed down, the silent portion
between samples may become obvious or noise may be
more apparent, producing an unnatural-sounding result.
To avoid this, you can use Time Stretch to adjust the
length of the individual samples. The length of the sam-
ples will automatically be optimized according to the
“Ratio” and “New BPM” settings.
Time Stretch
Time Stretch
If you choose the Track radio button, track data will be
created. Use “Song,” “Track,” and “Meter” to specify the
song number, track number, and time signature of the
data that will be created.
The track data that is created will start at the measure
specified by “Start Measure,” and will repeat for the
number of times specified by “Time.”
Noise
Silent
When track data is created, any data that had existed
within the specified range of measures will be erased.
Data outside this range will not be erased.
Not stretched
Stretched with Ra-
tio 150%
Not stretched
Stretched with
Ratio 50%
If you execute Time Stretch at 100%, the sample length
will not change but the end of the sample will be faded
out, reducing the noise.
If you check both “Program” and “Seq.Event” and select
the Track, the song parameter “Program Select”
(ꢀSequencer 0–1c/ 2c) will automatically be specified if
the “Start Measure” is 001. Also, a program change will
be created at the “Start Measure” location. In Sequencer
mode you can select the song and play it back to hear the
result immediately. Normally you will check both of
these boxes.
a) Set “Beat” and “Source BPM.” The method is the same
as in step 3. If you wish to change the value you set in
step 3, you can change it here.
b) Specify the length of the sample that will be created by
Time Stretch.
•
To specify the length as a ratio
Set “Ratio.” The available range is 50.00–200.00%. If you
specify 50.00%, the sample length will be halved. (The
tempo will double.) If you specify 200.00%, the sample
length will double. (The tempo will be halved.)
If you choose the Pattern radio button, pattern data will
be created. Use “Song,” “Track,” and “Meter” to specify
the song number, pattern number, and time signature of
the data that will be created.
•
To match an existing BPM tempo value
Use “New BPM” to specify the BPM value of the sample
you wish to create. The “Ratio” will automatically be cal-
culated from the “Source BPM” and the “New BPM” val-
ues.
RPPR: If you check the check box, pattern data to play
the sliced samples will be assigned to RPPR when you
save. Use “Key” and “Track” to specify the key and track
that will be created.
It is not possible to make settings that would cause
“Source BPM” or “New BPM” to exceed the range of
40–480.
It is not possible to make settings that would cause
“Ratio” to exceed the range of 50.00–200.00.
If “Program,” “Seq.Event,” and “RPPR” are all checked,
the song parameters “Program Select” (ꢀSequencer 0–
1c/ 2c) and “RPPR ON/ OFF” (ꢀSequencer 0–1a) will
both be specified automatically. “RPPR ON/ OFF” will be
turned on.
In Sequencer mode you can select the song and pattern to
play back the results immediately. If “RPPR” is checked,
pressing the specified key will play the pattern. Nor-
mally you will check both of these boxes.
Press the Stretch button to execute Time Stretch. When
you execute the command, the time-stretched samples
will automatically be assigned to notes D2 and above of
the keyboard, allowing you to audition the sound. You
can change “Ratio” and “New BPM” as many times as
desired and continue auditioning the result.
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In some cases, the sample End address setting etc. may
increase the number of measures in the pattern, so that
it no longer loops precisely. In such cases, re-specify the
“Length” in Sequencer mode “Pattern Parameter”
(Sequencer 6–1c).
Slice
This type is suitable for decay-type instruments such as
drums. Using it to change the tempo of drum or percussion
loops will produce good results with minimal effect on the
attack.
If you use “Seq.Event” and “Start Measure” 001, the
“Tempo” (ꢀ0–1c) of the track data or pattern data that
is created will be the value specified by “New BPM” if
you executed Time Stretch. If you did not execute Time
Stretch, the tempo will be the value specified for
“Source BPM.”
If you set “Start Measure” to 001 and create a track, and
if a tempo event exists only at the beginning of the mas-
ter track, the tempo of that event will also be the value
that you specified as “New BPM” or “Source BPM.”
It is possible to change the pitch when you adjust the
tempo of a rhythm loop or similar sample. (“Pitch BPM
Adjust” ꢀ3–1A, “Detune BPM Adjust” ꢀCombination
2–3A, Sequencer 2–5A). You can create an interesting
effect by raising or lowering the pitch of a drum sound.
To use Time Stretch (Sustaining)
1Select the sample that you wish to time-stretch using the
Sustaining method.
If you save to a song that already contains data, the
time-sliced samples may not play back in the same way
as original sample if the time signature is different. You
must set a matching time signature in the master track.
AIf you wish to save, press the Save button. If you decide
not to save, press the Cancel button. When you save, the
samples and multisample will automatically be saved to
vacant samples and multisamples.
In the case of stereo samples, the samples and
multisample will be saved in stereo.
BBy repeating steps 6–Ayou can create as many samples
and multisamples as desired.
2Select the “Time Stretch” command to access this dialog
box, where you can select the desired time stretch
method.
CPress the Exit button to exit the Time Slice command.
If you exit Time Slice without using the Save button to
save the samples and multisamples, be aware that the
samples and multisamples you create will be lost.
Before executing Time Slice on a long sample, you
should first divide the sample into measures. In some
cases, it may not be possible to assign the sample to the
keyboard or create sequence data.
Time Slices requires vacant samples, multisamples, and
relative parameters in order to execute. Be sure that
there is sufficient free area before you execute. If there is
insufficient free area, an error will occur.
3Use the radio buttons to select Sustaining. Then press
the OK button to execute, or the Cancel button to cancel
without executing.
If the L and R of a stereo sample are different in
length, blank data will automatically be added to the end
of the shorter sample so that it matches the longer side.
4A dialog box for executing Time Stretch will appear.
If you open the Time Slice dialog box on the same sam-
ple, it will be sliced in the same way as previously.
These slice locations will also be used if you execute
Slice in “Time Stretch” (ꢀ2–1C), so that you can exe-
cute Time Stretch without having to make the settings
again.
If you wish to detect the attacks again or to re-do the
operation, change the “Sensitivity” after you open the
dialog box.
5Set “Quality” to specify the desired audio quality of the
sample produce by Time Stretch. The range is 0–7.
Although it will depend on the sample, higher settings
will produce better results. However, be aware that
higher settings will also require a longer time to execute.
Since you can try this as many times as you like, you
should normally start with about 4, and raise or lower
the setting gradually.
2–1C: Time Stretch
Time Stretch is a function that modifies the tempo by length-
ening or shortening a sample without changing its pitch.
This is convenient when you wish to change the tempo of a
rhythm loop (drums) or a melodic sample (e.g., vocal,
strings, winds) to match the tempo of another sample or of
the sequencer. The Triton provides two ways in which Time
Stretch can be executed. This command also supports stereo
samples.
6Set the proportional length of the sample that will be cre-
ated by Time Stretch.
•
To specify the length as a ratio
Set “Ratio.” The available range is 50.00%–200.00%. If
you specify 50.00%, the sample length will be halved.
(The tempo will double.) If you specify 200.00%, the sam-
ple length will double. (The tempo will be halved.)
Sustaining
This type is suitable for sustained sounds such as vocal or
instruments. Using it to change the tempo of phrases such as
guitar or piano will also produce good results.
•
To match an existing BPM tempo value
Set “Beat” as the number of quarter-note beats. When
you change “Beat,” the “Source BPM” value will be
changed automatically.
“Source BPM” will indicate the playback BPM value at
the original key. This BPM value is automatically calcu-
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lated according to the length from the start address to the
end address (if loop is off) or from the loop start address
to the end address (if loop is on). If you already know the
BPM value and the calculated value is incorrect, change
it to the correct value.
Use “New BPM” to specify the BPM value of the sample
you wish to create. “Ratio” will automatically be calcu-
lated from the “Source BPM” and “New BPM” values.
For example if you have a one-measure 120 BPM sample
in 4/ 4 time, and would like to change it to 150 BPM, you
would set “Beat” to 4. The “Source BPM” will be calcu-
lated automatically. If the “Source BPM” is not calculated
as 120 due to inaccuracies in the start address (or loop
start address) or end address, adjust “Source BPM” to
the correct value of 120.
Sample waveform display: This shows the waveform of
the selected sample. As in 2-1: Loop Edit, the Start, Loop
Start, and End addresses are shown by a solid line.
In the case of a stereo sample, the L channel sam-
ple data will be displayed above, and the R channel data
below.
ZOOM: This controls horizontal and vertical zoom in/
out for the waveform shown in the “sample waveform
display.” (ꢀ1–1c)
Start:
End:
Specify the start address and end address of the sample
for the currently selected index.
When you execute Time Stretch, the addresses will be
specified automatically, but the playback may be slightly
skewed due to inaccuracies in the end address, etc. If this
occurs, you can correct the addresses manually.
Next, set “New BPM” to 150. The “Ratio” will be calcu-
lated automatically.
It is not possible to make settings that would cause
“Source BPM” or “New BPM” to exceed the range of
40–480.
It is not possible to make settings that would cause
“Ratio” to exceed the range of 50.00–200.00.
When you change the start address, the loop start
address will also be changed simultaneously. If you
wish to independently adjust the start address and loop
start address, save the data in step 0, and then make
settings in the P2: Loop Edit page.
Depending on the sample, the length may not be
exactly as you specify, due to limitations in processing
accuracy.
To audition the sound in the specified range, play the
keyboard or press the SAMPLING [START/ STOP] key.
When you press the SAMPLING [START/ STOP] key,
the sample in the range specified by “Start” and “End”
will sound at the original key.
7To execute the Time Stretch operation, press the OK but-
ton. To cancel without executing, press the Cancel but-
ton.
Use Zero: (ꢀ1–1c)
When you press the OK button, the Time Stretch dialog
box will appear.
9If you press the Stretch button, the Time Stretch dialog
box will appear, and you can re-do the time stretch once
again. Execute Time Stretch as described in step 6.
0Save the sample that you created. Press the Save button,
and the Save dialog box will appear.
Keyboard &
Index
In “To Sample No.,” specify the save destination sample
number. By default, an unused sample number will be
selected. If “Overwrite” is checked, this cannot be
selected.
8Audition the sample that was created by Time Stretch.
The sample before being time-stretched is assigned to the
C2 note of the keyboard, and the sample that was time-
stretched is assigned to C#2. You can change the “Index”
to check the waveform.
Keyboard & Index: This shows the multisample that is
used temporarily in this dialog box.
When you play the keyboard, this multisample will
sound. It will behave just as in normal pages (e.g., the
Recording page). (ꢀ0–1a)
In the case of a stereo sample, a stereo multisam-
ple will be used temporarily. The sample at each index
will sound in stereo.
To execute the Save operation, press the OK button. To
cancel without saving press the Cancel button.
ABy repeating steps 9–0you can create more samples as
desired.
BPress the Exit button to exit the Time Stretch operation.
The index will specify the last-saved sample number.
Index
[Source, Result]:
Selects the index for the sample whose waveform you
wish to display.
If you select Source, the original waveform before time-
stretching will be selected.
If you select Result, the time-stretched sample will be
selected.
If you wish to use the saved sample in Program mode
or Sequencer mode, you must either execute “Convert
MS to Program” (ꢀ0–1G), or use Program mode “Mul-
tisample Select” (ꢀProgram P1–2) to select the multi-
sample and create a program.
Be aware that if you exit Time Stretch without using the
Save button then press the OK button to save the sam-
ple, the sample(s) you created will be lost.
You can also select the index by holding down the
[Enter] key and pressing a note on the keyboard. The
index that includes that note will be selected.
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Time Stretch requires vacant samples, multisamples,
and relative parameters in order to execute. Before you
execute, make sure that there is sufficient free space. If
there is not, an error will occur.
•
To specify the length as a ratio
Set “Ratio.” The available range is 50.00%–200.00%. If
you specify 50.00%, the sample length will be halved.
(The tempo will double.) If you specify 200.00%, the sam-
ple length will double. (The tempo will be halved.)
The tempo of the sample created by execution will be cal-
culated automatically from the “Ratio” and “Source
BPM,” and displayed in “New BPM.”
To use Time Stretch (Slice)
1Select the sample that you wish to time-stretch using the
Slice method
•
To match a desired BPM tempo value
Set “New BPM” to the desired BPM value of the sample
that will be created. “Ratio” will automatically be calcu-
lated from the “Source BPM” and “New BPM” values.
It is not possible to set or display “New BPM” outside
the range of 40–480. It is not possible to set or display
“Ratio” outside the range of 50.00–200.00.
7To execute Time Stretch, press the OK button. To cancel
without executing, press the Cancel button. When you
press the OK button, the attacks will be detected and the
sample will be divided automatically, and time stretch
will be performed.
2Select the “Time Stretch” command from the Page Menu
to access this dialog box, where you can select the desired
time stretch method.
The Time Stretch dialog box will appear.
3Use the radio buttons to select Slice. Then press the OK
button to execute, or the Cancel button to cancel without
executing.
If the L and R of a stereo sample are different in
length, blank data will automatically be added to the end
of the shorter sample so that it matches the longer side.
4A dialog box for executing Time Stretch will appear.
8
Audition the results that were created by Time Stretch.
The sample before being time-stretched is assigned to the
C2 note of the keyboard. The time-stretched sample is
assigned to C#2. Sliced (divided) samples will be assigned
consecutively upward, starting from D2 on the keyboard.
Index
[Source, Result, xxx(001...090)/ yyy(001...090)]:
Selects the index for the sample whose waveform you
wish to display.
If you select Source, the original waveform before time-
stretching will be selected.
If you select Result, the time-stretched sample will be
selected.
If you set this to xxx/yyy, an individually sliced sample
will be selected. xxx is the selected index, and yyy indi-
cates the total number of sliced samples. A maximum of
90 samples can be assigned to the keyboard. If the sample
was sliced into more than 90 samples, this will be dis-
played as 90.
5Specify the number of quarter note beats and tempo of
the currently selected sample. If you already know the
BPM value, set “Source BPM.” If you do not know the
BPM, setting “Beat” will cause the BPM to be calculated
automatically. The settings here are also used as the refer-
ence values when detecting the attacks at which the sam-
ple is divided.
Beat: Specify the number of quarter note beats. When
you change “Beat,” the “Source BPM” will indicate the
BPM value for playback at the original key. This BPM
value is automatically calculated according to the length
from the start address to the end address (if loop is off) or
from the loop start address to the end address (if loop is
on). If you already know the BPM value and the calcu-
lated value is incorrect, change “Source BPM” to the cor-
rect value.
For example if you have a one-measure 120 BPM sample
in 4/ 4 time, you would set “Beat” to 4. The “Source
BPM” will be calculated automatically. If the “Source
BPM” is not calculated as 120 due to inaccuracies in the
start address (or loop start address) or end address,
adjust “Source BPM” to the correct value of 120.
Source BPM: Specify the tempo at the original key of the
original waveform.
You can also select an index by holding down the
[Enter] key and playing a note on the keyboard. The
index that includes that note will be selected.
When you execute Time Stretch, the addresses will be
specified automatically. However, playback may be
slightly offset due to inaccuracies in the end address,
etc. If this occurs, set “Index” to Result, and use “Start”
and “End” to re-specify the addresses.
Keyboard & Index: This shows the multisample that is
temporarily used in this dialog box.
When you play the keyboard, this multisample will
sound. It will act in the same way as in normal pages
(e.g., the Recording pages). (ꢀ0–1a)
In the case of a stereo sample, a stereo multisam-
ple will be used temporarily. The sample of each index
will sound in stereo.
“Source BPM” cannot be set or displayed outside the
range of 40–480.
6Set the proportional length of the sample that will be cre-
ated by Time Stretch.
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Sample waveform display: This displays the waveform
of the selected sample. If the “Index” is other than
Result, the locations at which the sample is sliced will be
indicated by a dotted line (vertical). If “Index” is set to
xxx/yyy, the sample of the selected index will be high-
lighted. If “Index” is other than xxx/yyy, the Start, Loop
Start, and End addresses will be indicated by solid lines
(vertical).
Be aware that if you exit Time Stretch without using the
Save button then press the OK button to save the sam-
ple, the sample(s) you created will be lost.
Before executing the Slice on a long sample, you should
first divide the sample into measures. In some cases, it
may not be possible to assign the sample to the key-
board or edit the slice locations.
Time Stretch requires vacant samples, multisamples,
and relative parameters in order to execute. Before you
execute, make sure that there is sufficient free space. If
there is not, an error will occur.
In the case of a stereo sample, the L channel sam-
ple data will be displayed above, and the R channel sam-
ple data will be displayed below.
ZOOM: Here you can zoom in/ out vertically and hori-
zontally on the waveform displayed in the “sample
waveform display.” (ꢀ1–1c)
If you open the time slice (Slice) dialog box on the same
sample, it will be sliced in the same way it previously
was. These slice locations will also be used if you exe-
cute “Time Slice” (2–1B), so that you can execute time
stretch without having to make the settings again.
If you wish to detect the attacks again or to re-do the
operation, change the “Sensitivity” after you open the
dialog box.
9If the slice locations are not appropriate, use “Sensitivity”
to modify the sensitivity at which the attacks are
detected, thus changing the slice locations.
Sensitivity
Start:
[00...30]:
End:
2–1D: Crossfade Loop
Use Zero:
Divide:
Link:
When looping a pitched instrument sample of a complex
sound such as strings or woodwinds to make the sound sus-
tain, it is necessary to create a long loop to preserve the rich
character of the sound. Crossfade Loop can be used to mini-
mize the difference in sound between the two regions to cre-
ate a natural-sounding loop.
In order to solve such problems, Crossfade Loop causes the
sound to change gradually from the end to the beginning of
the loop.
Refer to “2–1B: Time Slice” steps 6and 7. (ꢀ2–1B)
0When you press the Stretch button, the Time Stretch dia-
log box will appear, and you can re-do the time stretch.
Execute Time Stretch using the same procedure as in step
5. If the sample slice locations are not appropriate, this
will also affect the result of Time Stretch. For details on
setting the slice locations, refer to “2–1B: Time Slice,”
steps 6and 7. (ꢀ2–1B)
Sound
ASave the sample you created. Press the Save button, and
the Save dialog box will appear.
Playback
Repeated playback
(first half of loop)
(second half of loop)
Gradually changes to first half
In actuality, the sample data is created as follows. A specific
length (the “Crossfade Length”) of the waveform immedi-
ately before the beginning of the loop is taken and mixed
with the end portion.
At this time, the waveform level of the portion immediately
before the end (the length specified by “Crossfade Length”)
will gradually decrease, and the waveform level immedi-
ately before the beginning of the loop will gradually
increase as the two are mixed.
In “To Sample No.,” specify the save destination sample
number. By default, an unused sample number will be
selected. If “Overwrite” is checked, this cannot be set.
If you wish to delete the original sample data and over-
write it with the edited sample, check “Overwrite.”
If you execute this command with “Overwrite”
checked, the original sample data will be deleted, and
overwritten by the edited sample data. Thus, in the
Time Stretch dialog box that appears after execution,
the edited sample data will automatically have its
attacks detected and sliced, and displayed in “Index”
Source.
Loop
Start
Loop
End
Loop
Start
Loop
End
Crossfade
Length
To execute the Save, press the OK button. To cancel with-
out executing, press the Cancel button.
BBy repeating steps 0–Ayou can create more samples as
desired.
CPress the Exit button to end the Time Stretch operation.
The last-saved sample number will be set for the index.
1Select the sample that you wish to Crossfade Loop.
2Select “Crossfade Loop” to access the dialog box.
If you wish to use the saved sample in Program mode
or Sequencer mode, you must either execute “Convert
MS to Program” (0–1G), or use Program mode “High
Multisample,” “Low Multisample” (Program P1: 1–2a/
2b) to select the multisample and create a program.
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3In “Crossfade Length,” specify the length of the sample
that you wish to crossfade.
Sampling P3: Multisample
If you set this as %, “Crossfade Length” will be calcu-
lated automatically. Specify the proportion of the “Cross-
fade Length” relative to the length between the loop start
and loop end. If you set this to 50%, crossfade will be per-
formed on the second half of the region between loop
start and loop end.
Here you can make settings for multisamples. You can create
indexes for a multisample, and then assign a sample to each
index. (These basic settings can also be performed in P0:
Recording page) In addition, you can delete, copy, or insert
an index, and perform detailed editing such as adjusting the
level and pitch of the sample for each index.
If the length from the beginning of the sample to the
loop start is shorter than the length from the loop start
to the loop end, “Crossfade Length” can be set only up
to the length from the beginning of the sample to the
loop start. In this case, a setting of 100% will not be pos-
sible.
3–1: Multisample
3–1
4Set “Curve” to specify how the volume will change in the
crossfaded region.
3–1a
Linear: The volume will change linearly.
Power: The volume will change non-linearly. Sometimes
a setting of Linear will produce the impression that the
volume has dropped in the middle of the curve. In such
cases, use Power.
3–1b
5In “Save to No.,” specify the save destination sample
number. By default, an unused sample number will be
selected.
3–1c
3–1a: Multisample (MS), Keyboard & Index
Multisample (MS)
[000...999]
6To execute Crossfade Loop, press the OK button. To can-
cel without executing, press the Cancel button.
Select the multisample that you wish to edit (ꢀ0–1a).
Keyboard & Index
(ꢀ0–1a)
3–1b: Multisample Setup
Index
[xxx (001...127)/ yyy (001...127)]
Selects the index that you wish to edit (ꢀ0–1a).
You can also select an index by holding down the
[ENTER] key and playing a note on the keyboard. The
index that includes this note will be selected. The
selected key will be the base key, and will be displayed
in gray in “Keyboard & Index.”
Constant Pitch
On (checked): All notes in the zone of the index will sound
at the pitch of the original key. Use this setting when you
have sampled a drum sound or a rhythm loop, and want it
to always playback at the original pitch.
Off (unchecked): The pitch will change in semitone steps,
based on the original key. Use this setting when you have
sampled a musical instrument sound etc. and would like to
play it conventionally from the keyboard.
Stereo
This area will indicate “Stereo” if a stereo multisample or
sample is selected, or if you sampled with a setting of Stereo
in “Sample Mode” (0–1c) (ꢀ0–1c).
Sample
[----: ---No Assign----, 0000...3999]
This shows the number and name of the sample that is
assigned to the selected index. You can also select a sample
here (ꢀ0–1b).
Orig.Key (Original Key)
[C–1...G9]
Specifies the original key of the sample (ꢀ0–1b).
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Top Key
[C–1...G9]
Cut
Specifies the highest key in the zone of the index. The zone
This deletes the selected index. At the same time, the con-
is defined by this “Top Key” (ꢀ0–1b).
tents of the deleted index are copied to the “Insert” buffer.
Range
Copy
This shows the range of the zone that is determined by the
“Top Key” setting. The selected sample data will playback
within this area. Zone settings for an index can also be
viewed in “Keyboard & Index” (ꢀ0–1a).
This copies the content of the selected index to the “Insert”
buffer.
Create
This creates an index. When you press the Create button, a
new index will be created according to the settings of “Posi-
tion,” “Zone Range,” and “Original Key Position” (3–2a, 0–
3a) (ꢀ0–1b).
Level
[–99...+99]
Adjusts the playback level of the sample. Use this when you
need to adjust the level balance between samples within a
multisample.
0: Unity level
–: The level will be lowered.
+: The level will be raised.
M 3–1: Page Menu Command
0–1A
0–1B
0–1C
0–1D
0–1E
0–1F
0–1G
0–1H
0–1I
Since in Sampling mode the playback unity level will
normally be the maximum level, adjustments in the +
direction will have no effect. If Volume (CC#07) or
Expression (CC#11) has been assigned to the ASSIGN-
ABLE PEDAL or as the B-mode function of a REAL-
TIME CONTROLS knob [1]–[4] and these controllers
have been operated, or if these MIDI messages have
been received to lower the playback unity level, then
adjustments in the + direction will be valid. (ꢀProgram
P1: 1–2A, Sample Parameters: Level)
0–1J
3–1A
0–1K
3–1A: Pitch BPM Adjust
This command sets the “Pitch” (3–1b) of the selected index
on the basis of a BPM value. Raising the pitch of sample
playback will increase the playback speed. Lowering the
pitch will slow down the playback speed. This can be used
to match the loop length etc. of the sample to a tempo of the
desired BPM value.
The playback level will also be affected by the “+12 dB”
(2–1c) setting. If “+12 dB” is on, the sample will play
back approximately +12 dB louder.
Pitch
[–64.00...+63.00]
1Select “Pitch BPM Adjust” to access the dialog box.
Adjusts the playback pitch of the sample in one-cent steps
0: The sample will sound at the original pitch when the orig-
inal key is played.
–: The pitch will be lowered. At a setting of –12.00 the pitch
will be one octave lower.
+: The pitch will be raised. At a setting of +12.00 the pitch
will be one octave higher.
2Specify “Beat.” This is specified in quarter-note beats.
3“Current BPM” will show the BPM value at the base key
(displayed in gray). This BPM value is calculated auto-
matically from the start address to the end address of the
sample (if looping is off) or from the loop start address to
the end address (if looping is on).
You can also use “Pitch” to make fine adjustments in the
length of a rhythm loop. For example with a setting of
+12.00, the playback speed will be doubled, and the loop
playback time will be 1/ 2. (ꢀProgram P1: 1–2A, Sample
Parameters: Pitch)
For example if the start and end address of the sample
are two seconds apart, the original key is specified as the
base key, and “Beat” is set to 4, “Current BPM” would be
120. If “Beat” is set to 2, the display would indicate “Cur-
rent BPM” as 60.
The “Pitch BPM Adjust” page menu command lets you
set the playback time in terms of a BPM value (ꢀ3–1A).
3–1c: Insert, Cut, Copy, Create
It is not possible for this display to exceed the range of
40–480.
Insert
4In “New BPM,” specify the BPM value that will result
from the conversion of the “Current BPM” value.
5To execute the Pitch BPM Adjust command, press the OK
button. To cancel, press the Cancel button.
This creates an index. When you press the Insert button, a
new index will be created according to the “Position” setting
(0–3a, 3–2a). At this time, the contents of the index that was
cut or copied by “Cut” or “Copy” (i.e., the “Zone Range,”
“Original Key Position,” “Level” and “Pitch”) will be
assigned at the same time. (The sample will automatically be
copied or assigned to a different number.)
When you execute this command, the “Pitch” (3–1b)
value will be set automatically. For example if you mod-
ify a quarter-note 120 BPM sample to 240 BPM, the
“Pitch” will be set to +12.00.
If it is not possible to create a new index when you exe-
cute “Create” or “Insert,” a dialog box will appear. If
this occurs, refer to “Create” (0–1b).
This calculation is performed within the TRITON STU-
DIO’s limits of precision. Minor discrepancies may
occur in the final BPM caculation.
If you have not yet executed “Cut” or “Copy,” such as
immediately after power-on, the new index will be cre-
ated according to the Create Zone Preference settings
(0–3a, 3–2a) “Position,” “Zone Range,” and “Original
Key Position.”
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Sampling P4: Controller Setup
0–1G
0–1H
0–1I
0–1L
0–1M
0–1J
3–1A
0–1K
4–1: Controller Setup
Specifies the functions that the [SW1] key, [SW2] key, and
the B-mode functions of the REALTIME CONTROL knobs
[1]–[4] will have in Sampling mode.
In Sampling mode, it is not possible to use AMS to con-
trol program parameters.
3–2: Preference
0–1
3–1
4–1a
3–2a
4–1b
4–1a: Pannel Switch Assign
3–2a: Create Zone Preference
Here you can specify the default settings for indices that are
created by executing “Create” (3–1c, 0–1b). New indexes
will be created according the settings you specify here. You
are free to modify the settings of an index later. Also, when
you execute “Insert” (3–1c), the “Position” setting specified
here will be used. (ꢀCreate Zone Preference: 0–3a)
SW1 (SW1 Assign)
SW1 Mode
[Off...After Touch Lock]
[Toggle, Momentary]
[Off...After Touch Lock]
[Toggle, Momentary]
SW2 (SW2 Assign)
SW2 Mode
ꢀProgram P1: 1–4a
4–1b: Realtime Control Knobs B-Assign
Assigns the B-mode functions (mainly various types of con-
trol change) for the REALTIME CONTROL knobs [1]–[4]
functions you specify here will operate when the REAL-
TIME CONTROL knobs [1]–[4] are operated in B-mode.
Knob 1–B
[Off...MIDI CC#95]
[Off...MIDI CC#95]
[Off...MIDI CC#95]
[Off...MIDI CC#95]
Knob 2–B
Knob 3–B
Knob 4–B
ꢀProgram P1: 1–4b
These controllers can be used to make realtime changes in
effect dynamic modulation functions etc. while you sample.
Example settings
Sample an external audio signal while using knob [1] (B-
mode) to adjust the “Wet/ Dry” balance of 044: Stereo/ Cross
Delay (assigned to IFX1) and knob [2] (B-mode) to adjust the
post-IFX “Pan” in realtime.
1Set “BUS (IFX) Select” (0–2a) to IFX1.
2Select 044: Stereo/Cross Delay for “IFX1.”
3Set the IFX1 page “Wet/Dry” setting to Dry, “Src” to
KnobM1[+], and “Amt” to +50.
4In Realtime Control Knobs B-Assign, set “Knob 1–B” to
Knob Mod.1 (CC#17), and set “Knob 2–B” to Post IFX
Pan (CC#08).
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5Press the [REALTIME CONTROLS] key to make the “B”
LED light.
6Rotate knob [1], [2] and the panning of the external input
sound and the delay will change. You can sample the
sound while you modify it.
Sampling P5: Audio CD
5–1: Audio CD
Here you can sample the playback of an audio CD, or copy
digital information from an audio CD (“ripping”).
Sound can be sampled from an audio CD in the following
two ways.
•
The analog audio output from an audio CD played in
the CDRW-1 option (if installed) is internally connected
to the AUDIO INPUT jacks. If you are using a CD-R/
RW drive connected to the SCSI connector, use audio
cables to connect the drive to the AUDIO INPUT jacks.
In either case, the procedure is the same as when sam-
pling analog audio from the AUDIO INPUT jacks. The
audio will play back on the TRITON STUDIO according
to the “Input” Analog (0–2a) settings. Set “Level,” “BUS
(IFX/ Indiv.) Select” (normally set to L/ R) for Input1 (L
channel) and Input2 (R channel).
•
A certain passage of digital audio information stored on
audio CD (played in the installed CDRW-1 or a CD-R/
RW drive connected to the SCSI connector) can be
acquired in its digital state and saved as a sample. This
“ripping” function allows you to bypass the usual
Digital-to-Analog and Analog-to-Digital converters and
preserve the digital signal in its original state. Digital
ripping is executed by the page menu command
“Destination” (5–1A).
Some CD-R/ RW drives do not support ripping (i.e., a
CD-R/ RW drive that does not read CD-DA data). In
this case, the display will indicate “Error in reading
from medium.”
Use the various SEQUENCER keys to control the audio CD.
5–1
5–1a
5–1b
5–1c
5–1d
SEQUENCER [START/ STOP] key : play/ stop
[FF>>] key
: fast-forward
: rewind
[<<REW] key
[PAUSE] key
[LOCATE] key
: pause
: return to the beginning
of the track
If the CDRW-1 option is installed, playing the keyboard
or operating the controllers during playback may pro-
duce physical shock that causes the playback to skip or
reading errors to occur, preventing playback from
occurring normally.
5–1a: Location
Location
[00:00.0...]
Indicates the current location of the track being played
(“Track”). When stopped, this indicates the location at
which playback will begin. If you re-select “Track” or
“Index,” this will be 00:00.0.
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5–1b: Drive, Track, Index
M 5–1: Page Menu Command
Drive (Drive select)
[ID0...6, CDD: Name]
5–1A
Selects the CD-R/ RW drive that contains the audio CD that
you want to play or rip.
5–1A: Destination
Drives other than a CD-R/ RW drive cannot be selected
here.
Specifies the writing data of the ripped data, and execute
ripping. Ripping will create a stereo 44,100 Hz sample. You
can rip to sample memory (RAM), hard disk, floppy disk, or
a removable disk (sold separately) connected to the SCSI
connector. If you select Disk, a WAVE file will be created.
Track (Track Select)
[01...]
Selects the track of the audio CD that you want to play or
rip.
If the CDRW-1 option is installed, playing the keyboard
or operating the controllers during ripping may pro-
duce physical shock that causes data skips or reading
errors, preventing ripping from occurring normally.
Index
[01...]
Selects the index of the audio CD that you want to play or
rip. This can be selected only if you have selected a track
that contains index data.
Ripping to sample memory (RAM)
In the case of some CD-R/ RW drives, index informa-
tion cannot be obtained.
1Select “Destination” to access the dialog box.
2In the “To” field, select RAM.
5–1c: Volume
Volume
[0...127]
Adjusts the volume of the audio signal that is output from
the CD-R/ RW drive.
Some CD-R/ RW drives do not support this, meaning
that this adjustment may not affect the volume.
3In “Sample No.(L)” and “Sample No.(R),” specify the
destination to which the stereo sample data created by
ripping will be written.
5–1d: Ripping
By default, the lowest-numbered vacant sample will be
displayed. Normally you will leave this default setting
unchanged.
Makes settings for ripping data from a CD.
If the cursor is located at “Range Start” or “Range End,” CD
playback will occur from “Range Start” to “Range End.”
Ripping is executed in the page menu command “Destina-
tion” (5–1A).
4Press the OK button to execute ripping, or press the Can-
cel button to cancel without executing.
Ripping to the hard disk or other disk
Range Start
[00:00.0...]
1Select “Destination” to access the dialog box.
2In the “To” field, select DISK.
Specify the starting location of the data that will be ripped.
When you re-select “Track” or “Index,” this will be reset to
00:00.0.
If the cursor is located at “Range Start” or “Range End,”
pressing the [ENTER] key during playback will set
“Range Start” or “Range End” to the timing of that
moment. If you press the [ENTER] key two or more
times, the location at which the key was last pressed
will be specified.
If cursor is located at other than “Range Start” or
“Range End,” pressing the [ENTER] key once will spec-
ify “Range Start,” and pressing it once again will set
“Range End.” If you press the [ENTER] key three or
more times, the “Range Start” and “Range End” will be
set to the locations of the last press and the last-but-one
press.
3Specify a name for the WAVE file that will be saved.
4In “Drive select,” select the hard disk or other disk to
which the data will be saved.
5Use the Open button and Up button to select the desired
directory on the save-destination disk.
6Press the OK button to execute ripping, or press the Can-
cel button to cancel without executing.
Range End
[00:00.0...]
Specifies the ending location of the data that will be ripped.
When you re-select “Track” or “Index,” this will be reset to
the ending time of the selected track or index.
Duration
[00:00.0...]
Displays the length of time between “Range Start” and
“Range End.”
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M 8–1: Page Menu Command
Sampling P8: Insert Effect
8–1A
Here you can make insert effect settings for use in Sampling
mode.
8–1B
If you want to apply insert effect IFX1–5 to the external
audio signal specified by “Input” and sample the result, set
the P0: Recording, Input/ Setup page Input1 and Input2
“BUS (IFX/Indiv.) Select” parameters to IFX1–5, and adjust
the effect settings.
If you want to apply effects to a previously-sampled sample
or a sample you loaded, and resample the result, set the P8:
Insert Effect page “BUS (IFX) Select” parameter to IFX1–5,
and adjust the effect settings. (ꢀ”Resample” 0–2b)
8–1A: Copy Insert Effect
ꢀ“Program P8: 8–1A: Copy Insert Effect.”
8–1B: Swap Insert Effect
ꢀ“Program P8: 8–1B: Swap Insert Effect.”
8–2: Insert FX
Here you can select insert effects, switch them on/ off, make
chain settings, and specify the pan of the sound after pass-
ing through the insert effect.
In Sampling mode, master effects 1 and 2 and the mas-
ter EQ cannot be used.
These parameters are the same as in Program mode. Refer to
Program mode “8–2: Insert FX”
Insertion effect settings in Sampling mode are not
backed up when the power is turned off. If you wish to
keep the insertion effect settings, you can use “Copy
Insert Effect.”
For example, you can copy the insertion effect settings
of Sampling mode to a program or combination in
order save them. When you write the program or com-
bination, the settings will be saved in internal memory.
In Sampling mode, you can use “Copy Insert Effect” (8–
1A) to copy these effect settings from the program or
combination back into Sampling mode and use them.
8–1
8–2a
8–2b
8–1: Routing
8–1
8–3: IFX 1
8–4: IFX 2
8–5: IFX 3
8–6: IFX 4
8–7: IFX 5
8–1a
8–1b
Set the effect parameters for the IFX 1, 2, 3, 4 and 5 effects
Effect Dmod (dynamic modulation) is controlled by the
global MIDI channel specified in Global Mode P1.
8–1a: Routing Map
Routing Map
This displays the status of the insert effect settings.
Insert effect routing, the name of the specified effect, on/ off,
and chain are displayed. Insert effect type, on/ off, and chain
settings are made in the P8: Edit-Insert Effect, Insert FX
page.
8–1b: BUS Select
BUS(IFX) Select
[L/ R, IFX1...5, 1...4, 1/ 2, 3/ 4, Off]
Selects the bus.
If you want to apply an effect to a sample (multisample) that
you sampled or loaded, select IFX1–5. (ꢀ“Resample” 0–2b)
After you resample, L/R will automatically be selected
as the “BUS (IFX) Select” setting. Be aware of this
when you want to resample again.
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5. Song Play mode
In Song Play mode you can load Standard MIDI Files (SMF)
File (File select)
[000...999]
from floppy disk, the internal hard disk or external SCSI
device, or play them directly as they are being loaded. A
jukebox function is provided to playback these SMF files in
any order you specify. You can also use the arpeggiator or
realtime controllers during playback. In Song Play mode
you can playback SMF data and make related settings.
The TRITON STUDIO is able to playback SMF format 0 or
format 1 data.
From a floppy disk etc., select the SMF that you wish to play
back.
You can select SMF files from the currently selected direc-
tory. If you wish to select from another directory, use the P3:
Select Directory to select the directory.
When “Jukebox” is checked, you can select SMF files from
the jukebox list in the P3: Jukebox.
This parameter will not be displayed if there are no SMF
files in the directory, or if no SMF files have been registered
in the jukebox list.
If the CDRW-1 option is installed, and you play the key-
board or operate the controllers during playback, the
physical shock may cause data skips or read errors, so
that the playback may not occur correctly.
Song Play P0: Prog/ Mix
Name
0–1: Prog. 1–8 (Program T01–08)
This displays the song name of the SMF that you selected in
“File (File select).”
0–2: Prog. 9–16 (Program T09–16)
Here you can make settings for SMF playback, and make
basic settings such as selecting the program for each track.
Play (Track Select) [Track01 [Ch01]...Track16 [Ch16]]
Specifies the track (channel) that will sound when you play
the keyboard.
The bank number, program number, and name of the pro-
gram used by the track is displayed to the right.
0–1
0–1a
0–1f
0–1b
In Song Play mode, MIDI channels 1–16 correspond to
tracks 1–16.
0–1c
0–1(2)b: Selected Track Information
This area displays information for the track (1–16) that is
currently selected for editing or selected by “Play (Track
Select).”
T (Track)
(01...08 (09...16))
0–1a: Location, Meter, Tempo, Jukebox, File, Play
This displays the track number of the track currently
selected for editing or selected by “Play (Track Select),” and
the program bank, number, and name of the program speci-
fied for that track.
Location
[001:01.000...999:16.191]
This is the current location within the SMF.
From the left, this indicates the measure (Location Measure),
beat (Location Beat), and clock (Location Tick). You can set
each of these individually, and this will move the current
location within the song.
Ch
(01...16)
This displays the MIDI channel number of the track that is
currently selected for editing or selected by “Play (Track
Select).”
When you change the location, a Song Position Pointer
message will be transmitted.
0–1(2)c: Track Number, Category, Bank/ Program,
Meter
[*/ *, 1/ 4...16/ 16]
PLAY/ MUTE, SOLO ON/ OFF
This indicates the time signature at the current location of
the SMF.
Track Number
(1...8 (9...16))
ꢀ (Tempo)
[040...240]
Displays the track number.
Use the parameters below “Track Number” to make settings
for that track number.
Specifies the playback tempo of the SMF.
In Song Play mode, this tempo will be used regardless of the
“MIDI Clock” setting (Global P1: 1–1a).
Category
[00...15]
Jukebox
[Off, On]
Selects a program for the track by category. Each program is
classified into one of sixteen categories. You can press the
category and select programs within that category.
This is convenient when you want to find a program by cat-
egory, or to select a different program within the same cate-
gory.
On (checked): SMF files in the jukebox list will be played
back in succession. You will also check this when you wish
to create a jukebox list. In the Jump menu (displayed when
you press the [MENU] key), select P3: Jukebox, and create
the list.
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Program Select (Bank/ Program)
M 0–1: Page Menu Command
[INT-A...INT-F, G, g(1)...g(9), g(d), EXB-A...EXB-G]
Selects the program that will be used by each track.
The lower line will display part of the program name.
If “Program Select” is selected, you can use the BANK [INT-
A]–[EXB-G] keys and the VALUE controller to select the pro-
gram.
When you press the popup button, the Bank/ Track Program
menu will appear, allowing you to select a program. (ꢀPro-
gram P0:0–1a)
0–1A
0–1B
0–1C
0–1D
0–1E
0–1A: GM Initialize
If “Program Select” is selected, the BANK key LED will
light to indicate the program bank of the selected track.
This command transmits a GM System On message to Song
Play mode, resetting all tracks to the GM settings (ꢀtable
below).
Bank INT-F can be selected if the EXB-MOSS option is
installed. When this is installed, you will be able to use
128 special EXB-MOSS programs.
In Song Play mode when a GM System On message is
received from an external device or if the SMF contains
a GM System On message, the tone generator will be
reset to the GM settings in the same way as when this
command is executed (However even in these cases, the
parameters of the P9: Master Effect will not be reset).
If “Status” (1–1a/ 2a) is either INT or BTH, you can
select a program by receiving a MIDI program change.
MIDI channels 1–16 will control tracks 1–16 respectively.
PLAY/ MUTE
[PLAY, MUTE]
0–1B: Solo Selected Track
This sets the playback/ mute status of each track.
The setting will alternate each time you press the PLAY/
MUTE button.
This command switches the solo function on and off. When
switch on, only the selected track will sound and the
remaining tracks will be muted (the Solo function). To solo a
different track, select one of the parameters of that track
(ꢀSequencer P0: 0–1B).
PLAY: The track will play.
MUTE: The track will be muted.
If a track muted by the Mute or Solo function has a
“Status” (1–1a/ 2a) of EXT or BTH, the MIDI note-on/
off messages of that track will not be transmitted.
SOLO ON/ OFF
[SOLO OFF, SOLO ON]
Switches the Solo function on/ off. Only the track set to
SOLO ON will be heard. All other tracks will be muted.
0–1C: Load Template Song
If a track muted by the Mute or Solo function has a
“Status” (1–1a/ 2a) of EXT or BTH, the MIDI note-on/
off messages of that track will not be transmitted.
(However, the track selected by “Play (Track Select)”
(0–1a) is an exception.)
This command loads a preset template song (one of sixteen
types P00–15) or a user template song (one of sixteen types
U00–15) into the song (ꢀSequencer P0: 0–1G).
If the page menu command “Solo Selected Track” (0–
1B) is ON, its solo settings will take priority (when ON).
When you press “SOLO ON/ OFF” or press a parame-
ter of another track, only that track will be soloed and
will sound.
GM Initialize Parameter
Parameter
Track1–9, 11–16
Track10
P0 Bank/Program
Pan
G001:Acoustic Piano
g(d)001:STANDARD Kit
C064
100
–
C064
100
Volume
P1 Status
–
–
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
Use Program’s Scale
P7 Arpeggiator Assign
–
–
–
Other Arpeggiator parameters
–
–
P8 IFX/Indiv.Out BUS Select
L/R
0
DKit
0
Send1(MFX1)
Send2(MFX2)
40
–
40
–
IFX1–5
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
The setting remains unchanged
016: Stereo Chorus
Pan(CC#8)
–
–
BUS Select
–
–
Send1
–
–
Send2
–
–
Other Insert Effect parameters
–
–
P9 MFX1
–
–
MFX2
–
–
053: Reverb SmoothHall
127
Return1
–
–
Return2
–
–
050
Other Master Effect and Master EQ parameters
–
–
Default settings
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0–1D: Save Template Song
0–5: Preference
Here you can make settings for playing SMF files consecu-
This command saves the programs, the track parameters,
and the effect settings etc. as a user template song U00–15
(ꢀSequencer P0: 0–1H).
tively, and make settings for the metronome.
The settings that are saved here can also be loaded in
Sequencer mode.
0–1
0–1a
0–1E: Set Location
By pressing the [LOCATE] key you can move to the location
specified here (ꢀSequencer P0: 0–1J).
0–5a
0–5b
0–3: Mixer 1–8 (Mixer T01–08)
0–4: Mixer 9–16 (Mixer T09–16)
Set the pan and volume for each track (channel).
0–5a: Next File
0–1
0–1a
Specifies whether or not the next file will be played back in
succession when the currently selected SMF finishes play-
ing.
0–1b
Chain to next file
[Off, On]
0–3a
On (checked): When the currently selected file finishes play-
ing, the next file will automatically be selected.
Auto Start
[Off, On]
On (checked): When the currently selected SMF finishes
playing, the next file will automatically begin playing. This
is valid when “Chain to next file” is checked.
0–3(4)a: Track Number, Program Category, Pan,
Volume
0–5b: Metronome Setup
Track Number
Makes settings for the metronome.
Indicates the track number. (ꢀ0–1c/ 2c)
Sound
[On, Off]
Program Category
On: The metronome will sound during playback. The sound
of the metronome will be output to the bus selected by “BUS
Select.”
Displays part of the program category name used by the
track.
Pan
[RND, L001...C064...R127]
BUS (Output) Select (BUS Select)
[L/ R, L, R, 1, 2, 3, 4, 1/ 2, 3/ 4]
Sets the panning for each track (channel) 1–16 (ꢀSequencer
P0: 0–3b).
Specifies the output destination of the metronome sound
Tracks whose “Status” (1–1a/ 2a) is INT or BTH can
receive MIDI control change (CC#10) to control the pan-
pot. When receiving CC#10, a value of 0 or 1 will be far
left, 64 will be center, and 127 will be far right. Tracks 1–
16 will be controlled by MIDI channels 1–16 respec-
tively.
(ꢀSequence P0: 0–7b).
Level
[000...127]
Sets the volume of the metronome.
Volume
[0...127]
Sets the volume of each track (channel) 1–16.
Tracks whose “Status” (1–1a/ 2a) is INT or BTH can
receive MIDI control change (CC#7) to control the vol-
ume. The actual volume of a track is determined by
multiplying the MIDI volume (CC#7) and expression
(CC#11) values. Tracks 1–16 will be controlled by MIDI
channels 1–16 respectively.
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1–1(2)b: Use Program’s Scale/ Scale
Song Play P1: Track
Use Program’s Scale
[Off, On]
For each track, you can specify the status of the internal tone
generator and the scale.
For each track you can specify whether or not the scale spec-
ified for the program in “Scale” (Program P1: 1–1c) will be
used.
On (checked): The scale specified by the program will be
used.
Off (unchecked): The scale specified by “Scale” (1–1b/ 2b)
will be used.
1–1: Status 1–8 (Status/ Scale T01–08)
1–2: Status 9–16 (Status/ Scale T 09–16)
0–1
Scale:
0–1a
Select the scale that will be used in Song Play mode.
Type
[Equal Temperament...User Octave Scale15]
0–1b
0–3a
Selects the scale type (ꢀ“Type” Program P1: 1–1c).
1–1a
Key (Scale Key)
[C…B]
Selects the tonic key of the selected scale (ꢀ“Key” Program
P1: 1–1c).
1–1b
Random
[0…7]
As this value is raised, an increasing amount of random
deviation will be applied to the pitch at note-on (ꢀ“Ran-
dom” Program P1: 1–1c).
1–1(2)a: Status
Status
[INT, Off, BTH, EXT]
Specifies whether each track will transmit/ receive MIDI
data and/ or sound the internal tone generator.
1–3: MOSS 1–8 (MOSS Setup T01–08)
1–4: MOSS 9–16 (MOSS Setup T09–16)
This page is displayed only when the EXB-MOSS option has
been installed.
INT: When you playback the musical data of this track, or
operate the TRITON STUDIO’s keyboard or controllers
when “Play (Track Select)” (0–1g) is set to a track whose set-
ting is INT, the TRITON STUDIO’s internal tone generator
will sound, but MIDI messages will not be transmitted to
external devices.
For details refer to the EXB-MOSS owner’s manual.
Off: The program will not sound, nor will MIDI messages
be transmitted.
BTH: The operations of both INT and EXT will occur. When
you play the musical data of this track, or operate the TRI-
TON STUDIO’s keyboard or controllers when “Play (Track
Select)” is set to a track whose setting is BTH, the TRITON
STUDIO’s internal tone generator will sound, and MIDI
messages will also be transmitted to external devices.
EXT: When you playback the musical of this track, or oper-
ate the TRITON STUDIO’s keyboard or controllers when
“Play (Track Select)” is set to a track whose setting is EXT,
MIDI messages will be transmitted to external devices, but
the TRITON STUDIO’s internal tone generator will not
sound.
Musical data
Keyboard and controller
operations
Received data
Status
Internal tone MIDI OUT
generator
Internal tone MIDI OUT
generator
INT
G
✕
G
✕
G
G
G
✕
G
—
—
—
EXT
BTH
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M 2–1: Page Menu Command
Song Play P2: Controller Setup
0–1C
0–1D
0–1E
Specifies the functions that the [SW1] key, [SW2] key, and
the B-mode functions of the REALTIME CONTROL knobs
[1]–[4] will have in Song Play mode. The functions you spec-
ify can be used when playing the track selected by “Play
(Track Select).”
If the track you select in “Play (Track Select)” has a
“Status” (1–1a/ 2a) setting of either BTH or EXT, oper-
ating a controller that has been assigned a CC# will
cause MIDI control change (CC#) messages to be trans-
mitted on the MIDI channel of that track.
2–1: Controller Setup (Preference)
2–1
0–1a
2–1a
2–1b
2–1a: Panel Switch Assign
Assigns the functions of the [SW1] and [SW2] keys.
Since the [SW1] and [SW2] functions of the program
assigned to each track will not be valid, you can make
new settings here.
SW1
[Off, ..., After Touch Lock]
[Toggle, Momentary]
Toggle/ Momentary
SW2
[Off, ..., After Touch Lock]
[Toggle, Momentary]
Toggle/ Momentary
ꢀProgram P1: 1–4a
2–1b: Realtime Control Knobs B–Assign
Assigns the B-mode functions (mainly various types of con-
trol change) for the REALTIME CONTROL knobs [1]–[4]
functions you specify here will operate when the REAL-
TIME CONTROL knobs [1]–[4] are operated in B-mode.
Since the REALTIME CONTROL knobs [1]–[4] B-mode
functions of the program assigned to each track will not be
valid, you can make new settings here.
Knob 1–B
[Off, ..., MIDI CC#95]
[Off, ..., MIDI CC#95]
[Off, ..., MIDI CC#95]
[Off, ..., MIDI CC#95]
Knob 2–B
Knob 3–B
Knob 4–B
ꢀProgram P1: 1–4b
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3–1c: Drive select
Song Play P3: Select Directory/
Jukebox
Drive select
[FDD, ID0...6, HDD, CDD: Name]
Selects the device (floppy disk or hard disk etc.) from which
data will be played back.
The contents of this display will depend on the “Jukebox”
The drive type and the volume label assigned to the media
will be displayed. (ꢀ”Drive select” Disk 0–1c)
(0–1a) setting.
Off (unchecked): “3–1: Select Directory” will be displayed.
On (checked): “3–1: Jukebox” will be displayed.
If the CDRW-1 option is installed, and you play the key-
board or operate the controllers during playback, the
physical shock may cause data skips or read errors, so
that the playback may not occur correctly.
3–1: Select Directory
From a floppy disk inserted into the floppy disk drive, the
internal hard disk, or an external SCSI device, select the
directory containing the SMF that you want to play.
3–1d: Open button, Up button
Open button
When you press the Open button the directory will be
opened, and the current directory will move one level
downward in the directory hierarchy.
3–1a
3–1b
Up button
When you press the Up button, the current directory will
move one level upward in the directory hierarchy.
This button is available when a directory is selected in the
directory window.
b1
b3
b4
b2
3–1c
3–1d
3–1: Jukebox
Here you can create a jukebox list to specify the order in
which SMF songs will be played. Up to 100 songs can be reg-
istered in a jukebox list. Lists can be saved and loaded using
page menu commands 3–1B and 3–1A. Before saving to a
disk, you must turn off the write protect setting of the disk.
3–1a: Current directory
The currently displayed directory selected for operations is
called the “current directory.”
The full pathname of the directory will be shown in the LCD
screen. A slash “/ ” is used to delimit levels of the directory
hierarchy.
If you want to save data to a floppy disk or removable
disk, you must first turn off the write protect setting of
the disk.
You can use the Open button and Up button to change the
current directory.
3–1
3–1b: Directory window
File information for the current directory is shown here.
You can select a file or directory in this window.
b1: Files/ icons
These indicate SMF and DOS directory files. (For details on
3–1a
b2: File name
The name of the SMF and the directory name.
3–1a: Add button, Delete button
b3: Size
This is the size (number of bytes) of the SMF.
Add button
This adds an SMF to the jukebox list.
b4: Save date
In the directory window, select the SMF that you wish to
add to the jukebox list, and press this button to add the SMF
to the list.
This is the date (from the left: day, month, year) that was
assigned when the SMF was saved.
Delete button
This deletes an SMF from the jukebox list.
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M 3–1: Page Menu Command
Song Play P7: Arpeggiator
3–1A
Here you can make arpeggiator settings for use in Song Play
mode.
3–1B
You can assign the arpeggiator to the “Play (Track Select)”
track, and play arpeggios with the tempo synchronized to
SMF playback.
You can assign arpeggiators A and B to two different tracks,
and switch “Play (Track Select)” to switch between arpeg-
giators as you perform. Or you can switch arpeggio patterns
or parameters and operate the [GATE] and [VELOCITY]
knobs while you play.
3–1A: Load Jukebox List
This command loads the jukebox list that you wish to use.
1In the directory window, select a jukebox list file (file-
name extension .JKB), and then select “Load Jukebox
List”.
The following dialog box will appear.
The arpeggiator can be synchronized to the start of SMF
playback.
•
Turn on the arpeggiator and press the SEQUENCER
[START/ STOP] key, and the arpeggiator will
synchronize with the playback timing of the SMF.
If you press the SEQUENCER [START/ STOP] key, and
both the SMF playback and the arpeggiator will stop. If
you wish to stop only the arpeggiator, turn off the
ARPEGGIATOR [ON/ OFF] key.
2To load the jukebox list, press the OK button. To cancel,
press the Cancel button.
•
3–1B: Save Jukebox List
This command saves the jukebox list you created as a file.
1Create a jukebox list, and then select “Save Jukebox
List” to open the following dialog box.
7–1: Setup 1–8 (Setup T01–08)
7–2: Setup 9–16 (Setup T09–16)
7–1
2Press the text edit button to move to the text edit dialog
box, and input a filename.
0–1a
3To save the jukebox list, press the OK button. To cancel,
press the Cancel button.
When you press the OK button, the jukebox list file will
be saved on the media that is selected in drive select.
7–1a
7–1(2)a: Arpeggiator Assign, Arpeggiator Run
Arpeggiator Assign
[Off, A, B]
When the ARPEGGIATOR [ON/ OFF] key is on, the arpeg-
giator(s) will function according to the “Arpeggiator Run A,
B” settings and the settings of each track.
Off: The arpeggiator will not operate.
A: Arpeggio A will operate. In the Arpeggiator A page you
can select the arpeggio pattern and set the parameters.
B: Arpeggio B will operate. In the Arpeggiator B page you
can select the arpeggio pattern and set the parameters.
Select either arpeggiator A or B for the play track that you
will be playing manually along with the SMF playback. If
you select an arpeggiator for two or more tracks, the arpeg-
giator will sound all the tracks to which it is assigned.
As another possibility, you can assign arpeggiator A and B
to two tracks, select one track as the play track to be con-
trolled from the keyboard, and control the other track from
an external MIDI device connected to MIDI IN.
The arpeggiator will not be applied to notes played
back from an SMF.
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If tracks 1–16 to which arpeggiator A or B are assigned
have a track “Status” (1–1a/ 2a) of either INT or BTH,
they will be played by note data generated by the
arpeggiator regardless of the “Ch” (0–1b) setting of
each track. In the case of BTH or EXT, MIDI note data
will be transmitted on the “Ch” of each track. In this
case, arpeggiator A or B can be triggered by any MIDI
channel specified by the “Ch” of a track 1–16 to which
arpeggiator A or B is assigned. For example if arpeggia-
tor A is assigned to tracks 1 and 2, the arpeggiator will
be triggered by both MIDI channels 1 and 2.
7–3: Arpegg. A (Arpeggiator A)
7–4: Arpegg. B (Arpeggiator B)
In the Arpegg. A page you can make settings for arpeggiator
A, and in the Arpegg. B page you can make settings for
arpeggiator B.
You can also use the “Copy Arpeggiator” page menu
command to copy settings from another mode, such as
Program mode.
7–1
If (“Local Control On” Global P1: 1–1a) is set to off, the
arpeggiator will not be triggered by note data from the
keyboard. The arpeggiator will be triggered only by
note data from MIDI IN.
0–1a
7–3a
Example 1)
Here’s how you can use “Play (Track Select)” (0–1a) to
switch between tracks 1 and 2 to use different arpeggia-
tors for each track, in synchronization with SMF play-
back.
For tracks 1 and 2, set “Status” (1–1a/ 2a) to INT. Assign
arpeggiator A to track 1, arpeggiator B to track 2, and
check “Arpeggiator Run A, B” (7–1a).
For “Play (Track Select),” select Track01.
If the ARPEGGIATOR [ON/ OFF] key is off, playing the
keyboard will cause track 1 to sound.
When you turn on the ARPEGGIATOR [ON/ OFF] key,
arpeggiator A will run, and track 1 will be sounded by
the arpeggiator.
Use “Play (Track Select)” to select Track 02.
Arpeggiator B will run, and track 2 will be sounded by
the arpeggiator.
7–3(4)a: Arpeggiator–A(B) Setup
Pattern
Octave
Resolution
Gate
[P00...P04, U000(I-A/ B)...U506(User)]
[1, 2, 3, 4]
[ꢁ ꢂ , ꢁ , ꢃ ꢂ , ꢃ , ꢀ ꢂ , ꢀ ]
[000...100(%), Step]
[001...127, Key, Step]
[–100...+100(%)]
[Off, On]
Velocity
Swing
Arpeggiator
Assign
Arpeggiator
A
Pattern - A
Trigger
= Ch1
Pattern - A
Pattern - B
Sort
A
B
Track1 MIDI Ch=1ch Status=INT
Track 2 MIDI Ch=2ch Status=INT
(Play Track=Track1)
Latch
[Off, On]
Arpeggiator
B
Trigger
Pattern - B
= Ch2
Key Sync.
Keyboard
[Off, On]
(Play Track=Track2)
[Off, On]
Arpeggiator Run A, B
These are the arpeggiator parameters for the Song Play
When the ARPEGGIATOR [ON/ OFF] key is on, the arpeg-
giator(s) you check here will operate for the tracks to which
they have been assigned. When the arpeggiator key is on, A
and B can be turned on/ off independently.
mode (ꢀ“Program 7–1: Arpeg. Setup”).
7–5: Scan Zone (Scan Zone A/ B)
Here you can specify the range of notes and velocities that
will control each arpeggiator A and B.
M 7–1: Page Menu Command
0–1B
7–1
7–1A
0–1a
0–1E
7–5a
7–1A: Copy Arpeggiator
This command copies arpeggiator settings.
ꢀ“Combination 7–1A: Copy Arpeggiator.”
7–5b
7–5a: Zone Map
This area displays the “Scan Zone” area for each arpeggiator
A and B (ꢀCombination “Zone Map” 7–4a).
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7–5b: Scan Zone A/ B
Song Play P8: Insert Effect
A:
Here you can make insert effect settings. You can also spec-
ify the bus for the program used by each track 1–16.
Top Key
[C–1...G9]
Bottom Key
[C–1...G9]
Specify the range of notes (keys) that will trigger arpeggia-
tor A. “Top Key” is the highest note of the range, and “Bot-
tom Key” is the lowest note.
8–1: Routing 1–8 (Routing T01–08)
Top Velocity
[001...127]
[001...127]
Bottom Velocity
8–2: Routing 9–16 (Routing T09–16)
Specify the bus to which the program oscillator of each track
1–16 will be sent. You can also set the send amount to the
master effect.
Specify the range of velocities that will trigger arpeggiator
A. “Top Velocity” is the highest velocity of the range, and
“Bottom Velocity” is the lowest velocity.
B:
8–1
Top Key
[C–1...G9]
[C–1...G9]
[001...127]
[001...127]
8–1a
Bottom Key
Top Velocity
Bottom Velocity
Specify the range of notes (keys) and velocities that will trig-
ger arpeggiator B (ꢀA:).
8–1b
The value of these parameters can also be set by hold-
ing down the [ENTER] key and playing a note on the
keyboard.
8–1a: Routing Map
This displays the settings of the insert effects, showing the
routing status, the name of the selected effect, the on/ off sta-
tus, and chaining. Effect type, on/ off, and chain settings can
be made in the Insert FX pages.
8–1(2)b: IFX/ Indiv.Out BUS Select (BUS Select),
Send1 (MFX1), Send2 (MFX2)
IFX/ Indiv.Out BUS Select (BUS Select)
[DKit, L/ R, IFX1...5, 1...4, 1/ 2, 3/ 4, Off]
Specify the bus to which the program oscillator of each track
1–16 will be sent. The status of these settings can also be
viewed in “Routing Map”(ꢀCombination P8–1: Routing).
With a setting of 1/2 or 3/4, the program of each track 1–
16 will be output in stereo from AUDIO OUTPUT
(INDIVIDUAL) 1 and 2, or 3 and 4. If the panning of the
program oscillator is controlled using CC#10 (pan) or
AMS etc., the pan setting will be applied each time
note-on occurs. Unlike the case with a setting of L/R
when the sound is output from (MAIN) L/ MONO and
R, the panning of a sounding note will not move in real-
time.
If you wish to make realtime changes in the panning of
a sounding note and output the result from AUDIO
OUTPUT (INDIVIDUAL) 1 and 2, or 3 and 4, set “BUS
Select” to IFX1 (or IFX2–IFX5), select 000: No Effect for
“IFX1” (or IFX2–IFX5) (8–3), and set the “BUS Select”
(8–3) after the signal passes through the effects to either
1/2 or 3/4.
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If “Status” (1–1a/ 2a) is INT or BTH, MIDI control
change CC#8, CC#93, and CC#91 will control the pan,
send 1 and send 2 after the signal passes through the
insert effect and will change the setting. This data will
control the MIDI channels of IFX1–5 (8–4 – 8–8): IFX1–5
pages) respectively.
Send1 (MFX1)
Send2 (MFX2)
[000...127]
[000...127]
Specify the send levels from tracks 1–16 to master effects 1
and 2. This is valid when “BUS Select” (8–1b) is set either to
L/R or Off. If IFX 1, 2, 3, 4, or 5 is selected, the send levels to
master effects 1 and 2 are set by “Send 1” and “Send 2” (in
the Insert FX page) after the signal passes through IFX1–5.
These settings are invalid if “BUS Select” is set to 1, 2, 3, 4,
1/2 or 3/4.
8–1
The send 1 and 2 settings you make here will be used when
the SMF is played back from the beginning. You can also
modify the settings during playback. However if the SMF
contains send 1 or 2 data, the settings will change accord-
ingly.
If “Status” (2–1a) is INT or BTH, MIDI control change
(CC) #93 or #91 can be received to control send 1 or 2
and change the setting. Tracks 1–16 will be controlled
by this data on MIDI channels 1–16 respectively. The
actual send levels are determined by multiplying the
value of these settings with the send level settings
“Send 1” and “Send 2” (Program P8: 8–1d) of each
oscillator of the program used by the track.
8–4: IFX 1
8–5: IFX 2
8–6: IFX 3
8–7: IFX 4
8–8: IFX 5
M 8–1: Page Menu Command
0–1B
8–1A
8–1B
8–1C
0–1E
In the Insert FX pages you can set the parameters for the
8–4a
8–1A: Copy Insert Effect
ꢀ“Program P8: 8–1A: Copy Insert Effect.”
However, the MIDI control channel specified by “Ctrl Ch” in
the IFX1–5 pages will not be copied.
8–1B: Swap Insert Effect
ꢀ“Program P8: 8–1B: Swap Insert Effect.”
However, the MIDI control channel specified by “Ctrl Ch” in
the IFX1–5 pages will not be swapped.
8–1C: DrumKit IFX Patch
ꢀ“Combination P8: 8–1C: DrumKit IFX Patch.”
8–4(–8)a: Ctrl Ch
Ctrl Ch
[Ch01...16, All Routed]
8–3: Insert FX
Here you can select the type of each insert effect, turn it on/
off, and make chain settings etc.
These parameters are the same as in Program mode. ꢀPro-
gram mode “8–2: Insert Fx.”
However, unlike in Program mode, “Pan (CC#8),” “Send 1
(MFX1)” and “Send 2 (MFX2)” will be controlled on the
MIDI channel specified in each of the IFX1–5 pages. The
control changes used are the same as in Program mode.
The pan (CC#8) and send 1 and 2 settings you make here are
used when you playback from the beginning of the SMF.
You can change the settings during playback. However if
the SMF contains pan (CC#8) or send 1 or 2 data, the settings
will change accordingly.
Specifies the MIDI channel that will control effect
dynamic modulation (Dmod), pan following the insert
effect (CC#8), Send 1 (CC#93), and Send 2 (CC#91).
An asterisk “*” will be shown at the right of the channel
number Ch01–16 for each track that is routed through an
IFX. If two or more tracks with different MIDI channels are
routed, you can select here which of the channels will be
used for control.
All Routed: Control will be possible on all of the MIDI chan-
nels of the routed tracks. An asterisk “*” will be shown for
the Ch of routed tracks (channels).
If the “BUS Select” (8–1b) of a track for which a drum
program is selected has been set to DKit, the channel of
that track will be effective when any of the IFX1–5
pages has been set to All Routed, regardless of the
drum kit “BUS Select” (Global P5: 5–2b) settings or the
“Drum Kit IFX Patch” page menu command settings.
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9–2(3)a: Ctrl Ch
Song Play P9: Master Effect
Ctrl Ch
[Ch01...16, Gch]
Specifies the MIDI channel that will control dynamic
modulation (Dmod) for the master effects. With a set-
ting of Gch, the global MIDI channel “MIDI Channel”
(Global P1: 1–1a) will be used for control.
9–1: Master FX
Here you can select the type of each master effect, turn it
on/ off, and make chain and master EQ settings. These set-
tings are the same as in Program mode. ꢀ“Program 9–1:
Master FX (Master Effects).”
9–4: Master EQ
The master EQ is a three-band stereo EQ. It is located imme-
diately before the L/ R bus is sent from the AUDIO OUTPUT
(MAIN OUT) L/ MONO and R, and is used to apply overall
9–1
9–4a
M 9–1: Page Menu Command
9–1A
9–1B
0–1E
9–4a: Ctrl Ch
Ctrl Ch
[Ch01...16, Gch]
Specifies the MIDI channel that will control dynamic
modulation (Dmod) for the master EQ. With a setting of
Gch, the global MIDI channel “MIDI Channel” (Global
P1: 1–1a) will be used for control.
9–1A: Copy Master Effect
ꢀ“Program P9: 9–1A: Copy Master Effect.”
However, the MIDI control channel specified by “Ctrl Ch” in
the MFX1 and 2 pages will not be copied.
The MEQ High Gain and MEQ Low gain can be controlled
by assigning a modulation source to the “Low Gain Mod-
Src:” and the “High Gain Mod-Src:” functions on this page.
9–1B: Swap Master Effect
ꢀ“Program P9: 9–1B: Swap Master Effect.”
However, the MIDI control channel specified by “Ctrl Ch” in
the MFX1 and 2 pages will not be swapped.
9–2: MFX 1
9–3: MFX 2
Here you can set the parameters of the effects selected for
9–2a
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6. Global mode
In Global mode you can make settings that affect the entire
instrument, such as master tuning, MIDI, and memory pro-
tect.
If “Convert Position” is set to PreMIDI, the note num-
bers transmitted from the TRITON STUDIO will be
affected by this setting.
You can also edit user scales, drum kit setups, and user
arpeggio patterns.
“Master Tune” can be controlled by the MIDI universal
system exclusive message Master Fine Tuning (F0, 7F,
nn, 04, 03, vv, mm, F7: nn=MIDI channel, vv/ mm=
value).
“Key Transpose” can be controlled by the MIDI univer-
sal system exclusive message Master Coarse Tuning
(F0, 7F, nn, 04, 04, vv, mm, F7: nn=MIDI channel, vv/
mm=value).
If you want the settings you make in Global mode to be
backed up when the power is turned off, you must
write them into memory. To write your settings, use the
page menu commands “Write Global Setting,” “Write
Drum Kits,” or “Write Arpeggio Patterns.”
The SEQUENCER [REC/ WRITE] key can also be used
to access “Update Global Setting,” “Update Drum
Kits,” and “Update Arpeggio Patterns.” Simulta-
neously, the edited content will be written.
These messages are received on the global MIDI chan-
nel specified by “MIDI Channel” (1–1a).
In Program, Combination, Sequencer, and Song Play
modes, MIDI RPN messages can be received to control
the tuning and transposition of the program or timbre
(Combination mode) or track (Sequencer/ Song Play
modes). Incoming MIDI RPN Fine Tune messages will
make relative adjustments to the tuning specified by
the “Master Tune” setting.
Global P0: Basic Setup
MIDI RPN Coarse Tune messages will make relative
adjustments to the pitch specified by the “Key Trans-
pose” setting. In Program mode these messages will be
received on the global MIDI channel specified by
“MIDI Channel” (1–1a), and in other modes they will
be received on the MIDI channel specified for each tim-
bre or track. (ꢀ”Detune,” “Transpose” Combination
P2: 2–3a, Sequencer P2: 2–5a/ 6a)
0–1: Basic
0–1
0–1a
Velocity Curve
[1…8]
0–1c
This specifies the way in which the volume and/ or tone will
change in response to variations in keyboard playing
dynamics (velocity).
0–1b
When “Convert Position” (1–1a) is PreMIDI, variations in
keyboard playing dynamics will affect the velocity effect
and the transmitted velocity data as shown in the left-hand
diagram below. Incoming data will automatically use the
velocity curve number 4 shown in the right-hand diagram.
With a setting of PostMIDI, variations in keyboard playing
dynamics (and in the velocity of incoming data) will
respond as shown in the right-hand diagram below. If you
are playing TRITON STUDIO’s tone generator from an
external keyboard or sequencer, and the overall sound is too
bright or too dark, you can set the “Convert Position”
parameter to PostMIDI and select the appropriate velocity
curve here. For the transmitted data, the velocity curve
number 4 shown in the left-hand diagram will automatically
be selected.
0–1a: Basic
Master Tune
[–50cent (427.47Hz)…+50cent (452.89Hz)]
This adjusts the overall tuning of the entire TRITON STU-
DIO in one-cent units (semitone = 100 cents) over a range of
±50 cents. With a setting of 0, the frequency of A4 will be 440
Hz.
The A4 pitch given here is when Equal Temperament is
selected as the scale. If a different scale is selected, A4
may not be 440 Hz.
For a setting of PreMIDI
Velocity (KBD→MIDI Out)
For a setting of PostMIDI
Velocity (MIDI In→TG)
Key Transpose
[–12…+12]
This adjusts the pitch in semitone steps over a ±1 octave
range.
This setting is applied at the location (PreMIDI or Post-
MIDI) specified by “Convert Position” (1–1a).
6
7
5
7
8
Velocity
effect
8
4
6
5
3
4
2
Note number transmitted
3
1
2
1
Transpose
1
–12
0
+12
Soft
Strong
1
127
24…84
(C1…C6)
36…96
(C2…C7)
48…108
(C3…C8)
61 keys
76 keys
88 keys
1, 2, 3: An effect will be obtained for strongly-played notes
4 (Normal): The normal curve
5, 6: An effect will be obtained even if you do not play very
strongly
7: A certain amount of effect will be obtained even for softly-
played notes
8: This curve produces the most regular effect. This setting is
suitable when you do not need velocity sensitivity, or when
16…91
(E0…G6)
28…103
(E1…G7)
40…115
(E2…G8)
9…96
(A–1…C7)
21…108
(A0…C8)
33…120
(A1…C9)
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you wish to make the notes more consistent. However with
this curve, control of softly-played notes will be more diffi-
cult, so use the curve that is most appropriate for your play-
ing strength and style, and the effect that you wish to
produce.
MFX1 Off
[Off, On]
On (checked): Master Effect (MFX1) will be off.
Off (unchecked): The P9: Master Effect setting “MFX1 On/
Off” in Program, Combination, Sequencer, and Song Play
modes will be valid.
After Touch Curve
[1…8]
MFX2 Off
[Off, On]
This specifies the way in which the volume and/ or tone will
change in response to variations in pressure (after touch)
applied to the keyboard while playing a note.
On (checked): Master Effect (MFX2) will be off.
Off (unchecked): The P9: Master Effect setting “MFX2 On/
Off” in Program, Combination, Sequencer, and Song Play
modes will be valid.
When “Convert Position” (1–1a) is PreMIDI, variations in
after touch pressure will affect the after touch effect and the
transmitted after touch data as shown in the left-hand dia-
gram below. Incoming data will automatically use the after
touch curve number 3 shown in the right-hand diagram.
With a setting of PostMIDI, variations in after touch pres-
sure (and in the value of incoming after touch data) will cre-
ate change as shown in the right-hand diagram. For the
transmitted data, the after touch curve number 3 shown in
the left-hand diagram will automatically be selected.
When “IFX1–5 On/ Off,” MFX1 “On/ Off,” or MFX2
“On/ Off” settings are switched, control change mes-
sages CC#92 (effect control 2), CC#94 (effect control 4),
and CC#95 (effect control 5) will be transmitted respec-
tively. The transmitted data will be 0 for off, and 127 for
on.
0–1c: Auto Arpeggiator
For a setting of PreMIDI
For a setting of PostMIDI
After Touch (KBD→MIDI Out)
After Touch (MIDI In→TG)
Program (Auto Arp. Program)
[Off, On]
127
MAX
On (checked): When a different program is selected, the
arpeggiator settings stored in that program will automati-
cally take effect.
Off (unchecked): The state of the arpeggiator will not
change when the program is switched. Use this setting when
you wish to keep the arpeggiator running while you select
different program sounds.
8:RANDOM
5
Aftertouch
effect
4
5
4
7
3
2
3
8:RANDOM
127
6
7
2
6
1
1
0
Soft
Strong
0
1, 2: This curve produces change when strong after touch
pressure is applied
3 (Normal): The normal curve
4, 5: This curve produces change even when light pressure is
applied
6, 7: These curves produce change in 24 or 12 steps respec-
tively, and are appropriate for when you are recording after
touch data on the sequencer and wish to conserve memory.
(Set the “Convert Position” to PreMIDI.) Curve number 7
allows change over twelve steps, so when using after touch
to modify the pitch, you can set the range of modification to
one octave, and use after touch to vary the pitch in semitone
steps.
Combination (Auto Arp. Combination)
[Off, On]
On (checked): When a different combination is selected, the
arpeggiator settings stored in that combination will auto-
matically take effect.
Off (unchecked): The state of the arpeggiator will not
change when the combination is switched. Use this setting
when you wish to keep the arpeggiator running while you
select different combination sounds.
M 0–1: Page Menu Command
0–1A
8: This is a random curve. Use this when you wish to create
special effects, or to use after touch to apply unpredictable
modulation.
0–1B
0–1C
0–1D
When “Convert Position” (1–1a) is PreMIDI, the set-
ting you make here will be applied immediately after
the keyboard, meaning that it will affect the data trans-
mitted via MIDI, but will not affect the received data.
With a setting of PostMIDI, the setting you make here
will be applied immediately before the TRITON STU-
DIO’s internal tone generator, meaning that it will affect
the data received via MIDI, but will not affect the trans-
mitted data.
0–1A: Write Global Setting
This command writes Global mode settings (except for
Drum Kits and User Arpeggio Patterns).
1Select “Write Global Setting” to access the dialog box.
When you use the TRITON STUDIO’s keyboard to play
the internal tone generator, the “Convert Position” set-
ting will make no difference.
2To write the data, press the OK button. To cancel without
writing, press the Cancel button.
You can also use the SEQUENCER [REC/ WRITE] key to
write data in the same way as the “Write Global Setting”
command.
Press the SEQUENCER [REC/WRITE] key to access the
“Update Global Setting” dialog box, and press the OK
button to write the data.
0–1b: Effect Global SW
IFX1–5 Off
[Off, On]
On (checked): All insert effects IFX1–5 will be off.
Off (unchecked): The P8: Insert Effect settings for “IFX1
On/ Off”–“IFX5 On/ Off” in Program, Combination,
Sequencer, Song Play, and Sampling modes will be valid.
To write a drum kit or user arpeggio pattern, execute
the appropriate utility menu command. (ꢀ5–1A “Write
Drum Kits,” 6–1A “Write Arpeggio Patterns”)
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2Select “Half Damper Calibration” to access the dialog
0–1B: Change all bank references
box.
This command changes all program banks specified for tim-
bres in combinations or tracks of songs.
1Select “Change all bank references” to access the dialog
box.
3Press the half-damper pedal, and then release your foot
from the pedal.
4Press the Done button.
If the adjustment could not be performed correctly, an
error message will be displayed. Please perform the pro-
cedure once again.
2If you wish to change bank references for combinations,
check “Combination.” If you wish to change bank refer-
ences for songs, check “Song.”
3In “Program Bank,” specify the replacement for each
bank.
0–2: System Preference
4To execute the Change All Bank References command,
press the OK button. To cancel, press the Cancel button.
0–1
If you change two or more different banks to the same
bank, it will not be possible to use this function to
change them back to different banks. Be careful that the
change destination banks do not overlap.
0–2a
0–2b
0–1C: Touch Panel Calibration
If input via the LCD screen does not work as you expect, or
if the edit cell moves to a location other than where you
pressed the LCD screen, use this command to adjust the sen-
sitivity of the LCD screen.
1Select “Touch Panel Calibration” to access the dialog
0–2a: System Preference
box.
Bank Map
[KORG, GM(2)]
Specifies the mapping of programs and combinations rela-
tive to Bank Select control change messages (CC#0 upper
byte and CC#32 lower byte).
The bank select messages shown in the table below will be
received (R) and transmitted (T) for program banks INT-A–
INT-F, G, g(1)...g(9), g(d), EXB-A–EXB-G (INT-F is only for
the EXB-MOSS option) and Combination banks INT-A–INT-
E, and EXB-A–EXB-G.
If you are unable to select this command from the page
menu, hold down the [ENTER] key and press the [2] key
to access the command.
Bank
INT-A
Bank Map: KORG
00. 00 R/T
Bank Map: GM(2)
63. 00 R/T
2Press the square in the upper left of the LCD. When your
touch has been detected correctly the square will be high-
lighted.
3Press the square in the lower right of the LCD. When
your touch has been detected correctly the square will be
highlighted.
INT-B
INT-C
INT-D
INT-E
INT-F
00. 01 R/T
63. 01 R/T
00. 02 R/T
63. 02 R/T
00. 03 R/T
63. 03 R/T
00. 04 R/T
63. 04 R/T
4Press the Done button.
00. 05 R/T
63. 05 R/T
If your touch was not detected correctly, an error mes-
sage will appear. Please perform the procedure once
again.
G,
121. 00, 121. 01...09 R/T
56. 00 R
121. 00, 121. 01...09 R/T
g(1)...g(9)
56. 00 R
00. 00, 00. 01...(XG) R
00. 00, 01. 00...(GS) R
0–1D: Half Damper Calibration
g(d)
120. 00 R/T
62. 00 R
120. 00 R/T
62. 00 R
If a damper pedal that supports half damper (the DS–1H
option) is connected to the DAMPER jack, here’s how you
can adjust the sensitivity if the damper effect is not applied
appropriately.
63. 127 R (→Korg MUTE)
63. 08 R/T
EXB-A
EXB-B
EXB-C
EXB-D
EXB-E
EXB-F
EXB-G
00. 08 R/T
00. 09 R/T
00. 10 R/T
00. 11 R/T
00. 12 R/T
00. 13 R/T
00. 14 R/T
63. 09 R/T
Since the half-damper pedal is highly sensitive, please
use the optional DS-1H. Other pedals may not produce
the appropriate effect, or may be impossible to calibrate
correctly.
63. 10 R/T
63. 11 R/T
63. 12 R/T
1Connect a half-damper pedal to the DAMPER jack.
63. 13 R/T
63. 14 R/T
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Conceptual frequency response of the audio data transmitted with each setting
Power On Mode
[Reset, Memorize]
Gain
Specifies the condition at power-on.
These diagrams indicate the
conceptual frequency response, and
do not accurately portray the actual
frequency response.
Reset: The TRITON STUDIO will be in Combination mode
P0: Play, and Combination A000 will be selected.
S/P DIF Sample Rate
= 48kHz
Memorize: The location (mode and page) where you were
when the power was last turned off, and the last-selected
program or combination number will be selected.
24kHz
Frequency
Gain
This function does not memorize the contents of any
parameters that were edited. Before turning off the
power, be sure to write your data or save it in Disk
mode.
S/P DIF Sample Rate
= 96kHz (Normal)
24kHz 48kHz Frequency
Gain
Emphasis of the high-frequency
System Clock [Internal, Word Clock, mLAN, S/ P DIF]
component is controlled dynamically
according to the output audio signal.
S/P DIF Sample Rate
= 96kHz (Hi Enhanced)
Specifies the system clock of the TRITON STUDIO.
Internal: The TRITON STUDIO will operate with its own
internal clock. Normally you will use this setting.
Word Clock: The system clock of the TRITON STUDIO will
use the word clock of the ADAT Optical format-compatible
device connected to the WORD CLOCK IN connector (if the
EXB-DI option is connected).
mLAN: The system clock of the TRITON STUDIO will use
the EXB-mLAN word clock. Use the mLAN setting when
inputting digital audio signals from a digital audio device
connected to the mLAN connector (if the EXB-mLAN option
is installed).
24kHz 48kHz Frequency
AUDIO OUTPUT
(L/MONO, R)
S/P DIF Sampling Rate
Output
DAC
Fs = 48kHz
(Digital to Analog Converter)
48kHz
96kHz (Normal)
L/R
S/P DIF OUT (L, R)
Fs = 48kHz or 96kHz
48kHz to 96kHz (Normal)
96kHz
Conversion
(Hi Enhanced)
48kHz to 96kHz (Hi
Enhanced) Conversion
DIGITAL OUT
(1 - 6) [EXB-DI]
mLAN AUDIO OUT
(L, R, 1–2) [EXB-mLAN]
S/P DIF: The TRITON STUDIO will operate using the sys-
tem clock of the S/ P DIF Optical format-compatible device
connected to the S/ P DIF IN jack.
Fs = 48kHz
Fs = 48kHz
AUDIO OUTPUT
(INDIV.1, 2, 3, 4)
Indiv.1, 2, 3, 4
DAC
(Digital to Analog Converter)
(Analog to Digital Converter)
Input
If the EXB-DI or EXB-mLAN options are not installed,
Input (Analog)
ADC
AUDIO INPUT (1, 2)
Word Clock or mLAN cannot be selected.
Audio CD (L, R)
[CDRW-1]
If the system clock selected by the “System Clock” set-
ting cannot be detected correctly, due to a cable being
pulled out or for some other reason, an error message of
“*** Clock Error!” will blink in the status bar (*** will
indicate the name of the clock). Check whether there is
a problem with the cable.
If a “System Clock” setting of Word Clock, or S/P DIF
has been stored, and the corresponding clock is not
being input correctly when the power is turned on, an
error message of “*** Clock Error!” will blink in the sta-
tus bar (*** will indicate the name of the clock), and the
TRITON STUDIO will not sound correctly. For details
on how to use these options, refer to p.286.
Fs = 48kHz
Fs = 48kHz
48kHz
96kHz (Normal)
Input (S/P DIF)
Input (mLAN)
S/P DIF IN (L, R)
96kHz to 48kHz
Conversion
Fs = 48kHz or 96kHz
96kHz (Hi Enhanced)
mLAN AUDIO IN
(1, 2) [EXB-mLAN]
The tonal character of the analog audio from the
AUDIO OUTPUT (MAIN) L/ MONO and R jacks and
headphone jack will also be affected by this setting. If
data of a frequency other than specified here is input to
the S/ P DIF jack, the upper part of the LCD will indi-
cate “S/ P DIF Clock Error!.”
WAVE File Play Level
[Normal, High (+12dB)]
The “System Clock” setting can be stored by the “Write
Global Setting” utility.
Specifies the playback level when a WAVE file from the
internal hard drive etc. is played on the TRITON STUDIO.
This setting applies only to playback of a WAVE file. This
will apply to the following pages and dialog boxes.
S/ P DIF Sample Rate
[48 kHz, 96 kHz (Normal), 96 kHz (Hi Enhanced)]
•
Program, Combination, and Sequencer page menu
command “Select Directory” 0–3D)
Sampling page menu command “Select Directory” (0–
1N)
Specifies the sample rate (sampling frequency) of the S/ P
DIF input and output.
48 kHz: Digital audio will be input/ output at 48 kHz. All
digital signals within the TRITON STUDIO are processed at
a sampling frequency of 48 kHz.
The internal digital signals will be transmitted to and
received from external digital audio devices without any
change in the sampling rate.
96 kHz (Normal): Digital audio will be input/ output at 96
kHz. The 48 kHz internal digital signals will be converted
into 96 kHz for output. Digital signals from a 96 kHz exter-
nal digital audio device will be converted into 48 kHz for
input.
•
•
•
Disk Mode directory window (0–1b)
Disk Mode Make Audio CD audio track list (0–4b), page
menu command “Insert” (0–4C)
Normal: The WAVE file will play back at the normal level.
This is the same standard level as when “+12 dB” (Sampling
P2: 2–1c) is off.
High (+12 dB): Selects this setting when you want to play
back a WAVE file on the TRITON STUDIO and record it via
S/ P DIF OUT, DIGITAL OUT (if the EXB-DI is installed), or
the mLAN connector (if the EXB-mLAN is installed) on an
external digital audio device. This will raise the digital out-
put level by approximately 12 dB to match the level of the
external digital audio device. Please be aware that the vol-
ume of the AUDIO OUTPUT L/ MONO and R, and head-
phone jacks will also rise at this time.
96 kHz (Hi Enhanced): Digital audio will be input/ output
at 96 kHz just as for the 96 kHz (Normal) setting. However,
96 kHz (Hi Enhanced) uses a special algorithm only on the
transmitted data, to dynamically emphasize the high-fre-
quency data above approximately 20 kHz for output.
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When this setting is at Normal, the WAVE file playback level
on the TRITON STUDIO is set approximately 12 dB lower
than the maximum digital output level in order to match the
level of the oscillators etc. Normally you should set this at
Normal, and change it to High (+12 dB) as necessary when
you want to record a WAVE file to an external digital audio
device.
•
•
Receiving user arpeggio pattern data via MIDI data
dump
Loading user arpeggio pattern data from disk
Off (unchecked): Data can be written to internal user arpeg-
gio pattern memory.
This is the same standard level as when “+12 dB” (Sampling
P2: 2–1c) is on.
0–3: Input/ Sampling
0–1
Beep Enable
[Off, On]
On (checked): A beep will be heard when you press an
object in the LCD screen.
0–3a
0–2b: Memory Protect
Program
[Off, On]
0–3b
This setting protects the internal program memory.
On (checked): Internal program memory will be protected,
and the following write operations cannot be performed.
•
•
•
Writing a program
Receiving program data via MIDI data dump
Loading program data from disk
0–3a: Input (COMBI, PROG, SEQ, S.PLAY, DISK)
Off (unchecked): Data can be written to internal program
memory.
Here you can select the input source for an analog/ digital
audio signal, and specify the input level, bus, and send lev-
els to the master effects. These settings will apply in Combi-
nation, Program, Sequencer, Song Play, and Disk modes.
Combination
[Off, On]
This setting protects the internal combination memory.
Insert effects, master effects, and the master EQ can be
applied to the input audio signal. The TRITON STUDIO can
be used as a 6-in 6-out effect processor, or in conjunction
with external sources. (Effect 093: Vocoder can be used as a
vocoder effect that controls an internal sound by an external
mic input.)
On (checked): Internal combination memory will be pro-
tected, and the following write operations cannot be per-
formed.
•
•
•
Writing a combination
Receiving combination data via MIDI data dump
Loading combination data from disk
These audio signal inputs can also be sampled in Combina-
tion, Program, and Sequencer modes. In addition, perfor-
mances using functions such as the keyboard or arpeggiator
can also be sampled at the same time in these modes.
Off (unchecked): Data can be written to internal combina-
tion memory.
Song
[Off, On]
This setting protects the internal song memory.
However, when the power is turned off, the song data in
song memory will be lost regardless of this setting.
These settings do not apply in Sampling mode. If you
move from Sampling mode to Global mode, the
“Input” setting of Sampling mode will be maintained,
and you will not be able to check the settings of this
page. You must move from the mode (Combination,
Program, Sequencer, Song Play, or Disk) in which the
external audio signals are input. Settings for inputting
external audio signals in Sampling mode are made in
the same way in Sampling P0: Input/ Setup, Input
(SAMPLING). (The master effects and master EQ can-
not be used in Sampling mode.)
On (checked): Internal song memory will be protected, and
the following write operations cannot be performed.
•
•
•
Recording to the sequencer
Receiving song data via MIDI data dump
Loading song data from disk
Off (unchecked): Data can be written to internal song mem-
ory.
Drum Kit
[Off, On]
Input
[Analog, S/ P DIF, mLAN]
This setting protects the internal drum kit memory.
Makes settings for external audio sources that will be input
to the TRITON STUDIO.
On (checked): Internal drum kit memory will be protected,
and the following write operations cannot be performed.
Separate settings can be made for Analog, S/P DIF, and
mLAN. First use this “Input” setting to select a source,
and then set the various parameters for Input1 and
Input2. Multiple external audio sources can be input
simultaneously. If you want to save these settings, exe-
cute “Write Global Setting.”
•
•
•
Writing a drum kit
Receiving drum kit data via MIDI data dump
Loading drum kit data from disk
Off (unchecked): Data can be written to internal drum kit
memory.
Arpeggio User Pattern
[Off, On]
Analog: The analog audio output from an instrument or
other device connected to the AUDIO INPUT 1 and 2 jacks
will be input to the TRITON STUDIO.
This setting protects the internal user arpeggio pattern
memory.
On (checked): Internal user arpeggio pattern memory will
be protected, and the following write operations cannot be
performed.
In the Disk mode Play Audio CD page, an audio CD placed
in the CDRW-1 option (if installed) can be played. In this
case, the audio will be input to the TRITON STUDIO accord-
ing to the settings you make here. The L channel corre-
sponds to Input1, and the R channel to Input2.
•
Writing an user arpeggio pattern
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S/P DIF: The digital audio output from an instrument or
DAT etc. connected to the S/ P DIF jack will be input to the
TRITON STUDIO. Use Input1 (below) to make settings for
the L channel of the S/ P DIF IN connector, and Input2 for
the R channel. The S/ P DIF input/ output supports sam-
pling rates of 48 kHz and 96 kHz. The sampling rate is spec-
ified by “S/P DIF Sample Rate” (Global P0: 0–2a).
Data at a sample rate of 96 kHz will be converted into 48
kHz for input.
mLAN: The digital audio output from an instrument or
other device connected to the mLAN connector (if the EXB-
mLAN option is installed) will be input to the TRITON STU-
DIO.
Similarly, if you are not using the S/ P DIF connector or
mLAN connector, you should turn “BUS (IFX/Indiv.)
Select” Off, or set “Level” to 0.
If audio cables are not connected to the AUDIO INPUT
1 and 2 jacks, the input to the TRITON STUDIO via the
AD converter is forced to zero, and no noise component
will be output.
0–3b: Sampling
Auto Optimize RAM
[Off, On]
If RAM is specified as the data writing destination for sam-
pling, this parameter specifies whether the sample memory
(RAM) will be optimized after data is written.
Optimization rearranges any unused memory areas so that
all of the remaining memory can be used.
You will need to make settings in the Global mode P0:
mLAN Input page to specify the source that will be input.
In order to select mLAN, the EXB-mLAN option must
be installed, and “System Clock” (Global P0: 0–2a)
must be set to mLAN.
On (checked): RAM will automatically be optimized when
sampling ends.
With this setting, you will always be able to sample without
wasting RAM, but the sound will stop when sampling ends.
If a song was playing in Sequencer mode, the playback will
stop.
Input1:
Input2:
Level
[0...127]
Off (unchecked): RAM will not be optimized when sam-
pling ends. Since the sound will not stop when sampling
ends, this setting is convenient when you want to consecu-
tively sample several sections while a song plays or while
listening to an input source such as a CD.
If “Auto Optimize RAM” is turned Off (unchecked) and
unused areas have accumulated in memory, you can execute
the page menu command “Optimize RAM” (Program P0:
0–3B, Combination P0: 0–3B, Sequencer P0: 0–3B, Sampling)
to optimize the RAM.
Specifies the level of the external audio signal being input
(specified by “Input”). Normally you will set this to 127.
The analog audio signal from the AUDIO INPUT 1 and 2
jacks and from the CDRW-1 option is converted into dig-
ital form by an AD converter. This parameter sets the
level of the signal immediately after it is converted into a
digital signal. If the sound is still distorted even when
this level is lowered significantly, it is possible that the
distortion is occurring before the AD converter. Use the
[LEVEL] knob or the output level control of your exter-
nal audio source to make adjustments.
The remaining amount of sample memory (RAM) can
be checked in Sampling Mode P0: Memory Status.
Pan
[L000...C064...R127]
Sets the pan of the external audio signal being input (speci-
fied by “Input”). If you are inputting a stereo audio source,
you will normally set Input1 to L000, and Input2 to R127 (or
Input1 to R127 and Input2 to L000). If you are inputting a
monaural audio source, you will normally set this to C064.
0–4: mLAN Output
Here you can make mLAN output plug settings for the TRI-
TON STUDIO’s audio (L, R, Indiv. 1–4) and MIDI. This can
be selected if the EXB-mLAN option is installed.
BUS (IFX/ Indiv.) Select
0–4
[L/ R, IFX1...5, 1...4, 1/ 2, 3/ 4, Off]
0–4a
Specifies the bus to which the external audio signal being
0–4b
Send1 (to MFX1), Send2 (to MFX2)
[000...127]
In the same as for the oscillator(s) of a program, this param-
eter specifies the level that is sent from the external audio
signal being input (specified by “Input”) to the master
effects. If “BUS (IFX) Select” has been set to IFX1–5, the
send level to the master effects is specified by “Send1” and
“Send2” (Program 8–1d. Combination, Sequencer, Song Play
For more about mLAN, refer to the “EXB-mLAN owner’s
manual” and “mLAN guide” included with the EXB-
mLAN.
If “BUS (IFX/Indiv.) Select” is set to other than Off,
and you raise the “Level” setting, the external audio
source will be input to the TRITON STUDIO. At this
time if audio cables are connected to the AUDIO
INPUT 1 or 2 jacks, the noise component will be input
via the AD converters into the TRITON STUDIO even if
there is no audio input, and depending on the settings,
may be output from the AUDIO OUTPUT L/ R, 1, 2, 3
and 4 jacks. If you want to perform using only internal
sounds such as programs, combinations, and songs,
and are not using external audio inputs, you should set
“BUS (IFX/Indiv.) Select” to Off, or set “Level” to 0.
0–4a: Nickname, Word Clock Mode
Nickname
Specifies the nickname for the EXB-mLAN installed in the
TRITON STUDIO. The nickname you specify here will be
displayed on external devices connected to the EXB-mLAN.
Some external devices may not display the nickname.
Word Clock Mode
[Auto, Manual]
Specifies the word clock of the EXB-mLAN.
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Auto: The word clock master/ slave setting will be made
automatically.
M 0–4: Page Menu Command
Manual: The TRITON STUDIO will be the word clock mas-
ter, and the slave devices will synchronize to the clock of the
EXB-mLAN. However if settings are changed on a con-
nected external device, the external device will become the
master.
The current word clock setting is shown in parentheses. If
this is Internal, the EXB-mLAN is the master. If this is Exter-
nal, one of the connected external devices is the master, and
the EXB-mLAN is the slave.
0–4A
0–4A: Initialize EXB-mLAN
This command initializes the mLAN connection settings of
the EXB-mLAN, its word clock synchronization state, and
other internal settings for use with the TRITON STUDIO.
1Select “Initialize EXB-mLAN” to access the dialog box.
0–4b: Output Plug, No., Module, Nickname, Plug,
Connect, Cut
2Press the OK button to execute initialization, or press the
Output Plug
Cancel button to cancel without initializing.
[L (Main), R (Main), 1 (Individual)...4, MIDI]
You must execute this initialization after the EXB-
mLAN is first installed in the TRITON STUDIO.
Selects the TRITON STUDIO’s mLAN output plug that you
want to connect.
If an error message of “Failed in the initialization of
EXB-mLAN” is displayed when “Initialize EXB-
mLAN” is executed, disconnect the IEEE 1394 cable
from the mLAN connector of the TRITON STUDIO,
and execute the command once again. If an error still
occurs, please contact your Korg distributor.
No.
[01...62]
Up to 62 output destinations can be specified for one mLAN
plug. When you execute Connect to make a connection, the
connection number here will be assigned automatically. To
break a connection, select the No. of the connection that you
want to break, and execute Cut.
Module, Nickname, Plug
0–5: mLAN Input
Here you can make mLAN input plug settings for digital
audio signals and MIDI that are output from an external
mLAN device.
You can specify the input source for the TRITON STUDIO’s
mLAN Input 1 and 2, and for mLAN MIDI IN.
This area displays the module name, nickname, and plug
name of the currently-connected output destinations.
Connect
This button connects the TRITON STUDIO’s output plug to
an external device connected to the EXB-mLAN.
Cut
Only one output can be connected to each input.
This button disconnects the TRITON STUDIO’s output plug
from an external device connected to the EXB-mLAN.
0–4
0–4a
To make a connection
1Use “Output Plug” to select the TRITON STUDIO out-
put plug that you want to connect.
2Press the Connect button to access the dialog box.
0–5a
For more about mLAN, refer to the “EXB-mLAN owner’s
manual” and “mLAN guide” included with the EXB-
mLAN.
3Use “Module” to specify the output destination module.
When you press the “Module” popup button, the nickname
will be displayed in parentheses beside the module name.
The nickname will also be automatically displayed in the
dialog box.
0–5a: Input Plug, Module, Nickname, Plug, Con-
Use “Plug” to select the plug that you want to connect.
4Press the OK button to make the connection, or press the
Cancel button to cancel without connecting.
nect, Cut
Input Plug
[mLAN1, mLAN2, MIDI]
When you make the connection, a connection No. will be
added, and the connected module name, nickname, and
plug name will be displayed.
Selects the TRITON STUDIO’s mLAN input plug that you
want to connect.
If you want to make a connection or break a connection,
select the mLAN input plug here, and execute Connect or
Cut.
If you want the sound that is input to mLAN1 or mLAN2 to
be heard from the TRITON STUDIO, make settings here,
and then set “Input” (Global P0: 0–3a, Sampling P0: 0–2a).
To break a connection
1Select the connection number (“No.”) that you want to
break.
2Press the Cut button to break the connection.
When setting “Input,” you must set “System Clock”
(Global P0: 0–2a) to mLAN.
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Module, Nickname, Plug
Global P1: MIDI
This area displays the module name, nickname, and plug
name of the currently-connected input sources.
Connect
1–1: MIDI
This button connects the TRITON STUDIO’s input plug to
an external device connected to the EXB-mLAN.
Here you can make MIDI-related settings that affect the
entire TRITON STUDIO.
Cut
1–1
This button disconnects the TRITON STUDIO’s input plug
from an external device connected to the EXB-mLAN.
To make a connection
1–1a
1Use “Input Plug” to select the TRITON STUDIO input
plug that you want to connect.
2Press the Connect button to access the dialog box.
1–1b
1–1a: MIDI Setup
3Use “Module” to specify the input source module.
When you press the “Module” popup button, the nick-
name will be displayed in parentheses beside the module
name.
MIDI Channel (Global MIDI Channel)
[1…16]
Sets the global MIDI channel.
The global MIDI channel is used in the following cases.
The nickname will also be automatically displayed in the
dialog box.
•
•
•
•
When transmitting and receiving performance data in
Program mode (Program P0: Play) and Sampling mode.
When selecting combinations via MIDI in Combination
mode (Combination P0: Play).
When controlling timbres or effects that have been set to
Gch in various modes
Use “Plug” to select the plug that you want to connect.
4Press the OK button to make the connection, or press the
Cancel button to cancel without connecting.
5If you want the input sound to be heard from the TRI-
TON STUDIO, set “System Clock” (Global P0: 0–2a) to
mLAN, and then set “Input” (Global P0: 0–3a, Sampling
P0: 0–2a).
When transmitting and receiving system exclusive
messages
MIDI received
To break a connection
In Program mode (P0: Play), MIDI data is received on the
global MIDI channel, but in Combination mode (P0: Play) or
Sequencer mode, MIDI data is received on the MIDI channel
specified for each timbre or track.
In Combination mode (P0: Play), program changes received
on the global MIDI channel will switch the combination
(ꢀ1–1b: MIDI Filter).
1Select the “Input Plug” that you want to break.
2Press the Cut button.
The connection will be broken, and the display will be
blank for the mLAN input plug whose connection you
broke.
“Nickname,” “Word Clock Mode,” and Connection
data are stored by the EXB-mLAN. It is not necessary to
write Global Settings to save this data.
Use the global MIDI channel to switch IFX 1–5, MFX1 and MFX2
on/ off.
To control the pan following IFX, sends 1/ 2, MFX 1/ 2 and
MEQ, use the global MIDI channel when in the Program or
Sampling mode; while in the Combination, Sequencer, or
Song Play modes, use the channel specified separately by
“Ctrl Ch” for IFX1–5, MFX1, MFX2, and MEQ. By setting
“Ctrl Ch” to Gch, you can control these parameters from the
global MIDI channel.
MIDI transmission when TRITON STUDIO’s controllers are
operated
In Program mode and Sampling mode, this data will be
transmitted on the global MIDI channel. In Combination
mode, data will be transmitted simultaneously on the global
MIDI channel and on the MIDI channels of timbres whose
“Status” (Combination 0–1c, 2–1b) is set to EXT or EX2.
In Sequencer mode, musical data will be transmitted on the
channel specified for the currently selected track (Sequencer
0–1a) (whose “Status” is BTH, EXT, or EX2).
Local Control On
Checked (Local Control On): The TRITON STUDIO’s inter-
nal tone generator will be controlled by its own keyboard,
joystick, SW1 and SW2, and connected foot pedal. If you are
playing the TRITON STUDIO by itself, leave this setting
checked.
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Unchecked (Local Control Off): The TRITON STUDIO’s
keyboard and joystick etc. will be disconnected from the
internal tone generator.
This means that operating the TRITON STUDIO (playing its
keyboard and using the joystick, or playing back the
sequencer) will not sound its internal tone generator.
Uncheck this setting if echo-back from an external sequencer
causes notes to be sounded in duplicate.
MIDI IN
Play
Velocity
Curve
Record
Sequencer
Aftertouch
Curve
Tone
generator
Transpose
Scale
Note number
change
MIDI OUT
Even if this setting is unchecked, MIDI transmission
and reception will occur normally. Playing the key-
board will cause the corresponding note data to be
transmitted, and received note data will sound the TRI-
TON STUDIO’s internal tone generator.
PostMIDI: Velocity Curve, After Touch Curve, and Trans-
pose will be applied to data before it enters the tone genera-
tor.
This means that the Velocity Curve, After Touch Curve, and
Transpose settings will affect the data that is sent to the
internal tone generator when you play the TRITON STU-
DIO’s keyboard, when the internal sequencer is played
back, or when data is received from MIDI IN.
This setting will not affect the data that is transmitted from
MIDI OUT or recorded on the internal sequencer when you
play the TRITON STUDIO’s keyboard or playback the
sequencer.
Sequencer Arpeggiator
Local
OFF
ON
Record
Trigger
control
Tone
generator
MIDI IN
MIDI OUT
MIDI IN
Velocity
Curve
Record
Play
Sequencer
Note Receive (Note Receive Filter)
[All, Even, Odd]
Aftertouch
Curve
This setting specifies whether even-numbered, odd-num-
bered, or all note numbers will be sounded when note data
is received from the TRITON STUDIO’s keyboard or from
an external MIDI device. By connecting the TRITON STU-
DIO to another TRITON STUDIO and setting one instru-
ment to Even and the other to Odd, you can effectively
double the polyphony by dividing the notes between the
two instruments.
Tone
generator
Transpose
Scale
Pitch change
MIDI OUT
MIDI Clock (MIDI Clock Source)
[Internal, External MIDI, External mLAN]
All: All note numbers will be received. Normally you will
leave this set to All.
Even: Even-numbered notes (C, D, E, F#, G#, A#) will sound.
Odd: Odd-numbered notes (C#, D#, F, G, A, B) will sound.
Sets this parameter when you wish to synchronize an exter-
nal MIDI device (sequencer or rhythm machine etc.) with
the TRITON STUDIO’s internal arpeggiator or sequencer.
Internal: The internal arpeggiator and sequencer will syn-
chronize to the TRITON STUDIO’s own internal clock.
Select the Internal setting when using the TRITON STUDIO
by itself, or when you want the TRITON STUDIO to be the
master (controlling device) so that another connected exter-
nal MIDI device will synchronize to the MIDI Clock mes-
sages transmitted from the TRITON STUDIO.
External MIDI: The arpeggiator and sequencer of the TRI-
TON STUDIO will synchronize to MIDI Clock messages
transmitted from an external MIDI device connected to the
MIDI IN connector.
This setting has no effect on the MIDI data that is
received.
MIDI OUT
MIDI IN
Another TRITON STUDIO
EVEN
ODD
Convert Position
[PreMIDI, PostMIDI]
This setting specifies the location at which the Transpose,
Velocity Curve, and After Touch Curve settings will be
applied. This setting will affect the MIDI data that is trans-
mitted and received, and the data that is recorded on the
internal sequencer.
External mLAN: The TRITON STUDIO will synchronize to
the MIDI Clock messages transmitted by an external MIDI
device connected to the mLAN connector, and the internal
arpeggiator and internal sequencer of the TRITON STUDIO
will operate as a slave device.
When using the TRITON STUDIO’s keyboard to play the
internal tone generator, the Transpose, Velocity Curve, and
After Touch Curve settings will always take effect regardless
of this setting.
If you want the TRITON STUDIO to function as a slave (the
device that is controlled) so that it synchronizes to the MIDI
Clock transmitted from an external MIDI device, set this
parameter to either External MIDI or External mLAN. The
TRITON STUDIO will respond to MIDI Common messages
and Realtime messages (Song Position Pointer, Song
SELECT, Start, Continue, and Stop) from an external
sequencer.
PreMIDI: Velocity Curve, After Touch Curve, and Trans-
pose will be applied to the data that is transmitted from the
TRITON STUDIO’s keyboard.
This means that the Velocity Curve, After Touch Curve, and
Transpose settings will affect the data that is transmitted
from MIDI OUT when the TRITON STUDIO’s keyboard is
played, and the data that is recorded on the internal
sequencer. MIDI data received from MIDI IN or the data
played back by the internal sequencer will not be affected.
In Song Play mode, the TRITON STUDIO will operate
in synchronization with its own internal clock regard-
less of this setting.
Receive Ext. Realtime Commands
[Off, On]
Off (unchecked): When “MIDI Clock” is set to External
MIDI or External mLAN, MIDI Common messages and
Realtime messages (Song Position Pointer, Start, Continue,
and Stop) will not be received. (Song Select will be received.)
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Use this setting if receiving these messages from an
external MIDI sequencer would cause the song settings
of the TRITON STUDIO to be unwantedly reset.
Enable After Touch
[Off, On]
On (checked): MIDI after touch messages will be transmit-
ted and received.
Off (unchecked): MIDI after touch messages will neither be
transmitted nor received.
On (checked): The above Common messages (including
Song Select) and Realtime messages will be received.
When recording sounds that do not require the use of after
touch, you can uncheck this parameter to save memory.
This setting has no effect when you use the internal
sequencer to playback sequence data that was recorded with
after touch data; i.e., after touch will be transmitted via MIDI.
The TRITON STUDIO’s keyboard transmits only channel
after touch; it does not transmit polyphonic after touch. How-
ever, since the TRITON STUDIO does support polyphonic
after touch as an Alternate Modulation Source (AMS), it can
receive polyphonic after touch to control individual notes.
This parameter cannot be set if “MIDI Clock” is Inter-
nal.
1–1b: MIDI Filter
Enable Program Change
[Off, On]
On (checked): Program changes will be transmitted and
received.
In Program mode (P0: Play), the program will be switched
when a program change message is received on the global
MIDI channel specified by “MIDI Channel” (1–1a). When
you switch programs, a program change message will be
transmitted on the global MIDI channel.
In Combination mode (P0: Play), the combination will be
switched when a program change message is received on
the global MIDI channel. However, it is possible to set the
“Enable Combination Change” parameter so that the combi-
nation is not switched. When a program change is received
on the channel specified for each timbre by “MIDI Channel”
(Combination P2: 2–1b), the program of that timbre will be
switched. However, the program changes for each timbre
will be affected by the setting of the “Enable Program
Change” parameter (Combination P3: 3–1a).
When you switch combinations, a program change message
will be transmitted on the global MIDI channel, and also
transmitted simultaneously on the channel of timbres whose
“Status” (Combination P0: 0–1c, 2–1b) is set to EXT or EX2.
In Sequencer mode, incoming program change messages on
a channel that corresponds to a track whose “Status”
(Sequencer P2: 2–1a/ 2a) is set to INT or BTH will switch
programs on that track. When you select a song or playback
sequencer data, program changes will be transmitted on the
channels of tracks whose “Status” is set to BTH, EXT, or EX2.
Enable Control Change
[Off, On]
On (checked): Control change messages will be transmitted
and received.
Off (unchecked): Control change messages will neither be
transmitted nor received.
This setting has no effect when you use the internal
sequencer to playback sequence data that was recorded with
control change data; i.e., the control changes previosly
recorded into the sequencer will be transmitted via MIDI.
Enable Exclusive
[Off, On]
On (checked): System exclusive data will be transmitted and
received. Check this setting when you wish to use a connected
computer etc. to edit the TRITON STUDIO, or vice versa.
Off (unchecked): System exclusive data will neither be trans-
mitted nor received. Normally you will leave this unchecked.
However, system exclusive data will be transmitted and
received while the page menu commands (“Dump Pro-
gram”–“Dump All”) of this page are displayed.
M 1–1: Page Menu Command
1–1A: Dump Program
Off (unchecked): Program changes will not be transmitted
or received.
0–1A
1–1B: Dump Combination
1–1A
1–1C: Dump Drum Kit
1–1B
Enable Bank Change
[Off, On]
1–1D: Dump Arpeggio
1–1C
Pattern
On (checked): The Bank Select control change message will
be transmitted together with program change messages.
This is valid when “Enable Program Change” is checked.
Off (unchecked): Bank Select messages will not be transmit-
ted or received.
1–1D
1–1E
1–1E: Dump Global Setting
1–1F
1–1F: Dump Sequencer
1–1G
1–1G: Dump All
These commands allow the TRITON STUDIO’s data to be
transmitted to another connected TRITON STUDIO, MIDI
data filter, or computer in the form of system exclusive data.
When recording on the internal sequencer, bank select
messages will be recorded regardless of this setting.
However for playback, this setting will apply.
Select the desired command (refer to the following table),
and a dialog box will appear.
Enable Combination Change
[Off, On]
Select the bank or timbre etc. of the data to be dumped. Then
press the OK button.
On (checked): When in Combination P0: Play, an incoming
program change message on the global MIDI channel set by
“MIDI Channel” (1–1a) will switch combinations. This is
valid when “Enable Program Change” is checked. An
incoming program change on a channel other than the glo-
bal MIDI channel will switch the program of any timbre that
matches that MIDI channel.
Dump Program
Dump Combination
Dump Drum Kit
Programs of all banks, programs of the specified
bank, one program
Combinations of all banks, combinations of the spec-
ified bank, one combination
All drum kits, One drum kit
Off (unchecked): An incoming program change message on
the global MIDI channel will switch the program of any tim-
bre whose “MIDI Channel” (Combination P2: 2–1b) matches
the global MIDI channel. The combination will not be
switched.
The program changes for each timbre will be affected by the
setting of the “Enable Program Change” parameter (Combi-
nation P3: 3–1a).
Dump Arpeggio Pattern All arpeggio patterns, One arpeggio pattern
Dump Global
Global settings (except for the Drum Kits and User
Arpeggio Patterns of Global mode)
Dump Sequencer
Dump All
All song data and cue list data
All banks of programs + combinations + drum kits +
arpeggio patterns + global settings + song data and
cue list data
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When performing a data dump from the TRITON STU-
DIO onto a MIDI data filer, do not transmit multiple
data dumps together. If multiple data is saved together,
the TRITON STUDIO will have less than the required
time (right column in the table above) to write the data
into memory, and will be unable to receive all of the
data correctly.
Transmission
Do not touch the TRITON STUDIO’s switches or turn
off the power while data is being transmitted.
Data dump transmission procedure
1Connect the TRITON STUDIO to the device that will
receive the data dump.
If you are using a computer that can receive MIDI exclu-
sive messages, connect the TRITON STUDIO’s MIDI
OUT connector to the MIDI IN connector of the MIDI
Reception
Do not touch the TRITON STUDIO’s switches or turn
off the power while data is being received.
Before receiving MIDI data, we recommend that you
close any dialog box, jump page, or page menu com-
mand, with the exception of the “Save Exclusive
(Receive and Save MIDI Exclusive Data)” dialog box
(Disk P0: 0–2G). Also, a data dump cannot be received
while you are editing a cue list in the Sequencer mode
P1: Cue List page. In this case, please exit cue list edit-
ing for the time being.
Some USB-MIDI interface devices may not be able to
transmit or receive the TRITON STUDIO’s MIDI exclu-
sive messages.
If you are using a MIDI data filer, connect the TRITON
STUDIO’s MIDI OUT connector to the MIDI IN connec-
2Select Global P1: MIDI.
3From the page menu commands, select the type of data
that you wish to dump.
After a data dump is received, the TRITON STUDIO will
require up to 3 seconds to process the data and write it
into memory. During this time, the display will indicate
“Now writing into internal memory.” While this display
is shown, you must under no circumstances turn off the
power of the TRITON STUDIO. If the power is turned
off during this time, the TRITON STUDIO may fail to
operate correctly when the power is turned on again. If
this occurs, hold down the [MENU] key and the [9] key
while you turn on the power. However when this is
done, the contents of memory will be initialized.
The following illustration shows the dialog box that will
appear when “Dump Program” is selected.
If you wish to dump all
programs, select “All.” To
dump one bank select
“Bank,” or to dump one
program select “Single.”
In “To,” specify the output
connector from which the
data will be transmitted.
4
Transmission and reception of MIDI data is also impossi-
ble during this time. When receiving multiple data
dumps in succession, you must allow an interval between
the transmission of each data dump (ꢀtable below).
MIDI OUT: MIDI OUT connector
mLAN: mLAN connector
If the EXB-mLAN is not installed, the mLAN parameter
will not be displayed, and the output destination will
always be MIDI OUT.
Processing time for writing into memory
Type of data dumped Processing time for writing into memory
Regarding MIDI dump to a computer via mLAN
As with the TRITON-Rack, it is not currently possible
to record or play back data dumped on any OMS-com-
patible application.
All
Approximately 3 seconds
Approximately 2 seconds
Approximately 1 second
Approximately 1 second
Approximately 2 seconds
Approximately 1 second
Approximately 1 second
All Programs
All Combinations
All Drum Kits
All Arpeggio Patterns
Global Setting
Sequencer
5Press the OK button to transmit the data.
While the data is being transmitted, the display will indi-
cate “Now Transmitting MIDI Data.”
The size of the data and the time required for transmis-
sion will depend on the type of data.
MIDI cannot be transmitted or received while data is
being written into internal memory. Also, transmission
of Active Sensing (FEh) from the MIDI OUT connector
and mLAN connector (if the EXB-mLAN option is
installed) will be halted.
The following table shows the size of each data dump, and
the time required.
Data size (Bytes)
Time required (Sec)
If EXB-
TRITON
If EXB-
TRITON
Type of data to be dumped
Data dump reception procedure
MOSS is
MOSS is
STUDIO
STUDIO
installed
installed
1If you are using a computer that can receive MIDI exclu-
sive messages, connect the TRITON STUDIO’s MIDI
OUT connector to the MIDI IN connector of the MIDI
Data All
2608712– 2697068–
3979708 4068065
834.8–
1273.5
863.1–
1301.8
Program All
947941 1036297
303.3
25.3
---
331.6
---
Program Bank (IA..IE/EA..EG) 79004
---
88366
---
Program Bank (IF)
Program Single (IA..IE/EA..EG)
Program Single (IF)
Combination All
---
627
28.3
---
Some USB-MIDI interface devices may not be able to
transmit or receive the TRITON STUDIO’s MIDI exclu-
sive messages.
0.2
---
786441
65545
521
700
---
0.2
←
←
←
251.7
21.0
0.2
←
←
←
←
←
←
←
←
Combination Bank
Combination Single
Drum Kit All
If you are using a MIDI data filer, connect the TRITON
STUDIO’s MIDI OUT connector to the MIDI IN connec-
676727
4709
←
←
216.6
1.5
Drum Kit Single
2Set the MIDI channel of the MIDI device to match the
global MIDI channel “MIDI Channel” (1–1a) of the TRI-
TON STUDIO.
Arpeggio Pattern All
Arpeggio Pattern Single
Global Setting
185427
375
←
←
59.3
0.1
1009
←
0.3
If you want the TRITON STUDIO to receive data that
was previously transmitted to a MIDI device, you must
set the global MIDI channel of the TRITON STUDIO to
Sequencer Data
11211–
1382208
←
3.6–
442.3
←
145
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the same global MIDI channel that was used when the
data was transmitted.
To set the MIDI channel of the transmitting device, refer to
the owner’s manual for that device.
Global P3: User Scale
3Either check “Enable Exclusive” (1–1b), or display one
of the page menu commands of this page. When one of
these page menu commands is displayed, data dumps
can be received regardless of the “Enable Exclusive” (1–
1b) setting.
3–1: User Scale
Here you can make settings for sixteen different User Octave
Scales and one User All Notes scale. The user scales you cre-
ate here can be selected from the following pages.
4
Transmit the data from the other device. For the procedure,
refer to the owner’s manual for the device you are using.
While the data is being received, the display will indicate
“Now received MIDI data.”
•
•
•
•
Program P1: Edit-Basic, Program Basic page
Combination P2: Edit-Trk Param, Other page
Sequencer P2: Trk Param, Other T01–08, T09–16 page
Song Play P1: Track, Status/ Scale T01–08, T09–16 page
3–1
Global P2: Controller
3–1a
2–1: Controller
3–1b
0–1
2–1a
If you wish to keep an edited user scale after the power
is turned off, be sure to write (save) your settings.
Use the page menu command “Write Global Setting” or
press the SEQUENCER [REC/ WRITE] key to access the
dialog box, and write the data.
3–1a: User Octave Scale
User Octave Scale
[User Octave Scale 00...15]
2–1a: Damper/ Assignable Foot Switch, Pedal
Selects the User Octave Scale that you want to edit.
Foot Switch Assign
[Off...SW 2]
Tune
[–99…+99]
Selects the function that will be controlled by a pedal switch
(PS-1 option [sold separately]) connected to the ASSIGN-
Makes pitch settings for each note in the octave.
When you adjust the pitch of each note in the octave (C–B)
in one-cent steps, your settings will be applied to all octaves.
This adjustment is relative to equal temperament.
A setting of –99 lowers the pitch approximately a semitone
below normal pitch.
Foot Pedal Assign
[Off...Knob 4]
Selects the function that will be controlled by a foot volume
pedal (XVP-10 or EXP-2 option [sold separately]) connected
A setting of +99 raises the pitch approximately a semitone
above normal pitch.
The note can also be selected by holding down the
[ENTER] key and playing a note on the keyboard.
Damper Polarity
[(–)KORG Standard, (+)]
Sets this to match the polarity of the damper pedal con-
nected to the DAMPER jack.
By executing the page menu command “Copy Scale,”
you can copy settings from a preset scale (other than
Stretch) or from another user scale.
If a Korg DS-1H (sold separately) damper pedal is connected,
the pedal switch polarity will be (↓), so select (–) KORG Stan-
dard for this setting. If you have connected a damper pedal
with a positive (↑) polarity, select (+) for this setting. (↓ is open-
type, ↑ is closed-type.) If the polarity does not match, operating
the damper pedal will not produce the correct result. If no
damper pedal is connected, set this to (–) KORG Standard.
Foot Switch Polarity
[(–)KORG Standard, (+)]
Sets this to match the polarity of the pedal switch connected
to the ASSIGNABLE SWITCH jack.
If a Korg PS-1 (sold separately) pedal switch is connected,
the pedal switch polarity will be (↓), so select (–) KORG
Standard for this setting. If you have connected a pedal
switch with a positive (↑) polarity, select (+) for this setting.
(↓ is open-type, ↑ is closed-type.) If the polarity does not
match, operating the pedal switch will not produce the cor-
rect result. If no pedal switch is connected, set this to
(–) KORG Standard.
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3–1b: User All Notes Scale
Global P4: Category Name
Tune
[–99…+99]
Makes independent pitch settings for each of the 128 notes.
Adjust the pitch of each of the 128 notes (C–1 – G9) in one-
cent steps. This adjustment is relative to equal temperament.
A setting of –99 lowers the pitch approximately a semitone
below normal pitch.
A setting of +99 raises the pitch approximately a semitone
above normal pitch.
Use the horizontal scroll bar to move to the key range that
you want to set, and select the key that you want to specify.
4–1: Program Cat.
4–2: Comb Cat.
When you write from the Write Program dialog box (Pro-
gram P0: 0–1A) or Write Combination dialog box (Combina-
tion P0: 0–1A), one of the category names you edit here can
be assigned to the program or combination.
In Program, Combination, Sequencer, and Song Play modes,
you can use the (category) popup menu to select programs
or combinations by category.
The note can also be selected by holding down the
[ENTER] key and playing a note on the keyboard.
With the factory settings, the categories are set as the follow-
ing types of instruments.
By executing the page menu command “Copy Scale,”
you can copy settings from a preset scale (including
Stretch) or another user scale.
0–1
4–1a
M 3–1: Page Menu Command
0–1A
3–1A
3–1A: Copy Scale
This command copies data from a preset scale or between
user scales. For details on the preset scales, refer to “Type”
(Program P1: 1–1c).
0–1
1Select “Copy Scale” to access the dialog box.
4–2a
2Use “From” to select the copy-source scale.
If you select Pure Major or Pure Minor, specify the
“Key” (located at the right) as well.
Stretch cannot be selected if “To” is User All Notes
Scale.
3In “To,” selects the copy destination scale.
4To execute the Copy Scale command, press the OK but-
ton. To cancel, press the Cancel button.
4–1(2)a: Category name
Edits the category name.
Press the text edit button or the category name that you
want to edit, to access the text edit dialog box and input the
desired name. Up to 16 characters can be input. (ꢀBG p.57)
You can name each of the sixteen program categories and
sixteen combination categories.
If you want the edited user category settings to be
backed up when the power is turned off, you must
write (save) the settings.
Execute the page menu command “Write Global Set-
ting” or press the SEQUENCER [REC/ WRITE] key to
access the dialog box, and write the settings.
147
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5–1a: Drum Kit, KeySelect, Assign, Velocity Sample
Global P5: Drum Kit
SW
Here you can create drum kits by assigning a drum instru-
ment (drum sample) to each key.
Drum Kit
[000(I–A/ B)...143(User)]
Selects the drum kit that you wish to edit.
A drum kit that you create or edit here can be selected in
Program mode P1: Edit Basic “Drum Kit” (when “Oscilla-
tor Mode” is Drums) as an oscillator, and processed through
the filter, amp and effects in the same way as a “multisam-
ple” (when “Oscillator Mode” is Single or Double).
00(I-A/B)...15(I-A/B)
Preloaded drum kits
16(E-A)...31(E-A)
32(E-B)...47(E-B)
48(E-C)...63(E-C)
64(E-D)...79(E-D)
80(E-E)...95(E-E)
96(E-F)...111(E-F)
112(E-G)...127(E-G)
User drum kits,
EXB-PCM series drum kits
When you wish to edit a drum kit, enter Program mode,
select a program that uses a drum kit (i.e., whose “Oscillator
Mode” is Drums), and then move to this page. A program
that uses a drum kit will already have filter, amp, and effect
settings etc. suitable for drum sounds. (Programs in the sep-
128(User)...143(User)
User drum kits
(some preloaded drum kits)
arate “VNL” that use a drum kit are indicated by a
bol.)
sym-
If you want to edit a drum kit (such as a preloaded
drum kit) that is used by a program, it is a good idea to
use the page menu command “Copy Drum Kit” to copy
it to an unused number in 016 (E-A)–143 (User), and
then edit the copy. Numbers 016 (E-A)–127 (E-G) are
normally used to load drum kits for the EXB-PCM
series options (some models do not have included
drum kits).
Even if a program with an “Oscillator Mode” of Single or
Double is selected in Program mode, the program will
sound using its own filter and amp settings etc. Effects will
sound according to the settings of the program you selected.
You must set “Octave” (Program P1: 1–2a) to +0[8']. With
any setting other than +0[8'], the key locations and drum
sounds will not correspond correctly.
If you want to edit the name of the drum kit, execute
the page menu command “Rename Drum Kit.”
When a particular drum kit is edited, all programs that
use that drum kit will be affected.
If “Enable Exclusive” (1–1b) is checked, the drum kit
KEY
[C–1...G9]
can be edited using exclusive data.
Selects the key to which the drum sample (and its settings)
will be assigned.
Use the VALUE controller to specify the key. You can also
select the key by holding down the [ENTER] key and play-
ing a note on the keyboard.
Two drum samples, High and Low, can be assigned to each
key, allowing you to switch between them by velocity.
If you check “Assign” for the key you select here, the High
Drumsample, Low Drumsample, Voice Assign Mode, and
Mixer parameters (see below) will be used.
If you want the edited drum kit settings to be backed
up after you turn off the power, you must write them
into memory.
Execute the page menu command “Write Global Set-
ting” or press the SEQUENCER [REC/ WRITE] key to
access the dialog box, and write the settings.
ꢀFor details on creating a drum kit, refer to BG p.128.
Assign
[Off, On]
5–1: Sample Setup
Here you can select a drum kit, assign High and Low drum
samples to each key, and set parameters for the High and
Low drum samples.
On (checked): The drum samples you assigned for “High
Drumsample” and “Low Drumsample” will sound. Nor-
mally you will check this parameter.
Off (unchecked): The selected drumsamples will be invalid,
and the drum samples of the key to the right will sound. At
this time, the pitch will be a semitone lower than the pitch of
the key to the right. Uncheck this parameter when you wish
to play a drumsample at differing pitches.
5–1
5–1a
Velocity Sample SW Lo¡Hi
[001...127]
5–1b
Specifies the velocity value at which you will switch from
the “Low Drumsample” to the “High Drumsample.” Veloc-
ities above this value will sound the “High Drumsample,”
and velocities below this value will sound the “Low Drum-
sample.” If you do not wish to use velocity switching, set
this to 001 and specify only the “High Drumsample”
(ꢀ“Velocity M.Sample SW Lo→Hi” Program P1: 1–2c).
5–1c
5–1b: High Drumsample
High Drumsample Bank
[ROM, RAM, EXB*...]
High Drumsample [000...416, 0000...3999, 000...]
Selects the High drum sample by its bank and drumsample
number. The drumsample you select here will sound when
the velocity is greater than the “Velocity Sample SW
Lo→Hi” (5–1a) setting.
ROM: Selects preset drum samples. For “High Drumsam-
ple” you can select from 000: BD-Dry 1–416: Vox-Wah Gtr 4.
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(ꢀ”VNL”)
Rev (Reverse)
[Off, On]
RAM: Selects samples that you created in the Sampling
mode, or that were loaded into the TRITON STUDIO in the
Disk mode. For “High Drumsample” you can select from
0000–3999.
On (checked): The drum sample waveform will playback in
“one-shot” reverse. The location at which the reverse play-
back will start and end is pre-determined for each drum
sample.
RAM bank samples for which “Start” and “End” (Sampling
P2: 2–1c) have been set will be played back (in reverse) from
“End” to “Start.”
When you press the popup button, the group of 1000
samples that include the currently selected sample will
be displayed. To select a sample from a different set of
1000, use the VALUE controller to input the number.
This setting will not affect the playback direction of a
drum sample that is already set to reverse playback or
reverse-loop playback.
EXB*: Selects drum samples from a EXB-PCM series option.
This can be selected only if an option board containing drum
samples is installed. The “*” will indicate the type of option
board that is installed. The number of drum samples for
“High Drumsample” will differ depending on the option
that is installed.
This parameter will not change the playback direction
of a sample for which “Rev” (Sampling P2: 2–1c) is
checked.
Level
[–99...+99]
AKAI S1000/ S3000 format, AIFF format, or WAVE for-
mat data can also be loaded in Disk mode as samples,
and used as drum samples.
Specifies the volume.
Keys for which a value of +99 is specified will sound at a
volume twice as high as the amp level of the program which
uses that drum kit. Keys for which a value of 0 is specified
will sound at the volume of the amp level of the program
which uses that drum kit.
The EXB* display will depend on the type of option
board.
If you have selected a drum kit that uses drum samples
from a EXB-PCM series option, and the drum sample
does not match because the corresponding EXB-PCM
(expansion board) is not installed, “Bank” will indicate
ROM. In this case, that drum sample will not sound.
When you re-select the drum sample bank, it will
sound.
Keys for which a value of –99 is specified will not sound.
Transpose
[–64...+63]
Adjusts the pitch in semitone steps.
+12 is one octave up, and –12 is one octave down.
Tune
[–99...+99]
Adjusts the pitch in one-cent steps.
–99 is a semitone lower, and +99 is a semitone higher.
When you press the “High Drumsample” popup button, a
list of drum samples will appear, allowing you to select a
drum sample from the list. If ROM has been selected for
“High Drumsample Bank,” you can select drum samples
from a tabbed list organized by instrumental category.
Cutoff (Filter-Cutoff)
[–64...+63]
Adjust the cutoff frequency of the filter. The cutoff frequency
for each key is determined by adding this value to the filter
“Frequency (Cutoff Frequency)” (Program P3: 3–1b, 3–5) of
the program that uses this drum kit.
Category/ ROM Drumsample Select menu:
Resonance (Filter-Resonance)
[–64...+63]
Adjusts the filter resonance. The filter resonance for each
key is determined by adding this value to the filter “Reso-
nance” (Program: P3: 3–1b, 3–5) of the program that uses
this drum kit. (When the “Filter Type” Program P3: 3–1a) is
Low Pass & High Pass, there will be no resonance effect.)
Attack (Amp-Attack)
[–64...+63]
It is not possible to edit the category names of drum
samples, or to re-assign the category.
Adjusts the attack time of the volume (Amplifier). The
attack time for each key is determined by adding this value
to the amp EG Attack Time of the program that uses this
drum kit.
S.Offset (Start Offset)
[Off, On]
On (checked): The sound will begin from a location later
than the beginning of the drum sample waveform. The start
offset location is preset for each drum sample. This parame-
ter has no effect on a drum sample that contains no start off-
set setting.
However when a RAM bank is selected, this will depend on
the selected drum sample. If you select a drum sample that
includes one of the following types of sample, checking this
item will cause playback to start from the Loop Start Address.
Decay (Amp-Decay)
[–64...+63]
Adjusts the decay time of the volume (Amplifier). The decay
time for each key is determined by adding this value to the
amp EG Decay Time of the program that uses this drum kit.
5–1c: Low Drumsample
•
A sample that was recorded (sampled) in Sampling
mode etc.
Low Drumsample Bank
[ROM, RAM, EXB*...]
Low Drumsample [000...416, 0000...3999, 000...]
•
A sample whose Loop Start Address was edited in
Sampling mode after the sample was loaded in Disk
mode
A sample whose Loop Start Address was specified
automatically when it was loaded as an AKAI, AIFF, or
WAVE file in Disk mode
Specifies the bank and drumsample number to select the
Low drumsample. The drumsample you select here will
sound when the velocity is less than the “Velocity Sample
SW Lo→Hi” (5–1a) setting. (ꢀ5–1b)
•
Off (unchecked): Playback will start from the beginning of
the drum sample waveform.
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S.Offset (Start Offset)
Rev (Reverse)
[Off, On]
[Off, On]
5–1D: Copy Key Setup
This command copies the settings of an individual key to
another key. You can also copy settings from two or more
contiguous keys at once.
Level
[–99...+99]
[–64...+63]
[–99...+99]
[–64...+63]
[–64...+63]
[–64...+63]
[–64...+63]
Transpose
1Select “Copy Key Setup” to access the dialog box.
Tune
Cutoff (Filter-Cutoff)
Resonance (Filter-Resonance)
Attack (Amp-Attack)
Decay (Amp-Decay)
(ꢀ5–1b)
2In “From Key,” select the range of keys that you wish to
copy.
3In “To Key,” select the copy destination key. If you
selected two or more keys in “From Key,” their settings
will be copied to the keys starting at “To Key” and con-
tinuing upward.
4To execute the Copy Key Setup command, press the OK
button. To cancel, press the Cancel button.
M 5–1: Page Menu Command
5–1A
5–1B
5–1C
5–1D
5–2: Voice/ Mixer
5–1A: Write Drum Kits
For each key of a drum kit, you can set voice assign, pan,
and effect routing etc.
This command writes all drum kits 000 (I-A/ B)–143 (User).
1Select “Write Drum Kits” to access the dialog box.
2To execute the Write command press the OK button. To
cancel without executing press the Cancel button.
You can also press the SEQUENCER [REC/ WRITE] key
to write arpeggio patterns in the same way as the “Write
Drum Kits” command. Press the SEQUENCER [REC/
WRITE] key to access the dialog box, and write the data.
5–1
5–1a
5–2a
5–1B: Rename Drum Kit
5–2b
This command renames the selected drum kit. You can input
a name of up to sixteen characters. (ꢀBG p.57)
5–1C: Copy Drum Kit
This command copies the settings of another drum kit to the
currently-edited drum kit.
5–2a: Voice Assign Mode
Drum kits 144–152 (GM) cannot be edited, but you may
Single Trigger
[Off, On]
copy them to another drum kit and then edit them.
On (checked): Even when the same key (note) is played
repeatedly, the previous note will be halted before the new
note is begun, so that the notes will not overlap. Normally
you will leave this unchecked.
1Select “Copy Drum Kit” to access the dialog box.
Exclusive Group (Exclusive Assign)
[Off, 001...127]
001–127: This allows you to assign keys to any of 127
groups. Keys assigned to the same group will be treated as a
single group, and will be played monophonically with last-
note priority. For example you might assign closed and open
hi-hat sounds to the same group so that two or more hi-hat
sounds can not sound simultaneously.
2Select the copy source drum kit (“From”).
3To execute the Copy Drum Kit command press the OK
button. To cancel without executing press the Cancel
button.
Be aware that when you execute the “Copy Drum Kit”
command, all settings of the currently selected drum kit
will be overwritten.
Off: Keys will not be grouped. Normally you will set this
Off.
Enable Note On Receive
[Off, On]
On (checked): Note-on messages will be received. Normally
you will check this, but you can uncheck it if you do not
want specific notes to sound.
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Enable Note Off Receive
[Off, On]
Global P6: User Arpeggio
On (checked): Note-off messages will be received. Normally
you will uncheck this. This parameter is valid when “Hold”
(Program P1: 1–1b) is checked (Hold On). In the case of a
drum program, you will normally select Hold On. In this
case if “Enable Note Off Receive” is checked, note-off mes-
sages will be received, and the sound will stop (the release
segment of the EG will begin) when the key is released.
Here you can create user arpeggio patterns.
In this page, the TRITON STUDIO will sound as it did in the
mode you were in before entering Global mode.
If you moved here from Program mode: Your editing will
apply to the arpeggio pattern that is selected by the pro-
gram. Even if you moved from a program in which the
arpeggiator is turned off, it can be turned on by the ARPEG-
GIATOR [ON/ OFF] key.
5–2b: Mixer
Drum kits will sound using the settings of the program
that is selected in Program mode. These settings are
valid when you have checked “Use DKit Setting”
(Program P4: 4–1b) or “Use DKit Setting” (Program P8:
8–1b). Be aware that while editing a drum kit, the
edited results will not be reflected unless these settings
have been made.
If you moved here from Combination mode: Your editing
will apply to the arpeggio pattern that is selected by the
combination. Even if you moved from a combination in
which the arpeggiator is turned off, it can be turned on by
the ARPEGGIATOR [ON/ OFF] key.
However, it is not possible to turn on an arpeggiator for
which the “Arpeggiator Run” (Combination P0: 0–3a, P7: 7–
1c) parameter A or B is not checked. Also, if the arpeggiator
is not assigned to a timbre by “Arpeggiator Assign” (Com-
bination P7: 7–1b), the arpeggiator will not run.
BUS Select (IFX/ Indiv.Out Assign)
(Bus Select)
[L/ R, IFX1...5, 1...4, 1/ 2, 3/ 4, Off]
For each key, specify the bus to which the sound will be sent.
For example you might send Snare sounds to IFX1 and Kick
sounds to IFX2 to apply separate insert effects, and send the
remaining sounds to L/R without applying insert effects.
If you moved here from Sequencer or Song Play mode:
Your editing will apply to the arpeggio pattern specified for
the selected song.
Even if you moved here from settings in which the arpeggia-
tor was turned off, you can use the ARPEGGIATOR [ON/
OFF] key to turn it on. However, it is not possible to turn on
an arpeggiator for which the “Arpeggiator Run” (P7: 7–1a/
2a) parameter A or B is not checked. Also, the arpeggiator
will not operate if it has not been assigned to a timbre in
“Arpeggiator Assign” (P7: 7–1a/ 2a).
Pan
[Random, L001...C064...R127]
Specifies the panning for each key.
With a setting of Random, the drum sample will be panned
randomly at each note-on.
Send1 (to MFX1)
Send2 (to MFX2)
[000...127]
[000...127]
In each of the above cases, you can modify the settings of the
arpeggio pattern even if the arpeggiator is not turned on.
When editing a pattern, it is a good idea to turn on the
arpeggiator and make sure that it is the pattern that you
wish to edit.
For each key, specify the send levels to master effects 1 and
2. These settings are valid when “BUS Select” (5–2b) is set to
L/R or Off.
If “BUS Select” is set to IFX1–5, the send level to master
effects 1 and 2 will be determined by the Program, Combi-
nation, Sequencer, or Song Play mode P8: Insert FX page
parameters “Send 1” and “Send 2” which are located after
the sound passes through IFX1, 2, 3, 4, or 5.
If you moved here from Sampling mode: The arpeg-
giator will not turn on, nor will it be possible to edit the
arpeggio pattern.
If you want the edited user arpeggio pattern settings to
be backed up even when the power is turned off, you
must write them into memory. Select the “Write Arpeg-
gio Pattern” page menu command to access the Write
Arpeggio Pattern dialog box. Alternatively, press the
SEQUNECER [REC/ WRITE] key to access the “Update
Arpeggio Patterns” dialog box. Then press the OK but-
ton to write the edited data.
ꢀFor details on creating an arpeggio pattern, refer to BG
p.130.
6–1: Pattern Setup
6–1
6–1a
6–1b
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6–1a: Arpeggio Select, , Pattern, Length, Octave,
6–1b: Arpeggio Pattern Setup
Resolution, Sort, Latch, Key Sync., Keyboard
These parameters are not valid for preset patterns
P000–P004.
Arpeggio Select
[A, B]
If you have moved here from Combination, Sequencer or
Song Play mode and edit an arpeggio pattern, you must
select either arpeggiator A or B as the pattern to edit. Your
editing will apply only to the selected one. B will not be dis-
played if you moved here from Program mode.
Arpeggio Tone Mode
[Normal, Fixed Note]
This selects the Tone type of the arpeggio pattern.
Normal: This is the conventional arpeggiator type. Each
Tone in the arpeggio will be the pitch of the note number
that you are pressing on the keyboard.
Fixed Note: The note number of each tone will be fixed. The
note numbers played on the keyboard will be ignored, and
the arpeggio will sound using the pitches you specify for the
Tones. Note numbers from the keyboard will only control
the trigger timing of the arpeggiator. Fixed Note mode is
ideal for arpeggio patterns that you are using as drum pat-
terns.
In the P6: User Arpeggio, Pattern Edit page, the Tone indica-
tors will be “G” when Normal is selected here, or “❍” when
Fixed Note is selected.
ꢀ (Tempo)
[040...240, EXT]
Specifies the tempo.
This can also be adjusted by the ARPEGGIATOR [TEMPO]
knob. If “MIDI Clock” (1–1a) is set to External MIDI or
External mLAN, this will indicate EXT, and the arpeggiator
will synchronize to MIDI Clock messages from an external
MIDI device.
Pattern
[P000...P004, U000(I–A/ B)...U506(User)]
Selects the pattern that you want to edit.
Arpeggio Type
[As Played...Up&Down]
P000...P004
Preset arpeggio patterns
U000(I-A/B)...U199(I-A/B) Preloaded arpeggio patterns
Specifies the relationship between the arpeggio notes speci-
fied from the keyboard and the Tone at each step.
U200(E-A)...U215(E-A)
U216(E-B)...U231(E-B)
U232(E-C)...U247(E-C)
U248(E-D)...U263(E-D)
U264(E-E)...U279(E-E)
U280(E-F)...U295(E-F)
U296(E-G)...U311(E-G)
As Played: If there are more Tones in a step than arpeggio
notes specified (notes played on the keyboard), those steps
will not sound.
EXB-PCM series arpeggio patterns
As Played (Fill): If there are more Tones in a step than
arpeggio notes specified (notes played on the keyboard), the
last arpeggio note (the last-played note if “Sort” is Off, or
the highest note if “Sort” is On) will sound for those steps.
Running Up: If there are more Tones in a step than arpeggio
notes specified (notes played on the keyboard), the arpeggio
will return to the first note (the first-pressed note if “Sort” is
Off, or the lowest note is “Sort” is On) and sound it.
Up&Down: If there are more Tones in a step than arpeggio
notes specified (notes played on the keyboard), the arpeggio
will return in reverse direction from the last arpeggio note
back toward the first.
U312(User)...U506(User) User arpeggio patterns (some pre-
loaded arpeggio patterns)
If you want to edit an arpeggio pattern (such as a pre-
loaded arpeggio pattern) that is also used by another
program, it is a good idea to use the page menu com-
mand “Copy Arpeggio Pattern” to copy the arpeggio
pattern to an unused number U312 (User)–U506 (User),
and then to edit the copy. Also, U200 (E–A)–U311 (E–G)
are normally used to load arpeggio patterns for the
EXB-PCM series options (some models do not include
arpeggio patterns).
Example)
If you set “Length” to 04, “Step No.” 01 to Tone0, “Step
No.” 02 to Tone1,” “Step No.” 03 to Tone2, “Step No.” 04
to Tone3, and simultaneously play three notes to produce
an arpeggio, the following results will be produced
depending on the “Arpeggio Type.”
As Played: 0 → 1 → 2 → rest → 0 → 1 → 2 → rest → 0 ...
As Played (Fill): 0 → 1 → 2 → 2 → 0 → 1 → 2 → 2 → 0 ...
Running Up: 0 → 1 → 2 → 0 → 0 → 1 → 2 → 0 → 0 ...
Up&Down: 0 → 1 → 2 → 1 → 0 → 1 → 2 → 1 → 0 ...
If you want to edit the arpeggio pattern name, execute
the page menu command “Rename Arpeggio Pattern.”
Length (Pattern Length)
[01...48]
Specifies the length of the arpeggio pattern. The arpeggio
pattern will play the number of steps you specify here at the
note value interval specified by “Resolution,” and will then
begin again. This is not valid for preset arpeggio patterns
P000–P004.
Octave Motion
[Up, Down, Both, Parallel]
Octave
[1, 2, 3, 4]
[ ꢁ ꢂ , ꢁ , ꢃ ꢂ , ꢃ , ꢀ ꢂ , ꢀ ]
[Off, On]
Specifies the operation when “Octave” is set to 2–4 octaves.
Resolution
Sort
Up: Notes will repeatedly ascend within the specified range
of octaves.
Down: Notes will repeatedly descend within the specified
number of octaves.
Both: Notes will repeatedly ascend and descend within the
specified number of octaves.
Parallel: The notes of the specified octaves will sound simul-
taneously.
Latch
[Off, On]
Key Sync.
Keyboard
[Off, On]
[Off, On]
ꢀProgram P7 “7–1: Arpeg. Setup.”
“Pattern,” “ꢀ (Tempo),” “Octave,” “Resolution,” “Sort,”
“Latch,” “Key Sync,” and “Keyboard” are parameters
that can be set in Program, Combination, Song, and
Song Play modes, but you can also set them here.
If you move here from Program or Combination mode
and set these parameters, you must return to the origi-
nal mode and write them. These parameters cannot be
written by the “Write Arpeggio Patterns” command in
this page.
Fixed Note Mode [Trigger As Played, Trigger All Tones]
When the “Arpeggio Tone Mode” is Fixed Note, specify the
condition that will trigger the Tones.
Trigger As Played: The Tones will be triggered according to
the number of keys pressed.
Trigger All Tones: Pressing a single key will trigger all
Tones.
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Example)
We will use a “Arpeggio Tone Mode” Fixed Note pattern
Be aware that when you execute “Copy Arpeggio Pat-
tern,” all settings of the currently selected arpeggio pat-
tern will be overwritten.
on drums. Tone 1 is assigned a note number that will
sound a kick, Tone 2 a snare, and Tone 3 a hi-hat.
With a setting of Trigger As Played, pressing one key
will sound only Tone 1 (kick). Pressing two keys will
sound Tone 1 (kick) and Tone 2 (snare). Pressing three
keys will sound all three Tones 1–3 (kick, snare, hi-hat). If
the “Velocity” of each Tone is set to Key, each Tone will
be sounded at the velocity with which each key was
played.
With a setting of Trigger All Tones, playing one key is
sufficient to sound all three; Tone 1 (kick), Tone 2 (snare),
and Tone 3 (hi-hat). If the “Velocity” of each Tone is set
to Key, the Tones will be sounded at the corresponding
velocity each time a key is pressed.
6–2: Pattern Edit
Here you can input Tones 0–11 for each step 01 to 48. “Step”
can be a maximum of 48 steps, and Tone corresponds to up
to twelve notes for the (up to) twelve keys pressed simulta-
neously. If “Sort” (6–1a) is checked, the notes that were
pressed will correspond in ascending order of pitch to Tones
0, 1, etc. If “Sort” (6–1a) is unchecked, the notes that were
pressed will correspond to Tones 0, 1, etc. in the order in
which they were pressed.
These parameters are not valid for preset patterns
P000–P004.
M 6–1: Page Menu Command
6–2
6–1A
6–1B
6–1C
6–1A: Write Arpeggio Patterns
This command writes user arpeggio patterns U000 (I-A/ B)–
U506 (User).
6–2a
1Select “Write Arpeggio Patterns” to access the dialog
box.
2To execute the Write command press the OK button. To
cancel without executing press the Cancel button.
You can also press the SEQUENCER [REC/ WRITE] key
to write arpeggio patterns in the same way as the “Write
Arpeggio Patterns” command. Press the SEQUENCER
[REC/ WRITE] key to access the dialog box, and write the
data.
6–2a: Step No., Pitch Offset, Gate, Velocity, Flam,
Tone No., Fixed Note No.
Step No. (Step Number)
[01...48]
Selects the step that you wish to edit, and set/ reset each
Tone. When the “Step No” is selected, use the numeric keys
to input the Tones. Numeric keys [0]–[9] correspond to
Tones 0–9, [–] corresponds to Tone 10, and [./ 10’s HOLD] to
Tone 11. Each time you press a key, the Tone will be set or
reset.
When “Arpeggio Tone Mode” (6–1b) is Normal, the display
will indicate “G.” When set to Fixed Note, the display will
indicate “❍.”
“Pattern,”“ ꢀ (Tempo),” “Octave,” “Resolution,” “Sort,”
“Latch,” “Key Sync,” and “Keyboard” are parameters
that are set in Program, Combination, Song, and Song
Play modes. The Write operation executed here does
not save these parameters.
If you move here from Program or Combination mode
and set these parameters, you must return to the origi-
nal mode and write them.
If you wish to delete all Tones of a step, use the “Delete”
page menu command. To insert a blank step, use the
“Insert” page menu command.
6–1B: Rename Arpeggio Pattern
This command renames the selected user arpeggio pattern.
Up to sixteen characters can be used. (ꢀBG p.57)
Preset patterns P000–P004 cannot be renamed.
Pitch Offset
[–48...+48]
For each step, the pitch corresponding to the Tone can be
raised or lowered in semitone steps. This lets you make set-
tings for the same tone in each step to create a melody, or to
make settings for two or more tones in each step to play par-
allel chords.
6–1C: Copy Arpeggio Pattern
This command copies the settings of another user arpeggio
pattern to the currently selected arpeggio pattern.
It is not possible to copy from a preset arpeggio pattern
P000–P004.
Gate
[Off, 001...100%, Legato]
1Select “Copy Arpeggio Pattern” to access the dialog box.
Off: That step will not sound even if Tones have been speci-
fied.
Legato: Notes will continue sounding until the same Tone is
sounded next, or until the pattern returns to the beginning.
At this time, the display will change to “ ” or “I.”
This setting is valid when the Program, Combination, Song,
or Song Play mode parameter “Gate” (Program P7: 7–1a,
Combination P7: 7–2a/ 3a, Sequencer/ Song Play P7: 7–3a/
4a) is set to Step. When making this setting, make sure that
“Gate” is set to Step in the mode from which you arrived
here.
2Select the copy source arpeggio pattern “From.”
3To execute the Copy Arpeggio Pattern command press
the OK button. To cancel without executing press the
Cancel button.
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Velocity
[001...127, Key]
6–2B: Copy Step
Key: The Tone of the step will sound with the velocity at
which the key was played.
This command copies the settings of a specific step. The set-
tings of two or more adjacent steps can also be copied
together.
001–127: The specified velocity value will always be used.
This setting is valid when the Program, Combination, Song,
or Song Play mode parameter “Velocity” (Program P7: 7–1a,
Combination P7: 7–2a/ 3a, Sequencer/ Song Play P7: 7–3a/
4a) is set to Step.
1Select “Copy Step” to access the dialog box.
When making this setting, make sure that “Velocity” is set to
Step in the mode from which you arrived here.
Flam
[–99...+99]
2In “From Step,” select the range of steps that you wish to
copy.
3In “To Step,” select the copy destination step.
If you selected more than one step in “From Step,” the
steps will be copied starting at “To Step” and continuing
through the steps to the right.
Specifies how the note timing will be skewed when two or
more Tones are specified in the same step.
00: All Tones will sound simultaneously.
+01–+99: The timing of the notes will be skewed in the order
of the Tone number. (When “Sort” is ON, from low note to
high note. When “Sort” is OFF, in the order in which keys
were pressed.)
4To execute the Copy Step operation, press the OK but-
ton. To cancel, press the Cancel button.
–01– –99: The timing of the notes will be skewed in the
opposite direction as “+.”
6–2C: Delete Step
To simulate chords strummed on a guitar, it is effective to set
“+” values for odd-numbered steps and “–” values for even-
numbered steps.
This command deletes the step parameters (“Tone,” “Pitch
Offset,” “Gate,” “Velocuty,” “Flam”) of the currently
selected step number. Subsequent steps will move one col-
umn toward the left.
This is not valid for preset patterns P000–P004.
1Select “Delete Step” to access the dialog box.
Tone No. (Tone Number)
[01...12]
This is valid when “Arpeggio Tone Mode” (6–1b) is set to
Fixed Note. This selects the Tone.
Fixed Note No. (Fixed Note Number)
[C–1...G9]
2To execute the Delete Step operation, press the OK but-
ton. To cancel without executing, press the Cancel but-
ton.
Specifies the note number for the selected Tone. You can also
input this value by holding down the [ENTER] key and
pressing a note on the keyboard.
6–2D: Insert Step
This command inserts an empty step into the currently
selected step number. Subsequent steps will be moved one
step to the right.
M 6–2: Page Menu Command
6–1A
6–1B
6–1C
6–2A
6–2B
6–2C
6–2D
6–2E
1Select “Insert Step” to access the dialog box.
2To execute the Insert Step operation, press the OK but-
ton. To cancel without executing, press the Cancel but-
ton.
6–2A: Initialize Steps
This command initializes the step parameters (“Tone,”
“Pitch Offset,” “Gate,” “Velocity,” “Flam”) of the arpeggio
pattern.
6–2E: Rotate Step
1Select “Initialize Steps” to access the dialog box.
This command rotates the step settings.
1Select “Rotate Step” to access the dialog box.
2Empty will initialize all tones to a blank state.
Full will initialize all tones to a full state.
3To execute the Initialize Steps operation, press the OK
button. To cancel, press the Cancel button.
2Select the type “Direction” of rotation.
For example, suppose there is a pattern of “Length” 4.
If you select Forward, the settings of Step 1 will be
rewritten to 2, Step 2 →3, Step 3 →4, Step 4 → 1.
If you select Backward, the settings of Step 1 will be
rewritten to 4, Step 2 → 1, Step 3 → 2, Step 4 → 3.
3To execute the Rotate Step operation, press the OK but-
ton. To cancel without executing, press the Cancel but-
ton.
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7. Disk mode
In this mode, you can save and load various types of inter-
nal memory data to and from a floppy disk, the internal
Files, directories, and icons
The TRITON STUDIO manages data on disks and other
media in a hierarchical manner, using files and directories.
The contents of a file (whether it is a file or a directory) are
indicated not only by the name but also graphically by an
icon. Files and directories have differently shaped icons.
hard drive, a CDRW-1 option, or a connected external SCSI
device.
You can also create an audio CD from WAVE files and listen
to it.
In this mode you can also copy or delete files, or format a
disk.
The TRITON STUDIO collectively refers to files and directo-
ries recognizable by MS-DOS (readable by a MS-DOS com-
puter), and UDF format and ISO9660 format files and
directories as “DOS files” and “DOS directories.” Different
types of DOS file are distinguished by the extension added
to their filename.
The following media can be used.
Floppy disks
MS-DOS format 3.5 inch 2HD or 2DD
Floppy disk capacity after formatting on the TRITON STU-
DIO:
In the case of a DOS file with an extension other than listed
below, selecting “Load selected” to access the dialog box
will cause the file to be considered to be a Standard MIDI
File (SMF). However, in this case non-SMF files cannot be
loaded.
2HD: 1.44 Mbyte (18 sectors/ track), 2DD: 720 Kbyte (9 sec-
tors/ track)
Hard drives, removable media drives
MS-DOS format FAT16 and FAT32 supported
Recognizable FAT32: up to 2 Terabytes = 2,000 Gbyte
Extension Type
capacity:
FAT16: up to 4 Gbyte
.PCG
Program, combination, drum kit, user arpeggio pattern,
global settings (TRITON STUDIO format)
(ꢀFor details on connecting an external SCSI device and set-
ting the ID, refer to p.298.)
.SNG
.JKB
.MID
.EXL
.KMP
.KSF
.KSC
.AIF
Song, cue list (TRITON STUDIO format)
Jukebox list (TRITON STUDIO format)
Standard MIDI File (SMF)
CD-R/ RW
UDF format is supported. UDF format CD-R/ RW can be
CD-DA (audio data) can be recorded/ played, and ISO9660
(level 1) format can be read.
MIDI exclusive data
Korg Multisample Parameter file (Korg format)
Korg Sample File (Korg format)
Korg Script File (Korg format)
AIFF file
.WAV
.KCD
WAVE file
Audio track list (TRITON STUDIO format)
Files that can be loaded
DOS file
DOS files
DOS directory
All programs
All combinations
All drum kits
.PCG file
1 program
bank I-A...I-F, E-A...E-G
AKAI format
.JKB file
1 program
program file
Undefined DOS file
1 combination
bank I-A...I-E, E-A...E-G
.MID file
.EXL file
1 combination
AKAI format
sample file
1 drum kit group
I-A/B, E-A...E-G, User
1 drum kit
All user arpeggio
patterns
1 user arpeggio
pattern
1 user arpeggio
pattern group
I-A/B, E-A...E-G, User
.KMP file
.KSF file
.KSC file
Global settings
.SNG file
Cue list
1 song
Track
.AIF file
[000–199]
.WAV file
1 user pattern
[00–99]
Up
Open
.KCD file
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.JKB files cannot be loaded or saved in Disk mode –
only in Song Play mode.
0–1b: Directory window
Directory window
When TRITON STUDIO data is saved, one of these filename
extensions will be added automatically, according to the
type of data. If these filename extensions are modified on a
computer, the file will be treated as an undefined file when it
is reloaded back into the TRITON STUDIO, and will be han-
dled as a Standard MIDI File.
File information for the current directory is shown here.
You can select a file or directory in this window.
b1: File/ icon
The icon indicates the type of file.
For details on icons shown in the previous page.
Files handled by the TRITON STUDIO have the shown in
the previous page structure. Since .PCG and .SNG files can
be opened to divide their contents, they are displayed as
directory icons.
For details on compatibility with other devices such as the
b2: File name
This is the name of the file (DOS file).
If the page menu command “Translation” (0–1B) is turned
on, the DOS filename of a .KMP (Korg multisample parame-
ter) file or .KSF (Korg sample) file that is loaded will be
replaced in the display by the multisample name or sample
name that was specified in Sampling mode.
b3: Size
This is the size of the file (in bytes).
0–1: Load
Save date and time
This is the date and time at which the file was saved. From
the left, this is the day, month, year, hour, minute, and sec-
ond. The TRITON STUDIO contains a calendar and clock.
When a file is saved, the date and time will be assigned
automatically. You can set the date and time in “Set Date/
Time” (0–3E).
Here you can load a selected file or directory into internal
memory.
Use the Open button and Up button to select the desired
file or directory. Then use the “Load selected” (0–1C) page
menu command to select and load the data.
0–1
0–1a
0–1c: Drive select
Drive select
[FDD, ID0...6, HDD, CDD: Name]
0–1b
Selects the device (floppy disk or hard disk etc.) that will be
used for loading and saving.
The volume label assigned to the media will be displayed.
b1
b2
b3
b4
FDD: Floppy disk drive
ID0...6: External SCSI device ID0–6
HDD: Internal hard drive
0–1c
0–1d
CDD: Internal CD-RW drive (if the CDRW-1 option is
installed)
Within a .PCG file, you can listen to a program, combi-
nation, user drum kit, or user arpeggio pattern file
(whose bank and group you opened) directly from the
media simply by selecting it in the directory window;
i.e., you do not have to load it into internal memory. In
the case of a combination, each timbre will sound using
the programs in internal memory. In the case of a user
drum kit or user arpeggio pattern, the sound parame-
ters of the program that was selected before entering
Disk mode will be used.
No Label: Media that has no volume label
Unformatted: Media that has not been formatted
No Disc: Media is not inserted in the CD-ROM or CD-R/
RW drive
No Disk: Media is not inserted in the removable media
drive (other than a CD-ROM or CD-R/ RW drive)
The volume label display of a CD-R/ RW drive will depend
on the inserted media and the page.
Blank Disc: Blank media. (If you want to use this disc as a
packet-writing-compatible disc, you must format it
you do not need to format it.)
Media volume label: Media that contains data
Audio CD: Audio CD
Unfinalized: An audio CD that has not been finalized
Audio CD or media volume label: Media that contains both
data and audio. In this case, “Audio CD” will be displayed
in both the Make Audio CD page and the Play Audio CD
page, and the volume label of the media will be displayed in
all other pages.
In the Load, Save, and Utility pages, you can select a
WAVE file whose sampling rate (frequency) is 44.1 kHz
or 48 kHz, and press the SAMPLING [START/ STOP]
key to play back the sample. If you select a WAVE file
that can be played back, the display will indicate
“(Sampling START/ STOP plays selected file).”
While a WAVE file is playing back, the TRITON STU-
DIO will not sound in response to its keyboard or to
note data received at MIDI IN. The arpeggiator will
also stop.
0–1a: Current directory
The directory currently selected for processing is referred to
as the “current directory.”
The LCD screen will show the full path name of the direc-
tory. A slash “/ ” character is used as the delimiter between
directory levels. To change the current directory, use the
Open button and Up button (0–1d).
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•
When loading a .PCG file and also simultaneously
loading a .SNG file, if the identically-named .SNG file
are not found in the current directory after loading the
.PCG file.
0–1d: Open button, Up button
Open button
When you press the Open button, the directory will open,
and the current directory will move one level downward.
This can be used when a directory has been selected in the
directory window.
If this dialog box appears, take the following action.
1Select the directory that contains the file indicated by
“Where is a...” If the specified file is located on another
disk, exchange disks. Then press the directory window in
the LCD screen to make the TRITON STUDIO recognize
the disk, and select the appropriate directory.
Up button
When you press the Up button, the directory will move one
level upward.
It is not possible to open .PCG or .SNG files in the
“Where is a ...” dialog box. The Open button cannot be
used for .PCG or .SNG files.
M 0–1: Page Menu Command
2Press the Select button to resume loading. Loading will
be aborted if you press the Cancel button. If you want to
abort the loading process, press the OK button. If you
press the Skip button, the indicated file will be skipped,
and the next file will be loaded.
0–1A
0–1B
0–1C
Except for special situations such as when the disk con-
taining the indicated file has been damaged or cannot be
found, you should use the Select button to continue the
loading process.
0–1A: Hide unknown files
Checked: Undefined files will not be displayed in the direc-
tory window. However, this is valid only if the current direc-
tory is a DOS directory.
1) Load .PCG:
selected icon
0–1B: Translation
Data in the .PCG file will be loaded.
Checked: The multisample names and sample names used
in Sampling mode will be displayed instead of the DOS file-
names, a .KMP (Korg Multisample Parameter) and .KSF
(Korg Sample File).
0–1C: Load selected
This command loads the file or directory that was selected in
the “directory window” (0–1b) into the internal memory.
When you choose “Load selected,” a dialog box will appear.
The dialog box will differ depending on the type of file to be
loaded.
1Use the “Load ****** .SNG too” and “Load ****** .KSC
too” check boxes to select the .SNG file and .KSC file.
If a file to be loaded cannot be found, or when loading a file
that was saved across media
If a necessary file cannot be found in the current directory or
in a lower directory when loading multisamples, sample
data, .PCG, or .SNG files, a dialog box like the following
(Where is a ...) will appear.
•
•
If you check “Load ******.SNG too,” the file with an
identical name to the .PCG file and an extension of .SNG
will also be loaded.
If you check “Load
.KSC too,” the file with an
********
identical name to the .PCG file and an extension of .KSC
will also be loaded.
If this file does not exist in the current directory, load it as
described in the above procedure “If a file to be loaded
cannot be found,… .”
2In “.PCG Contents,” specify the data to be loaded.
All: Load all data from the .PCG file.
Bank I–A–I–E, E–A–E–G: Load data of the specified
bank. In this case, use “To” Bank I–A–I–E, E–A–E–G to
specify the load destination bank. When you execute the
load, the combinations, programs, drum kits, and user
arpeggio pattern data of only the specified bank will be
loaded to the load destination bank. Global settings will
not be loaded.
The bank of the programs used by combinations, the
numbers of user arpeggio pattern used by combinations/
programs, and the number of the drum kits used by the
Programs will be corrected automatically so that they are
appropriate.
Similarly if a .SNG file is loaded simultaneously, the bank
of the programs used by tracks of the Song (or if there are
track/ pattern events, the bank of the program within the
event) will be corrected automatically so that they are
appropriate.
This will appear in the following cases.
•
If when loading a .KSC file, a .KMP file used by it cannot
be found.
•
•
If when loading a .KMP file, a .KSF file cannot be found
If when loading an S1000/ S3000 format Program file, a
Sample file cannot be found.
•
If loading a .KSF file that was larger than the media
capacity and was therefore saved on multiple media,
when the first media has been loaded and the second
disk etc. needs to be specified.
•
When loading a .PCG file that was split across two or
more volumes of media, when the first volume has been
loaded and the second disk etc. is now required.
When loading a .PCG file from the floppy disk included
with a EXB-PCM series option, you will normally use
this method. (ꢀBG p.65)
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If data of the specified bank is completely absent from
the .PCG file, an error of “No readable data” will be dis-
played, and the load operation will be halted.
Clear: Erases all cue list data and song data from internal
memory, and load the cue list data together with the state
of the song data as it was when saved (ꢀSee the follow-
ing diagram). Select this when you want to reproduce the
saved state immediately after power-on, etc.
If the program data of the specified bank is not found in
the .PCG file, the program banks of the combination or
multi timbres/ tracks will not be set.
4“.KSC Allocation” is valid if “Load
.KSC too”
********
has been checked. You can specify how the multisamples
and samples in the .KSC file will be loaded.
If the user arpeggio patterns of the specified bank are
not found in the .PCG file, the user arpeggio pattern
numbers of combinations, programs (/ Song) will not
be set .
Append: Samples will be loaded starting at the first
unoccupied number following the last multisample or
sample that currently exists in memory (i.e., by having
been sampled or loaded). At this time, only the valid
multisamples or samples will be loaded, and they will be
organized in numerical order. (ꢀSee the following dia-
gram)
If the drum kits of the specified bank are not found in
the .PCG file, the drum kit number of the programs will
not be set.
At the same time, programs within the .PCG file that use
multisamples from the .KSC file will automatically have
the multisample settings for their oscillators rewritten so
that each program uses the correct multisample. Drum
kits in the .PCG file that use samples from the .KSC file
will automatically have the sample settings for the drum
kit rewritten so that the drum kit uses the correct sam-
ples.
Clear: All multisamples and samples currently in mem-
ory will be erased, and the multisamples and samples
will be loaded in the same configuration in which they
were saved. (ꢀSee the following diagram)
If memory already contains multisamples or samples
that you wish to keep, and you wish to load additional
multisamples or samples from disk, select Append.
If the power has just been turned on, or you want to
reproduce the state that was saved, select Clear.
If you specify banks I-C/ I-D/ I-E when loading a TRI-
TON, TRITON-Rack or TRITON STUDIO .PCG file,
drum kits and user arpeggio patterns will not be
loaded.
If you use All to load a .PCG file from the TRITON/
TRITONpro/ TRITONproX, the following dialog box
will appear if that .PCG file contains either Drumkit
Bank C/ Bank D/ Bank User or User Arpeggio Pattern
Bank C/ Bank D. In this dialog box you can specify the
loading destination for each bank. Only banks existing
in the .PCG file are valid. Unless you check the box of a
valid bank, that bank will not be loaded. Press the OK
button to execute loading, or press the Cancel button
to cancel without loading.
.KSC Allocation
Internal memory of
the TRITON STUDIO
after loading
Internal memory of
the TRITON STUDIO
before loading
.KSC file to be loaded
KSC000
KSC001
KSC000
KSC000
KSC002
KSC003
KSC004
KSC005
KSC006
KSC007
KSC002
KSC003
KSC003
KSC005
Append
3If “Load ****** .SNG too” is checked, you can use
“Select .SNG Allocation” to specify how song data within
the .SNG file will be loaded.
Append: The multi data will be loaded starting at the
number that follows the last song data in memory. The
song data within the .SNG file that is being loaded will
be packed into the available locations (ꢀSee the follow-
ing diagram). Select this method when you wish to load
song data from disk without erasing the song data that is
already in memory.
KSC000
KSC001
KSC000
KSC001
KSC000
KSC002
KSC003
KSC003
KSC005
KSC003
KSC005
Clear
Cue list data will not be loaded.
5To load the data, press the OK button. To cancel without
.SNG Allocation
loading, press the Cancel button.
.SNG file to load
Internal memory of
the TRITON STUDIO
after loading
Internal memory of
the TRITON STUDIO
before loading
SNG000
SNG001
SNG000
SNG000
2) Load Programs:
selected icon
SNG002
SNG003
SNG004
SNG005
SNG006
SNG007
SNG002
SNG003
All program data from a .PCG file will be loaded.
SNG003
SNG005
Append
SNG000
SNG001
SNG000
SNG001
SNG000
1To load the data, press the OK button. To cancel without
loading, press the Cancel button.
SNG002
SNG003
SNG003
SNG005
SNG003
SNG005
Clear
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3) Load Program Bank [Bank I-A...I-E, Bank E-A...E-G]:
selected icon
1In “To,” specify the loading destination bank.
2To load the data, press the OK button. To cancel without
loading, press the Cancel button.
All program data of the selected bank will be loaded into the
bank you specify.
7) Load a Combination:
selected icon
The combination you select will be loaded into the loading
destination combination number you specify.
1In “To,” select the loading destination bank.
Bank I-F program data can be loaded only into bank I-F.
If you select bank I-A–I-E, E-A–E-G it will not be possi-
ble to select bank I-F in “To.”
1If you wish to load a combination other than the one
already selected, use “Combination” (upper line) to
select the combination that you wish to load.
2To load the data, press the OK button. To cancel without
loading, press the Cancel button.
The selected combination can be played from the key-
board even before you load it. This is convenient when
you want to audition the combination to be loaded.
4) Load a Program:
selected icon
Data for the selected program will be loaded into the pro-
gram number you specify.
2In “To Combination” (lower line), select the bank and
combination into which the data will be loaded.
When you press the popup button, the “Select Destina-
tion” window (ꢀCombination P0: 0–1a) will appear.
3To load the data, press the OK button. To cancel without
loading, press the Cancel button.
8) Load Drum Kits:
selected icon
1If you wish to load a program other than the one already
selected, use “Program” (upper line) to select the pro-
gram that you wish to load.
All drum kits in the .PCG file will be loaded.
The selected program can be played from the keyboard
even before you load it. This is convenient when you
1To load the data, press the OK button. To cancel without
loading, press the Cancel button.
2In “To Program,” (lower line) select the bank and pro-
gram into which the data will be loaded. When you press
the popup button, the “Select Destination” window
(ꢀProgram P0: 0–1a) will appear.
9) Load Drum Kit
[00-15(I–A/ B),16-31(E–A)...112-127(E–G), 128-143(User)]:
Data for one bank I-F program can be loaded only into
bank I-F. If bank I-A – I-E or E-A – E-G is selected in
“Program” (upper line), bank I–F cannot be selected in
“To Program” (lower line).
selected icon
All drum kit data of the selected drum kit block will be
loaded into the drum kit block you specify as the loading
destination.
3To load the data, press the OK button. To cancel without
loading, press the Cancel button.
5) Load Combinations:
selected icon
All combinations in the .PCG file will be loaded.
1In “To,” select the drum kit block into which the data will
be loaded.
2To load the data, press the OK button. To cancel without
loading, press the Cancel button.
1To load the data, press the OK button. To cancel without
10) Load a Drum Kit:
selected icon
loading, press the Cancel button.
The selected drum kit will be loaded into the drum kit num-
ber you specify as the loading destination.
6) Load Combination Bank [I–A...I–E, E–A...E–G]:
selected icon
All combinations in the selected bank will be loaded into the
bank you specify.
1If you wish to load a drum kit other than the one already
selected, use “Drum Kit” (upper line) to re-select the
drum kit you wish to load.
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The selected drum kit can be played from the keyboard
even before you load it. This is convenient when you
3To load the data, press the OK button. To cancel without
loading, press the Cancel button.
14) Load Global Setting:
selected icon
2In “To Drum Kit” (lower line), select the loading destina-
tion drum kit.
Global setting data in the .PCG file will be loaded.
3To load the data, press the OK button. To cancel without
loading, press the Cancel button.
This includes Global mode parameters other than drum
kits and user arpeggio patterns.
Memory protect settings will not be loaded.
11) Load Arpeggio Patterns:
selected icon
All user arpeggio pattern data in the .PCG file will be
loaded.
1To load the data, press the OK button. To cancel without
loading, press the Cancel button.
1To load the data, press the OK button. To cancel without
loading, press the Cancel button.
15) Load .SNG:
selected icon
All data in the .SNG file will be loaded.
12) Load Arpeggio Pattern
[000-199(I–A/ B), 200-215(E–A)...296-311(E–G),
312-506(User)]:
selected icon
All user arpeggio pattern data in the selected user arpeggio
pattern block will be loaded into the user arpeggio pattern
block you specify as the loading destination.
1Use “Select .SNG Allocation” to specify how the song
data from the .SNG file will be loaded.
Append: The song will be loaded after the last song data
that already exists in internal memory. At this time, the
song data in the .SNG file being loaded will be packed
Select this when you want to add song data from disk
without erasing the song data that currently exists in
internal memory. Cue list data will not be loaded.
Clear: All cue list data and song data currently existing in
internal memory will be erased, and the cue list data and
the song data in the state in which it was saved will be
Select this when you want to reproduce the saved state
immediately after power-on, etc.
1In “To,” select the loading destination user arpeggio pat-
tern block.
If you execute this command with 200 (E-A)–311 (E-G)
specified as the loading destination for the selected user
arpeggio pattern block 000–199 (I-A/ B) and 312–506
(User), user arpeggio patterns 000–015 and 312–327 will
be loaded. If you select 000–199 (I-A/ B) and 312–506
(User) as the loading destination for 200 (E-A)–311 (E-
G), the data will be loaded into user arpeggio patterns
000–015 and 312–327.
2If a .PCG file or .KSC file of the same filename exists in
the current directory, you can select the “Load
********.PCG too” check box and “Load ********.KSC too”
check box.
2To load the data, press the OK button. To cancel without
loading, press the Cancel button.
ꢀ“1) Load .PCG; 1”
13) Load an Arpeggio Pattern:
selected icon
•
•
If you check “Load ********.PCG too,” use “.PCG
Contents” to specify the bank within the .PCG file.
ꢀ“1) Load .PCG; 1”
If you check “Load ********.KSC too,” use “Select .KSC
Allocation” to specify how the song data from the .KSC
file will be loaded.
The selected user arpeggio pattern data will be loaded into
the user arpeggio pattern number that you specify as the
loading destination.
ꢀ“1) Load .PCG; 4”
3Press the OK button to load the data, or press the Cancel
button to cancel without loading.
1If you wish to load an user arpeggio pattern other than
the currently selected one, use “Arp Pattern” (upper line)
to re-select the user arpeggio pattern that you wish to
load.
16) Load Cue Lists:
selected icon
The cue list data in the .SNG file will be loaded.
The selected user arpeggio pattern can be played from
the keyboard even before you load it. This is convenient
when you want to audition the user arpeggio pattern to
1To load the data, press the OK button. To cancel without
loading, press the Cancel button.
2In “To Arp Pattern” (lower line) specify the loading desti-
nation user arpeggio pattern.
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17) Load a Song:
selected icon
If you select an undefined file and choose “Load
selected,” the file will be assumed to be a Standard
MIDI File, and the “Load Standard MIDI File” dialog
box will appear. When you execute loading, the file will
be loaded into the song that was specified as the load-
ing destination. However if the file format is inappro-
priate, the operation will be invalid and an error
message will be displayed.
Data for the selected song will be loaded into the song num-
ber you specified as the load destination.
The program bank and program numbers loaded into
the song will follow the “Bank Map (Global P0: 0–2a)
setting. If “Bank Map” is KORG, bank A will be
selected for bank select 00.00 (MSB.LSB). If “Bank Map”
is GM(2), bank G will be selected.
1If you wish to load a song other than the selected song,
use “Song” (upper line) to re-select the song to be loaded.
2In “To Song” (lower line), select the loading destination
song.
3To load the data, press the OK button. To cancel without
loading, press the Cancel button.
21) Load and Transmit MIDI Exclusive Data:
selected icon
18) Load Tracks:
selected icon
All data in the .EXL file will be loaded, and transmitted from
MIDI OUT or mLAN (if the EXB-mLAN option is installed).
The event data of all tracks in the selected song will be
loaded into the song you specify as the loading destination.
However, it is not possible to specify an uncreated song as
the loading destination.
1In “To,” specify the output connector from which the
data will be transmitted.
MIDI OUT: the rear panel MIDI OUT connector
mLAN: the rear panel mLAN connector (if the EXB-
mLAN option is installed)
1In “Song,” specify the loading destination song.
2To load the data, press the OK button. To cancel without
loading, press the Cancel button.
2If the .EXL file contains two or more exclusive data items,
use “Transmit Interval Time” to specify the time interval
that will be inserted between each item of exclusive data.
If you are transmitting the data to another TRITON STU-
DIO, the required time interval will depend on the type
of data. After transmitting all program data, you must
allow an interval of approximately 2 seconds. For details
refer to the Global mode section on Dump (ꢀGlobal P1–
1: Page Menu Command). For other MIDI devices, refer
to their owner’s manual.
19) Load Pattern Data:
selected icon
The selected user pattern will be loaded into a user pattern
of the selected loading destination song. However, it is not
possible to specify an uncreated song as the loading destina-
tion.
3To load the data, press the OK button. To cancel without
loading, press the Cancel button.
The maximum data size that can be transmitted is
1,048,576 bytes.
1If you wish to load a user pattern other than the one
already selected, use “Pattern” (upper line) to re-select
the user pattern that you wish to load.
2In “To Song” and “Pattern” (lower line), select the load-
ing destination song and user pattern.
3To load the data, press the OK button. To cancel without
loading, press the Cancel button.
20) Load Standard MIDI File:
selected icon
The selected Standard MIDI File will be loaded into the song
number you select as the loading destination.
If you have selected an undefined file, it will be considered
to be a Standard MIDI File, and will be loaded into the song
you specify as the loading destination.
1In “Song,” select the loading destination song.
2To load the data, press the OK button. To cancel without
loading, press the Cancel button.
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In the Load dialog box, press the text edit button to access
the text input dialog box.
By specifying “*” or “?” as wild cards in the selected file-
name, multiple sample files that have the same filename
extension (same file format) and exist in the selected direc-
tory can be loaded simultaneously.
Loading sample data
The paragraphs 22) Load .KSC, 23) Load .KMP, and 24)
Load .KSF which follow explain how Korg format PCM
data files are loaded into the sample memory (RAM) of the
TRITON STUDIO.
About the sample memory (RAM)
The TRITON STUDIO is shipped from the factory with 16
Mbytes of sample memory (RAM). (One 16 Mbyte SIMM is
installed) By installing SIMM modules into any and all of
the three 72 pin slots, you can expand the sample memory
(RAM) to a maximum of 96 Mbytes (three 32 Mbyte
SIMM’s).
Example) A folder contains the following files, and you
select “SFX_A_00.WAV” and specify wild cards to load mul-
tiple files simultaneously
PIANO.WAV, SFX_A_00.WAV, SFX_A_01.WAV,
SFX_B_00.WAV, SFX_B_01.WAV, SFX_C_00.WAV
It is not possible to load an individual sample that is
larger than 16 Mbytes.
Limitations on the maximum number that can be loaded
•
•
•
Multisamples: up to 1,000
Samples: up to 4,000
Samples used by multisamples: up to 4,000
About Korg format PCM data files
KSC files:
Files with an filename extension of KSC (Korg Script) con-
tain the names of .KMP and .KSF files.
When a .KSC file is loaded, the .KMP and .KSF files whose
names it contains will also be loaded. This is a convenient
way to load multiple multisamples and samples at once.
When saving, a .KSC file and a directory with the same
name as the .KSC file will be created. The .KMP files and
.KSF files listed in the .KSC file will be saved in this direc-
tory.
Select “SFX_A_00.WAV,” and choose “Load selected” to
access the dialog box.
Press the text edit button ( ) to access the text input dia-
log box, and specify the desired wildcards. (ꢀFor the
renaming procedure, refer to BG p.57)
KMP files:
Files with a filename extension of KMP (Korg Multisample
Parameter) contain the parameters which make up a single
multisample. These parameters also include the filename of
the .KSF files that are used by that multisample, so when a
.KMP file is loaded, the necessary .KSF files will also be
loaded at the same time.
When saving, a .KMP file and a directory with the same
name will be created, and the .KSF files used by the multi-
sample will be saved in this directory.
“*” specifies the subsequent characters as a wild card.
“?” specifies only one character as a wild card.
KSF files:
1) If you specify SFX_A* and execute loading, the follow-
ing files will be loaded.
Files with a filename extension of KSF (Korg Sample File)
contain the parameters and waveform data which make up
a single sample. A .KSF file can be used as one of the sam-
ples used by a multisample. A .KSF file can also be selected
and used as a drum sample for a drum kit.
SFX_A_00.WAV, SFX_A_01.WAV
2) If you specify SFX_?_00 and execute loading, the follow-
ing files will be loaded.
SFX_A_00.WAV, SFX_B_00.WAV, SFX_C_00.WAV
Loading multiple files
3) If you specify SFX_*_00, the result will be the same as if
you specify “SFX_*”, and the following files will be
loaded.
You can use wild cards to specify multiple .KMP, .KSF, .AIF,
.WAV, AKAI Program, and AKAI Sample files, and load
them simultaneously.
SFX_A_00.WAV, SFX_A_01.WAV, SFX_B_00.WAV,
SFX_B_01.WAV, SFX_C_00.WAV
This capability can be used in 23) Load .KMP, 24) Load
.KSF, 25) Load .AIF, 26) Load .WAV, 27) Load AKAI
4) If you specify * and execute loading, all of the WAVE
files will be loaded as follows.
PIANO.WAV, SFX_A_00.WAV, SFX_A_01.WAV,
SFX_B_00.WAV, SFX_B_01.WAV, SFX_C_00.WAV
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22) Load .KSC:
selected icon
23) Load .KMP:
selected icon
The .KMP files and .KSF files listed in the .KSC file will be
The selected .KMP file will be loaded as a multisample. The
loaded as multisamples and samples respectively.
.KSF files used by the .KMP will also be loaded as samples.
The .KSF files used by the .KMP file will be saved in
an identically-named directory that is created auto-
matically when the .KMP file is created.
1To load the data, press the OK button. To cancel without
loading, press the Cancel button.
The .KMP files and .KSF files listed in the .KSC file
are saved in a directory of the same name that is cre-
ated automatically at the same time as the .KSC file.
Samples will be loaded starting at the first unoccupied
number following the last multisample or sample that
currently exists in the sample memory. Only valid multi-
samples or samples will be packed and loaded (Append
load).
If the .KSF files used by the .KMP file are not in the cur-
rent directory or below it, a dialog box will appear, allow-
ing you to specify the directory. Use the procedure “If a
required .KSF files.
1“Select .KSC Allocation” allows you to specify how the
multisamples and samples in the .KSC file will be loaded.
Append: The data will be loaded into the numbers after
the last multisample or sample number currently existing
in sample memory (RAM) (i.e., that were previously
sampled or loaded). In this case, only the valid multisam-
“.KSC Allocation” diagram)
If “Load
.PCG too” is checked when you load the
********
Since sample memory (RAM) overflow checking is per-
formed when loading each .KSF file, an overflow may
occur during the loading process.
data, programs within the .PCG file that use multisam-
ples from the .KSC file will automatically have the multi-
sample settings for their oscillators rewritten so that each
program uses the correct multisample. Drum kits in the
.PCG file that use samples from the .KSC file will auto-
matically have the sample settings for the drum kit
rewritten so that the drum kit uses the correct samples.
Clear: All multisamples and samples currently existing
in sample memory (RAM) will be cleared, and the multi-
samples and samples will be loaded in the same configu-
Allocation” diagram).
24) Load .KSF:
selected icon
The selected .KSF file will be loaded as a sample.
1To load the data, press the OK button. To cancel without
loading, press the Cancel button.
Choose “Append” if sample memory (RAM) already
contains multisamples and samples that you do not want
to erase, and you would like to load additional multisam-
ples and samples from media.
The sample will be loaded after the last multisample or
sample that currently exists in the sample memory
(RAM) (Append load).
Choose “Clear” if you want to reproduce the state in
which the data had been saved, for example immediately
after power-on.
Loading AIFF files and WAVE files
The TRITON STUDIO can load AIFF format or WAVE for-
mat files, which are formats used to save audio data on per-
sonal computers etc. The loaded data can be used as a
sample. When this data that has been loaded, it can be used
as a sample or a drumsample.
2If the current directory contains a .PCG file or .SNG file of
the same filename, you will be able to select the “Load
.PCG too” and/ or “Load
********
boxes.
.SNG too” check-
********
ꢀ“Load .PCG: 1”
25) Load .AIF:
selected icon
•
•
If you check “Load
the same name as the .KSC file will also be loaded.
ꢀ“Load .PCG: 2”
If you check “Load
.PCG too,” the .PCG file of
********
The selected AIFF file will be loaded as a sample.
.SNG too,” the .SNG file of
********
the same name as the .KSC file will also be loaded.
ꢀ“Load .PCG: 3”
3To load the data, press the OK button. To cancel without
loading, press the Cancel button.
1To load the data, press the OK button. To cancel without
loading, press the Cancel button.
If the .KSF files used by the .KMP file are not in the cur-
rent directory or below it, a dialog box will appear, allow-
ing you to specify the directory. Use the procedure “If a
required .KSF files.
The sample will be loaded after the last sample that cur-
rently exists in the sample memory (RAM) (Append
load).
You can load multiple files within the directory.
Since overflow checking of sample memory (RAM) is
performed when loading each individual .KSF file, it is
possible that an overflow may occur in the middle of
the loading process.
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26) Load .WAV:
selected icon
If the end (11th and 12th characters) of the sample name
is “-L” and “-R,” the “-L” and “-R” will automatically
be moved to the end of the TRITON STUDIO’s sample
name (15th and 16th characters).
The selected WAVE file will be loaded as a sample.
When you load two files whose sample names are iden-
tical except for ending in “-L” and “-R,” and assign
them to a stereo multisample in Sampling mode, they
will be recognized as a stereo sample.
1To load the data, press the OK button. To cancel without
loading, press the Cancel button.
Sample files
The sample will be loaded after the last sample that cur-
rently exists in the sample memory (RAM) (Append
load).
Parameter AKAI S1000/S3000
format
TRITON STUDIO format
after loading
Loop points Multiple settings possible Of the multiple loop points,
You can load multiple files within the directory.
the settings for the first
HOLD loop are used.
If there is no HOLD loop,
the longest loop will be
used.
Files with an extension of other than .AIF/ .WAV cannot
be recognized as AIFF/ WAVE files. In this case, use the
Utility “Rename” (0–3A) to change the last four charac-
ters of the filename to “.AIF”/ “.WAV”
Loop length Settable with resolution
of less than one sample
Resolution of less than one
sample is ignored
If the data that is loaded as a sample contains a loop
point, you can set “S.Ofs(Start Offset)” (Program P1: 1–
2a) on the TRITON STUDIO so that the sound will
begin from the loop point.
You can load multiple files within the directory.
28) Load AKAI Program File:
selected icon
If data whose sample size is 8 bits or less is loaded, it
will be converted into 16 bit data inside the TRITON
STUDIO. This will mean that the amount of internal
memory consumed will be approximately twice as
large as the file size. The increase in size resulting from
this conversion may mean that it is impossible to save
that data on a media.
The selected Program file will be loaded as a multisample.
When the loaded data is saved to storage media, a Program
file will be saved as a .KMP file, and a Sample file will be
saved as a .KSF file.
1To load the data, press the OK button. To cancel without
loading, press the Cancel button.
The sample will be loaded after the last multisample or
sample that currently exists in the sample memory
(RAM) (Append load). Only valid Program files or Sam-
ples files will be packed and loaded (Append load).
If the Sample files used by the Program file are not in the
current directory or below it, a dialog box will appear,
allowing you to specify the directory. Use the procedure
load the required Sample files.
Loading AKAI S1000/ S3000 format Sample files and
Program files
The TRITON STUDIO can load AKAI S1000/ S3000 format
loaded Sample or Program file data can be used as a sample
or multisample respectively. When the loaded data is then
saved to storage media, it will be saved as a Korg format
.KSF file or .KMP file respectively.
AKAI S1000/ S3000 format stereo Sample files and Program
files whose names end in “-L” and “-R” can be loaded into
the TRITON STUDIO as stereo samples and multisamples.
When the above files are loaded, “-L” and “-R” will auto-
matically be moved to the end of the sample name or multi-
sample name (15th and 16th character) so that they can
automatically be recognized as stereo samples or multisam-
ples.
Since sample memory (RAM) overflow checking is per-
formed when loading each sample file, an overflow
may occur during the loading process.
If a loaded multisample is assigned samples whose
sample names end in “-L” and “-R,” an “-L” and “-R”
will automatically be added to the end (15th and 16th
characters) of the multisample name.
When you load two multisamples whose multisample
names are identical except for ending in “-L” and “-R,”
they will be recognized in Sampling mode as a stereo
multisample.
27) Load AKAI Sample File:
selected icon
The selected Sample will be loaded as a sample.
1To load the data, press the OK button. To cancel without
loading, press the Cancel button.
The sample will be loaded after the last sample that cur-
rently exists in the sample memory (RAM) by having
been sampled or loaded (Append load). If the loaded
data is then saved to storage media, it will be saved as a
Korg format .KSF file. (possible to export as a .AIF, .WAV
format ꢀ0–2H “Export Smpl AIF/ WAV”)
If the data that is loaded as a sample contains a loop
point, you can set “S.Offset” (Program P1: 1–2a) on the
TRITON STUDIO so that the sound will begin from the
loop point.
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About AKAI Program files
The TRITON STUDIO will load only the key-map related
parameters from the Program file.
0–2: Save
Here you can save various data from internal memory to
avariety of media.
Use the Open button and Up button to move to the desired
directory (i.e., change the current directory), and then select
the desired page menu command.
When you execute a Save operation, the data will be saved
in the same level of the disk hierarchy as the files that are
displayed.
AKAI format uses the concept of “key groups.” For each
key zone, up to four samples can be assigned, and these
four can be switched or crossfaded by velocity. Key zones
can also be crossfaded.
On the TRITON STUDIO, in contrast, there is one sample
for each key zone, and you can use up to four multisam-
ples to create a key map in the order of the velocity of each
key group. It is not possible to crossfade key zones.
The TRITON STUDIO contains an internal calendar
and clock. When you save a file, the date and time will
be assigned automatically. The date and time can be set
in “Set Data/ Time” (0–3E).
Example)
An AKAI format Program file “TESTPROGRAM” consists
of four key groups, and each key group consists of up to
three velocity zones. Key groups 1 and 2 are a layer whose
low range is the same. When this is loaded into the TRI-
TON STUDIO, three multisamples will be created, col-
lected by velocity zone, and the numerals 1, 2, and 3 will
be appended to each multisample name. At this time, the
top key will be determined by the bottom key of the sam-
ple that is assigned at the right, and if the bottom key is the
same (key groups 1 and 2 in the diagram), the higher-num-
bered key group will be used.
0–2
Program file
TESTPROGRAM
Key Group 1 Zone 1
Key Group 1 Zone 2
To avoid errors, do not subject the TRITON STUDIO to
vibration or physical shock while data is being written
to the CDRW-1 option (if installed).
Key Group 2 Zone 1
Key Group 2 Zone 2
Key Group 3 Zone 1
Key Group 3 Zone 2
Key Group 3 Zone 3
M 0–2: Page Menu Command
Key Group 4 Zone 1
Key Group 4 Zone 2
0–1A
0–1B
0–2A
0–2B
0–2C
0–2D
0–2E
0–2F
0–2G
0–2H
0–2I
Multisample
Key Group 3 Zone 1
Key Group 3 Zone 2
Key Group 3 Zone 3
Key Group 2 Zone 1
Key Group 2 Zone 2
Key Group 4 Zone 1
Key Group 4 Zone 2
TESTPROGRAM 1
TESTPROGRAM 2
TESTPROGRAM 3
Loading KCD files
When saving combinations with “Save All,” “Save PCG
& SNG,” or “Save PCG,” you should also try to save the
programs used by each timbre (and the drum kits used
by the programs) and the user arpeggio patterns at the
same time.
29) Load .KCD
The selected .KCD file will be loaded.
Similarly when saving programs, you should also save
the drum kit used by the program and the user arpeg-
gio pattern at the same time.
If multisamples or samples created in Sampling mode
are used in a program or drum kit, we recommend that
you save the data as “Save All.”
Also when using “Save PCG” or “Save Sampling Data”
to save an individual program, drum kit, or multisam-
ple or sample created in Sampling mode, we recom-
mend that you save the data in the same directory with
the same filename.
1Press the OK button to load, or press the Cancel button
to cancel without loading.
The loaded contents will be displayed in the Make Audio
CD page. As the data is being loaded, the WAVE files in
the list will be checked, and if a file does not exist, a mes-
sage of “File/ Path not found” will be displayed.
When using “Load PCG” to load a .PCG file, the .KSC
file of the same name will be loaded at the same time so
that the multisamples/ samples that were saved with
the program or drum kit will correspond correctly.
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Example: when the Selection button for Program is pressed
If the data being saved does not fit on one volume of media
When saving a .PCG, .KSC, .KMP, or .KSF file, and the data
does not fit on a single floppy disk (or other volume of
media), the display will ask “No space available on
medium”
If you press the All button, all banks will be checked.
If you press the Nothing button, all banks will be
unchecked.
Press the OK button to change the selections as specified,
or press the Cancel button to discard your changes.
To specify whether “Global Settings” will be saved, use
the check box in step 1.
1Make sure that you have sufficient floppy disks (or other
media) to save the data, and press the OK button. Saving
will begin.
4To save the data, press the OK button. To cancel without
saving, press the Cancel button.
2When the disk is full, the following dialog box will
appear. Remove the floppy disk from the disk drive,
insert another floppy disk, and press the LCD screen to
make the TRITON STUDIO detect the disk.
If you want to specify a different SCSI device, choose
“Drive select” (0–1c), and specify the save-destination
media.
If “No space available on medium” dialog box will
to save the data.
When you save, files will be created in the current direc-
tory. If the data you save extends across two or more
disks, these files will be divided. In addition to the .PCG,
.SNG, and .KSC files that will be created with the speci-
fied filename, one directory will also be created. The files
listed in NEWFILE.KSC will be saved in this directory.
3Press the Select button.
The Save process will be halted if you press the Cancel
button. If you then want to abort the Save process, press
the OK button.
If you press the Skip button, the indicated file will be
skipped, and the next file will be saved.
0–2A: Save All (PCG, SNG and KSC)
This command saves all programs, combinations, drum kits,
user arpeggio patterns, and global settings as a .PCG file,
songs and cues lists as a .SNG file, and multisamples and
samples created in Sampling mode as a .KSC file to the
specified media.
0–2B: Save PCG & SEQ
This command saves all internal memory programs, combi-
nations, drum kits, user arpeggio patterns, and global set-
tings as a .PCG file, and saves songs and cue lists to a .SNG
file on the specified media.
This command is valid only when the current directory is a
DOS directory.
This command is valid only when the current directory is a
DOS directory.
1Select “Save All” to access the dialog box.
1Select “Save PCG & SEQ” to access the dialog box.
2Use the text edit button to move to the text input dialog
box, and specify the filename. (ꢀBG p.57)
For example if you specify NEWFILE and execute the
save command, files named NEWFILE.PCG, NEW-
FILE.SNG, and NEWFILE.KSC will be saved to the
media.
2Use the text edit button to move to the text input dialog
box, and specify the filename.
For example if you specify NEWFILE and execute the
save command, files named NEWFILE.PCG and NEW-
FILE.SNG will be saved to the media.
3Select the bank(s) that you want to save.
Programs, combinations, drum kits, and arpeggio pat-
terns can be saved in units of banks. Information on the
bank to be saved is displayed below each Selection but-
ton. Banks that are checked will be saved.
3Select the bank(s) that you want to save.
(ꢀFor the procedure, refer to “0–2A: Save All 3”)
4To save the data, press the OK button. To cancel without
saving, press the Cancel button.
If you want to modify the selections, press the Selection
button to access the dialog box, and check the check
boxes for the data you want to save.
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3Use “To” to specify the contents that will be saved. (All
content will be saved in Korg format.) Use the following
five radio buttons to make your selection.
All: All multisamples and samples from the Sample
memory (RAM) will be saved as .KMP files and .KSF
files. Simultaneously, a .KSC file and a directory to con-
tain these files will also be created and saved.
The filename will be the .KSC filename and the directory
name.
0–2C: Save PCG
This command saves all internal memory programs, combi-
nations, drum kits, user arpeggio patterns, and global set-
tings as a .PCG file.
This command is valid only when the current directory is a
DOS directory.
1Select “Save PCG” to access the dialog box.
All Multisamples: All multisamples and samples (i.e.,
samples used by the multisamples) will be saved as
.KMP files and .KSF files. Simultaneously, a .KSC file and
a directory to contain these files will also be created and
saved.
The filename will be the .KSC filename and the directory
name.
All Samples: All samples will be saved as .KSF files.
Simultaneously, a .KSC and directory to contain these
files will also be created and saved.
The filename will be the .KSC filename and the directory
name.
One Multisample: The selected multisample will be
saved as a .KMP file. Simultaneously, a directory will also
be created, and the samples used by the multisample will
be saved in that directory.
2Use the text edit button to move to the text input dialog
box, and specify the filename.
For example if you specify NEWFILE and execute the
save command, a file named NEWFILE.PCG will be
saved to the media.
3Select the bank(s) that you want to save.
(ꢀFor the procedure, refer to “0–2A: Save All 3”)
4To save the data, press the OK button. To cancel without
saving, press the Cancel button.
The filename will be the .KMP filename and the directory
name.
Initially, the filename will automatically be set to the first
five characters (uppercase) of the sixteen-character multi-
sample name + the multisample number.
[Examples]
0–2D: Save SEQ (Songs and Cue Lists)
This command saves all songs and cue lists from internal
memory as a .SNG file.
This command is valid only when the current directory is a
DOS directory.
000: NewMS_ _ _ _ _ _000 → NEWMS000.KMP
001: 108bpmDrLoop00 → 108BP001.KMP
One Sample: The selected sample will be saved as a .KSF
file.
1Select “Save SEQ” to access the dialog box.
The filename will be the .KSF filename name.
Initially, the filename will automatically be set to the first
four characters (uppercase) of the sixteen-character sam-
ple name + the sample number.
[Examples]
0000: NewSample_0000 → NEWS0000.KSF
0001: C#3-EGuitar → C#3-0001.KSF
2Use the text edit button to move to the text input dialog
box, and specify the filename.
For example if you specify NEWFILE and execute the
save command, a file named NEWFILE.SNG will be
saved to the media.
3To save the data, press the OK button. To cancel without
saving, press the Cancel button.
If you wish to export the data in AIFF (.AIF) or WAVE
(.WAV) format, select the Utility “Export Smpl AIF/
WAV.”
0–2E: Save Sampling Data (Multisamples and
4To save the data, press the OK button. To cancel without
Samples)
saving, press the Cancel button.
When this command is executed, the following list of multi-
sample and sample data will be saved to media as Korg for-
mat .KMP files, .KSF files, and a .KSC file that collects these
files.
This is valid only when the current directory is a DOS direc-
tory.
If the page menu command “Translation” (0–1B) is
turned on, the names of .KMP files and .KSF files you
save will be displayed as the multisample name or sam-
ple name. This is convenient when you are searching
for the desired files on disk.
•
•
•
Multisample and sample data recorded or edited
Multisample and sample data loaded in Disk mode
Multisample and sample data in internal sample
memory (RAM)
0–2F: Save to Std MIDI File
(Save Song as Standard MIDI File)
This command saves the selected song from internal mem-
ory to storage media as a .MID file (Standard MIDI File).
This command is valid only when the current directory is a
DOS directory.
1Select “Save Sampling Data” to access the dialog box.
1Select “Save to Std MIDI File” to access the dialog box.
2Press the text edit button to move to the text dialog box,
and specify the filename (ꢀBG p.57).
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2In “Song,” so the song that you wish to save.
3Use the text edit button to access the text input dialog
box, and specify the filename. By default, the first eight
characters (uppercase) of the song name will be assigned
automatically.
4Use the radio buttons to specify the format.
Format 0 will save sixteen channels of MIDI data
together in a single track.
may need to re-make certain settings, such as selecting
the sample for each index of a multisample.
Furthermore, the following parameters set in Sampling
mode are lost by “Export Smpl AIF/ WAV.”
• Sample Name
• Loop Tune (Sampling 2–1c. “Loop Tune”)
• Reverse (Sampling 2–1c. “Rev”)
• +12 dB (Sampling 2–1c)
Format 1 will save each MIDI channel to a separate track.
5To save the data, press the OK button. To cancel, press
the Cancel button.
Samples that are handled by the TRITON STUDIO as
stereo will be exported as two independent L and R files.
The song data you save here can be played back on a
device that supports Standard MIDI Files. However if
you intend to playback the data on the TRITON STUDIO,
we recommend that you use “Save SEQ” to save the data,
since this will allow a higher degree of reproducibility.
1Select “Export Smpl AIF/WAV” to access the dialog box.
0–2G: Save Exclusive
(Receive and Save MIDI Exclusive Data)
Accumulates the received exclusive data in internal mem-
ory, and then save the data to media as an .EXL file.
This command is valid only when the current directory is a
DOS directory.
2In “Format,” select either AIFF or WAVE as the file for-
mat for export.
3Press the text edit button to move to the text dialog box,
and specify the filename (ꢀBG p.57).
1When you select “Save Exclusive,” the TRITON STUDIO
will wait for exclusive data to be received. The following
dialog box will appear.
4In “To,” specify the content that will be exported.
All Samples: All samples will be exported.
It will not be possible to specify the filename. The file-
name will automatically be assigned as the first four
characters (uppercase) of the sixteen-character sample
name + the sample number.
[Examples]
0000: NewSample_0000→NEWS0000.AIF
0001: C#3-EGuitar→C#3-0001.WAV
Samples in One MS: All samples used by the selected
multisample will be exported.
Only five characters of the filename can be specified. The
five-character filename + the index number (001–128) in
the multisample will be assigned automatically.
Initially, the filename will automatically be set to the first
five characters (uppercase) of the sixteen-character multi-
sample name.
[Examples]
000: NewMS___000:
Sample selected for index 001 → MS000001.AIF
Sample selected for index 002 → MS000002.AIF
001: 108bpmDrLoop00:
2Transmit the exclusive data that you wish to save to the
TRITON STUDIO. While the data is being received, the
display will indicate “Status=RECEIVING MIDI DATA.”
When reception ends, the size of the received data and
the size of the remaining free area will be rewritten. The
display will change to “Status=AWAITING MIDI
DATA,” and you can continue transmitting exclusive
data to the TRITON STUDIO. During reception, the Can-
cel button and the OK button cannot be pressed.
3Press the text edit button to access the text input dialog
box, and specify the filename.
4To save the data, press the OK button. To cancel without
saving, press the Cancel button.
0–2H: Export Smpl AIF/ WAV
Sample selected for index 001 → 108BP001.AIF
Sample selected for index 002 → 108BP002.AIF
(Export Samples as AIFF/ WAVE)
Sample data in Sample memory (RAM) that was recorded or
edited in Sampling mode, or loaded in Disk mode, can be
exported (written) to media as an AIFF or WAVE format
sample file.
This is valid only when the current directory is a DOS direc-
tory.
When exporting All Samples or Samples in One MS,
and all of the sample data does not fit on one volume of
media (e.g., floppy disk), another dialog box will
larger than the capacity of the media, the sample cannot
be exported. Either specify media with a larger capac-
ity, or press Skip button to omit exporting that sample
and proceed to exporting the next sample.
Normally, it is recommended that you use Save All or
Save Sampling Data to save sample data in Korg format
(.KSC, .KMP, .KSF). This will allow you to save the data
in a way that preserves the state of the multisamples
(and the samples that they use) as they exist in Sample
memory (RAM).
Use “Export Smpl AIF/ WAV” if you wish to use an
AIFF or WAVE format compatible application on your
computer to work with samples that were recorded or
edited on the TRITON STUDIO.
One Sample: The single selected sample will be
exported.
The filename will be the filename of the .AIF or .WAV file.
Initially, the filename will automatically be set to the first
four characters (uppercase) of the sixteen-character sam-
ple name + the sample number.
“Export Smpl AIF/ WAV” does not export multisample
files. The exported AIFF or WAVE format samples can
be re-loaded, but if the sample number when saving is
different than the sample number when loading, you
When exporting One Sample, it is not possible to
export sample data that will not fit on a single floppy
disk (or a single volume of other media).
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5To export the data, press the OK button. To cancel with-
out exporting, press the Cancel button.
0–3: Utility
0–2l: Save Audio CD Track List
Here you can rename, copy, or delete the selected disk or
file, create a new directory, format, and set the date and
time.
After selecting a disk or file, select the desired page menu
command.
This command saves a track list that you created in the
Make Audio CD page. The drive and directory locations that
contain each WAVE file, and the names of the WAVE files
will be saved.
This command is valid only when the current directory is a
DOS directory.
0–3
1Select “Save Audio CD Track List” to access the dialog
box.
2Use the text edit button to move to the text input dialog
box, and specify the filename.
For example if you specify NEWFILE and save, NEW-
FILE.KCD will be saved to the media.
3Press the OK button to save, or press the Cancel button
to cancel without saving.
To avoid errors, do not subject the TRITON STUDIO to
vibration or physical shock while data is being written
to the CDRW-1 option (if installed) or while a disc is
being formatted.
.
M 0–3: Page Menu Command
0–1A
0–1B
0–3A
0–3B
0–3C
0–3D
0–3E
0–3F
0–3G
0–3H
0–3I
0–3A: Rename
This command renames the selected file or directory.
This command is valid only when a DOS file or a DOS direc-
tory is selected.
1Select the file or directory whose name you want to edit.
2Select “Rename” to access the dialog box.
3Press the text edit button to access the text input dialog
box, and modify the name.
4To rename the file or directory, press the OK button. To
cancel, press the Cancel button.
0–3B: Copy
This command copies the selected file or directory.
This command is valid only when a DOS file or a DOS direc-
tory is selected.
1Select the file or directory that you want to copy.
2Select “Copy” to access the dialog box.
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3“Copy” will show the name of the selected file or direc-
tory.
0–3D: Create Directory
This command creates a new directory within the current
directory.
If you wish to change the file or directory that will be
copied, use the text edit button to move to the text input
dialog box, and specify the filename that you wish to
copy. (ꢀBG p.57)
1Select “Create Directory” to access the dialog box.
(Can use */ ? as Wildcard): When you use the text edit
button to access the text input dialog box and specify the
name of the file or directory to be copied, you can use “*”
and “?” characters as wildcards. For example, if in the
above example you specify PRELOAD1.* (instead of
PRELOAD1.PCG), all filenames of PRELOAD1. with
any filename extension will be copied at the same time:
i.e., PRELOAD1.PCG, PRELOAD1.SNG,
2Use the text edit button to access the text input dialog
box, and specify the name of the new directory.
3To create the directory, press the OK button. To cancel
without creating the directory, press the Cancel button.
PRELOAD1.KSC, ...
0–3E: Set Date/ Time
Example)
This command sets the date and time of the TRITON STU-
DIO’s internal calendar.
PRELOAD1.* : PRELOAD1.PCG, PRELOAD1.SNG,
PRELOAD1.KSC, ...
PRELOAD?.PCG : PRELOAD1.PCG, PRELOAD2.PCG,
PRELOAD3.PCG, ...
1Select “Set Date/Time” to access the dialog box.
When wildcards are used, only files will be subject to
copying. Directories will not be copied.
4Use the Open button and Up button to select the copy
destination directory. If you wish to specify a different
SCSI device, use “Drive Select” (0–1c) to select it.
5If you wish to copy the file or directory with a different
name, use the text edit button (in the lower line) to access
the text input dialog box, and specify the name with
which the file or directory will be copied. If you are using
wildcards to simultaneously copy multiple files, it is not
possible to modify the filename.
2Set each parameter.
“Year”
“Month” 1–12
“Day” 1–31
1980–2079
“Hour” 0–23
“Minute” 0–59
“Second” 0–59 (For other than CD-R/ RW media, the
number of seconds recorded in the file will
always be an even-numbered value.)
6To copy the data, press the OK button. To cancel without
copying, press the Cancel button.
3To set the date and time, press the OK button. To cancel,
If you decide not to copy, press the Abort button.
press the Cancel button.
If the drive that you selected in “Drive Select” is remov-
able media (floppy disk, CD-R/ RW, MO disc, remov-
able hard disk etc.), it is not possible to copy to different
media on the same drive.
0–3F: Format
This command formats the selected media, such as a floppy
disk or external SCSI device. The volume label (a name for
the entire disk) you specify will be assigned to the disk. The
volume label you assign here will be displayed in “Drive
Select” (0–1c). The volume label can be a maximum of
eleven characters.
0–3C: Delete
This command deletes the selected file or directory.
This command is valid only if a DOS file or directory is
selected.
When you format, all data saved on that media will be
erased. If you had used a computer etc. to set up that
drive so that it can be used as multiple drives (parti-
tions), this data will also be erased. Be sure to double-
check before you format.
1Select the file or directory that you want to delete.
2Select “Delete” to access the dialog box.
After formatting, it is not possible to press the [COM-
PARE] key to return to the previous state.
3“Delete” will indicate the name of the selected file or
directory.
1Make sure that the media you want to format is inserted.
2Use “Drive Select” (0–1c) to select the media that will be
formatted.
If you wish to change the file or directory that is to be
deleted, use the text edit button to access the text input
dialog box, and specify the name of the file or directory
that you wish to delete.
3Select “Format” to access the dialog box.
(Can use */ ? as Wildcard): When you use the text edit
button to access the text input dialog box and specify the
name of the file to be deleted, you can use the “*” or “?”
characters as wildcards. This allows you to simulta-
neously delete multiple files with identical filenames and
different extensions, or files whose names are partially
identical (ꢀ0–3B “Copy”).
4In “Volume Label,” use the text edit button to access the
text input dialog box, and specify the volume label.
The previously-specified volume label will be displayed.
If no volume label had been specified for the disk, or if a
non-DOS disk was inserted, this will indicate “NEW
VOLUME.”
When wildcards are used, only files will be subject to
deletion. Directories will not be deleted.
4To delete the selected file or directory, press the OK but-
ton. To cancel without deleting, press the Cancel button.
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5Specify the initialization format. Normally you should
use Quick Format to initialize the disk, and use Full For-
mat if an error message of “Disk not Formatted” appears.
Quick Format: Selects this if the media has already been
physically formatted. Since only the system area of the
media need be formatted, this will require less time.
Full Format: Selects this when formatting media that has
not been physically formatted. You should also select this
type of formatting if writing errors occur frequently with
this media.
2Select “Rate Convert” to access the dialog box.
“Rate Convert” will indicate the name of the selected file.
3Use the Open button and Up button to select the save-
destination directory.
Normally, it is not necessary to perform a Full Format
on SCSI media that has been physically formatted at
512 bytes/ block. Perform the Quick Format for such
media.
If you want to specify another SCSI device, use “Direc-
tory select” to specify it.
4If you want to change the filename for saving, press the
text edit button in the lower line to access the text input
dialog box, and specify the filename for saving.
5Press the OK button to execute the Rate Convert com-
mand, or press the Cancel button to cancel without exe-
cuting.
Depending on the capacity of the media, executing Full
Format may require many hours, or may not be com-
pleted successfully.
6Specify the file system.
FAT16 can format a maximum of 4 Gbyte. If you are
using media larger than 4 Gbyte, use FAT32 format to
format it. (In the case of FAT32, the theoretical maximum
is 2 TB = 2,000 Gbytes.)
0–3I: Check Medium
This command checks the selected MS-DOS format media
for errors, and corrects them. Execute this command if you
frequently experience messages such as “Error in writing to
medium” while writing to disk, or “Buffer underrun error
occurred” while sampling to hard disk.
7To format the media, press the OK button. To cancel
without formatting, press the Cancel button.
After a floppy disk has been formatted by the TRITON
STUDIO, a 2HD floppy will hold 1.44 Mbyte (18 sectors/
track), and a 2DD floppy will hold 720 Kbyte (9 sectors/
track).
1Make sure that the media you want to check has been
inserted.
2Use “Drive select” to select the media that you want to
check.
3Select “Check Medium” to access the dialog box.
If you want to use a CD-R/ RW for writing packet data,
an audio CD, formatting is not necessary.
0–3G: Convert to ISO9660 Format
This command converts UDF format CD-R media to
ISO9660 format.
If a file that was saved by the TRITON STUDIO to CD-R is
to be loaded by another device, you must execute this com-
mand to convert it to ISO9660 format.
Hard disk memory is used as temporary storage when mak-
ing this conversion. This command cannot be selected if a
hard drive is not connected.
4Press the OK button to execute the check, or press the
Cancel button to cancel.
5When checking has been completed, the recovered con-
tent will be displayed.
1Select “Convert to ISO9660” to access the dialog box.
If you want to stop the checking process before it has
been completed, press the Abort button. Checking will
require approximately 80 minutes for 5 Gbyte (FAT32)
media, but the time required will vary depending on
the media capacity and on the number of errors that are
found.
2Press the OK button to execute the conversion, or press
the Cancel button to cancel without executing.
Even if data is converted into ISO9660 format, some
files may not be readable by certain devices.
0–3H: Rate Convert
This command converts the sampling rate (frequency) of the
selected WAVE file from 48 kHz to 44.1 kHz.
This is valid only when a 48 kHz WAVE file is selected.
When you use the Make Audio CD page to write a WAVE
file to an audio CD, 48 kHz files will alternatively be con-
verted to 44.1 kHz. This command is useful when you want
to audition the sound converted to 44.1 kHz before writing
it to CD.
1Select the file or directory whose sampling rate (fre-
quency) you want to convert.
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Free
[00:00..., --:--]
0–4: Make Audio CD
Displays the time that remains on the media inserted in the
CD-R/ RW drive selected by “Drive select.”
If a CD-R/ RW drive is not connected, or if it contains no
media, or if the inserted media has already been finalized,
this will display --:--.
If the CDRW-1 option is installed, or if a CD-R/ RW drive is
connected as an external SCSI device, you can create an
audio CD in Disk mode.
Performances of the TRITON STUDIO’s sequencer etc. can
be resampled to the internal hard disk etc. as WAVE files,
and these can be used to create an audio CD.
0–4b: Audio track list
Audio CDs are created from 44.1 kHz or 48 kHz WAVE files.
In this page, you can use the Insert button and Cut button
etc. to arrange WAVE files in the audio track list, and then
execute the page menu command “Write to CD” to write
them to CD.
Track
(01...99)
Displays the track numbers of the WAVE files arranged in
the audio track list. (ꢀ0–4a “Track (Track Select)”)
WAVE File
WAVE files with a sampling frequency of 48 kHz will
automatically be converted to 44.1 kHz when written to
an audio CD (“Write to CD”).
Displays the names of the WAVE files.
To add a WAVE file, place the cursor at the WAVE file of the
audio track that follows the audio track you want to add,
and press the Insert button. To delete an audio track, place
the cursor at the audio track that you want to delete, and
press the Cut button.
If the cursor is located at the WAVE file name, you can
press the SAMPLING [START/ STOP] key to play back
that file. This is convenient when you want to audition
the sound. You can also erase the track data from CD-
RW media.
When you select a WAVE file (highlighted) and press
the SAMPLING [START/ STOP] key, the WAVE file will
play back. The lower line will indicate “(Sampling
START plays selected file).”
What is Finalize?
In order for an audio CD to be playable on a conventional
CD player, or to be played on the TRITON STUDIO (Global
0–4: Play Audio CD page, Sampling P5: Audio CD page), the
Finalize operation must be executed after all the desired
audio tracks have been written to the CD-R/ RW disc.
On the TRITON STUDIO, the page menu command “Write
to CD” allows you to simply write the audio tracks without
finalizing the disc, and this means that other audio tracks
can be added to that CD-R/ RW disc at a later time.
No more audio tracks can be added to a disc once that disc
has been finalized, so be sure that all desired audio tracks
have been written before you finalize.
Size, Rate, Time
This area displays information on the WAVE files in the
audio track list.
Size: Data size (bytes)
Rate: Sampling frequency (Hz)
Time: Time (minutes: seconds)
This information will not be displayed if you used
“Load .KCD” etc. to load an audio track list, and the
WAVE file is not found in the specified directory. In this
case, use the Cut button to delete that audio track, or
check whether the hard disk etc. is connected correctly.
0–4
0–4a
0–4c: Insert, Cut, Clear
0–4b
Insert
Adds an audio track to the audio track list.
Place the cursor at the WAVE file that follows the audio
track you want to add, and press the Insert button. The fol-
lowing dialog box will appear.
0–4c
0–4d
0–4a: Track, Total, Free
Track (Track Select)
[01...99, --]
Specifies the track number that will be displayed at the top
of the audio track list.
If unfinalized media is inserted, this field will indicate the
number that follows the last track number on that media.
For example if data up to “Track (Track Select)” 05 has
already been written, this will indicate 06 and following (up
to 99).
Use “Drive select” to select the drive (internal hard disk,
etc.) that contains the file you want to add, use the Open
button and Up button to move to the desired directory, and
select the WAVE file. (ꢀ0–1c, 0–1d)
Insert: Adds the selected (highlighted) WAVE file.
Insert All: Adds all WAVE files in the selected directory
whose sampling frequency is 44.1 kHz or 48 kHz. The files
will be added in the order in which they are displayed.
When you execute Insert or Insert All, the WAVE file(s) will
be added, and any subsequent audio tracks will be moved
toward the end of the list.
If “WAVE file” ====End==== is at the top, this will indicate
–. Up to 99 tracks can be registered using the Insert button.
Total
[00:00...]
Displays the total time of all WAVE files in the track list.
If the “Total” time is greater than “Free,” writing to CD-
R/ RW media will not be possible.
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If you select a 44.1 kHz or 48 kHz WAVE file, you can
press the SAMPLING [START/ STOP] key to play it
back. In this case, the lower line will indicate “(Sam-
pling START/ STOP plays selected file).”
2Select “Write to CD” to access the dialog box.
If you press the Exit button, the dialog box will close, and no
further WAVE files will be added.
You can continue adding as many WAVE files as desired
until you press the Exit button.
3Use “Speed” to specify the writing speed. The writing
speeds supported by your CD-R/ RW drive will be dis-
played.
Cut
Deletes the audio track.
Be aware that if your system has a slower data transfer
rate, using an excessively fast writing speed will pro-
duce writing errors. Depending on the drive you are
using, problems with the speed may make it impossible
to write, but you can perform a test beforehand to iden-
tify such problems. It is a good idea to perform a test
write when you write for the first time, to verify the
speed limitations of your drive.
When you place the cursor at “WAVE File” of the audio
track that you want to delete, and press the Cut button, that
audio track will be deleted. Any subsequent audio tracks
will be moved forward.
Clear
Erases the audio track list.
If you want to keep an audio track list, use “Save Audio
CD Track List” (0–2I) to save it on floppy disk or other
medium.
Use “Mode” to specify the writing method.
Test: Tests whether the data can be written correctly. Data
will not actually be written to the CD-R/ RW media, but
all other processing will occur just as if data were actu-
ally being written. Use this when you want to check
whether writing can be performed correctly. If an error
occurs, the display will indicate “Error in writing to
medium.”
0–4d: Drive select
Drive select
[ID0...6, CDD: Name]
Selects the CD-R/ RW drive that contains the media that you
Test and Write: A test write will be performed, and if the
test is successful, the disc will actually be written. We rec-
ommend that you use this method for fast writing
speeds.
will use to create an audio CD. (ꢀ0–1c)
Drives other than a CD-R/ RW drive cannot be selected
here.
Write: The disk will only be written.
4Specify whether the CD-R/ RW media will be finalized
after the audio tracks have been written to it.
If “Execute finalize too” is checked, the disc will be final-
ized.
M 0–4: Page Menu Command
0–4A
0–4B
0–4C
0–4D
If this is not checked, the disc will not be finalized.
If you want only to finalize the disc, use “Finalize
Audio CD” (0–4C).
5Press the OK button to execute writing or test writing to
the CD-R/ RW media, or press the Cancel button to can-
cel without executing.
0–4A: Swap Track
This command exchanges (swaps) the order of two audio
tracks.
WAVE files with a 48 kHz sampling frequency will be
converted to 44.1 kHz when they are written.
In order for this processing to be performed, free space
of approximately the same size as the WAVE file to be
converted will be required on the drive that contains
the WAVE file. Before executing, please make sure that
the drive containing the WAVE file has enough free
space.
1Select “Swap Track” to access the dialog box.
2Use “Source1” and “Source2” to select the two audio
tracks that you want to exchange.
3Press the OK button to execute the Swap Track opera-
tion, or press the Cancel button to cancel without execut-
ing.
If the track is shorter than 4 seconds, silence will be
automatically added to increase the length to 4 seconds.
Two seconds of silence will be added to the end of each
track except the last track.
0–4B: Write to CD
When this command is executed, the WAVE files specified in
the audio track list will be written as audio CD tracks. If
0–4C: Finalize Audio CD
This command finalizes CD-R/ RW media to which audio
tracks have already been written.
To avoid errors, do not subject the TRITON STUDIO to
vibration or physical shock while data is being written
to the CDRW-1 option (if installed), or while formatting
is taking place.
To avoid errors, do not subject the TRITON STUDIO to
vibration or physical shock while data is being written
to the CDRW-1 option (if installed), or while formatting
is taking place.
1Create an audio track list, use “Drive select” to select the
CD-R/ RW drive, and make sure that CD-R/ RW media is
inserted in the drive.
1Use “Drive select” to select the drive, and make sure that
the drive contains valid media.
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2Select “Finalize Audio CD” to access the dialog box.
0–5: Play Audio CD
If the CDRW-1 option is installed, or if a CD-R/ RW drive is
connected as an external SCSI device, you can play back
audio CD’s in Disk mode.
3Press the OK button to execute the Finalize command, or
If you are using a SCSI-connected CD-ROM/ R/ RW drive,
connect the audio outputs of the drive to the AUDIO INPUT
1 and 2 of the TRITON STUDIO.
press the Cancel button to cancel without executing.
0–4D: Erase CD-RW
This command erases the audio tracks from CD-R/ RW
media.
It is convenient to use this method to verify a CD that you
created in the Make Audio CD page.
To avoid errors, do not subject the TRITON STUDIO to
vibration or physical shock while data is being written
to the CDRW-1 option (if installed), or while formatting
is taking place.
The audio CD will play back according to the Analog setting
for “Input (COMBI, PROG, SEQ, S.PLAY, DISK).”
It is not possible to play back an audio CD that has not
been finalized.
1Use “Drive select” to select the drive, and make sure that
it contains data.
0–5
2Select “Erase CD-RW” to access the dialog box.
0–5a
3Select the mode by which the audio tracks will be erased.
Quick Erase: Normally you will select this.
0–5b
Full Erase: The data will be erased completely. Substan-
tial time will be required for the erasure.
When you execute Quick Erase, the files and data will
appear to be gone, but the data itself will remain on the
disc until it is overwritten. If you want to erase data
that should not be seen by someone else, execute Full
Erase to erase the data completely.
The audio CD can be controlled by the SEQUENCER keys.
SEQUENCER[START/ STOP] key : Play/ Stop
[FF>>] key
: Fast-forward
: Rewind
[<<REW] key
[PAUSE] key
[LOCATE] key
: Pause
4Press the OK button to execute the Erase operation, or
: Return to the beginning
of the track
press the Cancel button to cancel without executing.
If the CDRW-1 option is installed, playing the TRITON
STUDIO’s keyboard or operating the controllers during
CD playback may produce physical shock that causes
the data to skip or read errors to occur, preventing play-
back from occurring normally. Please use caution.
0–5a: Location, Drive, Track, Index, Volume
Location
(00:00.0...)
Displays the current location of the audio track that is play-
ing. When stopped, this specifies the location at which play-
back will begin.
When “Track” or “Index” are re-selected, this will be 00:00.0.
Drive
Specifies the drive of the audio CD that will be played.
Only CD-ROM/ R/ RW drives can be selected.
Track
[01...]
[01...]
Selects the audio CD track that will be played.
Index
Specifies the index of the audio CD that will be played. This
is valid only if you have selected a track that has index data.
In the case of some CD-R/ RW drives, index informa-
tion cannot be obtained.
Volume
[0...127]
Specifies the volume of the audio output from the CD-R/
RW drive.
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Since some CD-R/ RW drives do not support this, the
volume may not change when you adjust this setting.
0–6: Media Info (Media Information)
This displays information on the media that is selected by
“Drive Select” (0–1c).
0–5b: Input
Input
[Analog, S/ P DIF, mLAN]
0–6
Input1:
0–6a
Input2:
Level
[0...127]
Pan
[L000...C064...R127]
BUS (IFX/ Indiv.) Select
[L/ R, IFX1...5,1, 2, 3, 4, 1/ 2, 3/ 4, Off]
Send1 (MFX1), Send2 (MFX2)
[000...127]
Here you can specify the input source, input level, pan, bus,
and master effect send for analog/ digital audio devices.
Input settings are valid in Combination, Program,
0–6a: Media Information
Sequencer, Song Play, and Disk modes. (ꢀGlobal P0: 0–
3a)
Volume Label:
Normally you will set these parameters as follows.
The volume label of the media.
Input1 (L channel):
“Level” 127, “Pan” L000, “BUS (IFX/Indiv.) Select” L/R,
“Send1”/“Send2” 000
Drive:
This is the specified drive.
Input2 (R channel):
“Level” 127, “Pan” R127, “BUS (IFX/Indiv.) Select” L/R,
“Send1”/“Send2” 000
Device Type:
The type of media.
Product ID:
The Internal DD/ HD, vendor ID, product, and product ver-
sion, etc.
Format Type:
The type of format. If not formatted, this will indicate
“Unformatted.”
Total Size:
The capacity of the media (in bytes).
Free Size:
The free capacity of the media (in bytes).
Write Protect:
The write protect status of the media. This will indicate
“On” if protected, or “Off” if not protected.
Supports Removable:
This will indicate “Yes” if the media of the selected device
can be removed (e.g., floppy disk, CD-R/ RW disc, MO disc,
removable hard disk). If the media is fixed, this will be
“No.”
Drive select
Selects the drive. (ꢀ0–1c)
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M 0–6: Page Menu Command
0–6A
0–6A: Scan SCSI device
This command allows you to re-mount a connected SCSI
device.
1Select “Scan SCSI device.”
The currently-connected SCSI devices will be re-scanned.
Once scanning is completed, any valid SCSI device can
be selected in “Drive Select.”
Never connect or disconnect a SCSI cable while the
power of the TRITON STUDIO or of a SCSI device is
turned on. Doing so can cause irreparable malfunc-
tions.
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8. Effect Guide
Sample
Recording
AUDIO INPUT (1, 2)
S/P DIF IN (L, R)
Insert Effect 1-5
Insert Effect 1-5
Overview
mLAN AUDIO IN (1, 2)
Sample
Resampling
The effects section of the TRITON STUDIO consists of five
Insert Effects, two Master Effects, a stereo, three band Mas-
ter EQ, and a Mixer section that controls the effect routings.
You can select any of 102 digital Insert Effects or 89 digital
Master Effects, as listed below:
The external input from the AUDIO INPUT 1, 2, S/P DIF
IN, or mLAN (if the EXB-mLAN option is installed) jacks is
also valid in modes other than Sampling mode. In Program,
Combination, Sequencer, and Song Play modes, you can use
the insert effects, master effects, and master EQ. Settings
for external input from the AUDIO INPUT 1, 2, S/ P DIF IN,
and mLAN (if the EXB-mLAN option is installed) can be
made in “Input (COMBI, PROG, SEQ, S.PLAY, DISK)” (Glo-
bal P0: 0–3a).
Classification of 102 effects
000–015 Filters and dynamics effect, such as EQ and compression
016–031 Pitch modulation and phase modulation effects, such as cho-
rus and phaser
032–040 Other modulation and pitch-shifting effects, such as rotary
speaker and pitch shifter
In these modes, the external input sound from each jack can
be processed by the TRITON STUDIO’s effects and sampled,
or the TRITON STUDIO can be used as a 6-in 6-out effect
processor. The TRITON STUDIO can also be used as a
vocoder effect (093: Vocoder) that uses external mic input to
control internal sounds.
041–051 Early reflection and delay effects
052–057 Reverb effects
058–089 Mono effects and mono chain effects, in which two mono
effects are internally connected in series
090–102 Double-size effects
Send
Return
Master Effect 1,2
Select the desired effects 000–089 from IFX 1, 2, 3, 4, and
5, and MFX 1 and 2. Effects 090–102 are double-size
effects and use twice the area, compared to other
effects. They are selected in IFX 2, 3, and 4.
OUTPUT
L/MONO, R
Oscillator
Filter
Amplifier
Insert Effect 1-5
Master EQ
AUDIO INPUT (1, 2)
S/P DIF IN (L, R)
mLAN AUDIO IN (1, 2)
When effects are applied to the external input sound
from the AUDIO INPUT 1, 2, S/ P DIF IN, and mLAN
(if the EXB-mLAN option is installed) jacks, certain
effect types or parameter settings may cause oscillation
to occur. If this occurs, adjust the input level, output
level, or effect parameters. Please be aware of this par-
ticularly when using an effect that has a high gain.
1. Effects in each mode
In Program mode, you can process sounds using Insert
Effects. This is something like processing an oscillator (OSC)
output sound using a filter and an amplifier. Then, you can
apply a modulation and reverb effect or other Master Effect)
to the processed sound to add ambience and space. Finally,
before the sound is output from the OUTPUT (MAIN) L/
MONO, and R connectors, you can fine-tune the tonal qual-
ity using the stereo, three-band Master EQ. You can adjust
these settings for each Program individually.
2. Dynamic modulation (Dmod)
Dynamic modulation is a function that enables you to con-
trol and change in real-time certain parameters *1 of the TRI-
TON STUDIO that govern the intensity of the effects during
performance via the TRITON STUDIO’s controllers and
incoming MIDI messages.
Send
Return
Master Effect 1,2
OUTPUT
L/MONO, R
Master EQ
Oscillator
Filter
Amplifier
Insert Effect 1-5
In Combination mode, Sequencer mode, and Song Play
mode, you may process Program sounds for each timbre
and track using the Insert Effects, add ambience and space
to the entire sound using the Master Effects, and adjust the
overall tonal quality using the Master EQ.
You can make these settings for each Combination in Com-
bination mode, for each Song in Sequencer mode, and for
the Song Play mode individually.
You can also control the effect parameters using the BPM/ MIDI
*2
Sync function . Using this function enables you to synchronize
the LFO speed of modulation effects or the delay time of delay
effects with the tempo of the arpeggiator or sequencer.
For more information, refer to “Dynamic Modulation Source
*1
These effect parameters are marked with
Send
Return
Master Effect 1,2
*2
The effect parameters marked with
support this
OUTPUT
L/MONO, R
Timbre 1
Timbre 2
/
/
Track 1
Track 2
Master EQ
Insert Effect 1-5
Timbre 8
/
Track 16
3. Effect I/ O
In Sampling mode, you can sample while applying insert
effects to the internal audio input from AUDIO INPUT 1, 2,
S/ P DIF IN, or mLAN (if the EXB-mLAN is installed) jacks.
Settings in Sampling mode are made in Input (SAMPLING)
(Sampling P0: 0–2a). These settings are valid only for Sam-
pling mode.
To achieve the best tonal quality, signals sent to the Master
Effects should be output at the maximum level without clip-
ping. Also, use the “Wet/ Dry” parameter for the Insert
Effects and the “Output Level” or “Return 1, 2” parameter
for the Master Effects to adjust the effect output level.
You can also sample while applying an insert effect to the
samples assigned to a multisample. (Sampling P0: 0–2b)
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The TRITON STUDIO does not have an input level
meter to detect the effect input level. If the input level is
too low, the S/ N ratio may decrease. On the other hand,
if the input level is too high, clipping may occur.
Insert Effects (IFX 1, 2, 3, 4, 5)
The following table shows the parameters related to the
level settings:
1. In/ Out
Insert Effects (IFX 1, 2, 3, 4, 5) have a stereo input and a ste-
reo output. If you select Dry (no effect) for the “Wet/ Dry”
parameter, the stereo input signal will be output in stereo
without being processed by the effect. If you select Wet
(effect applied), the processed signal will be output in one of
the following ways:
Program mode
Input
OSC1/2 High, Low Level
Filter1/2 Trim
(P1)
(P3)
Amp1/2 Level
(P4)
Send1/2
(P8)
+
+
Effect
Effect
Effect Trim parameter *1
Effect Wet/Dry parameter
Return1, 2
(P8, P9)
(P8, P9)
(P9)
Mono In - Mono Out
Mono In - Stereo Out
Output
Wet
Effect
Effect
Stereo In - Stereo Out
Combination mode
If you select 000: No Effect, stereo input signals are output
in stereo without being processed.
The possible routing of stereo inputs and outputs is indi-
cated in the upper left corner of the block diagram.
Input
Volume
(P0, P1)
(P8)
Send1/2
Effect Trim parameter *1
Effect Wet/Dry parameter
Return1, 2
(P8, P9)
(P8, P9)
(P9)
Output
Pressing the ON/OFF button of IFX 1–5 in the P8: Insert FX
pages in each mode will toggle between ON and OFF. When
OFF is selected, the effect will be bypassed, and the stereo
input signal will be output in stereo without being pro-
cessed.
Sequencer mode
Input
Volume
(P0)
The TRITON STUDIO can also turn IFX1–5 off sepa-
rately from the setting of the ON/ OFF button by receiv-
ing MIDI control change message CC#92. Value 0 will
turn them off, and value 1–127 will turn them on. You
can also use “Effect Global SW” (Global P0: 0–1b) to
turn IFX1–5 on and off. This MIDI control is performed
on MIDI Global Channel “MIDI Channel” (Global P1:
1–1a).
Send1/2
(P8)
Effect Trim parameter *1
Effect Wet/Dry parameter
Return1. 2
(P8, P9)
(P8, P9)
(P9)
Output
Song Play mode
Input
Volume
(P0)
Send1/2
(P8)
Double-size effects
Effect Trim parameter *1
Effect Wet/Dry parameter
Return1, 2
(P8, P9)
(P8, P9)
(P9)
Double-size effects 090–102 use twice the area of what
other effects use.
Output
You can select them for Insert Effects IFX2, IFX3, and IFX4.
Note that if you select a double-size effect for IFX2, you can-
not use IFX3. In the same way, if you select a double-size
effect for IFX3 or IFX4, you cannot use IFX4 or IFX5 respec-
tively.
Sampling mode
Input
AUDIO INPUT LEVEL on the rear panel
Level
(P0)
(P8)
(P8)
Effect Trim parameter *1
Selecting double-size effects for IFX2 and IFX4
Output
Effect Wet/Dry parameter
*2
Global mode
Input
AUDIO INPUT LEVEL on the rear panel
Level
(P0)
(P0)
Send1/2
*1
*2
Some effects may not have these parameters.
Use this parameter to set the Audio Input Level in all
modes other than Sampling mode.
Selecting a double-size effect for IFX3
The audio CD (input) level from the CDRW-1 option is
controlled by “Volume” in Sampling mode P5 or Disk
mode Play Audio CD.
178
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— Settings for drum programs —
2. Routing
You can use up to five channels (IFX 1, 2, 3, 4, and 5) for the
If you have selected “Drums” for “Oscillator Mode” (Pro-
gram P1: 1–1a) of a Program, the “USE DKit Setting” box
(Program P8: 8–1b) becomes available. If you check this box,
“BUS Select” (Global P5: 5–2b) for each key of the selected
DrumKit becomes effective.
Insert Effects in any mode.
2–1. Program mode
For example, you can send a snare sound to IFX1 to apply
the Gate effect, a kick sound to IFX2 to apply EQ, and other
sounds to AUDIO OUTPUT (MAIN) L/ MONO and R with-
out applying any Insert Effects. If you de-select the box, all
drum instrument outputs are sent to the bus specified by
“BUS Select” (Program P8: 8–1c). You may apply any Insert
Effects to all drum instruments, regardless of the DrumKit
settings.
Use “BUS Select” (Program P8: 8–1c) to set the destination
bus of the oscillator output.
L/R: The signal is not sent to the Insert Effects. Instead, it is
sent to AUDIO OUTPUT (MAIN) L/ MONO and R after the
Master EQ.
IFX1–5: The signal is sent to Insert Effects IFX 1, 2, 3, 4, 5.
1, 2, 3, 4, 1/2, 3/4: The signal is sent to AUDIO OUTPUT
The signal is not sent to the Insert Effects, Master Effects,
and or Master EQ.
Off: The signal is not sent to the L/ R bus, 1, 2, 3, or 4 busses.
After the Master Effects, the signal is output to AUDIO
OUTPUT (MAIN). Select this option if you connect the
Insert Effects with the Master Effects in series, with the send
level specified by “Send1 (MFX1)” and “Send2 (MFX2).”
2–2. Combination, Sequencer, and Song Play
modes
Use “BUS Select” (P8: “Routing” page in each mode) for
timbres (Combination) and tracks (Sequencer, Song Play) to
select an Insert Effect to apply to the corresponding timbres
and tracks. You can route multiple timbres and tracks to a
single Insert Effect.
As with Program mode, select L/R, IFX1–5, 1–4, 1/2, 3/4, or
Off for each timbre and track.
“Send1 (MFX1)” and “Send2 (MFX2)” become available if
“BUS Select” has been set to L/R or Off.
Use “Send1 (to MFX1)” and “Send2 (to MFX2)” (Program
P8: 8–1d) to specify the send level for the Master Effects.
This setting is effective if “BUS Select” is set to L/R or Off.
If “BUS Select” (Program P8: 8–1c) is set to IFX1–5, use
“Send1” and “Send2” (Program P8: 8–2a) to specify the send
level of the post-IFX signal (ꢀ“3. Mixer”).
If IFX1–5 is selected, use “Send1” and “Send2” for the post-
IFX signal (ꢀ“3. Mixer”).
Send1 responds to CC#93, and Send2 responds to
CC#91. At this time, the actual send level uses the value
of the Send 1 and 2 settings for Oscillators 1 and 2, mul-
tiplied by the Send 1 and 2 values received via MIDI.
Send1 responds to CC#93, and Send2 responds to
CC#91. At this time, the actual send level uses the value
of the Send 1 and 2 settings for Oscillators 1 and 2 of the
Programs (selected for the timbres and tracks), multi-
plied by the Send 1 and 2 values received via MIDI
If you are connecting the Insert Effects in series, check the
“Chain” box (Program P8: 8–2a). If you check the box that is
located between IFX1 and IFX2, the output signal from IFX1
is sent to IFX2. When the Insert Effects are connected in
series, the values of the “Pan (CC#8),” “BUS Select,”
“Send1,” and “Send2” parameters for the post-IFX signal
will be used (ꢀ“3. Mixer”).
The following figure shows an example of Combination
mode. The Timbre 1 output is sent to IFX1 and the Timbre 2
output is sent to IFX2 according to the “BUS Select” setting.
Other timbres are sent to L/R. The output signal passes
through the Master EQ, then goes to AUDIO OUTPUT
(MAIN) L/ MONO and R.
The following figure shows an example of Oscillators 1 and
2 outputs being sent to IFX1.
In the following example, the “Chain” box between IFX1
and IFX2 is checked so that the IFX1 output is sent to IFX2.
“IFX1: 001: St. Amp Simulation” and “IFX2: 020: Stereo
Flanger” are inserted to Timbre 1. “IFX2: 020: Stereo
Flanger” is inserted to Timbre 2. The figure above (“Rout-
ing” pages) shows these settings. (In this example, IFX 3, 4,
and 5 are not being used.)
Check the “Chain” box to connect IFX1, 2, 3, 4, and 5 in
series in this order. The “Pan (CC#8),” “BUS Select,”
“Send1,” and “Send2” parameters for the post-IFX5 signal
will be used.
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— Settings for drum Programs —
2–3. Sampling mode
If a drum Program (“Oscillator Mode” Drums) is selected
for timbres in Combination mode and for tracks in
Sequencer mode and Song Play mode, you can select DKit
for “BUS Select.” If you select DKit, the “BUS Select” (Global
P5: 5–2b) settings for each key become effective, and each
drum instrument sound will be routed to the corresponding
buses (e.g.: the snare sound is sent to IFX1, kick sound to
IFX2, and other sounds to L/ MON and R). If you select any-
thing other than DKit, you may apply any Insert Effects to
all drum instruments, regardless of the DrumKit settings.
The external input sounds from the AUDIO INPUT 1, 2, S/ P
DIF IN, and mLAN (if the EXB-mLAN is installed) jacks can
be processed by the insert effects and sampled. You can also
apply insert effects to the samples assigned to a multisam-
ple, and resample the result. In addition, an audio CD
inserted in the CDRW-1 option can be played back, or pro-
cessed by insert effects and sampled.
If you want to apply insert effects to an external sound and
sample it, use “BUS Select” (Sampling P0: 0–2a) to set the
bus for Input1 and 2. Settings for the input sound from the
CDRW-1 are made by “Input” Analog, in the same way as
for the external input sound from AUDIO INPUT 1 and 2. If
you want to apply an insert effect to a sample and resample
it, make settings for “BUS Select” (Sampling P8: 8–1b).
In the respective “BUS Select,” specify the Input1 and 2 bus.
You can choose from L/R, IFX1–5, 1–4, 1/2, 3/4, and Off.
If you have selected DKit for “BUS Select,” you can select
“DrumKit IFX Patch” (Combination P8: 8–1C) from the page
menu. This option allows you to change the routing of the
Insert Effects temporarily by changing “BUS Select” for each
key. For example, assume that the DrumKit key assignment
is set so that a snare sound is routed to IFX1 and a kick sound
is routed to IFX2. In this case, if you wish to assign IFX 1 and
2 to the Programs used by other timbres and tracks, you can
view the routing so that these DrumKit sounds are routed to
IFX3 and IFX4 respectively. This type of patching is available
only with the keys for which “BUS Select” (Global P5: 5–2b)
is set to IFX1–5. You can check the settings with the Routing
map. After you set “DrumKit IFX Patch,” press the OK but-
ton to confirm the setting. If you wish to restore the original
DrumKit setting, set IFX1 to IFX1, IFX2 to IFX2, IFX3 to IFX3,
IFX4 to IFX4, and IFX5 to IFX5.
In the example shown in the diagram below, the external
input sound from Input1 and 2 is sent to IFX1. As in other
modes, you can make insert effect settings in P8: Insert
Effect, and apply the insert effect to the external input sound
and sample the result.
In the following example, Drum Program is assigned to Tim-
bre 1, and normal Programs are assigned to Timbres 2 and 3.
“BUS Select” is set to DKit for Timbre 1, IFX1 for Timbre 2,
and IFX2 for Timbre 3. With Timbre 1, the “BUS Select” (Glo-
bal P5: 5–2b) for DrumKit setting becomes effective.
Here is an example of bus settings for applying IFX1 to the
samples assigned to a multisample, and resampling the
result.
For example, assume that the snare sound is routed to IFX1,
and the kick sound is routed to IFX2, and you wish to use an
effect for a drum Program that is different from the effects
for timbres 2 and 3. In this case, use “DrumKit IFX Patch.”
Select “DrumKit IFX Patch” from the page menu to tempo-
rarily change the setting for the DrumKit from IFX1 to IFX3,
and IFX2 to IFX4. When you confirm the setting, the snare
sound will be routed to IFX3 and the kick sound will be
routed to IFX4.
When you resample, L/ R will automatically be selected
as the “BUS (IFX) Select” setting. Please be aware of
this if you continue sampling.
DrumKit IFX Patch dialog
For details on any of these sampling methods, refer to BG
p.39, 101.
2–4. Audio Input
In Program, Combination, Sequencer, Song Play, and Disk
modes, you can apply the insert effects, master effects, and
master EQ to the external input sounds from the AUDIO
INPUT 1, 2, S/ P DIF IN, and mLAN (if the EXB-mLAN
option is installed). The external input sounds will be routed
from these jacks to the effect(s) as specified by the “Input
(COMBI, PROG, SEQ, S.PLAY, DISK)” (Global P0: 0–3a) set-
tings.
After setting the parameters
In Disk mode, an inserted audio CD can be played back if
the CDRW-1 option is installed. The input sound from the
CDRW-1 is specified by “Input” Analog in the same way as
for the external input sound from AUDIO INPUT 1 and 2.
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If you want to play back an audio CD without applying
the TRITON STUDIO’s effects, set “Input” Analog set-
tings for Input1 to “Level” 127, “Pan” L000, “BUS
Select” L/R, “Send1, 2” 000, and set Input2 “Pan” to
R127 and the remaining parameters to the same set-
tings as for Input1.
3–1. Pan (CC#8)
This parameter enables you to set the pan of the post-IFX
signal.
If you are using the stereo-in/stereo-out Insert Effects
(ꢀ“In/ Out”), set this parameter to “C064” to enable the
“Pan” settings for the oscillators (Program P4: 4–1b, 4–4),
timbres (Combination P0: 0–2b, P1: 1–1b), tracks (Sequencer
P0: 0–3a/ 4a, Song Play P0: 0–3a/ 4a), and audio inputs (Sam-
pling P0: 0–2a, Global P0: 0–3a).
If you are using mono-in/stereo–out or mono-in/mono–out
Insert Effects (ꢀ“In/ Out”), the “Pan” settings for the oscil-
lators, timbres, tracks and audio inputs are ignored, and
they are set to Center. Use the “Pan (CC#8)” parameter (P8:
“Insert FX” page) to set the pan. “L000” is hard left, and
“R127” is hard right.
Insert Effect = Stereo In - Stereo Out
Use “BUS Select” (Global P0: 0–3a) to set Inputs 1/ 2 buses
by selecting from L/R, IFX1–5, 1–4, 1/2, 3/4, and Off.
“Send1 (to MFX1)” and “Send2 (to MFX2)” become effective
only when “BUS Select” (Global P0: 0–3a) is set to L/R or
Off. If IFX1–5 is selected, use “Send1” and “Send2” for the
post-IFX signal (ꢀ“3. Mixer”).
OSC1
Left
OSC2
Right
OSC1: Amp1 Pan=L000
OSC2: Amp2 Pan=R127
OSC1: Amp1 Pan=L032
OSC2: Amp2 Pan=R096
Center
Left
Center
Right
Post IFX Pan(CC#8)
C064
Post IFX Pan(CC#8)
C064
L032
L000
R096
R127
L032
L000
R096
R127
This setting is ignored in Sampling mode. Refer to “2–3.
Sampling Mode” for information on the Sampling
mode settings.
Left
Center
Left
Center
Right
Right
Insert effect settings are made in P8: Insert Effect of 1 Pro-
gram, 1 Combination, 1 Song, and Song Play modes. For the
external input sound from the various input jacks, you can
use the TRITON STUDIO’s effects as a 6-in 6-out effect pro-
cessor, or use them in conjunction with the internal sounds.
For example, in Program mode or Combination mode, you
can route the incoming signal from AUDIO INPUTs 1 and 2
and the oscillator sound to “Insert Effect 093: Vocoder” in
order to set up a vocoder effect in which the internal sound
Insert Effect = Mono In - Stereo Out
Mono In - Mono Out
OSC1
Left
OSC2
OSC1: Amp1 Pan=L000
OSC2: Amp2 Pan=R127
Center
Right
Post IFX Pan(CC#8)
C064
L032
L000
R096
R127
In Disk mode, the effects will have the settings of the
previously-selected mode.
Left
Center
Right
You can control these parameters via CC#8.
3. Mixer
3–2. BUS Sel. (BUS Select)
Use “Pan (CC#8),” “BUS Select,” “Send1,” and “Send2” of
the P8: “Insert FX” page for the post-IFX signal in all modes
to set the pan/ bus and the send level to the Master Effects
MFX1 and MFX2.
If you have checked the “Chain” box to connect the Insert
Effects in series, these parameters “Pan (CC#8),” “BUS
Select,” “Send1” and “Send2” for the post-IFX (last Insert
Effect in the chain) signal become effective.
This parameter enables you to specify the destination bus
for the post-IFX signals. “L/R” is a common setting to send
signals to the Master EQ before they are routed to the OUT-
PUT (MAIN) L/ MONO and R outputs.
Select 1, 2, 3, 4, 1/2, or 3/4 to route the signals to OUTPUT
(INDIVIDUAL) 1, 2, 3, or 4 (ꢀ“Individual Outputs”). Select
“Off” so that no signals will be output to L/ R, 1, 2, 3, or 4. In
this case, the signals are routed from the Master Effects to
AUDIO OUTPUT (MAIN). This setting is used when you
are connecting the Insert Effects with the Master Effects in
series using “Send1 (MFX1)” and “Send2 (MFX2).”
The master effects cannot be used in Sampling mode.
This means that here you can set only the “Pan” (CC#8)
that follows the insert effects.
3–3. Send1, Send2
These parameters enable you to set the send level of the sig-
nals routed to Master Effects MFX1 and MFX2. These set-
tings are effective only when “BUS Select” is set to L/R or
Off.
If you are not using any Insert Effects, use “Send1” and
“Send2” of the P8: “Routing” page in Program, Combina-
tion, Sequencer, and Song play modes to set the Master
Effect send level (Use the Global P0: Input/ Sampling page
to set the send level for the audio inputs.).
“Send1” responds to CC#93 and “Send2” responds to
CC#91.
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4. Controlling the Insert Effects via
MIDI
Master Effects (MFX1, 2)
Using the Dynamic Modulation (Dmod) function enables
you to control all effect parameters in real-time during per-
formance from the controllers of the TRITON STUDIO or a
connected MIDI sequencer. You can also control the Pan
(CC#8),” “Send1,” and “Send2” parameters in the same
way.
1. In/ Out
The I/ Os of Master Effects MFX1 and MFX2 are mono-in/
stereo-out. “Send1” and “Send2” determine the send level
to the Master Effects (ꢀ“Routing” and “Mixer”). Stereo sig-
nals will be combined to a mono signal automatically and
sent to the effects.
4–1. Program mode and Sampling mode
The Master Effects do not output any Dry signals (signals
that are not processed by the effects). Therefore, they output
only Wet (signals that are processed by the effects) signals
(set via the “Wet/ Dry” of the “MFX1” and “MFX2” pages).
The output signals from the Master Effects are routed to the
L/ R bus with the output level specified by “Return1” and
“Return2.” These output signals are mixed with the output
signals from the bus specified by “BUS Select” (P8: “Rout-
ing” page in each mode) L/R, or with the output signals
from the bus specified by “BUS Select” (“Insert FX” page in
each mode) L/R, then routed to the Master EQ.
You can control the parameters on MIDI Global channel
(MIDI Channel” (Global P1: 1–1a).
4–2. Combination mode
Use “Ctrl Ch” parameters of the “IFX1–5” pages to set up
the control channels for IFX1, 2, 3, 4, and 5. Select an appro-
priate option from Ch01–16, Gch, and All Routed.
Ch01–16: Select this when you want to control each insert
effect from a different channel. An “*” symbol will be dis-
played at the right of the MIDI channel Ch01–16 of the tim-
bre that is routed to each insert effect. If the routed timbres
have different MIDI channel settings, this parameter is used
to specify the channel that will control the insert effect.
Gch: Select this option if you wish to control the parameters
on MIDI Global channel “MIDI Channel” (Global P1: 1–1a).
This is a common setting.
All Routed: Select this option to control the parameters on
all the channels (channels 1–16 that have a “*” mark) that are
routed to the corresponding Insert Effects.
4–3. Sequencer mode and Song Play mode
Selecting “000: No Effect” will mute the output. The pro-
cessed signal will be output in one of the following ways,
according to the type of effects 001–089.
Use “Ctrl Ch” parameters of the “IFX1–5” pages to set up
the control channels for IFX1, 2, 3, 4, and 5. Select an appro-
priate option from Ch01–16 and All Routed.
Ch01–16: Select this when you want to control each insert
effect from a different channel. An “*” symbol will be dis-
played at the right of the MIDI channel Ch01–16 of the track
that is routed to each insert effect. If two or more tracks with
differing MIDI channels Ch01–16 are being sent to a single
insert effect, this parameter is used to specify the one track
that will control the insert effect.
+
+
+
Effect
Effect
Mono In - Mono Out
Mono In - Stereo Out
Wet
Effect
Effect
Stereo In - Stereo Out
The possible routing of effect signal inputs and outputs is
indicated in the upper left corner of the block diagram.
All Routed: Select this option to control the parameters on
all the channels (channels 1–16 that have a “*” mark) that are
routed to the corresponding Insert Effects.
“All Routed” is a typical option. If you wish to control the
parameters on a single channel, you may select it from
Ch01–16.
Pressing the ON/OFF button for MFX1 and 2 of the P9: Mas-
ter FX page in each mode will toggle between ON and OFF.
When OFF is selected, the output signals will be muted.
The TRITON STUDIO can also turn MFX 1 and 2 off
separately from the setting of the ON/ OFF button by
receiving MIDI control change message CC#94 and
CC#95 respectively. Value 0 will turn them off, and
value 1–127 will turn them on. You can also use “Effect
Global SW” (Global P0: 0–1b) to turn MFX1 and 2 on
and off. This MIDI control is performed on MIDI Global
Channel “MIDI Channel” (Global P1: 1–1a).
Double-size effects
You cannot select double-size effects for Master Effects
MFX1 and MFX2.
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Send1 responds to CC#93 and Send2 responds to
CC#91 on MIDI Global channel “MIDI Channel” (Glo-
bal P1: 1–1a). At this time, the actual send level uses the
value of the Send 1 and 2 settings for Oscillators 1 and
2, multiplied by the Send 1 and 2 values received via
MIDI.
2. Routing
You can use up to two channels (MFX1 and 2) for the Master
Effects in any mode other than in Sampling mode. (You can-
not use the Master Effects in Sampling mode.) If you are not
using any Insert Effects in any mode, the Master Effects send
levels are determined by the “Send1 (MFX1)” and “Send2
(MFX2)” parameters specified independently for the oscilla-
tors (Program), timbres (Combination), tracks (Sequencer
and Song Play), and audio inputs (Global). For example, you
can apply substantial reverberation to a piano sound
assigned to the timbre and tracks, a small amount of rever-
beration to the strings sound, and no reverberation to the
bass sound. If you are using the Insert Effects, set the
“Send1” and “Send2” parameters for the post-IFX signals.
If you have selected “Drums” for “Oscillator Mode” (Pro-
gram P1: 1–1a) of a Program, the “USE DKit Setting” box
(Program P8: 8–1b) becomes available.
If you check this box, Send1 and Send2 levels for each key
of the selected DrumKit become effective. If “BUS Select”
(Global P5: 5–2b) is set to L/R or Off for a drum instrument
key, “Send1 (to MFX1)” and “Send2(toMFX2)” (Global P5:
5–2b) become effective. If “BUS Select” is set to IFX1–5,
“Send1” and “Send2” (Program P8: 8–2a) become effective.
If this is unchecked, the routing will be the same as when
“Oscillator Mode” is Single or Double, and the “Send1
(MFX1)” and “Send2 (MFX2)” (Program P8: 8–1d) settings
or the post-IFX1–5 “Send1” and “Send2” settings of the P8:
Insert FX page IFX1–5 (Program P8: 8–2a) will apply to all
drum instruments.
2–1. Program mode
Use the “Send1 (to MFX1)” and “Send2 (to MFX2)” parame-
ters of the P8: “Routing” page, or the “Send1” and “Send2”
parameters of the P8: “Insert FX” page for the post-IFX1–5
signals, to set the Master Effect send level.
If you have set “BUS Select” to L/R or Off, “Send1 (MFX1)”
and “Send2 (MFX2)” of the “Routing” page are effective.
These parameters can be set for oscillators 1 and 2 individu-
ally.
If you have set “BUS Select” to IFX1–5, “Send1” and
“Send2” of the “Insert FX” page for the post-IFX1–5 signals
are effective. If you are using the Insert Effects in chain
(series), the “Send1” and “Send2” parameters for the post-
IFX (last IFX) are effective.
If you have set “BUS Select” to 1, 2, 3, 4, 1/2, or 3/4, the oscil-
lator signals are output directly to AUDIO OUTPUT (INDI-
VIDUAL) 1, 2, 3, or 4 (ꢀ“Individual Outputs”). In this case
the Send 1 and Send 2 settings are ignored, and the Master
2–2. Combination, Sequencer, and Song Play
modes
Use “Send1 (MFX1)” and “Send2 (MFX2)” (P8: “Routing”
page) for timbres (Combination) and tracks (Sequencer,
Song Play) to set the Send1 and 2 levels for each timbre and
track. As with Program mode, if “BUS Select” is set to L/R
or Off, “Send1 (MFX1)” and “Send2 (MFX2)” become effec-
tive. At this time, the actual levels use these Send1 and 2
level values, multiplied by the send level values of oscilla-
tors 1 and 2 (“Oscillator Mode” is set to “Double”) of the
Program P8: “Routing” page.
– Send level –
For example, if a Program’s “OSC1 Send1” is set to 127,
“Send2” set to 064, “OSC2 Send1” set to 064, “Send2” set to
127, a Combination’s “Send1” set to 064, and “Send2” set to
127, the actual send levels of the combination are calculated
as follows:
OSC1 Send1=127 (100%)*064(50%)=064(50%)
OSC1 Send2=064 (50%)*127(100%)=064(50%)
OSC2 Send1=064 (50%)*064(50%)=032(25%)
OSC2 Send2=127 (100%)*127(100%)=127(100%)
If IFX1–5 is selected for “BUS Select”, use the “Send1” and
“Send2” parameters for the post-IFX signals.
If 1, 2, 3, 4, 1/2, or 3/4 is selected instead, these Send1 and 2
settings are ignored and the Master Effect is not applied.
Send1 responds to CC#93, and Send2 responds to
CC#91. If “Send1 (MFX1)” and Send2 (MFX2)” for each
timbre/ track are effective, the parameter will be con-
trolled on the MIDI channels set for the corresponding
timbres and tracks. If the “Send1” and “Send2” param-
eters for the post-IFX1–5 signals are effective, they can
be controlled on the MIDI channels assigned to IFX1–5.
The following examples are in Combination mode. In the
upper figure, “BUS Select” is set so that Timbre 1 is routed
to IFX1, Timbre 2 to IFX2, Timbre 3 to IFX3, Timbre 4 to
IFX4, Timbres 5 and 6 to IFX5, and Timbres 7 and 8 to L/R.
In this case, use “Send1” and “Send2” for the post-IFX1(001:
St. Amp Simulation) signal to set the send level of the Tim-
bre 1 routed to the Master Effect. (In this example they are
set to 032 and 127.) In the same way, use “Send1” and
“Send2” for the post-IFX2, 3, and 4 signals to set the send
levels of Timbres 2, 3, and 4, and use the “Send1” and
“Send2” parameters for the post-IFX5 signal to set the send
levels of Timbres 5 and 6. For Timbres 7 and 8, the settings of
“Send1 (MFX1)” and “Send2 (MFX2)” will be effective. (At
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this time, the actual send levels use these Send 1 and 2 val-
ues multiplied by the Send1 and 2 settings for Program
oscillators 1 and 2.)
If you want to play back an audio CD without applying
the TRITON STUDIO’s effects, set “Input” Analog set-
tings for Input1 to “Level” 127, “Pan” L000, “BUS
Select” L/R, “Send1, 2” 000, and set Input2 “Pan” to
R127 and the remaining parameters to the same set-
tings as for Input1.
Set the send level of the Input 1 and 2 signals routed to the
Master Effects, using “Send1 (to MFX1)” and “Send2 (to
MFX2) (Global P0: 0–3a). These settings become effective
only when “BUS Select” is set to L/R or Off. If IFX1–5 is
selected, use the “Send1” and “Send2” parameters (ꢀ“3.
Mixer”). If 1, 2, 3, 4, 1/2, or 3/4 is selected, the Send 1 and
Send 2 settings are ignored.
These settings are ignored in Sampling mode.
Use P9: Master Effect in Program, Combination, Song, and
Song Play modes to set the Master Effects and Master EQ.
In Disk mode, the effects will be set as they were in the
previously-selected mode.
3. Mixer
The send levels will determine the levels at which the oscil-
lator (Program), timbre (Combination), track (Sequencer),
and audio input (set in the Program/ Combination/
Sequencer P0: Sampling page or the Global P0: Input/ Sam-
pling page) signals are input to the master effects. In the P9:
Master FX page of each mode, you can specify the output
level, chaining (series connection) between master effects,
and adjust the master EQ gain.
If drum Programs are selected for timbres in Combination
mode and for tracks in Sequencer mode and Song Play
mode, you can select “DKit” for “BUS Select.” If you select
“DKit,” the “BUS Select” (Global P5: 5–2b) settings for each
key become effective, and each drum instrument sound will
be routed to the corresponding buses. At this time, the
actual send levels use these Send 1 and 2 values, multiplied
by the Send1 and 2 settings for each DrumKit key. (Use the
“Send1” and “Send2” parameters for the post-IFX1–5 signal
to set the send levels for the DrumKit keys for which the
“BUS Select” parameters are set to IFX1–5.) If L/R or Off are
selected, this Send1 or 2 level will be multiplied by the send
levels specified in the Program P8: Routing page parameters
“OSC1 Send1 (to MFX1)” and “Send2 (to MFX2)” (Program
P8: 8–1d), in the same way as when “Oscillator Mode” is
Single or Double. If “BUS Select” is set to IFX1–5, use
“Send1” and “Send2” for the post-IFX signal. If “BUS Select”
is set to 1, 2, 3, 4, 1/2, or 3/4, the Send 1 and 2 settings will be
ignored.
3–1. Return1, Return2
These parameters determine the level of signals output from
MFX1 and MFX2. A value on the left side of the “Wet/ Dry”
parameter of a target effect for MFX 1 and 2 is used as the
output level (25% with the “Wet/Dry” parameter setting of
25:75, 100% with the Wet setting, and 0% with the Dry set-
ting). The signals with the “Return1” and “Return2” settings
are multiplied by these output levels, and sent to the L/ R
bus, then mixed with the output signals for which “BUS
Select” is set to L/R or for which “BUS Select” of the “Insert
FX” page is set to L/R.
For example, with MFX1 “Wet/Dry” set to 50:50 (50%) and
“Return1” set to 64 (50%), the resultant effect level will be
25%. The effect level is maximum (100%) when “Wet/Dry” is
set to “Wet” and “Return1” is set to 127.
2–3. Sampling Mode
You cannot use the Master Effects and Master EQ in Sam-
pling mode.
2–4. Audio Input
3–2. Chain check box
In Program, Combination, Sequencer, Song Play, and Disk
modes, the insert effects, master effects, and master EQ can
be applied to the external input sound from the AUDIO
INPUT 1, 2, S/ P DIF IN, and mLAN jacks. The external
sound input from these jacks will be routed to the effects
according to the “Input (COMBI, PROG, SEQ, S.PLAY,
DISK)” (Global P0: 0–3a) settings.
Press this box to chain MFX1 and MFX2 to each other.
The following figure indicates that the output from “MFX1:
016: Stereo Chorus” is added to “MFX2: 052: Reverb Hall”
input.
In Disk mode, you can play back an audio CD if the CDRW-
1 option is installed. Settings for the sound input from the
CDRW-1 are made by “Input” Analog, in the same way as
for the external sound input from AUDIO 1 and 2.
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3–3. Chain Direction
Main Output
If you have checked the “Chain” box, you can set the direc-
tion of the connection here. You can also visually confirm the
direction on the LCD.
The main L/ MONO and R outputs of the TRITON STUDIO
are output from the AUDIO OUTPUT (MAIN) L/ MONO
and R jacks, the S/ P DIF OUT (MAIN) jack, and the head-
phone jack. If the EXB-DI option is installed, these outputs
can be digitally output from the DIGITAL OUT jack, and
from the mLAN connector if the EXB-mLAN option is
installed.
3–4. Chain Signal
This parameter enables you to select signals routed between
MFX1 and 2. If the chain direction (order) is from MFX1 to
MFX2, selecting LR Mix will cause the stereo L/ R outputs
from MFX1 to be mixed and input to MFX2. This setting is
useful when you wish to serially connect delays that are
panned to L and R (e.g., “043: L/C/R Delay”). Selecting L
Only or R Only will cause only one channel of stereo out-
puts from MFX1 to be input to MFX2. This setting is suitable
for a chain connection of a reverb effect and a modulation
effect such as 016: Stereo Chorus.
Individual Outputs
The TRITON STUDIO is equipped with four individual
AUDIO OUTPUTs (INDIVIDUALs). You can route the oscil-
lator (Program), timbre (Combination), and track
(Sequencer) output or the post-IFX signals to these four indi-
vidual outputs.
These can be digitally output from the DIGITAL OUT jack if
the EXB-DI option is installed, or from the mLAN connector
if the EXB-mLAN option is installed.
3–5. Chain Level
This parameter determines the level of signals routed from
one MFX to the other MFX in a chain connection.
3–6. Master EQ Gain [dB]
Use “BUS Select” of the P8: “Routing” page in Program,
Combination, Sequencer, or Song Play mode to route the
oscillators (Program), timbres (Combination), or tracks
(Sequencer, Song Play) to AUDIO OUTPUTs (INDIVID-
UAL). If you are using the Insert Effects, use “BUS Select”
of the P8: Insert FX page to route the post-IFX signals.
1, 2, 3, 4: Mono signals are routed to AUDIO OUTPUTs
(INDIVIDUAL).
1/2, 3/4: Stereo signals are routed to AUDIO OUTPUTs
(INDIVIDUAL). Use AUDIO OUTPUTs (INDIVIDUAL) 1/ 2
in stereo for 1/ 2, and use AUDIO OUTPUTS (INDIVID-
UAL) 3/ 4 in stereo for 3/4.
These parameters are used to set the gain of the Low, Mid,
and High stereo three-band EQ that is located right before
AUDIO OUTPUT (MAIN) L/ Mono and R. Low and High
EQs are of the shelving type, and Mid EQ is a band type
equalizer. These slider settings are linked with the Low, Mid,
and High “Gain [dB]” parameters of the “MasterEQ” page.
Use this “MasterEQ” page to set the center frequency, band
width (for Mid), and dynamic modulation of the EQ bands.
4. Controlling the Master Effects via
MIDI
Main Outout / Individual Output
HEADPHONES
Main Output
You can use the Dynamic Modulation (Dmod) function to
control all Master Effects parameters in real-time from the
TRITON STUDIO’s controllers or from an external MIDI
sequencer.
S/P DIF Sampe Rate
(Global 0-2a)
AUDIO OUTPUT
L/R
DAC
(MAIN) L/MONO, R
(Digital to Analog Converter)
S/P DIF OUT (MAIN)
Individual Output
Indiv.1, 2, 3, 4
AUDIO OUTPUT
(INDIVIDUAL) 1, 2, 3, 4
DAC
In Program mode, the parameters are controlled on MIDI
Global channel “MIDI Channel” (Global P1: 1–1a).
In Combination mode, Sequencer mode, and Song Play
mode, you can set the control channels for MFX1 and MFX2
using the “Ctrl Ch” parameters of the “MFX1–2” pages.
Select the desired option from Ch01–16, and Gch.
Ch01–16: Select this option if you wish to control the param-
eters for each Master Effect on different channels.
Gch: Select this option if you wish to control the parameters
on MIDI Global channel “MIDI Channel” (Global P1: 1–1a).
This is the normal setting.
(Digital to Analog Converter)
DIGITAL OUT
1 - 6 [EXB-DI]
mLAN AUDIO OUT
L, R, 1 - 4 [EXB-mLAN]
Master EQ
The Master EQ (stereo, three-band EQ) is located right
before AUDIO OUTPUT (MAIN) L/ MONO, R. Low and
High EQs are of the shelving type, and Mid EQ is a peaking
type equalizer. You can control the Low Gain and High Gain
parameters using the Dynamic Modulation function.
The Master EQ is applied to the signal input from the L/ R
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Effect/ Mixer Block Diagram
Program mode
Effect / Mixer Block Diagram in Program Mode
P8: Insert Effect
P9: Master Effect
IFX / Indiv.Out
BUS Select
Pan
Send1 Send2
L/R BUS
Oscillator 1
Oscillator 2
BUS Select
= IFX1
BUS Select
= L/R
Analog Input 1
Analog Input 2
BUS Select
= IFX1
BUS Select
= L/R
S/P DIF IN L
S/P DIF IN R
BUS Select
= L/R
BUS Select
= IFX5
mLAN IN 1
mLAN IN 2
BUS Select
= IFX5
Program P0: Sampling
(Global P0: Input/Sampling)
"Input" (Send1, Send2)
Program P0: Sampling
(Global P0: Input/Sampling)
"Input"
Post IFX
Chain Insert Effects Pan(CC#8) BUS Select
AUDIO OUTPUT
(MAIN) L/Mono, R
Post IFX
Send1 / 2
stereo
Master EQ
Select from:
stereo
IFX1 BUS
IFX2 BUS
IFX3 BUS
IFX4 BUS
IFX5 BUS
IFX1
IFX2
IFX3
IFX4
IFX5
L/R
IFX1
IFX2
IFX3
IFX4
IFX5
1
2
3
4
ꢁ
ꢁ
ꢁ
stereo
stereo
stereo
stereo
BUS Select
= L/R
BUS Select
= L/R
1/2
3/4
Off
Select from:
L/R
1
Chain Master Effects Return1 / 2
MFX1
mono
2
stereo
3
4
MFX2
1/2
3/4
Off
mono
stereo
mono
x
4
mono
x
4
AUDIO OUTPUT
(INDIVIDUAL)1/2/3/4
Combination mode, Sequencer mode, Song Play mode, Disk mode
Effect / Mixer Block Diagram in Combination / Sequencer / Song Play Mode / Disk Mode
P8: Insert Effect
P9: Master Effect
IFX / Indiv.Out
BUS Select
Pan
Send1 Send2
L/R BUS
BUS Select
= L/R
Timbre / Track 1
Timbre / Track 2
Timbre / Track 3
Timbre / Track 4
BUS Select
= IFX1
BUS Select
= IFX3
BUS Select
= Off
BUS Select
= 1/2
Timbre / Track 8
Track 16
AUDIO OUTPUT
(MAIN) L/Mono, R
stereo
Master EQ
BUS Select
= 3/4
BUS Select
= L/R
Analog Input 1
Analog Input 2
S/P DIF IN L
BUS Select
= IFX1
BUS Select
= L/R
BUS Select
= L/R
S/P DIF IN R
BUS Select
= IFX4
mLAN IN 1
mLAN IN 2
BUS Select
= IFX5
Combination/Sequencer P0: Sampling,
Disk Play Audio CD (Global P0: Input/Sampling)
"Input (Send1, Send2)"
Combination/Sequencer P0: Sampling,
Disk Play Audio CD (Global P0: Input/Sampling)
"Input"
Post IFX
Chain Insert Effects Pan(CC#8) BUS Select
Post IFX
Send1 / 2
Select from:
(DKIT)
L/R
IFX1
IFX2
IFX3
IFX4
IFX5
1
2
3
4
1/2
stereo
IFX1 BUS
IFX2 BUS
IFX3 BUS
IFX4 BUS
IFX5 BUS
IFX1
IFX2
IFX3
IFX4
IFX5
ꢁ
stereo
stereo
stereo
stereo
BUS Select
= L/R
BUS Select
= L/R
BUS Select
= 1/2
BUS Select
= Off
3/4
Off
Select from:
L/R
1
Chain Master Effects Return1 / 2
MFX1
mono
2
stereo
3
4
MFX2
1/2
3/4
Off
mono
stereo
mono
x
4
mono
x
4
AUDIO OUTPUT
(INDIVIDUAL)1/2/3/4
Sampling mode
Effect / Mixer Block Diagram in Sampling Mode
P8: Insert Effect
IFX / Indiv.Out
L/R BUS
Pan
BUS Select
BUS Select
= IFX1
Mono Sample
Stereo Sample L
Stereo Sample R
BUS Select
= IFX1
BUS Select
= L/R
Analog Input 1
Analog Input 2
BUS Select
= IFX4
BUS Select
= L/R
S/P DIF IN L
S/P DIF IN R
BUS Select
= L/R
BUS Select
= IFX5
mLAN IN 1
mLAN IN 2
BUS Select
= IFX5
Sampling P0: Input/Setup
"Input"
Post IFX
Pan(CC#8)
Sample Recording
(Resampling)
Level Meter
stereo
Chain Insert Effects
P0: Input/Setup:
Select from:
stereo
"Source BUS
=
L/R"
IFX1 BUS
IFX2 BUS
IFX3 BUS
IFX4 BUS
IFX5 BUS
IFX1
IFX2
IFX3
IFX4
IFX5
L/R
IFX1
IFX2
IFX3
IFX4
IFX5
1
2
3
4
ꢁ
ꢁ
stereo
stereo
stereo
stereo
1/2
3/4
Off
mono
x
4
AUDIO OUTPUT
(INDIVIDUAL)1/2/3/4
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Pre LEQ Gain [dB]
–15.0...+15.0dB
Sets the gain of Low EQ
Filter/ Dynamic
e
Pre HEQ Gain [dB]
–15.0...+15.0dB
Sets the gain of High EQ
Filter and dynamics control effects
Output Level
0...100
Sets the output level of the compressor
ꢀ,
Src
Off...Tempo
f
Selects the modulation source for the compressor output level
000: No Effect
Select this option when you do not use any effects. The Insert
Effect section outputs unprocessed signals and the Master
Effect section mutes the output.
Amt
–100...+100
Sets the modulation amount of the compressor output level
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
g
Amt
–100...+100
001: St. Amp Simulation
(Stereo Amp Simulation)
a: Envelope Select
This effect simulates the frequency response characteristics of
guitar amplifiers. It produces a realistic effect as though the
sound were being played through a guitar amp. It is also
effective for organ and drum sounds.
This parameter selects whether the left and right channels are
linked to control both signals simultaneously, or whether each
channel is controlled independently.
b: Sensitivity, f: Output Level
The “Sensitivity” parameter sets the sensitivity of the compressor.
If this parameter is set to a higher value, lower level sounds will
be boosted. With a higher Sensitivity, the overall volume level is
higher. To adjust the final volume level, use the “Output Level”
parameter.
Stereo In - Stereo Out
Left
Wet / Dry
Amp Simulation Filter
Amp Simulation Filter
Compressor - Sensitivity
Level
Wet
Sensitivity=100
Right
Wet / Dry
Sensitivity=40
Dry
Time
Amplifier Type
SS, EL84, 6L6
a
b
Selects the type of guitar amplifier
c: Attack
Wet/Dry
Dry, 1:99...99:1, Wet
This parameter controls the attack level.
Sets the balance between the effect and dry sounds
Compressor - Attack
Level
Src
Off...Tempo
Selects the modulation source of the effect balance
Attack=80
Attack=20
Wet
Amt
–100...+100
Sets the modulation amount of the effect balance
Dry
Time
002: Stereo Compressor
This effect compresses the input signal to regulate the level
and give a “punchy” effect. It is useful for guitar, piano, and
drum sounds. This is a stereo compressor. You can link left
and right channels, or use each channel separately.
003: Stereo Limiter
The Limiter regulates the input signal level. It is similar to the
Compressor, except that the Limiter compresses only signals
that exceed the specified level to lower unnecessary peak sig-
nals. The Limiter applies a peaking-type EQ to the trigger sig-
nal (which controls the degree of the Limiter effect), allowing
you to set any band width to be covered. This effect is a stereo
limiter. You can link left and right channels, or use each chan-
nel individually.
Stereo In - Stereo Out
Left
Wet / Dry
EQ Trim
LEQ
HEQ
Compressor
Output Level
Envelope - Control
Envelope - Control
Envelope Select
Output Level
Compressor
EQ Trim
LEQ
HEQ
Stereo In - Stereo Out
Right
Wet / Dry
Left
Wet / Dry
Gain Adjust
Limiter
Side PEQ
Envelope - Control
Trigger Monitor
Envelope Select
L/R Mix, L/R Individually
+
Envelope - Control
a
Determines whether the left and right channels are linked or used
separately
Envelope Select
ꢀ
Limiter
Gain Adjust
Sensitivity
Sets the sensitivity
1...100
ꢀ
b
c
d
Right
Wet / Dry
Attack
Sets the attack level
1...100
ꢀ
EQ Trim
Sets the EQ input level
0...100
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Limiter - Attack / Release
Threshold
Envelope Select
L/R Mix, L Only, R Only, L/R Individually
Selects from linking both channels, controlling only from left channel,
only from the right channel, or controlling each channel individually
a
ꢀ
Dry
Wet
Wet
Ratio
1.0:1...50.0:1, Inf:1
ꢀ
b
c
Sets the signal compression ratio
Threshold [dB]
Sets the level above which the compressor is applied
–40...0dB
ꢀ
Ratio=Inf : 1
Attack=1
Release=1
Attack
Sets the attack time
1...100
ꢀ
d
e
Release
Sets the release time
1...100
ꢀ
Ratio=Inf : 1
Attack=100
Release=100
Gain Adjust [dB]
Sets the output gain
–Inf, –38...+24dB
Release
ꢀ,
Attack
Src
Off...Tempo
Selects the modulation source for the output gain
Amt
–63...+63
Sets the modulation amount of the output gain
f: Side PEQ Insert, g: Side PEQ Cutoff [Hz], g: Q, g: Gain [dB]
These parameters are used to set the EQ applied to the trigger sig-
nal.
Side PEQ Insert
Toggles between on/off of the trigger signal’s EQ
Off, On
ꢀ
f
The Limiter determines whether the compression is applied or
not, based on the post-EQ trigger signal. Setting the equalizer
allows you to set the Limiter to respond to any frequency band.
Trigger Monitor
Off, On
Switches between effect output monitor and trigger signal monitor
ꢀ
Side PEQ Cutoff [Hz]
Sets the EQ center frequency for the trigger signal
20...12.00kHz
ꢀ
f:Trigger Monitor
Setting this parameter On will cause the trigger signal to be out-
put, instead of the effect sound. Use this parameter to check the
trigger signal with EQ applied.
Q
0.5...10.0
g
Sets the EQ bandwidth for the trigger signal
Gain [dB]
–18.0...+18.0dB
Usually, set this to Off.
Sets the EQ gain for the trigger signal
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
h
004: Multiband Limiter
Amt
–100...+100
This effect applies the Limiter to the low range, mid range,
and high range of the input signal. You can control dynamics
for each range to adjust the sound pressure of the low range,
mid range, and high range in a different way from the EQ.
a: Envelope Select
When L/R Mix is selected for this parameter, the left and right
channels are linked to control the Limiter using the mixed signal.
If L Only (or R Only) is selected, the left and right channels are
linked, and the Limiter is controlled via only the left (or right)
channel.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Band-Pass Filters
Low
Limiter
Envelope - Control
Mid Low Offset
With L/R individually, the left and right channels control the Lim-
iter individually.
+
Limiter
Gain Adjust
Envelope - Control
Mid Offset
High
Limiter
b: Ratio, c:Threshold [dB], e: Gain Adjust [dB]
This parameter sets the signal compression “Ratio”. Compression
is applied only when the signal level exceeds the “Threshold”
value.
Envelope - Control
High Offset
Right
Wet / Dry
Adjust the output level using the “Gain Adjust” parameter, since
compression causes the entire level to be reduced.
Limiter - Threshold / Ratio
Ratio
1.0:1...50.0:1, Inf:1
a
b
c
d
e
f
Sets the signal compression ratio
ꢀ Fx:003
Threshold [dB]
Sets the level above which the compressor is applied
–40...0dB
ꢀ Fx:003
Ratio=1.0 : 1
Output Level
Attack
Sets the attack time
1...100
ꢀ Fx:003
Ratio=2.0 : 1
Threshold
Ratio=4.0 : 1
Ration=Inf : 1
Release
Sets the release time
1...100
ꢀ Fx:003
Low Offset [dB]
Gain of the low-range trigger signal
–40...0dB
ꢀ
Louder
Input Level
Mid Offset [dB]
Gain of the mid-range trigger signal
–40...0dB
ꢀ
Ratio=1.0 : 1
Ratio=2.0 : 1
Ratio=4.0 : 1
Dry
Level
High Offset [dB]
Gain of the high-range trigger signal
–40...0dB
ꢀ
g
Threshold
Gain Adjust [dB]
Sets the output gain
–Inf, –38...+24dB
ꢀ Fx:003,
Ratio=Inf : 1
Time
Src
Off...Tempo
h
Selects the modulation source for the output gain
d: Attack, d: Release
Amt
–63...+63
These parameters set the attack time and release time. A higher
attack time will cause the compression to be applied more slowly.
Sets the modulation amount of the output gain
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c:Threshold, d: Attack, d: Release
Wet/Dry
Dry, 1:99...99:1, Wet
This parameter sets the signal level below which Gate is applied
when “Envelope Select” is set to L/R Mix, L Only, or R Only.
The Attack and Release parameters set the Gate attack time and
release time.
Src
Off...Tempo
i
Amt
–100...+100
Gate - Threshold
Output Level
e: Low Offset [dB], f: Mid Offset [dB], g: High Offset [dB]
These parameters set the gain of the trigger signal.
Threshold
For example, if you do not want to apply compression to the high
range, reduce the “High Offset” value down below the “Thresh-
old” level. In this way, the high range limiter will not respond,
and compression will not be applied.
Louder
Input Level
Gate - Attack / Release
Threshold
Dry
005: Stereo Gate
This effect mutes the input signal if its level is lower than the
specified level. It also reverses the on and off operation of the
gate, and uses Note On and Off messages to turn the gate on
and off.
Wet
Attack=1
Release=1
Wet
Stereo In - Stereo Out
Attack=100
Release=100
Left
Wet / Dry
Release
Attack
Delay
Gate
Gate
Envelope - Control
Envelope - Control
+
e: Delay Time
Delay
This parameter sets the delay time of the Gate input. If the sound
has a very fast attack, increase the delay time so that the signal
will be input after the Gate is opened. This will preserve the attack
part of the sound.
Envelope Select
Right
Wet / Dry
Gate+Sus
Envelope Select
D-mod, L/R Mix, L Only, R Only
Selects from Control via the modulation source, mixing the left and
right signals, Only left, and Only right
Src
Selects the modulation source that controls the gate when Envelope
Select = D-mod
ꢀ,
006: OD/ Hi.Gain Wah
a
Off...Gate2+Dmpr
(Overdrive/ Hi.Gain Wah)
This distortion effect utilizes an Overdrive mode and a Hi-
Gain mode. Controlling the wah effect, the 3-band EQ, and
the amp simulation will allow you to create versatile distor-
tion sounds. This effect is suitable for guitar and organ
sounds.
Polarity
+, –
ꢀ
b
c
Switches between non-reversed and reversed Gate on/off
Threshold
0...100
ꢀ
Sets the level to which the Gate is applied
Attack
Sets the attack time
1...100
ꢀ
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
d
e
Wet / Dry
Release
Sets the release time
1...100
ꢀ
Mode: Overdrive / Hi-Gain
Drive
Pre Low-cut
Wah
3 Band PEQ
Amp Simulation
Delay Time [msec]
Sets the delay time of the gate input
0...100msec
ꢀ
+
Driver
Output Level
Wet/Dry
Dry, 1:99...99:1, Wet
Direct Mix
Right
Src
Off...Tempo
Wet / Dry
f
-mod
D
Amt
–100...+100
Wah
Off, On
a: Envelope Select, a: Src
Switches Wah on/off
ꢀ,
The “Envelope Select” parameter selects whether the gate on/ off
is triggered by the level of the input signal, or controlled directly
by the modulation source. The Src parameter specifies the modu-
lation source, selected from Off to Gate2+Dmpr.
With “Envelope Select” = L/R Mix, the left and right channel sig-
nal mixture will trigger the gate on/ off. When L Only or R Only
is selected, the gate is controlled by either of the channel signals.
Src
Off...Tempo
a
Selects the modulation source that switches the Wah on and off
Sw
Toggle, Moment
Selects the switching mode for the modulation source that switches
the Wah on and off
ꢀ
Wah Sweep Range
Sets the range of Wah
–10...+10
ꢀ,
b
c
d
Wah Sweep Src
Selects the modulation source that controls the Wah
Off...Tempo
ꢀ
b: Polarity
This parameter reverses the Gate on/ off operation. With a nega-
tive value, the gate is closed when the input signal level exceeds
the Threshold. The gate operation controlled by the modulation
source is also reversed.
Drive Mode
Overdrive, Hi-Gain
Switches between overdrive and hi-gain distortion
Drive
1...100
ꢀ
Sets the degree of distortion
Pre Low-cut
0...10
ꢀ
Sets the low range cut amount of the distortion input
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Output Level
Sets the output level
0...50
007: St. Parametric 4EQ
ꢀ,
(Stereo Parametric 4-Band EQ)
Src
Off...Tempo
e
Selects the modulation source for the output level
This is a stereo 4-band parametric equalizer. You can select
peaking type or shelving type for Band 1 and 4. The gain of
Band 2 can be controlled by dynamic modulation.
Amt
–50...+50
Sets the modulation amount of the output level
Low Cutoff [Hz]
20...1.0kHz
Sets the center frequency for Low EQ (shelving type)
Stereo In - Stereo Out
f
Left
Wet / Dry
Band1 Band2 Band3
Band4
Gain [dB]
–18...+18dB
300...10.00kHz
PEQ
PEQ
PEQ PEQ
Trim
Trim
LEQ
HEQ
Mid1 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 1 (peaking type)
LEQ
PEQ
HEQ
PEQ
Q
0.5...10.0
ꢀ
g
Sets the band width of Mid/High EQ 1
PEQ
PEQ
Right
Gain [dB]
–18...+18dB
Wet / Dry
Sets the gain of Mid/High EQ 1
-mod
D
Mid2 Cutoff [Hz]
500...20.00kHz
Sets the center frequency for Mid/High EQ 2 (peaking type)
Q
0.5...10.0
ꢀ
Trim
0...100
h
a
b
c
Sets the band width of Mid/High EQ 2
Sets the input level
Gain [dB]
Sets the gain of Mid/High EQ 2
–18...+18dB
Band1 Type
Selects the type of Band 1
Peaking, Shelving-Low
ꢀ
Direct Mix
0...50
Band4 Type
Selects the type of Band 4
Peaking, Shelving-High
ꢀ
Sets the amount of the dry sound mixed to the distortion
i
Speaker Simulation
Switches the speaker simulation on/off
Off, On
Band2 Dynamic Gain Src
Selects the modulation source of the Band 2 gain
Off...Tempo
ꢀ
d
e
Wet/Dry
Dry, 1:99...99:1, Wet
Amt [dB]
–18...+18dB
ꢀ
Sets the modulation amount of Band 2 gain
Src
Off...Tempo
Band1 Cutoff [Hz]
Sets the center frequency of Band 1
20...1.00kHz
j
Amt
–100...+100
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 1
Gain [dB]
Sets the gain of Band 1
–18.0...+18.0dB
a:Wah
The Wah parameter switches the wah effect on/ off.
Band2 Cutoff [Hz]
50...10.00kHz
Sets the center frequency of Band 2
a: Sw
Q
0.5...10.0
ꢀ Fx:006
This parameter sets how the wah effect is switched on and off via
the modulation source.
When “Sw” = Moment, the wah effect is usually turned off. It is
turned on only when you press the pedal or operate the joystick.
f
g
h
i
Sets the bandwidth of Band 2
Gain [dB]
Sets the gain of Band 2
–18.0...+18.0dB
ꢀ,
Band3 Cutoff [Hz]
Sets the center frequency of Band 3
300...10.00kHz
When a value for the modulation source is less than 64,
“off” speed is selected, and when the value is 64 or higher,
“on” is selected.
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 3
Gain [dB]
Sets the gain of Band 3
–18.0...+18.0dB
When “Sw” = Toggle, the wah effect is switched between on and
off each time you press the pedal or operate the joystick.
Band4 Cutoff [Hz]
Sets the center frequency of Band 4
500...20.00kHz
The switch will be turned on/ off each time the value of the
modulation source exceeds 64.
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 4
b:Wah Sweep Range, b:Wah Sweep Src
Gain [dB]
Sets the gain of Band 4
–18.0...+18.0dB
This parameter sets the sweep range of the wah center frequency.
A negative value will reverse the direction of sweep. The wah cen-
ter frequency can be controlled by the modulation source speci-
fied in the “Wah Sweep Src” parameter.
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
d: Drive, e: Output Level
The degree of distortion is determined by the level of input signal
and the setting of “Drive”. Raising the “Drive” setting will cause
the entire volume level to increase. Use the “Output Level”
parameter to adjust the volume level. The “Output Level” param-
eter uses the signal level input to the 3-Band EQ. If clipping occurs
at the 3-Band EQ, adjust the “Output Level” parameter.
Amt
–100...+100
b: Band1 Type, c: Band4 Type
Selects a filter type for Band 1 and 4.
Parametric 4EQ - Band1, Band4 Type
3dB
d: Pre Low-cut
+Gain
0dB
Band4 Type=Shelving High
Band4 Type=Peaking
Cutting the signal in the low range before it is input to the Distor-
tion will create a sharp distortion.
Band1 Type=Shelving Low
Band1 Type=Peaking
3dB
g: Q, h: Q
–Gain
These parameters set the bandwidth of each equalizer. The higher
the value, the narrower the band becomes.
Band1 Cutoff
Band4 Cutoff
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d: Band2 Dynamic Gain Src, d: Amt [dB], f: Gain [dB]
009: St. Wah/ Auto Wah
You can control the gain of Band 2 using the modulation source.
(Stereo Wah/ Auto Wah)
Parametric 4EQ - Band2 Dynamic Gain Control
-mod
D
+15dB
This stereo wah effect allows you to create sounds from vin-
tage wah pedal simulation to auto-wah simulation, and much
broader range settings.
Band2 Cutoff
+6dB
0dB
+6dB
0dB
Band2 Cutoff
–9dB
-mod
D
Stereo In - Stereo Out
Left
Wet / Dry
Band2 Gain[dB]= +6.0
Band2 Dynamic Gain Amt[dB]= +9.0
Band2 Gain[dB]= +6.0
Band2 Dynamic Gain Amt[dB]= –15.0
Wah
Envelope Sens
Sweep Mode
Envelope Shape
+
Auto
D-mod
Response
-mod
D
LFO
LFO
008: St. Graphic 7EQ
Wah
Right
(Stereo Graphic 7 Band EQ)
Wet / Dry
This is a stereo 7-band graphic equalizer. The bar graph of the
gain setting for each band gives you a clear, visual idea of fre-
quency responses. You can select a center frequency setting
for each band from twelve types, according to the sound.
Frequency Bottom
Sets the lower limit of the wah center frequency
0...100
ꢀ
a
Frequency Top
Sets the upper limit of the wah center frequency
0...100
ꢀ
Stereo In - Stereo Out
Sweep Mode
Auto, D-mod, LFO
Left
Wet / Dry
Selects the control from auto-wah, modulation source, and LFO
ꢀ,
Trim
Band1 Band2 Band3 Band4 Band5 Band6 Band7
Src
Off...Tempo
b
Selects the modulation source for the wah when Sweep Mode=D-
mod
Trim
Response
0...100
Band1 Band2 Band3 Band4 Band5 Band6 Band7
Sets the response speed when Sweep Mode = Auto or D-mod
Right
Wet / Dry
Envelope Sens (Envelope Sensitivity)
Sets the sensitivity of auto-wah
0...100
ꢀ
c
Envelope Shape
Sets the sweep curve of auto-wah
–100...+100
ꢀ
Type
1:Wide 1, 2:Wide 2, 3:Wide 3, 4:Half Wide 1, 5:Half Wide 2,
6:Half Wide 3, 7:Low, 8:Wide Low, 9:Mid, 10:Wide Mid, 11:High,
12:Wide High
Selects a combination of center frequencies for each band
a
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ
ꢀ,
Trim
0...100
–18.0...+18.0dB
–18.0...+18.0dB
–18.0...+18.0dB
–18.0...+18.0dB
–18.0...+18.0dB
–18.0...+18.0dB
–18.0...+18.0dB
Dry, 1:99...99:1, Wet
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
b
c
d
e
f
d
Sets the input level
Selects the modulation source of LFO speed
Band1 [dB]
Sets the gain of Band 1
Amt
Sets the modulation amount of LFO speed
Band2 [dB]
Sets the gain of Band 2
BPM/MIDI Sync
Switches between using the frequency of the LFO speed and using
the tempo and notes
ꢀ,
Band3 [dB]
Sets the gain of Band 3
BPM
MIDI, 40...240
ꢀ
Selects MIDI Clock and assigns tempo
e
Band4 [dB]
Sets the gain of Band 4
Base Note
ꢁ , ꢃ ꢂ , ꢃ , ꢀ ꢂ , ꢀ , ꢄ ꢂ , ꢄ ,
ꢅ
Selects the type of notes that specify the LFO speed
ꢀ
Band5 [dB]
Sets the gain of Band 5
g
h
i
Times
x1...x16
ꢀ
Sets the number of notes that specify the LFO speed
Band6 [dB]
Sets the gain of Band 6
Resonance
Sets the resonance amount
0...100
Off, On
Band7 [dB]
Sets the gain of Band 7
f
Low Pass Filter
Switches the Wah Low Pass Filter on and off
Wet/Dry
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
j
Src
Off...Tempo
g
Amt
–100...+100
Amt
–100...+100
a:Type
This parameter selects a combination of center frequencies for
each band. Each center frequency is shown on the right edge of
the LCD.
You can configure a 21-Band Graphic EQ ranging from 80Hz to
18kHz if you route three Graphic 7Band EQ effects in series, with
a setting of 7:Low, 9:Mid, and 11:High for each EQ.
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a: Frequency Bottom, a: Frequency Top
010: St. Random Filter
The sweep width and direction of the wah filter are determined
by the “Frequency Top” and “Frequency Bottom” settings.
(Stereo Random Filter)
Sweep Mode=D-mod
Frequency
Top=75
Frequency
This stereo band pass filter uses a step-shape waveform and
random LFO for modulation. You can create a special effect
from filter oscillation.
Wah
Bottom=60
Wah
Woo
Stereo In - Stereo Out
Top=30
-mod
Woo
Bottom=25
Left
Wet / Dry
-mod
Higher
D
Higher
D
Zero
Max
Zero
Max
Filter
Filter
Sweep Mode=Auto
Wah
Frequency
Bottom=75
Frequency
Top=75
Right
Wah
Wah
Wet / Dry
LFO Phase
LFO: Step-Tri/Random
Envelope
Woo
Woo
Bottom=25
Top=25
Woo
LFO Waveform
Selects LFO Waveform
Step-Tri, Random
ꢀ
a
b
Envelope
Envelope
Time
Time
LFO Phase [degree]
Sets the LFO phase difference between the left and right
–180...+180
b: Sweep Mode
ꢀ
This parameter changes the wah control mode. Setting “Sweep
Mode” to Auto will select an auto-wah that sweeps according to
envelope changes in the input signal level. Auto-wah is frequently
used for funk guitar parts and clav sounds.
When “Sweep Mode” is set to D-mod, you can control the filter
directly via the modulation source in the same way as a wah
pedal.
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ,
Src
Off...Tempo
c
Selects the modulation source used for both LFO speed and step
speed
Amt
–20.00...+20.00Hz
Sets the modulation amount of LFO speed
When “Sweep Mode” is set to LFO, the effect uses LFO to sweep
in cycle.
LFO Step Freq (Frequency) [Hz]
Sets the LFO step speed (speed that changes in steps) ꢀ,
0.05...50.00Hz
d
Amt
–50.00...+50.00Hz
c: Envelope Sens (Envelope Sensitivity)
Sets the modulation amount of LFO step speed
This parameter sets the sensitivity of auto-wah. Increase the value
if the input signal is too low to sweep. Reduce the value if the
input signal is so high that the filter is stopped temporarily.
BPM/MIDI Sync
Off, On
Switches between using the frequency of the LFO speed and using
the tempo and notes
ꢀ Fx:009,
c: Envelope Shape
BPM
MIDI, 40...240
ꢀ Fx:009, ꢀ
Selects MIDI Clock and assigns tempo
e
This parameter determines the sweep curve for auto-wah.
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Envelope Shape
Level
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
Times
x1...x16
Envelope
Sets the number of notes that specify the LFO speed
ꢀ Fx:009
value = 0...+100
Step Base Note
Selects the type of notes to specify the LFO step speed ꢀ,
ꢈ ꢁ ꢂ ꢈ ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
value = 0...–100
f
Time
Times
x1...x32
ꢀ
Sets the number of notes to specify the LFO step speed
d: LFO Frequency [Hz], e: BPM/MIDI Sync
Manual
0...100
0...100
g
When “BPM/ MIDI Sync”=Off, the LFO speed uses the LFO Fre-
quency parameter setting. When “BPM/ MIDI Sync”=On, the
LFO speed follows the “BPM”, “Base Note”, and “Times” settings.
Sets the filter center frequency
Depth
Sets the modulation depth of filter center frequency
e: BPM, e: Base Note, e:Times
Src
Off...Tempo
–100...+100
0...100
h
i
Selects the modulation source of filter modulation
One cycle of LFO sweep is obtained by multiplying the length of a
note ( …ꢅ) (selected for “Base Note”, in relation to the tempo
specified in (“BPM”, or the MIDI Clock tempo if “BPM” is set to
MIDI) by the number specified in the Times parameter.
Amt
Sets the modulation amount of filter modulation
Resonance
Sets the resonance amount
Wet/Dry
–Wet...–1:99, Dry, 1:99...Wet
ꢀ,
Src
Off...Tempo
j
Amt
–100...+100
a: LFO Waveform, c: LFO Frequency [Hz],
d: LFO Step Freq (Frequency) [Hz]
When “LFO Waveform” is set to Step-Tri, LFO is a step-shape, tri-
angle waveform. The “LFO Frequency” parameter sets the origi-
nal triangle waveform speed. Changing the “LFO Step Freq”
parameter enables you to adjust the width of the steps.
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When “LFO Waveform” is set to Random, the “LFO Step Freq”
parameter uses a random LFO cycle.
Enhancer Depth
0...100
Sets the determines to what degree the Enhancer effect is applied
Random Filter LFO
LFO Frequency
e
Src
Off...Tempo
–100...+100
Selects the modulation source of the Enhancer width
Amt
LFO Step Freq
Sets the modulation amount of the Enhancer width
LFO Step Freq
Random
Step-Tri
EQ Trim
Sets the 2-band EQ input level
0...100
f
Pre LEQ Gain [dB]
–15.0...+15.0dB
–15.0...+15.0dB
b: LFO Phase [degree]
Offsetting the left and right phases alters how modulation is
applied to the left and right channels, creating a swelling affect.
LFO Phase
g
Pre HEQ Gain [dB]
Wet/Dry
Dry, 1:99...99:1, Wet
0
+90
+180 [degree]
Src
Off...Tempo
h
Amt
–100...+100
–180 –90 0 [degree]
a: Exciter Blend
This parameter sets the depth (intensity) of the Exciter effect. Pos-
itive values give a frequency pattern (to be emphasized) different
from negative values.
e: BPM, f: Step Base Note, f:Times
The width of an LFO step, or a cycle of random LFO, is obtained
by multiplying the length of a note ( …ꢅ) (selected for “Step Base
Note”, in relation to the tempo specified in “BPM,” or the MIDI
Clock tempo if “BPM” is set to MIDI) by the number specified in
the “Times” parameter.
b: Emphatic Point
This parameter sets the frequency to be emphasized. Higher val-
ues will emphasize lower frequencies.
c: Enhancer Dly L [msec], d: Enhancer Dly R [msec]
These parameters set the delay time for the Enhancer left and
right channel. Specifying a slightly different delay time for the left
and right channel will add a stereo image, depth, and width to the
sound.
j:Wet/Dry
The effect sound’s phase will be reversed when you set this
parameter in the range of values from –Wet to –1:99.
011: St. Exciter/ Enhncr
012: St. Sub Oscillator
(Stereo Exciter/ Enhancer)
(Stereo Sub Oscillator)
This effect is a combination of the Exciter, which adds a punch
to the sound and the Enhancer, which adds spread and pres-
ence.
This effect adds very low frequencies to the input signal. It is
very useful when simulating a roaring drum sound or
emphasizing powerful low range. This effect is different from
the equalizer in that you can add very low range harmonics.
You can also adjust the oscillator frequency to match a partic-
ular note number, for use as an octaver.
Stereo In - Stereo Out
Left
Wet / Dry
LEQ HEQ
Exciter
EQ Trim
Delay
Stereo In - Stereo Out
Depth
Left
Delay
EQ Trim
Wet / Dry
Exciter
Envelope Shape
Enhancer
Envelope Sens
Pre LPF
Right
Wet / Dry
Sine Oscillator
Pitch
Fixed
-mod
Fixed Frequency
Note Interval, Fine
D
OSC Mode
-mod
D
Note No.
Note (Key Follow)
Envelope Sens
Pre LPF
Envelope Shape
Exciter Blend
Sets the intensity (depth) of the Exciter effect
–100...+100
ꢀ,
Right
Wet / Dry
Src
Off...Tempo
a
b
Selects the modulation source of the Exciter intensity
OSC Mode
Note (Key Follow), Fixed
Amt
–100...+100
a
b
Determines whether the oscillator frequency follows the note number
Sets the modulation amount of the Exciter intensity
or whether it is fixed
ꢀ
Emphatic Point
Sets the frequency to be emphasized
0...70
Note Interval
–48...0
ꢀ,
Sets the pitch difference from the note number when OSC
Mode=Note (Key Follow)
ꢀ
Src
Off...Tempo
Selects the modulation source of the frequency to be emphasized
Note Fine
–100...+100
ꢀ
Fine adjustment of the oscillator frequency
Amt
–70...+70
Sets the amount of modulation of the frequency to be emphasized
Enhancer Dly L (Enhancer Delay L) [msec]
Sets the delay time for the Enhancer left channel
0.0...50.0msec
ꢀ
c
Enhancer Dly R (Enhancer Delay R) [msec]
Sets the delay time for the Enhancer right channel
0.0...50.0msec
ꢀ
d
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Fixed Frequency [Hz]
Sets the oscillator frequency when OSC Mode=Fixed
10.0...80.0Hz
Off...Tempo
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ Fx:009,
Src
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
f
Selects the modulation source for the oscillator frequency when OSC
Mode=Fixed
Selects the modulation source of LFO speed
c
Amt
Amt
–80...+80Hz
Sets the modulation amount of LFO speed
Sets the oscillator frequency modulation amount when OSC
Mode=Fixed
BPM/MIDI Sync
Switches between using the frequency of the LFO speed and using
Envelope Pre LPF
1...100
the tempo and notes
ꢀ Fx:009,
d
e
Sets the upper limit of the frequency range for which very low har-
monics are added
BPM
MIDI, 40...240
ꢀ
Selects MIDI Clock and assigns tempo
ꢀ Fx:009
g
Envelope Sens (Envelope Sensitivity)
0...100
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Sets the sensitivity with which very low harmonics are added
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
Envelope Shape
–100...+100
Times
x1...x16
ꢀ Fx:009
Sets the oscillator’s volume envelope curve
Sets the number of notes that specify the LFO speed
Wet/Dry
Dry, 1:99...99:1, Wet
Formant Shift
Sets the frequency to which the effect is applied
–100...+100
ꢀ
h
Src
Off...Tempo
f
Resonance
0...100
ꢀ
Sets the Level of resonance of the voice pattern
Amt
–100...+100
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
a: OSC Mode, b: Note Interval, b: Note Fine
i
The “OSC Mode” parameter selects the oscillator operation mode.
When Note (Key Follow) is selected, the oscillator’s frequency is
determined based on the note number, allowing you to use it as
an octaver. The “Note Interval” parameter sets the pitch offset
from the original note number by semitone steps. The “Note Fine”
parameter allows you to fine-tune in steps of cents.
Amt
–100...+100
c:Voice Top, d:Voice Center, e:Voice Bottom
These parameters assign vowels to the top, center, and bottom
position of the controller.
E.g.: When “Voice Top”=A, “Voice Center”=I, and “Voice Bot-
tom”=U:
If “Sweep Mode ”is set to D-mod and Ribbon is selected as the
modulation source, moving your finger from the right to left of
the ribbon controller will change the sound from “a” to “i,” then
“u.”
d: Envelope Pre LPF
This parameter sets the upper limit of the frequency range to
which very low harmonics are added. Adjust this parameter if
you do not want to add lower harmonics to the higher range.
If Sweep Mode is set to LFO, the sound will change cyclically
from “a” to “i,” “u,” “i,” then “a.”
013: Talking Modulator
Talking Modulator Control
This effect adds an unusual character, like a human voice, to
the input signal. Modulating the tone via dynamic modula-
tion, you can create an interesting effect that sounds as if the
guitar or synthesizer is talking.
Voice Bottom
Voice Center
Voice Top
A
A
I
U
E
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
O
JS X
Ribbon
-mod
D
+ Max
+ Max
Zero
– Max
JS +Y
JS –Y
etc…
Zero
+
Talking Modulator A-I-U-E-O
h: Formant Shift
Right
This parameter adjusts the frequency level to which the effect is
applied. If you wish to apply the effect to a higher-range sound,
set this parameter to a higher value; to apply the effect to a lower-
range sound, set this to a lower value.
Wet / Dry
Voice Top: A
Voice Center: I
Voice Bottom: U
Sweep Mode
-mod
D
D-mod
LFO
LFO
h: Resonance
Sweep Mode
D-mod, LFO
This parameter sets the intensity of resonance for the voice pat-
tern. A larger value will add more character to the sound.
a
b
Switches between modulation source control and LFO control
Manual Voice Control
Bottom, 1...49, Center, 51...99, Top
Off...Tempo
Voice pattern control
Src
Selects the modulation source that controls the voice pattern
Voice Top
A, I, U, E, O
ꢀ
c
d
e
Selects a vowel sound at the top end of control
Voice Center
Selects a vowel sound in the center of control
A, I, U, E, O
ꢀ
Voice Bottom
Selects a vowel sound at the bottom end of control
A, I, U, E, O
ꢀ
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014: Stereo Decimator
015: St. Analog Record
This effect creates a rough sound like a cheap sampler by low-
ering the sampling frequency and data bit length. You can
also simulate noise unique to a sampler (aliasing).
(Stereo Analog Record)
This effect simulates the noise caused by scratches and dust
on analog records. It also reproduces some of the modulation
caused by a warped turntable.
Stereo In - Stereo Out
Left
Wet / Dry
Stereo In - Stereo Out
High Damp Output Level
Pre LPF Resolution
Sampling Frequency
Decimator
Decimator
Left
Wet / Dry
EQ Trim
Pre EQ
Analog Record
Simulation
-mod
LFO
D
Pre LPF
High Damp Output Level
Resolution
Right
Wet / Dry
EQ Trim
Pre EQ
Right
Wet / Dry
Pre LPF
Off, On
Selects whether the harmonic noise caused by a decrease in sam-
pling frequency is generated or not
ꢀ
Speed [RPM]
Sets the r.p.m. of a record
33 1/3, 45, 78
a
a
b
High Damp [%]
Sets the ratio of cut of the high range
0...100%
1.00k...48.00kHz
Off...Tempo
Flutter
0...100
ꢀ
Sets the modulation depth
Sampling Freq (Sampling Frequency) [Hz]
Sets the sampling frequency
Noise Density
Sets the noise density
0...100
Src
c
b
c
Selects the modulation source of the sampling frequency
Noise Tone
Sets the noise tone
0...100
Amt
–48.00k...+48.00kHz
Sets the modulation amount of the sampling frequency
Noise Level
Sets the noise level
0...100
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Src
Off...Tempo
–100...+100
d
Selects the modulation source for the noise level
Src
Off...Tempo
–20.00...+20.00Hz
0...100
Selects the modulation source of LFO speed
Amt
Sets the modulation amount of the noise level
Amt
Sets the modulation amount of LFO speed
Click Level
Sets the click noise level
0...100
ꢀ,
Depth
Sets the depth of the sampling frequency LFO modulation
Src
Off...Tempo
–100...+100
0...100
e
f
Selects the modulation source for the click noise level
Src
Off...Tempo
d
e
Selects the LFO modulation source of the sampling frequency
Amt
Sets the modulation amount of the click noise level
Amt
–100...+100
Sets the LFO modulation amount of the sampling frequency
EQ Trim
Resolution
Sets the data bit length
4...24
ꢀ
Pre EQ Cutoff [Hz]
Sets the EQ center frequency
300...10.00kHz
0.5...10.0
Output Level
0...100
Sets the output level
ꢀ,
Q
g
Sets the EQ band width
Src
Off...Tempo
f
Selects the modulation source for the output
level
Gain [dB]
Sets the EQ gain
–18.0...+18.0dB
Amt
–100...+100
Wet/Dry
Dry, 1:99...99:1, Wet
Sets the modulation amount of the output level
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
h
Src
Off...Tempo
Amt
–100...+100
g
Amt
–100...+100
b: Flutter
This parameter enables you to set the depth of the modulation
caused by a warped turntable.
a: Pre LPF
If a sampler with a very low sampling frequency receives very
high-pitched sound that could not be heard during playback, it
could generate pitch noise that is unrelated to the original sound.
Set “Pre LPF” to ON to prevent this noise from being generated.
If you set the “Sampling Freq” to about 3kHz and set “Pre LPF” to
OFF, you can create a sound like a ring modulator.
e: Click Level
This parameter enables you to set the level of the click noise that
occurs once every rotation of the turntable. This simulation repro-
duces record noise, and the noise generated after the music on a
vinyl record finishes.
e: Resolution, f: Output Level
If you set a smaller value for the “Resolution” parameter, the
sound may be distorted. The volume level may also be changed.
Use “Output Level” to adjust the level.
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e: L Pre Delay [msec], f: R Pre Delay [msec]
Setting the left and right delay time individually allows you to
control the stereo image.
Pitch/ Phase Mod.
Pitch/ phase modulation effects
017: St. Harmonic Chorus
016: Stereo Chorus
(Stereo Harmonic Chorus)
This effect adds thickness and warmth to the sound by modu-
lating the delay time of the input signal. You can add spread
to the sound by offsetting the phase of the left and right LFOs
from each other.
This effect applies chorus only to higher frequencies. This can
be used to apply a chorus effect to a bass sound without mak-
ing the sound thinner. You can also use this chorus block with
feedback as a flanger.
Stereo In - Stereo Out
Stereo In - Stereo Out
Left
Left
Wet / Dry
Low Level
Wet / Dry
LEQ
LEQ
HEQ
HEQ
Chorus
Chorus
Chorus/Flanger
Chorus/Flanger
EQ Trim
EQ Trim
High Level
High Level
High Damp
Feedback
High Damp
High/Low Split Point
Low Level
Right
Right
Wet / Dry
Wet / Dry
LFO Phase
LFO Phase
LFO: Tri / Sine
LFO: Tri / Sine
LFO Waveform
Selects LFO Waveform
Triangle, Sine
LFO Waveform
Selects LFO Waveform
Triangle, Sine
a
b
a
b
LFO Phase [degree]
Sets the LFO phase difference between the left and right ꢀ Fx:010
–180...+180
LFO Phase [degree]
Sets the LFO phase difference between the left and right ꢀ Fx:010
–180...+180
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ Fx:009,
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ Fx:009,
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
c
c
Selects the modulation source of LFO speed
Selects the modulation source of LFO speed
Amt
Amt
Sets the modulation amount of LFO speed
Sets the modulation amount of LFO speed
BPM/MIDI Sync
BPM/MIDI Sync
Switches between using the frequency of the LFO speed and using
the tempo and notes
Switches between using the frequency of the LFO speed and using
the tempo and notes
ꢀ Fx:009,
ꢀ Fx:009,
BPM
MIDI, 40...240
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
ꢀ Fx:009
d
Selects MIDI Clock and assigns tempo
ꢀ Fx:009
d
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
Times
x1...x16
ꢀ Fx:009
Times
x1...x16
ꢀ Fx:009
Sets the number of notes that specify the LFO speed
Sets the number of notes that specify the LFO speed
L Pre Delay [msec]
Sets the delay time for the left channel
0.0...50.0msec
ꢀ
Pre Delay [msec]
Sets the delay time from the original sound
0.0...50.0msec
e
f
e
f
R Pre Delay [msec]
Sets the delay time for the right channel
0.0...50.0msec
ꢀ
Depth
0...100
Sets the depth of LFO modulation
Depth
0...100
Src
Off...Tempo
Sets the depth of LFO modulation
Selects the modulation source of the LFO modulation depth
Src
Off...Tempo
Amt
–100...+100
g
Selects the modulation source of the LFO modulation depth
Sets the modulation amount of the LFO modulation depth
Amt
–100...+100
High/Low Split Point
Sets the frequency split point between the low and high range
1...100
g
h
Sets the modulation amount of the LFO modulation depth
ꢀ
EQ Trim
0...100
Feedback
–100...+100
ꢀ
h
i
Sets the feed back amount of the chorus block
Pre LEQ Gain [dB]
–15.0...+15.0dB
–15.0...+15.0dB
High Damp [%]
Sets the high range damping amount of the chorus block
0...100%
0...100
0...100
Pre HEQ Gain [dB]
Low Level
Sets the low range output level
i
j
Wet/Dry
–Wet...–1:99, Dry, 1:99...Wet
High Level
Sets the high range (chorus) output level
ꢀ Fx:010,
Wet/Dry
Dry, 1:99...99:1, Wet
j
Src
Off...Tempo
Src
Off...Tempo
Amt
–100...+100
Amt
–100...+100
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g: High/Low Split Point
Wet/Dry
Dry, 1:99...99:1, Wet
This parameter sets the frequency that splits the high and low
range. Only the high range will be sent to the chorus block.
g
Amt
–100...+100
h: Feedback
Sets the feedback amount of the chorus block. Increasing the feed-
back will allow you to use the effect as a flanger.
019: Ensemble
This Ensemble effect has three chorus blocks that use LFO to
create subtle shimmering, and gives three dimensional depth
and spread to the sound, because the signal is output from the
left, right, and center.
018: Multitap Cho/ Delay
(Multitap Chorus/ Delay)
This effect has four chorus blocks with a different LFO phase.
You can create a complex stereo image by setting each block’s
delay time, depth, output level, and pan individually. You can
also fix some of the chorus blocks to combine the chorus and
delay effects.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
+
Ensemble
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In -Stereo Out
Wet / Dry
Feedback
Right
Wet / Dry
Tap1 Delay
Tap2 Delay
Tap3 Delay
Tap4 Delay
Level
Level
Pan
Pan
Pan
Pan
Shimmer
LFO
+
Level
Level
Speed
Sets the LFO speed
1...100
Right
0 [degree]
Wet / Dry
180 [degree]
90 [degree]
270 [degree]
Src
Off...Tempo
–100...+100
0...100
LFO: Triangle
a
Selects the modulation source of LFO speed
Amt
Sets the modulation amount of LFO speed
LFO Frequency [Hz]
Sets the LFO speed
0.02...13.00Hz
0...570msec
0...30
a
b
Depth
Sets the depth of LFO modulation
Tap1(000) [msec]
Sets the Tap1 (LFO phase=0 degrees) delay time
Src
Off...Tempo
b
c
d
Selects the modulation source of the LFO modulation depth
Depth
Sets the Tap1 chorus depth
Amt
–100...+100
Sets the modulation amount of the LFO modulation depth
Level
0...30
Sets the Tap1 output level
Shimmer
0...100
ꢀ
Sets the amount of shimmering of the LFO waveform
Pan
L6...L1, C, R1...R6
0...570msec
Sets the Tap1 stereo image
Wet/Dry
Dry, 1:99...99:1, Wet
Tap2(180) [msec]
Sets the Tap2 (LFO phase=180 degrees) delay time
Src
Off...Tempo
Depth
0...30
0...30
Sets the Tap2 chorus depth
Amt
–100...+100
c
Level
Sets the Tap2 output level
c: Shimmer
Pan
L6...L1, C, R1...R6
0...570msec
0...30
This parameter sets the amount of shimmering of the LFO wave-
form. Increasing this value adds more shimmering, making the
chorus effect more complex and richer.
Sets the Tap2 stereo image
Tap3(090) [msec]
Sets the Tap3 (LFO phase=90 degrees) delay time
Ensemble LFO
Depth
Level
Sets the Tap3 chorus depth
d
Shimmer
Level
0...30
Sets the Tap3 output level
Pan
L6...L1, C, R1...R6
0...570msec
Sets the Tap3 stereo image
Time
Tap4(270) [msec]
Sets the Tap4 (LFO phase=270 degrees) delay time
Depth
0...30
0...30
Sets the Tap4 chorus depth
e
Level
Sets the Tap4 output level
Pan
L6...L1, C, R1...R6
–100...+100
Sets the Tap4 stereo image
Tap1 Feedback
Sets the Tap1 feedback amount
Src
Off...Tempo
f
Selects the modulation source of Tap1 feedback amount and effect
balance
Amt
–100...+100
Sets the Tap1 feedback amount and modulation amount
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g: High Damp [%]
020: Stereo Flanger
This parameter sets the amount of damping of the feedback in the
high range. Increasing the value will cut high-range harmonics.
This effect gives a significant swell and movement of pitch to
the sound. It is more effective when applied to a sound with a
lot of harmonics. This is a stereo flanger. You can add spread
to the sound by offsetting the phase of the left and right LFOs
from each other.
021: St. Random Flanger
(Stereo Random Flanger)
Stereo In - Stereo Out
Left
Wet / Dry
The stereo effect uses a step-shape waveform and random
LFO for modulation, creating a unique flanging effect.
Flanger
Feedback
Stereo In - Stereo Out
Left
High Damp
Flanger
Wet / Dry
Flanger
Feedback
Right
Wet / Dry
LFO Phase
LFO Shape
LFO: Tri / Sine
High Damp
Flanger
Right
Wet / Dry
Delay Time [msec]
Sets the delay time from the original sound
0.0...50.0msec
Triangle, Sine
LFO Phase
a
b
c
LFO: Step-Tri/Random
LFO Waveform
Selects LFO Waveform
LFO Shape
–100...+100
ꢀ
Delay Time [msec]
Sets the delay time from the original sound
0.0...50.0msec
a
b
c
Determines how much the LFO waveform is changed
LFO Phase [degree]
Sets the LFO phase difference between the left and right ꢀ Fx:010
–180...+180
LFO Waveform
Selects LFO Waveform
Step-Tri, Random
ꢀ Fx:010
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ Fx:009,
LFO Phase [degree]
Sets the LFO phase difference between the left and right ꢀ Fx:010
–180...+180
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ Fx:010,
d
Selects the modulation source of LFO speed
Amt
Src
Off...Tempo
Sets the modulation amount of LFO speed
d
e
Selects the modulation source used for both LFO speed and step
speed
BPM/MIDI Sync
Switches between using the frequency of the LFO speed and using
the tempo and notes
Amt
–20.00...+20.00Hz
ꢀ Fx:009,
Sets the modulation amount of LFO speed
BPM
MIDI, 40...240
LFO Step Freq (Frequency) [Hz]
Sets the LFO step speed (speed that changes in steps)
ꢀ Fx:010,
0.05...50.00Hz
Selects MIDI Clock and assigns tempo
ꢀ Fx:009
e
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
Amt
–50.00...+50.00Hz
Sets the modulation amount of LFO step speed
Times
x1...x16
Sets the number of notes that specify the LFO speed
ꢀ Fx:009
BPM/MIDI Sync
Off, On
Switches between using the frequency of the LFO speed and using
Depth
0...100
the tempo and notes
ꢀ Fx:009,
f
Sets the depth of LFO modulation
BPM
MIDI, 40...240
ꢀ Fx:009, 010
Feedback
Sets the feedback amount
–100...+100
ꢀ
Selects MIDI Clock and assigns tempo
f
g
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
High Damp [%]
Sets the feedback damping amount in the high range
0...100%
ꢀ
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
Times
x1...x16
Wet/Dry
ꢀ Fx:010,
–Wet...–1:99, Dry, 1:99...Wet
Sets the number of notes that specify the LFO speed
ꢀ Fx:009
Step Base Note
Selects the type of notes to specify the LFO step speed
ꢈ ꢁ ꢂ ꢈ ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
h
Src
Off...Tempo
ꢀ Fx:010,
g
Times
x1...x32
Amt
–100...+100
Sets the number of notes to specify the LFO step speed ꢀ Fx:010
Depth
0...100
h
i
Sets the depth of LFO modulation
b: LFO Shape
Feedback
Sets the feedback amount
–100...+100
ꢀ Fx:020
Changing the LFO waveform shape controls the peak sweep of
flanging effects.
High Damp [%]
0...100%
LFO Shape
Sets the feedback damping amount in the high range
ꢀ Fx:020
LFO Shape = 0...+100
LFO Shape = 0...–100
Wet/Dry
ꢀ Fx:010, 020,
–Wet...–1:99, Dry, 1:99...Wet
LFO Waveform=Sine
j
Src
Off...Tempo
Amt
–100...+100
g: Feedback, h:Wet/Dry
The peak shape of the positive and negative “Feedback” value is
different. The harmonics will be emphasized when the effect
sound is mixed with the dry sound if you set a positive value for
both “Feedback” and “Wet/ Dry”, and if you set a negative value
for both “Feedback” and “Wet/ Dry”.
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022: St. Env. Flanger
023: Stereo Phaser
This effect creates a swell by shifting the phase. It is very
effective on electric piano sounds. You can add spread to the
sound by offsetting the phase of the left and right LFOs from
each other.
(Stereo Envelope Flanger)
This Flanger uses an envelope generator for modulation. You
will obtain the same pattern of flanging each time you play.
You can also control the Flanger directly using the modula-
tion source.
Stereo In - Stereo Out
Left
Wet / Dry
Stereo In - Stereo Out
Left
Phaser
Wet / Dry
Flanger
Feedback
Resonance
High Damp
Phaser
High Damp
Flanger
Right
Wet / Dry
LFO Phase
Right
LFO Shape
LFO: Tri / Sine
Wet / Dry
D-mod
Sweep Mode
-mod
D
EG Attack/Decay
EG
LFO Waveform
Triangle, Sine
Selects LFO Waveform
a
b
L Dly Bottom [msec] (L Delay Bottom)
0.0...50.0msec
LFO Shape
–100...+100
ꢀ Fx:020
Sets the lower limit of the delay time on the left channel ꢀ Fx:009
Determines how much the LFO waveform is changed
a
b
L Dly Top [msec] (L Delay Top)
0.0...50.0msec
LFO Phase [degree]
Sets the LFO phase difference between the left and right ꢀ Fx:010
–180...+180
Sets the upper limit of the delay time on the left channel ꢀ Fx:009
R Dly Bottom [msec] (R Delay Bottom) 0.0...50.0msec
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ Fx:009,
Sets the lower limit of the delay time on the right channel ꢀ Fx:009
R Dly Top [msec] (R Delay Top) 0.0...50.0msec
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
c
Sets the upper limit of the delay time on the right channel ꢀ Fx:009
Selects the modulation source of LFO speed
Sweep Mode EG, D-mod
Determines whether the flanger is controlled by the envelope gener-
Amt
Sets the modulation amount of LFO speed
ator or by the modulation source
ꢀ,
BPM/MIDI Sync
c
Src
Off...Tempo
Switches between using the frequency of the LFO speed and using
the tempo and notes
Selects the modulation source that triggers the EG (when EG is
selected for Sweep Mode), or modulation source that causes the
flanger to sweep (when D-mod is selected for Sweep Mode)
ꢀ Fx:009,
ꢀ
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
ꢀ Fx:009
d
EG Attack
Sets the EG attack speed
1...100
ꢀ
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
d
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
EG Decay
Sets the EG decay speed
1...100
ꢀ
Times
x1...x16
Sets the number of notes that specify the LFO speed
ꢀ Fx:009
Feedback
–100...+100
e
f
Sets the feedback amount
ꢀ Fx:020
Manual
0...100
e
f
Sets the frequency to which the effect is applied
High Damp [%]
Sets the feedback damping amount in the high range
0...100%
ꢀ Fx:020
Depth
0...100
Sets the depth of LFO modulation
Wet/Dry
ꢀ010, 020,
–Wet...–1:99, Dry, 1:99...Wet
Src
Off...Tempo
Selects the modulation source for the LFO modulation depth
g
Src
Off...Tempo
Amt
–100...+100
Sets the modulation amount of the LFO modulation depth
Amt
–100...+100
Resonance
Sets the resonance amount
–100...+100
ꢀ
g
h
High Damp [%]
Sets the resonance damping amount in the high range
0...100%
ꢀ
c: Sweep Mode, c: Src
This parameter switches the flanger control mode. With “Sweep
Mode” = EG, the flanger will sweep using the envelope generator.
This envelope generator is included in the envelope flanger, and
not related to the Pitch EG, Filter EG, or Amp EG.
The “Src” parameter selects the source that starts the envelope
generator. If you select, for example, Gate, the envelope generator
will start when the note-on message is received.
Wet/Dry
ꢀ Fx:010,
–Wet...–1:99, Dry, 1:99...Wet
Src
Off...Tempo
Amt
–100...+100
When “Sweep Mode” = D-mod, the modulation source can con-
trol the flanger directly. Select the modulation source using the
“Src” parameter.
g: Resonance, h:Wet/Dry
The peak shape of the positive and negative Feedback value is dif-
ferent. The harmonics will be emphasized when the effect sound
is mixed with the dry sound, if you set a positive value for both
“Resonance” and “Wet/ Dry”, and if you set a negative value for
both “Resonance” and “Wet/ Dry”.
The effect is off when a value for the modulation source
specified for the “Src” parameter is smaller than 64, and the
effect is on when the value is 64 or higher. The Envelope
Generator is triggered when the value changes from 63 or
smaller to 64 or higher.
g: High Damp [%]
This parameter sets the amount of damping of the resonance in
the high range. Increasing the value will cut high-range harmon-
ics.
d: EG Attack, d: EG Decay
Attack and Decay speed are the only adjustable parameters on
this EG.
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024: St. Random Phaser
025: St. Env. Phaser
(Stereo Random Phaser)
(Stereo Envelope Phaser)
This is a stereo phaser. The effect uses a step-shape waveform
and random LFO for modulation, creating a unique phasing
effect.
This stereo phaser uses an envelope generator for modula-
tion. You will obtain the same pattern of phasing each time
you play. You can also control the Phaser directly using the
modulation source.
Stereo In - Stereo Out
Left
Stereo In - Stereo Out
Wet / Dry
Left
Wet / Dry
Phaser
Phaser
Resonance
Resonance
High Damp
Phaser
High Damp
Phaser
Right
Wet / Dry
LFO Phase
Right
Wet / Dry
D-mod
-mod
D
LFO: Step-Tri/Random
Sweep Mode
EG Attack/Decay
EG
LFO Waveform
Selects LFO Waveform
Step-Tri, Step-Sin, Random
a
b
ꢀ Fx:010
L Manu Bottom (L Manual Bottom)
0...100
Sets the lower limit of the frequency range for the effect on the left
LFO Phase [degree]
Sets the LFO phase difference between the left and right ꢀ Fx:010
–180...+180
channel
ꢀ Fx:009
a
b
L Manu Top (L Manual Top)
Sets the upper limit of the frequency range for the effect on the left
channel
0...100
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ Fx:010,
ꢀ Fx:009
Src
Off...Tempo
R Manu Bottom (R Manual Bottom)
Sets the lower limit of the frequency range for the effect on the right
channel
0...100
c
Selects the modulation source commonly used for LFO speed and
step speed
ꢀ Fx:009
Amt
–20.00...+20.00Hz
R Manu Top (R Manual Top)
0...100
Sets the modulation amount of LFO speed
Sets the upper limit of the frequency range for the effect on the right
LFO Step Freq (Frequency) [Hz]
Sets the LFO step speed
0.05...50.00Hz
ꢀ Fx:010,
channel
ꢀ Fx:009
Sweep Mode
EG, D-mod
d
Amt
–50.00...+50.00Hz
Determines whether the flanger is controlled by the envelope gener-
Sets the modulation amount of LFO step speed
ator or by the modulation source
ꢀ Fx:022,
c
BPM/MIDI Sync
Off, On
Src
Off...Tempo
Switches between using the frequency of the LFO speed and using
the tempo and notes
Selects the modulation source that triggers the EG (when EG is
selected for Sweep Mode), or modulation source that causes the
flanger to sweep (when D-mod is selected for Sweep Mode)
ꢀ Fx:009,
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
ꢀ009, 010
EG Attack
Sets the EG attack speed
1...100
ꢀ Fx:022
e
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
d
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
EG Decay
Sets the EG decay speed
1...100
ꢀ Fx:022
Times
x1...x16
Sets the number of notes that specify the LFO speed
ꢀ Fx:009
Resonance
Sets the resonance amount
–100...+100
ꢀ Fx:023
e
f
Step Base Note
ꢈ ꢁ ꢂ ꢈ ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Selects the type of notes to specify the LFO step speed
High Damp [%]
Sets the resonance damping amount in the high range
0...100%
ꢀ Fx:023
ꢀ Fx:010,
f
Times
x1...x32
Wet/Dry
ꢀ Fx:010, 023,
–Wet...–1:99, Dry, 1:99...Wet
Sets the number of notes to specify the LFO step speed ꢀ Fx:010
Manual
0...100
0...100
g
h
Sets the frequency to which the effect is applied
g
Src
Off...Tempo
Depth
Sets the depth of LFO modulation
Amt
–100...+100
Resonance
–100...+100
Sets the resonance amount
ꢀ Fx:023
i
High Damp [%]
0...100%
Sets the resonance damping amount in the high range
ꢀ Fx:023
Wet/Dry
ꢀ Fx:010, 023,
–Wet...–1:99, Dry, 1:99...Wet
j
Src
Off...Tempo
Amt
–100...+100
200
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026: St. Biphase Mod.
027: Stereo Vibrato
This effect causes the pitch of the input signal to shimmer.
Using the AutoFade allows you to increase or decrease the
shimmering speed.
(Stereo Biphase Modulation)
This stereo chorus effect adds two different LFOs together.
You can set the Frequency and Depth parameters for each
LFO individually. Depending on the setting of these LFOs,
very complex waveforms will create an analog-type, unstable
modulated sound.
Stereo In - Stereo Out
Left
Wet / Dry
Vibrato
Vibrato
Stereo In - Stereo Out
Left
Wet / Dry
Chorus/Flanger
High Damp
Right
Feedback
Wet / Dry
LFO: Tri / Sine
AutoFade
LFO Shape
High Damp
Chorus/Flanger
Fade-In Delay
LFO Frequency
Right
Wet / Dry
180 [degree]
LFO1: Tri / Sine
LFO2: Tri / Sine
AUTOFADE Src
Selects the modulation source that starts AutoFade
Off...Tempo
ꢀ,
a
b
c
Fade-In Rate
Sets the rate of fade-in
1...100
ꢀ
LFO1 Waveform
Selects LFO1 waveform
Triangle, Sine
Triangle, Sine
Fade-In Delay [msec]
Sets the fade-in delay time
00...2000msec
ꢀ
a
b
LFO2 Waveform
Selects LFO2 waveform
LFO Waveform
Selects LFO Waveform
Triangle, Sine
LFO Phase Sw
Switches the LFO phase difference between left and right
0 degree, 180 degree
LFO Shape
–100...+100
ꢀ Fx:020
Determines how much the LFO waveform is changed
LFO1 Frequency [Hz]
Sets the LFO1 speed
0.02...30.00Hz
LFO Frequency Mod
Switches between D-mod and AUTOFADE for the LFO frequency
modulation
D-mod, AUTOFADE
d
e
ꢀ
Src
Off...Tempo
–30.00...+30.00
0.02...30.00Hz
–30.00...+30.00
0...100
c
d
e
f
Selects the modulation source of LFO1&2 speed
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ Fx:009,
Amt
Sets the modulation amount of LFO1 speed
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
Selects the modulation source of LFO speed
LFO2 Frequency [Hz]
Sets the LFO2 speed
Amt
Sets the modulation amount of LFO speed
Amt
Sets the modulation amount of LFO2 speed
BPM/MIDI Sync
Switches between using the frequency of the LFO speed and using
the tempo and notes
Depth1
ꢀ Fx:009,
Sets the depth of LFO1 modulation
BPM
MIDI, 40...240
Src
Off...Tempo
Selects MIDI Clock and assigns tempo
ꢀ Fx:009
Selects the modulation source of LFO1&2 modulation depth
f
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Amt
–100...+100
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
Sets the modulation amount of LFO1 modulation depth
Times
x1...x16
ꢀ Fx:009
Depth2
0...100
Sets the number of notes that specify the LFO speed
Sets the depth of LFO2 modulation
Depth
0...100
Amt
–100...+100
Sets the depth of LFO modulation
Sets the modulation amount of LFO2 modulation depth
Src
Off...Tempo
L Pre Delay [msec]
Sets the delay time for the left channel
0.0...50.0msec
g
h
g
h
Selects the modulation source of the LFO modulation depth
ꢀ Fx:016
Amt
–100...+100
R Pre Delay [msec]
Sets the delay time for the right channel
0.0...50.0msec
Sets the modulation amount of the LFO modulation depth
ꢀ Fx:016
Wet/Dry
Dry, 1:99...99:1, Wet
Feedback
Sets the feedback amount
–100...+100
ꢀ Fx:017
i
Src
Off...Tempo
High Damp [%]
Sets the damping amount in the high range
0...100%
Amt
–100...+100
Wet/Dry
ꢀ Fx:010,
–Wet...–1:99, Dry, 1:99...Wet
j
Src
Off...Tempo
d: LFO Frequency Mod, a: AUTOFADE Src, a: Fade-In Rate
b: Fade-In Delay [msec]
When “LFO Frequency Mod” is set to AUTOFADE, you can use
the modulation source selected in “AUTO FADE Src” as a trigger
to automatically fade in the modulation amount. When “BPM/
MIDI Sync” is set to On, you cannot use this.
Amt
–100...+100
Bi-Phase Modulation LFO
The “Fade-in Rate” parameter specifies the rate of fade-in. The
“Fade-in Delay” parameter determines the time from AutoFade
modulation source ON until the fade-in starts.
LFO1
LFO2
Depth1
Depth2
+
The following is an example of fade-in where the LFO speed is
increased from “1.0Hz” to “4.0Hz” when a note-on message is
received.
201
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“AUTOFADE Src”=Gate1, “LFO Frequency [Hz]”=1.0
“LFO Frequency Mod”=AUTOFADE, “Amt”=3.0
Feedback
Sets the feedback amount
–100...+100
ꢀ Fx:020
h
i
High Damp [%]
Sets the feedback damping amount in the high range
0...100%
ꢀ Fx:020
The effect is off when a value for the dynamic modulation
source specified for the “AUTOFADE Src” parameter is
smaller than 64, and the effect is on when the value is 64 or
higher. The AutoFade function is triggered when the value
changes from 63 or smaller to 64 or higher.
Wet/Dry Mod
D-mod, AUTOFADE
Switches between D-mod and AUTOFADE for the effect balance
modulation
Wet/Dry
ꢀ Fx:027
–Wet...–1:99, Dry, 1:99...Wet
AUTOFADE AutoFade
ꢀ Fx:010, 020,
AUTOFADE Src=Gate1
LFO Frequency[Hz]=1.0
LFO Freq. Mod=AUTOFADE
Amt=+3.0
Gate1 Signal
AUTOFADE
j
Src
Off...Tempo
All Note Off
Note On
Amt
–100...+100
LFO Frequency
=1.0+3.0=4.0Hz
Fade-In Rate
Fade-In Dealy
LFO Frequency
=1.0Hz
029: 2Voice Resonator
This effect resonates the input signal at a specified pitch. You
can set the pitch, output level, and pan settings for two reso-
nators individually. You can control the resonance intensity
via an LFO.
028: St. Auto Fade Mod.
(Stereo Auto Fade Modulation)
This stereo chorus/ flanger effect enables you to control the
LFO speed and effect balance using auto fade, and you can
spread the sound by offsetting the phase of the left and right
LFOs from each other.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
High Damp
Resonator
Level Pan
Trim
Resonance
+
Stereo In - Stereo Out
Left
Wet / Dry
Resonator
Level
Pan
Trim
High Damp
Delay
Right
Wet / Dry
Feedback
-mod
Invert: On/Off
D
High Damp
Delay
LFO
Pitch, Fine [cent]
Control Mode
Manual
Right
Wet / Dry
LFO Phase
LFO Shape
LFO: Tri / Sine
AutoFade
Control Mode
Switches the controls of resonance intensity
Manual, LFO, D-mod
LFO Frequency
Wet / Dry
ꢀ,
a
LFO/D-mod Invert
Off, On
Reverses the Voice 1 and 2 control when LFO/D-mod is selected
ꢀ
AUTOFADE Src
Selects the modulation source that starts AutoFade
Off...Tempo
ꢀ Fx:027,
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
b
c
d
e
f
a
b
Rate
1...100
ꢀ Fx:027
D-mod Src
Off...Tempo
Sets the rate of fade-in
Selects the modulation source that controls resonance intensity
Fade-In Dly (Fade-In Delay) [msec]
Sets the fade-in delay time
00...2000msec
Mod. Depth
–100...+100
ꢀ Fx:027
Sets the amount of resonance intensity control via LFO/D-mod
LFO Waveform
Selects LFO Waveform
Triangle, Sine
Trim
0...100
Sets the input level at the resonator
LFO Shape
–100...+100
ꢀ Fx:020
Voice1: Pitch
Sets the voice1 Pitch for resonance
C0...B8
–50...+50
Determines how much the LFO waveform is changed
LFO Phase [degree]
Sets the LFO phase difference between the left and right ꢀ Fx:010
–180...+180
Fine [cent]
c
Fine-adjusts the voice 1 pitch for resonance
LFO Frequency Mod D-mod, AUTOFADE
Switches between D-mod and AUTOFADE for the LFO frequency
modulation
Voice1: Resonance
Sets the intensity of resonance when Control Mode = Manual
–100...+100
d
ꢀ
ꢀ Fx:027
High Damp [%] 0...100%
Sets the damping amount of resonant sound in the high range
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ
Voice1: Level
Sets the Voice1 output level
0...100
Src
Off...Tempo
e
Selects the modulation source of LFO speed
Pan
L6...R6
Amt
–20.00...+20.00Hz
0.0...500.0msec
0.0...500.0msec
0...200
Sets the Voice1 stereo image
Sets the modulation amount of LFO speed
Voice2: Pitch
Sets the Voice2 Pitch for resonance
C0...B8
L Delay Time [msec]
Sets the left channel delay time
g
h
Fine [cent]
–50...+50
f
R Delay Time [msec]
Sets the right channel delay time
Fine-adjusts the voice 2 pitch for resonance
Voice2: Resonance
Sets the intensity of resonance when Control Mode = Manual
–100...+100
Depth
ꢀ
g
Sets the depth of LFO modulation
High Damp [%] 0...100%
Sets the damping amount of resonant sound in the high range
ꢀ
202
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Voice2: Level
Sets the Voice2 output level
0...100
L6...R6
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ Fx:009,
i
j
Pan
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
c
Sets the Voice2 stereo image
Selects the modulation source of LFO speed
Wet/Dry
Dry, 1:99...99:1, Wet
Amt
Sets the modulation amount of LFO speed
Src
Off...Tempo
BPM/MIDI Sync
Switches between using the frequency of the LFO speed and using
the tempo and notes
ꢀ Fx:009,
Amt
–100...+100
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
ꢀ Fx:009
d
a: Control Mode, e:Voice1: Resonance, h:Voice2: Resonance
This parameter determines the resonance intensity.
When “Control Mode” = Manual, the “Resonance” parameter
sets the intensity of resonance. If the “Resonance” parameter has a
negative value, harmonics will be changed, and resonance will
occur at a pitch one octave lower.
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
Times
x1...x16
Sets the number of notes that specify the LFO speed
ꢀ Fx:009
Pitch Depth
Sets the pitch variation of the moving sound
0...100
ꢀ,
When “Control Mode” = LFO, the intensity of resonance varies
according to the LFO. The LFO sways between positive and nega-
tive values, causing resonance to occur between specified pitches
an octave apart in turn.
Src
Off...Tempo
e
Selects the modulation source of pitch variation
Amt
–100...+100
Sets the modulation amount of pitch variation
When “Control Mode” = D-mod, the resonance is controlled by
the dynamic modulation source. If JS X or Ribbon is assigned as
the modulation source, the pitch an octave higher and lower can
be controlled, similar to when LFO is selected for Control Mode.
Pan Depth
Sets the panning of the moving sound
–100...+100
ꢀ,
Src
Off...Tempo
f
Selects the modulation source of panning
Amt
–100...+100
a: LFO/D-mod Invert
Sets the modulation amount of panning
When “Control Mode” = LFO or D-mod, the controlled phase of
either Voice 1 or 2 will be reversed. When the resonance pitch is
set for Voice 1 (Resonance has a positive value), Voice 2 will reso-
nate at a pitch an octave below (Resonance has a negative value).
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
g
d:Voice1: Pitch, d: Fine [cent], g:Voice2: Pitch, g: Fine [cent]
The Pitch parameter specifies the pitch of resonance by note
name. The “Fine” parameter allows for fine adjustment in steps of
cents.
Amt
–100...+100
a: LFO Mode, a: Src, b: LFO Sync
The “LFO Mode” parameter switches LFO operation mode. When
Loop is selected, the Doppler effect will be created repeatedly. If
“LFO Sync” is set to On, the LFO will be reset when the modula-
tion source specified with the “Src” parameter is turned on.
When “LFO Mode” is set to 1-Shot, the Doppler effect is created
only once when the modulation source specified in the “Src” field
is turned on. At this time if you do not set the “Src” parameter, the
Doppler effect will not be created, and no effect sound will be out-
put.
e: High Damp [%], h: High Damp [%]
This parameter sets the damping amount of resonant sound in the
high range. Lower values will make a metallic sound with a
higher range of harmonics.
030: Doppler
This effect simulates the “Doppler effect” of a moving sound
with a changing pitch, similar to the siren of an passing
ambulance. Mixing the effect sound with the dry sound will
create a unique chorus effect.
The effect is off when a value for the modulation source
specified for the “Src” parameter is smaller than 64, and the
effect is on when the value is 64 or higher. The Doppler
effect is triggered when the value changes from 63 or
smaller to 64 or higher.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
e: Pitch Depth
With the Doppler effect, the pitch is raised when the sound
approaches, and the pitch is lowered when the sound goes away.
This parameter sets this pitch variation.
+
Doppler
Pan Depth
f: Pan Depth
Right
This parameter sets the width of the stereo image of the effect
sound. With larger values, the sound seems to come and go from
much further away. With positive values, the sound moves from
left to right; with negative values, the sound moves from right to
left.
Wet / Dry
LFO
-mod
LFO Mode = 1-Shot
Trigger
D
Doppler - Pitch / Pan Depth
Pitch
LFO Mode
Switches LFO operation mode
Loop, 1-Shot
ꢀ,
Pan Depth
= (+) value
Pan Depth
= (–) value
a
b
Src
Off...Tempo
Original Pitch
Pitch Depth
When LFO Mode is set to 1-Shot, this modulation source triggers the
LFO
ꢀ
LFO Sync
Off, On
Center
Left
Right
Switches between LFO reset on and off when LFO Mode is set to
Loop
ꢀ
Pan Depth
< <<<<<< >>>>>> >
Volume
<
<
<
<
>
>
>
>
Louder
Louder
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f: Direct Mix
031: Scratch
With Always On, a dry sound is usually output. With Always
Off, dry sounds are not output. With Cross Fade, a dry sound is
usually output, and it is muted only when scratching.
Set Wet/ Dry to Wet to use this parameter effectively.
This effect is applied by recording the input signal and mov-
ing the modulation source. It simulates the sound of scratches
you can make using a turntable.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Direct
Mix
+
Scratch
Scratch
Rec Control
Right
Wet / Dry
D-mod
-mod
D
Envelope Control
Input
Envelope Select
-mod
D
Scratch Source
Selects the modulation source for simulation control
Off...Tempo
ꢀ,
a
b
Response
0...100
ꢀ
Sets the speed of the response to the Scratch Source
Envelope Select
D-mod, Input
Selects whether the start and end of recording is controlled via the
modulation source or the input signal level
ꢀ,
c
Src
Off...Tempo
Selects the modulation source that controls recording when Enve-
lope Select is set to D-mod
ꢀ
Threshold
0...100
d
Sets the recording start level when Envelope Select is set to Input
ꢀ
Response
0...100
ꢀ
e
f
Sets the speed of the response to the end of recording
Direct Mix
Selects how a dry sound is mixed
Always On, Always Off, Cross Fade
ꢀ
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
g
Amt
–100...+100
a: Scratch Source, b: Response
The Scratch Source parameter enables you to select the modula-
tion source that controls simulation. The value of the modulation
source corresponds to the playback position. The Response
parameter enables you to set the speed of the response to the
modulation source.
Scratch Source
Start
Playback Position
End
Recorded Sound
Scratch Source
Scratch!
Zero
JS X
-mod
D
+ Max
Ribbon
– Max
JS+Y
JS–Y
etc…
+ Max
Zero
c: Envelope Select, c: Src, d:Threshold
When “Envelope Select” is set to D-mod, the input signal will be
recorded only when the modulation source value is 64 or higher.
When “Envelope Select” is set to Input, the input signal will be
recorded only when its level is over the Threshold value.
The maximum recording time is 1365msec. If this is exceeded, the
recorded data will start being erased from the top.
e: Response
This parameter enables you to set the speed of the response to the
end of recording. Set a smaller value when you are recording a
phrase or rhythm pattern, and set a higher value if you are record-
ing only one note.
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b: LFO Phase [degree]
This parameter determines the difference between the left and
right LFO phases. A higher value will simulate the auto-pan effect
in which the sound is panned between left and right.
Mod./ P.Shift
Other modulation and pitch shift effects
033: St. Env. Tremolo
032: Stereo Tremolo
(Stereo Envelope Tremolo)
This effect modulates the volume level of the input signal.
The effect is stereo, and offsetting the LFO of the left and right
phases from each other produces a tremolo effect between left
and right.
This effect uses the input signal level to modulate a stereo
tremolo. You can simulate a tremolo effect that becomes
deeper as it fades out while the level gets lower.
Stereo In - Stereo Out
Stereo In - Stereo Out
Left
Left
Wet / Dry
Wet / Dry
Tremolo
Tremolo
Tremolo
Tremolo
Right
Right
Wet / Dry
Wet / Dry
LFO Phase
LFO Phase
LFO Shape
LFO: Tri/Sin/Vintage
LFO: Tri/Sin/Vintage/Up/Down
LFO Shape
Envelope
Envelope Shape
+
Envelope Sens
LFO Waveform
Selects LFO Waveform
Triangle, Sine, Vintage, Up, Down
ꢀ
a
b
LFO Shape
–100...+100
ꢀ Fx:020
Envelope Sens (Envelope Sensitivity)
Sets the envelope sensitivity of the input signal
0...100
Determines how much the LFO waveform is changed
a
LFO Phase [degree]
Sets the LFO phase difference between the left and right
–180...+180
Envelope Shape
Sets the envelope curve shape of the input signal
–100...+100
ꢀ
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ Fx:009,
LFO Waveform
Selects LFO Waveform
Triangle, Sine, Vintage
b
c
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
LFO Shape
–100...+100
ꢀ Fx:020
c
Selects the modulation source of LFO speed
Determines how much the LFO waveform is changed
Amt
LFO Phase [degree]
Sets the LFO phase difference between the left and right ꢀ Fx:032
–180...+180
Sets the modulation amount of LFO speed
BPM/MIDI Sync
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ
Switches between using the frequency of the LFO speed and using
the tempo and notes
ꢀ Fx:009,
d
e
Envelope Amount [Hz]
Sets the changes of the LFO speed according to the input signal
level
–20.00...+20.00Hz
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
ꢀ Fx:009
ꢀ
d
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Depth
0...100
ꢀ
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
Sets the depth of LFO modulation
Times
x1...x16
ꢀ Fx:009
Envelope Amount
Sets the changes of the modulation depth according to the input sig-
–100...+100
Sets the number of notes that specify the LFO speed
nal level
ꢀ
Depth
0...100
Off...Tempo
–100...+100
Sets the depth of LFO modulation
Wet/Dry
Dry, 1:99...99:1, Wet
Src
e
Selects the modulation source of the depth of modulation
Src
Off...Tempo
f
Amt
Sets the modulation amount of the depth of modulation
Amt
–100...+100
Wet/Dry
Dry, 1:99...99:1, Wet
d: LFO Frequency [Hz], d: Envelope Amount [Hz],
e: Depth, e: Envelope Amount
Src
Off...Tempo
f
These parameters set the modulation via an envelope (input sig-
nal level).
Amt
–100...+100
The “LFO speed” is obtained by adding the “LFO Frequency”
value to the “Envelope Amount” value multiplied by the input
signal. The LFO modulation depth is obtained by adding the
Depth value to the “Envelope Amount” value multiplied by the
input signal level.
a:LFO Waveform
This parameter selects the LFO waveform. Vintage wave simu-
lates the characteristics of the tremolo created on a guitar ampli-
fier. Combining this effect with the Amp Simulation will make a
realistic, vintage tremolo amplifier sound.
•
The following example indicates that the “Depth” is 0 with an
LFO Frequency of 1.0Hz and the maximum input, and that
the “Depth” is 100 with a Frequency of 8.0Hz with zero input.
“LFO Frequency [Hz]”=8.0, “Envelope Amount [Hz]”=–7.0
Tremolo - LFO Waveform
Triangle
Vintage
Down
Sine
Up
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“Depth”=100, “Envelope Amount”=–100
nel will cross over each other.
You need to input different sounds to each channel in order for
this parameter to be effective.
Shimmer
Level
Dry Envelope
LFO Frequency[Hz]=8.0
Envelope Amount[Hz]= –7.0Hz
Depth=100
Stereo Auto Pan - LFO Phase
Envelope Amount= –100
LFO Phase = 0 degrees
LFO Phase = 90 degrees
L-In
LFO Phase = 180 degrees
L-In
L-In
R-In
R-In
R-In
L-In
Time
L-In
R-In
L-In
R-In
R-In
L-In
L-In
R-In
L-In
R-In
R-In
L-In
R-In
L-In
034: Stereo Auto Pan
L-In
R-In
L-In
R-In
This Auto Pan effect pans sound between left and right. It is
stereo, and shifting the left and right LFO phases from each
other will simulate the sound of the left and right channels
crossing over each other by turns, or chasing each other.
L-In
R-In
L-In
R-In
R-In
Left
Right
Center
Output Stereo Image
Stereo In - Stereo Out
Left
Wet / Dry
Pan
035: St. Phaser + Trml
Depth
(Stereo Phaser + Tremolo)
Pan
This effect has a stereo phaser and tremolo LFOs linked
together. Swelling phaser modulation and tremolo effects
synchronize with each other, creating a soothing modulation
effect. It is suitable for electric piano type sounds.
Right
Wet / Dry
LFO Phase
LFO: Tri / Sin
LFO Shape
Stereo In - Stereo Out
Left
Wet / Dry
LFO Waveform
Selects LFO Waveform
Triangle, Sine
Phaser
Phaser
Tremolo
Tremolo
Phaser Wet / Dry
a
b
LFO Shape
–100...+100
ꢀ
Resonance
Determines how much the LFO waveform is changed
Phaser Wet / Dry
LFO Phase [degree]
–180...+180
Sets the LFO phase difference between the left and right
ꢀ
Right
Wet / Dry
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ Fx:009,
LFO Type
LFO
LFO Shape
LFO Phase
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
c
Selects the modulation source of LFO speed
Amt
Type:
Phs - Trml...Phs LR - Trml LR
Sets the modulation amount of LFO speed
Selects the type of the tremolo and phaser LFOs
ꢀ
BPM/MIDI Sync
a
b
LFO Phase [degree]
–180...+180
Switches between using the frequency of the LFO speed and using
the tempo and notes
Sets the phase difference between the tremolo and phaser LFOs
ꢀ Fx:009,
ꢀ
BPM
MIDI, 40...240
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ Fx:009,
Selects MIDI Clock and assigns tempo
ꢀ Fx:009
d
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
Selects the modulation source of LFO speed
Times
x1...x16
ꢀ Fx:009
Amt
Sets the number of notes that specify the LFO speed
Sets the modulation amount of LFO speed
Depth
0...100
Off...Tempo
–100...+100
BPM/MIDI Sync
Sets the depth of LFO modulation
Switches between using the frequency of the LFO speed and using
the tempo and notes
ꢀ Fx:009,
Src
e
Selects the modulation source of the depth of modulation
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
ꢀ Fx:009
Amt
c
Sets the modulation amount of the depth of modulation
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
Wet/Dry
Dry, 1:99...99:1, Wet
Times
x1...x16
Sets the number of notes that specify the LFO speed
ꢀ Fx:009
Src
Off...Tempo
f
Phaser Manual
Sets the phaser frequency range
0...100
–100...+100
0...100
Amt
–100...+100
d
Resonance
Sets the phaser resonance amount
a: LFO Shape
Phaser Depth
Sets the phaser modulation depth
You can change the panning curve by modifying the LFO wave-
form.
Src
Off...Tempo
e
f
Selects the modulation source for the phaser modulation depth
b: LFO Phase
Amt
–100...+100
This parameter determines the difference in the left and right LFO
phases. When you change the value gradually from 0, the sound
from the left and right channels will chase each other around. If
you set the parameter to +180 or –180, the sound from each chan-
Sets the modulation amount for the phaser modulation depth
Phaser Wet/Dry
Sets the balance between the phaser effect and dry sounds
–Wet...–2:99, Dry, 2:99...Wet
ꢀ
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Tremolo Shape
Sets the degree of the tremolo LFO shaping
–100...+100
ꢀ Fx:020
LFO Frequency [Hz]
Sets the LFO speed of the oscillator frequency modulation
0.02...20.00Hz
g
h
ꢀ Fx:009,
Tremolo Depth
Sets the tremolo modulation depth
0...100
e
Src
Off...Tempo
Selects the modulation source of LFO speed
Src
Off...Tempo
Selects the modulation source for the tremolo modulation depth
Amt
–20.00...+20.00Hz
Sets the modulation amount of LFO speed
Amt
–100...+100
Sets the modulation amount of the tremolo modulation depth
BPM/MIDI Sync
Off, On
Switches between using the frequency of the LFO speed and using
Wet/Dry
Dry, 1:99...99:1, Wet
the tempo and notes
ꢀ Fx:009,
ꢀ,
BPM
MIDI, 40...240
Src
Off...Tempo
Selects MIDI Clock and assigns tempo
ꢀ Fx:009
i
f
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Amt
–100...+100
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
Times
x1...x16
Sets the number of notes that specify the LFO speed
ꢀ Fx:009
a:Type, a: LFO Phase [degree]
LFO Depth
0...100
Select the type of phaser LFO and tremolo LFO for the “Type”
parameter. How the effect sound moves or rotates depends on the
type of LFO. Selecting “LFO Phase” enables you to offset the tim-
ing of the phaser peak and control a subtle movement and rota-
tion of the sound.
Sets the depth of LFO modulation for the oscillator frequency
g
h
Src
Off...Tempo
Selects the modulation source of the depth of modulation
Amt
–100...+100
Sets the modulation amount of the depth of modulation
f: Phaser WetDry, i:Wet/Dry
The “Phaser Wet/ Dry” parameter sets the balance between the
phaser output and the dry sound. The “Wet/ Dry” parameter sets
the balance between the final phaser and tremolo output level and
the dry sound.
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
Amt
–100...+100
036: St. Ring Modulator
a: Pre LPF
This parameter enables you to set the damping amount of the
high range sound input to the ring modulator. If the input sound
contains lots of harmonics, the effect may sound dirty. In this case,
cut a certain amount of high range.
(Stereo Ring Modulator)
This effect creates a metallic sound by applying the oscillators
to the input signal. Use the LFO or Dynamic Modulation to
modulate the oscillator to create a radical modulation. Match-
ing the oscillator frequency with a note number will produce
a ring modulation effect in specific key ranges.
b: OSC Mode
This parameter determines whether or not the oscillator fre-
quency follows the note number.
Stereo In - Stereo Out
c: Fixed Frequency [Hz]
Left
Wet / Dry
This parameter sets the oscillator frequency when “OSC Mode” is
Pre LPF
set to Fixed.
Ring Modulator
d: Note Offset, d: Note Fine
These parameters for the oscillator are used when “OSC Mode” is
set to Note (Key Follow). The “Note Offset” sets the pitch differ-
ence from the original note in semitone steps. The “Note Fine”
parameter fine-adjusts the pitch in cent steps. Matching the oscil-
lator frequency with the note number produces a ring modulation
effect in the correct key.
Pre LPF
Ring Modulator
Right
Wet / Dry
Sine Oscillator
Pitch
Fixed
Fixed Frequency
Note No.
OSC Mode
Note Offset, Fine
Note (Key Follow)
LFO
Pre LPF
0...100
a
b
Sets the damping amount of the high range input to the ring modula-
tor
ꢀ
OSC Mode
Fixed, Note (Key Follow)
Switching between specifying the oscillator frequency and using a
note number
ꢀ
Fixed Frequency [Hz]
0...12.00kHz
Sets the oscillator frequency when OSC Mode is set to Fixed
ꢀ,
Src
Off...Tempo
c
Selects the modulation source for the oscillator frequency when OSC
Mode is set to Fixed
Amt
–12.00...+12.00kHz
Sets the modulation amount of the oscillator frequency when OSC
Mode is set to Fixed
Note Offset
–48...+48
Sets the pitch difference from the original note when OSC Mode is
set to Note (Key Follow)
ꢀ
d
Note Fine
Fine-adjusts the oscillator frequency
–100...+100
ꢀ
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Mode
Slow, Medium, Fast
ꢀ
037: Detune
a
b
Switches Pitch Shifter mode
Using this effect, you can obtain a detune effect that offsets
the pitch of the effect sound slightly from the pitch of the
input signal. Compared to the chorus effect, a more natural
sound thickness will be created.
Pitch Shift [1/2tone]
Sets the pitch shift amount by steps of a semitone
–24...+24
ꢀ,
Src
Off...Tempo
ꢀ
Selects the modulation source of pitch shift amount
Amt
–24...+24
ꢀ
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Sets the modulation amount of pitch shift amount
Wet / Dry
Fine [cent]
–100...+100cent
Sets the pitch shift amount by steps of a cent
ꢀ,
Input Level
c
High Damp
Feedback
Amt
–100...+100cent
ꢀ
+
Delay
Detune
Sets the modulation amount of pitch shift amount
Delay Time [msec]
Sets the delay time
0...1000msec
Input Level
d
e
Right
Wet / Dry
Feedback Position
Switches the feedback connection.
Pre, Post
ꢀ
Feedback
Sets the feedback amount
–100...+100
ꢀ
Pitch Shift [cent]
Sets the pitch difference from the input signal
–100...+100cent
Off...Tempo
f
High Damp [%]
Sets the damping amount in the high range
0...100%
Src
a
Selects the modulation source of the pitch shift
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
ꢀ Fx:037,
Amt
–100...+100cent
0...1000msec
–100...+100
0...100%
g
Sets the modulation amount of the pitch shift
Src
Off...Tempo
ꢀ Fx:037
Delay Time [msec]
Sets the delay time
Selects the modulation source for the input level
b
c
Wet/Dry
Dry, 1:99...99:1, Wet
Feedback
Sets the feedback amount
Src
Off...Tempo
h
High Damp [%]
Sets the damping amount in the high range
Amt
–100...+100
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
ꢀ,
d
e
a: Mode
Src
Off...Tempo
ꢀ
Selects the modulation source for the input level
This parameter switches the pitch shifter operating mode. With
Slow, tonal quality will not be changed too much. With Fast, the
effect becomes a Pitch Shifter that has a quick response, but may
change the tone. Medium is in between these two. If you do not
need to set too much pitch shift amount, set this parameter to
Slow. If you wish to change the pitch significantly, use Fast.
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
Amt
–100...+100
b: Pitch Shift [1/2tone], b: Src, b: Amt, c: Fine [cent], c: Amt
The amount of pitch shift will use the value of the “Pitch Shift”
plus the “Fine” value. The amount of modulation will use the c:
Amt value plus d: “Amt.”
d: Input Level Dmod [%], d: Src
This parameter sets the dynamic modulation of the input level.
Input Level D-mod
Input Level
x1.0
Input Level
x1.0
Modulation Source is used both for “Pitch Shift” and “Fine.”
Amt= +50
Amt= –50
Amt= +100
Amt= –100
e: Feedback Position, f: Feedback
When “Feedback Position” is set to Pre, the pitch shifter output is
again input to the pitch shifter. Therefore, if you specify a higher
value for the Feedback parameter, the pitch will be raised (or low-
ered) more and more each time feedback is repeated.
If “Feedback Position” is set to Post, the feedback signal will not
pass through the pitch shifter again. Even if you specify a higher
value for the Feedback parameter, the pitch-shifted sound will be
repeated at the same pitch.
x0.5
x0.5
-mod
D
-mod
D
Higher
Higher
Zero
Max
Zero
Max
038: Pitch Shifter
This effect changes the pitch of the input signal. You can select
from three types: Fast (quick response), Medium, and Slow
(preserves tonal quality). You can also create an effect in
which the pitch is gradually raised (or dropped) using the
delay with feedback.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Input Level
High Damp
Delay
Post
+
Pitch Shifter
Pre
Feedback Position
Feedback
Input Level
Right
Wet / Dry
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039: Pitch Shift Mod.
040: Rotary Speaker
This effect simulates a rotary speaker, and obtains a more real-
istic sound by simulating the rotor in the low range and the
horn in the high range separately. The effect also simulates the
stereo microphone settings.
(Pitch Shift Modulation)
This effect modulates the detuned pitch shift amount using an
LFO, adding a clear spread and width to the sound by pan-
ning the effect sound and dry sound to the left and right. This
is especially effective when the effect sound and dry sound
output from stereo speakers are mixed.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Horn
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Mic Distance
Mic Spread
Wet / Dry
Rotary Speaker Horn/Rotor
Balance
+
Rotor
+
Speaker Simulation
Pitch Shifter
Right
-mod
Wet / Dry
Mode Switch: Rotate/Stop
Speed Switch: Slow/Fast
Manual Speed Control
D
D
D
-mod
-mod
Pan
Right
Wet / Dry
LFO: Tri / Sqr
Mode Switch
Switches between speaker rotation and stop
Rotate, Stop
Off...Tempo
Pitch Shift [cent]
Sets the pitch difference from the input signal
–100...+100cent
ꢀ
a
b
Src
Selects the modulation source that toggles between rotation and
stop
LFO Waveform
Selects LFO Waveform
Triangle, Square
a
Sw
Toggle, Moment
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
ꢀ Fx:009,
Selects switching mode of the modulation source that toggles
between rotation and stop
ꢀ
Src
Off...Tempo
–20.00...+20.00Hz
Off, On
c
Speed Switch
Slow, Fast
Selects the modulation source of LFO speed
Switches the speaker rotation speed between slow and fast
Amt
Src
Off...Tempo
Sets the modulation amount of LFO speed
b
Selects the modulation source that toggles between slow and fast
BPM/MIDI Sync
Sw
Toggle, Moment
Switches between using the frequency of the LFO speed and using
the tempo and notes
Selects switching mode of the modulation source that toggles
between slow and fast
ꢀ Fx:009,
ꢀ
BPM
MIDI, 40...240
Manual Speed Ctrl (Manual Speed Control)
Selects the modulation source in case the rotation speed is changed
Off...Tempo
Selects MIDI Clock and assigns tempo
ꢀ Fx:009
d
c
directly
ꢀ,
Base Note
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Selects the type of notes that specify the LFO speed
ꢀ Fx:009
Horn Acceleration
How quickly the horn rotation speed in the high range is switched
0...100
Times
x1...x16
ꢀ
Sets the number of notes that specify the LFO speed
ꢀ Fx:009
d
Horn Ratio
Stop, 0.50...2.00
Depth
–100...+100
Adjusts the (high-range side) horn rotation speed. Standard value is
1.00. Selecting “Stop” will stop the rotation
Sets the LFO modulation depth for pitch shift amount
ꢀ,
Src
Off...Tempo
e
f
Rotor Acceleration
Determines how quickly the rotor rotation speed in the low range is
switched
0...100
Selects the modulation source of the depth of modulation
Amt
–100...+100
ꢀ
Sets the modulation amount of the depth of modulation
e
Rotor Ratio
Stop, 0.50...2.00
Pan
L, 1:99...99:1, R
Adjusts the (low-range side) rotor rotation speed. Standard value is
1.00. Selecting “Stop” will stop the rotation
Sets the panning effect sound and dry sound separately
ꢀ
Wet/Dry Dry, 1:99...99:1, Wet
Horn/Rotor Balance
Sets the level balance between the high-range horn and low-range
rotor
Rotor, 1...99, Horn
ꢀ,
f
Src
Off...Tempo
g
Mic Distance
0...100
Sets the distance between the microphone and rotary speaker
ꢀ
Amt
–100...+100
g
Mic Spread
0...100
ꢀ
Sets the angle of left and right microphones
a: Pitch Shift [cent], e: Depth
Wet/Dry
Dry, 1:99...99:1, Wet
These parameters set the amount of pitch shift and amount of
modulation by means of the LFO.
Src
Off...Tempo
h
Pitch Shift Mod - Pitch Shift / Depth
Pitch
Amt
–100...+100
LFO Waveform=Triangle
Depth (+value)
Pitch Shift (+ value)
Original Pitch
a: Sw
LFO Waveform=Square
Depth (–value)
This parameter sets how the modulation source switches between
rotation and stop.
When “Sw” = Toggle, the speaker rotates or stops alternately each
time you press the pedal or operate the joystick.
f: Pan, g:Wet/Dry
The Pan parameter pans the effect sound and dry sound to the left
and right. With L, the effect sound is panned left, and the dry
sound is panned right. With a Wet/ Dry = Wet setting, the effect
and dry sound will be output in a proportion of 1:1.
Each time the value for the modulation source exceeds 64,
the speaker rotates or stops alternately.
209
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When “Sw” = Moment, the speaker is rotating. It stops only when
you press the pedal or operate the joystick.
ER/ Delay
Rotation will occur when the value of the modulation
source is less than 64, and will stop when the value is 64 or
greater.
Early reflection and delay effects
b: Sw
This parameter sets how the rotation speed (slow and fast) is
switched via the modulation source.
When “Sw” = Toggle, the speed is switched between slow and
fast each time you press the pedal or operate the joystick.
041: Early Reflections
This effect is only the early reflection part of a reverberation
sound, and adds presence to the sound. You can select one of
the four decay curves.
Slow/ fast will alternate each time the value of the modula-
tion source exceeds 64.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
When “Sw” = Moment, the speed is usually slow. It becomes fast
EQ Trim
only when you press the pedal or operate the joystick.
LEQ
HEQ
Pre Delay
+
Early Reflections
When a value for the modulation source is less than 64,
“slow” speed is selected, and when the value is 64 or higher,
“fast” is selected.
EQ Trim
Right
Wet / Dry
c: Manual Speed Ctrl
If you wish to control the speaker rotation speed manually, not
switching between Slow and Fast, select the modulation source in
the “Manual Speed Ctrl” field. If manual control is not necessary,
set this field to Off.
Type
a
Sharp, Loose, Modulated, Reverse
Selects the decay curve for the early reflection
ꢀ
ER Time [msec]
Sets the time length of early reflection
10...800msec
b
c
d
d: Horn Acceleration, e: Rotor Acceleration
On a real rotary speaker, the rotation speed is accelerated or decel-
erated gradually after you switch the speed. The “Horn Accelera-
tion” parameter sets the speed at which the rotation is accelerated
or decelerated.
Pre Delay [msec]
Sets the time taken from the original sound to the first early reflection
0...200msec
EQ Trim
0...100
–15.0...+15.0dB
–15.0...+15.0dB
Sets the input level of EQ applied to the effect sound
Pre LEQ Gain [dB]
g: Mic Distance, g: Mic Spread
e
This is a simulation of stereo microphone settings.
Pre HEQ Gain [dB]
Rotary Speaker - Mic Placement
Mic Spread
Microphone
Microphone
Wet/Dry
Dry, 1:99...99:1, Wet
Mic Distance
Mic Distance
Src
Off...Tempo
f
Amt
–100...+100
a:Type
Rotary Speaker (Top View)
This parameter selects the decay curve for the early reflection.
Early Reflections - Type
Sharp
Loose
Modulated
Reverse
Dry
ER Time
Pre Delay
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When “Envelope Select” is set to D-mod, the input signal will be
recorded only when the value of the modulation source selected
by the Src parameter is 64 or higher.
When “Envelope Select” is set to Input, the input signal will be
recorded only when its level exceeds the Threshold level.
When recording is completed, reverse playback starts immedi-
ately.
042: Auto Reverse
This effect records the input signal and automatically plays it
in reverse (the effect is similar to a tape reverse sound).
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Direct
Mix
+
Auto Reverse
Rec/Reverse Play
Control
043: L/ C/ R Delay
This multitap delay outputs three Tap signals to the left, right,
and center respectively. You can also adjust the left and right
spread of the delay sound.
Right
Wet / Dry
D-mod
Input
Envelope Select
-mod
D
Envelope Control
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In -Stereo Out
Rec Mode
a
Single, Multi
ꢀ
Wet / Dry
Sets the recording mode
L Delay
Input Level D-mod
Level
Level
Level
Reverse Time [msec]
20...1320msec
ꢀ
b
Sets the maximum duration of the reverse playback
Envelope Select
Selects whether the start and end of recording is controlled via the
modulation source or the input signal level
+
Spread
C Delay
High Damp
Low Damp
D-mod, Input
Feedback
R Delay
Input Level D-mod
ꢀ,
Right
c
Wet / Dry
Src
Off...Tempo
Selects the modulation source that controls recording when Enve-
lope Select is set to D-mod
ꢀ
L Delay Time [msec]
Sets the delay time of TapL
0...1360msec
0...50
Threshold
0...100
d
Sets the recording start level when Envelope Select is set to Input
a
b
c
ꢀ
Level
Sets the output level of TapL
Response
0...100
ꢀ Fx:031
e
f
Sets the speed of the response to the end of recording
C Delay Time [msec]
Sets the delay time of TapC
0...1360msec
0...50
Direct Mix
Selects how a dry sound is mixed
Always On, Always Off, Cross Fade
ꢀ Fx:031
Level
Sets the output level of TapC
Wet/Dry
Dry, 1:99...99:1, Wet
R Delay Time [msec]
Sets the delay time of TapR
0...1360msec
0...50
Src
Off...Tempo
g
Level
Sets the output level of TapR
Amt
–100...+100
Feedback (C Delay)
–100...+100
Sets the feedback amountof TapC
a: Rec Mode, b: Reverse Time
Src
Off...Tempo
d
e
When ”Rec Mode“ is set to Single, you can set up to 1320msec for
“Reverse Time. ”If recording starts during the reverse playback,
the playback will be interrupted.
When “Rec Mode” is set to Multi, you can make another record-
ing during the reverse playback. However, the maximum Reverse
Time is limited to 660msec.
If you wish to record a phrase or rhythm pattern, set “Rec Mode”
to Single. If you record only one note, set “Rec Mode” to Multi.
The “Reverse Time” parameter specifies the maximum duration
of the reverse playback. The part in excess of this limit will not be
played in reverse. If you wish to add short pieces of the reverse
playback of single notes, make the “Reverse Time” shorter.
Selects the modulation source of the TapC feedback amount
Amt
–100...+100
Sets the modulation amount of the TapC feedback amount
High Damp [%]
Sets the damping amount in the high range
0...100%
ꢀ
Low Damp [%]
Sets the damping amount in the low range
0...100%
ꢀ
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
ꢀ Fx:037,
f
Src
Off...Tempo
ꢀ Fx:037
Selects the modulation source for the input level
Spread
0...50
ꢀ
g
Rec Mode/Reverse Time
Sets the width of the stereo image of the effect sound
Rec
Reverse Rec
Reverse
Envelope Select = Input
Wet/Dry
Dry, 1:99...99:1, Wet
Input
Src
Off...Tempo
h
Time
Amt
–100...+100
Rec Mode = Single
Rec Mode = Multi
e: High Damp [%], e: Low Damp [%]
These parameters set the damping amount of high range and low
range. The tone of the delayed sound becomes darker and lighter
as it feeds back.
Reverse Time
Reverse Time
g: Spread
This parameter sets the pan width of the effect sound. The stereo
image is widest with a value of 50, and the effect sound of both
channels is output from the center with a value of 0.
c: Envelope Select, c: Src, d:Threshold
These parameters select the source to control the start and end of
recording.
211
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044: Stereo/ Cross Delay
045: St. Multitap Delay
This is a stereo delay, and can by used as a cross-feedback
delay effect in which the delay sounds cross over between the
left and right by changing the feedback routing.
(Stereo Multitap Delay)
The left and right Multitap Delays have two taps respectively.
Changing the routing of feedback and tap output allows you
to create various patterns of complex effect sounds.
Stereo In - Stereo Out
Left
Wet / Dry
High Damp Low Damp
Stereo In - Stereo Out
Left
Delay
Wet / Dry
Input Level D-mod
Feedback
Stereo/Cross
Feedback
Spread
Delay
(2)
Input Level D-mod
Input Level D-mod
(1)
High Damp Low Damp
High Damp Low Damp
Mode
Tap1 Level
Input Level D-mod
Tap1=(1)
Tap2=(2)
Mode Spread
(2)
Delay
Stereo/Cross
High Damp Low Damp (1)
Delay
Right
Wet / Dry
Feedback
Right
Wet / Dry
Stereo/Cross
Stereo, Cross
a
b
c
Mode: Normal
Mode: Cross Feedback
Mode: Cross Pan1
Mode: Cross Pan2
Switches between stereo delay and cross-feedback delay
L Delay Time [msec]
Sets the delay time for the left channel
0.0...680.0msec
R Delay Time [msec]
Sets the delay time for the right channel
0.0...680.0msec
–100...+100
Off...Tempo
Mode
Normal, Cross Feedback, Cross Pan1, Cross Pan2
a
b
c
d
Switches the left and right delay routing
ꢀ
L Feedback
Sets the feedback amount for the left channel
Tap1 Time [msec]
Sets the Tap1 delay time
0.0...680.0msec
Src
d
e
Selects the modulation source of feedback amount
Tap2 Time [msec]
Sets the Tap2 delay time
0.0...680.0msec
Amt L
–100...+100
Sets the modulation amount of the left channel feedback
Tap1 Level
Sets the Tap1 output level
0...100
ꢀ
R Feedback
Sets the feedback amount for the right channel
–100...+100
Feedback (Tap2)
Sets the Tap2 feedback amount
–100...+100
Amt R
–100...+100
Sets the modulation amount of the right channel feedback
Src
Off...Tempo
e
Selects the modulation source of the Tap2 feedback amount
High Damp [%]
0...100%
f
Sets the damping amount in the high range
ꢀ Fx:043
Amt
–100...+100
Sets the modulation amount of the Tap2 feedback amount
Low Damp [%]
Sets the damping amount in the low range
0...100%
ꢀ Fx:043
g
High Damp [%]
Sets the damping amount in the high range
0...100%
ꢀ Fx:043
f
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
ꢀ Fx:037,
Low Damp [%]
Sets the damping amount in the low range
0...100%
ꢀ Fx:043
h
i
g
Src
Off...Tempo
ꢀ Fx:037
Selects the modulation source for the input level
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
ꢀ Fx:037,
Spread
–50...+50
ꢀ Fx:043
h
Sets the width of the stereo image of the effect sound
Src
Off...Tempo
Selects the modulation source for the input level
ꢀ Fx:037
Wet/Dry
Dry, 1:99...99:1, Wet
Spread
–100...+100
Sets the width of the stereo image of the effect sound
Src
Off...Tempo
j
ꢀ Fx:043,
Src
Off...Tempo
Amt
–100...+100
i
Selects the modulation source of the effect sound’s stereo image
width
Amt
–100...+100
Sets the modulation amount of the effect sound’s stereo image width
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
j
Amt
–100...+100
a: Mode
You can change how the left and right delay signals are panned by
modifying the routing of the left and right delay as shown in the
figure above. You need to input different sounds to each channel
in order for this parameter to be effective.
d:Tap1 Level
This parameter sets the output level of Tap1. Setting a different
level from Tap2 will add a unique touch to a monotonous delay
and feedback.
212
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e: LFO Sync, e: Src,
f: L LFO Phase [degree], f: R LFO Phase [degree]
046: St. Modulation Delay
The LFO can be reset via a modulation source.
(Stereo Modulation Delay)
The “Src” parameter sets the modulation source that resets the
LFO. For example, you can assign Gate as a modulation source so
that the sweep always starts from the specified point.
“L LFO Phase” and “R LFO Phase” set the phase obtained when
the left and right LFOs are reset. In this way, you can create
changes in pitch sweep for the left and right channels individu-
ally.
This stereo delay uses an LFO to sweep the delay time. The
pitch also varies. You will obtain a delay sound with swell
and shimmering. You can also control the delay time using a
modulation source.
Stereo In - Stereo Out
Left
Wet / Dry
The effect is off when a value of the modulation source spec-
ified in the “Src” parameter is 63 or smaller, and the effect is
on when the value is 64 or higher. The LFO is triggered and
reset to the “L LFO Phase” and “R LFO Phase” settings
when the value changes from 63 or smaller to 64 or higher.
Delay
Feedback
Delay
Right
Wet / Dry
D-mod
-mod
Response
L/R: +/+ +/–
LFO Shape
D
LFO: Tri / Sine
047: St. Dynamic Delay
LFO Sync
LFO
Modulation Mode
LFO Phase
(Stereo Dynamic Delay)
This stereo delay controls the level of delay according to the
input signal level. You can use this as a ducking delay that
applies delay to the sound only when you play keys at a high
velocity or only when the volume level is low.
Modulation Mode
Switches between LFO modulation control and modulation source
control
LFO, D-mod
a
b
D-mod Modulation
Reversed L/R control by modulation source
L/R:+/+, L/R:+/–
ꢀ,
Stereo In - Stereo Out
Left
Src
Off...Tempo
Wet / Dry
Selects the modulation source that controls delay time
High Damp Low Damp
Delay
Response
0...30
Sets the rate of response to the modulation source
Feedback
Spread
LFO Waveform
Selects LFO Waveform
Triangle, Sine
High Damp Low Damp
Delay
FB
c
d
e
LFO Shape
–100...+100
ꢀ Fx:020
Right
Wet / Dry
Out
Control Target
Determines how much the LFO waveform is changed
Attack, Release
+
Envelope
LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Threshold
LFO Sync
Switches LFO reset off/on
Off, On
ꢀ,
Control Target
None, Out, FB
ꢀ
Selects from no control, output, and feedback
Src
Off...Tempo
a
b
Selects the modulation source that resets the LFO
Polarity
+, –
ꢀ
Reverses level control
L LFO Phase [degree]
Sets the phase obtained when the left LFO is reset
–180...+180
ꢀ
Threshold
0...100
ꢀ
f
g
h
i
Sets the level to which the effect is applied
R LFO Phase [degree]
Sets the phase obtained when the right LFO is reset
–180...+180
ꢀ
Offset
0...100
ꢀ
Sets the offset of level control
L Depth
0...200
0...200
Sets the depth of the left LFO modulation
Attack
1...100
ꢀ
c
d
e
f
Sets the attack time of level control
R Depth
Sets the depth of the right LFO modulation
Release
1...100
ꢀ
Sets the release time of level control
L Delay Time [msec]
Sets the left delay time
0.0...500.0
0.0...500.0
–100...+100
–100...+100
L Delay Time [msec]
0.0...680.0msec
0.0...680.0msec
–100...+100
Sets the delay time for the left channel
R Delay Time [msec]
Sets the right delay time
R Delay Time [msec]
Sets the delay time for the right channel
L Feedback
Sets the feedback amount of left delay
Feedback
g
Sets the feedback amount
R Feedback
Sets the feedback amount of right delay
High Damp [%]
0...100%
Sets the damping amount in the high range
ꢀ Fx:043
Wet/Dry
ꢀ Fx:010,
–Wet...–1:99, Dry, 1:99...Wet
h
i
Low Damp [%]
Sets the damping amount in the low range
0...100%
ꢀ Fx:043
j
Src
Off...Tempo
Spread
–100...+100
ꢀ Fx:043
Sets the width of the stereo image of the effect sound
Amt
–100...+100
Wet/Dry Dry, 1:99...99:1, Wet
Src
Off...Tempo
j
b: D-mod Modulation
When the modulation source is used for control, this parameter
reverses the left and right modulation direction.
Amt
–100...+100
213
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a: Control Target
Panning Freq (Frequency) [Hz]
Sets the panning speed
0.02...20.00Hz
0...100
f
This parameter selects no level control, delay output control
(effect balance), or feedback amount control.
Panning Depth
Sets the panning width
a: Polarity, b:Threshold, b: Offset, c: Attack, d: Release
The “Offset” parameter specifies the value for the “Control Tar-
get” parameter (that is set to None), expressed as the ratio relative
to the parameter value (the “Wet/ Dry” value with “Control Tar-
get”=Out, or the “Feedback” value with “Control Target”=FB).
When “Polarity” is positive, the “Control Target” value is
obtained by multiplying the parameter value by the “Offset”
value (if the input level is below the threshold), or equals the
parameter value if the input level exceeds the threshold.
When “Polarity” is negative, Control Target value equals the
parameter value if the input level is below the threshold, or is
obtained by multiplying the parameter value by the “Offset”
value if the level exceeds the threshold.
Src
Off...Tempo
–100...+100
g
Selects the modulation source for the panning width
Amt
Set the modulation amount of the panning width
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
h
Amt
–100...+100
The “Attack” and “Release” parameters specify attack time and
release time of delay level control.
049: L/ C/ R BPM Delay
Dynamic Delay
Level
The L/ C/ R delay enables you to match the delay time with
the song tempo. You can also synchronize the delay time with
the arpeggiator or sequencer. If you program the tempo
before performance, you can achieve a delay effect that syn-
chronizes with the song in real-time. Delay time is set by
notes.
Dry
Threshold
Release
Envelope
Attack
(Ducking Delay)
Wet
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In -Stereo Out
Control Target=Out
Wet / Dry
Polarity= (–)
Delay Time
L Delay
C Delay
Input Level D-mod
Wet
Level
Level
Level
Control Target=Out
Polarity= (+)
+
Spread
High Damp Low Damp
Input Level D-mod
Time
Feedback
R Delay
Right
Wet / Dry
Tempo
BPM
Base Note x Times
BPM
Base Note x Times
Base Note x Times
048: St. Auto Panning Dly
(Stereo Auto Panning Delay)
This stereo delay effect pans the delay sound left and right
using the LFO.
BPM
MIDI, 40...240
ꢀ,
Selects MIDI Clock and assigns tempo
a
b
Time Over? >
----, OVER!!
Stereo In - Stereo Out
Displays an error message when the delay time exceeds the upper
limit
Left
Wet / Dry
ꢀ
High Damp Low Damp
Pan
Pan
Delay
Delay
L Delay Base Note
Selects the type of notes to specify the delay time for TapL
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Feedback
Depth
ꢀ,
Times
x1...x16
ꢀ
Sets the number of notes to specify the delay time for TapL
High Damp Low Damp
Right
Level
0...50
Wet / Dry
Sets the output level of TapL
LFO Phase
LFO: Tri / Sin
LFO Shape
C Delay Base Note
Selects the type of notes to specify the delay time for TapC
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
ꢀ,
L Delay Time [msec]
Sets the delay time for the left channel
0.0...680.0msec
–100...+100
c
Times
x1...x16
ꢀ
Sets the number of notes to specify the delay time for TapC
a
b
c
L Feedback
Level
0...50
Sets the feedback amount for the left channel
Sets the output level of TapC
R Delay Time [msec]
Sets the delay time for the right channel
0.0...680.0msec
–100...+100
R Delay Base Note
Selects the type of notes to specify the delay time for TapR
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
ꢀ,
R Feedback
Sets the feedback amount for the right channel
d
e
Times
x1...x16
ꢀ
Sets the number of notes to specify the delay time for TapR
High Damp [%]
Sets the damping amount in the high range
0...100%
ꢀ Fx:043
Level
0...50
Sets the output level of TapR
Low Damp [%]
Sets the damping amount in the low range
0...100%
ꢀ Fx:043
Feedback (C Delay)
Sets the feedback amount of TapC
–100...+100
Off...Tempo
–100...+100
LFO Waveform
Selects LFO Waveform
Triangle, Sine
Src
d
e
Selects the modulation source for the TapC feedback
LFO Shape
–100...+100
ꢀ Fx:020
Determines how much the LFO waveform is changed
Amt
Sets the modulation amount of the TapC feedback
LFO Phase [degree]
Sets the LFO phase difference between the left and right ꢀ Fx:034
–180...+180
214
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High Damp [%]
Sets the damping amount in the high range
0...100%
ꢀ Fx:043
L Feedback
Sets the feedback amount for the left channel
–100...+100
Off...Tempo
–100...+100
–100...+100
–100...+100
f
Low Damp [%]
Sets the damping amount in the low range
0...100%
ꢀ Fx:043
Src
d
e
Selects the modulation source of feedback amount
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
ꢀ Fx:037,
Amt L
Sets the modulation amount of the left channel feedback
g
h
Src
Off...Tempo
ꢀ Fx:037
R Feedback
Sets the feedback amount for the right channel
Selects the modulation source for the input level
Spread
0...50
Amt R
Sets the width of the stereo image of the effect sound
ꢀ Fx:043
Sets the modulation amount of the right channel feedback
Wet/Dry
Dry, 1:99...99:1, Wet
High Damp [%]
Sets the damping amount in the high range
0...100%
ꢀ Fx:043
f
Src
Off...Tempo
Low Damp [%]
Sets the damping amount in the low range
0...100%
ꢀ Fx:043
i
g
Amt
–100...+100
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
ꢀ Fx:037,
h
Src
Off...Tempo
ꢀ Fx:037
a: BPM, b: L Delay Base Note, b:Times, c: C Delay Base Note,
c:Times, d: R Delay Base Note, d:Times
Selects the modulation source for the input level
Wet/Dry
Dry, 1:99...99:1, Wet
The delay time is the length of the note obtained by multiplying
the “Base Note” parameter by the Times value, in relation to the
tempo specified by the “BPM” parameter (or the MIDI Clock
tempo if “BPM” is set to MIDI).
Src
Off...Tempo
i
Amt
–100...+100
a:Time Over? >
You can set the delay time up to 1365msec. If the delay time
exceeds this limit, the error message “OVER!!” appears in the dis-
play. Set the delay time parameters so that this message will not
appear. “Time Over?>” is only a display parameter.
a:Time Over? L >, a: R >
You can set the delay time up to 682msec. If the delay time
exceeds this limit, the error message “OVER!!” appears in the dis-
play. Set the delay time parameters so that this message will not
appear. "Time Over?>" is only a display parameter.
050: St. BPM Delay (Stereo BPM Delay)
This stereo delay enables you to set the delay time to match
the song tempo.
051: Sequence Delay
This four-tap delay enables you to select a tempo and rhythm
pattern to set up each tap.
Stereo In - Stereo Out
Left
Wet / Dry
High Damp Low Damp
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In -Stereo Out
Delay
Input Level D-mod
Wet / Dry
Pan
Feedback
Input Level D-mod
High Damp Low Damp
Input Level D-mod
Delay
+
Delay
Right
Tempo
Wet / Dry
High Damp Low Damp
Input Level D-mod
BPM
Feedback
Adjust [%]
Adjust [%]
Base Note x Times
Base Note x Times
BPM
Right
Wet / Dry
Tempo
BPM
BPM
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
ꢀ Fx:049,
Rythm Pattern
Time Over? L >
----, OVER!!
Display the error message if the left channel delay time exceeds the
a
b
c
upper limit
ꢀ
BPM
MIDI, 44...240
ꢀ,
a
b
R >
----, OVER!!
Selects MIDI Clock and assigns tempo
Display the error message if the right channel delay time exceeds the
upper limit
ꢀ
Rhythm Pattern
Selects a rhythm pattern
ꢁ – – – ... ꢃ ꢃ ꢃ 3
ꢀ,
L Delay Base Note
Selects the type of notes to specify the left channel delay time
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Tap1 Pan
Sets the panning of Tap1
L, 1...99, R
L, 1...99, R
L, 1...99, R
L, 1...99, R
–100...+100
Off...Tempo
–100...+100
ꢀ Fx:049,
Times
x1...x16
Tap2 Pan
Sets the panning of Tap2
Sets the number of notes to specify the left channel delay time
c
ꢀ Fx:049
Tap3 Pan
Sets the panning of Tap3
Adjust [%]
–2.50...+2.50%
Fine-adjust the left channel delay time
Tap4 Pan
Sets the panning of Tap4
R Delay Base Note
Selects the type of notes to specify the right channel delay time
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Feedback
Sets the feedback amount
ꢀ Fx:049,
Times
x1...x16
Src
Sets the number of notes to specify the right channel delay time
d
Selects the modulation source of feedback amount
ꢀ Fx:049
Amt
Adjust [%]
Fine-adjust the right channel delay time
–2.50...+2.50%
Sets the modulation amount of the feedback
215
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High Damp [%]
0...100%
Sets the damping amount in the high range
ꢀ Fx:043
Reverb
e
f
Low Damp [%]
Sets the damping amount in the low range
0...100%
ꢀ Fx:043
Reverb effects
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
ꢀ Fx:037,
These effects simulate the ambience of reverberation in con-
cert halls.
Src
Off...Tempo
Selects the modulation source for the input level
ꢀ Fx:037
052: Reverb Hall
Wet/Dry
Dry, 1:99...99:1, Wet
This hall-type reverb simulates the reverberation of mid-size
concert halls or ensemble halls.
Src
Off...Tempo
g
Amt
–100...+100
053: Reverb SmoothHall
This hall-type reverb simulates the reverberation of larger
halls and stadiums, and creates a smooth release.
a: BPM, b: Rhythm Pattern
With the tempo specified by the “BPM” parameter (or the MIDI
Clock tempo if “BPM” is set to MIDI), the length of one beat
equals the feedback delay time, and the interval between taps
becomes equal. Selecting a rhythm pattern will automatically turn
the tap outputs on and off. When “BPM” is set to MIDI, the lower
limit of the “BPM” is 44.
054: Reverb Wet Plate
This plate reverb simulates warm (dense) reverberation.
055: Reverb Dry Plate
This plate reverb simulates dry (light) reverberation.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Pre Delay Thru
EQ Trim
LEQ
HEQ
+
Pre Delay
Reverb
EQ Trim
Right
Wet / Dry
Reverb Time [sec]
Sets the reverberation time
0.1...10.0sec
0...100%
a
High Damp [%]
Sets the damping amount in the high range
Pre Delay [msec]
Sets the delay time from the dry sound
0...200msec
ꢀ
b
c
d
Pre Delay Thru [%]
Sets the mix ratio of non-delay sound
0...100%
ꢀ
EQ Trim
0...100
–15...+15dB
Pre LEQ Gain [dB]
Pre HEQ Gain [dB]
–15...+15dB
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
e
Amt
–100...+100
b: Pre Delay [msec], b: Pre Delay Thru [%]
The “Pre Delay” sets the delay time to the reverb input, allowing
you to control spaciousness.
Using the “Pre Delay Thru” parameter, you can mix the dry sound
without delay, emphasizing the attack of the sound.
Reverb - Hall / Plate Type
Level
Dry
Reverb
Pre Delay Thru
Time
Pre Delay
Reverb Time
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056: Reverb Room
Mono – Mono Chain
This room-type reverb emphasizes the early reflections that
make the sound tighter. Changing the balance between the
early reflections and reverb sound allows you to simulate
nuances, such as the type of walls of a room.
Effects that combine two mono effects connected in
series
058: P4EQ – Exciter
057: Reverb BrightRoom
This room-type reverb emphasizes the early reflections that
(Parametric 4-Band EQ – Exciter)
make the sound brighter. See 056: Reverb Room.
This effect combines a mono-type four-band parametric
equalizer and an exciter.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
ER Level
ERs
Wet / Dry
EQ Trim
Pre Delay Thru
Pre Delay
Reverb
Parametric 4Band EQ
Trim
Exciter
Exciter
LEQ
HEQ
Reverb Level
+
+
ERs
EQ Trim
ER Level
Right
Wet / Dry
Right
Wet / Dry
Reverb Time [sec]
Sets the reverberation time
0.1...3.0sec
0...100%
[E] Trim
0...100
a
b
a
Sets the parametric EQ input level
High Damp [%]
Sets the damping amount in the high range
[E] Band1 Cutoff [Hz]
Sets the center frequency of Band 1
20...1.00kHz
Pre Delay [msec]
Sets the delay time from the dry sound
0...200msec
ꢀ Fx:052
Q
0.5...10.0
ꢀ Fx:006
b
c
d
e
Sets the bandwidth of Band 1
Pre Delay Thru [%]
Sets the mix ratio of non-delay sound
0...100%
ꢀ Fx:052
Gain [dB]
Sets the gain of Band 1
–18...+18dB
ER Level
Sets the level of early reflections
0...100
ꢀ
c
d
e
[E] Band2 Cutoff [Hz]
Sets the center frequency of Band 2
50...5.00kHz
Reverb Level
Sets the reverberation level
0...100
ꢀ
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 2
EQ Trim
0...100
Gain [dB]
Sets the gain of Band 2
–18...+18dB
Pre LEQ Gain [dB]
–15...+15dB
[E] Band3 Cutoff [Hz]
Sets the center frequency for Band 3
300...10.00kHz
f
Pre HEQ Gain [dB]
–15...+15dB
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 3
Wet/Dry
Dry, 1:99...99:1, Wet
Gain [dB]
Sets the gain of Band 3
–18...+18dB
Src
Off...Tempo
g
[E] Band4 Cutoff [Hz]
Sets the center frequency for Band 4
500...20.00kHz
Amt
–100...+100
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 4
c: ER Level, d: Reverb Level
Gain [dB]
–18...+18dB
Sets the gain of Band 4
These parameters set the early reflection level and reverb level.
Changing these parameter values allows you to simulate the type
of walls in the room. That is, a larger “ER Level” simulates a hard
wall, and a larger “Reverb Level” simulates a soft wall.
[X] Exciter Blend
Sets the intensity (depth) of the Exciter effect
–100...+100
ꢀ Fx:011
f
[X] Emphatic Point
Sets the frequency range to be emphasized
0...70
ꢀ Fx:011
g
Reverb - Room Type
Level
Dry
ER
Wet/Dry
Dry, 1:99...99:1, Wet
(Early Reflections)
Src
Off...Tempo
Reverb
h
Time
Amt
–100...+100
Pre Delay Thru
Pre Delay
Reverb Time
217
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059: P4EQ – Wah
060: P4EQ – Cho/ Flng
(Parametric 4-Band EQ – Wah/ Auto Wah)
(Parametric 4-Band EQ – Chorus/ Flanger)
This effect combines a mono-type four-band parametric
equalizer and a wah. You can change the order of the connec-
tion.
This effect combines a mono-type four-band parametric
equalizer and a chorus/ flanger.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Parametric 4Band EQ
Trim
Chorus/Flanger
Wet / Dry
Routing
Parametric 4Band EQ
Trim
Wah/Auto Wah
+
Chorus/Flanger
Feedback
Normal
Output Mode
+
–
+
Wah
Wet Invert
Cho/Flng Wet / Dry
Right
Wet / Dry
LFO: Tri / Sine
Right
Sweep Mode
Auto
Wet / Dry
Envelope
D-mod
-mod
D
LFO
LFO
[E] Trim
0...100
a
Sets the parametric EQ input level
[E] Band1 Cutoff [Hz]
20...1.00kHz
Sets the center frequency of Band 1
[E] Trim
0...100
a
b
Sets the parametric EQ input level
Q
0.5...10.0
ꢀ Fx:006
b
Sets the bandwidth of Band 1
[E] Band1 Cutoff [Hz]
Sets the center frequency of Band 1
20...1.00kHz
Gain [dB]
Sets the gain of Band 1
–18...+18dB
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 1
[E] Band2 Cutoff [Hz]
50...5.00kHz
Sets the center frequency of Band 2
Gain [dB]
–18...+18dB
Sets the gain of Band 1
Q
0.5...10.0
ꢀ Fx:006
c
d
e
Sets the bandwidth of Band 2
[E] Band2 Cutoff [Hz]
Sets the center frequency of Band 2
50...5.00kHz
Gain [dB]
Sets the gain of Band 2
–18...+18dB
Q
0.5...10.0
ꢀ Fx:006
c
d
e
Sets the bandwidth of Band 2
[E] Band3 Cutoff [Hz]
Sets the center frequency for Band 3
300...10.00kHz
Gain [dB]
Sets the gain of Band 2
–18...+18dB
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 3
[E] Band3 Cutoff [Hz]
Sets the center frequency for Band 3
300...10.00kHz
Gain [dB]
Sets the gain of Band 3
–18...+18dB
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 3
[E] Band4 Cutoff [Hz]
Sets the center frequency for Band 4
500...20.00kHz
Gain [dB]
Sets the gain of Band 3
–18...+18dB
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 4
[E] Band4 Cutoff [Hz]
500...20.00kHz
Sets the center frequency for Band 4
Gain [dB]
Sets the gain of Band 4
–18...+18dB
0.0...50.0msec
0.02...20.00Hz
Triangle, Sine
0...100
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 4
[F] Delay Time [msec]
Sets the delay time
f
Gain [dB]
Sets the gain of Band 4
–18...+18dB
[F] LFO Frequency [Hz]
Sets the LFO speed
[W] Frequency Bottom
Sets the lower limit of the wah center frequency
0...100
ꢀ Fx:009
g
LFO Waveform
Selects LFO Waveform
f
Frequency Top
Sets the upper limit of the wah center frequency
0...100
ꢀ Fx:009
[F] Depth
Sets the depth of LFO modulation
[W] Sweep Mode
Selects the control from auto-wah, modulation source, and LFO
Auto, D-mod, LFO
h
i
Feedback
Sets the feedback amount
–100...+100
ꢀ Fx:020
ꢀ Fx:009,
g
Src
Off...Tempo
[F] Cho/Flng Wet/Dry
Sets the effect balance of the chorus/flanger
–Wet...–2:98, Dry, 2:98...Wet
Selects the modulation source for the wah when Sweep Mode=D-
mod
ꢀ Fx:010, 020
Output Mode
Selects the output mode for the chorus/flanger
Normal, Wet Invert
ꢀ
[W] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Wet/Dry
Dry, 1:99...99:1, Wet
Resonance
Sets the resonance amount
0...100
h
i
Src
Off...Tempo
j
LPF
Off, On
Switches the wah low pass filter on and off
Amt
–100...+100
Routing
PEQ → WAH, WAH → PEQ
Changes the order of the parametric equalizer and wah connection
Wet/Dry Dry, 1:99...99:1, Wet
i: Output Mode
When Wet Invert is selected, the right channel phase of the cho-
rus/ flanger effect sound is inverted. This creates pseudo-stereo
effects and adds spread.
Src
Off...Tempo
j
Amt
–100...+100
However, if a mono-input type effect is connected after this effect,
the left and right sounds may cancel each other, eliminating the
chorus/ flanger effects.
218
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061: P4EQ – Phaser
062: P4EQ – Mt. Delay
(Parametric 4-Band EQ – Phaser)
(Parametric 4-Band EQ – Multitap Delay)
This effect combines a mono-type four-band parametric
equalizer and a phaser.
This effect combines a mono-type four-band parametric
equalizer and a multitap delay.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Wet / Dry
Parametric 4Band EQ
Trim
Multitap Delay
Feedback
Parametric 4Band EQ
Trim
Phaser
+
Delay
(1)
High Damp
+
Phaser
(2)
Normal
Output Mode
+
–
Mt.Dly Wet / Dry
Wet Invert
Resonance
Phaser Wet / Dry
Right
Right
Wet / Dry
Wet / Dry
LFO: Tri / Sine
[E] Trim
0...100
a
[E] Trim
0...100
Sets the parametric EQ input level
a
b
Sets the parametric EQ input level
[E] Band1 Cutoff [Hz]
20...1.00kHz
[E] Band1 Cutoff [Hz]
Sets the center frequency of Band 1
20...1.00kHz
Sets the center frequency of Band 1
Q
0.5...10.0
ꢀ Fx:006
b
c
d
e
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 1
Sets the bandwidth of Band 1
Gain [dB]
Sets the gain of Band 1
–18...+18dB
Gain [dB]
–18...+18dB
Sets the gain of Band 1
[E] Band2 Cutoff [Hz]
Sets the center frequency of Band 2
50...5.00kHz
[E] Band2 Cutoff [Hz]
50...5.00kHz
Sets the center frequency of Band 2
Q
0.5...10.0
ꢀ Fx:006
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 2
c
d
e
Sets the bandwidth of Band 2
Gain [dB]
Sets the gain of Band 2
–18...+18dB
Gain [dB]
Sets the gain of Band 2
–18...+18dB
[E] Band3 Cutoff [Hz]
Sets the center frequency for Band 3
300...10.00kHz
[E] Band3 Cutoff [Hz]
Sets the center frequency for Band 3
300...10.00kHz
Q
0.5...10.0
ꢀ Fx:006
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 3
Sets the bandwidth of Band 3
Gain [dB]
Sets the gain of Band 3
–18...+18dB
Gain [dB]
Sets the gain of Band 3
–18...+18dB
[E] Band4 Cutoff [Hz]
Sets the center frequency for Band 4
500...20.00kHz
[E] Band4 Cutoff [Hz]
Sets the center frequency for Band 4
500...20.00kHz
Q
0.5...10.0
ꢀ Fx:006
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 4
Sets the bandwidth of Band 4
Gain [dB]
–18...+18dB
Gain [dB]
Sets the gain of Band 4
–18...+18dB
0.02...20.00Hz
Triangle, Sine
0...100
Sets the gain of Band 4
[D] Tap1 Time [msec]
Sets the Tap1 delay time
0...680msec
[P] LFO Frequency [Hz]
Sets the LFO speed
f
Tap1 Level
Sets the Tap1 output level
0...100
ꢀ Fx:045
f
LFO Waveform
Selects LFO Waveform
[D] Tap2 Time [msec]
Sets the Tap2 delay time
0...680msec
[P] Manual
g
h
g
h
Sets the frequency to which the effect is applied
Feedback (Tap2)
Sets the Tap2 feedback amount
–100...+100
[P] Depth
Sets the depth of LFO modulation
0...100
[D] Mt.Delay Wet/Dry
Sets the multitap delay effect balance
Dry, 2:98...98:2, Wet
Resonance
Sets the resonance amount
–100...+100
ꢀ Fx:023
High Damp [%]
0...100%
[P] Phaser Wet/Dry
–Wet...–2:98, Dry, 2:98...Wet
Sets the damping amount in the high range
ꢀ Fx:043
Sets the phaser effect balance
ꢀ Fx:010, 023
Wet/Dry
Dry, 1:99...99:1, Wet
i
j
Output Mode
Selects the phaser output mode
Normal, Wet Invert
ꢀ Fx:060
Src
Off...Tempo
i
Wet/Dry
Dry, 1:99...99:1, Wet
Amt
–100...+100
Src
Off...Tempo
Amt
–100...+100
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063: Comp – Wah
064: Comp – Amp Sim
(Compressor – Wah/ Auto Wah)
(Compressor – Amp Simulation)
This effect combines a mono-type compressor and a wah. You
can change the order of the connection.
This effect combines a mono-type compressor and an amp
simulation. You can change the order of the effect connection.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Routing
Wet / Dry
Routing
Compressor
LEQ HEQ
Wah/Auto Wah
Compressor
Amp Simulation
EQ Trim
EQ Trim LEQ HEQ
+
Comp
Wah
+
Amp Simulation Filter
Comp
Output Level
Output Level
Right
Sweep Mode
Right
Wet / Dry
Wet / Dry
Envelope - Control
Envelope
Auto
D-mod
Envelope - Control
-mod
D
LFO
LFO
[C] Sensitivity
Sets the sensitivity
1...100
ꢀ Fx:002
a
b
c
d
[C] Sensitivity
Sets the sensitivity
1...100
ꢀ Fx:002
a
b
c
d
[C] Attack
1...100
ꢀ Fx:002
[C] Attack
1...100
ꢀ Fx:002
Output Level
Sets the compressor output level
0...100
ꢀ Fx:002
Output Level
Sets the compressor output level
0...100
ꢀ Fx:002
[C] EQ Trim
0...100
–15...+15dB
–15...+15dB
SS, EL84, 6L6
[C] EQ Trim
0...100
–15...+15dB
–15...+15dB
[C] Pre LEQ Gain [dB]
[C] Pre LEQ Gain [dB]
Pre HEQ Gain [dB]
Pre HEQ Gain [dB]
[A] Amplifier Type
Selects the type of guitar amplifier
e
f
[W] Frequency Bottom
0...100
Routing
CMP → AMP, AMP → CMP
Sets the lower limit of the wah center frequency
ꢀ Fx:009
Switches the order of the compressor and amp simulation connec-
tion
e
f
Frequency Top
Sets the upper limit of the wah center frequency
0...100
ꢀ Fx:009
Wet/Dry
Dry, 1:99...99:1, Wet
[W] Sweep Mode
Selects the control from auto-wah, modulation source, and LFO
Auto, D-mod, LFO
Src
Off...Tempo
ꢀ Fx:009,
g
Src
Off...Tempo
Amt
–100...+100
Selects the modulation source for the wah when Sweep Mode=D-
mod
[W] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
g
h
i
[W] Resonance
Sets the resonance amount
0...100
065: Comp – OD/ HiGain
Low Pass Filter
Switches the wah low pass filter on and off
Off, On
(Compressor – Overdrive/ Hi.Gain)
This effect combines a mono-type compressor and an over-
drive/ high-gain distortion. You can change the order of the
effect connection.
Routing
CMP → WAH, WAH → CMP
Switches the order of the compressor and wah connection
Wet/Dry
Dry, 1:99...99:1, Wet
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Src
Off...Tempo
j
Wet / Dry
Routing
Compressor
Overdrive / Hi-Gain
Amt
–100...+100
3 Band PEQ
+
Comp
Driver
Output Level
Output Level
Mode: Overdrive / Hi-Gain
Drive
Right
Wet / Dry
Envelope - Control
[C] Sensitivity
Sets the sensitivity
1...100
ꢀ Fx:002
a
b
[C] Attack
1...100
ꢀ Fx:002
Output Level
0...100
Sets the compressor output level
ꢀ Fx:002
[O] Drive Mode
Overdrive, Hi-Gain
Switches between overdrive and high-gain distortion
c
Drive
1...100
Sets the degree of distortion
ꢀ Fx:006
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[O] Output Level
0...50
[E] Band3 Cutoff [Hz]
300...10.00kHz
Sets the overdrive output level
ꢀ Fx:006,
Sets the center frequency for Band 3
Src
Off...Tempo
Q
0.5...10.0
ꢀ Fx:006
d
e
f
f
Selects the modulation source for the overdrive output level
Sets the bandwidth of Band 3
Amt
–50...+50
Gain [dB]
Sets the gain of Band 3
–18...+18dB
Sets the modulation amount of the overdrive output level
[O] Low Cutoff [Hz]
Sets the center frequency for Low EQ (shelving type)
20...1.00kHz
–18...+18dB
[E] Band4 Cutoff [Hz]
Sets the center frequency for Band 4
500...20.00kHz
Gain [dB]
Q
0.5...10.0
ꢀ Fx:006
g
h
i
Sets the bandwidth of Band 4
[O] Mid1 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 1 (peaking type)
300...10.00kHz
Gain [dB]
Sets the gain of Band 4
–18...+18dB
Q
0.5...10.0
ꢀ Fx:006
Routing
CMP → PEQ, PEQ → CMP
Sets the band width of Mid/High EQ 1
Switches the order of the compressor and parametric EQ connection
Gain [dB]
Sets the gain of Mid/High EQ 1
–18...+18dB
Wet/Dry
Dry, 1:99...99:1, Wet
[O] Mid2 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 2 (peaking type)
500...20.00kHz
Src
Off...Tempo
Q
0.5...10.0
ꢀ Fx:006
Amt
–100...+100
g
h
i
Sets the band width of Mid/High EQ 2
Gain [dB]
Sets the gain of Mid/High EQ 2
–18...+18dB
Routing
CMP → OD, OD → CMP
067: Comp – Cho/ Flng
Switches the order of the compressor and overdrive connection
Wet/Dry
Dry, 1:99...99:1, Wet
(Compressor – Chorus/ Flanger)
This effect combines a mono-type compressor and a chorus/
flanger. You can change the order of the effect connection.
Src
Off...Tempo
Amt
–100...+100
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Routing
Compressor
Chorus/Flanger
LEQ HEQ
EQ Trim
066: Comp – Param4EQ
+
Comp
Chorus/Flanger
Feedback
Normal
Output Mode
+
–
Output Level
(Compressor – Parametric 4-Band EQ)
Wet Invert
Cho/Flng Wet / Dry
Right
This effect combines a mono-type compressor and a four-
band parametric equalizer. You can change the order of the
effect connection.
Wet / Dry
Envelope - Control
LFO: Tri / Sine
[C] Sensitivity
Sets the sensitivity
1...100
ꢀ Fx:002
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
a
b
c
d
e
f
Wet / Dry
Routing
Parametric 4Band EQ
Compressor
[C] Attack
1...100
ꢀ Fx:002
+
Output Level
Sets the compressor output level
0...100
ꢀ Fx:002
Comp
Trim
Output Level
[C] EQ Trim
0...100
–15...+15dB
–15...+15dB
Right
Wet / Dry
Envelope - Control
[C] Pre LEQ Gain [dB]
Pre HEQ Gain [dB]
[C] Sensitivity
Sets the sensitivity
1...100
ꢀ Fx:002
a
b
c
[F] Delay Time [msec]
Sets the delay time
0.0...50.0msec
0.02...20.00Hz
Triangle, Sine
0...100
[C] Attack
1...100
ꢀ Fx:002
[F] LFO Frequency [Hz]
Sets the LFO speed
Output Level
Sets the compressor output level
0...100
ꢀ Fx:002
LFO Waveform
Selects LFO Waveform
[E] Trim
0...100
Sets the parametric EQ input level
[F] Depth
Sets the depth of LFO modulation
[E] Band1 Cutoff [Hz]
Sets the center frequency of Band 1
20...1.00kHz
g
Feedback
–100...+100
Sets the feedback amount
ꢀ Fx:020
Q
0.5...10.0
ꢀ Fx:006
d
e
Sets the bandwidth of Band 1
[F] Cho/Flng Wet/Dry
Sets the effect balance of the chorus/flanger
–Wet...–2:98, Dry, 2:98...Wet
ꢀ Fx:010, 020
Gain [dB]
Sets the gain of Band 1
–18...+18dB
h
i
Output Mode
Selects the output mode for the chorus/flanger
Normal, Wet Invert
ꢀ
[E] Band2 Cutoff [Hz]
Sets the center frequency of Band 2
50...5.00kHz
Routing
CMP → FLNG, FLNG → CMP
Switches the order of the compressor and chorus/flanger connection
ꢀ
Q
0.5...10.0
ꢀ Fx:006
Sets the bandwidth of Band 2
Gain [dB]
–18...+18dB
Sets the gain of Band 2
221
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Wet/Dry
Dry, 1:99...99:1, Wet
069: Comp – Mt. Delay
(Compressor – Multitap Delay)
Src
Off...Tempo
j
This effect combines a mono-type compressor and a multitap
delay. You can change the order of the effect connection.
Amt
–100...+100
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Routing
h: Output Mode, i: Routing
Wet / Dry
When Wet Invert is selected, the right channel phase of the cho-
rus/ flanger effect sound is inverted. This creates pseudo-stereo
effects and adds spread.
However, if a mono-input type effect is connected after this effect,
the left and right sounds may cancel each other, eliminating the
chorus/ flanger effects.
Compressor
Multitap Delay
EQ Trim LEQ HEQ
Feedback
+
Comp
Delay
(1)
(2)
High Damp
Output Level
Mt.Dly Wet / Dry
Right
When “Routing” is set to FLNG→CMP, “Output Mode” will be
set to Normal.
Wet / Dry
Envelope - Control
[C] Sensitivity
Sets the sensitivity
1...100
ꢀ Fx:002
a
b
c
d
068: Comp – Phaser
[C] Attack
1...100
ꢀ Fx:002
(Compressor – Phaser)
Output Level
Sets the compressor output level
0...100
ꢀ Fx:002
This effect combines a mono-type compressor and a phaser.
You can change the order of the effect connection.
[C] EQ Trim
0...100
–15...+15dB
–15...+15dB
0...680msec
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
[C] Pre LEQ Gain [dB]
Wet / Dry
Routing
Compressor
Phaser
Pre HEQ Gain [dB]
EQ Trim LEQ HEQ
+
Comp
Phaser
Normal
Output Mode
Wet Invert
+
–
[D] Tap1 Time [msec]
Output Level
Sets the Tap1 delay time
Resonance
Phaser Wet / Dry
e
f
Tap1 Level
Sets the Tap1 output level
0...100
ꢀ Fx:045
Right
Wet / Dry
LFO: Tri / Sine
Envelope - Control
[D] Tap2 Time [msec]
Sets the Tap2 delay time
0...680msec
Feedback (Tap2)
Sets the Tap2 feedback amount
–100...+100
[C] Sensitivity
Sets the sensitivity
1...100
ꢀ Fx:002
a
b
c
d
[D] High Damp [%]
Sets the damping amount in the high range
0...100%
ꢀ Fx:043
[C] Attack
1...100
ꢀ Fx:002
g
h
i
[D] Mt.Delay Wet/Dry
Sets the multitap delay effect balance
Dry, 1:99...99:1, Wet
Output Level
Sets the compressor output level
0...100
ꢀ Fx:002
Routing
CMP→DLY, DLY→CMP
Switches the order of the compressor and multitap delay connection
[C] EQ Trim
0...100
–15...+15dB
–15...+15dB
0.02...20.00Hz
Triangle, Sine
0...100
Wet/Dry
Dry, 1:99...99:1, Wet
[C] Pre LEQ Gain [dB]
Src
Off...Tempo
Pre HEQ Gain [dB]
j
Amt
–100...+100
[P] LFO Frequency [Hz]
Sets the LFO speed
e
f
LFO Waveform
Selects LFO Waveform
[P] Manual
Sets the frequency to which the effect is applied
[P] Depth
0...100
Sets the depth of LFO modulation
g
Resonance
–100...+100
Sets the resonance amount
ꢀ Fx:023
[P] Phaser Wet/Dry
–Wet...–2:98, Dry, 2:98...Wet
Sets the phaser effect balance
ꢀ Fx:010, 023
h
i
Output Mode
Selects the phaser output mode
Normal, Wet Invert
ꢀ Fx:067
Routing
CMP→PHS, PHS→CMP
Switches the order of the compressor and phaser connection
ꢀ Fx:067
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
j
Amt
–100...+100
222
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070: Limiter – P4EQ
071: Limiter – Cho/ Flng
(Limiter – Parametric 4-Band EQ)
(Limiter – Chorus/ Flanger)
This effect combines a mono-type limiter and a four-band
parametric equalizer. You can change the order of the effect
connection.
This effect combines a mono-type limiter and a chorus/
flanger. You can change the order of the effect connection.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Routing
Limiter
Chorus/Flanger
Wet / Dry
Routing
Limiter
Parametric 4Band EQ
+
Limiter
Chorus/Flanger
Feedback
Normal
EQ Trim
LEQ HEQ
+
–
+
Output Mode
Limiter
Gain Adjust
Wet Invert
Cho/Flng Wet / Dry
Trim
Gain Adjust
Right
Wet / Dry
LFO: Tri / Sine
Envelope - Control
Right
Wet / Dry
Envelope - Control
[L] Ratio
1.0:1...50.0:1, Inf:1
Sets the signal compression ratio
ꢀ Fx:003
[L] Ratio
Sets the signal compression ratio
1.0:1...50.0:1, Inf:1
a
ꢀ Fx:003
Threshold [dB]
–40...0dB
a
b
Sets the level above which the compressor is applied
ꢀ Fx:003
Threshold [dB]
Sets the level above which the compressor is applied
–40...0dB
ꢀ Fx:003
[L] Attack
Sets the attack time
1...100
ꢀ Fx:003
[L] Attack
Sets the attack time
1...100
ꢀ Fx:003
b
c
d
Release
Sets the release time
1...100
ꢀ Fx:003
Release
Sets the release time
1...100
ꢀ Fx:003
[L] Gain Adjust [dB]
–Inf, –38...+24dB
Sets the limiter output gain
ꢀ Fx:003
[L] Gain Adjust [dB]
Sets the limiter output gain
–Inf, –38...+24dB
c
ꢀ Fx:003
[F] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Triangle, Sine
0.0...50.0msec
0...100
[E] Trim
0...100
d
Sets the parametric EQ input level
LFO Waveform
Selects LFO Waveform
[E] Band1 Cutoff [Hz]
Sets the center frequency of Band 1
20...1.00kHz
[F] Delay Time [msec]
Sets the delay time
Q
0.5...10.0
ꢀ Fx:006
e
Sets the bandwidth of Band 1
Depth
e
Sets the depth of LFO modulation
Gain [dB]
–18...+18dB
Sets the gain of Band 1
Feedback
–100...+100
Sets the feedback amount
ꢀ Fx:020
[E] Band2 Cutoff [Hz]
50...5.00kHz
Sets the center frequency of Band 2
[F] EQ Trim
0...100
f
Q
0.5...10.0
f
Sets the bandwidth of Band 2
ꢀ Fx:006
[F] Pre LEQ Gain [dB]
–15...+15dB
Gain [dB]
Sets the gain of Band 2
–18...+18dB
g
Pre HEQ Gain [dB]
–15...+15dB
[E] Band3 Cutoff [Hz]
300...10.00kHz
Sets the center frequency for Band 3
[F] Cho/Flng Wet/Dry
–Wet...–2:98, Dry, 2:98...Wet
Sets the effect balance of the chorus/flanger
ꢀ Fx:010, 020
Q
0.5...10.0
ꢀ Fx:006
g
h
i
Sets the bandwidth of Band 3
Output Mode
Selects the output mode for the chorus/flanger
Normal, Wet Invert
ꢀ Fx:067
Gain [dB]
Sets the gain of Band 3
–18...+18dB
Routing
Switches the order of the limiter and chorus/flanger connection
ꢀ Fx:067
LMT→FLNG, FLNG→LMT
[E] Band4 Cutoff [Hz]
Sets the center frequency for Band 4
500...20.00kHz
Wet/Dry
Dry, 1:99...99:1, Wet
Q
0.5...10.0
ꢀ Fx:006
h
i
Sets the bandwidth of Band 4
Src
Off...Tempo
Gain [dB]
Sets the gain of Band 4
–18...+18dB
j
Amt
–100...+100
Routing
LMT→PEQ, PEQ→LMT
Switches the order of the limiter and parametric EQ connection
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
j
Amt
–100...+100
223
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072: Limiter – Phaser
073: Limiter – Mt. Delay
This effect combines a mono-type limiter and a phaser. You
can change the order of the effect connection.
(Limiter – Multitap Delay)
This effect combines a mono-type limiter and a multitap
delay. You can change the order of the effect connection.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Routing
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Limiter
Phaser
Wet / Dry
Routing
Multitap Delay
Limiter
+
Limiter
Phaser
Normal
Output Mode
Wet Invert
Gain Adjust
+
–
Feedback
+
Limiter
Delay
(1)
Resonance
(2)
Phaser Wet / Dry
Gain Adjust High Damp
Mt.Dly Wet / Dry
Right
Wet / Dry
Envelope - Control
LFO: Tri / Sine
Right
Wet / Dry
Envelope - Control
[L] Ratio
1.0:1...50.0:1, Inf:1
Sets the signal compression ratio
ꢀ Fx:003
a
[L] Ratio
1.0:1...50.0:1, Inf:1
Threshold [dB]
–40...0dB
Sets the signal compression ratio
ꢀ Fx:003
Sets the level above which the compressor is applied
ꢀ Fx:003
a
Threshold [dB]
Sets the level above which the compressor is applied
–40...0dB
ꢀ Fx:003
[L] Attack
Sets the attack time
1...100
ꢀ Fx:003
b
c
d
e
f
[L] Attack
Sets the attack time
1...100
ꢀ Fx:003
Release
Sets the release time
1...100
ꢀ Fx:003
b
c
d
Release
Sets the release time
1...100
ꢀ Fx:003
[L] Gain Adjust [dB]
Sets the limiter output gain
–Inf, –38...+24dB
ꢀ Fx:003
[L] Gain Adjust [dB]
Sets the limiter output gain
–Inf, –38...+24dB
[P] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Triangle, Sine
0...100
ꢀ Fx:003
[D] Tap1 Time [msec]
Sets the Tap1 delay time
0...680msec
LFO Waveform
Selects LFO Waveform
Tap1 Level
Sets the Tap1 output level
0...100
ꢀ Fx:045
[P] Manual
Sets the frequency to which the effect is applied
[D] Tap2 Time [msec]
Sets the Tap2 delay time
0...680msec
[P] Depth
Sets the depth of LFO modulation
0...100
e
Feedback (Tap2)
Sets the Tap2 feedback amount
–100...+100
Resonance
Sets the resonance amount
–100...+100
ꢀ Fx:023
[D] Mt.Delay Wet/Dry
Sets the multitap delay effect balance
Dry, 1:99...99:1, Wet
[P] Phaser Wet/Dry
Sets the phaser effect balance
–Wet...–2:98, Dry, 2:98...Wet
ꢀ Fx:010, 023
f
g
h
High Damp [%]
Sets the damping amount in the high range
0...100%
ꢀ Fx:043
Output Mode
Selects the phaser output mode
Normal, Wet Invert
ꢀ Fx:067
Routing
LMT→DLY, DLY→LMT
g
Routing
LMT→PHS, PHS→LMT
Switches the order of the limiter and multitap delay connection
Switches the order of the limiter and phaser connection ꢀ Fx:067
Wet/Dry
Dry, 1:99...99:1, Wet
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
h
Src
Off...Tempo
i
Amt
–100...+100
Amt
–100...+100
224
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[L] Threshold [dB]
Sets the level above which the compressor is applied
–40...0dB
ꢀ Fx:003
074: Exciter – Comp (Exciter – Compressor)
f
This effect combines a mono-type exciter and a compressor.
You can change the order of the effect connection.
[L] Attack
Sets the attack time
1...100
ꢀ Fx:003
g
Release
Sets the release time
1...100
ꢀ Fx:003
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Routing
[L] Gain Adjust [dB]
Sets the limiter output gain
–Inf, –38...+24dB
h
i
Exciter
Compressor
ꢀ Fx:003
EQ Trim LEQ HEQ
Routin
XCT→LMT, LMT→XCT
+
Exciter
Comp
Switches the order of the exciter and limiter connection
Output Level
Wet/Dry
Dry, 1:99...99:1, Wet
Right
Wet / Dry
Src
Off...Tempo
Envelope - Control
j
Amt
–100...+100
[X] Exciter Blend
–100...+100
a
b
c
Sets the intensity (depth) of the Exciter effect
ꢀ Fx:011
[X] Emphatic Point
Sets the frequency range to be emphasized
0...70
ꢀ Fx:011
076: Exciter – Cho/ Flng
[X] EQ Trim
0...100
–15...+15dB
–15...+15dB
(Exciter – Chorus/ Flanger)
[X] Pre LEQ Gain [dB]
This effect combines a mono-type limiter and a chorus/
flanger.
d
e
f
Pre HEQ Gain [dB]
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
[C] Sensitivity
Sets the sensitivity
1...100
ꢀ Fx:002
Wet / Dry
Exciter
Chorus/Flanger
[C] Attack
1...100
ꢀ Fx:002
EQ Trim LEQ HEQ
+
Exciter
Chorus/Flanger
Feedback
Normal
Output Mode
+
–
Output Level
Sets the compressor output level
0...100
ꢀ Fx:002
Wet Invert
Cho/Flng Wet / Dry
Routing
XCT→CMP, CMP→XCT
Right
g
Wet / Dry
Switches the order of the exciter and compressor connection
LFO: Tri / Sine
Wet/Dry
Dry, 1:99...99:1, Wet
[X] Exciter Blend
Sets the intensity (depth) of the Exciter effect
–100...+100
ꢀ Fx:011
Src
Off...Tempo
a
b
c
h
[X] Emphatic Point
Sets the frequency range to be emphasized
0...70
ꢀ Fx:011
Amt
–100...+100
[X] EQ Trim
0...100
–15...+15dB
–15...+15dB
0.0...50.0msec
0.02...20.00Hz
Triangle, Sine
0...100
[X] Pre LEQ Gain [dB]
075: Exciter – Limiter
This effect combines a mono-type exciter and a limiter. You
can change the order of the effect connection.
d
e
f
Pre HEQ Gain [dB]
[F] Delay Time [msec]
Sets the delay time
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
[F] LFO Frequency [Hz]
Sets the LFO speed
Wet / Dry
Routing
Limiter
Exciter
LFO Waveform
Selects LFO Waveform
EQ Trim LEQ HEQ
+
Limiter
Exciter
[F] Depth
Gain Adjust
Sets the depth of LFO modulation
g
h
Feedback
Sets the feedback amount
–100...+100
ꢀ Fx:020
Right
Wet / Dry
Envelope - Control
[F] Cho/Flng Wet/Dry
Sets the effect balance of the chorus/flanger
–Wet...–2:98, Dry, 2:98...Wet
ꢀ Fx:010, 020
[X] Exciter Blend
Sets the intensity (depth) of the Exciter effect
–100...+100
ꢀ Fx:011
Output Mode
Normal, Wet Invert
a
b
c
Selects the output mode for the chorus/flanger
ꢀ Fx:060
[X] Emphatic Point
Sets the frequency range to be emphasized
0...70
ꢀ Fx:011
Wet/Dry
Dry, 1:99...99:1, Wet
[X] EQ Trim
0...100
–15...+15dB
–15...+15dB
Src
Off...Tempo
i
[X] Pre LEQ Gain [dB]
Amt
–100...+100
d
e
Pre HEQ Gain [dB]
[L] Ratio
Sets the signal compression ratio
1.0:1...50.0:1, Inf:1
ꢀ Fx:003
225
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077: Exciter – Phaser
078: Exciter – Mt. Delay
This effect combines a mono-type limiter and a phaser.
(Exciter – Multitap Delay)
This effect combines a mono-type exciter and a multitap
delay.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Exciter
Phaser
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
EQ Trim LEQ HEQ
Wet / Dry
+
Exciter
Phaser
Exciter
Multitap Delay
Normal
Output Mode
+
–
Wet Invert
Resonance
EQ Trim LEQ HEQ
Feedback
Delay
Phaser Wet / Dry
+
Exciter
(2)
Right
(1)
High Damp
Wet / Dry
Mt.Dly Wet / Dry
LFO: Tri / Sine
Right
Wet / Dry
[X] Exciter Blend
Sets the intensity (depth) of the Exciter effect
–100...+100
ꢀ Fx:011
a
b
c
[X] Exciter Blend
Sets the intensity (depth) of the Exciter effect
–100...+100
ꢀ Fx:011
[X] Emphatic Point
Sets the frequency range to be emphasized
0...70
ꢀ Fx:011
a
b
c
[X] Emphatic Point
Sets the frequency range to be emphasized
0...70
ꢀ Fx:011
[X] EQ Trim
0...100
–15...+15dB
–15...+15dB
0.02...20.00Hz
Triangle, Sine
0...100
[X] EQ Trim
0...100
–15...+15dB
–15...+15dB
0...680msec
[X] Pre LEQ Gain [dB]
d
[X] Pre LEQ Gain [dB]
Pre HEQ Gain [dB]
d
e
f
Pre HEQ Gain [dB]
[P] LFO Frequency [Hz]
Sets the LFO speed
e
f
[D] Tap1 Time [msec]
Sets the Tap1 delay time
LFO Waveform
Selects LFO Waveform
Tap1 Level
Sets the Tap1 output level
0...100
ꢀ Fx:045
[P] Manual
Sets the frequency to which the effect is applied
[D] Tap2 Time [msec]
Sets the Tap2 delay time
0...680msec
[P] Depth
0...100
Sets the depth of LFO modulation
g
Feedback (Tap2)
–100...+100
Resonance
–100...+100
ꢀ Fx:023
Sets the Tap2 feedback amount
Sets the resonance amount
[D] High Damp [%]
Sets the damping amount in the high range
0...100%
ꢀ Fx:043
[P] Phaser Wet/Dry
Sets the phaser effect balance
–Wet...–2:98, Dry, 2:98...Wet
g
h
ꢀ Fx:010, 023
h
[D] Mt.Delay Wet/Dry
Sets the multitap delay effect balance
Dry, 1:99...99:1, Wet
Output Mode
Selects the phaser output mode
Normal, Wet Invert
ꢀ Fx:060
Wet/Dry
Dry, 1:99...99:1, Wet
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
Src
Off...Tempo
i
i
Amt
–100...+100
Amt
–100...+100
226
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079: OD/ HG – Amp Sim
080: OD/ HG – Cho/ Flng
(Overdrive/ Hi.Gain – Amp Simulation)
(Overdrive/ Hi.Gain – Chorus/ Flanger)
This effect combines a mono-type overdrive/ high-gain dis-
tortion and an amp simulation. You can change the order of
the effect connection.
This effect combines a mono-type overdrive/ high-gain dis-
tortion and a chorus/ flanger. You can change the order of the
effect connection.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Routing
Wet / Dry
Routing
Overdrive / Hi-Gain
Amp Simulation
Overdrive / Hi-Gain
Chorus/Flanger
3 Band PEQ
Driver
3 Band PEQ
Driver
+
Amp Simulation Filter
+
Chorus/Flanger
Feedback
Normal
Output Mode
Output Level
Output Level
+
–
Mode: Overdrive / Hi-Gain
Drive
Wet Invert
Cho/Flng Wet / Dry
Mode: Overdrive / Hi-Gain
Drive
Right
Right
Wet / Dry
Wet / Dry
LFO: Tri / Sine
[O] Drive Mode
Overdrive, Hi-Gain
Switches between overdrive and high-gain distortion
[O] Drive Mode
Switches between overdrive and high-gain distortion
Overdrive, Hi-Gain
a
Drive
1...100
a
b
c
d
Sets the degree of distortion
ꢀ Fx:006
Drive
1...100
ꢀ Fx:006
Sets the degree of distortion
[O] Output Level
Sets the overdrive output level
0...50
ꢀ Fx:006,
[O] Output Level
Sets the overdrive output level
0...50
ꢀ Fx:006,
Src
Off...Tempo
b
c
d
Selects the modulation source for the overdrive output level
Src
Off...Tempo
Selects the modulation source for the overdrive output level
Amt
–50...+50
Sets the modulation amount of the overdrive output level
Amt
–50...+50
Sets the modulation amount of the overdrive output level
[O] Low Cutoff [Hz]
Sets the center frequency for Low EQ (shelving type)
20...1.00kHz
–18...+18dB
[O] Low Cutoff [Hz]
Sets the center frequency for Low EQ (shelving type)
20...1.00kHz
–18...+18dB
Gain [dB]
Gain [dB]
[O] Mid1 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 1 (peaking type)
300...10.00kHz
[O] Mid1 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 1 (peaking type)
300...10.00kHz
Q
0.5...10.0
ꢀ Fx:006
Sets the band width of Mid/High EQ 1
Q
0.5...10.0
ꢀ Fx:006
Sets the band width of Mid/High EQ 1
Gain [dB]
–18...+18dB
Sets the gain of Mid/High EQ 1
Gain [dB]
–18...+18dB
Sets the gain of Mid/High EQ 1
[O] Mid2 Cutoff [Hz]
500...20.00kHz
Sets the center frequency for Mid/High EQ 2 (peaking type)
[O] Mid2 Cutoff [Hz]
500...20.00kHz
Sets the center frequency for Mid/High EQ 2 (peaking type)
Q
0.5...10.0
e
Sets the band width of Mid/High EQ 2
ꢀ Fx:006
Q
0.5...10.0
ꢀ Fx:006
e
Sets the band width of Mid/High EQ 2
Gain [dB]
–18...+18dB
Sets the gain of Mid/High EQ 2
Gain [dB]
–18...+18dB
Sets the gain of Mid/High EQ 2
[A] Amplifier Type
SS, EL84, 6L6
f
Selects the type of guitar amplifier
[F] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Triangle, Sine
0.0...50.0msec
0...100
Routing
OD→AMP, AMP→OD
f
g
Switches the order of the overdrive and amp simulation connection
LFO Waveform
Selects LFO Waveform
Wet/Dry
Dry, 1:99...99:1, Wet
[F] Delay Time [msec]
Sets the delay time
Src
Off...Tempo
h
Depth
g
Sets the depth of LFO modulation
Amt
–100...+100
Feedback
–100...+100
Sets the feedback amount
ꢀ Fx:020
[F] Cho/Flng Wet/Dry
–Wet...–2:98, Dry, 2:98...Wet
Sets the effect balance of the chorus/flanger
ꢀ Fx:010, 020
h
i
Output Mode
Selects the output mode for the chorus/flanger
Normal, Wet Invert
ꢀ Fx:067
Routing
OD → FLNG, FLNG → OD
Switches the order of the overdrive and chorus/flanger connection
ꢀ Fx:067
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
j
Amt
–100...+100
227
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081: OD/ HG – Phaser
082: OD/ HG – Mt. Delay
(Overdrive/ Hi.Gain – Phaser)
(Overdrive/ Hi.Gain – Multitap Delay)
This effect combines a mono-type overdrive/ high-gain dis-
tortion and a phaser. You can change the order of the effect
connection.
This effect combines a mono-type overdrive/ high-gain dis-
tortion and a multitap delay.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Overdrive / Hi-Gain
Multitap Delay
Wet / Dry
Routing
Overdrive / Hi-Gain
3 Band PEQ
Phaser
3 Band PEQ
Feedback
Delay
(1)
+
Driver
(2)
High Damp
Output Level
+
Phaser
Mt.Dly Wet / Dry
Driver
Normal
Output Mode
Wet Invert
Mode: Overdrive / Hi-Gain
Drive
Output Level
+
–
Resonance
Mode: Overdrive / Hi-Gain
Drive
Right
Phaser Wet / Dry
Wet / Dry
Right
Wet / Dry
LFO: Tri / Sine
[O] Drive Mode
Overdrive, Hi-Gain
Switches between overdrive and high-gain distortion
a
[O] Drive Mode
Switches between overdrive and high-gain distortion
Overdrive, Hi-Gain
Drive
1...100
ꢀ Fx:006
Sets the degree of distortion
a
b
c
d
Drive
1...100
ꢀ Fx:006
[O] Output Level
Sets the overdrive output level
0...50
Sets the degree of distortion
ꢀ Fx:006,
[O] Output Level
Sets the overdrive output level
0...50
Src
Off...Tempo
b
c
d
ꢀ Fx:006,
Selects the modulation source for the overdrive output level
Src
Off...Tempo
Amt
–50...+50
Selects the modulation source for the overdrive output level
Sets the modulation amount of the overdrive output level
Amt
–50...+50
[O] Low Cutoff [Hz]
Sets the center frequency for Low EQ (shelving type)
20...1.00kHz
Sets the modulation amount of the overdrive output level
[O] Low Cutoff [Hz]
Sets the center frequency for Low EQ (shelving type)
20...1.00kHz
–18...+18dB
Gain [dB]
–18...+18dB
Gain [dB]
[O] Mid1 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 1 (peaking type)
300...10.00kHz
[O] Mid1 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 1 (peaking type)
300...10.00kHz
Q
0.5...10.0
ꢀ Fx:006
Sets the band width of Mid/High EQ 1
Q
0.5...10.0
ꢀ Fx:006
Gain [dB]
Sets the gain of Mid/High EQ 1
–18...+18dB
Sets the band width of Mid/High EQ 1
Gain [dB]
Sets the gain of Mid/High EQ 1
–18...+18dB
[O] Mid2 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 2 (peaking type)
500...20.00kHz
[O] Mid2 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 2 (peaking type)
500...20.00kHz
Q
0.5...10.0
ꢀ Fx:006
e
Sets the band width of Mid/High EQ 2
Q
0.5...10.0
ꢀ Fx:006
Gain [dB]
Sets the gain of Mid/High EQ 2
–18...+18dB
e
Sets the band width of Mid/High EQ 2
Gain [dB]
Sets the gain of Mid/High EQ 2
–18...+18dB
[D] Tap1 Time [msec]
Sets the Tap1 delay time
0...680msec
f
[P] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Triangle, Sine
0...100
Tap1 Level
Sets the Tap1 output level
0...100
ꢀ Fx:045
f
LFO Waveform
Selects LFO Waveform
[D] Tap2 Time [msec]
Sets the Tap2 delay time
0...680msec
g
h
[P] Manual
Feedback
Sets the Tap2 feedback amount
–100...+100
Sets the frequency to which the effect is applied
Depth
0...100
[D] Mt.Delay Wet/Dry
Sets the multitap delay effect balance
Dry, 2:98...98:2, Wet
g
Sets the depth of LFO modulation
Resonance
Sets the resonance amount
–100...+100
ꢀ Fx:023
High Damp [%]
Sets the damping amount in the high range
0...100%
ꢀ Fx:043
[P] Phaser Wet/Dry
Sets the phaser effect balance
–Wet...–2:98, Dry, 2:98...Wet
Wet/Dry
Dry, 1:99...99:1, Wet
ꢀ Fx:010, 023
h
i
Output Mode
Selects the phaser output mode
Normal, Wet Invert
Src
Off...Tempo
i
ꢀ Fx:067
Routing
OD → PHS, PHS → OD
Amt
–100...+100
Switches the order of the overdrive and phaser connection
ꢀ Fx:067
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
j
Amt
–100...+100
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[D] Sampling Freq (Frequency) [Hz]
Sets the sampling frequency
1.00k...48.00kHz
083: Wah – Amp Sim
b
(Wah/ Auto Wah – Amp Simulation)
Resolution
Sets the data bit length
4...24
ꢀ Fx:014
This effect combines a mono-type wah and an amp simula-
tion. You can change the order of the effect connection.
[D] Output Level
Sets the decimator output level
0...100
ꢀ Fx:014
c
d
e
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
[A] Amplifier Type
Selects the type of guitar amplifier
SS, EL84, 6L6
Wet / Dry
Routing
Wah/Auto Wah
Amp Simulation
Routing
DECI→AMP, AMP→DECI
Switches the order of the wah and amp simulation connection
+
Amp Simulation Filter
Wah
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
f
Right
Sweep Mode
Wet / Dry
Envelope
Auto
Amt
–100...+100
D-mod
-mod
D
LFO
LFO
085: Decimator – Comp
[W] Frequency Bottom
Sets the lower limit of the wah center frequency
0...100
ꢀ Fx:009
a
(Decimator – Compressor)
Frequency Top
0...100
Sets the upper limit of the wah center frequency
ꢀ Fx:009
This effect combines a mono-type decimator and a compres-
sor. You can change the order of the effect connection.
[W] Sweep Mode
Selects the control from auto-wah, modulation source, and LFO
Auto, D-mod, LFO
ꢀ Fx:009,
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
b
Src
Off...Tempo
Wet / Dry
Routing
Selects the modulation source for the wah when Sweep Mode=D-
mod
Compressor
Decimator
Resolution
Output Level
[W] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
+
Comp
Decimator
c
Pre LPF
High Damp
Output Level
[W] Resonance
0...100
Sets the resonance amount
d
Right
Wet / Dry
Low Pass Filter
Off, On
Envelope - Control
Switches the wah low pass filter on and off
[A] Amplifier Type
Selects the type of guitar amplifier
SS, EL84, 6L6
e
f
[D] Pre LPF
Off, On
Routing
WAH → AMP, AMP → WAH
Turn the harmonic noise caused by lowered sampling on and off
ꢀ Fx:014
Switches the order of the wah and amp simulation connection
a
b
Wet/Dry
Dry, 1:99...99:1, Wet
High Damp [%]
0...100%
Sets the ratio of high-range damping
Src
Off...Tempo
[D] Sampling Freq (Frequency)[Hz]
Sets the sampling frequency
1.00k...48.00kHz
g
Amt
–100...+100
Resolution
4...24
Sets the data bit length
ꢀ Fx:014
[D] Output Level
Sets the decimator output level
0...100
ꢀ Fx:014
c
[C] Sensitivity
Sets the sensitivity
1...100
ꢀ Fx:002
d
084: Decimator – Amp
[C] Attack
1...100
ꢀ Fx:002
(Decimator – Amp Simulation)
e
f
This effect combines a mono-type decimator and an amp sim-
ulation. You can change the order of the effect connection.
Output Level
Sets the compressor output level
0...100
ꢀ Fx:002
Routing
DECI→CMP, CMP→DECI
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Switches the order of the decimator and compressor connection
Wet / Dry
Wet/Dry
Dry, 1:99...99:1, Wet
Routing
Decimator
Amp Simulation
Src
Off...Tempo
Output Level
Resolution
g
+
Amp Simulation Filter
Decimator
High Damp
Pre LPF
Amt
–100...+100
Right
Wet / Dry
[D] Pre LPF
Off, On
Turn the harmonic noise caused by lowered sampling on and off
ꢀ Fx:014
a
High Damp [%]
0...100%
Sets the ratio of high-range damping
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086: Amp Sim – Tremolo
087: Cho/ Flng – Mt. Dly
(Amp Simulation – Tremolo)
(Chorus/ Flanger – Multitap Delay)
This effect combines a mono-type amp simulation and a trem-
olo.
This effect combines a mono-type chorus/ flanger and a mult-
itap delay.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
Wet / Dry
Chorus/Flanger
Multitap Delay
Amp Simulation
Tremolo
Feedback
Delay (2)
+
Amp Simulation Filter
Tremolo
+
Chorus/Flanger
EQ
Trim
(1)
Cho/Flng
Wet / Dry
Mt.Dly
Wet / Dry
LEQ HEQ
High Damp
Feedback
Right
Right
Wet / Dry
Wet / Dry
LFO: Tri/Sin/Vintage/Up/Down
LFO Shape
LFO: Tri / Sine
[A] Amplifier Type
Selects the type of guitar amplifier
SS, EL84, 6L6
[F] Delay Time [msec]
Sets the delay time
0.0...50.0msec
0.02...20.00Hz
Triangle, Sine
0...100
a
b
a
b
[T] LFO Waveform
Selects LFO Waveform
Triangle, Sine, Vintage, Up, Down
[F] LFO Frequency [Hz]
Sets the LFO speed
ꢀ Fx:032
LFO Shape
–100...+100
ꢀ Fx:020
LFO Waveform
Selects LFO Waveform
Determines how much the LFO waveform is changed
[T] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
[F] Depth
Sets the depth of LFO modulation
c
c
d
e
f
[T] Depth
Sets the depth of LFO modulation
0...100
Feedback
Sets the feedback amount
–100...+100
ꢀ Fx:020
d
Wet/Dry
Dry, 1:99...99:1, Wet
[F] EQ Trim
0...100
Src
Off...Tempo
[F] Pre LEQ Gain [dB]
–15...+15dB
e
Amt
–100...+100
Pre HEQ Gain [dB]
–15...+15dB
[F] Cho/Flng Wet/Dry
Sets the effect balance of the chorus/flanger
–Wet...–2:98, Dry, 2:98...Wet
ꢀ Fx:010, 020
[D] Tap1 Time [msec]
0...680msec
Sets the Tap1 delay time
g
Tap1 Level
0...100
Sets the Tap1 output level
ꢀ Fx:045
[D] Tap2 Time [msec]
0...680msec
Sets the Tap2 delay time
h
i
Feedback (Tap2)
Sets the Tap2 feedback amount
–100...+100
[D] Mt.Delay Wet/Dry
Sets the multitap delay effect balance
Dry, 1:99...99:1, Wet
High Damp [%]
0...100%
Sets the damping amount in the high range
ꢀ Fx:043
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
j
Amt
–100...+100
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088: Phaser – Cho/ Flng
089: Reverb – Gate
This effect combines a mono-type reverb and a gate.
(Phaser – Chorus/ Flanger)
This effect combines a mono-type phaser and a chorus/
flanger.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Reverb
Wet / Dry
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
EQ Trim
+
Pre Delay
Reverb
Gate
Wet / Dry
Reverb
Balance
LEQ HEQ
Phaser
Phaser
Chorus/Flanger
Right
Wet / Dry
+
Chorus/Flanger
Feedback
Normal
Output Mode
EQ
LEQHEQ
+
–
Trim
Input Reverb Mix
Input
Phaser
Wet / Dry
Wet Invert
Resonance
Envelope - Control
Cho/Flng
Wet / Dry
Gate+Dmpr
D-mod
Envelope Select
Gate
Right
Wet / Dry
LFO: Tri / Sine
LFO: Tri / Sine
[R] Reverb Time [sec]
Sets the reverberation time
0.1...10.0sec
0...100%
[P] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Triangle, Sine
0...100
a
High Damp [%]
a
b
Sets the damping amount in the high range
[R] Pre Delay [msec]
LFO Waveform
Selects LFO Waveform
0...200msec
b
c
Sets the delay time of the reverb sound and gate control signal
[P] Manual
Sets the frequency to which the effect is applied
[R] EQ Trim
0...100
Depth
0...100
Sets the depth of LFO modulation
[R] Pre LEQ Gain [dB]
–15...+15dB
–15...+15dB
Resonance
Sets the resonance amount
–100...+100
ꢀ Fx:023
d
e
Pre HEQ Gain [dB]
[P] Phaser Wet/Dry
Sets the phaser effect balance
–Wet...–2:98, Dry, 2:98...Wet
c
ꢀ Fx:010, 023
[R] Reverb Balance
Sets the reverb effect balance
Dry, 1:99...99:1, Wet
[F] LFO Frequency [Hz]
Sets the LFO speed
0.02...20.00Hz
Triangle, Sine
0.0...50.0msec
0...100
[G] Envelope Select
Switches between modulation source control and input signal control
ꢀ
D-mod, Input
d
LFO Waveform
Selects LFO Waveform
f
Src
Off...Gate2+Dmpr
[F] Delay Time [msec]
Sets the delay time
Selects the modulation source that controls the gate when Envelope
Select is set to D-mod
[G] Input Reverb Mix
ꢀ
Depth
e
Dry, 1:99...99:1, Wet
Sets the depth of LFO modulation
Sets the balance between the dry and reverb sounds of the gate con-
trol signal.
ꢀ
Feedback
Sets the feedback amount
–100...+100
ꢀ Fx:020
g
Threshold
Sets the gate threshold level
0...100
ꢀ
[F] EQ Trim
0...100
f
[G] Polarity
+, –
h
i
Switches between non-invert and invert of the gate on/off state
ꢀ Fx:005
[F] Pre LEQ Gain [dB]
–15...+15dB
g
[G] Attack
1...100
Pre HEQ Gain [dB]
–15...+15dB
Sets the attack time
ꢀ Fx:005
Release
1...100
[F] Cho/Flng Wet/Dry
Sets the effect balance of the chorus/flanger
–Wet...–2:98, Dry, 2:98...Wet
Sets the release time
ꢀ Fx:005
ꢀ Fx:010, 020
h
Wet/Dry
Dry, 1:99...99:1, Wet
Output Mode
Selects the output mode for the chorus/flanger
Normal, Wet Invert
ꢀ Fx:060
Src
Off...Tempo
Wet/Dry
Dry, 1:99...99:1, Wet
j
Amt
–100...+100
Src
Off...Tempo
i
Amt
–100...+100
f: Envelope Select, f: Src, g: Input Reverb Mix, g:Threshold
The “Envelope Select” parameter enables you to select whether
turning the gate on and off is triggered by the input signal level or
controlled directly by the modulation source. You can select from
Off to Gate2+Dmpr for the Src parameter to specify the modula-
tion source.
When “Envelope Select” is set to Input, the gate is controlled by
the level of signals that are the combination of the dry sound and
the reverb sound. When the signal level exceeds the threshold, the
gate opens and the reverb sound is output.
Normally, set “Input Reverb Mix” to Dry (the gate is controlled
only by the dry sound). If you wish to extend the gate time, set the
“Input Reverb Mix” value higher and adjust the “Threshold”
value.
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091: St. Mltband Limiter
(Stereo Multiband Limiter)
This is a stereo multiband limiter.
Double Size
Double-size effects
(Available for Insert Effects IFX2, 3, and 4)
Stereo In - Stereo Out
Band-Pass Filters
Left
Low
Wet / Dry
Limiter
Envelope - Control
Envelope - Control
Mid
Limiter
Limiter
Gain Adjust
090: Piano Body/ Damper
High
Envelope - Control
Envelope - Control
(Piano Body/ Damper Simulation)
Limiter
Limiter
Limiter
Low
Gain Adjust
Envelope - Control
Envelope - Control
This effect simulates the resonance of the piano sound board
caused by the string vibration, and also simulates the reso-
nance of other strings that are not being played when you
press the damper pedal. It will create a very realistic sound
when applied to acoustic piano sounds.
Mid
High
Right
Wet / Dry
Offset
Ratio
1.0:1...50.0:1, Inf:1
a
b
c
d
e
f
Sets the signal compression ratio
ꢀ Fx:003
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Threshold [dB]
Sets the level above which the compressor is applied
–40...0dB
ꢀ Fx:003
Wet / Dry
Attack
Sets the attack time
1...100
ꢀ Fx:003
+
Piano
Body/Damper
Simulation
Release
Sets the release time
1...100
ꢀ Fx:003
Right
Low Offset [dB]
Sets the low range gain of trigger signal
–40...0dB
ꢀ Fx:004
Wet / Dry
-mod
D
Damper
Mid Offset [dB]
Sets the mid range gain of trigger signal
–40...0dB
ꢀ Fx:004
High Offset [dB]
Sets the high range gain of trigger signal
–40...0dB
ꢀ Fx:004
g
Sound Board Depth
Sets the intensity of resonance of the sound board
0...100
ꢀ
a
b
Gain Adjust [dB]
–Inf, –38...+24dB
Sets the output gain
ꢀ Fx:003,
Damper Depth
0...100
Sets the intensity of the string resonance created when the damper
pedal is pressed
Src
Off...Tempo
ꢀ,
h
Selects the modulation source for the output gain
Src
Off...Tempo
ꢀ
Amt
–63...+63
Selects the modulation source of damper effect
Sets the modulation amount of the output gain
Tone
1...100
ꢀ
c
d
e
Wet/Dry
Dry, 1:99...99:1, Wet
Sets tonal quality of effect sound
Mid Shape
Sets the mid range of tonal quality
0...36
ꢀ
Src
Off...Tempo
i
Tune
Fine tuning
–50...+50
ꢀ
Amt
–100...+100
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
092: OD/ HyperGain Wah
f
(Overdrive/ Hyper Gain Wah)
Amt
–100...+100
This distortion effect has two modes: overdrive and hyper-
gain that produces a strong distortion. A higher high-gain set-
ting is required for this effect relative to a normal-size effect.
a: Sound Board Depth
This parameter sets the intensity of resonance of the piano sound
board.
Wet: Mono In - Mono Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
b: Damper Depth, b: Src
Mode: Overdrive / Hyper-Gain
Drive
This parameter sets the resonance intensity of the other strings
created when the damper pedal is pressed. The “Src” parameter
selects the modulation source from which the damper effect is
applied. Usually, select Damper #64 Pdl (Damper pedal).
Pre Low-cut
4 Band PEQ
+
Wah
Amp Simulation
Driver
Output Level
Direct Mix
Right
The effect is off when a value for the modulation source
specified for the “Src” parameter is 63 or smaller, and the
effect is on when the value is 64 or higher.
Wet / Dry
-mod
D
c:Tone, d: Mid Shape
Wah
Off, On
These parameters control the tonal quality of the effect sound.
Switches Wah on/off
ꢀ Fx:006,
e:Tune
Src
Off...Tempo
Since this effect simulates the resonance of the strings, the sound
varies depending on the pitch. If you have changed tuning using
the “Master Tune” (Global P0: 0–1a), adjust this parameter value.
Selects the modulation source that switches the Wah on and off
ꢀ Fx:006
a
Sw
Toggle, Moment
Selects the switching mode for the modulation source that switches
the Wah on and off ꢀ Fx:006
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Wah Sweep Range
Sets the range of Wah
–10...+10
ꢀ Fx:006,
Formant Shift
Sets the height of the frequency for the vocoder effect
–2...+2
ꢀ
c
b
c
d
Wah Sweep Src
Selects the modulation source that controls the Wah
Off...Tempo
Response
0...100
d
Sets the speed of the response to the modulator input
Drive Mode
Overdrive, Hyper-Gain
Noise Level
Sets the noise mix level to the Carrier
0...100
Switching between overdrive and hyper-gain mode
ꢀ,
Drive
1...120
ꢀ Fx:006
Src
Off...Tempo
e
Sets the degree of distortion
Selects the modulation source for the noise mix level
Pre Low-cut
0...10
Amt
–100...+100
Sets the low range cut amount of the distortion input
ꢀ Fx:006
Sets the modulation amount for the noise mix level
Output Level
Sets the output level
0...50
Modulator High Mix
Sets the high-range output level of the modulator
0...100
ꢀ
f
ꢀ Fx:006,
Src
Off...Tempo
Low Gain [dB]
–12...+12
e
Selects the modulation source for the output
level
Sets the low-range output level of the vocoder
g
High Gain [dB]
–12...+12
Amt
–50...+50
20...1.00kHz
–18...+18dB
Sets the high-range output level of the vocoder
Sets the modulation amount of the output level
Vocoder/Carrier
Carrier, 1:99...99:1, Vocoder
Low Cutoff [Hz]
Sets the center frequency for Low EQ (shelving type)
Sets the balance between the vocoder output and the Carrier
ꢀ,
f
Gain [dB]
Src
Off...Tempo
h
Selects the modulation source for the balance between the vocoder
output and the carrier
Mid1 Cutoff [Hz]
300...10.00kHz
Sets the center frequency for Mid/High EQ 1 (peaking type)
Amt
–100...+100
Sets the modulation amount of the balance between the vocoder out-
put and the carrier
Q
0.5...10.0
ꢀ Fx:006
g
Sets the band width of Mid/High EQ 1
Wet/Dry
Dry, 1:99...99:1, Wet
Gain [dB]
Sets the gain of Mid/High EQ 1
–18...+18dB
ꢀ,
Src
Off...Tempo
i
Mid2 Cutoff [Hz]
Sets the center frequency for Mid/High EQ 2 (peaking type)
500...20.00kHz
Amt
–100...+100
Q
0.5...10.0
ꢀ Fx:006
h
Sets the band width of Mid/High EQ 2
Gain [dB]
Sets the gain of Mid/High EQ 2
–18...+18dB
c: Formant Shift
By offsetting the Carrier filter, you can adjust the height of the fre-
quency range to which the vocoder effect is applied. The tonal
quality will change significantly.
Direct Mix
0...50
Off, On
Amount of the dry sound mixed to the distortion
i
Speaker Simulation
e: Noise Level
Speaker simulation on/off
This parameter enables you to mix white noise with the Carrier.
Wet/Dry
Dry, 1:99...99:1, Wet
f: Modulator High Mix
Src
Off...Tempo
j
This parameter sets the high-range output level of the right chan-
nel sound (Modulator). If the modulator is a human voice, it will
make the words more clear.
Amt
–100...+100
h:Vocoder/Carrier, i:Wet/Dry
The “Vocoder/ Carrier” parameter sets the balance between the
vocoder sound and the left channel sound (Carrier). The “Wet/
Dry” parameter sets the balance between the effect and dry
sound.
If you wish to change the intensity of the vocoder effect, select
Wet for “Wet/ Dry”, and adjust the balance using the “Vocoder/
Carrier” parameter.
093: Vocoder
This effect applies the character of the right channel signal
(Modulator) to the left channel signal input (Carrier). A com-
mon use of this effect is to produce the sound of various
instruments by inputting a voice to the Modulator via a
microphone. A special effect is also achieved by using rhythm
or effect sounds. Strings or distortion guitar sounds with a lot
of harmonics are suitable as a Carrier.
Using a voice from a microphone as a modulator
(Vocoder is selected for IFX2 in Program mode)
1Set “Pan” (Program P4: 4–1b) to L001 for Amp1 Level/ Pan so
that the Carrier sound will be input only to the left channel.
When Oscillator Mode (Program P1: 1–1a) is set to Double, set
Pan for Amp2 Level/ Pan to L001.
Wet: Stereo In - Mono Out
/
Dry: Stereo In - Stereo Out
Carrier
Left
Wet / Dry
Lch (Carrier)
Trim
Vocoder /
Carrier
2To set up the input, use the “Audio Input” parameter (Global
P0: 0–3a).
+
+
Rch (Modulator)
Trim
Envelope
Band Pass Filter
Connect a microphone to AUDIO INPUT1 or INPUT 2 connec-
tor, and set the [LEVEL] switch to MIC.
Modulator High Mix
While talking into the microphone, adjust the [LEVEL] knob
so that the level is high enough, but the sound will not be dis-
torted.
Right
Modulator
Wet / Dry
Noise
Generator
For the Audio Input parameters for the microphone, set Pan to
R127 and BUS (IFX/ Indiv.) Select to IFX2.
Noise Level
Now the voice from the microphone is input to the modulator
channel. You can create the sound of a “talking” instrument
when you talk into the microphone while playing.
L (Carrier) Trim
Sets the input level of left channel (Carrier)
0...100
0...100
a
b
R (Modulator) Trim
Sets the input level of right channel (Modulator)
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Tap1 Feedback
Sets the Tap1 feedback amount
–100...+100
094: Multitap Cho/ Delay
(Multitap Chorus/ Delay)
Src
Off...Tempo
i
j
Selects the modulation source for the Tap output level, feedback
amount, and effect balance
This effect has six chorus blocks with different LFO phases.
You can produce a complex stereo image by setting a different
delay time and depth for each block. You can control the
delay output level via a modulation source.
ꢀ
Amt
–100...+100
ꢀ
Sets the modulation amount of Tap1 feedback amount
Wet/Dry
Dry, 1:99...99:1, Wet
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In -Stereo Out
Amt
–100...+100
ꢀ
Feedback
Wet / Dry
Tap1 Delay
Tap2 Delay
Tap3 Delay
Tap4 Delay
Tap5 Delay
Tap6 Delay
b: Status, c: Status, d: Status, e: Status, f: Status, g: Status
These parameters set the output status of each Tap.
Always On: Output is always on. (No modulation)
Always Off: Output is always off. (No modulation)
On→Off (dm): Output level is switched from on to off depending
on the modulation source.
Off→On (dm): Output level is switched from off to on depending
on the modulation source.
Combining these parameters, you can change from 4-phase cho-
rus to two-tap delay by crossfading them gradually via the modu-
lation source during a performance.
+
Right
Wet / Dry
0 [degree]
180 [degree]
60 [degree]
240 [degree]
120 [degree]
300 [degree]
Panning Preset
LFO: Triangle
-mod
On/Off Control
D
LFO Frequency [Hz]
Sets the LFO speed
0.02...13.00Hz
0...570msec
0...30
a
b
h: Panning Preset
This parameter selects combinations of stereo images of the tap
outputs.
Tap1(000) [msec]
Sets the Tap1 (LFO phase=0 degrees) delay time
Depth
i: Src, i: Amt
Sets the Tap1 chorus depth
Tap output level, feedback amount and effect balance are con-
trolled simultaneously via a modulation source.
Status
Always On, Always Off, On→Off(dm), Off→On(dm)
Selects on, off, or modulation source for the control of Tap1 output
ꢀ,
Tap2(180) [msec]
0...570msec
Sets the Tap2 (LFO phase=180 degrees) delay time
095: St. Pitch Shifter (Stereo Pitch Shifter)
Depth
0...30
c
d
e
f
Sets the Tap2 chorus depth
This is a stereo pitch shifter. The pitch shift amount for the left
and right channels can be reversed from each other.
Status
Always On, Always Off, On→Off(dm), Off→On(dm)
Selects on, off, or modulation source for the control of Tap2 output
ꢀ,
Stereo In - Stereo Out
Left
Wet / Dry
Tap3(060) [msec]
Sets the Tap3 (LFO phase=60 degrees) delay time
0...570msec
High Damp
Pitch Shifter
Delay
Input Level
Input Level
Post
Feedback Position
Pre
Pre
Depth
0...30
Spread
Feedback
Sets the Tap3 chorus depth
Post
Status
Always On, Always Off, On→Off(dm), Off→On(dm)
Pitch Shifter
Delay
Selects on, off, or modulation source for the control of Tap3 output
High Damp
ꢀ,
Right
Wet / Dry
Tap4(240) [msec]
Sets the Tap4 (LFO phase=240 degrees) delay time
0...570msec
Depth
0...30
Mode
Slow, Medium, Fast
Sets the Tap4 chorus depth
a
b
Switches Pitch Shifter mode
ꢀ Fx:038
Status
Always On, Always Off, On→Off(dm), Off→On(dm)
L/R Pitch
Normal, Up/Down
Selects on, off, or modulation source for the control of Tap4 output
Determines whether or not the L/R pitch shift amount is inverted ꢀ
ꢀ,
Pitch Shift [1/2tone] –24...+24
Sets the pitch shift amount in steps of a semitone ꢀ Fx:038,
Tap5(120) [msec]
Sets the Tap5 (LFO phase=120 degrees) delay time
0...570msec
Src
Off...Tempo
ꢀ Fx:038
Depth
0...30
c
Selects the modulation source of pitch shift amount
Sets the Tap5 chorus depth
Amt
–24...+24
ꢀ Fx:038
Status
Always On, Always Off, On→Off(dm), Off→On(dm)
Sets the modulation amount of pitch shift amount
Selects on, off, or modulation source for the control of Tap5 output
ꢀ,
Fine [cent]
–100...+100cent
Sets the pitch shift amount in steps of one cent ꢀ Fx:038,
Tap6(300) [msec]
Sets the Tap6 (LFO phase=300 degrees) delay time
0...570msec
d
Amt
–100...+100cent
Sets the modulation amount of pitch shift amount
ꢀ Fx:038
Depth
0...30
g
h
Sets the Tap6 chorus depth
Lch Delay [msec]
Sets the delay time for the left channel
0...1000msec
Status
Always On, Always Off, On→Off(dm), Off→On(dm)
e
f
Selects on, off, or modulation source for the control of Tap6 output
Rch Delay [msec]
Sets the delay time for the right channel
0...1000msec
ꢀ,
Panning Preset
Specifies the stereo image of each Tap
1, 2, 3, 4
ꢀ
Feedback Position
Switches the feedback connection
Pre, Post
ꢀ Fx:038
Feedback
–100...+100
Sets the feedback amount
ꢀ Fx:038
g
High Damp [%]
0...100%
Sets the damping amount in the high range
234
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Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
ꢀ Fx:037,
Horn/Rotor Balance
Sets the volume level balance between the high-range horn and low-
range rotor
Rotor, 1...99, Horn
h
i
Src
Off...Tempo
ꢀ Fx:037
f
Selects the modulation source for the input level
ManualSpeedCtrl
Off...Tempo
Sets the modulation source in case the rotation speed is changed
Spread
–100...+100
ꢀ Fx:043
directly
ꢀ Fx:040,
Sets the width of the stereo image of the effect sound
Horn Acceleration
How quickly the horn rotation speed in the high range is switched
ꢀ Fx:040
0...100
Wet/Dry
Dry, 1:99...99:1, Wet
g
Src
Off...Tempo
Horn Ratio
Stop, 0.50...2.00
j
Adjusts the (high-range side) horn rotation speed. Standard value is
1.00. Selecting “Stop” will stop the rotation
Amt
–100...+100
Rotor Acceleration
0...100
Determines how quickly the rotor rotation speed in the low range is
switched
ꢀ Fx:040
b: L/R Pitch
h
When you select Up/Down for this parameter, the pitch shift
amount for the right channel will be reversed. If the pitch shift
amount is positive, the pitch of the left channel is raised, and the
pitch of the right channel is lowered.
Rotor Ratio
Stop, 0.50...2.00
Adjusts the (low-range side) rotor rotation speed. Standard value is
1.0. Selecting “Stop” will stop the rotation
Mic Distance
0...100
ꢀ Fx:040
Distance between the microphone and rotary speaker
i
Mic Spread
0...100
Angle of left and right microphones
ꢀ Fx:040
096: Rotary Speaker OD
Wet/Dry
Dry, 1:99...99:1, Wet
(Rotary Speaker Overdrive)
Src
Off...Tempo
j
This is a stereo rotary speaker effect. It has an internal speaker
simulator that simulates overdrive (recreating the amp distor-
tion) and characteristics of the rotary speaker, producing a
very realistic rotary speaker sound.
Amt
–100...+100
a: Sw
This parameter determines how to switch on/ off the overdrive
via a modulation source.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
When “Sw” = Toggle, overdrive is turned on/ off each time the
pedal or joystick is operated.
Horn
Mic Distance
Mic Spread
Rotary Speaker Horn/Rotor
Balance
Overdrive
+
Overdrive will be switched on/ off each time the value of
the modulation source exceeds 64.
Rotor
Speaker Simulation
Right
When “Sw” = Moment, overdrive is applied only when you press
the pedal or operate the joystick.
Wet / Dry
-mod
-mod
-mod
-mod
On/Off
D
Mode Switch: Rotate/Stop
Speed Switch: Slow/Fast
D
D
D
Only when the value for the modulation source is 64 or
higher, the overdrive effect is applied.
Manual Speed Control
Overdrive
Off, On
Switches overdrive on/off.
Src
Off...Tempo
a
Selects the modulation source that switches overdrive on/off
Sw
Toggle, Moment
Selects the switching mode of the modulation source that switches
overdrive on/off
ꢀ
Overdrive Gain
Determines the degree of distortion
0...100
0...100
b
c
Overdrive Level
Sets the overdrive output level
Overdrive Tone
Sets the tonal quality of overdrive
0...15
Speaker Simulator
Off, On
Switches speaker simulation on/off
Mode Switch
Rotate, Stop
Switches between speaker rotation and stop
Src
Off...Tempo
Selects the modulation source that toggles between rotation and
stop
d
Sw
Toggle, Moment
Selects the switching mode of the modulation source that toggles
between rotation and stop
ꢀ Fx:040
Speed Switch
Slow, Fast
Switches the speaker rotation speed between slow and fast.
Src
Off...Tempo
e
Selects the modulation source that toggles between slow and fast
Sw
Selects the switching mode of the modulation source that toggles
between slow and fast ꢀ Fx:040
Toggle, Moment
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High Damp [%]
Sets the damping amount in the high range
0...100%
ꢀ Fx:043
097: Early Reflections
This early reflection effect has more precise early reflections
with twice the maximum length of a normal-size effect
(Fx:041). You can create a very smooth and dense sound.
e
Low Damp [%]
Sets the damping amount in the low range
0...100%
ꢀ Fx:043
Input Level Dmod [%]
–100...+100
Sets the modulation amount of the input level
ꢀ Fx:037,
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
f
Src
Off...Tempo
ꢀ Fx:037
Wet / Dry
Selects the modulation source for the input level
EQ Trim
Spread
0...50
ꢀ Fx:043
g
LEQ
HEQ
Sets the width of the stereo image of the effect sound
+
Pre Delay
Early Reflections
Wet/Dry
Dry, 1:99...99:1, Wet
EQ Trim
Src
Off...Tempo
Right
h
Wet / Dry
Amt
–100...+100
Type
a
Sharp, Loose, Modulated, Reverse
Selects the decay curve for the early reflection
ꢀ Fx:041
ER Time [msec]
Sets the time length of early reflection
10...1600msec
b
c
d
099: St/ Cross Long Dly
Pre Delay [msec]
Sets the time taken from the original sound to the first early reflection
0...200msec
(Stereo/ Cross Long Delay)
EQ Trim
0...100
–15.0...+15.0dB
–15.0...+15.0dB
This is a stereo delay, and can by used as a cross-feedback
delay effect in which the delay sounds cross over between left
and right by changing the feedback routing. You can set a
maximum of 1,360msec for the delay time.
Sets the input level of EQ applied to the effect sound
Pre LEQ Gain [dB]
e
Pre HEQ Gain [dB]
Stereo In - Stereo Out
Left
Wet / Dry
Wet/Dry
Dry, 1:99...99:1, Wet
High Damp Low Damp
Delay
Input Level D-mod
Src
Off...Tempo
f
Stereo/Cross
Stereo/Cross
Spread
Feedback
Delay
High Damp Low Damp
Input Level D-mod
Amt
–100...+100
Right
Wet / Dry
098: L/ C/ R Long Delay
This multitap delay outputs three Tap signals to left, right and
center respectively. You can set a maximum of 2,730msec for
the delay time.
Stereo/Cross
Stereo, Cross
a
b
c
Switches between stereo delay and cross-feedback delay
L Delay Time [msec]
Sets the delay time for the left channel
0.0...1360.0msec
R Delay Time [msec]
Sets the delay time for the right channel
0.0...1360.0msec
–100...+100
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In -Stereo Out
L Feedback
Wet / Dry
Sets the feedback amount for the left channel
L Delay
C Delay
Input Level D-mod
Level
Src
Off...Tempo
d
e
Selects the modulation source of feedback amount
+
Spread
High Damp Low Damp
Input Level D-mod
Level
Level
Amt L
–100...+100
Feedback
R Delay
Sets the modulation amount of the left channel feedback
Right
R Feedback
Sets the feedback amount for the right channel
–100...+100
Wet / Dry
Amt R
–100...+100
Sets the modulation amount of the right channel feedback
L Delay Time [msec]
Sets the delay time of TapL
0...2730msec
0...50
High Damp [%]
Sets the damping amount in the high range
0...100%
ꢀ Fx:043
f
a
b
c
Level
Low Damp [%]
Sets the damping amount in the low range
0...100%
ꢀ Fx:043
Sets the output level of TapL
g
C Delay Time [msec]
Sets the delay time of TapC
0...2730msec
0...50
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
ꢀ Fx:037,
Level
h
i
Src
Off...Tempo
Sets the output level of TapC
Selects the modulation source for the input level
ꢀ Fx:037
R Delay Time [msec]
Sets the delay time of TapR
0...2730msec
0...50
Spread
–50...+50
ꢀ Fx:043
Sets the width of the stereo image of the effect sound
Level
Wet/Dry
Dry, 1:99...99:1, Wet
Sets the output level of TapR
Feedback (C Delay)
Sets the feedback amountof TapC
–100...+100
Off...Tempo
Src
Off...Tempo
j
Src
d
Amt
–100...+100
Selects the modulation source of the TapC feedback amount
Amt
–100...+100
Sets the modulation amount of the TapC feedback amount
236
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a:Time Over? >
100: LCR BPM Long Dly
You can set the delay time up to 2,730msec. If the delay time
exceeds this limit, the error message “OVER!!” appears on the dis-
play. Set the delay time parameters so that this message will not
appear. "Time Over?>" is only a display parameter.
(L/ C/ R BPM Long Delay)
The L/ C/ R delay enables you to match the delay time with
the song tempo. You can set the delay time up to 2,730msec.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In -Stereo Out
Wet / Dry
101: St. BPM Long Delay
L Delay
C Delay
Input Level D-mod
Level
Level
Level
(Stereo BPM Long Delay)
+
Spread
High Damp Low Damp
The stereo delay enables you to match the delay time with the
song tempo. You can set the delay time up to 1365msec.
Feedback
R Delay
Input Level D-mod
Right
Stereo In - Stereo Out
Wet / Dry
Tempo
Left
Wet / Dry
BPM
Base Note x Times
High Damp Low Damp
BPM
Base Note x Times
Base Note x Times
Delay
Input Level D-mod
Feedback
Input Level D-mod
High Damp Low Damp
Delay
BPM
MIDI, 40...240
Selects MIDI Clock and assigns tempo
ꢀ Fx:049,
Right
Tempo
Wet / Dry
a
b
Time Over? >
----, OVER!!
Displays an error message when the delay time exceeds the upper
BPM
Adjust [%]
Adjust [%]
Base Note x Times
Base Note x Times
BPM
limit
ꢀ
L Delay Base Note
Selects the type of notes to specify the delay time for TapL
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
ꢀ Fx:049,
BPM
MIDI, 40...240
ꢀ Fx:049,
Selects MIDI Clock and assigns tempo
Times
x1...x16
Sets the number of notes to specify the delay time for TapL
Time Over? L >
----, OVER!!
ꢀ Fx:049
Display the error message if the left channel delay time exceeds the
a
upper limit
ꢀ
Level
0...50
Sets the output level of TapL
R >
----, OVER!!
Display the error message if the right channel delay time exceeds the
C Delay Base Note
Selects the type of notes to specify the delay time for TapC
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
upper limit
ꢀ
ꢀ Fx:049,
L Delay Base Note
Selects the type of notes to specify the left channel delay time
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Times
x1...x16
c
ꢀ Fx:049,
Sets the number of notes to specify the delay time for TapC
ꢀ Fx:049
Times
x1...x16
b
Sets the number of notes to specify the left channel delay time
Level
0...50
ꢀ Fx:049
Sets the output level of TapC
Adjust [%]
Fine-adjust the left channel delay time
–2.50...+2.50%
R Delay Base Note
Selects the type of notes to specify the delay time for TapR
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
ꢀ Fx:049,
R Delay Base Note
Selects the type of notes to specify the right channel delay time
ꢁ ꢈ ꢃ ꢂ ꢈ ꢃ ꢈ ꢀ ꢂ ꢈ ꢀ ꢈ ꢄ ꢂ ꢈ ꢄ ꢈ ꢅ
Times
x1...x16
d
ꢀ Fx:049,
Sets the number of notes to specify the delay time for TapR
ꢀ Fx:049
Times
x1...x16
c
Sets the number of notes to specify the right channel delay time
Level
0...50
ꢀ Fx:049
Sets the output level of TapR
Adjust [%]
Fine-adjust the right channel delay time
–2.50...+2.50%
–100...+100
Off...Tempo
–100...+100
Feedback (C Delay)
Sets the feedback amount of TapC
–100...+100
Off...Tempo
–100...+100
L Feedback
Sets the feedback amount for the left channel
Src
e
Selects the modulation source for the TapC feedback
Src
Amt
d
e
Selects the modulation source of feedback amount
Sets the modulation amount of the TapC feedback
Amt L
High Damp [%]
Sets the damping amount in the high range
0...100%
ꢀ Fx:043
Sets the modulation amount of the left channel feedback
f
R Feedback
Sets the feedback amount for the right channel
–100...+100
Low Damp [%]
Sets the damping amount in the low range
0...100%
ꢀ Fx:043
Amt R
–100...+100
Input Level Dmod [%]
–100...+100
Sets the modulation amount of the right channel feedback
Sets the modulation amount of the input level
ꢀ Fx:037,
g
h
High Damp [%]
Sets the damping amount in the high range
0...100%
ꢀ Fx:043
Src
Off...Tempo
ꢀ Fx:037
f
Selects the modulation source for the input level
Low Damp [%]
Sets the damping amount in the low range
0...100%
ꢀ Fx:043
Spread
0...50
g
Sets the width of the stereo image of the effect sound
ꢀ Fx:043
Input Level Dmod [%]
Sets the modulation amount of the input level
–100...+100
ꢀ Fx:037,
Wet/Dry
Dry, 1:99...99:1, Wet
h
Src
Off...Tempo
Src
Off...Tempo
i
Selects the modulation source for the input level
ꢀ Fx:037
Amt
–100...+100
237
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The effect is off when a value for the modulation source
specified for the “REC Control Src” parameter is 63 or
smaller, and the effect is on when the value is 64 or higher.
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
i
c: RST Control Src, e: Manual RST Control
Amt
–100...+100
The “RST Control Src ”parameter specifies the modulation source
that controls the reset operation.
When you set this modulatoin source to On, or “Manual RST Con-
trol” to RESET, you can erase what you recorded. If the Loop
Time parameter has been set to Auto, the loop time is also reset.
a:Time Over? L >, a: R >
You can set the delay time up to 1365msec. If the delay time
exceeds this limit, the error message “OVER!!” appears on the dis-
play. Set the delay time parameters so that this message will not
appear. “Time Over?>” is only a display parameter.
The effect is off when a value for the modulation source
specified for the “RST Control Src” parameter is 63 or
smaller, and the effect is on when the value is 64 or higher.
“Hold” procedure (when Loop Time = Auto)
Select the following options for each parameter:
102: Hold Delay
1“Loop Time [msec]”=Auto
“REC Control Src”=JS +Y: CC#01
“RST Control Src”=JS –Y: CC#02
“Manual REC Control”=REC Off
“Manual RST Control”=RESET
It should be noted that all recordings will be deleted while
Reset is On.
This effect records the input signal and plays it back repeat-
edly. You can control the start of recording and reset via a
modulation source. Easy to use for real-time performances.
Wet: Mono In - Stereo Out
Left
/
Dry: Stereo In - Stereo Out
Wet / Dry
2“Manual RST Control”=Off
+
Delay
Reset is cancelled and the unit enters Rec ready mode.
Pan
3Push the joystick in the +Y direction (forward) and play a
phrase you wish to hold. When you pull the joystick to its
original position, the recording will be finished and the phrase
you just played will be held.
Loop Time: Auto/ ...2700ms
Right
Wet / Dry
-mod
REC Control
RST Control
D
D
Loop Time is automatically set only for the first recording after
resetting. If the time length exceeds 2,700msec, Loop Time will
be automatically set to 2,700msec. (If you have set “Loop
Time” to 1–2,700msec, the specified loop time will be used
regardless of the time taken from pushing the joystick forward
until it is pulled back. However, the recording method remains
the same. The phrase being played while the joystick is pushed
forward will be held.)
-mod
Loop Time [msec]
Sets Automatic loop time setup mode or specifies loop time
Auto, 1...2700msec
a
b
c
d
e
ꢀ
REC Control Src
Off...Tempo
ꢀ,
Selects control source for recording
RST Control Src
Off...Tempo
ꢀ,
Selects control source for reset
4If you made a mistake during recording, pull the joystick in
the –Y direction (back) to reset. In this way, the recording will
be erased. Repeat step 3again.
Manual REC Control
Sets the recording switch
REC Off, REC On
ꢀ
Manual RST Control
Sets the reset switch
Off, RESET
ꢀ
5The recorded phrase will be repeated again and again. You can
use this to create an accompaniment.
Pan
L100...L1, C, R1...R100
6By pushing the joystick in the +Y direction (forward), you can
Sets the stereo image of the effect
also overdub performances over the phrase that is being held.
Src
Off...Tempo
f
Selects the modulation source of stereo image of the effect
Amt
–100...+100
Sets the modulation amount of stereo image of the effect
Wet/Dry
Dry, 1:99...99:1, Wet
Src
Off...Tempo
g
Amt
–100...+100
a: Loop Time [msec]
With Auto, the loop time is automatically set. Otherwise, you can
specify the loop time.
When Auto is selected, the Loop Time is automatically set to the
time it takes for a performance recorded while the Modulation
Source or “Manual REC Control” is on. However, if the time
length exceeds 2,700msec, the loop time will be automatically set
to 2,700msec.
b: REC Control Src, d: Manual REC Control
“REC Control Src” selects the modulation source that controls
recording.
If this modulation is on, or if “Manual REC Control” is set to REC
On, you can record the input signal. If a recording has already
been carried out, additional signals will be overdubbed.
238
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Master EQ
Master EQ
Use P9: Master EQ in Program, Combination, Sequencer, and
Song Play modes.
You cannot use the Master EQ in Sampling mode.
You cannot use the Master EQ for the Insert Effects or Mas-
ter Effects.
Low
Mid
High
Left
L/Mono
LEQ
PEQ
PEQ
HEQ
LEQ
HEQ
Right
R
Low Gain Mod.
High Gain Mod.
-mod
D
Low Gain Mod - Src
-mod
D
High Gain Mod - Src
Low Cutoff [Hz]
Sets the cutoff frequency of Low EQ (shelving type)
20...1.00K
a
b
c
Gain[dB]
–18.0...+18.0 (0.5step)
Mid Cutoff [Hz]
Sets the cutoff frequency of Mid EQ (peaking type)
300...10.00K
Q
0.5...10.0 (0.1step)
Sets the band width of Mid EQ. With a higher value, the band
become narrower.
Gain [dB]
–18.0...+18.0 (0.5step)
Sets the gain of Mid EQ
High Cutoff [Hz]
Sets the cutoff frequency of High EQ (shelving type)
500...20.00K
Gain [dB]
–18.0...+18.0 (0.5step)
Low Gain Mod-Src
Selects the modulation source for Low Gain
Off...Tempo
d
e
High Gain Mod-Src
Selects the modulation source for High Gain
Off...Tempo
a: Gain[dB], b: Gain[dB], c: Gain[dB]
These parameters are linked with the “Master EQ Gain [dB]” (9–
1d) parameter of the Master FX page.
d: Low Gain Mod-Src
For example, when this parameter is set to KnobM1: #17, you can
control the EQ gain in the range from –18dB to +18dB during per-
formance using the [Realtime Control] knob. At this time, set
Knob 1-B to Knob Mod1 (CC#17) for Realtime Control Knob B-
Assign (Program P1: 1–4b, Combination P4: 4–4b, Sequencer P4:
4–7b, Song Play P2: 2–1b). The 12 o’clock position of the knob cor-
responds to the “Low Gain” value here.
e: High Gain Mod-Src
For example, when this parameter is set to KnobM2: #19, you can
control the EQ gain in the range from –18dB to +18dB during per-
formance using the [Realtime Control] knob. At this time, set
Knob 2-B to Knob Mod2 (CC#19) for Realtime Control Knob B-
Assign (Program P1: 1–4b, Combination P4: 4–4b, Sequencer P4:
4–7b, Song Play P2: 2–1b). The 12 o’clock position of the knob cor-
responds to the High Gain value here.
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9. Appendices
Alternate Modulation Source (AMS)
About Alternate Modulation
About Alternate Modulation Sources
Alternate Modulation can be specified for the following 29
types, in total, 55 alternate modulation destinations shown
in the diagram below. (Pitch EG is common to OSC 1 and 2.)
AMS (Alternate Modulation Source) can be selected inde-
pendently for each of these to apply modulation.
There are 42 Alternate Modulation sources (AMS) that can
control Alternate Modulation destinations.
If you select two or more Alternate Modulation destinations
for control by the same AMS, a single source will apply
modulation to each of the specified destinations.
Frequently used assignments such as using the joystick (X)
to control pitch are provided as special parameters, so it is
not necessary to use Alternate Modulation to accomplish
this.
Alternate Modulation
Frequency Mod 1
Frequency Mod 2
Frequency Mod 1
Frequency Mod 2
LFO1
LFO2
Intensity Mod
Intensity Mod
Intensity Mod
Intensity Mod
Intensity Mod to A
Intensity Mod to A
Intensity Mod to B
Intensity Mod to B
OSC1
Filter1 A
Filter1 B
Amp 1
Pitch Mod
Pan Mod
Cutoff Mod 1
Cutoff Mod 2
Resonance Mod
Cutoff Mod 1
Cutoff Mod 2
Amp Mod
Intensity Mod
Intensity Mod to A
Intensity Mod to B
Filter1 EG
Amp1 EG
Level Mod
Time Mod 1
Time Mod 2
Level Mod
Time Mod 1
Time Mod 2
OSC 1
OSC 2
Pitch EG
Level Mod 1
Level Mod 2
Time Mod
Different types of Alternate Modulation are used to control
the bank I-F programs (which can be used when the EXB-
MOSS option is installed). (ꢀEXB-MOSS owner’s manual)
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AMS (Alternate Modulation Source) List
Off
do not use Alternate Modulation
(PEG) Pitch EG
(FEG) Filter EG
(AEG) Amp EG
(LFO) LFO1
(LFO) LFO2
pitch EG
filter EG within the same oscillator
amp EG within the same oscillator
LFO1 within the same oscillator
LFO2 within the same oscillator
(KT)
(KT)
(KT)
(KT)
(KT)
(KT)
(KT)
(KT)
(KT)
Flt KTrk +/+ (Filter Keyboard Track +/+)
filter keyboard tracking within the same oscillator
filter keyboard tracking within the same oscillator
filter keyboard tracking within the same oscillator
filter keyboard tracking within the same oscillator
amp keyboard tracking within the same oscillator
amp keyboard tracking within the same oscillator
amp keyboard tracking within the same oscillator
amp keyboard tracking within the same oscillator
note number
Flt KTrk +/– (Filter Keyboard Track +/–)
Flt KTrk 0/+ (Filter Keyboard Track 0/+)
Flt KTrk +/0 (Filter Keyboard Track +/0)
Amp KTrk +/+ (Amp Keyboard Track +/+)
Amp KTrk +/– (Amp Keyboard Track +/–)
Amp KTrk 0/+ (Amp Keyboard Track 0/+)
Amp KTrk +/0 (Amp Keyboard Track +/0)
Note Number
(EXT) Velocity
velocity
(EXT) Poly After (Poly After Touch)
polyphonic after touch (transmitted from the TRITON STUDIO only as sequence
data)
(EXT) After Touch
after touch (channel after touch)
(EXT) JS X (Joy Stick X)
joystick X (horizontal) axis
(EXT) JS+Y:CC#01 (Joy Stick +Y: CC#01)
(EXT) JS–Y:CC#02 (Joy Stick –Y: CC#02)
joystick +Y (Vertical upward) direction (CC#01)
joystick –Y (Vertical downward) direction (CC#02)
(EXT) JS+Y & AT/2 (Joy Stick +Y & After Touch/2) joystick +Y (Vertical upward) direction and after touch
(EXT) JS–Y & AT/2 (Joy Stick –Y & After Touch/2) joystick –Y (Vertical downward) direction and after touch
(EXT) Pedal:CC#04 (Foot Pedal: CC#04)
(EXT) Ribbon:CC#16
assignable foot pedal (CC#04)
ribbon controller (CC#16)
(EXT) Slider:CC#18 (Value Slider: CC#18)
(EXT) KnobMod1:#17 (Knob Mod1: CC#17)
(EXT) KnobMod2:#19 (Knob Mod2: CC#19)
(EXT) KnobMod3:#20 (Knob Mod3: CC#20)
(EXT) KnobMod4:#21 (Knob Mod4: CC#21)
(EXT) KnobMod1 [+] (Knob Mod1: CC#17 [+])
(EXT) KnobMod2 [+] (Knob Mod2: CC#19 [+])
(EXT) KnobMod3 [+] (Knob Mod3: CC#20 [+])
(EXT) KnobMod4 [+] (Knob Mod4: CC#21 [+])
(EXT) Damper:#64 (Damper: CC#64)
value slider (CC#18)
realtime control knob 1 in B-mode (knob modulation 1 CC#17)
realtime control knob 2 in B-mode (knob modulation 2 CC#19)
realtime control knob 3 in B-mode (knob modulation 3 CC#20)
realtime control knob 4 in B-mode (knob modulation 4 CC#21)
realtime control knob 1 in B-mode [+]
realtime control knob 2 in B-mode [+]
realtime control knob 3 in B-mode [+]
realtime control knob 4 in B-mode [+]
damper pedal (CC#64)
(EXT) Porta.SW:#65 (Portamento Switch: CC#65) portamento switch (CC#65)
(EXT) Sostenuto:#66 (Sosutenuto: CC#66)
(EXT) Soft:CC#67 (Soft Pedal: CC#67)
(EXT) SW 1:CC#80 (SW1 Mod.: CC#80)
(EXT) SW 2:CC#81 (SW2 Mod.: CC#81)
(EXT) Foot SW:#82 (Foot Switch: CC#82)
(EXT) MIDI:CC#83
sostenuto pedal (CC#66)
soft pedal (CC#67)
assignable panel switch 1 (SW1 modulation CC#80)
assignable panel switch 2 (SW2 modulation CC#81)
assignable foot switch (CC#82)
MIDI control change (CC#83)
(EXT) Tempo
tempo (tempo data from internal clock or external MIDI clock)
In the above table, the parentheses ( ) indicate the type of source that can be used for each AMS.
For example, the “AMS (Pitch AMS)” value for OSC1 Pitch (Program P2: 2–1a) can be [Off, (FEG, AEG, EXT)] (ꢀp.13).
This means that you can select Off, and (FEG), (AEG), or (EXT) sources.
CC#: This is the control change number.
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Flt KTrk +/ + (Filter Keyboard Track +/ +)
JS +Y & AT/ 2 (Joy Stick +Y & After Touch/ 2)
Flt KTrk +/ – (Filter Keyboard Track +/ –)
Flt KTrk 0/ + (Filter Keyboard Track 0/ +)
Flt KTrk +/ 0 (Filter Keyboard Track +/ 0)
The effect will be controlled by the joystick +Y (Vertical
upward) and by after touch. In this case, the effect of after
touch will be only half of the specified intensity.
Amp KTrk +/ + (Amp Keyboard Track +/ +)
Amp KTrk +/ – (Amp Keyboard Track +/ –)
Amp KTrk 0/ + (Amp Keyboard Track 0/ +)
Amp KTrk +/ 0 (Amp Keyboard Track +/ 0)
+/+: The direction of the effect will be determined by the
sign (positive or negative) of the “Ramp Low” or “Ramp
High” setting.
+/–: The direction of the effect will be determined by the sign
of the “Ramp Low” setting, and by the opposite sign of the
“Ramp High” setting (–50 for a setting of +50, and +50 for a
setting of –50).
JS –Y & AT/ 2 (Joy Stick –Y & After Touch/ 2)
The effect will be controlled by the joystick –Y (Vertical
downward) and by after touch. In this case, the effect of after
touch will be only half of the specified intensity.
Pedal:CC#04 (Foot Pedal: CC#04)
If you wish to use the assignable foot pedal as an AMS, set
“Foot Pedal Assign” (Global P2: Controller 2–1a) to Foot
Pedal (CC#04) (ꢀ“Foot Pedal Assign”).
A foot controller etc. connected to the ASSIGNABLE PEDAL
jack will control the effect.
0/+: “Ramp Low” will have no AMS effect. The sign of the
“Ramp High” setting will determine the direction of its
effect.
+/0: The sign of the “Ramp Low” setting will determine the
direction of its effect. “Ramp High” will have no AMS effect.
Slider:CC#18 (Value Slider: CC#18)
When Program mode P0: “Program Select” or Combination
mode P0: “Combination Select” are selected, the [VALUE]
slider will function as a controller corresponding to CC#18.
KnobMod1:#17 (Knob Mod1: CC#17)
KnobMod2:#19 (Knob Mod2: CC#19)
KnobMod3:#20 (Knob Mod3: CC#20)
KnobMod4:#21 (Knob Mod4: CC#21)
Amp
example of Amp
Keyboard Track settings
Ramp Low
= +50
Ramp High
= +50
If you want to use REALTIME CONTROLS knobs [1]–[4] as
AMS, set the Controller page “Realtime Control Knobs B-
Assign” parameters to assign “Knob1-B” to KnobMod1
(CC#17), “Knob2-B” to KnobMod2 (CC#19), “Knob3-B” to
KnobMod3 (CC#20), and “Knob4-B” to KnobMod4
(CC#21) (ꢀ”Knob1...4-B Assign”) for each program, combi-
nation, song, or for Song Play mode.
When you set REALTIME CONTROLS to B-mode and oper-
ate knobs [1]–[4], the specified modulation will apply.
If AMS intensity is set to a positive (+) value, moving the
knob to the 12 o’clock position will produce an AMS effect of
0. Rotating the knob toward the right will produce a positive
change in the effect, and rotating it toward the left will pro-
duce a negative change. (With negative (–) settings, the
opposite effect will result.)
Note Number
Key Low Key High
+ max
AMS = Amp KTrk +/+
AMS Intensity = positive (+) value
zero
Depth and direction of modulation
– max
+ max
AMS = Amp KTrk +/–
AMS Intensity = positive (+) value
zero
KnobMod1 [+] (Knob Mod1: CC#17 [+])
KnobMod2 [+] (Knob Mod2: CC#19 [+])
KnobMod3 [+] (Knob Mod3: CC#20 [+])
Depth and direction of modulation
– max
KnobMod4 [+] (Knob Mod4: CC#21 [+])
These differ from KnobMod1:#17–KnobMod4:#21 in the
knob position and direction of the effect. If AMS intensity is
set to a positive (+) value, rotating the knob to the far left
will produce an AMS effect of 0. Rotating the knob toward
the right will apply an effect only in the positive direction.
(With negative (–) settings, the opposite effect will result.)
+ max
AMS = Amp KTrk 0/+
AMS Intensity = positive (+) value
zero
Depth and direction of modulation
– max
SW 1:CC#80 (SW1 Mod.: CC#80)
SW 2:CC#81 (SW2 Mod.: CC#81)
+ max
AMS = Amp KTrk +/0
AMS Intensity = positive (+) value
If you want to use the [SW1] and [SW2] keys as AMS, set the
Controller page “Panel Switch Assign” parameters to assign
“SW1” to SW1 Mod1 (CC#80) and “SW2” to SW2 Mod2
(CC#81) for each program, combination, song, or for Song
Play mode. (ꢀ“SW1/ SW2 Assign”)
zero
Depth and direction of modulation
– max
The will be controlled when you operate the [SW1] or [SW2]
key.
Foot SW:#82 (Foot Switch: CC#82)
If you wish to use an assignable foot switch as an AMS, set
“Foot Switch Assign” (Global P2: Controller 2–1a) to Foot
SW (CC#82) (ꢀ“Foot Switch Assign”).
The effect will be controlled when you operate a foot switch
etc. connected to the ASSIGNABLE SWITCH jack.
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Alternate Modulation settings
When you operate an AMS (Alternate Modulation Source),
the modulation destination will be affected as shown in the
table below.
The effect of alternate modulation on
various parameters, and example
applications
By using alternate modulation, you can create complex sys-
tems of modulation in which EG, LFO, keyboard tracks, and
controllers work together.
Pitch (Program P2: 2–1a)
Pitch can be controlled by the filter/ amp EG, controllers, or
tempo etc.
•
•
You can apply complex change to an LFO or EG, for
example by using the pitch/ filter/ amp EG to control the
frequency or intensity of an LFO that modulates the
pitch/ filter/ amp, or by using LFO2 to control the
frequency of LFO1.
The tone, EG, and LFO etc. can be controlled not only by
velocity or joystick, but also from a switch, knob, or
pedal etc.
•
If you select Filter EG or Amp EG as the “AMS” and set
“Intensity” to +12.00, the pitch will change up to ±1
octave in synchronization with the EG.
If you select Tempo as the “AMS” and set “Intensity” to
+12.00, doubling the tempo (based on ꢀ =120) will raise
the pitch one octave, and halving the tempo will lower
the pitch one octave.
•
•
•
•
Panning can be controlled in realtime from a controller,
EG, or LFO etc.
Controllers etc. can be used to control EG levels or times.
This lets you shape the EG in realtime.
Filter/ amp keyboard tracking or note number can be
used to control the EG or LFO according to the keyboard
pitch that is played.
Pitch, tone, EG or LFO can be controlled by the tempo of
the arpeggiator or sequencer.
Pitch EG Intensity (Program P2: 2–1b)
Pitch EG intensity can be controlled by keyboard tracking,
controllers, or tempo.
•
If you select JS +Y:CC#01 as the “AMS” and set
“Intensity” to +12.00, moving the joystick in the +Y
direction will gradually increase the effect of the Pitch
EG to a maximum of ±1 octave. If “Intensity” has a
negative value, the effect of the Pitch EG will be
inverted.
•
Pitch LFO 1/ 2 Intensity (Program P2: 2–1d)
Pitch modulation intensity of the LFO1/ 2 can be controlled
by an EG, keyboard tracking, controllers, or tempo etc.
•
If you select EG as the “AMS”, the pitch change width of
LFO modulation etc. can be controlled in
synchronization with the level changes of the EG. With
positive (+) settings of “Intensity,” the vibrato effect will
gradually deepen as the EG level rises, or gradually
lessen as the EG level decreases. With negative (–)
settings of “Intensity,” the LFO phase will be inverted.
If you select a controller such as SW1 or 2 as the “AMS”,
you can press the [SW1] or [SW2] key when desired to
turn on the vibrato effect.
•
Filter (Cutoff) Frequency (Program P3: 3–2c)
Notes for the table
The cutoff frequency of filter A/ B can be controlled by the
pitch/ amp EG, controllers, or tempo. Set “AMS” and
“Intensity” for Filter A or B.
*1If Note Number is selected as an AMS, the base value
will be C4.
*2EXT(+): Velocity, Poly After, After Touch, JS+Y:CC#01,
JS(–Y):CC#02, JS+Y & AT/ 2, JS –Y & AT/ 2, Pedal:CC#04,
Slider:CC#18, KnobMod1[+], KnobMod2[+],
KnobMod3[+], KnobMod4[+], Damper:#64,
Porta.SW:#65, Sostenuto:#66, Soft:CC#67, SW1:CC#80,
SW2:CC#81, MIDI:CC#83
•
If you select JS X or Ribbon:CC#16 as the “AMS” and
set “Intensity” to a positive (+) value, moving the
joystick or ribbon controller toward the right will raise
the cutoff frequency, and moving it toward the left will
lower the cutoff frequency. Negative (–) settings will
have the opposite effect.
*3EXT(+–): KnobMod1:#17, KnobMod1:#19,
KnobMod1:#20, KnobMod1:#21
*4If Tempo is selected as an AMS, the base value will be ꢀ
=120. For example if the AMS for “Pitch” is set to Tempo,
and “Intensity” is set to 12.00, doubling the tempo value
(ꢀ =120 → 240) will raise the pitch one octave, and halving
the tempo (ꢀ =120 → 60) will lower the pitch one octave.
AMS →
AMS Value →
AMS Intensity
PEG/FEG
–99...0...+99
AEG
0...+99
Parameter
Pitch
Pitch EG Int.
Pitch LFO1/2 Int.
(+12.00)
(+12.00)
(+12.00)
–1...0...+1[Octave]
–
–1...0...+1[Octave]
0...+1[Octave]
–
0...+1[Octave]
*5A dedicated parameter is also provided.
*6This will be added to the “Filter Frequency” value. As the
“Frequency” value increases by 10, the cutoff frequency
will double (rise one octave).
Filter Frequency *6 (+99)
–99...0...+99
–99...0...+99
–
0...+99
0...+99
–
Resonance
(+99)
(+99)
(+99)
Filter EG Int.
Filter LFO1/2 Int.
–99...0...+99
0...+99
*7This will be added to the “Pan” setting.
Amp
Amp LFO1/2 Int.
Pan *7
(+99)
(+99)
(+50)
value x(0...1...8)
–99...0...+99
–63...0...+63
–
0...+99
0...+63
*8It is possible to control LFO “Frequency” by using Tempo
“AMS” and “Intensity.” However if you use the Frequency
MIDI/Tempo Sync function (Program P5: 5–1c), the LFO
frequency can be synchronized to the tempo and note
value.
EG Level
EG Time
LFO Frequency
(+66)
(+49)
(+99)
–
–
–
–
value x(1/64...1...64)
value x(1...64)
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•
If you select the same controller as an “AMS” and set
separate intensities for Filter A (Low Pass Filter)
“Intensity” and Filter B (High Pass Filter) “Intensity,”
you can operate a single controller to simultaneously
control the cutoff frequencies of both filters.
•
If you use a controller such as SW1 or 2 as the “AMS”,
you can apply the auto-wah effect when desired by
pressing the [SW1] or [SW2] key.
Amp (Program P4: 4–2b)
The volume can be controlled by the pitch/ filter EG, con-
trollers, or tempo etc.
Resonance (Program P3: 3–1b)
This can be used when the “Filter Type” is Low Pass Reso-
nance. The resonance level can be controlled by EG, LFO,
keyboard tracking, controllers or tempo etc.
•
If an EG or controller that changes with a positive (+)
value (Amp EG, EXT(+), EXT(SW)) is selected as the
“AMS”, setting the “Intensity” to +99 will allow you to
increase the volume to a maximum of eight times that of
the current volume.
If an EG, LFO, or controller that changes with a ± value
(Pitch EG, Filter EG, LFO, KT, EXT(+–) is selected as the
“AMS”, setting the “Intensity” to +99 will allow you to
increase the volume to a maximum of eight times that of
the current volume (for positive (+) changes of the
“AMS”), or to decrease the volume to zero (for negative
(–) changes of the “AMS”).
In addition to the time-variant changes in volume
produced by the amp EG, you can also make the volume
change in synchronization with the pitch/ filter EG.
Select PitchEG or FilterEG as the “AMS”, and adjust
“Intensity.” If you wish to cancel the effect of the
AmpEG and use the pitch/ filter EG to control the
volume, set all levels of the AmpEG to +99.
•
If you select Filter KTrk or Amp KTrk as the “AMS”,
you can use the filter or amp keyboard tracking settings
to control the resonance level. For example if the amp
keyboard tracking parameters “Ramp Low” and “Ramp
High” are set to positive (+) values, Amp KTrk [+/+] is
selected as the “AMS”, and “Intensity” it set to a
positive (+) value, playing toward either end of the
keyboard will cause amp keyboard tracking to increase
the volume, and “AMS” to raise the resonance level.
You can select a controller as the “AMS”, and apply
resonance when desired by operating the controller.
You can select LFO1 or 2 as the “AMS”, and use the LFO
to modulate the resonance level.
•
•
•
•
Filter EG Intensity (Program P3: 3–2b)
Filter EG intensity can be controlled by a controller or tempo
etc. You can use “Intensity to A” and “Intensity to B” to
independently specify the intensity for Filter A and B.
Amp LFO 1/ 2 Intensity (Program P4: 4–2c)
The amp modulation intensity of LFO 1/ 2 can be controlled
by EG, keyboard tracking, controllers, or tempo etc.
•
If you select JS –Y:CC#02 as the “AMS” and set “Int to
A” and “Int to B” to a positive (+) value, moving the
joystick in the –Y direction will gradually increase the
effect of the Filter EG. If you set “Int to A” and “Int to B”
to a negative (–) value, the effect of the Filter EG will be
inverted.
If you select Ribbon:CC#16 as the “AMS” and set “Int to
A” and “Int to B” to a positive (+) value, operating the
ribbon controller toward the right will gradually
increase the effect of the Filter EG. Operating the ribbon
controller toward the left will gradually increase the
effect of the Filter EG with an inverted phase.
•
If you select EG as the “AMS”, the depth of the tremolo
effect produced by LFO modulation will change in
synchronization with the changes in EG level. If you set
“Intensity” to a positive (+) value, the tremolo effect will
deepen as the EG level rises, and lessen as the EG level
falls. If “Intensity” is set to a negative (–) value, the
phase of the LFO will be inverted.
•
•
If select a controller such as SW1 or 2 as the “AMS”, you
can apply the tremolo effect by pressing the [SW1] or
[SW2] key when desired.
Filter LFO 1/ 2 Intensity (Program P3: 3–3a, 3–3b)
Pan (Program P4: 4–1b)
The LFO 1/ 2 filter modulation intensity can be controlled by
EG, keyboard tracking, controller, or tempo. You can use
“Intensity to A” and “Intensity to B” to independently spec-
ify the intensity for Filter A and B.
The oscillator pan can be controlled by EG, LFO, keyboard
tracking, controllers, or tempo etc.
•
If you select Note Number as the “AMS” and set
“Intensity” to +50, panning will be controlled by the
keyboard position: center at the C4 note, far right at C6
or above, and far left at C2 or below.
•
If you select EG as the “AMS”, the auto-wah effect
produced by LFO modulation will be controlled by the
changes in EG level. If you set “Intensity to A” and
“Intensity to B” to a positive (+) value, the wah effect
will deepen as the EG level rises, and will lessen as the
EG level falls. With negative (–) values of “Intensity to
A” and “Intensity to B,” the phase of the LFO will be
inverted.
•
If EG is selected as the “AMS”, the oscillator pan will be
controlled in synchronization with the changes in EG
level. If “Intensity” is set to a positive (+) value, the pan
will move toward the right as the EG level increases, and
toward the left as the EG level decreases. If “Intensity” is
set to a negative (–) value, the opposite effect will occur.
LFO1/2
–99...0...+99
KT(Flt KTrk, Amp KTrk)
KT(Note Number) *1
...36(C2)...60(C4)...84(C6)...
JS X/Ribbon:CC#16
–Max...0...+Max
EXT(+) *2
0...127
EXT(+–) *3
–Max...0...+Max
EXT(Tempo) *4
( ꢀ ) = ...60...120...240...
–99...0...+99
dedicated parameter
–1...0...+1[Octave]
–1...0...+1[Octave]
–1...0...+1[Octave]
dedicated parameter
...–1...0...+1...[Octave]
...–1...0...+1...[Octave]
–1...0...+1[Octave] *5 0...+1[Octave]
–1...0...+1[Octave]
–1...0...+1[Octave]
–1...0...+1[Octave]
...–1...0...+1...[Octave]
...–1...0...+1...[Octave]
...–1...0...+1...[Octave]
–
–
–1...0...+1[Octave]
0...+1[Octave]
0...+1[Octave]
–1...0...+1[Octave]
dedicated parameter
–99x2...0...+99x2
–
–
–99...0...+99
–99...0...+99
–99...0...+99
–99...0...+99
0...+99
0...+99
0...+99
0...+99
–99...0...+99
–99...0...+99
–99...0...+99
–99...0...+99
...–99...0...+99...
...–99...0...+99...
...–99...0...+99...
...–99...0...+99...
–99...0...+99
–
–99...0...+99
...–99...0...+99...
–
...–99...0...+99...
–
–
dedicated parameter
–
–
value x(0...1...8)
–99...0...+99
–63...0...+63
value x(1...8)
0...+99
0...+63
value x(0...1...8)
–99...0...+99
–63...0...+63
value x(0...1...8...)
...–99...0...+99...
...–63...0...+63...
–
–99...0...+99
–63...0...+63
...–99...0...+99...
...–63...0...+63...
–127...0...+127
–
–99...0...+99
–99...0...+99
–99...0...+99
0...+99
–99...0...+99
–99...0...+99
–
value x(1/64...1...64)
value x(1/64...1...64)
value x(...1/64...1...64...)
value x(...1/64...1...64...)
value x(1/64...1...64)
value x(1/64...1...64)
value x(1...64) value x(1/64...1...64)
value x(1...64) value x(1/64...1...64) value x(...1/64...1...64...) *8
value x(...1/64...1...64...)
value x(1/128...1...128)
245
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EG Level - Pitch EG (Program P2: 2–3b)
Filter EG (Program P3: 3–4b)
Dynamic Modulation Source (Dmod)
Amp EG (Program P4: 4–3b)
You can control certain effect parameters using the joystick,
ribbon controller, etc. “on the fly.” Controlling effects in this
way is referred to as Dynamic Modulation. For example,
you can use After Touch to speed up the LFO of the chorus
and flanger, or you can use the ribbon controller to activate
the wah effect. In this way, you will be able to take full
advantage of the effects as part of the expressive potential of
your instrument.
Most of the parameters for dynamic modulation consist of
parameter values for “Src” (source) and “Amt” (amount).
The Src field selects the modulation source, and “Amt” sets
the amount of dynamic modulation effect. When the modu-
lation source is set to the maximum value, the actual degree
of the effect will be the parameter value plus the “Amt”
value.
EG levels can be controlled by keyboard tracking, control-
lers, or tempo etc.
Set the “Intensity” value, and select +/–/0 for each EG seg-
ment (“St” start, “At” attack, “Br” break) to specify the
direction of the effect (if any) on that segment.
+: AMS will function according to the Intensity setting.
–: The sign of the Intensity setting will be inverted.
0: AMS will have no effect.
If “Intensity” is set to +66, the various EG levels can be con-
trolled over a maximum range of ±99.
•
Set “AMS” to Velocity for Amp EG Level Modulation,
“Intensity” to +66, “St” to 0, “At” to +, and “Br” to –. Set
all Amp EG levels to +00. As you play with increasing
velocity, the EG levels will change more greatly. At the
maximum velocity, the Start Level will stay at +00, but
the Attack Level will change to +99 and the Break Level
will change to –99.
In Program and Sampling modes, dynamic modulation
of the insertion effects and master effects is controlled
via the global MIDI Channel. (In Sampling mode, only
the insertion effects can be used.)
In Combination, Sequencer, and Song Play modes,
dynamic modulation for the insertion effects and mas-
ter effects is controlled on the MIDI channel indepen-
dently specified by the “Ctrl Ch” for IFX1–5, MFX1, and
MFX2.
EG Time - Pitch EG (Program P2: 2–3c)
Filter EG (Program P3: 3–4c)
Amp EG (Program P4: 4–3c)
EG times can be controlled by keyboard tracking, control-
lers, or tempo etc. Set the “Intensity” value, and select +/–/0
for each EG segment (“At” attack, Dc” decay, “Sl” slope,
“Rl” release) to specify the direction of the effect (if any) on
that segment.
+: AMS will function according to the Intensity setting.
–: The sign of the Intensity setting will be inverted.
0: AMS will have no effect.
Each EG time is determined by the Alternate Modulation
value at the moment that the corresponding EG point is
reached. For example, the Alternate Modulation value at the
moment that the Attack Level is reached will determine the
Decay Time.
Example: “Wet/ Dry” 10:90, “Src” After Touch, “Amt” +50
In this case, the effect balance is 10:90. As you apply After
Touch, the percentage of the effect sound will increase.
When After Touch is at its maximum, the effect balance will
be 60:40.
Dynamic Modulation (Example)
Wet / Dry
Wet / Dry=10:90
Wet
Amt= +50
Wet / Dry=60:40
Amt= –50
60:40
If “Intensity” is set to a value of 8, 17, 25, 33, 41, or 49, the
corresponding time can be multiplied by a maximum of 2, 4,
8, 16, 32, or 64 times (or divided by 1/ 2, 1/ 4, 1/ 8, 1/ 16, 1/
32, 1/ 64).
-mod
D
10:90
Dry
Zero
Higher
Max
•
Select JS +Y:CC#01 for “AMS,” and set “AMS Intensity”
to +8, “At” to +, “Dc” to –, and “Sl” and “Rl” to 0. When
you move the joystick in the +Y direction, the Attack
Time will be lengthened by a maximum of 2 times. The
Decay Time will be shortened by a maximum of 1/ 2.
The Slope and Release times will not change.
The dynamic modulation effect will not be affected if
you modify the “Amt” value while dynamic modula-
tion is being applied. The change will become effective
when you operate the dynamic modulation source
again.
LFO Frequency (Program P5: 5–1b)
Refer to the corresponding effect section for an explanation
of other dynamic modulation parameters.
In the table of parameters for each effect, dynamic modula-
The frequency of LFO 1 or 2 can be controlled by EG, key-
board tracking, controllers, or tempo etc., You can even use
the LFO2 frequency to modulate the LFO1 frequency.
If “Intensity” is set to a value of 16, 33, 49, 66, 82, or 99, the
corresponding frequency can be multiplied by a maximum
of 2, 4, 8, 16, 32, or 64 times (or divided by 1/ 2, 1/ 4, 1/ 8, 1/
16, 1/ 32, 1/ 64).
tion parameters are marked by a
of the parameter.
symbol at the right
•
Select JS +Y:CC#01 for “AMS,” and set “Intensity” to
+16. When you move the joystick in the +Y direction, the
LFO frequency will be increased by a maximum of 2
times. If you set “Intensity” to –16 and move the joystick
in the +Y direction, the LFO frequency will be decreased
by up to 1/ 2.
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Dynamic Modulation Source List
Source name
Explanation
Off
dynamic modulation is not used
Gate1
note on/off
Gate1+Dmpr (Gate1+Damper)
Gate2
note on + damper on/off
note on/off (retrigger)
Gate2+Dmpr (Gate2+Damper)
Note Number
note on + damper on/off (retrigger)
note number
Velocity
Velocity
After Touch
after touch (Channel After Touch)
joystick X (horizontal) direction
JS X (Joy Stick X)
JS+Y: CC#01 (Joy Stick +Y: CC#01)
JS–Y: CC#02 (Joy Stick –Y: CC#02)
Pedal: CC#04 (Foot Pedal: CC#04)
FXCrtl1: #12 (FX Control1: CC#12)
FXCrtl2: #13 (FX Control2: CC#13)
Ribbon: #16 (Ribbon: CC#16)
Slider: #18 (Value Slider: CC#18)
KnobM1: #17 (Knob Mod1: CC#17)
KnobM2: #19 (Knob Mod2: CC#19)
KnobM3: #20 (Knob Mod3: CC#20)
KnobM4: #21 (Knob Mod4: CC#21)
KnobM1 [+] (Knob Mod1: CC#17 [+])
KnobM2 [+] (Knob Mod2: CC#19 [+])
KnobM3 [+] (Knob Mod3: CC#20 [+])
KnobM4 [+] (Knob Mod4: CC#21 [+])
Damper: #64 (Damper: CC#64)
Prta.SW: #65 (Portamento Switch: CC#65)
Sostenu: #66 (Sosutenuto: CC#66)
SW 1: CC#80 (SW1 Mod.: CC#80)
SW 2: CC#81 (SW2 Mod.: CC#81)
Foot SW: #82 (Foot Switch: CC#82)
MIDI: CC#83
joystick +Y (Vertical upward) direction (CC#01)
joystick Y (Vertical downward) direction (CC#02)
assignable foot pedal (CC#04)
MIDI effect control 1(CC#12)
MIDI effect control 2(CC#13)
ribbon controller (CC#16)
value slider (CC#18)
realtime control knob 1 in B-mode (knob modulation 1 CC#17)
realtime control knob 2 in B-mode (knob modulation 2 CC#19)
realtime control knob 3 in B-mode (knob modulation 3 CC#20)
realtime control knob 4 in B-mode (knob modulation 4 CC#21)
realtime control knob 1 in B-mode [+]
realtime control knob 2 in B-mode [+]
realtime control knob 3 in B-mode [+]
realtime control knob 4 in B-mode [+]
damper pedal (CC#64)
portamento switch (CC#65)
sostenuto pedal (CC#66)
assignable panel switch 1 (SW1 modulation CC#80)
assignable panel switch 2 (SW2 modulation CC#81)
assignable foot switch (CC#82)
MIDI Control Change (CC#83)
Tempo
tempo (internal clock or external MIDI clock tempo data)
Gate1, Gate1+Dmpr (Gate1+Damper)
Pedal: CC#04 (Foot Pedal: CC#04)
The effect is at maximum during note-on, and will stop
when all keys are released. With Gate1 + Dmpr, the effect
will remain at maximum even after the keys are released, as
long as the damper (sustain) pedal is pressed.
If you wish to use the assignable foot pedal as a dynamic
modulation source, set “Foot Pedal Assign” (Global P2: Con-
troller 2–1a) to Foot Pedal (CC#04). (ꢀ“Foot Pedal Assign.”)
A foot controller etc. connected to the ASSIGNABLE PEDAL
jack can be used to control an effect.
Gate1,Gate1+Dmpr
Dmpr
1
2
2
1
3
3
Note
Slider: #18 (Value Slider: CC#18)
Damper Pedal
When the “Program No.: name” or “Combination No.:
name” edit cell is selected in Program mode or Combination
mode, the [VALUE] slider will function as a controller corre-
sponding to CC#18.
On
Off
Gate1
Gate1+Dmpr
Time
KnobM1: #17 (Knob Mod1: CC#17)
KnobM2: #19 (Knob Mod2: CC#19)
KnobM3: #20 (Knob Mod3: CC#20)
KnobM4: #21 (Knob Mod4: CC#21)
Gate2, Gate2+Dmpr (Gate2+Damper)
This is essentially the same as for Gate 1 or Gate 1 + Dmpr.
However when Gate 2 or Gate 2 + Dmpr are used as a
dynamic modulation source for the EG of 022: St. Envelope
Flanger etc. or the AUTOFADE of 027: Stereo Vibrato, a trig-
ger will occur at each note-on. (In the case of Gate 1 and
Gate 1 + Dmpr, the trigger occurs only for the first note-on.)
If you wish to use a REALTIME CONTROLS knob [1]–[4] as
a dynamic modulation source, make settings in Program,
Combination, Song, Song Play, or Sampling modes to set the
Controller page parameter “Realtime Control Knobs B-
Assign” to the following settings respectively: “Knob1-B” to
KnobMod1 (CC#17), “Knob2–B” to KnobMod2 (CC#19),
“Knob3–B” to KnobMod3 (CC#20), or “Knob4–B” to
KnobMod4 (CC#21). (ꢀ“Knob1...4-B Assign”)
When you set REALTIME CONTROLS to B-mode and oper-
ate knobs [1]–[4], the effect will be controlled.
Gate2,Gate2+Dmpr
Dmpr
3
1
2
2
1
3
Note
Damper Pedal
On
Off
Gate2
Gate2+Dmpr
Time
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Moving the knob to the 12 o’clock position will produce a
effect of 0 as the dynamic modulation source. If “Amt” is a
positive (+) value, rotating the knob toward the right will
produce a positive change in the effect, and rotating it
toward the left will produce a negative change. (With nega-
tive (–) values, the opposite effect will result.)
About the BPM/ MIDI SYNC function
BPM/ MIDI SYNC can be used for most effects that have an
LFO, such as 009:St. Wah/Auto Wah, and for some delay-
type effects such as 049:L/C/R BPM Delay. You can apply
modulation that is synchronized to the tempo, or specify the
delay time in terms of a note value so that the effect will syn-
chronize to the tempo of the arpeggiator or sequencer dur-
ing a live performance even if you change the tempo.
KnobM1 [+] (Knob Mod1: CC#17 [+])
KnobM2 [+] (Knob Mod2: CC#19 [+])
KnobM3 [+] (Knob Mod3: CC#20 [+])
Parameters that allow BPM/ MIDI SYNC to be used are
KnobM4 [+] (Knob Mod4: CC#21 [+])
marked by a
eters for each effect.
symbol at their right in the list of param-
These differ from KnobMod1:CC#17–KnobMod4:CC#21 in
the knob position and direction of the effect. If “Amt” is set
to a positive (+) value, rotating the knob to the far right will
produce an effect of 0 as the dynamic modulation source.
Rotating the knob toward the right will apply an effect only
in the positive direction. (With negative (–) settings, the
opposite effect will result.)
Example 1. LFO
“BPM/ MIDI Sync” On
“Base Note“ ꢀ
“Times” x1
In this case, each cycle of the LFO will be as long as one
quarter note.
SW 1: CC#80 (SW1 Mod.: CC#80)
SW 2: CC#81 (SW2 Mod.: CC#81)
BPM/MIDI Sync: LFO
LFO
If you wish to use the [SW1] or [SW2] key as a dynamic
modulation source, make settings in Program, Song, Song
Play, or Sampling modes to set the Controller page parame-
ter “Panel Switch Assign” to the following values respec-
tively: “SW1” to SW1 Mod1 (CC#80), or “SW2” to SW2
Mod2 (CC#81) (ꢀ“SW1/ 2 Assign”).
If “BPM” is set to MIDI, the effect will synchronize to the
tempo of the arpeggiator or sequencer (or to an external
MIDI clock). If “BPM” is in the range of 40–240, the specified
value will be used.
The effect will be controlled when you operate the [SW1] or
[SW2] key.
Foot SW: #82 (Foot Switch: CC#82)
If you wish to use an assignable foot switch as a dynamic
modulation source, set “Foot Switch Assign” (Global P2:
Controller 2–1a) to Foot SW (CC#82) (ꢀ“Foot Switch
Assign”).
The effect will be controlled when you operate a foot switch
etc. connected to the ASSIGNABLE SWITCH jack.
Example 2. Delay Time
“L Delay Base Note” ꢃ
“Times” x1
“R Delay Base Note” ꢁ
“Times” x3
Tempo
In this case, the delay time of the left channel will be the
duration of an eighth note, and the delay time of the right
channel will be the duration of a sixteenth note triplet.
Modulation sources other than Tempo are internally pro-
cessed as a value of 0–127 (–128 – +127). In contrast, Tempo
uses the tempo data (BPM value) of the internal clock or the
external MIDI clock. This means that when “ꢀ ” is 127 (BPM),
it will have the same result as the maximum value (+127) of
other modulation sources.
BPM/MIDI Sync: Delay Time
Dry
Wet
Lch
Dry
Wet
Rch
When “BPM” is set to MIDI, the effect will synchronize to
the tempo of the arpeggiator or sequencer (or to an external
MIDI clock). If “BPM” is in the range of 40–240, the specified
value will be used.
If the tempo, “Base Note,” and “Times” settings in conjunc-
tion would cause the maximum delay time to be exceeded, a
warning such as “Time Over? >OVER!!” will appear in the
display. Please modify your settings so that this setting does
not appear. (The maximum delay time will depend on the
effect type.)
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SW1/ 2 Assign
The following functions can be assigned to the [SW1] or
[SW2] keys.
These settings can be made in Program mode for each
program, in Combination mode for each combination,
and in Sequencer mode for each song. In Song Play
mode and Sampling mode, these settings are made for
the entire mode.
Set the “Panel Switch Assign” parameters in each mode to
make these assignments.
•
•
Program P1: Controller page (1–4a).
For a combination, assignments are set by Combination
P4: Controller page (4–4a).
•
For songs in Sequencer mode, assignments are set by
Sequencer P4: Controller page (4–7a).
Song Play P2: Controller page (2–1a).
Sampling P4: Controller page (4–1a).
•
•
SW1, SW2 Assign List
Off
no function
SW1 Mod.:CC#80 (SW1 Modulation:CC#80)
SW2 Mod.:CC#81 (SW2 Modulation:CC#81)
Select this when using the switch as an Alternate Modulation or Effect Dynamic Modulation source.
In this case, you must first specify the control destination. Each time the switch is turned On/Off, a
CC#80 (or CC#81) message will be transmitted (Off: 0, On: 127).
Porta.SW:CC#65 (Portamento Switch:CC#65) When you press SW1 (or SW2) to turn it on (LED lit), portamento will be applied. Each time this is
Octave Down
Octave Up
Each time you press SW1 (or SW2), the pitch will alternate between 1 octave lower and the original
octave setting (1 octave down when the LED is lit).
Each time you press SW1 (or SW2), the pitch will alternate between 1 octave higher and the origi-
nal octave setting (1 octave up when the LED is lit).
JS X Lock
Lock the effect of the joystick X direction.
JS+Y Lock
Lock the effect of the joystick +Y direction.
JS-Y Lock
Lock the effect of the joystick -Y direction.
Ribbon Lock
Lock the effect of the ribbon controller.
JS X & Ribbon Lock
JS+Y & Ribbon Lock
JS-Y & Ribbon Lock
After Touch Lock
Simultaneously lock the effects of the joystick X direction and the ribbon controller.
Simultaneously lock the effects of the joystick +Y direction and the ribbon controller.
Simultaneously lock the effects of the joystick -Y direction and the ribbon controller.
Lock the effect of after touch.
SW1 Mod.:CC#80 (SW1 Modulation:CC#80)
SW2 Mod.:CC#81 (SW2 Modulation:CC#81)
JS X Lock, JS+Y Lock, JS-Y Lock, Ribbon Lock,
JS X &Ribbon Lock, JS+Y & Ribbon Lock,
This effect differs between SW1 and SW2. SW1 is handled as
CC#80, and SW2 is handled as CC#81.
JS-Y & Ribbon Lock, After Touch Lock
The state of the selected controller (joystick, ribbon control-
ler, after touch) will alternate between Lock and Unlock
(Lock when the LED is lit).
While the joystick or after touch is being operated, turning
Lock on will lock (fix) the effect at the current position of
that controller. If Lock is turned on for the ribbon controller,
the effect at that time will be held even after you release
your finger from the ribbon controller. If Lock is off, releas-
ing your finger from the ribbon controller will reset the
effect to the center position.
Porta.SW:CC#65 (Portamento Switch:CC#65)
When Program P1: Edit-Basic “Oscillator Mode” (Program
P1: 1–1a) is Single, turning the switch on (LED lit) will
apply portamento regardless of the P2: Edit-Pitch “Enable”
(Program P2: 2–1c) setting, and turning the switch off will
not apply portamento.
If “Oscillator Mode” (1–1a) is Double, and if the P2: Edit-
Pitch “Enable” (2–1c) setting is the same for OSC1 and 2 (i.e.,
Enable or Disable for both OSC1 and 2), then portamento
will be applied to OSC1 and 2 when the switch is turned on
(LED lit), and portamento will not be applied to OSC1 and 2
when the switch is turned off (LED dark). If the P2: Edit-
Pitch “Enable” (Program P2: 2–1c) setting is different for
OSC1 and 2 (i.e., OSC1 is Enable and OSC2 is Disable, or
OSC1 is Disable and OSC2 is Enable), then portamento will
be applied to the OSC whose setting is Enable when the
switch is turned on (LED lit), and portamento will be
applied to neither OSC when the switch is turned off (LED
dark).
For example if you select JS (+Y) Lock, move the joystick
away from yourself, and then turn Lock on, the operation
produced by the joystick (+Y) will be locked (held) at that
position. Even if you return the joystick to its original posi-
tion, the modulation will continue to apply. At this time you
can even move the joystick in the –Y direction to apply both
types of modulation (joystick +Y and –Y) simultaneously.
When you Lock the joystick or after touch, MIDI trans-
mission of the corresponding controller will be halted,
but reception will still occur. ꢀBG p.26
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Knob 1...4 B-Assign
The following functions can be assigned to the REALTIME
CONTROLS [1]-[4] knobs in B-mode.
•
•
Song Play P2: Controller page (2–1b).
Sampling P4: Controller page (4–1b).
Set the “Realtime Control Knobs B-Assign” parameters in
each mode to make these assignments.
These settings can be made in Program mode for each
program, in Combination mode for each combination,
and in Sequencer mode for each song. In Song Play
mode and Sampling mode, these settings are made for
the entire mode.
•
•
•
Program P1: Controller page (1–4b).
Combination P4: Controller page (4–4b).
Sequencer P4: Controller page (4–7b).
Realtime Control Knobs B–Assign List
Off
No function
Knob Mod. 1 (CC#17)
General purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To use this,
select KnobMod1:#17 for “AMS,” or KnobM1:#17 for “Dmod Src.” Simultaneously, CC#17 will be transmitted.
Knob Mod. 2 (CC#19)
Knob Mod. 3 (CC#20)
Knob Mod. 4 (CC#21)
Master Volume
General purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To use this,
select KnobMod2:#19 for “AMS,” or KnobM2:#19 for “Dmod Src.” Simultaneously, CC#19 will be transmitted.
General purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To use this,
select KnobMod3:#20 for “AMS,” or KnobM3:#20 for “Dmod Src.” Simultaneously, CC#20 will be transmitted.
General purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To use this,
select KnobMod4:#21 for “AMS,” or KnobM4:#21 for “Dmod Src.” Simultaneously, CC#21 will be transmitted.
Control the volume. Simultaneously, the universal system exclusive message Master Volume [F0H, 7FH, nn, 04,
01, vv, mm, F7H] will be transmitted to adjust the volume of all tracks or timbres (while preserving the volume bal-
ance between tracks or timbres).
Portamento Time (CC#05)
Volume (CC#07)
Control the portamento time. Simultaneously, CC#5 will be transmitted.
Control the volume. Simultaneously, CC#7 will be transmitted.
Post IFX Pan (CC#08)
Pan (CC#10)
Control the panning after the insertion effect. Simultaneously, CC#8 will be transmitted.
Control the oscillator panning. Simultaneously, CC#10 will be transmitted.
Control the expression. Simultaneously, CC#11 will be transmitted.
Expression (CC#11)
FX Control 1 (CC#12)
Control Effect Dynamic Modulation. When controlling this, set “Dmod Src” to FXCtrl1:#12. Simultaneously, CC#12
will be transmitted.
FX Control 2 (CC#13)
Control Effect Dynamic Modulation. When controlling this, set “Dmod Src” to FXCtrl2:#13. Simultaneously, CC#13
will be transmitted.
LFP Cutoff (CC#74)
Control the cutoff frequency of the filter (low pass filter). Simultaneously, CC#74 will be transmitted.
Resonance/HPF (CC#71)
Control the resonance of the filter, or the cutoff frequency of the high pass filter. If the program’s “Filter Type” is
Low Pass Resonance, the resonance level will be controlled. If it is Low Pass & High Pass, the cutoff frequency
of the high pass filter will be controlled. Simultaneously, CC#71 will be transmitted.
Filter EG Int. (CC#79)
F/A Attack (CC#73)
Control the EG intensity of the filter. Simultaneously, CC#79 will be transmitted.
Control the EG attack of the filter and amplifier. Simultaneously, CC#73 will be transmitted.
Control the EG decay time and slope time of the filter and amplifier. Simultaneously, CC#75 will be transmitted.
Control the EG sustain level of the filter and amplifier. Simultaneously, CC#70 will be transmitted.
Control the EG release time of the filter and amplifier. Simultaneously, CC#72 will be transmitted.
Control the frequency of LFO1. Simultaneously, CC#76 will be transmitted.
F/A Decay (CC#75)
F/A Sustain (CC#70)
F/A Release (CC#72)
Pitch LFO1 Spd (CC#76)
Pitch LFO1 Dep (CC#77)
Pitch LFO1 Dly (CC#78)
SW 1 Mod. (CC#80)
Control the LFO1 intensity of the pitch. Simultaneously, CC#77 will be transmitted.
Control the delay of LFO1. Simultaneously, CC#78 will be transmitted.
General-purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To control
these, set “AMS” or “Dmod Src” to SW1:CC#80. Simultaneously, CC#80 will be transmitted.
SW 2 Mod. (CC#81)
Foot Switch (CC#82)
MIDI CC#83 (CC#83)
General-purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To control
these, set “AMS” or “Dmod Src” to SW2:CC#81. Simultaneously, CC#81 will be transmitted.
General-purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To control
these, set “AMS” or “Dmod Src” to FootSW:#82. Simultaneously, CC#82 will be transmitted.
General-purpose controller. Alternate Modulation or Effect Dynamic Modulation can be controlled. To control
these, set “AMS” or “Dmod Src” to MIDI:CC#83. Simultaneously, CC#83 will be transmitted.
MFX Send 1 (CC#93)
MFX Send 2 (CC#91)
MIDI CC#00...CC#95
Control the send level to Master Effect1. Simultaneously, CC#93 will be transmitted.
Control the send level to Master Effect2. Simultaneously, CC#91 will be transmitted.
The specified MIDI control change (CC#) will be transmitted. If the TRITON STUDIO is set so as to be controlled
by the control change message, the corresponding control will occur.
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The A-mode functions of the REALTIME CONTROLS
are fixed.
Foot Switch Assign
Knob1-A: LPF CUTOFF (Filter LPF Cutoff: CC#74)
Control the low pass filter cutoff frequency of the filter.
Simultaneously, CC#74 will be transmitted.
You can assign the function of an assignable switch (Korg
PS-1 option) connected to the ASSIGNABLE SWITCH jack.
•
This setting is made in Global P2: Controller “Foot
Switch Assign” (2–1a).
Knob2-A: RESONANCE/ HPF (Filter Resonance/ HPF Cutoff:
CC#71)
Control the resonance level or the cutoff frequency of the
high pass filter. If the program “Filter Type” is Low Pass
Resonance, the resonance level will be controlled. If “Filter
Type” is Low Pass & High Pass, the cutoff frequency of the
high pass filter will be controlled. Simultaneously, CC#71
will be transmitted.
If you select a function that includes a CC#, that MIDI
control change message will be transmitted each time
the switch is turned on/ off. (Off: 0, On: 127)
If you select Knob1...4, SW1, or 2, the MIDI control
change message specified by the Knob1...4 B-Assign
and SW1/ 2 Assign settings will be transmitted each
time the foot switch is turned on or off. (Off: 0, On: 127)
Knob3-A: EG-Intensity (Filter EG Intensity: CC#79)
Control the filter EG intensity. Simultaneously, CC#79 will
be transmitted.
Portamento SW (CC#65)
When the “Oscillator Mode” (Program P1: 1–1a) is Single,
turning the switch on will apply portamento regardless of
the P2: Edit-Pitch “Enable” (Program P2: 2–1c) setting, and
turning the switch off will not apply portamento.
If “Oscillator Mode” is Double, and if the P2: Edit-Pitch
“Enable” setting is the same for OSC1 and 2 (i.e., Enable or
Disable for both OSC1 and 2), then portamento will be
applied to OSC1 and 2 when the switch is turned on, and
portamento will not be applied to OSC1 and 2 when the
switch is turned off.
Knob4-A: EG-Release (Filter, Amplifier EG Release: CC#72)
Control the release time of the filter and amplifier EG.
Simultaneously, CC#72 will be transmitted.
If the P2: Edit-Pitch “Enable” setting is different for OSC1
and 2 (i.e., OSC1 is Enable and OSC2 is Disable, or OSC1 is
Disable and OSC2 is Enable), then portamento will be
applied to the OSC whose setting is Enable when the switch
is turned on, and portamento will be applied to neither OSC
when the switch is turned off.
Foot Switch Assign List
Off
The connected foot switch will not function.
Foot SW (CC#82)
Alternate Modulation or Effect Dynamic Modulation can be controlled. To control these, set “AMS” or “Dmod Src” to Foot
SW:#82.
Portamento SW (CC#65) Control portamento on/off.
Sostenuto (CC#66)
Control the sostenuto effect (which holds only the keys (Note No.) that were being held at the moment that the pedal
switch was turned on).
Soft (CC#67)
Arpeggio SW
Turn the soft pedal effect on/off.
Turn the arpeggiator on/off. The NRPN message [Bn 63 00 Bn 62 02 Bn 06 00 (off) or 7F (on)] will be transmitted each
time this is turned on/off.
Program Up
The switch can be used to select programs or combinations. When in Program P0: Play, the program that follows the cur-
rently selected program will be selected. When in Combination P0: Play, the combination that follows the currently
selected combination will be selected. Simultaneously, a Bank Select message and Program Change message will be
transmitted.
Program Down
The switch can be used to select programs or combinations. When in Program P0: Play, the program that precedes the
currently selected program will be selected. When in Combination P0: Play, the combination that precedes the currently
selected combination will be selected. Simultaneously, a Bank Select message and Program Change message will be
transmitted.
Song Start/Stop
The switch can be used to start/stop the sequencer. Simultaneously, a MIDI Start or Stop message will be transmitted.
Song Punch In/Out
If Sequencer P0: Preference “Recording Setup” (0–7a) is set to Manual Punch In, the switch can be used to punch-in
and punch-out when recording on the sequencer.
Cue Repeat Control
This can be used if in Sequencer P1: Cue List, the “Repeat” (1–1d) setting of each step has been set to FS. Turning the
pedal switch on while that step is repeating will be the trigger for advancing to the next step. When the end of the song is
reached, this will advance to the next step (song).
JS+Y (CC#01)
JS–Y (CC#02)
Ribbon (CC#16)
Slider (CC#18)
Knob 1...4
The switch will control the effect produced by joystick movement in the +Y direction (Vertical upward).
The switch will control the effect produced by joystick movement in the –Y direction (Vertical downward).
The switch will control the effect of the ribbon controller.
The switch will control the effect of the [VALUE] slider.
The switch will control the effect of REALTIME CONTROLS knobs [1]–[4]. (On produces the same effect as when the
knob is rotated fully right, and Off as when it is rotated fully left.)
SW1, 2
The switch will control the effect of the [SW1] and [SW2] keys.
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Foot Pedal Assign
You can assign the function that will be controlled by an
assignable pedal (Korg XVP-10 or EXP-2 option) connected
to the ASSIGNABLE PEDAL jack.
•
This setting is made in Global P2: Controller “Foot Pedal
Assign” (2–1a).
If you select a function that includes a CC#, that MIDI
control change message will be transmitted each time
the switch is turned on/ off. (Off: 0, On: 127)
If you select Knob1...4, the MIDI control
change message specified by the Knob1...4 B-Assign
settings will be transmitted each
time the foot switch is turned on or off. (Off: 0, On: 127)
Foot Pedal Assign List
Off
The connected pedal will not function.
Master Volume
Control the volume. Simultaneously, the universal exclusive message Master Volume [F0H, 7FH, nn, 04, 01, vv, mm,
F7H] will be transmitted to control the volume of all timbres or tracks (while preserving the volume balance between tim-
bres or tracks).
Foot Pedal (CC#04)
Alternate Modulation or Effect Dynamic Modulation can be controlled. To control these, set “AMS” or “Dmod Src” to
Pedal:CC#04.
Portamento Time
(CC#05)
Control the speed at which portamento will change the pitch.
Volume (CC#07)
Post IFX Pan (CC#08)
Pan (CC#10)
Control the volume of a Program, of a timbre in a Combination, or of a track in Sequencer/Song Play modes.
Control the pan after passing through the insertion effect.
Control the pan of a Program, of a timbre in a Combination, or of a track in Sequencer/Song Play modes.
Expression (CC#11)
Control the volume of a Program, of a timbre in a Combination, or of a track in Sequencer/Song Play modes. Expression
is multiplied with the Volume value to determine the actual volume level.
FX Control 1 (CC#12)
FX Control 2 (CC#13)
MFX Send 1 (CC#93)
Control Effect Dynamic Modulation. To control this, set Dmod Src to FXCtrl1:#12.
Control Effect Dynamic Modulation. To control this, set Dmod Src to FXCtrl2:#13.
Control the send level to master effect 1 (MFX1) from a Program, a timbre in a Combination, or a track in Sequencer/
Song Play modes. Simultaneously, this will also control the send level to master effect 1 (MFX1) from after the insertion
effect of the matching MIDI channel.
MFX Send 2 (CC#91)
Control the send level to master effect 2 (MFX2) from a Program, a timbre in a Combination, or a track in Sequencer/
Song Play modes. Simultaneously, this will also control the send level to master effect 2 (MFX2) from after the insertion
effect of the matching MIDI channel.
JS+Y (CC#01)
JS–Y (CC#02)
Ribbon (CC#16)
Slider (CC#18)
Knob 1...4
Pedal operation will control the effect produced by joystick movement in the +Y direction (Vertical upward).
Pedal operation will control the effect produced by joystick movement in the –Y direction (Vertical downward).
Pedal operation will control the effect of the ribbon controller.
Pedal operation will control the effect of the [VALUE] slider.
Pedal operation will control the effect of REALTIME CONTROLS knobs [1]–[4].
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When one of the TRITON STUDIO’s controllers is operated,
the corresponding or the assigned control change will be
transmitted. Pitch Bend messages will be transmitted only
when the joystick is moved in the X (horizontal) direction.
When Knob1...4 or SW1, 2 are selected for Assignable Switch
or Assignable Pedal, the corresponding MIDI control change
message will be transmitted according to the Knob1...4 B-
Assign and SW1/ 2 Assign settings of each mode.
The following page describes operation in each mode. (Only
control changes are explained here, but the same applies to
pitch bend.)
MIDI transmission when the
TRITON STUDIO’s controllers are
operated
The following table shows the relation between the MIDI
messages that are transmitted when the TRITON STUDIO’s
controllers are operated, and the AMS (alternate modulation
source) or DMS (dynamic modulation source) that corre-
spond to each MIDI message. # indicates a fixed function,
and * indicates an assignable function.
TRITON STUDIO controller
Available Available
for AMS
for
DMOD
Joy Stick Ribbon
Value
Slider
Realtime Realtime
Controls Controls
Gate
Knob
Velocity
Knob
SW1,2
ARP On/ Damper
Off
Assign-
able
Assign-
able
A
B
Switch
Pedal
MIDI channel messages
Note-off
Note-on (note number)
*
*
*
*
*
Note-on (velocity)
Poly after touch
Bank select (MSB)
Modulation 1
Modulation 2
–
Foot controller
Portamento time
Data entry (MSB)
Volume
Post insertion effect panpot
–
10 Panpot
11 Expression
12 Effect control 1
13 Effect control 2
CC#
0
1
2
3
4
5
6
7
8
9
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
# (+Y)
# (–Y)
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
14...15
16 Ribbon controller
17 Knob modulation 1
18 Controller (CC#18)
19 Knob modulation 2
20 Knob modulation 3
21 Knob modulation 4
#
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
#
22...31
–
32 Bank select (LSB)
–
38 Data entry (LSB)
–
33...37
39...63
64 Damper
#
*
*
*
*
*
*
*
65 Portamento On/Off
66 Sostenuto On/Off
67 Soft
*
*
*
*
68...69
–
70 Sustain level
71 Filter resonance level/High pass
filter cutoff frequency
72 Release time
73 Attack time
74 Low pass filter cutoff frequency
75 Decay time
76 LFO1 speed
77 LFO1 depth (pitch)
78 LFO1 delay
79 Filter EG intensity
80 SW1 modulation On/Off
81 SW2 modulation On/Off
82 Foot switch On/Off
83 Controller (CC#83)
* (Knob2)
* (Knob4)
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
* (Knob1)
* (Knob3)
* (SW1)
* (SW2)
*
*
*
*
*
*
*
*
*
84...90
-
91 Effect depth 1 (send 2 level)
92 Effect depth 2 (insertion effect
1,2,3,4,5 On/Off)
93 Effect depth 3 (send 1 level)
94 Effect depth 4 (master effect 1
On/Off)
*
*
*
*
95 Effect depth 5 (master effect 2
On/Off)
*
96 Data increment
97 Data decrement
98 NRPN(LSB)
2: Arpeggiator on/off switch
10: Arpeggiator gate control
11: Arpeggiator velocity control
99 NRPN(MSB) 0
100 RPN(LSB)
#
#
*
*
#
#
#
#
0: Bend range
1: Fine tune
2: Coarse tune
101 RPN(MSB) 0
102...127
-
Program change
Channel after touch
Bender change
Universal exclusive
Master volume
Master balance
Master fine tune
Master coarse tune
*
*
*
*
# (X)
*
*
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Program mode
Effect dynamic modulation can be controlled when the “Ctrl
Ch” (Sequencer P8: 8–4a, P9: 9–2a, 9–4a) setting for IFX1–5,
MFX1, 2, or MEQ matches the MIDI channel of the track
selected by “Track Select.” (In the case of All Routed, control
is possible on the MIDI channel of all routed tracks.)
When one of the TRITON STUDIO’s controllers is operated,
a control change message will be transmitted on the global
MIDI channel (“MIDI Channel” Global P1: 1–1a).
If the B-mode of a REALTIME CONTROLS [1]–[4] knob
or the assignable pedal has been set to Master Volume,
the universal system exclusive message Master Volume
will be transmitted.
If one of the TRITON STUDIO’s controllers is operated dur-
ing realtime recording, the corresponding or assigned con-
trol change will be recorded.
Song Play mode
Combination mode
When one of the TRITON STUDIO’s controllers is operated,
the effect will apply to the track 1–16 that is selected by
“Play (Track Select)” (Song Play P0: 0–1g).
When one of the TRITON STUDIO’s controllers is operated,
a control change message will be transmitted on the global
MIDI channel (“MIDI Channel” Global P1: 1–1a).
Simultaneously, the message will also be transmitted on the
MIDI channel (“MIDI Channel” Combination P2: 2–1a) of
any timbre whose “Status” (Combination P0: 0–1f, P2: 2–1a)
is EXT or EX2.
When one of the TRITON STUDIO’s controllers is operated,
its effect will apply to any timbre whose “Status” is INT and
whose “MIDI Channel” setting is either Gch or the same as
the global MIDI channel.
If the “Status” (Song Play P1: 1–1a, 1–2a) of the track
selected by “Play (Track Select)” is either EXT or BTH, con-
trol change messages will be transmitted on the MIDI chan-
nel of the track (or in the case of Song Play mode, on MIDI
channels 1–16 for tracks 1–16).
If the “Status” is INT or BTH, operating one of the TRITON
STUDIO’s controllers will affect that track.
In the case of Master Volume, the universal exclusive
In the case of Master Volume, the universal exclusive
message Master Volume will be transmitted only on the
global MIDI channel.
message Master Volume will be transmitted.
Effect dynamic modulation can be controlled when the “Ctrl
Ch” (Song Play P8: 8–4a, P9: 9–2a, 9–4a) setting for IFX1–5,
MFX1, 2, or MEQ matches the MIDI channel of the track
selected by “Track Select.” (In the case of All Routed, control
is possible on the MIDI channel of all routed tracks.)
You can make settings for MIDI Filter (Combination P3)
to enable or disable control changes and controllers for
each timbre. When checked, the above operations will
be enabled.
Sampling mode
When one of the TRITON STUDIO’s controllers is operated,
a control change message will be transmitted on the global
MIDI channel (“MIDI Channel” Global P1: 1–1a).
Effect dynamic modulation can be controlled when the “Ctrl
Ch” (Combination P8: 8–3a, P9: 9–2a, 9–4a) setting for IFX1–
5, MFX1, 2, or MEQ is either set to Gch or to the same chan-
nel as the global MIDI channel. (In the case of All Routed,
control is possible on the MIDI channel of any routed tim-
bre.)
In the case of Master Volume, the universal exclusive
message Master Volume will be transmitted.
It is not possible to make AMS settings in Sampling
mode.
Sequencer mode
When one of the TRITON STUDIO’s controllers is operated,
its effect will apply to the track 1–16 that is selected by
“Track Select” (Sequencer P0: 0–1e).
If the “Status” (Sequencer P2: 2–1a/ 2–2a) of the track
selected by “Track Select” is EXT, EX2, or BTH, a control
change message will be transmitted on the MIDI channel
specified by “MIDI Channel” (Sequencer P2: 2–1a/ 2a).
If the “Status” is INT or BTH, operating one of the TRITON
STUDIO’s controllers will affect only that track. Simulta-
neously, the same effect will also apply to any track with the
same “MIDI Channel” setting.
In the case of Master Volume, the universal exclusive
message Master Volume will be transmitted.
You can make settings for MIDI Filter (Sequencer P3) to
enable or disable control changes and controllers for
each track. When checked, the operations effective for a
“Status” of INT or BTH will be enabled. Tracks whose
“Status” is EXT, EX2, or BTH will transmit control
changes regardless of this setting.
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The following table shows the operations that the TRITON
STUDIO will perform when control change messages are
received, and the relation between settings and controller
movements on the TRITON STUDIO
TRITON STUDIO operations
when control changes are trans-
mitted/ received
CC# Control
Value
Function
0
Bank select (MSB)
0...127
0...127
0...127
0...127
0...127
0...127
0...127
0...127
0...127
0...127
0...127
0...127
0...127
0...127
bank select message MSB
*1
1
Modulation 1
corresponds to joystick movement in the +Y direction (Vertical upward)
2
Modulation 2
corresponds to joystick movement in the –Y direction (Vertical downward)
4
Foot controller
Portamento time
Data entry (MSB)
Volume
corresponds to when the assignable pedal function is set to Foot Pedal
5
portamento time
6
MSB of RPN and NRPN data
*2
*3
7
volume
8
Post insertion effect panpot
Panpot
pan after the insertion effect
10
11
12
13
16
17
pan
Expression
volume
*3
Effect control 1
Effect control 2
Ribbon controller
Knob modulation 1
corresponds to effect dynamic control source FXCtrl1
corresponds to effect dynamic control source FXCtrl2
corresponds to ribbon controller operation
corresponds to when Knob Mod.1 is assigned as the B-mode function of a
REALTIME CONTROLS knob
18
19
Controller (CC#18)
Knob modulation 2
0...127
0...127
for control of Alternate Modulation or Effect Dynamic Modulation
*8
corresponds to when Knob Mod.2 is assigned as the B-mode function of a
REALTIME CONTROLS knob
20
21
Knob modulation 3
Knob modulation 4
0...127
0...127
corresponds to when Knob Mod.3 is assigned as the B-mode function of a
REALTIME CONTROLS knob
corresponds to when Knob Mod.4 is assigned as the B-mode function of a
REALTIME CONTROLS knob
32
38
64
65
66
67
70
71
Bank select (LSB)
Data entry (LSB)
Damper
0...127
0...127
0...127
LSB of bank select message
LSB of RPN or NRPN data
damper effect
*1
*2
Portamento On/Off
Sostenuto On/Off
Soft
0...63(Off), 64...127(On) turn the portamento effect on/off
0...63(Off), 64...127(On) turn the sostenuto effect on/off
0...127
0...127
soft pedal effect
Sustain level
sustain levels of the filter EG and amp EG
*4
Filter resonance level
High pass filter cutoff frequency
0...127
0...127
resonance level of the filter
cutoff frequency of the high pass filter
*5
*4
72
73
74
75
76
77
78
79
80
81
82
Release time
0...127
0...127
0...127
0...127
0...127
0...127
0...127
0...127
release times of the filter EG and amp EG
attack times of the filter EG and amp EG
cutoff frequency of the low pass filter
decay times/slope times of the filter EG and amp EG
LFO1 speed
*4
*4
*4
*4
*4
*4
*4
*4
Attack time
Low pass filter cutoff frequency
Decay time
LFO1 speed
LFO1 depth
pitch LFO1 intensity
LFO1 delay
LFO1 delay
Filter EG intensity
Panel switch 1 On/Off
Panel switch 2 On/Off
Foot switch On/Off
filter EG intensity
0...63(Off), 64...127(On) corresponds to on/off when the SW1 function is set to SW1 Mod.
0...63(Off), 64...127(On) corresponds to on/off when the SW2 function is set to SW2 Mod.
0...63(Off), 64...127(On) corresponds to on/off when the function of the assignable foot switch is set to
Foot SW
83
91
92
93
94
95
96
97
98
Controller (CC#83)
Effect 1 depth
Effect 2 depth
Effect 3 depth
Effect 4 depth
Effect 5 depth
Data increment
Data decrement
NRPN(LSB)
0...127
for controlling Alternate Modulation or Effect Dynamic Modulation
0...127
send 2 level
0(Off), 1...127(On)
turn insertion effect 1, 2, 3, 4, 5 on/off
send 1 level
*6
0...127
0(Off), 1...127(On)
master effect 1 on/off
master effect 2 on/off
*6
*6
0(Off), 1...127(On)
0
0
2
10
11
corresponds to the arpeggiator on/off switch
corresponds to the arpeggiator Gate control knob
corresponds to the arpeggiator Velocity control knob
*7
*7
*7
99
NRPN(MSB)
0
0
1
2
0
MSB of NRPN
100 RPN(LSB)
select the pitch bend range
select Fine Tune
*2
*2
*2
select Coarse Tune
MSB of RPN
101 RPN(MSB)
Any control change number (CC#00–95) can be
assigned as the B-mode function of a REALTIME CON-
TROLS knob. In this case, the transmitted values will all
be 0–127.
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*1On the TRITON STUDIO’s sequencer, bank select mes-
sages are normally specified as a program change event
(“Event Edit” Sequencer P5: 5–1B). However in some
cases this will be insufficient when you wish to change
banks on an external device. In such cases, you can use
CC#00 and CC#32 to specify the banks.
*5If the filter type of the corresponding program is Low
Pass Resonance, the filter resonance level will be con-
trolled. If the filter type is Low Pass & High Pass, the cut-
off frequency of the high pass filter will be controlled.
*4, *5
CC#70–79 correspond to the following program parame-
For information on the relation between bank select num-
bers and the banks of your external device, refer to the
owner’s manual for your external device.
ters of the TRITON STUDIO.
In Program mode, when CC#70–79 is received on the glo-
bal MIDI channel (“MIDI Channel” Global P1: 1–1a), or
when a REALTIME CONTROLS [1]–[4] knob is operated
in A-mode or in B-mode when the function is assigned to
CC#70–79, the corresponding program parameter will be
edited temporarily. You can execute “Write Program”
(Program 0–1A) to save that state (except for some
parameters). When you execute “Write Program,” the
values of the corresponding program parameters will be
rewritten.
*2Unlike conventional control changes, pitch bend range,
fine tune, and coarse tune settings are made using RPC
(Registered Parameter Control) messages. In Program,
Combination, Sequencer, and Song Play modes, you can
use RPC messages to control the bend range and tuning
for each program, combination (Combination), or track
(Sequencer, Song Play). The procedure is to use an RPN
(Registered Parameter Number) message to select the
parameter that you wish to edit, and then use Data Entry
to input a value for that parameter. To select the parame-
ter, use CC#100 (with a value of 00–02) and CC#101 (with
a value of 00). use CC#06 and CC#38 to enter the data.
In Sampling mode when playing the currently selected
multisample on the keyboard, the same control changes
or knob operations as in Program mode will temporarily
edit the corresponding program parameters. You can use
“Convert MS to Program” (Sampling 0–1G) to save that
state as a program (except for some parameters).
The data entry values for each parameter and the corre-
sponding settings are as follows.
RPN=0 (Pitch bend range)
In Combination, Sequencer, and Song Play modes, the
program parameters of the program for the timbre/
track of the corresponding MIDI channel will change,
but this state can not be saved directly in the program.
CC#06 CC#38 Parameter value (Semitone steps)
00
01
00
00
0
+ 1
12
0
+12
CC#70: Sustain level
Corresponds to “Filter/ Amp EG Sustain Level” (Pro-
gram P3: Filter 1/ 2 EG, P4: Amp 1/ 2 EG page).
RPN=1 (Fine tune)
CC#06 CC#38
Parameter value (1 cent steps)
CC#71: Filter resonance level/ High pass filter cutoff
frequency
00
00
00
00
–50
32
48
64
96
Corresponds to “Filter A Resonance” (Program P3: Filter
1/ 2 page).
Corresponds to “Filter B Frequency” (Program P3: Filter
1/ 2 page).
–25
0
+50
CC#72: Release time
Corresponds to “Filter/ Amp EG Release Time” (Program
P3: Filter 1/ 2 EG page, P4: Amp 1/ 2 EG page).
RPN=2 (Coarse tune)
CC#06 CC#38 Parameter value (Semitone steps)
00
00
00
00
–24
–12
0
40
52
64
88
CC#73: Attack time
Corresponds to Filter/ Amp EG Attack Time” (Program
P3: Filter 1/ 2 EG page, P4: Amp 1/ 2 EG page)
Corresponds to “Amp EG Start Level” (Program P4:
Amp 1/ 2 EG page).
+24
Corresponds to “Amp EG Attack Level” (Program P4:
Amp 1/ 2 EG page).
Corresponds to “Amp EG Level Modulation St” (Pro-
gram P4: Amp 1/ 2 EG page).
Corresponds to “Amp EG Time Modulation At” (Pro-
gram P4: Amp 1/ 2 EG page).
For example, if in Sequencer mode you wish to set a track
that is receiving channel 1 to a transpose (coarse tuning)
value of –12, you would first transmit [B0, 64, 02]
(64H=CC#100) and [B0, 65, 00] (65H=CC#101) to the TRI-
TON STUDIO to select the RPN coarse tune. Then you
would set this to –12 by transmitting [B0, 06, 34]
(06H=CC#6), 34H=52 (corresponds to –12), and [B0, 26,
00] (26H=CC#38, 00H=0).
CC#74: Low pass filter cutoff frequency
Corresponds to “Filter A Frequency” (Program P3: Filter
1/ 2 page).
*3The volume of the TRITON STUDIO is determined by
multiplying the Volume (CC#07) with the Expression
(CC#11). In Sequencer and Song Play modes when you
stop the song playback and return the location to the
beginning of the track, the Volume will be set to the start-
ing value, and the Expression will be set to the maximum
value (127).
Corresponds to “Filter B Frequency” (Program P3: Filter
1/ 2 page).
CC#75: Decay time
Corresponds to “Filter/ Amp EG Decay Time” (Program
P3: Filter 1/ 2 EG page, P4: Amp 1/ 2 EG page)
Corresponds to “Filter/ Amp EG Slope Time” (Program
P3: Filter 1/ 2 EG page, P4: Amp 1/ 2 EG page)
*4A value of 64 will correspond to the value specified by the
program parameter. 0 will be the minimum, and 127 will
be the maximum. Changing from 63–1 or from 65–126 will
adjust the effect from the program parameter setting
toward the minimum value or maximum value. The inter-
CC#76: LFO1 speed
Corresponds to “LFO 1 Frequency” (Program P5: OSC1/
2 LFO1 page).
nal program parameters listed in (*4, *5) will be controlled
.
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CC#77: LFO1 depth (pitch LFO1 intensity)
Corresponds to “Pitch LFO1 Intensity” (Program P2:
OSC1/ 2 P.Mod page).
CC#78: LFO1 delay
Corresponds to “LFO1 Delay” (Program P5: OSC1/ 2
LFO1 page).
CC#79: Filter EG intensity
Corresponds to “Filter EG Intensity to A, B” (Program P3:
Filter 1/ 2 Mod. page).
Different parameters are controlled for the bank I-F pro-
grams that are available when the EXB-MOSS option is
installed. (ꢀEXB-MOSS owner’s manual)
*6Controlled on the global MIDI channel.
*7NRPN (Non Registered Parameter Number) and Data
Entry can be used to control the following parameters.
Arpeggiator on/ off
[Bn 63 00 Bn 62 02 Bn 06 nn] (nn:00–3F off, 40–7F on)
Arpeggiator gate control
[Bn 63 00 Bn 62 0A Bn 06 nn] (nn:00–7F)
Arpeggiator velocity control
[Bn 63 00 Bn 62 0B Bn 06 nn] (nn:00–7F)
*8Corresponds to the operation of the [VALUE] slider as a
controller in Program P0: “Program Select” or Combina-
tion P0: “Combination Select” is selected.
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Controlling two or more external MIDI tone
generators from the TRITON STUDIO
MIDI applications
You can use the MIDI THRU jack to simultaneously control
multiple MIDI devices. (This type of connection should be
used to connect no more than three devices. If you wish to
connect a larger number of MIDI devices, we recommend
that you use a MIDI patch bay as shown in the second dia-
gram below.)
I About MIDI
MIDI stands for Musical Instrument Digital Interface, and is
a world-wide standard for exchanging various types of
musical data between electronic musical instruments and
computers. When MIDI cables are used to connect two or
more MIDI devices, performance data can be exchanged
between the devices, even if they were made by different
manufacturers.
MIDI IN
MIDI tone generator
MIDI THRU
I Connecting MIDI devices/ computers
MIDI IN
MIDI OUT
MIDI keyboard
TRITON STUDIO
(MIDI connectors)
If the EXB-mLAN option is installed, the mLAN con-
nector of the TRITON STUDIO can be connected to an
external mLAN-compatible MIDI device or FireWire-
capable Macintosh to receive and transmit MIDI. For
details on connections, refer to the “EXB-mLAN
owner’s manual” included with the EXB-mLAN
option.
You can also use a MIDI patch bay to control multiple MIDI
devices.
TRITON STUDIO
MIDI OUT
When exchanging MIDI dumps with a computer via
the EXB-mLAN option, it is not currently possible for
an OMS-compatible application to store or play back
TRITON STUDIO dump data (the same applies to the
TRITON-Rack).
MIDI IN
MIDI OUT
MIDI OUT
MIDI IN
MIDI patch bay
MIDI keyboard
MIDI IN
Controlling an external MIDI tone genera-
tor from the TRITON STUDIO
MIDI tone generator
When you wish to use the TRITON STUDIO’s keyboard,
controllers, and sequencer etc. to play an external MIDI tone
generator, use a MIDI cable to connect the TRITON STU-
DIO’s MIDI OUT connector to the MIDI IN connector of the
external MIDI tone generator.
The “Convert Position” setting
On the TRITON STUDIO, “Key Transpose,” “Velocity
Curve” and “After Touch Curve” (Global P0: 0–1a) allow
you to transpose the pitch, adjust the velocity sensitivity,
and adjust the after touch sensitivity.
The effect that these settings will have on the internal
sequencer and on the MIDI data that is transmitted and
received will depend on “Convert Position” (Global P1: 1–
1a) setting.
MIDI IN
MIDI tone generator
MIDI OUT
TRITON STUDIO
•
If you want to control an external MIDI tone generator
from the TRITON STUDIO, set “Convert Position” to
PreMIDI. The various settings listed above will be
reflected in the MIDI data that is transmitted. These
settings will also be reflected in the data that is recorded
on the internal sequencer.
Controlling the TRITON STUDIO’s tone gen-
erator from an external MIDI device
When you wish to play or control the TRITON STUDIO’s
tone generator from an external MIDI keyboard or
sequencer etc., use a MIDI cable to connect the MIDI OUT
connector of the external MIDI device to the MIDI IN con-
nector of the TRITON STUDIO.
Incoming MIDI data will be handled with settings equiv-
alent to “Key Transpose” 0, “Velocity Curve” 4, and
“After Touch Curve” 3.
When controlling the TRITON STUDIO’s tone generator
from an external MIDI device, select PostMIDI. The
above-listed settings will affect the MIDI data that is
received. These settings will also affect the data that is
played back from the internal sequencer.
•
MIDI OUT
MIDI IN
MIDI keyboard
Outgoing MIDI data will be handled with settings equiv-
alent to “Key Transpose” 0, “Velocity Curve” 4, and
“After Touch Curve” 3.
TRITON STUDIO
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Connecting an external MIDI sequencer or
computer etc.
I Messages transmitted and received
by the TRITON STUDIO
You can play the TRITON STUDIO’s keyboard and record
your performance on an external MIDI sequencer/ computer
(connected via a MIDI interface), and then play back the
recorded performance to sound the TRITON STUDIO’s tone
generator (i.e., using the TRITON STUDIO as an input key-
board and MIDI tone generator). To do this, connect the
MIDI OUT and MIDI IN connectors of the TRITON STUDIO
and your external MIDI sequencer/ computer to each other.
[...] indicates hexadecimal notation
MIDI channels
MIDI messages can be exchanged when the transmitting
and receiving devices are set to the same MIDI channel.
MIDI uses sixteen channels, numbered 1–16. The way in
which channels are handled will differ depending on the
mode.
Some USB-MIDI interface devices may not be able to
transmit/ receive the TRITON STUDIO’s MIDI exclu-
sive messages.
Program mode and Sampling mode
•
Transmission/ reception is performed on the global
MIDI channel*.
computer
MIDI OUT
MIDI interface
* The global MIDI channel is the basic channel that the
TRITON STUDIO uses for MIDI transmission/ reception,
and is set by “MIDI Channel” (Global P1: 1–1a).
MIDI OUT
MIDI IN
MIDI IN
Combination mode
TRITON
STUDIO
•
•
•
The global MIDI channel is used to transmit/ receive
messages for selecting a combination and turning effects
on/ off, and to transmit/ receive exclusive data.
Each timbre will transmit/ receive MIDI data on the
“MIDI Channel” (Combination P2: 2–1b) that is specified
for that timbre.
The “Ctrl Ch” MIDI channel specified for each effect
(“Combination P8: 8–3a, P9: 9–2a, 9–4a) is used to
control dynamic modulation of the insert/ master effects,
the pan following the insert effect, and send 1 and 2.
When you operate the keyboard or controllers of the
TRITON STUDIO, messages will be transmitted on the
global MIDI channel, and will also be transmitted on the
MIDI channel of any timbre whose “Status”
Local Control On settings
When connections are made as shown above, turn on the
Echo Back function of the external MIDI sequencer or com-
puter (so that data received at MIDI IN will be re-transmit-
ted from MIDI OUT), and turn off the TRITON STUDIO’s
Local Control setting (so that the TRITON STUDIO’s key-
board and tone generator will be internally disconnected).
When you play the keyboard of the TRITON STUDIO, the
musical data will be transmitted to the external MIDI
sequencer or computer, and then echoed back to play the
TRITON STUDIO’s tone generator. In other words, by turn-
ing Local Control OFF, you can prevent notes from being
sounded in duplicate, as would otherwise occur if a note
were sounded by the TRITON STUDIO’s own keyboard and
again by the data that was echoed-back.
•
•
(Combination P2: 2–1b) is set to EXT or EX2.
Channel messages will be received if they match the
MIDI channel of a timbre whose “Status” is set to INT
(ꢀCombination P2: 2–1b).
If the arpeggiator function is on, playing the TRITON STU-
DIO’s keyboard will not cause the arpeggiator to operate,
and only the musical data produced by playing the key-
board will be transmitted. The arpeggiator will operate only
in response to the notes that are echoed-back and received at
MIDI IN. In this way, turning off Local Control prevents the
arpeggiator from operating in duplicate.
Use this setting when you wish to record on the external
MIDI sequencer or computer only the notes that trigger the
arpeggiator, and to use the echoed-back notes to operate the
arpeggiator while monitoring your recording or during
playback.
Sequencer mode and Song Play mode
•
•
•
The global MIDI channel is used to transmit/ receive
exclusive data and for messages that switch effects on/
off.
MIDI data transmission/ reception for each track will
occur on the MIDI channel specified for each track by
“MIDI Channel” (Sequencer P2: 2–1a/ 2a).
The “Ctrl Ch” MIDI channel specified for each effect
(“Sequencer P8: 8–3a, P9: 9–2a, 9–4a) is used to control
dynamic modulation of the insert/ master effects, the
pan following the insert effect, and send 1 and 2.
When you operate the keyboard or controllers of the
TRITON STUDIO, messages will be transmitted on the
MIDI channel selected by “Track Select” (Sequencer P0:
0–1a) However, messages will be transmitted only if the
track selected by “Track Select” has a “Status” of BTH,
•
If you want the note data produced by the arpeggiator
to be recorded on the external sequencer/ computer, set
Local Control on, and turn off the Echo Back setting of
the external sequencer/ computer.
EXT, or EX2. (“Track Select”
•
•
When the sequencer is played back, musical data of
tracks whose “Status” is BTH, EXT, or EX2 will be
transmitted on the specified MIDI channels.
Tracks whose “Status” is INT or BTH will receive
channel messages of the matching MIDI channel
To turn off Local Control, press the “Local Control On”
(Global P1: 1–1a) check box to uncheck it.
When using the TRITON STUDIO by itself, leave Local Con-
trol turned on. (If this is off when the TRITON STUDIO is
used by itself, playing the keyboard will not produce
sound.)
Note on/ off
Note-on [9n, kk, vv]
Note-off [8n, kk, vv]
(n: channel, kk: note number, vv: velocity)
When you play a note on the TRITON STUDIO’s keyboard,
it will transmit note-on/ off messages. When the arpeggiator
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is running, note-on/ off messages will be transmitted by the
arpeggiator. (If Local Control is off, the arpeggiator will not
All program changes can be turned off in MIDI Filter
(Global P1: 1–1b)
As needed, you can independently turn all program changes
on/ off, specify whether or not incoming messages will be
able to change combinations, and turn reception/ transmis-
sion of bank select messages on/ off.
However, most instruments do not receive or transmit note-
off velocity, and neither does the TRITON STUDIO.
•
If “Enable Combination Change” (Global P1: 1–1b) is
unchecked, the combination will not change even if a
program change on the global MIDI channel is received
in Combination P0: Play. In this case, the program of the
timbre that matches the MIDI channel of the received
message will change.
Program Change/ Bank Select
Changing the program/ bank
Program change [Cn, pp]
(n: channel, pp: program number that allows 128 sounds to
be selected)
•
If “Enable Bank Change” (Global P1: 1–1b) is unchecked,
bank select messages will not be transmitted or received.
•
Programs 000–127 in banks I-A–I-F correspond to
program changes [Cn, 00]–[Cn, 7F].
After touch
•
Programs 001–128 in banks G, g(1), g(2), g(3), g(4), g(5),
g(6), g(7), g(8), g(9), and g(d) correspond to program
changes [Cn, 00]–[Cn, 7F].
Channel after touch [Dn, vv] (n: channel, vv: value)
When you apply pressure to the keyboard after playing a
note, an after touch effect will be applied, and Channel After
Touch messages will be transmitted. When these messages
are received, an after touch effect will be applied.
Bank select MSB (CC#0) [Bn, 00, mm]
Bank select LSB (CC#32) [Bn, 20, bb]
(n: channel, mm: bank number upper byte, bb: bank number
lower byte)
•
After touch for the entire instrument can be turned on/
off in Global P1: 1–1b “Enable After Touch.”
In Combination and Sequencer modes, after touch can
be switched on/ off independently for each timbre/ track
(“Enable After Touch” Combination P3: 3–1a, Sequncer
P3: 3–3a/ 4a).
•
The internal banks that correspond to each bank select
number will depend on the “Bank Map” setting (Global
P0: 0–2a). With the factory settings, this will be GM(2).
•
Simply receiving a Bank Select message will not cause the
program or bank to change. The program or bank will actu-
ally change when a Program Change message is received.
Polyphonic key pressure [An, kk, vv]
(n: channel, kk: note number, vv: value)
There is another type of after touch called Polyphonic Key
Pressure, which allows after touch to be applied indepen-
dently for individual keys. This message can be used as an
alternate modulation source, but cannot be transmitted by
the TRITON STUDIO’s keyboard. In order to use this mes-
sage, it will have to be received from an external device, or
recorded on your sequencer.
Program mode
•
In Program P0: Play, program change and bank select
messages are transmitted and received on the global
MIDI channel. These messages are not received in P1:
Edit-Basic – P9: Edit-Master Effect.
Combination, Sequencer, and Song Play modes
•
Program change and bank select messages can be
received on the MIDI channel specified for each timbre/
track to select programs on that timbre/ track.
The after touch mentioned in this manual refers to Channel
After Touch.
•
When you select a combination, program change and
bank select messages will be transmitted by timbres
whose “Status” is EXT or EX2.
Pitch bender
Pitch bender change [En, bb, mm]
In Sequencer and Song Play modes, program change or
bank select messages will be transmitted by tracks whose
“Status” is BTH, EXT, or EX2 when you select the “Pro-
gram Select” (P0: Program page), when you select a song,
or when you return to the beginning of a measure. (“Pro-
(n: channel, bb: lower byte of the value, mm: upper byte of
the value, together expressing a value of 16,384 steps where
8,192 [bb, mm = 00H, 40H] is the center value)
When the TRITON STUDIO’s joystick is moved in the X axis
(left/ right), a pitch bend effect will be applied, and pitch
bender messages will also be transmitted. When these mes-
sages are received, a pitch bend effect will be applied.
gram select”
•
In Combination and Sequencer modes, transmission/
reception can be switched on/ off for each timbre/ track.
The range of pitch change that is produced by pitch
Selecting combinations
You can use program change and bank select messages to
select combinations in the same way that you select pro-
grams.
Control change
[Bn, cc, vv]
•
Combinations 000–127 in banks I-A–I-E and E-A–E-G
correspond to program changes [Cn, 00]–[Cn, 7F].
Similarly as for program banks, the internal banks that
correspond to each bank select number will depend on
the “Bank Map” setting (Global P0: 0–2a). (“Bank Map”
In Combination P0: Play, program change and bank
select messages are transmitted/ received on the global
MIDI channel. They are not received in P1: Edit-
Program/ Mixer – P9: Edit-Master FX.
Transmitted and received as (n: channel, cc: control change
no., vv: value)
•
•
•
Control changes can be turned on/ off as a whole in
“Enable Control Change” (Global P1: 1–1b).
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•
In Combination and Sequencer modes, the P3: MIDI
Filter settings allow transmission/ reception of control
changes to be individually turned on/ off for each
timbre/ track. For the assignable controllers ([SW1],
[SW2], REALTIME CONTROLS [1]–[4] knobs, Foot
Pedal/ Switch), MIDI filter settings will apply to the
control change number to which each controller is
assigned. “Other Control Change” applies to control
changes that are not covered by the items of the other
check boxes.
•
In Sequencer mode, portamento time/ switch messages
will be transmitted by each track whose “Status” is BTH,
EXT, or EX2 when you set “Portamento” (P2: 2–3a/ 4a),
re-select a song or SMF, or return to the beginning of a
Controlling the volume
Volume (CC#07) [Bn, 07, vv]
When the above CC# is assigned to the ASSIGNABLE
PEDAL or as the B-mode function of a REALTIME CON-
TROL knob [1]–[4], operating that controller will transmit
Volume messages, and the volume will change. When this
message is received, the result will be the same as when the
controller is operated.
MIDI CC#00–CC#95 can be selected for the B-mode of
REALTIME CONTROLS [1]–[4] knobs.
Selecting program/ combination banks
Expression (CC#11) [Bn, 0B, vv]
Bank select (CC#00, CC#32)
When the above CC# is assigned to the ASSIGNABLE
PEDAL or as the B-mode function of a REALTIME CON-
TROL knob [1]–[4], operating that controller will transmit
Expression messages, and the volume will change. When
this message is received, the result will be the same as when
the controller is operated.
Using the joystick to apply modulation
Modulation 1 depth (CC#01) [Bn, 01, vv]
When you move the TRITON STUDIO’s joystick in the +Y
direction (Vertical upward), Modulation 1 Depth messages
will be transmitted. When these messages are received, the
same effect will be applied as when the TRITON STUDIO’s
joystick is operated. Normally this will apply a vibrato effect
(pitch LFO).
The volume of the TRITON STUDIO is determined by mul-
tiplying the value of the Volume message with the value of
the Expression message.
If adjusting the Volume message does not increase the vol-
ume as you expect, or if there is no sound, transmit MIDI
messages from an external device to reset the value of the
Expression message (set vv to 127). In Sequencer mode, this
will be reset when the “Location” of the song is moved to
001:01.000.
•
In Combination and Sequencer modes, transmission/
reception can be switched on/ off for each timbre/ track
(“Enable JS+Y” Combination P3: 3–1a, Sequencer P3: 3–
3a/ 4a).
Modulation 2 depth (CC#02) [Bn, 02, vv]
•
In Combination mode, Volume messages will be
transmitted by each timbre whose “Status” is EXT or
EX2 when you re-select the combination.
When you change the “Volume” setting (Sequencer/
Song Play P0: 0–3a/ 4a) in Sequencer mode or Song Play
mode, or when you re-select the song or return to the
beginning of the song in Sequencer mode, volume
messages will be transmitted by each track whose
“Status” is BTH, EXT, or EX2.
When you move the TRITON STUDIO’s joystick in the –Y
direction (Vertical downward), Modulation 2 Depth mes-
sages will be transmitted. When these messages are
received, the same effect will be applied as when the TRI-
TON STUDIO’s joystick is operated. Normally this will
apply a wah effect (filter LFO).
•
•
In Combination and Sequencer modes, transmission/
reception can be switched on/ off for each timbre/ track
(“Enable JS-Y” Combination P3: 3–1a, Sequencer P3: 3–
3a/ 4a).
Regardless of the “Status” settings, re-selecting a song,
or returning to the beginning will reset the internal Vol-
ume value to the value specified by each track (the
starting settings), and will reset the Expression value to
the maximum.
Other manufacturers use this message for other pur-
poses (e.g., breath controller, etc.)
Controlling the portamento effect
This message can be used to control the volume of each
track. Normally, you will include a Volume message in
the track setting data (the settings at the beginning of
the track) to set the initial volume, and use Expression
to create changes in dynamics as the song progresses.
Portamento time (CC#05) [Bn, 05, vv]
When the above CC# is assigned as a B-mode function for
one of the REALTIME CONTROLS [1]–[4] knobs, rotating
that knob will transmit Portamento Time messages, and will
modify the speed at which the portamento pitch changes.
When this message is received, the result will be the same as
when the controller is operated.
By using the universal exclusive Master Volume message,
you can adjust the overall volume without changing the vol-
Portamento switch (CC#65) [Bn, 41, vv]
When the above CC# is assigned to [SW1], [SW2] or the
ASSIGNABLE SWITCH, operating that switch will transmit
vv=127 [7F] for ON or vv=0 [00] for OFF, and the porta-
mento effect will be switched on/ off. When this message is
received, the result will be the same as when the controller is
operated. (vv of 63 [3F] or less will be OFF, and 64 [40] or
Controlling panpot (stereo position)
Panpot (CC#10) [Bn, 0A, vv]
(vv: value, where 00 is far left, 64 is center, and 127 is far
right)
When the above CC# is assigned to the ASSIGNABLE
PEDAL or as the B-mode function of a REALTIME CON-
TROL knob [1]–[4], operating that controller will transmit
Panpot messages, and the panning will change. When this
message is received, the result will be the same as when the
controller is operated.
•
In Combination and Sequencer modes, transmission/
reception of this message can be turned on/ off
independently for each timbre/ track (“Enable
Portamento SW” Combination/ Sequencer P3: 3–1a).
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•
When you set the “Pan” (Sequencer/ Song Play P0: 0–
3a/ 4a) in Sequencer mode or Song Play mode, or when
you re-select the song or return to the beginning of the
measure in Sequencer mode, Panpot messages (except
for RND) will be transmitted by each track whose
Effect 2 depth (IFX1–5 on/ off) (CC#92) [Bn, 5C, vv]
Effect 4 depth (MFX1 on/ off) (CC#94) [Bn, 5E, vv]
Effect 5 depth (MFX2 on/ off) (CC#95) [Bn, 5F, vv]
Separately from the effect on/ off settings in each mode,
“Effect Global SW” (Global P1: 0–1b) allows you to turn off
insert effects IFX1–5 and master effects MFX1 and MFX2. If
you check “IFX1–5 Off,” “MFX1 Off” or “MFX2 Off,” the
corresponding message will be transmitted with vv=0 [00].
If you uncheck these settings, the corresponding message
will be transmitted with vv=127 [7F]. If you check these set-
tings, the corresponding effect(s) will be turned off as a
group. If you uncheck these settings, the on/ off settings of
each mode will be used. The same applies to reception. (vv
of 00 is off, and 01 or greater is the original setting.) These
messages are transmitted/ received on the global MIDI chan-
Post insert effect panpot (CC#08) [Bn, 08, vv]
(vv: value, where 00 is far left, 64 is center, and 127 is far
right)
When the above CC# is assigned to the ASSIGNABLE
PEDAL or as the B-mode function of a REALTIME CON-
TROL knob [1]–[4], operating that controller will transmit
Post Insert Effect Panpot messages, and the panning of the
sound following the insert effect will change. When this
message is received, the result will be the same as when the
controller is operated.
nel. (“IFX 1–5 on/ off” - “MFX 1, 2 on/ off”
These messages are defined simply for use in adjusting
the effect levels, and may not have the same function on
another instrument connected to the TRITON STUDIO.
•
In Program mode and Sampling mode, this message is
transmitted/ received on the global MIDI channel. In
Combination, Sequencer, and Song Play modes, this
message is transmitted/ received on the MIDI channel
specified for each insert effect.
Using various controllers for control
•
When you set “Pan (CC#8)” (Sequencer/ Song Play P8:
8–3) in Sequencer mode or Song Play mode, or when
you re-select the song or return to the beginning of the
measure in Sequencer mode, Post Insert Effect Panpot
messages will be transmitted by each track whose
Foot controller (CC#04) [Bn, 04, vv]
If the above CC# is assigned as the ASSIGNABLE PEDAL
function, this message will be transmitted when the control-
ler is operated.
•
In Combination and Sequencer modes, transmission/
reception of this message can be turned on/ off
independently for each timbre/ track (“Enable Foot
Pedal/ Switch” Combination P3: 3–4a, Sequencer P3: 3–
7a/ 8a).
Effect control
Effect control 1 (CC#12) [Bn, 0C, vv]
Effect control 2 (CC#13) [Bn, 0D, vv]
Ribbon controller (CC#16) [Bn, 10, vv]
When the above CC# is assigned to the ASSIGNABLE
PEDAL or as the B-mode function of a REALTIME CON-
TROL knob [1]–[4], operating that controller will transmit
Effect Control 1/ 2 messages, and the specified dynamic
modulation will be controlled. When this message is
received, the result will be the same as when the controller is
operated.
This message will be transmitted when the TRITON STU-
DIO’s ribbon controller is operated.
•
In Combination and Sequencer modes, transmission/
reception of this message can be turned on/ off
independently for each timbre/ track (“Enable Ribbon”
Combination P3: 3–2a, Sequencer P3: 3–3a/ 4a).
Controller (CC#18) [Bn, 12, vv]
This message will be transmitted when the TRITON STU-
DIO’s [VALUE] slider is operated.
Although various types of control change can be selected as
dynamic modulation sources, Effect Control 1 (CC#12) and 2
(CC#13) are dedicated for dynamic modulation.
This is valid in “Program Select” (Program P0: 0–1a) and
“Combination Select” (Combination P0: 0–1a) when the pro-
gram or combination number/ name is selected (high-
lighted).
Effect 1 depth (Send 2) (CC#91) [Bn, 5B, vv]
Effect 3 depth (Send 1) (CC#93) [Bn, 5D, vv]
When the above CC# is assigned to the ASSIGNABLE
PEDAL or as the B-mode function of a REALTIME CON-
TROL knob [1]–[4], operating that controller will transmit
Effect 1 Depth (Send 2) or Effect 3 Depth (Send 1) messages,
and the send level 1 or 2 to the master effects MFX1 or MFX2
will be controlled respectively. When this message is
received, the result will be the same as when the controller is
operated.
Knob modulation 1, 2, 3, 4 (CC#17, 19, 20, 21)
[Bn, 11, vv], [Bn, 13, vv], [Bn, 14, vv], [Bn, 15, vv]
If the above CC# are assigned to the B-mode of REALTIME
CONTROLS [1]–[4] knobs, these messages will be transmit-
ted when the knobs are operated.
•
In Combination and Sequencer modes, transmission/
reception of this message can be turned on/ off
independently for each timbre/ track (“Enable Realtime
Controls Knob 1, 2, 3, 4” Combination P3: 3–3a,
Sequencer P3: 3–5a/ 6a).
On the corresponding MIDI channels, this will simulta-
neously control the timbre/ track setting as well as the set-
ting following the insertion effect.
•
In Combination, Sequencer, and Song Play modes, the
actual send level of the timbre/ track is determined by
multiplying this value with the send 1/ 2 settings for
each oscillator (Program P8: 8–1d). (OSC1 “Send 1 (to
Controller (CC#83) [Bn, 53, vv]
If the above CC# is assigned to the B-mode of REALTIME
CONTROLS [1]–[4] knobs, this message will be transmitted
when the knob is operated.
SW1 modulation (CC#80) [Bn, 50, vv]
SW2 modulation (CC#81) [Bn, 51, vv]
•
When you adjust “Send 1 (MFX1)” or “Send 2 (MFX2)”
(Sequencer, Song Play P8: 8–3) in Sequencer mode or
Song Play mode, or when you re-select a song or return
to the beginning of the measure in Sequencer mode,
Send 1/ 2 will be transmitted by each track whose
If the above CC# are assigned as the function of [SW1] or
[SW2], operating the switch will transmit this message with
vv=127 [7F] for ON, and vv=00 [00] for OFF. (These can also
be set as the B-mode functions of the REALTIME CONTROL
knobs [1]–[4].)
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•
In Combination and Sequencer modes, transmission/
reception of these messages can be turned on/ off
independently for each timbre/ track (ꢀ“Enable SW1,”
“Enable “SW2” Combination P3: 3–4a, Sequencer P3: 3–
7a/ 8a)
Sustain level (CC#70) [Bn, 46, vv]
Attack time (CC#73) [Bn, 49, vv]
Decay time (CC#75) [Bn, 4B, vv]
LFO 1 speed (CC#76) [Bn, 4C, vv]
LFO 1 depth (pitch) (CC#77) [Bn, 4D, vv]
LFO 1 delay (CC#78) [Bn, 4E, vv]
These messages are transmitted when assign the above CC#
to the REALTIME CONTROLS [1]–[4] knobs and operate
them.
Foot switch (CC#82) [Bn, 52, vv]
If the above CC# is assigned as the function of the ASSIGN-
ABLE SWITCH, operating the switch will transmit this mes-
sage with vv=127 [7F] for ON, and vv=00 [00] for OFF. (This
can also be set as a B-mode function of the REALTIME
CONTROL knobs [1]–[4].)
When you operate these, the corresponding program
parameters will be controlled, and the sound and envelope
will change. When these messages are received, the result
will be the same as when the controller is operated. (When
the message has a value vv=64 [40], the setting will have the
value that was set by the program parameter.)
•
In Combination and Sequencer modes, transmission/
reception of this message can be turned on/ off
independently for each timbre/ track (ꢀ“Enable Foot
Pedal/ Switch” Combination P3: 3–4a, Sequencer P3: 3–
7a/ 8a).
•
In Combination and Sequencer modes, transmission/
reception can be turned on/ off independently for each
timbre/ track (ꢀ“Enable Realtime Controls Knob 1, 2, 3,
4” Combination P3: 3–4a, Sequencer P3: 3–5a/ 6a).
When “Foot controller (CC#04)”–“Foot switch (CC#82)” are
operated on the TRITON STUDIO, the specified alternate
modulation or dynamic modulation etc. will be controlled.
When these messages are received, the result will be the
same as if the controller had been operated. For “SW1 mod-
ulation (CC#80)”–“Foot switch (CC#82),” vv of 63 [3F] or
less will be OFF, and 64 [3F] or greater will be ON.
In Program mode, the corresponding program parame-
ters will be temporarily edited by these messages. You
can Write the program to save the modified state
(except for certain parameters). The Write operation can
also be performed by a MIDI exclusive Program Write
Request message, in addition to the usual method of
using the TRITON STUDIO’s switches. When you write
the data, the values of the corresponding program
parameters will be rewritten.
Damper pedal (CC#64) [Bn, 40, vv]
This message is transmitted when you operate a damper
pedal (Korg DS-1H etc.) connected to the DAMPER jack,
and the damper effect will be turned on/ off. If the DS-1H is
used, a half-damper effect can be applied.
•
In Combination and Sequencer modes, transmission/
reception of this message can be turned on/ off
independently for each timbre/ track (ꢀ“Enable
Damper” Combination P3: 3–1a, Sequencer P3: 3–7a/ 8a).
The results of receiving these messages will depend on
the instrument. The operation may be different when a
device other than the TRITON STUDIO is connected.
Sostenuto (CC#66) [Bn, 42, vv]
Silencing all notes on a specific channel
If the above CC# is assigned as the function of the ASSIGN-
ABLE SWITCH, operating the switch will transmit this mes-
sage with vv=127 [7F] for ON, and vv=00 [00] for OFF, and
the sostenuto effect will be turned on/ off. When this mes-
sage is received, the result will be the same as when the con-
troller is operated (OFF for vv=63 [3F] or below, and ON for
vv=64 [40] or above).
All note off (CC#123) [Bn, 7B, 00] (value 00)
When this is received, all currently-sounding notes on that
channel will be turned off (as though the keys had been
released). However, the release portion of the notes will
remain.
All sound off (CC#120) [Bn, 78, 00] (value 00)
When this is received, all currently-sounding notes on that
channel will be silenced. While the All Note Off message
allows the release portion of the notes to remain, the All
Sound Off message will silence the notes immediately.
Soft pedal (CC#67) [Bn, 43, vv]
If the above CC# is assigned as the function of the ASSIGN-
ABLE SWITCH, operating the switch will transmit, and the
soft pedal effect will be turned on. When this message is
received, the result will be the same as when the controller is
operated.
However, these messages are provided for emergency use,
and are not something that you will use while performing.
Controlling the tone/ envelope of a program
CC#70-78 control specific parameters of a program. For
details on the program parameters that correspond to each
control change, and how the TRITON STUDIO will respond
Resetting all controllers on a specific channel
Reset all controllers (CC#121) [Bn, 79, 00] (value 00)
When this is received, the value of all controllers on that
channel will be reset.
Using RPN to edit
Low pass filter cutoff (CC#74) [Bn, 4A, vv]
Resonance level/ High pass filter cutoff (CC#71) [Bn, 47, vv]
Filter EG intensity (CC#79) [Bn, 4F, vv]
RPN (Registered Parameter Number) is a type of message
that allows settings to be made in a way that is common
between instrument manufacturers. (NRPN (Non-registered
Parameter Numbers) and exclusive messages can be freely
used in non-compatible ways by different manufacturers
and models of instrument.)
Release time (CC#72) [Bn, 48, vv]
These messages are transmitted when you operate the TRI-
TON STUDIO’s REALTIME CONTROLS [1]–[4] knobs in A-
mode. (They can also be set as B-mode functions.)
RPN messages can be used for editing with the following
procedure.
1Use RPN MSB (CC#101) [Bn, 65, mm] and RPN LSB
(CC#100) [Bn, 64, rr] (n: channel, mm, rr: upper and
lower bytes of the parameter number) messages to select
the parameter.
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2Use data entry MSB (CC#6) [Bn, 06, mm] and data entry
LSB (CC#38) [Bn, 26, vv] (n: channel, mm, vv: upper and
lower bytes of the value, together expressing 16,384 lev-
els) to specify the value.
3You can use data increment (CC#96) [Bn, 60, 00] or data
decrement (CC#97) [Bn, 61, 00] (n: channel, value is fixed
at 00) to change the value in steps of one.
Controlling the arpeggiator (NPRN)
Arpeggiator operations can be controlled using NRPN (Non
Registered Parameter Number) messages. NRPN messages
can be freely used in non-compatible ways by different man-
ufacturers and models of instrument.
The procedure for using NRPN messages is the same as for
RPN, but you will use NRPN MSB (CC#99) [Bn, 63, mm]
and NRPN LSB (CC#98) [Bn, 62, rr] messages (n: channel,
mm, rr: upper and lower bytes of the parameter number) to
specify the parameter.
The TRITON STUDIO can receive the following three RPN
messages (tuning, transpose, and pitch bend range).
NRPN arpeggiator on/ off
[Bn, 63, 00, Bn, 62, 02, Bn, 06, mm]
Tuning
RPN fine tune [Bn, 65, 00, 64, 01]
This message will be transmitted when you press the
ARPEGGIATOR [ON/ OFF] key. When the switch is turned
ON the data will be mm=127 [7F], and when turned OFF the
data will be mm=0 [00], and the arpeggiator will be turned
on/ off accordingly. (This can also be specified as a function
of the ASSIGNABLE SWITCH.)
Similarly, the arpeggiator will be turned on/ off when this
message is received. (ON when mm is 64 [40] or greater, and
OFF when 63 [3F] or less.)
This RPN message can be used to adjust the detuning for a
program or timbre (in Combination mode), or for a track (in
Sequencer or Song Play modes).
The procedure is as follows.
1[Bn, 65, 00, 64, 01]: Select RPN parameter 01.
2[Bn, 06, mm, 26, vv]: Use data entry to set the value. A
value of 8192 [mm, vv=40, 00] is center, 0 [mm, vv=00, 00]
is -100 cents, and 16383 [mm, vv=7F, 7F] is +99 cents.
NRPN arpeggiator gate control
[Bn, 63, 00, Bn, 62, 0A, Bn, 06, mm]
This message will be transmitted when you operate the
ARPEGGIATOR [GATE] knob, and the arpeggiator gate will
change. When this message is received, the result will be the
same.
You can use the universal exclusive Fine Tune message
to adjust the overall tuning that corresponds to the
Transposing
NRPN arpeggiator velocity control
RPN coarse tune [Bn, 65, 00, 64, 02]
[Bn, 63, 00, Bn, 62, 0B, Bn, 06, mm]
This RPN message can be used to adjust the transposition
for a program or timbre (in Combination mode), or for a
track (in Sequencer or Song Play modes).
This message will be transmitted when you operate the
ARPEGGIATOR [VELOCITY] knob, and the arpeggiator
velocity will change. When this message is received, the
result will be the same.
The procedure is as follows.
1[Bn, 65, 00, 64, 02]: Select RPN parameter 02.
2[Bn, 06, mm, 26, vv]: Use data entry to set the value. Nor-
mally only the upper byte is used.
About system exclusive messages
Since the way in which these messages are used is left up to
each manufacturer, they are mainly used to transmit and
receive sound data and editing data for parameters that are
unique to a particular instrument. The TRITON STUDIO’s
system exclusive message format is [F0, 42, 3n, 50, ff, ..... F7]
A value of 8192 [mm, vv=40, 00] is center, 6656 [mm, vv=34,
00] is –12 semitones, and 9728 [mm, vv=4C, 00] is +12 semi-
tones.
You can use the universal exclusive Coarse Tune mes-
sage to adjust the overall tuning that corresponds to the
F0: exclusive status
42: Korg ID
3n: [n=0–F] global MIDI channel 1–16
50: Future model ID
ff: function ID (type of message)
– ...
Changing the pitch bend range
F7: end of exclusive
RPN pitch bend range [Bn, 64, 00, 65, 00]
This RPN message can be used to adjust the pitch bend
range for a program or timbre (in Combination mode) or for
a track (in Sequencer or Song Play modes).
To obtain a copy of the “MIDI Implementation” which
includes MIDI exclusive format information, please
contact your Korg distributor.
The procedure is as follows.
When exchanging MIDI dumps with a computer via
the EXB-mLAN option, it is not currently possible for
an OMS-compatible application to record or play back
TRITON STUDIO dump data (the same applies to the
TRITON-Rack).
1[Bn, 65, 00, 64, 00]: Select RPN parameter 00.
2[Bn, 06, mm, 26, vv]: Use data entry to set the value. Nor-
mally only the upper byte is used.
A value of 0 [mm, vv=00, 00] is +00, and a value of 1536
[mm, vv=0C, 00] is +12 (one octave). Although it is possible
to set a negative value for a timbre/ track, only positive val-
ues can be set using RPN messages.
Some USB-MIDI interface devices may not be able to
transmit/ receive the TRITON STUDIO’s MIDI exclu-
sive messages.
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•
If the “Enable Exclusive” (Global P1: 1–1b) setting is
checked, selecting a combination in Combination P0:
Play will transmit data for one combination. Selecting a
program in Program Play P0: Play will transmit data for
one program.
Universal system exclusive
Certain of the system exclusive messages are publicly
defined for a specific use, and these are called universal sys-
tem exclusive messages.
The TRITON STUDIO uses the following six universal sys-
tem exclusive messages.
This data is the edit buffer data for the currently selected
combination or program. If this data is received by the
TRITON STUDIO, the data will be written into the edit
buffer, so if you wish to save it to internal memory, you
will need to perform the Write operation. The Write oper-
ation can also be performed by a MIDI exclusive Pro-
gram Write Request or Combination Write Request
message, in addition to the usual method of using the
TRITON STUDIO’s switches. (“Saving data” ꢀBG p.55)
If the “Enable Exclusive” (Global P1: 1–1b) setting is
checked, data will also be dumped in response to a
Dump Request message. This data is transmitted and
received on the global MIDI channel.
Inquiry message request [F0, 7E, nn, 06, 01, F7]
Inquiry message [F0, 7E, nn, 06, 02, (nine bytes), F7]
When an inquiry message request is received, the TRITON
STUDIO will respond by transmitting an inquiry message
that means “I am a Korg TRITON STUDIO, with system ver-
sion ...”
GM system on [F0, 7E, nn, 09, 01, F7]
When this message is received in Song Play mode, the TRI-
TON STUDIO will be initialized for GM playback.
•
Master volume [F0, 7F, nn, 04, 01, vv, mm, F7]
(vv: lower byte of the value, mm: upper byte of the value,
together indicating 16384 steps)
Editing sounds etc.
This message is transmitted if you assign Master Volume as
the function of the ASSIGNABLE PEDAL or as a B-mode
function of a REALTIME CONTROLS [1]–[4] knobs and
operate the controller. This will adjust the overall volume
balance without changing the relative volume balance
between timbres/ tracks. When this message is received, the
result will be the same as when the controller is operated.
By using various MIDI exclusive data dumps, you can
rewrite all programs or an individual program. By using
parameter change messages, you can edit individual param-
eters as follows.
Parameter changes
•
In Program mode, all parameters other than the program
name can be edited. Performance editor parameters are
included.
Master balance [F0, 7F, nn, 04, 02, vv, mm, F7]
(vv: lower byte of the value, mm: upper byte of the value,
together indicating 16384 steps, where 8192 is the default
position, and lower values will move the sound toward the
left)
•
•
In Combination mode, parameters other than the
combination name can be edited.
In Sequencer mode, parameter changes can be used to
edit P0, 2, 3, 4 parameters other than “Location,”
“Meter,” “ꢀ (Tempo),” “Tempo Mode,” song name,
“Track Select,” “Reso,” “RPPR On/ Off,” and P0:
Sampling, Preference. Parameter changes can also be
used to edit the P7: Arpeggiator, P8: Insert Effect, and
P9: Master Effect parameters.
When this is received, the overall panning will be adjusted
without changing the relative panning between timbres/
tracks.
Master fine tuning [F0, 7F, nn, 04, 03, vv, mm, F7]
(A value of 8192 [mm, vv=40, 00] is center, 4096 [mm, vv=20,
00] is –50 cents, and 12288 [mm, vv=60, 00] is +50 cents.)
Drum kit parameter change/ User arpeggio pattern
parameter change
When this is received, the “Master Tune” (Global P0: 0–1a)
parameter will be set.
•
In Global mode, you can edit drum kits and user
arpeggio patterns.
Master coarse tuning [F0, 7F, nn, 04, 04, vv, mm, F7]
(Normally only the upper byte mm is used. A value of 8192
[mm, vv=40, 00] is center, 6656 [mm, vv=34, 00] is –12 semi-
tones, and 9728 [mm, vv=4C, 00] is +12 semitones.)
Since the other global parameters or Sequencer mode musi-
cal data cannot be edited, you will use data dumps to trans-
fer this data. Data dumping of Sampling mode data is not
supported.
When this is received, the “Transpose” (Global P0: 0–1a)
parameter will be set.
The global MIDI channel is used to transmit and receive this
data.
Transmitting sound settings data (Data Dump)
Data for programs, combinations, drum kits, user arpeggio
patterns, global settings, and sequencer data can be trans-
mitted as MIDI exclusive messages. The operation of send-
ing this system exclusive data to an external device is called
a “data dump.”
By performing a data dump, you can store the TRITON
STUDIO’s sounds and settings on an external device, or
rewrite the sounds and settings of another TRITON STU-
DIO.
First check “Enable Exclusive” (Global P1: 1–1b), so that
exclusive data can be transmitted and received. When you
change modes on the TRITON STUDIO, a mode change
message will transmitted. When you change programs or
combinations, the parameters for one program or one com-
bination will be transmitted together with the program
change. When you edit individual parameters, parameter
change, drum kit parameter change, user arpeggio pattern
parameter change messages or song parameter change mes-
sage will be transmitted.
There are the following three types of data dump.
When these messages are received, the same editing opera-
tion will be performed as on the transmitted device.
After MIDI exclusive data has been received and processed,
a Data Load Completed message will be transmitted. The
control master device must not transmit the next message
until this message is received (or until a sufficient interval of
time has elapsed).
•
When you use the “Dump” (Global P1: 1–1) page menu
command to dump data, various types of internal
memory data will be transmitted. If this data is received
by the TRITON STUDIO, the data will be written
directly into internal memory, and it will not be
necessary to perform the Write operation.
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When you change programs or combinations, or use param-
eter changes to edit, the changes will affect the data in the
edit buffer and will not be stored in internal memory unless
you Write, so that the changes will be lost if you re-select the
program or combination. The Write operation can be per-
formed by a MIDI exclusive Program Write Request or Com-
bination Write Request message, in addition to the usual
method of using the TRITON STUDIO’s switches. (“Saving
data” ꢀBG p.55)
It is not necessary to write a song, but it will not be backed
up when the power is turned off. If you wish to keep the
data, save it on external media before turning off the power.
(“Saving on media” ꢀBG p.59)
•
When you set “MIDI Clock” to Internal, the TRITON
STUDIO will be the master device, and will transmit
MIDI timing clock messages.
Arpeggiator: The tempo can be controlled from the TRI-
TON STUDIO. Simultaneously, the performance of the
arpeggiator will be transmitted via MIDI. (In Combina-
tion, Sequencer, and Song Play modes, data will be trans-
mitted by timbres/ tracks whose “Status” is BTH, EXT, or
EX2.) An external tone generator connected to MIDI OUT
will sound, and the tempo of an external sequencer can
be controlled.
Sequencer: The musical data can be played back and
controlled on the TRITON STUDIO. Simultaneously, the
sequencer playback will be transmitted via MIDI from
tracks whose “Status” is BTH, EXT, or EX2. An external
tone generator connected to MIDI OUT will sound, and
the tempo of an external sequencer can be controlled.
However, since exclusive data cannot be recorded on the
TRITON STUDIO’s sequencer, you can use the “Dump
Sequencer” (Global P1: 1–1F) page menu command if the
slave device is the TRITON STUDIO. If the slave device
is another model, you can use the TRITON STUDIO’s
Disk mode data filer function (“Receive and Save MIDI
Exclusive,” “Load and Transmit MIDI Exclusive Data”).
If notes are “stuck”
If for some reason, notes become “stuck” and will not stop
sounding, you can usually stop the sound by changing the
mode. If notes played via MIDI are stuck, you can discon-
nect the MIDI cable.
MIDI transmits a message called Active Sensing [FE] at reg-
ular intervals. A device that receives this message will be
aware that an external MIDI device is transmitting to it. Sub-
sequently, if no MIDI messages are received for a certain
interval of time, the receiving device will decide that the
connection has been broken, and will turn off any notes that
had been sounded via MIDI and reset its controller values.
Using the external MIDI device as master and the TRI-
TON STUDIO as slave
Playing the TRITON STUDIO multi-timbrally
from an external device
Connect the TRITON STUDIO’s MIDI IN connector to the
Alternatively, connect the mLAN connector of the EXB-
mLAN option to an mLAN-compatible device.
The TRITON STUDIO can be connected to an external
device and played multi-timbrally in the following ways.
•
When you set “MIDI Clock” to External MIDI or
External mLAN, the TRITON STUDIO will be the slave
device.
•
MIDI messages from the external device can play a
combination (8-part multi-timbral performance). You
can change the overall settings (programs, levels, and
effects) by using program change messages to switch
combinations.
MIDI messages from the external device can be used to
play a song (16-part multi-timbral performance). Overall
settings (programs, levels, effects etc.) can be changed by
using a Song Select message to switch songs. (Song
Select messages can be received if “MIDI Clock”: Global
P1: 1–1a is set to External MIDI or External mLAN.)
MIDI Clock messages from the external device can be
used to make the TRITON STUDIO playback a song (set
“MIDI Clock” to External MIDI or External mLAN, and
run the TRITON STUDIO’s sequencer).
Arpeggiator: The tempo will follow the MIDI timing
clock. If you playback the external sequencer, the TRI-
TON STUDIO’s arpeggiator will synchronize to the
external timing clock. (ꢀBG p.138)
Even if “MIDI Clock” is External MIDI or External
mLAN and the TRITON STUDIO is being controlled
from the external device, the performance of the arpeg-
giator will still be transmitted via MIDI. (In Combination
and Sequencer modes, the arpeggiator performance will
be transmitted from timbres/ tracks whose “Status” is
BTH, EXT, or EX2.)
Sequencer: It will not be possible to control the playback
from the TRITON STUDIO; playback will be controlled
by the external device connected to the TRITON STU-
DIO’s MIDI IN. If you wish to playback the external
sequencer to make the TRITON STUDIO’s sequencer
playback in synchronization to the external timing clock,
you must first set the same time signature and starting
measure locations on both devices.
Even if “MIDI Clock” is set to External MIDI or External
mLAN and the TRITON STUDIO is being controlled
from an external device, musical data will be transmitted
by tracks whose “Status” is BTH, EXT, or EX2.
•
•
(programs, levels, effects) by using song select messages
to switch songs.
Synchronizing the playback of the arpeg-
giator or sequencer
The choice of whether the TRITON STUDIO will be the mas-
ter (the controlling device) or the slave (the controlled
device) is made by “MIDI Clock” (Global P1: 1–1a).
Recording musical data from an external
device
Using the TRITON STUDIO as master and the external
MIDI device as slave
Connect the TRITON STUDIO’s MIDI OUT connector to the
Alternatively, connect the mLAN connector of the EXB-
mLAN option to an mLAN-compatible device.
There are two ways in which you can play back an external
sequencer and record its playback on the TRITON STUDIO.
•
Set “MIDI Clock” (Global P1: 1–1a) to Internal, begin
recording, and then start the external sequencer. With
this method, the MIDI messages will be recorded
without the two devices being synchronized. Since the
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incoming musical data will simply be recorded, this
method allows the performance to be reproduced
faithfully, but since measure divisions etc. will not be
kept track of, this method is not suitable if you intend to
edit the data later.
If you set “MIDI Clock” to External MIDI or External
mLAN, the start of recording and the tempo etc. will all
be under the control of the external sequencer. Since the
two devices will be synchronized during the recording
process, measure divisions etc. will be accurately
preserved. (You will need to set the time signature
before recording.) However, tempo changes during the
performance will not be recorded, so you will have to
insert any tempo changes later. For normal multi-track
recording, you will use this method. (“Multi (multitrack
recording)” ꢀBG p.85)
Local Control Off: Notes from the arpeggiator or RPPR will
not be transmitted from MIDI OUT. The arpeggiator or
RPPR will only sound the notes (on this instrument).
Setting example 1
Record the note messages generated by the arpeggiator or
RPPR function on the external MIDI sequencer/computer
Turn on this instrument’s arpeggiator or RPPR function. Set
this instrument to Local Control On.
•
Turn Local Control On for this instrument.
Turn Echo Back Off on your external sequencer/ computer.
By turning echo back off, you will prevent the arpeggiator or
RPPR function from performing duplicate processing on the
monitored notes during recording.
During playback, turn off the arpeggiator and RPPR func-
tions of this instrument.
Setting example 2
Use the external MIDI sequencer/computer to record only
the notes that trigger the arpeggiator or RPPR function,
and operate this instrument’s arpeggiator or RPPR func-
tion for monitoring while recording, and during playback.
Turn on the TRITON STUDIO’s arpeggiator or RPPR func-
tion. Set the TRITON STUDIO to Local Control Off. The
note messages generated by the arpeggiator or RPPR func-
tion will not be output. On your external MIDI sequencer/
computer, turn echo back on. With these settings, the data
will be recorded and played correctly, and the arpeggiator or
RPPR function will not be applied in duplicate.
Recording the MIDI output of the TRITON
STUDIO’s controllers, arpeggiator, and
internal sequencer to an external
sequencer/ computer
If you wish to record the MIDI output of the TRITON STU-
DIO’s controllers, arpeggiator, and internal sequencer on an
external sequencer or computer and use the TRITON STU-
DIO as the monitoring and playback tone generator while
you record, you must turn off the TRITON STUDIO’s Local
Control setting (“Local Control On” Global P1: 1–1a), and
set your external sequencer/ computer for echo-back (a
function by which the data received at MIDI IN is retrans-
mitted without change from MIDI OUT) so that the data
from the TRITON STUDIO’s controllers, arpeggiator and
internal sequencer will not be applied in duplicate to the
tone generator.
About GM/ GS/ XG
The TRITON STUDIO supports the GM standard. It also
supports the GM2 sound map (including bank select) with
256 programs and 9 drum programs provided in ROM
banks G, g(1)–g(9), and g(d). (Banks g(1)–g(9) are GM2 vari-
ation programs, and g(d) contains drum programs.)
Using the REALTIME CONTROLS [1]–[4] knobs to
record MIDI control changes on an external MIDI
sequencer/ computer
Set the TRITON STUDIO to Local Control Off. Set the exter-
nal MIDI sequencer/ computer to Echo Back On. With these
settings, recording and playback will occur correctly, and
the control changes will not be applied to the tone generator
in duplicate.
GM is a standard that ensures basic compatibility of sounds
etc. between different GM-compatible instruments made by
different manufacturers, but you need to be aware of the fol-
lowing.
•
GM System On is supported in Sequencer and Song Play
modes. (“GM Initialize” Sequencer P0: 0–1K, Song Play
P0: 0–1A)
Roland GS and Yamaha XG are specifications by which these
respective manufacturers have extended the GM standard.
The TRITON STUDIO automatically converts the GS/ XG
sound maps into the GM2 sound map, and also supports
some of the GS/ XG messages. This allows GS/ XG music
data to be played back in Song Play mode.
Recording the arpeggiator or RPPR function on an
external MIDI sequencer/ computer
When the arpeggiator is on, playing the keyboard or operat-
ing the controllers of the TRITON STUDIO will operate and
control the arpeggiator. The arpeggiator will operate and be
controlled in the same way in response to MIDI messages
received at MIDI IN. The MIDI messages generated from the
arpeggiator will be transmitted from MIDI OUT according
to the Local Control setting (“Local Control On” Global P1:
1–1a) as described below.
Since the TRITON STUDIO does not support all of the
GS/ XG sound maps or messages, some data may not
be played back correctly.
When you wish to playback a music data conform to GM/
GS/ XG format or load it into a song, set “Bank Map” (Glo-
bal P0: 0–2a) to GM(2).
In Sequencer mode, when the RPPR function is on, playing
the keyboard will cause RPPR to operate. Similarly, the
RPPR function will also operate in response to notes
received on the MIDI channel of the track selected by “Track
Select” (Sequencer P0: 0–1a). Notes will be transmitted by
RPPR from MIDI OUT according to the local control setting
(“Local Control On”) as described below.
Converting the GS/ XG bank/ program maps to the
GM2 bank/ program map
•
When bank select/ program change messages used by
GS/ XG are received, they will automatically be
converted to the G, g(1)–g(9), g(d) bank/ program map
of the TRITON STUDIO.
Local Control On: Notes from the arpeggiator or RPPR will
be transmitted from MIDI OUT. Normally you will use this
setting.
•
The same conversion is performed when a SMF is
loaded into a song in Disk mode.
For banks that are used in common by GS/ XG, GS
Reset/ XG System ON will be received to automatically
convert to the optimal bank/ program map for each.
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•
•
If TRITON STUDIO song data that was saved as a
format 1 SMF file is loaded into another device, the track
configuration may be different than it was before being
saved. This is because tracks that contain no musical
data are omitted, and the remaining tracks are moved
into the unused tracks. This will not affect the playback
itself.
If song data that was saved by another device as a
format 1 SMF file is loaded into the TRITON STUDIO,
the track configuration may be different than it was
before being saved. This is because tracks that contain no
musical data are omitted, and the remaining tracks are
moved into the unused tracks. This will not affect the
playback itself.
Support for GS/ XG part mode exclusive messages
•
In Song Play mode when GS/ XG part mode exclusive
messages Drum or MDrm 1–4 are received, bank g(d)
(GM2 drum bank) will be selected for the specified track.
Until this part mode state is defeated, bank select mes-
sages will no longer be received for the specified track.
When an SMF is loaded into a song in Disk mode, any
bank select messages in a track that is set to a part mode
of Drum or MDrm 1–4 will be ignored, and will not be
loaded.
•
Support for NRPN messages used in GS/ XG music
data
The following NRPN messages can be received to modify
When exchanging sequence data between two TRITON
STUDIO, we recommend that you save the sequence data in
the TRITON STUDIO’s native format (“Save SEQ”).
When sequence data is saved in the TRITON STUDIO’s
native format, all of the settings and patterns unique to the
TRITON STUDIO will be saved, which will ensure a higher
level of reproducibility than when the data is saved as a
Standard MIDI File (“Save to Std MIDI File”).
the sound.
Vibrato Rate
[Bn, 63, 01, Bn, 62, 08, Bn, 06, mm]
[Bn, 63, 01, Bn, 62, 09, Bn, 06, mm]
[Bn, 63, 01, Bn, 62, 0A, Bn, 06, mm]
[Bn, 63, 01, Bn, 62, 20, Bn, 06, mm]
[Bn, 63, 01, Bn, 62, 21, Bn, 06, mm]
[Bn, 63, 01, Bn, 62, 63, Bn, 06, mm]
[Bn, 63, 01, Bn, 62, 64, Bn, 06, mm]
[Bn, 63, 01, Bn, 62, 66, Bn, 06, mm]
[Bn, 63, 14, Bn, 62, kk, Bn, 06, mm]
[Bn, 63, 15, Bn, 62, kk, Bn, 06, mm]
[Bn, 63, 16, Bn, 62, kk, Bn, 06, mm]
[Bn, 63, 17, Bn, 62, kk, Bn, 06, mm]
[Bn, 63, 18, Bn, 62, kk, Bn, 06, mm]
[Bn, 63, 19, Bn, 62, kk, Bn, 06, mm]
[Bn, 63, 1A, Bn, 62, kk, Bn, 06, mm]
[Bn, 63, 1C, Bn, 62, kk, Bn, 06, mm]*
[Bn, 63, 1D, Bn, 62, kk, Bn, 06, mm]
[Bn, 63, 1E, Bn, 62, kk, Bn, 06, mm]
Vibrato Depth
Vibrato Delay
Filter Cutoff
Resonance
EG Attack Time
EG Decay Time
EG Release Time
Drum Filter Cutoff
Drum Filter Resonance
Drum EG Attack Time
Drum EG Decay Time
Drum Coarse Tune
Drum Fine Tune
Drum Volume
Drum Panpot
Drum Rev Send(Send2)
Drum Cho Send(Send1)
kk: Drum Inst No. ([0C...6C] corresponds to C0...C8)
*
[00, 01...7f] corresponds to Random, L000...R127)
About standard MIDI files
Standard MIDI files (SMF) make it possible for different
computer programs or musical instruments made by differ-
ent manufacturers to exchange time-based MIDI data. Each
standard MIDI file contains one song. The TRITON STUDIO
supports format 0 (type 0) in which all of the MIDI data is
combined into one track, and format 1 (type 1) in which the
data is separated by track.
When a SMF is played back in Song Play mode or loaded
into a song in Disk mode, the program bank that is selected
will differ depending on the “Bank Map” (Global P0: 0–2a)
setting. When playing/ loading SMF data that conforms to
the GM/ GS/ XG specifications, set “Bank Map” to GM(2).
Song Play mode
•
In Song Play mode, the TRITON STUDIO can playback
SMF data directly from a disk or external SCSI device;
i.e., the data will be played back as it is being read, and
does not need to be loaded into memory.
•
If the SMF data contains a GM System On message, the
TRITON STUDIO will be initialized for GM playback
(ꢀ“GM Initialize” Song Play P0: 0–1A).
Sequencer mode
In Disk mode when you convert a song into a Standard
MIDI File and save it, you can choose either format 0 or for-
mat 1.
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TRITON STUDIO MIDI IMPLEMENTATION
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Can’t open pattern
Continue ?
Various messages
Meaning: When you finished recording or editing, it was
not possible to allocate enough memory to open
the pattern that was Put into the track. (When it
must be opened automatically.) If you press the
OK button, the pattern data will be deleted, and
the recorded or edited content will be saved. If
you press the Cancel button, the recorded or
edited content will be discarded.
A
Already connected
Meaning: When you pressed the Connect button to execute
a connection in the Global mode mLAN Output/
Input page, a connection had already been set for
the specified input plug.
Completed
Action: Check the connection data of the receiving mLAN
device. If the plug and connection have already
been specified on the receiving device, it is possi-
ble that the current display is out of date, so re-
select the mLAN Output/ Input page to re-display
it. If a connection from another output plug was
assigned to the input plug, break this connection
and then re-execute it.
Meaning: Execution of the command ended normally.
Connection protected
Meaning: When you pressed the Cut button to break a con-
nection in the Global mode mLAN Output/ Input
page, the specified connection was protected, and
cannot be broken.
Action: Defeat the protect setting on the mLAN device
from which protection was applied, and then
press the Cut button once again.
Are you sure ?
Meaning: This message asks you to confirm execution. To
execute press the OK button. To cancel, press the
Cancel button.
D
B
Destination and source are identical
Meaning: When copying or bouncing, the same cue list,
song, track or pattern was selected for both the
source and destination.
Battery voltage for Calender IC is low
Meaning: The calendar backup battery has run down.
Action: Replace the battery as described in “Replacing the
Action: Select a different cue list, song, track, or pattern
for the source and destination.
Buffer overrun error occurred
Destination from-measure within the limits of source
Meaning: While sampling to the hard disk, the disk could
not be written fast enough to keep up with sam-
pling.
Meaning: When executing the Move Measure command for
all tracks or within the same track, the specified
destination measure is within the source range.
Action: Set a destination measure that is outside of the
source range.
Action: Execute the Disk mode Utility page menu com-
mand “Check Medium.” If this does not solve the
problem, copy several files from the hard disk to
other media, then erase those files and execute the
operation again.
Destination is empty
Meaning: When editing, the track or pattern that was speci-
fied as the destination contains no musical data.
Action: Select a track or pattern that contains musical
data.
Buffer underrun error occurred
Meaning: While playing back a WAV file from the hard disk,
the disk could not be read fast enough for play-
back processing.
Destination measure is empty
Action: Copy the desired file to another folder etc., and
then execute once again.
Meaning: The measure that was specified as the destination
contains no data.
Action: Specify a destination measure that contains data.
C
Destination multisample already exists
Can’t calibrate
Meaning: A multisample already exists at the destination
(save location) multisample.
Meaning: Calibration could not be performed correctly.
Action: Try again.
Action: Either delete the multisample at the destination
(save location), or change the save destination
multisample number.
Can’t copy/ swap double size effect
Meaning: When copying or swapping an insertion effect,
you attempted to place a double-size effect in
IFX1 or IFX5.
Destination multisample and source multisample are
identical
Action: Modify your settings so that a double-size effect is
not moved to IFX1 or 5, and execute again.
Meaning: The same multisample is selected for the source
and destination.
Action: Select different multisamples for the source and
destination.
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Destination sample already exists
Error in writing to medium
Meaning: A sample already exists at the destination (save
location).
Meaning: An error occurred while writing data to a
medium. (Verify error)
Action: Either delete the sample at the destination (save
location), or change the save destination sample
number.
Action: It is possible that the media has been physically
damaged. Try another media. Avoid using the
media that produced the error.
In the case of MS-DOS format media, execute the
Disk mode Utility page command “Check
Medium.”
Destination sample data used in source sample
Can’t overwrite
Meaning: Since the sample data at the destination (save
location) is also used by the source sample, it can-
not be overwritten.
F
Failed in the initialization of EXB-mLAN
Action: Without using Overwrite, specify a different sam-
ple for the destination (save location).
Meaning: Failed to initialize the mLAN connection settings,
word clock synchronization settings, and other
internal data of the EXB-mLAN (when the EXB-
mLAN option is installed).
Destination sample is empty
Meaning: The sample for editing is empty.
Action: Disconnect the IEEE 1394 cable from the mLAN
connector of the EXB-mLAN, and execute initial-
ization once again. If an error still occurs, please
contact your Korg distributor.
Destination song is empty
Meaning: The song that was specified as the copy destina-
tion or bounce destination does not exist.
Action: Execute the Create New Song command in the
dialog box that appears when a new song is
selected before copying or bouncing.
File already exists
Meaning: When executing a Create Directory or File
Rename operation, a directory or file of the same
name already exists on the disk.
Directory is not empty
Cleanup directory
Are you sure?
Meaning: When executing the Disk mode Utility “Copy”
command without using wild cards, the copy des-
tination contained a file of the same name as the
copy source.
Meaning: When deleting a directory, files or directories exist
within that directory.
Meaning: When you executed the Disk mode Utility “Save
Sampling Data” for All, All Multisamples, All
Samples, or One Multisample, a directory already
existed on the disk with the same name as the
directory that you attempted to create on the TRI-
TON STUDIO.
Action: Press the OK button to delete all files and/ or
directories within that directory.
Disc full
Meaning: When executing “Write to CD,” there is insuffi-
cient space remaining on the CD-R/ RW for the
data to be written.
Meaning: When sampling or saving to the hard disk, a file of
the same name already exists.
Action: Either write to other media, or remove unneeded
tracks.
Action: Either delete the existing directory or file, or spec-
ify a different filename.
Disk not formatted
File contains unsupported data
Meaning: When you attempted to perform a high-level for-
mat (quick format) of media, the media had not
been physically formatted yet.
Meaning: You attempted to load an AIFF, WAVE, or KSF file
that was in a format not supported by the TRI-
TON STUDIO.
Action: Execute the Disk mode Utility “Format” to physi-
cally format the media (full format).
Action: In the case of a AIFF or WAVE file, use a computer
(if possible) to convert the file into a format that is
supported on the TRITON STUDIO, and then
load it.
E
Error in formatting medium
File is read-only protected
Meaning: An error occurred while performing a physical
format (full format) or high-level format (quick
format) of the media.
Meaning: You attempted to write to a file or to delete a file
that had a read-only attribute.
Meaning: You attempted to save a file to media that con-
tained a read-only file of the same name.
Action: Use other media.
Meaning: When executing the Disk mode utility command
“Convert to ISO9660 Format,” an error occurred
while rewriting the UDF area.
Action: Save the file with a different name.
File unavailable
Action: Use other media.
Meaning: You attempted to load or open a file whose format
was incorrect.
Error in reading from medium
Meaning: An error occurred while reading data from a
medium.
Action: Execute the reading operation once again. If the
same error occurs, it is possible that the data on
the disk has been damaged.
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File/ path not found
Illegal SMF format
Meaning: When loading a sample file in Disk mode, the
specified file does not exist. Alternatively, the
specified filename does not exist in the location
you selected in a dialog box for choosing another
directory level or other media.
Meaning: You attempted to load a Standard MIDI File of a
format other than 0 or 1.
Inconvertible file exists
Meaning: A file that cannot be used with ISO9660 format
exists on the media.
Meaning: When executing the “Delete” command in the
Disk mode Utility page, the specified file did not
exist.
Action: Media that was formatted or written by a device
other than the TRITON STUDIO may be impossi-
ble for the TRITON STUDIO to convert into
ISO9660 format. To perform the conversion, use
the packet writing software that was used to for-
mat or write the media.
Meaning: When executing the “Copy” command in the Disk
mode Utility page, and you used a wild card to
specify the copy file name, the specified file was
not found. Alternatively, the length of the copy
source path name exceeded 76 characters.
Meaning: In Disk mode or Song Play mode when you used
the Open button to open a directory, the path
length including the selected directory name
exceeded 76 characters.
Index number over limit
Meaning: When sampling into RAM in Combination, Pro-
gram, or Sequencer mode, there are too many
indexes to be simultaneously converted into a
multisample.
Meaning: When executing Insert in the Disk mode Make
Audio CD page, you attempted to use the Insert
All button to add a WAVE file, but no WAVE file
with a sampling frequency of 44.1 kHz or 48 kHz
exists in the selected directory.
Action: Either convert the samples into a different pro-
gram or multisample, or use Sampling mode to
delete some of the indexes before you continue
sampling.
Action: Check the file or directory.
Meaning: In Disk mode when loading a .KCD file, a WAVE
file listed in the Audio Track List could not be
found.
M
Action: The file whose Size is not shown in the Disk mode
Make Audio CD page is the one that could not be
found. Check the file or directory, or delete it from
the Audio Track List.
Master Track can’t be recorded alone
Meaning: When realtime-recording a single track, you
attempted to begin recording with the master
track as the current track.
Action: Begin recording with a track 1–16.
Front sample data used in rear sample
Can’t overwrite
Measure size over limit
Meaning: When executing “Link” in the Sampling mode
Sample Edit page, the sample data of the front
sample is also being used by the rear sample, and
therefore cannot be overwritten.
Meaning: When loading a Standard MIDI File, the number
of events in a measure exceeded the maximum
(approximately 65,535 events).
Meaning: The attempted edit operation would cause the
maximum number of events in a measure
Action: Instead of using “Overwrite,” specify a different
sample as the save-destination.
(approximately 65,535) to be exceeded.
Action: Use event editing etc. to delete unwanted data.
I
Measure number over limit
Illegal file description
Meaning: The attempted edit operation would cause the
track length to exceed 999 measures.
Meaning: The filename that you specified when saving a file
or creating a directory contained invalid charac-
ters.
Action: Delete unnecessary measures.
Action: Change the filename you are specifying. Filena-
mes not permitted by MS-DOS cannot be used as
a filename.
Medium changed
Meaning: When executing the “Copy” command in the Disk
mode Utility page, the media was exchanged or
ejected, and it was not possible to copy between
separate media on the same drive.
Illegal mLAN message
Meaning: The EXB-mLAN received an invalid message (if
the EXB-mLAN option is installed).
Medium unavailable
Meaning: You selected a medium that does not allow writ-
ing.
Illegal SMF data
Meaning: You attempted to load a file that was not a Stan-
dard MIDI File.
Medium write protected
Meaning: The floppy disk or other writing-destination
media is write-protected.
Illegal SMF division
Meaning: You attempted to load a Standard MIDI File that
was timecode-based.
Action: Turn off write protect on the floppy disk or other
media, and execute the command once again.
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Memory full
No data
Meaning: In Sequencer mode when editing a song, track or
pattern, the total data of all songs has used up all
of the sequence data memory, and further editing
is not possible.
Meaning: When loading a Standard MIDI File, the file con-
tained no events.
Meaning: When you executed Samples in One Multisample
in “Export Smpl as AIFF/ WAVE,” there were no
samples.
Action: Delete other song data etc. to increase the amount
of free memory.
Action: Create sample data.
Meaning: While realtime recording in Sequencer mode,
there is no more free memory to accommodate the
recorded data, so recording has been forcibly
halted.
No medium
Meaning: When executing a command in Disk mode, no
media (floppy disk etc.) was inserted in the drive.
Action: Insert media such as a floppy disk, or mount the
drive.
Action: Delete other song data etc. to increase the amount
of free memory.
Memory overflow
No node
Meaning: While receiving exclusive data in Disk mode
“Save Exclusive,” all remaining internal memory
was used up.
Meaning: When you pressed the Connect in the Global
mode mLAN Output/ Input page, no mLAN
device existed on the bus.
Action: If you are receiving two or more sets of exclusive
data, transmit them separately to the TRITON
STUDIO.
Action: Check whether an mLAN device is connected to
the EXB-mLAN. If it is connected correctly, check
whether it supports mLAN. (When the EXB-
mLAN option is installed)
Meaning: In Disk mode, you attempted to load more sample
waveform data than there was free memory
capacity.
Also check that the connected mLAN device is
operating correctly.
Action: In Sampling mode, execute Delete sample to cre-
ate free space in the sample waveform data area,
and re-load the data.
No recording track specified
Meaning: When performing realtime multi-track recording,
you attempted to begin recording with no tracks
set to REC.
Memory protected
Meaning: The internal program, combination, song, drum
kit, or user arpeggio pattern is protected.
Action: Set the desired tracks for recording to REC.
Action: In Global mode, turn off write-protect, and exe-
cute the write or load operation once again.
No space available on medium
Meaning: When you attempted to save or copy a file, or to
create a directory, there was not enough free space
on the floppy disk or other medium.
MIDI data receiving error
Meaning: While receiving MIDI exclusive data, the format
of the received data was invalid, for example
because the size of the data was incorrect.
Action: Either delete an existing file, or exchange the
medium with one that has sufficient free space.
No space available on medium
Multisample L and R are identical
Do you want to make a divided file?
Meaning: Since the destination (save location) L and R mul-
tisample numbers are the same, the editing opera-
tion could not be executed.
Meaning: When saving a .PCG or .KSF file, there was insuf-
ficient free space on the media. Please specify
whether you want to save the file in divided form.
Action: Press the OK button to save the file across multi-
ple volumes of media, or press the Cancel button
to cancel.
Action: Select a different multisample number for the L
and R of the destination (save location).
N
Not enough memory
No connection
Meaning: When starting realtime recording in Sequencer
mode, the minimum amount of free memory
(such as memory for the BAR events up to the
recording start location) could not be allocated.
Action: Delete other song data etc. to increase the amount
of free memory.
Meaning: In the Global mode mLAN Output/ Input page
when you pressed the Cut button to break a con-
nection, the specified connection had not been set.
It is possible that the connection settings have
been changed from another device.
Action: Check the connection settings of the connected
mLAN device. If a connection has not been speci-
fied for the plug of the receiving device, or if it is
connected to a different output plug, it is possible
that the current display is out of date, so re-select
the mLAN Output/ Input page to re-display the
page.
Meaning: When executing “Load Exclusive,” you attempted
to load an .EXL file that required more than
1,048,576 bytes. Such a file cannot be loaded by
the TRITON STUDIO.
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Not enough memory to load
O
Meaning: When you attempted to load a .SNG file or a stan-
dard MIDI file in Disk mode, there was insuffi-
cient free memory in the sequence memory.
Action: Delete other song data etc. to increase the amount
of free memory.
Obey Copyright Rules
Meaning: This will be displayed when you make settings for
S/ P DIF Input or mLAN input, when you execute
the Disk mode Make Audio CD page “Write to
CD” command, or when you execute “Destina-
tion” in the Sampling mode Audio CD page “Des-
tination” command. Please read “About
Not enough memory to open pattern
Meaning: There was insufficient sequencer memory to open
the pattern, so editing is not possible.
copyright” (ꢀBG p.iii) before you use this data.
Action: Either delete unwanted data such as a song, track,
or pattern, or do not open the pattern.
Oscillator Mode conflicts (check PROG P1)
Meaning: In Sampling mode when you executed “Convert
MS To Program” with Use Destination Program
Parameters checked, the conversion destination
program “Oscillator Mode” setting did not match.
Action: In Program mode, set the “Oscillator Mode” of the
conversion destination program. If converting a
monaural multisample, select Single. If converting
a stereo multisample, select Double.
Not enough multisample memory
Meaning: There is insufficient multisample memory. (The
number of multisamples would exceed the maxi-
mum of 1,000.)
Action: Delete multisamples to increase the amount of
free memory.
Not enough relative parameter memory
P
Meaning: There is insufficient memory for relative parame-
ters. (The number of samples in the multisamples
would exceed the maximum of 4,000.)
Pattern conflicts with events
Meaning: It was not possible to execute the Bounce opera-
tion because one of the tracks contained a pattern,
and the same measure of the other track contained
events or a pattern.
Action: Delete multisamples or indices of multisamples to
increase the amount of free memory.
Action: Open the pattern.
Not enough sample memory
Meaning: There is insufficient sample memory (for sample
parameters or sample waveform data).
Action: Delete samples to increase the amount of free
memory.
Pattern exists across destination to-end-of-measure or
source from-measure
Meaning: When moving a measure, the edit operation could
not be executed because a pattern had been put in
the destination end measure or the source start
measure, and had not been opened.
Not enough sample/ multisample locations available
Meaning: The data you attempted to load would exceed the
maximum number of multisamples or samples.
Action: In Sampling mode, execute “Delete Multisample”
or “Delete Sample” to free a sufficient number,
and reload the data.
Action: Open the pattern.
Pattern exists in destination or source track
Open pattern ?
Meaning: A pattern has been placed in the track that you
specified as a destination or source for editing. If
you wish to open the pattern and execute (the
events of the pattern will be copied), press the OK
button. If you wish to execute without opening
the pattern, press the Cancel button.
Not enough song locations available
Meaning: When loading a .SNG file with “Append” speci-
fied, you attempted to load more songs than can
be loaded.
Action: In Sequencer mode, execute “Delete Song” to
increase the number of multi’s that can be used,
and then load the song again.
Pattern used in song
Continue ?
Meaning: When editing, the specified pattern has been
placed in a track. If you wish to execute, press the
OK button. If you decide not to execute, press the
Cancel button.
Not enough song memory
Meaning: When executing the Sampling mode “Time Slice”
or “Save” commands, the total data for all songs
occupies all of the sequence data memory area, so
that saving is not possible.
R
Meaning: When sampling to RAM in Sequencer mode, it is
not possible to create track data at the same time.
Action: Increase the amount of free memory, for example
by deleting another song.
Rear sample is empty
Meaning: When you executed “Link” in the Sampling mode
Sample Edit page, the sample that you specified
as the rear sample is empty.
Action: Specify a sample that contains data as the rear
sample, and execute once again.
Request rejected
Meaning: In the Global mode mLAN Output/ Input page, a
request to mLAN was not accepted.
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Selected file/ path is not correct
Action: Check that connections between mLAN devices
are correct.
Meaning: When loading a divided .PCG file, you attempted
to load a .PCG file of the same name that was not
divided or had differing contents.
Root directory is full
Action: Load the correct .PCG file.
Meaning: You attempted to create a file or directory in the
root directory of the media, but this would exceed
the maximum number of root directory entries.
Action: Either delete an existing file or directory, or Open
a directory to move down one level before execut-
ing once again.
Meaning: When loading a KSF file that was split across mul-
tiple media, the order in which you attempted to
load the files was incorrect.
Action: Load the KSF file in the correct order. To view the
file number order in which the KSF files were
saved, you can check the “Translation” page
menu command. (The sample name and number
of the first KSF file will be displayed.)
S
Sample data used in other sample(s)
Continue ?
Slice point over limit
Can’t divide
Meaning: Other sample(s) use the same sample data as the
sample that you are editing. To continue editing,
press the OK button.
Meaning: When using the Sampling mode “Time Slice” or
“Time Stretch” commands, the Slice setting would
divide the sample into more samples than the
maximum possible number (1000), and thus
“Divide” cannot be executed.
Sample L and R are identical
Meaning: The edit operation could not be executed because
the destination (save location) L and R sample
numbers are identical.
Action: Use “Link” to connect any “Index” that you do
not require, and then execute “Divide.”
Action: Select different sample numbers for L and R of the
destination (save location).
Source file is not 48000Hz
Can’t convert
Meaning: When executing the Disk mode Utility page menu
command “Rate Convert,” you selected a WAVE
file of a sampling rate other than 48000 Hz.
Action: WAVE files of other than 48000 Hz cannot be con-
verted to 44100 Hz.
Sample length is shorter than minimum
Meaning: You attempted to execute an editing operation
that would make the sample data shorter than 8
samples.
Action: Change the editing range so that the sample data
will be longer than 8 samples.
Source is empty
Meaning: No data exists in the track or pattern that you
specified as the source.
Sample used in other multisample(s)
Continue ?
Action: Specify a track or pattern that contains musical
data.
Meaning: The sample you are editing is used by other multi-
samples. To continue editing, press the OK but-
ton.
Source sample is empty
Meaning: When executing Insert, Mix, or Paste, the source
sample is empty.
Selected banks are the same
Meaning: This is a dialog box displayed when you load a
TRITON STUDIO .PCG file that contains drum kit
banks C/ D/ User or user arpeggio banks C/ D,
and indicates that the specified loading destina-
tion bank is the same bank.
Action: Execute the Copy operation before executing
Insert, Mix, or Paste.
S/ P DIF Clock Error !
Meaning: When “System Clock” was set to S/ P DIF, the
clock could not be detected correctly.
Action: Press the OK button to acknowledge the error
message, return to the dialog box where you spec-
ify the bank, and re-specify the loading destina-
tion bank.
Action: Check whether the digital output from the exter-
nal device is being output correctly. Sampling fre-
quencies of 48 kHz and 96 kHz can be input to the
TRITON STUDIO.
Also check whether there is a problem with the
optical cable.
T
There is no node
Meaning: The mLAN device specified in the Global mode
mLAN Output/ Input page does not exist.
Action: Check whether the specified mLAN device has
been turned off, or whether the cable has been dis-
connected.
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There is no plug
You can’t undo this operation
Are you sure ?
Meaning: The plug specified in the Global mode mLAN
Output/ Input page does not exist.
Meaning: When you exit recording or event editing in
Sequencer mode, the memory area for Undo
(Compare function) is not allocated. If you wish to
keep the data that was just recorded or edited,
press the OK button. If you wish to return to the
previous data (i.e., to delete the data that was just
recorded or edited), press the Cancel button.
Meaning: When editing in Sequencer mode, memory area
for Undo (Compare function) cannot be allocated.
If you wish to execute the edit, press the OK but-
ton. (It will not be possible to return to the state
before editing.) If you decide not to execute the
edit, press the Cancel button.
Action: Execute the operation once again. If the same
error occurs, check whether the mLAN device
containing the specified plug is operating cor-
rectly.
There is no readable data
Meaning: Either the file size is 0 or the file does not contain
data that can be accessed by the load or open
operation. Alternatively, the data is damaged etc.,
and cannot be loaded or accessed.
Action: In order to allocate memory area for Undo (Com-
pare function), delete unneeded data such as
songs, tracks, or patterns. We recommend that
you save data to floppy disk before you execute
the edit operation.
This file is already loaded
Meaning: When loading a divided .PCG file, you attempted
to load a file that had already been loaded.
Action: Load the .PCG files that have not yet been loaded.
Track is full
Meaning: In the Disk mode Make Audio CD page, you
attempted to insert a track that would make the
total exceed 99 tracks.
Action: Cut unneeded tracks, and then execute the Insert
operation once again.
U
Unable to create directory
Meaning: You attempted to create a directory that would
exceed the maximum pathname length (76 charac-
ters for the full pathname).
Unable to save file
Meaning: When executing the Disk mode Utility command
“Copy,” the copy destination path length
exceeded 76 characters.
Meaning: When saving a file in Disk mode or Song Play
mode, the save destination path exceeded 76 char-
acters.
Meaning: When you executed the Disk mode Utility page
menu command “Copy,” the file management
data exceeded the size of the management area.
W
Word Clock Error !
Meaning: When you set “System Clock” to Word Clock (if
the EXB-DI is installed), the word clock was not
being input correctly.
Action: Check whether there is a problem with the BNC
cable.
Y
You can’t undo last operation
Are you sure ?
Meaning: Once you enter event editing (even if you leave
event editing without actually editing an event), it
will no longer be possible to execute a Compare of
the previous edit. If you wish to enter event edit-
ing, press the OK button. To cancel, press the Can-
cel button.
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S/ P DIF Sample Rate
WAVE file Play Level
Auto Optimize RAM
Data compatibility
In its various data formats, the TRITON STUDIO maintains
data compatibility with the TRITON/ TRITON pro/ TRITON
proX and TRITON-Rack. Data can be exchanged by using a
floppy disk or other external media to load/ save, or by
using MIDI exclusive data dump or parameter changes.
However, you must be aware of the following points.
•
TRITON STUDIO → TRITON-Rack or TRITON
(.PCG file load/MIDI data dump):
These parameter settings will be saved by the TRITON-
Rack or TRITON as internal data, but this data will be
ignored. When the TRITON-Rack or TRITON saves a
.PCG file or performs a MIDI data dump in this state, the
settings that were loaded or received via MIDI data
dump will be output.
In this section, the TRITON, TRITON pro, and TRITON
proX are collectively referred to as the TRITON.
•
•
TRITON-Rack or TRITON → TRITON STUDIO
(MIDI data dump):
These parameters will be set to “48 kHz,” “Normal” and
“Off” respectively.
[1] Parameters that are valid on the
TRITON STUDIO but invalid on the
TRITON-Rack and TRITON
Foot Switch Assign “JS+Y (CC#01)-SW2” setting
Foot Pedal Assign “JS+Y (CC#01)-Knob4” setting
TRITON STUDIO → TRITON
(.PCG file load/MIDI data dump):
1-1. Arpeggio pattern settings in Program, Combi-
nation, and Sequencer modes
These parameter settings will be saved within the TRI-
TON as internal data, but will be ignored. If this state is
saved by the TRITON-Rack or TRITON to a .PCG file or
transmitted as a MIDI data dump, the settings that were
loaded or received via MIDI data dump will be output.
•
TRITON STUDIO → TRITON (.PCG file load/MIDI
data dump/MIDI parameter change):
The TRITON does not have user arpeggio pattern num-
bers “U232 (E-C)–U506 (User),” and will not sound or
operate correctly.
Drumsample “0413-0416” settings
•
TRITON STUDIO → TRITON-Rack (.PCG file load/
MIDI data dump/MIDI parameter change):
The TRITON-Rack does not have user arpeggio pattern
numbers “U328 (User)–U506 (User),” and will not sound
or operate correctly.
•
TRITON STUDIO → TRITON-Rack and TRITON
(.PCG file load/MIDI data dump):
Since these multisamples do not exist on the TRITON-
Rack or TRITON, they will not sound/ operate correctly.
1-3. Combination or Sequencer mode “Program
1-2. Global mode parameters of the TRITON STU-
DIO
Select” bank EXB-A, B, C, D, E, F, G settings
•
TRITON STUDIO → TRITON
(.PCG file load/MIDI data dump):
Input (COMBI, PROG, SEQ, S.PLAY, DISK)
: S/ P DIF In
: mLAN In
Since these program banks do not exist on the TRITON,
they will not sound/ operate correctly.
•
•
TRITON STUDIO → TRITON-Rack or TRITON
(.PCG file load/MIDI data dump):
Data other than this data will be loaded by the TRITON-
Rack or TRITON.
1-4. Program mode OSC1 Drum Kit “064 (E-D)-143
(User)” settings
•
TRITON STUDIO → TRITON (.PCG file load/MIDI
data dump/MIDI parameter change):
System Clock
Since these drum kit numbers do not exist on the TRI-
TON, they will not sound/ operate correctly.
TRITON STUDIO → TRITON
(.PCG file load/MIDI data dump):
The parameter setting will be saved by the TRITON as
internal data, but this data will be ignored. When the
TRITON saves a .PCG file or performs a MIDI data dump
in this state, the setting that was loaded or received via
MIDI data dump will be output.
1-5. RAM sample parameter “+12 dB” setting
•
TRITON STUDIO → TRITON, TRITON-Rack (.KSF
file load):
Since the TRITON and TRITON-Rack do not have this
sample parameter, the “+12 dB” On setting will be
ignored. (As of March 2002)
System Clock “S/ P DIF” setting
•
•
TRITON STUDIO → TRITON-Rack (.PCG file load):
The parameter setting will not be loaded by the TRITON-
Rack.
Receive Ext. Realtime Command
TRITON STUDIO → TRITON-Rack or TRITON
(.PCG file load):
The setting of this parameter is saved by the TRITON-
Rack and TRITON as internal data, but the data itself will
be ignored. If this state is saved by the TRITON-Rack or
TRITON as a .PCG file, the file will be saved in the state
that was loaded.
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Note for 1-1, 1-3, 1-4, 2-3, 2-4, 2-5
[2] Parameters that are valid on the
TRITON-Rack but invalid on the TRI-
TON STUDIO and TRITON
The following table shows the bank/ number structure for
the programs, combinations, drum kits, and arpeggio pat-
terns of the TRITON STUDIO, TRITON, and TRITON-Rack.
If data for a bank/ number that does not exist on a model is
loaded into that model, it will not sound/ operate correctly.
Care must be taken when loading files, dumping MIDI data,
or using MIDI parameter changes between the TRITON
STUDIO, TRITON, and TRITON-Rack.
2-1. Program mode Audition Riff and Transpose
settings
•
TRITON-Rack → TRITON STUDIO or TRITON
(.PCG file load/MIDI data dump/MIDI parameter
change):
TRITON-Rack
Program
INT-A
TRITON
TRITON Studio
Program
INT-A
Program
The parameter settings will be saved by the TRITON
STUDIO or TRITON as internal data, but will be ignored.
When the TRITON STUDIO or TRITON saves this state
as a .PCG file or performs a MIDI data dump, the settings
will be output in the condition in which they were loaded
or received via MIDI data dump.
A
INT-B
B
INT-B
INT-C
C
INT-C
INT-D
D
INT-D
INT-E
E
INT-E
INT-F
F
INT-F
•
TRITON STUDIO or TRITON → TRITON-Rack
(.PCG file load/MIDI data dump):
These parameters will be set to “Off” and “+00” respec-
tively.
G, g(1)...g(d)
EXT-A
G, g(1)...g(d)
G, g(1)...g(d)
EXT-A
-
EXT-B
-
EXT-B
EXT-C
-
EXT-C
EXT-D
-
EXT-D
2-2. Program, Combination, and Multi mode REAL-
TIME CONTROLS [SELECT] C-mode settings
EXT-E
-
EXT-E
EXT-F
-
EXT-F
•
TRITON-Rack → TRITON STUDIO or TRITON
(.PCG file load/MIDI data dump/MIDI parameter
change):
Parameter C settings will be saved by the TRITON STU-
DIO or TRITON as internal data, but this data will be
ignored, and operation will use A or B. When the TRI-
TON STUDIO or TRITON saves this state as a .PCG file
or performs a MIDI data dump, the settings will be out-
put in the condition in which they were loaded or
received via MIDI data dump.
EXT-G
-
EXT-G
EXT-H
-
-
Combination
INT-A
Combination
Combination
INT-A
A
INT-B
B
INT-B
INT-C
C
INT-C
INT-D
D
INT-D
INT-E
-
INT-E
EXT-A
-
EXT-A
EXT-B
-
EXT-B
EXT-C
-
EXT-C
2-3. Combination and Multi mode “Program Select”
EXT-D
-
EXT-D
bank EXB-A, B, C, D, E, F, G, H settings
EXT-E
-
EXT-E
•
TRITON-Rack → TRITON (.PCG/.SNG file load/MIDI
data dump/MIDI parameter change):
EXT-F
-
EXT-F
EXT-G
-
EXT-G
Since the TRITON does not have these program banks, it
will not sound/ operate correctly.
EXT-H
-
-
Drum Kit
000-015(I-A/B)
016-031(E-A)
032-047(E-B)
048-063(E-C)
064-079(E-D)
080-095(E-E)
096-111(E-F)
112-127(E-G)
128-143(E-H)
144-152(GM)
Arpeggio Pattern
P000-004(Preset)
U000-199(I-A/B)
U200-215(E-A)
U216-231(E-B)
U232-247(E-C)
U248-263(E-D)
U264-279(E-E)
U280-295(E-F)
U296-311(E-G)
U312-327(E-H)
Drum Kit
Drum Kit
000-015(I-A/B)
016-031(E-A)
032-047(E-B)
048-063(E-C)
064-079(E-D)
080-095(E-E)
096-111(E-F)
112-127(E-G)
128-143(User)
144-152(GM)
Arpeggio Pattern
P000-004(Preset)
U000-199(I-A/B)
U200-215(E-A)
U216-231(E-B)
U232-247(E-C)
U248-263(E-D)
U264-279(E-E)
U280-295(E-F)
U296-311(E-G)
U312-506(User)
•
TRITON-Rack → TRITON STUDIO (.PCG/.SNG file
load/MIDI data dump/MIDI parameter change):
Since the TRITON STUDIO does not have program bank
H, it will not sound/ operate correctly.
00-15(A/B)
16-31(C)
32-47(D)
48-63(User)
-
2-4. Program mode OSC1 Drum Kit “064 (E-D)-143
-
(E-H)” settings
-
•
TRITON-Rack → TRITON (.PCG file load/MIDI data
dump/MIDI parameter change):
-
-
Since the TRITON does not have these drum kit num-
bers, it will not sound/ operate correctly.
64-72(GM)
Arpeggio Pattern
P000-004(Preset)
2-5. Program, Combination, and Multi mode arpeg-
U000-199(A/B)
gio patterns “U232 (E-C)-U327 (E-H)” settings
U200-215(C)
•
TRITON-Rack → TRITON (.PCG file load/MIDI data
dump/MIDI parameter change):
U216-231(D)
-
-
-
-
-
-
Since the TRITON does not have these user arpeggio pat-
tern numbers, it will not sound/ operate correctly.
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3-3. TRITON STUDIO or TRITON Sequencer mode
parameters and data
[3] Parameters that are valid on the
TRITON STUDIO and TRITON but
invalid on the TRITON-Rack
Sequencer mode data of the TRITON STUDIO and TRI-
TON is compatible with the Multi mode data of the TRI-
TON-Rack via .PCG file load or MIDI data dump.
However, you must use caution regarding the following
parameters and data.
3-1. Global mode parameters of the TRITON STU-
DIO and TRITON
Meter
Tempo Mode
Beep
Foot Switch Assign
Foot Pedal Assign
Damper Polarity
Foot Switch Polarity
Track1-16 PLAY/ MUTE
Track Play Loop
Track Play Loop Start Measure
Track Play Loop End Measure
Play Intro
•
TRITON STUDIO or TRITON → TRITON-Rack
(.PCG file load/MIDI data dump)
•
TRITON STUDIO or TRITON → TRITON-Rack
(.SNG file load/MIDI data dump):
These parameter settings are saved by the TRITON-Rack
as internal data, but are ignored. When the TRITON-
Rack saves this state as a .PCG file or performs a MIDI
data dump, the settings will be output in the condition in
which they were loaded or received via MIDI data dump.
These parameter settings are maintained by the TRITON-
Rack as internal data, but are ignored. When the TRI-
TON-Rack saves this state as a .PCG/ .SNG file or per-
forms a MIDI data dump, the settings will be output in
the condition in which they were loaded or received via
MIDI data dump.
•
•
TRITON-Rack → TRITON STUDIO or TRITON
(.PCG file load/MIDI data dump):
These parameters will be set to their default values.
•
TRITON-Rack → TRITON STUDIO or TRITON
(.SNG file load/MIDI data dump):
These parameters will be set to their default values.
Convert Position
TRITON STUDIO or TRITON → TRITON-Rack
(.PCG file load/MIDI data dump):
Cue List data (Cue list setting data)
The PreMIDI or PostMIDI setting of this parameter is
saved by the TRITON-Rack as internal data, but is
ignored, and the TRITON-Rack will operate as if the set-
ting were PostMIDI. When the TRITON-Rack saves this
state as a .PCG file or performs a MIDI data dump, the
setting will be output in the condition in which it was
loaded or received via MIDI data dump.
•
•
TRITON STUDIO or TRITON → TRITON-Rack
(.SNG file load):
This data will not be loaded.
TRITON STUDIO or TRITON → TRITON-Rack:
(MIDI data dump):
On the TRITON-Rack, this is saved as internal data of
Multi mode, but is ignored. When the TRITON-Rack per-
forms a MIDI data dump in this state, the settings will be
output in the condition in which they were received via
MIDI data dump.
•
•
TRITON-Rack → TRITON STUDIO or TRITON
(.PCG file load/MIDI data dump):
This parameter will be set to “PostMIDI.”
MIDI Clock
Track data (Events of all song tracks)
TRITON STUDIO or TRITON → TRITON-Rack
(.PCG file load/MIDI data dump):
•
•
TRITON STUDIO or TRITON → TRITON-Rack
(.SNG file load):
The External PCI/ F setting of this parameter is saved by
the TRITON-Rack as internal data, but is ignored, and
the TRITON-Rack will operate as if the setting were
External. When the TRITON-Rack saves this state as a
.PCG file or performs a MIDI data dump, the setting will
be output in the condition in which it was loaded or
received via MIDI data dump.
This data will be loaded if you check Load track events?
(ꢀ“Load selected 15, 16”). On the TRITON-Rack, this
will be saved as internal data of Multi mode, but is not
used in Multi mode. This data will be output when the
TRITON-Rack saves a .SNG file.
TRITON STUDIO or TRITON → TRITON-Rack
(MIDI data dump):
On the TRITON-Rack, this will be saved as internal data
of Multi mode, but is not used in Multi mode. This data
will be output when the TRITON-Rack transmits a MIDI
data dump.
3-2. TRITON Combination and Sequencer mode
MIDI Filter “Enable Foot Pedal/ Switch” param-
eter
•
TRITON STUDIO or TRITON → TRITON-Rack
(.PCG/.SNG file load/MIDI data dump):
The parameter setting is saved by the TRITON-Rack as
internal data, but is ignored. When the TRITON-Rack
saves this state as a .PCG/ .SNG file or performs a MIDI
data dump, the setting will be output in the condition in
which it was loaded or received via MIDI data dump.
•
TRITON-Rack → TRITON STUDIO or TRITON
(.PCG/.SNG file load/MIDI data dump):
This parameter will be set to “On.”
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[4] Parameters that are valid on the
TRITON but invalid on the TRITON
STUDIO or TRITON-Rack
[5] Reception of MIDI data dumps
between the TRITON STUDIO, TRI-
TON, and TRITON-Rack
Limitations on reception of MIDI data dumps between the
TRITON STUDIO, TRITON, and TRITON-Rack are
described by the table below.
4-1. Global mode parameters of the TRITON
PC I/ F Baud Rate
•
TRITON → TRITON STUDIO or TRITON-Rack
(.PCG file load):
[6] Data compatibility with other
devices
Due to differences in format, .PCG and .SNG files of the
KARMA Music Workstation and TRITON Le series cannot
be loaded. However, full compatibility has been maintained
for .KSC, .KMP, .KSF, .MID, .EXL, .AIF, and .WAV files.
These files can be loaded/ saved via external media.
The parameter setting is maintained as internal data by
the TRITON STUDIO and TRITON-Rack, but is ignored.
When this state is saved by the TRITON STUDIO or TRI-
TON-Rack as a .PCG file or transmitted as a MIDI data
dump, the settings that were loaded or received via MIDI
data dump will be output.
•
TRITON STUDIO or TRITON-Rack → TRITON
(.PCG file load):
This parameter will be set to its default value.
However, only the “+12 dB” (Sampling P2: 2–1c) setting
of the .KSF file will be ignored. (As of March 2002)
Transmitting device
Receiving device
TRITON
TRITON STUDIO
TRITON-Rack
Dump Program
[All Bank]
TRITON
G
G
✕
TRITON Studio
TRITON
✕
G
✕
Dump Program
[1Bank]
G
G
G
TRITON Studio
TRITON-Rack
TRITON
L(✕ for EXT-A–EXT-G)
G
G
L(✕ for EXT-A–EXT-H)
L(✕ for EXT-H)
G
Dump Program
[1Program]
G
G
G
TRITON Studio
TRITON-Rack
TRITON
L(✕ for EXT-A–EXT-G)
G
G
L(✕ for EXT-A–EXT-H)
L(✕ for EXT-H)
G
Dump Combination
[All Bank]
G
G
✕
TRITON Studio
TRITON
✕
G
✕
Dump Combination
[1Bank]
G
G
✕
TRITON Studio
TRITON-Rack
TRITON
L(✕ for EXT-A–EXT-G)
G
G
L(✕ for EXT-A–EXT-H)
L(✕ for EXT-H)
G
Dump Combination
[1Combination]
G
G
G
TRITON Studio
TRITON-Rack
TRITON
L(✕ for EXT-A–EXT-G)
G
G
L(✕ for EXT-A–EXT-H)
L(✕ for EXT-H)
G
Dump Drum Kit
[All Kit]
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
G
TRITON Studio
TRITON-Rack
TRITON
✕
G
✕
G
Dump Drum Kit
[1Kit]
G
G
TRITON Studio
TRITON-Rack
TRITON
L(✕ for Kit64–143)
G
L(✕ for Kit64–143)
G
Dump Arpeggio Pattern
[All Pattern]
G
G
TRITON Studio
TRITON-Rack
TRITON
✕
✕
✕
✕
Dump Arpeggio Pattern
[1Pattern]
G
G
TRITON Studio
TRITON-Rack
TRITON
L(✕ for Pat232–506)
L(✕ for Pat328–506)
L(✕ for Pat232–327)
G
G
✕
G
G
G
G
✕
✕
Dump Global Setting
Dump Sequencer
Dump All
G
✕
G
G
G
G
G
✕
TRITON Studio
TRITON-Rack
TRITON
TRITON Studio
TRITON-Rack
TRITON
TRITON Studio
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Common Chunk
The number of channels is fixed at 1 (mono).
The sample size is fixed at 16 bits.
Disk mode information
Marker Chunk
Two markers are used as Loop Start Address and End
Address respectively.
Chunks that are supported
When loading
Instrument Chunk
The loop play mode is fixed at Forward Looping.
Zone data of the multisamples will not be exported.
AIFF files
When data is loaded into the TRITON STUDIO, the follow-
ing four chunks are referenced: Common chunk, Sound
Data chunk, Marker chunk, and Instrument chunk. Other
chunks are ignored.
Restrictions on the parameters in each chunk are described
below.
WAVE files
When exporting, the TRITON STUDIO will use the Format
Chunk, Sample Chunk, and Wave Data. Restrictions are
given below.
Format Chunk
Common chunk
The format category is fixed at standard PCM format.
The number of channels is 1 (mono) or 2 (stereo), and is
fixed at 1 (mono) for export.
Only one (mono) or two (stereo) channels are supported.
Sample sizes of 1–16 bits are supported. If the sample data is
8 bits or less, it will be loaded as 16 bit data with the lower 8
bits always at 0.
The sample size is fixed at 16 bits.
Sample Chunk
Sound Data chunk
The Type is fixed at Forward Loop.
Zone data of the multisamples will not be exported.
Offset and block size are ignored. (Block-Aligning Sound
Data is not supported.)
Marker chunk
Up to eight markers are supported. The ninth and subse-
quent markers will be ignored.
Instrument chunk
If the loop play mode is ForwardBackwardLooping, this will
be handled as ForwardLooping.
baseNote, detune, lowNote, highNote, lowVelocity, highVe-
locity, gain, and releaseLoop will be ignored.
WAVE files
When loading, the TRITON STUDIO references the Format
Chunk, Sample Chunk, and Wave Data. Limitations are dis-
cussed below.
Format chunk
Standard PCM format is the only format category that is
supported.
Only one (mono) or two (stereo) channels are supported.
Sample sizes of 1–16 bits are supported. If the sample data is
8 bits or less, it will be loaded as 16 bit data with the lower 8
bits always at 0.
Sample Chunk
Only the loop data is referenced. If there is multiple loop
data, the loop with the greatest number of loop playback
times (Play Count) will be used. Even if the Type is Alternat-
ing or Backward, it will be handled as Forward Loop.
Wave data
The Wave List chunk is not supported.
When exporting
AIFF files
When exporting, the TRITON STUDIO will use the Com-
mon Chunk, Sound Data Chunk, Marker Chunk, and Instru-
ment Chunk.
Limitations on the parameters within each chunk are dis-
cussed below.
283
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•
Attributes
About KORG format files
Multisample parameter attributes
LSB
KORG format file structure
MSB
There are three types of files: .KMP files for multisamples,
.KSF files for samples, and .KSC files which handle the first
two as a collection. Similar to the AIFF format, .KMP/ .KSF
files consist of chunks.
1: Not Use 2nd Start 0: Use It
NC(0)
Korg format file structure
G Relative parameter chunk 1
PIANO.KMP
PCMGROUP.KSC
PIANO.KMP
PI0000.KSF
Chunk ID (‘RLP1’)
[4 bytes]
Sample
parameters
Ac. Piano Multisample
4
parameters
Chunk size (18 × number of samples in the [4 bytes]
multisample)
RHODES.KMP
SNARE_00.KSF
Sample data
PI0000.KSF
PI0001.KSF
PI0002.KSF
PI0003.KSF
Relative parameters
(for ‘x’ number
of samples)
Original key
MSB 1: Non Transpose 0: Transpose
bits 6–0 original key
Top key (0–127)
[1 byte]
PI0002.KSF
Sample
parameters
PI0003.KSF
[1 byte]
[1 byte]
[1 byte]
[1 byte]
[1 byte]
PI0003.KSF
Tune (–99…+99 cents)
Sample
parameters
Level (–99…+99 cents)
Pan (0–127 currently unused)
Filter cutoff (–99…+99 currently unused)
Sample data
SNARE_00.KSF
KSF filename (including period and extension)
Sample
[12 bytes] × number of samples in the multisample
parameters
Sample data
If the .KSF filename is “SKIPPEDSAMPL”, it will be treated
as a sample skipped during loading.
If the .KSF filename is “INTERNALnnnn”, internal samples
will be used.
Unless stated otherwise, all data is Big Endian.
G When a Korg format file saved on the TRITON STUDIO is
G Relative parameter chunk 2
loaded by the TRINITY,
Chunk ID (‘RLP2’)
Chunk size (4)
[4 bytes]
[4 bytes]
[1 byte]
[1 byte]
[1 byte]
[1 byte]
•
Of the parameters for each song, the following
parameters are ignored (the chunk that includes the
parameter is given in parentheses)
Transposing (–64…+63)
Resonance (–99…+99)
Attack (–99…+99)
Decay (–99…+99)
Filter cutoff
Transpose
Resonance
Attack
(RLP1 chunk)
(RLP2 chunk)
(RLP2 chunk)
(RLP2 chunk)
(RLP2 chunk)
G Multisample number chunk
Chunk ID(‘MNO1’)
Decay
[4 bytes]
[4 bytes]
[4 bytes]
Chunk size (4)
•
•
Of the parameters for each sample, reverse playback
and loop off settings (included in the attribute
parameters of the SMD1 chunk) will be ignored, and
will be handled respectively as forward playback and
loop on. Only the twelve types of sampling frequency
supported by the Trinity will be loaded correctly, and
if the frequency is unsupported, the next lowest
frequency will be selected.
Multisample number (0–)
KSF (KORG Sample File) files
There are four types of structure for these files. One consists
of a Sample Parameter chunk, Sample Data chunk, and Sam-
ple Number chunk (SMP1 + SMD1 + SNO1). Another con-
sists of a Sample Parameter chunk, Sample Data chunk,
Sample Filename chunk, and Sample Number chunk (SMP1
+ SMD1 + SMF1 + SNO1). The latter structure is in the case
where the sample data of the Sample chunk is empty, and
uses the sample data of the .KSF file specified by the Sample
Filename chunk (shared sample data).
When saving to a floppy disk and a single disk cannot
accommodate all of the data, it is possible to automatically
divide the file and continue the save operation.
When a .KSF file is created in this way, the first file will con-
sist of the Sample Parameter chunk, Sample Number chunk,
a divided Sample Parameter chunk, and a divided Sample
Data chunk (SMP1 + SNO1 + SPD1 + SDD1), and the second
and subsequent files will consist of a divided Sample Data
chunk (SDD1).
Split sample files cannot be loaded.
G When a Korg format file saved on the TRINITY is loaded
into the TRITON STUDIO,
•
•
Compressed sample files cannot be loaded.
Multisamples that use internal samples of the Trinity
will be assigned identically-numbered RAM samples.
KMP (KORG Multisample Parameter) files
These consist of the following chunks.
G Multisample parameter chunk
Chunk ID (‘MSP1’)
[4 bytes]
[4 bytes]
[16 bytes]
[1 byte]
Chunk size (fixed at 18)
Multisample name
Number of samples in the multisample
Attributes
[1 byte]
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G Sample parameter chunk
Chunk ID (‘SMP1’)
Chunk size (32)
G Divided sample parameter chunk
Chunk ID (‘SPD1’)
[4 bytes]
[4 bytes]
[16 bytes]
[1 bytes]
[3 bytes]
[4 bytes]
[4 bytes]
[4 bytes]
[4 bytes]
[4 bytes]
Chunk size (12)
Sample name
The following up to the sample size is the same as in the
SMD1 chunk
Default bank (0–3)
Start address
Sampling frequency
Attributes
[4 bytes]
[1 byte]
[1 byte]
[1 byte]
[1 byte]
[4 bytes]
2nd start address
Loop start address
Loop end address
Loop tune
Number of channels
Sample size
G Sample data chunk
Number of samples
Total number of samples in all divided files
Chunk ID (‘SMD1’)
Chunk size (12 + number of sample
databytes)
[4 bytes]
[4 bytes]
G Divided sample data chunk
Sampling frequency
[4 bytes]
Chunk ID (‘SDD1’)
[4 bytes]
The sampling frequencies supported by the TRITON
STUDIO are 48000/ 47619/ 44100/ 32000/ 31746/ 31250/
29400/ 24000/ 23810/ 22254/ 22050/ 21333/ 21164/ 20833/
19600/ 16000/ 15873/ 15625/ 14836/ 14700/ 14222/ 14109/
13889/ 13067/ 12000/ 11905/ 11127/ 11025/ 10667/ 10582/
10417/ 9891/ 9800/ 9481/ 9406/ 9259/ 8711/ 8000/ 7937/
7813/ 7418/ 7350/ 7111/ 7055/ 6945/ 6534/ 6000/ 5953/
5564/ 5513/ 5333/ 5291/ 5208/ 4945/ 4900/ 4741/ 4703/
4630/ 4356/ 4000/ 3968/ 3906/ 3709/ 3675/ 3556/ 3527/
3472/ 3267/ 3000/ 2976/ 2782/ 2756/ 2667/ 2646/ 2604/
2473/ 2450/ 2370/ 2352/ 2315/ 2178/ 2000/ 1984/ 1855/
1838(Hz).
KSC(Korg SCript) file
These files are text files which contain a list of filenames for
.KMP/ .KSF files which are to be handled together.
Lines beginning with # are ignored as comment lines.
The first line of the file must begin with “#KORG Script Ver-
sion 1.0” and subsequent lines (except for comment lines)
consist only of filename. Only files with an extension of
KMP/ KSF are processed.
Filename conventions
Attributes
[1 byte]
[1 byte]
.KMP filename for “Save All” or “Save All Multisamples”
Loop tune (–99...+99 cents)
Number of channels (1)
Sample size (8/ 16)
Number of samples
Sample data
KMP filename convention
[1 byte]
[1 byte]
[4 bytes]
First 5 characters of
multisample name
Multisample number
The first multisample in internal memory is 000.
variable length
•
Attributes
When data is saved using “Save All,” “Save All Multisam-
ple” or “Save One Multisample,” the individual .KSF files
used by the Multisample (the .KMP file) are automatically
given filenames according to the following convention.
Sample parameter attributes
MSB
LSB
1: +12 dB playback 0: 0 dB playback*
Compression ID
1: Compressed data 0: Un-compressed data
1: Not Use 2nd Start 0: Use It
1: Reverse 0: Forward
KSF filename convention (samples used by the multisample)
1: Loop Off 0: Loop On
* For uncompressed data, this bit is handled as a
switch that specifies the playback gain.
For compressed data, this bit is handled as a
compression ID.
Sample number
The first sample of the multisample is 000.
Multisample number
The first multisample in internal memory is 000.
G Sample number chunk
Chunk ID (‘SNO1’)
Chunk size (4)
Likewise, when data is saved using “Save All” or “Save All
Samples,” the individual .KSF files are automatically given
filenames according to the following convention.
[4 bytes]
[4 bytes]
[4 bytes]
Sample number (0–)
KSF filename convention (sample)
G Sample filename chunk
Chunk ID (‘SMF1’)
Chunk size (12)
[4 bytes]
[4 bytes]
[12 bytes]
First 4 characters of
multisample name
Sample number
The first multisample in internal memory is 0000.
KSF filename
If the .KSF filename is “SKIPPEDSAMPL”, it will be
treated as a sample skipped during loading.
If the .KSF filename is “INTERNALnnnn”, internal sam-
ples will be used.
285
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Please note when installing an option
board/ memory
Option boards/ Memory/ Calen-
dar battery
•
So that static electricity in your body does not damage
the electronic components, touch the ground wire of a
grounded device or an unpainted metallic component
to discharge any static electricity in your body before
installing an option board or memory. Internal compo-
nents of the TRITON STUDIO and of the option/
memory boards may be damaged by static electricity.
Follow the installation procedure, and be sure that
each part is installed correctly and in the correct orien-
tation.
Please use care in handling option boards/ memory.
Dropping them or applying pressure to them may
damage the components.
Avoid touching exposed metal edges of the circuit
board, or portions that need not be handled during
installation.
Please read this before you begin installation
Safety precautions
•
•
•
Warnings
•
Before installing an option, be sure to disconnect the
power supply cable and the connecting cables to any
peripheral devices. Failure to do so could cause electrical
shock or may damage the device.
•
•
When installing, repairing, or replacing an option, you
must perform only those actions that the owner’s
manual directs, and no other.
Do not apply excessive force to the electronic
components or connectors on the circuit board(s) of an
option, or attempt to disassemble them.
•
•
Be careful not to lose the screws (and washers) that
you remove.
Do not use screws other than those that are installed in
the option board/ memory and the TRITON STUDIO.
Using screws of a different shape or length may dam-
age the unit or cause it to malfunction.
This could cause electric shock, fire, or malfunction.
Cautions
•
•
Be sure to firmly tighten the screws used for attach-
ment.
•
•
Before touching the option, touch a metal component of
the device into which it will be installed, to discharge
any static electricity that may be present in your body.
Static electricity may damage the electronic components.
Be careful of any sharp edges or pointed metal parts on
the option or the device into which the option is being
installed.
Be sure that the option board/ memory is inserted cor-
rectly into the connector or slot. After installation, be
sure to check that the board is installed correctly. If the
board is not inserted all the way, faulty contact or
power supply shorts can occur, making the unit mal-
function.
Sharp edges or points may cause injury.
•
Be careful not to drop parts or the option board/ mem-
ory into the inside of the instrument.
If you are unable to retrieve a screw or part that was
dropped inside the instrument, please contact your
local Korg distributor.
•
•
Danger of explosion if battery is incorrectly replaced.
Replace only the same or equivalent type.
When handling an option, never touch parts that are not
related to the installation.
Doing so may cause electrocution or malfunctions.
When handling an option, be careful not to touch the
leads on the back side of the circuit board (the side
opposite that on which the components are mounted).
The sharp points may cause injury.
Do not allow the option or other device being installed
to become wet, and do not allow objects to be placed on
top of it.
•
•
•
Cautions when installing the calendar
battery
•
So that static electricity in your body does not damage
the electronic components, touch the ground wire of a
grounded device or an unpainted metallic component
to discharge any static electricity in your body before
installing an option board or memory. Internal compo-
nents of the TRITON STUDIO and of the option/
memory boards may be damaged by static electricity.
Follow the installation instructions, being careful not
to reverse the polarity of the battery.
Doing so could cause malfunction.
When installing an option, be careful that screws or
other parts do not fall into the device into which it is
being installed.
Doing so could cause malfunction.
•
•
Korg Inc. takes no responsibility for any malfunctions or
damage that may occur from improper use or modifica-
tion of this product. Nor will Korg Inc. be responsible for
any damages resulting from the loss or destruction of
data.
Avoid touching exposed metal edges of the circuit
board, or portions that need not be handled during
installation.
•
•
All screws (and washers) that are removed will be
used, so be careful not to misplace them.
Do not use screws other than those that are installed in
the TRITON STUDIO. Using screws of a different
shape or length may damage the unit or cause it to
malfunction.
•
•
Be sure to firmly tighten the screws used for attach-
ment.
When installing the battery, do not use excessive force.
Pressing the battery too hard or using excessive force
may cause malfunctions or damage.
•
Make sure that the battery is completely inserted into
the battery holder. After installation, check to make
sure that the battery is firmly in place.
286
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•
When installing the battery, be careful not to drop it
inside the device.
If you drop the battery inside the device and are unable
to retrieve it, please contact your Korg distributor.
I DRAM SIMM (sample data memory modules)
These can be used as sample data memory. Up to two 72-pin
DRAM SIMM (either 16 Mbytes or 32 Mbytes) modules can
DRAM SIMM boards are not a manufacturer option.
Please purchase commercially-available boards that are
sold for use in computers.
About option boards/ memory/ calen-
dar battery
In order to achieve the maximum 96 Mbytes capacity,
you will need to remove the 16 Mbytes DRAM SIMM
that is standard, and install three 32 Mbytes DRAM
SIMM boards.
By installing option boards or memory into your TRITON
STUDIO, you can expand its functionality. The following six
types of expansion are possible.
G EXB-MOSS (DSP synthesizer board)
The memory banks and sampling time will depend on
the capacity of the DRAM SIMM boards you install,
This adds to the TRITON STUDIO a MOSS tone generator
that provides thirteen oscillator algorithms, including Stan-
dard, Ring Modulation, VPM, Resonance, Organ Model, and
Electric Piano Model. This lets you use the MOSS tone gen-
erator in program, combination, multi modes. The MOSS
tone generator has six-note polyphony.
Caution when purchasing DRAM SIMM modules
Some commercially available DRAM SIMM modules
cannot be used on the TRITON STUDIO. Before you
purchase memory modules, please check the following
points.
G EXB-DI (digital interface board)
The six channels of the TRITON STUDIO’s AUDIO OUT-
PUT jacks (MAIN) L/ MONO, R, (INDIVIDUAL) 1–4 (ana-
log audio outputs) will be output as 24 bit 48 kHz digital
signals on channels 1–6 of the ADAT optical format. By
using the WORD CLOCK IN jack, digital audio signals can
be synchronized between the TRITON STUDIO and a con-
nected device.
Types of DRAM SIMM modules that can be used on the
TRITON STUDIO
•
•
•
•
72-pin 16 Mbytes or 32 Mbytes
Access time of 60 ns or less
Address input 11 bit (A0–A10)
Power supply voltage 5 V
G EXB-mLAN (mLAN Interface Board)
DRAM SIMM modules that meet the above requirements
can be used.
This is an option board for connecting the TRITON STUDIO
to an mLAN system. Installing an EXB-mLAN allows the
TRITON STUDIO to be connected easily via an IEEE 1394
cable to other mLAN-compatible electronic musical instru-
ments and computers, enabling high-capacity transmission
and reception of MIDI and audio data. (An EXB-mLAN
installed in the TRITON STUDIO provides 2-in/ 6-out chan-
nels of digital audio at a sampling frequency of 48 kHz.)
This is a great convenience when using recording software
on your computer. Included software allows the connection
status of connected devices to be flexibly programmed from
your computer, and OMS/ ASIO drivers for Macintosh are
also included.
If you have any questions regarding the type of DRAM
SIMM modules that can be used, please contact your local
Korg distributor.
I Calendar battery
This battery maintains the date and time that are recorded
when data is saved. Use a CR2032 type battery.
CR2032 batteries that can be used in the TRITON STUDIO
•
CR2032 batteries manufactured by Sony or Panasonic.
G CDRW-1 (CD-R/ RW drive)
Checking after installation
A song you create on the TRITON STUDIO can be sampled
to the internal hard disk, and that data can be used to create
an audio CD. You can also play back an audio CD inserted
in the CDRW-1, or use the Ripping function to read it into
the TRITON STUDIO. This drive can also be used to save/
load data such as PCG files (packet writing is supported
When the TRITON STUDIO is turned on, the currently
installed option boards/ memory will be shown in the
LCD screen.
After installing an option board/ memory, be sure to
turn on the power and make sure that the option
board/ memory that you installed is displayed in the
LCD screen.
If it is not displayed, the installation may not have been
performed correctly. Check once again that the board is
installed correctly.
If the calendar battery is not installed correctly, or if the
battery voltage has run low, the LCD screen will show a
message of “Battery voltage for calendar IC is low”
when the power is turned on. Please make sure that
you are using a battery that has not run down, and that
the battery is installed correctly.
G EXB-PCM series (PCM expansion boards)
Each of these boards adds 16 Mbytes of multisamples and
drum samples to the TRITON STUDIO. (The details will dif-
fer according to the series.)
EXB-PCM01:
EXB-PCM02:
EXB-PCM03:
EXB-PCM04:
EXB-PCM05:
Piano/Classic Keyboards
Studio Essentials
Future Loop Construction
Dance Extreme
Vintage Archives
EXB-PCM06/07: Orchestral Collection
EXB-PCM08: Concert Grand Piano (Expected to go on sale in
March 2002)
The multisamples of the EXB-PCM08 are built into the TRITON
STUDIO.
* As of March 2002
287
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If you have any questions regarding installation, please
contact your local Korg distributor.
Installing an EXB-PCM
Before you perform the installation, be sure to read the fore-
A maximum of seven EXB-PCM boards can be installed
simultaneously.
If you are installing a single EXB-PCM, it will function
correctly when installed in any slot. For easiest installa-
tion, you should use the furthest slot (EXB-PCM Slot 1)
first.
While performing the installation, be careful that you
do not cut your hands on any sharp or pointed edges of
the TRITON STUDIO or the option board.
You must leave the AC power cable disconnected until
you have completed all steps of installing the option
board.
OPTIONS
EXB-MOSS: The EXB-MOSS option is installed.
EXB-DI: The EXB-DI option is installed.
EXB-mLAN: The EXB-mLAN option is installed
1Use a coin or similar object to turn the screw counter-
clockwise until the EXB-PCM/ sampling memory (RAM)
slot cover (located at the upper left of the front panel) is
released. (Turn the screw counter-clockwise to loosen it,
or clockwise to tighten it.)
CDRW-1:
The CDRW-1 option is installed.
SIMM
Slot 1...3 (** MB): SIMM’s are installed in SIMM slots 1–3.
The capacity of each SIMM is shown in parentheses. When
shipped from the factory, a 16 MB SIMM is already installed
in SIMM slot 1.
EXB-PCM
Slot 1...7 (****): PCM expansion boards are installed in EXB-
PCM series slots 1–7. The type of each board is shown in
parentheses.
If the calendar battery is not installed correctly, or if the
battery voltage is too low
EXB-PCM/sample
memory (RAM) slot cover
2Raise the EXB-PCM/ sample memory (RAM) slot cover
to the angle shown in the diagram, and remove it.
When you open the EXB-PCM/ sample memory (RAM)
slot cover, do not raise it too far toward the rear.
3Remove the EXB-PCM from its packing pouch.
288
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4Verify the location of the slot into which you want to
install the EXB-PCM.
Removing an EXB-PCM
•
Spread the catches of the slot apart to the left and right,
and (after removing the stoppers from the catches) tilt
the EXB-PCM and pull it out.
The seven slots closest to yourself are for EXB-PCM mod-
ules. (The three slots furthest from yourself are for
DRAM SIMM modules.)
The notched side of the EXB-PCM is 1 PIN. Install the
EXB-PCM with its 1 PIN side aligned with the 1 PIN
mark ( ) of the slot.
If you wish to remove the rear EXB-PCM board, you
must first remove the forward EXB-PCM.
When you spread the catches of the slot apart, the EXB-
PCM may pop out vigorously and fall into an opening
(inside the instrument). Please be careful.
The EXB-PCM slots and the DRAM SIMM slots are
shaped identically. Be careful not to install a memory
module in the wrong slot.
Sample
memory
(RAM) slots
Catches
Catch
EXB-PCM
slots
EXB-PCM
Front
Notch
Locking
hole
Locking
hole
Rear side of EXB-PCM
5At a slant, press the EXB-PCM firmly all the way into the
slot, and raise it to the vertical position until the catches
of the slot click into the locking holes of the EXB-PCM.
When doing so, pressing the catches of the slot apart to
the left and right will help the board go in smoothly.
1. Firmly press in at an angle.
2. Tilt up vertically.
Catch
E X B -P C M
Front
6Reversing the procedure by which you opened the EXB-
PCM/ sample memory (RAM) slot cover, reattach the
cover and fasten it with the screw.
7When all steps have been completed, turn on the power
and make sure that the EXB-PCM has been installed cor-
8After you have verified that the EXB-PCM module was
installed correctly, load the data from the floppy disk
included with the EXB-PCM. (ꢀBG p.65)
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4At a slant, press the DRAM SIMM firmly all the way into
the slot, and raise it to the vertical position until the
catches of the slot click into the locking holes of the
DRAM SIMM. When doing so, pressing the catches of the
slot apart to the left and right will help the board go in
smoothly.
Installing a DRAM SIMM
Before you perform the installation, be sure to read the fore-
A maximum of three memory SIMMs can be installed.
A DRAM SIMM will function correctly when installed
in any slot.
For ease of installation, we recommend that you first
use the slot that is furthest from yourself.
If you wish to use three 32 Mbytes DRAM SIMMs, you
will need to remove the factory-installed 16 Mbytes
DRAM SIMM as explained in “Removing an DRAM
SIMM.”
1. Firmly press in at an angle.
2. Tilt up vertically.
Catch
You must leave the AC power cable disconnected until
you finish the entire process of removing the lid, install-
ing the option board or memory, and reattaching the
lid.
DRAM SIMM
1Remove the EXB-PCM/ sample memory (RAM) slot
cover as described in “Installing an EXB-PCM board”
steps 1and 2.
Front
2Have the DRAM SIMM at hand.
3Verify the location of the slot into which you will install
the DRAM SIMM module.
The three slots furthest away from yourself are for
DRAM SIMM modules. (The seven slots closest to your-
self are for EXB-PCM modules.) When the TRITON STU-
DIO is shipped from the factory, a 16 Mbytes DRAM
SIMM is installed in the furthest slot. If you want to add
one or two additional memory modules, install them in
the vacant slots. If you want to install three memory
modules, remove the factory-installed DRAM SIMM as
described in “Removing a DRAM SIMM,” and use all
three of the slots.
5Reversing the procedure by which you opened the EXB-
PCM/ sample memory (RAM) slot cover, reattach the
cover and fasten it with the screw.
The end with the notch is 1 PIN. Align the 1 PIN mark
6When all steps have been completed, turn on the power
and make sure that the DRAM SIMM has been installed
(
) of the slot with the 1 PIN marking on the EXB-PCM.
The DRAM SIMM slots and the EXB-PCM slots are
shaped identically. Be careful not to install a board in
the wrong slot.
Removing an DRAM SIMM
•
Spread the catches of the slot apart to the left and right,
and (after removing the stoppers from the catches) tilt
the DRAM SIMM and pull it out.
Catches
Sample
memory
(RAM) slots
If you wish to remove the rear DRAM SIMM board, you
must first remove the forward DRAM SIMM.
When you spread the catches of the slot apart, the
DRAM SIMM may pop out vigorously and fall into an
opening (inside the instrument). Please be careful.
EXB-PCM
slots
Notch
Locking
hole
Locking
hole
Catch
Rear side of DRAM SIMM
DRAM SIMM
Front
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6Verify the installation location.
Installing the EXB-MOSS
Before you perform the installation, be sure to read the fore-
Calendar battery holder
While performing the installation, be careful of any
sharp or pointed edges of the TRITON STUDIO or the
option board.
EXB-MOSS connector
You must leave the AC power cable disconnected until
you have completed all steps of installing the option
board.
1You will need a “+” (plus) screwdriver, and some maga-
zines or other material (to prevent damage to the joystick
and knobs etc.: see diagram below).
EXB-DI connector
2Turn off this instrument, and disconnect the AC power
cable and any other cables by which other devices are
connected.
When cover is removed
Rear panel
3
Make sure that the EXB-PCM/ sample memory (RAM) slot
cover is closed, and that the screw has been tightened.
7Remove the EXB-MOSS from its packing pouch.
8Note that screws and washers are attached to the four
4As shown below, place four books or magazines on your
work surface to prevent damage to the joystick or knobs,
and place the instrument upside down on top of them.
corners of the board.
Place at each corner to avoid the joystick or knobs
Screw
Washer
View from below
9Use the four screws to attach the EXB-MOSS to the corre-
sponding brackets inside the TRITON STUDIO.
EXB-MOSS
Screw
Washer
Chassis to which the board is
being installed
Connector
EXB-MOSS/EXB-DI cover
When you turn over the instrument, be careful not to
lose your balance and drop the instrument.
5Using a screwdriver, remove two screws from the EXB-
MOSS/ EXB-DI cover, raise the cover, and pull it out of
the slit.
When raising the cover, pull it out without forcibly
pushing it backward.
Rear panel
Before the screws are tightened, the EXB-MOSS will
float slightly above the brackets. If at this time you
apply excessive force to the EXB-MOSS, the screws or
washers may come out.
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0Plug the cable into the connector as shown in the dia-
Installing the EXB-DI
gram. Press the cable firmly in until it stops.
Before you perform the installation, be sure to read the fore-
Do not touch any part of the circuit board other than
the connector in which the cable is being inserted.
Connector
While performing the installation, be careful of any
sharp or pointed edges of the TRITON STUDIO or the
option board.
You must leave the AC power cable disconnected until
you have completed all steps of installing the option
board.
1Remove the EXB-MOSS/ EXB-DI cover as described in
steps 1–5of “Installing the EXB-MOSS.”
2Verify the location where the EXB-DI will be installed.
3Remove the EXB-DI from its bag.
4Remove the two screws and washers from the two cor-
ners of the board
Press in all the way
Be careful to save the screws that you remove. Some
models that can use the EXB-DI, will require these two
screws.
Rear panel
AReversing the procedure by which you removed the
Screw
Remove
screw and
washer.
EXB-MOSS/ EXB-DI cover, reattach the cover.
BWhen all steps have been completed, turn on the power
and make sure that the EXB-MOSS has been installed
Washer
CAfter you have verified that the EXB-MOSS was installed
correctly, load the data from the floppy disk included
with the EXB-MOSS. (ꢀBG p.65)
5Remove the two screws holding the (DI) cover that
blocks the installation opening of the EXB-DI, and
remove the (DI) cover. The two screws you removed will
be used to fasten the EXB-DI.
The (DI) cover you removed will not be used. Take it
out so that it is not left inside the TRITON-Rack. The
cover you removed should be kept in a safe place, since
it will be needed if you later decide to remove the EXB-
DI.
Cover (for DI)
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6Attach the cable as shown in the diagram. Firmly press
Installing the EXB-mLAN
the cable all the way into the connector.
Before you perform the installation, be sure to read the fore-
Do not touch any part of the circuit board other than
the connector to which you are connecting the cable.
While performing the installation, be careful of any
sharp or pointed edges of the TRITON STUDIO or the
option board.
You must leave the AC power cable disconnected until
you have completed all steps of installing the option
board.
1Remove two screws from the mLAN cover plate that cov-
ers the EXB-mLAN installation slot on the rear panel,
and remove the mLAN cover plate.
Press all the way in
M
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Connector
Rear panel
mLAN cover plate
7With the connectors of the EXB-DI protruding from the
rear panel of the TRITON-Rack, support the EXB-DI with
one hand and use the two screws you removed to fasten
the EXB-DI from the rear of the TRITON-Rack.
The two screws you removed will be used to fasten the
EXB-mLAN in place. The cover you removed should be
kept in a safe place, since it will be needed if you later
decide to remove the EXB-mLAN.
2From the TRITON STUDIO, pull out the cable that will
be connected to the EXB-mLAN.
EXB-DI
M
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3Remove the EXB-mLAN from its bag.
4Disconnect the cable from the EXB-mLAN connector.
The cable you disconnected should be kept in a safe
8Reversing the procedure described in steps 1–5of
“Installing the EXB-MOSS,” reattach the EXB-MOSS/
EXB-DI cover.
place. This cable may be required for connection if the
EXB-mLAN is installed in another device that can use
it.
9After you have completed all the above steps, turn on the
power and verify that the EXB-DI has been installed cor-
EXB-mLAN connector
Cable
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5Using the three mLAN installation screws (included with
the TRITON STUDIO), attach the mLAN installation
plate (also included with the TRITON STUDIO) to the
EXB-mLAN.
Installing the CDRW-1
Before you perform the installation, be sure to read the fore-
Never attempt to install an internal CD-R/ RW drive
other than the CDRW-1.
M
ID
I
TH
R
U
O
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T
IN
A
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While performing the installation, be careful not to cut
your hands on any sharp or pointed metal edges of the
TRITON STUDIO or the CDRW-1.
U
T
48
kH
W
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R
D
C
LO
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(
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T
You must leave the AC power cable disconnected until
you have completed all steps of the installation.
EXB-mLAN
1Push off the CDRW-1 cover.
mLAN
installation plate
Slide the [EJECT] switch (located on the bottom of the
TRITON STUDIO) in the direction of the arrow, and the
drive bay cover on the side of the TRITON STUDIO will
be pushed out.
6Connect the cable you pulled out in step 2to the EXB-
mLAN connector. Firmly press the cable all the way into
the connector.
Viewed from below
7Using the two screws you removed in step 1, attach the
2Remove the CDRW-1 cover.
EXB-mLAN to the TRITON STUDIO.
Hook your fingertip on the edge of the cover that was
pushed out, and remove it in the direction of the arrow
shown in the diagram.
M
ID
I
Forcefully pulling the cover toward yourself may dam-
age the cover.
TH
R
U
O
U
T
IN
A
S
S
IG
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2
1
MAX
MIN
S
/P
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4
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(
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8When all steps have been completed, turn on the power
and verify that the EXB-mLAN has been installed cor-
If you have installed the EXB-mLAN into the TRITON
STUDIO for the first time, you must perform the Initial-
Keep the cover you removed, since it will be needed if
you remove the CDRW-1.
3Insert the CDRW-1.
For details on connections between the EXB-mLAN and
external devices, refer to the “EXB-mLAN owner’s
manual.”
Be sure that the drive is oriented in the correct direction.
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Press the locations indicated by the arrows until the
unit clicks into place, so that the internal connector is
securely connected.
Cautions for handling
•
•
•
•
Make sure that the unit is level when operating.
Do not use in extremely cold or hot locations.
Do not use in locations of high humidity.
Do not use this unit in locations of excessive dust or
smoke.
•
Do not apply strong physical shock to the unit. In
particular, the unit is highly sensitive to physical shock
during operation (either reading or writing), and must
not be jarred.
•
Normally, the drive uses software ejection. Although the
CD tray can be opened by pressing the eject button, you
can also make the tray open by inserting a pointed object
(such as straightened paper clip) into the emergency
eject hole.
Apply equal pressure to both points.
•
Do not store the unit in high temperature or high
humidity.
•
•
•
•
Never touch the focussing lens.
Do not use commercially available lens cleaners.
Do not transport the unit with a disc left in the drive.
Do not leave the unit with the tray left open.
CD-R/ RW disc handling
Please observe the following points when handling discs.
Failure to observe these points may cause problems such as
data not being written correctly, loss of recorded data, or
drive malfunction.
4When you have completed all of the above steps, turn on
the power and verify that the CDRW-1 has been installed
If the TRITON STUDIO did not recognize the CDRW-1,
you can either press strongly once again on the arrows in
step 3, or try reinstalling the CDRW-1.
•
•
•
•
Do not place discs in direct sunlight or in locations of
high temperature or high humidity.
Do not touch the surface of the disc. Hold the disc by its
edges.
Remove dust or dirt from the surface of the disc. Use an
air duster or cleaner to remove dust.
Do not affix labels to the disc, or write on the disc in
locations other than specified.
Removing the CDRW-1
When you slide the [EJECT] switch located on the bottom of
the TRITON STUDIO, the CDRW-1 will be pushed out of the
TRITON STUDIO. Gently remove the CDRW-1.
•
•
Do not use chemicals or detergent to wipe the disc.
Do not bend or drop the disc.
Fastening the CDRW-1 firmly in place
Responsibility for loss of data
By using the screw included with the option, you can lock
the [EJECT] switch of the TRITON STUDIO to prevent the
CDRW-1 from coming out accidentally.
Korg Corporation will accept no responsibility for any
damages (direct or indirect, whether sustained by the
customer or by a third party) resulting from loss of or
damage to data written on a CD-R or CD-RW disc.
Inserting a disc
Make sure that the power of the TRITON STUDIO is turned
on.
1Open the disc tray
Press the eject button of the CDRW-1, and the disc tray
will open.
At this time, the tray will open only halfway. Pull it out
manually until a disc can be placed in the tray.
Note when transporting/ moving/ shipping the CDRW-1
The CDRW-1 is a precision device that is vulnerable to
shock and vibration. It may be damaged if it is left in
the TRITON STUDIO during transport or shipping.
Before you transport or ship the TRITON STUDIO,
please remove the CDRW-1 and transport it in its own
packaging.
Eject button
Before using the CDRW-1 for the first time, you
must remove the pickup stopper from the disc
tray.
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2Insert the disc
Place the disc on the disc tray with its label facing
Saving/ loading on the CDRW-1
Disk mode P0–2: Save, P0–1: Load
•
Saving/ loading on the CDRW-1 is the same as saving/ load-
ing on an external drive. However, a disc must be formatted
upward, and centered correctly.
3Close the disc tray.
Manually press the disc tray in until it is completely
closed.
If the TRITON STUDIO does not recognize the disc, re-
Creating an audio CD
•
Disk mode P0–4: Make Audio CD
If you want to use the CDRW-1 to create an audio CD, refer
to “Creating an audio CD from WAVE files sampled to hard
disk” (ꢀBG p.118)
Removing a disc
1Press the eject button, and the disc tray will open.
2Gently remove the disc from the disc tray.
Playing back an audio CD
•
•
Sampling mode P5: Audio CD
Disk mode P0–5: Play Audio CD
3Manually press the disc tray in until it is completely
closed.
If you want to use the CDRW-1 to play an audio CD, use the
various SEQUENCER keys in the pages listed above.
Emergency removal of the disc
Normally you can use the above procedure to remove and
insert the disc. However if a problem (such as power failure)
occurs and the disc cannot be removed, you can use the fol-
lowing method to remove the disc.
In the same way as for external audio sources from
AUDIO INPUT 1 and 2, set “Input” to Analog, and set
Input1 (L channel) and Input2 (R channel). (ꢀBG p.102)
To use this method, you will need a pin-like object of
less than 2 mm diameter, such as a straightened paper
clip. Insert this “pin” straight into the manual eject
hole, and press. The disc tray will be forced open.
Sampling from an audio CD
•
Sampling mode P5: Audio CD (analog/ digital)
Program, Combination, Sequencer modes P0 page,
Sampling mode (analog)
•
Please be aware that excessive use of this method may
cause the CDRW-1 to malfunction.
In the same way as for external analog audio sources
from AUDIO INPUT 1 and 2, set “Input” to Analog,
and set Input1 and Input2. (ꢀBG p.104)
If you want to use the Ripping function to sample digi-
tal audio from an audio CD inserted in the CDRW-1,
you can do so in the Sampling mode P5: Audio CD
page. (ꢀBG p.108)
This procedure must be performed with the power off.
Manual eject hole
Formatting a disc
Blank media (indicated in the “drive select” area as Blank
Disc) must be formatted before it can be used for packet
Formatting is not necessary if you will be using the disc to
create an audio CD.
Using the CDRW-1
When using the CDRW-1, you must be sure that the
TRITON STUDIO is placed on a level surface that does
not vibrate.
Please observe the following points when writing data
to the CDRW-1 (and while formatting a disc). If you fail
to observe these points, it may become impossible to
create an audio CD successfully, or it may no longer be
possible to read data.
•
•
Do not write or format a disc in a location where there
is high-volume sound.
Do not touch the TRITON STUDIO while a disc is
being written or formatted. (Even slight vibration or
shock may cause an error.)
You must carefully read “About copyright” (ꢀBG p.iii)
and observe the terms of use.
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Replacing the calendar battery
While performing this procedure, be careful of any
sharp edge or corner of the TRITON STUDIO or an
option board.
You must leave the AC power cable disconnected until
you have finished all steps of replacing the calendar
battery.
1Remove the EXB-MOSS/ EXB-DI cover as described in
steps 1–5of “Installing the EXB-MOSS.”
2Verify the location in which the calendar battery is
Calendar battery
With the cover removed
Rear panel
3Remove the calendar battery that has run down.
Press the part of the battery indicated in the diagram
below to release the catch of the battery holder, and then
lift up and remove the battery.
Be careful not to drop the battery into the interior of the
TRITON STUDIO.
Press this part of the battery.
4Install the new battery.
With the “+” side of the calendar battery facing upward,
insert it into the battery holder at an angle, and press it
into place.
5Reversing the procedure described in steps 1–5of
“Installing the EXB-MOSS,” reattach the EXB-MOSS/
EXB-DI cover.
6When all of the above steps have been completed, turn
on the power, and verify that the “Battery voltage for cal-
endar IC is low” is no longer displayed.
7After you have verified that the above message did not
appear, use the page menu command “Set Date/ Time”
(Disk, Utility) to reset the calendar.
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Some external SCSI devices require an externally
attached terminator, while others contain an internal ter-
minator. Refer to the owner’s manual for your SCSI
device.
Connecting external SCSI devices
External SCSI devices (hard disks, removable media, etc.)
can be connected to the SCSI connector of the TRITON STU-
DIO.
Total SCSI cable length must be 3 meters or less
Data can be saved to a connected hard disk, removable
media, or CD-R/ RW etc. in the same way as to a floppy
disk, and data can be loaded from a connected CD-ROM.
SCSI
SCSI
SCSI
SCSI
SCSI
ID0
Hard Disk
ID1
Hard Disk
ID2
Hard Disk
Terminate the last device
I External SCSI device connections
and settings
•
Maximum capacity of external drive: 2 TB (2,000 Gbytes)
per drive
•
•
SCSI connector: D-sub half-pitch 50 pin
Number of units that can be connected: up to 7 units
5. Turn on the power of the external SCSI device(s), and then
turn on the power of the TRITON STUDIO.
Please use the recommended drives for external con-
nection. For a list of recommended drives, please con-
tact your Korg distributor.
When you turn on the power, first turn on the power of
the external SCSI device, and after waiting at least ten
seconds, turn on the power of the TRITON STUDIO.
The power must be turned off in the order of TRITON
STUDIO fi external SCSI device.
Never turn off the power while the external SCSI device
is being accessed (e.g., while the LED of the external SCSI
device is lit).
Since the external SCSI device to be connected may
have a different shape of connector, refer to the owner’s
manual for your external SCSI device to verify the type
of connector before you purchase a SCSI cable.
1. Turn off the power of the TRITON STUDIO and of your
external SCSI device.
When the power of the TRITON STUDIO is turned on,
it will check the SCSI device connection status, and if
the TRITON STUDIO is turned off during this checking
process, the SCSI device may stay in an inoperable
state. If the power of the TRITON STUDIO is once
again turned on in this state, the system cannot be
started up. You must turn the power of the SCSI device
off and then on again, and then turn on the power of
the TRITON STUDIO.
Be sure to turn off the power of the TRITON STUDIO
and the external SCSI device before you connect or dis-
connect SCSI cables or change the ID number of the
external SCSI device.
If the power of the TRITON STUDIO or the external
SCSI device is on when you connect or disconnect SCSI
cables or change the ID number of the external SCSI
device, the TRITON STUDIO or the external SCSI
device may malfunction, or data may be lost.
6. Make sure that the TRITON STUDIO has recognized the
external SCSI device.
Use the drive select command of the TRITON STUDIO’s
Disk mode etc. to make sure that the connected external
SCSI device has been recognized.
If it has not been recognized, immediately turn off the
power of the TRITON STUDIO and of the external SCSI
device, check the connections between the TRITON STU-
DIO and the external SCSI device.
2. On the external SCSI device, set the ID number (0–6).
If you are connecting two or more external SCSI devices
(in a “daisy-chain”), set each external SCSI device to a
different ID number so that they can be distinguished.
For details on setting the ID number, refer to the owner’s
manual for your external SCSI device.
If you set two or more external SCSI devices to the same
ID number, malfunctions or loss of data may result.
3. Connect the SCSI connector of the TRITON STUDIO to the
SCSI connector of the external SCSI device.
Pay attention to the orientation of the cable connector,
and make connections correctly. If the cable connector
has a lock (thumb-screw or page), be sure it is fastened
securely.
I Using an external SCSI device
For details on formatting an external SCSI hard disk or simi-
lar device, and using it to load or save data, refer to p.155,
BG p.59.
If you connect two or more external SCSI devices (in a
“daisy-chain”), be sure that the total length of the con-
nection cables does not exceed 3 meters.
4. Attach a terminator (terminating resistor) to the external
SCSI device so that the connection is terminated.
If two or more external SCSI devices are connected (in a
“daisy-chain”), terminate the device that is furthest from
the TRITON STUDIO.
Even if only one external SCSI device is connected, it
must be terminated.
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The time required for formatting will be approximately 2
minutes for Quick Format, and approximately 50 min-
utes for Full Format.
After formatting, the usable area for 650 MB/ 700 MB
media will be approximately 530 MB/ 570 MB
respectively
Packet writing support on the
TRITON STUDIO
•
The TRITON STUDIO can use packet writing to write to a
CD-R/ RW.
After formatting the media, you can use it in the same way
as a floppy disk or hard disk.
I Cautions when using packet writing
[1] For a CD-R
I About packet writing
•
Deleting a file merely makes the file appear as if it had
been deleted, and will not increase the free area. Also,
each time a file is updated, a new file is added, and
processing is performed to make it appear as though the
file had been overwritten.
Packet writing is a method of dividing data into small units
called “packets” so that the data can be written efficiently,
and is suitable for adding or updating data.
As its packet writing format, the TRITON STUDIO uses
UDF (Universal Disk Format), the format that is also used
on DVD discs. This means that formatted CD-R/ RW media
can also be read by packet writing software that supports
UDF.
[2] For a CD-RW
•
In the same way as on a floppy disk, deleting a file will
increase the free area. Also, updating a file will
overwrite the file over the previous location.
The TRITON STUDIO supports UDF version 1.5.
[3] About writing data
•
Using packet writing to save data on a CD-R/ RW will
take a longer time because writing to CD-R/ RW is
slower than writing to hard disk. The time will also
depend on the CD-R/ RW drive you use, and on the
writing speed supported by the media you use.
I Usable media
To save data, please use media that has been formatted
by the TRITON STUDIO.
•
•
650 MB and 700 MB CD-R media that supports up to 16×
writing
650 MB and 700 MB CD-RW media that supports up to
4×/ 10× writing
I Loading into an external device
other than the TRITON STUDIO
[1] For a CD-R
I Formatting
•
The disc can be read by a computer on which packet
writing software is installed.
In the same way as when formatting a floppy disk, insert
blank or previously-formatted media into the drive, and
execute the page menu command “Format” (Disk Utility 0–
3F).
•
By converting it into ISO9660 format, you can make it
possible for the data to be read by an external MIDI
device that supports ISO9660 format, or by a computer
on which packet writing software has not been installed.
For details on the conversion, refer to page menu
command “Convert to ISO9660 Format” (Disk Utility 0–
3G).
When writing to the CDRW-1 option, do not subject the
TRITON STUDIO to vibration or physical shock, since
this may cause errors.
[2] For a CD-RW
Cautions when formatting
•
The disc can be read by a computer on which UDF
reader or packet writing software has been installed.
This disc cannot be converted into ISO9660 format, and
therefore cannot be read by external MIDI devices that
support ISO9660 format.
[1] For a CD-R
•
•
Data that has been written to CD-R cannot be erased as it
can on a floppy disk. This means that re-formatting
previously-formatted media will not increase the free
area. (Approximately 20 MB of space will be used to add
a new session.)
Since the conversion to ISO9660 format adds ISO9660
session data, it consumes approximately 20 MB of space.
•
Only Quick Format can be selected.
Quick Format requires less than a minute to execute.
External MIDI devices that support ISO9660 format (*1)
(manufactured by Korg Corporation)
It is not necessary to apply Full Format to CD-R media.
•
•
TRITON/ TRITON pro/ TRITON proX/ TRITON-Rack (*2)
D1600/ D12/ D16
[2] For a CD-RW
* As of February 2002
•
In the same way as a floppy disk, a CD-RW can be
formatted to erase the previously-written contents. This
means that re-formatting the disc will increase the free
area.
*1: Supports ISO9660 level 1.
*2: Only the first session can be read.
If reading on an external device other than the TRITON Studio
•
Quick Format: Select this if the media has already been
formatted in UDF format.
Full Format: Select this if the media is blank or if it has
not been formatted in UDF format.
You should also execute this type of formatting if fre-
quent writing errors occur when writing to the media.
When you copy a file larger than 1.9 Mbytes from CD-
R/ RW (or other media with a slow access speed) to CD-
R, the file may not be copied in a continuous state.
299
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Also, when you execute “Rate Convert” (Global 0–3G),
“Save to Std MIDI File” (Disk 0–2F) or similar com-
mand to save to CD-R, the file may not be written in a
continuous state even if it is copied from media with a
fast access speed such as hard disk. If data in this state
is converted into ISO9660 format, it will be in the
divided file format supported by ISO9660 level 3.
Such data cannot be read by devices that do not sup-
port loading of divided files, such as the TRITON and
some computers. In the case of a computer, this CD-R
data can be read if you can install ISO9660 level 3 com-
patible reader software or packet writing software.
EXB-DI option
The EXB-DI option provides an ADAT™ Compatible Opti-
cal Output which digitally outputs the audio signal from the
TRITON STUDIO, and also allows the digital signal to be
synchronized with another digital audio device.
For an explanation of the DIGITAL OUT connector and
WORD CLOCK IN connector, refer to BG p.7.
In this owner’s manual, “ADAT” is used as a general desig-
nation for ADAT compatible multi-track recorders such as
the Alesis ADAT.
Example connections
Digitally recording the sound of the TRITON STUDIO
to an ADAT
1Use an ADAT-Optical cable (sold separately) to connect
the TRITON STUDIO’s Digital OUT connector to the
ADAT’s Digital INPUT.
For connections, use an ADAT-Optical cable manufac-
tured by Alesis Corporation or an optical cable for CD/
DAT (both sold separately).
2Set the TRITON STUDIO’s “System Clock” (Global P0:
0–2a) to Internal.
3Set the word clock source of the ADAT to “DIG 48 K.”
For details refer to the manual for the connected ADAT.
ADAT
DIGITAL IN
DIGITAL OUT
TRITON STUDIO
300
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Digitally recording the sound of the TRITON STUDIO
that has been mixed on a digital mixer to the ADAT
1Use an ADAT-OPTICAL cable to connect the TRITON
STUDIO’s DIGITAL OUT connector to the ADAT OPTI-
CAL IN connector of the ADAT Optical format-compati-
ble mixer.
2Use ADAT-OPTICAL cables to connect the respective IN
and OUT connectors of the ADAT Optical format-com-
patible mixer and the ADAT.
3Make connections as shown in the following diagram so
that an Alesis BRC Remote Controller or other ADAT
optical format compatible mixer or remote controller can
be used as the master for digital signal synchronization,
and connect the WORD CLOCK OUT connector of the
mixer to the WORD CLOCK IN connector of the TRITON
STUDIO.
For connections, use a BNC Coax cable made by Alesis
Corporation or a BNC cable made for video (both sold
separately).
4Set the TRITON STUDIO’s “System Clock” (Global P0:
0–2a) to Word Clock.
The digital audio signal that is output from the DIGITAL
OUT connector is output in synchronization with the
clock signal received at the WORD CLOCK IN jack,
allowing the digital signals of the two devices to be syn-
chronized.
If you wish to store the “System Clock” setting, use the
“Write Global Setting” utility to write it.
5Set the word clock source of the ADAT to “DIG 48 K.”
For details refer to the manual for the connected ADAT.
If the clock cannot be detected correctly due to a discon-
nected BNC cable or for some other reason, a error mes-
sage “Word Clock Error!” will appear in the LCD. If this
occurs, check whether a problem has occurred with the
BNC cable.
If “System Clock” has been written as Word Clock, the
same error message will be displayed when the TRI-
TON STUDIO is powered-on if the correct clock is not
being input.
ADAT BRC
WORD
CLOCK OUT
Digital Mixer
WORD
CLOCK IN
DIGITAL IN
DIGITAL OUT
DIGITAL IN
DIGITAL OUT
WORD CLOCK OUT
DIGITAL IN
ADAT
WORD CLOCK IN
DIGITAL OUT
TRITON STUDIO
301
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Realtime Control Knobs B-
Assign 250
BPM
Index
Detune (BPM Adj. in Page
Menu)
Numerics
Combination 39
Sequencer 63
Detune BPM Adjust
Combination 39
Sequencer 64
AUDIO OUTPUT (INDIVIDUAL)
10’s Hold
Combination 33
Program
Auto
A
BUS Select
B
BUS Select (IFX/ Indiv.Out
Drum Kit
BUS Select (IFX/ Indiv.Out
Assign) 151
Input/ Sampling (Audio Input)
Play Audio CD
BUS (IFX/ Indiv.) Select
After Touch
Bank
AMS 242
Combination 40
Sequencer 65
Combination
Bank Select (When
Bank/ Program (Program
Global
Change all bank references
Alternate modulation source
Amp 22
Program
AMS 242
Drum Kit
Program 21
BUS (Output) Select (BUS
Select) 125
Bank/ Program Select
High MS Bank
Keyboard Track, Amp Mod.
BUS Select (IFX/ Indiv.Out
Sampling
Sequencer
AMS (Alternate Modulation
Bank Select (When
Bank/ Track Program Select
Program Select (Bank/
Program) 51
IFX/ Indiv.Out BUS Select
Arpeggio
Load 160
C
Song Play
Calibration 137
Program Select (Bank/
Program) 124
Category
Drumsample 149
Rename 147
Save 166
Write 153
Attack Time
Bend Range
Combination 39
Sequencer 63
Sequencer 51
Filter EG + Amp EG
Bounce
302
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Chain
Sequencer 64
Event 70
Delete
Count-down
Clear/ Erase
Metronome Precount
Metronome Precount, Sampling
Create
Detune
Combination 33
Convert 61
Dmod (Dynamic Modulation
Cut
Write 35
Controller 253
Protect 139
Convert
Write 150
Realtime Control Knobs B–
Assign 250
Copy
Dump 144
Reception 145
Transmission 145
D
AMS 242
E
Combination 40
Sequencer 65
Decay Time
Copy MS (Copy Multisample)
Filter EG + Amp EG
Copy Oscillator
Realtime Control Knobs B-
Assign 250
Delay Time
Combination 40
303
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Hold
Key Sync.
F
LFO 25
Filter 16
AMS 242
Drum Kit
Cutoff 149
Resonance 149
Program
I
Icon 155
Index
Filter A/ B Modulation, Filter
Mod. 18
Keyboard Track, Filter Mod.
Performance Editor
Keyboard Track
Amp 22
Sequencer 69
Filter 17
Input
Translation 157
(COMBI, PROG, SEQ, S.PLAY,
(SAMPLING) 96
L
Layer 42
Flam 154
Legato
Fingered 13
Length
Foot Pedal/ Foot Switch
AMS 242
Insert
Foot Pedal/ Switch
Level 178
LFO 25
AMS 241
Format 170
Pan 21
Resonance 16
Effect Global Sw, IFX1–5 Off
G
Gain
Tempo 26
Waveform 25
Load
J
Get
AMS 242
Dmod 246
Global setting
Write 136
Loop
Loop Start Measure/ Loop End
Measure 55
H
K
Destination 121
KEY
Resampling 98
RPPR 79
304
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Mute
Sequencer 84
Pan, INPUT
M
MFX1, 2
PLAY/ MUTE/ REC, Sequencer
Combination 36
Global 140
Combination 48
Program 31
Sequencer 85
N
Program
Normalize 104
Sequencer 56
Note
Combination 48
Program 32
Pattern 76
Note Number
Load 161
AMS 242
Sequencer 86
Number of measures
Pattern 77
Save 166
Song 75
Media 155
Performance Editor
O
Octave
Pitch
Arpeggio Pattern
Combination
Octave Motion, Arpeggiator
Memory Status
Detune 39
Transpose 39
Sequencer 52
Metronome
Drum Kit
Octave, Performance Editor
Transpose 149
Global
Program
Offset
S.Offset (Start Offset)
Program
AMS 244
Pitch Slope, OSC Pitch Mod.
Program
OSC Select
Combination 38
Sequencer 63
Pitch Stretch
Sampling
Over Write
Mono
Pitch 118
Sequencer
Multisample 94
Detune 63
P
Transpose 63
Mount 176
Pan
Move
Poly/ Mono
Sequencer 55
Portamento 261
Combination 38
MIDI Filter
Combination 40
Sequencer 65
Load 162
Program 13
Save 167
Combination 47
Sequencer 65
305
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Repeat
Program
Sequencer 64
Priority
Program
Resolution (Reso)
Load 157
SCSI 298
Resonance 16
AMS 245
Sequencer 51
Reverse
Write 3
Program
Program Change
Combination 40
Sequencer 65
Load 161
Ribbon controller
AMS 242
Save 167
Dmod 247
MIDI Filter
Combination 41
Sequencer 65
Pitch 12
Punch In
Solo
Q
Rotate
Quantize
Pattern
Combination 46
Program 28
Reso (Realtime Quantize
Resolution) 76
Song
Sequencer 83
Quantize 73
Reso (Realtime Quantize
Resolution) 51
Step
RPPR (Realtime Pattern Play/
Recording) 79
R
S
AMS 243
Realtime Control Knobs B-Assign
AMS 241
Load 162
Assign 249
Combination 43
Program 12
Sequencer 67
MIDI Filter
Combination 41
Sequencer 66
Combination 41
Sequencer 66
Rename
Combination 35
Swap
Program
Save 167
No space available on medium
Swap Oscillator
Scale
Combination 40
306
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Sync.
Key Sync.
Arpeggiator 152
Global 135
W
Sequencer 63
Write
Tune
Pitch Stretch
Write Program
Synchronize 266
Z
U
Load 161
Zone Map
Combination 42
Sequencer 66
Save 168
T
Template song
AMS 242
V
[VALUE] slider
AMS 243
Terminator (terminating resistor)
Velocity
AMS 242
Velocity Intensity, Amp Mod.
Velocity M.Sample SW Lo ¡ Hi
Time signature
Sequencer
Meter 49
Song Play
Meter 123
Velocity Zone
Combination 42
Program 11
Sequencer 67
Track
Load 161
RPPR 79
Vocoder 233
Volume
Track Select
Sequencer 50
Transpose
Combination 39
307
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308
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309
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310
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IMPORTANT NOTICE TO CONSUMERS
This product has been manufactured according to strict specifications and voltage requirements that
are applicable in the country in which it is intended that this product should be used. If you have
purchased this product via the internet, through mail order, and/or via a telephone sale, you must
verify that this product is intended to be used in the country in which you reside.
WARNING: Use of this product in any country other than that for which it is intended could be
dangerous and could invalidate the manufacturer’s or distributor’s warranty.
Please also retain your receipt as proof of purchase otherwise your product may be disqualified from
the manufacturer’s or distributor’s warranty.
KORG INC.
15 - 12, Shimotakaido 1 - chome, Suginami-ku, Tokyo, Japan.
2002 KORG INC.
1403 FTH Printed in Japan
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