Capcom Video Games 13388340477 User Manual

capcom-unity.com  
BLUS-30855  
34047M  
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Using the DUALSHOCK®3 wireless controller  
CONTROLS  
Rbutton  
Health Tablet (Recovery  
)
Hold down Q button & press  
E button to attack  
P.09  
P.15  
Quick Shot  
Press Qbutton & Ebutton  
simultaneously  
Health Tablet Auto-Reload – When you have herbs,  
press Rbutton &Fbutton  
Ready your weapon / Cover  
Ready your weapon  
Hide behind walls, etc  
Qbutton  
Ebutton  
Physical Attack  
W button  
Display route guide  
SELECT button  
START button  
Pause game (offline)  
Options Menu/Skip cutscenes  
Perform regular attack with E  
button. When the enemy attacks,  
press Ebutton to counter attack  
Swap equipment / Select items  
Dbutton  
Abutton  
Item Slot  
P.08  
Directional button  
Up / Down – Swap hand  
grenades, first aid spray, etc  
Left / Right – Swap weapons  
Partner Action  
P.16  
/ Cancel  
Escape – Hold down Qbutton,  
press Sbutton & move the left  
stick  
Look in partner’s direction / Call –  
Hold down Abutton  
Set Attack Tag – Ready weapon  
with Qbutton lock aim on  
enemy, & press Abutton  
pPS Button  
Right Stick  
Left Stick  
Sbutton Action / Confirm  
* These are the default controls.  
They can be changed in Options  
or from the Options Menu within  
the game.  
Aim / Control camera  
Move  
N button  
Switch left / right hand  
Fbutton Reload / Pick up item  
P.04  
To fully enjoy the vibration function, hold down the p button and check “On” under the vibration  
function setting.  
Pausing the Game - Campaign  
The game can only be paused if you are playing campaign offline. The SELECT button will bring  
up the Options Menu, but the game will still be in progress.  
Sliding – Press Q  
button during a Dash  
Dash – Left stick  
and Sbutton  
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02  
03  
main menu  
new game / saving & loading  
play game  
new game  
After choosing New Game or Chapter Select, you can adjust various settings.  
CAMPAIGN  
CAMPAIGN SELECT  
P.05 Start a game from the beginning.  
new game  
lay.  
If there is any saved data, this will not be displayed.  
DIFFICULTY  
is any saved data, “Continue” will  
continue  
SCREEN MODE  
be displayed. Choose this to continue with the existing game.  
e player & “Split” for two players.  
CHARACTER SELECT  
ct the chapter you would  
chapter select  
like to play and start the game.  
SYSTEM SETTINGS  
offline play.  
P.11 se the network to enjoy co-op  
join game  
CO-OP LOBBY  
play online.  
set to “Don’t Allow” on the System Settings screen.  
In the lobby you can wait for another player to join you in co-op play. After a  
player joins your game, press START button to begin play. You can also press  
START button before another player comes to start the game without waiting.  
*Another player may still join your game in-progress.  
P.10 Buy and customize skills.  
skill settings  
e the dog tag  
to your account.  
DOG TAGS  
y additional game modes  
P.13  
extra content  
saving & loading  
.  
This game features an auto-save function. The game will also be saved when you quit the game from the  
Options Menu. Saved data will be loaded upon pressing the START button at the title screen.  
Change the in-game settings  
View the staff credits  
options  
credits  
records  
* At least 772MB of free space is required to save game data.  
* If you begin the game with Chapter Select or Join Game, data from the game in progress prior to that point will be lost.  
View a variety of records  
website  
For more detailed information about games, systems, characters bios, etc. please visit the following website  
View special content  
special features  
PlayStation®Store  
Download additional content  
Note: you can also access the website from a smartphone.  
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04  
05  
game screen  
game rules  
Player  
Partner  
Direction and  
distance to target  
dying  
When the player’s Vitality Gauge  
reaches zero, they enter the Dying  
state, and the Dying Gauge is displayed.  
In this state many actions are  
restricted, and it will be game over if  
more damage is incurred.  
Dying Gauge  
The Dying Gauge is replenished after a set time, and when it becomes  
full, the player can return to the game again.  
Action Button  
Vitality Gauge  
Dropped item  
COMS Device  
Displays the player’s vitality;  
decreases when damage is  
incurred.  
Tablets Remaining  
Ammo for Equipped  
Weapon / Remaining  
Rounds  
When less than one  
block of damage has  
been incurred, the  
damage will regenerate over time.  
Number of  
Weapon Reloads  
(PC Gauge)  
Physical Combat Gauge  
Performing physical attacks or quick shots will  
Weapon Function Switch  
Displayed when you have equipped a  
weapon that has multiple functionality.  
Press the Dbutton while in ready state.  
game over / continue  
It’s game over when any of the following occurs:  
• The player or their partner suffers more damage when in the Dying state.  
• Failed to accomplish your objectives, or failed certain QTE’s.  
After a game over, you can restart the game from the previous  
checkpoint by selecting “Continue.”  
use up some of the gauge    . The gauge  
P.15  
will regenerate over time.  
Chris  
Jake  
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06  
07  
item slot  
recovery / route guide  
Press the D button during the game to open the Item Slot and view  
the items you have or discard items you no longer need.  
recovery  
In this game, herbs are used in tablet form. Use health  
tablets and first aid spray to replenish your Vitality and PC  
Gauges.  
Item Slot Screen  
Health Tablets  
Move Cursor  
Cursor Item Name  
Use one tablet with each press of the Rbutton.  
With one tablet the Vitality Gauge recovers by one  
block and the PC Gauge recovers completely.  
You need to convert the herbs into tablet form  
beforehand. Select an herb in the Item Slot and  
press the Sbutton to store in your tablet case.  
Another way to recover is with your partner’s help.  
Right stick or  
directional button  
Item Inventory  
Switch screens with Rbutton  
Switch Weapon Inventory Display  
Weapons Screen  
Currently Equipped Weapon  
Right stick  
up/down or  
directional  
Equip from Weapons  
Screen, Ebutton  
First Aid Spray  
Cursor  
button up/down  
route guide  
Item Menu  
Press Wbutton during the g
the route guide you can confirm
that shows the direction you should head in.  
Use the cursor to choose  
an item & press the Sbutton.  
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08  
Another way to recover is with your partner’s help.  
skill settings  
multiplayer  
There are various multiplayer options in this game, including co-op play and competitive  
online modes.  
Skill points can be acquired by defeating  
enemies and at various points throughout  
the game. These points can be used to  
purchase skills that will be useful as you  
proceed through the game.  
Online Co-Op Multiplayer  
As Host  
On the System Settings screen in  
Typical Settings  
P.05  
the Campaign  
and  
Network Selection  
Create Game (Duo) in The  
Select something other than “Offline.”  
P.13  
Mercenaries  
, you can  
Skills can be equipped in skill sets.  
You can equip up to three skills in  
one set.  
use the onscreen menus to  
incorporate multiplayer into your  
game.  
If you would like to accept a partner, make  
sure this is not set to “Don’t Allow.”  
When you clear a campaign, the  
number of skill sets you can have will  
increase to eight.  
Agent Hunt Settings  
(Campaign): If you would like to take part  
in an Agent Hunt,  
“Allow”  
set this to  
P.13  
* Certain skills are specific to the  
Private Slots  
P.13  
campaign or extra content  
and can only be equipped in that  
particular mode.  
,
(The Mercenaries): If you would like to  
take on a guest, set this to “1”  
As Guest  
You can join games that other users have created or are currently  
playing. In each mode, select “Join Game” and follow the onscreen  
instructions to set up online multiplayer.  
Skill sets can be changed at any time  
during the game from the Options  
Menu (SELECT button).  
Typical Settings  
Quick Match  
Games you can join are automatically selected.  
Specify the types of games you would like to join.  
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11  
multiplayer  
extra content  
the mercenaries  
STORY INTERSECTION CO-OP MULTIPLAYER  
In this mode, you aim to  
A maximum of two people can play at the  
same time. Split-screen play is also possible.  
In certain stages in the Campaign, it’s possible for up to four people  
to play together at story intersections.  
score points by defeating as  
many enemies in a stage as  
possible within a set time.  
Points are displayed on the leaderboards.  
Example of Story Intersection Co-Op  
In The Mercenaries X Skill Settings, you  
can buy and equip special skills unique  
to this mode.  
Two players in Jake’s Cam-  
paign Online Co-Op  
Two players in Leon’s Campaign  
Split-Screen Multiplayer  
Skills equipped under Skill Settings in  
the campaign will not be equipped in  
The Mercenaries.  
Agent hunt  
In this mode, you can join  
other players’ games as an  
enemy creature, and compete  
to defeat as many players  
(agents) as possible.  
This mode must first be unlocked by clearing  
one of the campaigns.  
If the agent is defeated in a stage, the victory  
falls to the creature.  
Even if you are defeated, you can recover  
indefinitely as long as the agent doesn’t clear  
the stage.  
* To play with other players during story intersections, change your session settings  
to public.  
SPLIT-SCREEN OFFLINE CO-OP  
The number of agents defeated is displayed  
on a special leaderboard.  
With two or more wireless controllers connected to your  
PlayStation®3 system, select “Split” from the Screen  
The type of creature character you control is  
decided randomly. Each creature has various  
different actions.  
P.05  
Mode  
to experience co-op play split over two  
screens. Start the game by pressing the START button on  
the controller during Character Select.  
In Agent Hunt X Skill Select, you can buy &  
* Split screen play is only possible in the Campaign and The Mercenaries.  
P.13  
equip special skills unique to this mode.  
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12  
13  
player actions  
ss Qbutton & Ebutton simultaneously.  
action buttons  
quick shot  
Action buttons are displayed at various points during the game. Be  
careful, as failing to press them correctly may mean you lose the game.  
A fast attack that automatically targets nearby enemies.  
* If the DIFFICULTY is set to “AMATEUR”, action buttons that make the difference between  
life and death will be pressed automatically (Except for certain areas).  
escape  
counter  
Hit the button within  
the time limit!  
Press the E  
Holding down the  
Qbutton, move the  
left stick (up/down/  
left/right) & press S  
button.  
button at the instant  
the enemy attacks.  
Press the button with the correct  
timing!  
Ebutton  
physical attacks  
After escaping, continue pressing Qbutton to  
When the PC Gauge is empty, you can only  
perform attacks that leave you vulnerable.  
One Way to Take Down Enemies  
ready your weapon while in prone position.  
cover  
Press the Qbutton near walls or other objects that may  
be used for cover. (Press Q button and Sbutton at the  
same time to duck behind objects such as tables or crates.)  
When hiding behind cover and holding down Qbutton, you  
can use the left stick to move around and edge out from your  
hiding place to make attacks.  
Perform the  
coup de grâce!  
Aim for a weak point! Enemy is stunned!  
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14  
15  
partner actions  
artner Action Abutton  
partner actions  
dying rescue  
When your partner is in the Dying state, the Dying icon is  
displayed onscreen. You can help your partner by doing the  
following:  
There are many situations in the game where you will need the help of a partner.  
Abutton: Treatment  
Their Vitality Gauge will not be replenished.  
Rbutton: Revival*  
Use your Health Tablets to free your partner from the Dying  
state and replenish their Vitality Gauge at the same time.  
* Health Tablets required.  
When you come to a location where  
you will need to work with your partner,  
ress the Abutton to activate the  
artner prompt. Your character will wait  
or your partner’s response (this can be  
ancelled by pressing the Sbutton).  
call  
Hold down the Abutton and press Wbutton or R  
button or the directional button: You can convey simple  
messages to your partner, including thanks & instructions.  
rescue  
Hold down the Qbutton, lock aim on the enemy, & press  
the Abutton to issue an attack command (set an attack tag).  
Use your laser sight to attack a tag to an enemy. Your partner  
will then target these enemies first.  
If your partner has been captured they’ll enter Help status. Press the  
A button in close vicinity to help them escape.  
(You can remove the tag by holding down Qbutton & pressing the  
Abutton when the enemy is not in your laser sight.)  
Abutton  
s (Only during Split-screen play)  
passing items  
During Split-screen play, you can pass items such as herbs and ammunition  
from your Item Slot to your partner.  
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16  
17  
WARRANTY LIMITATIONS  
90-DAY LIMITED WARRANTY  
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING  
WARRANTIES OF MERCHANTABILITY AND FITNESS  
FOR A PARTICULAR PURPOSE, ARE HEREBY  
DISCLAIMED. IN NO EVENT SHALL CAPCOM BE  
LIABLE FOR SPECIAL, INDIRECT, CONSEQUENTIAL  
OR INCIDENTAL DAMAGES RESULTING FROM THE  
BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES.  
CAPCOM U.S.A., INC.  
(“CAPCOM”) warrants to the original consumer that this  
game disc from CAPCOM shall be free from defects in  
material and workmanship for a period of 90 days from  
date of purchase. If a defect covered by this warranty  
occurs during this 90-day warranty period, CAPCOM will  
replace the game disc free of charge.  
The provisions of this warranty are valid in the United  
States and Canada only. Some states and provinces  
do not allow limitations on how long an implied  
warranty lasts or exclusions of consequential or  
incidental damages, so the above limitations and  
exclusions may not apply to you. This warranty gives  
you specific legal rights, and you may have other  
rights, which vary from state to state or province to  
province.  
To receive this warranty service:  
1. Notify the CAPCOM Consumer Service Department  
of the problem requiring warranty service by calling  
(650) 350-6700. Our Consumer Service Department is  
in operation from 8:30 a.m. to 5:00 p.m. Pacific Time,  
Monday through Friday.  
2. If the CAPCOM service technician is unable to solve  
the problem by phone, he/she will instruct you to return  
the game disc to CAPCOM freight prepaid at your own  
risk of damage or delivery. We recommend sending your  
game disc certified mail. Please include your sales slip  
or similar proof of purchase within the 90-day warranty  
period to:  
ESRB RATING  
This product has been rated by the Entertainment  
Software Rating Board. For information about  
the ESRB rating, or to comment about the  
appropriateness of the rating, please contact  
CAPCOM U.S.A., INC.  
Consumer Service Department  
800 Concar Drive, Suite 300  
San Mateo, CA 94402-7045 U.S.A.  
This warranty shall not apply if the game disc has been  
damaged by negligence, accident, unreasonable use,  
modification, tampering or by other causes unrelated to  
defective materials or workmanship.  
CAPCOM U.S.A., INC.  
800 Concar Drive, Suite 300  
San Mateo, CA 94402-7045 U.S.A.  
REPAIRS AFTER EXPIRATION OF WARRANTY  
If the game disc develops a problem after the 90-day  
warranty period, you may contact the CAPCOM Consumer  
Service Department at the phone number noted  
©CAPCOM CO., LTD. 2012 ALL RIGHTS RESERVED.  
Resident Evil, CAPCOM and the CAPCOM LOGO are  
registered trademarks of CAPCOM CO., LTD. Dolby  
and the double-D symbol are trademarks of Dolby  
Laboratories. “PlayStation”, “DUALSHOCK” and  
“SIXAXIS” are registered trademarks and “PS3”  
and the PlayStation Network logo are trademarks  
of Sony Computer Entertainment Inc. The ESRB  
rating icons are registered trademarks of the  
Entertainment Software Association. All other  
trademarks are owned by their respective  
owners.  
previously. If the CAPCOM service technician is unable  
to solve the problem by phone, he/she may instruct you  
to return the defective game disc to CAPCOM freight  
prepaid at your own risk of damage or delivery, enclosing  
a check or money order for $20.00 (U.S. funds) payable  
to CAPCOM. We recommend sending your game disc  
certified mail. CAPCOM will replace the game disc  
subject to the conditions above. If replacement game  
discs are not available, the defective product will be  
returned to you and the $20.00 payment refunded.  
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18  

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