capcom-unity.com
BLUS-30855
34047M
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Using the DUALSHOCK®3 wireless controller
CONTROLS
Rbutton
Health Tablet (Recovery
)
Hold down Q button & press
E button to attack
P.09
P.15
Quick Shot
Press Qbutton & Ebutton
simultaneously
Health Tablet Auto-Reload – When you have herbs,
press Rbutton &Fbutton
Ready your weapon / Cover
Ready your weapon
Hide behind walls, etc
Qbutton
Ebutton
Physical Attack
W button
Display route guide
SELECT button
START button
Pause game (offline)
Options Menu/Skip cutscenes
Perform regular attack with E
button. When the enemy attacks,
press Ebutton to counter attack
Swap equipment / Select items
Dbutton
Abutton
Item Slot
P.08
Directional button
Up / Down – Swap hand
grenades, first aid spray, etc
Left / Right – Swap weapons
Partner Action
P.16
/ Cancel
Escape – Hold down Qbutton,
press Sbutton & move the left
stick
Look in partner’s direction / Call –
Hold down Abutton
Set Attack Tag – Ready weapon
with Qbutton lock aim on
enemy, & press Abutton
pPS Button
Right Stick
Left Stick
Sbutton Action / Confirm
* These are the default controls.
They can be changed in Options
or from the Options Menu within
the game.
Aim / Control camera
Move
N button
Switch left / right hand
Fbutton Reload / Pick up item
P.04
To fully enjoy the vibration function, hold down the p button and check “On” under the vibration
function setting.
Pausing the Game - Campaign
The game can only be paused if you are playing campaign offline. The SELECT button will bring
up the Options Menu, but the game will still be in progress.
Sliding – Press Q
button during a Dash
Dash – Left stick
and Sbutton
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02
03
main menu
new game / saving & loading
play game
new game
After choosing New Game or Chapter Select, you can adjust various settings.
CAMPAIGN
CAMPAIGN SELECT
P.05 Start a game from the beginning.
new game
lay.
If there is any saved data, this will not be displayed.
DIFFICULTY
is any saved data, “Continue” will
continue
SCREEN MODE
be displayed. Choose this to continue with the existing game.
e player & “Split” for two players.
CHARACTER SELECT
ct the chapter you would
chapter select
like to play and start the game.
SYSTEM SETTINGS
offline play.
P.11 se the network to enjoy co-op
join game
CO-OP LOBBY
play online.
set to “Don’t Allow” on the System Settings screen.
In the lobby you can wait for another player to join you in co-op play. After a
player joins your game, press START button to begin play. You can also press
START button before another player comes to start the game without waiting.
*Another player may still join your game in-progress.
P.10 Buy and customize skills.
skill settings
e the dog tag
to your account.
DOG TAGS
y additional game modes
P.13
extra content
saving & loading
.
This game features an auto-save function. The game will also be saved when you quit the game from the
Options Menu. Saved data will be loaded upon pressing the START button at the title screen.
Change the in-game settings
View the staff credits
options
credits
records
* At least 772MB of free space is required to save game data.
* If you begin the game with Chapter Select or Join Game, data from the game in progress prior to that point will be lost.
View a variety of records
website
For more detailed information about games, systems, characters bios, etc. please visit the following website
View special content
special features
PlayStation®Store
Download additional content
Note: you can also access the website from a smartphone.
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04
05
game screen
game rules
Player
Partner
Direction and
distance to target
dying
When the player’s Vitality Gauge
reaches zero, they enter the Dying
state, and the Dying Gauge is displayed.
In this state many actions are
restricted, and it will be game over if
more damage is incurred.
Dying Gauge
The Dying Gauge is replenished after a set time, and when it becomes
full, the player can return to the game again.
Action Button
Vitality Gauge
Dropped item
COMS Device
Displays the player’s vitality;
decreases when damage is
incurred.
Tablets Remaining
Ammo for Equipped
Weapon / Remaining
Rounds
When less than one
block of damage has
been incurred, the
damage will regenerate over time.
Number of
Weapon Reloads
(PC Gauge)
Physical Combat Gauge
Performing physical attacks or quick shots will
Weapon Function Switch
Displayed when you have equipped a
weapon that has multiple functionality.
Press the Dbutton while in ready state.
game over / continue
It’s game over when any of the following occurs:
• The player or their partner suffers more damage when in the Dying state.
• Failed to accomplish your objectives, or failed certain QTE’s.
After a game over, you can restart the game from the previous
checkpoint by selecting “Continue.”
use up some of the gauge . The gauge
P.15
will regenerate over time.
Chris
Jake
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06
07
item slot
recovery / route guide
Press the D button during the game to open the Item Slot and view
the items you have or discard items you no longer need.
recovery
In this game, herbs are used in tablet form. Use health
tablets and first aid spray to replenish your Vitality and PC
Gauges.
Item Slot Screen
Health Tablets
Move Cursor
Cursor Item Name
Use one tablet with each press of the Rbutton.
With one tablet the Vitality Gauge recovers by one
block and the PC Gauge recovers completely.
You need to convert the herbs into tablet form
beforehand. Select an herb in the Item Slot and
press the Sbutton to store in your tablet case.
Another way to recover is with your partner’s help.
Right stick or
directional button
Item Inventory
Switch screens with Rbutton
Switch Weapon Inventory Display
Weapons Screen
Currently Equipped Weapon
Right stick
up/down or
directional
Equip from Weapons
Screen, Ebutton
First Aid Spray
Cursor
button up/down
route guide
Item Menu
Press Wbutton during the g
the route guide you can confirm
that shows the direction you should head in.
Use the cursor to choose
an item & press the Sbutton.
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08
Another way to recover is with your partner’s help.
skill settings
multiplayer
There are various multiplayer options in this game, including co-op play and competitive
online modes.
Skill points can be acquired by defeating
enemies and at various points throughout
the game. These points can be used to
purchase skills that will be useful as you
proceed through the game.
Online Co-Op Multiplayer
As Host
On the System Settings screen in
Typical Settings
P.05
the Campaign
and
Network Selection
Create Game (Duo) in The
Select something other than “Offline.”
P.13
Mercenaries
, you can
Skills can be equipped in skill sets.
You can equip up to three skills in
one set.
use the onscreen menus to
incorporate multiplayer into your
game.
If you would like to accept a partner, make
sure this is not set to “Don’t Allow.”
When you clear a campaign, the
number of skill sets you can have will
increase to eight.
Agent Hunt Settings
(Campaign): If you would like to take part
in an Agent Hunt,
“Allow”
set this to
P.13
* Certain skills are specific to the
Private Slots
P.13
campaign or extra content
and can only be equipped in that
particular mode.
,
(The Mercenaries): If you would like to
take on a guest, set this to “1”
As Guest
You can join games that other users have created or are currently
playing. In each mode, select “Join Game” and follow the onscreen
instructions to set up online multiplayer.
Skill sets can be changed at any time
during the game from the Options
Menu (SELECT button).
Typical Settings
Quick Match
Games you can join are automatically selected.
Specify the types of games you would like to join.
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11
multiplayer
extra content
the mercenaries
STORY INTERSECTION CO-OP MULTIPLAYER
In this mode, you aim to
A maximum of two people can play at the
same time. Split-screen play is also possible.
In certain stages in the Campaign, it’s possible for up to four people
to play together at story intersections.
score points by defeating as
many enemies in a stage as
possible within a set time.
Points are displayed on the leaderboards.
Example of Story Intersection Co-Op
In The Mercenaries X Skill Settings, you
can buy and equip special skills unique
to this mode.
Two players in Jake’s Cam-
paign Online Co-Op
Two players in Leon’s Campaign
Split-Screen Multiplayer
Skills equipped under Skill Settings in
the campaign will not be equipped in
The Mercenaries.
Agent hunt
In this mode, you can join
other players’ games as an
enemy creature, and compete
to defeat as many players
(agents) as possible.
This mode must first be unlocked by clearing
one of the campaigns.
If the agent is defeated in a stage, the victory
falls to the creature.
Even if you are defeated, you can recover
indefinitely as long as the agent doesn’t clear
the stage.
* To play with other players during story intersections, change your session settings
to public.
SPLIT-SCREEN OFFLINE CO-OP
The number of agents defeated is displayed
on a special leaderboard.
With two or more wireless controllers connected to your
PlayStation®3 system, select “Split” from the Screen
The type of creature character you control is
decided randomly. Each creature has various
different actions.
P.05
Mode
to experience co-op play split over two
screens. Start the game by pressing the START button on
the controller during Character Select.
In Agent Hunt X Skill Select, you can buy &
* Split screen play is only possible in the Campaign and The Mercenaries.
P.13
equip special skills unique to this mode.
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12
13
player actions
ss Qbutton & Ebutton simultaneously.
action buttons
quick shot
Action buttons are displayed at various points during the game. Be
careful, as failing to press them correctly may mean you lose the game.
A fast attack that automatically targets nearby enemies.
* If the DIFFICULTY is set to “AMATEUR”, action buttons that make the difference between
life and death will be pressed automatically (Except for certain areas).
escape
counter
Hit the button within
the time limit!
Press the E
Holding down the
Qbutton, move the
left stick (up/down/
left/right) & press S
button.
button at the instant
the enemy attacks.
Press the button with the correct
timing!
Ebutton
physical attacks
After escaping, continue pressing Qbutton to
When the PC Gauge is empty, you can only
perform attacks that leave you vulnerable.
One Way to Take Down Enemies
ready your weapon while in prone position.
cover
Press the Qbutton near walls or other objects that may
be used for cover. (Press Q button and Sbutton at the
same time to duck behind objects such as tables or crates.)
When hiding behind cover and holding down Qbutton, you
can use the left stick to move around and edge out from your
hiding place to make attacks.
Perform the
coup de grâce!
Aim for a weak point! Enemy is stunned!
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15
partner actions
artner Action Abutton
partner actions
dying rescue
When your partner is in the Dying state, the Dying icon is
displayed onscreen. You can help your partner by doing the
following:
There are many situations in the game where you will need the help of a partner.
Abutton: Treatment
Their Vitality Gauge will not be replenished.
Rbutton: Revival*
Use your Health Tablets to free your partner from the Dying
state and replenish their Vitality Gauge at the same time.
* Health Tablets required.
When you come to a location where
you will need to work with your partner,
ress the Abutton to activate the
artner prompt. Your character will wait
or your partner’s response (this can be
ancelled by pressing the Sbutton).
call
Hold down the Abutton and press Wbutton or R
button or the directional button: You can convey simple
messages to your partner, including thanks & instructions.
rescue
Hold down the Qbutton, lock aim on the enemy, & press
the Abutton to issue an attack command (set an attack tag).
Use your laser sight to attack a tag to an enemy. Your partner
will then target these enemies first.
If your partner has been captured they’ll enter Help status. Press the
A button in close vicinity to help them escape.
(You can remove the tag by holding down Qbutton & pressing the
Abutton when the enemy is not in your laser sight.)
Abutton
s (Only during Split-screen play)
passing items
During Split-screen play, you can pass items such as herbs and ammunition
from your Item Slot to your partner.
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WARRANTY LIMITATIONS
90-DAY LIMITED WARRANTY
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING
WARRANTIES OF MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE, ARE HEREBY
DISCLAIMED. IN NO EVENT SHALL CAPCOM BE
LIABLE FOR SPECIAL, INDIRECT, CONSEQUENTIAL
OR INCIDENTAL DAMAGES RESULTING FROM THE
BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES.
CAPCOM U.S.A., INC.
(“CAPCOM”) warrants to the original consumer that this
game disc from CAPCOM shall be free from defects in
material and workmanship for a period of 90 days from
date of purchase. If a defect covered by this warranty
occurs during this 90-day warranty period, CAPCOM will
replace the game disc free of charge.
The provisions of this warranty are valid in the United
States and Canada only. Some states and provinces
do not allow limitations on how long an implied
warranty lasts or exclusions of consequential or
incidental damages, so the above limitations and
exclusions may not apply to you. This warranty gives
you specific legal rights, and you may have other
rights, which vary from state to state or province to
province.
To receive this warranty service:
1. Notify the CAPCOM Consumer Service Department
of the problem requiring warranty service by calling
(650) 350-6700. Our Consumer Service Department is
in operation from 8:30 a.m. to 5:00 p.m. Pacific Time,
Monday through Friday.
2. If the CAPCOM service technician is unable to solve
the problem by phone, he/she will instruct you to return
the game disc to CAPCOM freight prepaid at your own
risk of damage or delivery. We recommend sending your
game disc certified mail. Please include your sales slip
or similar proof of purchase within the 90-day warranty
period to:
ESRB RATING
This product has been rated by the Entertainment
Software Rating Board. For information about
the ESRB rating, or to comment about the
appropriateness of the rating, please contact
CAPCOM U.S.A., INC.
Consumer Service Department
800 Concar Drive, Suite 300
San Mateo, CA 94402-7045 U.S.A.
This warranty shall not apply if the game disc has been
damaged by negligence, accident, unreasonable use,
modification, tampering or by other causes unrelated to
defective materials or workmanship.
CAPCOM U.S.A., INC.
800 Concar Drive, Suite 300
San Mateo, CA 94402-7045 U.S.A.
REPAIRS AFTER EXPIRATION OF WARRANTY
If the game disc develops a problem after the 90-day
warranty period, you may contact the CAPCOM Consumer
Service Department at the phone number noted
©CAPCOM CO., LTD. 2012 ALL RIGHTS RESERVED.
Resident Evil, CAPCOM and the CAPCOM LOGO are
registered trademarks of CAPCOM CO., LTD. Dolby
and the double-D symbol are trademarks of Dolby
Laboratories. “PlayStation”, “DUALSHOCK” and
“SIXAXIS” are registered trademarks and “PS3”
and the PlayStation Network logo are trademarks
of Sony Computer Entertainment Inc. The ESRB
rating icons are registered trademarks of the
Entertainment Software Association. All other
trademarks are owned by their respective
owners.
previously. If the CAPCOM service technician is unable
to solve the problem by phone, he/she may instruct you
to return the defective game disc to CAPCOM freight
prepaid at your own risk of damage or delivery, enclosing
a check or money order for $20.00 (U.S. funds) payable
to CAPCOM. We recommend sending your game disc
certified mail. CAPCOM will replace the game disc
subject to the conditions above. If replacement game
discs are not available, the defective product will be
returned to you and the $20.00 payment refunded.
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