Rane Advanced 24 Bit USB 20 Interface for Professional DJs SL3 User Manual |
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
ImpORtant SaFety InStRuctIOnS
cOpyRIght nOtIceS
mInImum SyStem RequIRementS
For the continued safety of yourself and others
we recommend that you read the following safety
and installation instructions. Keep this document
in a safe location for future reference. Please
heed all warnings and follow all instructions.
© 2009 Rane Corporation. All rights reserved.
Scratch Live and the Scratch Live logo
are trademarks of Serato Audio Research.
Trademarked in the U.S. and other countries.
Licensed exclusively to Rane Corporation. This
software is based in part on the work of the
Independent JPEG Group, and uses libpng code,
copyright © 2000-2002 Glenn Randers-Pehrson.
The Scratch Live Control Tone, the audio pressed
on Scratch Live Control Vinyl and Control CDs, is
copyright © 2004-2009 Serato Audio Research.
The Control Vinyl and Control CDs are licensed
for personal use only. The creation of personal
backups of the Control CD is allowed, however
duplicating Control CDs for commercial benefit
is strictly prohibited. For avoidance of doubt the
duplication or creation of Control Vinyl for any
use is strictly prohibited. Please respect our
copyright.
• A DJ mixer with at least 2 channels.
• At least one turntable or CD player.
• Computer with available USB 2.0 port.
• Screen resolution 1024 x 768 or higher.
• 1 GB RAM.
• Hard drive space for storing music.
Do not use this equipment in a location where
it might become wet. Clean only with a damp
cloth. This equipment may be used as a table
top device, although stacking of the equipment
is dangerous and not recommended.
pc
• Windows XP with Service Pack 2 or higher,
or Vista with Service Pack 1 or higher. We
recommend XP over Vista.
• Pentium 4 / 1.5 GHz.
Equipment may be located directly above or
below this unit, but note that some equipment
(like large power amplifiers) may cause an
unacceptable amount of hum or may generate
too much heat and degrade the performance
of this equipment. Only use attachments
and accessories specified by Rane. Refer
all servicing to qualified service personnel.
Servicing is required when the apparatus has
been damaged in any way, such as spilled liquid,
fallen objects into an opened chassis, exposure
to rain or moisture, a dropped unit, or abnormal
operation.
mac
• Mac OSX 10.4 or higher.
• G4 / 1 GHz.
check LISt
These items are included with the SL 3 in
the box:
1 soft carry case.
© 2004-2009 Serato Audio Research. Windows
XP and Vista is either a registered trademark
or a trademark of Microsoft Corporation in the
United States and/or other countries. Apple,
Mac, Macintosh and iTunes are trademarks of
Apple Computer, Inc., registered in the US and/
or other countries.
1 Serato Scratch Live software install disc.
1 external universal power supply with
country adaptors.
1 USB cable.
4 stereo RCA cables.
2 control CDs.
IntROductIOn
2 control vinyl records.
4 rubber feet for the SL 3.
1 Quick Start Guide.
Refer to the separate Quick Start guide that
was included in the box. If you lose yours, a
new copy (along with this manual and all other
documentation) may be downloaded at rane.
to check for Scratch Live software updates, visit
the Official Scratch Live Forum at scratchlive.net
WeaR paRtS
The SL 3 interface contains no wear parts.
The vinyl records and CDs are wear parts as
described in the Limited Domestic Warranty
section at the end of this manual.
1 Warranty card.
1 this manual.
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
3
SCRATCH Live: GeTTinG STARTeD 6
MAin SCReen OveRvieW
Virtual Deck
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Connecting Your Hardware
Connecting the SL 3
Turntable Setup
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Visual Aids
cOntentS
Tempo Matching Display
Track Overview Display
Main Waveform Display
Beat Matching Display
Thru Buttons
CD Player setup
Installing Scratch Live
Starting the Software
Using the Tool Tips
Playing Regular Vinyl and CDs
Power Supply
Master Gain
33 / 45 Speeds
Tracking Indicator
Tap Tempo
CALiBRATinG SCRATCH Live
The Noise Threshold
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Key Lock
The Scopes
Repeat
Calibration Troubleshooting
Censor
Important Safety Instructions
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Eject
Introduction
ImpORtIng and pLayIng muSIc
Importing Your Music
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Autoplay
Copyright Notices
Input Reverse
Track Gain
Wear Parts
Supported File Types
Minimum System Requirements
USB Dropout Indicator
PC
PRePARinG YOUR FiLeS
Analyzing files
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Mac
SCRATCH Live MODeS
Absolute Mode
Relative Mode
Internal Mode
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Check List
How to Analyze Files
About Corrupt Files
Set Auto-BPM
The Offline Player
Playing Music
Pitch Slider
Temporary Cue
Speed Range
Track Display
More Controls
FiLe MAnAGeMenT
Rescan ID3 Tags
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CUe POinTS
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Relocate Lost Files
LOOPinG
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PLAYBACk COnTROL
The Control Record
The Control CD
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Auto Looping
The A - Slot
Loop Roll
Vinyl Scroll
Loop Roll with MIDI
SAMPLe PLAYeR
Play Behavior
Play Modes
Volume
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MIDI
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RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
MiDi COnTROL
Overview
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ADDiTiOnAL SeTUP
Hardware
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MiXinG WiTH One TURnTABLe
OR CD PLAYeR
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MIDI Controller Setup
Assigning Controls
MIDI Platters
USB Buffer Size (Latency)
UpdatIng FIrmware
Line / Phono Status
Playback
TROUBLeSHOOTinG AnD
FReQUenTLY ASkeD QUeSTiOnS 30
Assigning MIDI to Other Controls
Ctrl-Click Functionality
Presets
Track End Warning
Playback Keys Use Shift
Lock Playing Deck
Sort Cues Chronologically
Use Auto Gain
cORRupt FILe deScRIptIOnS
AnD DiAGnOSeS
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Native Controller Support
Technical Information
SCOPe ReADinG AnD FiXeS
SL 3 SPeCiFiCATiOnS
ORGAnizinG YOUR MUSiC
Grouping Tracks into Crates
Subcrates
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Hi-Fi Resampler
Play From Start
Instant Doubles
DeCLARATiOn OF COnFORMiTY 35
FACTORY AUTHORizeD SeRviCe 36
LiMiTeD DOMeSTiC WARRAnTY 36
Sorting Your Files
Using the Song Browser
Searching
Play From First Cue Point
Braking
Audio Output
Prepare Window
vinyl Control
History
Reverse Vinyl Scroll
Adjust Loops with Vinyl
Next Song On Flip
Vinyl Scroll Speed
Drop To Absolute Position
Drop To Cue Points
Track Start Offset
Library
Editing ID3 tags
WARRAnTY PROCeDURe
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Library Zoom
Display Album Art
Status Icons
More Info on Corrupt Files
Scratch Live Backup
Deleting Crates and Tracks
Read iTunes Library
Protect library
ReCORDinG
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Record Gain Knob
Sampling From Vinyl
Recording Your Mix
Custom Crate Columns
Center On Selected Song
Show All File Types
Include Subcrate Tracks
Autofill Overviews
Import AAC Files
LiveFeeD
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Using LiveFeed
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Display
keYBOARD SHORTCUTS
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Maximum Screen Updates
Audio Cache (seconds)
Horizontal Waveforms
Show Album Art On Deck
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
5
4. Connect the SL 3 to your computer
COnneCTinG THe SL 3
To integrate an SL 3 unit into a typical DJ setup,
connect it to your turntables (or CD players) and
mixer, as follows:
SCRATCH Live:
gettIng StaRted
1. inputs
*
Using the provided USB cable, connect your
SL 3 to an available USB 2.0 port on your
computer.
RIGHT
DECK
Make sure you connect it directly to your
computer and not through a hub or splitter.
cOnnectIng yOuR
haRdWaRe
Connect your CD players or turntables to the
DECK INPUTS on the Rane SL 3.
TURnTABLe SeTUP
SyStem OveRvIeW
1. Set the tone arms to the specific
recommendations of the cartridge used, so
that the needle never leaves the record, but
not heavy enough that it heats up significantly.
Both produce poor tracking.
*Optional Step: Connect an additional output
(such as AUX OUT) from your mixer to the AUX
INPUTS on the SL 3 to record your set in Scratch
The Scratch Live control records and CDs
are pressed with an audible tone specifically
developed for controlling the Scratch Live
software application.
The SL 3 interface converts the control signal
coming from each deck into digital audio, to be
sent via USB to the Scratch Live software, which
decodes that signal into a stream of information
on what the DJ is doing with the control disc.
A virtual ‘deck’ replicates the movements of
the control disc. Audio files loaded onto the
virtual decks are then played back through the
outputs of the hardware, with any manipulation
of the control discs reproduced on the audio,
effectively emulating vinyl control of the files
loaded in software.
2. input Level Selection
2. Grounding is extremely important when
using Scratch Live. Make sure you have good
connections from the ground wires of your
turntables to the grounding post of your SL 3.
If you do not ground your turntables properly,
the control signal will be noisy and the tracking
of the record position will be erratic.
DIP SWITCHES
3. Ensure the SL 3 is set to receive a phono level
Set each input to the correct input level using
the dip switches. Set the switches UP for Phono
(turntables) or DOWN for Line (CD players).
signal – See STeP 2 OF COnneCTinG THe SL 3.
TiP: We recommend Shure M44-7 needles
for use with Scratch Live, due to their high
output volume, excellent tracking and low
record wear.
3. Outputs
cd pLayeR Setup
AUX
Disable all built-in effects on the CD player,
including keylock/master tempo.
LEFT
DECK
RIGHT
DECK
Ensure the SL 3 is set to receive a LINE level
signal – See STeP 2 OF COnneCTinG THe SL 3.
Connect the OUTPUTS of the SL 3 to line
inputs on your mixer. Connect the AUX output
to an additional line input or AUX input on your
6
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
You will see the following screen:
StaRtIng the SOFtWaRe
InStaLLIng ScRatch LIve
Check for the latest download version of Scratch
than what is on your CD-ROM, we recommend
installing it instead.
mac
1. Insert the Software Installation CD-ROM and
double-click the installer icon.
You will see the following screen:
3. Follow the on-screen instructions. Once the
installation is complete, Scratch Live appears
in the Start Menu under All Programs > Serato
> Scratch Live.
Close all other programs on your Mac or PC.
When you load Scratch Live for the first time,
you will see the screen shown above.
uSIng the tOOL tIpS
Because the SL 3 was connected prior to
installing Scratch Live, there is no extra hardware
installation required.
Click on the ? icon to enable tool tips. This is
located in-between the MIDI and setup button
next the Scratch Live logo, as shown below. Tool
tips provide a handy way to learn the various
features of Scratch Live. Move the mouse over
a section of the screen to bring up a context-
sensitive tool tip. Holding the mouse over the ?
button with tool tips turned on will show you a list
of all keyboard shortcuts. Tool tips are available
in several languages. Scratch Live will display
the tool tips in the language that your computer
is set to. If your language is not available, the
tool tips will be displayed in English.
nOTe: Select the custom install option if you
wish to change the installation location of
Scratch Live.
Follow the on-screen instructions.
Once the installation is complete, Scratch Live
will appear in your applications list. You may like
to drag the Scratch Live icon to your dock for
quick launching.
addItIOnaL WIndOWS dRIveRS
Windows treats each USB port individually.
You might like to install the Drivers for the SL 3
hardware on all of your USB ports.
2. Plug in your SL 3. No extra hardware or driver
Connect your Scratch Live hardware to a
USB port. Windows will again attempt to install
the drivers via the hardware wizard. Cancel and
close the hardware wizard.
installation is required.
WIndOWS
It is important that Windows users install the
SL 3 drivers as well as the Scratch Live software.
The easiest way to do this is to allow the Scratch
Live installer to do all the work.
With your hardware still connected, run the
Scratch Live driver updater. This is usually
located in:
C: > Program Files > Serato > driver_updater
1. Connect your SL 3 before you insert your
installation CD. When you first connect it,
Windows will attempt to install the drivers via
the hardware wizard. Cancel and close the
hardware wizard.
Repeat this process for each of your USB ports.
TiP: The driver updater can install drivers for
different types of Scratch Live hardware, not
just the SL 3. For example, if you play at a
club that uses a TTM 57SL mixer, just connect
the mixer and run through the driver updater
as above.
2. Insert the Software Installation CD-ROM.
Make sure your SL 3 is connected first. If a
window doesn’t open automatically, browse to
the CD drive. Run setup.exe.
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
7
pLayIng ReguLaR vInyL and cdS
HOW TO CALiBRATe SCRATCH Live
With music playing in the background, put your
needle on the record with the turntable stopped.
If you are using CD players, the same rules
apply. Have the CD deck paused or stopped
while calibrating.
nOTe: the SL 3 must be powered by USB or
the supplied external power supply for the
DeCk THRUs to work.
CALiBRATinG
ScRatch LIve
While Scratch Live is not running, and the
SL 3 is powered by the external supply, the deck
thrus on the SL 3 will always be on, allowing
you to play regular CDs and vinyl with your CD
players or turntables.
Click and hold the estimate button until the slider
stops moving. Moving the threshold slider to the
left will make Scratch Live more sensitive to slow
record movement, but also more sensitive to
background noise.
When the SL 3 is powered by the universal
power supply, and then Scratch Live is launched,
the deck thrus are still on. This allows a laptop to
be connected during a set (when using the deck
thrus) with no audio interruption.
Repeat the process for each deck
Since Scratch Live is controlled by an analogue
signal, there is no guarantee of what state that
signal will be in by the time the software gets to
interpret it. Therefore, Scratch Live needs to be
able to handle a wide range of signals, and be
configurable to use them optimally. Calibrating
is just configuring the software to your situation.
Calibration is equally important for both vinyl
and CD users of Scratch Live.
If the SL 3 is not powered by the universal
power supply when Scratch Live is launched
(USB connected), the deck thrus will be off, but
can be turned on in Scratch Live.
Things to remember:
• Your needle must be on the record.
• Your turntable (or CD player) must be
stationary.
To turn the thrus off and on in Scratch Live,
click on the thru button for the respective
channel in Scratch Live. This will change the
state of the channels to thru mode, sending
audio direct from the SL 3 inputs to your mixer.
• The background music playing must be at a
similar level to which you will play your set at.
• You should calibrate Scratch Live every time
you play.
There are two parts to the Scratch Live control
signal: The directional tone, and the noise map.
Listening to the control vinyl, the directional tone
is the 1 kHz tone. The noise map sounds like
random noise over the top of the tone.
TiP: if the slider jumps to the far right,
then you have a problem with noise in your
turntables/CD players/mixer. Check all your
connections and make sure your equipment
is well earthed. in some situations you will
not be able to improve the signal quality, and
you will have to play on regardless. in this
situation, stick to rel mode.
pOWeR SuppLy
Connect the barrel connector of the power
supply to the 7.5 VDC jack on the SL 3. Plug
the power supply into an AC outlet. The yellow
POWER indicator will light on the SL 3.
The universal power supply includes different
input plugs for the USA, Europe, UK and
Australia. The USA plug is attached at the factory
— you may need to replace it in your country.
To remove a plug,
The directional tone provides the current
speed and direction of the record, while the
noise map tells the software precisely where on
the record the needle is currently.
the ScOpeS
the nOISe thReShOLd
A threshold is a lower limit, below which a
process will not occur. In the case of Scratch
Live, the noise threshold is the limit below which
the input signal will not be interpreted as control
signal; in other words if it’s below the threshold,
it is considered noise and ignored.
PUSH the button
while turning the outer
rim counterclockwise.
To attach a plug,
rotate it to fit into
The scopes on the setup screen in Scratch Live
display the input signal as a phase diagram. The
key factors to look at on the scope display are
crisp clean lines, round shape, and the tracking
percentage in the lower right corner.
This setting is necessary because a stylus is
very sensitive, and will inevitably pick up noise
from the environment as well as the signal on the
record, especially in the noisy environment of a
live show.
the supply and turn
clockwise until it locks
in place.
The power supply is regulated 7.5 volts DC, 1
amp, using a P6 type barrel plug. Any substitute
must meet these specifications.
Start both turntables or CD players. You will
see green rings appear in the scope view, as
shown above.
-(5.5mm)
+(2.5mm)
8
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
For optimal performance the inner ring should
be as close to circular as possible. Use the
scope zoom slider (1x to 16x) to zoom in or out
as necessary. Use the scope L/R balance and
P/A balance controls to adjust the shape of the
inner ring.
2. Once you have located your music, drag
the folder or files you want to import onto the
purple “All...” icon. This is located to the left of
your screen at the top of the crates and playlist
window.
ImpORtIng and
pLayIng muSIc
If you wish to import all of your music, just
drag your whole music folder onto this icon.
The number in the top left corner of the scope
view gives the current absolute position within
the control record or CD. The number in the
top right corner is the current speed in RPM. In
the bottom left is the current threshold setting,
and the number in the bottom right shows the
percentage of readable signal – this number
should be close to 85% when your system is
calibrated properly.
TiP: You can also import by dragging files
and folders directly from Windows explorer
(PC version) or Finder (Mac version) into the
Scratch Live library.
SuppORted FILe typeS
ImpORtIng yOuR muSIc
Scratch Live supports fixed and variable bit rate
.MP3, Ogg Vorbis, AAC, .AIFF, and .WAV file
types. M3U playlists are also supported.
The easiest way to load music into your library is
by using the files button:
CALiBRATiOn TROUBLeSHOOTinG
After calibration, the number in the upper right
corner of the scope view should say 0.0 while
the needle is on the record and the turntable is
stopped.
1. Click on the files button to open the files
panel. The left side of this window displays
various locations on your computer hard drive
(and external drives if you have one). Click on
these locations to navigate your computer and
find your music.
nOTe: iTunes Music Store DRM files cannot
be played back by Scratch Live. iTunes Plus
files are DRM-free.
If that number is fluctuating then manually
move the estimate slider to the right until that
number is stable at 0.0. If you’ve moved the
slider all the way to -24 and its still fluctuating
then you have a grounding or interference
problem somewhere in the chain.
By default, your music will usually be found in
either “Music” (Mac) or “My Music” (Windows).
If so, the first thing to check is that the
grounding wire coming from your turntable is
connected to your mixer’s grounding posts.
Next, make sure that the SL 3 isn’t sitting
next to a power source such as a power strip or
power box and that the RCA cables connected
to the SL 3 aren’t laying across other power
conducting cables.
If you are still experiencing issues, you might
have to adjust the placement of your setup. For
example, make sure bass bins aren’t directly
under the turntables. FOR MORe CALiBRATiOn
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
9
pLayIng muSIc
SeT AUTO-BPM
Click on the All… icon to show all the tracks
in your library. Use the keyboard shortcut Shift
- Left Arrow to load the highlighted track on to
the left deck, and Shift - Right Arrow to load the
highlighted track onto the right deck.
pRepaRIng
yOuR FILeS
TiP: You can also load tracks to decks using
the mouse. Click and drag a track from the
track list area on to either deck.
If this option is checked while analyzing files,
Scratch Live will calculate the estimated tempos
of your files. If Scratch Live is confident that the
auto-BPM estimate for a file is accurate, it will be
written to an ID3 tag* in the file. The auto-BPM
function will not be applied if the track already
contains BPM information. To re-analyze these
files and use auto-BPM or auto gain on them,
drag them onto the analyze files button. If you
know your files BPM will fall within a certain
range, use the range drop down to avoid double
or half value BPMs being calculated.
To start playing a track, simply put the needle on
the record and start the turntable. The track will
start playing as soon as it detects the signal from
the control vinyl (or CD).
anaLyzIng FILeS
Before you play your music in Scratch Live, It is
important to first analyze your files.
In ABS mode, the track will play from the
position dictated by the placement of the
needle on the record. If you place the needle at
the beginning of the record, the track will start
playing from the beginning. You can skip through
the track by picking up the needle and placing
it further into the record, just as with regular
records (This is known as needle dropping). See
The analyze files function processes the
songs in your library to detect file corruption,
saves the waveform overview to an ID3 tag*, and
calculates auto-gain and BPM values.
*nOTe: iD3 tags contain data about your
tracks and are saved inside the files
themselves. Genre, track name and artist are
examples of common tag information. See
hOW tO anaLyze FILeS
To analyze files start Scratch Live with the
hardware disconnected. On the left side of the
main screen, you will notice a button labeled
“analyze files”. Click this to automatically build
the overviews for all the tracks in your library.
tRack dISpLay
the OFFLIne pLayeR
When a track is loaded, the track name, artist
and length are displayed in the track title bar,
and the Virtual Deck shows a solid black line.
If the track has BPM information written in the
tag this will also be displayed. See: SeT AUTO-
BPM
The offline player is available when Scratch Live
hardware is not connected, and outputs through
the current default audio device. Load a track to
the offline player by dragging and dropping onto
the deck, or pressing shift+left arrow. If the end
of the loaded track is reached, the next track in
the current playlist is played automatically.
TiP: You can drag and drop individual folders,
crates or files onto this button to force the
building of overviews at any time.
ABOUT CORRUPT FiLeS
If Scratch Live detects a corrupt file it
will tag it with a corrupt file icon:
It is very important that you delete
ANY corrupt files from your library as they can
cause Scratch Live to crash regardless if you
The offline player is a useful tool for preparing
crates, auditioning tracks, and setting cue and
loop points.
10
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
vInyL ScROLL
Vinyl Scroll allows you to select and load tracks
using only your turntables (or CD player) – no
contact with the computer necessary! To use
Vinyl Scroll with turntables, lift the needle off
the record and drop it into special “bonus track”
section at the end of the record’s A side. The
movement of the control disk now controls the
selected track within your library. Lift the needle
out of the Vinyl Scroll section of the record and
into the lead out (between the Vinyl Scroll area
and the end of the record) to change crates or
iTunes playlists. Go back to the Vinyl Scroll area
of the record to choose a track within the crate or
playlist. Once you have found the track you wish
to play, put the needle back at the beginning of
the record and it will load automatically. This
feature is available to CD users. Go to track 2 on
the control CD to access Vinyl Scroll. Find the
track you want to load, and go back to track 1.
The track you selected will be loaded and ready
to play. You can reverse the direction of Vinyl
Scroll and set the sensitivity in the setup screen.
FILe
management
PLAYBACk
cOntROL
Located in the files pane are two buttons, rescan
ID3 tags and relocate lost files. Use these tools
for ongoing file and library management.
the cOntROL RecORd
The control record has two sides. The first side
is 10 minutes long and contains the Vinyl Scroll
section. The second side is 15 minutes long.
Scratch Live can be configured to work with
records playing at either 33 RPM or 45 RPM,
depending on your preference. The record has
thin marks every minute, and a thicker mark
every 5 minutes (when playing at 33 RPM).
These marks are to assist you when using needle
dropping to move through the track. These
marks do not affect the playback of the track.
ReSCAn iD3 TAGS
Click this button to force Scratch Live to re-read
all file tags. Alternatively, you can drag and drop
files, folders, or drives onto the rescan id3 tags
button from the files pane. This will only scan the
files that you drag and drop, resulting in much
faster processing.
TiP: You can also use vinyl Scroll in the
TiP: Rescanning the tags is a handy way to
identify all the files that Scratch Live can’t find
(for example if the files have been altered or
moved). These tracks will show up red in the
main track list, with an exclamation mark in
the status column. You can sort by the status
column to group all these tracks together.
ReLOcate LOSt FILeS
This feature finds music and folders on your
computer that you have either moved or altered.
1. Click the relocate lost files button to search
all your drives (internal and external) for files
currently marked as not found in your library.
2. When this process is complete, your Scratch
Live library will be updated with the new
location of your files.
the cOntROL cd
The control CD has
two tracks. The first
track is 15 minutes
long and controls
playback The second
track is 40 seconds
long and controls
vinyl scroll.
TiP: Drag and drop files, folders, or drives
onto the relocate lost files button from the
files pane. This is useful if you know the
location of your files, as it only scans the drag
and drop location, with faster relocation.
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
11
tempO matchIng dISpLay
maIn WaveFORm dISpLay
This view provides a close-up
of the track, including color
coding to show the frequency
of the sound; red representing
low frequency bass sounds,
maIn ScReen
OveRvIeW
The Tempo Matching display area provides a
helpful tool for beat matching. Scratch Live
detects the beats within the track, and places
a row of orange peaks (for the track on the left
side) above a row of blue peaks (for the track
on the right side) in the Tempo Matching display
area. When the two tracks are matched to the
same tempo, the peaks will line up. The tempo
display is aligned with the beginning of the bar,
so the peaks keep their relative position as the
track plays. This display does not show the
relative timing of the beats, only the tempos of
the tracks. The peaks will still line up when the
tracks are playing at the same tempo, but are
out of sync.
green
representing
mid-
frequency sounds and blue
representing high-frequency
treble sounds. You can
also switch to a three-band
spectrum view by holding
the ctrl key and clicking on
the waveform. Click on the
vIRtuaL deck
waveform to ‘scrub’ or make
fine adjustments to your position within the track.
This applies to int mode only, and may be useful if
you wish to set cue points in your tracks without
your turntables or CD players connected. The
Main Waveform is zoomed around the current
The Virtual Deck shows
everything about the
speed and position of
a track. As the vinyl
rotates, so does the
tRack OveRvIeW dISpLay
line on the label. The
circular progress bar
This view provides a complete overview
of the track waveform, and includes
a marker to show the current position
within the track. This view is useful for
finding transitions within the track. The
waveform is colored according to the
around the edge is a visual representation of
the position within the song, and can be set to
flash to warn you that the track is nearing its
end. The time and remaining time are displayed
in minutes and seconds. The turntable speed
as a percentage pitch shift is shown on the left
of the Virtual Deck, and the pitched BPM (BPM
with pitch adjustment multiplier added) is shown
on the right of the virtual Deck. If the track has
no BPM information, pitched BPM will not be
shown.
TiP: Use the + and – keys to zoom in and out.
TiP:Waveformcanbeeitherverticalorhorizontal.
kick Drum
sound spectrum
–
red representing
low frequency bass sounds, green
representing mid frequency sounds and
blue representing high frequency treble
sounds.
In this example, the red part of the
wave represents a kick drum, while
the purple part represents a snare
drum.
You can jump to different positions
within the track by clicking on the
Track Overview display (disabled in
abs mode). Grey lines behind the overview
show the length of the track – a thin grey line
every minute, and a thick grey line every 5
minutes. The overview will be filled when
you load the track onto a Virtual Deck. On
slower computers, you should disable auto fill
Snare Drum
If you are playing regular vinyl, notice that the
Virtual Deck behaves strangely as Scratch Live
attempts to decode the incoming signal. This
will not cause any problems, but you may find it
distracting. You can unload the currently loaded
track using the Virtual Deck eject buttons.
BeAT MATCHinG DiSPLAY
This view shows the position of beats
within the track. When beat matching,
this view helps align the downbeats
of the two tracks. The markers are
matched up when the two tracks are
beat matched.
TiP: Use the keyboard shortcut shift-alt-
arrow to unload a track from the virtual Deck.
example: The following is
a
demonstration of using the visual aids
to help beat match. In this example,
the track that is playing is on the left
deck, and the track to be mixed in is
on the right deck.
vISuaL aIdS
When the track is playing several waveforms are
displayed. Each shows a different aspect of the
track being played.
12
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
1. Start the track playing on the right deck.
After a few seconds, blue peaks appear in the
Tempo Matching display.
TiP: F5 and F10 will turn key Lock on and off
tRackIng IndIcatOR
for the left and right decks respectively.
The tracking indicators
on the main screen show the quality of the signal
coming from the control record or CD. The length
of the bar indicates the speed of the record or
CD. The color indicates the amount of position
information Scratch Live is receiving. When
you are playing the record at normal speed, the
tracking indicator should be grey. If it is mostly
red there is a problem reading the control signal.
Make sure your needles are clean, and check the
calibration in the setup screen.
Repeat
2. Adjust the pitch of the right turntable until
the blue peaks sit under the orange peaks in
the Tempo Matching display. Once they are
aligned, the two tracks have the same tempo.
Use the repeat function to repeat the
song across the entire length of the
control record.
TiP: Short “loop” samples can be turned into
a continuous track using the repeat function.
The loops must be less than 10 seconds long,
and cut at the start and end of a bar.
3. Next align the markers in the Beat Matching
display. Watch the color of the items passing
by in the Main Waveform display. Remember
that a kick or bass drum will be red in color,
and a snare drum will be green or blue. This
technique will by no means guarantee perfect
mixes, but may help to speed up the process
of beat matching.
cenSOR
nOTe: it is normal for the tracking indicator
to be red when cueing or scratching.
Use the censor button to ‘mask’ parts
of a song, or use as a special effect.
When you press the censor button, the track
starts playing backwards from that point. When
you release the censor button, the track plays
forward from the point you would have been,
had you not pressed the censor button. Censor
is available only in rel and int modes.
tap tempO
For tracks with no BPM information,
THRU BUTTOnS
there is
a
tap tempo button
Use the thru buttons to switch
displayed where the BPM usually
between Scratch Live and
is, in the song info area. Pressing alt-space bar
activates the tempo tapper (press alt-space bar
a second time to activate the tempo tapper on
the right Virtual Deck). Tap the space bar along
with the beat. After you’ve tapped the first beat,
you can switch to double time tapping, half
time, start of each bar etc. The range is set by
the first two taps, after that you can switch to
any steady rhythm you feel comfortable with –
quarter notes, half note, whole notes. Esc resets
the BPM, Enter saves the BPM to the track. You
can use the mouse if you prefer. Your CD player
or turntable’s pitch slider doesn’t need to be at
zero, we do the math for you. You can also use
the tempo tapper when no song is loaded, for
finding the BPM of regular records, for example.
regular vinyl or CDs. Click on the thru button for
the respective channel in Scratch Live. (The thru
button on the left virtual deck for the left channel,
and vice versa.)
eJeCT
This ejects the track playing or loaded
track from the Virtual Deck.
This will change the state of the channels to
thru mode, sending audio direct from the SL 3
autOpLay
Click the autoplay button to
enable autoplay. With this setting
maSteR gaIn
turned on, when one track finishes playing,
the next track starts automatically. Load from
a crate to play through the songs in that crate,
or from your library to play through your library.
Autoplay works in both rel and int modes. Play
from start must be checked in the setup screen
for autoplay to work correctly.
The master output of Scratch
Live can be controlled using
the master gain control. This
adjusts the output volume of all tracks played.
nOTe: For best results, set the master gain
to the 12 o’clock position, and adjust the
volume of individual tracks using the track
gain adjustment.
key LOck
When Key Lock is on, the key or pitch of
the song stays locked at what it would
be if the track was playing at normal speed,
regardless of the platter speed of the turntable
or CD player. Key Lock has scratch detection,
so that it automatically turns off when scratching
for a natural scratching sound. Turn Key Lock on
or off by pressing the button to the top right of
the Virtual Deck.
Input ReveRSe
Swaps the left deck input
(3 & 4) with the right deck
33 / 45 SPeeDS
input (5 & 6) of the SL 3.
Set this to match the speed of your
turntable for normal playback.
This transfers control over to the alternate
virtual deck. For example, the physical record
on the right hand side now controls the left
hand side virtual deck. This essentially lets you
continue mixing, but just using one turntable.
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
13
Emergency int mode will activate after 1 second.
Use the keyboard shortcut F1 (left deck) or F6
(right deck) to switch to abs mode.
tRack gaIn
Use the track gain adjustment to balance
the volume of the tracks in your library.
Any adjustment made to the gain of a
track is saved with the file, and will be
reapplied to the entire track when it is
loaded again. The level meter shows the
level sent to the hardware interface after
both individual track gain and master
gain adjustment.
ScRatch LIve
mOdeS
nOTe: Be careful when scratching near the
end of the record not to accidentally go past
this point and into int mode, or the track will
no longer respond to record movement!
ReLatIve mOde
nOTe: For automatic gain setting of your
Scratch Live has three different modes of
operation. You can switch between these modes
by clicking the mode buttons near the Virtual
Deck.
USB DROPOUT inDiCATOR
The USB dropout indicator
on the main screen is a
useful trouble shooting
tool if you have problems with audio dropouts.
Such dropouts are caused by an interruption in
passing the audio to the Scratch Live hardware
interface. If such an interruption (or dropout)
occurs, a red light will appear briefly, just to the
left of the Scratch Live logo at the top of the
screen. The light will be red for one second, and
then orange for four seconds.
ABSOLUTe MODe
rel mode observes the relative forward and
backward movement of the record, but does not
take into account the position within the record.
rel mode disables needle dropping, but allows
skip-free scratching.
See: DROP TO ABSOLUTe POSiTiOn (PAGe 25)
if you do experience USB drop outs:
rel mode adds additional speed controls:
abs mode is the default mode, and most closely
resembles the properties of normal vinyl. The
beginning of the track is mapped to the start of
the record, and by picking up the tone arm and
moving the needle to another part of the record
(needle dropping) you can move to a different
position within the track.
Previous track – Go to the previous
track in the list.
• Try closing other applications that are running
at the same time as Scratch Live.
Rewind - The rewind function speeds
up the longer you press the button.
• Try turning off background tasks, for example,
wireless networking.
Fast forward
–
The fast forward
abs mode faithfully reproduces the movement
of vinyl control records, including stops, starts,
scratching, needle dropping, rubbing and other
turntablist techniques. When you reach the end
of the record using either rel or abs modes,
Scratch Live automatically switches to int mode.
This is known as Emergency Internal mode, and
prevents long tracks from stopping when you run
out of record. You can switch from Emergency
Internal mode to rel mode by lifting the needle
and placing it in the lead-in of the control record.
function speeds up the longer you hold
the button.
• If your CPU load is very high, try decreasing
next track – Jump to the next track in
the list.
TiP: Use the keyboard shortcut F2 (left deck)
or F7 (right deck) to switch to rel mode.
14
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
Bend down
-
Create
a
temporary
InteRnaL mOde
mORe cOntROLS
decrease in the playback speed. Use
bend down if the two tracks are in time, but this
track is slightly ahead of the other track.
You can also control playback using the
computer keyboard shortcuts — turn Caps Lock
Bend up – Create a temporary increase
in the playback speed. Use bend up if the
two tracks are in time, but this track is slightly
behind the other track.
Left Deck Function
Right Deck
Q
play / pause reverse
A
W
play / pause forward
pitch down
S
E
D
pItch SLIdeR
int mode allows you to play tracks without
external vinyl (or CD player) control. int mode
has a start / stop function and virtual pitch slider.
Holding down the shift key moves the pitch
slider slowly. Holding the ctrl key and clicking on
the pitch slider resets it to 33 RPM or 45 RPM,
depending on which you are closest to at the
time.
R
pitch up
F
Use the pitch slider to make pitch
adjustmentswhileusinginternalmode.
Drag the pitch slider with the mouse to
make large pitch movements, or hold
the shift key and drag the pitch slider
to make fine adjustments.
T
bend down
G
Y
bend up
H
Alt-Q
Alt-W
Alt-E
Alt-R
Ctrl-I
load previous track
load next track
rewind
Alt-A
Alt-S
Alt-D
Alt-F
fast forward
set temporary cue point Ctrl-K
tempORaRy cue
Scratch Live automatically switches to int
mode when the end of the control record is
reached; you can switch back to abs mode by
placing the needle in the lead-in of the control
record. If you switch from abs or rel into int mode,
Scratch Live automatically adjusts pitch to
maintain playback speed as set by the turntable.
Use the keyboard shortcut F3 (left deck) or F8
(right deck) to switch to int mode.
Click on the waveform to ‘scrub’ or make fine
adjustments to your position within the track.
This may be useful if you wish to set cue points
in your tracks, and don’t have your turntables or
CD players connected.
There is a temporary cue point that can be used
like the Cue button on many DJ CD players.
Press ctrl-L to set this temporary cue point on
the left deck, and ctrl-K to set it on the right
deck. This temp cue point is shown in the main
waveform as a white marker. This cue point is
not saved with the track, and by default is set
to the beginning of the track. Press L to jump to
this temporary cue point on the left deck, and K
for the right deck. If you hold down the L or K
key while the track is stopped, it will play from
the temp cue point. As soon as you release the
key, it will jump back to the temp cue point. Note
that you can use this shortcut to jump to the
beginning of the track if the temporary cue point
nOTe : if you play a track in int mode, and
then switch to abs or rel mode, the pitch
adjustment will be dictated by the turntable,
so there will be a jump in pitch unless they are
already perfectly matched.
int mode adds these additional controls:
Play / pause reverse - Press to play,
press again to stop playback. You
can adjust the braking knob in the
setup screen to range from an immediate stop
to a slow turntable-style ‘power down’. See
TiP: Panic! if you are in abs or rel mode and
you get a build up of dust on the needle that
is breaking up the audio, hold down ctrl and
press the int button. This will take you to
internal mode, and reset the pitch to zero.
Speed Range
Play / pause forward – Press to play,
press again to stop playback. Uses the
same braking as described above.
These buttons allow
you to seed the base
playback speed – 1/2 (half speed), 33/45 or the
speed of a 45 RPM recording playing at 33 RPM,
1x or normal speed, 45/33 or the speed of a 33
RPM recording playing at 45 RPM, or 2x (double
speed).
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
15
Each cue point can have a different color. To
change the color of a cue point, click on the
colored square and choose a new color from the
drop down menu.
cue pOIntS
LOOpIng
To remove a cue point, use the x button on the
right side of the cue point panel.
A cue point can occupy any of the 5 slots.
You can drag and drop cue points to change
their order in the list. If you wish to have the cue
points sorted chronologically, check the sort
cues chronologically option in the setup screen.
If you load the same track on to both decks, you
will be able to add or modify cue points from
either deck.
When you jump to a cue point in internal
mode while paused, the track will play from the
cue point for as long as the key or mouse button
is pressed, after which the playhead returns to
the cue point. If this is done using the keyboard
while the track is playing in either internal or
relative mode, the cue point will be repeatedly
triggered, producing a stuttering effect.
You can set up to five visual cue points within
each track. Use the + button to place cue point.
Click the arrow to the left of each cue point to
jump to it (rel and int mode only). You can also
jump to cue points using keyboard shortcuts – 1
through 5 for the cue points on the left deck, and
6 through 0 for the right deck cue points. Notice
that the stripe on the Virtual Deck jumps to the
12 o’clock position and changes color when you
set a cue point – you are at the cue point when
the stripe is one solid color and at the 12 o’clock
position.
You can save up to 9 loops
per track; these loops are
saved in the file, and will be
present when you reload the track. To make a
loop, set the in-point by clicking the in button,
and the out-point by clicking the out button. To
turn the loop on or off, click the loop button. If
you want the playhead to jump to the start of the
loop when you enable the loop, hold the control
key and press the loop button.
TiP: The rate of cue point stuttering is
controlled by your operating system
keyboard repeat rate settings. Windows
users: keyboard properties are in the Control
Panel. Mac users: keyboard and Mouse are in
System Preferences.
To adjust the in-point of the loop, click the in
button. You can use the arrow keys: left arrow
to move the in-point towards the start of the
track, right arrow to move the in-point towards
the end of the track. Hold down the shift key
while pressing the arrow key to make coarse
adjustments. Click the in button again to save
the in-point. The same applies to adjusting the
out-point.
TiP: Use the keyboard shortcuts ctrl-comma
(for left) and ctrl-dot (for right) to place cue
points.
As the record plays on beyond the position of
the cue point, the colored bar will shorten by a
fifth for each rotation. Likewise, as you approach
the cue point, the color will grow by a fifth each
rotation. For example, the picture below shows
the record just before the end of the 5th rotation
before the cue point.
You can also use the control vinyl (or CD) to
adjust the in- and out-point. Click the in button,
then move the control vinyl. Moving the vinyl will
adjust the in-point. Once you are happy with the
new in-point, click the in button to save, and
release the control vinyl.
The control vinyl will go back to controlling
playback once the record is back up to normal
speed. Using the control vinyl to adjust loop
end points is optional — to turn this feature
16
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
off, disable the adjust loops with vinyl option
in the setup screen. There are 9 available loop
slots per track. If a loop is set in a given slot,
the background (behind the loop number) will be
green. Press the x button to clear the loop. If you
click on the locked loop symbol, a red border
will appear. This indicates the loop is locked, and
you will not be able to adjust the end points or
delete the loop until you unlock it, by clicking on
the number again.
THe A - SLOT
LOOp ROLL WIth mIdI
A special loop slot ‘A’ exists for auto-looping. The
act of using the auto-loop buttons sets a loop in
the ‘A’ slot, following the rules above. Turning
a loop off using the auto-loop buttons returns
you to the loop slot that you were previously in
at the time you started auto- looping. Turning
the loop off using the ‘loop’ button leaves you
in the ‘A’ slot. The ‘A’ slot is not saved to disk
automatically, pressing ‘save’ saves the loop to
the first empty slot in 1-9.
You can assign loop roll to MIDI in several ways:
After pressing the MIDI assign button in Scratch
Live, press the control + alt keys, click on an
auto-loop value, then click on the button/slider
you want it mapped to on your MIDI controller.
Alternatively, you can assign the singular loop
roll button to MIDI, then assign a MIDI knob or
slider on your controller to the autoloop select
knob (visible in the MIDI assign panel area when
in MIDI assign mode) to change the values on
the fly.
nOTe: Looping applies to rel and int modes.
Auto-looping shortcut keys are alt-1 to 5 for
the left deck, and alt-6 to 0 for the right deck.
They correspond to the looping buttons as laid
out on screen. ie. if the onscreen buttons display
1 2 4 8 16 bar loops, alt-1 triggers 1 bar loop,
and alt-5 triggers a 16 bar loop.
autO LOOpIng
TiP: When you have the “Autoloop Select”
knob assigned to MiDi, you have all of the
loop roll lengths at your disposal. This allows
you to roll up and down the loop length scale,
to create interesting stutter and build-up
effects.
Auto looping allows
you to create loops
instantly. If the track has
a BPM value simply click the number of bars you
wish to loop and Scratch Live will create the loop
for you. The loop is snapped to the beats in the
song detected by Scratch Live so even if you
press the button slightly out of time Scratch Live
will still create a perfect loop for you.
LOOp ROLL
Loop roll performs a standard auto-loop, but
when the loop is turned off, the playback position
is returned to the position where it would be if it
had not entered the loop (much like censor).
The other difference between loop roll
and standard autoloop is the ‘roll’ button is
momentary. The loop is engaged when the
button is pressed down, and disengaged when
the button is released. Use short loop lengths to
create “stutter” type effects.
nOTe: Like autoloop, loop roll requires a BPM
value written to the iD3 tag in order to work.
Build overviews with the “set auto-bpm” box
checked and the proper range for your music
selected to ensure an accurate BPM value.
Five auto-loop buttons are available on screen
at any one time. They range from 1/32 to 32
bars. The user can select the auto loop range
with the and buttons.
Pressing an auto-loop button will create a loop
start point from the nearest beat to the playhead
(within reason), and set a loop endpoint in the
future. Pressing auto-loop 1 while auto-loop
1 is active will deactivate the loop. Pressing a
different auto-loop button while looping is active
will extend the endpoint of the current loop to
the appropriate new auto-loop length.
To activate loop roll, hold control + alt while
clicking on the desired autoloop increment, or
use the keyboard shortcuts: control + alt + 1
through 5 for the left deck and control + alt + 6
through 0 for the right deck. (ie. the same as the
autoloop controls with the additional ‘alt’ key as
a modifier).
You can also save an auto-loop to the next
available slot. When using an auto-loop, a save
button is visible where the lock loop button
normally is.
The range of values available for loop roll
are 1/32 through to 32 bars. The shortcut keys
will activate whichever loop lengths are visible
on screen, i.e., if you have lengths of a 1/4 bar
through to 4 bars visible for the left deck, control
+ alt + 1 will activate a 1/4 bar loop roll, control +
alt + 2 will activate a 1/8 bar loop roll and so on.
Use the < and > buttons to toggle through the
range of possible lengths visible on screen.
nOTe: Auto-looping requires the track BPM
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
17
SampLe pLayeR
PLAY BeHAviOR
On / Off Mode - When play is pressed,
the audio plays through until the end of
the track. Pressing play again stops the audio.
Pressing the play button on each slot
will play the loaded audio. Play will start
from the beginning of the file, unless a
cue point or loop is set.
Repeat Mode - Each slot has a
repeat button. When activated, this
will repeat the loaded audio file from beginning
to end, or will play the first stored Scratch Live
loop, if the file contains one.
Tip: Use the shortcut keys
z (slot 1)
v (slot 4)
x (slot 2)
b (slot 5)
c (slot 3)
The SP-6 Sample Player allows you to play up
to 6 sources of audio, in addition to the tracks
playing on the virtual decks. Any audio file in
your Scratch Live library can be loaded to any
one of the 6 slots, allowing playback of short
samples, sound effects, or full length tracks.
The sample player is enabled when the SL 3
is plugged in, but not operational in the offline
player mode.
n (for slot 6)
to trigger each sample respectively.
To adjust the loop information on a track, load
it to a virtual deck, make your adjustments, then
load it back into the sample player.
Play will begin from either the beginning of the
audio file, or the first cuepoint, if the file contains
one.
TiP: Short “loop” samples can be turned into
a continuous track using the repeat function.
ensure there is a clean cut at the start and
end of a bar.
Both of these options are overridden if the file
contains a loop. The file will then start from the
inpoint of the loop.
Click the sample player button to access the
SP-6 window. To load an audio file, drag and
drop the desired file from your library into one
of the slots. To eject a sample, click on the eject
button to the right of the title display.
You can refine the start point for each piece of
audio by setting Scratch Live cue points in the
same way you would to any track. Simply load
the audio to a virtual deck, set your cue point,
then load it back into the Sample Player.
vOLume
The gain knob on each slot allows you
to individually adjust the volume of the
audio.
TiP: Select and drag
6
samples from
pLay mOdeS
You can also adjust the overall
volume for all 6 slots using the
Sample Player master gain.
your library onto the first sample slot to
simultaneously load 6 audio files across the
6 slots.
Each slot has three different play modes:
Trigger mode - When play is pressed,
nOTe: The sample player outputs through the
the audio plays through until the end
AUX output of the SL 3.
of the track. Pressing repetitively will trigger the
audio from the beginning of the track. To stop
the audio, hold the alt key while either clicking
the play button, or pressing the corresponding
shortcut key (e.g., alt - z for slot one).
nOTe: Don’t press the thru button if the SL 3
AUX inPUT is connected to any Output of the
mixer.
mIdI
Hold Mode - The sample will only
play while you press and hold the
play button or the corresponding shortcut key.
Upon release of the play button, the audio stops
immediately. This mode most closely resembles
the function of the “note off” mode found on
many popular samplers.
All features of the SP-6 Sample Player are
MIDI assignable. For full functionality, the
Sample Player window must be opened first
18
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
pReSetS
aSSIgnIng cOntROLS
To enable MIDI assign mode, click
the MIDI button. Hovering the
mouse pointer over a control will bring up the
MIDI assignment box, showing the current
assignment status.
mIdI cOntROL
To assign a MIDI control, click on the control
in Scratch Live, then move the MIDI control. The
MIDI assignment box should update to show it
has mapped the controls to one- another.
To un-assign a MIDI control, click on the
control in Scratch Live, and press return on your
computer keyboard.
MIDI presets are accessible in the MIDI panel of
the setup screen. By default, the current MIDI
assignments in Scratch Live are automatically
remembered and loaded next time you start the
program. The preset screen allows you to save
and recall several different MIDI setups. This
is useful if you are using several MIDI devices
or want to quickly switch MIDI setups without
having to reassign all your controls.
OveRvIeW
nOTe: Once in MiDi assign mode, Scratch
Live controls will no longer respond directly
to the mouse. if you need to change a control
using the mouse, disable MiDi assign mode.
The MIDI Control feature in Scratch Live provides
the ability to map MIDI controls to Scratch Live
controls,andthuscontrolthefunctionsofScratch
Live using MIDI controllers such as keyboards,
triggers, sliders, and knobs. Integrating MIDI
controllers into your Scratch Live setup can
improve live performance usability, such as
hitting pads on a MIDI controller to trigger loops
and cue points.
natIve cOntROLLeR SuppORt
While in MIDI assign mode, controls which have
MIDI inputs assigned show a green box indicator
around them.
Scratch Live version 1.9 currently has native
support for the following 3rd party controllers:
• Denon DN-HC4500
• Denon DN-HD2500
mIdI pLatteRS
• Numark DMC2
• Numark iCDX
The Scratch Live virtual decks are not user
assignable to MIDI control. MIDI devices with
platters on them all send different data so user
mapping is not possible. To control the platter
use a natively supported controller.
mIdI cOntROLLeR Setup
• Pioneer CDJ-400
• Pioneer MEP-7000 / SEP-C1
The process of setting up a MIDI controller for
use with Scratch Live will vary depending on
the hardware in question. Many devices can
connect to a computer using MIDI over USB,
and will either be supported directly by your
operating system, or require installation of
drivers and configuration utility software. Follow
the manufacturers instructions for installation.
Other controllers may solely use a MIDI out
connector to send control messages, and
will require a separate MIDI interface unit to
communicate to software. Generally the MIDI
interface will come with drivers and configuration
tools which pass your controllers output onto an
available MIDI channel, which can be used by
Scratch Live.
These controllers are plug and play, and can
automatically control Scratch Live with no MIDI
detailed documentation on how to use these
controllers.
aSSIgnIng mIdI tO OtheR cOntROLS
Controls which are not normally visible are
available for assignment in the lower part of the
screen when in MIDI assign mode. These include
library navigation controls and the temporary
cue points for either deck.
technIcaL InFORmatIOn
Scratch Live MIDI Control only supports:
• Note On/Off
• Standard 7-bit CC (Control Change)
• 14-bit CC
CTRL-CLiCk FUnCTiOnALiTY
Some Scratch Live controls on the GUI have
additional functionality assigned to ctrl-click.
You can assign ctrl-click functionality to a MIDI
control, alongside the normal functionality. For
example, ctrl-click on the internal mode pitch
slider returns pitch to zero. To assign this to MIDI
control, enter MIDI assign mode, ctrl-click on
the slider, and then assign one of the pads to it.
When you press the pad, pitch goes to 0.
• RPN/NRPN (14-bit)
Once your controller is installed and
functioning correctly, use the directions for
assigning controls below.
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
19
crates. if you do delete a crate by accident,
you can get it back from the recycle bin /
trash. Crate files have the extension .crate.
USinG THe SOnG BROWSeR
ORganIzIng yOuR
muSIc
SUBCRATeS
You can drag and drop crates into other crates
to make subcrates. If you drag a crate to the very
left of the crate panel, it will stay in the top level
of the crate structure. If you drag the crate a little
to the right, onto the name of another crate, it
will make the crate you are dragging a sub crate
of the first crate.
The song browser allows you to filter your song
list by Genre, BPM, Artist and Album. To turn the
song browser on or off, click the browse button.
SeaRchIng
SORtIng yOuR FILeS
Scratch Live includes a
Scratch Live can support an unlimited number of
tracks – the only limitation is the size of the hard
drive of your computer. A number of features
are included to help you to keep your music
organized and find songs quickly and easily.
The track information display area can be
customized to display the columns listed below:
search function to help
you find files quickly and
easily. Enter text into the
• Added
• Album
• Artist
search box and Scratch
Live will automatically
find as you type. To select
gROupIng tRackS IntO cRateS
• Bitrate
• BPM
which fields the search
Scratch Live supports several ways of organizing
and sorting your file library. iTunes™ users will
notice that Scratch Live can incorporate your
existing iTunes library and playlists.
function will look through, click on the left hand
side of the search box. The drop down menu
shows which fields are currently being used.
Press esc or the x button on the right of the
search box to clear the search.
• Comment
• Composer
• Filename
• Genre
Scratch Live uses digital “crates” for quick
access to your favorite collections. There is no
limit to the number of crates you can create, and
any given track can be placed in multiple crates.
For example, you could organize your files into
the following crates, where any one track would
be filed in more than one crate:
• Grouping
• Key
TiP: Use the keyboard shortcut ‘ctrl-f’ to jump
to the search box. This keyboard shortcut will
also take you out of any crate or playlist that
you might be in and into your main library,
so you can find any track in your collection.
if you then click on a crate or playlist, the
search query will be cleared.
• Label
• Length
• Location
• Remixer
• Sampling
• Size
• Hip Hop
• UK Hip Hop
• French Hip Hop
• Inst Hip Hop
• Old Hip Hop
• Hip Hop LPs
• Track
• Video Track
• Year
pRepaRe WIndOW
The prepare window is a holding area for tracks,
much like preparing a set by lifting records part
way out of your record bag. You can drag tracks
(or whole crates) from the main track list into the
prepare window, or simply drag them onto the
prepare button. These tracks will be removed
from the prepare window once they have been
played. All tracks in the prepare window will be
discarded when you exit Scratch Live.
The column button is located at the top of
the library pane in right hand corner. Click on
the column button to select which columns you
want to display. To sort your library by a column,
click the column header so it highlights. For
example, clicking on the album column header
will sort your library alphabetically by album title.
To move a column, drag the header to the left
or right. To resize a column, click on the column
boundary and drag it to the left or right.
To make a new crate, click the + button under
the library window. To rename a crate, double
click the crate name.
You can change the order of tracks within a
crate by dragging them up or down.
TiP: Check the protect library option in the
TiP: Use the keyboard shortcut ctrl-p to add
setup screen to prevent changes to your
tracks to the prepare window.
20
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
TiP: Select the contents of the prepare
window, drag them onto the new crate button
(+) to save the selection.
Start Session / end Session - To start or end a
You can choose to show tracks which you
have auditioned, but not actually played, by
checking the show “unplayed tracks” box. The
session will then also list these tracks in grey,
along with actual played tracks.
session, click the corresponding button.
hIStORy
insert Track - If you wish to add information
for tracks not played in Scratch Live into
your session (e.g., if you played one of your
favorite vinyl or cd), select the song you want
to insert after and click the insert track button.
Double click the inserted track fields and edit
your information accordingly. (Note that when
exporting an m3u playlist [see exporting below]
“inserted tracks” will not be present.)
Alternatively, you can mark or unmark tracks
as played manually. Select a track (or a group
of tracks) and click the mark played / mark
unplayed button. This may be useful if you play
a track off regular vinyl or CD - breaking the A-B
algorithm).
The history button opens a complete log of all
the tracks you have played and allows exporting
Scratch Live session information as a data file.
Each session is catalogued by date and time.
Using the drop down arrow, you can navigate to
and view detailed information of any previous
sessions. There are columns for the period (i.e.,
date of session), name of track and artist name.
In addition, these other categories listed below
will give you more detailed information about
your sessions:
Songs that you have played are marked as
green in your library. Click on the button marked
‘clear’ to reset the list of recently played tracks
and turn the color of your library back to white.
export - You can export each session as a data
file using the export button. Select a session,
then choose your preferred file format, and click
export. There are three possible export formats:
eDiTinG iD3 TAGS
Much of the information associated with each file
can be edited from within Scratch Live. Double
click on the attribute within the main library to edit
the attribute. Filename, length, size, bit rate and
sampling cannot be edited. This information is
saved in the file itself. Note that the protect library
option in setup must be unchecked to allow edits.
• text - to create a simple text file with your
session information contained within.
Start Time - When viewing a song row, the start
time of the song is displayed. When viewing
a session row, the start time of the session is
displayed with the date (in real time value).
• csv - to create a file for use in spreadsheet
software.
• m3u - to create a playlist file, which can be
imported into media players. Note that an m3u
does not contain audio itself, it only points to
the location of your audio files. (Inserted tracks
within sessions will not be included in an m3u
playlist.)
end Time - When viewing a song row, the end
time of the song is displayed. When viewing
a session row, the end time of the session is
displayed with the date (in real time value).
TiP: Use the keyboard shortcut “ctrl-e” to
edit text. Hold down the ctrl key and move
with the arrow keys to change to a different
field while staying in edit mode. When you
have more than one file selected, editing tags
changes all the files in your selection.
Playtime - When viewing a song row, the
total played time of the song is displayed (i.e.,
00:03:00). When viewing a session row, the total
elapsed time of the session is displayed with
date (i.e., 10/09/08 01:38:16).
TiP: To make a new Scratch Live crate
containing your session information, select a
session and drag it to the + plus crate button.
(This will automatically name the crate with
the session date).
TiP: The second column in the library is the
label color for that file. Click it to bring up a
color palette, and customize the virtual deck
for that file.
Deck - The virtual deck the song was played on
will be displayed under the deck column. In the
song row, either left or right is displayed. The
offline player will be listed as offline.
Listing Behavior - only the tracks you actually
play are listed in history. This is done using an
A-B algorithm, meaning a track on deck A is
only listed once the track on deck B has been
changed or ejected.
LiBRARY zOOM
You can change the size of your library text by
using the shortcuts ctrl + and ctrl –.
notes - Use this field to list particular information
about your songs and each session (i.e., note
how you transitioned from one track to another).
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
21
DiSPLAY ALBUM ART
mORe InFO On cORRupt FILeS
deLetIng cRateS and tRackS
If you have a corrupt file in your library, hover
your mouse over the status icon for information
on what type of corruption was found. See
To delete tracks from your Scratch Live library,
select the track and use the keyboard shortcut
ctrl-delete. (Make sure you have the protect
library option unchecked in the setup menu.)
• Deleting a track when you are in the All...
playlist removes it from your library and any
crates that the track may be in.
SCRATCH Live BACkUP
MP3 files can contain album art information.
Click on the show album art button at the very
bottom left of the screen to open a small window.
This window displays the album art of the track
currently selected in the library.
Scratch Live stores your library database and
crates information in the Scratch Live folder
on your hard disk. This folder is created on
a drive when files are added to Scratch Live.
A copy of each Scratch Live folder called
ScratchLivebackup is created next to the folder
it is backing up. This folder is created when
exiting Scratch Live. You will be prompted to
backup your Scratch Live library on exit if there
is no backup for a drive or if the last backup is
more than 1 week old.
• Deleting a track inside a crate removes it from
that crate but the file will remain in your All...
playlist.
Album art can also be shown next to the the
track information display on each virtual deck.
Click on the display tab of the setup menu to find
• Deleting a track from a subcrate will remove it
from the subcrate and the main crate but not
the All... playlist.
• Crates that are deleted are sent to the recycle
bin/trash.
StatuS IcOnS
Backup will only keep ONE level backup at
a time; each time backup runs it overwrites the
previous backup.
The leftmost column shows the status of each
track. The image to the left shows five tracks
with differing statuses.
nOTe: To delete any files from your library
and your hard drive (sending them to the
recycle bin) use the shortcut ctrl-shift-delete.
nOTe: Make sure you back up your music
separately. This backup function only backs
up the Scratch Live folder, not your music
files.
• Scratch Live has detected some
corruption in the MP3 file. If possible,
re-encode the MP3.
If you are using iTunes playlists, your files cannot
be deleted this way. You will need to delete them
from within iTunes.
• The track has been imported from the
iTunes library.
• The track has been imported from the
iTunes library, and Scratch Live has
detected some corruption in the MP3
file. Solution: If possible, re-encode the MP3.
• The track cannot be found. Most likely
the file has been renamed or moved.
• Tracks that are read-only have a
locked icon.
22
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
• If the Virtual Deck is set to int mode and is
unloaded, the input record level is sent to the
Virtual Deck’s higher resolution stereo meters.
E.g., if you’re recording from the right deck,
set the right Virtual Deck to int, eject the track
if there is one loaded, and the Virtual Deck’s
meters will show the signal coming into the
right deck’s input.
Input
Record Select
Recording
Time
Elapsed Name Box
Save File Save File
Meter
RecORdIng
Level
Recordings can be loaded onto the decks,
renamed, and managed like other files.
Recordings are saved in “MyDocuments\My-
Music\ScratchLive\Recording” on a PC and “~/
Music/ScratchLive/Recording Temp” on a Mac.
Recordings are saved as 24-bit, 48 kHz stereo
AIFF files.
nOTe: Any recordings over 3 hours are
automatically split into individual files.
SampLIng FROm vInyL
You can use the SL 3 interface to sample from
vinyl or any other sound source. If you click the
triangle next to the record button, you’ll see you
can record from Aux, Left (deck) or Right (deck).
An input level adjustment knob to the right of the
level indicators boosts or attenuates the input
signal up to 12 dB.
Scratch Live allows you to record one of three
stereo signals from the SL 3:
• Left (deck) in
• Right (deck) in
ReCORD GAin knOB
• Aux in
Adjust the record gain using the record gain
knob. The meters tell you the level of your audio.
Ideally the meters should sit just below the red,
meaning your signal is as loud as it can be
without clipping.
Stereo recording is possible even while using
two stereo vinyl control inputs.
TiP: Remember that ctrl-n turns recording
on and off, and that you can load a recording
without saving it using shift left arrow or shift
right arrow. Drop the needle into a loud part
of the track, and record a few seconds, and
then shift left arrow or shift right arrow to
load it on to the virtual deck. This way you
can double check your levels.
1. Click on the downward arrow (icon) to get
the drop menu displaying the three possible
record sources.
Note that you can also use the Virtual Deck’s
output level meter to monitor the input level.
To do this, eject the loaded track from the
appropriate Virtual Deck - The left Virtual Deck
if recording from input one, or the right Virtual
Deck if recording from input two. You can now
see the input level on the Virtual Deck’s higher
resolution stereo meter.
2. Select the desired source and press the record
icon to start recording.
3. The record icon flashes while recording and
ReCORDinG YOUR MiX
the display shows the elapsed recording time.
To record your DJ mix in Scratch Live:
4. Press the record icon again to stop the
nOTe: if you turn the record gain knob down
and the red clip led is still illuminated, this
means the signal is clipping on the input of
the SL 3. You should turn down the level at
your audio source before it reaches the SL 3.
1.Connect an output (i.e., booth, session, aux or
2nd master output) from your DJ mixer into the
AUX in of the SL 3.
recording.
5. To save the recording, type in a name for the
recording and click the save icon.
2.Select AUX as the record source in Scratch
Live.
6. The recording is automatically placed in a crate
named “RECORDED”. If the crate does not
already exist, it will be created automatically.
tIpS
• The keyboard shortcut ctrl-n turns recording
3.Adjust the input level to a suitable volume. Be
sure the red overload LED stays off.
on and off.
7. To start a new recording without saving,
• You can load a recording without saving it
using the short cut keys shift left arrow to the
left deck or shift right arrow to the right deck.
4.Begin recording. Details are the same as steps
3 to 7 under RECORDING.
simply click the record button again.
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
23
LIveFeed
LiveFeed allows you to stream any of the
standard record sources (left deck, right deck or
aux in) to a virtual deck. You can then instantly
play the recording back just like a normal audio
file - you can scratch it, speed it up, slow it
down, set loops and set cue points.
uSIng LIveFeed
There are two recording options, normal and
gated. The normal option means recording will
begin as soon as the deck starts playing. The
gated option means recording will only begin
once the input source exceeds the set gate level
(thus avoiding periods of silence). You can set
the gate level by clicking the dropdown menu in
the LiveFeed filename. The lower the gain setting
the more sensitive the gate is.
First locate the LiveFeed files in your library. Type
“livefeed” into the search box and you will see:
LiveFeed - Rane SL 3 Record Source
LiveFeed - Rane SL 3 Record Source (Gated).
Load the desired LiveFeed file to any deck. To
begin recording, start the virtual deck playing.
The waveforms will start to build in the track
overview and main waveform display as the
input source is being recorded, you can now use
the recording as normal. Performing a needle
drop on the record brings the playhead back to
the “now” position in the audio stream.
The amount of time available to record is
determined by your audio cache setting. The
track overview display shows the amount of
usable audio you have to play with from the
recording. Click anywhere in the track overview
display to jump to your desired position in the
24
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
key
actIOn
ctrl - L
Locate the current track. This will highlight the track you most recently loaded.
Pressing ctrl - L again will alternate between the tracks recently loaded on both decks.
keYBOARD
ShORtcutS
ctrl - R
ctrl - F
ctrl - A
ctrl - C
ctrl - e
ctrl - v
ctrl - X
ctrl - z
Reveal - the highlighted song is opened in a file browser.
Find - moves the cursor to the search box.
Select all.
Copy text in edit mode.
Edit text.
Paste text in edit mode.
Cut text in edit mode.
Undo last track load.
Move focus up / down through the library or crates. Note that if you have a song
highlighted in the song view, and use shift - ctrl - you will move up or down through
the library or crates. When you release the shift or ctrl key, the focus will go back to the
song view so that you can move up and down through songs using .
shift - ctrl -
shift - ctrl -
ctrl - P
ctrl - n
ctrl - O
- or +
ctrl - or +
tab
Add tracks to the prepare window.
Start a new mic recording.
Open the track in your default MP3/WAV/OGG/AIF player.
Zoom the main waveform display.
Zoom the library text size.
These actions can be accessed directly from the
computer keyboard.
Alternate focus between crates or songs.
ctrl - del and
ctrl - backspace
Remove track from library., remove track from crate, delete crate (does not delete the
file).
alt - del and
alt - backspace
Remove track from crate and from library.
nOTe: Playback, cue and speed controls use
Shift or Caps Lock. You can turn this off in the
ctrl - shift - del and
Delete the file from your library and send to the recycle bin.
ctrl - shift - backspace (Note to iTunes users: files in your iTunes library cannot be deleted this way).
ctrl - shift - /
esc
Toggle the input reverse switch
Clear search string if searching, or exit Scratch Live.
SampLe pLayeR
key
slot 1
slot 2
slot 3
slot 4
slot 5
slot 6
z
x
c
v
b
n
LeFt deck
actIOn
Load the highlighted song to a deck.
Load the track currently on one deck onto the other deck as well.
RIght deck
ctrl - or shift -
ctrl - or shift -
ctrl - shift -
ctrl - shift -
ctrl - /
Swap the two currently playing tracks from one deck to the other. ctrl - /
Unload the track from a deck.
Place a cue point.
shift - alt -
ctrl - , (comma)
shift - alt -
ctrl - . (period)
1, 2, 3, 4, 5
F1
F2
F3
Jump to cue points in track.
Switch deck to absolute mode.
Switch deck to relative mode.
Switch deck to internal mode.
Key lock on / off.
(rel and int modes)
6, 7, 8, 9, 0
F6
F7
F8
F5
F10
q
W
e
Play / pause reverse.
Play / pause forward.
Pitch down.
a
S
d
R
Pitch up.
F
t
y
u
I
O
p
[
Bend down.
(rel and int modes)
(rel and int modes)
(rel and int modes)
(rel and int modes)
g
h
J
k
L
;
'
Bend up.
Censor.
Go to temporary cue point.
Set / adjust loop in-point.
Set / adjust loop out-point.
Loop on / off.
ctrl - [
alt - Q
alt - W
Jump to selected loop.
Load previous track.
Load next track.
ctrl - '
alt - A
alt - S
alt - 1, 2, 3, 4, 5
ctrl - alt - 1, 2, 3, 4, 5 Loop roll.
alt - e
alt - R
Auto loop on / off.
alt - 6, 7, 8, 9, 0
ctrl - alt - 6, 7, 8, 9, 0
alt - D
Rewind.
(rel and int modes)
(rel and int modes)
Fast forward.
alt - F
alt - O
Previous loop.
alt - P
alt - L
Next loop.
alt - ;
alt - space bar
ctrl - i
Activate the tempo tapper.
Set temporary cue point.
alt - space bar (x2)
ctrl - k
(rel and int modes)
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
25
Line / PHOnO STATUS
uSe autO gaIn
The input level currently set on the SL 3 is
displayed for each input. To change the input
level setting, use the dip switches on the SL 3.
Choose up for Phono and down for Line.
Auto gain enables you to set a uniform volume
level for the tracks in your library. When a track is
in auto gain mode, the track gain knob appears
depressed.
addItIOnaL Setup
When phono is selected, the phono sensitivity
setting is also displayed. Set the phono sensitivity
to the same level of your cartridge (see your
cartridge documentation for the correct value).
To enable auto gain, check the “use auto
gain” box under the playback tab in the setup
menu. Provided you have built your overviews,
your tracks will now be loaded with the auto gain
applied.
Next to the “use auto gain” check box, a drop
down menu sets the target gain volume level.
Use this to adjust the level of your auto gain.
To find the optimum setting, load a track with
an average volume level onto one of the virtual
decks. Now play the track, and note the volume
and LED lights inside the software.
PLAYBACk
This section covers general preferences and
adjustments you can make to improve the
performance of Scratch Live. From the main
screen, tick setup to get to this area.
The idea is to have the track volume sit just
under the clipping point (indicated by the LED
meter red lining). If the track is too quiet, unload
the track, then go to the setup screen and boost
that auto gain dB value more.
tRack end WaRnIng
haRdWaRe
Enable track end warning to flash the virtual
deck as you approach the end of the track. The
label will start flashing 20 seconds from the end
of the record. The track end warning does not
apply to any tracks under 1 minute long.
Once you’ve made that adjustment, load that
same track onto the virtual deck again. Notice
the volume knob has turned up and the volume
is louder.
PLAYBACk keYS USe SHiFT
Keep making those adjustments on that
particular track until its just below the clipping
point. Once that is set you don’t need to adjust
the target gain level ever again.
This is checked by default. Unchecking this
option will enable all of these keys without
pressing shift or having caps lock on. This
applies to all cue points (1...0) and cue controls
USB BUFFeR Size (LATenCY)
Scratch Live processes audio in small chunks.
When smaller chunks are used, the movement
of the record is translated into audio more often
which results in a lower overall system latency.
However, this requires more processing and
therefore a higher CPU load, so lower buffer size
settings require a more powerful computer to
produce uninterrupted audio. If you want tighter
control, you should try decreasing this setting,
on the other hand, if you experience audio
dropouts, you need to increase this setting (or
use a more powerful computer).
Because the track you used had an average
volume level, most of the other tracks in your
library will be around the same volume. You
may still need to turn up the separate track
volume when you load a quieter track onto the
deck and turn down the louder tracks but once
you’ve made those adjustments Scratch Live will
remember them the next time you load the file.
LOck pLayIng deck
Every DJs nightmare used to be lifting the needle
of the wrong turntable in the middle of a set.
This setting helps to avoid the digital equivalent;
loading a new track to the wrong deck. When
this option is checked, you can only load a track
if the target deck is stopped.
TiP: Slightly too quiet is always better than
too loud. if your LeD meter is in the red, it is
likely that it is clipping. not only does clipping
not sound very nice, it can damage your
equipment.
updatIng FIRmWaRe
SORt cueS chROnOLOgIcaLLy
If a firmware update is available after installing
a new Scratch Live software release, an update
firmware button appears in the setup screen.
The firmware upgrade takes approximately 10
seconds, during which time the SL 3 will not be
usable.
The five cue points can be placed in any order,
and can be dragged up and down if you wish
to reorder them. If you prefer to lock them to
chronological order, turn this option on.
nOTe: Your overviews need to be built by
version 1.7.2 or later for auto gain to work.
26
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
Hi-Fi ReSAMPLeR
dROp tO cue pOIntS
vInyL cOntROL
This significantly reduces digital distortion at very
slow or very fast record speeds, increasing the
CPU load slightly. This option is off by default,
the old resampler is used when switched off.
This option triggers the corresponding cue point
when the needle is repositioned into one of the
first 5 one-minute sections on the control vinyl.
For instance: needle dropping into the second
minute on the left turntable, will send playback
for deck 1 to cuepoint 2, if that cuepoint is set.
(rel mode only)
pLay FROm StaRt
Enable this to start all tracks from the beginning
when loaded in rel and int modes. If this setting is
not enabled, freshly loaded tracks will continue
to play from the point the last track was at. This
option is on by default.
ReveRSe vInyL ScROLL
tRack StaRt OFFSet
This setting allows you to reverse the
If you find that you have cue burn at the beginning
of the record, you will notice that the tracking will
be poor at this point. Use the two knobs to offset
the start point, so that the track will start playing
from a point further into the control record. The
first knob sets the number of whole minutes to
offset by, the second knob sets the number of
whole rotations within that minute.
inSTAnT DOUBLeS
ADJUST LOOPS WiTH vinYL
This allows you to quickly match the playhead
position of two tracks. With this option set,
when you load a track on one virtual deck that is
already loaded on the other virtual deck (it must
be the same file), the playhead will jump to the
position of the track that was loaded first, with
the keylock state and looping settings copied.
This setting overrides the play from start and
play from first cue point options.
Loop end points can be adjusted using the
control vinyl. Disable this option if you wish to
use the computer’s arrow keys to adjust loops,
and keep audio playback controlled by the vinyl.
neXT SOnG On FLiP
When this option is enabled, changing the side
of control vinyl you’re using (‘flipping the record’)
loads the next song.
pLay FROm FIRSt cue pOInt
Enable this option to start all tracks from the first
cue point when loaded in rel and int modes. This
setting overrides the play from start option.
vInyL ScROLL Speed
Vinyl Scroll allows you to load a new track without
touching the computer, by lifting the needle and
placing it in the special section of side A of the
control record. This setting allows you to adjust
the sensitivity of Vinyl Scroll, so that you can
control the amount of record movement required
to move between tracks.
BRAkinG
In int mode, this controls how fast the deck stops
when play is stopped. Counterclockwise, the
stop is immediate. Clockwise rotation increases
the stop from a finger grab all the way to a slow
turntable power-down.
DROP TO ABSOLUTe POSiTiOn
This detects a deliberate repositioning of the
needle, and moves the playhead to the absolute
position of the needle, as if it were in absolute
mode. Accidental skipping of the needle does
not reposition the playhead. (rel mode only)
audIO Output
By default the output of Scratch Live is stereo.
You can also select mono output. This setting is
saved when you exit Scratch Live.
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
27
PROTeCT LiBRARY
LiBRARY
dISpLay
Uncheck this setting to remove files and crates
from your library. Enable to lock your library and
prevent accidental file or crate deletion while
using Scratch Live. Enabling this setting will also
lock all file tags and crate names, so that no text
can be changed.
cuStOm cRate cOLumnS
Read iTUneS LiBRARY
MAXiMUM SCReen UPDATeS
Check this option to set custom column views
for each crate and playlist. When the option is off
(default), all crates will share the same column
configuration as the ‘All...’ crate.
Check the “read iTunes library” option to show
your iTunes library and playlists in Scratch Live.
You can collapse your iTunes playlists by
clicking on the blue folder icon.
This feature allows you to throttle back the screen
refresh rate. Users with slower computers might
like to do this if they are having performance
issues. It could also be useful if you want to limit
Scratch Live’s processor usage, for example if
you are running a recording program at the same
time. The default setting is 60 Hz, or refreshed
60 times per second. This setting applies to
the entire screen (i.e. the Virtual Decks, the
Waveforms, the library, and the setup screen).
Uncheck “read iTunes library” to remove
iTunes playlists and itunes songs from your
Scratchlive library.
centeR On SeLected SOng
With this option on, scrolling up and down in your
library holds the selected track in the middle of
the library panel.
To add your iTunes music to your Scratch Live
library permanently, drag and drop tracks from
the iTunes playlists onto the word “All” (on the far
left hand side of the Scratch Live screen), or into
individual Scratch Live crates.
ShOW aLL FILe typeS
audIO cache
Enable this option to show all files when
importing tracks into Scratch Live. If this option
is not selected, only files that Scratch Live can
play will be displayed.
Any files moved to “All”, an existing crate, or
a new crate will now remain in Scratch Live even
when “read iTunes library” option is unchecked.
Once a file has been permanently added to
Scratch Live, the iTunes logo will disappear.
We recommend unchecking this option after
you have added your music into the Scratchlive
library.
Use the slider to set the amount of audio that
is loaded into memory. A small audio cache will
place less load on your computer, and the tracks
will load faster. A large audio cache will give you
a bigger view of the waveform when the main
waveform view is zoomed out.
inCLUDe SUBCRATe TRACkS
You can drag crates into other crates to make
subcrates. If you have this option turned on,
any crate will also display the contents of all its
hORIzOntaL WaveFORmS
Check this option to display the main waveform
view horizontally. The waveform will expand to
fill available screen space. If you are using a
widescreen computer, increase the audio cache
size to make the waveform bigger.
nOTe: it may take some time to read your
iTunes library if it contains a lot of tracks. if
you edit the file information of tracks from
your iTunes library, the changes will not
appear in iTunes until after you play the track.
Scratch Live cannot play files that have been
protected by Digital Rights Management
systems, such as those sold through the
Apple iTunes Music Store. iTunes Plus files
are DRM-free. iTunes is available for Mac and
PC. For more information about iTunes, visit
autOFILL OveRvIeWS
Enable this setting to automatically generate the
track overview as soon as a track is loaded. If
this setting is not enabled, the track overview will
be generated as the track plays. Automatically
generating the track overview uses more of the
computer’s CPU power, and should be disabled
on slower computers.
SHOW ALBUM ART On DeCk
Check this option to show the album art for your
songs next to the track information display on
each virtual deck.
ImpORt aac FILeS
Turn this option off if you do not wish to import
AAC files into your library. Changing this option
will cause your iTunes library to be reloaded if
you have the ‘read iTunes library’ option turned
on.
28
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
MiXinG WiTH One
TURnTABLe OR
cd pLayeR
This single turntable technique allows you to mix
as if you had two turntables, using just one. If
one of your turntables is not performing properly,
or if you only have one available, you will be able
to continue to mix the way you are used to.
The following is a step-by-step description
of how to perform a mix using only your right
turntable or CDJ with the instant doubles feature.
menu SettIngS
Go to the setup menu, click on the playback tab.
Make sure “instant doubles” is checked, and
“lock playing deck” is unchecked.
1. Load a track onto the right deck in Scratch
Live and play as usual.
2. Put the left hand deck into int mode.
3. Load the same song you have playing on the
right deck onto the left deck. The track on the
left will start playing from the same point and
at the same pitch as the right deck
4. You can now quickly slide the cross fader over
to the left deck.
5. Your right deck is now free to load up a new
song ready to mix in.
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
29
i CAn’T GeT THe SCOPe vieW TO SHOW
nIce cLean cIRcLeS
ScRatch LIve FReakS Out When I uSe
THe MASTeR TeMPO (keY CORReCTiOn)
FunctIOn On my cd pLayeR
Select phono as the audio input level in the
setup screen if you are using vinyl. Check
your needles and make sure they are clean. If
the circles look fuzzy, try cleaning your control
record. If the Scope View shows a line instead
of a circle, Scratch Live is only receiving a signal
from one channel — check all your cables, and
the connection between your cartridges and the
tone arm. You can order replacement control
records from your local distributor. You may also
if you are in the USA.
TROUBLeSHOOTinG
and FRequentLy
aSked queStIOnS
Scratch Live interprets the signal coming out
of the CD player, and uses this information
to control the play back of the files on your
computer. Any audio processing performed
on the signal before it reaches the hardware
interface, such as key correction, will scramble
the signal making it illegible to Scratch Live. Key
correction is available in Scratch Live software.
i WAnT TO BACkUP MY LiBRARY AnD
cRateS OR mOve them tO anOtheR
MACHine, SO WHeRe ARe THeY STOReD?
THe AUDiO PLAYBACk iS DROPPinG OUT /
CLiCkinG / POPPinG
ScRatch LIve makeS a StRange
“DiGiTAL” nOiSe, even WHen nO TRACk
IS pLayIng
Your database and crates are stored in the folder
Home\Music\ScratchLive on a Mac, and My
Documents\My Music\ScratchLive on a PC. If
your library contains tracks that are stored on a
drive other than your boot drive, a folder called
_ScratchLive_ will be created in the root of that
drive, and a separate database will be made in
this folder. If it is a removable drive, the tracks
will only appear in your library when the drive
Scratch Live is not getting a clear signal from the
record, or your computer is not able to process
the information quickly enough. Go to the setup
screen and check the scope views. When the
record is playing, the circles should be round,
and the value in the bottom right corner should
be close to 100%. If this is not the case, you
Scratch Live is interpreting background noise as
record movement. Go to the setup screen and
move the threshold slider (located to the left
side of the estimate button) to the right until the
THe FiRST TiMe i PLAY A neW TRACk, iT
takeS a WhILe tO LOad
Also try increasing the USB audio buffer size if
your computer is close to the minimum spec.
Clean your needles! This is the most common
cause of audio drop-out. Because you are
playing the same record over and over, the
needles will get dirty more quickly than usual.
ScratchLivehastoreadtheentirefileandcreatea
file index (overview) the first time it is loaded. This
may take a few seconds for longer files. After the
WHAT neeDLeS ARe BeST FOR USe WiTH
SCRATCH Live?
We recommend Shure M44-7 needles for use
with Scratch Live, due to their high output
volume, excellent tracking and low record wear.
i HAve A PARTiCULAR MP3 THAT WOn’T
PLAY / PLAYS BADLY / TAkeS A LOnG TiMe
TO LOAD / CRASHeS THe PROGRAM. WHAT
SHOULD i DO?
the thReShOLd gOeS tO the FaR RIght
i HAve CUe BURn AT THe BeGinninG OF
MY COnTROL ReCORD, DOeS THAT MeAn
i neeD TO RePLACe iT?
WHen i CLiCk THe eSTiMATe BUTTOn
Make sure the needle is on the record and the
record is stopped when you click estimate. If
the slider goes hard right and stays there, you
most likely have an earthing problem with your
turntables/mixer. If you cannot eliminate this
problem, use rel mode over abs mode.
The file may be damaged. Please go to the forum
that you have a bad file. By reporting damaged
or corrupt files, you will help the developers to
improve Scratch Live’s ability to play damaged
MP3 files in the future.
No, use the track start offset function (in the
setup screen) to move the point at which tracks
begin to a position further into the vinyl.
nOTe: To keep up with the latest tips, visit
the Official Scratch Live Forum online at
THe TRACkS ARe PLAYinG BACkWARDS!
The inputs (from the turntables or CD players)
are the wrong way around. Try swapping red and
white wires at one end.
30
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
cORRupt FILe
deScRIptIOnS and
dIagnOSeS
Corrupt file: This MP3 contains invalid
frames.
This MP3 contains frames which do not conform strictly to the official MP3 specification. Scratch Live
can not be certain that this file will play back 100% accurately.
Corrupt file: This file contains corrupt
frames that may result in audible glitches.
This file contains two or more contiguous corrupt frames. Since corrupt frames are replaced with
silence, this could result in what might sound like an audio glitch.
Corrupt file: This file has been split. You
should check the beginning for audio
glitches.
The first MPEG audio frame in this file refers to audio that should be present before it but is not. This
is usually the result of incorrect MP3 editing. Since a corrupt frame is replaced with silence and most
songs start with silence, the resulting silence might not be noticeable. All the same, listen to the
beginning of the song, just to be sure.
Corrupt file: This MP3 contains frames
with corrupt data.
Decoding of an MPEG audio frame failed. This means that the frame contained invalid data. As usual
with corrupt frames, this frame will be played as silence.
Corrupt file: This MP3 lost syncronization
between the frame index and the frames.
Scratch Live is reading an old overview of an MP3 that has been edited in a thrid party editing
program. Re-building the overviews for the affected files usually corrects this error.
Corrupt file: This MP3 is completely invalid Self explanatory. Possible causes are disk bad sectors, file system corruption, wrong file types, wrong
and is not playable. file extensions, etc
Corrupt file: This file contains invalid audio Scratch Live encountered invalid data while looking for audio in this file. This message alerts you to
data.
the fact that the file you're trying to play contains corrupt data. This may, or may not, affect playback.
Corrupt file: This MP3 contains no valid
frames.
No audio could be found in this file, which means it is completely unplayable as far as Scratch Live is
concerned. Please make sure this really is an audio file.
Unsupported file: This MP3 contains mul-
tiple layers.
While scanning this file, Scratch Live found frames belonging to multiple MPEG layers. Scratch Live
does not support MP3s containing frames from multiple layers – some frames may output as silence.
Unsupported file: This file is more than 2
GB in size.
Self explanatory. At the moment, Scratch Live does not support files that are 2 GB in size (or larger).
Unsupported file: This file has data blocks This file contains chunks of data that are larger than 2 GB. Scratch Live does not support files that are
greater than 2 GB in size.
more than 2 GB in size.
Corrupt file: This WAv contains no valid
This WAV file contains no recognizable WAV data. It is quite possible that this might not be a WAV file.
chunks.
Unsupported file: This file's data is not in
PCM format.
WAV files can contain data in several formats. Scratch Live only supports WAV files that contain data
in the PCM format.
Unsupported file: This file has a sampling
rate greater than 48 kHz.
Scratch Live does not support sampling rates greater than 48 kHz. If you see this message, the
simplest approach is to re-sample the audio at 48 kHz and re-save the file.
Unsupported file: This file uses more than
24 bits per sample
Scratch Live supports a maximum of 24 bits per sample of audio data.
Corrupt file: This WAv is incomplete.
Scratch Live expected more data in the file, but found none. This could be because the file was
incorrectly truncated or because the data in the file is corrupt, causing Scratch Live to incorrectly
estimate the amount of data present in the file.
Corrupt file: This file contains corrupt
blocks.
This file contains blocks of data that report their size to be zero. This message was inserted to identify
files that might cause lockups on previous versions of Scratch Live.
Corrupt file: This song contains no audio
data.
Scratch Live could not find any audio in this file. Please check to make sure this file contains audio in
a format that Scratch Live supports.
Corrupt file: This song contains invalid
samples.
This file contains samples of audio that are too small to represent accurately and will therefore
be truncated to zero. This should not result in any audible audio artifacts, but could cause audio
dropouts on earlier versions of Scratch Live.
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
31
SCOPe ReADinG AnD FiXeS
MostoftheproblemsthatoccurwithScratchLivecanbeattributedtoitnotgettingagoodreadingofthecontrolsignalfromyourrecordsorCDs.Theseexamplesshowwhatthescopesonthe
setupscreencanlookliketohelpsolvepossibleproblems.Someproblemscausesimilarlookingscopes,e.g.,ifyourscopeslookliketheDustyNeedleone,thecausecouldbeadamagedneedle.
nO SiGnAL - Scratch Live is not receiving any control
GOOD SiGnAL - Clean signal with 100% tracking.
BAD TURnTABLe viBRATiOn - Bass is reaching the
signal - check your connections.
stylus. Try to isolate the turntable from the speakers.
PHOnO inTO Line inPUT - Scratch Live is set to
receive line level input. Set to the correct value in the
setup menu.
CD PLAYeR inTO PHOnO inPUT - Scratch Live is set
to receive phono level input. Set to the correct value in
the setup menu.
DUSTY neeDLe - Dust is preventing the stylus from
tracking the groove correctly. Clean your needle and the
control vinyl.
USinG PiGGYBACk CABLeS
-
Picking up huge
DAMAGeD neeDLe
-
Try re-seating, cleaning or
UneARTHeD - Very susceptible to interference.
Attach the turntable’s ground wire.
amounts of noise, barely tracking. Connect your
turntables directly to the hardware.
replacing your stylus.
32
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
LeFT CHAnneL MiSSinG - The signal from the needle
is not reaching the SL 3. Check the cable and cartridge
connections.
RiGHT CHAnneL MiSSinG - The signal from the
needle is not reaching the SL 3. Check the cable and
cartridge connections.
ReCORD BURn - This section of the control vinyl has
been worn. Swap sides or use the track start offset.
LeFT CHAnneL iS nOiSe - Left signal has been lost
RiGHT CHAnneL iS nOiSe - Right signal has been
BAD ReCORD BURn - Your record is very badly worn
and Scratch Live is unable to track correctly. Swap
sides or get new vinyl ASAP.
with a noisy loose connection.
lost with a noisy loose connection.
SiGnALS ARe SUMMinG TO MOnO - The left and
right signals have been combined into one somewhere
in your signal chain.
RiGHT CHAnneL iS inTeRFeRenCe - Right signal
has been lost with a noisy loose connection and left
channel crosstalk.
TOneARM iS SLiGHTLY TOO LiGHT - Susceptible to
dust and vibration. Adjust the tonearm.
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
33
(all specs typical)
SL 3 SPeCiFiCATiOnS
Computer interface
USB Power Requirement
USB Audio Channels
External Power Supply
Converters
USB 2.0 High Speed
400 mA, 5.0 Volts
SL 3 SPeCiFiCATiOnS
Six Record and Six Playback
1060 mA, 7.5 Volts
24-bit / 44.1 kHz or 48 kHz sample rate
104 dB, A-weighted
101 dB, A-weighted
98 dB, A-weighted
0.009% at 1 kHz at 2 Vrms
Switchable
DAC Dynamic Range
Line Thru Dynamic Range
Phono Thru Dynamic Range
THD+N
All Inputs Phono or Line Level
Line Input
Unbalanced RCA
…...Gain
Unity
…...Maximum Input / Output
Phono Input
3 Vrms
Unbalanced RCA
……Sensitivity
Adjustable 2.5 mV to 10 mV
34
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
decLaRatIOn OF cOnFORmIty
STAnDARD(S) TO WHiCH
COnFORMiTY iS DeCLAReD:
EN60065:Ed. 7.1 (2005)
appLIcatIOn OF
COUnCiL DiReCTive:
2006/95/EC
EN55103-1:1996
2004/108/EC
EN55103-2:1996
2002/96/EC
ENVIRONMENT E2
2002/95/EC
SERIAL NUMBERS 600000-700000
MAnUFACTUReR:
Rane Corporation
10802 47th Avenue West
Mukilteo WA 98275-5098 USA
This equipment has been tested and found to be in compliance with all applicable standards and regulations applying to the EU’s Low Voltage (LV) directive
2006/95/EC, and Electromagnetic Compatibility (EMC) directive 2004/108/EC. In order for the customer to maintain compliance with this regulation, high
quality shielded cable must be used for interconnection to other equipment. Modification of the equipment, other than that expressly outlined by the
manufacturer, is not allowed under this directive. The user of this equipment shall accept full responsibility for compliance with the LV directive and EMC
directive in the event that the equipment is modified without written consent of the manufacturer.
TYPe OF eQUiPMenT:
Professional Audio Signal Processing
MODeL: SL 3
iMMUniTY ReSULTS:
THD+N: 4 dBu, 400 Hz, BW = 20 Hz - 20 kHz
Test Description
Results
Conditions
RF electromagnetic Fields immunity
80 MHz -1000 MHz, 1 kHz AM, 80% depth, 3V/m
< -79 dB
80 MHz - 1,000 MHz
Magnetic Fields immunity
50 Hz -10 kHz, 3.0 - 0.3 A/m
< -62 dB
I, the undersigned, hereby declare that the equipment specified above conforms
to the Directive(s) and Standard(s) shown above.
Roy G. Gill
Compliance engineer
(Signature)
(Full Name)
(Position)
Mukilteo WA USA
July 10, 2008
(Place)
(Date)
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
35
FactORy authORIzed SeRvIce
Your unit may someday need to be serviced by the Rane Factory if you live in the USA. International customers should contact your dealer or distributor
for service. You must call the Rane factory before shipping. Please do not return your unit to Rane without prior authorization.
Rane Corporation
To obtain service or a Return Authorization in the USA, please phone 425-355-6000
or Fax 425-347-7757
LImIted dOmeStIc WaRRanty
RANE CORPORATION WARRANTS ALL RANE PRODUCTS (EXCEPT THOSE ITEMS CLASSIFIED AS WEAR PARTS, AND LISTED ON THE
MANUAL-1 PAGE OF EACH OPERATORS MANUAL) PURCHASED IN THE U.S. AGAINST DEFECTS IN MATERIAL OR WORKMANSHIP
FOR A PERIOD OF TWO (2) YEARS. WEAR PARTS ARE LIMITED TO A PERIOD OF NINETY (90) DAYS FROM THE INITIAL DATE OF RETAIL
PURCHASEFROMANAUTHORIZEDRANEDEALER—WEARPARTSREQUIREPROOFOFPURCHASEDATE.Thislimitedwarrantyextends
to all purchasers or owners of the product during the warranty period beginning with the original retail purchase. Rane Corporation does not,
however, warrant its products against any and all defects: 1) arising out of material or workmanship not provided or furnished by Rane, or
2) resulting from abnormal use of the product or use in violation of instructions, or 3) in products repaired or serviced by other than the
Rane Factory, or 4) in products with removed or defaced serial numbers, or 5) in components or parts or products expressly warranted by
another manufacturer. Rane agrees to supply all parts and labor to repair or replace defects covered by this limited warranty with parts or
products of original or improved design, at its option in each respect, if the defective product is shipped prior to the end of the warranty
period to the Rane Factory in the original packaging or a replacement supplied by Rane, with all transportation costs and full insurance
paid each way by the purchaser or owner.
LiMiTeD WARRAnTY OUTSiDe THe U.S.A.
RANE PRODUCTS ARE WARRANTED ONLY IN THE COUNTRY WHERE PURCHASED, THROUGH THE AUTHORIZED RANE DISTRIBUTOR IN THAT
COUNTRY, AGAINST DEFECTS IN MATERIAL OR WORKMANSHIP, THE SPECIFIC PERIOD OF THIS LIMITED WARRANTY SHALL BE THAT WHICH IS
DESCRIBED TO THE ORIGINAL RETAIL PURCHASER BY THE AUTHORIZED RANE DEALER OR DISTRIBUTOR AT THE TIME OF PURCHASE. Rane
Corporation does not, however, warrant its products against any and all defects: 1) arising out of materials or workmanship not provided or furnished by
Rane, or 2) resulting from abnormal use of the product or use in violation of instructions, or 3) in products repaired or serviced by other than authorized
Rane repair facilities, or 4) in products with removed or defaced serial numbers, or 5) in components or parts or products expressly warranted by another
manufacturer. Rane agrees, through the applicable authorized distributor, to repair or replace defects covered by this limited warranty with parts or
products of original or improved design, at its option in each respect, if the defective product is shipped prior to the end of the warranty period to the
designated authorized Rane warranty repair facility in the country where purchased, or to the Rane factory in the U.S., in the original packaging or a
replacement supplied by Rane, with all transportation costs and full insurance paid each way by the purchaser or owner.
ALL REMEDIES AND THE MEASURE OF DAMAGES ARE LIMITED TO THE ABOVE SERVICES, IT IS POSSIBLE THAT ECONOMIC LOSS OR INJURY TO
PERSON OR PROPERTY MAY RESULT FROM THE FAILURE OF THE PRODUCT; HOWEVER, EVEN IF RANE HAS BEEN ADVISED OF THIS POSSIBILITY,
THIS LIMITED WARRANTY DOES NOT COVER ANY SUCH CONSEQUENTIAL OR INCIDENTAL DAMAGES. SOME STATES OR COUNTRIES DO NOT
ALLOW THE LIMITATIONS OR EXCLUSION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU.
ANY AND ALL WARRANTIES, EXPRESS OR IMPLIED, ARISING BY LAW, COURSE OF DEALING, COURSE OF PERFORMANCE, USAGE OF TRADE, OR
OTHERWISE, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
LIMITED TO A PERIOD OF TWO (2) YEARS FROM EITHER THE DATE OF ORIGINAL RETAIL PURCHASE OR, IN THE EVENT NO PROOF OF PURCHASE
DATE IS AVAILABLE, THE DATE OF MANUFACTURE, SOME STATES OR COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED
WARRANTY LASTS, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. THIS LIMITED WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND
YOU MAY ALSO HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE, COUNTRY TO COUNTRY.
36
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
WARRAnTY PROCeDURe - vALiD in USA OnLY
NOTICE! You must complete and return the warranty card or register your product online to extend
the Warranty from 2 years to 3 years!
TO VALIDATE YOUR EXTENDED WARRANTY: Use the postcard that came in the box with your unit, or go to www.rane.com and click on new Product
Registration. Fill out the warranty completely, being sure to include the model and serial number of the unit since this is how warranties are tracked.
If your Rane product was purchased in the U.S.A., mail the completed card or register online with to Rane Corporation within 10 days from the date of
purchase. if you purchased the product outside the U.S.A. you must file your warranty registration with the Rane Distributor in that country. It is
advised that you keep your bill of sale as proof of purchase, should any difficulties arise concerning the registration of the warranty card. nOTiCe: IT IS
NOT NECESSARY TO REGISTER IN ORDER TO RECEIVE RANE CORPORATION’S STANDARD TWO YEAR LIMITED WARRANTY.
WARRANTY REGISTRATION is made and tracked by MODEL AND SERIAL NUMBERS ONLY, not by the purchaser’s or owner’s name. Therefore any
warranty correspondence or inquires MUST include the model and serial number of the product in question. Be sure to fill in the model and serial number
in the space provided below and keep this in a safe place for future reference.
WARRANTY SERVICE MUST BE PERFORMED ONLY BY AN AUTHORIZED RANE SERVICE FACILITY LOCATED IN THE COUNTRY WHERE THE UNIT
WAS PURCHASED, OR (if product was purchased in the U.S.) AT THE RANE FACTORY IN THE U.S.. If the product is being sent to Rane for repair, please
call the factory for a Return Authorization number. We recommend advance notice be given to the repair facility to avoid possible needless shipment in
case the problem can be solved over the phone. UNAUTHORIZED SERVICE PERFORMED ON ANY RANE PRODUCT WILL VOID ITS EXISTING FACTORY
WARRANTY.
FACTORY SERVICE: If you wish your Rane product to be serviced at the factory, it must be shipped FULLY INSURED, IN THE ORIGINAL PACKING OR
EQUIVALENT. This warranty will NOT cover repairs on products damaged through improper packaging. If possible, avoid sending products through the
mail. Be sure to include in the package:
1. Complete return street shipping address (P.O. Box numbers are NOT acceptable).
2. A detailed description of any problems experienced, including the make and model numbers of any other system equipment.
3. Remote power supply, if applicable.
Repaired products purchased in the U.S. will be returned prepaid freight via the same method they were sent to Rane. Products purchased in the U.S., but
sent to the factory from outside the U.S. MUST include return freight funds, and the sender is fully responsible for all customs procedures, duties, tariffs
and deposits.
in ORDeR TO QUALiFY FOR RAne’S One YeAR eXTenDeD WARRAnTY (FOR A TOTAL OF 3 YeARS PARTS AnD LABOR),
THe WARRAnTY MUST Be COMPLeTeLY FiLLeD OUT AnD SenT TO US iMMeDiATeLY. vALiD in USA OnLY.
We ReCOMMenD YOU WRiTe YOUR SeRiAL nUMBeR HeRe in YOUR OWneRS MAnUAL
AnD On YOUR SALeS ReCeiPT FOR YOUR ReCORDS.
SeRiAL nUMBeR:______________________________________PURCHASe DATe:_____________________________
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9
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RAne SL 3 FOR SeRATO SCRATCH Live • OPeRATOR’S MAnUAL 1.9
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