Rane Advanced 24 Bit USB 20 Interface for Professional DJs SL3 User Manual

RANE SL 3 FOR SERATO SCRATCH LIVE OPERATOR’S MANUAL 1.9  
ImpORtant SaFety InStRuctIOnS  
cOpyRIght nOtIceS  
mInImum SyStem RequIRementS  
For the continued safety of yourself and others  
we recommend that you read the following safety  
and installation instructions. Keep this document  
in a safe location for future reference. Please  
heed all warnings and follow all instructions.  
© 2009 Rane Corporation. All rights reserved.  
Scratch Live and the Scratch Live logo  
are trademarks of Serato Audio Research.  
Trademarked in the U.S. and other countries.  
Licensed exclusively to Rane Corporation. This  
software is based in part on the work of the  
Independent JPEG Group, and uses libpng code,  
copyright © 2000-2002 Glenn Randers-Pehrson.  
The Scratch Live Control Tone, the audio pressed  
on Scratch Live Control Vinyl and Control CDs, is  
copyright © 2004-2009 Serato Audio Research.  
The Control Vinyl and Control CDs are licensed  
for personal use only. The creation of personal  
backups of the Control CD is allowed, however  
duplicating Control CDs for commercial benefit  
is strictly prohibited. For avoidance of doubt the  
duplication or creation of Control Vinyl for any  
use is strictly prohibited. Please respect our  
copyright.  
• A DJ mixer with at least 2 channels.  
• At least one turntable or CD player.  
• Computer with available USB 2.0 port.  
• Screen resolution 1024 x 768 or higher.  
• 1 GB RAM.  
• Hard drive space for storing music.  
Do not use this equipment in a location where  
it might become wet. Clean only with a damp  
cloth. This equipment may be used as a table  
top device, although stacking of the equipment  
is dangerous and not recommended.  
pc  
• Windows XP with Service Pack 2 or higher,  
or Vista with Service Pack 1 or higher. We  
recommend XP over Vista.  
• Pentium 4 / 1.5 GHz.  
Equipment may be located directly above or  
below this unit, but note that some equipment  
(like large power amplifiers) may cause an  
unacceptable amount of hum or may generate  
too much heat and degrade the performance  
of this equipment. Only use attachments  
and accessories specified by Rane. Refer  
all servicing to qualified service personnel.  
Servicing is required when the apparatus has  
been damaged in any way, such as spilled liquid,  
fallen objects into an opened chassis, exposure  
to rain or moisture, a dropped unit, or abnormal  
operation.  
mac  
• Mac OSX 10.4 or higher.  
• G4 / 1 GHz.  
check LISt  
These items are included with the SL 3 in  
the box:  
1 soft carry case.  
© 2004-2009 Serato Audio Research. Windows  
XP and Vista is either a registered trademark  
or a trademark of Microsoft Corporation in the  
United States and/or other countries. Apple,  
Mac, Macintosh and iTunes are trademarks of  
Apple Computer, Inc., registered in the US and/  
or other countries.  
1 Serato Scratch Live software install disc.  
1 external universal power supply with  
country adaptors.  
1 USB cable.  
4 stereo RCA cables.  
2 control CDs.  
IntROductIOn  
2 control vinyl records.  
4 rubber feet for the SL 3.  
1 Quick Start Guide.  
Refer to the separate Quick Start guide that  
was included in the box. If you lose yours, a  
new copy (along with this manual and all other  
documentation) may be downloaded at rane.  
com/sl3.html. To keep up with the latest tips, and  
to check for Scratch Live software updates, visit  
the Official Scratch Live Forum at scratchlive.net  
WeaR paRtS  
The SL 3 interface contains no wear parts.  
The vinyl records and CDs are wear parts as  
described in the Limited Domestic Warranty  
section at the end of this manual.  
1 Warranty card.  
1 this manual.  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
3
SCRATCH Live: GeTTinG STARTeD 6  
MAin SCReen OveRvieW  
Virtual Deck  
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Connecting Your Hardware  
Connecting the SL 3  
Turntable Setup  
6
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7
8
8
Visual Aids  
cOntentS  
Tempo Matching Display  
Track Overview Display  
Main Waveform Display  
Beat Matching Display  
Thru Buttons  
CD Player setup  
Installing Scratch Live  
Starting the Software  
Using the Tool Tips  
Playing Regular Vinyl and CDs  
Power Supply  
Master Gain  
33 / 45 Speeds  
Tracking Indicator  
Tap Tempo  
CALiBRATinG SCRATCH Live  
The Noise Threshold  
8
8
8
9
Key Lock  
The Scopes  
Repeat  
Calibration Troubleshooting  
Censor  
Important Safety Instructions  
3
3
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3
3
3
3
3
Eject  
Introduction  
ImpORtIng and pLayIng muSIc  
Importing Your Music  
9
9
9
Autoplay  
Copyright Notices  
Input Reverse  
Track Gain  
Wear Parts  
Supported File Types  
Minimum System Requirements  
USB Dropout Indicator  
PC  
PRePARinG YOUR FiLeS  
Analyzing files  
10  
10  
10  
10  
10  
10  
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10  
Mac  
SCRATCH Live MODeS  
Absolute Mode  
Relative Mode  
Internal Mode  
14  
14  
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15  
15  
15  
15  
15  
Check List  
How to Analyze Files  
About Corrupt Files  
Set Auto-BPM  
The Offline Player  
Playing Music  
Pitch Slider  
Temporary Cue  
Speed Range  
Track Display  
More Controls  
FiLe MAnAGeMenT  
Rescan ID3 Tags  
11  
11  
11  
CUe POinTS  
16  
Relocate Lost Files  
LOOPinG  
16  
17  
17  
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17  
PLAYBACk COnTROL  
The Control Record  
The Control CD  
11  
11  
11  
11  
Auto Looping  
The A - Slot  
Loop Roll  
Vinyl Scroll  
Loop Roll with MIDI  
SAMPLe PLAYeR  
Play Behavior  
Play Modes  
Volume  
18  
18  
18  
18  
18  
MIDI  
4
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
MiDi COnTROL  
Overview  
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ADDiTiOnAL SeTUP  
Hardware  
26  
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MiXinG WiTH One TURnTABLe  
OR CD PLAYeR  
29  
MIDI Controller Setup  
Assigning Controls  
MIDI Platters  
USB Buffer Size (Latency)  
UpdatIng FIrmware  
Line / Phono Status  
Playback  
TROUBLeSHOOTinG AnD  
FReQUenTLY ASkeD QUeSTiOnS 30  
Assigning MIDI to Other Controls  
Ctrl-Click Functionality  
Presets  
Track End Warning  
Playback Keys Use Shift  
Lock Playing Deck  
Sort Cues Chronologically  
Use Auto Gain  
cORRupt FILe deScRIptIOnS  
AnD DiAGnOSeS  
31  
32  
34  
Native Controller Support  
Technical Information  
SCOPe ReADinG AnD FiXeS  
SL 3 SPeCiFiCATiOnS  
ORGAnizinG YOUR MUSiC  
Grouping Tracks into Crates  
Subcrates  
20  
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Hi-Fi Resampler  
Play From Start  
Instant Doubles  
DeCLARATiOn OF COnFORMiTY 35  
FACTORY AUTHORizeD SeRviCe 36  
LiMiTeD DOMeSTiC WARRAnTY 36  
Sorting Your Files  
Using the Song Browser  
Searching  
Play From First Cue Point  
Braking  
Audio Output  
Prepare Window  
vinyl Control  
History  
Reverse Vinyl Scroll  
Adjust Loops with Vinyl  
Next Song On Flip  
Vinyl Scroll Speed  
Drop To Absolute Position  
Drop To Cue Points  
Track Start Offset  
Library  
Editing ID3 tags  
WARRAnTY PROCeDURe  
37  
Library Zoom  
Display Album Art  
Status Icons  
More Info on Corrupt Files  
Scratch Live Backup  
Deleting Crates and Tracks  
Read iTunes Library  
Protect library  
ReCORDinG  
23  
23  
23  
23  
Record Gain Knob  
Sampling From Vinyl  
Recording Your Mix  
Custom Crate Columns  
Center On Selected Song  
Show All File Types  
Include Subcrate Tracks  
Autofill Overviews  
Import AAC Files  
LiveFeeD  
24  
Using LiveFeed  
24  
Display  
keYBOARD SHORTCUTS  
25  
Maximum Screen Updates  
Audio Cache (seconds)  
Horizontal Waveforms  
Show Album Art On Deck  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
5
4. Connect the SL 3 to your computer  
COnneCTinG THe SL 3  
To integrate an SL 3 unit into a typical DJ setup,  
connect it to your turntables (or CD players) and  
mixer, as follows:  
SCRATCH Live:  
gettIng StaRted  
1. inputs  
*
Using the provided USB cable, connect your  
SL 3 to an available USB 2.0 port on your  
computer.  
RIGHT  
DECK  
Make sure you connect it directly to your  
computer and not through a hub or splitter.  
cOnnectIng yOuR  
haRdWaRe  
Connect your CD players or turntables to the  
DECK INPUTS on the Rane SL 3.  
TURnTABLe SeTUP  
SyStem OveRvIeW  
1. Set the tone arms to the specific  
recommendations of the cartridge used, so  
that the needle never leaves the record, but  
not heavy enough that it heats up significantly.  
Both produce poor tracking.  
*Optional Step: Connect an additional output  
(such as AUX OUT) from your mixer to the AUX  
INPUTS on the SL 3 to record your set in Scratch  
The Scratch Live control records and CDs  
are pressed with an audible tone specifically  
developed for controlling the Scratch Live  
software application.  
The SL 3 interface converts the control signal  
coming from each deck into digital audio, to be  
sent via USB to the Scratch Live software, which  
decodes that signal into a stream of information  
on what the DJ is doing with the control disc.  
A virtual ‘deck’ replicates the movements of  
the control disc. Audio files loaded onto the  
virtual decks are then played back through the  
outputs of the hardware, with any manipulation  
of the control discs reproduced on the audio,  
effectively emulating vinyl control of the files  
loaded in software.  
2. input Level Selection  
2. Grounding is extremely important when  
using Scratch Live. Make sure you have good  
connections from the ground wires of your  
turntables to the grounding post of your SL 3.  
If you do not ground your turntables properly,  
the control signal will be noisy and the tracking  
of the record position will be erratic.  
DIP SWITCHES  
3. Ensure the SL 3 is set to receive a phono level  
Set each input to the correct input level using  
the dip switches. Set the switches UP for Phono  
(turntables) or DOWN for Line (CD players).  
signal – See STeP 2 OF COnneCTinG THe SL 3.  
TiP: We recommend Shure M44-7 needles  
for use with Scratch Live, due to their high  
output volume, excellent tracking and low  
record wear.  
3. Outputs  
cd pLayeR Setup  
AUX  
Disable all built-in effects on the CD player,  
including keylock/master tempo.  
LEFT  
DECK  
RIGHT  
DECK  
Ensure the SL 3 is set to receive a LINE level  
signal – See STeP 2 OF COnneCTinG THe SL 3.  
Connect the OUTPUTS of the SL 3 to line  
inputs on your mixer. Connect the AUX output  
to an additional line input or AUX input on your  
mixer to output the sample player. See “SampLe  
6
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
You will see the following screen:  
StaRtIng the SOFtWaRe  
InStaLLIng ScRatch LIve  
Check for the latest download version of Scratch  
Live software at scratchlive.net. If it is newer  
than what is on your CD-ROM, we recommend  
installing it instead.  
mac  
1. Insert the Software Installation CD-ROM and  
double-click the installer icon.  
You will see the following screen:  
3. Follow the on-screen instructions. Once the  
installation is complete, Scratch Live appears  
in the Start Menu under All Programs > Serato  
> Scratch Live.  
Close all other programs on your Mac or PC.  
When you load Scratch Live for the first time,  
you will see the screen shown above.  
uSIng the tOOL tIpS  
Because the SL 3 was connected prior to  
installing Scratch Live, there is no extra hardware  
installation required.  
Click on the ? icon to enable tool tips. This is  
located in-between the MIDI and setup button  
next the Scratch Live logo, as shown below. Tool  
tips provide a handy way to learn the various  
features of Scratch Live. Move the mouse over  
a section of the screen to bring up a context-  
sensitive tool tip. Holding the mouse over the ?  
button with tool tips turned on will show you a list  
of all keyboard shortcuts. Tool tips are available  
in several languages. Scratch Live will display  
the tool tips in the language that your computer  
is set to. If your language is not available, the  
tool tips will be displayed in English.  
nOTe: Select the custom install option if you  
wish to change the installation location of  
Scratch Live.  
Follow the on-screen instructions.  
Once the installation is complete, Scratch Live  
will appear in your applications list. You may like  
to drag the Scratch Live icon to your dock for  
quick launching.  
addItIOnaL WIndOWS dRIveRS  
Windows treats each USB port individually.  
You might like to install the Drivers for the SL 3  
hardware on all of your USB ports.  
2. Plug in your SL 3. No extra hardware or driver  
Connect your Scratch Live hardware to a  
USB port. Windows will again attempt to install  
the drivers via the hardware wizard. Cancel and  
close the hardware wizard.  
installation is required.  
WIndOWS  
It is important that Windows users install the  
SL 3 drivers as well as the Scratch Live software.  
The easiest way to do this is to allow the Scratch  
Live installer to do all the work.  
With your hardware still connected, run the  
Scratch Live driver updater. This is usually  
located in:  
C: > Program Files > Serato > driver_updater  
1. Connect your SL 3 before you insert your  
installation CD. When you first connect it,  
Windows will attempt to install the drivers via  
the hardware wizard. Cancel and close the  
hardware wizard.  
Repeat this process for each of your USB ports.  
TiP: The driver updater can install drivers for  
different types of Scratch Live hardware, not  
just the SL 3. For example, if you play at a  
club that uses a TTM 57SL mixer, just connect  
the mixer and run through the driver updater  
as above.  
2. Insert the Software Installation CD-ROM.  
Make sure your SL 3 is connected first. If a  
window doesn’t open automatically, browse to  
the CD drive. Run setup.exe.  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
7
pLayIng ReguLaR vInyL and cdS  
HOW TO CALiBRATe SCRATCH Live  
With music playing in the background, put your  
needle on the record with the turntable stopped.  
If you are using CD players, the same rules  
apply. Have the CD deck paused or stopped  
while calibrating.  
nOTe: the SL 3 must be powered by USB or  
the supplied external power supply for the  
DeCk THRUs to work.  
CALiBRATinG  
ScRatch LIve  
While Scratch Live is not running, and the  
SL 3 is powered by the external supply, the deck  
thrus on the SL 3 will always be on, allowing  
you to play regular CDs and vinyl with your CD  
players or turntables.  
Click and hold the estimate button until the slider  
stops moving. Moving the threshold slider to the  
left will make Scratch Live more sensitive to slow  
record movement, but also more sensitive to  
background noise.  
When the SL 3 is powered by the universal  
power supply, and then Scratch Live is launched,  
the deck thrus are still on. This allows a laptop to  
be connected during a set (when using the deck  
thrus) with no audio interruption.  
Repeat the process for each deck  
Since Scratch Live is controlled by an analogue  
signal, there is no guarantee of what state that  
signal will be in by the time the software gets to  
interpret it. Therefore, Scratch Live needs to be  
able to handle a wide range of signals, and be  
configurable to use them optimally. Calibrating  
is just configuring the software to your situation.  
Calibration is equally important for both vinyl  
and CD users of Scratch Live.  
If the SL 3 is not powered by the universal  
power supply when Scratch Live is launched  
(USB connected), the deck thrus will be off, but  
can be turned on in Scratch Live.  
Things to remember:  
Your needle must be on the record.  
Your turntable (or CD player) must be  
stationary.  
To turn the thrus off and on in Scratch Live,  
click on the thru button for the respective  
channel in Scratch Live. This will change the  
state of the channels to thru mode, sending  
audio direct from the SL 3 inputs to your mixer.  
• The background music playing must be at a  
similar level to which you will play your set at.  
You should calibrate Scratch Live every time  
you play.  
There are two parts to the Scratch Live control  
signal: The directional tone, and the noise map.  
Listening to the control vinyl, the directional tone  
is the 1 kHz tone. The noise map sounds like  
random noise over the top of the tone.  
TiP: if the slider jumps to the far right,  
then you have a problem with noise in your  
turntables/CD players/mixer. Check all your  
connections and make sure your equipment  
is well earthed. in some situations you will  
not be able to improve the signal quality, and  
you will have to play on regardless. in this  
situation, stick to rel mode.  
pOWeR SuppLy  
Connect the barrel connector of the power  
supply to the 7.5 VDC jack on the SL 3. Plug  
the power supply into an AC outlet. The yellow  
POWER indicator will light on the SL 3.  
The universal power supply includes different  
input plugs for the USA, Europe, UK and  
Australia. The USA plug is attached at the factory  
— you may need to replace it in your country.  
To remove a plug,  
The directional tone provides the current  
speed and direction of the record, while the  
noise map tells the software precisely where on  
the record the needle is currently.  
the ScOpeS  
the nOISe thReShOLd  
A threshold is a lower limit, below which a  
process will not occur. In the case of Scratch  
Live, the noise threshold is the limit below which  
the input signal will not be interpreted as control  
signal; in other words if it’s below the threshold,  
it is considered noise and ignored.  
PUSH the button  
while turning the outer  
rim counterclockwise.  
To attach a plug,  
rotate it to fit into  
The scopes on the setup screen in Scratch Live  
display the input signal as a phase diagram. The  
key factors to look at on the scope display are  
crisp clean lines, round shape, and the tracking  
percentage in the lower right corner.  
This setting is necessary because a stylus is  
very sensitive, and will inevitably pick up noise  
from the environment as well as the signal on the  
record, especially in the noisy environment of a  
live show.  
the supply and turn  
clockwise until it locks  
in place.  
The power supply is regulated 7.5 volts DC, 1  
amp, using a P6 type barrel plug. Any substitute  
must meet these specifications.  
Start both turntables or CD players. You will  
see green rings appear in the scope view, as  
shown above.  
-(5.5mm)  
+(2.5mm)  
8
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
   
For optimal performance the inner ring should  
be as close to circular as possible. Use the  
scope zoom slider (1x to 16x) to zoom in or out  
as necessary. Use the scope L/R balance and  
P/A balance controls to adjust the shape of the  
inner ring.  
2. Once you have located your music, drag  
the folder or files you want to import onto the  
purple “All...” icon. This is located to the left of  
your screen at the top of the crates and playlist  
window.  
ImpORtIng and  
pLayIng muSIc  
If you wish to import all of your music, just  
drag your whole music folder onto this icon.  
The number in the top left corner of the scope  
view gives the current absolute position within  
the control record or CD. The number in the  
top right corner is the current speed in RPM. In  
the bottom left is the current threshold setting,  
and the number in the bottom right shows the  
percentage of readable signal – this number  
should be close to 85% when your system is  
calibrated properly.  
TiP: You can also import by dragging files  
and folders directly from Windows explorer  
(PC version) or Finder (Mac version) into the  
Scratch Live library.  
SuppORted FILe typeS  
ImpORtIng yOuR muSIc  
Scratch Live supports fixed and variable bit rate  
.MP3, Ogg Vorbis, AAC, .AIFF, and .WAV file  
types. M3U playlists are also supported.  
The easiest way to load music into your library is  
by using the files button:  
CALiBRATiOn TROUBLeSHOOTinG  
After calibration, the number in the upper right  
corner of the scope view should say 0.0 while  
the needle is on the record and the turntable is  
stopped.  
1. Click on the files button to open the files  
panel. The left side of this window displays  
various locations on your computer hard drive  
(and external drives if you have one). Click on  
these locations to navigate your computer and  
find your music.  
nOTe: iTunes Music Store DRM files cannot  
be played back by Scratch Live. iTunes Plus  
files are DRM-free.  
If that number is fluctuating then manually  
move the estimate slider to the right until that  
number is stable at 0.0. If you’ve moved the  
slider all the way to -24 and its still fluctuating  
then you have a grounding or interference  
problem somewhere in the chain.  
By default, your music will usually be found in  
either “Music” (Mac) or “My Music” (Windows).  
If so, the first thing to check is that the  
grounding wire coming from your turntable is  
connected to your mixer’s grounding posts.  
Next, make sure that the SL 3 isn’t sitting  
next to a power source such as a power strip or  
power box and that the RCA cables connected  
to the SL 3 aren’t laying across other power  
conducting cables.  
If you are still experiencing issues, you might  
have to adjust the placement of your setup. For  
example, make sure bass bins aren’t directly  
under the turntables. FOR MORe CALiBRATiOn  
TROUBLeSHOOTinG HeLP See “ScOpe ReadIng  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
9
pLayIng muSIc  
SeT AUTO-BPM  
Click on the All… icon to show all the tracks  
in your library. Use the keyboard shortcut Shift  
- Left Arrow to load the highlighted track on to  
the left deck, and Shift - Right Arrow to load the  
highlighted track onto the right deck.  
pRepaRIng  
yOuR FILeS  
TiP: You can also load tracks to decks using  
the mouse. Click and drag a track from the  
track list area on to either deck.  
If this option is checked while analyzing files,  
Scratch Live will calculate the estimated tempos  
of your files. If Scratch Live is confident that the  
auto-BPM estimate for a file is accurate, it will be  
written to an ID3 tag* in the file. The auto-BPM  
function will not be applied if the track already  
contains BPM information. To re-analyze these  
files and use auto-BPM or auto gain on them,  
drag them onto the analyze files button. If you  
know your files BPM will fall within a certain  
range, use the range drop down to avoid double  
or half value BPMs being calculated.  
To start playing a track, simply put the needle on  
the record and start the turntable. The track will  
start playing as soon as it detects the signal from  
the control vinyl (or CD).  
anaLyzIng FILeS  
Before you play your music in Scratch Live, It is  
important to first analyze your files.  
In ABS mode, the track will play from the  
position dictated by the placement of the  
needle on the record. If you place the needle at  
the beginning of the record, the track will start  
playing from the beginning. You can skip through  
the track by picking up the needle and placing  
it further into the record, just as with regular  
records (This is known as needle dropping). See  
The analyze files function processes the  
songs in your library to detect file corruption,  
saves the waveform overview to an ID3 tag*, and  
calculates auto-gain and BPM values.  
*nOTe: iD3 tags contain data about your  
tracks and are saved inside the files  
themselves. Genre, track name and artist are  
examples of common tag information. See  
hOW tO anaLyze FILeS  
To analyze files start Scratch Live with the  
hardware disconnected. On the left side of the  
main screen, you will notice a button labeled  
“analyze files”. Click this to automatically build  
the overviews for all the tracks in your library.  
tRack dISpLay  
the OFFLIne pLayeR  
When a track is loaded, the track name, artist  
and length are displayed in the track title bar,  
and the Virtual Deck shows a solid black line.  
If the track has BPM information written in the  
tag this will also be displayed. See: SeT AUTO-  
BPM  
The offline player is available when Scratch Live  
hardware is not connected, and outputs through  
the current default audio device. Load a track to  
the offline player by dragging and dropping onto  
the deck, or pressing shift+left arrow. If the end  
of the loaded track is reached, the next track in  
the current playlist is played automatically.  
TiP: You can drag and drop individual folders,  
crates or files onto this button to force the  
building of overviews at any time.  
ABOUT CORRUPT FiLeS  
If Scratch Live detects a corrupt file it  
will tag it with a corrupt file icon:  
It is very important that you delete  
ANY corrupt files from your library as they can  
cause Scratch Live to crash regardless if you  
play the file or not. See “StatuS IcOnS” On  
The offline player is a useful tool for preparing  
crates, auditioning tracks, and setting cue and  
loop points.  
10  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
   
vInyL ScROLL  
Vinyl Scroll allows you to select and load tracks  
using only your turntables (or CD player) – no  
contact with the computer necessary! To use  
Vinyl Scroll with turntables, lift the needle off  
the record and drop it into special “bonus track”  
section at the end of the record’s A side. The  
movement of the control disk now controls the  
selected track within your library. Lift the needle  
out of the Vinyl Scroll section of the record and  
into the lead out (between the Vinyl Scroll area  
and the end of the record) to change crates or  
iTunes playlists. Go back to the Vinyl Scroll area  
of the record to choose a track within the crate or  
playlist. Once you have found the track you wish  
to play, put the needle back at the beginning of  
the record and it will load automatically. This  
feature is available to CD users. Go to track 2 on  
the control CD to access Vinyl Scroll. Find the  
track you want to load, and go back to track 1.  
The track you selected will be loaded and ready  
to play. You can reverse the direction of Vinyl  
Scroll and set the sensitivity in the setup screen.  
FILe  
management  
PLAYBACk  
cOntROL  
Located in the files pane are two buttons, rescan  
ID3 tags and relocate lost files. Use these tools  
for ongoing file and library management.  
the cOntROL RecORd  
The control record has two sides. The first side  
is 10 minutes long and contains the Vinyl Scroll  
section. The second side is 15 minutes long.  
Scratch Live can be configured to work with  
records playing at either 33 RPM or 45 RPM,  
depending on your preference. The record has  
thin marks every minute, and a thicker mark  
every 5 minutes (when playing at 33 RPM).  
These marks are to assist you when using needle  
dropping to move through the track. These  
marks do not affect the playback of the track.  
ReSCAn iD3 TAGS  
Click this button to force Scratch Live to re-read  
all file tags. Alternatively, you can drag and drop  
files, folders, or drives onto the rescan id3 tags  
button from the files pane. This will only scan the  
files that you drag and drop, resulting in much  
faster processing.  
TiP: You can also use vinyl Scroll in the  
prepare window. See the OptIOnS FOR “vInyL  
TiP: Rescanning the tags is a handy way to  
identify all the files that Scratch Live can’t find  
(for example if the files have been altered or  
moved). These tracks will show up red in the  
main track list, with an exclamation mark in  
the status column. You can sort by the status  
column to group all these tracks together.  
ReLOcate LOSt FILeS  
This feature finds music and folders on your  
computer that you have either moved or altered.  
1. Click the relocate lost files button to search  
all your drives (internal and external) for files  
currently marked as not found in your library.  
2. When this process is complete, your Scratch  
Live library will be updated with the new  
location of your files.  
the cOntROL cd  
The control CD has  
two tracks. The first  
track is 15 minutes  
long and controls  
playback The second  
track is 40 seconds  
long and controls  
vinyl scroll.  
TiP: Drag and drop files, folders, or drives  
onto the relocate lost files button from the  
files pane. This is useful if you know the  
location of your files, as it only scans the drag  
and drop location, with faster relocation.  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
11  
 
tempO matchIng dISpLay  
maIn WaveFORm dISpLay  
This view provides a close-up  
of the track, including color  
coding to show the frequency  
of the sound; red representing  
low frequency bass sounds,  
maIn ScReen  
OveRvIeW  
The Tempo Matching display area provides a  
helpful tool for beat matching. Scratch Live  
detects the beats within the track, and places  
a row of orange peaks (for the track on the left  
side) above a row of blue peaks (for the track  
on the right side) in the Tempo Matching display  
area. When the two tracks are matched to the  
same tempo, the peaks will line up. The tempo  
display is aligned with the beginning of the bar,  
so the peaks keep their relative position as the  
track plays. This display does not show the  
relative timing of the beats, only the tempos of  
the tracks. The peaks will still line up when the  
tracks are playing at the same tempo, but are  
out of sync.  
green  
representing  
mid-  
frequency sounds and blue  
representing high-frequency  
treble sounds. You can  
also switch to a three-band  
spectrum view by holding  
the ctrl key and clicking on  
the waveform. Click on the  
vIRtuaL deck  
waveform to ‘scrub’ or make  
fine adjustments to your position within the track.  
This applies to int mode only, and may be useful if  
you wish to set cue points in your tracks without  
your turntables or CD players connected. The  
Main Waveform is zoomed around the current  
position in the track. See “cue pOIntS” On page  
The Virtual Deck shows  
everything about the  
speed and position of  
a track. As the vinyl  
rotates, so does the  
tRack OveRvIeW dISpLay  
line on the label. The  
circular progress bar  
This view provides a complete overview  
of the track waveform, and includes  
a marker to show the current position  
within the track. This view is useful for  
finding transitions within the track. The  
waveform is colored according to the  
around the edge is a visual representation of  
the position within the song, and can be set to  
flash to warn you that the track is nearing its  
end. The time and remaining time are displayed  
in minutes and seconds. The turntable speed  
as a percentage pitch shift is shown on the left  
of the Virtual Deck, and the pitched BPM (BPM  
with pitch adjustment multiplier added) is shown  
on the right of the virtual Deck. If the track has  
no BPM information, pitched BPM will not be  
shown.  
TiP: Use the + and – keys to zoom in and out.  
TiP:Waveformcanbeeitherverticalorhorizontal.  
kick Drum  
sound spectrum  
red representing  
low frequency bass sounds, green  
representing mid frequency sounds and  
blue representing high frequency treble  
sounds.  
In this example, the red part of the  
wave represents a kick drum, while  
the purple part represents a snare  
drum.  
You can jump to different positions  
within the track by clicking on the  
Track Overview display (disabled in  
abs mode). Grey lines behind the overview  
show the length of the track – a thin grey line  
every minute, and a thick grey line every 5  
minutes. The overview will be filled when  
you load the track onto a Virtual Deck. On  
slower computers, you should disable auto fill  
overviews in the setup screen. See “pRepaRIng  
Snare Drum  
If you are playing regular vinyl, notice that the  
Virtual Deck behaves strangely as Scratch Live  
attempts to decode the incoming signal. This  
will not cause any problems, but you may find it  
distracting. You can unload the currently loaded  
track using the Virtual Deck eject buttons.  
BeAT MATCHinG DiSPLAY  
This view shows the position of beats  
within the track. When beat matching,  
this view helps align the downbeats  
of the two tracks. The markers are  
matched up when the two tracks are  
beat matched.  
TiP: Use the keyboard shortcut shift-alt-  
arrow to unload a track from the virtual Deck.  
example: The following is  
a
demonstration of using the visual aids  
to help beat match. In this example,  
the track that is playing is on the left  
deck, and the track to be mixed in is  
on the right deck.  
vISuaL aIdS  
When the track is playing several waveforms are  
displayed. Each shows a different aspect of the  
track being played.  
12  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
1. Start the track playing on the right deck.  
After a few seconds, blue peaks appear in the  
Tempo Matching display.  
TiP: F5 and F10 will turn key Lock on and off  
tRackIng IndIcatOR  
for the left and right decks respectively.  
The tracking indicators  
on the main screen show the quality of the signal  
coming from the control record or CD. The length  
of the bar indicates the speed of the record or  
CD. The color indicates the amount of position  
information Scratch Live is receiving. When  
you are playing the record at normal speed, the  
tracking indicator should be grey. If it is mostly  
red there is a problem reading the control signal.  
Make sure your needles are clean, and check the  
calibration in the setup screen.  
Repeat  
2. Adjust the pitch of the right turntable until  
the blue peaks sit under the orange peaks in  
the Tempo Matching display. Once they are  
aligned, the two tracks have the same tempo.  
Use the repeat function to repeat the  
song across the entire length of the  
control record.  
TiP: Short “loop” samples can be turned into  
a continuous track using the repeat function.  
The loops must be less than 10 seconds long,  
and cut at the start and end of a bar.  
3. Next align the markers in the Beat Matching  
display. Watch the color of the items passing  
by in the Main Waveform display. Remember  
that a kick or bass drum will be red in color,  
and a snare drum will be green or blue. This  
technique will by no means guarantee perfect  
mixes, but may help to speed up the process  
of beat matching.  
cenSOR  
nOTe: it is normal for the tracking indicator  
to be red when cueing or scratching.  
Use the censor button to ‘mask’ parts  
of a song, or use as a special effect.  
When you press the censor button, the track  
starts playing backwards from that point. When  
you release the censor button, the track plays  
forward from the point you would have been,  
had you not pressed the censor button. Censor  
is available only in rel and int modes.  
tap tempO  
For tracks with no BPM information,  
THRU BUTTOnS  
there is  
a
tap tempo button  
Use the thru buttons to switch  
displayed where the BPM usually  
between Scratch Live and  
is, in the song info area. Pressing alt-space bar  
activates the tempo tapper (press alt-space bar  
a second time to activate the tempo tapper on  
the right Virtual Deck). Tap the space bar along  
with the beat. After you’ve tapped the first beat,  
you can switch to double time tapping, half  
time, start of each bar etc. The range is set by  
the first two taps, after that you can switch to  
any steady rhythm you feel comfortable with –  
quarter notes, half note, whole notes. Esc resets  
the BPM, Enter saves the BPM to the track. You  
can use the mouse if you prefer. Your CD player  
or turntable’s pitch slider doesn’t need to be at  
zero, we do the math for you. You can also use  
the tempo tapper when no song is loaded, for  
finding the BPM of regular records, for example.  
regular vinyl or CDs. Click on the thru button for  
the respective channel in Scratch Live. (The thru  
button on the left virtual deck for the left channel,  
and vice versa.)  
eJeCT  
This ejects the track playing or loaded  
track from the Virtual Deck.  
This will change the state of the channels to  
thru mode, sending audio direct from the SL 3  
inputs to your mixer. See “pLayIng ReguLaR  
autOpLay  
Click the autoplay button to  
enable autoplay. With this setting  
maSteR gaIn  
turned on, when one track finishes playing,  
the next track starts automatically. Load from  
a crate to play through the songs in that crate,  
or from your library to play through your library.  
Autoplay works in both rel and int modes. Play  
from start must be checked in the setup screen  
for autoplay to work correctly.  
The master output of Scratch  
Live can be controlled using  
the master gain control. This  
adjusts the output volume of all tracks played.  
nOTe: For best results, set the master gain  
to the 12 o’clock position, and adjust the  
volume of individual tracks using the track  
gain adjustment.  
key LOck  
When Key Lock is on, the key or pitch of  
the song stays locked at what it would  
be if the track was playing at normal speed,  
regardless of the platter speed of the turntable  
or CD player. Key Lock has scratch detection,  
so that it automatically turns off when scratching  
for a natural scratching sound. Turn Key Lock on  
or off by pressing the button to the top right of  
the Virtual Deck.  
Input ReveRSe  
Swaps the left deck input  
(3 & 4) with the right deck  
33 / 45 SPeeDS  
input (5 & 6) of the SL 3.  
Set this to match the speed of your  
turntable for normal playback.  
This transfers control over to the alternate  
virtual deck. For example, the physical record  
on the right hand side now controls the left  
hand side virtual deck. This essentially lets you  
continue mixing, but just using one turntable.  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
13  
   
Emergency int mode will activate after 1 second.  
Use the keyboard shortcut F1 (left deck) or F6  
(right deck) to switch to abs mode.  
tRack gaIn  
Use the track gain adjustment to balance  
the volume of the tracks in your library.  
Any adjustment made to the gain of a  
track is saved with the file, and will be  
reapplied to the entire track when it is  
loaded again. The level meter shows the  
level sent to the hardware interface after  
both individual track gain and master  
gain adjustment.  
ScRatch LIve  
mOdeS  
nOTe: Be careful when scratching near the  
end of the record not to accidentally go past  
this point and into int mode, or the track will  
no longer respond to record movement!  
ReLatIve mOde  
nOTe: For automatic gain setting of your  
Scratch Live has three different modes of  
operation. You can switch between these modes  
by clicking the mode buttons near the Virtual  
Deck.  
USB DROPOUT inDiCATOR  
The USB dropout indicator  
on the main screen is a  
useful trouble shooting  
tool if you have problems with audio dropouts.  
Such dropouts are caused by an interruption in  
passing the audio to the Scratch Live hardware  
interface. If such an interruption (or dropout)  
occurs, a red light will appear briefly, just to the  
left of the Scratch Live logo at the top of the  
screen. The light will be red for one second, and  
then orange for four seconds.  
ABSOLUTe MODe  
rel mode observes the relative forward and  
backward movement of the record, but does not  
take into account the position within the record.  
rel mode disables needle dropping, but allows  
skip-free scratching.  
See: DROP TO ABSOLUTe POSiTiOn (PAGe 25)  
if you do experience USB drop outs:  
• Increase the USB audio buffer size See “USB  
rel mode adds additional speed controls:  
abs mode is the default mode, and most closely  
resembles the properties of normal vinyl. The  
beginning of the track is mapped to the start of  
the record, and by picking up the tone arm and  
moving the needle to another part of the record  
(needle dropping) you can move to a different  
position within the track.  
Previous track – Go to the previous  
track in the list.  
Try closing other applications that are running  
at the same time as Scratch Live.  
Rewind - The rewind function speeds  
up the longer you press the button.  
Try turning off background tasks, for example,  
wireless networking.  
Fast forward  
The fast forward  
abs mode faithfully reproduces the movement  
of vinyl control records, including stops, starts,  
scratching, needle dropping, rubbing and other  
turntablist techniques. When you reach the end  
of the record using either rel or abs modes,  
Scratch Live automatically switches to int mode.  
This is known as Emergency Internal mode, and  
prevents long tracks from stopping when you run  
out of record. You can switch from Emergency  
Internal mode to rel mode by lifting the needle  
and placing it in the lead-in of the control record.  
function speeds up the longer you hold  
the button.  
• If your CPU load is very high, try decreasing  
the maximum screen updates. See “MAXiMUM  
next track – Jump to the next track in  
the list.  
TiP: Use the keyboard shortcut F2 (left deck)  
or F7 (right deck) to switch to rel mode.  
14  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
 
Bend down  
-
Create  
a
temporary  
InteRnaL mOde  
mORe cOntROLS  
decrease in the playback speed. Use  
bend down if the two tracks are in time, but this  
track is slightly ahead of the other track.  
You can also control playback using the  
computer keyboard shortcuts — turn Caps Lock  
Bend up – Create a temporary increase  
in the playback speed. Use bend up if the  
two tracks are in time, but this track is slightly  
behind the other track.  
Left Deck Function  
Right Deck  
Q
play / pause reverse  
A
W
play / pause forward  
pitch down  
S
E
D
pItch SLIdeR  
int mode allows you to play tracks without  
external vinyl (or CD player) control. int mode  
has a start / stop function and virtual pitch slider.  
Holding down the shift key moves the pitch  
slider slowly. Holding the ctrl key and clicking on  
the pitch slider resets it to 33 RPM or 45 RPM,  
depending on which you are closest to at the  
time.  
R
pitch up  
F
Use the pitch slider to make pitch  
adjustmentswhileusinginternalmode.  
Drag the pitch slider with the mouse to  
make large pitch movements, or hold  
the shift key and drag the pitch slider  
to make fine adjustments.  
T
bend down  
G
Y
bend up  
H
Alt-Q  
Alt-W  
Alt-E  
Alt-R  
Ctrl-I  
load previous track  
load next track  
rewind  
Alt-A  
Alt-S  
Alt-D  
Alt-F  
fast forward  
set temporary cue point Ctrl-K  
tempORaRy cue  
Scratch Live automatically switches to int  
mode when the end of the control record is  
reached; you can switch back to abs mode by  
placing the needle in the lead-in of the control  
record. If you switch from abs or rel into int mode,  
Scratch Live automatically adjusts pitch to  
maintain playback speed as set by the turntable.  
Use the keyboard shortcut F3 (left deck) or F8  
(right deck) to switch to int mode.  
Click on the waveform to ‘scrub’ or make fine  
adjustments to your position within the track.  
This may be useful if you wish to set cue points  
in your tracks, and don’t have your turntables or  
CD players connected.  
There is a temporary cue point that can be used  
like the Cue button on many DJ CD players.  
Press ctrl-L to set this temporary cue point on  
the left deck, and ctrl-K to set it on the right  
deck. This temp cue point is shown in the main  
waveform as a white marker. This cue point is  
not saved with the track, and by default is set  
to the beginning of the track. Press L to jump to  
this temporary cue point on the left deck, and K  
for the right deck. If you hold down the L or K  
key while the track is stopped, it will play from  
the temp cue point. As soon as you release the  
key, it will jump back to the temp cue point. Note  
that you can use this shortcut to jump to the  
beginning of the track if the temporary cue point  
has not been set. See “CUe POinTS” On PAGe 16.  
nOTe : if you play a track in int mode, and  
then switch to abs or rel mode, the pitch  
adjustment will be dictated by the turntable,  
so there will be a jump in pitch unless they are  
already perfectly matched.  
int mode adds these additional controls:  
Play / pause reverse - Press to play,  
press again to stop playback. You  
can adjust the braking knob in the  
setup screen to range from an immediate stop  
to a slow turntable-style ‘power down’. See  
TiP: Panic! if you are in abs or rel mode and  
you get a build up of dust on the needle that  
is breaking up the audio, hold down ctrl and  
press the int button. This will take you to  
internal mode, and reset the pitch to zero.  
Speed Range  
Play / pause forward – Press to play,  
press again to stop playback. Uses the  
same braking as described above.  
These buttons allow  
you to seed the base  
playback speed – 1/2 (half speed), 33/45 or the  
speed of a 45 RPM recording playing at 33 RPM,  
1x or normal speed, 45/33 or the speed of a 33  
RPM recording playing at 45 RPM, or 2x (double  
speed).  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
15  
Each cue point can have a different color. To  
change the color of a cue point, click on the  
colored square and choose a new color from the  
drop down menu.  
cue pOIntS  
LOOpIng  
To remove a cue point, use the x button on the  
right side of the cue point panel.  
A cue point can occupy any of the 5 slots.  
You can drag and drop cue points to change  
their order in the list. If you wish to have the cue  
points sorted chronologically, check the sort  
cues chronologically option in the setup screen.  
If you load the same track on to both decks, you  
will be able to add or modify cue points from  
either deck.  
When you jump to a cue point in internal  
mode while paused, the track will play from the  
cue point for as long as the key or mouse button  
is pressed, after which the playhead returns to  
the cue point. If this is done using the keyboard  
while the track is playing in either internal or  
relative mode, the cue point will be repeatedly  
triggered, producing a stuttering effect.  
You can set up to five visual cue points within  
each track. Use the + button to place cue point.  
Click the arrow to the left of each cue point to  
jump to it (rel and int mode only). You can also  
jump to cue points using keyboard shortcuts – 1  
through 5 for the cue points on the left deck, and  
6 through 0 for the right deck cue points. Notice  
that the stripe on the Virtual Deck jumps to the  
12 o’clock position and changes color when you  
set a cue point – you are at the cue point when  
the stripe is one solid color and at the 12 o’clock  
position.  
You can save up to 9 loops  
per track; these loops are  
saved in the file, and will be  
present when you reload the track. To make a  
loop, set the in-point by clicking the in button,  
and the out-point by clicking the out button. To  
turn the loop on or off, click the loop button. If  
you want the playhead to jump to the start of the  
loop when you enable the loop, hold the control  
key and press the loop button.  
TiP: The rate of cue point stuttering is  
controlled by your operating system  
keyboard repeat rate settings. Windows  
users: keyboard properties are in the Control  
Panel. Mac users: keyboard and Mouse are in  
System Preferences.  
To adjust the in-point of the loop, click the in  
button. You can use the arrow keys: left arrow  
to move the in-point towards the start of the  
track, right arrow to move the in-point towards  
the end of the track. Hold down the shift key  
while pressing the arrow key to make coarse  
adjustments. Click the in button again to save  
the in-point. The same applies to adjusting the  
out-point.  
TiP: Use the keyboard shortcuts ctrl-comma  
(for left) and ctrl-dot (for right) to place cue  
points.  
As the record plays on beyond the position of  
the cue point, the colored bar will shorten by a  
fifth for each rotation. Likewise, as you approach  
the cue point, the color will grow by a fifth each  
rotation. For example, the picture below shows  
the record just before the end of the 5th rotation  
before the cue point.  
You can also use the control vinyl (or CD) to  
adjust the in- and out-point. Click the in button,  
then move the control vinyl. Moving the vinyl will  
adjust the in-point. Once you are happy with the  
new in-point, click the in button to save, and  
release the control vinyl.  
The control vinyl will go back to controlling  
playback once the record is back up to normal  
speed. Using the control vinyl to adjust loop  
end points is optional — to turn this feature  
16  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
   
off, disable the adjust loops with vinyl option  
in the setup screen. There are 9 available loop  
slots per track. If a loop is set in a given slot,  
the background (behind the loop number) will be  
green. Press the x button to clear the loop. If you  
click on the locked loop symbol, a red border  
will appear. This indicates the loop is locked, and  
you will not be able to adjust the end points or  
delete the loop until you unlock it, by clicking on  
the number again.  
THe A - SLOT  
LOOp ROLL WIth mIdI  
A special loop slot ‘A’ exists for auto-looping. The  
act of using the auto-loop buttons sets a loop in  
the ‘A’ slot, following the rules above. Turning  
a loop off using the auto-loop buttons returns  
you to the loop slot that you were previously in  
at the time you started auto- looping. Turning  
the loop off using the ‘loop’ button leaves you  
in the ‘A’ slot. The ‘A’ slot is not saved to disk  
automatically, pressing ‘save’ saves the loop to  
the first empty slot in 1-9.  
You can assign loop roll to MIDI in several ways:  
After pressing the MIDI assign button in Scratch  
Live, press the control + alt keys, click on an  
auto-loop value, then click on the button/slider  
you want it mapped to on your MIDI controller.  
Alternatively, you can assign the singular loop  
roll button to MIDI, then assign a MIDI knob or  
slider on your controller to the autoloop select  
knob (visible in the MIDI assign panel area when  
in MIDI assign mode) to change the values on  
the fly.  
nOTe: Looping applies to rel and int modes.  
Auto-looping shortcut keys are alt-1 to 5 for  
the left deck, and alt-6 to 0 for the right deck.  
They correspond to the looping buttons as laid  
out on screen. ie. if the onscreen buttons display  
1 2 4 8 16 bar loops, alt-1 triggers 1 bar loop,  
and alt-5 triggers a 16 bar loop.  
autO LOOpIng  
TiP: When you have the “Autoloop Select”  
knob assigned to MiDi, you have all of the  
loop roll lengths at your disposal. This allows  
you to roll up and down the loop length scale,  
to create interesting stutter and build-up  
effects.  
Auto looping allows  
you to create loops  
instantly. If the track has  
a BPM value simply click the number of bars you  
wish to loop and Scratch Live will create the loop  
for you. The loop is snapped to the beats in the  
song detected by Scratch Live so even if you  
press the button slightly out of time Scratch Live  
will still create a perfect loop for you.  
LOOp ROLL  
Loop roll performs a standard auto-loop, but  
when the loop is turned off, the playback position  
is returned to the position where it would be if it  
had not entered the loop (much like censor).  
The other difference between loop roll  
and standard autoloop is the ‘roll’ button is  
momentary. The loop is engaged when the  
button is pressed down, and disengaged when  
the button is released. Use short loop lengths to  
create “stutter” type effects.  
nOTe: Like autoloop, loop roll requires a BPM  
value written to the iD3 tag in order to work.  
Build overviews with the “set auto-bpm” box  
checked and the proper range for your music  
selected to ensure an accurate BPM value.  
Five auto-loop buttons are available on screen  
at any one time. They range from 1/32 to 32  
bars. The user can select the auto loop range  
with the and buttons.  
Pressing an auto-loop button will create a loop  
start point from the nearest beat to the playhead  
(within reason), and set a loop endpoint in the  
future. Pressing auto-loop 1 while auto-loop  
1 is active will deactivate the loop. Pressing a  
different auto-loop button while looping is active  
will extend the endpoint of the current loop to  
the appropriate new auto-loop length.  
To activate loop roll, hold control + alt while  
clicking on the desired autoloop increment, or  
use the keyboard shortcuts: control + alt + 1  
through 5 for the left deck and control + alt + 6  
through 0 for the right deck. (ie. the same as the  
autoloop controls with the additional ‘alt’ key as  
a modifier).  
You can also save an auto-loop to the next  
available slot. When using an auto-loop, a save  
button is visible where the lock loop button  
normally is.  
The range of values available for loop roll  
are 1/32 through to 32 bars. The shortcut keys  
will activate whichever loop lengths are visible  
on screen, i.e., if you have lengths of a 1/4 bar  
through to 4 bars visible for the left deck, control  
+ alt + 1 will activate a 1/4 bar loop roll, control +  
alt + 2 will activate a 1/8 bar loop roll and so on.  
Use the < and > buttons to toggle through the  
range of possible lengths visible on screen.  
nOTe: Auto-looping requires the track BPM  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
17  
SampLe pLayeR  
PLAY BeHAviOR  
On / Off Mode - When play is pressed,  
the audio plays through until the end of  
the track. Pressing play again stops the audio.  
Pressing the play button on each slot  
will play the loaded audio. Play will start  
from the beginning of the file, unless a  
cue point or loop is set.  
Repeat Mode - Each slot has a  
repeat button. When activated, this  
will repeat the loaded audio file from beginning  
to end, or will play the first stored Scratch Live  
loop, if the file contains one.  
Tip: Use the shortcut keys  
z (slot 1)  
v (slot 4)  
x (slot 2)  
b (slot 5)  
c (slot 3)  
The SP-6 Sample Player allows you to play up  
to 6 sources of audio, in addition to the tracks  
playing on the virtual decks. Any audio file in  
your Scratch Live library can be loaded to any  
one of the 6 slots, allowing playback of short  
samples, sound effects, or full length tracks.  
The sample player is enabled when the SL 3  
is plugged in, but not operational in the offline  
player mode.  
n (for slot 6)  
to trigger each sample respectively.  
To adjust the loop information on a track, load  
it to a virtual deck, make your adjustments, then  
load it back into the sample player.  
Play will begin from either the beginning of the  
audio file, or the first cuepoint, if the file contains  
one.  
TiP: Short “loop” samples can be turned into  
a continuous track using the repeat function.  
ensure there is a clean cut at the start and  
end of a bar.  
Both of these options are overridden if the file  
contains a loop. The file will then start from the  
inpoint of the loop.  
Click the sample player button to access the  
SP-6 window. To load an audio file, drag and  
drop the desired file from your library into one  
of the slots. To eject a sample, click on the eject  
button to the right of the title display.  
You can refine the start point for each piece of  
audio by setting Scratch Live cue points in the  
same way you would to any track. Simply load  
the audio to a virtual deck, set your cue point,  
then load it back into the Sample Player.  
vOLume  
The gain knob on each slot allows you  
to individually adjust the volume of the  
audio.  
TiP: Select and drag  
6
samples from  
pLay mOdeS  
You can also adjust the overall  
volume for all 6 slots using the  
Sample Player master gain.  
your library onto the first sample slot to  
simultaneously load 6 audio files across the  
6 slots.  
Each slot has three different play modes:  
Trigger mode - When play is pressed,  
nOTe: The sample player outputs through the  
the audio plays through until the end  
AUX output of the SL 3.  
of the track. Pressing repetitively will trigger the  
audio from the beginning of the track. To stop  
the audio, hold the alt key while either clicking  
the play button, or pressing the corresponding  
shortcut key (e.g., alt - z for slot one).  
nOTe: Don’t press the thru button if the SL 3  
AUX inPUT is connected to any Output of the  
mixer.  
mIdI  
Hold Mode - The sample will only  
play while you press and hold the  
play button or the corresponding shortcut key.  
Upon release of the play button, the audio stops  
immediately. This mode most closely resembles  
the function of the “note off” mode found on  
many popular samplers.  
All features of the SP-6 Sample Player are  
MIDI assignable. For full functionality, the  
Sample Player window must be opened first  
before enabling MIDI assign mode. See “mIdI  
18  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
 
pReSetS  
aSSIgnIng cOntROLS  
To enable MIDI assign mode, click  
the MIDI button. Hovering the  
mouse pointer over a control will bring up the  
MIDI assignment box, showing the current  
assignment status.  
mIdI cOntROL  
To assign a MIDI control, click on the control  
in Scratch Live, then move the MIDI control. The  
MIDI assignment box should update to show it  
has mapped the controls to one- another.  
To un-assign a MIDI control, click on the  
control in Scratch Live, and press return on your  
computer keyboard.  
MIDI presets are accessible in the MIDI panel of  
the setup screen. By default, the current MIDI  
assignments in Scratch Live are automatically  
remembered and loaded next time you start the  
program. The preset screen allows you to save  
and recall several different MIDI setups. This  
is useful if you are using several MIDI devices  
or want to quickly switch MIDI setups without  
having to reassign all your controls.  
OveRvIeW  
nOTe: Once in MiDi assign mode, Scratch  
Live controls will no longer respond directly  
to the mouse. if you need to change a control  
using the mouse, disable MiDi assign mode.  
The MIDI Control feature in Scratch Live provides  
the ability to map MIDI controls to Scratch Live  
controls,andthuscontrolthefunctionsofScratch  
Live using MIDI controllers such as keyboards,  
triggers, sliders, and knobs. Integrating MIDI  
controllers into your Scratch Live setup can  
improve live performance usability, such as  
hitting pads on a MIDI controller to trigger loops  
and cue points.  
natIve cOntROLLeR SuppORt  
While in MIDI assign mode, controls which have  
MIDI inputs assigned show a green box indicator  
around them.  
Scratch Live version 1.9 currently has native  
support for the following 3rd party controllers:  
• Denon DN-HC4500  
• Denon DN-HD2500  
mIdI pLatteRS  
• Numark DMC2  
• Numark iCDX  
The Scratch Live virtual decks are not user  
assignable to MIDI control. MIDI devices with  
platters on them all send different data so user  
mapping is not possible. To control the platter  
use a natively supported controller.  
mIdI cOntROLLeR Setup  
• Pioneer CDJ-400  
• Pioneer MEP-7000 / SEP-C1  
The process of setting up a MIDI controller for  
use with Scratch Live will vary depending on  
the hardware in question. Many devices can  
connect to a computer using MIDI over USB,  
and will either be supported directly by your  
operating system, or require installation of  
drivers and configuration utility software. Follow  
the manufacturers instructions for installation.  
Other controllers may solely use a MIDI out  
connector to send control messages, and  
will require a separate MIDI interface unit to  
communicate to software. Generally the MIDI  
interface will come with drivers and configuration  
tools which pass your controllers output onto an  
available MIDI channel, which can be used by  
Scratch Live.  
These controllers are plug and play, and can  
automatically control Scratch Live with no MIDI  
assigment necessary. Visit scratchlive.net for  
detailed documentation on how to use these  
controllers.  
aSSIgnIng mIdI tO OtheR cOntROLS  
Controls which are not normally visible are  
available for assignment in the lower part of the  
screen when in MIDI assign mode. These include  
library navigation controls and the temporary  
cue points for either deck.  
technIcaL InFORmatIOn  
Scratch Live MIDI Control only supports:  
• Note On/Off  
• Standard 7-bit CC (Control Change)  
• 14-bit CC  
CTRL-CLiCk FUnCTiOnALiTY  
Some Scratch Live controls on the GUI have  
additional functionality assigned to ctrl-click.  
You can assign ctrl-click functionality to a MIDI  
control, alongside the normal functionality. For  
example, ctrl-click on the internal mode pitch  
slider returns pitch to zero. To assign this to MIDI  
control, enter MIDI assign mode, ctrl-click on  
the slider, and then assign one of the pads to it.  
When you press the pad, pitch goes to 0.  
• RPN/NRPN (14-bit)  
Once your controller is installed and  
functioning correctly, use the directions for  
assigning controls below.  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
19  
 
crates. if you do delete a crate by accident,  
you can get it back from the recycle bin /  
trash. Crate files have the extension .crate.  
USinG THe SOnG BROWSeR  
ORganIzIng yOuR  
muSIc  
SUBCRATeS  
You can drag and drop crates into other crates  
to make subcrates. If you drag a crate to the very  
left of the crate panel, it will stay in the top level  
of the crate structure. If you drag the crate a little  
to the right, onto the name of another crate, it  
will make the crate you are dragging a sub crate  
of the first crate.  
The song browser allows you to filter your song  
list by Genre, BPM, Artist and Album. To turn the  
song browser on or off, click the browse button.  
SeaRchIng  
SORtIng yOuR FILeS  
Scratch Live includes a  
Scratch Live can support an unlimited number of  
tracks – the only limitation is the size of the hard  
drive of your computer. A number of features  
are included to help you to keep your music  
organized and find songs quickly and easily.  
The track information display area can be  
customized to display the columns listed below:  
search function to help  
you find files quickly and  
easily. Enter text into the  
• Added  
• Album  
• Artist  
search box and Scratch  
Live will automatically  
find as you type. To select  
gROupIng tRackS IntO cRateS  
• Bitrate  
• BPM  
which fields the search  
Scratch Live supports several ways of organizing  
and sorting your file library. iTunes™ users will  
notice that Scratch Live can incorporate your  
existing iTunes library and playlists.  
function will look through, click on the left hand  
side of the search box. The drop down menu  
shows which fields are currently being used.  
Press esc or the x button on the right of the  
search box to clear the search.  
• Comment  
• Composer  
• Filename  
• Genre  
Scratch Live uses digital “crates” for quick  
access to your favorite collections. There is no  
limit to the number of crates you can create, and  
any given track can be placed in multiple crates.  
For example, you could organize your files into  
the following crates, where any one track would  
be filed in more than one crate:  
• Grouping  
• Key  
TiP: Use the keyboard shortcut ‘ctrl-f’ to jump  
to the search box. This keyboard shortcut will  
also take you out of any crate or playlist that  
you might be in and into your main library,  
so you can find any track in your collection.  
if you then click on a crate or playlist, the  
search query will be cleared.  
• Label  
• Length  
• Location  
• Remixer  
• Sampling  
• Size  
• Hip Hop  
• UK Hip Hop  
• French Hip Hop  
• Inst Hip Hop  
• Old Hip Hop  
• Hip Hop LPs  
Track  
• Video Track  
Year  
pRepaRe WIndOW  
The prepare window is a holding area for tracks,  
much like preparing a set by lifting records part  
way out of your record bag. You can drag tracks  
(or whole crates) from the main track list into the  
prepare window, or simply drag them onto the  
prepare button. These tracks will be removed  
from the prepare window once they have been  
played. All tracks in the prepare window will be  
discarded when you exit Scratch Live.  
The column button is located at the top of  
the library pane in right hand corner. Click on  
the column button to select which columns you  
want to display. To sort your library by a column,  
click the column header so it highlights. For  
example, clicking on the album column header  
will sort your library alphabetically by album title.  
To move a column, drag the header to the left  
or right. To resize a column, click on the column  
boundary and drag it to the left or right.  
To make a new crate, click the + button under  
the library window. To rename a crate, double  
click the crate name.  
You can change the order of tracks within a  
crate by dragging them up or down.  
TiP: Check the protect library option in the  
TiP: Use the keyboard shortcut ctrl-p to add  
setup screen to prevent changes to your  
tracks to the prepare window.  
20  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
 
TiP: Select the contents of the prepare  
window, drag them onto the new crate button  
(+) to save the selection.  
Start Session / end Session - To start or end a  
You can choose to show tracks which you  
have auditioned, but not actually played, by  
checking the show “unplayed tracks” box. The  
session will then also list these tracks in grey,  
along with actual played tracks.  
session, click the corresponding button.  
hIStORy  
insert Track - If you wish to add information  
for tracks not played in Scratch Live into  
your session (e.g., if you played one of your  
favorite vinyl or cd), select the song you want  
to insert after and click the insert track button.  
Double click the inserted track fields and edit  
your information accordingly. (Note that when  
exporting an m3u playlist [see exporting below]  
“inserted tracks” will not be present.)  
Alternatively, you can mark or unmark tracks  
as played manually. Select a track (or a group  
of tracks) and click the mark played / mark  
unplayed button. This may be useful if you play  
a track off regular vinyl or CD - breaking the A-B  
algorithm).  
The history button opens a complete log of all  
the tracks you have played and allows exporting  
Scratch Live session information as a data file.  
Each session is catalogued by date and time.  
Using the drop down arrow, you can navigate to  
and view detailed information of any previous  
sessions. There are columns for the period (i.e.,  
date of session), name of track and artist name.  
In addition, these other categories listed below  
will give you more detailed information about  
your sessions:  
Songs that you have played are marked as  
green in your library. Click on the button marked  
‘clear’ to reset the list of recently played tracks  
and turn the color of your library back to white.  
export - You can export each session as a data  
file using the export button. Select a session,  
then choose your preferred file format, and click  
export. There are three possible export formats:  
eDiTinG iD3 TAGS  
Much of the information associated with each file  
can be edited from within Scratch Live. Double  
click on the attribute within the main library to edit  
the attribute. Filename, length, size, bit rate and  
sampling cannot be edited. This information is  
saved in the file itself. Note that the protect library  
option in setup must be unchecked to allow edits.  
FOR DeTAiLS On AUTO-BPM See “PRePARinG  
• text - to create a simple text file with your  
session information contained within.  
Start Time - When viewing a song row, the start  
time of the song is displayed. When viewing  
a session row, the start time of the session is  
displayed with the date (in real time value).  
• csv - to create a file for use in spreadsheet  
software.  
• m3u - to create a playlist file, which can be  
imported into media players. Note that an m3u  
does not contain audio itself, it only points to  
the location of your audio files. (Inserted tracks  
within sessions will not be included in an m3u  
playlist.)  
end Time - When viewing a song row, the end  
time of the song is displayed. When viewing  
a session row, the end time of the session is  
displayed with the date (in real time value).  
TiP: Use the keyboard shortcut “ctrl-e” to  
edit text. Hold down the ctrl key and move  
with the arrow keys to change to a different  
field while staying in edit mode. When you  
have more than one file selected, editing tags  
changes all the files in your selection.  
Playtime - When viewing a song row, the  
total played time of the song is displayed (i.e.,  
00:03:00). When viewing a session row, the total  
elapsed time of the session is displayed with  
date (i.e., 10/09/08 01:38:16).  
TiP: To make a new Scratch Live crate  
containing your session information, select a  
session and drag it to the + plus crate button.  
(This will automatically name the crate with  
the session date).  
TiP: The second column in the library is the  
label color for that file. Click it to bring up a  
color palette, and customize the virtual deck  
for that file.  
Deck - The virtual deck the song was played on  
will be displayed under the deck column. In the  
song row, either left or right is displayed. The  
offline player will be listed as offline.  
Listing Behavior - only the tracks you actually  
play are listed in history. This is done using an  
A-B algorithm, meaning a track on deck A is  
only listed once the track on deck B has been  
changed or ejected.  
LiBRARY zOOM  
You can change the size of your library text by  
using the shortcuts ctrl + and ctrl –.  
notes - Use this field to list particular information  
about your songs and each session (i.e., note  
how you transitioned from one track to another).  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
21  
 
DiSPLAY ALBUM ART  
mORe InFO On cORRupt FILeS  
deLetIng cRateS and tRackS  
If you have a corrupt file in your library, hover  
your mouse over the status icon for information  
on what type of corruption was found. See  
To delete tracks from your Scratch Live library,  
select the track and use the keyboard shortcut  
ctrl-delete. (Make sure you have the protect  
library option unchecked in the setup menu.)  
• Deleting a track when you are in the All...  
playlist removes it from your library and any  
crates that the track may be in.  
SCRATCH Live BACkUP  
MP3 files can contain album art information.  
Click on the show album art button at the very  
bottom left of the screen to open a small window.  
This window displays the album art of the track  
currently selected in the library.  
Scratch Live stores your library database and  
crates information in the Scratch Live folder  
on your hard disk. This folder is created on  
a drive when files are added to Scratch Live.  
A copy of each Scratch Live folder called  
ScratchLivebackup is created next to the folder  
it is backing up. This folder is created when  
exiting Scratch Live. You will be prompted to  
backup your Scratch Live library on exit if there  
is no backup for a drive or if the last backup is  
more than 1 week old.  
• Deleting a track inside a crate removes it from  
that crate but the file will remain in your All...  
playlist.  
Album art can also be shown next to the the  
track information display on each virtual deck.  
Click on the display tab of the setup menu to find  
• Deleting a track from a subcrate will remove it  
from the subcrate and the main crate but not  
the All... playlist.  
• Crates that are deleted are sent to the recycle  
bin/trash.  
StatuS IcOnS  
Backup will only keep ONE level backup at  
a time; each time backup runs it overwrites the  
previous backup.  
The leftmost column shows the status of each  
track. The image to the left shows five tracks  
with differing statuses.  
nOTe: To delete any files from your library  
and your hard drive (sending them to the  
recycle bin) use the shortcut ctrl-shift-delete.  
nOTe: Make sure you back up your music  
separately. This backup function only backs  
up the Scratch Live folder, not your music  
files.  
• Scratch Live has detected some  
corruption in the MP3 file. If possible,  
re-encode the MP3.  
If you are using iTunes playlists, your files cannot  
be deleted this way. You will need to delete them  
from within iTunes.  
• The track has been imported from the  
iTunes library.  
• The track has been imported from the  
iTunes library, and Scratch Live has  
detected some corruption in the MP3  
file. Solution: If possible, re-encode the MP3.  
• The track cannot be found. Most likely  
the file has been renamed or moved.  
Tracks that are read-only have a  
locked icon.  
22  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
   
• If the Virtual Deck is set to int mode and is  
unloaded, the input record level is sent to the  
Virtual Deck’s higher resolution stereo meters.  
E.g., if you’re recording from the right deck,  
set the right Virtual Deck to int, eject the track  
if there is one loaded, and the Virtual Deck’s  
meters will show the signal coming into the  
right deck’s input.  
Input  
Record Select  
Recording  
Time  
Elapsed Name Box  
Save File Save File  
Meter  
RecORdIng  
Level  
Recordings can be loaded onto the decks,  
renamed, and managed like other files.  
Recordings are saved in “MyDocuments\My-  
Music\ScratchLive\Recording” on a PC and “~/  
Music/ScratchLive/Recording Temp” on a Mac.  
Recordings are saved as 24-bit, 48 kHz stereo  
AIFF files.  
nOTe: Any recordings over 3 hours are  
automatically split into individual files.  
SampLIng FROm vInyL  
You can use the SL 3 interface to sample from  
vinyl or any other sound source. If you click the  
triangle next to the record button, you’ll see you  
can record from Aux, Left (deck) or Right (deck).  
An input level adjustment knob to the right of the  
level indicators boosts or attenuates the input  
signal up to 12 dB.  
Scratch Live allows you to record one of three  
stereo signals from the SL 3:  
• Left (deck) in  
• Right (deck) in  
ReCORD GAin knOB  
• Aux in  
Adjust the record gain using the record gain  
knob. The meters tell you the level of your audio.  
Ideally the meters should sit just below the red,  
meaning your signal is as loud as it can be  
without clipping.  
Stereo recording is possible even while using  
two stereo vinyl control inputs.  
TiP: Remember that ctrl-n turns recording  
on and off, and that you can load a recording  
without saving it using shift left arrow or shift  
right arrow. Drop the needle into a loud part  
of the track, and record a few seconds, and  
then shift left arrow or shift right arrow to  
load it on to the virtual deck. This way you  
can double check your levels.  
1. Click on the downward arrow (icon) to get  
the drop menu displaying the three possible  
record sources.  
Note that you can also use the Virtual Deck’s  
output level meter to monitor the input level.  
To do this, eject the loaded track from the  
appropriate Virtual Deck - The left Virtual Deck  
if recording from input one, or the right Virtual  
Deck if recording from input two. You can now  
see the input level on the Virtual Deck’s higher  
resolution stereo meter.  
2. Select the desired source and press the record  
icon to start recording.  
3. The record icon flashes while recording and  
ReCORDinG YOUR MiX  
the display shows the elapsed recording time.  
To record your DJ mix in Scratch Live:  
4. Press the record icon again to stop the  
nOTe: if you turn the record gain knob down  
and the red clip led is still illuminated, this  
means the signal is clipping on the input of  
the SL 3. You should turn down the level at  
your audio source before it reaches the SL 3.  
1.Connect an output (i.e., booth, session, aux or  
2nd master output) from your DJ mixer into the  
AUX in of the SL 3.  
recording.  
5. To save the recording, type in a name for the  
recording and click the save icon.  
2.Select AUX as the record source in Scratch  
Live.  
6. The recording is automatically placed in a crate  
named “RECORDED”. If the crate does not  
already exist, it will be created automatically.  
tIpS  
• The keyboard shortcut ctrl-n turns recording  
3.Adjust the input level to a suitable volume. Be  
sure the red overload LED stays off.  
on and off.  
7. To start a new recording without saving,  
You can load a recording without saving it  
using the short cut keys shift left arrow to the  
left deck or shift right arrow to the right deck.  
4.Begin recording. Details are the same as steps  
3 to 7 under RECORDING.  
simply click the record button again.  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
23  
 
LIveFeed  
LiveFeed allows you to stream any of the  
standard record sources (left deck, right deck or  
aux in) to a virtual deck. You can then instantly  
play the recording back just like a normal audio  
file - you can scratch it, speed it up, slow it  
down, set loops and set cue points.  
uSIng LIveFeed  
There are two recording options, normal and  
gated. The normal option means recording will  
begin as soon as the deck starts playing. The  
gated option means recording will only begin  
once the input source exceeds the set gate level  
(thus avoiding periods of silence). You can set  
the gate level by clicking the dropdown menu in  
the LiveFeed filename. The lower the gain setting  
the more sensitive the gate is.  
First locate the LiveFeed files in your library. Type  
“livefeed” into the search box and you will see:  
LiveFeed - Rane SL 3 Record Source  
LiveFeed - Rane SL 3 Record Source (Gated).  
Load the desired LiveFeed file to any deck. To  
begin recording, start the virtual deck playing.  
The waveforms will start to build in the track  
overview and main waveform display as the  
input source is being recorded, you can now use  
the recording as normal. Performing a needle  
drop on the record brings the playhead back to  
the “now” position in the audio stream.  
The amount of time available to record is  
determined by your audio cache setting. The  
track overview display shows the amount of  
usable audio you have to play with from the  
recording. Click anywhere in the track overview  
display to jump to your desired position in the  
recording. See “AUDiO CACHe” On PAGe 28.  
24  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
key  
actIOn  
ctrl - L  
Locate the current track. This will highlight the track you most recently loaded.  
Pressing ctrl - L again will alternate between the tracks recently loaded on both decks.  
keYBOARD  
ShORtcutS  
ctrl - R  
ctrl - F  
ctrl - A  
ctrl - C  
ctrl - e  
ctrl - v  
ctrl - X  
ctrl - z  
Reveal - the highlighted song is opened in a file browser.  
Find - moves the cursor to the search box.  
Select all.  
Copy text in edit mode.  
Edit text.  
Paste text in edit mode.  
Cut text in edit mode.  
Undo last track load.  
Move focus up / down through the library or crates. Note that if you have a song  
highlighted in the song view, and use shift - ctrl -   you will move up or down through  
the library or crates. When you release the shift or ctrl key, the focus will go back to the  
song view so that you can move up and down through songs using  .  
shift - ctrl -   
shift - ctrl -   
ctrl - P  
ctrl - n  
ctrl - O  
- or +  
ctrl - or +  
tab  
Add tracks to the prepare window.  
Start a new mic recording.  
Open the track in your default MP3/WAV/OGG/AIF player.  
Zoom the main waveform display.  
Zoom the library text size.  
These actions can be accessed directly from the  
computer keyboard.  
Alternate focus between crates or songs.  
ctrl - del and  
ctrl - backspace  
Remove track from library., remove track from crate, delete crate (does not delete the  
file).  
alt - del and  
alt - backspace  
Remove track from crate and from library.  
nOTe: Playback, cue and speed controls use  
Shift or Caps Lock. You can turn this off in the  
ctrl - shift - del and  
Delete the file from your library and send to the recycle bin.  
ctrl - shift - backspace (Note to iTunes users: files in your iTunes library cannot be deleted this way).  
ctrl - shift - /  
esc  
Toggle the input reverse switch  
Clear search string if searching, or exit Scratch Live.  
SampLe pLayeR  
key  
slot 1  
slot 2  
slot 3  
slot 4  
slot 5  
slot 6  
z
x
c
v
b
n
LeFt deck  
actIOn  
Load the highlighted song to a deck.  
Load the track currently on one deck onto the other deck as well.  
RIght deck  
ctrl - or shift -   
ctrl - or shift -   
ctrl - shift -   
ctrl - shift -   
ctrl - /  
Swap the two currently playing tracks from one deck to the other. ctrl - /  
Unload the track from a deck.  
Place a cue point.  
shift - alt -   
ctrl - , (comma)  
shift - alt -   
ctrl - . (period)  
1, 2, 3, 4, 5  
F1  
F2  
F3  
Jump to cue points in track.  
Switch deck to absolute mode.  
Switch deck to relative mode.  
Switch deck to internal mode.  
Key lock on / off.  
(rel and int modes)  
6, 7, 8, 9, 0  
F6  
F7  
F8  
F5  
F10  
q
W
e
Play / pause reverse.  
Play / pause forward.  
Pitch down.  
a
S
d
R
Pitch up.  
F
t
y
u
I
O
p
[
Bend down.  
(rel and int modes)  
(rel and int modes)  
(rel and int modes)  
(rel and int modes)  
g
h
J
k
L
;
'
Bend up.  
Censor.  
Go to temporary cue point.  
Set / adjust loop in-point.  
Set / adjust loop out-point.  
Loop on / off.  
ctrl - [  
alt - Q  
alt - W  
Jump to selected loop.  
Load previous track.  
Load next track.  
ctrl - '  
alt - A  
alt - S  
alt - 1, 2, 3, 4, 5  
ctrl - alt - 1, 2, 3, 4, 5 Loop roll.  
alt - e  
alt - R  
Auto loop on / off.  
alt - 6, 7, 8, 9, 0  
ctrl - alt - 6, 7, 8, 9, 0  
alt - D  
Rewind.  
(rel and int modes)  
(rel and int modes)  
Fast forward.  
alt - F  
alt - O  
Previous loop.  
alt - P  
alt - L  
Next loop.  
alt - ;  
alt - space bar  
ctrl - i  
Activate the tempo tapper.  
Set temporary cue point.  
alt - space bar (x2)  
ctrl - k  
(rel and int modes)  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
25  
 
Line / PHOnO STATUS  
uSe autO gaIn  
The input level currently set on the SL 3 is  
displayed for each input. To change the input  
level setting, use the dip switches on the SL 3.  
Choose up for Phono and down for Line.  
Auto gain enables you to set a uniform volume  
level for the tracks in your library. When a track is  
in auto gain mode, the track gain knob appears  
depressed.  
addItIOnaL Setup  
When phono is selected, the phono sensitivity  
setting is also displayed. Set the phono sensitivity  
to the same level of your cartridge (see your  
cartridge documentation for the correct value).  
To enable auto gain, check the “use auto  
gain” box under the playback tab in the setup  
menu. Provided you have built your overviews,  
your tracks will now be loaded with the auto gain  
applied.  
Next to the “use auto gain” check box, a drop  
down menu sets the target gain volume level.  
Use this to adjust the level of your auto gain.  
To nd the optimum setting, load a track with  
an average volume level onto one of the virtual  
decks. Now play the track, and note the volume  
and LED lights inside the software.  
PLAYBACk  
This section covers general preferences and  
adjustments you can make to improve the  
performance of Scratch Live. From the main  
screen, tick setup to get to this area.  
The idea is to have the track volume sit just  
under the clipping point (indicated by the LED  
meter red lining). If the track is too quiet, unload  
the track, then go to the setup screen and boost  
that auto gain dB value more.  
tRack end WaRnIng  
haRdWaRe  
Enable track end warning to flash the virtual  
deck as you approach the end of the track. The  
label will start flashing 20 seconds from the end  
of the record. The track end warning does not  
apply to any tracks under 1 minute long.  
Once you’ve made that adjustment, load that  
same track onto the virtual deck again. Notice  
the volume knob has turned up and the volume  
is louder.  
PLAYBACk keYS USe SHiFT  
Keep making those adjustments on that  
particular track until its just below the clipping  
point. Once that is set you don’t need to adjust  
the target gain level ever again.  
This is checked by default. Unchecking this  
option will enable all of these keys without  
pressing shift or having caps lock on. This  
applies to all cue points (1...0) and cue controls  
(QWERTY etc). See keYBOARD SHORTCUTS”  
USB BUFFeR Size (LATenCY)  
Scratch Live processes audio in small chunks.  
When smaller chunks are used, the movement  
of the record is translated into audio more often  
which results in a lower overall system latency.  
However, this requires more processing and  
therefore a higher CPU load, so lower buffer size  
settings require a more powerful computer to  
produce uninterrupted audio. If you want tighter  
control, you should try decreasing this setting,  
on the other hand, if you experience audio  
dropouts, you need to increase this setting (or  
use a more powerful computer).  
Because the track you used had an average  
volume level, most of the other tracks in your  
library will be around the same volume. You  
may still need to turn up the separate track  
volume when you load a quieter track onto the  
deck and turn down the louder tracks but once  
you’ve made those adjustments Scratch Live will  
remember them the next time you load the file.  
LOck pLayIng deck  
Every DJs nightmare used to be lifting the needle  
of the wrong turntable in the middle of a set.  
This setting helps to avoid the digital equivalent;  
loading a new track to the wrong deck. When  
this option is checked, you can only load a track  
if the target deck is stopped.  
TiP: Slightly too quiet is always better than  
too loud. if your LeD meter is in the red, it is  
likely that it is clipping. not only does clipping  
not sound very nice, it can damage your  
equipment.  
updatIng FIRmWaRe  
SORt cueS chROnOLOgIcaLLy  
If a firmware update is available after installing  
a new Scratch Live software release, an update  
firmware button appears in the setup screen.  
The firmware upgrade takes approximately 10  
seconds, during which time the SL 3 will not be  
usable.  
The five cue points can be placed in any order,  
and can be dragged up and down if you wish  
to reorder them. If you prefer to lock them to  
chronological order, turn this option on.  
nOTe: Your overviews need to be built by  
version 1.7.2 or later for auto gain to work.  
26  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
     
Hi-Fi ReSAMPLeR  
dROp tO cue pOIntS  
vInyL cOntROL  
This significantly reduces digital distortion at very  
slow or very fast record speeds, increasing the  
CPU load slightly. This option is off by default,  
the old resampler is used when switched off.  
This option triggers the corresponding cue point  
when the needle is repositioned into one of the  
first 5 one-minute sections on the control vinyl.  
For instance: needle dropping into the second  
minute on the left turntable, will send playback  
for deck 1 to cuepoint 2, if that cuepoint is set.  
(rel mode only)  
pLay FROm StaRt  
Enable this to start all tracks from the beginning  
when loaded in rel and int modes. If this setting is  
not enabled, freshly loaded tracks will continue  
to play from the point the last track was at. This  
option is on by default.  
ReveRSe vInyL ScROLL  
tRack StaRt OFFSet  
This setting allows you to reverse the  
direction of Vinyl Scroll. See “PLAYBACk  
If you find that you have cue burn at the beginning  
of the record, you will notice that the tracking will  
be poor at this point. Use the two knobs to offset  
the start point, so that the track will start playing  
from a point further into the control record. The  
first knob sets the number of whole minutes to  
offset by, the second knob sets the number of  
whole rotations within that minute.  
inSTAnT DOUBLeS  
ADJUST LOOPS WiTH vinYL  
This allows you to quickly match the playhead  
position of two tracks. With this option set,  
when you load a track on one virtual deck that is  
already loaded on the other virtual deck (it must  
be the same file), the playhead will jump to the  
position of the track that was loaded first, with  
the keylock state and looping settings copied.  
This setting overrides the play from start and  
play from first cue point options.  
Loop end points can be adjusted using the  
control vinyl. Disable this option if you wish to  
use the computer’s arrow keys to adjust loops,  
and keep audio playback controlled by the vinyl.  
neXT SOnG On FLiP  
When this option is enabled, changing the side  
of control vinyl you’re using (‘flipping the record’)  
loads the next song.  
pLay FROm FIRSt cue pOInt  
Enable this option to start all tracks from the first  
cue point when loaded in rel and int modes. This  
setting overrides the play from start option.  
vInyL ScROLL Speed  
Vinyl Scroll allows you to load a new track without  
touching the computer, by lifting the needle and  
placing it in the special section of side A of the  
control record. This setting allows you to adjust  
the sensitivity of Vinyl Scroll, so that you can  
control the amount of record movement required  
to move between tracks.  
BRAkinG  
In int mode, this controls how fast the deck stops  
when play is stopped. Counterclockwise, the  
stop is immediate. Clockwise rotation increases  
the stop from a finger grab all the way to a slow  
turntable power-down.  
DROP TO ABSOLUTe POSiTiOn  
This detects a deliberate repositioning of the  
needle, and moves the playhead to the absolute  
position of the needle, as if it were in absolute  
mode. Accidental skipping of the needle does  
not reposition the playhead. (rel mode only)  
audIO Output  
By default the output of Scratch Live is stereo.  
You can also select mono output. This setting is  
saved when you exit Scratch Live.  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
27  
     
PROTeCT LiBRARY  
LiBRARY  
dISpLay  
Uncheck this setting to remove files and crates  
from your library. Enable to lock your library and  
prevent accidental file or crate deletion while  
using Scratch Live. Enabling this setting will also  
lock all file tags and crate names, so that no text  
can be changed.  
cuStOm cRate cOLumnS  
Read iTUneS LiBRARY  
MAXiMUM SCReen UPDATeS  
Check this option to set custom column views  
for each crate and playlist. When the option is off  
(default), all crates will share the same column  
configuration as the ‘All...’ crate.  
Check the “read iTunes library” option to show  
your iTunes library and playlists in Scratch Live.  
You can collapse your iTunes playlists by  
clicking on the blue folder icon.  
This feature allows you to throttle back the screen  
refresh rate. Users with slower computers might  
like to do this if they are having performance  
issues. It could also be useful if you want to limit  
Scratch Live’s processor usage, for example if  
you are running a recording program at the same  
time. The default setting is 60 Hz, or refreshed  
60 times per second. This setting applies to  
the entire screen (i.e. the Virtual Decks, the  
Waveforms, the library, and the setup screen).  
Uncheck “read iTunes library” to remove  
iTunes playlists and itunes songs from your  
Scratchlive library.  
centeR On SeLected SOng  
With this option on, scrolling up and down in your  
library holds the selected track in the middle of  
the library panel.  
To add your iTunes music to your Scratch Live  
library permanently, drag and drop tracks from  
the iTunes playlists onto the word “All” (on the far  
left hand side of the Scratch Live screen), or into  
individual Scratch Live crates.  
ShOW aLL FILe typeS  
audIO cache  
Enable this option to show all files when  
importing tracks into Scratch Live. If this option  
is not selected, only files that Scratch Live can  
play will be displayed.  
Any files moved to “All”, an existing crate, or  
a new crate will now remain in Scratch Live even  
when “read iTunes library” option is unchecked.  
Once a file has been permanently added to  
Scratch Live, the iTunes logo will disappear.  
We recommend unchecking this option after  
you have added your music into the Scratchlive  
library.  
Use the slider to set the amount of audio that  
is loaded into memory. A small audio cache will  
place less load on your computer, and the tracks  
will load faster. A large audio cache will give you  
a bigger view of the waveform when the main  
waveform view is zoomed out.  
inCLUDe SUBCRATe TRACkS  
You can drag crates into other crates to make  
subcrates. If you have this option turned on,  
any crate will also display the contents of all its  
hORIzOntaL WaveFORmS  
Check this option to display the main waveform  
view horizontally. The waveform will expand to  
fill available screen space. If you are using a  
widescreen computer, increase the audio cache  
size to make the waveform bigger.  
nOTe: it may take some time to read your  
iTunes library if it contains a lot of tracks. if  
you edit the file information of tracks from  
your iTunes library, the changes will not  
appear in iTunes until after you play the track.  
Scratch Live cannot play files that have been  
protected by Digital Rights Management  
systems, such as those sold through the  
Apple iTunes Music Store. iTunes Plus files  
are DRM-free. iTunes is available for Mac and  
PC. For more information about iTunes, visit  
autOFILL OveRvIeWS  
Enable this setting to automatically generate the  
track overview as soon as a track is loaded. If  
this setting is not enabled, the track overview will  
be generated as the track plays. Automatically  
generating the track overview uses more of the  
computer’s CPU power, and should be disabled  
on slower computers.  
SHOW ALBUM ART On DeCk  
Check this option to show the album art for your  
songs next to the track information display on  
each virtual deck.  
ImpORt aac FILeS  
Turn this option off if you do not wish to import  
AAC files into your library. Changing this option  
will cause your iTunes library to be reloaded if  
you have the ‘read iTunes library’ option turned  
on.  
28  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
         
MiXinG WiTH One  
TURnTABLe OR  
cd pLayeR  
This single turntable technique allows you to mix  
as if you had two turntables, using just one. If  
one of your turntables is not performing properly,  
or if you only have one available, you will be able  
to continue to mix the way you are used to.  
The following is a step-by-step description  
of how to perform a mix using only your right  
turntable or CDJ with the instant doubles feature.  
menu SettIngS  
Go to the setup menu, click on the playback tab.  
Make sure “instant doubles” is checked, and  
“lock playing deck” is unchecked.  
1. Load a track onto the right deck in Scratch  
Live and play as usual.  
2. Put the left hand deck into int mode.  
3. Load the same song you have playing on the  
right deck onto the left deck. The track on the  
left will start playing from the same point and  
at the same pitch as the right deck  
4. You can now quickly slide the cross fader over  
to the left deck.  
5. Your right deck is now free to load up a new  
song ready to mix in.  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
29  
i CAn’T GeT THe SCOPe vieW TO SHOW  
nIce cLean cIRcLeS  
ScRatch LIve FReakS Out When I uSe  
THe MASTeR TeMPO (keY CORReCTiOn)  
FunctIOn On my cd pLayeR  
Select phono as the audio input level in the  
setup screen if you are using vinyl. Check  
your needles and make sure they are clean. If  
the circles look fuzzy, try cleaning your control  
record. If the Scope View shows a line instead  
of a circle, Scratch Live is only receiving a signal  
from one channel — check all your cables, and  
the connection between your cartridges and the  
tone arm. You can order replacement control  
records from your local distributor. You may also  
if you are in the USA.  
TROUBLeSHOOTinG  
and FRequentLy  
aSked queStIOnS  
Scratch Live interprets the signal coming out  
of the CD player, and uses this information  
to control the play back of the files on your  
computer. Any audio processing performed  
on the signal before it reaches the hardware  
interface, such as key correction, will scramble  
the signal making it illegible to Scratch Live. Key  
correction is available in Scratch Live software.  
i WAnT TO BACkUP MY LiBRARY AnD  
cRateS OR mOve them tO anOtheR  
MACHine, SO WHeRe ARe THeY STOReD?  
THe AUDiO PLAYBACk iS DROPPinG OUT /  
CLiCkinG / POPPinG  
ScRatch LIve makeS a StRange  
“DiGiTAL” nOiSe, even WHen nO TRACk  
IS pLayIng  
Your database and crates are stored in the folder  
Home\Music\ScratchLive on a Mac, and My  
Documents\My Music\ScratchLive on a PC. If  
your library contains tracks that are stored on a  
drive other than your boot drive, a folder called  
_ScratchLive_ will be created in the root of that  
drive, and a separate database will be made in  
this folder. If it is a removable drive, the tracks  
will only appear in your library when the drive  
Scratch Live is not getting a clear signal from the  
record, or your computer is not able to process  
the information quickly enough. Go to the setup  
screen and check the scope views. When the  
record is playing, the circles should be round,  
and the value in the bottom right corner should  
be close to 100%. If this is not the case, you  
need to calibrate. See “CALiBRATinG SCRATCH  
Scratch Live is interpreting background noise as  
record movement. Go to the setup screen and  
move the threshold slider (located to the left  
side of the estimate button) to the right until the  
THe FiRST TiMe i PLAY A neW TRACk, iT  
takeS a WhILe tO LOad  
Also try increasing the USB audio buffer size if  
your computer is close to the minimum spec.  
Clean your needles! This is the most common  
cause of audio drop-out. Because you are  
playing the same record over and over, the  
needles will get dirty more quickly than usual.  
ScratchLivehastoreadtheentireleandcreatea  
file index (overview) the first time it is loaded. This  
may take a few seconds for longer files. After the  
firstload,itshouldloadinstantly.See“pRepaRIng  
WHAT neeDLeS ARe BeST FOR USe WiTH  
SCRATCH Live?  
We recommend Shure M44-7 needles for use  
with Scratch Live, due to their high output  
volume, excellent tracking and low record wear.  
i HAve A PARTiCULAR MP3 THAT WOn’T  
PLAY / PLAYS BADLY / TAkeS A LOnG TiMe  
TO LOAD / CRASHeS THe PROGRAM. WHAT  
SHOULD i DO?  
the thReShOLd gOeS tO the FaR RIght  
i HAve CUe BURn AT THe BeGinninG OF  
MY COnTROL ReCORD, DOeS THAT MeAn  
i neeD TO RePLACe iT?  
WHen i CLiCk THe eSTiMATe BUTTOn  
Make sure the needle is on the record and the  
record is stopped when you click estimate. If  
the slider goes hard right and stays there, you  
most likely have an earthing problem with your  
turntables/mixer. If you cannot eliminate this  
problem, use rel mode over abs mode.  
The file may be damaged. Please go to the forum  
at scratchlive.net and notify the support team  
that you have a bad file. By reporting damaged  
or corrupt files, you will help the developers to  
improve Scratch Live’s ability to play damaged  
MP3 files in the future.  
No, use the track start offset function (in the  
setup screen) to move the point at which tracks  
begin to a position further into the vinyl.  
nOTe: To keep up with the latest tips, visit  
the Official Scratch Live Forum online at  
THe TRACkS ARe PLAYinG BACkWARDS!  
The inputs (from the turntables or CD players)  
are the wrong way around. Try swapping red and  
white wires at one end.  
30  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
cORRupt FILe  
deScRIptIOnS and  
dIagnOSeS  
Corrupt file: This MP3 contains invalid  
frames.  
This MP3 contains frames which do not conform strictly to the official MP3 specification. Scratch Live  
can not be certain that this file will play back 100% accurately.  
Corrupt file: This file contains corrupt  
frames that may result in audible glitches.  
This file contains two or more contiguous corrupt frames. Since corrupt frames are replaced with  
silence, this could result in what might sound like an audio glitch.  
Corrupt file: This file has been split. You  
should check the beginning for audio  
glitches.  
The first MPEG audio frame in this file refers to audio that should be present before it but is not. This  
is usually the result of incorrect MP3 editing. Since a corrupt frame is replaced with silence and most  
songs start with silence, the resulting silence might not be noticeable. All the same, listen to the  
beginning of the song, just to be sure.  
Corrupt file: This MP3 contains frames  
with corrupt data.  
Decoding of an MPEG audio frame failed. This means that the frame contained invalid data. As usual  
with corrupt frames, this frame will be played as silence.  
Corrupt file: This MP3 lost syncronization  
between the frame index and the frames.  
Scratch Live is reading an old overview of an MP3 that has been edited in a thrid party editing  
program. Re-building the overviews for the affected files usually corrects this error.  
Corrupt file: This MP3 is completely invalid Self explanatory. Possible causes are disk bad sectors, file system corruption, wrong file types, wrong  
and is not playable. file extensions, etc  
Corrupt file: This file contains invalid audio Scratch Live encountered invalid data while looking for audio in this file. This message alerts you to  
data.  
the fact that the file you're trying to play contains corrupt data. This may, or may not, affect playback.  
Corrupt file: This MP3 contains no valid  
frames.  
No audio could be found in this file, which means it is completely unplayable as far as Scratch Live is  
concerned. Please make sure this really is an audio file.  
Unsupported file: This MP3 contains mul-  
tiple layers.  
While scanning this file, Scratch Live found frames belonging to multiple MPEG layers. Scratch Live  
does not support MP3s containing frames from multiple layers – some frames may output as silence.  
Unsupported file: This file is more than 2  
GB in size.  
Self explanatory. At the moment, Scratch Live does not support files that are 2 GB in size (or larger).  
Unsupported file: This file has data blocks This file contains chunks of data that are larger than 2 GB. Scratch Live does not support files that are  
greater than 2 GB in size.  
more than 2 GB in size.  
Corrupt file: This WAv contains no valid  
This WAV file contains no recognizable WAV data. It is quite possible that this might not be a WAV file.  
chunks.  
Unsupported file: This file's data is not in  
PCM format.  
WAV files can contain data in several formats. Scratch Live only supports WAV files that contain data  
in the PCM format.  
Unsupported file: This file has a sampling  
rate greater than 48 kHz.  
Scratch Live does not support sampling rates greater than 48 kHz. If you see this message, the  
simplest approach is to re-sample the audio at 48 kHz and re-save the file.  
Unsupported file: This file uses more than  
24 bits per sample  
Scratch Live supports a maximum of 24 bits per sample of audio data.  
Corrupt file: This WAv is incomplete.  
Scratch Live expected more data in the file, but found none. This could be because the file was  
incorrectly truncated or because the data in the file is corrupt, causing Scratch Live to incorrectly  
estimate the amount of data present in the file.  
Corrupt file: This file contains corrupt  
blocks.  
This file contains blocks of data that report their size to be zero. This message was inserted to identify  
files that might cause lockups on previous versions of Scratch Live.  
Corrupt file: This song contains no audio  
data.  
Scratch Live could not find any audio in this file. Please check to make sure this file contains audio in  
a format that Scratch Live supports.  
Corrupt file: This song contains invalid  
samples.  
This file contains samples of audio that are too small to represent accurately and will therefore  
be truncated to zero. This should not result in any audible audio artifacts, but could cause audio  
dropouts on earlier versions of Scratch Live.  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
31  
 
SCOPe ReADinG AnD FiXeS  
MostoftheproblemsthatoccurwithScratchLivecanbeattributedtoitnotgettingagoodreadingofthecontrolsignalfromyourrecordsorCDs.Theseexamplesshowwhatthescopesonthe  
setupscreencanlookliketohelpsolvepossibleproblems.Someproblemscausesimilarlookingscopes,e.g.,ifyourscopeslookliketheDustyNeedleone,thecausecouldbeadamagedneedle.  
nO SiGnAL - Scratch Live is not receiving any control  
GOOD SiGnAL - Clean signal with 100% tracking.  
BAD TURnTABLe viBRATiOn - Bass is reaching the  
signal - check your connections.  
stylus. Try to isolate the turntable from the speakers.  
PHOnO inTO Line inPUT - Scratch Live is set to  
receive line level input. Set to the correct value in the  
setup menu.  
CD PLAYeR inTO PHOnO inPUT - Scratch Live is set  
to receive phono level input. Set to the correct value in  
the setup menu.  
DUSTY neeDLe - Dust is preventing the stylus from  
tracking the groove correctly. Clean your needle and the  
control vinyl.  
USinG PiGGYBACk CABLeS  
-
Picking up huge  
DAMAGeD neeDLe  
-
Try re-seating, cleaning or  
UneARTHeD - Very susceptible to interference.  
Attach the turntable’s ground wire.  
amounts of noise, barely tracking. Connect your  
turntables directly to the hardware.  
replacing your stylus.  
32  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
 
LeFT CHAnneL MiSSinG - The signal from the needle  
is not reaching the SL 3. Check the cable and cartridge  
connections.  
RiGHT CHAnneL MiSSinG - The signal from the  
needle is not reaching the SL 3. Check the cable and  
cartridge connections.  
ReCORD BURn - This section of the control vinyl has  
been worn. Swap sides or use the track start offset.  
LeFT CHAnneL iS nOiSe - Left signal has been lost  
RiGHT CHAnneL iS nOiSe - Right signal has been  
BAD ReCORD BURn - Your record is very badly worn  
and Scratch Live is unable to track correctly. Swap  
sides or get new vinyl ASAP.  
with a noisy loose connection.  
lost with a noisy loose connection.  
SiGnALS ARe SUMMinG TO MOnO - The left and  
right signals have been combined into one somewhere  
in your signal chain.  
RiGHT CHAnneL iS inTeRFeRenCe - Right signal  
has been lost with a noisy loose connection and left  
channel crosstalk.  
TOneARM iS SLiGHTLY TOO LiGHT - Susceptible to  
dust and vibration. Adjust the tonearm.  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
33  
(all specs typical)  
SL 3 SPeCiFiCATiOnS  
Computer interface  
USB Power Requirement  
USB Audio Channels  
External Power Supply  
Converters  
USB 2.0 High Speed  
400 mA, 5.0 Volts  
SL 3 SPeCiFiCATiOnS  
Six Record and Six Playback  
1060 mA, 7.5 Volts  
24-bit / 44.1 kHz or 48 kHz sample rate  
104 dB, A-weighted  
101 dB, A-weighted  
98 dB, A-weighted  
0.009% at 1 kHz at 2 Vrms  
Switchable  
DAC Dynamic Range  
Line Thru Dynamic Range  
Phono Thru Dynamic Range  
THD+N  
All Inputs Phono or Line Level  
Line Input  
Unbalanced RCA  
…...Gain  
Unity  
…...Maximum Input / Output  
Phono Input  
3 Vrms  
Unbalanced RCA  
……Sensitivity  
Adjustable 2.5 mV to 10 mV  
34  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
decLaRatIOn OF cOnFORmIty  
STAnDARD(S) TO WHiCH  
COnFORMiTY iS DeCLAReD:  
EN60065:Ed. 7.1 (2005)  
appLIcatIOn OF  
COUnCiL DiReCTive:  
2006/95/EC  
EN55103-1:1996  
2004/108/EC  
EN55103-2:1996  
2002/96/EC  
ENVIRONMENT E2  
2002/95/EC  
SERIAL NUMBERS 600000-700000  
MAnUFACTUReR:  
Rane Corporation  
10802 47th Avenue West  
Mukilteo WA 98275-5098 USA  
This equipment has been tested and found to be in compliance with all applicable standards and regulations applying to the EU’s Low Voltage (LV) directive  
2006/95/EC, and Electromagnetic Compatibility (EMC) directive 2004/108/EC. In order for the customer to maintain compliance with this regulation, high  
quality shielded cable must be used for interconnection to other equipment. Modification of the equipment, other than that expressly outlined by the  
manufacturer, is not allowed under this directive. The user of this equipment shall accept full responsibility for compliance with the LV directive and EMC  
directive in the event that the equipment is modified without written consent of the manufacturer.  
TYPe OF eQUiPMenT:  
Professional Audio Signal Processing  
MODeL: SL 3  
iMMUniTY ReSULTS:  
THD+N: 4 dBu, 400 Hz, BW = 20 Hz - 20 kHz  
Test Description  
Results  
Conditions  
RF electromagnetic Fields immunity  
80 MHz -1000 MHz, 1 kHz AM, 80% depth, 3V/m  
< -79 dB  
80 MHz - 1,000 MHz  
Magnetic Fields immunity  
50 Hz -10 kHz, 3.0 - 0.3 A/m  
< -62 dB  
I, the undersigned, hereby declare that the equipment specified above conforms  
to the Directive(s) and Standard(s) shown above.  
Roy G. Gill  
Compliance engineer  
(Signature)  
(Full Name)  
(Position)  
Mukilteo WA USA  
July 10, 2008  
(Place)  
(Date)  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
35  
FactORy authORIzed SeRvIce  
Your unit may someday need to be serviced by the Rane Factory if you live in the USA. International customers should contact your dealer or distributor  
for service. You must call the Rane factory before shipping. Please do not return your unit to Rane without prior authorization.  
Rane Corporation  
To obtain service or a Return Authorization in the USA, please phone 425-355-6000  
or Fax 425-347-7757  
LImIted dOmeStIc WaRRanty  
RANE CORPORATION WARRANTS ALL RANE PRODUCTS (EXCEPT THOSE ITEMS CLASSIFIED AS WEAR PARTS, AND LISTED ON THE  
MANUAL-1 PAGE OF EACH OPERATORS MANUAL) PURCHASED IN THE U.S. AGAINST DEFECTS IN MATERIAL OR WORKMANSHIP  
FOR A PERIOD OF TWO (2) YEARS. WEAR PARTS ARE LIMITED TO A PERIOD OF NINETY (90) DAYS FROM THE INITIAL DATE OF RETAIL  
PURCHASEFROMANAUTHORIZEDRANEDEALER—WEARPARTSREQUIREPROOFOFPURCHASEDATE.Thislimitedwarrantyextends  
to all purchasers or owners of the product during the warranty period beginning with the original retail purchase. Rane Corporation does not,  
however, warrant its products against any and all defects: 1) arising out of material or workmanship not provided or furnished by Rane, or  
2) resulting from abnormal use of the product or use in violation of instructions, or 3) in products repaired or serviced by other than the  
Rane Factory, or 4) in products with removed or defaced serial numbers, or 5) in components or parts or products expressly warranted by  
another manufacturer. Rane agrees to supply all parts and labor to repair or replace defects covered by this limited warranty with parts or  
products of original or improved design, at its option in each respect, if the defective product is shipped prior to the end of the warranty  
period to the Rane Factory in the original packaging or a replacement supplied by Rane, with all transportation costs and full insurance  
paid each way by the purchaser or owner.  
LiMiTeD WARRAnTY OUTSiDe THe U.S.A.  
RANE PRODUCTS ARE WARRANTED ONLY IN THE COUNTRY WHERE PURCHASED, THROUGH THE AUTHORIZED RANE DISTRIBUTOR IN THAT  
COUNTRY, AGAINST DEFECTS IN MATERIAL OR WORKMANSHIP, THE SPECIFIC PERIOD OF THIS LIMITED WARRANTY SHALL BE THAT WHICH IS  
DESCRIBED TO THE ORIGINAL RETAIL PURCHASER BY THE AUTHORIZED RANE DEALER OR DISTRIBUTOR AT THE TIME OF PURCHASE. Rane  
Corporation does not, however, warrant its products against any and all defects: 1) arising out of materials or workmanship not provided or furnished by  
Rane, or 2) resulting from abnormal use of the product or use in violation of instructions, or 3) in products repaired or serviced by other than authorized  
Rane repair facilities, or 4) in products with removed or defaced serial numbers, or 5) in components or parts or products expressly warranted by another  
manufacturer. Rane agrees, through the applicable authorized distributor, to repair or replace defects covered by this limited warranty with parts or  
products of original or improved design, at its option in each respect, if the defective product is shipped prior to the end of the warranty period to the  
designated authorized Rane warranty repair facility in the country where purchased, or to the Rane factory in the U.S., in the original packaging or a  
replacement supplied by Rane, with all transportation costs and full insurance paid each way by the purchaser or owner.  
ALL REMEDIES AND THE MEASURE OF DAMAGES ARE LIMITED TO THE ABOVE SERVICES, IT IS POSSIBLE THAT ECONOMIC LOSS OR INJURY TO  
PERSON OR PROPERTY MAY RESULT FROM THE FAILURE OF THE PRODUCT; HOWEVER, EVEN IF RANE HAS BEEN ADVISED OF THIS POSSIBILITY,  
THIS LIMITED WARRANTY DOES NOT COVER ANY SUCH CONSEQUENTIAL OR INCIDENTAL DAMAGES. SOME STATES OR COUNTRIES DO NOT  
ALLOW THE LIMITATIONS OR EXCLUSION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU.  
ANY AND ALL WARRANTIES, EXPRESS OR IMPLIED, ARISING BY LAW, COURSE OF DEALING, COURSE OF PERFORMANCE, USAGE OF TRADE, OR  
OTHERWISE, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE  
LIMITED TO A PERIOD OF TWO (2) YEARS FROM EITHER THE DATE OF ORIGINAL RETAIL PURCHASE OR, IN THE EVENT NO PROOF OF PURCHASE  
DATE IS AVAILABLE, THE DATE OF MANUFACTURE, SOME STATES OR COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED  
WARRANTY LASTS, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. THIS LIMITED WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND  
YOU MAY ALSO HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE, COUNTRY TO COUNTRY.  
36  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
WARRAnTY PROCeDURe - vALiD in USA OnLY  
NOTICE! You must complete and return the warranty card or register your product online to extend  
the Warranty from 2 years to 3 years!  
TO VALIDATE YOUR EXTENDED WARRANTY: Use the postcard that came in the box with your unit, or go to www.rane.com and click on new Product  
Registration. Fill out the warranty completely, being sure to include the model and serial number of the unit since this is how warranties are tracked.  
If your Rane product was purchased in the U.S.A., mail the completed card or register online with to Rane Corporation within 10 days from the date of  
purchase. if you purchased the product outside the U.S.A. you must file your warranty registration with the Rane Distributor in that country. It is  
advised that you keep your bill of sale as proof of purchase, should any difficulties arise concerning the registration of the warranty card. nOTiCe: IT IS  
NOT NECESSARY TO REGISTER IN ORDER TO RECEIVE RANE CORPORATION’S STANDARD TWO YEAR LIMITED WARRANTY.  
WARRANTY REGISTRATION is made and tracked by MODEL AND SERIAL NUMBERS ONLY, not by the purchaser’s or owner’s name. Therefore any  
warranty correspondence or inquires MUST include the model and serial number of the product in question. Be sure to fill in the model and serial number  
in the space provided below and keep this in a safe place for future reference.  
WARRANTY SERVICE MUST BE PERFORMED ONLY BY AN AUTHORIZED RANE SERVICE FACILITY LOCATED IN THE COUNTRY WHERE THE UNIT  
WAS PURCHASED, OR (if product was purchased in the U.S.) AT THE RANE FACTORY IN THE U.S.. If the product is being sent to Rane for repair, please  
call the factory for a Return Authorization number. We recommend advance notice be given to the repair facility to avoid possible needless shipment in  
case the problem can be solved over the phone. UNAUTHORIZED SERVICE PERFORMED ON ANY RANE PRODUCT WILL VOID ITS EXISTING FACTORY  
WARRANTY.  
FACTORY SERVICE: If you wish your Rane product to be serviced at the factory, it must be shipped FULLY INSURED, IN THE ORIGINAL PACKING OR  
EQUIVALENT. This warranty will NOT cover repairs on products damaged through improper packaging. If possible, avoid sending products through the  
mail. Be sure to include in the package:  
1. Complete return street shipping address (P.O. Box numbers are NOT acceptable).  
2. A detailed description of any problems experienced, including the make and model numbers of any other system equipment.  
3. Remote power supply, if applicable.  
Repaired products purchased in the U.S. will be returned prepaid freight via the same method they were sent to Rane. Products purchased in the U.S., but  
sent to the factory from outside the U.S. MUST include return freight funds, and the sender is fully responsible for all customs procedures, duties, tariffs  
and deposits.  
in ORDeR TO QUALiFY FOR RAne’S One YeAR eXTenDeD WARRAnTY (FOR A TOTAL OF 3 YeARS PARTS AnD LABOR),  
THe WARRAnTY MUST Be COMPLeTeLY FiLLeD OUT AnD SenT TO US iMMeDiATeLY. vALiD in USA OnLY.  
We ReCOMMenD YOU WRiTe YOUR SeRiAL nUMBeR HeRe in YOUR OWneRS MAnUAL  
AnD On YOUR SALeS ReCeiPT FOR YOUR ReCORDS.  
SeRiAL nUMBeR:______________________________________PURCHASe DATe:_____________________________  
RANE SL 3 FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 1.9  
37  
RAne SL 3 FOR SeRATO SCRATCH Live • OPeRATOR’S MAnUAL 1.9  

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