DRUM TRIGGER MODULE
E
F
D
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Owner’s Manual / Reference Guide
Mode d’emploi / Guide de référence
Bedienungsanleitung / Referenzhandbuch
Manual de instrucciones / Guía de referencia
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CONTENTS
3. Reverb Parameter....................................... 21
3-1. Reverb Type, Time ........................................ 21
3-2. Reverb Master Return .................................. 21
3. Sequencer Group ....................................... 32
3-1. Click Voice .................................................... 32
3-2. Click Tune ..................................................... 33
3-3. Click Note Number ....................................... 33
3-4. MIDI Control ................................................. 33
3-5. Count Switch ................................................ 33
3-6. Sync Mode.................................................... 33
3-7. Use Tempo.................................................... 34
3-8. Click Mode .................................................... 34
4. Setup ........................................................... 22
4-1. Program Change, Bank Select ..................... 22
4-2. Volume, Pan.................................................. 22
4-3. Drum Kit Voice Copy ..................................... 22
5. Drum Kit Common Parameters ................. 23
5-1. Volume .......................................................... 23
5-2. Drum Reverb Send ....................................... 23
5-3. Hi-hat Sensitivity ........................................... 23
5-4. Song Select .................................................. 23
5-5. Drum Kit Name ............................................. 23
4.TG (Tone Generator) Group ....................... 34
4-1. Equalizer (EQ) .............................................. 34
4-2. Tuning ........................................................... 34
4-3. Volume .......................................................... 34
4-4. Reverb Bypass ............................................. 35
Song Job Mode ................................... 24
5. MAP (Drum Map) Group............................. 35
5-1. Voice ............................................................. 35
5-2. Volume, Pan.................................................. 36
5-3. Tuning ........................................................... 36
5-4. Layer Balance ............................................... 36
5-5. Decay, Cutoff Frequency ............................. 36
5-6. Reverb Send ................................................. 36
5-7. Alternate Group, Key Assign Mode .............. 37
5-8. Key Off Enable .............................................. 37
5-9. Map Copy ..................................................... 37
1. Tempo, Repeat Playback ................................. 24
2. Program Change, Bank Select ........................ 24
3. Volume, Pan ..................................................... 25
4. Song Copy ....................................................... 25
5. Quantize .......................................................... 25
6. Clear Track ....................................................... 26
7. Merge Track ..................................................... 26
8. Clear Song ....................................................... 26
9. Song Name ...................................................... 26
Utility Mode.......................................... 27
1. SYSTEM Group........................................... 28
1-1. Learn Mode .................................................. 28
1-2. Trigger Bypass .............................................. 28
1-3. Volume Mode ................................................ 28
1-4. Jump to Recent Page ................................... 28
1-5. Hi-Hat Offset ................................................. 29
1-6. Factory Set ................................................... 29
Drum Voice List ................................... 38
GM Keyboard Voice List...................... 42
Preset Drum Kit List............................ 42
Preset Song List .................................. 49
Trigger Setup List................................ 49
MIDI Data Format................................. 50
MIDI Implementation Chart................. 52
Blank Chart .......................................... 53
2. MIDI Group .................................................. 29
2-1. Bulk dump..................................................... 29
2-2. Channel 10 Program Change/Channel Event
Receive ........................................................ 30
2-3. Receive Program Change/System
Exclusive Messages ..................................... 30
2-4. Program Change Table ................................. 31
2-5. MIDI Mode .................................................... 31
2-6. Device Number, Local Control ...................... 31
2-7. MIDI Merge ................................................... 31
2-8. Dump Interval ............................................... 32
2-9. Send Hi-Hat Control ..................................... 32
2-10. Host Thru Port ............................................ 32
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DTXPRESS Internal Makeup
■ The DTXPRESS’ Internal Signal Flow
Input for Trigger Signals produced when the pad is struck
Trigger Setup Data
Sequencer data
from a computer
or an external
MIDI device.
Song Data
Preset
No. 1-7
Trigger Setup Data Buffer
Preset
No. 1-95
User
No. 8-11
User
No. 96-127
Record
Drum Kit Data
Record
Playback
Preset
Copy
No. 1-48
Drum Kit Data Buffer
Copy
Store
User
No. 49-80
The Tone Generator is sounded according to the Drum Maps
for each of the Drum Kits
• Each Preset Drum Kit has its own Drum Map
• User Drum Kits No. 49-80 use a common (one) Drum Map.
Tone Generator
Transmits key on/off, program
change, note number, etc.
MIDI data to a computer or an
external MIDI device.
Audio Signal Output
Along with 7 preset trigger setups (No. 1-7), there are another 4
user trigger setups (No. 8-11) available for storing original setups.
After selecting a trigger setup for use, the data will be copied to
the Trigger Setup Data Buffer where the copied data will be used
in performance. (Refer to the illustration above.)
Setup data can be freely changed in the Trigger Setup Edit mode
and saved, if necessary, to the User Trigger Setup’s memory (No.
8-11).
● Pad Data Signal Flow
In order for the DTXPRESS to effectively manage trigger signals
transmitted from the pads connected to the Trigger Input Jacks (1
KICK, 2 SNARE, … 9/10) and the HI HAT CONTROL jack, trig-
ger signals are adjusted to a suitable signal in the Trigger Setup
Buffer using the Trigger Setup.
Signals transmitted from the Trigger Setup Buffer will enter the
Drum Kit Buffer.
In the Drum Kit Buffer, the Drum Kit is set as to what voices will
be used and how voices will be delivered for each of the Trigger
Input Sources. The Tone Generator’s Voices will be produced
according to these settings and its audio signal will be transmitted
to the OUTPUT jacks and PHONES jack.
● Drum Kit Data
This mode is used for setting drum kit voices, for example, assign
a voice to each pad (trigger input source) used in the drum kit and
perform settings such as selecting the voice, tuning, reverb level,
etc.
The DTXPRESS has 48 preset (No. 1-48) drum kits and another
32 user (No. 49-80) drum kits that are used for saving original
drum kits created by the user.
As in the Trigger Setup, the selected drum kit’s data will be copied
to the Drum Kit Data Buffer where the copied data will be used in
performance. (Refer to the illustration above.) This Drum Kit data
can be freely changed in the Drum Kit Voice Edit mode and saved,
if necessary, to the User Drum Kit’s memory (No. 49-80).
● Trigger Setup Data
This mode is used for adjusting the trigger input, from pads and
trigger sensors connected to the Trigger Input Jacks, to a suitable
signal the sensitivity and velocity curve settings. (The signals char-
acteristics will change according to the strength of the hit.) Also,
cross-talk and double-trigger can be effectively eliminated with
the settings available here.
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DTXPRESS Internal Makeup
● Tone Generator
The DTXPRESS’ tone generator contains a total of 910 drum and
■ Basic Operations for Data Setting
● Enter the Modes
percussion voices.
Press each Mode button.
Preset Drum Kits use an exclusive Drum Kit Map for each kit in
which voices for the kit are assigned to individual MIDI note num-
bers.
Double-click a button to jump directly to the specified page the
mode you want to enter.
• Drum Kit Play Mode .............................. [PLAY]
• Trigger Setup Edit Mode ....................... [TRIG]
• Utility Mode ........................................... [UTIL]
• Drum Kit Voice Edit Mode .................... [VOICE]
• Song Job Mode ..................................... [SONG]
The User Drum Kit uses one drum map (User Drum Map) that is
common for all drum kit numbers 49-80. The Utility mode’s [5.
Map (Drum Map)] group can be used to assign voices to each
MIDI note number (0-127) and edit the drum kit.
Along with the DTXPRESS’ drum and percussion voices, the
DTXPRESS possesses a variety of keyboard voices (128 voices)
that are based on the GM System Level 1. It is possible to deliver
piano and brass voices by hitting the pad and playback songs with
the internal sequencer or from external sequencer data. A maxi-
mum of 32 voices can be delivered simultaneously.
● Song Data
● Page Navigation
The DTXPRESS contains 95 preset songs (No. 1-95) that consist
of not only drum parts but also keyboard, brass, etc., accompani-
ment parts.
You can enjoy the songs as they are or mute the song’s drums or a
single drum voice (snare drum, etc.) and play along with the drum.
Also, you can record your performance to the User Song memory
(No. 96-127). Each song consists of two tracks and each track can
include data for MIDI channels 1-16.
Press the [PAGEs] button to move to the previous page, the
[PAGEt] button to move to the next page. Hold the button to
scroll through the pages.
● Select the Parameter
The flashing parameter on the display is specified for setting.
• Use the [SEL<] and [SEL>] buttons to move the cursor (the
flashing character or symbol).
The [SEL<] button moves the cursor to the left while the
[SEL>] moves the cursor to the right.
• When there is only one parameter on the display, the [SEL<]/
[SEL>] buttons will not operate.
● MIDI/TO HOST Jacks
All drum kit setting data and sequencer data are managed with a
MIDI data.
By connecting the DTXPRESS’ MIDI OUT/IN jacks to the MIDI
IN/OUT jacks on an external MIDI device, MIDI data can be ex-
changed. The TO/HOST jack is used to transmit and receive MIDI
data from a computer.
According to the MIDI data transmitted from an external MIDI
device or computer connected to the DTXPRESS, drum kits can
be switched, the song can be controlled and the tone generator can
be sounded freely.
● Change the setting
The setting (value) of flashing parameter on the display can be
For example, song data (sequencer data) transmitted from an ex-
ternal sequencer to the DTXPRESS’ MIDI IN jack can be used to
play the voices produced by the DTXPRESS’ internal tone gen-
erator.You can use the DTXPRESS to play along with these songs
and record both external sequencer and DTXPRESS parts.
Also, MIDI data produced when the DTXPRESS can be transmit-
ted to an external MIDI device and/or computer. Playing the
DTXPRESS in this configuration allows you to trigger the exter-
nal tone generator’s voices and when a drum kit is switched, have
the external MIDI keyboard’s voice change as well. The
DTXPRESS’ data can be stored to, as well as retrieved from an
external MIDI device.
changed.
• The [VALUE–] and [VALUE+] buttons are used to set param-
eter values.
When setting values, press the [VALUE–] button to decrease
(minus) the value, press the [VALUE+] button to increase (plus)
the value. Holding the button will continue to decrease/increase
the value.
Hold the [VALUE–] and press the [VALUE+] button will de-
crease the value by 10. Continue to hold both buttons and the
value will continue to decrease.
Hold the [VALUE+] button and press the [VALUE–] button to
increase the value by 10. Continue to hold both buttons and the
value will continue to increase.
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Drum Kit Play Mode
This mode enables you to play the DTXPRESS drum
voices by hitting the pads (or drums with trigger sen-
sors attached) connected to the DTXPRESS.
The DTXPRESS automatically enters this mode when
the power is switched on.
1. Drum Kit & Song
This display is used for selecting the drum kit and song.
q
KI T =1 Acoustic
You can select and play from 48 preset drum kits and 32
user kits.
w
SONG=1 Latiniq
Also, the drum kit, trigger setup and song specified in
this mode will be selected and ready for editing when
the Drum Kit Voice Edit, Trigger Setup Edit and Song
Job modes are entered.
qKIT (Drum Kit)
[Range] 1-80
Selects the drum kit. The drum kit number and drum kit name will
be displayed. Preset kits are numbered 1-48 and user kits are num-
bered 49-80.
■ Entering the Drum Kit Play Mode
Press the [PLAY] button on the front panel.
Once the Drum Kit Play mode is entered, the Drum Kit & Song
display shown below will appear.
When a pad is hit, the selected drum kit voice will be delivered.
Also, this drum kit will be specified for editing when the Drum
Kit Voice Edit mode is entered.
* Once a setting is changed in the Drum Kit Voice Edit mode, “*”
will appear between “KI T” and “=” until the data is stored.
* Refer to the [Preset Drum Kit List] (P. 42)
KI T =1 Acoustic
wSONG
SONG=1 Latiniq
[Range] 1-127
Selects the song. The song number and song name will be dis-
played. Preset songs are numbered 1-95 and user songs are num-
bered 96-127.
■ What’s in the Drum Kit Play Mode
The Drum Kit Play mode contains the three setting displays shown
below.
The selected song will playback when the [START/S] button is
pressed.
* When the rhythm mute ([SHIFT]+[PAGEs] is applied, the last
letter of the song name will be “˚”.
* Refer to [About the Song] (P. 8).
* Refer to the [Preset Song List] (P. 49).
1. Drum Kit & Song .................................... (P. 6)
This display is used for selecting the drum kit and
song.
2. Trigger Setup & Tempo .......................... (P. 6)
This display is used for selecting the trigger setup
and song settings.
3. Song & Mute ........................................... (P. 7)
This display is used for selecting the song and
specifying the drum mute during the song.
2. Trigger Setup & Tempo
This display is used for selecting the trigger setup and song set-
tings.
Press the [SHIFT]+[PAGEt] buttons, in any Drum Kit
Play mode display, to jump to the following display with
the cursor moved to tempo value.
HINT
Procedure
1. Press the [PLAY] button to enter the drum kit play mode.
2. Use the [PAGEs]/[PAGEt] buttons to select the page
q
TRI G =1 Medium
you want to set.
ƒ=1 1 0=--= 4/4=ƒ
3. Use the [SEL<]/[SEL>] buttons to move the cursor to
w
e
r t
the parameter you want to set. The parameter will flash.
qTRIG (Trigger Setup)
[Range] 1-11
Selects the trigger setup to be used. The trigger number and trig-
ger name will be displayed. Presets are numbered 1-7 and user
setups are numbered 8-11.
4. Use the [VALUE–]/[VALUE+] buttons to set the
parameter’s value.
Press the [SHIFT]+[PAGEt] buttons, in any Drum Kit
Play mode display, to jump to the Trigger Setup & Tempo
display with the cursor moved to tempo value.
HINT
* For more information on the preset trigger setup, refer to the
[Trigger Setup List] (P. 49).
* Once a setting is changed in the Trigger Edit mode, “*” will ap-
pear between “TRI G” and “=” until the data is stored.
wq (Tempo)
[Range] 30-300, ext
Sets the playback tempo for the song.
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Drum Kit Play Mode
When the DTXPRESS is controlled by an external sync, “ext”
will be displayed.
Drum Voice Category Mute Classification
K, k
Ki (kick)
* The external sync setting is found in [3-6. Sync Mode] (P. 33).
S, s
Sn (snare)
C, H
T, t, P, E, e, L, m
Cy (cymbal)
Mi (others)
eRepeat Playback
[Range] —, rp
Sets the repeat playback (repeat continuously from the beginning
to the end of the song) of the song.
When this parameter is set to “rp”, the song will repeat playback.
When this parameter is set to “--”, the song will playback nor-
mally.
Since drum voices for pads (triggers) are not muted you
can, for example, mute the snare voice of a song and prac-
tice the snare part along with song playback (the snare
voice is delivered when the pad is hit).
HINT
rBeat
[Range] 1/4-8/4, 1/8-16/8, 1/16-16/16
Sets the beat of the song (metronome).
tMetronome Note Value
[Range] When the beat ris set to 3/8, 6/8, 9/8, 12/8, 15/8, the
click tempo will be set to
Groove Check Function
ƒ quarter note, © eighth note, ˙ sixteenth note.
When the beat ris set to any value that is not listed
above, the click tempo will be set to
ƒ quarter note, ƒ3 quarter note (triplet),
© eighth note, ©3 eighth note (triplet),
Function
As you play the pads along with a song, the DTXPRESS will
compare your performance with its song clock and let you
know how accurate your timing is.
˙
sixteenth note, ˙ 3 sixteenth note (triplet).
Display
Use the note values to set the click tempo of the metronome.
In the Drum Kit Play mode (from any display) press the
[SHIFT]+[SEL>] (GRV) buttons.
* The Groove Check function will quit when song playback
is stopped.
3. Song & Mute
This display is used for selecting the song and specifying the drum
mute during the song.
* The top line of the original page is displayed as is.
KI T =1 Acoustic
q
SONG=1 Latiniq
Groov= 0Ave= 0
Ki=®Sn=mCy=®Mi=®
q
w
Setting
w
qGroov (Groove)
qSONG
[Range] 1-127
Selects the song. The song number and song name will be dis-
played.
Press the [SONG] button to start playback of the selected song.
* This song select operation is the same as in [1. Drum Kit and
Song]. The only difference is whether the display will switch or
not when the Groove Check is used.
[Range] –48 to 0 to +48
The difference in the timing of each stroke on the pad is dis-
played.
If the timing of the stroke is late compared to the just time, a
minus value will be displayed. If your timing is early, a plus
value will be displayed. If you timing is perfect, “0” will be
displayed.
wAve (Average)
wDrum Mute
[Range] –48 to 0 to +48
[Range] m (mute; Does not produce sound), ® (Produces sound)
Sets the type of drum voice to be muted. The 4 types of voices that
can be muted are Ki (kick), Sn (snare), Cy (cymbal) and Mi (oth-
ers).
This function displays the average value of your timing ac-
curacy after the Groove Check function is switched ON.
This function checks your performance on the entire drum
set and can check your performance on one song. The infor-
mation shown in the display is the same as in qGroov.
* To reset the data, press the [SHIFT]+[SEL>] buttons twice.
* Drum voice types
Drum voices are divided into many groups (categories) in ac-
cordance with the type of sound i.e. kick, snare, etc. For more
information on Drum Voice categories, refer to the [Drum Voice
List] (P. 38).
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About the Song
The DTXPRESS can internally store data for a maximum of 127
songs that can be played back freely.
Song Playback
■ Main Song Playback
• Select a Song
Song numbers 1-95 are preset songs and song data in those songs
cannot be changed or rewritten.
1. Press the [PLAY] button to enter the Drum Kit Play mode.
Use the [PAGEs]/[PAGEt] buttons to display either of
the displays shown below (Drum Kit & Song or Song &
Mute).
Song numbers 96-127 are user songs that can be used to record
new performance data and also edit song data in.
■ Song Makeup
• Drum Kit & Song
The Song consists of two sequencer tracks plus header data.
Header data is written at the front of the song and holds informa-
tion related to the song’s tempo, beat, program numbers (voice)
for each MIDI channel and volume, etc. Header data is read every
time the song is played from the beginning.
KI T =1 Acoustic
SONG=1 Latiniq
• Song & Mute
Both tracks possess data for MIDI channels 1-16 (except system
exclusive data).
Durring song playback, the sequencer data that is written in the
song will be transmitted to the DTXPRESS’ tone generator to pro-
duce the song.
SONG=1 Latiniq
Ki=®Sn=®Cy=®Mi=®
2. Use the [SEL<]/[SEL>] buttons to move the cursor to
the “SONG=” position.
■ Main Song and Pad Song
Up to four songs can be played back simultaneously.
The song that is selected in the Drum Kit Play mode (P. 6) is called
the Main Song. Pressing the [START/S] button will start playback
of this song.
The remaining three songs are called Pad Song(s). These songs
are played back according to the trigger input (hitting a pad).
3. Use the [VALUE–]/[VALUE+] buttons to set the song num-
ber of the song you want to playback.
• Set the Tempo, Repeat Playback, Beat and Metronome
1. In the Drum Kit Play mode, use the [PAGEs]/[PAGEt]
buttons to display the “Trigger Setup & Tempo” display
shown below.
■ Metronome
The sequencer produces the metronome.
TRI G =1 Medium
ƒ=1 20=--= 4/4=ƒ
The metronome can be used either alone or with the Song.
Press the [CLICK] button, in any mode, to start the metronome.
The metronome’s tempo, voice, etc. are set in the Utility mode [3.
Sequencer Group] (P. 32).
2. Use the display shown above to set the Tempo, Repeat
Playback, Beat and Metronome Note Value.
• Song Playback (Start/Stop)
Press the [START/S] button, in any display, to start playback of
the song (main song).
During playback, press the [START/S] button to stop playback of
the song. Press the [START/S] button again and the song will start
playback from the beginning.
* If the pad’s function is previously set to the “Main Song Control”
function (m Drum Kit Voice Edit Mode [2-6. Function] P. 20), you
can start/stop the main song by hitting the assigned pad.
* During song playback, the [SONG] button’s LED will light for a
moment at the beginning of each measure.
* During song playback, the song cannot be changed.
* If the song’s tempo or voices are irregular, re-select the song.
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About the Song
■ Pad Song Playback (Start/Stop)
To playback a Pad Song, hit the pad that is assigned to the Pad
Song you want to playback. Hit the same pad during playback will
stop the song. Hit the pad again to start the song from the begin-
ning.
* Before using, set the pad’s function to “Pad Song Control” and
assign a song to the pad (m Drum Kit Voice Edit mode [2-6.
Function], [2-7. Pad Song] P. 20).
* The song can be played one measure at a time, each measure
triggered with a stroke on the pad (m Drum Kit Voice Edit mode
[2-7. Pad Song] P. 20)
* If the Pad Song’s tempo or voices are irregular, re-select the
Drum Kit.
• Rhythm Mute Function
When the [SHIFT]+[PAGEs] buttons are pressed, the MIDI chan-
nels (usually channel 10) that are assigned to track 1 of the song
and the drum voice will be muted (sound will not be delivered).
* When the Rhythm Mute is applied, program changes will be ig-
nored so the drum kit cannot be changed.
• Other Functions
• This function can set whether the song will playback accord-
ing to the tempo information in the song or according to the
tempo that is set when the song is switched. (m P. 34 [3-7.
Use Tempo])
•
This function can set whether or not the click voice will be
delivered automatically when the song is played back. (m P.
34 [3-8. Click Mode])
■ Song Playback Functions
During song playback, the song can be repeated and volume lev-
els for each instrument can be changed.
• The metronome’s click voice can be switched ON/OFF by hit-
ting the pad. (m P. 20 [2-6. Function])
• Volume Control
With each of the knobs on the front panel, the following volume
levels can be controlled.
• [ACCOMP VOL]: The volume of the song’s accompaniment.
• [SHIFT]+[ACCOMP VOL]: The volume of the song’s snare
drum.
• [CLICK VOL]: The volume of the metronome’s click.
• [SHIFT]+[CLICK VOL]: the volume of the song’s bass drum.
If the Utility mode’s [1-3. Volume Mode] (P. 28) is set to “l ive”,
the following volume levels can be controlled.
• [ACCOMP VOL]: The volume of the song’s snare drum.
• [SHIFT]+[ACCOMP VOL]: The volume of the song’s cym-
bal.
• [CLICK VOL]: The volume of the song’s bass drum.
• [SHIFT]+[CLICK VOL]: The volume of the song’s other in-
struments.
• Set the Metronome
The voice, pitch and MIDI note number of the metronome’s click
voice can be set. ([3-1. Click Voice] (P. 32), [3-2. Click Tune] (P.
33), [3-3. Click Note Number] (P. 33)
• Count Function
If the Utility mode’s [3-5. Count Switch] (P. 33) is set to “on”
when the main song is played back, the first measure of the song
will be preceded by a two measure count.
• MIDI Control by an External Device
• If the Utility mode’s [3-4. MIDI Control] (P. 33) is set to “on”,
playback of the main song can be controlled with system real-
time messages (start/continue/stop) from the MIDI IN/TO
HOST jack.
• If the Utility mode’s [3-6. Sync Mode] (P. 33) is set to “ext”
or “auto”, the song playback can be synchronized to the clock
of an external MIDI device.
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About the Song
yQ (Quantize Accuracy)
[Range] ƒ quarter note, ƒ3 quarter note (triplet)
© eighth note, ©3 eighth note (triplet)
Song Recording
Song recording lets you record data, produced as the drum kit is
played, to the sequencer in real-time (one track at a time). All MIDI
channels (1-16) are recorded simultaneously. Also, data produced
by a MIDI keyboard connected to the MIDI IN jack can be re-
corded as well as sequencer data received via the MIDI IN/TO
HOST jacks.
According to the recorded sequencer data (performance informa-
tion), drum kits and voices can be changed during song playback.
The songs that are recorded can be played back and edited in the
same manner as preset songs (No. 1-48) with the Song Job mode.
˙
sixteenth note, ˙ 3 sixteenth note (triplet), no
The Quantize function* can be used when recording.
When set to “no”, the Quantize function will not operate.
Quantize: This function is used to correct the timing of recorded
MIDI note data. The accuracy of quantization is assigned
by the note value.
* You can also use the Quantize function after recording is com-
plete. (Song Job mode [5. Quantize] P. 25)
• Record
4. Press the [START/S] button to start recording.
* If the Utility mode’s [3-4. MIDI Control] (P. 33) is set to “on”,
the recording operation can be started with a system real
time message (start) received via the MIDI IN/TO HOST jacks.
* When the track assigned for recording contains data and the
[START/S] button is pressed, the error message “Data not
Empty” will appear and the recording operation will not be
carried out.
■ Song Record Settings
• Select the Song
1. Press the [PLAY] button to enter the Drum Kit Play mode,
set the User Song number (No. 96-127) that you want to
record to.
* Only User Songs (No. 96-127) can be used for recording.
Preset Songs (No. 1-95) cannot be used for recording.
While the song is recording, the following display will appear
(only displayed, cannot change).
• Set the Recording Conditions (Record Standby)
2. Press the [SHIFT]+[START/S] buttons, the record mode
will be in standby. The following display will appear.
• When the Record Mode = Replace (“Rpl ”)
q
w
e
REC M= 5=Rp†=1
REC M= 32=Rp1 †=1
ƒ=1 20 B= 4/4Q=©
Now Recording.
•When the Record Mode = Overwrite (“Ovr”)
r
t
y
REC M= 5=Ovr†=1
UNDO press ENT
3. Use the display shown above to set the following record-
ing conditions.
qM (the number of measures that will be recorded)
[Range] 1-999
• Next to “M=” the measure number currently being recorded is
displayed.
• When the Record mode is set to “Ovr”, press the [SAVE/
ENT] button to “Undo” (do again) the record operation. Press
the [SAVE/ENT] button while recording to start recording from
the top of the song. The data previously recorded from the
beginning of the song, up until the [SAVE/ENT] button was
pressed, will revert to the data originally present.
Assigns the number of measures that will be recorded. When
there is data in the other track, the number of measures in that
track will decide the length of the song and this length cannot
be changed.
wRecord Mode
Select the method of recording from the following.
Overwrite (Ovr): The record operation will be in a repeat
mode. When the song reaches the end of the last measure, it
will automatically start again from the beginning and new
data will be added to the track’s previous data.
Replace (Rpl ): When the song reaches the end of the mea-
sure number assigned in “M” or the [START/S] button is
pressed, recording will stop (the song will not repeat).
• Stop Recording
5. When the song reaches the end of the assigned mea-
sure number, recording will automatically stop and the
DTXPRESS will return to the Drum Kit Play mode (Drum
Kit & Song display).
* Recording can also be stopped anytime by pressing the
[START/S] button.
* If the power is switched off while recording, all the data in the
User Song may be lost. Please use caution.
eTR (Specify the Track for Recording)
Selects which track (“1 ” or “2”) will be recorded.
Data recorded in the tracks cannot be overwritten. To
record new data, use the Song Job mode’s [6. Clear Track]
(P. 26) or [8. Clear Song] (P. 26) operations to erase track
data.
rq (Metronome Tempo) [Range] 30-300
Sets the metronome tempo for recording
tB (Beat) [Range] 1/4-8/4, 1/8-16/8, 1/16-16/16
Sets the beat of the song (metronome) for recording.
10
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Trigger Setup Edit Mode
This mode contains various settings related to trigger
input from the pads and trigger sensors that are con-
nected to the DTXPRESS.
It allows you to adjust pad sensitivity and assign drum
voices to each trigger input.Trigger Setup data consists
of seven preset types (No. 1-7) and four original setup
types (No. 8-11) for storing user setup data.
5. Use the [VALUE–], [VALUE+] buttons to set the
parameter’s value or ON/OFF setting.
* Once a setting is changed, “*” will appear on the display next
to “TRI G”. After data is saved, the mark will disappear.
TRI G*I N= 1
Type= KP
■ What you can do with theTrigger Setup Edit
Mode
6. To store changes in the User Trigger Setup, use the fol-
lowing procedure.
The Trigger Setup Edit Mode lets you alter a variety of settings for
each of the trigger inputs jacks (1-10) of the Trigger Setup.
You can edit both preset (No. 1-7) and user Trigger Setups (No. 8-
11).
The edited Trigger Setup can be stored in a User Trigger Setup
(No. 8-11) using the Store Operation.
* The changes you made will be lost if another trigger setup is
selected before your changes have been stored.
6-1. Press the [SAVE/ENT] button. The following display will
appear.
Store Trigger
To= 8 I nitTrig
* Selecting another Trigger Setup before storing your changes
will result in the data reverting to its default settings.
* Data cannot be stored to preset Trigger Setup (No. 1- 7).
6-2. Use the [VALUE–], [VALUE+] buttons to assign the User
Trigger Setup number (8-11) (located next to “To=”) for
storing your changes. The number and setup name will
appear.
6-3. Press the [SAVE/ENT] button, the following display will
appear asking for confirmation before the store opera-
tion is carried out.
■ Entering the Trigger Setup Edit Mode
Press the [TRIG] button on the front panel.
Once the Trigger Setup Edit Mode is entered, the INPUT
parameter’s main page (pad type), shown below, will be displayed.
TRI G I N= 1
Type= KP
Store TRG to 8
Are you sure ?
* Double-click the [TRIG] button to enter the Trigger Setup Edit
Mode. The [1-2. Gain, Minimum Velocity] display will appear.
6-4. Press the [SAVE/ENT] or [VALUE+] button, the store
operation will be carried out.
* Press the [VALUE–] button to cancel the store opera-
tion.
The following display will appear after the store opera-
tion is completed.
■ What’s in the Trigger Setup Edit Mode
The Trigger Setup Edit Mode is divided into two sub-groups.
1. INPUT Parameters ............................... mP. 12
Contains specific settings for each pad (1-10).
2. COMMON Parameters ......................... mP. 14
Contains common settings for all pad inputs.
Compl ete !
Procedure
1. Before editing, it is necessary to select the trigger setup
you want to edit in the drum kit play mode [Trigger Setup
& Tempo].
Trigger Setup Edit Mode Function List
Page
1. INPUT Parameters .................................................. 12
1-1. Pad Type .......................................................... 12
1-2. Gain, Minimum Velocity ................................... 12
1-3. Velocity Curve ................................................. 13
1-4. Self Rejection, Rejection ................................. 13
1-5. Specific Rejection ............................................ 13
1-6. Copy Input ....................................................... 13
2. Press the [TRIG] button to enter the Trigger Setup Edit
mode.
3. Use the [PAGE▲], [PAGE▼] buttons to display the list
you want to edit.
* If the Utility mode’s [Jump to Recent Page] parameter (P. 28)
is set to “on”, the DTXPRESS will display the page last ed-
ited when entering the Trigger Setup Edit mode.
2. COMMON Parameters ............................................ 14
2-1. Increment/Decrement ...................................... 14
2-2. Input Exchange ............................................... 14
2-3. Trigger Setup Name ........................................ 14
4. Use the [SEL<], [SEL>] buttons to move the cursor to
the list you want to edit. The list will flash.
* If there is only one list, it is not necessary to move the cursor.
11
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Trigger Setup Edit Mode
misc 2
Rim switch function is good for cymbal use.
misc 3 Extensive use 3—normal sensitivity type.
Rim switch is good for snare/tom use.
misc 4 Extensive use 4—normal sensitivity type.
Rim switch function is good for cymbal use.
misc 5 Extensive use 5—low sensitivity type.
Rim switch is good for snare/tom use.
misc 6 Extensive use 6—low sensitivity type.
Extensive use 2—high sensitivity type.
1. INPUT Parameters
Contains specific settings for each of the pads (1-10).
This function is divided into the following 6 pages.
1-1. Pad Type .......................................................... 12
1-2. Gain, Minimum Velocity ................................... 12
1-3. Velocity Curve ................................................. 13
1-4. Self Rejection, Rejection ................................. 13
1-5. Specific Rejection ............................................ 13
1-6. Trigger Setup Copy.......................................... 13
Rim switch function is good for cymbal use.
HH contrl er Connect the HH60, HH80, HH80A to Trigger In-
put jack 1 to use as a kick pedal.
* The volume (velocity) is fixed.
1-1. Pad Type
* The DT10, DT20 are Yamaha Drum Trigger Sensors.
Sets the type of pad or trigger sensor that is connected to the trig-
ger input jack q. By selecting the appropriate pad type, pad func-
tions can be used to their full potential.
1-2. Gain, Minimum Velocity
This function sets the input sensitivity (Gain) and velocity range
(Minimum Velocity) for each input jack q.
q
TRI G I N= 1
w
Type= KP
q
qTRIG IN (Trigger Input Number)
[Range] 1-10
Assigns the trigger input jack number for the pad you want to edit.
* According to the setting in the utility mode’s [1-1. Learn Mode]
(P. 28) trigger input jack numbers can be assigned by hitting the
pad.
Level Display
TRI G I N= 1 ( 0%)
Gain=64 MVel = 32
w
e
qTRIG IN (Trigger Input Number)
Assigns the trigger input jack number. (The same procedure as in
[1-1. Pad Type]).
wType (Pad Type)
Sets the type of pad that is connected to the trigger input jack
wGAIN (Input Gain)
assigned in qTRIG IN.
* Values set in [1-2. Gain, Minimum Velocity] (P. 12) and [1-4. Self
Rejection] (P. 13) will automatically select the proper value for
the pad type you set here.
* The “HH contrl er” can only be assigned to Input Jack 1. Con-
nect the Hi-hat Controller HH60, HH80 or HH80A to Input Jack
1 and set to “HH contrl er” to use in place of a kick pedal.
Use a cable with a stereo plug when connecting a Hi-hat con-
troller.
[Range] 0-99
Adjusts the input gain level (minimum sensitivity) for the trigger
input jack assigned in step qTRIG IN.
Entering a larger value here allows smaller input levels to sound
the voice.
* This value will be automatically set after the appropriate pad
type is set in [1-1. Pad Type]. Some fine-tuning of the value will
be necessary.
Pad types are defined as follows.
TP snare TP60, TP80, TP80S used as a snare pad.
eMVel (Minimum Velocity)
TP tom
TP HH
KP
TP60, TP80, TP80S used as tom pads.
TP60, TP80, TP80S used as a hi-hat pad.
KP60, KP80, KP80A used.
PCY60, PCY80, PCY80S used as ride cymbal
pads.
[Range] 1-127
Sets the MIDI Velocity (volume) that is transmitted when the pad
is hit the weakest. Large values will produce a high volume level
even if the pad is hit softly. However, this will result in a narrow
volume range making it difficult to adequately produce wider dy-
namic levels.
PCY ride
PCY crash PCY60, PCY80, PCY80S used as crash cymbal
pads.
If “HH contrl er” is set for the pad type, the value set here will
be transmitted as the velocity.
PCY cup
BP
PCY10, etc. used as the cymbal cup.
BP80 used.
The trigger input level will be displayed as a % in the upper right
DT snare DT10, DT20 attach to the snare drum.
DT10, DT20 attach to small toms
DT l o tom DT10, DT20 attach to large toms
DT10, DT20 attach to small bass drum
DT kick 2 DT10, DT20 attach to large bass drum
Extensive use1—high sensitivity type.
Rim switch function is good for snare/tom use.
DT hi tom
hand corner of the display. The maximum velocity (input level
99%) will be 127. The level is low when the pad is hit the weakest
DT kick 1
so a wider dynamic range will be possible.
* This value will be automatically set after the appropriate pad
misc 1
type is set in [1-1. Pad Type]. Some fine-tuning of the value will
be necessary.
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Trigger Setup Edit Mode
1-5. Specific Rejection
1-3. Velocity Curve
This function prevents cross talk from occurring between two speci-
This function sets the MIDI Velocity Curve for the sensitivity for
fied input jacks qand e.
each input jack q.
q
TRI G I N= 1
q
TRI G I N= 1
SPCRej=0 frm= 1
w
Vel Curve= normal
w
e
q TRIG IN (Trigger Input Number)
Assigns the trigger input jack number (the same procedure as in
[1-1. Pad Type]).
q TRIG IN (Trigger Input Number)
Assigns the trigger input jack number (the same procedure as in
[1-1. Pad Type]).
w SPCRej (Specific Rejection)
w VelCurve (Velocity Curve)
Sets the Input Velocity Curve for the trigger input jack assigned in
TRIG IN q.
[Range] 0-9
After an event occurs from the pad from the input jack assigned in
e, the pad of the input jack assigned in TRIG IN q will not
sound for a certain length of time unless the level is greater than
the value assigned here.
hard 1
l oud 2
l oud1
hard 2
normal
e frm (Assigned Destination Trigger Input Number)
[Range] 1-10, 6&7
Sets the destination trigger input jack number of the pad that will
be rejected. When “6&7” is selected, both trigger inputs 6 and 7
will be assigned.
Strength
of hitm
1-4. Self Rejection, Rejection
This function is used to prevent double triggers* and cross talk
(mixed input signals between the jacks) for each input jack q.
* double trigger: When 2 sounds are played at the same time.
1-6. Trigger Setup Copy
This function copies all data settings in [1-1. Pad Type] to [1-5.
Specific Rejection] from input jack qto another input jack w.
q
TRI G I N= 1
q
TRI G I N= 1
Sel fRej=2 Rej= 3
w
Copy to I nput= 1
w
e
When the Trigger Setup Copy operation is carried
out, the trigger setup data will be replaced with the
settings of the copy source.
q TRIG IN (Trigger Input Number)
Assigns the trigger input jack number (the same procedure as in
[1-1. Pad Type]).
q TRIG IN (Trigger Input Number)
Sets the trigger input jack number (1-10) of the pad copy source.
w SelfRej (Self Rejection)
[Range] 0-9
Prevents double triggers from occuring in the input jack assigned
in TRIG IN q. After an event is detected, further events will be
automatically muted for a certain length of time. Larger values set
longer times.
w Copy to Input (Trigger Input Number Copy Destination
Sets the trigger input jack number (1-10) of the copy destination.
)
Procedure
1. In the display shown above, assign the copy source and
copy destination, press the [SAVE/ENT] button. The fol-
lowing display will appear asking for confirmation before
the copy operation is carried out.
e Rej (Rejection)
[Range] 0-9
Prevents cross talk from occuring in the input jack assigned in
TRIG IN q. Events triggered by other pads (input jacks) that are
of a lower input value than what is set here will not be delivered
for a set length of time.
I nput Copy to 1
Are you sure ?
2. Press the [SAVE/ENT] or [VALUE+] button, the copy
operation will be carried out.
* Press the [VALUE-] button to cancel the copy operation.
When the copy operation is complete, “Compl ete!” will appear.
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Trigger Setup Edit Mode
When the input jack 9 pad is hit.
2. COMMON Parameters
m This event will be recognized as a signal from the input jack
1 pad (as if a trigger were received from input jack 1) and
operate accordingly.
Contains common settings for all pad inputs (1-10).
This group is divided into the following 3 pages.
When the input jack 10 pad is hit.
2-1. Increment/Decrement ...................................... 14
2-2. Input Exchange ............................................... 14
2-3. Trigger Setup Name ........................................ 14
m This event will be recognized as a signal from the input jack
9 pad (as if a trigger were received from input jack 9) and
operate accordingly.
2-1. Increment/Decrement
2-3. Trigger Setup Name
This sets the pad function that allows the currently selected drum
kit number to be increased or decreased by 1 by hitting the speci-
fied pad.
Changes the name of the currently selected (currently being ed-
ited) Trigger Setup.
TRI G Common
TRI G Common
I ncI n= 4DecI n= 5
q
TrgName=Medium
q
w
qIncin (Pad for Increment)
[Range] —, 1-10
qTrgName (Trigger Setup Name)
Assigns the trigger input jack number that is set for the increment
(+1) function. “--” will appear when this function is not assigned
to the pad.
Procedure
1. In the display shown above, use the [SEL<]/[SEL>] but-
tons to move the cursor to the character you want to
change.
wDecin (Pad for Decrement)
[Range] —, 1-10
2. Use the [VALUE–]/[VALUE+] buttons to select the alpha-
Assigns the trigger input jack number that is set for the decrement
(-1) function. “--” will appear when this function is not assigned
to the pad.
* Even when the drum kit is changed, the pads connected to the
assigned trigger input jacks will retain their increment/decre-
ment functions. To assign this function to each drum kit, refer to
the Drum Kit Voice Edit mode’s [2-6. Function] (P. 20)
bet, number or symbol.
3. Repeat steps 1 and 2 above to create the Trigger Setup
name using a maximum of 8 characters.
● The available characters to choose from are (in order):
space
!"#$%&'( ) *+,-./01 23456789:;<=>?@
ABCDEFGHI JKLMNOPQRSTUVWXYZ[ \] ^_`
abcdefghijkl mnopqrstuvwxyz{ |} ßå
2-2. Input Exchange
Switches the trigger signal from the pads between trigger input
jacks 1 and 9/10.
TRI G Common
q
I n Excg= normal
qIn Excg (Input Exchange)
normal : Normal operation.
I n1 0,1 /9: The signals from Input Jacks 1 and 9/10 are switched.
When the input jack 1 pad is hit.
m This event will be recognized as a signal from the input jack
10 pad (as if a trigger were received from input jack 10) and
operate accordingly.
When the input jack 1 rim is hit.
m Normal operation. This event will be recognized as a signal
from the input jack 1 rim.
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Drum Kit Voice Edit Mode
This mode lets you set which voice and how it will be
triggered for each pad (trigger input source) in the cur-
rently selected drum kit.
3. Use the [PAGEs], [PAGEt] buttons to display the page
you want to edit.
* If the Utility Mode’s [1- 4. Jump to Recent Page] (P. 28) pa-
rameter is set to “on”, the DTXPRESS will display the page
last edited when entering the Drum Kit Voice Edit Mode.
■ What you can do with the Drum Kit Voice
Edit Mode
This mode contains various settings related to the currently se-
lected drum kit (data in the edit buffer for the drum kit).
You can edit both preset (No. 1-48) and user drum kits (No. 49-
80).
The edited drum kit can be stored in a User Drum Kit (No. 49-80)
using the Store Operation.
* Selecting another drum kit before storing your changes will re-
sult in the data reverting to its default settings.
* Data cannot be stored to preset drum kits (No. 1- 48).
4. Use the [SEL<]/[SEL>] buttons to move the cursor to
the parameter you want to edit.The parameter will flash.
* If there is only one parameter, it is not necessary to move the
cursor.
5. Use the [VALUE–]/[VALUE+] buttons to set the
parameter’s value or ON/OFF setting. Pressing the
[VOICE] button lets you listen to the Drum Kit Voice while
editing.
* Once a setting is changed, “*” will appear on the display next
to “KI T”. After data is stored, the mark will disappear.
■ Entering the Drum Kit Voice Edit Mode
Press the [VOICE] button on the front panel.
Once the Drum Kit Voice Edit Mode is entered, the Voice Param-
eter main page (Voice) shown below will be displayed.
KI T*I N=pad 1 V=1
=K/01 9 Mapl eA20
6. To store your changes in a User Drum Kit, use the Store
Operation described below.
KI T I N=pad 1 V=1
=K/01 7 BDaftty1
* The changes you made will be lost if another drum kit is se-
lected before your changes have been stored.
6-1. Press the [SAVE/ENT] button. The following display will
* Double-click the [VOICE] button to enter the Drum Kit Voice Edit
Mode. The [1-2. Volume, Pan] display will appear.
appear.
Store Drumkit
■ What’s in the Drum Kit Voice Edit Mode
The Drum Kit Voice edit Mode is divided into the following five
sub-groups.
To= 49 I nit Kit
6-2. Use the [VALUE-]/[VALUE+] buttons to assign the Drum
Kit number (49-80) (located next to “To=”). The num-
ber and drum kit name will appear.
6-3. Press the [SAVE/ENT] button, the following display will
appear asking for confirmation before the store opera-
tion is carried out.
1.Voice Parameters .............................. (m P. 16)
Sets the voice for each input source of the pad.
2. Input Common Parameters ............. (m P. 19)
Common settings related to the 2 layers for each
pad input source’s voice parameter.
3. Reverb Parameters .......................... (m P. 21)
Sets the internal reverb effect.
4. Setup................................................. (m P. 22)
When the drum kit is selected, this function cop-
ies the drum kit voice settings and MIDI transmit
settings.
Store KI T to= 49
Are you sure ?
6-4. Press the [SAVE/ENT] or [VALUE+] button, the store
operation will be carried out.
5. Drum Kit Common Parameters ...... (m P. 23)
Common settings for the entire drum kit.
* Press the [VALUE-] button to cancel the store opera-
tion.
The following display will appear after the store opera-
tion is complete.
Procedure
1. Before editing, it is necessary to select the drum kit you
want to edit in the Drum Kit Play Mode of the [Drum Kit &
Song] display.
Compl ete !
2. Press the [VOICE] button to enter the Drum Kit Voice
Edit Mode.
15
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Drum Kit Voice Edit Mode
Drum Kit Voice Edit Mode Function List
1. Voice Parameters
Page
Sets the voice for each input source of the pad.
1. Voice Parameters .................................................... 16
1-1. Voice................................................................ 17
1-2. Volume, Pan .................................................... 17
1-3. Tuning .............................................................. 17
1-4. Layer Balance.................................................. 18
1-5. Decay, Cutoff Frequency ................................. 18
1-6. Note Number ................................................... 18
1-7. Channel, Gate Time ........................................ 18
The Input Source is trigger data that is transmitted by the pads or
trigger sensors connected to input jacks 1-10 of the DTXPRESS.
When monaural pads TP60/80, KP60/80, PCY60/80, DT10/20,
etc. are used, one Input Source will be assigned to one input jack.
When stereo pads TP80S, PCY80S, etc. are used, two Input Sources
(pad input and rim switch input or 2 kinds of pad input, etc.) will
be assigned to one input jack.
The Voice Parameter is divided into the following 7 pages.
2. Input Common Parameters.................................... 19
2-1. Cross Fade ...................................................... 19
2-2. Reverb Send.................................................... 19
2-3. Alternate Group, Key Assign Mode ................. 19
2-4. Hold Mode ....................................................... 20
2-5. Key Off Enable ................................................ 20
2-6. Function........................................................... 20
2-7. Pad Song......................................................... 20
2-8. Rim to Pad ....................................................... 21
1-1. Voice................................................................ 17
1-2. Volume Pan ..................................................... 17
1-3. Tuning .............................................................. 17
1-4. Layer Balance.................................................. 18
1-5. Decay, Cutoff Frequency ................................. 18
1-6. Note Number ................................................... 18
1-7. Channel, Gate Time ........................................ 18
Select the Input Source for Editing
3. Reverb Parameters ................................................. 21
3-1. Reverb Type, Time ........................................... 21
3-2. Reverb Master Return ..................................... 21
In Voice Parameter edit display, first it is necessary to select the
input source qfor editing.
Also, 2 voices/key on events/occurrences (2 voices delivered with
one strike of the pad) can be assigned to one trigger input. This use
is called “2 layer”. When a 2 layer is used, assign the layer number
wthat is used.
4. Setup ....................................................................... 22
4-1. Program Change, Bank Select ........................ 22
4-2. Volume, Pan .................................................... 22
4-3. Drum Kit Voice Copy ....................................... 22
q
w
5. Drum Kit Common Parameters ............................. 23
5-1. Volume ............................................................ 23
5-2. Drum Reverb Send.......................................... 23
5-3. Hi-Hat Sensitivity ............................................. 23
5-4. Song Select ..................................................... 23
5-5. Drum Kit Name ................................................ 23
KI T I N=pad 1 V=1
=K/01 9 Mapl eA20
qIN (Input Source)
Each Input Source is defined as follows.
pad 1 Pad input for Trigger Input Jack 1.
rim 1 Rim switch input for Trigger Input Jack 1.
pad 2 Pad input for Trigger Input Jack 2.
rim 2 Rim switch input for Trigger Input Jack 2.
:
:
rim 6
pad 7 Pad input for Trigger Input Jack 7.
rim 7 Rim switch input for Trigger Input Jack 7.
open Pad input (when the hi-hat controller is not fully closed)
for Trigger Input Jack 8.
Rim switch input for Trigger Input Jack 6.
rimOpen Rim switch input (when the hi-hat controller is not fully
closed) for Trigger Input Jack 8.
cl ose Pad input (when the hi-hat controller is fully closed)
for Trigger Input Jack 8.
rimCl s
Rim switch input (when the hi-hat controller is fully
closed) for Trigger Input Jack 8.
footCl Event when the hi-hat controller is depressed for Trig-
ger Input Jack 8.
spl ash Splash event for the hi-hat controller for Trigger Input
Jack 8.
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Drum Kit Voice Edit Mode
pad 9 Pad input for Trigger Input Jack 9.
rVoice Number Voice Name
pad 1 0 Pad input for Trigger Input Jack 10.
* According to the setting in the Utility Mode’s [1-1. Learn Mode],
the input source can be assigned by hitting the pad.
* Monaural pads do not have a rim switch function.
Selects the assigned voice. The Voice Number (1 -1 27) and Voice
Name will be displayed. When 2 Layer is selected, “*” will be
displayed next to the Voice Name.
When “0” is selected, “NoAssign” will be displayed in place of
the Voice Name and no sound will be delivered.
* Refer to the [Drum Voice List] (P. 38).
wLayer Number
[Range] 1, 2, -
When 2 layers are used, use this setting to select which layer (“1 ”
or “2”) will be set.
When only 1 voice is set, “--” will appear and you will not be
able to switch.
* Use the [1-1.Voice] display to set whether 2 layer or 1 voice will
be used.
1-2. Volume, Pan
This function sets the Volume eand Pan r(the position in the
stereo field) for each drum voice that is delivered by each layer w
of the input source q.
q
w
If the same MIDI note number is set to more than one pad
within the same drum kit, the lowest numbered Trigger
Input Jack will take priority. Regardless of which pad is
struck, the same voice (setting) will be delivered.
KI T I N=pad 1 V=1
Vol = 1 20 Pan= C
e
r
1-1. Voice
qIN (Input Source)
wLayer Number
Assigns the input source and layer for setting. (Refer to P. 16)
This function assigns the voice (drum voice) e for each input
source q. Two voices wcan be assigned for simultaneous deliv-
ery to 1 input source (when the pad is hit once).
eVol (Volume)
[Range] 0-127
q
w
rPan
KI T I N=pad 1 V=2
=K/01 9 Mapl eA20
[Range] L64 to C to R64
e
r
1-3. Tuning
qIN (Input Source)
This function sets the pitch for each drum voice that is delivered
wLayer Number
by each layer wof the input source q.
Assigns the input source and layer for the setting. (Refer to P. 16)
Sets whether 2 layer or 1 voice will be used in this display. Only
“1 ” or “2” can be selected in the Layer Number.
q
w
KI T I N=pad 1 V=1
Tune C= 0 F= 0
eVoice Category
Selects the drum voice category that will be delivered by Layer 2
of Input Source q.
e
r
Each of the following characters indicates a drum voice category.
qIN (Input Source)
wLayer Number
Assigns the input source and layer for setting. (Refer to P. 16)
K: Acoustic Kick
k: Electric Kick
S: Acoustic Snare
s: Electric Snare
T: Acoustic Tom
t: Electric Tom
C: Cymbal
eTune C (Tune Coarse)
[Range] –24 to 0 to +24
Tuning can be set increments of a half step.
H: Hi-hat
rTune F (Tune Fine)
P: Percussion
E: Effect 1
[Range] –64 to 0 to +63
Tuning can be set increments of approximately 1.17 cents.
e: Effect 2
L: Drum Loop
m: misc. voices
17
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Drum Kit Voice Edit Mode
1-6. Note Number
1-4. Layer Balance
When a drum voice is made up of 2 layers (a single voice consist-
ing of 2 voice waves), this function sets the volume balance be-
tween the 2 layers that are delivered by each layer wof the input
source q.
This function sets the MIDI note number for each layer wthat is
transmitted when a signal is received from the input source q.
q
w
* When only a 1 layer voice is set, this setting will be ignored.
KI T I N=pad 1 V=1
Note#= 33( A 0)
q
w
KI T I N=pad 1 V=1
LayerBal ance=+1 0
e
e
qIN (Input Source)
wLayer Number
Assigns the input source and layer for the setting. (Refer to P. 16)
qIN (Input Source)
wLayer Number
Assigns the input source and layer for the setting. (Refer to P. 16)
eNote# (MIDI Note Number)
[Range] 0-127 (C-2 to G8)
eLayerBalance (Layer Balance)
Sets the MIDI note number. The note number and voice name will
be displayed.
[Range] –64 to 0 to +63, ---
Sets the volume balance between 2 layers.
* When the drum voice has only 1 layer “---” will appear in the
display and settings cannot be carried out.
* When the selected MIDI note number has already been assigned
to another input source, “*” will be displayed next to “Note#=”.
1-7. Channel, Gate Time
1-5. Decay, Cutoff Frequency
This function sets the MIDI transmit channel and gate time (the
length of time from key on to key off) for the MIDI note on data of
each layer w that is transmitted when a signal is received from
the input source q.
This function sets the drum voice decay, the filter’s cutoff frequency
and adjusts the tone of each voice that is delivered by each layer
wof the input source q.
q
w
q
w
KI T I N=pad 1 V=1
Decay= 0 Fc= 0
KI T I N=pad 1 V=1
Ch=1 0 GateT=0.3s
e
r
e
r
qIN (Input Source)
wLayer Number
Assigns the input source and layer for the setting. (Refer to P. 16)
qIN (Input Source)
wLayer Number
Assigns the input source and layer for the setting. (Refer to P. 16)
eCh (MIDI Channel)
[Range] 1-16
eDecay
[Range] –64 to 0 to +63
Positive values will produce a clearer sound.
rGateT (Gate Time)
[Range] 0.0s – 9.9s
rFc (Cutoff Frequency)
[Range]) –64 to 0 to +63
A positive value will produce a brighter sound, negative values
will produce a rounder sound.
18
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Drum Kit Voice Edit Mode
2-2. Reverb Send
2. Input Common Parameters
This function sets the reverb send level wfor the voice (layer 1, 2)
delivered by the input source q.
This sub-mode sets the common settings between 2 layers for voice
parameters of each pad’s input source.
*
The actual reverb send level will be determined by multiplying the
level set here with the level set in [5-2. Drum Reverb Send] (P. 23).
The Input Common Parameters sub-group is divided into the fol-
lowing 8 pages.
2-1. Cross Fade ...................................................... 19
2-2. Reverb Send.................................................... 19
2-3. Alternate Group, Key Assign Mode ................. 19
2-4. Hold Mode ....................................................... 20
2-5. Key Off Enable ................................................ 20
2-6. Function........................................................... 20
2-7. Pad Song ......................................................... 20
2-8. Rim to Pad ....................................................... 21
q
KI T I N=pad 1
w
Reverb send= 1 5
qIN (Input Source)
Assigns the input source for the setting. (Refer to P. 16)
wReverb send (Reverb Send Level)
[Range] 0-127
2-3. Alternate Group, Key Assign Mode
Select the Input Source for editing
This function sets the Alternate Group and Key Assign Mode for
the voice (layer 1, 2) delivered by the input source q.
Alternate Group: This is a group of voices assigned to the same
group number that should not be delivered at the same time.
For example, by assigning an open hi-hat with a closed hi-
hat to the same group number, the open hi-hat sound will be
canceled once the closed hi-hat sound is delivered.
In the Input Common Parameters edit display, first it is necessary
to select the input source qfor editing. (Refer to page 16 on how
to select the input source.)
q
KI T I N=pad 1
X Fade=0 ¥¥¥¥¥¥¥
Key Assign Mode: This defines the sound output rules when mul-
tiple voices that are assigned to the same MIDI note number
are simultaneously delivered.
However, the same as in Voice Parameters, “If the same MIDI
note number is set to more than one pad within the same drum kit,
the lowest numbered trigger input jack will take priority. Regard-
less of which pad is struck, the same voice (setting) will be deliv-
ered.” So, when the setting is invalid in edit displays [2-1. Cross
Fade] – [2-5. Key Off Enable], the following display will appear
and edits cannot be carried out.
q
KI T I N=pad 1
Al tG= 0 Key=semi
w
e
qIN (Input Source)
Assigns the input source for the setting. (Refer to P. 16)
KI T I N=pad 1
( Note# in use )
wAltG (Alternate Group)
Voices that are assigned to the same MIDI note number that you
do not want to be delivered simultaneously. If this parameter is set
to “0” there will be no truncation.
* Some alternate group voices like Hi-Hat, etc., are preset in the
voices.
2-1. Cross Fade
This function sets the velocity (volume) cross fade between the 2
layer voices delivered by the input source q.
eKey (Key Assign Mode)
This defines the sound output rules when multiple voices that are as-
signed to the same MIDI note number are simultaneously delivered.
q
KI T I N=pad 1
w
X Fade=1 ¥çœ ¬æ…¥
pol y: There are no limits to the number of voices delivered at once.
qIN (Input Source)
semi: Up to 2 voices for this note number can be produced at
Assigns the Input Source for setting. (Refer to the display shown
above.)
one time. When a 3rd voice is triggered, one of the first 2
voices will be truncated.
mono: One voice can be delivered at one time, the previous voice
wj (Cross Fade Type)
[Range] 0-9
will be truncated.
Selects the cross fade type (“1 ” to “9”). The conversion graph will
appear to the right of the type number.
If this parameter is set to “0”, the cross fade function will not be
valid.
high: One voice can be delivered at one time, the previous voice
will be truncated. However, even if the maximum number
of 32 notes is exceeded, the note number selected here
will not be truncated.
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Drum Kit Voice Edit Mode
normal :
pad song:
Normal operation.
Controls playback of the pad song*.
2-4. Hold Mode
Sets the Hold Mode for the voice (layer 1, 2) delivered by input
cl ick onoff: Switches the click sound on/off.
inc drumkit: Increases the value of the drum kit number by 1
source q.
(increment).
q
KI T I N=pad 1
dec drumkit: Decreases the value of the drum kit number by
w
1 (decrement).
Hol d Mode= off
trig bypass: Switches the trigger bypass function on/off
(P. 28).
qIN (Input Source)
start/stop: Controls playback of the main song*.
Assigns the input source for the setting. (Refer to P. 16)
main song: The main song is the selected in the Drum Kit Play
mode, and is controlled from the panel (of MIDI/TO HOST jack).
wHold Mode
on: Each time the pad is hit either a MIDI key on or MIDI key
off event will be transmitted in succession.
off: Normal operation. When a pad is hit, only a MIDI key on
event will be transmitted (after the decay time is up, key off
will be transmitted automatically).
pad song: According to this setting, playback of the pad song will
be controlled by the trigger input. The pad song can be played
independently of the main song. Also, up to 3 pad songs can be
played along with main song simultaneously.
* If this function is set to “on”, it is recommended that you use the
* Refer to the [2 -7. Pad Song] for more information on setting the
“key=high” setting in [2-3. Alternate Group, Key Assign Mode].
Pad Song.
* When 3 pad songs have already been selected in another input
source, the “pad song” will not be displayed (“------” is dis-
played).
2-5. Key Off Enable
This function decides whether or not to recognize MIDI key off
messages for the voice (layer1, 2) delivered by the input source
2-7. Pad Song
q.
This function contains settings for the pad song.
These settings are affective when a trigger from the input source
q
w
KI T I N=pad 1
Key Off= disabl e
q, which is set in [2-6. Function], controls playback of the pad
song.
qIN (Input Source)
Assigns the input source for the setting. (Refer to P. 16)
q
KI T I N=pad 1
wKey Off
enabl e: Recognizes key off.
Song= 1 =--=pl ay
w e
r
disabl e: Does not recognize key off.
* When this function is set to “disabl e”, some voices may sound
qIN (Input Source)
continuously. Press the [SHIFT] plus [VOICE] buttons to stop
Assigns the input source for the settings (Refer to P. 16).
voices sounding.
wSong Number
Assigns the song number (1 -1 27) that is assigned to the pad song.
2-6. Function
eRepeat Playback
Along with the voice, this function can be used to control other
functions waccording to the trigger from the input source q.
rp: Repeats playback of the song (when the song reaches the end
it will start again from the beginning, continuously).
--: Normal playback.
q
KI T I N=pad 1
rPlayback Mode
pl ay: When a pad is hit, playback of the assigned pad song will
start/stop.
w
Func= normal
chse: When the pad is hit, one measure of the assigned pad song
will start playback then pause.
qIN (Input Source)
Assigns the input source for the setting. (Refer to P. 16)
ctof: When the pad is hit, playback of the assigned pad song will
start/stop. However, if the pad song is set to “ctof” the
pad song will stop when another pad song with the “ctof”
setting is started. This function allows only one “ctof”
pad song to be played at a time.
wFunc (Function)
Selects the function that is controlled by the trigger input.
20
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Drum Kit Voice Edit Mode
* Only data for MIDI channels 7, 8, 9, 10 is played back with the
pad song.
3. Reverb Parameters
* If the Pad Song's tempo or voices are irregular, re-select the
Drum Kit.
This function sets the internal reverb effect of the DTXPRESS.
The reverb parameters are divided into the following 2 pages.
* The following restrictions prevent overlapping of the main song
and MIDI channels.
3-1. Reverb Type, Time ........................................... 21
3-2. Reverb Master Return ..................................... 21
• The first pad song in the drum kit will be transmitted on the
MIDI channel number that is determined by subtracting “4”
from the original MIDI channel number.
3-1. Reverb Type, Time
• The second pad song in the drum kit will be transmitted on
the MIDI channel number that is determined by adding “4”
from the original MIDI channel number.
Sets the type of reverb effect and reverb time for each drum kit.
• The third pad song in the drum kit will be transmitted after
the MIDI channel is converted as follows.
KI T Reverb
Type=hal l 1 T=1 8
The original MIDI channel m MIDI transmit channel
7 m 15, 8 m 16, 9 m 1, 10 m 2.
w
e
qType (Reverb Type)
Sets the reverb type.
none: No reverb (the same as thru).
2-8. Rim To Pad
This function is only in affect when the input source qis from a
rim switch.
When the rim is hit, pad events triggered from the same pad (trig-
ger input jack) can be simultaneously transmitted with rim switch
events.
hal l 1 : Simulates reverb in a small hall.
hal l 2: Simulates reverb in a large hall.
room 1 : Simulates reverb in a small room.
room 2: Simulates reverb in a large room.
room 3: Simulates reverb in a room with a high ceiling.
stage 1 : Simulates playing on a large stage.
stage 2: Simulates playing on a small stage.
pl ate: Simulates steel plate reverb.
According to this setting, the pad can be triggered at the same
time as the snare’s rim shot.
q
white:
tunnel : Simulates the reverb of a tunnel.
bsemnt: Simulates the reverb of a basement.
A special short reverb effect.
KI T I N=pad 1
w
RimTopad=-------
wT (Reverb Time)
[Range] 0-69
Sets the reverb time.
qIN (Input Source)
Assigns the input source for the setting. (Refer to P. 16)
* Selects the rim switch source.
This function can be used to change the characteristic of the reverb’s
sound.
wRimToPad (Rim to Pad)
Sets the event that is transmitted when the rim is hit.
disabl e: Only transmits rim switch event.
enabl e: Transmits rim switch event and pad event.
* When an input other than the rim switch is selected for the input
3-2. Reverb Master Return
This function sets the signal return level from the reverb effect for
every drum kit. By setting the level, you can adjust the reverb ef-
fect of the entire DTXPRESS system.
source, “-------” will be displayed and settings can not be
carried out.
KI T Reverb
MasterReturn= 64
q
qMasterReturn (Master Return)
[Range] 0-127
21
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Drum Kit Voice Edit Mode
qMIDI Channel
[Range] Ch1-Ch16
4. Setup
When a drum kit is selected, this function copies MIDI transmit
data settings and drum kit voice settings.
The Setup sub-group is divided into the following 3 pages.
wControl Change Transmit On/Off
on: Transmits
off: Does not transmit
4-1. Program Change, Bank Select ........................ 22
4-2. Volume, Pan .................................................... 22
4-3. Drum Kit Voice Copy ....................................... 22
eVol (Volume)
[Range] 1-128
Sets the Volume Control Change data value that will be transmit-
ted.
4-1. Program Change, Bank Select
rPan
[Range] 0-127
When a drum kit is selected, this function sets the MIDI Program
Channel Number e, the Bank Select MSB r and LSB tthat
will be transmitted.
Sets the Pan Control Change data value that will be transmitted.
This can be set wfor each MIDI channel q.
By switching the drum kit, you can change the voice in an external
4-3. Drum Kit Voice Copy
MIDI device.
This function copies all data settings in [1-1. Voice] – [2-7. Pad
Song] from the Input Source qto another Input Source w.
q w
KI T PC Ch 1 =off
PC=---M=---L=---
q
KI T I N=pad 1
w
CopyTo I N=pad 1
e
r
t
qMIDI Channel
[Range] Ch1–Ch16
When the Drum Kit Voice Copy operation is car-
ried out, the Drum Kit Voice data in the destination
Input Jack will be replaced with the data of the copy
source.
wProgram Change Transmit On/Off
on: Transmits.
off: Does not transmit.
qIN (Input Source Copy Source)
Sets the input source of the copy source. (Refer to P. 16)
ePC (Program Change Number)
[Range] 1-128
wCopyTo IN (Input Source Copy Destination)
Sets the input source of the copy destination. (Refer to P. 16)
rM (Bank Select MSB)
tL (Bank Select LSB)
[Range] 0-127
Procedure
Sets the bank for when the drum kit is switched. The bank will be
assigned with the 2 values set in Bank Select MSB and LSB.
* Refer to the Voice List and MIDI Data Format, etc. of the exter-
nal MIDI device you are using for more information on Bank
Select MSB, LSB.
1. In the display shown above, assign the input source for
the copy source and copy destination, press the [SAVE/
ENT] button.
The following display will appear asking for confirmation
before the copy operation is carried out.
4-2. Volume, Pan
I nputCpyTopad 1
Are you sure ?
When a drum kit is selected, this function sets the MIDI Control
Change Volume eand the Pan rthat will be transmitted.
This can be set wfor each MIDI channel q.
By switching the drum kit, you can change the voice volume and
pan in an external MIDI device.
2. Press the [SAVE/ENT] or [VALUE+] button, the copy op-
eration will be carried out.
* Press the [VALUE–] button to cancel the copy operation.
When the copy operation is complete, “Compl ete!” will ap-
pear.
q w
KI T CC Ch 1 =off
Vol = --- Pan=---
e
r
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Drum Kit Voice Edit Mode
5-4. Song Select
5. Drum Kit Common Parameters
This parameter allows you to switch the main song qat the same
time the drum kit is switched.
This function sets the common settings for the entire drum kit.
The Drum Kit Common Parameters are divided into the following
5 pages.
KI T Common
5-1. Volume ............................................................ 23
5-2. Drum Reverb Send .......................................... 23
5-3. Hi-Hat Sensitivity ............................................. 23
5-4. Song Select ..................................................... 23
5-5. Drum Kit Name ................................................ 23
SongSel =1 1 0ƒ=1 20
q
w
qSong Select (Song Number)
[Range] —, 1-127
Assign the song number to select the song for playback. The song
will not be switched if the setting is set to “---”.
5-1. Volume
wq (Tempo)
Sets the overall volume for the drum voice.
[Range] —, 30-300
Assign the tempo that will be used. If “---” is set, the tempo will
not change .
KI T Common
q
Vol ume= 1 27
qVolume
5-5. Drum Kit Name
[Range] 0-127
Changes the drum kit name that is currently selected for editing.
5-2. Drum Reverb Send
KI T Common
q
KitName=Acoustic
Sets the overall reverb send level of the drum voice.
qKitName (Drum Kit Name)
KI T Common
q
DrumRevSend 40
Procedure
1. In the display shown above, use the [SEL<]/[SEL>] but-
tons to move the cursor to the character you want to
change.
qDrumRevSend (Drum Reverb Send Level)
[Range] 0-127
The actual reverb send level will be determined by multiplying the
reverb send level set in [2-2. Reverb Send] (P. 19) with the value
set here.
2. Use the [VALUE–]/[VALUE+] buttons to select the alpha-
bet, number or symbol.
3. Repeat steps 1 and 2 above to create the Drum Kit Name
using a maximum of 8 characters.
5-3. Hi-Hat Sensitivity
● The available characters to choose from are (in order):
Sets the foot controller sensitivity connected to HI-HAT CON-
TROL jack on the rear panel.
space
!"#$%&'( ) *+,-./01 23456789:;<=>?@
ABCDEFGHI JKLMNOPQRSTUVWXYZ[ \] ^_`
KI T Common
abcdefghijkl mnopqrstuvwxyz{ |} ßå
q
HH Sensitivty=32
qHH Sensitivty
[Range] 0-63
Larger values provide higher sensitivity.
23
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Song Job Mode
This function edits the User Song (No. 97-128) that is
currently selected.
1. Tempo, Repeat Playback
This function changes the tempo (rewrites the tempo information
in the song’s header) and sets the repeat playback of the user song.
■ Entering the Song Job Mode
Press the [SONG] button on the front panel.
Once the Song Jobe Mode is entered, the main page (Tempo, Re-
peat Playback) shown below will be displayed.
SONG
ƒ=1 20 Repeat=off
SONG
q
w
ƒ=1 20 Repeat=off
qq (Tempo)
[Range] 30-300
* Double-click the [SONG] button to enter the Song Job Mode
and the [8. Clear Song] display will appear.
wRepeat (Repeat Playback)
[Range] off, on
If this is set to “on”, the user song will repeat playback.
If this is set to “off”, the user song will play normally.
■ What’s in the Song Job Mode
The Song Job Mode is divided into the following 9 pages.
1. Tempo, Repeat Playback ..................................... 24
2. Program Change, Bank Select ............................ 24
3. Volume, Pan ......................................................... 25
4. Song Copy ........................................................... 25
5. Quantize............................................................... 25
6. Clear Track ........................................................... 26
7. Merge Track ......................................................... 26
8. Clear Song ........................................................... 26
9. Song Name .......................................................... 26
2. Program Change, Bank Select
This function changes the voices that will be used for each MIDI
channel in the user song (rewrites the voice information in the
song’s header). This program change will be transmitted when a
song is selected and when song playback is stopped.
q w
SONG Ch 1 =off
PCNo=--- V=-----
Procedure
1. Before editing, it is necessary to select the User Song
(No. 97-128) you want to edit in the Drum Kit Play Mode’s
[Drum Kit & Song] display or [Song & Mute] display.
r
qMIDI Channel
[Range] Ch1-Ch16
2. Press the [SONG] button to enter the Song Job Mode.
* If the [SONG] button is pressed when a preset song is al-
ready selected, “CAN'T EDI T PRESET SONG” will appear
and the Song Job Mode cannot be entered.
wProgram Change Transmit On/Off
on: Transmits.
off:Does not transmit.
3. Use the [PAGEs]/[PAGEt] buttons to display the page
you want to edit.
ePCNo (Program Change Number)
[Range] 1-128
* If the Utility Mode’s [1-4. Jump To Recent Page] (P. 28) pa-
rameter is set to “on”, The DTXPRESS will display the page
last edited when entering the Song Job Mode.
rV (Bank Select)
[Range] meldy, drumV
Sets the bank that will be switched.
4. Use the [SEL<]/[SEL>] buttons to move the cursor to
the parameter you want to edit.The parameter will flash.
* If there is only one parameter, it is not necessary to move the
cursor.
mel dy: Transmits the melody voice program change (MSB=0).
drumV: Transmits the drum voice program change (MSB=127).
5. Use the [VALUE–]/[VALUE+] buttons to set the
parameter’s value or ON/OFF setting.
Any settings made in the Song Job Mode will directly
change the settings in the memory of the DTXPRESS. It is
not necessary to use the Store Operation.
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Song Job Mode
* Press the [VALUE-] button to cancel the copy operation.
* During song playback, the copy operation cannot be carried out.
3. Volume, Pan
“ERROR SEQ is Running” will appear. Stop the song and try
the copy operation again.
* If memory is insufficient when in the copy operation, “ERROR
Memory Ful l ” will appear. Clear any unnecessary user songs
and try the copy operation again.
This function changes the volume and pan settings for each MIDI
channel in the user song (rewrites the Voice information in the
song’s header). This control change will be transmitted when a
song is selected and when song playback is stopped.
When the copy operation is complete, “Compl ete!” will ap-
pear.
q w
SONG Ch 1 =off
Vol = --- Pan=---
5. Quantize
e
r
This function quantizes each track qof the user song to the accu-
racy wdefined here.
quantize: When the timing of the sequence data that was recorded
is inaccurate, this function is used to correct the timing. The
accuracy for correcting can be assigned using note lengths.
qMIDI Channel
[Range] Ch1-Ch16
wControl Change transmit On/Off
on: Transmits.
off: Does not transmit.
SONG Quantize
TR=1 Val ue=ƒ
eVol (Volume)
[Range] 0-127
q
w
rPan
[Range] 0-127
When the Quantize operation is carried out, all data
in the assigned track of the currently selected user
song will be replaced.
4. Song Copy
q TR (Specified Track)
This function copies the assigned song qto the user song that is
Assigns the track (“1 ” or “2”) to be quantized.
currently selected.
w Value (Quantize Accuracy)
SONG Copy
[Range] ƒ quarter note, ƒ3 quarter note (triplet),
© eighth note, ©3 eighth note (triplet),
q
from= 1 Latiniq
˙
sixteenth note, ˙ 3 sixteenth note (triplet)
Procedure
When the Song Copy operation is carried out, all
data in the User Song that is currently selected will
be replaced with data of the copy source.
1. Set the track and the quantize accuracy on the display
shown above, press the [SAVE/ENT] button.
The following display will appear asking for confirmation
before the quantize operation is carried out.
qfrom (Copy Source)
[Range] 1-127
Quantize Tri ƒ
Are you sure ?
Sets the song that is the copy source. The song number and name
will be displayed. A preset song or a user song can be assigned.
Procedure
2. Press the [SAVE/ENT] or [VALUE+] button, the quantize
1. Assign the Copy Source Song on the display shown
above, press the [SAVE/ENT] button. The following dis-
play will appear asking for confirmation before the copy
operation is carried out.
operation will be carried out.
* Press the [VALUE-] button to cancel the quantize operation.
* During song playback, the quantize operation cannot be car-
ried out. “ERROR SEQ is Running” will appear. Stop the
song and try the quantize operation again.
* If memory is insufficient when in the quantize operation, “ER-
ROR Memory Ful l ” will appear. Clear any unnecessary user
songs and try the quantize operation again.
When the quantize operation is complete, “Compl ete!” will ap-
pear.
CopySONG From 1
Are you sure ?
2. Press the [SAVE/ENT] or [VALUE+] button, the copy
operation will be carried out.
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Song Job Mode
6. Clear Track
8. Clear Song
This function clears all data in the assigned track qin the user
song.
This function clears the sequence data in tracks 1 and 2 of the user
song.
SONG Cl ear Song
Are you sure ?
SONG Cl ear Track
Track=1
Procedure
q TR (Specified Track)
Assigns the track (“1 ” or “2”) to be cleared.
1. Press the [SAVE/ENT] button on the display shown
above, the clear song operation will be carried out.
Procedure
When the Clear Song operation is complete, “Com-
1. Assign the track you want to clear on the display shown
pl ete!” will appear.
above, press the [SAVE/ENT] button.
* During song playback, the clear song operation cannot be
carried out. “ERROR SEQ is Running” will appear. Stop the
song and try the clear song operation again.
The following display will appear asking for confirmation
before the clear track operation is carried out.
Cl ear Track 1
9. Song Name
Are you sure ?
This function changes the user song name that is currently selected
(for editing).
2. Press the [SAVE/ENT] or [VALUE+] button, the clear track
operation will be carried out.
SONG
* Press the [VALUE–] button to cancel the clear track opera-
tion.
* During song playback, the clear track operation cannot be
SngName=no name
carried out. “ERROR SEQ is Running” will appear. Stop the
song and try the clear track operation again.
qSngName (Song Name)
When the Clear Track operation is complete, “Compl ete!” will
appear.
Procedure
1. Use the [SEL<]/[SEL>] buttons to move the cursor to
the character you want to change on the display shown
above.
7. Merge Track
2. Use the [VALUE–]/[VALUE+] buttons to select the alpha-
This function merges (mixes) the sequence data in tracks 1 and 2
of the user song to track 1.
bet, number or symbol.
3. Repeat steps 1 and 2 above to create the User Song
Name using a maximum of 8 characters.
SONG Merge Track
Are you sure ?
● The available characters to choose from are (in order):
space
Procedure
!"#$%&'( ) *+,-./01 23456789:;<=>?@
1. Press the [SAVE/ENT] button on the display shown
above, the merge operation will be carried out.
When the Merge Track operation is complete, “Com-
pl ete!” will appear.
ABCDEFGHI JKLMNOPQRSTUVWXYZ[ \] ^_`
abcdefghijkl mnopqrstuvwxyz{ |} ßå
* If memory is insufficient when in the merge operation, “ER-
ROR Memory Ful l ” will appear. Clear any unnecessary user
songs and try the merge operation again.
* During song playback, the merge operation cannot be car-
ried out. “ERROR SEQ is Running” will appear. Stop the
song and try the merge operation again.
26
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Utility Mode
This mode sets general parameters for the DTXPRESS
system and MIDI.
Utility Mode Function List
Page
1. SYSTEM Group ......................................................... 28
1-1. Learn Mode ..................................................... 28
1-2. Trigger Bypass................................................. 28
1-3. Volume Mode .................................................. 28
1-4. Jump to Recent Page ...................................... 28
1-5. Hi-Hat Offset.................................................... 29
1-6. Factory Set ...................................................... 29
■ Enter the Utility Mode
Press the [UTIL] button on the front panel.
Once the Utility Mode is entered, the System Group main page
(LearnMode) shown below will be displayed.
UT SYSTEM
LearnMode=al l wys
2. MIDI Group ................................................................ 29
2-1. Bulk Dump ....................................................... 29
2-2. Channel 10 Program Change/
* Double-click the [UTIL] button to enter the Utility Mode. The [4-
1. Equalizer (EQ)] display will appear.
Channel Event Receive ................................... 30
2-3. Receive Program Change/
System Exclusive Messages ........................... 30
2-4. Program Change Table .................................... 31
2-5. MIDI Mode ....................................................... 31
2-6. Device Number, Local Control......................... 31
2-7. MIDI Merge...................................................... 31
2-8. Dump Interval .................................................. 32
2-9. Send Hi-Hat Control ........................................ 32
2-10. Host Thru Port ................................................. 32
■ What’s in the Utility Mode
The Utility Mode is divided into the 5 sub-groups listed below.
1. SYSTEM Group ................................. (mP. 28)
Contains various settings that affect the entire
DTXPRESS system.
2. MIDI Group ........................................ (mP. 29)
Contains various settings for the DTXPRESS’
MIDI and TO HOST functions.
3. Sequencer Group ..................................................... 32
3-1. Click Voice ....................................................... 32
3-2. Click Tune ........................................................ 33
3-3. Click Note Number .......................................... 33
3-4. MIDI Control .................................................... 33
3-5. Count Switch ................................................... 33
3-6. Sync Mode ...................................................... 33
3-7. Use Tempo ...................................................... 34
3-8. Click Mode....................................................... 34
3. SEQ (Sequencer) Group .................. (mP. 32)
Contains various settings that apply to the
DTXPRESS’ sequencer (song).
4.TG (Tone Generator) Group ............. (mP. 34)
Contains various settings that apply to the
DTXPRESS’ tone generator.
5. MAP (Drum Map) Group ................... (mP. 35)
Used to edit the User Drum Map.
How to set…
1. Press the [UTIL] button to enter the Utility Mode.
4.TG (Tone Generator) Group ..................................... 34
4-1. Equalizer (EQ) ................................................. 34
4-2. Tuning .............................................................. 34
4-3. Volume ............................................................ 34
4-4. Reverb Bypass ................................................ 35
2. Select the sub-mode.
• Press the [UTIL] button to move to the next sub group’s main
page.
5. MAP (Drum Map) Group........................................... 35
5-1. Voice................................................................ 35
5-2. Volume, Pan .................................................... 36
5-3. Tuning .............................................................. 36
5-4. Layer Balance.................................................. 36
5-5. Decay, Cutoff Frequency ................................. 36
5-6. Reverb Send.................................................... 36
5-7. Alternate Group, Key Assign Mode ................. 37
5-8. Key Off Enable ................................................ 37
5-9. Map Copy ........................................................ 37
• Use the [PAGE▲], [PAGE▼] buttons to move to page by page
within the selected sub group.You can use these buttons to
navigate through all of the pages (from the first System Group
main page to the last MAP Group page).
3. Use the [SEL<], [SEL>] buttons to move the cursor to
the setting you want to change. The value will flash.
* If there is only one parameter, it is not necessary to move the
cursor.
4. Use the [VALUE–] and [VALUE+] buttons to set the
parameter’s value or ON/OFF setting.
Any settings made in the Utility Mode will directly change
the memory settings of the DTXPRESS. There is no store
function in this mode.
27
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Utility Mode
1-3. Volume Mode
1. SYSTEM Group
Sets the ACCOMP. VOL knob and CLICK VOL knob on the front
panel.
This sub-mode contains settings that relate to the overall
DTXPRESS system. The group is divided into the following 6
pages.
UT SYSTEM
q
Vol Mode=practice
1-1. Learn Mode ..................................................... 28
1-2. Trigger Bypass................................................. 28
1-3. Volume Mode .................................................. 28
1-4. Jump to Recent Page ...................................... 28
1-5. Hi-Hat Offset.................................................... 29
1-6. Factory Set ...................................................... 29
qVolMode (Volume Mode)
• practice : When set to the practice mode.
[ACCOMP. VOL]
Using the [ACCOMP. VOL] knob as is will adjust the volume of
the song accompaniment.
Holding the [SHIFT] button while turning the knob will adjust the
snare drum volume.
1-1. Learn Mode
[CLICK VOL]
This function allows selection of the pad (trigger input) you want
to edit by hitting the pad when you are editing in the Trigger Setup
Edit mode or Drum Kit Edit mode. Also, MIDI key on input from
the MIDI IN/TO HOST jack can be used to appoint the MIDI note
number in the Utility mode’s User Map Setting.
Using the [CLICK VOL] knob as is will adjust the volume of the
metronome click.
Holding the [SHIFT] button while turning the knob will adjust the
bass drum volume.
• l ive: When set to the Live mode.
[ACCOMP. VOL]
Using the [ACCOMP.VOL] knob as is will adjust the snare drum
UT SYSTEM
q
volume.
LearnMode=al l wys
Holding the [SHIFT] button while turning the knob will adjust the
cymbal volume.
qLearnMode
[CLICK VOL]
al l wys:Always appoints according to pad/key on input.
Using the CLICK VOL knob as is will adjust the bass drum vol-
ume.
shift: Hitting a pad or key on input while holding the [SHIFT]
Holding the [SHIFT] button while turning the knob will adjust the
volume of the drum’s other instruments.
button selects the pad or note.
none: Can’t appoint according to pad/key on input.
1-2. Trigger Bypass
1-4. Jump to Recent Page
This function prohibits reception of pad signals from pads (the hi-
hat controller too) connected to the DTXPRESS. You will not be
able to produce voices or transmit MIDI data. The sequencer and
tone generator will function normally.
This function lets you display the page last selected in the previ-
ous edit of the Trigger Setup Edit mode and Drum Kit Edit mode.
UT SYSTEM
q
JumpRecentPg=off
Use this function when you are setting your drum kit with
HINT
trigger pickup devices, or when you do not want to acci-
dentally make a sound during song playback.
qJumpRecentPg (Jump to Recent Page)
on: The display page last selected in the previous edit will ap-
pear when you enter the Trigger Setup Edit, Drum Kit Edit,
Utility and Song Job modes.
UT SYSTEM
q
Trig Bypass=ioff
off:The main page of each mode will be displayed.
qTrig Bypass
off: Bypasses the trigger (does not receive).
on: The trigger functions normally (receives trigger).
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Utility Mode
1-5. Hi-Hat Offset
2. MIDI Group
This sets the value of the data sent by a foot controller connected
to the HI HAT CONTROL jack on the rear panel. Set a + (plus) or
– (minus) level.
This sub-mode contains functions and settings for the MIDI and
TO HOST jacks of the DTXPRESS. This group is divided into the
following 10 pages.
2-1. Bulk Dump ....................................................... 29
2-2. Channel 10 Program Change/
UT SYSTEM
Channel Event Receive ................................... 30
2-3. Receive Program Change/
HH OffS= 0T= 32
q
w
System Exclusive Messages ........................... 30
2-4. Program Change Table .................................... 31
2-5. MIDI Mode ....................................................... 31
2-6. Device Number, Local Control......................... 31
2-7. MIDI Merge...................................................... 31
2-8. Dump Interval .................................................. 32
2-9. Send Hi-Hat Control ........................................ 32
2-10. Host Thru Port ................................................. 32
qHH OFFS (Hi-Hat Offset)
When a low data value is received from the foot controller, the
voice will sound sooner. So, slightly pressing the foot controller
will result in the voice sounding. In the case of the hi-hat control-
ler, delicate adjustment of the controller’s “closed” point is pos-
sible.
wT (Foot Splash Detect Time)
Sets the detect time for the foot splash. Large values make foot
splashes easier to produce.
* Please refer to the [MIDI Data Format] (P. 50) section for more
information related to MIDI.
* Values too large will result in splashes being produced under
normal hi-hat use.
2-1. Bulk Dump
With the Bulk Dump operation, data stored in the ETXPRESS can
be transmitted via the MIDI OUT or TO HOST jack.
1-6. Factory Set
This function replaces all internal settings in the DTXPRESS to
their factory-set condition.
UT MI DI BULKDUMP
q
Fmt= al l data
UT SYSTEM
Factory Set
qFmt (Bulk Dump Format)
Selects the type of data to be transmitted with the Bulk Dump
operation.
The Factory Set function will replace all internal set-
tings in the DTXPRESS to their factory-set condi-
tion. Take care so as not to loose important data.
Make sure any settings and user songs you want to
keep have been saved to an external device such as
the Yamaha MIDI Data Filer MDF3, etc. (m[2-1.
Bulk Dump] (P. 29)
al l data
: All the data in the DTXPRESS
system data : Data set in the Utility mode (except User
Map).
user map
: User Map data.
one drumkit : Data for the currently selected Drum Kit.
al l drumkit : All User Drum Kit Data.
one trigger : Data for the currently selected Trigger Setup.
al l trigger : All User Trigger Setup data
Procedure
one song
al l song
: Data for the currently selected User Song.
: All User Song data.
1. Enter the display shown above, press the [SAVE/ENT]
button. The following display will appear asking for con-
firmation before the Factory Set operation is carried out.
Procedure
1. After reading the [Connecting a MIDI Device] (Basic
Al l data wil l be
Guide : P. 12) or the [Connecting a Computer] (Basic
Guide : P. 26) section, connect the external MIDI device
or computer to the MIDI OUT or TO HOST jack on the
DTXPRESS. Set the HOST SELECT switch.
l ost.AreYouSure?
2. Once again, press the [SAVE/ENT] button to proceed
with the operation.
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Utility Mode
2. Select the type of bulk data (that will be sent) in the dis-
play shown above and press the [SAVE/ENT] button.
The display shown below will appear.
2-2. Channel 10 Program Change/Channel Event Receive
This enables or disables the DTXPRESS to receive program change
messages/channel events through MIDI channel 10. Program
change messages received or transmitted through channel 10 can
be used to switch DTXPRESS drum kits.
It is necessary to set the receive parameter to “on” in this display
in order to switch the DTXPRESS’ drum kits from a song or an
external MIDI device.
BULK al l data
Are you sure ?
3. Press the [SAVE/ENT] or [VALUE+] button, the bulk dump
will be carried out.
* Press [VALUE-] to cancel the bulk dump.
When the operation is complete, the LCD will display “Com-
pl ete” as shown below.
UT MI DI RECEI VE
1 0PC= on 1 0= on
BULK sssssssssss
Compl ete !
q
w
q 10PC (Receive Program Change)
This enables or disables the DTXPRESS to receive program change
messages through MIDI channel 10.
* The device number must be set for bulk dumps [2-6. Device
Number, Local Control] (P. 31)
off: Does not receive.
* Refer to the [MIDI Data Format] section (P. 50) for more infor-
mation on bulk dump operations.
on: Receives.
* Even if the q10PC parameter is set to “on”, program change
messages from MIDI channel 10 will not be received in the fol-
lowing cases.
• If the w10 (receive channel event) parameter is set to “off”
• If the [2-3. Receive Program Change/System Exclusive
Message’s] qPC (program change) parameter is set to “off”.
Receiving Bulk Data
DTXPRESS data stored in an external device can be sent back
to the DTXPRESS’ MIDI IN/TO HOST jack using Bulk Data
Receive.
w10 (Receive Channel Event)
This enables or disables the DTXPRESS to receive MIDI channel
messages through MIDI channel 10.
off: Does not receive.
1. After reading the [Connecting a MIDI Device] (Basic
Guide : P. 12) or the [Connecting a Computer] (Ba-
sic Guide : P. 26) section, connect the MIDI device
or computer to the MIDI OUT jack/TO HOST jack on
the DTXPRESS. Set the HOST SELECT switch.
on: Receives.
2-3. Receive Program Change/System
Exclusive Messages
2. With the sequencer (song, metronome) stopped,
send bulk data from the external device.
This enables or disables the DTXPRESS to receive program change
messages/system exclusive messages from all MIDI channels.
3. When the DTXPRESS starts receiving data, the fol-
lowing screen will appear on the LCD.
UT MI DI RECEI VE
BULK Receiving
PC= on SySEx= on
Pl ease wait...
q
w
4. When the DTXPRESS has completed receiving all
the data, the following screen will appear on the LCD
for a few seconds, then the screen will return to the
original display (before receiving bulk data).
qPC (Receive Program Change)
off: Does not receive program change messages.
on: Receives program change messages.
wSySex (Receive System Exclusive Messages)
BULK Receiving
off: Does not receive system exclusive messages.
BULK Received.
on: Receives system exclusive messages.
* Before receiving bulk data, it is necessary to match the de-
vice numbers (P. 31 [2-6]) of the DTXPRESS and the exter-
nal device. It is also necessary to enable the DTXPRESS
to receive exclusive messages (P. 30 [2-3]).
30
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Utility Mode
2-6. Device Number, Local Control
2-4. Program Change Table
Sets the MIDI device number and local control.
Use this function to create a program change table (a list of pro-
gram change numbers that correspond to drum kits).
A program change message received internally from the
DTXPRESS or through channel 10 from an external MIDI device
will select, according to the program change table, the drum kit
corresponding to the kit number in the DTXPRESS.
UT MI DI SETUP
DevNo=ALLocl = on
q
w
qDevNo (Device Number)
Sets the MIDI device number (1 -1 6).
UT MI DI PC TABLE
No= 1 -> kit 56
Bulk dumps will be transmitted with this device number.
Only data corresponding to this device number will be recognized
when received.
q
w
qNo (Program Change Number)
Sets the program change number (1 -1 28).
If this is set to “AL”, the device number will be “1” for transmit-
ting data and data will be received from all device numbers.
When the program change number set in this parameter is received,
the corresponding drum kit number that is set in the following
“kit” parameter will be selected.
wLocl (Local Control)
Switches Local Control ON or OFF.
off:MIDI signals triggered by the connected pads is disconnected
wkit (Drum Kit Number)
from the DTXPRESS’tone generator, there will be no sound
produced by the DTXPRESS’ tone generator. The
Sets the drum kit number (1 -80).
If this parameter is set to “none” the DTXPRESS will not re-
DTXPRESS will transmit MIDI signals from the MIDI OUT
spond, even when a program change message is received.
jack and TO HOST jack.
* When the drum kit is changed with the DTXPRESS, the pro-
gram change set in this function will be transmitted through MIDI
channel 10. However, when a program change number is not
assigned, it will not transmit.
on: Normal operation. MIDI signals will be transmitted to the
DTXPRESS’ tone generator as well as the MIDI OUT and
TO HOST jacks.
* When the following [2-5. MIDI Mode] is set to GM, receiving
program changes will be limited.
2-7. MIDI Merge
Sets the MIDI Merge function ON or OFF. When this function is
2-5. MIDI Mode
ON, data received from an external MIDI device connected to the
MIDI IN jack will be mixed with internal MIDI data from the
DTXPRESS and transmitted from the DTXPRESS’ MIDI OUT
jack.
This sub-group contains settings related to the MIDI IN jack and
TO HOST input jack that affect tone generator events.
UT MI DI SETUP
UT MI DI SETUP
q
MI DI Mode=native
q
Merge Output=off
qMIDI Mode
native: Recognizes all program changes for the drum voice.
qMerge Output (Merge Out)
on: Sends signals to the MIDI OUT jack.
GM:
Drum voice pan is reversed so you will hear the drums
as if your are sitting in the audience, the hi-hat will be
heard on the right side. The following drum voice pro-
gram changes are recognized. 1, 2, 9, 17, 25, 26, 33,
41, 50
off:Does not send signal to the MIDI OUT jack (internal opera-
tion only). Normal operation.
Connecting the MIDI IN/OUT jacks on a single de-
vice and setting MIDI Merge to “on” will result in a
signal loop that may cause notes to sound (play) con-
tinuously.
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Utility Mode
2-8. Dump Interval
3. Sequencer Group
This sets the length of intervals between the packets of MIDI data
sent by the DTXPRESS Bulk Out function. The intervals can be
adjusted to the capacity of the external receiving MIDI device to
prevent data overflow.
This sub-mode contains settings that relate to the sequencer (song).
This group is divided into the following 8 pages.
3-1. Click Voice ....................................................... 32
3-2. Click Tune ........................................................ 33
3-3. Click Note Number .......................................... 33
3-4. MIDI Control .................................................... 33
3-5. Count Switch ................................................... 33
3-6. Sync Mode ...................................................... 33
3-7. Use Tempo ...................................................... 34
3-8. Click Mode....................................................... 34
UT MI DI SETUP
q
DumpI nterval =1 00
qDumpInterval (Dump Interval)
[Range] 50, 100, 150, 200, 250, 300 (in msec.)
2-9. Send Hi-Hat Control
3-1. Click Voice
This sets whether or not hi-hat controller events will be transmit-
ted from the MIDI OUT jack or TO HOST jack.
This function sets each of the 3 click voices used for the click
sound. Drum voices are assigned.
UT MI DI SETUP
q
UT SEQ Cl ick= hi
q
Send HH Ctrl = on
=P/053 MtBel
w e
qSend HH Ctrl (Send Hi-Hat Control)
on: Sends data to the MIDI OUT jack and TO HOST jack.
off:Does not send data to the MIDI OUT jack and TO HOST
jack.
* This setting does not affect internal operating data for the hi-hat
controller.
qClick (Click Voice)
Select and set the Click Voice for the click sound.
hi:
Used for the click at the beginning of the measure.
mid: Used for quarter note beats.
l o: Used for other clicks for notes of smaller quantization.
wVoice Category
2-10. Host Thru Port
[Range] K, k, S, s, T, t, C, H, P, E, e, L, m
Sets the voice to be used for the Click Voice selected in step q
Click, select a drum voice category.
This enables the DTXPRESS to transmit multi-port type messages
received from the TO HOST jack. Only messages corresponding
to the set port number will be sent via MIDI.
Refer to Drum Kit Voice Edit Mode’s [1-1. Voice] (P. 17).
* This setting only has affect when the TO HOST switch is set to
a position other than “MIDI”.
eVoice Number Voice Name
[Range] 0, 1-127
Selects the voice that will be assigned. The Voice Number (1 -1 27)
and Voice Name will be displayed.
UT MI DI SETUP
If this parameter is set to “0”, “NoAssign” will appear on the
display and sound will not be produced.
q
Host Thru Port=1
* Refer to the [Drum Voice List] (P. 38).
qHost Thru Port
Assigns the Port Number (1 -8).
32
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Utility Mode
3-2. Click Tune
3-4. MIDI Control
This sets the pitch for each of the 3 Click Voices.
This enables or disables the DTXPRESS to transmit or receive
system real-time messages (start/continue/stop).
When this function is enabled, you can control an external se-
q
UT SEQ Cl ick= hi
quencer or rhythm machine from the DTXPRESS. Control of the
DTXPRESS from an external sequencer or rhythm machine is also
Tune C= 0 F= 0
possible.
w
e
UT SEQ SETUP
qClick (Click Voice)
Selects the Click Voice. (The same Click Voice selected in func-
tion 3-1.)
q
MI DI Control =off
qMIDI Control
wTune C (Tune Coarse)
on: Transmits and receives the following system real-time mes-
sages.
[Range] –24 to 0 to +24.
The Click Voice selected in step qwill be tuned in increments of
a half-step.
• Transmits timing clock (F8) (transmit only)
• Transmits and receives start, stop, and continue
(FA, FB, FC)
eTune F (Tune Fine)
[Range] –64 to 0 to +63.
The Click Voice selected in step qwill be tuned in increments of
about 1.17 cents.
off: Does not transmit or receive system real-time messages.
3-5. Count Switch
This function turns the 2 bar countdown before the song starts
playback, on or off.
3-3. Click Note Number
Sets the MIDI Note Number for each of the 3 Click Voices.
UT SEQ SETUP
UT SEQ Cl ick= hi
w
q
q
Count Switch=off
Note#= 22 ( A#-1 )
qCount Switch
on: After a 2 bar countdown, the song will start playback.
off: No countdown, the song will start playback immediately.
qClick (Click Voice)
Selects the Click Voice. (The same Click Voice selected in func-
tion 3-1.)
wNote # (MIDI Note Number)
3-6. Sync Mode
[Range] off, 1-127 (—, C#-2 to G8)
This function synchronizes the DTXPRESS sequencer’s clock with
the clock of an external device.
Sets the MIDI note number. The note number and note name will
be displayed.
If this is set to “off”, the DTXPRESS will produce sound how-
ever; key on messages will not be transmitted.
* Refer to the preset drum kit’s [Drum Voice List] for the voice
assignment of each MIDI note number.
UT SEQ SETUP
q
Sync Mode= auto
qSync Mode
int: Movement is determined by the DTXPRESS’internal clock.
ext: Movement is determined by the clock of an external device
received via the MIDI IN/TO HOST jacks.
auto: If a timing clock (F8) is received via the MIDI IN/TO HOST
jack the external clock will be used If a timing clock (F8) is
not received the internal clock will be used.
33
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Utility Mode
3-7. Use Tempo
4. TG (Tone Generator) Group
This function sets the tempo of a song to either change each time
to its default tempo, or remain unchanged at the currently set tempo
when the song is switched.
This sub-mode contains settings for the DTXPRESS’ tone genera-
tor. This group is divided into the following 4 pages.
4-1. Equalizer (EQ) ................................................. 34
4-2. Tuning .............................................................. 34
4-3. Volume ............................................................ 34
4-4. Reverb Bypass ................................................ 35
UT SEQ SETUP
q
Use Tempo= song
qUse Tempo
4-1. Equalizer (EQ)
song:
Changes the tempo of the song to its default tempo when
the song is switched.
Sets the Master Equalizer (2-band shelving type).
gl obal : The tempo remains unchanged at the currently set tempo
when the song is switched.
UT TG MASTER
EQ Lo=+ 6iHi=+ 0
3-8. Click Mode
q
w
This sets whether or not the click voice will automatically sound
during song playback.
qEQ Lo (Low Gain)
[Range] +0 to +12 (dB)
wEQ Hi (High Gain)
[Range] +0 to +12 (dB)
UT SEQ SETUP
q
Cl ickMode=manual
qClickMode (Click Mode)
manual : The [CLICK] button will control on/off operation of the
click sound.
4-2. Tuning
This function sets the master tuning of the tone generator.
sync: The click will sound during song playback, but will not
sound when the song is stopped. The [CLICK] button
can also be used to control on/off operation of the click
sound.
UT TG MASTER
Tune C= 0 F= 0
q
w
q Tune C (Tune Coarse)
[Range] –24 to 0 to +24
Tuning can be set in increments of a half step.
w Tune F (Tune Fine)
[Range] –64 to 0 to +63
Tuning can be set in increments of about 1.17 cents.
4-3. Volume
This function sets the overall volume level of the tone generator.
UT TG MASTER
q
Vol ume= 1 1 0
qVolume
[Range] 0-127
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Utility Mode
4-4. Reverb Bypass
5. MAP (Drum Map) Group
This function decides whether to bypass the system effect’s reverb
or not.
This sub-mode is used to edit the User Drum Map. This mode is
divided into the following 9 pages.
5-1. Voice................................................................ 35
5-2. Volume, Pan .................................................... 36
5-3. Tuning .............................................................. 36
5-4. Layer Balance.................................................. 36
5-5. Decay, Cutoff Frequency ................................. 36
5-6. Reverb Send.................................................... 36
5-7. Alternate Group, Key Assign Mode ................. 37
5-8. Key Off Enable ................................................ 37
5-9. Map Copy ........................................................ 37
UT TG MASTER
q
ReverbBypass=off
qReverbBypass (Reverb Bypass)
off: Does not bypass (functions). Normal operation.
on: Bypasses. Reverb will not be applied to the voice.
* When a User Drum Kit (No. 49-80) is selected, the User Drum
Map is the data that is used to set the note number’s voice, etc.,
that is not assigned to the drum kit’s pad input.Therefore, when a
preset drum kit is selected the User Drum Map will not be used
(the preset drum map will be used) so settings for functions [5-1]
to [5-8] that appear in the display can not be carried out.
UT MAP N= 0C -2
( Preset Map )
Also, settings cannot be carried out for the following functions [5-
1] to [5-8] when the note numbers for the currently selected drum
kit are already assigned/set.
UT MAP N= 0C -2
( Drumkit Data )
5-1. Voice
This creates a list that assigns a drum voice for each MIDI note
number. Which MIDI note number qwill be received and which
drum voice wwill be sounded.
q
UT MAP N= 0C -2
=K/000 NoAssign
w e
qN (MIDI Note Number)
[Range] 0-127 (C-2 to G8)
Sets the MIDI note number. Displays the note number and note
name.
* According to the setting of the Utility mode’s [1-1. Learn Mode]
(P. 28) you can appoint the MIDI note number with key on input
from the MIDI IN/TO HOST jacks.
wVoice Category
[Range] K, k, S, s, T, t, C, H, P, E, e, L, m
Selects the drum voice category.
Refer to Drum Kit Voice Edit Mode’s [1-1. Voice] (P. 17).
35
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Utility Mode
eVoice Number Voice Name
[Range] 0, 1-127
Selects the assigned voice. Displays the voice number (1 -1 27)
and voice name.
If this parameter is set to “0”, “NoAssign” will appear in the
display and sound will not be produced.
5-4. Layer Balance
When a drum voice assigned to a MIDI note number qis made
up of 2 layers (a single voice consisting of 2 voice waves), this
function sets the volume balance between those 2 layers.
* When the selected voice only has a 1 layer, this setting will have
no affect.
* Refer to the [Drum Voice List] (P. 38).
q
UT MAP N= 0C -2
5-2. Volume, Pan
w
LayerBal ance=---
This function sets the volume wand pan e(the position in the
stereo field) for each drum voice assigned to each MIDI note num-
ber q.
qN (MIDI Note Number)
Selects the MIDI note number (The same procedure as in [5-1.
Voice]).
q
UT MAP N= 0C -2
Vol = 1 27 Pan= C
wLayerBalance (Layer Balance)
[Range] –64 to 0 to +63, ---
Sets the volume balance between the 2 layers.
* When the selected drum voice only has 1 layer, “---” will ap-
pear in the display and settings can not be carried out.
w
e
qN (MIDI Note Number)
Selects the MIDI note number (The same procedure as in [5-1.
Voice]).
5-5. Decay, Cutoff Frequency
wVol (Volume)
[Range] 0-127
This function sets the drum voice decay, the filter’s cutoff frequency
and adjusts the tone of each voice assigned to each MIDI note
number q.
ePan
[Range] L64 to C to R64.
q
UT MAP N= 0C -2
Decay= 0 Fc= 0
5-3. Tuning
w
e
This function sets the pitch for each drum voice assigned to each
qN (MIDI Note Number)
MIDI note number q.
Selects the MIDI note number (The same procedure as in [5-1.
Voice]).
q
UT MAP N= 0C -2
wDecay
Tune C= 0 F= 0
[Range] –64 to 0 to +63.
Negative values will produce a clearer sound.
w
e
eFc (Cutoff Frequency)
qN (MIDI Note Number)
[Range] –64 to 0 to +63
A positive value will produce a brighter sound, negative values
will produce a rounder sound.
Selects the MIDI note number (The same procedure as in [5-1.
Voice]).
wTuneC (Tune Coarse)
[Range] –24 to 0 to +24
Tuning can be set in increments of a half step.
5-6. Reverb Send
This sets the Reverb Send Level wfor each drum voice assigned
to each MIDI note number q.
eTuneF (Tune Fine)
[Range] –64 to 0 to +63
Tuning can be set in increments of 1.17 cents.
*
The actual reverb send level will be determined by multiplying
the Reverb Send Level set in [5-2. Drum Reverb Send] (P. 23) in
the Drum Kit Voice Edit Mode.
q
UT MAP N= 0C -2
w
Reverb send= 1 27
36
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Utility Mode
qN (MIDI Note Number)
Sets the MIDI note number (The same procedure as in [5-1. Voice]).
5-9. Map Copy
This function copies the preset drum map’s entire internal settings
to a user drum map.
wReverb send (Reverb Send Level)
[Range] 0-127
UT MAP Copy
q
from= 1 Acoustic
5-7. Alternate Group, Key Assign Mode
This sets the Alternate Group and Key Assign Mode for each drum
voice wassigned to each MIDI note number q.
The function and setting of the Alternate Group, Key Assign
Mode are the same functions and settings found in [2-3. Alter-
nate Group, Key Assign Mode] (P. 19) in the Drum Kit Voice Edit
Mode.
When the Map Copy function is used, the user drum
map’s internal settings will be erased and replaced
with the settings of the copy source. If you want to
keep important user drum map settings, use the bulk
dump operation and save the settings to an external
device before executing the map copy.
q
UT MAP N= 0C -2
qfrom (Preset Drum Map)
AitG= 0 Key=semi
Selects the preset drum kit number (1 -48) that will be the copy
source. The drum kit number and drum kit name will be displayed.
w
e
qN (MIDI Note Number)
Selects the MIDI note number (The same procedure as in [5-1.
Voice]).
Procedure
1. In the display shown above, assign the copy source drum
kit (drum map), press the [SAVE/ENT] button.
The following display will appear asking for confirmation
before the copy operation is carried out.
wAltG (Alternate Group)
[Range] 0-15
eKey (Key Assign Mode)
[Range] poly, semi, mono, high
Copy Map From 1
Are you sure ?
2. Press the [SAVE/ENT] or [VALUE+] button, the copy
5-8. Key Off Enable
operation will be carried out.
This function decides whether or not to recognize key off mes-
sages for each drum voice wassigned to each MIDI note number
q.
* Press the [VALUE-] button to cancel the copy operation.
When the copy operation is complete, “Compl ete!” will
appear.
q
UT MAP N= 0C -2
w
Key Off= disabl e
qN (MIDI Note Number)
Selects the MIDI note number (The same procedure as in [5-1.
Voice]).
wKey Off
enabl e: Recognizes key off.
disabl e: Does not recognize key off.
* When this is set to “disable”, some voices may sound continu-
ously. Press the [SHIFT] and [VOICE] buttons to stop voices
sounding.
37
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Drum Voice List
43 BD Metal ●
44 BD Rock1
45 BD Rock2
46 BD ROOM4
47 VeloRoom ●
48 WudPoint ●
49 BDevolvr ●
50 BDpalmer ●
51 Roomy ●
14 Hip Hop
15 OldCan ●
16 SnareH
17 LiteSnr1 ●
18 Tosh Sn ●
19 MapleRim ●
20 BigWdRim ●
21 BigWood
22 Dry
23 Wood Sn
24 Wood65
25 ToshL fi ●
26 Looz Pic
27 PhlyRiM ●
28 RIMhipop ●
29 LoosyP
30 SnareH2 ●
31 MickCJ8S ●
32 Maple12 ●
33 12Soprno
34 Picket ●
35 Slappy ●
36 BeatyRim
37 Beauty ●
38 BlastX ●
39 BrassRim
40 BuzRgRim ●
41 Buzzring ●
42 Jelyrim ●
43 MrcSnrH
76 Ambient1 ●
77 Ambt1rim ●
78 Cool Dry ●
79 OpnRim ●
80 Powerpic ●
81 Pwrpcrim ●
82 Room ●
● Voice Category
K : Acoustic Kick
k : Electric Kick
S : Acoustic Snare
s : Electric Snare
T : Acoustic Tom
t : Electric Tom
C : Cymbal
H : Hi-Hat
P : Percussion
E : Effect 1
e : Effect 2
L : Drum Loop
m : misc. voices
83 Amb 01
84 Ambient ●
85 ParadeS ●
86 Amb 03
52 GrCMute
53 GrnCassa
kÅFÉGÉåÉNÉgÉäÉbÉNÇ»ÉLÉbÉN
87 AmbiRim ●
88 Nashvill ●
89 OpnRimA ●
90 OpnRimB ●
91 OpnRimC ●
92 OpnRimD ●
93 RIMrock ●
94 RIMwatts ●
95 Fatbrass
96 Fatbrim ●
97 Brass55 ●
98 Steel65 ●
99 Alumi55 ●
100 RoldRim ●
101 SAmbie1 ●
102 SAmbie2 ●
103 SAmbie3 ●
104 Gate
k : Electric Kick
1 AnaQuick
2 BD ELEC2
3 BD Rave6 ●
4 BD Rave7 ●
5 BD Rave8 ●
6 BDDance1
7 BDDance2
8 BDDance3
9 BDDance4
10 BDdance5 ●
11 BDDance6
12 BDDance9
13 BDlong1 ●
14 BDRave10
15 BDRave11 ●
16 Sub1
●
● : 2-layer voice
K : Acoustic Kick
1 2HedMed1 ●
2 2HedMed2 ●
3 Basic ●
4 BD DRY 1
5 BD DRY 2
6 BD DRY 3
7 BD DRY 4
8 BD GMH
9 BD GMM
10 BD GMM2
11 BD NN04C
12 Bottom ●
13 Pointy ●
14 SoTight ●
15 BDbasc1
105 GhiGateSn ●
106 RockH
107 RockL
17 Sub2 ●
18 Sub3 ●
44 MrcSnrM
45 RIMBrass ●
46 RIMetal ●
47 RIMnatrl ●
48 RIMouch! ●
49 RoldGold
50 SnareL2 ●
51 Steel ●
52 Sticky ●
53 VtgBras1
54 VtgBras2
55 MickDarS
56 BETA Sn ●
57 Brassy ●
58 Deep&Dry ●
59 MickOLD ●
60 Fat looz
61 RIMdry1 ●
62 Rock ●
63 SnareM
19 QuikBuzz
20 BD ELEC1
21 BDdigiro ●
22 BDfunky1 ●
23 BDindst1 ●
24 BDNIN1 ●
25 BDRevers
26 BDudu1 ●
27 BDurban1 ●
28 BDurban2 ●
29 BigBoy ●
30 MtlPoint ●
31 BDbass1 ●
32 Walkik ●
33 fefifofm ●
108 RockM
109 S SStck1
110 S SStck2
111 S SStck3
112 S STK_HT
113 SidRim ●
114 SidStick ●
115 Timbrim ●
116 SnrGhst ●
117 TambSnre ●
118 SnareLes ●
119 LesRim ●
120 Latinrim ●
121 SnRoll1*
122 SnRoll2*
16 BD 24Dry
17 BDaftty1 ●
18 BDaftty2 ●
19 MapleA20
20 MapleV20
21 BDstomp1 ●
22 Bdvman ●
23 BigSofty ●
24 2HeadHi ●
25 BD DRYB1
26 BD GMJ
27 BD GML
28 BD ROOM2
29 BD ROOM5
30 MapleAmb
31 BD Soft
32 2HeadLo ●
33 BD MONDO
34 BDbasc2
35 BD KONG1
36 BDersko1 ●
37 Bushy ●
38 BD ROOM3
39 BDbonzo2 ●
40 BD GATE1
41 BD GATE2
42 BD GateM
S : Acoustic Snare
s : Electric Snare
1 AnaDaRim ●
2 AnaDark
1 Loosy ●
2 LoosyRim ●
3 Barypic ●
4 Baryrim ●
5 Binky ●
6 MapleA50 ●
7 MickMHS ●
8 MapleV65 ●
9 Blu90Rim ●
10 Blue90
64 SnarDeep ●
65 BrassPic
3 AnaHit ●
66 DryMetal ●
67 PicloRim ●
68 BluePIC ●
69 Metalpic ●
70 ClubOK ●
71 ClubORrim
72 Piclodry ●
73 Fusion ●
74 TrashRIM ●
75 Amb 02
4 Analog H ●
5 Analog L ●
6 AnalogH1 ●
7 AnalogL1 ●
8 AnaTite
9 AnaWide
10 AnaWiRim ●
11 AnHitRim ●
12 AnSStick
13 Dance
11 BrysnH
12 BrysnR
13 Drygyrim ●
38
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Drum Voice List
76 RollRim1 ●
77 RollRim2
78 RollRim3
79 Ruberbnd ●
80 S Gate1
16 Lite Mid ●
17 Lite Lo ●
18 Lite Flr ●
19 Jazz Hi
20 Jazz Mid
21 Jazz Lo
78 Room1Flr ●
14 Dance01
15 Dance02
16 Dance03
17 Dance05
18 Dance06
19 Electrik
79 Room2 Hi ●
80 Room2Mid ●
81 Room2 Lo ●
82 Room2Flr ●
83 Night H
81 S Gate2
82 S Gate3
22 Jazz Flr
84 Night M
85 Night L
86 Night F
87 TOMXfadH ●
88 TOMXfadM ●
89 TOMXfadL ●
90 TOMXfadF ●
20 SAmbie4 ●
21 SAna1 ●
22 SAna2 ●
23 SAna3 ●
24 Brsh H
25 AnAirRim ●
26 CapGun ●
27 CapRim ●
28 Dryroom ●
29 Electric
83 S RuberS
84 Sddark! ●
85 SDdkrim ●
86 SDind58 ●
87 Sheetmtl
88 Shmtlrim ●
89 Smacker ●
90 Snarf ●
91 SnarfRim ●
92 SteelRim ●
93 Tekk1
94 Tekk2
95 Tekk3
96 UnclAB ●
97 UnclARim ●
98 WackyEFX ●
99 Brsh1Rim ●
100 BrshAtak
101 BrshHit1
102 BrshHit2
103 BrshOp
23 BrshJzHi
24 BrshJzMd
25 BrshJzLo
26 BrshJzFl
27 BrshRkHi
28 BrshRkMd
29 BrshRkLo
30 BrshRkFl
31 TOMntrlH
32 TOMntrlM
33 TOMntrlL
34 TOMntrlF
35 Dry2 Hi
t : Electric Tom
1 Ana 1Hi
2 Ana 1Mid
3 Ana 1Lo
4 Ana 1Flr
5 Ana 2Hi ●
6 Ana 2Mid ●
7 Ana 2Lo ●
8 Ana 2flr
9 AnlgTom6
10 AnlgTom5
11 AnlgTom4
12 AnlgTom3
13 AnlgTom2
14 AnlgTom1
15 TEKK 1H
16 TEKK 1M
17 TEKK 1L
18 TEKK 1F
19 TEKK 2H
20 TEKK 2M
21 TEKK 2L
22 TEKK 2F
23 TEKK 3H
24 TEKK 3M
25 TEKK 3L
26 TEKK 3F
27 AnaIndsH ●
28 AnaIndsM ●
29 AnaIndsL ●
30 AnaIndsF ●
31 E Tom6
30 HiFive
31 RIMpopr ●
32 Sambie6 ●
33 AnaAir ●
34 AnaBuzz ●
35 AnaBzRim ●
36 AnaMeRim ●
37 AnaMetal ●
38 AnaShh ●
39 AnaShRim ●
40 AnaSlegh ●
41 AnaSlRim ●
42 AnaVel ●
43 AnaWee ●
44 AnaWeRim ●
45 AnVelRim ●
46 ASOBI ●
47 Blaaaghf ●
48 Brsh2Rim ●
49 BrsUpRim ●
50 DanceP
36 Dry2 Mid
37 Dry2 Lo
38 Dry2 Flr
39 Room3 Hi
40 Room3Mid ●
41 Room3 Lo ●
42 Room3Flr ●
43 RoomP H
44 RoomP M
45 RoomP L ●
46 RoomP F
47 RoomQH ●
48 RoomQM ●
49 RoomQL ●
50 RoomQF ●
51 Room 6 ●
52 Room 5 ●
53 Room 4 ●
54 Room 3 ●
55 Room 2 ●
56 Room 1 ●
57 Rock 6
104 BrshSc
105 BrshSlp
106 BrshSlpL
107 BrshSw
108 BrshSwep
109 BrshTap1
110 BrshTap2
111 BrshTap3
112 BrshTp
113 BrSwH*
114 BrSwL*
115 BrSwTime
116 BrSwTRim ●
117 S Brsh
51 Distort ●
52 Dry Guy ●
53 Elem1
54 Elem2
55 Elem3 ●
56 EltrcRIM ●
57 Eno rim ●
58 Enotype ●
59 Fact rim ●
60 Factory ●
61 Fantam ●
62 FantaRim ●
63 Filtroll ●
64 Filtrrim ●
65 FX ●
66 FX rim ●
67 Hi5Rim ●
68 JelyRoll
69 Philydry ●
70 RIMshort ●
71 RO_S
72 RockRim ●
73 RollEm1 ●
74 RollEm2 ●
75 RollEm3
118 Shotgun ●
119 tkattak! ●
120 Manycure ●
58 Rock 5
59 Rock 4
60 Rock 3
61 Rock 2
62 Rock 1
T : Acoustic Tom
32 E Tom5
33 E Tom4
34 E Tom3
35 E Tom2
63 SAmbTmH ●
64 SAmbTmM ●
65 SAmbTmL ●
66 SAmbTmF ●
67 AmbTomH
68 AmbTomM
69 AmbTomL
70 AmbTomF
71 ACTomH
72 ACTomM
73 ACTomL
1 Dry1 Hi
2 Dry1 Mid
3 Dry1 Lo
4 Dry1 Flr
36 E Tom1
5 DRY GM6
6 DRY GM5
7 DRY GM4
8 DRY GM3
9 DRY GM2
10 DRY GM1
11 Maple10
12 Maple12
13 Maple14
14 Maple16
15 Lite Hi ●
37 HybridH ●
38 HybridM ●
39 HybridL ●
40 HybridF ●
41 ElectrcH
42 ElectrcM
43 ElectrcL
44 ElectrcF
45 Distrt H
74 ACTomF
75 Room1 Hi ●
76 Room1Mid ●
77 Room1 Lo ●
46 Distrt M
47 Distrt L
39
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Drum Voice List
48 Distrt F
49 HCymClsM
50 HCymOpnL
51 HCymOpnM
3 AgogoH2
4 AnCongaM
5 AnCowbll
6 AnMaracs ●
7 ATR
65 Tabla BV
66 Tabla OV
67 TablaH
68 TablaM
69 TablaN
70 TablaO
71 Taiko
49 ETMooRH
50 ETMooRM
51 ETMooRL
52 ETMooRXL
53 IndTmH ●
54 IndTmM ●
55 IndTmL ●
56 IndTmF ●
57 TM Revrs
58 Analog
H : Hi-Hat
1 H Cls01
2 H Cls13
3 H ClsA1
4 H ClsA2
5 H ClsMu
6 H ClsNB1
7 H ClsTc1
8 BassDr
9 Bell
10 Bell Tree
11 Bongo Hi
12 Bongo Lo
13 Bongo Mu
14 Cabasa1
15 Cabasa2 ●
16 Castanet
17 Clap8
72 TalkD
73 TalknDrD
74 TalknDrU
75 TalknDrV
76 TambA
77 TambHH ●
78 Tambourn
79 Tambrn
80 Timb
81 TimbH
82 TimbL
83 TimCas
84 TimpH
85 TimpL
59 T GongE
8 H ClsTc3
C : Cymbal
1 CrashB
2 BriteCrs
3 C Crash
4 C CrshAC
5 CrshDRK
6 DeepDRK
7 FasCrash ●
8 FastCras
9 PaperThn
10 ReverseC
11 SoftRoll
9 H QOPMu
10 H QOpn13
11 H TiCls1
18 ClapA
19 Clvs
20 ClvsA
12 H TiCls2
13 HHcl2Xfd ●
14 HHclsXfd ●
15 HHRoKcls
16 HH32cls ●
17 HHbrtcls ●
18 H OPMu
21 Conga
22 Conga8H
23 CongaC
24 CongaG
25 CongaH
26 CongaM
27 CongaMV
28 CongAn
29 CongaO
30 CongaS
31 CongBe
32 CongC7
33 CowB1
34 CowB2
35 CowBAn
36 CowBM
37 CuicaH
38 CuicaL
39 EthWB
40 FSnap2
41 GONG
42 GranC
86 Triang
87 TriMut
88 Udo F
89 Udo H
19 H Opn13
20 H OpnDW ●
21 H OpnDWX ●
22 H OpnL1 ●
23 H OpnL2 ●
24 H OpnL3 ●
25 H OpnLK ●
26 H OpnLX1 ●
27 H OpnMU ●
28 H OpnNB
29 HHRoKopn
30 HHopen#1 ●
31 H Pdl13
32 H PdlDW
33 H PdlLit ●
34 H PdlMu
35 H PdlNB
36 H PdTit
37 HHFTpdl1
38 Hpdlcls1 ●
39 Hpdlcls2 ●
40 Hpdlcls3 ●
41 Hpdlcls4 ●
42 FTsplRK
43 FTsplRK2 ●
44 FTsplsh1
45 FTsplsh2 ●
46 H SplNB
90 Udo L
12 C CrshSi ●
13 C FX02
91 Udu808H ●
92 Udu808L ●
93 VibrSlap
94 WCHim
95 Whist
14 DeepCym ●
15 FlatTop ●
16 RideDark
17 Ridedrk ●
18 Ride’EM ●
19 RideLite
20 Rider3 ●
21 RideRock
22 RideRock
23 RidesizA ●
24 RidesizB ●
25 RidesizC ●
26 RideXfd ●
27 Rocksizl ●
28 SizzlDrk ●
29 Sizzler ●
30 SizzlLit ●
31 SizzlRck ●
32 RidB Lit
96 WHP
97 WoodBloc
98 XfadeTri ●
99 SWhistH*
100 SWhistL*
E : Effect 1
1 6AMBreth ●
2 Ambush ●
3 AMRhythm ●
4 Applau ●
5 Bird
6 Bird-P
7 Bottle
8 BreakOut
9 BrsHit
10 BuzzyWak ●
11 C Crash
12 CarPss
13 CBRadi
14 ComVc
15 CoolSA
16 Creature ●
17 Crush
18 CStart
19 Didger
20 Dog
21 DogHats
22 Door
43 Guiro
44 GuiSht
45 HiQ
46 JingBell
47 Kalmb
48 Log H
49 Log L
33 Bell A
34 BellTip
35 RidB Drk
36 RidB Rc
37 China
50 Maracas1 ●
51 Maracas2
52 Maracas3
53 MtBel
54 Mtron
38 ChinaHi
47 H Splsht
55 Scrach
56 Shake1
57 Shake2
58 ShakeA
59 SlBell
39 MinChina
40 Clusher ●
41 C Splsh1
42 C Splsh2
43 C FX01
44 AngCym
45 Ride Anl
46 HCym1
48 Hpsplsh1 ●
49 H OpnAMu
50 H OpnAn
51 H OpnLA1 ●
52 H OpnLA2 ●
60 Surdo
61 SurdoM
62 Tabla B
63 Tabla BL
64 Tabla BM
P : Percussion
1 AgogoCh
2 AgogoH1
47 HCym2 ●
48 HCymClsL
23 DSqrm
24 FM Met
40
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Drum Voice List
25 FStep
26 Funky
27 Gargoyle ●
28 Glass1
29 Gun 1
30 Gun 2
31 Gun 3
32 HaHoHee ●
33 HandyDad ●
34 HandySon ●
35 Heli
8 GlockenL
61 JURASSIC ●
62 CLOUDS ●
63 TRAINBRK ●
64 RUNNER ●
65 RADAMACU ●
66 UMK 47
e : Effect 2
9 GlockenM
10 Marimba
11 MTrp 4
12 ORGAN 3
13 SBrass 4
14 SBrass 5
15 sitar599
16 SteelDr3
17 SynPf 3
18 Trb 3
1 JNGLSN1 ●
2 JNGLSN2 ●
3 JNGLSN3 ●
4 JNGLSN4 ●
5 JNGLSN5 ●
6 JNGLSN6 ●
7 JNGLSN7 ●
8 JNGLSN8
9 JNGLSN9 ●
10 JNGLSN10
11 JNGBASS! ●
12 JNGBASS2 ●
13 JNGBASS3 ●
14 JNGBASS4 ●
15 JNGBASS5 ●
16 JNGBASS6 ●
17 JNGBASS7 ●
18 JNGBASS8 ●
19 GUMYBASS ●
20 BDSUBSNK ●
21 TENDO ●
67 FRAG23
68 AmbHit10
69 WAKX PAD
70 AmbHit01
71 QueSPACE
72 AmbHit02
73 FRAG13
74 Vocal04 ●
75 FRAG03
76 FRAG14
77 FRAG12
78 FRAG08
79 FRAG01
80 FRAG18
36 HipNs
19 Trp 4
37 INDbells ●
38 INDchina
39 INDconga ●
40 INDcrash
41 InddogCR ●
42 INDhihat ●
43 INDrave ●
44 INDride ●
45 INDride2 ●
46 INDride3
47 INDshakr ●
48 Indust
49 InsAmb
50 Laugh
51 LoMo
52 MetalDip ●
53 MotoM
20 vibe 541
21 Xylophon
22 SStrngA4
23 SStrngB4
24 STRNG 3
25 STRNG 4
26 Syn 3
27 SynSt 3
28 AcBass
81 FRAG11
82 FRAG05
83 FRAG21
84 FRAG20
29 BassSAWH
30 BassSAWL
31 BassSINH
32 BassSINL
33 SyBass2H
34 SyBass2L
22 SPIKER ●
23 PULSAR
24 PULSAR2 ●
25 PULSAR3 ●
26 DALIBAS1 ●
27 DALIBAS2 ●
28 DALIBAS3
L : Drum Loop
1 DigiTime ●
2 Hollis L
3 KillnL
54 Motor
4 LITELOOP
5 LoMLoop ●
6 MachineL ●
7 NYCLoop ●
8 PsychoLP ●
9 SNAPLOOP
10 AlienSp ●
11 Cymbloop ●
12 DIGERDO
13 Spirals
14 SwingnL
15 UptownL
16 WE LOOP
17 E NZE
18 ET Loop ●
19 EvlLoop
29 IRONBASS ●
30 SEAMNSTR ●
31 D&BFRAG1
32 POPPX
33 WINER ●
34 DOOMED ●
35 ANVILISH
36 TRANQUL ●
37 MOSHER ●
38 D&BFRAG8
39 PEEPER
55 NoyzEB ●
56 OOOWWW
57 OrchSmsh ●
58 OrcHt1
59 OrcHt2
60 PAD
61 RatlBoom ●
62 RaveRide ●
63 RaveWave ●
64 Reverse ●
65 Ring
66 RubbrOil
67 Scream
68 Seasho
69 Shazam! ●
70 SlikRoad ●
71 SloSprkl ●
72 Stream
73 TablaX ●
74 TakeOff ●
75 TekGt
40 WYZOG
41 D&FRAG11
42 SCRUNCH
43 VOLTAGE ●
44 D&FRAG14
45 GRONKER
46 SEMILOOP
47 POINGER
48 JNGSN11 ●
49 SUKRPNCH
50 D&FRAG20
51 BOUNCER ●
52 SHUTDOWN ●
53 DOPPLER ●
54 DUCKSTER ●
55 TAMTAMY ●
56 PANKY ●
20 FactryLP
21 HellsBel
22 LoMO LP
23 LoMsolo
24 LPscNoiz
25 HeliLoop
26 StreamLP
76 Thundr
77 TimbTimp ●
78 TineDrum ●
79 Tire
80 TungDrum ●
81 TV vo
82 TymKeepr ●
83 USS
84 VoclShKR ●
85 WetMetal ●
86 Yadee
m : misc. voices
1 Brass 4
2 Brass 5
3 Celesta
4 Chor 516
5 Chor 539
6 Chorus 4
7 GlockenH
57 ANAFROGR ●
58 GOWAH ●
59 DEEPDIVE ●
60 ASCENDER
41
Download from Www.Somanuals.com. All Manuals Search And Download.
GM Keyboard Voice List
● : 2-layer voice
No. Category Name
No. Category Name
No. Category Name
No. Category Name
1 Piano
GrandPno
BritePno
33 Bass
34
35
36
37
38
39
40
Aco.Bass
65 Reed
SprnoSax
97 Synth
98 Effects
99
Rain ●
2
3
4
5
6
7
8
FngrBass
PickBass
Fretless
SlapBas1
SlapBas2
SynBass1
SynBass2
66
67
68
69
70
71
72
Alto Sax
TenorSax
Bari.Sax
Oboe
Eng.Horn
Bassoon
Clarinet
SoundTrk ●
Crystal ●
Atmosphr ●
Bright ●
Goblins ●
Echoes ●
SF ●
E.Grand ●
HnkyTonk ●
E.Piano1 ●
E.Piano2 ●
Harpsi.
100
101
102
103
104
Clavi.
9 Chromatic Celesta
10 Percussion Glocken
41 Strings
Violin
Viola
Cello
ContraBs
Trem.Str ●
Pizz.Str ●
Harp
73 Pipe
74
75
76
77
78
79
80
Piccolo
Flute
105 Ethnic
106
107
108
109
110
111
112
Sitar
Banjo
42
43
44
45
46
47
48
11
12
13
14
15
16
MusicBox ●
Vibes
Marimba
Xylophon
TubulBel
Dulcimer ●
Recorder
PanFlute
Bottle ●
Shakhchi
Whistle
Ocalina
Shamisen
Koto
Kalimba
Bagpipe ●
Fiddle
Timpani
Shanai
17 Organ
DrawOrgn
49 Ensemble Strings1
81 Synth Lead SquareLd ●
113 Percussive TnklBell ●
18
19
20
21
22
23
24
PercOrgn
50
51
52
53
54
55
56
Strings2
82
83
84
85
86
87
88
Saw.Lead ●
CaliopLd ●
Chiff Ld ●
CharanLd ●
Voice Ld ●
Fifth Ld ●
114
115
116
117
118
119
120
Agogo
RockOrgn ●
ChrchOrg ●
ReedOrgn
Acordion ●
Harmnica
Syn.Str1 ●
Syn.Str2 ●
ChoirAah ●
VoiceOoh
SynVoice
Orch.Hit
SteelDrm ●
WoodBlok
TaikoDrm
MelodTom
Syn.Drum
RevCymbl
TangoAcd ●
Bass &Ld ●
25 Guitar
NylonGtr
SteelGtr
Jazz Gtr
CleanGtr ●
Mute.Gtr
Ovrdrive
Dist.Gtr
57 Brass
Trumpet
Trombone
Tuba
Mute.Trp
Fr.Horn
BrasSect
SynBras1 ●
SynBras2 ●
89 Synth Pad NewAgePd ●
121 Sound
122 Effect
123
124
125
126
127
128
FretNoiz
BrthNoiz
26
27
28
29
30
31
32
58
59
60
61
62
63
64
90
91
92
93
94
95
96
Warm Pad ●
PolySyPd ●
ChoirPad ●
BowedPad ●
MetalPad ●
Halo Pad ●
SweepPad ●
Seashore ●
Tweet ●
Telphone
Helicptr ●
Applause ●
Gunshot
GtrHarmo
Preset Drum Kit List
● : Kits used with the pad songs
No.
Name
No.
Name
No.
Name
No.
Name
1
2
3
4
5
6
7
8
9
Acoustic
NewBeat
Rock kit
RockDry1
RockDry2
RockDry3
RockDry4
BigRevrb
Ballade
13
14
15
16
17
18
19
20
21
22
23
24
(In)
25
26
27
28
29
30
31
32
33
34
35
36
World
Reggae
Tabla
Cocktail
JamKit99
GoezOn!?
InDaHood
GroovKit ●
Bs.@Base ●
JungleNY
37
38
39
40
41
42
43
44
45
46
47
48
MondoKit ●
Torqkit ●
Mystery ●
GM std 1
GM std 2
GM room
GM rock
GM elec.
GM anal.
GM jazz
In&Out
HipFunky
Dance 1
Dance 2
SoDance
Manh
D@RK
Oh!No!
Latin/Tm
LatinPer
Zebulon
10
11
12
BeBop
Andora
Room Kit
Snapkit
JumpBack ●
GM brush
GM class
42
Download from Www.Somanuals.com. All Manuals Search And Download.
Preset Drum Kit List
open
rimOpen H 29 HHRoKopn K 0 NoAssign
close H 6 H ClsNB1 K 0 NoAssign
rimClose H 5 H ClsMu K 0 NoAssign
footClose H 37 HHFTpdl1 K 0 NoAssign
H 29 HHRoKopn K 0 NoAssign
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
T 71 ACTomH
T 76 Room1Mid K 0 NoAssign
K 0 NoAssign
No. 1
Input
Source
Accoustic
Voice-1
Cat./No./Name
Voice-2
T 72 ACTomM
T 77 Room1 Lo K 0 NoAssign
T 73 ACTomL K 0 NoAssign
C 16 RideDark K 0 NoAssign
C 24 RidesizB K 0 NoAssign
C 39 MinChina K 0 NoAssign
C 5 CrshDRK K 0 NoAssign
H 26 H OpnLX1 K 0 NoAssign
K 0 NoAssign
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 17 BDaftty1
K 0 NoAssign K 0 NoAssign
S 1 Loosy
K 0 NoAssign
splash
pad9
pad10
H 44 FTsplsh1
C 32 RidB Lit
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
S 79 OpnRim
T 1 Dry1 Hi
T 71 ACTomH
T 2 Dry1 Mid
T 72 ACTomM
T 3 Dry1 Lo
T 73 ACTomL
C 28 SizzlDrk
C 24 RidesizB
C 1 CrashB
C 37 China
No. 4
RockDry1
rimOpen H 23 H OpnL2
close H 6 H ClsNB1 K 0 NoAssign
rimClose H 23 H OpnL2
footClose H 32 H PdlDW
splash
pad9
K 0 NoAssign
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 41 BD GATE2 K 35 BD KONG1
K 0 NoAssign K 0 NoAssign
H 46 H SplNB
C 33 Bell A
P 33 CowB1
S 97 Brass55
S 96 Fatbrim
T 58 Rock 5
T 83 Night H
T 59 Rock 4
T 84 Night M
T 60 Rock 3
T 85 Night L
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad10
H 23 H OpnL2
No. 7
Input
Source
RockDry4
Voice-1
Cat./No./Name
rimOpen H 25 H OpnLK
close H 23 H OpnL2
rimClose H 23 H OpnL2
footClose H 32 H PdlDW
splash
pad9
pad10
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 49 BDevolvr
K 3 Basic
C 22 RideRock K 0 NoAssign
K 0 NoAssign K 0 NoAssign
S 91 OpnRimC K 0 NoAssign
S 105 GhiGateSn K 0 NoAssign
T 35 Dry2 Hi
T 71 ACTomH
T 36 Dry2 Mid
T 72 ACTomM
T 37 Dry2 Lo
T 73 ACTomL
C 16 RideDark K 0 NoAssign
C 24 RidesizB K 0 NoAssign
C 39 MinChina K 0 NoAssign
C 5 CrshDRK K 0 NoAssign
H 26 H OpnLX1 K 0 NoAssign
H 48 Hpsplsh1
C 33 Bell A
P 33 CowB1
C 37 China
C 41 C Splsh1
C 3 C Crash
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
H 43 FTsplRK2 K 0 NoAssign
No. 2
Input
Source
NewBeat
Voice-1
Cat./No./Name
rimOpen H 29 HHRoKopn K 0 NoAssign
close H 2 H Cls13 K 0 NoAssign
rimClose H 29 HHRoKopn K 0 NoAssign
footClose H 37 HHFTpdl1 K 0 NoAssign
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 43 BD Metal
K 0 NoAssign
K 0 NoAssign K 0 NoAssign
S 46 RIMetal K 0 NoAssign
S 33 12Soprno K 0 NoAssign
T 58 Rock 5 K 0 NoAssign
T 6 DRY GM5 K 0 NoAssign
T 60 Rock 3 K 0 NoAssign
T 8 DRY GM3 K 0 NoAssign
T 61 Rock 2 K 0 NoAssign
T 10 DRY GM1 K 0 NoAssign
C 16 RideDark K 0 NoAssign
C 20 Rider3
C 1 CrashB
C 2 BriteCrs
splash
pad9
pad10
H 48 Hpsplsh1 K 0 NoAssign
C 35 RidB Drk
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
No. 5
RockDry2
rimOpen H 23 H OpnL2
close H 6 H ClsNB1 K 0 NoAssign
rimClose H 23 H OpnL2
footClose H 32 H PdlDW
splash
pad9
pad10
K 0 NoAssign
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 32 2HeadLo
K 0 NoAssign K 0 NoAssign
K 11 BD NN04C
H 46 H SplNB
C 33 Bell A
P 33 CowB1
S 63 SnareM
S 47 RIMnatrl
T 1 Dry1 Hi
T 83 Night H
T 2 Dry1 Mid
T 84 Night M
T 3 Dry1 Lo
T 85 Night L
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
H 26 H OpnLX1 K 0 NoAssign
No. 8
Input
Source
BigRevrb
Voice-1
Cat./No./Name
rimOpen H 26 H OpnLX1 K 0 NoAssign
close
rimClose H 34 H PdlMu
footClose H 38 Hpdlcls1
splash
pad9
Voice-2
Cat./No./Name
H 1 H Cls01
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 2 2HedMed2 K 1 2HedMed1
K 0 NoAssign K 0 NoAssign
S 23 Wood Sn
S 23 Wood Sn
T 6 DRY GM5 K 0 NoAssign
P 57 Shake2 K 0 NoAssign
T 7 DRY GM4 K 0 NoAssign
P 76 TambA K 0 NoAssign
T 9 DRY GM2 K 0 NoAssign
P 97 WoodBloc K 0 NoAssign
C 23 RidesizA
C 19 RideLite
C 3 C Crash
C 6 DeepDRK K 0 NoAssign
H 26 H OpnLX1 K 0 NoAssign
C 16 RideDark K 0 NoAssign
C 24 RidesizB
C 37 China
H 48 Hpsplsh1
C 33 Bell A
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad10
C 1 CrashB
H 26 H OpnLX1 K 0 NoAssign
K 0 NoAssign
H 6 H ClsNB1 K 0 NoAssign
No. 3
Input
Source
Rock kit
Voice-1
Cat./No./Name
rimOpen H 23 H OpnL2
close
Voice-2
Cat./No./Name
rimClose H 23 H OpnL2
footClose H 35 H PdlNB
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
K 34 BDbasc2
P 34 CowB2
s 87 Sheetmtl
S 96 Fatbrim
T 75 Room1 Hi K 0 NoAssign
T 83 Night H K 0 NoAssign
T 76 Room1Mid K 0 NoAssign
T 84 Night M K 0 NoAssign
T 77 Room1 Lo K 0 NoAssign
T 85 Night L
C 31 SizzlRck
C 36 RidB Rc
C 37 China
K 32 2HeadLo
K 0 NoAssign
S 1 Loosy
splash
pad9
H 46 H SplNB
C 33 Bell A
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad10
P 33 CowB1
No. 6
RockDry3
rimOpen H 26 H OpnLX1 K 0 NoAssign
close H 6 H ClsNB1 K 0 NoAssign
rimClose H 34 H PdlMu
footClose H 38 Hpdlcls1
splash
pad9
pad10
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
K 39 BDbonzo2 K 19 MapleA20
K 0 NoAssign K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
H 47 H Splsht
C 34 BellTip
P 34 CowB2
S 60 Fat looz
s 19 Electrik
K 0 NoAssign
K 0 NoAssign
T 75 Room1 Hi K 0 NoAssign
C 1 CrashB
43
Download from Www.Somanuals.com. All Manuals Search And Download.
Preset Drum Kit List
open
rimOpen H 25 H OpnLK
close H 23 H OpnL2
rimClose H 23 H OpnL2
footClose H 32 H PdlDW
H 23 H OpnL2
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
T 1 Dry1 Hi
e 50 D&FRAG20 K 0 NoAssign
K 0 NoAssign
No. 9
Input
Source
Ballade
Voice-1
Cat./No./Name
Voice-2
T 1 Dry1 Hi
e 33 WINER
T 1 Dry1 Hi
L 1 DigiTime
C 19 RideLite
E 11 C Crash
C 41 C Splsh1
P 31 CongBe
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 11 BD NN04C K 0 NoAssign
K 0 NoAssign K 0 NoAssign
S 110S SStck2
S 15 OldCan
T 1 Dry1 Hi
T 6 DRY GM5 K 0 NoAssign
T 2 Dry1 Mid K 0 NoAssign
T 8 DRY GM3 K 0 NoAssign
T 3 Dry1 Lo K 0 NoAssign
T 10 DRY GM1 K 0 NoAssign
C 19 RideLite
C 20 Rider3
C 1 CrashB
C 2 BriteCrs
splash
pad9
pad10
H 48 Hpsplsh1
C 32 RidB Lit
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
No. 12 Room Kit
rimOpen H 26 H OpnLX1 K 0 NoAssign
close
rimClose H 34 H PdlMu
footClose P 39 EthWB
splash
pad9
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
P 11 Bongo Hi
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 19 MapleA20 K 0 NoAssign
K 0 NoAssign K 0 NoAssign
S 85 ParadeS
S 79 OpnRim
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
H 48 Hpsplsh1 K 0 NoAssign
C 33 Bell A
P 34 CowB2
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad10
T 75 Room1 Hi K 0 NoAssign
T 71 ACTomH K 0 NoAssign
T 76 Room1Mid K 0 NoAssign
T 72 ACTomM K 0 NoAssign
T 78 Room1Flr K 0 NoAssign
T 73 ACTomL
C 28 SizzlDrk
C 24 RidesizB
C 1 CrashB
C 37 China
H 26 H OpnLX1 K 0 NoAssign
No. 15 HipFunky
Input
Source
rimOpen H 26 H OpnLX1 K 0 NoAssign
close H 26 H OpnLX1 K 0 NoAssign
rimClose H 34 H PdlMu
footClose H 38 Hpdlcls1
splash
pad9
pad10
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 8 BD GMH
K 0 NoAssign
K 0 NoAssign K 0 NoAssign
S 14 Hip Hop K 0 NoAssign
S 33 12Soprno K 0 NoAssign
T 36 Dry2 Mid K 0 NoAssign
P 6 AnMaracs K 0 NoAssign
T 37 Dry2 Lo K 0 NoAssign
P 12 Bongo Lo K 0 NoAssign
T 38 Dry2 Flr
P 30 CongaS
C 23 RidesizA
H 48 Hpsplsh1
C 33 Bell A
P 33 CowB1
H 23 H OpnL2
No. 10 BeBop
Input
Source
rimOpen H 25 H OpnLK
close H 23 H OpnL2
rimClose H 23 H OpnL2
footClose H 32 H PdlDW
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 36 BDersko1 K 0 NoAssign
K 0 NoAssign K 0 NoAssign
S 78 Cool Dry
S 79 OpnRim
T 19 Jazz Hi
splash
pad9
H 48 Hpsplsh1
C 33 Bell A
S 17 LiteSnr1
K 0 NoAssign
K 0 NoAssign
C 16 RideDark K 0 NoAssign
C 9 PaperThn K 0 NoAssign
C 3 C Crash
pad10
P 33 CowB1
K 0 NoAssign
T 24 BrshJzMd K 0 NoAssign
H 26 H OpnLX1 K 0 NoAssign
No. 13 (In)
T 20 Jazz Mid
T 26 BrshJzFl
T 22 Jazz Flr
s 100BrshAtak
C 23 RidesizA
C 24 RidesizB
C 38 ChinaHi
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
rimOpen H 26 H OpnLX1 K 0 NoAssign
close
rimClose H 18 H OPMu
footClose H 38 Hpdlcls1
splash
pad9
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
H 1 H Cls01
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 11 BD NN04C K 0 NoAssign
K 0 NoAssign K 0 NoAssign
S 37 Beauty
S 36 BeatyRim K 0 NoAssign
T 31 TOMntrlH K 0 NoAssign
K 0 NoAssign K 0 NoAssign
T 32 TOMntrlM K 0 NoAssign
K 0 NoAssign K 0 NoAssign
H 48 Hpsplsh1 K 0 NoAssign
C 36 RidB Rc
P 34 CowB2
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad10
C 7 FasCrash K 0 NoAssign
H 20 H OpnDW K 0 NoAssign
No. 16 Dance 1
Input
Source
rimOpen H 21 H OpnDWX K 0 NoAssign
close H 20 H OpnDW K 0 NoAssign
rimClose H 21 H OpnDWX K 0 NoAssign
footClose H 31 H Pdl13
splash
pad9
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
T 33 TOMntrlL
K 0 NoAssign K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
k 7 BDDance2 K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
C 17 Ridedrk
C 19 RideLite
C 6 DeepDRK K 0 NoAssign
C 41 C Splsh1 K 0 NoAssign
H 26 H OpnLX1 K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
P 35 CowBAn
s 95 Tekk3
s 30 HiFive
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
H 48 Hpsplsh1
C 35 RidB Drk
P 33 CowB1
pad10
t
21 TEKK 2L
P 6 AnMaracs K 0 NoAssign
23 TEKK 3H K 0 NoAssign
P 55 Scrach K 0 NoAssign
24 TEKK 3M K 0 NoAssign
No. 11 Andora
Input
Source
rimOpen H 26 H OpnLX1 K 0 NoAssign
t
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
close
H 11 H TiCls1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
rimClose H 34 H PdlMu
footClose H 38 Hpdlcls1
t
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
K 19 MapleA20 K 36 BDersko1
P 55 Scrach
C 45 Ride Anl
C 32 RidB Lit
C 44 AngCym
C 41 C Splsh1
H 50 H OpnAn
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
P 33 CowB1
S 17 LiteSnr1
S 79 OpnRim
T 11 Maple10
T 1 Dry1 Hi
T 13 Maple14
T 2 Dry1 Mid
T 14 Maple16
T 4 Dry1 Flr
C 16 RideDark K 0 NoAssign
C 21 RideRock K 0 NoAssign
C 1 CrashB
C 37 China
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
splash
pad9
H 48 Hpsplsh1
C 33 Bell A
pad10
P 34 CowB2
No. 14 In&Out
rimOpen P 78 Tambourn K 0 NoAssign
close
rimClose H 5 H ClsMu
footClose H 4 H ClsA2
splash
pad9
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
H 3 H ClsA1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
k 1 AnaQuick K 0 NoAssign
K 0 NoAssign K 0 NoAssign
s 82 S Gate3
s 31 RIMpopr
H 48 Hpsplsh1 K 0 NoAssign
C 32 RidB Lit
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad10
e 43 VOLTAGE K 0 NoAssign
44
Download from Www.Somanuals.com. All Manuals Search And Download.
Preset Drum Kit List
open
H 26 H OpnLX1 K 0 NoAssign
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
P 27 CongaMV K 0 NoAssign
No. 17 Dance2
rimOpen H 26 H OpnLX1 K 0 NoAssign
close
rimClose H 34 H PdlMu
footClose H 38 Hpdlcls1
splash
pad9
P 82 TimbL
P 80 Timb
P 29 CongaO
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
Input
Source
Voice-1
Cat./No./Name
Voice-2
H 1 H Cls01
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
k 12 BDDance9 K 0 NoAssign
P 51 Maracas2 K 0 NoAssign
s 12 AnSStick
s 17 Dance05
s 19 Electrik
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
H 48 Hpsplsh1 K 0 NoAssign
C 19 RideLite
C 20 Rider3
C 1 CrashB
C 2 BriteCrs
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
C 33 Bell A
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
pad10
t
41 ElectrcH
P 56 Shake1
42 ElectrcM
P 2 AgogoH1 K 0 NoAssign
No. 20 D@RK
Input
Source
t
rimOpen H 26 H OpnLX1 K 0 NoAssign
close
rimClose H 34 H PdlMu
footClose P 33 CowB1
splash
pad9
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
P 52 Maracas3 K 0 NoAssign
P 1 XfadeTri
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
t
43 ElectrcL
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
k 12 BDDance9 k 17 Sub2
K 0 NoAssign K 0 NoAssign
s 7 AnalogL1 K 0 NoAssign
P 55 Scrach
C 45 Ride Anl
C 32 RidB Lit
C 44 AngCym
C 42 C Splsh2
H 50 H OpnAn
H 1 H Cls01
C 33 Bell A
P 34 CowB2
s 43 AnaWee
24 TEKK 3M K 0 NoAssign
T 6 DRY GM5 K 0 NoAssign
25 TEKK 3L K 0 NoAssign
K 0 NoAssign
pad10
t
No. 23 LatinPer
Input
Source
t
rimOpen P 78 Tambourn K 0 NoAssign
T 8 DRY GM3 K 0 NoAssign
e 64 RUNNER K 0 NoAssign
T 10 DRY GM1 K 0 NoAssign
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
close
H 3 H ClsA1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
rimClose H 5 H ClsMu
footClose H 4 H ClsA2
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 1 2HedMed1 K 0 NoAssign
P 12 Bongo Lo K 0 NoAssign
C 45 Ride Anl
C 20 Rider3
C 1 CrashB
C 2 BriteCrs
H 50 H OpnAn
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
splash
pad9
pad10
H 48 Hpsplsh1
C 32 RidB Lit
P 33 CowB1
P 21 Conga
P 25 CongaH
P 81 TimbH
P 33 CowB1
P 82 TimbL
P 83 TimCas
P 89 Udo H
P 70 TablaO
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
No. 18 SoDance
rimOpen H 26 H OpnLX1 K 0 NoAssign
close
rimClose H 34 H PdlMu
footClose H 50 H OpnAn
splash
pad9
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
H 50 H OpnAn
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
k 13 BDlong1
K 0 NoAssign K 0 NoAssign
K 19 MapleA20
H 49 H OpnAMu K 0 NoAssign
P 3 AgogoH2 K 0 NoAssign
P 3 AgogoH2 K 0 NoAssign
s 4 Analog H
s 19 Electrik
E 15 CoolSA
T 71 ACTomH
E 15 CoolSA
T 72 ACTomM
E 83 USS
T 73 ACTomL
C 18 Ride’EM
C 13 C FX02
E 2 Ambush
C 47 HCym2
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
C 33 Bell A
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
pad10
P 38 CuicaL
C 3 C Crash
P 21 Conga
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
No. 21 Oh!No!
Input
Source
rimOpen P 26 CongaM
close P 49 Log L
rimClose P 19 Clvs
footClose P 90 Udo L
splash
pad9
pad10
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
t
44 ElectrcF
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
k 6 BDDance1 K 0 NoAssign
K 0 NoAssign K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
P 79 Tambrn
P 86 Triang
P 11 Bongo Hi
s 57 Eno rim
s 58 Enotype
E 58 OrcHt1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
T 6 DRY GM5 K 0 NoAssign
E 58 OrcHt1 K 0 NoAssign
T 8 DRY GM3 K 0 NoAssign
L 14 SwingnL L 20 FactryLP
T 10 DRY GM1 K 0 NoAssign
H 49 H OpnAMu K 0 NoAssign
No. 24 Zebulon
Input
Source
rimOpen H 50 H OpnAn
close H 12 H TiCls2
rimClose H 51 H OpnLA1 K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 14 SoTight
K 0 NoAssign
footClose
splash
pad9
t
51 ETMooRL K 0 NoAssign
E 58 OrcHt1
C 20 Rider3
C 13 C FX02
C 13 C FX02
K 0 NoAssign
K 0 NoAssign
C 10 ReverseC
K 0 NoAssign
K 0 NoAssign K 0 NoAssign
S 1 Loosy K 0 NoAssign
H 46 H SplNB
P 35 CowBAn
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
S 40 BuzRgRim K 0 NoAssign
T 79 Room2 Hi K 0 NoAssign
K 0 NoAssign K 0 NoAssign
T 80 Room2Mid K 0 NoAssign
K 0 NoAssign K 0 NoAssign
T 82 Room2Flr K 0 NoAssign
K 0 NoAssign K 0 NoAssign
pad10
E 57 OrchSmsh K 0 NoAssign
No. 19 Manh
rimOpen H 26 H OpnLX1 K 0 NoAssign
close E 10 BuzzyWak K 0 NoAssign
rimClose E 10 BuzzyWak K 0 NoAssign
footClose P 59 SlBell K 0 NoAssign
C 48 HCymClsL K 0 NoAssign
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
K 6 BD DRY 3 e 39 PEEPER
K 0 NoAssign K 0 NoAssign
S 1 Loosy
S 1 Loosy
E 36 HipNs
T 6 DRY GM5 K 0 NoAssign
e 64 RUNNER K 0 NoAssign
T 8 DRY GM3 K 0 NoAssign
e 74 Vocal04
T 10 DRY GM1 K 0 NoAssign
C 45 Ride Anl
C 20 Rider3
C 44 AngCym
C 43 C FX01
splash
pad9
pad10
C 24 RidesizB
C 33 Bell A
C 3 C Crash
C 1 CrashB
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
P 55 Scrach
P 45 HiQ
K 0 NoAssign
K 0 NoAssign
H 29 HHRoKopn K 0 NoAssign
K 0 NoAssign
H 10 H QOpn13 K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
H 48 Hpsplsh1 K 0 NoAssign
No. 22 Latin/Tm
Input
Source
rimOpen H 18 H OPMu
close
rimClose H 5 H ClsMu
footClose H 31 H Pdl13
splash
pad9
pad10
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
K 29 BD ROOM5 K 0 NoAssign
K 0 NoAssign K 0 NoAssign
S 31 MickCJ8S K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
C 32 RidB Lit
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
S 120Latinrim
P 81 TimbH
K 0 NoAssign
K 0 NoAssign
45
Download from Www.Somanuals.com. All Manuals Search And Download.
Preset Drum Kit List
open
rimOpen H 23 H OpnL2
close P 30 CongaS
rimClose H 1 H Cls01
footClose P 46 JingBell
P 29 CongaO
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
T 0 NoAssign K 0 NoAssign
H 17 HHbrtcls K 0 NoAssign
T 0 NoAssign K 0 NoAssign
L 9 SNAPLOOP K 0 NoAssign
T 0 NoAssign K 0 NoAssign
No. 25 World
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
P 13 Bongo Mu K 0 NoAssign
P 80 Timb
P 48 Log H
P 39 EthWB
P 29 CongaO
P 11 Bongo Hi
P 29 CongaO
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
splash
pad9
H 46 H SplNB
C 33 Bell A
e 74 Vocal04
K 0 NoAssign
C 0 NoAssign K 0 NoAssign
e 53 DOPPLER K 0 NoAssign
E 33 HandyDad K 0 NoAssign
pad10
P 3 AgogoH2 K 0 NoAssign
H 23 H OpnL2
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
No. 28 Cocktail
rimOpen H 25 H OpnLK
close H 24 H OpnL3
rimClose H 23 H OpnL2
footClose H 31 H Pdl13
splash
pad9
pad10
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
K 0 NoAssign K 0 NoAssign
P 29 CongaO
P 48 Log H
P 80 Timb
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
T 32 TOMntrlM K 0 NoAssign
K 0 NoAssign K 0 NoAssign
S 31 MickCJ8S K 0 NoAssign
S 74 TrashRIM K 0 NoAssign
T 19 Jazz Hi
P 81 TimbH
T 19 Jazz Hi
P 81 TimbH
P 33 CowB1
H 48 Hpsplsh1 K 0 NoAssign
P 80 Timb
E 13 CBRadi
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
P 25 CongaH
P 82 TimbL
P 25 CongaH
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
No. 31 InDaHood
Input
Source
rimOpen H 18 H OPMu
close P 30 CongaS
rimClose H 5 H ClsMu
footClose P 30 CongaS
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
C 39 MinChina K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 2 2HedMed2 K 28 BD ROOM2
K 0 NoAssign K 0 NoAssign
C 19 RideLite
C 19 RideLite
C 41 C Splsh1
C 9 PaperThn K 0 NoAssign
H 27 H OpnMU K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
splash
pad9
pad10
H 48 Hpsplsh1 K 0 NoAssign
P 11 Bongo Hi
P 24 CongaG
S 5 Binky
s 120Manycure
K 0 NoAssign
K 0 NoAssign
S 28 RIMhipop K 0 NoAssign
T 1 Dry1 Hi
T 11 Maple10
K 0 NoAssign
K 0 NoAssign
No. 26 Reggae
rimOpen H 18 H OPMu
close H 8 H ClsTc3
rimClose H 5 H ClsMu
footClose H 34 H PdlMu
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
C 16 RideDark C 29 Sizzler
C 6 DeepDRK C 18 Ride’EM
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
T 3 Dry1 Lo
T 13 Maple14
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 7 BD DRY 4 K 0 NoAssign
P 33 CowB1 K 0 NoAssign
S 33 12Soprno K 0 NoAssign
S 110 S SStck2
P 81 TimbH
C 38 ChinaHi
P 82 TimbL
P 19 Clvs
splash
pad9
pad10
P 79 Tambrn
C 32 RidB Lit
P 33 CowB1
C 39 MinChina K 0 NoAssign
C 33 Bell A
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
P 41 GONG
C 11 SoftRoll
H 24 H OpnL3
No. 29 JamKit99
rimOpen H 25 H OpnLK
close H 17 HHbrtcls
rimClose H 23 H OpnL2
footClose H 31 H Pdl13
splash
pad9
pad10
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
t
32 E Tom5
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
k 17 Sub2
K 0 NoAssign K 0 NoAssign
S 18 Tosh Sn k 30 MtlPoint
e 54 DUCKSTER K 0 NoAssign
e 41 D&FRAG11 K 0 NoAssign
k 30 MtlPoint
P 90 Udo L
C 30 SizzlLit
C 19 RideLite
C 3 C Crash
C 41 C Splsh1
H 48 Hpsplsh1 K 0 NoAssign
C 40 Clusher
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
t
28 AnaIndsM K 0 NoAssign
e 65 RADAMACU K 0 NoAssign
27 AnaIndsH K 0 NoAssign
e 18 JNGBASS8 e 30 SEAMNSTR
30 AnaIndsF K 0 NoAssign
e 69 WAKX PAD C 10 ReverseC
H 10 H QOpn13 K 0 NoAssign
No. 32 GroovKit
Input
Source
rimOpen H 26 H OpnLX1 K 0 NoAssign
t
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
close
H 2 H Cls13
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
rimClose H 34 H PdlMu
footClose H 31 H Pdl13
t
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 4 BD DRY 1 K 30 MapleAmb
K 0 NoAssign K 0 NoAssign
s 120Manycure S 8 MapleV65
S 28 RIMhipop K 0 NoAssign
splash
pad9
pad10
H 47 H Splsht
C 32 RidB Lit
P 26 CongaM
C 45 Ride Anl
e 58 GOWAH
C 44 AngCym
H 23 H OpnL2
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
T 1 Dry1 Hi
T 11 Maple10
K 0 NoAssign
K 0 NoAssign
No. 27 Tabla
rimOpen H 25 H OpnLK
close H 24 H OpnL3
rimClose H 23 H OpnL2
footClose H 32 H PdlDW
C 16 RideDark C 29 Sizzler
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
C 8 FastCras
T 3 Dry1 Lo
T 13 Maple14
C 38 ChinaHi
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
P 90 Udo L
P 2 AgogoH1 K 0 NoAssign
K 0 NoAssign
splash
pad9
H 48 Hpsplsh1
C 33 Bell A
● pad song : 90 BsGroov
P 68 TablaM
P 26 CongaM
P 69 TablaN
P 62 Tabla B
P 70 TablaO
P 63 Tabla BL
P 67 TablaH
P 65 Tabla BV
P 66 Tabla OV
C 33 Bell A
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
C 33 Bell A
K 0 NoAssign
pad10
P 33 CowB1
● pad song : 91 D&B07
C 11 SoftRoll
H 24 H OpnL3
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
No. 30 GoezOn!?
rimOpen H 25 H OpnLK
close H 17 HHbrtcls
rimClose H 23 H OpnL2
footClose H 31 H Pdl13
splash
pad9
pad10
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
k 12 BDDance9 e 20 BDSUBSNK
K 0 NoAssign K 0 NoAssign
s 24 Brsh H
s 6 AnalogH1 K 0 NoAssign
s 3 AnaHit e 22 SPIKER
H 48 Hpsplsh1 K 0 NoAssign
s 18 Dance06
C 40 Clusher
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
P 89 Udo H
P 88 Udo F
46
Download from Www.Somanuals.com. All Manuals Search And Download.
Preset Drum Kit List
open
rimOpen H 18 H OPMu
close H 3 H ClsA1
rimClose H 5 H ClsMu
footClose H 36 H PdTit
H 50 H OpnAn
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 0 NoAssign K 0 NoAssign
● pad song : 85 Babaj
K 0 NoAssign K 0 NoAssign
● pad song : 86 NxtGene.
No. 33 Bs.@Base
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
k 32 Walkik
K 0 NoAssign K 0 NoAssign
s 118 Shotgun
s 80 S Gate1
● pad song : 89 HornGrv
K 0 NoAssign K 0 NoAssign
L 4 LITELOOP K 0 NoAssign
K 0 NoAssign K 0 NoAssign
● pad song : 88 Jko?Naa
K 0 NoAssign K 0 NoAssign
e 34 DOOMED K 0 NoAssign
e 37 MOSHER K 0 NoAssign
e 45 GRONKER K 0 NoAssign
k 18 Sub3
K 0 NoAssign K 0 NoAssign
splash
pad9
pad10
H 43 FTsplRK2 K 0 NoAssign
C 32 RidB Lit
P 33 CowB1
C 18 Ride’EM
K 0 NoAssign
e 8 JNGLSN8
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
e 59 DEEPDIVE K 0 NoAssign
P 21 Conga
C 40 Clusher
H 50 H OpnAn
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
No. 36 JumpBack
rimOpen H 18 H OPMu
close H 3 H ClsA1
rimClose H 5 H ClsMu
footClose H 36 H PdTit
splash
pad9
pad10
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 30 MapleAmb K 0 NoAssign
K 0 NoAssign K 0 NoAssign
e 3 JNGLSN3 K 0 NoAssign
S 28 RIMhipop K 0 NoAssign
E 80 TungDrum K 0 NoAssign
K 0 NoAssign K 0 NoAssign
● pad song : 83 Photon
K 0 NoAssign K 0 NoAssign
● pad song : 84 Ganoosh
K 0 NoAssign K 0 NoAssign
E 45 INDride2
e 42 SCRUNCH K 0 NoAssign
C 4 C CrshAC K 0 NoAssign
C 3 C Crash
H 29 HHRoKopn K 0 NoAssign
H 43 FTsplRK2 K 0 NoAssign
C 32 RidB Lit
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
e 66 UMK 47
H 18 H OPMu
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
No. 38 Mystery
Input
Source
rimOpen H 18 H OPMu
close H 5 H ClsMu
rimClose H 5 H ClsMu
footClose H 34 H PdlMu
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
k 24 BDNIN1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign K 0 NoAssign
e 76 FRAG14 e 82 FRAG05
e 1 JNGLSN1 K 0 NoAssign
● pad song : 93 Suspens2
K 0 NoAssign K 0 NoAssign
● pad song : 95 0
K 0 NoAssign K 0 NoAssign
● pad song : 94 Suspens3
splash
pad9
pad10
H 48 Hpsplsh1 K 0 NoAssign
C 32 RidB Lit
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
No. 34 JungleNY
rimOpen H 18 H OPMu
close H 2 H Cls13
rimClose H 5 H ClsMu
footClose H 36 H PdTit
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
k 10 BDdance5 K 0 NoAssign
K 0 NoAssign K 0 NoAssign
e 82 FRAG05
e 38 D&BFRAG8 K 0 NoAssign
e 12 JNGBASS2 K 0 NoAssign
K 0 NoAssign K 0 NoAssign
K 0 NoAssign K 0 NoAssign
splash
pad9
pad10
H 43 FTsplRK2 K 0 NoAssign
C 32 RidB Lit
P 33 CowB1
C 30 SizzlLit
C 19 RideLite
C 3 C Crash
C 1 CrashB
H 18 H OPMu
K 0 NoAssign
K 0 NoAssign
C 37 China
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
C 37 China
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
No. 37 MondoKit
e 81 FRAG11
K 0 NoAssign
rimOpen H 18 H OPMu
close H 5 H ClsMu
rimClose H 5 H ClsMu
footClose H 34 H PdlMu
splash
pad9
pad10
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
K 0 NoAssign K 0 NoAssign
e 41 D&FRAG11 K 0 NoAssign
K 0 NoAssign K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 33 BD MONDO K 0 NoAssign
K 0 NoAssign K 0 NoAssign
e 5 JNGLSN5 K 0 NoAssign
S 118SnareLes K 0 NoAssign
C 24 RidesizB
K 0 NoAssign
H 48 Hpsplsh1 K 0 NoAssign
C 32 RidB Lit K 0 NoAssign
e 46 SEMILOOP K 0 NoAssign
e 36 TRANQUL K 0 NoAssign
e 36 TRANQUL K 0 NoAssign
e 36 TRANQUL K 0 NoAssign
H 30 HHopen#1 K 0 NoAssign
t
8
Ana 2flr
K 0 NoAssign
K 0 NoAssign K 0 NoAssign
● pad song : 79 Peaceout
K 0 NoAssign K 0 NoAssign
● pad song : 80 Kinetic
K 0 NoAssign K 0 NoAssign
C 36 RidB Rc
e 37 MOSHER K 0 NoAssign
C 5 CrshDRK K 0 NoAssign
E 40 INDcrash
H 25 H OpnLK
No. 40 GM std 1
Input
Source
rimOpen H 18 H OPMu
close H 17 HHbrtcls
rimClose H 5 H ClsMu
footClose H 36 H PdTit
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 17 BDaftty1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign K 0 NoAssign
splash
pad9
pad10
H 43 FTsplRK2 K 0 NoAssign
C 32 RidB Lit
P 33 CowB1
S 1 Loosy
S 79 OpnRim
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
T 6 DRY GM5 K 0 NoAssign
T 6 DRY GM5 K 0 NoAssign
T 7 DRY GM4 K 0 NoAssign
T 7 DRY GM4 K 0 NoAssign
T 9 DRY GM2 K 0 NoAssign
T 9 DRY GM2 K 0 NoAssign
No. 35 Snapkit
rimOpen H 18 H OPMu
close H 7 H ClsTc1
rimClose H 5 H ClsMu
footClose H 41 Hpdlcls4
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
e 16 JNGBASS6 K 0 NoAssign
K 0 NoAssign K 0 NoAssign
e 56 PANKY
e 84 FRAG20
e 24 PULSAR2 K 0 NoAssign
K 0 NoAssign K 0 NoAssign
e 40 WYZOG
K 0 NoAssign K 0 NoAssign
L 9 SNAPLOOP K 0 NoAssign
K 0 NoAssign K 0 NoAssign
E 44 INDride
e 64 RUNNER K 0 NoAssign
e 39 PEEPER K 0 NoAssign
e 55 TAMTAMY K 0 NoAssign
splash
pad9
pad10
H 43 FTsplRK2 K 0 NoAssign
C 32 RidB Lit
P 33 CowB1
C 30 SizzlLit
C 19 RideLite
C 3 C Crash
C 1 CrashB
H 18 H OPMu
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
No. 38 Torqkit
K 0 NoAssign
rimOpen H 18 H OPMu
close H 5 H ClsMu
rimClose H 5 H ClsMu
footClose H 34 H PdlMu
splash
pad9
pad10
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
K 24 2HeadHi
K 0 NoAssign
K 0 NoAssign K 0 NoAssign
e 48 JNGSN11 K 0 NoAssign
e 8 JNGLSN8 K 0 NoAssign
K 0 NoAssign
H 48 Hpsplsh1 K 0 NoAssign
C 32 RidB Lit
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
T 19 Jazz Hi
K 0 NoAssign
47
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Preset Drum Kit List
open
rimOpen H 18 H OPMu
close H 5 H ClsMu
rimClose H 5 H ClsMu
footClose H 34 H PdlMu
H 18 H OPMu
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
T 19 Jazz Hi
T 20 Jazz Mid
T 20 Jazz Mid
T 22 Jazz Flr
T 22 Jazz Flr
C 30 SizzlLit
C 19 RideLite
C 3 C Crash
C 1 CrashB
H 18 H OPMu
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
No. 41 GM std 2
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 19 MapleA20 K 0 NoAssign
K 0 NoAssign K 0 NoAssign
S 98 Steel65
splash
pad9
pad10
H 48 Hpsplsh1
C 32 RidB Lit
P 33 CowB1
K 0 NoAssign
S 91 OpnRimC K 0 NoAssign
T 6 DRY GM5 K 0 NoAssign
T 6 DRY GM5 K 0 NoAssign
T 7 DRY GM4 K 0 NoAssign
T 7 DRY GM4 K 0 NoAssign
T 9 DRY GM2 K 0 NoAssign
T 9 DRY GM2 K 0 NoAssign
C 30 SizzlLit
C 19 RideLite
C 3 C Crash
C 1 CrashB
H 18 H OPMu
No. 44 GM elec.
rimOpen H 18 H OPMu
close H 5 H ClsMu
rimClose H 5 H ClsMu
footClose H 34 H PdlMu
splash
pad9
pad10
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 42 BD GateM K 0 NoAssign
K 0 NoAssign K 0 NoAssign
S 104Gate
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
H 48 Hpsplsh1
C 32 RidB Lit
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
S 79 OpnRim
t
t
t
t
t
t
32 E Tom5
32 E Tom5
33 E Tom4
33 E Tom4
35 E Tom2
35 E Tom2
No. 47 GM brush
Input
Source
rimOpen H 18 H OPMu
close H 5 H ClsMu
rimClose H 5 H ClsMu
footClose H 34 H PdlMu
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 2 2HedMed2 K 0 NoAssign
K 0 NoAssign K 0 NoAssign
s 113BrSwH*
S 79 OpnRim
T 23 BrshJzHi
T 23 BrshJzHi
C 30 SizzlLit
C 19 RideLite
C 3 C Crash
C 1 CrashB
H 18 H OPMu
splash
pad9
pad10
H 48 Hpsplsh1
C 32 RidB Lit
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
No. 42 GM room
rimOpen H 18 H OPMu
close H 5 H ClsMu
rimClose H 5 H ClsMu
footClose H 34 H PdlMu
T 24 BrshJzMd K 0 NoAssign
T 24 BrshJzMd K 0 NoAssign
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
T 26 BrshJzFl
T 26 BrshJzFl
C 30 SizzlLit
C 19 RideLite
C 3 C Crash
C 1 CrashB
H 18 H OPMu
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 34 BDbasc2
K 0 NoAssign K 0 NoAssign
S 1 Loosy
K 0 NoAssign
splash
pad9
pad10
H 48 Hpsplsh1
C 32 RidB Lit
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
S 79 OpnRim
T 52 Room 5
T 52 Room 5
T 53 Room 4
T 53 Room 4
T 55 Room 2
T 55 Room 2
C 30 SizzlLit
C 19 RideLite
C 3 C Crash
C 1 CrashB
H 18 H OPMu
No. 45 GM anal.
rimOpen H 18 H OPMu
close H 5 H ClsMu
rimClose H 5 H ClsMu
footClose H 34 H PdlMu
splash
pad9
pad10
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
k 1 AnaQuick K 0 NoAssign
K 0 NoAssign K 0 NoAssign
s 13 Dance
H 48 Hpsplsh1
C 32 RidB Lit
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
S 79 OpnRim
t
t
t
t
t
t
10 AnlgTom5 K 0 NoAssign
10 AnlgTom5 K 0 NoAssign
11 AnlgTom4 K 0 NoAssign
11 AnlgTom4 K 0 NoAssign
13 AnlgTom2 K 0 NoAssign
13 AnlgTom2 K 0 NoAssign
No. 48 GM class
Input
Source
rimOpen H 18 H OPMu
close H 5 H ClsMu
rimClose H 5 H ClsMu
footClose H 34 H PdlMu
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
open
K 7 BD DRY 4 K 0 NoAssign
K 0 NoAssign K 0 NoAssign
C 30 SizzlLit
C 19 RideLite
C 44 AngCym
C 1 CrashB
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
splash
pad9
pad10
H 48 Hpsplsh1
C 32 RidB Lit
P 33 CowB1
S 85 ParadeS
S 79 OpnRim
T 15 Lite Hi
T 15 Lite Hi
T 16 Lite Mid
T 16 Lite Mid
T 18 Lite Flr
T 18 Lite Flr
C 48 HCymClsL K 0 NoAssign
C 47 HCym2 K 0 NoAssign
C 50 HCymOpnL K 0 NoAssign
C 51 HCymOpnM K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
H 49 H OpnAMu K 0 NoAssign
No. 43 GM rock
rimOpen H 49 H OpnAMu K 0 NoAssign
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
close
H 3 H ClsA1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
rimClose H 3 H ClsA1
footClose H 4 H ClsA2
pad1
rim1
pad2
rim2
pad3
rim3
pad4
rim4
pad5
rim5
pad6
rim6
pad7
rim7
K 22 Bdvman
K 0 NoAssign K 0 NoAssign
K 0 NoAssign
splash
pad9
pad10
H 48 Hpsplsh1
C 32 RidB Lit
P 35 CowBAn
S 97 Brass55
S 79 OpnRim
T 58 Rock 5
T 58 Rock 5
T 59 Rock 4
T 59 Rock 4
T 61 Rock 2
T 61 Rock 2
C 30 SizzlLit
C 19 RideLite
C 3 C Crash
C 1 CrashB
S 47 RIMnatrl
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
H 18 H OPMu
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
No. 46 GM jazz
rimOpen H 18 H OPMu
close H 5 H ClsMu
rimClose H 5 H ClsMu
footClose H 34 H PdlMu
splash
pad9
pad10
Input
Source
Voice-1
Cat./No./Name
Voice-2
Cat./No./Name
pad1
rim1
pad2
rim2
pad3
K 2 2HedMed2 K 0 NoAssign
K 0 NoAssign K 0 NoAssign
S 17 LiteSnr1
S 79 OpnRim
T 19 Jazz Hi
H 48 Hpsplsh1
C 32 RidB Lit
P 33 CowB1
K 0 NoAssign
K 0 NoAssign
K 0 NoAssign
48
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Preset Song List
● : Kits used with the pad songs
Song
Drum Kit
Song
Drum Kit
Song
Drum Kit
No. Song Name No. Kit Name
No. Song Name No. Kit Name
No. Song Name No. Kit Name
1
2
3
4
5
Latiniq
1
Acoustic
36 Dance 3
37 Dance 4
38 Latin 1
39 Latin 2
40 Latin 3
45 GM anla.
44 GM elec.
40 GM std 1
23 LatinPer
23 LatinPer
71 World 1
72 World 2
73 Shuffle1
74 Shuffle2
75 Fusion 1
42 GM room
40 GM std 1
40 GM std 1
40 GM std 1
40 GM std 1
ZEBULON
JungleNY
BigDadd
Metizo
24 Zebulon
34 JungleNY
40 GM std 1
40 GM std 1
6
7
8
9
Muses
40 GM std 1
10 BeBop
41 GM std 2
40 GM std 1
40 GM std 1
41 Latin 4
42 Latin 5
43 Latin 6
44 Latin 7
45 Latin 8
40 GM std 1
40 GM std 1
40 GM std 1
40 GM std 1
46 GM jazz
76 Fusion 2
77 ShamanX
78 Stepoff
79 TriTown
80 Peaceout
40 GM std 1
37 MondoKit
37 MondoKit
37 MondoKit
37 MondoKit
Vee Bop
FeelNite
Straight
●
●
●
●
10 Samba 1
11 Samba 2
12 8beat 1
13 8beat 2
14 16 beat
15 HdRck 1
40 GM std 1
40 GM std 1
40 GM std 1
40 GM std 1
43 GM rock
46 Latin 9
47 Latin10
48 Jazz 1
49 Jazz 2
50 Jazz 3
40 GM std 1
46 GM jazz
46 GM jazz
46 GM jazz
40 GM std 1
81 Kinetic
82 Thwak!
83 Pulsar
84 Photon
85 Ganoosh
36 JumpBack ●
36 JumpBack ●
36 JumpBack ●
36 JumpBack ●
38 TorqKit ●
16 HdRck 2
17 HdRck 3
18 HdRck 4
19 SlowRock
20 Ballad1
43 GM rock
43 GM rock
43 GM rock
40 GM std 1
40 GM std 1
51 Jazz 4
52 Jazz 5
53 Jazz 6
54 Jazz 7
55 R&B 1
1
Acoustic
52 GM brush
Acoustic
86 Babaj
38 TorqKit ●
31 InDaHood
33 Bs.@Base ●
33 Bs.@Base ●
32 GroovKit ●
87 NxtGene.
88 PadBass
89 Jko?Naa
90 HornGrv
1
47 GM brush
40 GM std 1
21 Ballad2
22 Ballad3
23 Ballad4
24 Ballad5
25 Ballad6
40 GM std 1
40 GM std 1
46 GM jazz
45 GM anal.
40 GM std 1
56 R&B 2
57 R&B 3
58 R&B 4
59 R&B 5
60 R&B 6
46 GM jazz
42 GM room
44 GM elec.
46 GM jazz
46 GM jazz
91 BsGroov
92 D&B07
93 Suspens1
94 Suspens2
95 Suspens3
32 GroovKit ●
39 Mistery ●
39 Mistery ●
39 Mistery ●
39 Mistery ●
26 Ballad7
27 Ballad8
28 RckPop1
29 RckPop2
30 RckPop3
45 GM anal.
40 GM std 1
40 GM std 1
46 GM jazz
43 GM rock
61 R&B 7
62 R’n’R 1
63 R’n’R 2
64 Funk 1
65 Funk 2
40 GM std 1
40 GM std 1
40 GM std 1
40 GM std 1
40 GM std 1
31 RckPop4
32 RckPop5
33 RckPop6
34 Dance 1
35 Dance 2
46 GM jazz
42 GM room
46 GM jazz
17 Dance 2
45 GM anal.
66 Funk 3
67 Funk 4
68 Funk 5
69 Reggae1
70 Reggae2
40 GM std 1
40 GM std 1
40 GM std 1
42 GM room
45 GM anal.
Trigger Setup List
No.
Name
Description
1
2
3
4
5
6
7
Medium
Dynamic
Easy
Normal Setting
Wide Dynamic Range however, sensitive to vibration.
Averages irregular trigger levels, produces smoother sound
HH->BD
DT10/20
LatinSet
Exp Set
A hi-hat controller connected to the trigger input jack “1 KICK” can be used as a kick pedal.
Use with DT10/20 drum triggers attached to acoustic drums.
Setting for Latin Set
Setting for Expansion Set
49
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MIDI Data Format
1.2.16 RPN
1. Channel Message
00/00 pitch bend sensitivity: Receive only.
00/01 fine tuning: Receive only.
00/02 coarse tuning: Receive only.
7F/7F NULL: Receive only.
When the [2-2. Channel 10 Propgram Change/Channel Event Receive] (P. 30)
in the utility mode is set to “10=off”, the DTXPRESS will not receive channel
message for MIDI channel 10.
1.1 Key On Key Off
Sends and receives data.
1.3 Channel Mode Message
All channel mode messages are received only.
Receive note range: C-2 to G8
Velocity range: 1 to 127 (note on only)
1.3.1 all sound off (No. 120)
Mutes all the sounds currently playing through the specified channel.
1.2 Control Change
All control change data for sequencer functions can be received and transmit-
ted. The following lists the tone generator functions and drum trigger functions.
1.3.2 reset all controllers (No. 121)
Sets the following controller values back to its initial value:
pitch bend, modulation, expression, hold1, portament control,
RPN number
1.2.1 bank select MSB-0
Sends and receives data.
1.3.3 all note off (No. 123)
Turns off all the notes of the specified channel currently on.
They will however, not be muted unless “hold 1” is turned off.
data=0:normal voice
data=127:drum voice
The data will not be processed unless program change data is received.
1.3.4 omni off (No. 124)
Executes the same process as “all note off”.
1.2.2 modulation (No. 1)
Receives only.
1.3.5 omni on (No. 125)
Executes the same process as “all note off”.
1.2.3 foot controller (No. 4)
Sends and receives data.
1.3.6 mono (No. 126)
Executes the same process as “all sound off”.
1.2.3 data entry (No. 6)
Receives only. Used to specify RPN data.
1.3.7 poly (No. 127)
Executes the same process as “all sound off”.
1.2.5 main volume (No. 7)
Sends and receives data.
1.2.6 pan (No. 10)
1.4 Program Change
Sends and receives data.
0 is the far left of a stereo image and 127 is the far right of a stereo image.
When the [2-3. Receive Propgram Change/System Exclusive Messages] (P. 30)
in the utility mode is set to “PC=off”, the DTXPRESS will not receive program
change data.
1.2.7 expression (No. 11)
Receives only.
When the [2-2. Channel 10 Propgram Change/Channel Event Receive] (P. 30)
in the utility mode is set to “10PC=off”, the DTXPRESS will not receive MIDI
channel 10 program change data.
1.2.8 hold1 (No. 64)
Receives only.
1.5 Pitch Bend
1.2.9 harmonic content (No. 71)
Sends and receives data.
Receives only.
1.6 Channel Aftertouch
Does not sends or receive data.
1.2.10 release time (No. 72)
Receives only.
1.2.11 attack time (No. 73)
1.7 Polyphonic Aftertouch
Receives only.
Does not sends or receive data.
1.2.12 brightness (No. 74)
Receives only.
2. System Exclusive Message
When the [2-3. Receive Propgram Change/System Exclusive Messages] (P. 30)
in the utility mode is set to “SySex=off”, the DTXPRESS will not receive system
exclusive messages.
1.2.13 portamento control (No. 84)
Receives only.
1.2.14 effect 1 depth (No. 91)
Receives only. Only effects the reverb send level.
The DTXPRESS will not receive system exclusive messages that do not match
the device number set in the “DevNo=” of the [2-6. Device Number, Local Con-
trol] (P. 31) in the utility mode.
1.2.15 data increment/decrement (No. 100/101)
Receives only.
50
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MIDI Data Format
2.2.3 drumkit
2.1 Parameter Change
F0 43 7D 0n ss ss 44 54 58 4C(“DTXL”) 44 4B 49 54(“DKIT”)
00 00 jj jj data csum F7
2.1.1 GM system ON
F0 7E 7F 09 01 F7
jj jj
Indicated by MS7bit, LS7bit. This number derived from the
user drum kit number by counting from “0”. In the case of the
edit buffer, it is 7F 7F (3FFF).
Sets all the data except the MIDI master tuning data to its initial value.
Sends and receives data.
2.1.2 XG system ON
2.2.4 trigger
F0 43 7D 0n ss ss 44 54 58 4C(“DTXL”) 54 52 49 47(“TRIG”)
00 00 jj jj data csum F7
F0 43 1n 4C 00 00 7E 00 F7
“n” stands for device number.
Executes the same process as GM system ON.
Receives only.
jj jj
The user trigger’s number MS7bit, LS7bit.
7F 7F specifies the edit buffer
2.1.3 identify request
2.2.5 song
F0 7E 0n 06 01 F7
F0 43 7D 0n ss ss 44 54 58 4C(“DTXL”) 53 4F 4E 47(“SONG”)
ii ii jj jj data2 csum F7
“n” stands for device number.
After receiving, the identify reply is transmitted.
Receives only.
jj jj
The user song number’s MS7bit, LS7bit.
7F 7F specifies the current song.
2.1.4 MIDI master volume
data 2
Divides the original data into the 4 bits MSnibble, LSnibble,
and converts 1 byte data to 2 bytes.
F0 7F 7F 04 01 XX mm F7
Ignores “XX”. “mm” is the volume.
Receives only.
2.3 Dump Request
Receives only.
Transmits the corresponding bulk dump.
2.1.5 MIDI master tune
F0 43 1n 27 30 00 00 mm ll cc F7
F0 43 7D 2n 44 54 58 4C(“DTXL”) tt tt tt tt jj jj F7
“n” stands for device number.
The values of “mm(MSnible)” and “II(LSnible)”—128 is used for 1 cent unit
when tuning.
Receives only.
jj jj
object number MS7bit, LS7bit
Object number. In the DTXPRESS system only 1 article ex-
ists, that will become 7F 7F (3FFF).
The object number contains the number that specifies the
drum kit number, etc.
Only one article exists, system data or edit buffer data, etc.,
that appoints 7F 7F (3FFF).
However, 7F 7F does not correspond in the case of song
data.
2.2 Bulk Dump
Sends and receives data. All the data except the system data is converted into
1 or 2 byte ASCII characters and transmitted.
• DTXPRESS bulk dump common message.
F0 43 7D Xn ss ss 44 54 58 4C(“DTXL”) tt tt tt tt ii ii jj jj dataBytes
csum F7
3. System common message
3.1 Select a song
tt tt tt tt
This displays the ID of the bulk type. 4 characters of ASCII
code.
f3 nn
ss ss
ii ii
data bytes (from model ID to data) MS7bit, LS7bit
data packet index number MS7bit, LS7bit
If the data size exceeds 4096, the total is divided into F0-F7
packets, the packet index number will start at 00 01 (0001)
increasing by 1 for each successive packet. The last packet
is 7F 7F (3FFF).
“nn” stands for song number.
Receives only.
4. Realtime message
When the data size is less than 4096, it will be 00 00 (0000).
object number MS7bit, LS7bit
Sends and receives data.
jj jj
Object number. In the DTXPRESS system only 1 article ex-
ists, that will become 7F 7F (3FFF).
indicates the 7bit of the 2’s complement of the sum of the
data from the model ID (ss ss) to data Bytes.
4.1 timing clock
Synchronizes with the timing clock received when the Sync mode in the utility
mode’s [3-6. Sync Mode] (P. 33) is set to “ext” or “auto”.
csum
2.2.1 system
F0 43 7D 0n ss ss 44 54 58 4C(“DTXL”) 53 59 53 54(“SYST”)
00 00 7F 7F data csum F7
4.2 start, continue, stop
When the [3-4. MIDI Control] (P. 33) in the utility mode is set to “MIDI Control=off”,
the DTXPRESS will not receive start, continue and stop.
2.2.2 map
4.3 active sensing
F0 43 7D 0n ss ss 44 54 58 4C(“DTXL”) 55 4D 41 50(“UMAP”)
00 00 7F 7F data csum F7
Once active sensing data has been received, if no MIDI data is subsequently
received for longer than an interval of approximately 300 msec, the DTXPRESS
will mute all the sounds.
Send the messages within an interval of approximately 300 msec.
51
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YAMAHA [ Drum Trigger Module ]
Model DTXPRESS MIDI Implementation Chart
Date:5-Mar-1999
Version : 1.0
Transmitted Recognized
Remarks
Function ...
Basic Default 1 - 16
Channel Changed 1 - 16
1 - 16
1 - 16
memorized
Default x
3
3
Mode
Note
Messages x
Altered ************** x
0 - 127 0 - 127
Number : True voice 0 - 127
0 - 127
Velocity Note ON o 9nH,v=1-127 o v=1-127
Note OFF x 9nH,v=0
x
After Key's
Touch Ch's
x
x
x
x
Pitch Bender
x
o
7 bit resolution
0,4,7,10,32 o
1,6,11,64 x
71,72,73 x
74,84,91 x
100,101 x
o
o
o
o
o
Control
Change
Prog
Change : True #
o 0 - 127
**************
o 0 - 127
System Exclusive o
o
System : Song Pos. x
: Song Sel. x
x
o
x
Common : Tune
x
System :Clock o
Real Time :Commands o
o
o
Aux :All Sound Off
x
x
o
x
o
x
o
:
:
:
Reset All Cntrls
Local ON/OFF
All Notes OFF
o
o
o(123-127)
Mes- :Active Sense
o
x
sages:Reset
Mode 1 : OMNI ON, POLY Mode 2 : OMNI ON, MONO
o : Yes
x : No
Mode 3 : OMNI OFF, POLY Mode 4 : OMNI OFF, MONO
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DTX Information
V372430 Printed in Japan
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