™
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INTRODUCTION
Get ready to work your brain and build your game! Your VTech® Double Team™
game system comes action-packed with 32 built-in learning activities and action
games. If you have any questions about your VTech® Double Team™ game system,
please call our Consumer Services Department at 1-800-521-2010 in the U.S., or
1-800-267-7377 in Canada.
IMPORTANT NOTE:
Some screenshots for this manual may have been taken prior to the completion
of the product. Some screens may differ slightly from those in the finished product.
READ ME FIRST
IMPORTANT NOTE:
First Time setup
1. Before turning ON the unit, insert the batteries or power adaptor.
2. Remove the protective strip from the backup battery by pulling on the plastic
tab. Do not unscrew the backup battery door.
Backup battery door
Plastic tab
Pull
CARE AND MAINTENANCE
1. Keep the unit clean by wiping it with a slightly damp cloth. Never use solvents or
abrasives.
2. Keep the unit out of direct sunlight and away from direct sources of heat.
3. Remove batteries when the unit will not be in use for a long period of time.
4. Do not drop the unit on hard surfaces or try to dismantle it.
5. Do not submerge the unit in water or get the unit wet.
6. Be sure to take an occasional rest break during extended play.
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1
ADVENTURE MODE QUICK START GUIDE
Power On the
laptop unit
Turn Off the unit
and then pop out the
handheld and
power ON.
Enter the Adventure
Mode and load your
progress (if any)
Load your progress
and prepare for
gaming action
Take on the word and
math challenges
Redeem your coins
for power up and
recharge items at
the Store Stop
Score well in the word
and math games for a
chance to win coins in
the bonus games
Take on the action
games with extra
energy, power or
endurance
Save your progress
and the coins you
win
If you need more coins
to buy items, save your
progress, turn Off the
unit, and place the
handheld in the laptop.
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2
SETTING UP
Handheld lock
Volume
Laptop lock
Contrast
Direction Pad
(D-Pad)
LCD
Screen
Power
Keyboard
Cursor Pad
Handheld lock
REMOVING THE HANDHELD UNIT
Make sure your VTech® Double Team™ game
system is turned OFF. Press the Handheld lock.
The handheld should automatically move forward.
Gently pull the handheld from the laptop base.
POWER SOURCE
The Double Team™ game system operates on 3 AAA size batteries (UM-4 or
LR03) or a standard 9V
300mA AC center-positive
adaptor when
the handheld is placed in the laptop.
BATTERY INSTALLATION
MAIN BATTERY INSTALLATION
1. Make sure the unit is OFF.
2. Detach the handheld from the laptop unit.
3. Locate the battery door on the bottom of the handheld unit.
4. Use a screwdriver to loosen the screw of the battery
door, and then slide and lift the battery door.
5. Insert three “AAA” size batteries (UM-4 or LR03) into
the battery compartment as shown.
6. Replace the battery cover and lock the battery door latch.
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3
BACKUP BATTERY INSTALLATION
Your Double team comes with a backup battery
already installed. To avoid damage to the unit from
leaky batteries, replace the backup battery at least
once a year. Do not remove both backup battery and
three “AAA” batteries at the same time, otherwise,
all saved adventure mode game data and organizer
data will be erased.
1. Make sure the unit is OFF.
2. Detach the handheld unit from the Laptop unit.
3. Locate the backup battery cover on the bottom of the handheld unit.
4. Loosen the screw of the backup battery cover and push it aside as illustrated.
5. Insert a CR2032 battery as illustrated.
6. Replace the backup battery cover and tighten the screw to secure the backup
battery cover.
Do not remove both backup battery and 3 AAA batteries at the same time, otherwise,
all saved adventure mode game data and organizer data will be erased.
BATTERY NOTICE
•
•
•
•
•
•
•
•
Install batteries correctly observing the correct polarity (+, -) signs to avoid leakage.
Do not mix old and new batteries.
Do not use batteries of different types.
Remove the batteries from the unit when it will not be used for an extended period of time.
Do not dispose of batteries in fire.
Do not attempt to recharge ordinary batteries.
Do not short-circuit the supply terminals.
DO NOT USE RECHARGEABLE BATTERIES in this unit. (The use of alkaline bat-
teries is recommended for best performance.)
IF YOUR VTECH ® DOUBLE TEAM™ STOPS RESPONDING
If the unit suddenly stops working or the sound becomes weak, turn the unit Off
for 15 seconds, then turn it back On. If the problem persists, it may be caused
by weak batteries.
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4
STILL HAVING PROBLEMS?
If you encounter problems when playing the handheld,
reset the handheld using the steps below:
Reset
1. Press the battery door latch and lift the battery
cover.
+
2. Use the tip of an unfolded paperclip (or similar
object without a sharp tip), to gently press the
Reset button and Power On the unit again.
If you encounter problems when playing the laptop,
reset the laptop using the steps below:
1. Locate the Reset button on the bottom of the
laptop.
2. Use the tip of an unfolded paperclip (or similar
object without a sharp tip), to gently press the
reset button and Power On the unit again.
If you are still having problems, we encourage you to call our Consumer Services
Department at 1-800-521-2010 in the U.S. or 1-800-267-7377 in Canada with any
problems and/or suggestions that you might have. A service representative will be
happy to help you.
GETTING STARTED
To begin play, turn on your VTech® Double Team™ game system by holding the
Power button for two seconds. After the animation screens appear, you’re ready
to play.
SETTING THE DATE AND TIME
From the Main Menu choose the Setup icon to set the date and time. This is
important. You’ll be reminded of birthdays once you enter that information in the
organizer. To set the date and time, use Up and Down on the Direction Pad to
adjust the month, day, year, hour, and minute. Use Left and Right to move your
cursor. The first time you power On the unit, you will enter the clock setup
automatically.
AUTO SHUT-OFF
Your VTech® Double Team™ game system will automatically turn off if the unit
is unused for 4 minutes.
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5
HANDHELD CONTROLS
Hi there! I’m Jace. Before we go on our adventure there’s a few things that you
have to know. It’s a good idea to learn the controls of your VTech® Double Team™
game system. Let’s take a look at the handheld first.
Volume
LCD Screen
Direction Pad
Contrast
Action
Menu
Cancel
Power
POWER
Press and hold this button for two seconds to turn on the unit. Press it again to
turn off the unit.
VOLUME
Press this button to change the volume. Volume has four levels: off, low, medium,
and high. When you press this button, a control panel will appear on screen. The
icons below show the four different volume levels.
Volume has four levels (shown left to right): off, low, medium, and high.
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6
CONTRAST
Press this button to change the contrast or darkness level of the LCD screen. Contrast
has three levels: low, medium, and high. When you press this button, a control panel
will appear on screen. The icons below show the three different contrast levels
Contrast has three levels (shown left to right): low, medium, and high.
DIRECTION PAD (D-PAD)
This is the Direction Pad. I like to call it the D-Pad. Use this pad to control my
movement. If you want to make me move left, you need to press Left, the left side
of the D-Pad. If you want to make me move right, you need to press Right, the
right side of the D-Pad.
You can also use the Direction Pad (D-Pad) to edit text. Press Up and Down to
scroll through letters, numbers, and symbols. Left and Right are used to move
the cursor position. The cursor position is the place where the letter, number or
symbol you choose will be placed.
ACTION
Whew! This button does a lot. You’ll have to press this button to choose an item,
activity, or game. You’ll also use this button to enter your answers to questions or
problems. Some of the games that take place during our adventure use the Action
button in different ways. Depending on the activity or game you’re playing, this button
can make me jump, run, or stop. Cool, huh?
CANCEL
This is a great button! If you think you’ve gone to the wrong place and you need
to go back, press this button. Press this button if you need to change your answer
to a question. This button is used in different activities. If it has a special use in
an activity, its use will be explained in the activity and game directions shown later
in this book.
MENU
This button takes you to the menu screen while playing in Adventure mode. In Activity
mode, pressing it takes you to the Activity menu.
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7
KEYBOARD FUNCTIONS
If you’re playing any of the activities when the handheld is docked in the laptop,
you’ll want to use the keyboard to type in your answers. In this section, we’ll take
a look at each of the keys on the keyboard.
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8
CURSOR PAD
In some activities, the cursor is a flashing line that appears on screen. It lets you
know what part of the screen you are controlling or changing. The cursor pad works
just like the D-Pad on the handheld. Use this pad to control my movement or the
cursor movement. If you want to make me move left, you need to press Left, the
left side of the cursor pad. If you want to make me move right, you need to press
Right, the right side of the cursor pad.
Q
W
E
R
T
Y
U
I
O
P
+
X
÷
.
=
%
AC
C
-
A
S
D
F
G
H
J
K
L
.
.
.
Pause
Do
Re
Mi
Z
X
C
V
B
N
M
Do
Re
Mi
Fa
So
La
Ti
LETTER KEYS
Use these keys to type answers to Word Zone or to enter information into the
organizer.
.
@
2
$
4
%
5
!
#
3
^
6
&
7
(
)
1
9
0
NUMBER KEYS
Use these keys to type answers to math challenges or to enter information into
the organizer.
ENTER
ENTER
You’ll have to press this key to choose an item, activity, or game. You’ll also use
this button to enter your answers to questions or problems. Some of the games
that take place during your adventure use the Enter button in different ways.
Depending on the activity or game you’re playing, you’ll use this button can make
me jump or stop. Cool, huh?
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9
ESC
ESC (ESCAPE)
Press this key if you think you’ve gone to the wrong place and you need to go back.
Player
LEVEL
PLAYER
Press SHIFT+Player to switch between one and two player modes. Two-player mode
is available only when the handheld is docked in the laptop. All action games are
one player games.
Player B
Action
Player A
HELP
PLAYER A AND PLAYER B
In two-player mode, the first player will press the Player A key to signal that he
or she has the answer. The other player will use the Player B key.
Player
LEVEL
LEVEL
When you’re ready for even greater challenges, press this key to change the skill
level. For most of the activities and games, there are four skill levels. Level 1 is
the easiest skill level and Level 4 is the most challenging skill level. When you press
the Level key, a menu will appear on-screen. Press Left or Right on the cursor
pad to choose a skill level, then press Enter or Action to confirm your selection.
If you don’t want to change the skill level, press the ESC key to go back.
SHIFT
SHIFT
Press and hold this key while pressing the letter keys to type capital letters or symbols.
For example, if you are typing information into your organizer, press and hold shift,
then press the Q key, the letter printed on screen will appear as Q. If you press and
hold shift, then press the 4 key, then the $ symbol will appear on screen.
CAPS
LOCK
CAPS LOCK
If you’re going to type using all capital letters, press this button instead of holding
the Shift key. To go back to lowercase, press this button again.
ALT
ALT
Press and hold the Alt key and use the Cursor Pad to control the on-screen pointer.
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1 0
REPEAT
REPEAT
Didn’t catch the questions the first time? No problem! Press this key to repeat a
question or problem. This key is not used in the Word Memory or Sentence Builder
activities.
ANSWER
ANSWER
Sometimes questions can get too tough. Press the Answer key to see the correct
answer to any question. This key is not used in the Sentence Builder activity.
ERASE
ERASE
Press this key to erase the letter, number or symbol in the cursor position. You
can also use this key to go back one step in the Equation Builder and Letter Matrix
activities.
Player A
HELP
HELP
This key is really helpful. That’s why I like to call it the Help key. After you choose
an activity or game, press this key to see a brief explanation of how the activity
or game works.
USING MENU SCREENS
To move through the menus, use the Direction Pad or Cursor Pad (when the handheld
is docked in the laptop). At activity menu screens, the name of the activity will appear
at the bottom of the screen. To choose an item from the menu, press the Action
button on the handheld unit, or press Enter on the keyboard.
MAIN MENU
Every time you turn On your VTech® Double Team™ game system this will be
the first menu that you see. You’ll have four modes from which to choose: Adventure
mode, Activity mode, Organizer, and Setup.
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1 1
ADVENTURE MODE
You’ve just been transported into a game world where anything can happen. Your
quest in this game world is to find the castle that has the doorway that leads home,
but many challenges await you- a frozen valley, giant jellyfish, a powerful magician.
You can begin your journey in one of two ways: the Training Program or the World
Map.
TRAINING PROGRAM
If your handheld is docked in the laptop, you will enter the Training Program. The Training
Program tests your knowledge in Language Arts and Math. Do well and you will be
rewarded with a chance to earn valuable coins. Redeem these coins at any of the shops
in the World Map for items that will prepare you for the action games that lie ahead.
Once you think you have enough coins and want to continue on your journey, save
your game (see SAVING YOUR PROGRESS) and turn Off your VTech® Double
Team™ game system. Remove the handheld from the laptop. Turn On your VTech®
Double Team™ game system, go into Adventure mode then load your saved game.
Coins can be redeemed at any of the shops (in the World Map) for items that will increase
your performance levels in energy, power, and endurance. Increase your performance
levels to help you complete the challenges in the action games. Whenever you want
to improve your performance levels save your game (see SAVING YOUR PROGRESS),
place the handheld into the laptop, enter Adventure mode and choose, “Continue.”
ENERGY
Increase energy to increase
the number of chances at
completing a game.
INITIAL SETTING: 100
INITIAL SETTING: 8
POWER
Increase power to improve
your jumping ability.
ENDURANCE
Increase endurance to reduce INITIAL SETTING: 8
the amount of damage taken
during a game.
CHARACTER STATUS AND COINS
In Adventure mode, you can check your character’s status. To check your character’s
status go to the map view, and then press menu. Now, press Left on the D-pad.
You’ll see your characters current Energy, Power and Endurance levels.
In Adventure mode, you can check how many coins your character has. To check
your character’s status go to the map view, and then press menu. Now, press Right
on the D-pad.DYowonulo’laldsfreome Whwoww.Sommaannuyalsc.cooimn.sAllyMoaunruaclshSaeraarcchteArndhDaosw.nload.
1 2
When you first enter the Training Program you must choose to enter one of two
magic rooms. The first room leads to Language Arts or word activities while the
second room will take you to Math activities. Do your best in these activities to
win a chance to collect coins.
BONUS GAMES AND EARNING COINS
To enter a bonus game and earn coins, you’ll need to do well in the Language
Arts and Math activities. For example, if you’re playing at skill level two, you’ll need
at least 80 points to play a bonus game and earn coins. This chart shows how
many points you’ll need at each skill level.
Skill level
One
Points needed to enter a bonus game
>=70
>=80
>=90
>=95
Two
Three
Four
WORLD MAP
If you begin your quest to the castle from the handheld you will first see the World
Map. From this map, you will encounter action games throughout your journey. You
must complete the games or you cannot continue along your current path. Be
warned- to better prepare yourself for these challenges, you should go through the
Training Program.
– To move around the World Map, use the Direction Pad.
– If you have completed an action game, but want to play it again, move onto the game
icon then press Action.
STORE STOPS
Coins can be redeemed at any of the shops (in the World Map) for items that will
increase your performance levels in energy, power, and endurance. Increase your
performance levels to help you complete the challenges in the action games.
Whenever you want to improve your performance levels save your game (see
SAVING YOUR PROGRESS), place the handheld into the laptop, enter Adventure
mode and choose, “Continue.”
Item
Cost
Effect
Potion
5 coins
Increase 50 energy points. Energy points cannot
exceed the maximum energy level.
Armor
10 coins
15 coins
30 coins
Add two points to endurance
Dumbbell
Heart
Add two points to power
Increase the maximum energy level by 10 points
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1 3
Use Up and Down to decide how much of that item you want to buy, then press
Action or Enter to confirm - but wait, this is a game world so everything is a challenge-
even shopping! The shopkeeper is a bit lazy so he’ll ask you to add up your purchase.
Enter the correct amount to complete your purchase and leave the shop.
There are only three reasons that you will not be able to buy items.
– You do not have enough coins.
– The total amount that you entered was incorrect.
– The sum of the items you own and want to purchase is greater than 64.
ADVENTURE MODE MENUS
When you press the Menu button on the handheld you will enter the Data menu screen,
press Left or Right in the Data menu to enter the Item screen or Status screen.
The Data menu has four options: Save, Load, Continue and Map. Save lets you
save your progress. If you want to load saved data, choose Load. To view the full
World Map, select Map. To return to your game, choose Continue.
Select Item to go to the Item screen. This is where you can use the items that
you bought at any of the shops. Pick an item by using Up and Down. To confirm
your selection, press Action on the handheld unit.
The Status menu lets you check your Energy, Power and Endurance.
SAVING YOUR PROGESS
To save your progress, quit your game by pressing Menu or by pressing ESC on
the keyboard (when the handheld is docked in the laptop). Choose Save, select which
file to use (FILE 1 or FILE 2), then confirm your selection by pressing Action or Enter.
CONTINUING YOUR SAVED GAME
Turn On your VTech® Double Team™. Enter Adventure mode and choose, “Continue”.
Select a data file (FILE 1 or FILE 2) you want to load then press the Action or
Enter button. If you have not saved any data, loading data will start a new game.
ACTIVITY MODE
Here, you can play any of the learning activities or action games, but you can’t
use your enhanced character abilities from Adventure mode.
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1 4
ORGANIZER
To enter information using the handheld use Up and Down on the Direction Pad to
scroll through letters, numbers and symbols. Use Left and Right to move the cursor.
PERSONAL INFO
Store your name, a picture you create (in the Face It activity), your phone number,
and your birthday. To add pictures from Face It, choose a file that you created in
the Face It activity.
TO DO LIST
Keep a list of homework assignments, chores, and things to buy!
PHONE BOOK
Store information about your friends and family including their name, a picture you
create (in the Face it activity), a phone number, and birthday. To add pictures from
Face It, choose a file that you created in the Face it activity.
CALCULATOR
Your VTech® Double Team™ has a calculator that can perform addition, subtraction,
multiplication, and division. Use the Direction Pad to select which operation you want
the calculator to perform.
SETUP
In Setup you can adjust the skill level of the activities and games, turn off the reminder
messasge or background music, adjust date and hour formats and set the time.
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1 5
WORD ZONE
WORD MEMORY
Each of the letters of a word is hidden under a magician’s hats and the hats are
shuffled. Remember the word and watch where the letters go. It’s your task to place
the hats in the correct position to form the original word. Use Left and Right to
choose a hat. Press the Action or Enter key to place the hat.
SINGULARS & PLURALS
In this activity you will encounter the machine SP-1. The machine will show you
a singular noun. Your task is to type in the plural form of the noun.
PAST OR PRESENT
In this activity you will encounter the machine TM-1. It will show you the present
tense of a verb. Your task is to type in the past tense of the verb.
LETTER MATRIX
Huge rocks have blocked your path! The only way to get past each rock is to
solve the puzzles that appear on each rock. Here’s how the puzzles work. First
you’ll see a picture on a rock. The picture will change into a matrix of letters. Use
the Direction Pad or the Cursor Pad to find the word that describes the picture.
Letters in the word are connected in four different directions (up, down, left, or right,
but not diagonally). Use Action button or Enter key to choose a letter.
SENTENCE BUILDER
The Sentence Builder has two parts to control. The first part is the verb. The second
part is the noun. Choose verbs and nouns to write a correct sentence, then watch
the sentence come to life.
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1 6
MATH CHALLENGE
ROCKET FUEL
Adjust the amount of fuel in your rocket pack based on the distance between the
launch pad and the landing pad. You’ll see two numbers on screen. Add the two
numbers, then enter the correct sum into your rocket pack.
Example: 22+16=38. Enter 38 into the rocket pack for a perfect landing.
COUNTING STARS
Enter the correct weight to balance the weight of your basket. Use subtraction to
see how much weight you need to use.
Example: 62-22=40. Use 40 to balance your basket and catch a star.
BALANCING ACT
Meteors are crashing down on you and will throw you off balance. Calculate the
product of the two numbers to balance the teetering board.
Example: 3 meteors fall each meteor weighs 2 pounds. 2x3=6. Enter 6 to balance
the teetering board.
EQUATION BUILDER
Move from one side of a canyon to the other by making an equation bridge. Pick
parts of an equation from the top of the screen to form an equation bridge. Use
Left and Right to pick parts and Action or Enter to confirm your choice. If your
equation is correct you’ll safely cross the bridge.
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1 7
Example: 142, -, 42 = 100. Some correct answers: 142-42=100, 100=142-42. Can
you think of any other answers?
STORE STOP
In Adventure mode, use Up and Down to add an item to your shopping cart. Use
Up and Down to decide how much of that item you want to buy, then press Action
or Enter to confirm - but wait, this is a game world so everything is a challenge-
even shopping! The shopkeeper is a bit lazy so he’ll ask you to add up your purchase.
Enter the correct amount to complete your purchase and leave the shop. Enter the
wrong amount and the shopkeeper will not sell you any items.
In Activity mode, the shopkeeper will select the items for you and you just need
to calculate the correct amount. The items will not effect your energy, power, or
endurance.
Remember: The items you purchase in Activity mode cannot be used in Adventure
mode.
ACTION STATION
FLASH DASH
A power surge has caused an explosion at the creature factory. Your mission is
to rescue the creatures inside the factory. Watch out! Those power cables overhead
are releasing dangerous blasts of electricity. You can carry up to nine creatures
at a time, but if you carry too many creatures, you won’t be able to run fast enough
and dodge the blasts.
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1 8
UP PERISCOPE
Pilot the submarine to the ocean surface. Try to avoid hitting any objects underwater.
Tap Enter or Action to move up. Release Enter or Action for two seconds to go
down. Use Left or Right to avoid hitting any objects.
HOVERSCAPE
The low-flying hoverboards cruise on a cushion of air. Use Up and Down to avoid
hitting objects. You can also press Action or Enter to jump over obstacles. You only
have a limited number of jumps so don’t jump too much. In Adventure mode, you
can increase your jump ability by increasing your Power.
SOLAR BLAST CIRCUS
The Solar Blast Circus needs a new star acrobat. Your act is to get shot out of
a cannon and into a series of tunnels. Use the Direction Pad or Cursor Pad to
avoid hitting any of the tunnel walls.
LOGIC ARENA
ICEBERG
Cross the icy channel by hopping icebergs. Use the Direction Pad or Cursor Pad
to move. The icebergs float and sink. Can you figure out why? Think fast! Its cold,
think and move quickly before you lose all of your energy. If you get stuck and
have no place to move, press the Cancel button to restart the stage.
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1 9
DOMINO CRISIS
Place flying domino numbers together. To clear domino numbers, like numbers have
to be placed together and equal to the amount on the domino. For example: To
clear a domino with two, you have to place two dominoes with the number two
together. To clear a domino with three, you have to place three dominoes with the
number three together. Move the dominoes up and down by pressing Up and Down.
Press Right to make the dominoes move faster. Press Enter or Action to exchange
their positions.
These dominoes will be cleared.
There are two dominoes above with the number three. Place one more domino
with the number three to clear the dominoes.
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2 0
FIRE LOCK
Trapped in an old mine shaft, the only way of escape is to blast your way to the
key that will unlock the mine exit. Blast through the walls using the Action button.
Be careful. This mine is very old! Explosions will cause the floor to crumble.
DOUBLE TEAM™ GOLF
Play nine holes on Double Team™’s own golf course. Use the Direction Pad or
Cursor Pad to move the cursor which shows the direction you want to hit the ball.
Press Action or Enter to go to the tee.
Next, you have to control the power of your swing. At the top of the screen is
the Power bar. Press the Action or Enter key when the bar is at its maximum (farthest
to the right) for a powerful swing. For lighter strokes, wait until the bar is at its
minimum.
MUSIC CHALLENGE
RHYTHM RACE
Press the Direction Pad or Cursor Pad in the direction that the arrow in the black
square is pointing on screen. Press the correct direction at the correct time and
the ARROW will become bigger.
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2 1
DJ BEATBOX
DJ Beatbox and his creature want you to move to the beat! Listen to the notes
and watch the creature dance. Pay attention. Memorize the beat and the directions
the creature moves. Use the Direction Pad or Cursor Pad to repeat the creature’s
moves at the same beat that the DJ used.
MUSIC LIBRARY
Listen to all eight songs in your VTech® Double Team™ and watch the creature
dance. Use the Direction Pad or Cursor Pad to select a song.
MELODY MAKER
Create your own songs here. Use the keyboard keys marked (Do, Re, Mi, Fa, So,
La, Ti, Do, Re, Mi and Pause) or use the Direction Pad to pick your musical notes.
BONUS GAMES
SUPER SKIDOUT
Collect coins without falling over the edge! Press Action or Enter to start running.
Press Action or Enter again to brake. You won’t be able to stop right away. You’ll
skid, so don’t get too close to the edge.
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BUCKJUMPER
Collect the coins in the air. Time your jumps on the trampoline to spring higher
and grab more coins. You’ve got one minute to collect as many coins as possible.
COIN CASTLE
Choose wisely. As you enter each room in Coin Castle you will be presented with
two treasure chests. Choose the chest with the key to earn coins. Choose the wrong
treasure chest and lose all of the coins you’ve won. Press the Cancel button to
exit Coin Castle and keep all of your coins.
MANIC MOLE
You’ve got exactly sixty seconds to try to knock down the troublesome creature.
Throw balls at the creature without hitting any of the obstacles in the target path.
IMAGINIZER
FACE IT
Make faces and add them to your address book in the Organizer. First, select a file (A01
to A25) to edit, then use the Direction Pad or Cursor Pad to pick face parts. Press Action
or Enter to confirm your selection. To change a part you’ve already selected, pick that
part by pressing Action or Enter, then choose a new face part. The face will automatically
be saved when you press the Cancel button to exit the activity.
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PHOTO GALLERY
View pictures of the games. Use the Direction Pad or Cursor Pad to view the pictures.
To exit Photo Gallery, press the Cancel button.
SCORING
One Player mode
Language Arts and Math learning activities except Sentence Builder.
Questions per round
5
Number of chances
3
Enter the correct answer on the first try
Enter the correct answer on the second try
Enter the correct answer on the third try
Total points per round
Gain 20 points
Gain 10 points
Gain 5 points
100 points
Two Player mode
Language Arts and Math learning activities except Sentence Builder.
Questions per round
5
Number of points at the start of a game
Enter the correct answer on the first try
Enter the wrong answer on the first try
Other player enters correct answer
Other player enters wrong answer
Total points per round
100 points
Gain 20 points
Lose 20 points
Gain 10 points
Lose 10 points
200 points
VTECH® ON-LINE
Visit our website to find out what’s happening at VTech® and preview new products.
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IMPORTANT NOTE:
Creating and developing electronic learning aids is accompanied by a
responsibility that we at VTech® take very seriously. We make every effort
to ensure the accuracy of the information that forms the value of our products.
However, errors sometimes can occur. It is important for you to know that
we stand behind our products and encourage you to call or Consumer Services
Department at 1-800-521-2010 in the U.S. or 1-800-267-7377 in Canada with
any problems and/or suggestions that you might have. A service representative
will be happy to help you.
FCC NOTICE
This equipment generates and uses radio frequency energy and if not installed and
used properly, that is, in strict accordance with the manufacturer’s instructions, it
may cause interference to radio and television reception. It has been type tested
and found to comply within the limits for a Class B computing device in accordance
with the specifications in Subpart J of Part 15 FCC Rules, which are designed to
provide reasonable protection against such interference in a residential installation.
However, there is no guarantee that interference will not occur in a particular
installation. If this equipment does cause interference to radio or television reception,
which can be determined by turning the equipment off and on, the user is encouraged
to try to correct the interference by one or more of the following measures:
• Reorient the receiving antenna
• Relocate this product with respect to the receiver
• Move this product away from the receiver
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