Radica Games Video Games 75067 User Guide

go to war- but only 15 of them are allowed to volunteer for each mission. Can you see  
them coming over the hill? Fortunately for all concerned, the innocent are added to the  
experienced troop of survivors from previous missions.  
E
Passing  
When on the ball if you press Button C whilst you are directing the controller, the ball will  
be passed along the ground in the direction you are facing or, if there is one of your team-  
mates standing roughly in the direction you are facing and within passing distance then  
the ball will be played straight to your team-mate’s feet.  
There are 24 missions to complete, each one with a different terrain and objective and  
split into a maximum of six phases. The number of kills for and against you are represent-  
ed by HOME and AWAY respectively.  
Kicking  
To kick the ball in the normal way the controller should be directed in the desired direction  
and Button B should be pressed. Note that is you quickly press Button B it will perform a  
pass.  
In Play  
All the action takes place in the playfield which takes up the main part of the screen. You  
do not control the troopers but instead determine their behaviour using the control pad.  
Troopers will only follow their leader but can be encouraged to run round in circles, shoot  
anything that moves, throw grenades, shoot bazookas, drive tanx, fly choppas, split up  
and do their own thing and die.  
Lift and Bend  
When the ball has been kicked as opposed to being passed it is possible to apply vary-  
ing degrees of lift and bend to it. To do this the controller must be redirected within a  
very short time after button B is pressed. It is not necessary to release Button B before  
redirecting  
All troopers start as Privates and their rank increases for every phase they survive,  
although they only receive promotion when a mission is complete. After every three mis-  
sions the raw recruits are higher in rank because they have already received extra battle  
training  
Redirection Table for lift and bend  
Controls are based on player facing forward. Change depending on which direction the  
player is facing.  
The bullets fired by your troopers are clever. They will not kill a fellow trooper- unless he is  
wounded. All other weaponry kills everyone.  
D-PAD POSITION  
RESULT  
Moving Troops  
Centred Joypad  
Straight Lobbed Kick  
Move the pointer around the screen until its tip touches the desired destination. Not the  
way that you can view the immediate area surrounding the active troop.  
Up  
Normal Straight Kick  
Up + Left  
Left  
Normal Kick bending to the left  
Lobbed kick bending to the left  
Up and under bending to the left  
Normal Straight Kick  
• Press the A- Button to make the troop leader move towards the pointer’s tip. The rest of  
the troop will follow in rank and file.  
Model 75067  
For 1 or 2 players / Ages 8 and up  
Down + Left  
Down  
Using Weapons  
It couldn’t be simpler….  
INSTRUCTION MANUAL  
Down + Right  
Right  
Up and under bending to the right  
Lobbed kick bending to the right  
Normal Kick bending to the right  
• Press the B- Button to turn the pointer into a crosshair and make the trooper or troop  
shoot at the centre of the crosshair.  
P/N 82395200 Rev.A  
• Press and hold the B-Button then press the A-Button to make the troop leader throw a  
grenade or fire his bazooka at the centre of the crosshair.  
Up + Right  
WARNING: EPILEPSY AND SEIZURES READ  
BEFORE OPERATING YOUR ARCADE LEGENDS  
SENSIBLE SOCCER  
SHOOT  
Boarding Vehicles  
You can use either the pass or the kick buttons to shoot at goal. Depending on the current  
difficulty level, you can also use the SHOOT button. See options for more details. The  
SHOOT button works in a number of ways.  
Move the pointer around the screen until it’s tip touches the desired vehicle. The pointer  
will change to show that the empty vehicle may be boarded.  
A few people may experience epileptic seizures when viewing flashing lights or patterns in  
our daily environment. These persons may experience seizures while watching TV pictures  
or playing video games. Players who have not had any seizures may nonetheless have an  
undetected epileptic condition.  
• Press the A-Button to make the trooper (or troop) board the vehicle  
Whilst Attacking  
• Press and hold the A-Button to make the vehicle move towards the trooper destination  
determination pointer. The longer the A-Button is held down, the faster the vehicle will  
move.  
The player will shoot towards goal. If the ball is in the air he will head towards goal. If the  
player is near the ball he will slide and knock it towards goal.  
Consult your physician before playing video games if you have an epileptic condition or  
experience any of the following symptoms while playing video games: altered vision, eye  
or muscle twitching, other involuntary movements, loss of awareness of your surround-  
ings, mental confusion and/or convulsions.  
• Press the B-Button to make the trooper (or troop) shoot the vehicle’s weapon (if it has  
one). Note that grenades and bazookas cannot be used while inside a vehicle.  
Whilst Defending  
The player will do a lofty boot up the pitch to clear the ball. If the ball is in the air, the play-  
er will head the ball to safety. If the player is near the ball he will slide and knock it to  
safety.  
Leaving Vehicles  
Move the pointer until its tip touches the occupied vehicle. The pointer will change to  
show the vehicle may be abandoned.  
BATTERY INSTALLATION  
SET PIECES  
This game is powered by four (4) AA (LR6) batteries.  
• Press the A-Button to make the trooper (or troop) leave the vehicle.  
All set pieces and throws work as a normal kick or pass except that illegal or illogical  
angles cannot be chosen by the taker.  
• Using a screwdriver, loosen the screw until the battery compartment door can be  
removed.  
Landing Choppas  
When a trooper (or troop) is in a choppa flying above the terrain, touching the choppa with  
the pointer will change it into a “The Choppa can Land Symbol” –This means the choppa  
can land.  
• Insert four (4) AA (LR6) batteries (we recommend alkaline) as indicated inside the battery  
compartment.  
GOALKEEPERS  
Goalkeepers are always under computer control except when they have the ball in their  
hands or when they are about to take a goal kick, in which case all they can do is kick the  
ball out.  
• Replace the battery compartment door and tighten the screw with a screwdriver. Do not  
over-tighten.  
• Press the A-Button when the “The Choppa Can Land Symbol” is shown to make the  
choppa land. Once the choppa has landed, select it to make the troop disembark.  
ADULT SUPERVISION IS RECOMMENDED WHEN CHANGING BATTERIES.  
Form A New Troop (Or Two)  
THE BENCH  
There are times when the strategy dictates that the troopers spilt up – perhaps to execute  
classic “pincer movement”. So long as you have enough troopers you can make a maxi-  
mum of two new troops from the original Snake Troop, and those are: Eagle Troop and  
Panther Troop.  
The bench can be called on at any time during the game when the ball is out of play or a  
free kick is awarded, or before the beginning of a half. To access the bench press the con-  
troller three times in any direction in quick succession. Moving the controller up and down  
the bench enables the selection of the manager or substitutes, press B to select. Press  
left or right to exit the bench.  
TV CONNECTION  
NOTE: To connect Sensible Soccer directly to a TV, the TV must be equipped with audio  
and video input jacks or a Scart input. They are commonly found on the front of the TV  
near the contrast, colour, and picture adjustment controls or on the rear of the TV near the  
antenna and cable/satellite jacks.  
• Press the Start Button to access the status panel.  
• Use the pointer to select the names of the troopers you’d like to form a new troop (the  
names will be highlighted). Notice that the troop’s logo has spilt into two.  
The Manager  
The Manager is the chap in the brown coat and he is used to change the team formation  
on the pitch. Select the new formation and press B to confirm.  
CONNECTING TO A VCR  
• Select the troop’s logo to form a new troop with the troopers whose names were high-  
lighted.  
To connect Sensible Soccer to your VCR, insert the yellow video plug from the Main Unit  
into the video in (yellow) jack on your VCR, the white audio plug into the left audio in  
(white) jack or via the Scart adaptor. Then set the VCR to the appropriate video input  
mode (see your VCR’s operating manual for details).  
Substitutions  
• Select a troop logo then press the Start Button to resume play in control of the active  
troop. Note new troops may be formed inside a vehicle, but only the highlighted troops  
will exit the vehicle.  
Up to two substitutions can be made during the game. First select the player you wish to  
bring on and then select the player you wish to replace.  
ADULT SUPERVISION IS RECOMMENDED WHEN CONNECTING CABLES TO A TV  
AND VCR.  
Share And Share Alike  
THE MENUS  
Hold on – who takes all the grenades and bazookas when a troop splits? It’s up to you to  
decide. Notice that when you spilt a troop , any grenades and bazookas are outlined. By  
selecting the grenades or bazookas, the outline changes to reflect the quality of weapons  
– all half or none – that the new troop will take.  
SENSIBLE SOCCER  
OPTIONS  
The options menu allows you to alter the game length, sounds, difficulty level, weather  
and pitch condition.  
“There a few games that can claim to have had such a defining effect as Sensible Soccer.  
From the moment it was launched, Sensi, as it affectionately became known, was quite  
simply a phenomenon. A sports game loved by sports fans and non sports fans alike.  
That's because it's almost perfect in every way. Beautifully presented, tactical, deep, but  
above all, fun. Sensi was a jewel in the crown of the 16-bit generation and to play it again  
is to revisit an old friend. I lost a lot of hours of my life to Sensible Soccer in the 90s, and  
now I guess I'll be losing a few more.”- Miles Guttery, Games Journalist, February 2005.  
• The solid outline represents all the weapons  
• The dotted outline represents half of the weapons  
• No outline represents none of the weapons  
Difficulty Level  
Changing the difficulty level will effect the controls during a match.  
Beginner - Easier computer teams, easy ball dribbling ability enabling the player to turn  
quickly without losing and the SHOOT button is employed for all players.  
Regrouping Troops  
To bring separate troops together simply walk them into each other whereupon the troop-  
ers will automatically regroup as a single troop.  
Normal - Normal computer opposition, easy ball dribbling ability and the SHOOT button  
works for star players only.  
With over 15 million fans, Sensible Soccer was the most played football game of the early  
90’s. It’s top down style, detailed mini-sprites and incredibly intuitive gameplay made it  
the football game of choice and provided the springboard that turned Sensible Software  
into one of the most successful developers of the decade.  
A Mission Reminder  
Select the map at the bottom of the Status panel for an overview of the area and the  
active troop’s position (indicated by a big red cross). Note that enemy troops are not  
shown on this map – it’d spoil the surprise. Press any button to return to play.  
Expert - Computer opposition at hardest level, only star players have the easy dribbling  
ability and the SHOOT button works for star players only.  
Mission Complete  
CONTROLS  
MATCH MODES  
You did it – you saved the day. And you can save your state of play, too ………  
Sensible Soccer has two different game environments, the menu and on the pitch. To use  
the menus, move the directional controls on your control pad to highlight each option box.  
Press button B to select the option currently highlighted.  
Once you have selected from National, Club or custom teams you will reach a second  
options menu enabling you to select match mode.  
Saving Games  
At the end of every mission you are returned to Boot Hill to admire the view. See that little  
picture in the top- right hand corner of Boot Hill? Yeah, the one marked Save move the  
pointer to it.  
Friendly  
A single match between two players or 1 player and the computer. Once the conditions or  
season is selected, choose the teams by highlighting them. Press the B button once to  
select the team as a red computer team and twice to select as a blue player team. The  
correct number of teams must be chosen before the game can continue. Once teams are  
chosen select Play Match to go to the Pre-Match Tactics screen.  
PLAYER CONTROL  
During the game you may only control one player of your team at any one time. The man  
currently under your control is the one with the white number above his head. Control will  
be changed to another man if the man currently under your control is too far away from  
the ball or if he has lost his footing for any reason.  
• Press the A or B – Button to select save and call up a special Save Screen.  
A special five-letter pass code is given. Write it down – it contains information about the  
state of play so you can return to this exact point at a later date. Press any Button to  
return to Boot Hill.  
Cup  
A knockout tournament. Up to 64 teams can be selected, as any combination of Player or  
Computer teams. Selection of the Starting Month will determine the conditions throughout  
the tournament. Please note that the save game facility is not functional.  
OFF THE BALL CONTROLS  
Resuming Saved Games  
These controls apply when the man under your control is not in possession of the ball.  
See that little picture in the top left hand corner of Boot Hill ? Yeah, the one marked Load;  
move the pointer to it.  
Running  
League  
To direct your man simply press your controller in the direction you want him to run. A  
running man can intercept the ball from an opponent in possession.  
• Press the A or B – Button to select Load and call up a special Load Screen.  
Between 2 and 20 teams can compete in the league, as any combination of Player and  
Computer teams. Please note that the save game facility is not functional.  
To enter a pass code, do this:  
Sliding Tackles  
• Press the D-Pad up or down to change the letter  
• Press the D-Pad left or right to move through the letters  
Further pre-customised tournaments are available depending on which team set is selected.  
When running off the ball it is possible to slide into the ball or an opponent by pressing  
button B. This will make your player slide in the direction he is facing. Whilst a man is slid-  
ing it is possible to get him to deflect the ball in a direction different to the one which he is  
sliding when he makes contact with it. To do this the controller must be redirected whilst a  
man is in mid slide before he has made contact with ball. This is a skill which has to be  
mastered.  
EDIT TEAMS  
• Press any other Button to enter the pass code. If the pass code is invalid, you will be  
told. Select Load and try again.  
This allows you to edit any team’s name, player names, manager name, country of origin  
and kit colours  
BE THE FITTEST  
PRE-MATCH TACTICS  
And survive with the following handy hints.  
Headers  
Before the game each player can edit their team and tactics. To swap players simply  
select the first player you wish to change using the B Button, followed by the player you  
wish to swap him for. You can swap as many times as you like before the game begins. To  
select tactics simply highlight the desired option and press Button B.  
When the ball is in the air and you press button B, instead of sliding into the ball the man  
under your control will attempt to head the ball. Such headers can also be deflected in a  
similar way to sliding tackles but redirecting must take place before contact has been  
made.  
• Don’t wait until you see the whites of their eyes – shoot them before they shoot you.  
• Look out for secret hidden zones where special equipment may be found.  
• Please don’t leave the screaming wounded to die. Bite the bullet, so to speak, and do  
the decent thing: finish them off.  
CANNON FODDER  
ON THE BALL CONTROLS  
A full detailed manual can be downloaded at www.radicauk.com  
These controls apply only when your man is in direct possession of the ball. The control  
methods described can be adjusted to suit your own preferences by changing the difficul-  
ty level in the option menu.  
War has never been so much Fun! Cannon Fodder took the Sensible Software ethos of  
creating addictively playable games to a whole new level. The game went straight to the  
top of the charts on its launch in 1993 and contributed to Sensible Software having the  
number one slot in the Video games Charts for 50 weeks between 1992 and 1994.  
MEGA – LO – MANIA  
Dribbling  
Sensible Software’s first ever Mega Drive game was an instant classic, bringing complex  
god sims to the masses. The aim is simple; command a tribe of humans as they evolve  
from a primitive race to complex, technologically advanced beings. Each “epoch” consists  
of 3 Islands, which must be conquered before your tribe can progress. Mine raw materials  
and develop weapons as you fight opposing tribes in your bid to become omnipotent!  
When on the ball simply press your controller in the direction in which you want the player  
to dribble the ball. You will find that as the player gathers speed it is harder for him to  
change direction and retain control of the ball. This is another skill that has to be mas-  
tered. (The way dribbling works can be altered by changing the difficulty setting from the  
options menu).  
FROM CONSCRIPTS TO TROOPERS  
Before you play, you need to call up some fit young men to become troopers. As luck  
would have it, over at Boot Hill there is a queue of some 360 eager conscripts waiting to  
Download from Www.Somanuals.com. All Manuals Search And Download.  

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