OWNER’S MANUAL
English
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Contents
Introduction
1
2
Instrument Overview
Control panel
2
Rear panel
3
Playing the pRP6
Connect the power supply
Turn the instrument on
Adjust the overall volume
Headphone jack
Pedal Connection
Listen to the Demo song
The pRP6 Presets
The functions of the pRP6
Touch sensitivity
Transpose
4
4
4
4
4
4
4
5
6
7
8
Tune
9
MIDI Channel
10
11
12
13
15
15
15
15
16
17
17
17
18
Midi Local
Midi Common channel
About MIDI
MIDI Applications
As a MIDI controlling device
As a Slave device
Midi Sequencer recording
Panel Reset
Technology
Damper Physical Model
Technical specifications pRP6
Index
Appendix
GM-GMX Sound tables
Preset table
A.1
A.3
A.4
A.7
A.8
Drumkit tables
Midi Implementation chart
Recognized Control Change messages
i
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ii
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Introduction
Thank you for purchasing the newGEM pRP6, the new portable Digital Piano
belonging to the prestigious Real Piano Series by Generalmusic.
pRP6 features the same sound characteristics as the higher end sister
models, but with a control panel situated on the left key block consisting of just
4 elements to reduce user interventions to the bare minimum.
pRP6 combines advanced technology, reliable high quality componentry and
an easy-to-use interface to produce the unique Real Piano sound.
With its 32 note polyphony and 76 note, half-weighted keyboard, pRP6 is the
modern, economical answer to portable piano playing.
pRP6 offers 32 new Presets including 10 exclusive piano sounds. Also
featured is an internal Sound Library consisting 444 GM/GMX compatible
sounds, addressable via MIDI from any external MIDI controlling device.
The Presets are further enhanced by the 22 Reverb and 22 Delay/Modulation
digital effects which are automatically recalled for every Preset selection.
The built-in stereo amplification system, giving 6W + 6W power faithfull
reproduces the complex sound diffusion of an acoustic piano.
pRP6 is very easy to use, but to make the most of the instrument’s features,
you are recommended to consult this manual whenever you are not sure what
to do.
Most important, of course, is how you treat your pRP6. Please take time to
read the General Safety Instructions to guarantee a long and trouble free use
of your instrument.
1
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Instrument Overview
Control panel
1
2
5
1. POWER
O
N/OFF
Press to turn the instrument on and off.
2. VOLUME
Control knob to regulate the general volume of the
instrument.
3. DATA
Ħ
/
Ĥ
Use these buttons to select Presets (single, layer or
splitsoundcombinations). Pressbothbuttonsatthe
same time to trigger the DEMO song.
In Function mode, the Data m/n buttons change the
parameter status of the current function. The func-
tions are selected with the last six notes of the
highest octave of the keyboard.
3
4
4. GRAND PIANO
Press this button to select the GrandPiano Preset
whichinstantlyrecallstheGrandPianosoundacross
the entire keyboard.
5. FUNCTION KEYS
Notes B6-G7 of the highest octave are dedicated to
the selection of the pRP6 functions. The function
parameters are selected with the Data m/n buttons
while holding down a function key.
2
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Rear panel
3
6
1
2
4
5
1. MIDI IN/OUT:
These ports allow the instrument to be connected to other MIDI devices.
Midi In allows the sounds of the pRP6 to be played by an external controlling device e.g.
a controller keyboard or a sequencer.
Midi Out sends MIDI information from the pRP6 to other MIDI external equipment.
2. PEDALS:
Two pedal connectors (Damper and Soft) for optional switch-action pedals.
3. INPUT RIGHT/M-LEFT:
These two stereo inputs are used to connect another instrument to the pRP6. The output
oftheotherinstrumentwillbemixedwiththemainsignalofthepRP6andsenttotheOutput
and Headphone jacks. If you are connecting a mono signal, then you should use only the
Right/Mono jack.
4. OUTPUT RIGHT/M-LEFT:
These two stereo outputs are used to connect the instrument to another amplifier, mixer
orrecordingdevice. Ifyouareconnectingtomonoequipment,(e.g.aguitaramplifier),then
you should use only the Right/Mono jack.
5. PHONES:
Plug a set of stereo headphones into this jack for private listening.
6. 12 V DC:
Connection for the power supply unit. Use only the unit supplied with your instrument.
3
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Playing the pRP6
Connect the power supply
Connect the Generalmusic power supply unit to the 12V. D.C. jack.
LED on
Turn the instrument on
To turn the pRP6 on, press the ON/OFF switch located on the left key block.
After a short period, the instrument is ready to play the Grand Piano preset.
The LED of the Grand Piano Preset button will be on as an indication that the
instrument is on.
In this power upcondition, you will be able to play a piano sound (GrandPiano)
across the entire keyboard without carrying out other operations.
Adjust the overall volume
Use the VOLUME control knob to adjust the overall volume level.
Clockwise rotation of the VOLUME control knob increases the overall volume
and counter-clockwise rotation decreases it.
Headphone jack
The headphone jack is located on the rear connections panel.
Plugging a set of headphones into the Phones jack will exclude the internal
speakers to allow you to play in total silence without disturbing others in the
same room. Use a mini jack1/4” adapter for Walkman or MidiDisc headphone
sets.
Use the Volume control to adjust the Headphones volume.
Pedal Connection
The pRP6 has two connectors for the connection of optional, switch-action
pedals: SOFT and DAMPER.
Soft: The Soft pedal (left) is a switch control pedal (On/Off) which affects the
timbreoftheinstrumentsuchthatitplayssofter,allowingyoutocontinueusing
the same playing style at a lower volume.
Damper: The Damper pedal (right) applies the Sustain effect to all notes
released. If you release a note after depressing the Damper, the note will
proceed towards its natural decay according to the type of sound played. The
Damper is particularly effective with Piano type sounds.
Listen to the Demo song
The pRP6 contains a demonstration recording of the internal sounds.
1. Press both the DATA Ħ and Ĥ buttons at the same time.
The Demo song will start to play instantly. When it reaches the end, it
will start from the beginning and repeats continually until stopped.
2. Tostoptheplaybackatanypoint, pressbothDATA Ħ/Ĥ buttonsatthe
same time.
You can also use the Grand Piano Preset button to stop the Demo.
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N
°
Name
N
°
Name
The pRP6 Presets
1. Stage Piano (S)
2. Rock Piano (S)
3. Rhodex (S)
4. Hard Rhodex (S)
5. Wurtlitz (S)
6. FM Piano (S)
7. El. Glock Piano (L)
8. Harpsi (S)
17. Harpsi/Strings (L)
18. Vibes 2 (Sp)
The pRP6 contains 32 Internal Presets, consisting of Single,
19. Rock Piano/Pad (L)
20. Rhodex Pad (L)
21. FM Piano Stage (L)
22. Strings/Choir (L)
23. Piano/Choir (L)
24. Stage Piano/Poly (L)
25. Rock Piano/Poly (L)
26. Jazz Organ 1 (S)
27. Pop Organ (S)
28. Theatre Organ (S)
29. Church Organ (L)
30. Jazz Organ 2 (Sp)
31. Organ/Bass (Sp)
32. Church/Choir (L)
Layered and Split sound combinations.
Each sound combination of the Presets recalls an appropriate
configuration of effects (Reverb and Chorus) together with
Volume and Balance settings.
The table shown opposite lists the pRP6 Presets. After each
name, the type of Preset is indicated in brackets: “S” for Single,
“L” for Layer and “Sp” for Split.
9. Vibes 1 (S)
10. Piano/Strings (L)
11. Stage Piano/Strings (L)
12. Stage Piano/Bass (Sp)
13. Piano/Bass (Sp)
14. Rhodex/Ride (Sp)
15. FM Pad (L)
Using the SOUND/DATA
Ħ
/
Ĥ
buttons, it is possible to select
the pRP6 Presets sequentially.
16. FM/El.Bass (Sp)
1. After turning the pRP6 on, press the DATA Ħ button.
YouwillrecallthefirstPreset,calledStagePianowhichplaysacrossthe
entire keyboard.
2. Press the DATA Ħ button again to recall the Preset,” Rock Piano”.
Every time you press the DATA
Ħ
button, you will select the Presets
in increasing numerical order. When you reach the last Preset on the
list, Church/Choir, pressing the Data
Ħ
button will have no effect.
3. Press the DATA Ĥ button.
If you started with the Preset Rock Piano selected in step 2 above, you
will return to the previous Preset “Stage Piano”.
Every time you press the DATA
in decreasing numerical order.
Ĥ
button, you will select the Presets
Once you select the first preset, “Stage Piano”, pressing the Data
button will have no effect.
Ĥ
LED on
4. To cancel the current Preset and return to the Grand Piano Preset, press
the Grand Piano button.
The Grand Piano button will always return to the Grand Piano Preset
active across the entire keyboard.
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The functions of the pRP6
pRP6 features 6 functions which affect the instrument in various ways. The
Functions are activated using the last 6 notes of the highest keys of the
keyboard. To activate a function and modify its value, hold down the
corresponding key and press the DATA
Ħ
/
Ĥ
buttons.
The functions and corresponding notes are:
TOUCH (B6) :
changes the keyboard’s touch sensitivity (response to
changes in the key-strike velocity);
TRANSPOSE (C7) : changes the instrument’s overall pitch;
TUNE (D7) :
fine tunes the instrument;
MIDI
C
H. (E7) :
sets the instrument’s MIDI Channel (for MIDI setups);
MIDI LOCAL (F7) : sets the instrument for MIDI Local operation (for MIDI
setups). Local disconnects the pRP6 sound generation.
MIDI COMMON (G7) : sets the instrument’s MIDI Common channel (for MIDI
setups). TheCommonchannelisusefultocontrolanother
MIDI device which has automatic arrangements.
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Touch sensitivity
If the keyboard of yourpRP6 is too “hard” or “soft”, you may want to modify the
touch sensitivity. Your pRP6 has a touch sensitive keyboard; in other words,
the keyboard behaves just as in a traditional piano: the harder you play, the
louder the sound.
You can choose from three different velocity curves.
SOFT, NORMAL, HARD
The default status of the instrument corresponds to the NORMAL setting.
1. Press and hold the TOUCH function key (B6) then press the DATA Ħ
buttontoselecttheSOFTcurve, ortheDATA Ĥ buttontoselecttheHARD
curve.
Pressing either button, the instrument automatically plays a reference
note C with an intensity corresponding to the current velocity setting. In
this case, the current setting is NORMAL (default) and the reference
note C will play with a medium intensity.
2. If you press the DATA Ħ button a second time, you will select the SOFT
velocity curve, identified by the reference note C which will play with a
greater intensity.
The SOFT setting corresponds to the most sensitive keyboard re-
sponse which permits maximum sound levels with a light touch.
3. If, instead of Data Ħ in step 2, you press the DATA Ĥ button a second
time, you will select the HARD velocity curve, identified by the reference
note C which will play with less intensity.
TheHARDsettingcorrespondstoanotsosensitivekeyboardresponse
which requires a heavier touch to obtain maximum sound levels.
4. Release the Touch function key, (B6), to retain the new setting.
The current Touch setting will remain memorized even after turning the
instrument off. To restore to the Normal setting, see step 5 below.
From Hard to Soft
If you press the DATA
instep3, pressingtheDATA
Ħ
button when the current setting is HARD, as
buttononcewillplaythereferencenote
Ħ
of the current setting, pressing a second time will select NORMAL, then
pressing a third time will select SOFT. In this case, you will hear the
reference note play with three different intensities (low, medium and
high).
From Soft to Hard
Similarly, if you press the DATA
SOFT, as in step 2, pressing the DATA
Ĥ
button when the current setting is
once will play the reference
Ĥ
note of the current setting, pressing a second time will select NORMAL,
then pressing a third time will select HARD. In this case, you will hear
the reference note play with three different intensities (high, medium
and low).
5. TorestoretheNORMALsetting,holddowntheTouchkey,(B6),thenpress
both Data Ħ/Ĥ buttons at the same time.
The reference note will play with a medium intensity as confirmation of
the reset.
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Transpose
TheTRANSPOSEfunctionallowsyoutoquicklychangetheoverallpitchofthe
instrument, raising or lowering it in steps of one semitone at a time (max. +/–
12 semitones). The transposition applied remains in memory until changed
again, oruntiltheinstrumentisturnedoff. TurningpRP6 onagainrestoresthe
normal pitch (C = C).
1. HolddowntheTRANSPOSEfunctionkey, (C7), thenpresseithertheDATA
Ħ button or the DATA Ĥ button.
Pressing either button, the instrument automatically plays a reference
note C in the current pitch (note C).
To raise the pitch of the instrument
2. If you press the DATA Ħ button a second time, the pitch will be raised by
one semitone.
The note played in this case will be C#. The pRP6 will now be
transposed to the new pitch (C = C#).
Pressing DATA
Ħ
again will raise the pitch by another semitone (C=D)
and so on. Continue in this way until you obtain the required pitch.
To lower the pitch of the instrument
3. Hold down the TRANSPOSE function key (C7) and press the DATA Ĥ
button once.
The instrument will play a note in the current pitch set in step 2 (in this
case D) which will correspond to the reference note.
Press the DATA
semitone. The note played in this case will be Db (C = Db).
Press DATA once more to lower the pitch by another semitone (C =
Ĥ
button again and the pitch will be lowered by one
Ĥ
C) so on. Continue in this way until you obtain the required pitch.
Repeat the operations, always with C7 pressed, until you obtain the
required transposition either above or below standard pitch.
To escape from the TRANSPOSE menu, simply release the corre-
sponding function key C7.
The instrument will remain set at the new pitch until you change the
setting, or turn the instrument off. When you turn the instrument on
again, the Transpose setting will set automatically to the normal pitch.
To cancel the transposition (without turning off)
4. HolddowntheTRANSPOSEfunctionkey(C7)andpressboththeDATA Ħ
and Ĥ buttons at the same time.
The normal pitch of the instrument will be restored (C=C), confirmed by
the reference note which will play the note C.
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Tune
The TUNE function allows you fine tune the instrument. The tuning can vary
between427.5Hzand452.5Hz(correspondingtoanexcursionofapprox.one
semitone) in steps of +/– 0.5 Hz. The default status of the instrument
corresponds the equal standard A = 440 Hz.
1. Press and hold the TUNE function key (D7) and press either the DATA Ħ
or the DATA Ĥ button to raise or lower the tuning accordingly.
ThefirsttimeyoupresstheDATA
Ħ
orDATA
Ĥ
button,theinstrument
will automatically play a sinusoidal reference sound (A = 440 Hz).
To raise the tuning
2. While still holding down the TUNE function key (D7), press the DATA Ħ
button again to obtain the first increment (+0.5 Hz).
Continue in this way until you obtain the required tuning level. The
sinusoidal reference sound will help you fine tune the instrument.
Release the TUNE function key (D7) to escape the function.
To lower the tuning
3. While holding down the TUNE function key (D7), press the DATA Ĥ
button to activate the function.
Youwillhearthereferencesinusoidalsoundplaywiththelastsettuning
(the one set in step 2 above).
Press DATA
Ĥ
again to obtain the first decrement (–0.5 Hz) and
continue in this way until you obtain the required tuning level.
Release the TUNE function key (D7) to escape the function.
The current Tune setting will remain memorized even after turning the
instrument off. To restore the pitch to normal, see step 4 below.
To reset the tuning
4. Hold down the TUNE function key (D7) and press both the DATA Ħ/Ĥ
buttons at the same time.
You will hear the reference sinusoidal sound play with the standard
Pitch (C=C), or with the current Transpose pitch.
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MIDI Channel
pRP6 is able to transmit MIDI messages on up to three channels, depending
on the type of Preset recalled (single, layer or split). In reception, pRP6 can
receive on all 16 MIDI channels.
The MIDI function allows you to modify the MIDI transmission channels of the
pRP6, used by the pRP6 to communicate with other MIDI devices through a
MIDI cable.
The Midi Channel function does not play a reference note during the setting
operation.
1. PressandholdtheMIDIChannelfunctionkey(E7)andpresstheDATAĦ
button to increase the transmission channel by one unit.
Each time you press the DATA
increases by one unit.
Ħ
button, the MIDI channel setting
Repeat the operations, making a mental note of how many times you
presstheDATA buttonwithE7pressed, untilyouobtaintherequired
channel number.
Ħ
2. PressandholdtheMIDIChannelfunctionkey(E7)andpresstheDATAĤ
button to decrease the channel setting by one unit.
Each time you press the DATA
decreases by one unit.
Ĥ
button, the MIDI channel setting
Resetting to the default MIDI channel configuration
3. Ifyouarenotsureonwhichtransmissionchannels pRP6 iscurrentlyset,
you can reset to the default channel settings (Ch 1, 3 and 2) by holding
down the MIDI Ch. function key (E7) and pressing both DATA Ħ/Ĥ
buttons at the same time.
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Midi Local
If you are using your pRP6 via MIDI as a controlling device connected to an
external sound generator (expander, keyboard, etc.), when you play, you will
hear the expander’s sounds together with the pRP6 Sounds. If you prefer to
listen to the expander’s sounds alone, you can choose to exclude the RP
sounds by setting the MIDI Local function to OFF.
Setting this function to OFF disconnects the keyboard from the internal
generator and transmits keyboard data via the pRP6 MIDI OUT only.
The Midi Local function does not play a reference note during the setting
operation.
1. Press and hold the MIDI Local function key (F7) and press the DATA Ĥ
button once.
Play the same note, or a note anywhere along the keyboard. You will
not hear any sound.
This is because MIDI LOCAL OFF setting has disconnected the
keyboard from the internal sound engine. This setting will allow you to
play your external expander’s sounds via MIDI without hearing the
pRP6 sounds.
2. To return to MIDI LOCAL ON, press and hold the MIDI Local function key,
(F7) and press the DATA Ħ button.
Play the same note, or a note anywhere on the keyboard. This time the
keyboard will play. Via MIDI, with MIDI LOCAL ON, you will be able to
play the pRP6 sounds together with the external expander’s sounds.
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Midi Common channel
TheCommonchannelisaspecialchannelthatallowsyoutocontrolotherMIDI
devices that have automatic arrangements.
The Midi Common function does not play a reference note during the setting
operation.
1
Press and hold the MIDI Common function key (G7) and press the DATA
Ħ button to set the Common channel to ON.
The Common channel is set to OFF by default, therefore, pressing the
DATA
Ħ
button will set the Common channel ON.
When on, the Common Channel is set to the value of 16 (fixed).
2. PressandholdtheMIDIChannelfunctionkey(G7)andpresstheDATAĤ
button to deactivate the Common channel.
The Common channel will now be off.
Resetting to the default Common channel
3. If you are not sure of the current status of the Common channel setting
(on or off), you can reset to the default setting (Off) by holding down the
Common Ch. function key (G7) and pressing both DATA Ħ/Ĥ buttons
at the same time.
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About MIDI
MIDI, the abbreviation for “Musical Instrument Digital Interface”, is a world
standard interface that allows MIDI compatible instruments and other equip-
ment to communicate with each other, in order to exchange data and control
one another. MIDI is now a very common feature and a great deal of literature
is available explaining all the standards implemented by MIDI. You are
recommended to consult other specialized literature if you wish to know more
about the standards implemented and how to apply them. This section limits
itselftogivesomeexamplesregardingthesimplestformsofMIDIapplications
for your pRP6.
The MIDI ports
The pRP6 is fitted with two MIDI ports: MIDI IN and MIDI OUT.
The MIDI IN port receives MIDI data from an external MIDI device which can
be used to control the pRP6.
The MIDI OUT port transmits MIDI data generated by thepRP6 (for example,
note or velocity data generated by playing the keyboard).
MIDI channels
The “MIDI channels” used in the MIDI communication system is similar to
television broadcasting. Each channel can receive a different stream of data
with respect to the others. Exactly as occurs in television broadcasts, in order
to exchange data, the receiving and transmitting devices must be tuned
correctly. In other words, the MIDI controlling device and the MIDI receiving
device must both be set to the same MIDI channel, selected from 16 possible
channels.
Multiple channel instruments, called multi-timbral units, can receive and
transmitacrossseveraldifferentMIDIchannelsatthesametime,buteachpart
must correspond to the same MIDI channel between the two communicating
units. pRP6 is able to transmit on up to three MIDI channels. In reception,
pRP6 can be used as a multi-timbral unit, because it can receive MIDI on 16
channels.
Midi Common
If you set pRP6 to receive MIDI messages on the Common channel, all
program change messages received by pRP6 are interpreted as Preset
Change messages, allowing you to play the 16 Presets from the external
keyboardwhichemulatesthepRP6internalkeyboard. Simplysettheexternal
controlling device to transmit MIDI messages on the same channel as the
pRP6 Common channel.
The pRP6 MIDI Sounds and Banks
Via MIDI, your pRP6 offers some interesting features which cannot be
achieved using the instrument on its own. On its own, the maximum number
of Presets you can select on pRP6 are those listed on page 4, a total of 16,
some of which recall single sounds, some two layered sounds across the
keyboard and others two or three sounds on a split keyboard.
When you use pRP6 as a slave device, a MIDI controller keyboard can play
thepRP6internalMidisoundswhichareorganizedinfourbanks,thefirstthree
housing128soundsorganizedin“family”groups, andthefourthcontaining60
sounds. Thebank1soundscorrespondtotheindustrystandardGeneralMIDI
sound library, while banks 2 and 3 contain sounds taken from Generalmusic’s
ownextensivesoundlibrary. Bank4containsanadditional60Sounds,butnot
organized i “family” Groups like those in banks 1, 2 & 3. Banks 2 and 3 also
contain a Percussive family where you’ll find a selection of 16 Drumkits.
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Another drumkit is also in Bank 4.
These sounds and sound banks can only be selected via MIDI, not from the
pRP6 control panel. To select these sounds via MIDI, you would have to send
a Midi message to the pRP6 consisting of two parts: ControlChange/Bank
Select (CC00-BankSelect) followed by a Program Change (PC). Refer to the
Midi sound tables in the Appendix for information regarding the Banks and
Program Change numbers of all the sounds and Drumkits.
MIDI messages transmitted and received by pRP6
pRP6 transmits and receives the following type of MIDI information.
Note and Velocity data: This is information pertaining to the note played and
relative velocity value. The receiving device recognizes the note because it is
defined by the “MIDI note number”, and the velocity value is defined by the
“MIDI velocity value”. Whenever a key on the pRP6 is pressed, the note and
velocity information is transmitted from the instrument’s MIDI OUT port to the
receiving device. Conversely, pRP6 will play the corresponding notes when-
ever note and velocity data is received at the instrument’s MIDI IN port.
Program Change numbers: This type of information relates to data which
identifies the pRP6 Preset. pRP6 transmits MIDI Program Change numbers
from 1 - 32, corresponding to the 32 Presets that can be selected from the
panel. Whenever you select a Preset, the corresponding MIDI Program
Change number is transmitted to the receiving device, causing the corre-
spondingly numbered voices to be selected in the external MIDI unit, set to
receive on the same MIDI channel as the pRP6.
Conversely, whenever pRP6 receives Program Change number data (for 1-
32)fromanexternalMIDIdevice,thecorrespondinglynumberedpRP6Preset
will be automatically selected, but only if received on the Common channel,
otherwise, the internal Midi Sounds will be selected.
Control Change messages: The Soft and Damper pedals ofpRP6 generate
Control Change data which is transmitted from the instrument’s MIDI Out port
whenever the pedals are operated. The internal tone generator of the
receiving device will respond to the pedal solicitations in the same way as the
pRP6 Sound engine. Whenever the same type of Control Change data is
received by pRP6, it will respond appropriately.
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MIDI Applications
The following explains how your pRP6 can be used in the most common MIDI
setups suited to this instrument:
a) as a MIDI controlling device (Master);
b) as a tone generator (in other words, a Slave);
c) for MIDI sequence recording.
As a MIDI controlling device
pRP6, likemostMIDIinstruments, transmitsnoteandvelocity
information(touchresponse)viatheMIDIOUTportwhenever
notes are played on the keyboard.
IftheMIDIOUTportisconnectedtotheMIDIINportofanother
MIDI keyboard (synthesizer, etc.) or a tone generator (more
commonly called an “expander”, but essentially any device
with an internal sound engine), the external unit will respond precisely to the
notes played on the transmitting keyboard.
The result is that such a setup allows you to play two instruments at the same
time,usingpRP6asthecontrollingdevice(Master)andtheotherasthedevice
being controlled (Slave).
Quite simply, every time you select a Preset, you will send Program change
messages to the external device who will respond by playing a second sound.
As a Slave device
AswellastransmittingMIDIinformation,pRP6recognizesthe
same type of data if received at the MIDI IN port from an
external controlling device. In this case, the MIDI IN port of the
pRP6 is connected to the MIDI OUT port of the external
controlling unit. This, therefore, allows pRP6 to be controlled
inexactlythesamemannerasdescribedabove,onlythistime,
the pRP6 behaves as the slave and the external device the
controller.
Midi Sequencer recording
The type of data transfer described above can be exploited very
efficiently for MIDI sequence recording. For this connection,
shown in the diagram, the pRP6 MIDI OUT is connected to the
Sequencer MIDI IN, and the Sequencer MIDI OUT is connected
to the pRP6 MIDI IN. This connection is more commonly know
as a “MIDI Loop”.
Any instrument with a sequencer, or a Computer running
sequencersoftware,canbeusedtocapture(record)theMIDIdatatransmitted
by the pRP6.
When the recorded data is played back, the pRP6 reproduces the recorded
sequence in exactly the same manner as it was recorded.
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Panel Reset
pRP6 offers a Panel Reset function which allows you to restore the factory
settings without turning the instrument off.
For example, if you have changed some parameters, such as the MIDI
channels, the tuning, the velocity curves, etc., you can restore the factory
(default) settings with the following procedure:
•
Hold down the GRAND PIANO PRESET button and press both the SOUND/
DATA Ħ/Ĥ buttons at the same time.
16
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Technical specifications pRP6
76 keys, half-weighted
Keyboard
Polyphony
Presets
32 notes maximum
444 Sounds (MIDI addressable)
32 Presets - Single, Layer and Split, Grand Piano Preset,
22 Reverbs and 22 Effects (Delay/Modulations) memorized
to the Presets
Volume, Data Ħ/Ĥ, Touch, Transpose, Tune, Midi (Channel, Local,
Common), Grand Piano Preset
Controls
Demo
1 Demo Song
Pedals
Soft, Damper
Connections
Stereo In, Stereo Out, Phones, Pedals, Midi In, Midi Out, 12 V. DC.
Amplification
6W + 6W Stereo
Technology
ThepRP6featuresauniqueapplicationofsounddesigntechnologypatentedbyGeneralmusicas“DamperPhysicalModel”.
Damper Physical Model
The damper pedal accurately simulates the effect of the dampers being moved closer to or further away from the strings
of the piano. Because of this, effects such as partial or half damping can be achieved. The dampers can even be slowly
“squeezed” back against the strings. When the damper pedal is depressed, the damper physical model will simulate the
effect of sympathetic resonances being produced by the un-damped strings. Even if you are using a standard switch type
pedal, you can hear the effect of the Damper Physical Model by comparing the sounds of notes played in the highest octave
of the instrument with and without the damper pedal depressed.
Note: The Damper Physical Model is applied to the Grand Piano sound only.
17
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Index
Presets 5
A
Program Change numbers 14
pRP6 as a MIDI controlling device 15
pRP6 as a Slave device 15
About MIDI 13
C
R
Common channel 12
Control Change numbers 14
Control panel 2
Raise the pitch 8
Raise the tuning 9
Rear panel layout (connections) 3
Resetting the tuning 9
Restore the factory settings 16
Controlling device 15
D
Damper 4
Damper Physical Model 17
Demo song 4
S
Sequencer recording 15
Slave device 15
Soft 4
Drumkits 13
F
Soft curve 7
Fine tune the instrument 9
Functions of the pRP6 6
T
Technical specifications 17
Technology 17
H
Touch 6
Hard curve 7
Touch sensitivity 6, 7
Transmission channels 10
Transpose 6, 8
Transposition cancel 8
Tune 6, 9
Headphone jack 4
Headphones 4
I
Introduction 1
Turn the instrument on 4
L
V
Local On 11
Velocity data 14
Lower the pitch 8
Lower the tuning 9
M
MIDI Applications 15
MIDI Channel 6, 10
MIDI Channels 13
MIDI Common 6, 13
MIDI Common channel 12
MIDI Local 6, 11
MIDI ports 13
MIDI Sequencer recording 15
MIDI Sound Banks 13
N
Normal curve 7
Note data 14
O
Overall volume 4
P
Panel Reset 16
Pedal Connection 4
Pitch 8
Playing the pRP6 4
Power supply (12 V D.C.) 4
18
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Appendix
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A
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pRP6 MIDI Sound table (GM - GMX)
Midi
Bk 1 (Rom)
Bk 2 (Rom)
Bk 3 (Rom)
Midi
Bk 1 (Rom)
Bk 2 (Rom)
Bk 3 (Rom)
PIANO group
BRASS group
00
01
02
03
04
05
06
07
Piano1
PianoMk1
PianoW2
PickPiano2
Pianoctave2
E.G.Piano22
Western2
56
57
58
59
60
61
62
63
Trumpet
FlugelAttk
Trombone3
ShortTuba
MutedTrp2
Dyn.FrHorn*
Brass22
FlugelHorn
WowTromb2
WowTuba
Dyn.MtTrp*
TotoHorns2
BrassRips
SyntHorn2
AttkHorn2
Piano2
Trombone
Tuba
Piano3
E.G.Piano12
DetPiano2
ThinRhodx2
E.Piano32
Harpsich22
SynClav
HonkyTonk2
E.Piano1*
E.Piano2*
Harpsichor
Clavinet
MutedTrp1
FrenchHorn
Brass
SynBrass12
SynBrass22
E.Piano4
E.Piano5
SynBras22
SlowHorn2
Harpsich3
WowClav
CHROMATIC group
REED group
08
09
10
11
12
13
14
15
Celesta2
CelestaPlk2
GlockVibes2
WineGls12
Vibes2
Marimba22
Xylophone2
SoftBell2
ToyPiano2
GlockChoir2
MusicBell
SynVibes
Mallet
XyloTribal2
Oohlalaa
Climbing2
64
65
66
67
68
69
70
71
Soprano
Soprano2
SaxNoise2
OctaveSax2
BaritDet2
OboeChiff2
EngHorn22
Bassoon2
ClarSolo
SoprFilter
SoftFilt
Glockenspl
MusicBox
Vibraphone
Marimba
SoftSax
TenorSax
BaritonSax
Oboe
EnglisHorn2
Bassoon
Clarinet
TenFilter
BariFilter
OboeFilter
HornFilter
BassoonFlt
ClarFilter
Xylophone
TubularBel
Santur
BarChimes
ORGAN group
PIPE group
Organ1 2
16’1’Draw2
16’8’5’Drw
SwOrgan*
Church22
PipeOrgan2
Accord1
Organ1WX2
JazzOrgan32
SynOrg12
Organ3WX2
Organ42
72
73
74
75
76
77
78
79
Piccolo
HardFlute12
Dyn.Flute1*
HardFlute22
PanFlute2
HardFlt22
DynHiFlute2
Bubbler
16
17
18
19
20
21
22
23
Organ2
Flute
Recorder2
PanFlute
BottleBlow
Shakuhachi2
Whistle
Organ3
ChurchOrg12
ReedOrgan
Musette2
Dyn.Pan
BottleNois
Tube
Accord22
Shakupad2
Whistle1WX
OcarinaPan2
ShakuVoice2
Whistle3WX2
OcarinaSyn2
Harmonica
Bandoneon
Blusette
WestHarmon
OrganLfo2
Cassotto
Ocarina
GUITAR group
SYN LEAD group
Pulse22
Lyle2
SynLead12
Digital2
SoundTrk2
FiltRes22
Decay22
Obx32
24
25
26
27
28
29
30
31
NylonGtr
SoloGtr
VocalGtr2
SteelGtr1
Hawaiian
ChorusGtr2
Dyn.Muted*
5thOverdr2
HeavyGt2
HarmGtr32
80
81
82
83
84
85
86
87
SquareWave2 Pulse12
12StrGtr2
OctJzGtr2
ElGuitar1
Muted2
SawWave
SynCalliop2
ChiffLead2
Charang
ObxFilter2
Azimut2
Chopper2
Jump2
SteelGtr
JazzGtr1
CleanGtr
MutedGtr
Overdrive
DistGtr
SoloVox
5thSawWave2Decay12
FiltRes12
WhaGtr1
FuzzGtr
SlowHarmx2
BassLead
Obx22
HarmonxGtr
BASS group
SYN PAD group
32
33
34
35
36
37
38
39
AcoustcBs1
AcoustcBs2
Dyn.Fingrd*
Dyn.Bass2*
AcidBass1
Dyn.Bass3*
WXBass2
AcousticBs3
Dyn.Bass1*
PckBass22
Flanged
88
89
90
91
92
93
94
95
Fantasia2
NewAge2
Obx12
Fantasy22
VocBells2
PPG2
AnlgPad2
Fantasy32
Angels2
Prophet22
Analogic2
Atmosphere2
Decay32
FingeredBs
PickBass
Fretless
WarmPad
Polysynth2
SpaceVoice
SlapBass1
SlapBass2
SynBass1
SynBass2
SlapSynBs2
BowedGlass2 Prophet12
MetalPad2
HaloPad2
SweepPad
Bright22
Slave2
Machiner2
StopBass
SynBass3
SynBass4
TecknoBass2
RaveBass2
STRINGS group
SYN SFX group
IceRain2
Soundtrack2
Noiseres
MoonWind2
Wind2
BigRoom
Slope2
SynLead22
GlockAthm2
PopUp2
NoGravity2
Synthex22
40
41
42
43
44
45
46
47
Violin
SlowViolin
BowedViola
SlowCello
BowedBass
OctTremolo2
OctPizz2
ViolinOrch2
ViolaPad2
CelloEns2
Staccato
Plectra
96
97
Viola
Cello
98
Crystal
Atmosphere2
Brightness
Goblin
Arp26000
WithGas2
Resonance2
Synthex12
Contrabass
TremoloStr
Pizzicato
Harp
99
100
101
102
103
EchoPizz
Spacehar2
HarpDelay2
TimpaniEFX2 Dyn.Orch I’I*
EchoDrops
StarTheme2
StarTheme22 PowerBad2
Timpani
ENSEMBLE group
ETHNIC group
SitarDet2
SynSitar2
EthnicGtr2
SynSham
TrpClarin
48
49
50
51
52
53
54
55
Strings
StereoStrg2
StrgOrch2
SynStrg32
SynStrg42
VoiceUuh2
VoiceAah2
SkatVoices*
Rave2
StrgGlock2
St.SlwStrg
SynStrg52
Strings3
104
105
106
107
108
109
110
111
Sitar
BanjoOct2
ShamSitar2
Kanoun2
SlwStrings
SynStrg1
SynStrg2
Choir
Banjo
Shamisen
Koto
SlowUuh
SlowAah2
Vocoder2
Dyn.St.Hit
Kalimba
Bagpipe
Fiddle
ShrtKalimb
BagpipeEns2
Hukin
SaxTrumpt
BrassEns2
FiddleBell2
VoiceSpect
VoxOoh
SynVox
OrchHits2
Shanai
BacktoWS2
Appendix A•1
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Midi
Bk 1 (Rom)
Bk 2 (Rom)
Bk 3 (Rom)
ROM Bk 4 (MIDI)
DetuneEP1 2
PERCUSSIVE group
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
112
112
113
TinkleBell2
Agogo
SteelDrums2
Woodblock
Taiko
Dk_Stand.1D
Dk_RoomD
Dk_PowerD
Dk_Elect.D
Dk_HouseD
Dk_Jazz1D
Dk_BrushD
Dk_OrchD
Dk_Stand.2D
Dk_WSD
DetuneEP2 2
CpHarpsy 2
ChurcBel 2
DetnOrg1 2
DetnOrg2 2
ChurOrg2 2
ItAccord
114
Dk_Std.1WXD
Dk_DanceD
Dk_TechnoD
Dk_Jazz2D
Dk_M1D
115
116
117
Melo.Tom1
SynthDrum
ReverseCym
118
119
Dk_SY77D
Ukulele
SFX group
120
2
12StGuit
GtFretNois
BreathNois
Seashore2
Bird
Gtr.WhaWha
Zapp
GtrNoise
KeyClick
Drop
Mandolin
HawGuitr
121
122
TickTack
2
ChoGuitr
123
Scratch1
Water
FnkGuitr
FbkGuitr
GuitarFb
S.Bass3
S.Bass4 2
Orchestr 2
S.Strng3 2
BrassTr2 2
S.Brass3 2
S.Brass4 2
TaisKoto 2
Castanet
ConcerBd
MeloTom2
808_Tom
GtCutNse
StrnSlap
Rain 2
124
Telephone1
Helicopter2
Applause
GunShot
Telephone2
SynPerc32
HeartBeat
Explosion2
Door
125
Clackson2
PickScrape
Bomb
126
127
Sounds without a suffix
Sounds with suffix 2
Sounds with suffix *
Sounds with suffix D
=
=
=
=
Single
Layer
Switch
Drumkit
Thunder
Wind
Stream
Bubble 2
Dog
Horse
Telephon
DoorCrak
Door
Scratch
WdChimes
CarEngin
Car Stop 2
Car Pass 2
CarCrash
Siren
Train
Jetplane 2
Starship 2
2
BurstNse
Laughing 2
2
Screamin
Punch
Heart Bt
FootStep
MachiGun
LaserGun 2
Explosin 2
DrumSFX
A•2 Appendix
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pRP6 Preset tables
Preset
Number
1.
Name
Preset
Number
17.
18.
19.
20.
21.
22.
23.
24.
25.
26.
27.
28.
29.
30.
31.
Name
Stage Piano (S)
Rock Piano (S)
Rhodex (S)
Hard Rhodex (S)
Wurtlitz (S)
FM Piano (S)
El. Glock Piano (L)
Harpsi (S)
Harpsi/Strings (L)
Vibes 2 (Sp)
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
Rock Piano/Pad (L)
Rhodex Pad (L)
FM Piano Stage (L)
Strings/Choir (L)
Piano/Choir (L)
Stage Piano/Poly (L)
Rock Piano/Poly (L)
Jazz Organ 1 (S)
Pop Organ (S)
Theatre Organ (S)
Church Organ (L)
Jazz Organ 2 (Sp)
Organ/Bass (Sp)
Church/Choir (L)
Vibes 1 (S)
Piano/Strings (L)
Stage Piano/Strings (L)
Stage Piano/Bass (Sp)
Piano/Bass (Sp)
Rhodex/Ride (Sp)
FM Pad (L)
FM/El.Bass (Sp)
32.
Appendix A•3
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DRUMKIT TABLES
DK_STAND1 113-2
ROLLSNARE
FINGERSNAP
ZAPP
DK_ROOM 114-2
<
<
<
DK_POWER 115-2
<
<
<
DK_ELECT. 116-2
<
<
<
DK_HOUSE 117-2
<
<
<
DK_JAZZ 118-2
<
<
<
DK_SFX 112-4 (Bk6 via MIDI)
25
27
26
28
GunShot
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
29
SCRATCH2
SCRATCH1
STICK
30
32
34
31
33
SQCLICK
HOUSERIM
MUTBELL
BDSTD2
BDSTD1
RIMSHOT1
SDSTD1
HOUSECLAP
SDSTD4
TOMLOW
HHCLO1S
TOMLOW
HHPEDAL
TOMLOW
HHOPEN2
TOMLOW
TOMHIGH
CRASH
TOMHIGH
RIDECYM
CHINA
RIDECUP
TAMBSLP
SPLASH
COWBELL
CRASH
VIBRASLAP
RIDECYM
CONGASLAP
BONGOLOW
CONGAHSLAP
CONGAHIGH
CONGALOW
TIMBALES
TIMBLOW
AGOGO
AGOGO
CABASA
MARACAS
WHISTLE
WHISTLE
GUIROSHORT
GUIROLONG
CLAVES
WOODBLOCK
WOODBLOCK
QUICAHIGH
QUICALOW
TRIANSHORT
TRIANLONG
SHAKER
JINGLEBELL
WINDCHIMES
CASTANETS
MTSURDO
OPSURDO
35
BDROOM1
BDROOM1
<
SDROOM1
<
SDROOM2
TOMROOM
HHTGHT1
TOMROOM
<
TOMROOM
<
TOMROOM
TOMROOM
BDELECT1
BDROOM1
<
SDROOM2
<
SDSTD3
<
BDELECT1
BDELECT1
<
SDELECT
<
SDROOM1
TOMELEC
BDHOUSE2
BDHOUSE
HOUSERIM
<
C2 36
38
BDJAZZ
<
SDJAZZ3
<
SDSTD3
TOMJAZZ
HHTGHT1
TOMJAZZ
37
39
40
<
HIGH Q
SLAP
SCRATCH PUSH
SCRATCH PULL
STICKS
HOUSESD2
HOUSETCON
HOUSEHH
HOUSETCON
HOUSEHH
HOUSETCON
HOUSERIDE
HOUSETCON
HOUSETCON
HOUSERIDE
HOUSETCON
<
<
<
<
<
HOUSECOWB
<
<
<
<
<
HOUSETCON
HOUSETCON
HOUSETCON
<
<
<
<
<
41
42
44
46
HHTGHT1
<
43
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
TOMELEC
<
TOMELEC
HHOPEN1
TOMELEC
TOMELEC
<
TOMELEC
<
ReverseCym
45
<
SQUARE CLICK
METRO CLICK
METRO BELL
GUIT FRET N
GUIT CUT N UP
GUIT CUT N DW
STRING SLAP
FL.KEY CLICK
LAUGHING
SCREAMIN
PUNCH
HEART BT
FOOTSTEP1
FOOTSTEP2
APPLAUSE
DOOR CRAK
DOOR
SCRATCH
WIND CHIMES
CAR-ENGINE
CAR-STOP
CAR-PASS
CAR-CRASH
SIREN
TOMJAZZ
HHOPEN1
TOMJAZZ
TOMJAZZ
47
C3 48
50
49
51
<
<
TOMROOM
TOMJAZZ
52
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
53
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
54
56
58
55
57
59
C4 60
62
61
63
64
65
66
68
70
67
69
TRAIN
JETPLANE
HELICOPTER
STARSHIP
GUN SHOT
MACHINE GUN
LASER GUN
EXPLOSION
DOG
HORSE
BIRDS
RAIN
THUNDER
WIND
71
VOXHHCL
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
C5 72
74
73
75
76
77
78
80
82
79
81
83
SEASHORE
STREAM
BUBBLE
C6 84
86
85
87
88
89
90
92
94
91
93
95
C7 96
98
97
99
100
101
103
102
104
106
105
107
C8 108
“<“ = as DK_STAND1 113-2
A•4 Appendix
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Drumkit tables
DK_BRUSH 119-2
<
<
DK_ORCH. 120-2
<
<
DK_STAND.2 113-3
<
<
DK_WS 114-3
DK_STD.1WX 115-3 DK_DANCE 116-3
25
<
<
26
28
27
<
<
<
HHTGHT1
<
<
<
<
<
<
<
<
<
<
HHPEDAL
HHOPEN2
RIDECYM
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
29
30
32
34
31
33
35
<
BDSTD3
BDORCH
<
SDORCH
CASTANETS
BDSTD3
<
<
SDSTD4
<
BDELECT1
BDROOM1
<
SDROOM2
<
BDELECT1
BDELECT1
<
SDELECT
<
C2 36
38
BDJAZZ
<
BRUSHTAP
BRUSHSLP
BDPOWER
SDELECT
SDROOM2
SDSTD3
37
39
40
BRUSREV
TOMBRUSH
HHTGHT1
TOMBRUSH
SDORCH
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
TIMPANI
<
<
SDSTD3
<
HHCLO2
TOMHIGH
TOMHIGH
CABASA
SDSTD3
<
HHTGHT1
SDROOM1
TOMELEC
<
TOMELEC
<
TOMELEC
HHOPEN1
TOMELEC
TOMELEC
<
TOMELEC
<
ReverseCym
41
42
44
46
43
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
45
<
TAMBSLP
<
COWBELL
RIMSHOT2
BDJAZZ
BRUSRIG
DYNSDJAZZ
BRUSHTAP
TOMJAZZ
TOMJAZZ
HHCLO1S
TOMJAZZ
HHPEDAL
WOODBLOCK
HHOPEN2
HOUSCLAP
BDSTD1
RIDECYM
SDSTD1
RIDECUP
TOMROOM
TOMROOM
SPLASH
TOMROOM
CRASH
VIBRASLAP
CHINA
FINGERSNAP
BONGOLOW
BONGOLOW
CONGASLAP
CONGAHIGH
CONGALOW
GUIROLONG
QUICALOW
TIMBALES
TIMBALES
AGOGO
TRIANLONG
WHISTLE
BDHOUSE1
NOISEPERC
HOUSSD1
VOICES1
VOICES 3
VOICES2
VOXHHCL
VOICES2
VOXHHCL
VOXTIP
TOMBRUSH
<
TOMBRUSH
TOMBRUSH
47
C3 48
50
49
51
<
TOMBRUSH
52
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
53
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
54
56
58
55
57
<
<
<
59
CRASHORCH
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
C4 60
62
61
63
64
65
66
68
70
67
69
71
C5 72
74
73
75
76
77
78
80
82
79
81
83
C6 84
86
85
87
88
<
Applause
89
90
92
94
91
93
95
VOXTAP
CLAKSON
DOLLYVOX
TAMBSLP
ROLLSNARE
SDORCH
HHCLO1S
CLAVES
CONGALOW
QUICAHIGH
AGOGO
C7 96
98
97
99
100
101
103
102
104
106
105
STICK
STICK
107
STICK
STICK
C8 108
“<“ = as DK_STAND1 113-2
Appendix A•5
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Drumkit tables
DK_TECHNO 117-3 DK_JAZZ2 118-3
DK_M1 119-3
DK_SY77. 120-3
25
27
<
<
26
28
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
29
30
32
34
31
33
35
BDTEKNO
BDJAZZ
HOUSERIM
HOUSSD1
<
C2 36
38
BDJAZZ
RIMSHOT2
SDJAZZ3
<
<
BDSTD2
37
39
BDROOM1
BDELECT1
BDHOUSE1
BDPOWER
SDSTD1
BDROOM1
BDELECT1
BDPOWER
TOMLOW
TOMLOW
TOMHIGH
TOMHIGH
BDHOUSE1
BDSTD2
40
<
HOUSESD2
HOUSETCON
HHCLO2
HOUSETCON
HHTGHT1
HOUSETCON
HOUSERIDE
HOUSETCON
HOUSETCON
HHOPEN2
HOUSETCON
ReverseCym
<
<
<
<
HOUSECOWB
<
<
<
<
<
HOUSETCON
HOUSETCON
HOUSETCON
DYNSDJAZZ
SDJAZZ2
<
<
<
DYNSDJAZZ
TOMJAZZ
HHTGHT1
TOMJAZZ
41
42
44
46
SDORCH
SDSTD3
43
45
<
HOUSSD1
SDROOM2
RIMSHOT1
SDROOM2
TOMLOW
TOMJAZZ
HHOPEN1
TOMJAZZ
TOMJAZZ
47
SDSTD1
TOMROOM
TOMROOM
SDSTD3
TOMROOM
RIMSHOT1
SDELECT
TOMROOM
HOUSECLAP
COWBELL
CABASA
C3 48
50
49
51
<
TOMROOM
TOMLOW
TOMJAZZ
52
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
TOMROOM
TOMHIGH
HHCLO1S
HOUSEHH
HHPEDAL
HOUSERIDE
HHOPEN2
TAMBOURINE
HOUSEHH
CRASH
53
54
56
58
55
57
HHCLO1S
TAMBOURINE
HHOPEN2
CRASH
59
C4 60
62
61
63
CHINA
RIDECYM
RIDECUP
ROLLSNARE
RIDECYM
RIDECUP
TubularBel
TubularBel
TubularBel
KITCHEN
KITCHEN
DARBKLOW
DARBKHIGH
BreathNois
BreathNois
VIBRASLAP
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
VOICES1
64
CABASA
65
VOXHHCL
HOUSCLAP
BONGOLOW
BONGOLOW
DARBKLOW
DARBKHIGH
CONGALOW
CONGAHIGH
TIMBALES
TRIANSHORT
TIMBALES
TRIANLONG
NOISEPERC
NOISEPERC
DOOR
66
68
70
67
69
71
VOXHHCL
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
C5 72
74
73
75
76
77
78
80
82
79
81
NOISEPERC
SDSTD2
ROLLSNARE
SDSTD3
83
C6 84
86
85
87
88
89
90
92
94
91
93
95
C7 96
98
97
99
100
101
103
102
104
106
105
107
C8 108
“<“ = as DK_STAND1 113-2
A•6 Appendix
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Midi Implementation chart
cturer:
Generalmusic S.p.A.
Model: pRP6
R e c o g n i s e d
1-16
Vers.:1.00
F u n c t i o n
Basic
C h a n n e l
Mode
T r a n s m i t t e d
R e m a r k s
1 midi In; 1 midi Out;
Extra Common
Default
Changed
Default
Messages
Altered
True voice
1-16
1-16
Mode 3
X
* * * * *
0-127
* * * * *
O
Mode 3
X
X
0-127
Note
N u m b e r
Velocity
True voice on banks
1-2-3-5-6
Note ON
Note OFF
Key’s
O
O
X
O
O
O
X
X
X
After
Touch
Pit/Mod
Control
Change
Ch’s
0,32
4
6
Bank change
Foot Controller
Data Entry
Volume
0,32
1
4
6
7
10
11
Bank change
Modulation
Foot Controller channel, only in
Data Entry
Volume
Pan
Bank change
recognised on common
7
reception:
10
64
67
91
93
Pan
Damper Pedal
Soft Pedal
Bank
48-55 *
P. Change
0-31 Preset
Reverb depth
Chorus depth
RPN
Express.Controller
16,48 *
selection
18,50 *
Control
64
Effects
100,101
Oriental
Damper pedal
Sustain
66
67
72
73
Soft pedal
Release time
Attack time
Filter 1 cut-off
74
f r e q .
91
93
98,99
100,101
Reverb depth
Chorus depth
NRPN
RPN
Cntrl 80 (ONE SHOT)
61 * Rotary
slow/fast
68,69 * Preset
inc./dec.
Cntrl 81
[ON 0-63] [OFF 64-127]
61 * Rotary
(OFF=slow)
P r o g r a m
Change
System
True number
0-127
* * * * *
X
0-127
O
Exclusive
System
Song Position
Song Select
Tune
Clock
Commands
Active
X
X
X
X
X
O
O
O
O
O
X
X
X
X
X
O
O
O
O
O
Common
System
Real Time
Aux
Messages
s e n s i n g
All Sound Off
Reset All
Contr
Local ON/OFF
All Note Off
Active
Aux
Messages
Notes: * These messages
travel on the Common
O:YES X:NO
Mode 1:OMNI ON, POLY
Mode 2:OMNI ON, MONO
Mode 3:OMNI OFF, POLY
Mode 4:OMNI OFF, MONO
s e n s i n g
All Sound Off channel only
Reset All
Contr
Local ON/OFF
All Note Off
Appendix A•7
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Recognized Control Change messages
(MIDI Controllers)
AControlChange message activates a Controlller, determined
by the first ControlChange value.
Control Change on tracks
CC00,32
Bank change.
CC01
Modulation.
CC06,38
CC07
Data Entry.
Main Volume.
Pan (panorama).
Expression.
The ControlChange consists of three parts:
CC10
•
status byte - (status) determines the status of the
ControlChange message.
CC11
CC16,48† Effects selection
•
data byte 1 - (value 1) MIDI Controller activated by the
ControlChange message. This is the number by which the
ControlChanges are identified in the following tables.
CC17,49† Effects volume
CC18,50† General Purpose (Tuning control)
CC32
CC64
CC66
CC67
CC71
CC72
CC73
CC74
CC80
CC81
CC91
CC93
CC98,99
BankSelect LSB.
Damper pedal.
•
data byte 2 - (value 2) value of the activated MIDI Con-
troller.
Sostenuto (sustain) pedal.
Soft pedal.
Resonance.
Release Time.
Attack Time.
Filter Cutoff Frequency.
One Shot control
On/Off control
Effect 1 send (E1, reverb depth).
Effect 2 send (E2, chorus depth).
NRPN
CC100-101 RPN
A•8 Appendix
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FEDERAL COMMUNICATIONS COMMISSION
Note: This equipment has been tested and found to comply with the limits for a Class B
digital device, pursuant to Part 15 of FCC Rules. These limits are designed to provide
reasonable protection against harmful interference in a residential installation. This
equipment generates, uses, and can radiate radio frequency energy and, if not installed
and used in accordance with the instructions, may cause harmful interference to radio
communications. However, there is no guarantee that interference will not occur in a
particular installation. If this instrument does cause harmful interference to radio or
television reception, which can be determined by turning the instrument off and on, the
user is encouraged to try to correct the interference by one or more of the following
measures:
- Reorient or relocate the receiving antenna.
- Increase the separation between the equipment and the receiver.
- Connecttheequipmentintoanoutletonacircuitdifferentfromthattowhichthereceiver
is connected.
- Consult the dealer or an experienced radio/TV technician for help.
CAUTION:
Changes or modifications to this product not expressly approved by the
manufacturer could void the user’s authority to operate this product.
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GENERALMUSIC Code 271313
Specifications are subject to change without prior notice.
PRINTED IN ITALY
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