Nintendo Video Games Star Fox 64 3D User Manual

1 Important Information  
Getting Started  
2 Controls  
3 Arwing Controls  
4 Controlling Other Vehicles  
5 Getting Started  
6 Saving and Erasing Data  
7 Game Modes  
8 Map Screen  
9 Mission View  
10 Main Game  
11 Flight Modes  
12 Items  
13 The Star Fox Team  
Battle  
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1 Important Information  
Thank you for selecting STAR FOX  
64™ 3D for Nintendo 3DS™.  
This software is designed only for  
use with the European/Australian  
version of the Nintendo 3DS system.  
Please read this manual carefully  
before using this software. If the  
software is to be used by young  
children, the manual should be read  
and explained to them by an adult.  
Before use, please also read the  
Operations Manual for your  
Nintendo 3DS system. It contains  
important information that will help  
you enjoy this software.  
Unless stated otherwise, any  
references to "Nintendo 3DS" in  
this manual refer to both  
Nintendo 3DS and Nintendo 3DS  
XL systems.  
Health and Safety Information  
IMPORTANT  
Important information about your  
health and safety is available in the  
Health and Safety Information  
application on the HOME Menu.  
To access this application, touch the  
icon on the HOME Menu, then  
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touch OPEN and read the contents  
of each section carefully. When you  
have finished, press  
to  
return to the HOME Menu.  
You should also thoroughly read the  
Operations Manual, especially the  
Health and Safety Information  
section, before using Nintendo 3DS  
software.  
For precautions related to wireless  
communication and online play,  
please refer to the Operations  
Manual, "Health and Safety  
Information".  
Information Sharing Precautions  
When sharing content with other  
users, do not upload/exchange/send  
any content that is illegal, offensive  
or could infringe on the rights of  
others. Do not include personal  
information and make sure you have  
obtained all necessary rights and  
permissions from third parties.  
Language Selection  
The in-game language depends on  
the one that is set on the system.  
This title supports five different  
languages: English, German, French,  
Spanish and Italian. If your  
Nintendo 3DS system language is  
set to one of these, the same  
language will be displayed in the  
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software. If your Nintendo 3DS  
system is set to another language,  
the in-game default language will be  
English. For instructions about how  
to change the system language,  
please refer to the System Settings  
electronic manual.  
Age Rating Information  
For age rating information for this  
and other software, please consult  
the relevant website for the age  
rating system in your region.  
PEGI (Europe):  
USK (Germany):  
COB (Australia):  
OFLC (New Zealand):  
Advisories  
When you download or use this  
software (including any digital  
content or documentation you  
download or use in connection with  
this software) and pay any  
applicable fees, you are granted a  
personal, non-exclusive, revocable  
licence to use this software on your  
Nintendo 3DS system. Your use of  
this software is subject to the  
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Nintendo 3DS Service User  
Agreement and Privacy Policy,  
which includes the Nintendo 3DS  
Code of Conduct.  
Unauthorised reproduction or  
distribution is prohibited. Your  
Nintendo 3DS system and this  
software are not designed for use  
with any unauthorised device or any  
non-licensed accessory. Such use  
may be illegal, voids any warranty,  
and is a breach of your obligations  
under the user agreement.  
Furthermore, such use may lead to  
injury to yourself or others and may  
cause performance issues and/or  
damage to your Nintendo 3DS  
system and related services.  
Nintendo® (as well as any Nintendo  
licensee or distributor) is not  
responsible for any damage or loss  
caused by the use of such devices  
or non-licensed accessories.  
This software, instruction manual  
and other written materials  
accompanying the software are  
protected by domestic and  
international intellectual property  
laws. The furnishing of this  
document does not provide you  
with any licence or other ownership  
interest in such materials.  
Nintendo respects the intellectual  
proDpowenlroatdyfroom Wfwow.Stohmeanurasls.,coma.nAlldManwuales Seaarcsh kAnd Download.  
Nintendo 3DS software content  
providers to do the same. In  
accordance with the Digital  
Millennium Copyright Act in the US,  
the Electronic Commerce Directive  
in the EU, and other applicable  
laws, we have adopted a policy of  
removing, in appropriate  
circumstances and at our sole  
discretion, any Nintendo 3DS  
software that appears to infringe  
anyone else's intellectual property.  
If you believe your intellectual  
property rights are being infringed,  
please visit this website to view the  
full policy and understand your  
rights: ippolicy.nintendo-europe.  
com  
Australia and New Zealand  
consumers please visit:  
support.nintendo.com  
© 1997-2011 Nintendo Co., Ltd.  
Trademarks are property of their  
respective owners. Nintendo 3DS is  
a trademark of Nintendo.  
CTR-P-ANRP-EUR  
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2 Controls  
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In-Game Controls  
These instructions refer primarily to  
the Type A control scheme.  
Steer  
Ascend/  
Descend  
Change point  
of view*  
/ (While  
Somersault  
ascending)  
/ (While  
U-turn*  
ascending)  
Laser  
Brake  
Boost  
Launch/  
Detonate  
smart bomb  
Bank ship left  
Bank ship  
right  
Double tap or  
Barrel roll  
Receive  
Touch the lower  
incoming  
screen  
message  
Display  
pause menu  
Display  
HOME Menu  
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* U-turns and changing the point of view  
are only possible in All-Range Mode (p.  
11).  
Gyro Controls  
With the gyro controls, you can  
ascend, descend and steer by  
tilting the Nintendo 3DS. If the  
controls seem misaligned, return  
the unit to a neutral position,  
then press lightly.  
Steering  
Ascend/  
Descend  
This software involves moving  
the Nintendo 3DS system  
around while you play. Ensure  
that you have adequate space  
around you and that you hold  
the system firmly in both hands  
while playing. Failing to do so  
could result in injury and/or  
damage to surrounding objects.  
Other Controls  
Menu  
navigation  
Confirm  
Cancel/  
Return  
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Confirm  
selection  
Touch the lower  
screen  
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3 Arwing Controls  
High-Speed Turn  
Press and hold / while turning  
to make a sharper turn.  
Somersaults and U-turns  
If you angle the craft upwards, you  
can perform a somersault by  
pressing boost, or a U-turn by  
pressing brake. Alternatively, just  
press to perform a somersault, or  
to do a U-turn.  
U-turns are only possible in All-Range  
Mode (p. 11).  
Charge Shots and Homing  
Shots  
Hold to charge up the laser.  
When the crosshairs change colour,  
quickly press again to release a  
powerful charge shot. If an enemy  
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target comes into range while  
charging, the crosshairs will follow it  
to indicate a lock on. Quickly press  
or to release a charge shot or  
smart bomb that will home in on the  
enemy.  
Barrel Roll  
Double tap or to do a  
barrel roll, a manoeuvre that  
repels enemy fire.  
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4 Controlling Other Vehicles  
These vehicles are only used on  
certain stages.  
Landmaster Tank  
The basic controls are  
the same as the  
Arwing’s, but sliding  
up and down only  
moves the gun. Press  
or to bank. Hold and  
together to hover.  
The Landmaster can roll, but it cannot  
repel fire like the Arwing's roll. Also,  
hovering and banking will fill up the  
boost meter (p. 9).  
Blue-Marine Submersible  
The basic controls are  
the same as the  
Arwing’s. Press to  
fire a Torpedo. The  
Blue-Marine cannot  
fire charge shots.  
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5 Getting Started  
Press on the title  
screen to display the  
main menu.  
Current  
time/  
Battery  
status  
Main Game  
Play through the single-player story  
mode (p. 10).  
Battle  
Up to four players can compete via  
Download Play (p. 14).  
Alternatively, select SINGLE PLAYER  
to play against the CPU.  
Score Attack  
Select a mission and aim for a high  
score.  
Training  
Learn to fly the Arwing, then test  
your skills in the trial run.  
Options  
Adjust the control settings, and  
erase save data (p. 6).  
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6 Saving and Erasing Data  
Saving  
Progress through the game will be  
saved automatically in a single file.  
Do not turn the power off, reset  
the system or remove Game  
Cards/SD Cards while saving.  
Make sure not to get dirt in the  
terminals. These actions could  
result in permanent data loss.  
Do not use external accessories  
or software to modify your save  
data, as this can lead to an  
inability to progress or loss of  
save data. Any modification is  
permanent, so be careful.  
Erasing Data  
Erase data by selecting OPTIONS  
from the main menu (p. 5) and  
choosing ERASE ALL DATA.  
Once it has been deleted, data cannot  
be restored, so please be careful.  
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7 Game Modes  
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After the control settings screen,  
there will be an opportunity to  
practise flying. After that, choose a  
play mode to start the game.  
On the control settings screen, you  
can choose whether or not to invert  
the up/down controls for your craft.  
Play Modes  
This mode is  
designed for  
Nintendo 3DS  
Mode  
easy play. It is  
possible to  
continue in this  
mode.  
This mode  
recreates the  
challenge of  
the  
Nintendo 64  
Mode  
Nintendo 64  
original.  
This mode will  
become  
available after  
you've  
Expert Mode  
completed  
certain  
objectives.  
Nintendo 64 and Expert mode cannot  
be played using the gyro controls  
(p. 2).  
Resuming a Game  
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When returning to the main game,  
select SAVED GAME to resume from  
where you left off. Alternatively,  
select NEW GAME to start the game  
again (overwriting the existing save  
data), or GUEST GAME to start a  
new game as a guest (during which  
your progress will not be saved).  
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8 Map Screen  
Your progress and current route are  
shown on the map screen before  
starting the next mission. Start a  
new mission by selecting NEW  
MISSION from the menu on the  
Touch Screen.  
While on the map screen you can also  
press or to rotate the map.  
Press to check the current  
rankings.  
Map and current route  
The colour of the route indicates the  
difficulty level, with blue being the  
easiest, yellow being medium, and  
red being hard. The next mission is  
indicated by .  
Mission results  
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Shows which team members  
completed the mission with their  
Arwings intact, indicated by their  
initials (p. 13) and the number of  
hits scored in the mission.  
Current status  
Shows the current total hits, the  
record number of hits, and the  
number of ships remaining.  
Menu  
Start the next  
New Mission  
mission.  
Change to a route  
Alternative  
with a lower  
difficulty level.  
Mission  
From the second  
mission onwards,  
you can repeat  
Last Mission  
Main Menu  
the last mission,  
but will lose one  
ship if you choose  
to do so.  
Quit the game and  
return to the main  
menu.  
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9 Mission View  
The 3D Screen shows the Arwing,  
(or Landmaster/Blue-Marine), and its  
immediate environment. Incoming  
messages and other information are  
shown on the Touch Screen.  
Shield gauge  
Shows the ship's remaining shield.  
Gold Rings collected (p. 12)  
Crosshairs  
Shots fired will pass  
between the brackets.  
Remaining vehicles  
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Number of hits scored  
Enemy's shield gauge  
Only displayed in boss battles.  
Boost meter  
This will fill up if you perform a  
boost, brake, U-turn or somersault.  
You won't be able to perform any of  
these actions until the gauge  
empties.  
Remaining smart bombs  
Radar  
Displayed in All-Range Mode  
(p. 11).  
Wing status  
The wings will break off if they take  
too much damage. Laser power will  
revert to basic levels and flight  
performance will go down.  
Pause Menu  
Press  
during play to display  
the pause menu. You can choose to  
restart the mission (forfeiting one  
life), suspend the game, or check  
the controls.  
You are not able to suspend the game  
in Nintendo 64 mode, Expert mode,  
or Guest mode.  
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Changing  
settings  
during a  
mission  
While on the pause menu, touch the  
relevant panel on the Touch Screen  
to invert controls for ascending  
and descending, toggle the gyro  
controls on and off, or toggle the  
crosshairs on and off.  
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10 Main Game  
In the main game, you will progress  
through the story, one raid at a  
time.  
Mission Progression and  
Alternative Routes  
Starting from the planet Corneria,  
the story will lead you from mission  
to mission as you progress towards  
Venom. The route to Venom may  
change depending on the actions  
taken in each mission, which can  
make the story unfold differently.  
You will play different missions, and  
the game’s difficulty level will  
change.  
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Clearing a Mission (Mission  
Complete/Mission  
Accomplished)  
On clearing a mission you can see  
the status of the other Arwing pilots,  
the number of hits scored and  
number of player vehicles remaining.  
Your Arwing’s shield and wing  
condition (p. 9) will be fully  
recovered.  
The next mission played will depend  
on whether Mission Complete or  
Mission Accomplished is displayed at  
the end of the current mission.  
Total hit count  
This shows the total number of hits  
scored against targets during the  
missions cleared so far. An  
additional ship is awarded for every  
100 hits.  
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Getting Shot Down and  
Game Over  
As your vehicle takes damage, the  
shield gauge will go down. If it  
empties completely, the number of  
vehicles remaining is reduced by  
one, and you must start the mission  
again from the beginning (or from  
the checkpoint). If the vehicle is  
shot down when you have no more  
vehicles remaining, it’s game over.  
In Nintendo 3DS mode, you can  
continue after a game over.  
If you dont continue and you scored  
enough total hits to reach the current  
top ten high scores, your name and  
high score can be recorded in the  
game rankings.  
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11 Flight Modes  
There are two different flight modes  
and sometimes a single stage will  
switch between the two.  
3D Scroll Mode  
In this mode  
the ship will  
continually  
move forwards.  
During the  
mission you will  
encounter a  
Checkpoint  
checkpoint. Fly through it and you’ll  
return there if your ship is shot  
down.  
All-Range Mode  
This is a free-  
flying combat  
mode played  
over a square-  
shaped zone. If  
your Arwing  
reaches the edge of the combat  
zone, it will automatically do a U-  
turn.  
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12 Items  
The following items can appear  
during a mission:  
Silver Ring  
Refills some of the shield  
gauge (p. 9).  
Middle Supply  
Refills more of the shield  
gauge.  
Gold Ring  
Refills some of the shield  
gauge. Collect three to  
increase the size of the  
shield gauge. Collect three  
more to receive an extra  
ship.  
Smart Bomb  
Your number of smart  
bombs will increase by one.  
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Laser  
Upgrades the normal lasers  
to twin lasers, and twin  
lasers to hyper lasers.  
Wing Repair  
Repairs the wings of your  
Arwing if they are damaged  
(p. 9).  
Supply Container  
These will appear when you  
receive a communication.  
Shoot them to reveal a  
useful item.  
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13 The Star Fox Team  
Fox has three companions who will  
accompany and aid him on missions.  
Peppy (P)  
Peppy offers strategic  
advice on how to proceed  
in the level and on the  
enemies’ weak points.  
Slippy (S)  
Slippy provides an analysis  
of the boss’s shields during  
a boss fight. When he is not  
flying with the team, the  
boss’s shield gauge (p. 9)  
does not appear on screen.  
Falco (F)  
Falco holds the key to an  
alternative route. Help him  
early on, and the likelihood  
of branching to the more  
difficult route becomes  
greater.  
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Teammates’ Damage and  
Withdrawal from Missions  
Each of Fox’s teammates has a  
shield gauge that will go down if  
they are hit by enemy fire. If a  
teammate’s shield gauge is emptied  
completely, that teammate will  
withdraw from the mission. They will  
then be unable to take part in the  
next mission, as their Arwing must  
undergo repairs.  
The current status of Fox’s  
teammates can be seen at any time  
on the pause menu.  
The shield gauges of teammates who  
are still present at the end of the  
mission will partially recover before the  
next mission, in an amount  
proportional to the number of hits you  
scored in the current mission.  
Teammate not present  
Teammate's shield gauge  
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14 Download Play  
Battle Mode (Download  
Play)  
You can challenge up to three other  
friends with Nintendo 3DS systems  
to an All-Range Mode battle  
(p. 11). One player must have a  
copy of the software.  
You Will Need:  
- One Nintendo 3DS system per  
player  
- One copy of the software  
Setup  
Host System  
On the main menu,  
(p. 5) select BATTLE,  
then DOWNLOAD  
PLAY. When all the  
players have  
assembled, select START GAME to  
begin the download.  
Client System  
1 On the HOME Menu,  
touch the Download  
Play icon, then  
touch OPEN.  
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2 Touch the  
Nintendo 3DS logo.  
3 Touch the STAR FOX 64 3D logo.  
You may need to perform a  
system update. Follow the on-  
screen instructions to begin the  
update.  
If you receive a message during  
the system update that the  
connection was unsuccessful,  
carry out the system update from  
the System Settings application.  
For further information about  
system updates, refer to the  
Operations Manual.  
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15 Battle Mode  
After confirming the control settings  
(p. 7) select whether to use the  
gyro controls or not and select the  
victory conditions. When the  
settings are complete, select OK to  
start the battle.  
Victory Conditions  
Survival  
When a player is shot down, they  
are out. The last pilot flying is the  
winner.  
Point Battle  
The player gets one point each time  
they shoot down a rival. The first  
player to achieve the set number of  
points is the winner.  
Time Battle  
The player that shoots down the  
greatest number of opponents within  
the set time is the winner.  
Battle Settings  
All settings are chosen by the host  
player, except for how the player  
icons are displayed and the size of  
each player’s shield gauge.  
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Time Limit/Points  
Set the battle duration or the  
number of points required to win.  
Items  
Set whether or not items appear  
during battle.  
Com  
Set the skill level of the computer  
players. Can only be set if there are  
less than four human players.  
Stage  
Choose a stage for the battle or  
select RANDOM.  
Player Icons  
Set whether rival players’ icons are  
displayed at all times or only when  
they are close.  
Shield Gauge  
Confident players can reduce the  
size of their shield gauge (p. 9).  
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16 Battle View  
First place crown  
Indicates the player in first place.  
Current position  
Players' status  
Shows status information such as  
shield gauge levels (p. 9), points  
earned and current position.  
Items  
Displayed after picking up an item.  
Press to use it.  
Settings  
These settings are the same as on  
the pause menu during the main  
game.  
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Rival's Info in Download  
Play  
In Download Play, info on your  
rival's status will be displayed  
alongside a video of their face taken  
with their Nintendo 3DS inner  
camera. If you don't want to use  
this, you can turn it off in the  
System Settings after you have  
downloaded the game.  
Power-ups  
Fly into an item box like  
the one on the right to  
pick up a random  
power-up. Press to  
use it.  
Each power-up has a different  
effect.  
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17 How to Contact Us  
For product information, please visit  
the Nintendo website at:  
For technical support and  
troubleshooting, please refer to the  
Operations Manual for your  
Nintendo 3DS system or visit:  
support.nintendo.com  
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