THE FUNDEX MEXICAN TRAIN GAME INSTRUCTIONS
Doubles
PLAYERS: 2 to 8
If a player places a double, it is turned sideways (perpendicular to the
domino it was played on) and he must then play a second domino to
complete the double. (ex. If a 9-9 is placed, then a 9-4 would “complete the
double”) If the player cannotcomplete the double he justplaced, thenhe must
draw box car from the train yard. If this box car is unable to be played, the
player places his mini train engine marker on his personal train and says
“pass.”
EQUIPMENT NEEDED: 1 train station hub and 9 mini train engine
markers, setof Double Twelve dominoes (91 dominoes)
OBJECT: Be the first player to play all of your dominoes. Dominoes are
played onyour train, other players‘ trains, and the MexicanTrain.
SET UP
The job of completing the double is then transferred to the next player to the
left. After a double is played, all regular play is suspended until someone can
complete the double.
Each player chooses a colored mini train engine to serve as his marker piece
during game play. The black mini trainengine marker is setaside to serve as a
marker for the Mexican Train. Shuffle dominoes face down, this is known as
the “train yard.” The number of “box cars” (dominoes) dealtto each player, is
If players cannot complete the double, they must draw once. If they are still
unable to play a box car on the double, they pass and must place their mini
train engine marker on their personal train, even if they had a matching tile to
play ontheir trainbefore the double was played.
determined by the number of players.
No. of Players No. of Box Cars
2 to 4
5 to 6
7 to 8
15
11
8
Whenthe double is finally completed, regular play resumes withthe player to
the leftof the player who completed the double.
After the box cars have been dealt, players organize their box cars face up.
The player with the highest double begins the game. The highest double
serves as the “engine” for the game and is placed in the center of the train
stationhub.
Last Tile
Whenany player is leftwithonly one box car (one tile), he mustgive notice to
the other players by tapping his final tile on the table or with his marker. If
another player catches the player failing to do player must draw another
two box cars fromthe train yard. This allows other players an opportunity to
lower their ending score by ridding themselves of high numbered tiles on their
nextturn.
PLAY
The player who has the highest double begins the game by placing the
double in the center of the hub (as the 'engine') and starting their own
personal train (if they are able). Each player mustbegin building his personal
trainby playing a box car withanend thatmatches the engine. (example: with
12-12 as the engine: 12-5, 5-7, 7-8, 8-11, 11-1, 1-9, and so on). Players build
their personal train outfroma “track” on the train station hub nearestto them.
If a player has no box cars to starthis personal train, he may draw inturnfrom
the train yard until he can begin play. Each player plays one tile per turn, the
only exception of this rule is when a double is played (see ‘doubles’). If a
player has a tile thatis playable, he MUSTplay thattile.
WINNING THE GAME
The game is over when one player has dominoed (played his last tile) or
whenthe game is blocked because no player has a playable tile and the train
yard is gone. If a player has no remaining tiles, he is the winner. If there is no
player thathas dominoed, thenall players musttotal the number of pips (dots)
on their remaining tiles. Each blank scores 25 points and the double blank
domino scores 50 points. The player withthe lowestscore wins.
Box Cars
The winner of the game thengets the honor of depressing the
center starter engine tile , to hear the “Woo Woo” win!
If a player cannot play any of his box cars, he must draw box cars fromthe
train yard to play. Only one box car is drawn per turn. If it is playable, the
player mustplay it. If itis notplayable, the player adds the box car to his box
car pile and play passes to the nextplayer.
ALTERNATE PLAY
Other Players Trains
Playing in rounds
If a player can no longer play on his personal train, he takes his mini train
engine from the train station hub and places it on the last box car in his
personal train. This means thatother players may now play their dominoes on
this player‘s train. When the player is able to play on his personal train again,
he returns the mini engine to the train station hub signaling that other players
may no longer play onhis personal train.
Before box cars are shuffled, the double twelve domino is set aside. It
becomes the engine inthe trainstationhub. Game play is the same. Whenthe
game is over all players record their score (the total of the pips on their
remaining tiles). This is Round One. Round Two begins with the double eleven
as the engine and so on, for a total of thirteen rounds. The last round will use
the double blank domino. When all the rounds are completed, scores are
tallied. The player withthe lowestscore is the overall winner.
Mexican Train
If a player has another tile whose end matches the engine, he may begin the
Mexican Train, on which all players may play (this is usually located on an
open track of the train hub or another area convenient to all players). Place
the black mini-train engine marker on the end tile of the Mexican Train, to
remind players thatthey may play onitatall times. Itis always wise to startthe
Mexican Train as soon as possible because itgives more play options. There
is only one MexicanTrainina game.
Faster Game Play
To make each round go faster, each player may play as many tiles as
possible onto his personal trainonhis firstturn. After this firstseries of box cars
are played, players may only lay downone domino for eachturn.
©2003 Fundex Games, Ltd.
Please write to us withany questions or comments.
Fundex Games, Ltd. • P.O. Box 421309 • Indianapolis, IN 46242
or call us at: 1-800-486-9787
Whenever a player plays a box car onthe MexicanTrain, he
gets to depress the center starter engine tile on the train station hub,
whichemits a series of trainsound effects and anexciting “Woo Woo!”
or email: customerservice@fundexgames.com
www.fundexgames.com
Please use three 1.5 voltbatteries. Do notmix old and new batteries.
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