TM
Transform ‘n Go
Rocket
BATTERY SAFETY INFORMATION
BATTERY INSTALLATION:
Unscrew and lift cover away from bottom of product.
Replace batteries as indicated inside the battery compartment.
Batteries included are for demonstration purposes only.
For longer life use only alkaline batteries.
In exceptional circumstances batteries may leak fluids
that can cause a chemical burn injury or ruin your toy
(product). To avoid battery leakage;
• Non-rechargeable batteries are not to be recharged.
• Rechargeable batteries are to be removed from the toy
before being charged (if designed to be removable).
• Rechargeable batteries are only to be charged under
adult supervision (if designed to be removable).
• Do not mix alkaline, standard (carbon-zinc), or
rechargeable (nickel-cadmium) batteries.
• Do not mix old and new batteries.
• Only batteries of the same or equivalent type as
recommended are to be used.
• Batteries are to be inserted with the correct polarity.
• Exhausted batteries are to be removed from the toy.
• The supply terminals are not to be short-circuited.
• Dispose of battery(ies) safely.
• Do not dispose of this toy in a fire. The batteries inside
may explode or leak.
Requires 4 “AA” (LR6) batteries.
Do not connect the toy to more than the recommended
number of power supplies.
INSTRUCTIONS
Required tool: Phillips screwdriver (not included)
Please keep these instructions for future reference as they contain important information.
1,5V x 4
“AA” (LR6)
BEFORE YOU BEGIN
HOW TO ASSEMBLE
• Insert the two engines into Rocket, as shown.
• Remove and discard the “Try Me” pull-tab,
located on the bottom of the toy next to the
battery compartment (see battery diagram).
Once the TRY ME pull tab is removed, the toy
will perform its full play pattern as described
below.
NOTE: These are “one-time snaps”. Once they are
snapped into Rocket, they cannot be taken apart.
• Be sure the ON/OFF switch is in the ON position.
The ON/OFF switch is also located next to the
battery compartment.
Try-me
pull tab
BATTERY
COMPARTMENT
ON
OFF
TRY ME
PULL TAB
HOW TO PLAY
There are 9 different plug in pieces:
© Disney
© The Baby Einstein Company, LLC. All Rights Reserved.
2 x Moon Treads
Little Einsteins and the Little Einsteins Logo are
trademarks of the Baby Einstein Company, LLC.
4 x Wheels
All Rights Reserved. EINSTEIN and ALBERT EINSTEIN are
trademarks of The Hebrew University of Jerusalem.
Fisher-Price, Inc., a subsidiary of Mattel, Inc., East Aurora, NY 14052 U.S.A.
PRINTED IN CHINA.
Manufactured for Fisher-Price. © 2008 Mattel, Inc. All Rights Reserved.
® and ™ designate U.S. trademarks of Mattel, Inc., unless otherwise indicated.
For countries outside the United States:
1 x Antenna
Great Britain: Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628 500303.
1 x Helicopter Blade
1 x Turbo Booster
L8906
Australia: Mattel Australia Pty. Ltd., 658 Church Street, Locked Bag #870, Richmond, Victoria. 3121 Australia.
Consumer Advisory Service - 1300 135 312.
New Zealand: 16-18 William Pickering Drive, Albany 1331, Auckland.
Asia: Mattel East Asia Ltd., Room 1106, South Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China.
Front
Back
There are 5 places you can plug into: 1. Front Left
2. Front Right
Each transformation activates the appropriate sounds
for that vehicle and fun character phrases.
3. Back Left
4. Back Right
NOTE: Rocket will not properly recognize the new
vehicle unless the parts are plugged into the appropriate
spots as shown.
5. Top Of Rocket’s Dome
3
1
5
After you transform the rocket, you can program in a
sequence of moves using the keypad on the back of
rocket.
2
4
There are 6 different moves you can program:
Rocket top
Rocket bottom
• FORWARD
• ZIG-ZAG
• FIGURE 8
• SPIN
The Transform and Go Rocket can be configured into into 3 different vehicles:
• Helicopter
• Moon Rover
• LEFT
• RIGHT
Figure 8
Forward
Zig-Zag
Spin
Left
Right
You can also add the Turbo Booster for
super fast mode!
• Dune Buggy
You can program up to 20 moves for the rocket to perform in a row.
After you program the moves, press the “GO” button to make rocket go!
NOTE: The motor will not run and the keypad will be disabled when the toy has been lifted off the ground.
For best performance, use on a hard, flat surface.
Figures from other Little Einsteins playsets (sold separately) will also fit into Rocket’s cockpit!
BATTERY SAVE MODE
• If the toy is not played with for a period of time it will automatically shut-off to preserve battery life
and all moves will be erased. Press any button to resume play and start over.
P.1
P.2
L8906 LE Transform ‘n Go Rocket I/S
Paper : Woodfree paper 80 gsm
Color : Black
Size : 16”X 11”
Date: 4/22/08
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