American Audio CD Player DCD PRO500 User Manual

Featuring:  
FLIPFLOP  
Sampling  
designed for the working dj.  
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SAFETY INSTRUCTIONS  
I. Read Instructions - All the safety and operating  
instructions should be read before the CD  
Player is operated.  
10. Power-Cord Protection - Power-supply cords  
should be routed so that they are not likely  
to be walked on or pinched by items placed  
upon or against them, paying particular  
attention to cords at plugs, convenience  
receptacles, and the point where they exit  
from the CD Player.  
2. Save Instructions - The safety and operating  
instructions should be saved for future  
reference.  
3. Heed Warnings - All warnings on the CD Player  
and in the operating instructions should be  
adhered to.  
11. Cleaning - The CD Player should be cleaned  
only as recommended by the manufacturer.  
12. Non-use Periods - The power cord of the  
CD Player should be unplugged from the outlet  
when left unused for a long period of time.  
4. Follow Instructions - All operating and user  
instructions should be followed.  
5. Water and Moisture - The player should not  
be used near water - for example, near a bath  
tub, washbowl, kitchen sink, laundry tub, in a  
wet basement or near a swimming pool, etc.  
13. Object and Liquid Entry - Care should be taken  
so that objects do not fall and liquids are not  
spilled into the enclosure through openings.  
14. Damage Requiring Service - The Player  
should be serviced by qualified service  
personnel when:  
6. Ventilation - The CD Player should be situated  
so that its location or position does not interfere  
with its proper ventilation. For example, the  
CD player should not be situated on a bed,  
sofa, rug, or similar surface that may block the  
ventilation openings; or, placed in a built-in  
installation, such as a bookcase or cabinet that  
may impede the flow of air through the  
ventilation openings.  
A. The power-supply cord or the plug has  
been damaged.  
B. Objects have fallen, or liquid has been  
spilled into the CD Player.  
C. The CD Player has been exposed to rain  
or water.  
7. Heat - The CD player should be situated away  
from heat sources such as radiators, heat  
registers, stoves, or other appliances (including  
amplifiers) that produce heat.  
D. The CD Player does not appear to operate  
normally or exhibits a marked change in  
performance.  
8. Power Sources - The CD player should be  
connected to a power supply only of the type  
described in the operating instructions or as  
marked on the CD Player.  
E. The CD Player has been dropped, or the  
enclosure damaged.  
15. Servicing - The user should not attempt to  
service the CD Player beyond that described  
in the operating instructions. All other servicing  
should be referred to qualified service  
personnel.  
9. Grounding or Polarization - Precautions should  
be taken so that the grounding or polarization  
means of an appliance is not defeated.  
American DJ® AUDIO • DCD-PRO500™ INSTRUCTION MANUAL • PAGE 3  
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PREPARATIONS  
1. Checking the Contents  
Check that the carton contains the following items:  
1) Main unit  
2) Control unit  
3) Operating instructions ( this booklet)  
4) Two sets of RCA cables.  
5) Two Control cords (6 feet / 1.8 meters)  
2. Installing the Units  
Mount the units onto your console or rack with 19" EIA rack rails.  
CAUTION:  
• The player will work normally when the main  
• The control panel's LCDs are designed to be  
unit is mounted with the front panel within  
15 degrees of the vertical plane. If the unit is  
tilted excessively, discs may not be loaded or  
unloaded properly. (Figure 1)  
clearly visible within the angles shown in  
Figure 2. Mount the control unit so that the  
visual angle is within this range.  
Fig. 1  
Fig. 2  
3. Connections  
1) Turn off the POWER switch.  
2) Connect the RCA pin cables to the inputs on your mixer.  
3) Connect the control cables to the REMOTE connector on the main unit.  
CAUTION:  
Be sure to use the supplied control cables. Using another type of cable may result in damage.  
Be sure the power is off when connecting the control cables. Otherwise the units may not work properly.  
GENERAL NOTES ON USE  
Avoid high temperatures.  
Allow for sufficient heat dispersion when installed on a rack.  
Handle the power cord carefully.  
Hold the plug when unplugging the cord.  
Keep the set free from moisture, water, and dust.  
Unplug the power cord when not using the set for long periods of time.  
Do not obstruct the ventilation holes. (For sets with ventilation holes.)  
Do not let foreign objects in the set.  
Do not let insecticides, benzene, and thinner come in contact with the set.  
Never disassemble or modify the set in any way.  
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MAIN FEATURES  
Seamless Loop(uninterrupted loop play  
back)  
Sampler (Forward & Reverse Sampling)  
Bop Effect (b)  
Flip-Flop (Relay Playback) (c)  
60 second Transport Protection (d)  
Sleep Mode (e)  
Adjustable Pitch Percentage +/- 8%,  
+/-12% or +/-16%  
Jog Wheel Pitch Bend +/- 16%  
Memory Backup, Default to last setting  
(f)  
Instant Start within 10 msec (sound is  
produced immediately when the PLAY  
button is pressed)  
8 times over sampling 1 bit D/A converter  
Beat counter  
Auto cue  
1/75th second frame search  
Realtime cue (“Cue on the Fly”)  
4 different speed scan  
Pitch display  
number buttons for direct track access  
20 programmable tracks  
40 cue points per side can be memorized  
Digital output RCA coaxial  
Fader “Q” Start , Fader Stop , (back cue)  
Relay playback (using the control jack) (a)  
Large bright LCD Screen can be viewed  
from wide angles.  
6 Cue (Flash Start Buttons) on each side.  
Fader “Q” Start Control (a)  
(a)  
FADER “Q” START CONTROL: This feature is used with American DJ mixers also featuring Fader “Q” Start.  
Connect the supplied mini plugs from Disc 1 output on CD player to the “A” player control input on the  
rear of mixer. Then connect the other supplied mini plug from Disc 2 output on CD player to the “B” player  
control input on the rear of mixer. By moving the mixer fader from left to right you can start and pause Disc 1 and  
Disc 2 respectively. In other words, when the cross-fader of the mixer is to the left, and you move it 20% to the right,  
Disc 2 will begin to play. When the crossfader is to the right, and you move it 20% to the left, Disc 1 will begin to  
play. You can create great effects similar to scratching with this feature. After storing cue points on each side of the  
CD player, different songs or samples may quickly be recalled by moving the mixer crossfader back and forth. New  
cue points can be easily selected on the CD player (4). “Q” Start control is easy to  
use and mastering this feature will help you create amazing effects with your music.  
(b)  
(c)  
BOP EFFECT: The Bop Effect button serves as two features, First, it is a stutter  
effect, creating a sound similar to a Sampler. Second, it will return to the last Cue  
point in memory instantly. This will allow you to create great effects. The Bop  
Effect is created in an easy way. (Step 1) Press the PLAY/PAUSE BUTTON (25)  
fig. 3  
so music is playing. The PLAY/PAUSE LED will light (figure 3). (Step 2) Press the  
IN/R. CUE  
IN/R. CUE Button (In real time cue/figure 4) at the point you want your BOP to take  
place. (Step 3) Now press the BOP Button. It will produce a stutter  
effect as quickly as you hit the BOP button continuously return to the Cue point.  
FLIP-FLOP: Once CD Player A’s track or entire CD is finished, CD Player B will  
instantly cue and play its own track or entire CD.  
“Flip Flop” single tracks: First, set the mixer’s crossfader in the center  
position. Second, set both CD player A and CD Player B to SINGLE MODE (1)  
fig. 4  
on the LCD DISPLAY (27). Next, press PLAY (25) on CD player A and CUE (15)  
on CD player B. After Player A’s single track is finished Player B will automatically  
cue and play. After Player B’s track is finished, the DCD-PRO500 will “Flip Flop” back  
to Player A etc. etc.  
BOP  
“Flip Flop” entire CDs: Follow all directions for single track flip flopping, but make  
sure SINGLE MODE (1) is NOT LIT on both players LCD DISPLAYS (27).  
Hooking up your DCD-PRO500 to “Flip Flop”with a Fader “Q” Start mixer:  
Follow connecting steps in (a) FADER “Q” START CONTROL.  
fig. 5  
Hooking up your DCD-PRO500 to “Flip Flop”without a Fader “Q” Start mixer:  
On the back of the control unit there are 2 inputs that say “control”; Plug supplied  
mini plug (stereo) in from Side 1 to Side 2.  
(d)  
(e)  
60 SECOND TRANSPORT PROTECTION: CD tray will automatically close if left open for more than 60 seconds.  
SLEEP MODE: The CD player’s laser will shut down after 15 minutes of inactivity (when in pause or cue mode).  
This will lengthen the life of your motor drive and laser. To restart player, just press cue or play buttons.  
MEMORY BACKUP: This will automatically keep your last setting (repeat, SGL, CTN) even if you unplug AC  
current. It will also hold your cue points in memory if you accidentally open transport or shut off power. Memory  
cues are erased automatically when a new CD is played, or by holding memory button down for 3 to 4 seconds.  
(f)  
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GENERAL FUNCTIONS AND CONTROLS  
10  
11 12  
1
2
3
4
5 6  
7
8
9
American DJ®  
MEMORY  
CUE  
MEMORY  
CUE  
CUE 2  
CUE 2  
CUE 3  
CUE 4  
CUE 5  
CUE 6  
CUE 1  
CUE 3  
CUE 4  
CUE 5  
CUE 6  
CUE 1  
OP/CL  
PROG.  
OP/CL  
PROG.  
BEAT  
PITCH  
PITCH  
8%.12%.16%  
8%.12%.16%  
COUNTER  
COUNTER  
_
_
_
_
SGL/CTN. TIME  
SGL/CTN. TIME  
BPM  
BPM  
3
flip-flop  
PITCH BEND  
PITCH BEND  
1
4
2
_
_
PITCH  
BOP  
PITCH  
BOP  
+
+
0
0
0
0
REV  
REV  
FWD  
FWD  
5
8
0
6
TRACK  
TRACK  
7
9
SEAMLESS  
LOOP  
SEAMLESS  
LOOP  
RE  
LOOP  
RE  
LOOP  
CUE  
CUE  
IN/R. CUE  
OUT/EXIT  
IN/R. CUE  
OUT/EXIT  
+
+
+
+
Q-Start  
JOG  
SHUTTLE  
JOG  
SHUTTLE  
DISK 1  
DISK 2  
Fig 6  
21  
22  
25  
13 14  
15  
16 17  
18 19 20  
23 24  
26  
27  
28  
29  
7. BLUE BEAT LED - These LED’s will flash to the beat of  
the music being played through the corresponding CD unit.  
A. REMOTE UNIT FRONT (FIGURE 6)  
1. SGL/CTN - You can choose between a single track to play  
8. BPM BUTTON - This button will switch the display mode  
(LCD Fig 37) between BPM (Beats Per a Minute) and the  
Pitch percentage (%). The active function (BPM or Pitch per-  
centage) will be displayed in the LCD display (See LCD Figs.  
37 and 38). Use COUNTER BUTTON (6) to change modes.  
BPM or PITCH mode will appear in LCD DISPLAY (37, 38,40).  
or all tracks in order by pressing this button once or twice.  
2. OPEN/CLOSE - (Disc Tray Open/Close)- Press to load or  
eject the disc. Each press will open or close the disc tray on the  
transport. NOTE: Tray will not open unless the disc has been  
paused.  
3. MEMORY CUE - Press the MEMORY CUE button after  
loading the new disc and closing the tray, before the tracks  
are read, the player will restore the Cue memory of the disc;  
maximum of 40 Cue memory per side can be stored. The LED  
will indicate “STORE” and sampled loops or Cue points will be  
recalled if any memorize were stored.  
9. TIME BUTTON (GO TO TIME) - The TIME button switch-  
es between ELAPSED PLAYING TIME, REMAINING TIME in  
a selection and TOTAL REMAINING TIME of the disc.This but-  
ton will also take you to a specific minute on your CD by hold-  
ing down this button for 2 seconds then you would use the  
direct access button to select the minute.  
Example: if you are on disc 1 of the CD player hold the time  
button fig. 9 on side 1 for 2 seconds then the LCD screen will  
read 00 00 00, then use the direct access buttons to select  
time. It will automatically go to time selected.  
4. CUE BUTTONS 1-6 - There are 7 independent cue points  
that can be stored into memory, six (6) on cue buttons 1-6 and  
one (1) on main CUE BUTTON (15).  
10. PROGRAM - Depress this button to stop the CD and enter  
the program mode. Note the word “PROGRAM” is indicated on  
the display. Select each track to be programmed with the f. skip  
and b.skip buttons (16 & 19). and press the PROGRAM button  
after selection of track . You can program up to 20 tracks. Press  
PLAY to start the program. To exit and erase program hold the  
program button down for more than 2 seconds while the unit is  
stopped, open the disc tray, or turn off the power.  
4-1. Storing Cues: By either pressing the IN/R. CUE or using  
the Jog wheel when in pause mode select the frame by turning  
the Jog Wheel clockwise or counter clockwise, hit the Play but-  
ton to set Cue point when hitting desired frame.  
Push the Memory Cue button then press the 1-6 Cue buttons to  
store Cue Point.  
4-2. The MEMORY CUE button and CUE indicator will light to  
wait for selecting desired cue point. Then the MEMORY CUE  
button will light automatically after the cue is set.  
4-3. The previous cue memory will be recovered when the cue  
is reset.  
11. PITCH LED (Pitch Button)- This button activates the Pitch  
Slider (fig.29).  
12. PITCH % - The pitch can be changed from  
Note: Memorizing CUE1-CUE6 is invalid when the memory  
indicator (memory bucket) is full.  
+/- 8%, +/- 12% or +/- 16%. Press the PITCH BUTTON (11) l  
make sure the PITCH LED is lit.The pitch % will not be  
changed if the PITCH LED is off. Pitch percentage (%) can be  
changed by pushing the PITCH BUTTON (11) until desired per-  
centage is selected. The LCD screen will show the current  
pitch percentage momentarily each time this button is pushed.  
5. FLIP-FLOP - Turning this function on will allow instant start  
of the next CD when one track has finished and CD player is  
set in SGL mode.  
6. COUNTER BUTTON - When in BPM mode, tap this button  
with the beat of the music to determine the approximate cur-  
rent Beats Per Minute (BPM). BPM will appear in the LCD DIS-  
PLAY (8, 33).  
13. JOG WHEEL - (INNER WHEEL) This jog wheel serves  
two functions depending on the operating mode you are work-  
ing in.  
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GENERAL FUNCTIONS AND CONTROLS (Cont.)  
A. The jog wheel will act as a slow frame search control when  
from pause to play. While in play mode the Green Backlit  
the CD is not playing but either paused or set to a cue point. LED will glow, while in pause mode the the Green Backlit  
To set a new frame cue point, spin the jog wheel then press  
PLAY when you have determined the proper position. Press  
CUE to return to the “CUE POINT”.  
LED will flash.  
26. (-) PITCH BEND Button - The (-) pitch bend function  
allows a momentary “Slow Down” in the CD’s BPM’s (Beats  
per minute) while it is playing. This will allow you to match  
the beats between two playing CD’s or other playing music  
source. Remember, that this is a momentary function when  
you remove your finger from the pitch button the BPM’s will  
automatically return to SLIDERS (12) selected pitch. Use this  
function to catch up to the your other playing music source  
and use the PITCH SLIDER (12) to match the BPM’s with the  
other playing music source. When each of the two CD play-  
B. It also works as a pitch bend, when you turn clockwise the  
pitch will rise to 16%, and when you turn counterclockwise  
it will fall to -16%. The pitch bend is determined on how fast  
you turn the wheel.  
14 SHUTTLE WHEEL - (OUTER RING) This wheel has 3 for-  
ward and 3 reverse speed positions for speed searching through  
tracks. The more you turn the wheel in either direction the faster  
you search  
15. CUE - Pressing the CUE button during play provides a ers are playing, the pitch bend function allows the positioning  
return to the position at which play was started. If PAUSE is used of the bass beats to be matched, after the pitch of each disc  
before CUE or a CUE POINT was set, that will become the cue is matched. Either player can “catch up” or “fall back” to  
point. Alternately pressing the PLAY button and the CUE button match the other player. By changing the pitch of one disc  
allows the CD to be played from the same position any number with respect to the other in this way the beats can be  
of times. The CUE LED will light up from the time the Cue button matched.  
is pressed until the CD has reset to the position at which play was  
27. LCD DISPLAY - This high quality LCD display Indicates  
started. Steady lighting of this LED indicates the ready condition.  
all the functions, as they are occurring. This display is view-  
The CUE button can be held down to play a CD. When you  
able at several comfortable angles. The display ICONS will  
release the CUE button it instantly returns to the CUE POINT.  
be explained in the next section.  
You can also tap the CUE button to create a BOP EFFECT (for  
definition of BOP EFFECT, see page 5).  
28. (+) PITCH BEND Button - The (+) pitch bend function  
allows a momentary “BUMP” in the CD’s BPM’s (Beats per  
minute) while it is playing. This will allow you to match the  
beats between two playing CD’s or any other playing music  
source. Remember, that this is a momentary function when  
16.  
TRACK BUTTON - This buttons is used to select  
your desired track. This is fast BACK SKIP through the tracks on  
your CD.  
17. IN REALTIME BUTTON - (CUE “ON THE FLY”) This allows you remove your finger from the pitch button the BPM’s will  
you to set a CUE POINT without interruption of music (“on the automatically return to SLIDERS (12) selected pitch. Use this  
fly”). This button also sets the beginning of a seamless loop (see function to catch up to the your other playing music source  
SEAMLESS LOOP).  
and use the pitch slider (12) match the BPM’s with the other  
playing music source.  
18. OUT / EXIT - Used to set the ending point when looping.  
When the OUT/EXIT button is pressed, the player will play the 29. Pitch Button - This button will change the pitch percent-  
loop continuously. To exit the loop, press the OUT/EXIT button age the Pitch Slider (12) will react too. The pitch percentage  
again.  
can be changed between 8%, 12%, and 16%. 8% will allow  
the least amount of pitch manipulation and 16% will allow the  
most amount of pitch manipulation. The LED above the  
Pitch Button will indicate the function pitch percentage by  
flashing red for 8% glowing green for 12% and glowing red  
for 16%.  
19.  
TRACK BUTTON - This buttons is used to select  
your desired track. This is fast FORWARD SKIP through the  
tracks on your CD.  
20. RELOOP BUTTON - If a SEAMLESS LOOP has been  
made, but the CD Player is not actively in SEAMLESS LOOP  
mode, press the RELOOP BUTTON (20) to reactivate the SEAM-  
LESS LOOP mode. RELOOP will appear in the LCD DISPLAY  
(6). To exit loop, press the OUT/EXIT button (18).  
B. LCD DISPLAY (FIGURE 7)  
30. PLAY INDICATOR - This indicator will glow indicating  
that the the CD Drive is in play mode  
21. BOP - This function instantly plays last cue in a stutter effect.  
31. PAUSE INDICATOR - This indicator will glow indicating  
that the CD Drive is in PAUSE mode.  
22. DISK 1 SELECT KEY(22) - This button will allow functional-  
ity of the NUMBER KEYS (23) on CD Drive 1.  
32. CUE INDICATOR - Light when press cue button or flash  
23. NUMBER KEYS (0~9) - These keys are used for direct track  
access or jump to a specific time in the selected CD (see Go to  
time #9).  
when press loop in key.  
33. PROGRAM INDICATOR - This lights when program  
mode is set or played.  
24. DISK 2 SELECT KEY (24) - This button will allow function-  
ality of the NUMBER KEYS (23) on CD Drive 2.  
25. PLAY/PAUSE BUTTON - Each press of the PLAY/ PAUSE  
BUTTON causes the operation to change from play to pause or  
34. SINGLE INDICATOR - This indicates that the CD drive is  
in single play mode, the track will play once and return to  
CUE mode. If the single indicator is not on the drive is in con-  
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GENERAL FUNCTIONS AND CONTROLS (Cont.)  
36  
30  
31  
32  
33  
34  
35  
37 38 39  
40  
42  
44  
41  
43  
45  
46  
47  
Figure 7  
tinuous mode, the drive will play all the tracks on the cd and 41. SAMPLE BANK INDICATORS - Indicates which samples  
return to cue mode after the last track has finished playing. are stored. Note: last played sample will flash in LCD screen.  
35. TOTAL INDICATOR - When total is indicated in the LCD 42. RELOOP INDICATOR - Appears when LOOP is engaged.  
display the TIME DESCRIBED (47) in the LCD will define the LOOP flashes in LCD DISPLAY (39) when playing loop.  
total combined remaining time of all the tracks on the CD.  
43. TRACK INDICATOR - This indicator describes the current  
36. REMAIN INDICATOR - in the LCD display will define the track being played or Cued.  
indicated time as the time remaining on the current track.  
44. MEMORY BUCKET INDICATOR - Shows the cue memory  
37. BPM INDICATOR - This will indicate the measurement state if empty or full.  
displayed in BPM/PITCH METER (40) is in BPM’s.  
45. ELAPSE INDICATOR - When this indicator is on the time in  
38. PITCH INDICATOR - This will indicate the measurement the TIME METER (47) will define the current track elapse time.  
displayed in BPM/PITCH METER (40) is the amount of  
46. TIME BAR INDICATOR - Shows the time length defined in  
Pitch percentage.  
elapse or remain.  
39. LOOP - Appears when LOOP is engaged. LOOP flashes  
in LCD DISPLAY (8) when playing loop.  
47. TIME METER - This meter will display the elapse total, or  
remain time of the CD or track. The display time will depend on  
the selected function.  
40. BPM/PITCH METER - This meter displays either the  
BPM’s (beat per minute) or percentage of pitch adjustment .  
The meters definition will be indicated by either BPM (37) or  
PITCH (38) in the LCD display.  
C. MAIN UNIT & PLAYER  
UNIT REAR PANELS  
53  
53  
54  
54  
Fig. 9 (CONTROL UNIT)  
48  
49  
50  
Fig. 8 (PLAYER UNIT)  
51  
52  
48. DIGITAL OUT - connect to Mini disc or CD-R device.  
52. AUDIO OUT R & L - Audio Out signals. Connect RCA  
cable from AUDIO OUT to a mixer input.  
49. POWER CONNECTOR/FUSE - Power Connector with  
built-in fuse holder. Always replace with same type fuse.  
53. DRIVE UNIT REMOTE - Connect supplied 8-pin cable from  
REMOTE 1 on MAIN UNIT (51) to REMOTE 1 on CONTROL  
UNIT, and REMOTE 2 on the Drive Unit to Remote 2 on the  
Control Unit.  
50. VOLTAGE SELECTOR - Select which voltage desired:  
115V or 230V. Always disconnect the power plug before  
changing the voltage.  
54. CONTROL - Connect mini-plug from CONTROL out on rear  
of CONTROL UNIT to a mixer’s CONTROL out. This feature is  
available on all mixers with Fader “Q” Start (see Q” Start Control  
p.5).  
51. REMOTE 1 & 2 - Connect supplied 8-pin cable from  
REMOTE 1 on MAIN UNIT to REMOTE 1 on CONTROL  
UNIT (48) and same for Remote 2.  
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BASIC OPERATIONS  
1. OPENING AND CLOSING THE DISC TRAY AND LOADING DISCS  
5 in. / 12cm disk  
• This operation only works when the power is on.  
• Press the OPEN/CLOSE BUTTON (2) to open or close the disc tray. OPEN/CLOSE  
BUTTONS (2) are provided on both the main unit and control unit or, Press PLAY  
BUTTON (25), tray automatically closes.  
• If tray is not closed after 60 seconds it will close automatically and pause.  
• The disc trays cannot be opened during playback to prevent playback from being  
interrupted if the OPEN/CLOSE BUTTON (2) is pressed accidentally. Stop playback,  
then press the OPEN/CLOSE BUTTON (2).  
2. LOADING DISCS  
Fig. 10  
• Hold the disc by the edges and place it in the disc tray. Do not touch the signal surface  
(the glossy side).  
3 in. / 8cm disk  
• When using 5 inch/12 cm discs, place the disc in the outer tray guides (Fig. 10),  
and when using 3 inch/8 cm discs, place them securely in the inner guides (Fig.11).  
CAUTION:  
DO NOT place any foreign objects in the disc tray, and do not place more than one  
disc in the disc tray at a time. Doing so may result in malfunction.  
DO NOT push the disc tray in manually when the power is off, as this may result in  
malfunction and damage the player.  
3. SELECTING TRACKS  
• Select desired track using NUMBER BUTTON (23) or  
Fig. 11  
• Press the TRACK BUTTONS (16 & 19) once to move to one higher or lower track or  
• Hold the TRACK buttons in to change tracks continuously at a higher speed.  
• When a new track is selected during playback, playback begins as soon as the search operation is completed.  
4. SELECT THE DESIRED TRACK BY NUMBER KEY (23) IN THE CENTER OF FACEPLATE  
• First, press the white button to choose (22, 24) which DISK will be selected.  
• Press the number key to select the desired track  
• Then press PLAY BUTTON (25), the desired track will start playing.  
5. STARTING PLAYBACK  
• Press the PLAY/PAUSE BUTTON (25) during the pause or cue to start playback.  
• The PLAY (30) indicator lights when playback starts.  
• The point at which playback starts is automatically stored in the memory as the cue point. The pickup then returns  
to the cue point (the point at which playback started) when the CUE BUTTON (15) is pressed.  
6. STOPPING PLAYBACK  
• There are two ways to stop playback:  
1) Press the PLAY/PAUSE BUTTON (25) during playback to pause at that point.  
2) Press the CUE BUTTON (15) during playback to return to the position at which playback started.  
7. PAUSING  
• Press the PLAY/PAUSE BUTTON (25) to switch between play and pause.  
• The PAUSE INDICATOR (31) lights when the pause mode is set.  
1) The player has completed the cue or pause operation and is waiting for the play start command.  
2) When the PLAY/PAUSE BUTTON (25) is pressed, playback starts and the cue point is stored in the memory.  
3) The pause mode is set when the PLAY/PAUSE BUTTON (25) is pressed again.  
4) Playback resumes when the PLAY/PAUSE BUTTON (25) is pressed again. The new cue point is stored in the  
memory.  
8. AUTO CUE  
When a disk is loaded, the cue point is set to the first source of music, the beginning of track 1. If a track is changed  
before pressing play, the CUE POINT is changed to the new starting point. If you pause during playback this also sets  
the new CUE POINT.  
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BASIC OPERATIONS (CONT.)  
9. FRAME SEARCH  
• This feature allows you to scroll through a track to set a starting cue, sample, or loop point. To use the scroll function  
you must first be in Pause Mode. Use the JOG WHEEL (13) (FIG. 12) to find your desired staring point by turning the  
wheel in either a clockwise or counter-clockwise direction. When you use the jog wheel the monitor function allows  
you to here what is playing. Once you have set starting point pressing the PLAY BUTTON (25) (FIG.13) locks your cue  
point into memory. Pressing the CUE BUTTON (15) (FIG.14) will now return you to your set cue point.  
OP/CL  
PROG.  
OP/CL  
PROG.  
OP/CL  
PROG.  
SGL/CTN. TIME  
SGL/CTN. TIME  
SGL/CTN. TIME  
REV  
REV  
REV  
FWD  
FWD  
FWD  
CUE  
CUE  
Q-Start  
Q-Start  
Q-Start  
JOG  
SHUTTLE  
JOG  
SHUTTLE  
JOG  
SHUTTLE  
Fig. 12  
Fig. 13  
Fig. 14  
10. SCANNING (FAST FORWARD / FAST REVERSE)  
PITCH  
8%.12%.16%  
_
• This function allows a fast search through a disk or track. To do this turn Shuttle  
wheel in clockwise direction for fast forward or counter-clockwise for fast  
reverse. You can scan in 6 different speeds depending on how much you rotate  
the wheel.  
PITCH BEND  
_
PITCH  
BOP  
+
0
D
TRACK  
11. SEAMLESS LOOP PLAY  
A seamless loop is a sound loop that plays continuously without sound interrup-  
tion.  
SEAMLESS  
LOOP  
RE  
LOOP  
CUE  
IN/R. CUE  
OUT/EXIT  
+
You can create a seamless loop between two points continuously.  
(1) Press PLAY/PAUSE BUTTON (25) so a CD is playing.  
(2) Press IN/R. CUE BUTTON (15). This sets the starting point of the SEAM-  
LESS LOOP. The IN/R. CUE LED will light (Fig. 15).  
(3) Press OUT/EXIT BUTTON (18) to set desired ending point of the SEAM-  
LESS LOOP. The IN/R. CUE and OUT/EXIT LEDs will flash indicating  
SEAMLESS LOOP mode has been activated.  
Fig. 15  
PITCH  
8%.12%.16%  
_
_
PITCH BEND  
• LOOP INDICATOR  
_
PITCH  
BOP  
+
0
0
(1) The LOOP INDICATOR (39) will display in the LCD display (27) indication  
that a loop is running.  
• Exiting a loop  
TRACK  
SEAMLESS  
LOOP  
RE  
LOOP  
CUE  
IN/R. CUE  
OUT/EXIT  
(1) To exit a SEAMLESS LOOP, press the OUT/EXIT BUTTON (18). The IN/R.  
CUE and OUT/EXIT LEDs will will remain on, but will stop flashing.  
Music will resume normal play (Fig. 16)  
+
+
Fig. 16  
• Replay Loop  
(1) To replay the loop, press the RELOOP BUTTON (20). The IN/R. CUE and  
OUT/EXIT LEDs will again begin to flash indicating SEAMLESS LOOP  
mode has been activated (Fig. 17).  
PITCH  
8%.12%.16%  
_
_
12. EDITING A LOOP:  
PITCH BEND  
_
• Note: You can only edit the ending point of the loop.  
• Before you can edit a seamless loop you obviously, must first be in SEAMLESS  
LOOP mode.  
• If a SEAMLESS LOOP has not yet been created, follow instructions above  
(SEAMLESS LOOP PLAY) to create a SEAMLESS LOOP. If a SEAMLESS LOOP  
has already been created, press the RELOOP BUTTON (20) to reenter the  
SEAMLESS LOOP mode (Fig. 17).  
PITCH  
+
0
0
TRACK  
BOP  
SEAMLESS  
LOOP  
RE  
LOOP  
CUE  
IN/R. CUE  
OUT/EXIT  
+
+
Fig. 17  
(1) Press the OUT/EXIT BUTTON (18) to return to normal play from the the  
American DJ® AUDIO • DCD-PRO500™ INSTRUCTION MANUAL • PAGE 10  
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BASIC OPERATIONS (CONT.)  
loops cue point. (Fig. 16). This disengages the SEAMLESS LOOP mode  
and allows you to edit the loops ending point.  
(2) Press OUT/EXIT BUTTON (18) again for a new loop ending point (Fig. 16).  
(3) FOR A SHORTER LOOP: Press the OUT/EXIT BUTTON (16) at sooner point in the track.  
(4) FOR LONGER LOOP: Press the OUT/EXIT BUTTON (16) at later point in the track.  
12. TIME DISPLAY  
• During normal playback, pressing the TIME BUTTON (9), will change the display time display information (47) to one  
of the following settings:  
(1) ELAPSED playing time (45).  
(2) REMAINing time of a track (36).  
(3) TOTAL remaining time of the disc (35).  
13. PITCH BENDING  
• This function momentarily increases or decreases the playback speed of a CD respectively when the + PITCH BEND  
(28) or - PITCH BEND (26) button is pressed. The extent to which the speed changes is proportionate to the amount  
of time the button is pressed. For example, if the + PITCH BEND BUTTON (28) is held down continuously, the CD’s  
speed increases and will continue to increase until reaches a maximum of 16% gain in speed. When you release the  
+ PITCH BEND BUTTON (28) the speed of the CD will automatically return to it’s previous speed.  
• The pitch can be changed from +/- 8%, +/- 12% or +/- 16% range. See changing PITCH PERCENTAGE (Page 7/29) .  
• The jog wheel will temporarily bend the pitch if a track is in play mode. Rotating the wheel clockwise will speed up  
your track and rotating the wheel counter-clockwise will slow the track down. The speed that you rotate the JOG  
WHEEL (13) determines the percentage (%) of the PITCH BEND.  
14. TRACK PROGRAM PLAY  
• This function allows you to program up to 20 tracks and have them replayed in any order.  
To program a track in to memory:  
(1) Be sure the drive is in PAUSE or CUE MODE.  
(2) Press the PROG. BUTTON (10) to activate the units program mode. The program indicator LED above the  
PROG BUTTON (10) will light and the PROGRAM INDICATOR (33) in the LCD DISPLAY (27) will turn on  
indicating that PROGRAM MODE has been activated.  
(3) Select a Track by using the NUMBER BUTTONS (23), and again press PROG. BUTTON (10) this will enter the  
track into memory.  
(4) Repeat this up to 19 times (ie. up to 20 tracks can be programmed). If you keep pressing the PROG. BUTTON  
(10) the LCD DISPLAY (27) will indicate which tracks have been programmed.  
(4) Press the PLAY BUTTON (25) to begin playing programmed tracks.  
(5) To cancel the program press and hold down the PROG. BUTTON (10) for more than two (2) seconds.  
15. SETTING A CUE POINT:  
• A cue point is a starting point for a song. You may set a cue point anywhere in a CD or song.  
* You may set up to seven independent cue points per disk.  
* Cue points are stored in the CUE BUTTONS 1-6 (4) and the IN R./CUE BUTTON (17).  
* There are two (2) ways to set a CUE point:  
1) You may press the IN R./CUE BUTTON (17) on the fly (when the CD is playing). This will set a CUE Point  
without interruption of music. Pressing the CUE BUTTON (15) will now return you to the point in the song at  
which you pressed the IN R./CUE BUTTON (17). You may now store this CUE Point into one of the available  
CUE BUTTONS 1-6  
- After you have set your cue point by pressing the IN/R. CUE BUTTON(17) press the MEMORY CUE BUTTON  
(3). The red Memory Cue LED will come on. You may now press one of the six (6) CUE BUTTONS (4) to store  
your cue point into memory. After pressing one of the CUE BUTTONS (4), the button you selected will flash  
briefly and the red Memory Cue LED will shut off and the Cue button will light.  
2) You may also use the JOG SHUTTLE (13) to set a cue point.  
- While the CD is in PAUSE mode, use the JOG WHEEL (13) forward or reverse to find your desired starting  
beat. Once you have found your desired position hit the PLAY BUTTON (25) to set your cue point. Once you  
have set your CUE Point press the MEMORY CUE BUTTON (3). The red Memory Cue LED will come on,  
indicating that memory is ready to set. You may now press one of the six (6) CUE BUTTONS (4) to store your  
cue point into memory. After pressing one of the CUE BUTTONS (4), the button you selected will flash briefly  
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BASIC OPERATIONS (CONT.)  
and stay lit, the red Memory Cue LED will shut off.  
• Repeat the above steps to store up to 6 Cue Points on each CD.  
• Once all your six (6) cue points have been stored you must have the same CD in the tray to Play them.  
You may now instantly start from one of six (6) cue point without any interruption of music while the CD is playing.  
• When a cue has been set in one the six (6) CUE BUTTONS (4) that particular button’s red LED will turn on. This  
indicates that a cue has been stored into that button’s memory.  
• Remember that either a CUE POINT or a SAMPLE LOOP can be stored into a CUE BUTTON (4), not both.  
When it’s a Cue point the Button will light up, when it’s a Sampled Loop the LCD screen will show the number 1-6.  
16. RESTORE CUE, Sampled Loop MEMORY FUNCTION:  
• DCD Pro 500 is capable of storing up to 6 programmable cue points (starting track points), per disk.  
• A maximum of 40 cue points can be stored into each side.  
• 40 Sampled loops or cue points memories can be stored in any combination per a CD drive. A total of 80  
sampled loops or cue points may be stored into the DCD Pro 500 totally.  
To recall these points when a disk has been removed:  
(1) When the DCD Pro 500 is on, open the transport tray you will be working with.  
(2) Place the CD that has the stored cue points you want to recall onto the CD tray. Do not close the CD tray!  
Make sure you put the same CD on the same side you first stored the memories.  
(3) With the CD tray open, push the MEMORY CUE BUTTON (3).”LED will Light”  
(4) Close the CD tray  
(5) “Store” should flash in the LCD DISPLAY (27).  
(6) The LCD display will now indicate the samples or Cue points programmed into the disk on 1-6 Cue buttons by  
lighting for Cue points or display on the LCD screen for Sampled Loops.  
17. USE NUMBER KEY:  
• These buttons allow for Direct Track Access - This means you can jump directly to a track without using the TRACK  
BUTTONS (16 & 19).  
To use these keys press either the WHITE BUTTON DISK 1 (22) or the WHITE BUTTON DISK 2 (24), to choose the  
disk you want to work with.  
• After you have selected the disk you want to work with type in the number to the track you wish to jump to.  
• The track number you typed in should appear in the LCD DISPLAY (27) in the TRACK SECTION (43).  
• Pressing the PLAY BUTTON (25) will start from the track that appears in the TRACK SECTION (43) of the LCD  
DISPLAY (27).  
18. SET “GO TO TIME” FUNCTION:  
• This function works similar to Direct Track Access (see using number keys above), but instead of jumping to a specific  
track this function allows you to jump to a specific minute.  
This function is great when using CDR’s or any CD with no index of tracks.  
To jump to specific time in the CD, the CD can be in pause, CUE or PLAY mode.  
• Press and hold the TIME BUTTON (9) for more than two seconds. This will activate the “Go To Time” function.  
• Using the NUMBER KEYS (23) in center of the control unit, type in the minute that you would like to start from.  
• The CD will track to your specified time.  
You may now press the PLAY BUTTON (25) to start from your specified time.  
• Note: After activating the “Go To Time” function you have three (3) seconds to type in a specified time or the function  
will be cancelled.  
19. Using the Built In Sampler  
You may program a loop/sample up to 2.6 seconds in length.  
• Setting and recording samples or loops:  
1. Initialize a loop (see looping page 10).  
2. Press the MEMORY CUE BUTTON (3). The Memory Cue Button Red LED will turn on.  
3. Select one of the six (6) CUE BUTTONS (4) you wish to store your loop in and press that button. The Memory  
Cue Red LED will turn off and your selected LED SCREEN (PAGE 8) will indicate your loop has been stored .  
4. The LCD DISPLAY (27) will now indicate a LOOP NUMBER 1~6 (41) that corresponds with the CUE BUTTON  
(4) you selected in the previous step. This number indicates which CUE BUTTON (4) stored the loop you just  
programmed.  
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BASIC OPERATIONS (CONT.)  
5. This sample can now be recalled while a CD is playing, while the CD drive is in PAUSE MODE, or even without  
the CD in the player.  
6.  
If your loop is to long when storing samples, the Cue button will light only storing a Cue Point.  
• NOTE: Please be sure that you turn off the Memory CUE when recalling (playing) cues or samples or you  
could mistakenly erase a programmed sample.  
20. Recalling Samples:  
• Pressing a CUE BUTTON (4) that corresponds with a LOOP NUMBER (41) in LCD DISPLAY (27) will play that  
specific loop.  
You may BOP any loop by repeatedly pressing it’s specific CUE BUTTON (4).  
• samples may be played in a continuous repeating loop or a single loop. Pressing the SGL/CTN BUTTON  
(1) will determine the loop playback mode.  
Single mode will play the loop once and instantly return to the current playing CD without interruption of music.  
If no CD is playing the music will stop.  
Continue Mode will play the sample until you set the mode to single or you hit the Bop Button to return to the  
current playing CD.  
• If “SINGLE” (34) is not displayed in the LCD DISPLAY (27), the sample will continuously play until you stop it.  
21. Sample Reverse Play:  
You may reverse the playing sample by turning the JOG SHUTTLE (14) in a counter-clockwise direction.  
To return the sample to normal playing mode turn the JOG SHUTTLE (14) in clockwise direction.  
• A sample will react to all normal function in reverse play mode i.e. single, continuous, pitch & pitch bend play etc...  
22. FLASH START - CUE BUTTONS:  
• While a CD is playing you may recall any of your sampled loops or cue points instantly without interruption of music.  
• Press any of the Cue Button 1~6 (4) and your sample will immediately begin to play without interruption of music.  
• Press any of the Cue Button 1~6 (4) while music is playing and while the 1-6 buttons are Lit, it will immediately begin  
to play that track without interruption of music.  
• This function will allow you to beat match two separate tracks being played on both sides of the DCD Pro 500  
together.  
MATCHING THE BEATS PER MINUTE (BPM)  
• Beat matching is done by the BPM’s of two (2) songs and matching them together.  
• Begin to play a track on one (1) side of the DCD Pro 500.  
• Press the BPM BUTTON (8) to display the beats per a minute in the LCD DISPLAY (27)  
• The BPM’s will display in the BPM METER (40).  
• While a track is being played tap the COUNTER BUTTON (6) firmly to the beat of the music until a BPM is displayed  
in the BPM METER (40). This will give you the tracks approximate BPM.  
• Repeat the preceding steps for the track you want to mix to.  
• Engage the pitch for both side of unit by pressing the PITCH BUTTON (11).  
• Be sure the the BPM METER (40) is displaying BPM’s and not pitch percentage.  
• Use the PITCH SLIDER (12) to adjust the pitch until same BPM is read in both units.  
• Because the BPM’s are approximate reading you may need to use the PITCH BEND BUTTONS (26 & 28) to adjust  
for small variances in pitch.  
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BEFORE SWITCHING OFF THE POWER  
When you have finished using the CD player, and before switching off the power, be sure that the disc holder has been closed with  
the OPEN/CLOSE button (see figures 18 & 19).  
TRAY PROTECTION: If tray is not closed after 60 seconds, it will close automatically and pause.  
CAUTION: DO NOT forcibly close the disc holder when the power is off.  
Fig. 19  
Fig. 18  
Switch off the power after the disc holder has  
been closed with the OPEN/CLOSE button.  
DO NOT switch off the power when  
the disc holder is open.  
COMPACT DISCS  
1. PRECAUTIONS ON HANDLING COMPACT DISCS  
Do not allow fingerprints, oil or dust to get on the surface of the disc. If the disc is dirty, wipe it off with a soft dry cloth.  
Do not use benzene, thinner, water, record spray, electrostatic-proof chemicals, or silicone-treated cloths to clean discs.  
Always handle discs carefully to prevent damaging the surface; in particular when removing a disc from its  
Do not bend the disc.  
Do not apply heat.  
Do not enlarge the hole in the center of the disc.  
Do not write on the label (printed side) with a hard tipped implement such as a pencil or ball point pen.  
Condensation will form if a disc is brought into a warm area from a colder one, such as outdoors in winter. Do not attempt  
to dry the disc with a hair dryer, etc.  
2. PRECAUTION ON STORAGE  
After playing a disc, always unload it from player.  
Always store the compact disc in the jewel case, protecting from dirt or damage.  
Do not place discs in the following areas:  
a) Areas exposed to direct sunlight for a considerable time.  
b) Areas subject to accumulation of dust or high humidity.  
c) Areas affected by heat from indoor heaters, etc.  
CDS LEFT IN PLAYER  
If a CD is left in the player and the remote has been disconnected, plug power cable in, turn on power and take  
out CD.  
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SPECIFICATIONS  
GENERAL  
Type:  
Twin mechanism compact disc player with wired controller.  
Standard compact discs (5 in / 12cm and 3in/8cm discs)  
Disc type:  
Dimensions:  
Player unit:  
19"(W) x 3 15/32” (H) x 9 55/64” (D)  
482mm (W) x 88mm (H) x 264mm (D) (without feet)  
Control unit: 19"(W) x 5 3/4” (H) x 1 37/64” (D)  
482mm (W) x 132mm (H) x 74mm (D) (without feet)  
19-inch rack mountable  
Installation:  
Weight:  
Player unit:  
2U / 2 rack spaces  
Control unit: 3U / 3 rack spaces  
Player unit:  
11 lbs. / 5 kgs  
Control unit: 4.5 lbs. / 2 kg  
115/230V AC, 50/60Hz  
25W  
Operational temperature:  
Operational humidity:  
Storage temperature:  
Power supply:  
Power consumption:  
Environmental conditions:  
5 to 35˚C  
25 to 85%  
(41 to 95˚F)  
(no condensation)  
-20 to 60˚C (4 to 140˚F)  
Accessories:  
Connecting cord (2 sets for left and right channels)  
Control cord (1.8m / 6 feet)  
AUDIO SECTION  
Quantization:  
16 bit linear per channel  
44.1 kHz at normal pitch  
8 times  
Sampling rate:  
Over sampling rate:  
D/A conversion  
16 bit  
Frequency response:  
+/- 1 dB 20 Hz to 20,000 KHz  
Total harmonic distortion:* 0.02%  
Signal to noise ratio:*  
Channel separation:*  
Output level:  
88 dB  
80 dB  
2.0V +/- 1dB  
47 kohm or more  
Load impedance:  
* with 20KHz low pass filter  
FUNCTIONS  
Variable pitch:  
+/-8%, +/-12% or +/-16%  
Search accuracy:  
1/75 sec. (1 subcode frame)  
Specifications and design are subject to change without notice for purpose of improvement.  
American DJ® AUDIO World Headquarters:  
4295 Charter Street  
Los Angeles, CA 90058 USA  
Tel: 323-582-2650  
Fax: 323-582-2610  
DCD-PRO500 manual Ver 1.0 - 11/99  
American DJ® AUDIO • DCD-PRO500™ INSTRUCTION MANUAL • PAGE 15  
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