COMPACT DISC PLAYER
CDJ-1000
Operating Instructions
[For U.S. model]
IMPORTANT NOTICE
H006AEn
The serial number for this equipment is located in the rear
panel. Please write this serial number on your enclosed
warranty card and keep it in a secure area. This is for your
security.
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BEFORE OPERATIONS
Thank you for buying this Pioneer product.
Please read through these operating instructions so you will know how to operate
your model properly. After you have finished reading the instructions, put them
away in a safe place for future reference.
CAUTIONS REGARDING HANDLING
In some countries or regions, the shape of the power plug and power outlet may
sometimes differ from that shown in the explanatory drawings. However the method
Location
Install the player in a well-ventilated location where it will not be
exposed to high temperatures or humidity.
of connecting and operating the unit is the same.
K015 En
Do not install the player in a location which is exposed to direct sunlight, or near
stoves or radiators. Excessive heat can adversely affect the cabinet and internal
components. Installation of the player in a damp or dusty environment may aiso
result in a malfunction and can be hazardous. Avoid installation near cookers etc.,
where the player may be exposed to oily smoke, steam or heat.
CONTENTS
CAUTIONS REGARDING HANDLING .............................................................. 4
FEATURES ............................................................................................................... 6
CONNECTIONS ...................................................................................................... 7
PANEL FACILITIES ............................................................................................... 9
Top Panel ........................................................................................................ 9
Display ..........................................................................................................10
Jog Dial Display ............................................................................................10
DISC LOADING / UNLOADING .......................................................................11
DJ PLAYER OPERATION................................................................................... 11
Auto Cueing .................................................................................................. 11
Starting Playback ......................................................................................... 11
Stopping Playback ....................................................................................... 12
To Pause Play ...............................................................................................12
Track Cueing ................................................................................................ 12
Fast-Forward / Fast-Reverse ........................................................................ 12
Cue Point Settings ........................................................................................ 12
Changing Playback Speed ...........................................................................13
Applying Master Tempo ............................................................................... 13
Jog Dial Functions ....................................................................................... 13
Mixing Different Tracks ............................................................................... 13
ADVANCED OPERATIONS ................................................................................ 14
Scratch Play .................................................................................................. 14
How to Spin .................................................................................................. 14
How to Brake ................................................................................................ 14
Hot Cue ......................................................................................................... 14
Loop Playback .............................................................................................. 14
Reversing Playback ......................................................................................15
Fader Start Playback ....................................................................................15
Relay Play Using Two Players ..................................................................... 15
Wave Display .................................................................................................15
About the CD TEXT ......................................................................................15
USING CUE POINTS / LOOP POINTS MEMORY....................................... 16
Using Internal Memory ............................................................................... 16
Using a Commercially Available Multimedia Card ................................... 16
Copying MMC Data ......................................................................................17
Copying Data in the Internal Memory ....................................................... 17
TROUBLESHOOTING......................................................................................... 18
SPECIFICATIONS .................................................................................. Back cover
Installation guidelines
÷
÷
Placing and using the compact disc player for long periods on heat-generating
sources such as amplifiers or near spotlights, etc. will affect product perform-
ance. Avoid placing the player on heat-generating sources.
Install this compact disc player as far as possible away from tuners and TV sets.
A compact disc player installed in close proximity to such equipment may cause
noise or degradation of the picture.
÷
÷
Noise may be noticeable when an indoor antenna is used. In such cases, make
use of an outdoor antenna or turn off power to the compact disc player.
When the unit is used in a loud-sound environment, e.g., near a speaker, sound
skip may occur. Install the unit away from the speaker or reduce the listening
volume.
÷
÷
Place this unit on a level surface and a stable platform.
Be sure the player, including its audio and power supply cords, does not touch
vibrating materials. Any cause of vibration other than the insulators may cause
the disc to skip. Take special care when using the player while it is installed in
a carrying case.
¶ Please be sure to leave
a space to allow for
heat radiation.
REC MODE
Do not place on or against vibrating materials!
Cleaning the player
To clean the PLAYER wipe with a polishing or a soft, dry cloth. For stubborn dirt,
moisten a soft cloth with a weak solution of neutral detergent (diluted in five to six
parts water), wring the cloth well, and wipe away the dirt. Use a dry cloth to wipe
the surface dry. Do not use volatile liquids such as benzene or thinner which will
damage the unit.
CD lens cleaner
The player’s pickup lens should not become dirty in normal use. If for some rea-
son, the lens becomes soiled and malfunctions, contact your nearest PIONEER
authorized service center. Lens cleaners for CD players are commercially available,
but special care should be exercised in their use as some may cause damage to the
lens.
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BEFORE OPERATIONS: CAUTIONS REGARDING HANDLING
FORCED DISC EJECTION
Storing discs
If the eject button does not function or the disc cannot be removed, pushing the pin
provided into the forced ejection hole on the front panel will enable the disc to be
removed.
When performing forced ejection, be sure to follow the precautions below.
1 Be sure to turn OFF the power of the CD player, and check that the disc has
stopped rotating. It takes about 60 seconds for the disc to stop rotating after the
power has been turned OFF.
÷
÷
Discs are made of the same kinds of plastic used for conventional analog au-
dio records. Be careful not to allow discs to warp. Always store discs in their
cases vertically, avoiding locations with high heat, humidity, or extremely low
temperatures. Avoid leaving discs in cars; the interior of a car in direct sunlight
can become extremely hot.
Always read and abide by the precautionary notes listed on disc labels.
If forced ejection is performed while the disc is rotating;
¶ As the disc will be ejected outside the CD player rotating, it may hit your finger
and cause injuries.
¶ As the disc will be rotating with the clamp unstable, it may be scratched.
For the above reasons, never attempt to eject the disc forcibly while
it is rotating.
Condensation
When this unit is brought into a warm room from previously cold surroundings or
when the room temperature rises sharply, condensation may form inside the unit
and impair its performance. In such cases, allow the unit to stand for about an
hour or raise the room temperature gradually.
2 Always use the pin provided (Do not use other objects). The provided pin is
found in a groove in the bottom surface of the player.
When the provided forced eject pin is inserted fully into the forced eject hole on the
front panel, the loaded disc is ejected about 5-10 mm from the loading slot, mak-
ing it possible to remove it by hand.
Cleaning and handling compact discs
÷
The presence of fingerprints or smudges on the surface of the disc will not
directly affect the recorded signals, but, depending on the degree of contami-
nation, the brightness of the light reflected from the signal surfaces may be
reduced causing degradation of sound quality. Always keep your discs clean by
wiping them gently with a soft cloth from the inner edge toward the outer edge.
÷
÷
If a disc becomes very dirty, dampen a soft cloth with water, (be sure to wring it
out well) and wipe the away dirt gently. Remove any water drops with another
soft, dry cloth.
Do not use record cleaning sprays or anti-static agents on discs. Never clean
discs with benzene, thinner, or other volatile solvents or damage to the disc
surface may result.
Forced ejection hole
÷
With this player, use only those discs which
display the mark shown right (Optical au-
dio digital discs).
'
÷
÷
÷
When holding discs, do not touch their signal surfaces. Hold by the edges, or by
one edge and the center hole.
Do not affix gummed labels or tape to the disc surface. Also, do not scratch or
damage the label.
Discs rotate at high speeds inside the player. Do not use damaged, cracked or
warped discs.
Do not play a CD with a special shape
Do not play a CD having other shape than a circular disc, such as heart shaped
disc. Otherwise malfunction may occur.
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BEFORE OPERATIONS
FEATURES
The CDJ-1000 compact disc player is designed for use by DJs providing all the func-
tions and performance required in disco clubs while offering performance, sound
quality and functionality superior to any analog player.
CUE
BACK CUE
After storing the Cue point in memory, press the CUE button while playing the unit
to go back to the Cue point and start over.
JOG DIAL
The large 206 mm diameter Jog dial enables better handling than
an analog turntable.
AUTO CUE
Auto cue automatically locates the song’s start point even if it differs from the track’s
frame, allowing the player to start instantly at a press of the PLAY button.
PITCH BEND
This function changes the music tempo depending on direction of Jog dial rotation
and speed of movement.
CUE POINT SAMPLER
The sound from the memorized cue point can be reproduced by one touch, which
can be used as the start point check and the sampler.
SCRATCH PLAY
In the VINYL mode when the surface of the Jog dial is pressed playback is discon-
tinued and then continues according to the direction and speed the dial is rotated.
You can also adjust the startup when the Jog dial is touched and released to create
new DJ techniques.
REAL TIME SEAMLESS LOOP
This function simplifies setting and releasing loops. This function lets you set a
loop while you are playing a track. A loop can also be set at the end of the track so
that the track does not stop. In addition, an ADJUST mode has been added to
enable one-touch adjustments to Loop-in and Loop-out points and facilitate loop
operation.
FRAME SEARCH
Moves the disc from pause position in frame increments (1/75 sec) when the Jog
dial is rotated in pause mode.
RELOOP
Allows you to replay a loop any number of times.
Press the RELOOP button after releasing loop play to return to the loop start point.
Clever use of on and off in combination with the rhythm make it possible to create
new sound effects.
SUPER FAST SEARCH
You can search the disc faster than normal search or track search by holding down
a MANUAL SEARCH button or TRACK SEARCH button as you turn the Jog
dial.
PLAYING ADDRESS
ON JOG DISPLAY
This bar graph provides a visual representation of track playback progress that
enables you to see current playback position just like you can on an analog record
by checking needle position. The length of the bar shows current position and a
flashing bar provides advance notice of track end.
The display at the surface of the Jog dial shows disc turning status, current track,
memory cue loop for each track (when engaged), Jog mode, etc.
WAVE DISPLAY
This display makes it possible to find the breakpoint between tracks in advance and
use it as mix point or end point in the same way as you can on an analog record by
checking the position of the needle in the groove.
SLOT IN
Discs are loaded directly without opening doors or trays, making track selection
that much faster.
CUE/LOOP MEMORY
This unit can store cue points of each disc in internal memory or on a Multimedia
Card (MMC) (sold separately) that can be recalled for each disc.
FADER START
Quick start and back cue can be performed using the fader function on DJ mixers
DJM-500, DJM-600 and DJM-300 (all mixers are sold separately).
HOT CUE
MULTI READ
Provides instant start from any of three pre-selected hot cue points (A, B or C).
CD-R, CD-RW discs can be replayed. (However, due to certain special characteris-
tics of some discs, recorders as well as dirty or damaged discs, some discs may not
replay properly.)
REVERSE PLAY
Set the DIRECTION switch to its forward position ([REV] position) to play the
music backwards.
CD TEXT
CD TEXT informations are displayed if the CD includes the CD TEXT information.
TEMPO CONTROL
100 mm high-precision slider coupled with a 0.02% increment digital
display (within a 6% range) allows exact control of speed to make tempo adjust-
ments easy and accurate.
TEMPO CONTROL RANGE
The maximum variable range can be set to four variable ranges: 6%, 10%,
16% and 24% to facilitate adjustment.
TEMPO CONTROL RESET
Resets the tempo to 0% regardless of slider position.
MASTER TEMPO
Changes music tempo without changing pitch.
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BEFORE OPERATIONS
CONNECTIONS
÷ Before making or changing the connections, switch off the power and disconnect the power cord from the AC outlet.
1. Connecting to a DJ mixer (DJM-300, DJM-500, DJM-600)
(sound output and control terminal connection)
Use the supplied audio cables. Connect the white plug to the L (left) terminal and the red plug to the R (right) terminal.
Connect the supplied control cord to enable control of the unit from the mixer to allow fader start play and back cue.
Connecting DJM-600
Supplied audio cable
Supplied control cord
Supplied
audio
cable
Supplied
control
cord
CDJ-1000
CDJ-1000
÷
CD1 and CD2 on a DJM-300 or DJM-500 mixer are connected to player A and player B respectively, in the same way as shown above.
2. Connecting control cord to allow relay play
Alternate playback can be automatically performed when the control terminals of two units are connected with the supplied control cord. ꢀ P.15
CDJ-1000
CDJ-1000
Supplied control cord
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BEFORE OPERATIONS: CONNECTIONS
3. Connecting to other devices
A Connecting to other mixers
Connect the AUDIO OUT terminal on the unit with the Line In terminal or AUX terminal on the mixer.
(Do not use the Phono terminal. Otherwise the sound will become distorted and prevent normal playback.)
B Connecting to a stereo amplifier (when not using a DJ mixer)
Connect to the AUX input terminal.
Stereo amplifier
(Do not use the Phono input terminal.)
CDJ-1000
Supplied audio cable
C Connecting to a component with a digital input terminal
CD recorder or amplifier
with digital inputs
CDJ-1000
Digital signal cable
÷
Set the Digital mode switch to ON when using the digital output terminal.
NOTE:
When the Digital mode switch is set to ON, the DJ functions (cue, loop, reloop, tempo adjust, hot cue, Jog dial and reverse playback) do not work. And the muted pause
mode is used instead of the audible pause mode.
4. Connecting the power cord
When all connections have been made, connect the power cord to the AC inlet on the rear panel of the player and connect the power plug to an AC wall outlet or to a power
receptacle on the rear panel of the amplifier.
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BEFORE OPERATIONS
PANEL FACILITIES
Buttons indicated by * cannot be used in digital mode.
11 Digital Mode switch (ON/OFF) ꢀ P. 8
Top Panel
This switch is located on the rear panel of the unit. Set to ON when the digital
output is to be used. When set to On, the DJ functions do not function. (Func-
tions marked * do not operate in this mode.) And the muted pause mode is
used instead of the audible pause mode.
12 CUE/LOOP DELETE button (*) ꢀ P. 16, 17
Deletes Cue points or Loop points stored in internal memory or external memory
(when memory card is inserted). (When a memory card is inserted, the exter-
nal memory takes precedence.)
13 EJECT UNLOCK/LOCK switch
UNLOCK: In this mode the disc can be ejected even during playback.
LOCK: In this mode, the disc cannot be ejected during playback. The disc can
be ejected when in pause mode.
14 EJECT button (0)
When this button is pressed the disc is ejected through the disc insertion slot
when it stops rotating. When the EJECT UNLOCK/LOCK switch is set to
[LOCK] position, the disc can only be ejected when in pause mode.
15 VINYL SPEED ADJUST TOUCH/BRAKE dial (*)
When the JOG MODE SELECT button is set to [VINYL] position, you can
use this dial to adjust the speed by which the playback stops when the surface
of the Jog dial is pressed.
1
2
DISPLAY CD TEXT/WAVE (ZOOM) button (*)
Playback stops faster as the dial is turned counterclockwise and stops slower
as the dial is turned clockwise.
Each press of this button toggles the display between WAVE display and CD-TEXT
disc/track title display. When the button is held down for 1 second or longer, the
WAVE display cycles between the 1 track full-scale and 2x zoom scale.
16 VINYL SPEED ADJUST RELEASE/START dial (*)
When the JOG MODE SELECTbutton is set to [VINYL] position, you can use this
dial to adjust the speed by which playback starts after you take your hand off the
surface of the Jog dial. Playback starts normal speed faster as the dial is turned
counterclockwise and takes longer time to return to normal speed when turned
clockwise.
TIME MODE/AUTO CUE button (*)
TIME MODE:
Each time this button is pressed, the time display changes between elapsed play-
back time and remaining playback time (REMAIN) of each track.
÷
The TIME MODE is stored in memory and persists even when the power is
turned off.
17 JOG MODE SELECT button (*)
VINYL mode: when the surface of the Jog dial is pressed during playback, play-
back stops and if the dial is rotated, music is output according to the speed the dial
is turned.
AUTO CUE:
Hold down this key for 1 second or longer to toggle between AUTO CUE on
and off. ꢀ P.11
÷ AUTO CUE on/off status is stored in memory and persists even when the
power is turned off.
¶ The JOG MODE is stored in memory and remains in memory even if the
power is turned off.
CDJ mode: above operation is not performed even when the Jog dial surface
is pressed.
3
4
POWER switch OFF —/ON _
This switch is located on the rear panel of the unit.
18 VINYL indicator (*)
LOOP IN/REALTIME CUE/IN ADJUST button/indicator (*)
Real-time cue ꢀ P. 1 3
Enter loop in point ꢀ P. 1 4
This indicator lights when the JOG MODE is in VINYL mode.
19 CDJ indicator (*)
This indicator lights when the JOG MODE is in CDJ mode.
Loop in point adjust ꢀ P. 1 4
20 TEMPO Control Range button 6/ 10/ 16/ 24 (*)
5
LOOP OUT/OUT ADJUST button/indicator (*)
Enter loop out point ꢀ P. 1 4
Loop out point adjust ꢀ P. 1 4
Each time the button is pressed, the range changes ( 6%/ 10%/ 16%/ 24%).
21 MASTER TEMPO button/indicator (*) ꢀ P.13
Each press of the button turns the master tempo function on or off.
6
7
8
RELOOP/EXIT button (*) ꢀ P. 15
22 Tempo Control knob (*)
Display ꢀ P. 10 .... 51–69
Slide the knob towards you (+) to increase the tempo and slide it away from
you (–) to decrease it.
WAVE SEARCH (ZOOM)/CD TEXT buttons (2, 3) (*) ꢀ P. 15
This button moves the displayed area when WAVE is in zoom display mode.
In the TEXT display mode, pressing the 2 button will display the disc title
and pressing the 3 button will display the track title.
23 Tempo Reset indicator (*)
Shows that the tempo has been reset to [0] (normal tempo) regardless of the
position of the Tempo Control knob.
9
CUE/LOOP CALL buttons (2, 3) (*) ꢀ P. 16
Calls Cue points and Loop points stored in internal memory or external memory
(when a memory card is inserted). (When a memory card is inserted, the ex-
ternal memory takes precedence.)
24 TEMPO RESET button (*)
Resets the tempo to [0] (normal tempo) regardless of the position of the
Tempo Control knob. Press button once more to release it.
25 Jog Dial Display ꢀ P.10 .... 81–88
26 Jog dial (+FWD/–REV) (*) ꢀ P.13
27 Disc Loading Slot ꢀ P.11
10 CUE/LOOP MEMORY button (*) ꢀ P. 16
Stores Cue points and Loop points in internal memory or external memory
(when a memory card in inserted). (When a memory card is inserted, the
external memory takes precedence.)
28 Force Ejection Hole ꢀ P.5
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BEFORE OPERATIONS: PANEL FACILITIES
29 Memory Card Loading Slot ꢀ P.16
35 SEARCH button (1, ¡) ꢀ P.12
30 Memory Card indicator ꢀ P.16
36 TRACK SEARCH button (4, ¢) ꢀ P.12
Lights when the MMC card is being accessed.
¶ Do not remove the card or turn off the power when this lamp is on.
37 Reverse indicator (REV) (*)
Lights when the DIRECTION FWD/REV switch is set to reverse.
31 Play/Pause indicator (6)
38 DIRECTION FWD/REV switch (*)
Lights during play and flashes during pause.
Plays tracks backwards when set to the [REV] position (forward position).
32 PLAY/PAUSE button (6) ꢀ P.11
39 HOT CUE REC MODE button (*) ꢀ P.14
Switches HOT CUE button function (REC/CALL).
¶ It is set to call when the power is turned on.
33 CUE indicator (*) ꢀ P.12
Lights when a Cue point is set and a search is not being performed. Flashes in
pause mode.
40 HOT CUE A, B, C button/indicator ꢀ P.14
It is set to hot cue point recording mode when A, B and C light in red.
It is set to call mode when A, B and C light in green. When the button is
pressed, playback starts from the hot cue point. It is off when no hot cue point
has been recorded.
34 CUE button (*)
Cue point settings ꢀ P.12
Cue point sampler ꢀ P.13
Back cue ꢀ P.13
Display
Jog Dial Display
CD TEXT will be displayed in the TEXT mode.
The contents of the display is the disc title
and track title in English upto a maximum of 48 letters which can be scrolled.
51 Calendar display (1 – ;, \)
TRACK numbers beyond the current track lights. When the next track is 21 or beyond,
\ lights. When Cue points or loops are stored, an underscore lights in the correspond-
ing TRACK numbers.
66 Playback Address display
Indicates elapsed playback time and remaining playback time in an easy to grasp 1-
track full scale or 2x zoom scale bar graph.
52 TRACK Number indicator
Displays TRACK numbers.
¶
¶
¶
The 1-track full scale mode shows elapsed time by lit segments from the left.
The 1-track full scale mode shows remaining time by unlit segments from the left.
When the remaining time is 30 seconds or less, the display flashes gently and the
flashing becomes faster when there is 15 seconds or less left.
53 Auto Cue indicator (A. CUE)
Lights when auto cue is on.
54 REMAIN indicator
¶
In the 2x zoom scale mode, only the playback position is lit for the WAVE display.
Indicates that track remaining time is being displayed.
67 BPM Counter
55 Time display (min) (M)
56 Time display (sec) (S)
Indicates BPM for the current track.
The BPM counter may sometimes not be able to measure the BPM of a track.
57 Frame display (F)
68 EJECT LOCK indicator
One second is 75 frames.
Lights when the EJECT UNLOCK/LOCK switch is set to the [LOCK] position.
58 Playback Tempo display (TEMPO)
69 Master Tempo indicator (MT)
Indicates the rate of change in the playback tempo.
Lights when the master tempo function is on.
59 Tempo Adjustment Range indicator ( 6, 10, 16, 24)
Indicates the variable range of the Tempo Control knob selected with the TEMPO
Control Range button.
81 Operation display
Indicates play position in frames 135 frames for one full rotation. Turns during play-
60 Reverse indicator (REV)
back and stops during pause.
Indicates that the DIRECTION FWD/REV switch is set to reverse ([REV] position).
82 All Track display
61 MEMORY LOOP indicator
Indicates track currently being played.
Displays the selected track loop memory position above the playback address display (13
83 Lights when there is a MEMORY CUE or LOOP in a track.
points). Even when there may be several memory points in the same block, only one lights.
84 All Track Display Reference Point
62 MEMORY CUE indicator
Displays the first track starting point of the disc.
Displays the selected cue memory positions under the playback address display (13
points). Even when there may be several memory points in the same block, only one
lights.
85 Direction display
This display the direction of the playback.
86 Display the condition of the audio memory
63 ZOOM indicator
When set in the audio memory display mode the light will flash when recording.
Indicates that WAVE is indicated in zoom mode.
87 Displays the condition of the VINYL mode movement
64 RELOOP indicator
Lights up when there is a pause or when the Jog dial is touched in the VINYL mode.
Lights when the unit is in reloop standby or performing a loop.
88 VINYL mode display.
65 Wave/Text display
Lights up in the VINYL mode.
When WAVE is displayed the music level of the current track.
The level is indicated either in 1-track full scale, or zoom when only part of the track is
shown. In the zoom mode, the display area is moved using the WAVE SEARCH (ZOOM)
buttons (2, 3).
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BASIC OPERATION
DISC LOADING/UNLOADING
¶ Only one disc can be loaded at a time. Never attempt to load more than one
disc at the same time, or attempt to load a second disc when one disc has
already been loaded.
¶ When loading a disc, do not placing any twisting force on the disc, or try to
force the disc into the slot. Also, do not attempt to interrupt or defeat the
motion of the disc when the player begins to draw a disc into the slot or to
eject a disc, since damage to the disc or player could occur.
3. The disc can be ejected anytime using the EJECT button (0)
when the EJECT UNLOCK/LOCK switch is set to UNLOCK.
When the EJECT UNLOCK/LOCK switch is set to LOCK,
press the PLAY/PAUSE button (6) during playback, or
when a Cue point has been set, press the CUE button
(back cue) before pressing the EJECT button (0) to
eject the disc.
Label surface up
Insert straight
1. Set the rear-panel POWER switch to ON.
Do not force a disc into the unit when the POWER switch is set to OFF
as this may damage the disc and the unit.
¶ When the EJECT button is pressed, disc rotation stops and the disc is ejected
from the loading slot.
¶ If the disc cannot be ejected with the EJECT button, insert a pin in the
forced ejection hole on the front panel of the player. ꢀ P. 5
2. Insert a disc.
¶ Hold the disc with label surface upwards, and insert into the front panel
disc loading slot .
¶ When playing 8cm discs, be sure to install an adaptor.
CAUTION:
This unit spins at high speed to provide high performance. When
playing 8cm discs with an adaptor, for safety reasons the rotation
speed is reduced as a result scratch and reverse speeds will be lower.
Do not attempt to press a disc back into the slot when the [EJECT]
indicator appears. Pressing a disc back into the slot while the [EJECT]
indicator appears may cause the player to stop. In this case, press the
EJECT button again and wait until the [EJECT] indicator goes out be-
fore reinserting the disc.
Buttons indicated by * cannot be used when the Digital Mode
switch is set to on (and the digital output terminal is used).
DJ PLAYER OPERATION
¶ AUTO CUE on/off status is stored in memory and persists even when the
power is turned off.
¶ It can change the Auto Cue level.
EJECT UNLOCK/LOCK
WAVE SEARCH(ZOOM)
TIME MODE
/ AUTO CUE
2, 3
7 Changing the Auto Cue level
1. Press the TIME MODE/AUTO CUE button for over 5
seconds.
EJECT
0
¶ The display will indicate [A.CUE-60dB] (in the original state).
2. By -pressing the WAVE SEARCH (ZOOM) button (2, 3)
you can change the level.
¶ It can choose from -36dB, -42dB, -48dB, -54dB, -60dB, -66dB, -72dB and
TRACK
SEARCH
-78dB.
¶ The level change mode can be removed if you press the TIME MODE/
AUTO CUE button or wait 15 seconds.
¶ Even if you turn the power off, the set level will remain in memory.
4, ¢
SEARCH
1, ¡
Starting Playback
CUE
1. Insert a disc in the player.
PLAY/PAUSE
6
This unit spins discs at high speeds to provide high performance. As a result,
disc loading takes a couple of seconds.
Jog dial
2. If auto cueing is on, press the PLAY/PAUSE button (3/8).
¶ Wait for the CUE button indicator to light up before pressing the button.
The silent portion at the beginning of the displayed track will be skipped
and playback will begin instantaneously from the first bars of the track.
Once the first track has been played, the player will automatically search for
the beginning of the next track to be played. The cueing indicator [CUE] will
light up, the PLAY/PAUSE button [3/8] indicator will flash, and the player
will then wait for the PLAY/PAUSE button (3/8) to be pressed before begin-
ning playback of the next track.
Auto Cueing (*)
Auto cueing is used to automatically specify the Cue point (see p. 12) to be used
before sound actually begins to play when inserting a disc or when performing
track searching.
¶ Turning auto cueing on and off
Pressing the TIME MODE/AUTO CUE button and holding it down for a
second or more causes auto cueing to be alternately turned on and off.
When AUTO CUE is on, the [A. CUE] indicator will be lit up.
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BASIC OPERATION: DJ PLAYER OPERATION
3. If auto cueing is off, playback will begin automatically
from the first track.
÷
When you stop turning the Jog dial, the unit returns to playback mode.
Release the SEARCH button to exit this mode.
÷
¶ When auto cueing is off, playback will continue after the first track has
been played, with all subsequent tracks being played in sequence.
¶ When playback of the final track is complete, playback will automatically
come to an end.
LOOP IN/REALTIME CUE
VINYL
SPEED
ADJUST
TOUCH
/BRAKE
VINYL
Stopping Playback
Press the EJECT button (0) when the EJECT UNLOCK/LOCK switch
is set to UNLOCK.
When the EJECT UNLOCK/LOCK switch is set to LOCK, press the PLAY/
PAUSE button (6) during playback, or when a Cue point has been
set, press the CUE button (back cue) before pressing the EJECT button
(0) to eject the disc.
SPEED
ADJUST
RELEASE
/START
JOG
MODE
SELECT
TEMPO
TRACK
SEARCH
6/ 10/ 16/ 24
MASTER
4, ¢
TEMPO
¶ Playback will stop and the disc will be ejected.
¶ Note that the CDJ-1000 does not come with a stop button.
SEARCH
TEMPO
RESET
1, ¡
To Pause Play
CUE
During playback, press the PLAY/PAUSE button (6).
PLAY/PAUSE
6
÷
÷
÷
÷
The PLAY/PAUSE button’s indicator and [CUE] indicator will flash, and play
will be paused.
When the PLAY/PAUSE button is pressed again, play will resume and the but-
ton indicator will light steadily.
In the CDJ mode broken sound will still be audible during the standby mode; if
you wish to stop all sound, lower the output sound volume on your audio mixer.
When the unit has not been operated for 80 minutes or more in pause mode,
the disc rotation stops automatically. In this instance, playback can be resumed
by pressing the PLAY/PAUSE button.
Jog dial MASTER TEMPO control knob
Cue Point Settings (*)
Once a Cue point has been stored in memory, during playback it can be used to
place the player in a state where it is ready to begin playback from the cueing
position by pressing the CUE button.
7 Setting the Cue point in the CDJ mode
1. During playback, press the PLAY/PAUSE button (3/8) to
pause playback at the point you wish to begin playback.
Track Cueing
2. Search for the precise position of the Cue point.
¶ Using frame numbers to specify Cue points.
Cue points may be specified in 1-frame units (where 75 frames are equiva-
lent to 1 second).
7 TRACK SEARCH buttons (4, ¢)
Press one of the TRACK SEARCH buttons (4, ¢).
÷
Each time the button is pressed, the track is cued in the direction corre-
sponding to the arrow on the button (during playback of one track, to cue
playback to the beginning of the preceding track, press the 4 button
twice).
Use the Jog dial or the forward or reverse SEARCH button (1, ¡) to
advance to the desired frame. Rotating the Jog dial once causes the player
to advance or rewind 135 frames in the specified direction.
¶ Listen to the sound at the current frame to determine the Cue
point.
÷
÷
÷
When the button is pressed down and held, cueing is continuous. If the
button is held for two seconds or more, the cue speed increases.
When the beginning of the first track (track 1) is reached, pressing the
4 button will cue to the last track.
When the end of the disc's last track is reached, pressing the ¢ button
will cue to the first track (track 1).
Turn the Jog dial slowly and then return it to just before the point from
which you wish to begin playback. (The cue point thus defined will consist
of that point diectly after the sound which can be heard during a cueing
pause.
7 Super-Fast Track Search
3. Press the CUE button when you reach the desired frame
number or hear the sound at the point from which you
wish to begin cueing.
Rotate the Jog dial while pressing one of the TRACK SEARCH
buttons (4, ¢).
÷
While holding either one of the buttons depressed, rotate the dial in the
direction corresponding to the direction you wish to skip; the unit will en-
ter the high-speed skip mode.
¶ When the sound is muted and the [CUE] indicator lights up, the Cue point
will have been stored to memory.
¶ Each time a new Cue point is stored to memory, the previous Cue point will
be erased.
[Amending the Cue point]
1. During playback, press the CUE button.
¶ This will take you back to the set track position.
2. In the CDJ mode, to set the Cue point, go through steps 2
and 3 as mentioned above.
÷
÷
The direction of skip is in accordance with the direction in which the Jog
dial is rotated. (the TRACK SEARCH button direction is released.)
The high-speed skip mode is canceled when the TRACK SEARCH button
is released.
Fast-Forward / Fast-Reverse
7 Operation using the SEARCH buttons (1, ¡)
Press the SEARCH buttons (1, ¡) during playback.
Press and hold the ¡ button to fast forward the disc; press and hold the 1
button to do fast reverse.
7 Setting the Cue point in the VINYL mode
1. During playback, at the point where you want to set the
track, press the surface of the Jog dial and cause a
temporary stop.
2. While pressing the surface of the Jog dial, turn back the
dial to a point just before the track you wish to play.
3. When the sound is the track you are searching for, press
the CUE button while you are still pressing the surface of
the Jog dial.
7 Super-Fast Search
Rotate the Jog dial while pressing one of the SEARCH buttons
(1, ¡)
÷
Hold down the button while turning the Jog dial in the direction you wish
to search to enter fast forward or fast reverse mode.
÷ The direction of the search is determined by the direction the Jog dial is
turned. The direction of the SEARCH button is ignored.
¶ When the [CUE] indicator lights up the point will be stored in memory.
¶ When a new Cue point is stored in memory the previous setting will be
erased.
12
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BASIC OPERATION: DJ PLAYER OPERATION
5. During playback, rotate the Jog dial while holding the
SEARCH button (1, ¡) depressed. (Super-fast
search)
[Amending the Cue point]
1. During playback, press the CUE button.
¶ This will take you back to the set track position.
Hold down the button while turning the Jog dial in the direction you wish to
search to enter fast forward or fast reverse mode.
2. In the VINYL mode, to set the Cue point, go through
steps 2 and 3 as mentioned above.
6. Rotate the Jog dial while holding the TRACK SEARCH
button (4, ¢) depressed. (Super-fast track search)
While holding the TRACK SEARCH button (4, ¢)depressed, rotate
the Jog dial in the direction in which you wish to perform track search; acceler-
ated high-speed track search will begin in accordance with the direction and
mount of rotation.
7 Real-time cue
During playback, press the LOOP IN/REALTIME CUE button at the
desired Cue point.
¶ This point will then be recorded as the new Cue point.
7 Checking cue points (Cue point sampler)
After specifying a cueing point, press the CUE button.
¶ The sound at the specified Cue point will continue to play as long as the
CUE button is pressed.
NOTE:
The Jog dial contains a switch.
Do not put objects on the Jog dial or apply too much force.
Do not put drinks on the Jog dial as it may leak inside the dial and be the
cause of a malfunction.
7 Returning to a Cue point (Back cue)
1. During playback, press the CUE button.
¶ The player will return to the specified Cue point.
2. Press the PLAY/PAUSE button (3/8).
¶ Playback will begin immediately from the specified Cue point.
Mixing Different Tracks
(Example: Mix track B with currently playing track A from the main speakers.)
÷
Connect CD1 to the DJ mixer’s CH 1, and connect CD 2 to CH 2.
Raise the TRIM, CHANNEL FADER, and MASTER LEVEL settings appropriately
so that sound is produced from CD1.
÷
Changing Playback Speed (*)
Pull the Tempo Control knob towards you.
Slide the knob towards you (+) to increase the tempo and slide it away from you
(–) to decrease it.
¶ The rate of change in playback speed (tempo) is shown in the display.
¶ The playback speed can be changed without changing the pitch (ꢀ “Apply-
ing Master Tempo”).
1. Set the DJ Mixer’s CROSS FADER slider at its left side (CH 1).
Track A is heard from speakers.
÷
2. Load a CD on player CD2.
3. Press the TRACK SEARCH buttons (4, ¢) on player
CD2 to find and select track B.
4. Set the DJ Mixer’s MONITOR SELECTOR button CH 2 to
ON.
5. Rotate the DJ Mixer’s MONITOR LEVEL so that track B
can be heard from the headphones.
7 Selecting range of tempo adjustment
Press the TEMPO 6/ 10/ 16/ 24 button.
Each time the button is pressed the variable range of the Tempo Control knob
changes as follows: 6%, 10%, 16% and 24%. You can adjust as follows: at
6% :0.02%units, at 10%:0.05%units, at 16% and at 24%:0.1%units.
¶ The set variable range value is indicated in the display.
÷
Only track A is heard from the main speakers.
6. Set cueing for track B on the headphones.
1 With player CD2 in the playback mode, press the PLAY/PAUSE button
(6) to hear the point you wish to cue.
7 Resetting tempo
Press the TEMPO RESET button.
The Tempo Reset indicator lights and the rate of tempo variation is reset to [0]
(normal tempo) regardless of Tempo Control knob setting.
¶ One more press of the TEMPO RESET button cancels the reset and speed
setting made with the Tempo Control knob is valid again.
÷
The player will enter the pause mode (Broken sound will be audible).
2 Rotate player CD2’s Jog dial and search for the track’s Cue point (first beat).
3 When you have settled on the Cue point, press the CUE button on player
CD2.
÷
The player’s sound will be muted and cueing will be completed.
Applying Master Tempo (*)
7. Simultaneously press player CD2’s PLAY/PAUSE button
Press the MASTER TEMPO button during playback.
The MASTER TEMPO button and the [MT] indicator light. The speed (tempo)
can now be changed using the Tempo Control knob but the pitch (key) does not
change.
(6) when track A is heard from the speakers.
÷
Only track A will be heard from the main speakers.
÷
Track B will be heard from the headphones.
8. Move the TEMPO slider to match the tempo (BPM=Beat Per
Minutes) of tracks A and B.
¶ When digitally processing the sound, sound quality will change.
Move the TEMPO slider of player CD2 so that the BPM of track B matches those
of track A.
Jog Dial Functions (*)
÷
When the two BPM rates match, the BPM synchronization is complete.
1. Turning the Jog dial during playback (pitch bending)
(When the JOG MODE SELECT button is set to VINYL, touch the Jog dial
side. The Jog dial operates differently when the surface of the Jog dial is pressed.)
¶ The disc spins up (+FWD) or spins down (–REV) depending on rotation.
¶ When rotation stops, the disc returns to normal speed.
9. Press the CUE button on player CD2.
÷
Player CD2 will enter pause mode at the Cue point.
10.As soon as track A is heard from the speakers, press the
PLAY/PAUSE button (6) on player CD2.
2. Turning Jog dial during playback (scratch play)
÷
Track B begins playing.
(See page 14: Scratch Play)
11.While checking the sound on the headphones, gradually
move the DJ Mixer’s CROSS FADER slider from left to
right.
3. Turning the Jog dial in pause mode (frame search)
(The audible pause mode is on when the JOG MODE SELECT button is set to
CDJ. The mute pause mode is on when the JOG MODE SELECT button is set
to VINYL.)
÷
The sound of track A from the speakers will steadily become mixed with the
sound of track B.
¶ Searches can be performed in 1-frame increments.
¶ When the CD is rotated once using the Jog dial, 1.8 seconds (135 frames) of
music is played back.
÷
When the DJ Mixer’s CROSS FADER slider has moved all the way to the
right side, the sound heard from the speaker will have changed from track
A to track B, and the operation is complete.
4. During playback or turning in the pause condition
(Spin)
7 Long mix play
If the BPM rates match, mixing of tracks A and B will sound good even if the
CROSS FADER slider is in the middle position.
Refer the [How to Spin] advanced operation.
13
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ADVANCED OPERATIONS
7 Fader start play
CROSS FADER slider is returned to its original position, the status returns to
that in step 9 (player CD2 at its Cue point), so that you can repeat the same
play as many times as you like.
Using the cross fader start function of the DJM-600, DJM-500 or DJM-300, step
10 above can be eliminated for even simpler mixing. In addition, when the
Buttons indicated by * cannot be used when the Digital Mode
switch is set to on (and the digital output terminal is used).
ADVANCED OPERATIONS
How to Brake (*)
¶ When you press the PLAY/PAUSE button (3/8)in the VINYL mode dur-
ing playback, the VINYL SPEED ADJUST TOUCH/BRAKE button will
cause a corresponding speed and the sound will stop.
¶ Upon pressing the PLAY/PAUSE button (3/8) again playback will com-
mence and the VINYL SPEED ADJUST RELEASE/START button will
respond accordingly.
LOOP IN/REALTIME LOOP OUT
CUE (IN ADJUST)
(OUT ADJUST)
RELOOP/EXIT
VINYL
SPEED
ADJUST
TOUCH
/BRAKE
HOT CUE A
HOT CUE B
HOT CUE C
VINYL
SPEED
HOT CUE
ADJUST
RELEASE
/START
REC MODE
Hot Cue (*)
DIRECTION
FWD/REV
JOG
Provides instant start from any of three pre-selected hot cue points (A, B or C).
MODE
SELECT
7 Setting the hot cue point
1. Press the HOT CUE REC MODE button to light the HOT
CUE A, B and C button indicators in red.
SEARCH
1, ¡
2. During playback or in pause mode, press the button (A,
B or C) where you wish to store a hot cue point.
¶ The pressed button flashes for 2 seconds in red.
CUE
PLAY/PAUSE
6
¶ The setting is automatically stored in the Multimedia Card (MMC). ꢀ P.17
7 Starting hot cue
Jog dial
1. Press the HOT CUE REC MODE button to light the HOT
CUE A, B and C button indicators in green.
Scratch Play (*)
¶ Buttons that do not store a hot cue point do not light.
By changing from the JOG MODE to VINYL, and pressing and rotating the surface
of the Jog dial you can replay according to the speed and direction of the Jog dial.
1. Press the JOG MODE SELECT button to light the [VINYL]
indicator.
2.When replaying a CD press the surface of the Jog dial.
¶ Playback slows down and stops (the slowdown in speed until the disc stops
(response characteristics) can be set separately). By rotating the Jog dial
when playback speed is decreasing but not yet stopped all sound will stop
halfway through. See Step 3 for playback when rotating the Jog dial.
2. During playback, in pause mode or cue standby, press
the button (A, B or C) where you stored a hot cue point.
¶ Playback starts from the stored hot cue point.
¶ Loop play is canceled.
¶ Previously recorded hot cue points can be called from a Multimedia Card
(MMC) when a CD is inserted. ꢀ P.17
Loop Playback (*)
7 Defining a loop
1. Press the PLAY/PAUSE button (6) to begin playback.
2. During replay, press the LOOP IN/REALTIME CUE button
at the loop in point.
3. Turn the Jog dial in the direction and at the speed you
wish to playback the disc.
¶ The CD is played back according to the speed and direction of Jog dial
movement.
¶ Note that this operation need not be performed if a prerecorded Cue point is
4. Take your hand off the surface of the Jog dial.
¶ The CD spins up or down to return to normal playback mode.
(The slowdown or increase in speed until the CD returns to normal play-
back (response characteristics) can be set separately.)
to be used as the start of the loop.
3. During playback, press the LOOP OUT button at the point
from which you wish to end the loop.
¶ Loop playback will begin, with playback looping from the loop start point
to the loop end point.
7 Setting the time it takes for playback to slow down and
stop when the Jog dial surface is pressed.
7 Stopping loop playback
Turn the VINYL SPEED ADJUST TOUCH/BRAKE knob.
¶ This knob allows you to adjust the slowdown in speed (response character-
istics) until CD playback stops.
During loop playback, press the RELOOP/EXIT button.
¶ Once this has been done, playback will continue in sequence from the loop
end point without returning to the loop start point.
7 After you have taken your hand off the surface of the Jog
dial you can set the time it takes for the speed to return
to the original condition of playback.
Turn the VINYL SPEED ADJUST RELEASE/START knob.
¶ This allows you to adjust the slowdown or increase in speed until the CD
returns to normal playback (response characteristics).
7 Changing the loop in point
1. Press the LOOP IN/REALTIME CUE (IN ADJUST) button
during playback.
¶ The time of the in point is shown in the display, the LOOP IN/REALTIME
CUE button starts to flash rapidly and the LOOP OUT button goes off.
2. Press the SEARCH button (1, ¡) or turn the Jog
dial.
How to Spin (*)
¶ In a 1 frame unit you can move the loop in point up to 30 frames.
¶ Press the LOOP IN/REALTIME CUE button or wait 30 seconds to leave
editing mode and return to loop play.
During playback in the VINYL mode either press the surface of the Jog dial or press the
PLAY/PAUSE button (6) to cause a pause, then quickly turn the Jog dial, even
when released playback will occur according to the speed and direction of the dial.
14
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ADVANCED OPERATIONS
7 Changing the loop out point
DISPLAY
WAVE SEARCH(ZOOM)
2
/CD TEXT DISC
WAVE SEARCH(ZOOM)
/CD TEXT TRACK
1. Press the LOOP OUT (OUT ADJUST) button in loop play.
¶ The time of the out point is shown in the display, the LOOP OUT button
starts to flash rapidly and the LOOP IN/REALTIME CUE button goes off.
CD TEXT/WAVE
ZOOM
3
2. Press the forward or reverse SEARCH button (1, ¡)
or turn the Jog dial.
¶ The loop end point will be shifted forward or backward in 1-frame units.
¶ The loop out point cannot be moved in front the loop in point.
¶ Pressing the LOOP OUT button or waiting for 30 seconds or longer will
cause the player to exit from update loop input point mode and to resume
loop playback.
7 Returning to loop playback (i.e., relooping)
After loop playback has been stopped, press the RELOOP/
EXIT button during playback to return to loop playback.
¶ The player will return to the currently defined loop start point and begin
loop playback again from that point.
Reversing Playback (*)
When the DIRECTION FWD/REV switch is set to the [REV]
position (forward position) the [REV] indicator lights.
Tracks are played backwards.
Wave Display (*)
¶ Due to Jog dial rotation increase and decrease playback speeds are reversed.
¶ Cue/Loop entry, Reloop and Hot Cue cannot be used during reverse playback.
¶ Loops that are longer than 15 seconds cannot be played in the reverse mode.
¶ When executing a Track Search, HOT CUE, a Loop etc., for 1 to 2 seconds the
audio memory display (Jog dial display) will flash and the Scratch/Reverse
mode becomes inoperative.
As the low pitch sounds (bass drum etc.) are shown in graph form you can learn of
the break part or ending part of the track beforehand.
¶ When a piece of music changes it take a little while for all the WAVE displays to
be indicated. If you store the WAVE display in a Multimedia Card (MMC), then,
from the next time, the WAVE display will be indicated immediately. ꢀ P.17.
¶ When the low pitch sounds are few the break part may not be indicated on the
display.
Fader Start Playback (*)
7 Switch over to the WAVE display mode.
The provided control cable may be used to connect the control jack on the CDJ-
1000 to a control jack on a DJM-300, DJM-500, or DJM-600 mixer, thus making it
possible to exit from cueing standby mode and to start playback immediately by
raising the DJ mixer channel fader. The cross fader may also be used to perform
fading starts on the player as well. The fader may also be returned to its original
position to return the player to the cueing point (i.e., to perform back cueing).
(See page. 7 for instructions on how to connect the player.)
You can choose between a full scale display of a piece to a double zoom scale dis-
play.
Press the DISPLAY CD TEXT/WAVE (ZOOM) button for over
one second.
¶ You can switch over alternately from a one piece full scale display to a double
zoom scale display.
¶ In the double zoom scale display mode, if you press the WAVE SEARCH
(ZOOM) button (2, 3), you can shift the display part.
Relay Play Using Two Players (*)
If you connect the terminals of this player with another CDJ series CD player using
the attached control cord then you will be able to relay play. ꢀ P. 7 .
About the CD TEXT (*)
CDs which have CD TEXT capability will show the disc title/track title up to a maxi-
mum of 48 letter and will scroll.
Track titles will be displayed in the Track Search mode.
Pressing the CD TEXT DISC button 2 will display the disc title.
Pressing the CD TEXT TRACK button 3 will display the track title.
÷
Set both player’s auto cue function to ON (the [A. CUE] indicators will light
in the displays).
÷
Set your audio mixer's fader control to its center position.
1. Begin playback on the first player.
2. When the currently playing track ends, playback will
begin automatically on the standby player.
3. The first player will enter CUE standby mode at the
beginning of the next track on its disc.
÷
÷
÷
By repeating this operation, the two players can be used to perform con-
tinuous relay play.
By loading new discs on the standby player, you can construct a continuous
program of whatever tracks you wish.
By setting a Cue point on the standby player, you can perform relay to any
desired Cue point on the selected track (see page 12: Cue Point Settings).
NOTE:
÷
÷
÷
Relay play may not operate properly if the audio out jacks on the two play-
ers are not connected to the same audio mixer.
If the power to one player is turned off during its playback, the other player
may begin playback.
Fader start and relay play cannot be performed simultaneously, since
different control cable connections are required.
15
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ADVANCED OPERATIONS
USING CUE POINTS/LOOP POINTS MEMORY
This unit can store Cue points and Loop points for each disc in internal or on a
Multimedia Card (MMC).
7 Deleting stored Cue/Loop points
When Cue/Loop points are stored, the calendar display and the playback ad-
dress display lights in red.
1. Press the CUE/LOOP CALL button.
¶ When the CALL button (3) is pressed, Cue/Loop points are called in order
from the beginning of the disc and the disc is set to standby at the cue or
loop in point.
CUE/LOOP
MEMORY
CUE/LOOP
DELETE
2. Press the CUE/LOOP DELETE button when in standby
mode at the called point.
CUE/LOOP
CALL
¶ [DELETE] is shown in the display indicating that the Cue/Loop points
2, 3
have been deleted.
¶ The Cue/Loop in point indication in the calendar display and the playback
address display go off.
Using a Commercially Available Multimedia Card
When a Multimedia Card is inserted in the card insertion slot, the external memory
(MMC) takes precedence. An 8 MB card can store 100 Cue and Loop points per disc
for a total of 5000 discs. In the case of a 16MB MMC 100 points can be stored for a
maximum of 10000 discs. (MMC with greater capacity that 16MB can store only
upto 10,000 discs)
¶ It takes 2 points (IN/OUT) for one loop.
Using Internal Memory
When a commercially available Multimedia Card (MMC) is not inserted in the
card slot, the internal memory is used.
The internal memory can store 10 Cue and Loop points per disc and for a total of
100 discs. When the data exceeds 100 discs worth of data, data items are deleted
starting from the oldest items.
7 Insert Multimedia Cards
[CARD] Indicator
Level surface
¶ It takes 2 points (IN/OUT) for one loop.
7 Storing Cue points
1. Enter Cue points using the A. CUE function or the CUE
button.
Multimedia Card
2. Press the CUE/LOOP MEMORY button in Cue point
standby mode (back Cue in play mode).
¶ [MEMORY] is shown in the display indicating that the Cue point has
been stored.
Insert Multimedia Cards horizontally with the flat surface up and the notch facing
to the right. Push the card gently into the slot until it is seated.
¶ Removing Multimedia Cards
Confirm the [CARD] indicator is off, press the card in the slot once, wait for it
to be ejected and gently pull it out.
NOTE:
¶ The [CARD] indicator is on when the card is being accessed. Do not re-
move the card or turn off the power when this indicator is on. (Otherwise
the data may be corrupted.)
¶ [MMC I/O Err] shows when you insert the Multimedia Card, then take the
card out and try to insert it once more.
¶ The Multimedia Card is a precision electronic instrument. Do not bend it,
apply force or shock or drop it. Do not use or keep it in a place that is
subject to static electricity or electric noise.
¶ The Cue point lights in red in the calendar display and playback address
display.
7 Storing Loop points
1. Enter the Loop in/out points to perform loop playback.
2. Press the CUE/LOOP MEMORY button during loop
playback.
¶ [MEMORY] is shown in the display indicating that the Loop in/out points
have been stored.
¶ The Loop in point lights in red in the calendar display and playback ad-
dress display.
7 Calling stored Cue/Loop points
When Cue/Loop points are stored, the calendar display and the playback ad-
dress display lights in red.
¶ Multimedia cards may be damaged when subjected to shock or static
elecricity. Care is needed in their handling. It is recommended that peri-
odical copies be made of important data. ꢀ P. 17
1. Press the CUE/LOOP CALL button.
¶ When the CALL button (3) is pressed, Cue/Loop points are called in order
from the beginning of the disc and the disc is set to standby at the Cue/Loop
in point.
7 Using a Multimedia Card for the first time
A Multimedia Card that is used for the first time must be formatted.
1. Insert the Multimedia Card (MMC) in the card insertion
slot.
2. Press the PLAY/PAUSE button (6).
¶ [FORMAT?PUSH MEMORY] is displayed.
¶ Play or loop play starts.
2. Press the MEMORY button when the disc is to be
formatted.
¶ [FORMAT] is displayed and formatting starts.
¶ Remove the card if it is not to be formatted.
¶ Formatting a card deletes any data previously recorded on it.
16
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ADVANCED OPERATIONS: USING CUE POINTS/LOOP POINTS MEMORY
7 Storing CUE points
Insert a Multimedia Card in the card insertion slot and perform the same pro-
cedure as when the internal memory is used. ꢀ P.16
CUE/LOOP
MEMORY
7 Storing Loop points
CUE/LOOP
DELETE
Insert a Multimedia Card in the card insertion slot and perform the same pro-
cedure as when the internal memory is used. ꢀ P.16
7 Calling stored Cue/Loop points
Insert a Multimedia Card in the card insertion slot and perform the same pro-
cedure as when the internal memory is used. ꢀ P.16
7 Deleting stored Cue/Loop points
CUE/LOOP
CALL
2, 3
Insert a Multimedia Card in the card insertion slot and perform the same pro-
cedure as when the internal memory is used. ꢀ P.16
7 Deleting data from a specific disc
Deleting data from the memory card of a specific disc.
1. Insert the disc.
¶ Insert the disc from which to delete Cue/Loop points etc. from the memory
card.
2. Insert the Multimedia Card (MMC) in the card insertion
slot.
Copying MMC Data (From One MMC to Another)
Use the following procedure to copy data on one MMC (CARD A) to another MMC
¶ When Cue and Loop points are stored, the calendar display and the play-
back address display lights in red.
3. Hold down the CUE/LOOP DELETE button for 5 seconds
or longer.
(CARD B).
1. Remove the disc.
2. Remove the card.
3. Hold down the CUE/LOOP MEMORY button for 5 seconds
or longer.
¶ [DISC DELETE? PUSH MEMORY] is displayed on the display.
4. Press the CUE/LOOP MEMORY button.
¶ With [DELETE] shown on the display, that disc’s Cue/Loop points etc will
be deleted from the memory card.
¶ [MMC>MMC, CARD A IN] is displayed.
¶ All the lights of the calendar display and the Cue/Loop display etc. of the
playback positioning display will go out.
4. Insert the MMC to copy data from in the card insertion
slot.
7 Formatting cards
¶ [READING] is displayed.
Formatting deletes all data on the MMC.
5. After a few minutes, [CARD B IN] is displayed. Remove
card A and insert the destination card (CARD B) in the
insertion slot.
1. Removing the disc.
2. Insert the Multimedia Card (MMC) in the card insertion
slot.
¶ [WRITING] is displayed.
3. Hold down the CUE/LOOP DELETE button for 5 seconds
or longer.
¶ [FORMAT? PUSH MEMORY] is displayed.
4. Press the CUE/LOOP MEMORY button.
¶ [FORMAT] is displayed and all data on the card is deleted.
7 Data other than CUE/LOOP stored on MMC
¶ Hot cue points A, B, C
Hot cue points A, B and C are automatically stored on MMC. When a disc storing
hot cue points is inserted, the [A], [B] and [C] indicators light in green. To call
stored hot cue points, press the A, B or C button.
6. After a few minutes [CARD A IN] is displayed.
7. Repeat steps 4 to 6 twice for a 8M card and four times
for a 16M card to complete the copy operation.
¶ [COMPLETE] is displayed when copying is completed.
It is impossible to copy from a card with greater capacity to the receiving
card.
Copying Data in the Internal Memory
(Copying from internal memory onto MMC)
This procedure copies data in internal memory to MMC.
If there has been no call for thirty seconds then the A, B and C buttons will go out.
To call the hot cue point after the lights go out, remove and replace the disc and
the A, B and C buttons will blink on and off, at this time it is possible to call.
¶ WAVE display
When a wave display for one track is completed it is automatically stored on the
MMC. When the same track is played again, the stored WAVE display is automati-
cally called. Data for items beyond track number 21 are stored on the MMC.
1. Remove the disc.
2. Remove the card.
3. Hold down the CUE/LOOP MEMORY button for 5 seconds
or longer.
¶ [MMC>MMC, CARD A IN] is displayed.
4. Press the CUE/LOOP MEMORY button again.
¶ [INT>MMC, CARD IN] is displayed.
5. Insert the destination MMC.
¶ [WRITING] is displayed.
¶ [COMPLETE] is displayed when copying is completed.
17
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OTHERS
TROUBLESHOOTING
Incorrect operations can be mistaken as malfunctions. If you believe the unit is not operating correctly, consult the chart below. Sometimes incorrect operation may be due to a
malfunction in another component. If the problem is not fixed, check the other components used with the player. If the problem still persists, contact your nearest Pioneer
authorized service center or dealer for service.
Symptom
Cause
Remedy
Disc doesn’t eject even when EJECT button (0) is
pressed.
÷
÷
Power plug is disconnected from outlet.
The EJECT UNLOCK/LOCK button is set to the [LOCK]
position.
÷
÷
Connect plug to wall outlet.
Go to pause mode or cue standby mode before pressing the EJECT
button (0).
÷
÷
Set the EJECT UNLOCK/LOCK button to the [UNLOCK] posi-
tion before pressing the EJECT button (0).
Play doesn’t commence even when the disc is in-
÷
The auto cue function is set to on.
Hold down the TIME MODE/AUTO CUE button for 1 second
serted.
or longer to turn off the A. CUE function.
Playback immediately stops when started. During
playback, the player pauses or stops.
÷
÷
Disc is loaded upside down.
Smudges on the disc, etc.
÷
÷
Load the disc correctly with the label side UP.
Clean the smudges from the disc and then play it again.
No sound is audible.
÷
÷
Output cables are connected incorrectly or are loose.
Incorrect operation of audio mixer.
÷
÷
Recheck connections. Refer to installation instructions.
Check the settings of the audio mixer switches and sound volume
controls.
÷
÷
Pin plugs and/or amplifier terminals are dirty.
Player is in pause mode.
÷
÷
Clean away dirt.
Press the PLAY/PAUSE button (6).
Sound is distorted, noise is output.
÷
Incorrect connections.
÷
Connect to audio mixer's LINE INPUT terminals. (Do not con-
nect to MIC terminals.)
÷
÷
Pin plugs and/or amplifier terminals are dirty.
Interference is being picked up from a TV set.
÷
÷
Clean away dirt.
Switch OFF TV set, move player away from TV set or plug the player
into a separate outlet.
With certain discs, loud noise is produced or play
stops.
÷
÷
Disc has a bad scratch or warp.
Disc is extremely dirty.
÷
÷
Replace disc.
Clean disc.
When the auto cue function is set ON, track search
is not finished.
÷
÷
If the sound muted portion between selections is long, search-
ing time will be long.
If the sound muted portion is recorded for about 10 seconds
or more, playback will start without the auto cue function.
÷
Press TIME MODE/AUTO CUE button for more than 1 second
to set the auto cue function OFF.
Back cue function cannot be carried out even
though the CUE button is pressed in playback
mode.
÷
÷
The Cue point is not set yet.
The Digital Mode switch is set to the [ON] position.
÷
÷
Set the Cue point. (See page 12.)
The Digital Mode switch is set to the [OFF] position.
Pressing the LOOP OUT button does not start loop
play.
÷
÷
No Cue points (start points) have been set.
The Digital Mode switch is set to the [ON] position.
÷
÷
Set a Cue point.
The Digital Mode switch is set to the [OFF] position.
The Jog dial does not operate.
÷
÷
The Digital Mode switch is set to the [ON] position.
÷
÷
The Digital Mode switch is set to the [OFF] position.
The Jog dial does not operate as desired.
Incorrect JOG MODE [VINYL/CDJ] is set.
Press the JOG MODE SELECT button to set the desired JOG
MODE [VINYL or CDJ].
DJ functions do not work.
÷
÷
The Digital Mode switch is set to the [ON] position.
÷
÷
The Digital Mode switch is set to the [OFF] position.
The picture of the TV screen is fluctuated or FM
broadcast is interfered with noise.
Interference is being picked up from the CD player.
Turn off POWER switch of the player, or move the player away
from the TV or tuner.
The disc is not rotating when power is ON.
÷
÷
The disc rotation stops automatically if no operation has been
performed for 80 minutes or more in pause mode
÷
Playback can be started by pressing the PLAY/PAUSE button
(6). Press the EJECT button (0) to eject the disc.
When the last track on the disc is over the disc stops rotating.
¶ Static electricity and other external effects may cause this unit to malfunction. In this case, set the POWER switch to OFF, then switch it on again after the disc has come to
a complete stop.
¶ This unit cannot playback unfinalized (partial discs) CD-R or CD-RW discs.
¶ This component is designed to play 12cm discs and 8cm discs with a commercially available adaptor, eccentrically shaped discs cannot be played since damage or malfunc-
tion may result.
¶ When using an 8cm disc with an adaptor, compared to a 12cm disc, the speed may be slower in the scratch and reverse modes etc. This component rotates at a very high speed
to generate high performance, however, in the interest of safety, the speed is lowered when an 8cm disc and adaptor are used. This is NOT a malfunction.
¶ The BPM value measured by the CDJ-1000 may differ from the BPM value recorded on a CD or from our DJ mixer, but this difference is a result of differences in the BPM value
measurement method; not a result of a fault with the player.
Malfunction of the MMC is NOT covered by warranty
The Multimedia Card (MMC) is not covered by warranty so we recommend you obey the instructions for use and periodically make back up
copies.
It is not the responsibility of PIONEER if the component or MMC malfunctions due to outside interference of static electricity etc. and if data on
the MMC is damaged or lost or incidental damage occurs no indemnification will be made.
18
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OTHERS: TROUBLESHOOTING
Error message display
When the CDJ-1000 CD player is unable to operate properly, an error code is dis-
played on the display panel. Check the error code displayed against the following
table and take the recommended action to correct the error. If an error code other
than any of the error codes listed in the table below is displayed or if the same error
code is displayed even after corrective action has been taken, contact your nearest
Pioneer Service Station or contact the store from which you purchased your player
for assistance.
Error Code
Error Type
Description
Possible cause and recommended action
E-72 01
TOC READ ERROR
Player unable to read TOC data.
Disc is cracked.
= Recommended action: replace disc.
E-83 01
E-83 02
E-83 03
PLAYER ERROR
Disc is rotating, but rotation cannot be ascertained. Disc is soiled or dirty.
Player unable to play back currently inserted disc. = Recommended action: clean disc.
E-91 01
MECHANICAL TIME OUT
Mechanical operation has failed to complete within Dust or some other form of foreign particles have found their
specified time interval.
way into disc insertion slot.
= Recommended action: remove dust or other foreign par-
ticles.
Cleaning the Jog Dial
To clean the PLAYER wipe with a polishing or a soft, dry cloth. For stubborn dirt,
moisten a soft cloth with a weak solution of neutral detergent (diluted in five to six
parts water), wring the cloth well, and wipe away the dirt. Use a dry cloth to wipe
the surface dry. Applying alcohol, paint thinner, benzene, insecticides, or other
stringent substances to the Jog dial may cause the markings or finishing of the dial
to peel or become discolored, and the use of any such substances should accord-
ingly be avoided.
Should this product require service in the U.S.A. and you
wish to locate the nearest Pioneer Authorized Independent
Service Company, or if you wish to purchase replacement
parts, operating instructions, service manuals, or
accessories, please call the number shown below.
Should this product require service in Canada, please con-
tact a Pioneer Canadian Authorized Dealer to locate the
nearest Pioneer Authorized Service Company in Canada.
Alternatively, please contact the Customer Service Depart-
ment at the following address:
800 – 872 – 4159
Please do not ship your product to Pioneer without first
calling the Customer Service Department at the above
listed number for assistance.
Pioneer Electronics Service, Inc.
Customer Service Department
P.O. BOX 1760, Long Beach,
CA 90801-1760, U.S.A.
For warranty information please see the Limited Warranty
sheet included with your product.
Pioneer Electronics of Canada, Inc.
Customer Satisfaction Department
300 Allstate Parkway
Markham, Ontario L3R 0P2
(905) 479-4411
1 (877) 283-5901
For warranty information please see the Limited
Warranty sheet included with your product.
19
<DRB1297>
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OTHERS
SPECIFICATIONS
3. Accessories
1. General
÷
÷
÷
÷
÷
Operating instructions ........................................................................................ 1
Power cord ........................................................................................................... 1
Audio cable .......................................................................................................... 1
Control cord ........................................................................................................ 1
Forced eject pin
System ................................................................. Compact disc digital audio system
Power requirements ........................................................................... AC 120 V, 60 Hz
Power consumption ............................................................................................ 33 W
Operating temperature ........................................................................ +5˚C – +35˚C
Operating humidity ..................................................................................... 5% – 85%
(There should be no condensation of moisture.)
(housed in a groove in the bottom panel) ........................................................ 1
÷ Limited warranty .................................................................................................. 1
Weight ................................................................................................ 4.2 kg (9.26 lb)
Dimensions ........................................................ 320 (W) × 370 (D) × 105 (H) mm
12 – 5/8 (W) × 14 – 9/16 (D) × 4 – 1/8 (H) in
NOTE:
Specifications and design are subject to possible modification without notice.
2. Audio section
Frequency response .............................................................................. 4 Hz – 20 kHz
Signal-to-noise ratio .............................................................. 115 dB or more (EIAJ)
Distortion .............................................................................................. 0.006% (EIAJ)
We Want You Listening For ALifetime
Used wisely, your new sound equipment will provide a lifetime of
fun and enjoyment. Since hearing damage from loud noise is often
undetectable until it is too late, this manufacturer and the Electronic
Industries Association’s Consumer Electronics Group recommend
you avoid prolonged exposure to excessive noise. This list of sound
levels is included for your protection.
Selecting fine audio equipment such as the unit you’ve just
purchased is only the start of your musical enjoyment. Now it’s time
to consider how you can maximize the fun and excitement your
equipment offers. This manufacturer and the Electronic Industries
Association’s Consumer Electronics Group want you to get the most
out of your equipment by playing it at a safe level. One that lets the
sound come through loud and clear without annoying blaring or
distortion-and, most importantly, without affecting your sensitive
hearing.
Decibel
Level Example
30
40
50
60
70
80
Quiet library, soft whispers
Living room, refrigerator, bedroom away from traffic
Light traffic, normal conversation, quiet office
Air conditioner at 20 feet, sewing machine
Vacuum cleaner, hair dryer, noisy restaurant
Average city traffic, garbage disposals, alarm clock
at two feet.
Sound can be deceiving. Over time your hearing “comfort level”
adapts to higher volumes of sound. So what sounds “normal” can
actually be loud and harmful to your hearing. Guard against this by
setting your equipment at a safe level BEFORE your hearing adapts.
THE FOLLOWING NOISES CAN BE DANGEROUS
UNDER CONSTANT EXPOSURE
90
100
120
140
180
Subway, motorcycle, truck traffic, lawn mower
Garbage truck, chain saw, pneumatic drill
Rock band concert in front of speakers, thunderclap
Gunshot blast, jet plane
To establish a safe level:
• Start your volume control at a low setting.
• Slowly increase the sound until you can hear it comfortably and
clearly, and without distortion.
Rocket launching pad
Information courtesy of the Deafness Research Foundation.
Once you have established a comfortable sound level:
• Set the dial and leave it there.
Taking a minute to do this now will help to prevent hearing damage
or loss in the future. After all, we want you listening for a lifetime.
Published by Pioneer Corporation.
Copyright © 2001 Pioneer Corporation.
All rights reserved.
PIONEER CORPORATION 4-1, Meguro 1-Chome, Meguro-ku, Tokyo 153-8654, Japan
PIONEER NEW MEDIA TECHNOLOGIES, INC.
Multimedia and Mass Storage Division: 2265 East 220th Street, Long Beach, CA 90810, U.S.A. TEL: 800-444-OPTI (6784)
PIONEER ELECTRONICS OF CANADA, INC.
Industrial Products Department: 300 Allstate Parkway, Markham, Ontario L3R OP2, Canada TEL: 905-479-4411
<TSZRF/01D00000>
Printed in Japan
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