4th PRINTING JAN 02
STD VERSION
2002 PRODUCTION
OWNER’S MANUAL
SEGA ENTERPRISES, INC. USA
MANUAL NO. 999-0886-01
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BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:
To maintain the safety:
To ensure the safe usage of the product, be sure to read the following before using the product. The following
instructions are intended for the users, operators and the personnel in charge of the operation of the product.
After carefully reading and sufficiently understanding the warning displays and cautions, handle the product
appropriately. Be sure to keep this manual nearby the product or elsewhere convenient for referring to it
when necessary.
Herein, explanations which require special attention are enclosed with dual lines. Depending on the poten-
tially hazardous degrees, the terms of WARNING, CAUTION, etc. are used. Be sure to understand the
contents of the displays before reading the text.
Indicates that mishandling the
Indicates that mishandling the product
product by disregarding this
by disregarding this caution will cause
warning will cause a potentially
a slight hazardous situation which can
hazardous situation which can
result in personal injury and or material
result in death or serious injury.
damage.
For the sage usage of the product, the following pictographs are used:
Indicates “HANDLE WITH CARE.” In order to protect the human body an equipment, this
display is attached to places where the Owner’s Manual and or Service Manual should be referred
to.
Perform work in accordance with the instructions herein stated.
Instructions for work are explained by paying attention to the aspect of accident prevention. Failing to
perform work as per the instructions can cause accidents. In the case where only those who have techni-
cal expertise should perform the work to avoid hazardous situation, the instructions herein state that the
serviceman should perform such work.
Be sure to turn off power before working on the machine.
To prevent electric shock, be sure to turn off power before starting the work in which the worker touches
the interior of the product. If the work is to be performed in the power-on status, the Instruction Manual
herein always states to that effect.
Be sure to ground the Earth Terminal (this, however, is not required in the case where a power cord
with earth is used).
This product is equipped with the Earth Terminal. When installing the product, Connect the Earth Termi-
nal to the “accurately grounded indoor earth terminal” by using an earth wire. Unless the product is
grounded appropriately, the user can be subject to electric shock. After performing repair, etc. for the
Control equipment, ensure that the Earth Wire is firmly connected to the Control equipment.
Ensure that the Power Supply used is equipped with an Earth Leakage Breaker.
This product does not incorporate the Earth Leakage Breaker. Using a power supply which is not
equipped with the Earth Leakage Breaker can cause a fire when earth leakage occurs.
Be sure to use fuses which meet the specified rating. (only for the machines which use fuses).
Using fuses exceeding the specified rating can cause a fire and electric shock.
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Specification changes (removal of equipment, conversion and addition) not designated by SEGA
are not allowed.
The parts of the product include warning labels for safety, covers for personal protection, etc. It is very
hazardous to operate the product by removing parts and or modifying the circuits. Should doors, lids
and protective parts be damaged or lost, refrain from operating the product, and contact where the
product was purchased from or the office herein stated. SEGA shall not be held responsible for any
accidents, compensation for damage to a third party, resulting from the specifications not designated by
SEGA.
Ensure that the product meets the requirements of appropriate Electrical Specifications.
Before installing the product, check for Electrical Specifications. SEGA products have a nameplate on
which Electrical Specifications are described. Ensure that the product is compatible with the power
supply voltage and frequency requirements of the location. Using any Electrical Specifications different
from the designated Specifications can cause a fire and electric shock.
Install and operate the product in places where appropriate lighting is available, allowing warning
labels to be clearly read.
To ensure safety for the customers, labels and printed instructions describing potentially hazardous
situation are applied to places where accidents can be caused. Ensure that where the product is operated
has sufficient lighting allowing the warnings to be read. If any label is peeled off, apply it again imme-
diately. Please place an order with where the product was purchased from or the office herein stated.
When handling the Monitor, be very careful. (Applies only to the product w/monitor.)
Some of the monitor (TV) parts are subject to high tension voltage. Even after running off power, some
portions are still subject to high tension voltage sometimes. Monitor repair and replacement should be
performed only be those technical personnel who have knowledge of electricity and technical expertise.
Be sure to adjust the monitor (projector) properly. (Applies only to the product w/monitor.)
Do not operate the product leaving on-screen flickering or blurring as it is. Using the product with the
monitor not properly adjusted may cause dizziness or a headache to an operator, a player, or the custom-
ers.
When transporting or reselling this product, be sure to attach this manual to the product.
In the case where commercially available monitors and printers are used in this product, only the
contents relating to this product are explained herein. Some commercially available equipment has
functions and reactions not stated in this manual. Read this manual together with the specific Instruc-
tion Manual of such equipment.
•
•
Descriptions herein contained may be subject to improvement changes without notice.
The contents described herein are fully prepared with due care. However, should any question arise or
errors be found, please contact SEGA.
INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION.
Normally, at the time of shipment, SEGA products are in a status allowing for usage immediately after
transporting to the location. Nevertheless, an irregular situation may occur during transportation. Before
turning on power, check the following points to ensure that the product has been transported in a satisfac-
tory status.
Are there any dented portions or defects (cuts, etc.) on the external surfaces of the cabinet?
Are Casters and Adjusters, damaged?
Do the power supply voltage and frequency requirements meet with those of the location?
Are all wiring connectors correctly and securely connected? Unless connected in the correct direction,
connector connections can not be made accurately. Do not insert connectors forcibly.
Do power cords have cuts and dents?
Do the fuses used meet specified rating? Is the Circuit Protector in an energized status?
Are all accessories available?
Can all Doors and Lids be opened with the Accessory keys? Can Doors and Lids be firmly closed?
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TABLE OF CONTENTS
INTRODUCTION OF THE OWNERS MANUAL..........................................................
1
GENERAL PRECAUTIONS............................................................................................. 2~3
1. PRECAUTIONS TO BE HEEDED FOR OPERATION.............................................. 4~5
2. NAME OF PARTS........................................................................................................
6
3. ACCESSORIES............................................................................................................ 7~8
4. ASSEMBLING AND INSTALLATION....................................................................... 9~15
5. PRECAUTIONS TO BE HEEDED WHEN MOVING MACHINE............................ 16
6. CONTENTS OF GAME............................................................................................... 17~19
7. EXPLANATION OF TEST AND DATA DISPLAY..................................................... 20~30
7-1 SWITCH UNIT AND COIN METER.......................................................... 21
7-2 SYSTEM TEST MODE............................................................................... 22
7-3 GAME TEST MODE................................................................................... 22
7-4 INPUT TEST................................................................................................ 23
7-5 OUTPUT TEST............................................................................................. 23
7-6 SOUND TEST.............................................................................................. 24
7-7 C.R.T. TEST.................................................................................................. 24
7-8 VOLUME SETTING.................................................................................... 25
7-9 GAME ASSIGNMENTS.............................................................................. 26
7-10 COIN ASSIGNMENTS................................................................................ 27~29
7-11 BOOKKEEPING.......................................................................................... 30
7-12 BACKUP DATA CLEAR............................................................................. 30
8. HANDLE MECHA....................................................................................................... 31~33
8-1 REMOVING THE CONTROL PANEL....................................................... 31
8-2 REPLACING AND ADJUSTING THE HANDLE’S VR............................ 32
8-3 GREASING.................................................................................................. 33
9. SHIFT LEVER.............................................................................................................. 34~35
9-1 REMOVING THE SHIFT LEVER.............................................................. 34
9-2 SWITCH REPLACEMENT......................................................................... 35
10. ACCEL & BRAKE..................................................................................................... 36~37
10-1 ADJUSTING AND REPLACING THE VR................................................. 36~37
10-2 GREASING THE FOOT BRAKE AND ACCEL........................................ 37
11. COIN SELECTOR...................................................................................................... 38~41
12. MONITOR.................................................................................................................. 42~44
13. REPLACEMENT OF FLUORESCENT LAMP......................................................... 45
13-1 REPLACEMENT OF FLUORESCENT LAMP.......................................... 45
14. PERIODIC INSPECTION TABLE............................................................................ 46
15. TROUBLESHOOTING.............................................................................................. 47
16. GAME BOARD.......................................................................................................... 48~50
16-1 REMOVING THE GAME BOARD............................................................ 48
16-2 REPLACMENT OF FUSE........................................................................... 49
16-3 COMPOSITION OF THE GAME BOARD................................................ 50
17. DESIGN RELATED PARTS...................................................................................... 51
18. PARTS LIST................................................................................................................ 52~77
19. WIRE COLOR CODE TABLE.................................................................................. 78
XXX
20. WIRING DIAGRAMS................................................................................................
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SPECIFICATIONS
Installation space:
Height:
68 in.(L) x 41 in.(W)
84 in.
Weight:
Approx. 550 lbs.
3.5 Amp AC 120V 60 Hz
Power maximum current:
MONITOR:
29” SANWA MONITOR
INTRODUCTION OF THE OWNERS MANUAL
SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and
popular amusement products to the world market. This Owners Manual is intended to provide
detailed descriptions together with all the necessary installation, game settings and parts ordering
information related to CRAZY TAXI, a new SEGA product.
This manual is intended for those who have knowledge of electricity and technical expertise, espe-
cially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire
sufficient knowledge before working on the machine. Should there be a malfunction, non-technical
personnel should under no circumstances touch the interior system. Should the need arise, contact
our main office, or the closest branch office listed below.
SEGA ENTERPRISES, INC. USA -Service Department
Customer Service
45133 Industrial Drive
Fremont, CA 94538
Phone 415-701-6580
Fax 415-701-6594
7:30 am - 4:00 pm, Pacific Standard Time
Monday thru Friday
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1
General Precautions
Follow Instructions: All operating and use instructions should be followed.
Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards.
Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall,
causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod,
bracket, or table recommended by the manufacturer, or sold with the product. Any mounting of the product should
follow the manufacturer’s instructions, and should use only mounting accessories recommended by the manufac
turer.
Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces
may cause the product to overturn.
Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product
and to protect it from overheating; these openings must not be blocked or covered. The openings should never be
blocked by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is pro
vided or the manufacturer’s instructions have been adhered to.
Power Sources: This product should be operated only from the type of power source indicated on the marking label.
If you are not sure of the type of power supply to your location, consult your local power company. For products
intended to operate from battery power or other sources, refer to the operating instructions.
Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third
(grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable
to insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety
purpose of the grounding-type plug.
Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched
by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the
point where they exit from the product.
Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in
a risk of fire or electric shock.
Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch
dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind
on the product.
Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to danger
ous voltage or other hazards. Refer all servicing to qualified service personnel.
Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service person
nel under the following conditions:
a) If the power cord or plug is damaged;
b) If liquid has been spilled, or objects have fallen into the product;
c) If the product has been exposed to rain or water;
d) If the product does not operate normally when following the operating instructions. Adjust only those controls that
are explained in the operating instructions. An improper adjustment of other controls may result in damage and will
often require extensive work by a qualified technician to restore the product to its normal operation;
e) If the product has been dropped or damaged in any way;
f) When the product exhibits a distinct change in performance; this indicates a need for service.
Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts
specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions
may result in fire, electric shock, or other hazards.
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2
Safety Check: Upon completion of any service or repairs to this product, ask the service technician to
perform safety checks to determine that the product is in proper operating condition.
Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or
other products (including amplifiers) that produce heat.
Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer’s recommenda
tions. Do not dispose in an open flame condition, since the battery may explode.
Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply
chemicals such as benzine, thinner, etc.
Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid install
ing indoors in the places mentioned below:
• Places subject to rain/water leakage, or condensation due to humidity;
• In close proximity to a potential wet area;
• Locations receiving direct sunlight;
• Places close to heating units or hot air;
•In the vicinity of highly inflammable/volatile chemicals or hazardous matter;
• On sloped surfaces;
• In the vicinity of emergency response facilities such as fire exits and fire extinguishers;
• Places subject to any type of violent impact;
• Dusty places.
INSTALLATION PRECAUTIONS
• Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not
overload the circuit.
• Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/
3 AWG rated min. 120 VAC, 7A.
• Moving this unit requires a minimum clearance (of doors, etc.) of 32” (W) by 77” (H).
• For the operation of this machine, secure a minimum area of 32” (W) by 42”(D).
REGULATORY APPROVALS
This game has been tested and found to comply with the Federal Communications Commission Rules.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and
(2) this device must accept any interference received, including interference that may cause undesired
operation.
This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.
LISTED
5K92
U
®
L
AMUSEMENT MACHINE
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3
1 . PRECAUTIONS TO BE HEEDED FOR OPERATION
In order to prevent accidents, be sure to comply with the following points before and during operation.
PRECAUTIONS TO BE HEEDED FOR OPERATION BEFORE STARTING THE OPERATION
In order to avoid accidents, check the following before starting the operation:
Check if all of the adjusters are in contact with the surface. If they are not, the cabinet can
move and cause an accident.
Do not climb on the product. Climbing on the product can cause falling down accidents. To
check the top portion of the product, use a step.
To avoid electric shock, check to see if door & cover parts are closed.
To avoid electric shock, short circuit and or parts damage, do not put the following items
on or in the periphery of the product:
Flower vases, flower pots, cups, water tanks, cosmetics, and receptacles/containers/vessels
containing chemicals and water.
To avoid injury, be sure to provide sufficient space by considering the potentially
crowded situation at the installation location. Insufficient installation space can
cause the player to come into contact with or hit others and result in injury or
trouble.
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4
PRECAUTIONS TO BE HEEDED DURING OPERATION
To avoid injury and accidents, those who fall under the following catagories are not
allowed to play the game:
* Intoxicated persons
* Those who have high blood pressure or heart problems.
* Those who have experienced muscle convulsion or loss of consciousness when playing
video games, etc.
* Persons susceptible to motion sickness.
* Persons whose acts runs counter to the products warning displays.
* Instruct those who wear high-heeled shoes to refrain from playing the game by explain-
ing that playing the game with high-heeled shoes is very dangerous and likely to cause a
potentially hazardous situation.
To avoid electric shock and short circuit, do not allow customers to put hands and
fingers or extraneous matter in openings of the product or small openings in or
around doors.
To avoid electric shock and short circuit, do not allow the customers to unplug the
power plug without a justifiable reason.
Although this product has the accident preventive covering attached to potentially
hazardous places where hand and fingers could be caught, small children are unable
to perceive hazards. Use care so that small children do not come close to the
product when in play.
Immediately stop such violent acts as hitting and kicking the product. Such violent
acts can cause parts damage and/or falling down, resulting in injury due to frag-
ments and falling down.
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5
2 . NAME OF PARTS
MARQUEE
MONITOR
CONTROL PANEL
SEAT
COIN TOWER
COCKPIT
WEIGHT lbs.
WIDTH in.
LENGTH in.
HEIGHT in.
GAME SPECIFICATIONS
All measurements are and rounded UP
45”
39”
X
X
70”
65”
X
X
84”
80”
~ 600 LBS.
550 LBS.
DURING SHIPPING
WHEN ASSEMBLED
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6
3 . ACCESSORIES
4201-6468-03
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7
HARLEY DAVIDSON, RALLY 2, DAYTONA 2, DIRT DEVILS, HOUSE OF THE DEAD 2,
!!NE
ME
BOARDS
THE SHIPMENT METHOD DESCRIBED BELOW ONLY
APPLIES TO ‘MODEL 3’ BOARDS CONTAINED IN THE
FOLLOWING GAMES:
LOST WORLD,BVIORTAUARFIDGHSTEOR 3U, STUPSERIDGTE, SEOGAFBACSSAFIGSHEIN!G!, STRIKER 2
OCEAN HUNTER, STAR WARS TRILOGY, ZOMBIE REVENGE, CRAZY TAXI
!!NEVER SHIP MODEL 3 / NAOMI GAME
CARTON BOX
601-8928 (1)
Used for transporting the GAME BOARD.
{SUPPLIED WITH YOUR GAME}
DO NOT SHIP GAME BOARD WITHOUT
THIS BOX AS IT MAY DAMAGE THE GAME
BOARD AND VOID YOUR WARRANTY.
“CHECK SIDE” Display
FILTER BOARD
NO OTHER GAMES BOARDS ARE TO BE SHIPPED IN THE CAGE AS
THEY MAY BE DAMAGED BEYOND REPAIR. PLEASE SHIP THEM
WITHOUT CAGE PROPERLY PROTECTED DURING SHIPPING.
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8
4 . ASSEMBLING AND INSTALLATION
Assembling should be performed as per this manual. Since this is a complex
machine, erroneous assembling may cause damage to the machine, or malfunc-
tioning to occur.
When assembling, be sure to perform work by plural persons.
Depending on the assembly work, there are some cases in which performing the
work by a single person can cause personal injury or parts damage.
When carryi2ng out the assembly work, follow the procedure in the following 5-item sequence:
1
ASSY OF THE REAR CABI (COCKPIT)
ASSY OF BILLBOARD
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
3
4
5
POWER SUPPLY
ASSEMBLING CHECK
Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width
across flats are required for the assembly work.
1
ASSY OF REAR CABI (COCKPIT)
Permanantly tightening the
hex bolts should not be
completed until the leg
levelers are adjusted prop-
erly.
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9
Install the coin chute tower on the Right-hand side of cabinet. Open the coin chute door and the cashbox
1
door to secure with the 4 hexagon bolts from inside the doors. Please note that the Coin Chute tower is
NOT mounted on the Left-hand side as shown above.
NOTE: ON SEGA’s CRAZY TAXI GAME THERE IS NOT TWO COCKPITS SIDE BY SIDE AS PICTURED ABOVE.
THE GAME HAS ONLY ONE COCKPIT AND THE COIN TOWER WILL MOUNT ON THE RIGHT SIDE AS YOU
FACE THE CABINET..
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10
ASSY OF THE BILLBOARD
2
Due to its large size, it is very difficult for one person alone to install the billboard, Make sure 2 or
more persons are available to perform this work. Attempting to perform the installation alone can
cause an accident.
Mount Billboard on cabinet by ensuring the front lip of the Billboard is securely placed under the mount-
ing bracket already installed on the cabinet. Fasten with the 3 hexagon bolts.
1
2
Connect all of the 4 connectors inside the Billboard box (This needs to be done prior to final installation
of Billboard Assy).
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11
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
3
Be sure to have all the Adjusters make contact with the surface. Unless the Adjusters
come into contact with the surface, the Cabinet can move of itself, causing an acci-
dent.
This machine has 4 each of casters and adjusters (shown below). When the installation position is deter-
mined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so
that the casters will be raised approximately 5mm. from the floor and make sure that the machine position
is level.
Move the machine to the installation
1
position.
2
Cause all of the leg levelers to make
contact with the floor. By using a wrench,
make adjustments in the height of the leg
adjusters to ensure that the machine's
position is level.
3
After making adjustments, fasten the leg
adjuster nut upward and secure the height
of the leg adjuster.
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12
POWER SUPPLY
Ensure that the power cord is not exposed on the surface (passage, etc.). If exposed,
they can be caught and are susceptible to damage. If damaged, the cord can cause an
electric shock or short circuit.
Ensure that the wiring position is not in the customer's passage way or the wiring has
protective covering.
Connect the game to the power supply and turn on power to the game. Before connecting power supply be
sure that power switch is off
Turning the AC unit’s main switch on will cause the machine
1
to start the power check and network check automatically.
In the Power On check, the steering wheel turns left and right,
2
and then returns to the centering position and stops. In this
check, the values of the VR inside the control panel are
corrected.
Until this check is finished, and the steering wheel stops, do
not touch the steering wheel or play the game.
3
If you do, the steering reaction during the game (reaction at
the time of course-out or crash) can not be obtained correctly.
In the case of an abnormal reaction during the game, turn
power on again from the beginning and complete the power on
check.
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13
ASSEMBLING CHECK
The TEST MENU allows for each part of the cabinet to be checked, the Monitor to be adjusted, and the coin
and game related various functions to be performed.
Selecting the MEMORY TEST on the test mode menu screen causes the on-board memory to be tested
automatically. The game board is satisfactory if the display beside each IC No. shows GOOD.
Selecting the INPUT TEST on the Test Mode menu
screen causes the screen (on Which each switch
adnV.R. are tested) to be displayed. Press each switch.
For the coin switch test, insert a coin from the coin
inlet with the coin chute door being open. If the display
beside each switch indicates “ON”, the switch and
wiring connections are satisfactory. Check the display
of V.R. value for steering wheel and accelerator &
brake. If the V.R. values are not satisfactory, make
adjustments as neccesary.
In the OUTPUT TEST mode, carry out lamp test to
ensure that each lamp lights up satisfactory.
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14
SOUND TEST
In the TEST mode, selecting SOUND TEST
causes the screen, on which sound related BD and
wiring connections are tested, to be displayed. Be
sure to check if the sound is satisfactorily emitted
from each of speaker and the sound volume is
appropriate.
VOICE
EFFECT
B.G.M.
>EXIT
SELECT WITH SERVICE BUTTON AND
PRESS TEST BUTTON TO EXIT
C.R.T. TEST 1/2
In the TEST mode menu, selecting C.R.T. TEST allows
the screen (on which the projector is tested) to be dis-
RED
played. Although the projector adjustments have been
made at the same time of shipment from the factory,
GREEN
color deviation, etc., may occur due to the effect caused
by geomagnitism, the location building’s steel frames and
other game machines in the periphery. By watching the
BLUE
test mode screen, make judgement as to whether an
adjustment is needed. If it is neccessary, adjust the
projector by refering to Section 9.
WHITE
PRESS TEST BUTTON TO CONTINUE
C.R.T. TEST 2/2
PRESS TEST BUTTON TO CONTINUE
Perform the above inspections also at the time of monthly inspection.
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15
5 . PRECAUTIONS TO BE HEEDED WHEN MOVING THE MACHINE
When moving the machine, be sure to pull out the plug from the power
supply. Moving the machine with the plug as is inserted can damage the
power cord and cause a fire or electric shock.
When moving the machine on the floor, retract the Adjusters and ensure that
Casters make contact with the floor. During transportation, pay careful
attention so that Casters do not tread power cords. Damaging the power cords
can cause an electric shock and/or short circuit.
When lifting the cabinet, be sure to hold the catch portions or bottom part.
Lifting the cabinet by holding other portions can damage parts and installa-
tion portions, due to the empty weight of the cabinet, and cause personal
injury.
Use care when handling glass made parts. When the glass is damaged, fragments
of glass can cause injury
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16
6 . CONTENTS OF GAME
The following explanations apply to the case the product is functioning satisfactorily. Should there be any
moves different from the following contents, some sort of faults may have occured. Immediately look into
the cause of the fault and eliminate the cause thereof to ensure satisfactory operation. During the Advertise
mode, the Billboard’s Decoration Lamp lights up periodically. When the machine is energized, the
Billboard’s Fluorescent Lamp is always lit. The Steering Wheel repeats centering action periodically. Auto-
matic centering will apply to the Steering Wheel if it is not centered. During the Advertise Mode, sound is
emitted from the Speaker beside the Monitor.
OUTLINE OF GAME
The Player as a taxi driver picks up a passanger (hereafter customer) randomly appearing on the the Game
Field waiting for a taxi, and takes the Customer tot he desired destination. Time Limit is set for each Cus-
tomer (displayed on the upper left-hand side of Customer while traveling). If the taxi takes Customer to the
destination within the time limit, Customer pays the fare (the player earns points.).
On the contrary, if the player fails to take the Customer to the destination within the time limit, Customer
will get off and results in no fare (no points) for the player. The Player is to accomplish the above within the
time limit of the game (displayed on the upper left-hand side of the screen) repetitively as many times as
possible. When time limit becomes zero (0), the game is over. The game is aimed at earning money as much
as possible by taking as many Customers as possible to their destinations within the time limit.
HOW TO OPERATE
The operation of Steering Wheel, and Accelerator & Brake pedals are similiar to an actual car.
SHIFT LEVER
Input to (D) towards the monitor side to drive forward, and to (R) towards you to reverse. Auto transmission
and not manual is applied to speed shifting. The DR LAMP displays Forward (D) and Reverse (R), which-
ever is being inputted.
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17
HOW TO PLAY
1
Insert a coin.
Coin insertion causes credit(s) to be displayed on the screen. For example, in the case of 2 coins one credit
setting, “INSERT COIN(S) CREDIT(S) 1/2” is displayed when one coin is inserted.
2
Inserting one play worth of coin(s) causes “PRESS START BUTTON” to be displayed and the START BUTTON
to flash. Press the START BUTTON to have the character mode appear on this screen.
3
In the Character Select Mode, select on-screen player character. Turn the Steering Wheel left or right to shift to
each character select mode. Press the START button or step on either of Accel. or Brake pedal to decide on the
character being displayed.
4
5
While the Character Select Mode is displayed, countdown is executed. Counting down to (0) causes the character
being displayed to be selected automatically.
When the character is determined, the game starts. The
Taxi picks up the Customer who has the $ Mark above
him/her. There is a circular mark signifying the Stop Area
in the periphery of Customer. Stop the taxi in the Stop
Area.
When the taxi comletely stops in the Stop Area, the on-
screen scene shifts and Customer rides in automatically. At
this time, the taxi is in status not operable.
When the Customer rides in, the neccessary time to the
destination is added to the Game’s Time Limit.
The color of the $ mark represents the distance of the
destination. Green indicates the furthest destination. The
distance becomes shorter sequentially in order of green--
>yellowish green-->yellow-->-->orange-->red.
6
Take the Customer to the destination. While traveling to the destination, time limit and the arrow showing the
direction of destination are displayed on the screen.
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The following explains as regards how to earn FARE (or score points).
6
7
The minimum fare is earned at the time the taxi picks up the Customer.
Basically, the best way to earn FARE is to take the Customer to their destiantion as fast as possible. In other words,
since the time remaining when reaching the destination is converted into FARE, the more remaining time is, the
greater the FARE the player earns.
In addition to the above, receiving a tip is another way of increasing the FARE. The tip awarded for doing some-
thing to please the customer is added to the FARE. Details are as follows:
Tip for dodging: Awarded when dodging other (ordinary) car at the very critical moment.
Tip for Jumping: Awarded when the taxi jumps over trailers, etc.
Tips for drifting: Awarded when the taxi drifts.
When awarding tips, coins are sent in a flying motion from the Customer towards the FARE METER. If tips are
consecutively earned, the earning rate increases (in combo) This combo effect resets if the taxi bumps against
another ordinary car.
The combo display appears below the FARE METER.
The Customer’s fare is not added to the TOTAL FARE unless the Customer is taken to the destination.
When reaching the destination, drop off the Customer. Stop the taxi within the destination area mark. When the taxi
completely stops within the area, the on-screen shifts to evaluation mode and the customer gets of automatically.
the Customer’s evaluation displayed in characters depends on the remaining seconds of the Customer time when
reaching the destination.
SPEEDY: Display of more remaining time/money converted from time is paid.
NORMAL: Display of normal remaining time/normal amount of money converted from
time paid.
SLOW: Display of less remaining time/less amount of money converted from time is
paid.
After suming up the above, the Customer’s FARE is determined and then the FARE is added to the TOTAL FARE.
After TOTAL FARE calculations, the player ranking is displayed. The ranking is based on the score data of the 99
players played in the past.
If the remaining time of the Customer becomes zero, the Customer becomes angry and gets off. At this time, the
Customer’s FARE is not added to the TOTAL FARE.
8
9
When the Game Time becomes 0, the game is over. The GAME OVER screen appears, with TOTAL EARNED,
evaluation comment and RANKING displayed. If any credit(s) which is one play worth or more remains, the
START LAMP unlit during game will then flash.
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By operating the switch unit, periodically perform the tests and data check. When installing the
machine initially or collecting cash, or when the machine does not function correctly, perform
checking in accordance with the explanations given in this section. The following shows tests and
modes that should be utilized as applicable.
CAUTIONS TO BE HEEDED WHEN USING THE TEST MODE:
In the case where plural machines are linked for communication play, if even one seat enters the test
mode, all of the linked seats will enter the test mode. Therefore, if anyone of the linked machines is
in play, use care so as not to use the test mode.
The contents of the setting changes made will made will not be effective unless the test mode is
finished in the test mode. When the setting is changed, be sureto “EXIT” in the menu mode. Do not
press the TEST BUTTION during network check at the time of turning the power on or exiting from
the test mode. If anyone of the linked machines uses the test mode during network check, all other
Seats will continue network checking. Cause all of the Seats to reenter the test mode and then have
all of the Seats exit from the test mode simultaneously.
TABLE 7
EXPLANATION OF TEST MODE
DESCRIPTION
ITEMS
SECTIONS
When the machine is installed, perform the following:
1. Check to see that each setting is as per standard setting
made at the time of shipment.
INSTALLATION
OF MACHINE
7 - 10, 7 - 11
7 - 6
7 - 7
2. In the INPUT TEST mode, check each SW and VR.
7 - 3, 7 - 4
3. In the OUPUT TEST mode, check each of lamps.
4. In the MEMORY TEST mode, check ICs on the IC Board.
Choose MEMORY TEST in the MENU mode to allow the
MEMORY
7 - 3, 7 - 4
MEMORY test to be performed. In this test, PROGRAM
RAM’s, ROM’s, and ICs on the IC Board are checked.
Periodically perform the following:
7 - 10, 7 - 11
1. MEMORY TEST
PERIODIC
2. Ascertain each setting.
SERVICING
7 - 6
7 - 7
7 - 6
8
3. In the INPUT TEST mode, test the CONTROL device
4. In the OUTPUT TEST mode, check each of lamps.
1. In the INPUT TEST mode, check each SW and VR.
2. Adjust or replace each SW and VR.
3. If the problem can not be solved yet, check the
CONTROL’S moves.
CONTROL
SYSTEM
MONITOR
In the MONITOR ADJUSTMENT mode, check to see if the
MONITOR adjustment is appropriately made.
12
1. MEMORY TEST
IC BOARD
DATA CHECK
7 - 2
7 - 8
2. In the SOUND TEST mode, check the sound related ROMs.
Check such data as game play time and histogram to adjust the
difficulty level, etc.
7 - 15
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7 - 1 SWITCH UNIT AND COIN METER
Never touch places other than those specified. Touching places not specified can
casue electric shock and short circuit.
Adjust to the optimum sound volume by considering the enviromental re-
quirements of the installation location.
If the COIN METER and the game board are electrically disconnected, game
play is not possible.
Open COIN CHUTE DOOR, and the switch unit shown appears. The function of
each switch is as follows:
SWITCH UNIT
1
2
3
SOUND VOLUME
Controls the speaker volume
of the right/left speakers.
TEST BUTTON (TEST SW)
For the handling of the TEST BUTTON,
refer to the section on test mode.
SERVICE BUTTON (SERVICE SW)
Gives credits without registering on the coin
meter.
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The contents of setings chnaged in the TEST mode are stored when the TEST mode is finished from
EXIT in the MENU mode. If the power is turned off before the TEST mode is finished, the contents of
setting chnage become ineffective.
Executing “BACKUP DATA CLEAR” in the SYSTEM TEST MODE does not clear the BOOKKEEP-
ING data in the GAME TEST MODE.
Entering the TEST mode clears fractional number of coins less than one credit and BONUS ADDER
data.
The SYSTEM TEST mode mainly allows for IC Board functioning check, monitor adjustment, coin assign-
ments, etc. For details, refer to NAOMI SERVICE MANUAL. The following assignments, however, should
be designated for this product.
CABINET TYPE:
1 PLAYER (S)
MONITOR TYPE:
HORIZONTAL
COIN CHUTE TYPE: COMMON
7 - 3 GAME TEST MODE
Press the TEST button to display the SYSTEM TEST MODE MENU.
By pressing the SERVICE button, move the arrow ( >) to select the GAME TEST MODE.
Press the TEST button to enter GAME TEST MODE. The screen displays the GAME TEST MODE
MENU.
By pressing the SERVICE button, move the arrow ( >) to select the desired item. Press the TEST button to
execute the selected item.
Select EXIT and press the TEST button to exit from the GAME TEST MODE and return to the SYSTEM
TEST MODE MENU. Further, select EXIT and press the TEST button to finish SYSTEM TEST MODE
and return to the normal mode.
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7 -4 INPUT TEST
Select INPUT TEST to have the screen shown below appear and to observe the status of each switch and the value of
each V.R. on the Control Panel. Periodically check the status of each switch and V.R. on this screen.
By pressing each switch, if the display on the right-
hand side of the name of each switch changes to ON
from OFF, the SW and the wiring connections are
satisfactory.
To check CHUTE 1 & CHUTE 2 coin switches, open
the COIN CHUTE DOOR and insert a coin(s) in the
slot.
Press either the TEST BUTTON and the START
BUTTON to return to the test menu.
As a standard, refer to the following for each of the
Volume’s adjustment. By operating the Handle (Steer-
FIG. 7.4 INPUT TEST
ing Wheel) and Pedal, if the V of each Volume guage
smoothly moves as the corresponding value varies ina
natural manner, then it is satisfactory.
7 - 5 OUTPUT TEST
Choose OUTPUT TEST to cause the following lower
screen to appear. In this test, check the status of each
lamp.
The right-hand side “ON” & “OFF” display of START
LAMP automatically alternates. The lamp lights up
when “ON” is displayed and goes off when “OFF” is
displayed. Check to ensure that the lamp lights up and
goes off in consistency with the display of “ON” and
“OFF”.
Press the TEST button to return to the TEST MENU.
FIG. 7.5 OUTPUT TEST
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7 - 6 SOUND TEST
SOUND TEST
This test mode allows each sound related board
and speaker to be checked.
VOICE
EFFECT
B.G.M
>EXIT
Press the Service Button to select the sound to be
tested, and press the Test Button to have the
selected Sound Test screen appear.
Select EXIT and press the Test Button to return to
the Test Menu.
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT
FIG. 7.6 SOUND TEST
7 - 7 C.R.T. TEST
C.R.T. TEST 1/2
Select C.R.T. TEST to cause the MONITOR to
display the screen shown left, allowing MONITOR
adjustment status to be checked.
RED
Periodically check the MONITOR adjustment status
on this screen.
GREEN
BLUE
The screen (1/2) enables color adjustment check to be
performed. The color bar of each of the 4 colors,
i.e.,red, green, blue, and white, is the darkest at the
WHITE
extreme left and becomes brighter towards the
extreme right.
PRESS TEST BUTTON TO CONTINUE
Press the TEST BUTTON to shift to the next screen
(2/2).
C.R.T. TEST 2/2
The screen (2/2) allows screen size and distortion to
be tested.
Check if the CROSSHATCH FRAME LINE goes out
of the screen and if the crosshatch lines are distorted.
Press the TEST BUTTON to return to the MENU
mode.
PRESS TEST BUTTON TO EXIT
FIG. 7.7 C.R.T. TEST
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7 - 8 VOLUME SETTING
When VOLUME SETTING is selected, the following appears on the screen and each operating unit’s
Volume can be set.
If the operability is unsatisfactory, or when the Volume is adjusted or replaced, set the Volume in this mode.
The 3 kinds of Volume Settings for HANDLE, ACCEL, and BRAKE are to be set. The Max. value, Min.
value for each and the HANDLE’S CENTER value are to be set as applicable.
VOLUME SETTING
1
2
Press the SERVICE button to select the Volume
value to be changed.
HANDLE SETTING AD0:78H
CENTER 78H
LEFT MAX 1aH <----> a4H RIGHT MAX
ACCEL SETTING AD1:30H
MIN 31H <----> c0H MAX
Press the TEST button to cause the characters of
the selected Volume value to turn red.
BRAKE SETTING AD2:38H
MIN 39H <--->bcH MAX
>EXIT
3
4
Input the value in the manner corresponding to the
selected item.
Press the SERVICE buton to select EXIT, and
press the TEST button to return to the MENU
mode. At the same time the VOLUME SETTING
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT
FIG. 7.8 VOLUME SETTING
is finished, the input values are stored as the Max.
and Min. values.
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7 - 9 GAME ASSIGNMENTS
Selecting the GAME ASSIGNMENTS in the MENU mode causes the present game settings to be
displayed and also the game settings changes (game difficulty, etc.) can be made. Each item displays
the following content.
SETTING CHANGE PROCEDURE
Press the SERVICE BUTTON to move the “>” to the desired item.
1
2
3
Choose the desired setting change item by using the TEST BUTTON.
To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.
GAME ASSIGNMENTS
START TIME
This is the time alloted at the time of game start.
Setting is possible starting from the shortest time
sequentially in order of 35, 40, 45, 50, 55, -60, 65, and
70.
START TIME
50
TIME DIFICULTY
4/8
4/8
GAME DIFFICULTY
TIME DIFFICULTY
Refers to the amount of BONUS TIME to be added
>EXIT
when the taxi picks up the Customer. This can be set
from 1/8 to 8/8 in 8 steps. The difficulty increases
sequentially in order starting from 1/8.
SELECT WITH SERVICE BUTTON
GAME DIFFICULTY
AND PRESS TEST BUTTON TO EXIT
Sets the difficulty level in 4 categories, i.e., EASY,
NORMAL, HARD, and HARDEST.
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7 - 10 COIN ASSIGNMENTS
The “COIN ASSIGNMENTS” mode permits you to set the start number of credits, as well as the basic
numbers of coins and credits. This mode expresses “how many coins correspond to how many credits.”
SETTING CHANGE PROCEDURE
Setting changes cannot be stored unless the TEST BUTTON is pressed while the
arrow is on EXIT.
Press the SERVICE BUTTON to move the arrow to the desired item.
Choose the desired setting change item by using the TEST BUTTON.
To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.
1
2
3
7 - 10 COIN ASSIGNMENTS
COIN/CREDIT SETTING
COIN ASSIGNMENTS
Sets the CREDITS increase increment per coin
insertion. There are 27 setings from #1 to #27,
expressed in XX CREDIT as against XX COINS
COIN/CREDIT SETTING #1
CHUTE#1
1 COIN
1 CREDIT
1 CREDIT
inserted. (TABLE 7.10a, 7.10b) #27 refers to FREE
PLAY. When the COIN CHUTE TYPE is set to
CHUTE#2
1 COIN
INDIVIDUAL, there are some setting numbers not
displayed as indicated in TABLE 7.10b.
ADDITIONAL SETTING
MANUAL SETTING
MANUAL SETTING
>EXIT
This allows credit increase setting as against coin
insertion to be further set in the manner finer than
COIN/CREDIT SETTING (refer to TABLE 7.10c).
SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON
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TABLE 7.10a COIN/CREDIT SETTING (COIN CHUTE COMMON TYPE)
SETTING
FUNCTIONING OF CHUTE#1
SETTING #1
1 COIN
1 CREDIT
SETTING #2
1 COIN
2 CREDITS
SETTING #3
1 COIN
3 CREDITS
SETTING #4
1 COIN
4 CREDITS
SETTING #5
1 COIN
5 CREDITS
SETTING #6
1 COIN
2 CREDITS
SETTING #7
1 COIN
5 CREDITS
SETTING #8
1 COIN
3 CREDITS
SETTING #9
1 COIN
4 CREDITS
SETTING #10
1 COIN
5 CREDITS
SETTING #11
1 COIN
6 CREDITS
SETTING #12
2 COINS
1 CREDIT
SETTING #13
1 COIN
1 CREDIT
SETTING #14
SETTING #15
1 COIN
2 CREDITS
1 COIN
1 CREDIT
2 COINS
3 CREDITS
SETTING #16
1 COIN
3 CREDITS
SETTING #17
3 COINS
1 CREDIT
SETTING #18
4 COINS
1 CREDIT
SETTING #19
1 COIN
1 CREDIT
2 COINS
2 CREDITS
3 COINS
3 CREDITS
4 COINS
5 CREDITS
SETTING #20
1 COIN
5 CREDITS
SETTING #21
5 COINS
1 CREDIT
SETTING #22
SETTING #23
1 COIN
2 CREDITS
2 COINS
1 CREDIT
4 COINS
2 CREDITS
5 COINS
3 CREDITS
SETTING #24
1 COIN
3 CREDITS
SETTING #25
1 COIN
1 CREDIT
2 COINS
2 CREDITS
3 COINS
3 CREDITS
4 COINS
4 CREDITS
5 COINS
6 CREDITS
SETTING #26
SETTING #27
1 COIN
1 CREDITS
FREE PLAY
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MANUAL SETTING
Selecting MANUAL SETTING in the COIN ASSIGNMENTS mode displays the following screen.
MANUAL SETTING
1
COIN TO CREDIT
BONUS ADDER
1 COIN
1 CREDIT
NO BONUS ADDER
2
COIN CHUTE #1 MULTIPLIER
3
1 COIN COUNTS AS 1 COIN
COIN
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
CREDIT
COIN CHUTE #2 MULTIPLIER
1 COIN COUNTS AS 1 COIN
COIN
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
CREDIT
>EXIT
SELEDCTeWtITeHrmSERiVnICeEsBUCTToOiNn/Credit setting.
1AND PRESS TEST BUTTON
FIG. 7.11b MANUAL SETTING
2
This sets how many coins should be inserted to obtain one Service Coin.
3 This sets how many tokens one coin represents.
Table 7.10c MANUAL SETTING
COIN TO CREDIT
1 COIN
1 CREDIT
2 COINS
1 CREDIT
3 COINS
1 CREDIT
4 COINS
1 CREDIT
5 COINS
1 CREDIT
6 COINS
1 CREDIT
7 COINS
1 CREDIT
8 COINS
1 CREDIT
9 COINS
1 CREDIT
BONUS ADDER
NO BONUS ADDER
2 COINS GIVE 1 EXTRA COIN
3 COINS GIVE 1 EXTRA COIN
4 COINS GIVE 1 EXTRA COIN
5 COINS GIVE 1 EXTRA COIN
6 COINS GIVE 1 EXTRA COIN
7 COINS GIVE 1 EXTRA COIN
8 COINS GIVE 1 EXTRA COIN
9 COINS GIVE 1 EXTRA COIN
COIN CHUTE MULTIPLIER
1 COIN COUNTS AS 1 COIN
1 COIN COUNTS AS 2 COINS
1 COIN COUNTS AS 3 COINS
1 COIN COUNTS AS 4 COINS
1 COIN COUNTS AS 5 COINS
1 COIN COUNTS AS 6 COINS
1 COIN COUNTS AS 7 COINS
1 COIN COUNTS AS 8 COINS
1 COIN COUNTS AS 9 COINS
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7 - 11 BOOKKEEPING
Choosing BOOKKEEPING in the MENU mode displays the data of operating status up to the present are shown on 2
pages. Press the TEST BUTTON to proceed to PAGE 2/2.
COIN CHUTE#:
BOOKKEEPING
PAGE1/3
Number of coins put in each Coin Chute.
COIN CHUTE #1
XXXXXXXXXXX
COIN CHUTE #2
XXXXXXXXXXX
XXXXXXXXXXX
TOTAL COINS
TOTAL COINS:
Total number of activations of Coin Chutes.
COIN CREDITS
XXXXXXXXXXX
SERVICE CREDITS
XXXXXXXXXXX
TOTAL CREDITS
XXXXXXXXXXX
COIN CREDITS:
NUMBER OF GAMES
XXXXXXXXXXX
Number of credits registered by inserting coins.
TOTAL
TIME
XDXXHXXMXXS
PLAY
TIME
XDXXHXXMXXS
XXMXXS
AVERAGE PLAY
LONGEST PLAY
SHORTEST PLAY
TIME
TIME
TIME
In Page 2/3, Histogram of Number of Play as against Play
Time is displayed. For setting the DIFFICULTY, refer to this
histogram.
XXMXXS
XXMXXS
Page 3/3 displays the character’s selected frequency at the
time of Game Start.
PRESS TEST BUTTON TO CONTINUE
FIG. 7.11a BOOKKEEPING (1/3)
BOOKKEEPING PAGE 2/3
BOOKKEEPING 3/3
TIME HISTOGRAM
COURSE
BEGINNER ADVANCED EXPERT
FAVORITE CHARACTER
AXEL
B.D.JOE
GENA
GUS
0
0
0
0
~2M29S
0
0
0
0
0
0
0
0
0
2M30S~2M44S
2M45S~2M59S
3M00S~3M14S
0
0
0
3M15S~3M29S
0
0
0
3M30S~3M44S
0
0
0
3M45S~3M59S
0
0
0
4M00S~4M14S
0
0
0
4M15S~4M29S
0
0
0
0
4M30S~
0
0
PRESS TEST BUTTON TO EXIT
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT
FIG. 7.11b BOOKKEEPING (2/3)
FIG. 7.11c BOOKKEEPING (3/3)
7 - 12 BACKUP DATA CLEAR
Clears the contents of BOOKKEEPING and high
score player ranking entry.
BACKUP DATA CLEAR
YES (CLEAR)
When clearing, bring the arrow to “YES” and when
>NO (CANCEL)
not clearing, to “NO”, by using the SERVICE
BUTTON, and push the TEST BUTTON.
When the data has been cleared, “COMPLETED”
will be displayed. Bring the arrow to “NO” and
press the TEST BUTTON to cause the MENU
mode to return on to the screen.
Note that the contents of the GAME SETTING,
COIN SETTING, and BOARD SETTING are not
affected by BACKUP DATA CLEAR operation.
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT
FIG. 7.12 BACKUP DATA CLEAR
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8. HANDLE MECHA
In order to prevent an electric shock and short circuit, be sure to turn power off before performing
work by touching the interior parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circuit
accident.
In the test mode, if the steering wheel’s VR variations are not within the allowable range, the VR installation
position adjustments or VR replacement is needed. Also, be sure to apply grease to the VR gear portion once
every 3 months.
8 - 1 REMOVING THE CONTROL PANEL
1
Turn the power switch off.
Remove a total of 4 tamperproof screws from both sides of the control panel’s front.
Remove the two tamperproof screws fromthe underside of the control panel.
2
3
4
Wiring connectors are connected inside the control panel. Carefully draw the control panel in a mnner so as not to
damage wiring.
Disconnect the wiring connector.
5
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8 - 2 REPLACING AND ADJUSTING THE HANDLE’S VR
Never touch places other than those specified. Touching places not specified can cause electric shock
and/or short circuit.
After the replacement or adjustment of the VR, be sure to set the variable value of the VR in the test
mode’s Volume Setting.
REPLACING THE VOLUME
1
2
3
4
5
Turn off the power.
Disconnect the connector.
Take out the 2 screws which secure the volume Bracket and remove the Volume Bracket.
Take out the 2 screws to remove the Volume Gear and replace the Volume.
After replacing the Volume, perform Volume setting in the Volume Setting Mode.
ADJUSTING THE VOLUME
1
2
3
In the Test Mode, have the Volume value indicating screen displayed.
Loosen the 2 screws which secure the Volume Bracket to disengage Gear Mesh.
With the Steering Wheel in the centering position, cause gears to be engaged in the manner so that the Volume
Shaft is in the status shown below.
4
5
Fasten screws which secure the Volume Bracket.
Perform Volume setting as per the Volume Setting Mode.
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8 - 3 GREASING
Never touch places other than those specified. Touching places not specified can cause electric shock
and/or short circuit.
After the replacement or adjustment of the VR, be sure to set the variable value of the VR in the test
mode’s Volume Setting.
Apply greasing to the Volume gear mesh portion every 3 months.
For spray greasing, use Grease Mate (Part No. 090-0066).
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9. SHIFT LEVER
In order to prevent electric shock and short circuit, be sure to turn off the power before
performing work on the interior parts of the product.
Be careful not to damage wiring. Damaged wiring can cause electric shock or short circuit.
Do not touch places other than those specified. Touching places other than those specified can
cause an electric shock or short circuit accident.
If the Shift Lever operation is not satisfactory, remove the Shift Lever in the following procedure and replace
the microswitch.
9 - 1 REMOVING THE SHIFT LEVER
1
2
Turn Power off.
Take out the 4 SPECIAL BOLTS and pull the SHIFT LEVER UNIT upward by paying careful attention so as not
to damage the wiring.
Disconnect the 2 connectors to allow the unit to be removed.
3
4
When reinstalling, follow the procedure oppisite as when removing. At this time, ensure that“DOWN” display
appears on the upper part as shown.
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9 - 2 SWITCH REPLACEMENT
Each microswitch is secured with 2 screws. Remove the 2 screws and replace the Microswitch.
After replacing the Switch, check to see if the switch is inputted as per Shift Lever operation in the Test
Mode.
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10. ACCEL & BRAKE(S)
In order to prevent an electric shock and short circuit, be sure to turn power off before performing
work by touching the interior parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short
circuit accident.
Do not touch places other than those specified. Touching places not specified can cause an electric
shock or short circuit accident.
If Accel and Brake operation is not satisfactory, adjustment of Volume installation position or Volume
replacement is needed. Also, be sure to apply greasing to the gear mesh portion once every three months.
10 - 1 ADJUSTING AND REPLACING THE V.R.
Check Volume values in the Test Mode.
Since work is performed inside the energized cabinet, be very careful so as not to touch undesignated portions. Touch-
ing places not specified can cause an electric shock or short circuit.
1
2
Take out the 2 truss screws and remove the Front Cover
from the Accel. & Brake unit.
Loosen the screw which secures the Potentiobase, and
adjust the Volume Value by moving the Base.
Secure the Potentiobase.
3
4
Perform Volume setting in the Volume Setting Mode.
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36
Check Volume values in the Test Mode.
Since work is performed inside the energized
cabinet, be very careful so as not to touch
undesignated portions. Touching places not
specified can cause an electric shock or short
circuit.
1
2
Take out the 2 truss screws and remove the Front Cover
from the Accel. & Brake unit.
Loosen the screw which secures the Potentiobase, and
adjust the Volume Value by moving the Base.
Secure the Potentiobase.
3
4
Perform Volume setting in the Volume Setting Mode.
10 - 2 GREASING
Be sure to use designated grease. Using undesignated grease can cause parts damage.
Once every 3 months, apply greasing to the Spring and Gear Mesh portion. For spray greasing, use GREASE MATE
(PART No. 090-0066).
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37
11 . COIN SELECTOR
HANDLING THE COIN JAM
If the coin is not rejected when the REJECT BUTTON is pressed, open the coin chute door
and open the selector gate. After removing the jammed coin, put a normal coin in and check
to see that the selector correctly functions.
GATE
CLEANING THE COIN SELECTOR
The coin selector should be cleaned
once every 3 months. When cleaning,
follow the procedure below:
Turn the power for the machine OFF.
1
Open the coin chute door.
Open the gate and dust off by using a
soft brush (made of wool, etc.).
Remove and cleen smears by using a
2
3
FIG. 11a
soft cloth dipped in water or diluted
chemical detergent and then squeezed
dry.
Remove the CRADLE.
4
When removing the retaining ring(E-
ring), be very careful so as not to bend
the shaft.
5
Remove stain from the shaft and pillow
portions by wiping off with a soft cloth,
etc.
After wiping as per #5 above, further
6
CRADLE
apply a dry cloth, etc. to cause the coin
selector to dry completely.
FIG.11b
Never apply machine oil, etc. to the coin
selector
After cleaning the Coin Selecting, Insert a
regular coin in the normal working status
and ensure that the Selector correctly
functions.
Insert a coin
while keeping
the Reject
COIN INSERTION TEST
Once a month, when performing the COIN SW
TEST, simultaneously check the following:
Button pressed
down and check
if it is
rejected.
Does the Coin Meter count satisfactorily?
Does the coin drop into the Cashbox correctly?
COIN METER
Is the coin rejected when inserted while keeping
the REJECT BUTTON is pressed down?
FIG. 11c
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38
OPTIONAL DOLLAR BILL ACCEPTOR
THE COIN DOOR ASSEMBLY USED ON CRAZY TAXI STANDARD COMES
EQUIPPED TO ACCEPT A DOLLAR BILL ACCEPTOR. ALL NEEDED WIRING
CONNECTIONS ARE CONVIENENTLY LOCATED INSIDE THE GAME FOR
THIS APPLICATION.
THE COIN DOOR CAN ACCCOMMODATE THE FOLLOWING VALIDATORS:
HOLE POSITION#1
Mars 2000 series
(FORWARD-MOST POSITION)
HOLE POSITION#2
Mars 2000 series
DBV45 (JCM)
HOLE POSITION #3
HOLE POSITION #4
CURRENTLY NOT USED
DSI01*
*The back flange on the chute can be removed for hold position #4. If the flange is
not removed, it may interfere with the back of the cabinent.
The frame and cashbox enclosure on this coindoor has been modified to accomodate a Mars 2000 series
upstacker. A 2000 series stacker can be added by simply removing the top two entry door and replacing it with a one
entry door with a cut-out for a stacker. This one entry door can be ordered through Coin Controls or one of Coin Controls
authorized distributors. The part number is 91-4000-01. The Mars stacker can be obtained through an autherized Mars
distibutor.
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41
12. MONITOR
When performing such work as installing and removing the monitor, inserting and disconnecting the
external connectors to and from monitor, be sure to disconnect the power connector (plug) before
starting work. Proceeding the work without following this instruction can cause electric shock of
malfunctioning.
Using the monitor by converting it without obtaining a prior permission is not allowed. SEGA shall
not be liable for any malfunctioning and accident caused by said conversion.
Primary side and secondary side
The monitor’s circuit which is divided into the Primary
side and secondary side, is electrically isolated. Do not
touch the primary side and the secondary side simulta-
neously. Failing to observe the instruction can cause
electric shock, and this is very dangerous. When making
monitor adjustments, use a non-conductive driver and
make adjustment without touching any other part other
than the Adjustment V.R. and Knob. Also, be sure not to
cause a short-circuit to the Primary side and the Second-
ary side. If short-circuited, it can cause electric shock or
malfunctioning, which is very dangerous.
High tension Voltage
Some of the parts inside the monitor are subject to high-tension voltage in excess of 20,000 volts and
very dangerous. Therefore, do not touch the monitor interior. Should soldering & paper wastes, etc. be
mixed in the monitor, turn the power off so as not to cause malfunctioning or fire hazard.
Connecting the CRT and PCB
For combining the CRT and PCB, use the specified part No. to maintain the status of adjustments made at
the factory. The anode of the CRT itself will be accumulitavely charged as time elapses, generating high
tension voltage which is very dangerous. The monitor should be used with the Chassis, CRT and PCB
assembled. When repair, etc. is required at the time of malfunctioning, be sure to send it in an “as
assembled” condition. If these are disassembled, what’s charged to said high tension voltage can be
discharged, causing a very hazardous situation. Therefore, under no circumstances should it be disas-
sembled.
Static Electricity
Touching the CRT surface sometimes causes you to slightly feel electricity. This is because the CRT
surfaces are subject to static and will not adversly affect the human body.
Installation and removal
Ensure that the Magnetizer Coil, FBT (Fly-Back Transformer), Anode Lead and Focus Lead are not
positioned close to the sheet metal work’s sharp edges, etc. and avoid damaging the insulated portions so
as not to cause an electric shock and malfunctioning. (For the name of parts, refer to the above figures.)
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42
For the purpose of static prevention, special
coating is applied to the CRT face of this
product. To protect the coating, pay
attention to the following points. Damaging
the coating film can cause electric shock to
the customers. For the caution to be heeded
when clearing, refer to the Section of
Periodic inspection Table.
Do not apply or rub with a hard item (a rod
with pointed edge, pen, etc.) to or on
C.R.T. surfaces.
Avoid applying stickers, seals, etc. on the
C.R.T. face.
Do not remove aluminum foils from the
C.R.T. corners. Removing the aluminum
foils can cause static prevention effects to
be lowered.
Monitor adjustments have been made at the time of shipment. Therefore do not make
further adjustment without a justifiable reason. Adjusting the monitor which contains
high tension parts is dangerous work. Also, an erroneous adjustment can cause devi-
ated synchronization and image fault, resulting in malfunctioning.
When making adjustment, utilize a resinous Alignment Rod. Servicing with bare
hands or using conductive tools can cause electric shock.
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43
SANWA Monitor:
998-0156 (31K Mode)
1
6
2
4
5
3
CONTRAST
BRIGHT
H SIZE
H POSI
V SIZE
V POSI
CONTRAST...............Adjust image contrast.
1
2
3
4
5
6
BRIGHT......................Controls screen brightness.
H. SIZE........................Controls horizontal screen size.
H. POSI........................Controls horizontal display position on screen.
V. SIZE.........................Controls vertical screen size.
V. POSI.........................Controls vertical display position on screen.
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44
13. REPLACEMENT OF FLUORESCENT LAMP
When performing the work, be sure to turn power off. Working with power
on can cause an electric shock or short circuit accident.
The Fluorescent Lamp, when it gets hot, can cause burns. Be very careful
when replacing the Fluorescent Lamp.
To perform work safely and securely, be sure to prepare a step which is in a secure
and stable condition. Not using a step or using an unstable step can cause violent
falling down accidents.
13 -1 REPLACEMENT OF FLUORESCENT LAMP
Take out the 3 Tamperproof screws from
the rear of the billboard.
1
2
.
Be sure to disconnect all connectors
conected to the Marquee assembly before
removing the Billboard and/or performing
work.
3
Take out the two screws which secure the
lower billboard plate mask and remove
billboard
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45
14. PERIODIC INSPECTION TABLE
The items listed below require periodic check and maintenance to retain the performance of this machine and
ensure safe operation.
Be sure to check once a year to see if Power Cords are damaged, the plug is securley inserted, dust
is accumulated between the Socket Outlet and the Power Plug, etc. Using the product with dust as
is accumulated can cause a fire or electrical shock.
Periodically once a year, request the place of contact herin stated or the Distributer, etc. where the
product was purchased from, as regards to the interior cleaning. Using the product with dust as is
accumulated in the interior without cleaning can cause a fire or short circuit accident. Note that
cleaning the interior parts can be performed on a pay-basis.
REFERENCE
INTERVAL
ITEM
Check Adjusters’ contact with surface.
Check lamp.
4
Daily
CABINET
8
Monthly
HANDLE MECHA
Check VOLUME VALUE.
Check ADJUST GEAR engagement.
Greasing of GEAR.
8
Monthly
9
Tri-Monthly
Tri-Monthly
Monthly
9
Check VOLUME value.
Check ADJUST GEAR engagement
Gear and Spring portion greasing.
Check Switches.
10
ACCEL. & BRAKE
10
Tri-Monthly
Tri-Monthly
Monthly
10
9
SHIFT LEVER
Check COIN SW.
4
Monthly
COIN CHUTE TOWER
Coin insertion test.
11
11
Monthly
Cleaning of COIN SELECTOR.
Tri-Monthly
Monthly or when moving
Weekly
Check adjustments.
MONITOR
SEAT
12
Cleaning of CRT surfaces.
12
Antistatic measures.
Next page
Bi-Monthly
Tri-Monthly
Monthly
Applying grease to Seat Rail.
MEMORY TEST.
GAME BD
7
Check Settings.
7
Monthly
Cleaning
CABINET SURFACES
INTERIOR
Next page
See Above
As occasion arises
Annually
Cleaning
Inspection and cleaning.
POWER SUPPLY PLUG
CLEANING CABINET SURFACES
If the cabinet is badly stained, use a cloth which is dipped in the chemical detergent liquid diluted with water and then
squezzed dry. Do not use thinner, benzine, alcohol or chemical dustcloth as these can damage Cabinet surfaces.
SEAT (Greasing to Seat Rail Portion)
Move the Seat to the rearmost portion and apply spray greasing to the
portion shown at the right once every 3 months by using NOK KLUBER
L60 or GREASE MATE SEGA PART No. 090-0066. After greasing, move
seat a few times forward and backward so as to allow the grease to be
applied all over uniformly. Be sure to wipe grease which attaches to the
surfaces of the PROTECT RUBBER on the seat Rail, or any excess grease.
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46
Should trouble occur, first check connector connections.
PROBLEMS
CAUSE
COUNTERMEASURES
With Main SW
Power is not supplied.
Plug in correctly
ON, no activation
Power supply/voltage is not correct.
Make sure that power supply/voltage is
correct.
AC main fuse causes the
Check fuse. Remove the cause of
power to be cut off due to momentary
overload and replace fuse
overload.
Operation is
Volume Setting Failure
Perform Volume setting
unsatisfactory
Adjust or replace V.R.
Poor mesh of V.R. gear.
Adjust Gear mesh..
Replace the Spring.
Spring failure due to secular change
of Accelerator and Brake Mecha.
Irregular sound
Greasing to gear mesh portion is not
Apply greasing or eliminate extraneous
matter.
emitted from
satisfactory, or extraneous matter
inside Rear Cabinet mixed in.
The color of the
Connector connections are defective.
Check the connection for the RGB and
image on PROJ.
SYNC connectors of the PROJ. TERM.
screen is incorrect.
BD and VPM BUFFER BD.
The image on PROJ. Affected by the magnetic field of
Make CONVERGENCE adjustment.
(Refer to Section 12.)
screen has color
deviation.
installation location.
No sound is emitted. Sound Volume adjustment is not
Adjust sound volume. (see Section 7).
appropriate.
Sound BD and speaker are
Perform sound test to find and replace
malfunctioning.
defective parts.(Refer to Section 7).
NETWORK check
will not finish.
Communication cable’s connection
failure.
Perform V.R. setting, Adjustment.
Communication play Communication cable’s connection
Check for Communication cable
is not possible.
failure.
disconnection
Communication Play setting is wrong.
Correctly set in test mode.
No sound from
In correct Cabinet Type Setting.
The Fluorescent tube is burnt out.
Correct Cabinet Type Setting.
Cockpit.
The Fluorescent
Replace the Fluorescent tube
lamp does not
light up.
(Refer to Section 11).
Shift operation is not Shift SW malfunctioning.
is not satisfactory in
Replace SW
Manual transmission.
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47
16. GAME BOARD
In order to prevent an electrical shock, be sure to turn power off before perform-
ing work by touching the interior parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause an electric
shock or short circuit accident.
Do not expose the Game BD, etc. without a good reason. In this product, setting
changes are made during the test mode. The Game BD need not be operated. Use
the Game BD, etc. as is with the same setting made at the time of shipment.
16 -1 REMOVING THE GAME BOARD
To replace the IC Board or to change dip switch settings, take out the IC board using the following procedure;
Turn main switch off.
1
Unlock the base, and remove the 2 truss screws from the side of the base.
2
3
Turn the knob to unlock. The seat can be inclined in the direction shown. When inclining the seat, be careful not
to damage seat parts. Carefully rest the backrest portion of the seat on the ground.
If neccessary, protect the seat from damage by using a cloth or blanket on the floor.
Take off the 3 screws to remove the case lid. The game board is inside the shield case.
4
5
6
Take off a total of 4 screws from both sides with the seat being in an inclined state and remove the base lid F.
Removing base lid F allows the Elec Base to be seen.
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48
16 - 2 REPLACEMENT OF FUSE
In order to prevent an electric shock, be sure to turn power off before performing work by touching the
interior parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circiut
accident
After eliminating the cause of the blowing of fuse, replace the fuse.
Depending on the cause of the fuse blowing, using the fuse as is blown can cause generation of heat
resulting in fire.
Incline the Seat and remove the Base Lid to view the Base interior. The composition of the Base interior is as
shown below. There is a fuse on each of the Connect BD. and Motor Drive BD. When replacing the fuse, be
sure to use the specified one.
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49
16 - 3 COMPOSITION OF GAME BOARD
Ensure that the DIP SW setting is performed as designated as designated. Failure to
observe this may cause functioning not suitable for the operation, or malfunctioning.
ASSY CASE NAO USA (840-0002D-01) :USA
DIP SW SETTING
IN the product, set all of the DIP SWes to OFF.
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50
17. DESIGN RELATED PARTS
ITEM NO.
PART NO.
DESCRIPTION
1
DYN-0011
DENOMI PLATE W/O ORIGINAL
2
LOCAL PURCHASE
DENOMINATION SHEET 1 GAME
6
999-0771
STICKER INSTRUCTION SH CTA
7
999-0770
STICKER SUB INSTR SH CTA
8
SPG-1201-E
METER PANEL
9
DYN-1214-C
DESIGN PL TACO MTR TWIN
10
DYN-1214-D
DESIGN PL OIL MTR TWIN
11
DYN-1214-E
DESIGN PL WATER MTR TWIN
12
SPG-2002
STEERING EMBLEM
13
999-0773
STICKER MONITOR COVER L CTA
14
999-0772
STICKER MONITOR COVER R CTA
16
999-0769
STICKER MAIN BASE L CTA
17
999-0768
STICKER MAIN BASE R CTA
18
999-0767
STICKER MAIN BASE C CTA
20
999-0761
MARQUEE PLEX CRAZY TAXI
21
999-1378
DECAL SEAT BK SEGA LOGO
22
999-1379
DECAL SEAT BK CRAZY TAXI LOGO
23
999-1380
DECAL SEAT BK CHECKR BRD PATTERN
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51
18. PARTS LIST
TOP ASSY CRAZY TAXI
ITEM NO.
PART NO.
DESCRIPTION
1
DUT-10001
ASSY COCKPIT 1P
2
DUT-11001
ASSY COCKPIT 2P
3
DUT-0200
ASSY BILLBOARD
4
SPG-0300
ASSY COIN CHUTE TOWER
5
422-0661-01
SUB INSTR SH SRT TWIN ENG
15
421-8543
STICKER CABINET L
16
421-8544
STICKER CABINET R
17
421-7308~
DENOMINATION SHEET 1GAME~
19
DUT-0001
BLIND CAP
20
SPG-0006
AC COVER A
21
DYN-0006X
AC COVER B
22
INY-0004
BACK LID INY
23
DYN-0008
BACK LID B
24
DYN-0009
HOLE LID
25
DYN-0011
DENOMI PLATE W/O ORIGINAL
27
429-0623
DISPLAY CARD DUT TWIN
28
DUT-0002
POP BRKT
29
DUT-0003
BILLBOARD BASE
30
DUT-0004
CONNECTOR COVER
31
DUT-0005
BILLBOARD HOLDER
101
600-6275-0500
ASSY FIBER CABLE 5 0500CM
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52
ASSY BILLBOARD STD (999-0774)
ITEM NO.
PART NO.
DESCRIPTION
1
999-0761
MARQUEE PLEX CRAZY TAXI
2
999-0733
LOWER MARQUEE GRILL
3
999-0731
MARQUEE COVER L
4
999-0732
MARQUEE COVER R
101
LOCAL PURCHASE
ASSY FL 20W EX W/CONN HIGH S
102
103
DRT1-0230
DRT1-0240
LAMP UNIT
SKT UNIT
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53
ASSY COINCHUTE TOWER (DUT5-0300)
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54
ASSY COINCHUTE TOWER (DUT5-0300)
ITEM NO.
PART NO.
DESCRIPTION
1
SPG-0350
SW UNIT
2
SPG-0301
COIN CHUTE TOWER
3
DYN-0302Y
COIN METER BRKT
4
DP-1167
TNG LKG
5
BOX-CASH
CASH BOX
10
DYN-0305
TOWER BRKT
11
105-5202
HOLE COVER
12
SPG-0302
WIRE BOX
13
SPG-0303
WIRE BOX LID
101
LOCAL PURCHASE
COIN DOOR ASSY
102
220-5412
MAG CNTR W/CONN
103
220-5412-01
MAG CNTR W/CONN BLACK
104
105
220-5574
220-5575
CAM LOCK W/KEYS
CAM LOCK MASTER W/O KEY
* This coin door is produced by Coin Controls and can be ordered through your local distributor.
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55
SW UNIT (SPG5-0350)
ITEM NO.
PART NO.
DESCRIPTION
1
SPG5-0351
SWITCH BRKT
101
509-5028
SW PB 1M
102
220-5179
VOL CONT B-5K OHM
103
601-0042
KNOB 22 MM
104
105
LOCAL PURCHASE
509-5453-91-V-B
MAG CNTR W/CONN
ROCKER SWJ8 V-B
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56
AC UNIT (DRT1-0400)
ITEM NO.
PART NO.
DESCRIPTION
1
DUT-0401
AC BRKT
101
600-5843-25
CA & PLUG ASSY 15A W/F-L=2.5M
102
280-5134-6N34
BUSHING STRAIN RELIEF 6N34
103
512-5046-15000
C.P 15000mA CE UL
105
509-5453-91-V-B
SW ROCKER J8 V-B
107
280-0417
TERMINAL BINDING POST BLACK
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57
ASSY MONITOR COVER R 1P
ITEM NO.
PART NO.
DESCRIPTION
1
2
DRT5-1046
130-5156
COVER PANEL R 1P
SPEAKER BOX
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58
ASSY MONITOR COVER L 1P
ITEM NO.
PART NO.
DESCRIPTION
1
2
DUT5-1031
130-5156
COVER PANEL L BLACK
SPEAKER BOX
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59
ASSY VIRTUAL BUTTON TWIN (DRT5-1290)
ITEM NO.
PART NO.
DESCRIPTION
1
DRT5-1291
VR BUTTON BRKT
2
171-6478B
PC BD LIGHTING SW
101
102
212-5205-12
509-5560-Y
CONN JST M 12P RTA
PB SW W/L 6V 1L Y
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60
ASSY BASE BOX (DRT1-1500)
ITEM NO.
PART NO.
DESCRIPTION
1
DRT1-1501
MAIN BASE
2
DYN-2003
BASE LID F
3
DYN-2004
LOCK TNG
4
DYN-2005X
FLOOR MAT
5
DYN-2006
HINGE 480
6
DRT-1510
ASSY BASE LID R
7
DYN-2007X
LID EDGE L
8
DYN-2009X
220-5575
LID EDGE R
101
CAM LOCK MASTER W/O KEY
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61
MAIN BASE (DRT1-1501)
ITEM NO.
PART NO.
DESCRIPTION
1
DYN-2002X-A
MAIN BASE BLANK
2
999-0769
STICKER BASE L
3
999-0768
STICKER BASE R
4
5
999-0167
999-0169
LEG ADJUSTER BOLT 1/2X13X3
CASTER 2 1/2"
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62
ASSY SEAT TWIN 1P (DRT-1600)
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63
ASSY SEAT TWIN 1P (DRT-1600)
ITEM NO.
PART NO.
DESCRIPTION
1
STC-1650
ASSY WOOFER
2
DUT-2202
UPPER SEAT
3
DUT-2203
LOWER SEAT
4
STC-2201
SEAT BASE
5
6
STC-1604
SEAT FRAME
DUT-1601
SEAT REAR COVER 1P
DUT-1701
SEAT REAR COVER 2P
7
STC-1606
SEAT MOUNT TRAY
8
STC-1607
SP MOUNT BRKT
9
STC-1608
SPEAKER NET L
10
STC-1609
SPEAKER NET R
11
STC-1610
SAFETY GUARD
12
STC-1611
CABLE BEAR BRKT
13
STC-1612
PROTECT RUBBER
14
STC-1613
SAFETY GUARD F
15
INY-1302-B
MASK CUSHION SIDE
101
601-9059
SEAT RAIL L
102
601-9060
SEAT RAIL R
103
130-5162-01
GULL BOX SPEAKER 80OHM 5W
105
601-6563-188
BUSH 2.4T
106
601-6563-100
BUSH 2.4T
107
280-5297
SCRIVET 8 1K31
201
000-P00410-W
M SCR PH W/FS M4X10
203
030-000816-S
HEX BLT W/S M8X16
205
050-H00800
HEX NUT M8
206
060-S00800
SPR WSHR M8
210
211
000-T00616-0B
010-P00408-F
M SCR TH BLK M6X16
S-TITE SCR PH W/F M4x8
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64
ASSY ACCEL&BRAKE (SPG-2200)
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65
ASSY ACCEL&BRAKE (SPG-2200)
ITEM NO.
PART NO.
DESCRIPTION
1
SPG-2201
BASE
2
SPG-2202
ACCEL PEDAL
3
SPG-2203
BRAKE PEDAL
4
SPG-2204
ACCEL SPRING
5
SPG-2205
BRAKE SPRING
6
SPG-2206
SHAFT
7
SPG-2207
ACCEL GEAR
8
SPG-2208
BRAKE GEAR
9
SPG-2209
NUETRAL STOPPER
10
SPG-2210
VR PLATE ACCEL
11
SPG-2211
VR PLATE BRAKE
12
SPG-2212
AMPL GEAR
13
SPG-2213
GEAR SHAFT
14
SPG-2214
STOPPER
15
SPG-2215
RUBBER CUSHION
16
SPG-2216
COVER
17
SPG-2217
VR COVER
19
SPG-2219
GEAR STAY
20
SPG-2220
WSHR
21
SPG-2221
NUETRAL STOPPER
101
100-5263
BEARING 12
102
220-5484
VOL CONT B-5K OHM
104
601-7944
GEAR 15
105
310-5029-F15
SUMI TUBE F F 15MM
106
280-0419
HARNESS LUG
201
028-A00304-P
SET SCR HEX SKT CUP P M3X4
202
020-000520-0Z
HEX SKT H CAP SCR BLK M5X20
203
000-P00420
M SCR PH M4X20
204
000-P00508-W
M SCR PH W/FS M5X8
205
000-T00408-0C
M SCR TH CRM M4X20
206
FAS-450005
SPR PIN BLK OZ 6X10
207
000-P00405
M SCR PH M4X5
208
FAS-000001
M SCR TH CRM M3X6
209
210
050-H00500
060-F00400
HEX NUT M5
FLT WSHR M4
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66
ASSY HANDLE MECHA (CTA-2100)
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67
ASSY HANDLE MECHA (CTA-2100)
ITEM NO.
PART NO.
DESCRIPTION
1
CTA-2101
HANDLE BASE
2
CTA-2101
BASE LID
3
CTA-2103
HANDLE SHAFT
4
CTA-2104
STOPPER BOLT
5
CTA-2105
SPRING HOOK
6
CTA-2106
SPACER RING
7
CTA-2107
VR BRKT
8
DYN-1262
SWING ARM SHAFT
9
DYN-1269
EXT SPRING
10
DYN-1273
SWING ARM
11
BVG-1340
FLT WSHR 8.1-12X2
12
BVG-1341
FLT WSHR 4.1-12X2
13
SLC-1130
ADJUST RING
14
SLC-1141X
WHITE CAM
15
SOR-2112
BEARING SHAFT
16
SOR-2113
SPACER
17
SOR-2115
KEY 5X10
18
SPG-2109
STOPPER RUBBER
19
601-6172
GEAR 48
20
601-6959
GEAR 64
21
22
601-8966
SLC-1108
GEAR HOLDER
WIRE HOLDER
101
100-5018
BEARING BALL 8
102
100-5112
BEARING 17
103
100-5041
BEARING NSK F688 ZZ
104
220-5484
VOL CONT B-5K OHM
201
028-A00408-P
SET SCR HEX SKT CUP P M4X8
202
028-A00308-P
SET SCR HEX SKT CUP P M3X8
203
FAS-650011
STP RING BLK OZ S17
204
000-P00408-W
M SCR PH W/FS M4X8
205
000-P00412-W
M SCR PH W/FS M4X12
206
060-F00600
FLT WSHR M6
207
050-U00600
U NUT M6
208
060-F00800
FLT WSHR M8
209
050-U00800
U NUT M8
210
211
065-E00700
060-S00800
E RING 7MM
SPR WSHR M8
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68
ASSY SHIELD CASE NAO (840-0002D-01)
ITEM NO.
PART NO.
DESCRIPTION
1
2
840-0001A-01
840-0001C
SHIELD CASE CTA NAO USA CTA
ROM CASE NAO
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69
ASSY GAME BD
ITEM NO.
PART NO.
DESCRIPTION
1
2
400-5397-01
POWER SUPPLY
840-0002D-01
ASSY SHIELD CASE NAOMI CTA
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70
ASSY ELEC BASE (CTA1-4500-02)
ITEM NO.
PART NO.
DESCRIPTION
1
NOT AVAILABLE
WOODEN BASE ELEC
101
998-0146
XFMR 04-06-8036
102
LOCAL PURCHASE
LINE FILTER
103
LOCAL PURCHASE
FUSE BLOCK W/ FUSES
104
LOCAL PURCHASE
GROUND PLATE
105
838-13616
AMPLIFIER
106
838-13683-01
I/O BD
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71
ASSY COCKPIT 1P (DRT1-10001)
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72
ASSY COCKPIT 1P (DRT1-10001)
ITEM NO.
PART NO.
DESCRIPTION
1
2
3
DUT-20001
ASSY MAIN BASE 1P
DUT-21001
ASSY MAIN BASE 2P
DUT-1030
ASSY MONITOR COVER L 1P
DUT-1040
ASSY MONITOR COVER L 2P
DUT-1035
ASSY MONITOR COVER R 1P
DUT-1045
ASSY MONITOR COVER R 2P
4
DUT-12001-01
ASSY CONTROL PANEL TWIN EXP
5
SPG-1004
MONITOR STAND
6
SRT-1002
WIRE COVER BOX
7
INY-1016
MONITOR SUPPORT
8
SPG-1008
ROOF LID
9
TTR-1067X
MONITOR MASK
10
SPG-1005
MASK HOLDER
11
DYN-1025
RUBBER CUSHION
12
INY-1015
CRT ADJUST PANEL
14
DUT-4550
ASSY DRIVE BD TWIN
101
200-5242-24-04
ASSY CLR DSPL 29 TYPE 100V
200-5243-24
ASSY CLR DSPL 29 TYPE 24K 100V
105
280-5112
BUSH FOR TV
106
280-5113
COLLAR FOR TV
107
280-5114
SPACER 6.4-25x2
108
109
280-5185-6
SPACER TUBE L=6
EDGING NEW TYPE
601-6231-C100
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73
ASSY CONTROL PANEL (DRT1-1200-02)
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74
ASSY CONTROL PANEL (DRT1-1200-02)
ITEM NO.
PART NO.
DESCRIPTION
1
DYN-1201
STEERING WHEEL
2
DYN-1209X
HANDLE COLLAR
3
SPG-2002
STEERING EMBLEM
4
DRT1 -1201-01
CONTROL PANEL COVER ENG
5
SPG-1205
CONTROL PANEL BRKT
6
INY-1204
SHIFT COVER INY
7
DYN-1223X
SHIFT COVER B
9
SPG-1204
SPL BLT M8
10
CTA-2100
ASSY HANDLE MECHA
11
610-0384
ASSY SHIFTER
12
DRT5-1290
ASSY VIRTUAL BUTTON CTA
13
SPG-2039
SPACER RING
201
020-000820-0Z
HEX SKT H CAP SCR BLK OZ M8X20
202
060-F00800
FLT WSHR M8
203
060-S00800
SPR WSHR M8
204
050-H00800
HEX NUT M8
205
FAS-200013
HEX SKT H CAP SCR CRM M4X16
206
000-T00416-0B
M SCR TH BLK M4X16
207
000-P00412-W
M SCR PH W/FS M4X12
208
008-T00516-0B
TMP PRF SCR TH BLK M5X16
210
212
030-000820-S
HEX BLT W/S M3X12
000-T00412-0C
M SCR TH CRM M4X12
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75
ASSY MAIN BASE 1P (DRT5-20001)
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76
ASSY MAIN BASE 1P (DRT5-20001)
ITEM NO.
PART NO.
DESCRIPTION
1
2
SRT-1500
ASSY BASE BOX
SRT-1600
ASSY SEAT TWIN 1P
SRT-1700
ASSY SEAT TWIN 2P
3
SPG-2200
ASSY ACCEL&BRAKE
4
SRT-4400
ASSY MAIN BD BASE
5
SRT-4500
ASSY ELEC BASE
6
SRT-0400-01
AC UNIT MAIN EXP (1P)
SPG-0700
AC UNIT SUB (2P)
7
SPG-1502
PEDAL BASE
8
RAL-2007
RUBBER HOLDER R TWIN
9
RAL-2008
RUBBER HOLDER L TWIN
10
SPG-1503
FAN BRKT
101
102
260-0011
AXIAL FLOW FAN AC100V 50-60 HZ
ASSY FIBER CABLE 5 0150CM
600-6275-0150
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77
19. WIRE COLOR CODE TABLE
THE WIRE COLOR CODE is as follow:
A
PINK
B
SKY BLUE
C
BROWN
D
PURPLE
E
LIGHT GREEN
Wires other than those of any of the above 5 single colors will be displayed by 2
alphanumeric characters.
1
RED
2
BLUE
3
YELLOW
4
GREEN
5
WHITE
7
ORANGE
8
9
BLACK
GRAY
If the right-hand side numeral of the code is 0, then the wire will be of a single color shown
by the left-hand side numeral (see the above).
Note 1: If the right-hand side alphanumeric is not 0, that particular wire has a spiral color
code. The left-hand side character shows the base color and the right-hand side
one, the spiral color.
<Example> 51. . . . . . . . . . . . .WHITE / RED
RED
WHITE
Note 2: The character following the wire color code indicates the size of the wire.
U:
AWG16
K:
AWG18
L:
AWG20
AWG22
None:
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78
Warranty
Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies
that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workman-
ship or materials under normal operating conditions. This also certifies that all Interactive Control
Assemblies are to be free from defects in workmanship and materials under normal operating condi-
tions. No other product in this machine is hereby covered.
Sellers sole liability in the event a warranted part described above fails shall be, at its option, to
replace or repair the defective part during the warranty period. For Warranty claims, contact your
Sega Distributor.
Should the Seller determine, by inspection that the product was caused by Accident, Misuse, Ne-
glect, Alteration, Improper Repair, Installation or Testing, the warranty offered will be null and void.
Under no circumstances is the Seller responsible for any loss of profits, loss of use, or other dam-
ages.
This shall be the exclusive written Warranty of the original purchaser expressed in lieu of all other
warranties expressed or implied. Under no circumstance shall it extend beyond the period of time
listed above.
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