Sega Board Games 999 0886 01 User Guide

4th PRINTING JAN 02  
STD VERSION  
2002 PRODUCTION  
OWNER’S MANUAL  
SEGA ENTERPRISES, INC. USA  
MANUAL NO. 999-0886-01  
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BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:  
To maintain the safety:  
To ensure the safe usage of the product, be sure to read the following before using the product. The following  
instructions are intended for the users, operators and the personnel in charge of the operation of the product.  
After carefully reading and sufficiently understanding the warning displays and cautions, handle the product  
appropriately. Be sure to keep this manual nearby the product or elsewhere convenient for referring to it  
when necessary.  
Herein, explanations which require special attention are enclosed with dual lines. Depending on the poten-  
tially hazardous degrees, the terms of WARNING, CAUTION, etc. are used. Be sure to understand the  
contents of the displays before reading the text.  
Indicates that mishandling the  
Indicates that mishandling the product  
product by disregarding this  
by disregarding this caution will cause  
warning will cause a potentially  
a slight hazardous situation which can  
hazardous situation which can  
result in personal injury and or material  
result in death or serious injury.  
damage.  
For the sage usage of the product, the following pictographs are used:  
Indicates “HANDLE WITH CARE.” In order to protect the human body an equipment, this  
display is attached to places where the Owner’s Manual and or Service Manual should be referred  
to.  
Perform work in accordance with the instructions herein stated.  
Instructions for work are explained by paying attention to the aspect of accident prevention. Failing to  
perform work as per the instructions can cause accidents. In the case where only those who have techni-  
cal expertise should perform the work to avoid hazardous situation, the instructions herein state that the  
serviceman should perform such work.  
Be sure to turn off power before working on the machine.  
To prevent electric shock, be sure to turn off power before starting the work in which the worker touches  
the interior of the product. If the work is to be performed in the power-on status, the Instruction Manual  
herein always states to that effect.  
Be sure to ground the Earth Terminal (this, however, is not required in the case where a power cord  
with earth is used).  
This product is equipped with the Earth Terminal. When installing the product, Connect the Earth Termi-  
nal to the “accurately grounded indoor earth terminal” by using an earth wire. Unless the product is  
grounded appropriately, the user can be subject to electric shock. After performing repair, etc. for the  
Control equipment, ensure that the Earth Wire is firmly connected to the Control equipment.  
Ensure that the Power Supply used is equipped with an Earth Leakage Breaker.  
This product does not incorporate the Earth Leakage Breaker. Using a power supply which is not  
equipped with the Earth Leakage Breaker can cause a fire when earth leakage occurs.  
Be sure to use fuses which meet the specified rating. (only for the machines which use fuses).  
Using fuses exceeding the specified rating can cause a fire and electric shock.  
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Specification changes (removal of equipment, conversion and addition) not designated by SEGA  
are not allowed.  
The parts of the product include warning labels for safety, covers for personal protection, etc. It is very  
hazardous to operate the product by removing parts and or modifying the circuits. Should doors, lids  
and protective parts be damaged or lost, refrain from operating the product, and contact where the  
product was purchased from or the office herein stated. SEGA shall not be held responsible for any  
accidents, compensation for damage to a third party, resulting from the specifications not designated by  
SEGA.  
Ensure that the product meets the requirements of appropriate Electrical Specifications.  
Before installing the product, check for Electrical Specifications. SEGA products have a nameplate on  
which Electrical Specifications are described. Ensure that the product is compatible with the power  
supply voltage and frequency requirements of the location. Using any Electrical Specifications different  
from the designated Specifications can cause a fire and electric shock.  
Install and operate the product in places where appropriate lighting is available, allowing warning  
labels to be clearly read.  
To ensure safety for the customers, labels and printed instructions describing potentially hazardous  
situation are applied to places where accidents can be caused. Ensure that where the product is operated  
has sufficient lighting allowing the warnings to be read. If any label is peeled off, apply it again imme-  
diately. Please place an order with where the product was purchased from or the office herein stated.  
When handling the Monitor, be very careful. (Applies only to the product w/monitor.)  
Some of the monitor (TV) parts are subject to high tension voltage. Even after running off power, some  
portions are still subject to high tension voltage sometimes. Monitor repair and replacement should be  
performed only be those technical personnel who have knowledge of electricity and technical expertise.  
Be sure to adjust the monitor (projector) properly. (Applies only to the product w/monitor.)  
Do not operate the product leaving on-screen flickering or blurring as it is. Using the product with the  
monitor not properly adjusted may cause dizziness or a headache to an operator, a player, or the custom-  
ers.  
When transporting or reselling this product, be sure to attach this manual to the product.  
In the case where commercially available monitors and printers are used in this product, only the  
contents relating to this product are explained herein. Some commercially available equipment has  
functions and reactions not stated in this manual. Read this manual together with the specific Instruc-  
tion Manual of such equipment.  
Descriptions herein contained may be subject to improvement changes without notice.  
The contents described herein are fully prepared with due care. However, should any question arise or  
errors be found, please contact SEGA.  
INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION.  
Normally, at the time of shipment, SEGA products are in a status allowing for usage immediately after  
transporting to the location. Nevertheless, an irregular situation may occur during transportation. Before  
turning on power, check the following points to ensure that the product has been transported in a satisfac-  
tory status.  
Are there any dented portions or defects (cuts, etc.) on the external surfaces of the cabinet?  
Are Casters and Adjusters, damaged?  
Do the power supply voltage and frequency requirements meet with those of the location?  
Are all wiring connectors correctly and securely connected? Unless connected in the correct direction,  
connector connections can not be made accurately. Do not insert connectors forcibly.  
Do power cords have cuts and dents?  
Do the fuses used meet specified rating? Is the Circuit Protector in an energized status?  
Are all accessories available?  
Can all Doors and Lids be opened with the Accessory keys? Can Doors and Lids be firmly closed?  
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TABLE OF CONTENTS  
INTRODUCTION OF THE OWNERS MANUAL..........................................................  
1
GENERAL PRECAUTIONS............................................................................................. 2~3  
1. PRECAUTIONS TO BE HEEDED FOR OPERATION.............................................. 4~5  
2. NAME OF PARTS........................................................................................................  
6
3. ACCESSORIES............................................................................................................ 7~8  
4. ASSEMBLING AND INSTALLATION....................................................................... 9~15  
5. PRECAUTIONS TO BE HEEDED WHEN MOVING MACHINE............................ 16  
6. CONTENTS OF GAME............................................................................................... 17~19  
7. EXPLANATION OF TEST AND DATA DISPLAY..................................................... 20~30  
7-1 SWITCH UNIT AND COIN METER.......................................................... 21  
7-2 SYSTEM TEST MODE............................................................................... 22  
7-3 GAME TEST MODE................................................................................... 22  
7-4 INPUT TEST................................................................................................ 23  
7-5 OUTPUT TEST............................................................................................. 23  
7-6 SOUND TEST.............................................................................................. 24  
7-7 C.R.T. TEST.................................................................................................. 24  
7-8 VOLUME SETTING.................................................................................... 25  
7-9 GAME ASSIGNMENTS.............................................................................. 26  
7-10 COIN ASSIGNMENTS................................................................................ 27~29  
7-11 BOOKKEEPING.......................................................................................... 30  
7-12 BACKUP DATA CLEAR............................................................................. 30  
8. HANDLE MECHA....................................................................................................... 31~33  
8-1 REMOVING THE CONTROL PANEL....................................................... 31  
8-2 REPLACING AND ADJUSTING THE HANDLE’S VR............................ 32  
8-3 GREASING.................................................................................................. 33  
9. SHIFT LEVER.............................................................................................................. 34~35  
9-1 REMOVING THE SHIFT LEVER.............................................................. 34  
9-2 SWITCH REPLACEMENT......................................................................... 35  
10. ACCEL & BRAKE..................................................................................................... 36~37  
10-1 ADJUSTING AND REPLACING THE VR................................................. 36~37  
10-2 GREASING THE FOOT BRAKE AND ACCEL........................................ 37  
11. COIN SELECTOR...................................................................................................... 38~41  
12. MONITOR.................................................................................................................. 42~44  
13. REPLACEMENT OF FLUORESCENT LAMP......................................................... 45  
13-1 REPLACEMENT OF FLUORESCENT LAMP.......................................... 45  
14. PERIODIC INSPECTION TABLE............................................................................ 46  
15. TROUBLESHOOTING.............................................................................................. 47  
16. GAME BOARD.......................................................................................................... 48~50  
16-1 REMOVING THE GAME BOARD............................................................ 48  
16-2 REPLACMENT OF FUSE........................................................................... 49  
16-3 COMPOSITION OF THE GAME BOARD................................................ 50  
17. DESIGN RELATED PARTS...................................................................................... 51  
18. PARTS LIST................................................................................................................ 52~77  
19. WIRE COLOR CODE TABLE.................................................................................. 78  
XXX  
20. WIRING DIAGRAMS................................................................................................  
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SPECIFICATIONS  
Installation space:  
Height:  
68 in.(L) x 41 in.(W)  
84 in.  
Weight:  
Approx. 550 lbs.  
3.5 Amp AC 120V 60 Hz  
Power maximum current:  
MONITOR:  
29” SANWA MONITOR  
INTRODUCTION OF THE OWNERS MANUAL  
SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and  
popular amusement products to the world market. This Owners Manual is intended to provide  
detailed descriptions together with all the necessary installation, game settings and parts ordering  
information related to CRAZY TAXI, a new SEGA product.  
This manual is intended for those who have knowledge of electricity and technical expertise, espe-  
cially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire  
sufficient knowledge before working on the machine. Should there be a malfunction, non-technical  
personnel should under no circumstances touch the interior system. Should the need arise, contact  
our main office, or the closest branch office listed below.  
SEGA ENTERPRISES, INC. USA -Service Department  
Customer Service  
45133 Industrial Drive  
Fremont, CA 94538  
Phone 415-701-6580  
Fax 415-701-6594  
7:30 am - 4:00 pm, Pacific Standard Time  
Monday thru Friday  
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1
General Precautions  
Follow Instructions: All operating and use instructions should be followed.  
Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards.  
Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall,  
causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod,  
bracket, or table recommended by the manufacturer, or sold with the product. Any mounting of the product should  
follow the manufacturer’s instructions, and should use only mounting accessories recommended by the manufac  
turer.  
Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces  
may cause the product to overturn.  
Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product  
and to protect it from overheating; these openings must not be blocked or covered. The openings should never be  
blocked by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is pro  
vided or the manufacturer’s instructions have been adhered to.  
Power Sources: This product should be operated only from the type of power source indicated on the marking label.  
If you are not sure of the type of power supply to your location, consult your local power company. For products  
intended to operate from battery power or other sources, refer to the operating instructions.  
Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third  
(grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable  
to insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety  
purpose of the grounding-type plug.  
Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched  
by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the  
point where they exit from the product.  
Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in  
a risk of fire or electric shock.  
Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch  
dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind  
on the product.  
Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to danger  
ous voltage or other hazards. Refer all servicing to qualified service personnel.  
Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service person  
nel under the following conditions:  
a) If the power cord or plug is damaged;  
b) If liquid has been spilled, or objects have fallen into the product;  
c) If the product has been exposed to rain or water;  
d) If the product does not operate normally when following the operating instructions. Adjust only those controls that  
are explained in the operating instructions. An improper adjustment of other controls may result in damage and will  
often require extensive work by a qualified technician to restore the product to its normal operation;  
e) If the product has been dropped or damaged in any way;  
f) When the product exhibits a distinct change in performance; this indicates a need for service.  
Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts  
specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions  
may result in fire, electric shock, or other hazards.  
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2
Safety Check: Upon completion of any service or repairs to this product, ask the service technician to  
perform safety checks to determine that the product is in proper operating condition.  
Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or  
other products (including amplifiers) that produce heat.  
Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer’s recommenda  
tions. Do not dispose in an open flame condition, since the battery may explode.  
Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply  
chemicals such as benzine, thinner, etc.  
Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid install  
ing indoors in the places mentioned below:  
• Places subject to rain/water leakage, or condensation due to humidity;  
• In close proximity to a potential wet area;  
• Locations receiving direct sunlight;  
• Places close to heating units or hot air;  
•In the vicinity of highly inflammable/volatile chemicals or hazardous matter;  
• On sloped surfaces;  
• In the vicinity of emergency response facilities such as fire exits and fire extinguishers;  
• Places subject to any type of violent impact;  
• Dusty places.  
INSTALLATION PRECAUTIONS  
Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not  
overload the circuit.  
• Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/  
3 AWG rated min. 120 VAC, 7A.  
• Moving this unit requires a minimum clearance (of doors, etc.) of 32” (W) by 77” (H).  
• For the operation of this machine, secure a minimum area of 32” (W) by 42”(D).  
REGULATORY APPROVALS  
This game has been tested and found to comply with the Federal Communications Commission Rules.  
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:  
(1) This device may not cause harmful interference, and  
(2) this device must accept any interference received, including interference that may cause undesired  
operation.  
This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.  
LISTED  
5K92  
U
®
L
AMUSEMENT MACHINE  
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3
1 . PRECAUTIONS TO BE HEEDED FOR OPERATION  
In order to prevent accidents, be sure to comply with the following points before and during operation.  
PRECAUTIONS TO BE HEEDED FOR OPERATION BEFORE STARTING THE OPERATION  
In order to avoid accidents, check the following before starting the operation:  
Check if all of the adjusters are in contact with the surface. If they are not, the cabinet can  
move and cause an accident.  
Do not climb on the product. Climbing on the product can cause falling down accidents. To  
check the top portion of the product, use a step.  
To avoid electric shock, check to see if door & cover parts are closed.  
To avoid electric shock, short circuit and or parts damage, do not put the following items  
on or in the periphery of the product:  
Flower vases, flower pots, cups, water tanks, cosmetics, and receptacles/containers/vessels  
containing chemicals and water.  
To avoid injury, be sure to provide sufficient space by considering the potentially  
crowded situation at the installation location. Insufficient installation space can  
cause the player to come into contact with or hit others and result in injury or  
trouble.  
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4
PRECAUTIONS TO BE HEEDED DURING OPERATION  
To avoid injury and accidents, those who fall under the following catagories are not  
allowed to play the game:  
* Intoxicated persons  
* Those who have high blood pressure or heart problems.  
* Those who have experienced muscle convulsion or loss of consciousness when playing  
video games, etc.  
* Persons susceptible to motion sickness.  
* Persons whose acts runs counter to the products warning displays.  
* Instruct those who wear high-heeled shoes to refrain from playing the game by explain-  
ing that playing the game with high-heeled shoes is very dangerous and likely to cause a  
potentially hazardous situation.  
To avoid electric shock and short circuit, do not allow customers to put hands and  
fingers or extraneous matter in openings of the product or small openings in or  
around doors.  
To avoid electric shock and short circuit, do not allow the customers to unplug the  
power plug without a justifiable reason.  
Although this product has the accident preventive covering attached to potentially  
hazardous places where hand and fingers could be caught, small children are unable  
to perceive hazards. Use care so that small children do not come close to the  
product when in play.  
Immediately stop such violent acts as hitting and kicking the product. Such violent  
acts can cause parts damage and/or falling down, resulting in injury due to frag-  
ments and falling down.  
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5
2 . NAME OF PARTS  
MARQUEE  
MONITOR  
CONTROL PANEL  
SEAT  
COIN TOWER  
COCKPIT  
WEIGHT lbs.  
WIDTH in.  
LENGTH in.  
HEIGHT in.  
GAME SPECIFICATIONS  
All measurements are and rounded UP  
45”  
39”  
X
X
70”  
65”  
X
X
84”  
80”  
~ 600 LBS.  
550 LBS.  
DURING SHIPPING  
WHEN ASSEMBLED  
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6
3 . ACCESSORIES  
4201-6468-03  
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7
HARLEY DAVIDSON, RALLY 2, DAYTONA 2, DIRT DEVILS, HOUSE OF THE DEAD 2,  
!!NE  
                                  
                                     
                                        
                                             
                                               
                                                   
                                                     
                                                         
                                                             
                                                                
                                                                    
                                                                       
                                                                           
                                                                               
                                                                                 
                                                                                     
                                                                                        
                                                                                           
                                                                                               
                                                                                                   
                                                                                                      
ME  
BOARDS  
                                                        
                                                           
                                                              
                                                                 
                                                                    
                                                                      
                                                                         
                                                                             
                                                                                 
                                                                                     
                                                                                        
                                                                                           
                                                                                               
                                                                                                  
                                                                                                    
THE SHIPMENT METHOD DESCRIBED BELOW ONLY  
APPLIES TO ‘MODEL 3’ BOARDS CONTAINED IN THE  
FOLLOWING GAMES:  
LOST WORLD,BVIORTAUARFIDGHSTEOR 3U, STUPSERIDGTE, SEOGAFBACSSAFIGSHEIN!G!, STRIKER 2  
OCEAN HUNTER, STAR WARS TRILOGY, ZOMBIE REVENGE, CRAZY TAXI  
!!NEVER SHIP MODEL 3 / NAOMI GAME  
CARTON BOX  
601-8928 (1)  
Used for transporting the GAME BOARD.  
{SUPPLIED WITH YOUR GAME}  
DO NOT SHIP GAME BOARD WITHOUT  
THIS BOX AS IT MAY DAMAGE THE GAME  
BOARD AND VOID YOUR WARRANTY.  
“CHECK SIDE” Display  
FILTER BOARD  
NO OTHER GAMES BOARDS ARE TO BE SHIPPED IN THE CAGE AS  
THEY MAY BE DAMAGED BEYOND REPAIR. PLEASE SHIP THEM  
WITHOUT CAGE PROPERLY PROTECTED DURING SHIPPING.  
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8
4 . ASSEMBLING AND INSTALLATION  
Assembling should be performed as per this manual. Since this is a complex  
machine, erroneous assembling may cause damage to the machine, or malfunc-  
tioning to occur.  
When assembling, be sure to perform work by plural persons.  
Depending on the assembly work, there are some cases in which performing the  
work by a single person can cause personal injury or parts damage.  
When carryi2ng out the assembly work, follow the procedure in the following 5-item sequence:  
1
ASSY OF THE REAR CABI (COCKPIT)  
ASSY OF BILLBOARD  
SECURING IN PLACE (ADJUSTER ADJUSTMENT)  
3
4
5
POWER SUPPLY  
ASSEMBLING CHECK  
Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width  
across flats are required for the assembly work.  
1
ASSY OF REAR CABI (COCKPIT)  
Permanantly tightening the  
hex bolts should not be  
completed until the leg  
levelers are adjusted prop-  
erly.  
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9
Install the coin chute tower on the Right-hand side of cabinet. Open the coin chute door and the cashbox  
1
door to secure with the 4 hexagon bolts from inside the doors. Please note that the Coin Chute tower is  
NOT mounted on the Left-hand side as shown above.  
NOTE: ON SEGAs CRAZY TAXI GAME THERE IS NOT TWO COCKPITS SIDE BY SIDE AS PICTURED ABOVE.  
THE GAME HAS ONLY ONE COCKPIT AND THE COIN TOWER WILL MOUNT ON THE RIGHT SIDE AS YOU  
FACE THE CABINET..  
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10  
ASSY OF THE BILLBOARD  
2
Due to its large size, it is very difficult for one person alone to install the billboard, Make sure 2 or  
more persons are available to perform this work. Attempting to perform the installation alone can  
cause an accident.  
Mount Billboard on cabinet by ensuring the front lip of the Billboard is securely placed under the mount-  
ing bracket already installed on the cabinet. Fasten with the 3 hexagon bolts.  
1
2
Connect all of the 4 connectors inside the Billboard box (This needs to be done prior to final installation  
of Billboard Assy).  
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11  
SECURING IN PLACE (ADJUSTER ADJUSTMENT)  
3
Be sure to have all the Adjusters make contact with the surface. Unless the Adjusters  
come into contact with the surface, the Cabinet can move of itself, causing an acci-  
dent.  
This machine has 4 each of casters and adjusters (shown below). When the installation position is deter-  
mined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so  
that the casters will be raised approximately 5mm. from the floor and make sure that the machine position  
is level.  
Move the machine to the installation  
1
position.  
2
Cause all of the leg levelers to make  
contact with the floor. By using a wrench,  
make adjustments in the height of the leg  
adjusters to ensure that the machine's  
position is level.  
3
After making adjustments, fasten the leg  
adjuster nut upward and secure the height  
of the leg adjuster.  
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12  
POWER SUPPLY  
Ensure that the power cord is not exposed on the surface (passage, etc.). If exposed,  
they can be caught and are susceptible to damage. If damaged, the cord can cause an  
electric shock or short circuit.  
Ensure that the wiring position is not in the customer's passage way or the wiring has  
protective covering.  
Connect the game to the power supply and turn on power to the game. Before connecting power supply be  
sure that power switch is off  
Turning the AC unit’s main switch on will cause the machine  
1
to start the power check and network check automatically.  
In the Power On check, the steering wheel turns left and right,  
2
and then returns to the centering position and stops. In this  
check, the values of the VR inside the control panel are  
corrected.  
Until this check is finished, and the steering wheel stops, do  
not touch the steering wheel or play the game.  
3
If you do, the steering reaction during the game (reaction at  
the time of course-out or crash) can not be obtained correctly.  
In the case of an abnormal reaction during the game, turn  
power on again from the beginning and complete the power on  
check.  
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13  
ASSEMBLING CHECK  
The TEST MENU allows for each part of the cabinet to be checked, the Monitor to be adjusted, and the coin  
and game related various functions to be performed.  
Selecting the MEMORY TEST on the test mode menu screen causes the on-board memory to be tested  
automatically. The game board is satisfactory if the display beside each IC No. shows GOOD.  
Selecting the INPUT TEST on the Test Mode menu  
screen causes the screen (on Which each switch  
adnV.R. are tested) to be displayed. Press each switch.  
For the coin switch test, insert a coin from the coin  
inlet with the coin chute door being open. If the display  
beside each switch indicates “ON”, the switch and  
wiring connections are satisfactory. Check the display  
of V.R. value for steering wheel and accelerator &  
brake. If the V.R. values are not satisfactory, make  
adjustments as neccesary.  
In the OUTPUT TEST mode, carry out lamp test to  
ensure that each lamp lights up satisfactory.  
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14  
SOUND TEST  
In the TEST mode, selecting SOUND TEST  
causes the screen, on which sound related BD and  
wiring connections are tested, to be displayed. Be  
sure to check if the sound is satisfactorily emitted  
from each of speaker and the sound volume is  
appropriate.  
VOICE  
EFFECT  
B.G.M.  
>EXIT  
SELECT WITH SERVICE BUTTON AND  
PRESS TEST BUTTON TO EXIT  
C.R.T. TEST 1/2  
In the TEST mode menu, selecting C.R.T. TEST allows  
the screen (on which the projector is tested) to be dis-  
RED  
played. Although the projector adjustments have been  
made at the same time of shipment from the factory,  
GREEN  
color deviation, etc., may occur due to the effect caused  
by geomagnitism, the location building’s steel frames and  
other game machines in the periphery. By watching the  
BLUE  
test mode screen, make judgement as to whether an  
adjustment is needed. If it is neccessary, adjust the  
projector by refering to Section 9.  
WHITE  
PRESS TEST BUTTON TO CONTINUE  
C.R.T. TEST 2/2  
PRESS TEST BUTTON TO CONTINUE  
Perform the above inspections also at the time of monthly inspection.  
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15  
5 . PRECAUTIONS TO BE HEEDED WHEN MOVING THE MACHINE  
When moving the machine, be sure to pull out the plug from the power  
supply. Moving the machine with the plug as is inserted can damage the  
power cord and cause a fire or electric shock.  
When moving the machine on the floor, retract the Adjusters and ensure that  
Casters make contact with the floor. During transportation, pay careful  
attention so that Casters do not tread power cords. Damaging the power cords  
can cause an electric shock and/or short circuit.  
When lifting the cabinet, be sure to hold the catch portions or bottom part.  
Lifting the cabinet by holding other portions can damage parts and installa-  
tion portions, due to the empty weight of the cabinet, and cause personal  
injury.  
Use care when handling glass made parts. When the glass is damaged, fragments  
of glass can cause injury  
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16  
6 . CONTENTS OF GAME  
The following explanations apply to the case the product is functioning satisfactorily. Should there be any  
moves different from the following contents, some sort of faults may have occured. Immediately look into  
the cause of the fault and eliminate the cause thereof to ensure satisfactory operation. During the Advertise  
mode, the Billboard’s Decoration Lamp lights up periodically. When the machine is energized, the  
Billboard’s Fluorescent Lamp is always lit. The Steering Wheel repeats centering action periodically. Auto-  
matic centering will apply to the Steering Wheel if it is not centered. During the Advertise Mode, sound is  
emitted from the Speaker beside the Monitor.  
OUTLINE OF GAME  
The Player as a taxi driver picks up a passanger (hereafter customer) randomly appearing on the the Game  
Field waiting for a taxi, and takes the Customer tot he desired destination. Time Limit is set for each Cus-  
tomer (displayed on the upper left-hand side of Customer while traveling). If the taxi takes Customer to the  
destination within the time limit, Customer pays the fare (the player earns points.).  
On the contrary, if the player fails to take the Customer to the destination within the time limit, Customer  
will get off and results in no fare (no points) for the player. The Player is to accomplish the above within the  
time limit of the game (displayed on the upper left-hand side of the screen) repetitively as many times as  
possible. When time limit becomes zero (0), the game is over. The game is aimed at earning money as much  
as possible by taking as many Customers as possible to their destinations within the time limit.  
HOW TO OPERATE  
The operation of Steering Wheel, and Accelerator & Brake pedals are similiar to an actual car.  
SHIFT LEVER  
Input to (D) towards the monitor side to drive forward, and to (R) towards you to reverse. Auto transmission  
and not manual is applied to speed shifting. The DR LAMP displays Forward (D) and Reverse (R), which-  
ever is being inputted.  
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HOW TO PLAY  
1
Insert a coin.  
Coin insertion causes credit(s) to be displayed on the screen. For example, in the case of 2 coins one credit  
setting, “INSERT COIN(S) CREDIT(S) 1/2” is displayed when one coin is inserted.  
2
Inserting one play worth of coin(s) causes “PRESS START BUTTON” to be displayed and the START BUTTON  
to flash. Press the START BUTTON to have the character mode appear on this screen.  
3
In the Character Select Mode, select on-screen player character. Turn the Steering Wheel left or right to shift to  
each character select mode. Press the START button or step on either of Accel. or Brake pedal to decide on the  
character being displayed.  
4
5
While the Character Select Mode is displayed, countdown is executed. Counting down to (0) causes the character  
being displayed to be selected automatically.  
When the character is determined, the game starts. The  
Taxi picks up the Customer who has the $ Mark above  
him/her. There is a circular mark signifying the Stop Area  
in the periphery of Customer. Stop the taxi in the Stop  
Area.  
When the taxi comletely stops in the Stop Area, the on-  
screen scene shifts and Customer rides in automatically. At  
this time, the taxi is in status not operable.  
When the Customer rides in, the neccessary time to the  
destination is added to the Game’s Time Limit.  
The color of the $ mark represents the distance of the  
destination. Green indicates the furthest destination. The  
distance becomes shorter sequentially in order of green--  
>yellowish green-->yellow-->-->orange-->red.  
6
Take the Customer to the destination. While traveling to the destination, time limit and the arrow showing the  
direction of destination are displayed on the screen.  
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The following explains as regards how to earn FARE (or score points).  
6
7
The minimum fare is earned at the time the taxi picks up the Customer.  
Basically, the best way to earn FARE is to take the Customer to their destiantion as fast as possible. In other words,  
since the time remaining when reaching the destination is converted into FARE, the more remaining time is, the  
greater the FARE the player earns.  
In addition to the above, receiving a tip is another way of increasing the FARE. The tip awarded for doing some-  
thing to please the customer is added to the FARE. Details are as follows:  
Tip for dodging: Awarded when dodging other (ordinary) car at the very critical moment.  
Tip for Jumping: Awarded when the taxi jumps over trailers, etc.  
Tips for drifting: Awarded when the taxi drifts.  
When awarding tips, coins are sent in a flying motion from the Customer towards the FARE METER. If tips are  
consecutively earned, the earning rate increases (in combo) This combo effect resets if the taxi bumps against  
another ordinary car.  
The combo display appears below the FARE METER.  
The Customer’s fare is not added to the TOTAL FARE unless the Customer is taken to the destination.  
When reaching the destination, drop off the Customer. Stop the taxi within the destination area mark. When the taxi  
completely stops within the area, the on-screen shifts to evaluation mode and the customer gets of automatically.  
the Customer’s evaluation displayed in characters depends on the remaining seconds of the Customer time when  
reaching the destination.  
SPEEDY: Display of more remaining time/money converted from time is paid.  
NORMAL: Display of normal remaining time/normal amount of money converted from  
time paid.  
SLOW: Display of less remaining time/less amount of money converted from time is  
paid.  
After suming up the above, the Customer’s FARE is determined and then the FARE is added to the TOTAL FARE.  
After TOTAL FARE calculations, the player ranking is displayed. The ranking is based on the score data of the 99  
players played in the past.  
If the remaining time of the Customer becomes zero, the Customer becomes angry and gets off. At this time, the  
Customer’s FARE is not added to the TOTAL FARE.  
8
9
When the Game Time becomes 0, the game is over. The GAME OVER screen appears, with TOTAL EARNED,  
evaluation comment and RANKING displayed. If any credit(s) which is one play worth or more remains, the  
START LAMP unlit during game will then flash.  
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19  
By operating the switch unit, periodically perform the tests and data check. When installing the  
machine initially or collecting cash, or when the machine does not function correctly, perform  
checking in accordance with the explanations given in this section. The following shows tests and  
modes that should be utilized as applicable.  
CAUTIONS TO BE HEEDED WHEN USING THE TEST MODE:  
In the case where plural machines are linked for communication play, if even one seat enters the test  
mode, all of the linked seats will enter the test mode. Therefore, if anyone of the linked machines is  
in play, use care so as not to use the test mode.  
The contents of the setting changes made will made will not be effective unless the test mode is  
finished in the test mode. When the setting is changed, be sureto “EXIT” in the menu mode. Do not  
press the TEST BUTTION during network check at the time of turning the power on or exiting from  
the test mode. If anyone of the linked machines uses the test mode during network check, all other  
Seats will continue network checking. Cause all of the Seats to reenter the test mode and then have  
all of the Seats exit from the test mode simultaneously.  
TABLE 7  
EXPLANATION OF TEST MODE  
DESCRIPTION  
ITEMS  
SECTIONS  
When the machine is installed, perform the following:  
1. Check to see that each setting is as per standard setting  
made at the time of shipment.  
INSTALLATION  
OF MACHINE  
7 - 10, 7 - 11  
7 - 6  
7 - 7  
2. In the INPUT TEST mode, check each SW and VR.  
7 - 3, 7 - 4  
3. In the OUPUT TEST mode, check each of lamps.  
4. In the MEMORY TEST mode, check ICs on the IC Board.  
Choose MEMORY TEST in the MENU mode to allow the  
MEMORY  
7 - 3, 7 - 4  
MEMORY test to be performed. In this test, PROGRAM  
RAM’s, ROM’s, and ICs on the IC Board are checked.  
Periodically perform the following:  
7 - 10, 7 - 11  
1. MEMORY TEST  
PERIODIC  
2. Ascertain each setting.  
SERVICING  
7 - 6  
7 - 7  
7 - 6  
8
3. In the INPUT TEST mode, test the CONTROL device  
4. In the OUTPUT TEST mode, check each of lamps.  
1. In the INPUT TEST mode, check each SW and VR.  
2. Adjust or replace each SW and VR.  
3. If the problem can not be solved yet, check the  
CONTROL’S moves.  
CONTROL  
SYSTEM  
MONITOR  
In the MONITOR ADJUSTMENT mode, check to see if the  
MONITOR adjustment is appropriately made.  
12  
1. MEMORY TEST  
IC BOARD  
DATA CHECK  
7 - 2  
7 - 8  
2. In the SOUND TEST mode, check the sound related ROMs.  
Check such data as game play time and histogram to adjust the  
difficulty level, etc.  
7 - 15  
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20  
7 - 1 SWITCH UNIT AND COIN METER  
Never touch places other than those specified. Touching places not specified can  
casue electric shock and short circuit.  
Adjust to the optimum sound volume by considering the enviromental re-  
quirements of the installation location.  
If the COIN METER and the game board are electrically disconnected, game  
play is not possible.  
Open COIN CHUTE DOOR, and the switch unit shown appears. The function of  
each switch is as follows:  
SWITCH UNIT  
1
2
3
SOUND VOLUME  
Controls the speaker volume  
of the right/left speakers.  
TEST BUTTON (TEST SW)  
For the handling of the TEST BUTTON,  
refer to the section on test mode.  
SERVICE BUTTON (SERVICE SW)  
Gives credits without registering on the coin  
meter.  
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21  
The contents of setings chnaged in the TEST mode are stored when the TEST mode is finished from  
EXIT in the MENU mode. If the power is turned off before the TEST mode is finished, the contents of  
setting chnage become ineffective.  
Executing “BACKUP DATA CLEAR” in the SYSTEM TEST MODE does not clear the BOOKKEEP-  
ING data in the GAME TEST MODE.  
Entering the TEST mode clears fractional number of coins less than one credit and BONUS ADDER  
data.  
The SYSTEM TEST mode mainly allows for IC Board functioning check, monitor adjustment, coin assign-  
ments, etc. For details, refer to NAOMI SERVICE MANUAL. The following assignments, however, should  
be designated for this product.  
CABINET TYPE:  
1 PLAYER (S)  
MONITOR TYPE:  
HORIZONTAL  
COIN CHUTE TYPE: COMMON  
7 - 3 GAME TEST MODE  
Press the TEST button to display the SYSTEM TEST MODE MENU.  
By pressing the SERVICE button, move the arrow ( >) to select the GAME TEST MODE.  
Press the TEST button to enter GAME TEST MODE. The screen displays the GAME TEST MODE  
MENU.  
By pressing the SERVICE button, move the arrow ( >) to select the desired item. Press the TEST button to  
execute the selected item.  
Select EXIT and press the TEST button to exit from the GAME TEST MODE and return to the SYSTEM  
TEST MODE MENU. Further, select EXIT and press the TEST button to finish SYSTEM TEST MODE  
and return to the normal mode.  
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22  
7 -4 INPUT TEST  
Select INPUT TEST to have the screen shown below appear and to observe the status of each switch and the value of  
each V.R. on the Control Panel. Periodically check the status of each switch and V.R. on this screen.  
By pressing each switch, if the display on the right-  
hand side of the name of each switch changes to ON  
from OFF, the SW and the wiring connections are  
satisfactory.  
To check CHUTE 1 & CHUTE 2 coin switches, open  
the COIN CHUTE DOOR and insert a coin(s) in the  
slot.  
Press either the TEST BUTTON and the START  
BUTTON to return to the test menu.  
As a standard, refer to the following for each of the  
Volume’s adjustment. By operating the Handle (Steer-  
FIG. 7.4 INPUT TEST  
ing Wheel) and Pedal, if the V of each Volume guage  
smoothly moves as the corresponding value varies ina  
natural manner, then it is satisfactory.  
7 - 5 OUTPUT TEST  
Choose OUTPUT TEST to cause the following lower  
screen to appear. In this test, check the status of each  
lamp.  
The right-hand side “ON” & “OFF” display of START  
LAMP automatically alternates. The lamp lights up  
when “ON” is displayed and goes off when “OFF” is  
displayed. Check to ensure that the lamp lights up and  
goes off in consistency with the display of “ON” and  
“OFF”.  
Press the TEST button to return to the TEST MENU.  
FIG. 7.5 OUTPUT TEST  
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23  
7 - 6 SOUND TEST  
SOUND TEST  
This test mode allows each sound related board  
and speaker to be checked.  
VOICE  
EFFECT  
B.G.M  
>EXIT  
Press the Service Button to select the sound to be  
tested, and press the Test Button to have the  
selected Sound Test screen appear.  
Select EXIT and press the Test Button to return to  
the Test Menu.  
SELECT WITH SERVICE BUTTON  
PRESS TEST BUTTON TO EXIT  
FIG. 7.6 SOUND TEST  
7 - 7 C.R.T. TEST  
C.R.T. TEST 1/2  
Select C.R.T. TEST to cause the MONITOR to  
display the screen shown left, allowing MONITOR  
adjustment status to be checked.  
RED  
Periodically check the MONITOR adjustment status  
on this screen.  
GREEN  
BLUE  
The screen (1/2) enables color adjustment check to be  
performed. The color bar of each of the 4 colors,  
i.e.,red, green, blue, and white, is the darkest at the  
WHITE  
extreme left and becomes brighter towards the  
extreme right.  
PRESS TEST BUTTON TO CONTINUE  
Press the TEST BUTTON to shift to the next screen  
(2/2).  
C.R.T. TEST 2/2  
The screen (2/2) allows screen size and distortion to  
be tested.  
Check if the CROSSHATCH FRAME LINE goes out  
of the screen and if the crosshatch lines are distorted.  
Press the TEST BUTTON to return to the MENU  
mode.  
PRESS TEST BUTTON TO EXIT  
FIG. 7.7 C.R.T. TEST  
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24  
7 - 8 VOLUME SETTING  
When VOLUME SETTING is selected, the following appears on the screen and each operating unit’s  
Volume can be set.  
If the operability is unsatisfactory, or when the Volume is adjusted or replaced, set the Volume in this mode.  
The 3 kinds of Volume Settings for HANDLE, ACCEL, and BRAKE are to be set. The Max. value, Min.  
value for each and the HANDLE’S CENTER value are to be set as applicable.  
VOLUME SETTING  
1
2
Press the SERVICE button to select the Volume  
value to be changed.  
HANDLE SETTING AD0:78H  
CENTER 78H  
LEFT MAX 1aH <----> a4H RIGHT MAX  
ACCEL SETTING AD1:30H  
MIN 31H <----> c0H MAX  
Press the TEST button to cause the characters of  
the selected Volume value to turn red.  
BRAKE SETTING AD2:38H  
MIN 39H <--->bcH MAX  
>EXIT  
3
4
Input the value in the manner corresponding to the  
selected item.  
Press the SERVICE buton to select EXIT, and  
press the TEST button to return to the MENU  
mode. At the same time the VOLUME SETTING  
SELECT WITH SERVICE BUTTON  
PRESS TEST BUTTON TO EXIT  
FIG. 7.8 VOLUME SETTING  
is finished, the input values are stored as the Max.  
and Min. values.  
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25  
7 - 9 GAME ASSIGNMENTS  
Selecting the GAME ASSIGNMENTS in the MENU mode causes the present game settings to be  
displayed and also the game settings changes (game difficulty, etc.) can be made. Each item displays  
the following content.  
SETTING CHANGE PROCEDURE  
Press the SERVICE BUTTON to move the “>” to the desired item.  
1
2
3
Choose the desired setting change item by using the TEST BUTTON.  
To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.  
GAME ASSIGNMENTS  
START TIME  
This is the time alloted at the time of game start.  
Setting is possible starting from the shortest time  
sequentially in order of 35, 40, 45, 50, 55, -60, 65, and  
70.  
START TIME  
50  
TIME DIFICULTY  
4/8  
4/8  
GAME DIFFICULTY  
TIME DIFFICULTY  
Refers to the amount of BONUS TIME to be added  
>EXIT  
when the taxi picks up the Customer. This can be set  
from 1/8 to 8/8 in 8 steps. The difficulty increases  
sequentially in order starting from 1/8.  
SELECT WITH SERVICE BUTTON  
GAME DIFFICULTY  
AND PRESS TEST BUTTON TO EXIT  
Sets the difficulty level in 4 categories, i.e., EASY,  
NORMAL, HARD, and HARDEST.  
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7 - 10 COIN ASSIGNMENTS  
The “COIN ASSIGNMENTS” mode permits you to set the start number of credits, as well as the basic  
numbers of coins and credits. This mode expresses “how many coins correspond to how many credits.”  
SETTING CHANGE PROCEDURE  
Setting changes cannot be stored unless the TEST BUTTON is pressed while the  
arrow is on EXIT.  
Press the SERVICE BUTTON to move the arrow to the desired item.  
Choose the desired setting change item by using the TEST BUTTON.  
To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.  
1
2
3
7 - 10 COIN ASSIGNMENTS  
COIN/CREDIT SETTING  
COIN ASSIGNMENTS  
Sets the CREDITS increase increment per coin  
insertion. There are 27 setings from #1 to #27,  
expressed in XX CREDIT as against XX COINS  
COIN/CREDIT SETTING #1  
CHUTE#1  
1 COIN  
1 CREDIT  
1 CREDIT  
inserted. (TABLE 7.10a, 7.10b) #27 refers to FREE  
PLAY. When the COIN CHUTE TYPE is set to  
CHUTE#2  
1 COIN  
INDIVIDUAL, there are some setting numbers not  
displayed as indicated in TABLE 7.10b.  
ADDITIONAL SETTING  
MANUAL SETTING  
MANUAL SETTING  
>EXIT  
This allows credit increase setting as against coin  
insertion to be further set in the manner finer than  
COIN/CREDIT SETTING (refer to TABLE 7.10c).  
SELECT WITH SERVICE BUTTON  
AND PRESS TEST BUTTON  
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27  
TABLE 7.10a COIN/CREDIT SETTING (COIN CHUTE COMMON TYPE)  
SETTING  
FUNCTIONING OF CHUTE#1  
SETTING #1  
1 COIN  
1 CREDIT  
SETTING #2  
1 COIN  
2 CREDITS  
SETTING #3  
1 COIN  
3 CREDITS  
SETTING #4  
1 COIN  
4 CREDITS  
SETTING #5  
1 COIN  
5 CREDITS  
SETTING #6  
1 COIN  
2 CREDITS  
SETTING #7  
1 COIN  
5 CREDITS  
SETTING #8  
1 COIN  
3 CREDITS  
SETTING #9  
1 COIN  
4 CREDITS  
SETTING #10  
1 COIN  
5 CREDITS  
SETTING #11  
1 COIN  
6 CREDITS  
SETTING #12  
2 COINS  
1 CREDIT  
SETTING #13  
1 COIN  
1 CREDIT  
SETTING #14  
SETTING #15  
1 COIN  
2 CREDITS  
1 COIN  
1 CREDIT  
2 COINS  
3 CREDITS  
SETTING #16  
1 COIN  
3 CREDITS  
SETTING #17  
3 COINS  
1 CREDIT  
SETTING #18  
4 COINS  
1 CREDIT  
SETTING #19  
1 COIN  
1 CREDIT  
2 COINS  
2 CREDITS  
3 COINS  
3 CREDITS  
4 COINS  
5 CREDITS  
SETTING #20  
1 COIN  
5 CREDITS  
SETTING #21  
5 COINS  
1 CREDIT  
SETTING #22  
SETTING #23  
1 COIN  
2 CREDITS  
2 COINS  
1 CREDIT  
4 COINS  
2 CREDITS  
5 COINS  
3 CREDITS  
SETTING #24  
1 COIN  
3 CREDITS  
SETTING #25  
1 COIN  
1 CREDIT  
2 COINS  
2 CREDITS  
3 COINS  
3 CREDITS  
4 COINS  
4 CREDITS  
5 COINS  
6 CREDITS  
SETTING #26  
SETTING #27  
1 COIN  
1 CREDITS  
FREE PLAY  
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28  
MANUAL SETTING  
Selecting MANUAL SETTING in the COIN ASSIGNMENTS mode displays the following screen.  
MANUAL SETTING  
1
COIN TO CREDIT  
BONUS ADDER  
1 COIN  
1 CREDIT  
NO BONUS ADDER  
2
COIN CHUTE #1 MULTIPLIER  
3
1 COIN COUNTS AS 1 COIN  
COIN  
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
CREDIT  
COIN CHUTE #2 MULTIPLIER  
1 COIN COUNTS AS 1 COIN  
COIN  
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
CREDIT  
>EXIT  
SELEDCTeWtITeHrmSERiVnICeEsBUCTToOiNn/Credit setting.  
1AND PRESS TEST BUTTON  
FIG. 7.11b MANUAL SETTING  
2
This sets how many coins should be inserted to obtain one Service Coin.  
3 This sets how many tokens one coin represents.  
Table 7.10c MANUAL SETTING  
COIN TO CREDIT  
1 COIN  
1 CREDIT  
2 COINS  
1 CREDIT  
3 COINS  
1 CREDIT  
4 COINS  
1 CREDIT  
5 COINS  
1 CREDIT  
6 COINS  
1 CREDIT  
7 COINS  
1 CREDIT  
8 COINS  
1 CREDIT  
9 COINS  
1 CREDIT  
BONUS ADDER  
NO BONUS ADDER  
2 COINS GIVE 1 EXTRA COIN  
3 COINS GIVE 1 EXTRA COIN  
4 COINS GIVE 1 EXTRA COIN  
5 COINS GIVE 1 EXTRA COIN  
6 COINS GIVE 1 EXTRA COIN  
7 COINS GIVE 1 EXTRA COIN  
8 COINS GIVE 1 EXTRA COIN  
9 COINS GIVE 1 EXTRA COIN  
COIN CHUTE MULTIPLIER  
1 COIN COUNTS AS 1 COIN  
1 COIN COUNTS AS 2 COINS  
1 COIN COUNTS AS 3 COINS  
1 COIN COUNTS AS 4 COINS  
1 COIN COUNTS AS 5 COINS  
1 COIN COUNTS AS 6 COINS  
1 COIN COUNTS AS 7 COINS  
1 COIN COUNTS AS 8 COINS  
1 COIN COUNTS AS 9 COINS  
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29  
7 - 11 BOOKKEEPING  
Choosing BOOKKEEPING in the MENU mode displays the data of operating status up to the present are shown on 2  
pages. Press the TEST BUTTON to proceed to PAGE 2/2.  
COIN CHUTE#:  
BOOKKEEPING  
PAGE1/3  
Number of coins put in each Coin Chute.  
COIN CHUTE #1  
XXXXXXXXXXX  
COIN CHUTE #2  
XXXXXXXXXXX  
XXXXXXXXXXX  
TOTAL COINS  
TOTAL COINS:  
Total number of activations of Coin Chutes.  
COIN CREDITS  
XXXXXXXXXXX  
SERVICE CREDITS  
XXXXXXXXXXX  
TOTAL CREDITS  
XXXXXXXXXXX  
COIN CREDITS:  
NUMBER OF GAMES  
XXXXXXXXXXX  
Number of credits registered by inserting coins.  
TOTAL  
TIME  
XDXXHXXMXXS  
PLAY  
TIME  
XDXXHXXMXXS  
XXMXXS  
AVERAGE PLAY  
LONGEST PLAY  
SHORTEST PLAY  
TIME  
TIME  
TIME  
In Page 2/3, Histogram of Number of Play as against Play  
Time is displayed. For setting the DIFFICULTY, refer to this  
histogram.  
XXMXXS  
XXMXXS  
Page 3/3 displays the character’s selected frequency at the  
time of Game Start.  
PRESS TEST BUTTON TO CONTINUE  
FIG. 7.11a BOOKKEEPING (1/3)  
BOOKKEEPING PAGE 2/3  
BOOKKEEPING 3/3  
TIME HISTOGRAM  
COURSE  
BEGINNER ADVANCED EXPERT  
FAVORITE CHARACTER  
AXEL  
B.D.JOE  
GENA  
GUS  
0
0
0
0
~2M29S  
0
0
0
0
0
0
0
0
0
2M30S~2M44S  
2M45S~2M59S  
3M00S~3M14S  
0
0
0
3M15S~3M29S  
0
0
0
3M30S~3M44S  
0
0
0
3M45S~3M59S  
0
0
0
4M00S~4M14S  
0
0
0
4M15S~4M29S  
0
0
0
0
4M30S~  
0
0
PRESS TEST BUTTON TO EXIT  
SELECT WITH SERVICE BUTTON  
PRESS TEST BUTTON TO EXIT  
FIG. 7.11b BOOKKEEPING (2/3)  
FIG. 7.11c BOOKKEEPING (3/3)  
7 - 12 BACKUP DATA CLEAR  
Clears the contents of BOOKKEEPING and high  
score player ranking entry.  
BACKUP DATA CLEAR  
YES (CLEAR)  
When clearing, bring the arrow to “YES” and when  
>NO (CANCEL)  
not clearing, to “NO”, by using the SERVICE  
BUTTON, and push the TEST BUTTON.  
When the data has been cleared, “COMPLETED”  
will be displayed. Bring the arrow to “NO” and  
press the TEST BUTTON to cause the MENU  
mode to return on to the screen.  
Note that the contents of the GAME SETTING,  
COIN SETTING, and BOARD SETTING are not  
affected by BACKUP DATA CLEAR operation.  
SELECT WITH SERVICE BUTTON  
PRESS TEST BUTTON TO EXIT  
FIG. 7.12 BACKUP DATA CLEAR  
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30  
8. HANDLE MECHA  
In order to prevent an electric shock and short circuit, be sure to turn power off before performing  
work by touching the interior parts of the product.  
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circuit  
accident.  
In the test mode, if the steering wheel’s VR variations are not within the allowable range, the VR installation  
position adjustments or VR replacement is needed. Also, be sure to apply grease to the VR gear portion once  
every 3 months.  
8 - 1 REMOVING THE CONTROL PANEL  
1
Turn the power switch off.  
Remove a total of 4 tamperproof screws from both sides of the control panel’s front.  
Remove the two tamperproof screws fromthe underside of the control panel.  
2
3
4
Wiring connectors are connected inside the control panel. Carefully draw the control panel in a mnner so as not to  
damage wiring.  
Disconnect the wiring connector.  
5
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31  
8 - 2 REPLACING AND ADJUSTING THE HANDLE’S VR  
Never touch places other than those specified. Touching places not specified can cause electric shock  
and/or short circuit.  
After the replacement or adjustment of the VR, be sure to set the variable value of the VR in the test  
mode’s Volume Setting.  
REPLACING THE VOLUME  
1
2
3
4
5
Turn off the power.  
Disconnect the connector.  
Take out the 2 screws which secure the volume Bracket and remove the Volume Bracket.  
Take out the 2 screws to remove the Volume Gear and replace the Volume.  
After replacing the Volume, perform Volume setting in the Volume Setting Mode.  
ADJUSTING THE VOLUME  
1
2
3
In the Test Mode, have the Volume value indicating screen displayed.  
Loosen the 2 screws which secure the Volume Bracket to disengage Gear Mesh.  
With the Steering Wheel in the centering position, cause gears to be engaged in the manner so that the Volume  
Shaft is in the status shown below.  
4
5
Fasten screws which secure the Volume Bracket.  
Perform Volume setting as per the Volume Setting Mode.  
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32  
8 - 3 GREASING  
Never touch places other than those specified. Touching places not specified can cause electric shock  
and/or short circuit.  
After the replacement or adjustment of the VR, be sure to set the variable value of the VR in the test  
mode’s Volume Setting.  
Apply greasing to the Volume gear mesh portion every 3 months.  
For spray greasing, use Grease Mate (Part No. 090-0066).  
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33  
9. SHIFT LEVER  
In order to prevent electric shock and short circuit, be sure to turn off the power before  
performing work on the interior parts of the product.  
Be careful not to damage wiring. Damaged wiring can cause electric shock or short circuit.  
Do not touch places other than those specified. Touching places other than those specified can  
cause an electric shock or short circuit accident.  
If the Shift Lever operation is not satisfactory, remove the Shift Lever in the following procedure and replace  
the microswitch.  
9 - 1 REMOVING THE SHIFT LEVER  
1
2
Turn Power off.  
Take out the 4 SPECIAL BOLTS and pull the SHIFT LEVER UNIT upward by paying careful attention so as not  
to damage the wiring.  
Disconnect the 2 connectors to allow the unit to be removed.  
3
4
When reinstalling, follow the procedure oppisite as when removing. At this time, ensure that“DOWN” display  
appears on the upper part as shown.  
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34  
9 - 2 SWITCH REPLACEMENT  
Each microswitch is secured with 2 screws. Remove the 2 screws and replace the Microswitch.  
After replacing the Switch, check to see if the switch is inputted as per Shift Lever operation in the Test  
Mode.  
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35  
10. ACCEL & BRAKE(S)  
In order to prevent an electric shock and short circuit, be sure to turn power off before performing  
work by touching the interior parts of the product.  
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short  
circuit accident.  
Do not touch places other than those specified. Touching places not specified can cause an electric  
shock or short circuit accident.  
If Accel and Brake operation is not satisfactory, adjustment of Volume installation position or Volume  
replacement is needed. Also, be sure to apply greasing to the gear mesh portion once every three months.  
10 - 1 ADJUSTING AND REPLACING THE V.R.  
Check Volume values in the Test Mode.  
Since work is performed inside the energized cabinet, be very careful so as not to touch undesignated portions. Touch-  
ing places not specified can cause an electric shock or short circuit.  
1
2
Take out the 2 truss screws and remove the Front Cover  
from the Accel. & Brake unit.  
Loosen the screw which secures the Potentiobase, and  
adjust the Volume Value by moving the Base.  
Secure the Potentiobase.  
3
4
Perform Volume setting in the Volume Setting Mode.  
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36  
Check Volume values in the Test Mode.  
Since work is performed inside the energized  
cabinet, be very careful so as not to touch  
undesignated portions. Touching places not  
specified can cause an electric shock or short  
circuit.  
1
2
Take out the 2 truss screws and remove the Front Cover  
from the Accel. & Brake unit.  
Loosen the screw which secures the Potentiobase, and  
adjust the Volume Value by moving the Base.  
Secure the Potentiobase.  
3
4
Perform Volume setting in the Volume Setting Mode.  
10 - 2 GREASING  
Be sure to use designated grease. Using undesignated grease can cause parts damage.  
Once every 3 months, apply greasing to the Spring and Gear Mesh portion. For spray greasing, use GREASE MATE  
(PART No. 090-0066).  
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37  
11 . COIN SELECTOR  
HANDLING THE COIN JAM  
If the coin is not rejected when the REJECT BUTTON is pressed, open the coin chute door  
and open the selector gate. After removing the jammed coin, put a normal coin in and check  
to see that the selector correctly functions.  
GATE  
CLEANING THE COIN SELECTOR  
The coin selector should be cleaned  
once every 3 months. When cleaning,  
follow the procedure below:  
Turn the power for the machine OFF.  
1
Open the coin chute door.  
Open the gate and dust off by using a  
soft brush (made of wool, etc.).  
Remove and cleen smears by using a  
2
3
FIG. 11a  
soft cloth dipped in water or diluted  
chemical detergent and then squeezed  
dry.  
Remove the CRADLE.  
4
When removing the retaining ring(E-  
ring), be very careful so as not to bend  
the shaft.  
5
Remove stain from the shaft and pillow  
portions by wiping off with a soft cloth,  
etc.  
After wiping as per #5 above, further  
6
CRADLE  
apply a dry cloth, etc. to cause the coin  
selector to dry completely.  
FIG.11b  
Never apply machine oil, etc. to the coin  
selector  
After cleaning the Coin Selecting, Insert a  
regular coin in the normal working status  
and ensure that the Selector correctly  
functions.  
Insert a coin  
while keeping  
the Reject  
COIN INSERTION TEST  
Once a month, when performing the COIN SW  
TEST, simultaneously check the following:  
Button pressed  
down and check  
if it is  
rejected.  
Does the Coin Meter count satisfactorily?  
Does the coin drop into the Cashbox correctly?  
COIN METER  
Is the coin rejected when inserted while keeping  
the REJECT BUTTON is pressed down?  
FIG. 11c  
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38  
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39  
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40  
OPTIONAL DOLLAR BILL ACCEPTOR  
THE COIN DOOR ASSEMBLY USED ON CRAZY TAXI STANDARD COMES  
EQUIPPED TO ACCEPT A DOLLAR BILL ACCEPTOR. ALL NEEDED WIRING  
CONNECTIONS ARE CONVIENENTLY LOCATED INSIDE THE GAME FOR  
THIS APPLICATION.  
THE COIN DOOR CAN ACCCOMMODATE THE FOLLOWING VALIDATORS:  
HOLE POSITION#1  
Mars 2000 series  
(FORWARD-MOST POSITION)  
HOLE POSITION#2  
Mars 2000 series  
DBV45 (JCM)  
HOLE POSITION #3  
HOLE POSITION #4  
CURRENTLY NOT USED  
DSI01*  
*The back flange on the chute can be removed for hold position #4. If the flange is  
not removed, it may interfere with the back of the cabinent.  
The frame and cashbox enclosure on this coindoor has been modified to accomodate a Mars 2000 series  
upstacker. A 2000 series stacker can be added by simply removing the top two entry door and replacing it with a one  
entry door with a cut-out for a stacker. This one entry door can be ordered through Coin Controls or one of Coin Controls  
authorized distributors. The part number is 91-4000-01. The Mars stacker can be obtained through an autherized Mars  
distibutor.  
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41  
12. MONITOR  
When performing such work as installing and removing the monitor, inserting and disconnecting the  
external connectors to and from monitor, be sure to disconnect the power connector (plug) before  
starting work. Proceeding the work without following this instruction can cause electric shock of  
malfunctioning.  
Using the monitor by converting it without obtaining a prior permission is not allowed. SEGA shall  
not be liable for any malfunctioning and accident caused by said conversion.  
Primary side and secondary side  
The monitor’s circuit which is divided into the Primary  
side and secondary side, is electrically isolated. Do not  
touch the primary side and the secondary side simulta-  
neously. Failing to observe the instruction can cause  
electric shock, and this is very dangerous. When making  
monitor adjustments, use a non-conductive driver and  
make adjustment without touching any other part other  
than the Adjustment V.R. and Knob. Also, be sure not to  
cause a short-circuit to the Primary side and the Second-  
ary side. If short-circuited, it can cause electric shock or  
malfunctioning, which is very dangerous.  
High tension Voltage  
Some of the parts inside the monitor are subject to high-tension voltage in excess of 20,000 volts and  
very dangerous. Therefore, do not touch the monitor interior. Should soldering & paper wastes, etc. be  
mixed in the monitor, turn the power off so as not to cause malfunctioning or fire hazard.  
Connecting the CRT and PCB  
For combining the CRT and PCB, use the specified part No. to maintain the status of adjustments made at  
the factory. The anode of the CRT itself will be accumulitavely charged as time elapses, generating high  
tension voltage which is very dangerous. The monitor should be used with the Chassis, CRT and PCB  
assembled. When repair, etc. is required at the time of malfunctioning, be sure to send it in an “as  
assembled” condition. If these are disassembled, what’s charged to said high tension voltage can be  
discharged, causing a very hazardous situation. Therefore, under no circumstances should it be disas-  
sembled.  
Static Electricity  
Touching the CRT surface sometimes causes you to slightly feel electricity. This is because the CRT  
surfaces are subject to static and will not adversly affect the human body.  
Installation and removal  
Ensure that the Magnetizer Coil, FBT (Fly-Back Transformer), Anode Lead and Focus Lead are not  
positioned close to the sheet metal work’s sharp edges, etc. and avoid damaging the insulated portions so  
as not to cause an electric shock and malfunctioning. (For the name of parts, refer to the above figures.)  
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42  
For the purpose of static prevention, special  
coating is applied to the CRT face of this  
product. To protect the coating, pay  
attention to the following points. Damaging  
the coating film can cause electric shock to  
the customers. For the caution to be heeded  
when clearing, refer to the Section of  
Periodic inspection Table.  
Do not apply or rub with a hard item (a rod  
with pointed edge, pen, etc.) to or on  
C.R.T. surfaces.  
Avoid applying stickers, seals, etc. on the  
C.R.T. face.  
Do not remove aluminum foils from the  
C.R.T. corners. Removing the aluminum  
foils can cause static prevention effects to  
be lowered.  
Monitor adjustments have been made at the time of shipment. Therefore do not make  
further adjustment without a justifiable reason. Adjusting the monitor which contains  
high tension parts is dangerous work. Also, an erroneous adjustment can cause devi-  
ated synchronization and image fault, resulting in malfunctioning.  
When making adjustment, utilize a resinous Alignment Rod. Servicing with bare  
hands or using conductive tools can cause electric shock.  
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43  
SANWA Monitor:  
998-0156 (31K Mode)  
1
6
2
4
5
3
CONTRAST  
BRIGHT  
H SIZE  
H POSI  
V SIZE  
V POSI  
CONTRAST...............Adjust image contrast.  
1
2
3
4
5
6
BRIGHT......................Controls screen brightness.  
H. SIZE........................Controls horizontal screen size.  
H. POSI........................Controls horizontal display position on screen.  
V. SIZE.........................Controls vertical screen size.  
V. POSI.........................Controls vertical display position on screen.  
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44  
13. REPLACEMENT OF FLUORESCENT LAMP  
When performing the work, be sure to turn power off. Working with power  
on can cause an electric shock or short circuit accident.  
The Fluorescent Lamp, when it gets hot, can cause burns. Be very careful  
when replacing the Fluorescent Lamp.  
To perform work safely and securely, be sure to prepare a step which is in a secure  
and stable condition. Not using a step or using an unstable step can cause violent  
falling down accidents.  
13 -1 REPLACEMENT OF FLUORESCENT LAMP  
Take out the 3 Tamperproof screws from  
the rear of the billboard.  
1
2
.
Be sure to disconnect all connectors  
conected to the Marquee assembly before  
removing the Billboard and/or performing  
work.  
3
Take out the two screws which secure the  
lower billboard plate mask and remove  
billboard  
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45  
14. PERIODIC INSPECTION TABLE  
The items listed below require periodic check and maintenance to retain the performance of this machine and  
ensure safe operation.  
Be sure to check once a year to see if Power Cords are damaged, the plug is securley inserted, dust  
is accumulated between the Socket Outlet and the Power Plug, etc. Using the product with dust as  
is accumulated can cause a fire or electrical shock.  
Periodically once a year, request the place of contact herin stated or the Distributer, etc. where the  
product was purchased from, as regards to the interior cleaning. Using the product with dust as is  
accumulated in the interior without cleaning can cause a fire or short circuit accident. Note that  
cleaning the interior parts can be performed on a pay-basis.  
REFERENCE  
INTERVAL  
ITEM  
Check Adjusters’ contact with surface.  
Check lamp.  
4
Daily  
CABINET  
8
Monthly  
HANDLE MECHA  
Check VOLUME VALUE.  
Check ADJUST GEAR engagement.  
Greasing of GEAR.  
8
Monthly  
9
Tri-Monthly  
Tri-Monthly  
Monthly  
9
Check VOLUME value.  
Check ADJUST GEAR engagement  
Gear and Spring portion greasing.  
Check Switches.  
10  
ACCEL. & BRAKE  
10  
Tri-Monthly  
Tri-Monthly  
Monthly  
10  
9
SHIFT LEVER  
Check COIN SW.  
4
Monthly  
COIN CHUTE TOWER  
Coin insertion test.  
11  
11  
Monthly  
Cleaning of COIN SELECTOR.  
Tri-Monthly  
Monthly or when moving  
Weekly  
Check adjustments.  
MONITOR  
SEAT  
12  
Cleaning of CRT surfaces.  
12  
Antistatic measures.  
Next page  
Bi-Monthly  
Tri-Monthly  
Monthly  
Applying grease to Seat Rail.  
MEMORY TEST.  
GAME BD  
7
Check Settings.  
7
Monthly  
Cleaning  
CABINET SURFACES  
INTERIOR  
Next page  
See Above  
As occasion arises  
Annually  
Cleaning  
Inspection and cleaning.  
POWER SUPPLY PLUG  
CLEANING CABINET SURFACES  
If the cabinet is badly stained, use a cloth which is dipped in the chemical detergent liquid diluted with water and then  
squezzed dry. Do not use thinner, benzine, alcohol or chemical dustcloth as these can damage Cabinet surfaces.  
SEAT (Greasing to Seat Rail Portion)  
Move the Seat to the rearmost portion and apply spray greasing to the  
portion shown at the right once every 3 months by using NOK KLUBER  
L60 or GREASE MATE SEGA PART No. 090-0066. After greasing, move  
seat a few times forward and backward so as to allow the grease to be  
applied all over uniformly. Be sure to wipe grease which attaches to the  
surfaces of the PROTECT RUBBER on the seat Rail, or any excess grease.  
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46  
Should trouble occur, first check connector connections.  
PROBLEMS  
CAUSE  
COUNTERMEASURES  
With Main SW  
Power is not supplied.  
Plug in correctly  
ON, no activation  
Power supply/voltage is not correct.  
Make sure that power supply/voltage is  
correct.  
AC main fuse causes the  
Check fuse. Remove the cause of  
power to be cut off due to momentary  
overload and replace fuse  
overload.  
Operation is  
Volume Setting Failure  
Perform Volume setting  
unsatisfactory  
Adjust or replace V.R.  
Poor mesh of V.R. gear.  
Adjust Gear mesh..  
Replace the Spring.  
Spring failure due to secular change  
of Accelerator and Brake Mecha.  
Irregular sound  
Greasing to gear mesh portion is not  
Apply greasing or eliminate extraneous  
matter.  
emitted from  
satisfactory, or extraneous matter  
inside Rear Cabinet mixed in.  
The color of the  
Connector connections are defective.  
Check the connection for the RGB and  
image on PROJ.  
SYNC connectors of the PROJ. TERM.  
screen is incorrect.  
BD and VPM BUFFER BD.  
The image on PROJ. Affected by the magnetic field of  
Make CONVERGENCE adjustment.  
(Refer to Section 12.)  
screen has color  
deviation.  
installation location.  
No sound is emitted. Sound Volume adjustment is not  
Adjust sound volume. (see Section 7).  
appropriate.  
Sound BD and speaker are  
Perform sound test to find and replace  
malfunctioning.  
defective parts.(Refer to Section 7).  
NETWORK check  
will not finish.  
Communication cable’s connection  
failure.  
Perform V.R. setting, Adjustment.  
Communication play Communication cable’s connection  
Check for Communication cable  
is not possible.  
failure.  
disconnection  
Communication Play setting is wrong.  
Correctly set in test mode.  
No sound from  
In correct Cabinet Type Setting.  
The Fluorescent tube is burnt out.  
Correct Cabinet Type Setting.  
Cockpit.  
The Fluorescent  
Replace the Fluorescent tube  
lamp does not  
light up.  
(Refer to Section 11).  
Shift operation is not Shift SW malfunctioning.  
is not satisfactory in  
Replace SW  
Manual transmission.  
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47  
16. GAME BOARD  
In order to prevent an electrical shock, be sure to turn power off before perform-  
ing work by touching the interior parts of the product.  
Be careful so as not to damage wirings. Damaged wiring can cause an electric  
shock or short circuit accident.  
Do not expose the Game BD, etc. without a good reason. In this product, setting  
changes are made during the test mode. The Game BD need not be operated. Use  
the Game BD, etc. as is with the same setting made at the time of shipment.  
16 -1 REMOVING THE GAME BOARD  
To replace the IC Board or to change dip switch settings, take out the IC board using the following procedure;  
Turn main switch off.  
1
Unlock the base, and remove the 2 truss screws from the side of the base.  
2
3
Turn the knob to unlock. The seat can be inclined in the direction shown. When inclining the seat, be careful not  
to damage seat parts. Carefully rest the backrest portion of the seat on the ground.  
If neccessary, protect the seat from damage by using a cloth or blanket on the floor.  
Take off the 3 screws to remove the case lid. The game board is inside the shield case.  
4
5
6
Take off a total of 4 screws from both sides with the seat being in an inclined state and remove the base lid F.  
Removing base lid F allows the Elec Base to be seen.  
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48  
16 - 2 REPLACEMENT OF FUSE  
In order to prevent an electric shock, be sure to turn power off before performing work by touching the  
interior parts of the product.  
Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circiut  
accident  
After eliminating the cause of the blowing of fuse, replace the fuse.  
Depending on the cause of the fuse blowing, using the fuse as is blown can cause generation of heat  
resulting in fire.  
Incline the Seat and remove the Base Lid to view the Base interior. The composition of the Base interior is as  
shown below. There is a fuse on each of the Connect BD. and Motor Drive BD. When replacing the fuse, be  
sure to use the specified one.  
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49  
16 - 3 COMPOSITION OF GAME BOARD  
Ensure that the DIP SW setting is performed as designated as designated. Failure to  
observe this may cause functioning not suitable for the operation, or malfunctioning.  
ASSY CASE NAO USA (840-0002D-01) :USA  
DIP SW SETTING  
IN the product, set all of the DIP SWes to OFF.  
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50  
17. DESIGN RELATED PARTS  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
DYN-0011  
DENOMI PLATE W/O ORIGINAL  
2
LOCAL PURCHASE  
DENOMINATION SHEET 1 GAME  
6
999-0771  
STICKER INSTRUCTION SH CTA  
7
999-0770  
STICKER SUB INSTR SH CTA  
8
SPG-1201-E  
METER PANEL  
9
DYN-1214-C  
DESIGN PL TACO MTR TWIN  
10  
DYN-1214-D  
DESIGN PL OIL MTR TWIN  
11  
DYN-1214-E  
DESIGN PL WATER MTR TWIN  
12  
SPG-2002  
STEERING EMBLEM  
13  
999-0773  
STICKER MONITOR COVER L CTA  
14  
999-0772  
STICKER MONITOR COVER R CTA  
16  
999-0769  
STICKER MAIN BASE L CTA  
17  
999-0768  
STICKER MAIN BASE R CTA  
18  
999-0767  
STICKER MAIN BASE C CTA  
20  
999-0761  
MARQUEE PLEX CRAZY TAXI  
21  
999-1378  
DECAL SEAT BK SEGA LOGO  
22  
999-1379  
DECAL SEAT BK CRAZY TAXI LOGO  
23  
999-1380  
DECAL SEAT BK CHECKR BRD PATTERN  
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51  
18. PARTS LIST  
TOP ASSY CRAZY TAXI  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
DUT-10001  
ASSY COCKPIT 1P  
2
DUT-11001  
ASSY COCKPIT 2P  
3
DUT-0200  
ASSY BILLBOARD  
4
SPG-0300  
ASSY COIN CHUTE TOWER  
5
422-0661-01  
SUB INSTR SH SRT TWIN ENG  
15  
421-8543  
STICKER CABINET L  
16  
421-8544  
STICKER CABINET R  
17  
421-7308~  
DENOMINATION SHEET 1GAME~  
19  
DUT-0001  
BLIND CAP  
20  
SPG-0006  
AC COVER A  
21  
DYN-0006X  
AC COVER B  
22  
INY-0004  
BACK LID INY  
23  
DYN-0008  
BACK LID B  
24  
DYN-0009  
HOLE LID  
25  
DYN-0011  
DENOMI PLATE W/O ORIGINAL  
27  
429-0623  
DISPLAY CARD DUT TWIN  
28  
DUT-0002  
POP BRKT  
29  
DUT-0003  
BILLBOARD BASE  
30  
DUT-0004  
CONNECTOR COVER  
31  
DUT-0005  
BILLBOARD HOLDER  
101  
600-6275-0500  
ASSY FIBER CABLE 5 0500CM  
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52  
ASSY BILLBOARD STD (999-0774)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
999-0761  
MARQUEE PLEX CRAZY TAXI  
2
999-0733  
LOWER MARQUEE GRILL  
3
999-0731  
MARQUEE COVER L  
4
999-0732  
MARQUEE COVER R  
101  
LOCAL PURCHASE  
ASSY FL 20W EX W/CONN HIGH S  
102  
103  
DRT1-0230  
DRT1-0240  
LAMP UNIT  
SKT UNIT  
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53  
ASSY COINCHUTE TOWER (DUT5-0300)  
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54  
ASSY COINCHUTE TOWER (DUT5-0300)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
SPG-0350  
SW UNIT  
2
SPG-0301  
COIN CHUTE TOWER  
3
DYN-0302Y  
COIN METER BRKT  
4
DP-1167  
TNG LKG  
5
BOX-CASH  
CASH BOX  
10  
DYN-0305  
TOWER BRKT  
11  
105-5202  
HOLE COVER  
12  
SPG-0302  
WIRE BOX  
13  
SPG-0303  
WIRE BOX LID  
101  
LOCAL PURCHASE  
COIN DOOR ASSY  
102  
220-5412  
MAG CNTR W/CONN  
103  
220-5412-01  
MAG CNTR W/CONN BLACK  
104  
105  
220-5574  
220-5575  
CAM LOCK W/KEYS  
CAM LOCK MASTER W/O KEY  
* This coin door is produced by Coin Controls and can be ordered through your local distributor.  
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55  
SW UNIT (SPG5-0350)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
SPG5-0351  
SWITCH BRKT  
101  
509-5028  
SW PB 1M  
102  
220-5179  
VOL CONT B-5K OHM  
103  
601-0042  
KNOB 22 MM  
104  
105  
LOCAL PURCHASE  
509-5453-91-V-B  
MAG CNTR W/CONN  
ROCKER SWJ8 V-B  
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56  
AC UNIT (DRT1-0400)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
DUT-0401  
AC BRKT  
101  
600-5843-25  
CA & PLUG ASSY 15A W/F-L=2.5M  
102  
280-5134-6N34  
BUSHING STRAIN RELIEF 6N34  
103  
512-5046-15000  
C.P 15000mA CE UL  
105  
509-5453-91-V-B  
SW ROCKER J8 V-B  
107  
280-0417  
TERMINAL BINDING POST BLACK  
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57  
ASSY MONITOR COVER R 1P  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
DRT5-1046  
130-5156  
COVER PANEL R 1P  
SPEAKER BOX  
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58  
ASSY MONITOR COVER L 1P  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
DUT5-1031  
130-5156  
COVER PANEL L BLACK  
SPEAKER BOX  
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59  
ASSY VIRTUAL BUTTON TWIN (DRT5-1290)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
DRT5-1291  
VR BUTTON BRKT  
2
171-6478B  
PC BD LIGHTING SW  
101  
102  
212-5205-12  
509-5560-Y  
CONN JST M 12P RTA  
PB SW W/L 6V 1L Y  
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60  
ASSY BASE BOX (DRT1-1500)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
DRT1-1501  
MAIN BASE  
2
DYN-2003  
BASE LID F  
3
DYN-2004  
LOCK TNG  
4
DYN-2005X  
FLOOR MAT  
5
DYN-2006  
HINGE 480  
6
DRT-1510  
ASSY BASE LID R  
7
DYN-2007X  
LID EDGE L  
8
DYN-2009X  
220-5575  
LID EDGE R  
101  
CAM LOCK MASTER W/O KEY  
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61  
MAIN BASE (DRT1-1501)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
DYN-2002X-A  
MAIN BASE BLANK  
2
999-0769  
STICKER BASE L  
3
999-0768  
STICKER BASE R  
4
5
999-0167  
999-0169  
LEG ADJUSTER BOLT 1/2X13X3  
CASTER 2 1/2"  
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62  
ASSY SEAT TWIN 1P (DRT-1600)  
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63  
ASSY SEAT TWIN 1P (DRT-1600)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
STC-1650  
ASSY WOOFER  
2
DUT-2202  
UPPER SEAT  
3
DUT-2203  
LOWER SEAT  
4
STC-2201  
SEAT BASE  
5
6
STC-1604  
SEAT FRAME  
DUT-1601  
SEAT REAR COVER 1P  
DUT-1701  
SEAT REAR COVER 2P  
7
STC-1606  
SEAT MOUNT TRAY  
8
STC-1607  
SP MOUNT BRKT  
9
STC-1608  
SPEAKER NET L  
10  
STC-1609  
SPEAKER NET R  
11  
STC-1610  
SAFETY GUARD  
12  
STC-1611  
CABLE BEAR BRKT  
13  
STC-1612  
PROTECT RUBBER  
14  
STC-1613  
SAFETY GUARD F  
15  
INY-1302-B  
MASK CUSHION SIDE  
101  
601-9059  
SEAT RAIL L  
102  
601-9060  
SEAT RAIL R  
103  
130-5162-01  
GULL BOX SPEAKER 80OHM 5W  
105  
601-6563-188  
BUSH 2.4T  
106  
601-6563-100  
BUSH 2.4T  
107  
280-5297  
SCRIVET 8 1K31  
201  
000-P00410-W  
M SCR PH W/FS M4X10  
203  
030-000816-S  
HEX BLT W/S M8X16  
205  
050-H00800  
HEX NUT M8  
206  
060-S00800  
SPR WSHR M8  
210  
211  
000-T00616-0B  
010-P00408-F  
M SCR TH BLK M6X16  
S-TITE SCR PH W/F M4x8  
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64  
ASSY ACCEL&BRAKE (SPG-2200)  
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65  
ASSY ACCEL&BRAKE (SPG-2200)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
SPG-2201  
BASE  
2
SPG-2202  
ACCEL PEDAL  
3
SPG-2203  
BRAKE PEDAL  
4
SPG-2204  
ACCEL SPRING  
5
SPG-2205  
BRAKE SPRING  
6
SPG-2206  
SHAFT  
7
SPG-2207  
ACCEL GEAR  
8
SPG-2208  
BRAKE GEAR  
9
SPG-2209  
NUETRAL STOPPER  
10  
SPG-2210  
VR PLATE ACCEL  
11  
SPG-2211  
VR PLATE BRAKE  
12  
SPG-2212  
AMPL GEAR  
13  
SPG-2213  
GEAR SHAFT  
14  
SPG-2214  
STOPPER  
15  
SPG-2215  
RUBBER CUSHION  
16  
SPG-2216  
COVER  
17  
SPG-2217  
VR COVER  
19  
SPG-2219  
GEAR STAY  
20  
SPG-2220  
WSHR  
21  
SPG-2221  
NUETRAL STOPPER  
101  
100-5263  
BEARING 12  
102  
220-5484  
VOL CONT B-5K OHM  
104  
601-7944  
GEAR 15  
105  
310-5029-F15  
SUMI TUBE F F 15MM  
106  
280-0419  
HARNESS LUG  
201  
028-A00304-P  
SET SCR HEX SKT CUP P M3X4  
202  
020-000520-0Z  
HEX SKT H CAP SCR BLK M5X20  
203  
000-P00420  
M SCR PH M4X20  
204  
000-P00508-W  
M SCR PH W/FS M5X8  
205  
000-T00408-0C  
M SCR TH CRM M4X20  
206  
FAS-450005  
SPR PIN BLK OZ 6X10  
207  
000-P00405  
M SCR PH M4X5  
208  
FAS-000001  
M SCR TH CRM M3X6  
209  
210  
050-H00500  
060-F00400  
HEX NUT M5  
FLT WSHR M4  
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66  
ASSY HANDLE MECHA (CTA-2100)  
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67  
ASSY HANDLE MECHA (CTA-2100)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
CTA-2101  
HANDLE BASE  
2
CTA-2101  
BASE LID  
3
CTA-2103  
HANDLE SHAFT  
4
CTA-2104  
STOPPER BOLT  
5
CTA-2105  
SPRING HOOK  
6
CTA-2106  
SPACER RING  
7
CTA-2107  
VR BRKT  
8
DYN-1262  
SWING ARM SHAFT  
9
DYN-1269  
EXT SPRING  
10  
DYN-1273  
SWING ARM  
11  
BVG-1340  
FLT WSHR 8.1-12X2  
12  
BVG-1341  
FLT WSHR 4.1-12X2  
13  
SLC-1130  
ADJUST RING  
14  
SLC-1141X  
WHITE CAM  
15  
SOR-2112  
BEARING SHAFT  
16  
SOR-2113  
SPACER  
17  
SOR-2115  
KEY 5X10  
18  
SPG-2109  
STOPPER RUBBER  
19  
601-6172  
GEAR 48  
20  
601-6959  
GEAR 64  
21  
22  
601-8966  
SLC-1108  
GEAR HOLDER  
WIRE HOLDER  
101  
100-5018  
BEARING BALL 8  
102  
100-5112  
BEARING 17  
103  
100-5041  
BEARING NSK F688 ZZ  
104  
220-5484  
VOL CONT B-5K OHM  
201  
028-A00408-P  
SET SCR HEX SKT CUP P M4X8  
202  
028-A00308-P  
SET SCR HEX SKT CUP P M3X8  
203  
FAS-650011  
STP RING BLK OZ S17  
204  
000-P00408-W  
M SCR PH W/FS M4X8  
205  
000-P00412-W  
M SCR PH W/FS M4X12  
206  
060-F00600  
FLT WSHR M6  
207  
050-U00600  
U NUT M6  
208  
060-F00800  
FLT WSHR M8  
209  
050-U00800  
U NUT M8  
210  
211  
065-E00700  
060-S00800  
E RING 7MM  
SPR WSHR M8  
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68  
ASSY SHIELD CASE NAO (840-0002D-01)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
840-0001A-01  
840-0001C  
SHIELD CASE CTA NAO USA CTA  
ROM CASE NAO  
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69  
ASSY GAME BD  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
400-5397-01  
POWER SUPPLY  
840-0002D-01  
ASSY SHIELD CASE NAOMI CTA  
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70  
ASSY ELEC BASE (CTA1-4500-02)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
NOT AVAILABLE  
WOODEN BASE ELEC  
101  
998-0146  
XFMR 04-06-8036  
102  
LOCAL PURCHASE  
LINE FILTER  
103  
LOCAL PURCHASE  
FUSE BLOCK W/ FUSES  
104  
LOCAL PURCHASE  
GROUND PLATE  
105  
838-13616  
AMPLIFIER  
106  
838-13683-01  
I/O BD  
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71  
ASSY COCKPIT 1P (DRT1-10001)  
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72  
ASSY COCKPIT 1P (DRT1-10001)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
3
DUT-20001  
ASSY MAIN BASE 1P  
DUT-21001  
ASSY MAIN BASE 2P  
DUT-1030  
ASSY MONITOR COVER L 1P  
DUT-1040  
ASSY MONITOR COVER L 2P  
DUT-1035  
ASSY MONITOR COVER R 1P  
DUT-1045  
ASSY MONITOR COVER R 2P  
4
DUT-12001-01  
ASSY CONTROL PANEL TWIN EXP  
5
SPG-1004  
MONITOR STAND  
6
SRT-1002  
WIRE COVER BOX  
7
INY-1016  
MONITOR SUPPORT  
8
SPG-1008  
ROOF LID  
9
TTR-1067X  
MONITOR MASK  
10  
SPG-1005  
MASK HOLDER  
11  
DYN-1025  
RUBBER CUSHION  
12  
INY-1015  
CRT ADJUST PANEL  
14  
DUT-4550  
ASSY DRIVE BD TWIN  
101  
200-5242-24-04  
ASSY CLR DSPL 29 TYPE 100V  
200-5243-24  
ASSY CLR DSPL 29 TYPE 24K 100V  
105  
280-5112  
BUSH FOR TV  
106  
280-5113  
COLLAR FOR TV  
107  
280-5114  
SPACER 6.4-25x2  
108  
109  
280-5185-6  
SPACER TUBE L=6  
EDGING NEW TYPE  
601-6231-C100  
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73  
ASSY CONTROL PANEL (DRT1-1200-02)  
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74  
ASSY CONTROL PANEL (DRT1-1200-02)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
DYN-1201  
STEERING WHEEL  
2
DYN-1209X  
HANDLE COLLAR  
3
SPG-2002  
STEERING EMBLEM  
4
DRT1 -1201-01  
CONTROL PANEL COVER ENG  
5
SPG-1205  
CONTROL PANEL BRKT  
6
INY-1204  
SHIFT COVER INY  
7
DYN-1223X  
SHIFT COVER B  
9
SPG-1204  
SPL BLT M8  
10  
CTA-2100  
ASSY HANDLE MECHA  
11  
610-0384  
ASSY SHIFTER  
12  
DRT5-1290  
ASSY VIRTUAL BUTTON CTA  
13  
SPG-2039  
SPACER RING  
201  
020-000820-0Z  
HEX SKT H CAP SCR BLK OZ M8X20  
202  
060-F00800  
FLT WSHR M8  
203  
060-S00800  
SPR WSHR M8  
204  
050-H00800  
HEX NUT M8  
205  
FAS-200013  
HEX SKT H CAP SCR CRM M4X16  
206  
000-T00416-0B  
M SCR TH BLK M4X16  
207  
000-P00412-W  
M SCR PH W/FS M4X12  
208  
008-T00516-0B  
TMP PRF SCR TH BLK M5X16  
210  
212  
030-000820-S  
HEX BLT W/S M3X12  
000-T00412-0C  
M SCR TH CRM M4X12  
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75  
ASSY MAIN BASE 1P (DRT5-20001)  
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76  
ASSY MAIN BASE 1P (DRT5-20001)  
ITEM NO.  
PART NO.  
DESCRIPTION  
1
2
SRT-1500  
ASSY BASE BOX  
SRT-1600  
ASSY SEAT TWIN 1P  
SRT-1700  
ASSY SEAT TWIN 2P  
3
SPG-2200  
ASSY ACCEL&BRAKE  
4
SRT-4400  
ASSY MAIN BD BASE  
5
SRT-4500  
ASSY ELEC BASE  
6
SRT-0400-01  
AC UNIT MAIN EXP (1P)  
SPG-0700  
AC UNIT SUB (2P)  
7
SPG-1502  
PEDAL BASE  
8
RAL-2007  
RUBBER HOLDER R TWIN  
9
RAL-2008  
RUBBER HOLDER L TWIN  
10  
SPG-1503  
FAN BRKT  
101  
102  
260-0011  
AXIAL FLOW FAN AC100V 50-60 HZ  
ASSY FIBER CABLE 5 0150CM  
600-6275-0150  
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77  
19. WIRE COLOR CODE TABLE  
THE WIRE COLOR CODE is as follow:  
A
PINK  
B
SKY BLUE  
C
BROWN  
D
PURPLE  
E
LIGHT GREEN  
Wires other than those of any of the above 5 single colors will be displayed by 2  
alphanumeric characters.  
1
RED  
2
BLUE  
3
YELLOW  
4
GREEN  
5
WHITE  
7
ORANGE  
8
9
BLACK  
GRAY  
If the right-hand side numeral of the code is 0, then the wire will be of a single color shown  
by the left-hand side numeral (see the above).  
Note 1: If the right-hand side alphanumeric is not 0, that particular wire has a spiral color  
code. The left-hand side character shows the base color and the right-hand side  
one, the spiral color.  
<Example> 51. . . . . . . . . . . . .WHITE / RED  
RED  
WHITE  
Note 2: The character following the wire color code indicates the size of the wire.  
U:  
AWG16  
K:  
AWG18  
L:  
AWG20  
AWG22  
None:  
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78  
Warranty  
Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies  
that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workman-  
ship or materials under normal operating conditions. This also certifies that all Interactive Control  
Assemblies are to be free from defects in workmanship and materials under normal operating condi-  
tions. No other product in this machine is hereby covered.  
Sellers sole liability in the event a warranted part described above fails shall be, at its option, to  
replace or repair the defective part during the warranty period. For Warranty claims, contact your  
Sega Distributor.  
Should the Seller determine, by inspection that the product was caused by Accident, Misuse, Ne-  
glect, Alteration, Improper Repair, Installation or Testing, the warranty offered will be null and void.  
Under no circumstances is the Seller responsible for any loss of profits, loss of use, or other dam-  
ages.  
This shall be the exclusive written Warranty of the original purchaser expressed in lieu of all other  
warranties expressed or implied. Under no circumstance shall it extend beyond the period of time  
listed above.  
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