MIDI Implementation
* Some other GS devices do not recognize the Bank Select LSB (Controller number
32).
Model: F-120R, RP301R
Date: Jun. 28, 2012
Version: 1.00
❍ Modulation (Controller Number 1)
Status
BnH
2nd byte
01H
3rd byte
vvH
1. Receive Data
■ Channel Voice Messages
●Note off
n = MIDI channel number:
vv = Modulation depth:
0H-FH (ch.1-ch.16)
00H-7FH (0-127)
* Not received when Rx. MODULATION = OFF. (Initial value is ON)
* The resulting effect is determined by System Exclusive messages. With the initial
settings, this is Pitch Modulation Depth.
Status
8nH
2nd byte
kkH
3rd byte
vvH
9nH
kkH
00H
❍ Portamento Time (Controller Number 5)
n = MIDI channel number:
kk = note number:
vv = note off velocity:
0H-FH (ch.1-ch.16)
00H-7FH (0-127)
00H-7FH (0-127)
Status
BnH
2nd byte
05H
3rd byte
vvH
n = MIDI channel number:
vv = Portamento Time:
0H-FH (ch.1-ch.16)
00H-7FH (0-127), Initial value = 00H (0)
●Note on
Status
9nH
2nd byte
kkH
3rd byte
vvH
* This adjusts the rate of pitch change when Portamento is ON or when using the
Portamento Control. A value of 0 results in the fastest change.
n = MIDI channel number:
kk = note number:
vv = note on velocity:
0H-FH (ch.1-ch.16)
00H-7FH (0-127)
01H-7FH (1-127)
❍ Data Entry (Controller Number 6, 38)
Status
BnH
2nd byte
06H
3rd byte
mmH
llH
BnH
26H
* Not received when Rx. NOTE MESSAGE = OFF. (Initial value is ON)
n = MIDI channel number:
0H-FH (ch.1-ch.16)
mm, ll = the value of the parameter specified by RPN/NRPN
mm = MSB, ll = LSB
●Polyphonic Key Pressure
Status
AnH
2nd byte
kkH
3rd byte
vvH
❍ Volume (Controller Number 7)
Status
BnH
2nd byte
07H
3rd byte
vvH
n = MIDI channel number:
kk = note number:
vv = key pressure:
0H-FH (ch.1-ch.16)
00H-7FH (0-127)
00H-7FH (0-127)
n = MIDI channel number:
vv = Volume:
0H-FH (ch.1-ch.16)
00H-7FH (0-127), Initial Value = 64H (100)
* Not received when Rx. POLY PRESSURE (PAf) = OFF. (Initial value is ON)
* The resulting effect is determined by System Exclusive messages. With the initial
settings, there will be no effect.
* Volume messages are used to adjust the volume balance of each Part.
* Not received when Rx. VOLUME = OFF. (Initial value is ON)
●Control Change
❍ Pan (Controller Number 10)
* When Rx. CONTROL CHANGE = OFF, all control change messages except for
Channel Mode messages will be ignored.
Status
BnH
2nd byte
0AH
3rd byte
vvH
* The value specified by a Control Change message will not be reset even by a
Program Change, etc.
n = MIDI channel number:
vv = pan:
0H-FH (ch.1-ch.16)
00H-40H-7FH (Left-Center-Right),
Initial Value = 40H (Center)
❍ Bank Select (Controller Number 0, 32)
Status
BnH
BnH
2nd byte
00H
20H
3rd byte
mmH
llH
* Some Tones are not capable of being panned all the way to the left or right.
* Not received when Rx. PANPOT = OFF. (Initial value is ON)
n = MIDI channel number:
mm, ll = Bank number:
0H-FH (ch.1-ch.16)
00H, 00H-7FH, 7FH (bank.1-bank.16384),
Initial Value = 00 00H (bank.1)
❍ Expression (Controller Number 11)
Status
BnH
2nd byte
0BH
3rd byte
vvH
* Not received when Rx. BANK SELECT = OFF.
* “Rx. BANK SELECT”is set to OFF by “GM1 System On,”and Bank Select message will
be ignored.
n = MIDI channel number:
vv = Expression:
0H-FH (ch.1-ch.16)
00H-7FH (0-127), Initial Value = 7FH (127)
* “Rx. BANK SELECT”is set to ON by “GM2 System On.”
* “Rx. BANK SELECT”is set to ON by power-on Reset or by receiving “GS RESET.”
* When Rx. BANK SELECT LSB = OFF, Bank number LSB (llH) will be handled as 00H
regardless of the received value. However, when sending Bank Select messages,
you have to send both the MSB (mmH) and LSB (llH, the value should be 00H)
together.
* This adjusts the volume of a Part. It can be used independently from Volume
messages. Expression messages are used for musical expression within a
performance; e.g., expression pedal movements, crescendo and decrescendo.
* Not received when Rx. EXPRESSION = OFF. (Initial value is ON)
* Bank Select processing will be suspended until a Program Change message is
received.
* The GS format “Variation number”is the value of the Bank Select MSB (Controller
number 0) expressed in decimal.
Copyright © 2012 ROLAND EUROPE
1PS
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MIDI Implementation
parameter. Refer to Section 4. Supplementary material “Examples of actual MIDI
messages”<Example 4>. On the GS devices, Data entry LSB (llH) of NRPN (contrpller
number 38) is ignored, so it is no problem to send Data entry MSB (mmH) only
without Data entry LSB (controller number 6).
❍ Portamento Control (Controller Number 84)
Status
BnH
2nd byte
54H
3rd byte
kkH
n = MIDI channel number:
kk = source note number:
0H-FH (ch.1-ch.16)
00H-7FH (0-127)
On this instrument, NRPN can be used to modify the following parameters.
NRPN
MSB LSB
01H 08H
Data entry
MSB
mmH
* A Note-on received immediately after a Portamento Control message will change
continuously in pitch, starting from the pitch of the Source Note Number.
* If a voice is already sounding for a note number identical to the Source Note
Number, this voice will continue sounding (i.e., legato) and will, when the next
Note-on is received, smoothly change to the pitch of that Note-on.
* The rate of the pitch change caused by Portamento Control is determined by the
Portamento Time value.
Description
Vibrato Rate (relative change)
mm: 0EH-40H-72H (-50 - 0 - +50)
Vibrato Depth (relative change)
mm: 0EH-40H-72H (-50 - 0 - +50)
Vibrato Delay (relative change)
mm: 0EH-40H-72H (-50 - 0 - +50)
TVF Cutoff Frequency (relative change)
mm: 0EH-40H-72H (-50 - 0 - +50)
TVF Resonance (relative change)
mm: 0EH-40H-72H (-50 - 0 - +50)
TVF & TVA Envelope Attack Time
(relative change)
mm: 0EH-40H-72H (-50 - 0 - +50)
TVF & TVA Envelope Decay Time
(relative change)
mm: 0EH-40H-72H (-50 - 0 - +50)
TVF & TVA Envelope Release Time
(relative change)
01H 09H
01H 0AH
01H 20H
01H 21H
01H 63H
mmH
mmH
mmH
mmH
mmH
Example 1.
On MIDI
90 3C 40
B0 54 3C
Description
Note on C4
Portamento
Control from C4
Note on E4
Note off C4
Note off E4
Result
C4 on
no change (C4 voice still sounding)
90 40 40
80 3C 40
80 40 40
glide from C4 to E4
no change
E4 off
01H 64H
01H 66H
mmH
mmH
Example 2.
On MIDI
B0 54 3C
Description
Portamento
Control from C4
Note on E4
Result
no change
mm: 0EH-40H-72H (-50 - 0 - +50)
90 40 40
80 40 40
E4 is played with glide from C4 to E4
E4 off
* Parameters marked “relative change”will change relatively to the preset value(40H).
Even among different GS devices, “relative change”parameters may sometimes
differ in the way the sound changes or in the range of change.
* Parameters marked “absolute change”will be set to the absolute value of the
parameter, regardless of the preset value.
Note off E4
❍ Effect 1 (Reverb Send Level) (Controller Number 91)
Status
BnH
2nd bytes
5BH
3rd byte
vvH
* Data entry LSB (llH) is ignored.
n = MIDI channel number:
vv = Control value :
0H-FH (ch.1-ch.16)
00H-7FH (0-127), Initial Value = 28H (40)
* This message adjusts the Reverb Send Level of each Part.
❍ Effect 3 (Chorus Send Level) (Controller Number 93)
Status
BnH
2nd byte
5DH
3rd byte
vvH
n = MIDI channel number:
vv = Control value:
0H-FH (ch.1-ch.16)
00H-7FH (0-127), Initial Value = 00H (0)
* This message adjusts the Chorus Send Level of each Part.
❍ NRPN MSB/LSB (Controller Number 98, 99)
Status
BnH
BnH
2nd byte
63H
62H
3rd byte
mmH
llH
n = MIDI channel number:
0H-FH (ch.1-ch.16)
mm = upper byte (MSB) of the parameter number specified by NRPN
ll = lower byte (LSB) of the parameter number specified by NRPN
* Rx. NRPN is set to OFF by power-on reset or by receiving “GM1 System On”or “GM2
System On,”and NRPN message will be ignored. NRPN message will be received
when Rx. NRPN = ON, or by receiving “GS RESET.”
* The value set by NRPN will not be reset even if Program Change or Reset All
Controllers is received.
**NRPN**
The NRPN (Non Registered Parameter Number) message allows an extended range of
control changes to be used.
To use these messages, you must first use NRPN MSB and NRPN LSB messages
to specify the parameter to be controlled, and then use Data Entry messages to
specify the value of the specified parameter. Once an NRPN parameter has been
specified, all Data Entry messages received on that channel will modify the value
of that parameter. To prevent accidents, it is recommended that you set RPN Null
(RPN Number = 7FH/7FH) when you have finished setting the value of the desired
3
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MIDI Implementation
❍ RPN MSB/LSB (Controller Number 100, 101)
●Channel Pressure
Status
BnH
2nd byte
65H
3rd byte
mmH
llH
Status
DnH
2nd byte
vvH
BnH
64H
n = MIDI channel number:
vv = Channel Pressure :
0H-FH (ch.1-ch.16)
00H-7FH (0-127)
n = MIDI channel number:
mm = upper byte (MSB) of parameter number specified by RPN
ll = lower byte (LSB) of parameter number specified by RPN
0H-FH (ch.1-ch.16)
* Not received when Rx. CH PRESSURE (CAf) = OFF. (Initial value is ON)
* The resulting effect is determined by System Exclusive messages. With the initial
settings there will be no effect.
* Not received when Rx. RPN = OFF. (Initial value is ON)
* The value specified by RPN will not be reset even by messages such as Program
Change or Reset All Controller.
●Pitch Bend Change
**RPN**
Status
EnH
2nd byte
llH
3rd byte
mmH
The RPN (Registered Parameter Number) messages are expanded control changes,
and each function of an RPN is described by the MIDI Standard.
To use these messages, you must first use RPN MSB and RPN LSB messages to specify
the parameter to be controlled, and then use Data Entry messages to specify the
value of the specified parameter. Once an RPN parameter has been specified, all Data
Entry messages received on that channel will modify the value of that parameter. To
prevent accidents, it is recommended that you set RPN Null (RPN Number = 7FH/7FH)
when you have finished setting the value of the desired parameter. Refer to Section 4.
“Examples of actual MIDI messages”<Example 4>
n = MIDI channel number:
mm, ll = Pitch Bend value:
0H-FH (ch.1-ch.16)
00 00H - 40 00H - 7F 7FH
(-8192 - 0 - +8191)
* Not received when Rx. PITCH BEND = OFF. (Initial value is ON)
* The resulting effect is determined by System Exclusive messages. With the initial
settings the effect is Pitch Bend.
On this instrument, RPN can be used to modify the following parameters.
■ Channel Mode Messages
RPN
MSB LSB
00H 00H
Data entry
MSB LSB
mmH ---
Explanation
Pitch Bend Sensitivity
●All Sounds Off (Controller number 120)
Status
BnH
2nd byte
78H
3rd byte
00H
mm: 00H-18H (0-24 semitones),
Initial Value = 02H (2 semitones)
ll: ignored (processed as 00h)
specify up to 2 octaves in semitone steps
Master Fine Tuning
n = MIDI channel number:
0H-FH (ch.1-ch.16)
00H 01H
mmH llH
* When this message is received, all currently-sounding notes on the corresponding
channel will be turned off immediately.
mm, ll: 00 00H - 40 00H - 7F 7FH
(-100 - 0 - +99.99 cents),
Initial Value = 40 00H (0 cent)
ll: ignored (processed as 00h)
specify up to 2 octaves in semitone steps
Refer to 4. Supplementary Material,
“About Tuning”
●Reset All Controllers (Controller Number 121)
Status
BnH
2nd byte
79H
3rd byte
00H
00H 02H
mmH ---
Master Coarse Tuning
n = MIDI channel number:
0H-FH (ch.1-ch.16)
mm: 28H - 40H - 58H
(-24 - 0 - +24 semitones),
* When this message is received, the following controllers will be set to their reset
values.
Initial Value = 40H (0 cent)
ll: ignored (processed as 00h)
Modulation Depth Range
mm: 00H - 04H (0 - 4 semitones)
ll: 00H - 7FH (0 - 100 cents)
100/128 Cent/Value
00H 05H
7FH 7FH
mmH llH
--- ---
Controller
Reset value
Pitch Bend Change
Polyphonic Key Pressure
Channel Pressure
Modulation
Expression
Hold 1
0 (Center)
0 (off)
0 (off)
0 (off)
127 (max)
0 (off)
RPN null
Set condition where RPN and NRPN are
unspecified. The data entry messages
after set RPN null will be ignored.
(No Data entry messages are required
after RPN null).
Portamento
Sostenuto
0 (off)
0 (off)
Soft
0 (off)
Settings already made will not change.
mm, ll: ignored
RPN
NRPN
unset; previously set data will not change
unset; previously set data will not change
●Program Change
●Local Control (Controller Number 122)
Status
CnH
2nd byte
ppH
Status
BnH
2nd byte
7AH
3rd byte
vvH
n = MIDI channel number:
pp = Program number:
0H-FH (ch.1-ch.16)
00H-7FH (prog.1-prog.128)
n = MIDI channel number:
vv = Control value:
0H-FH (ch.1-ch.16)
00H, 7FH (0,127)
00H: Local Off
* Not received when Rx. PROGRAM CHANGE = OFF. (Initial value is ON)
* After a Program Change message is received, the sound will change beginning with
the next Note-on. Voices already sounding when the Program Change message
was received will not be affected.
7FH: Local On
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MIDI Implementation
●All Notes Off (Controller Number 123)
■ System Exclusive Message
Status
BnH
2nd byte
7BH
3rd byte
00H
Status
F0H
Data byte
Status
F7H
iiH, ddH, ......, eeH
n = MIDI channel number:
0H-FH (ch.1-ch.16)
F0H:
System Exclusive Message status
ii = ID number:
An ID number (manufacturer ID) to indicate the manufacturer
whose Exclusive message this is. Roland’s manufacturer ID
is 41H. ID numbers 7EH and 7FH are extensions of the MIDI
standard; Universal Non-realtime Messages (7EH) and Universal
Realtime Messages (7FH).
* When All Notes Off is received, all notes on the corresponding channel will be
turned off. However if Hold 1 or Sostenuto is ON, the sound will be continued until
these are turned off.
dd,...,ee = data:
F7H:
00H-7FH (0-127)
EOX (End Of Exclusive)
●OMNI OFF (Controller Number 124)
Status
BnH
2nd byte
7CH
3rd byte
00H
The System Exclusive Messages received by this instrument are; messages related to
mode settings, Universal Realtime System Exclusive messages, Universal Non-
realtime System Exclusive messages and Data Set (DT1).
n = MIDI channel number:
0H-FH (ch.1-ch.16)
* The same processing will be carried out as when All Notes Off is received.
●System Exclusive Messages Related to Mode Settings
These messages are used to initialize a device to GS or General MIDI mode, or change
the operating mode.
When creating performance data, a “GM1 System On”message should be inserted
at the beginning of a General MIDI 1 score, a “GM2 System On”message at the
beginning of a General MIDI 2 score, and a “GS Reset”message at the beginning of a
GS music data. Each song should contain only one mode message as appropriate for
the type of data. (Do not insert two or more mode setting messages in a single song.)
“GM System On”uses Universal Non-realtime Message format. “GS Reset”uses Roland
system Exclusive format “Data Set 1 (DT1).”
●OMNI ON (Controller Number 125)
Status
BnH
2nd byte
7DH
3rd byte
00H
n = MIDI channel number:
0H-FH (ch.1-ch.16)
* OMNI ON is only recognized as “All notes off”; the Mode doesn’t change (OMNI OFF
remains).
❍ GM1 System On
●MONO (Controller Number 126)
This is a command message that resets the internal settings of the unit to the General
MIDI initial state (General MIDI System-Level 1).
Status
BnH
2nd byte
7EH
3rd byte
mmH
Status
F0H
Data byte
7EH, 7FH, 09H, 01H
Status
F7H
n = MIDI channel number:
mm = mono number :
0H-FH (ch.1-ch.16)
00H-10H (0-16)
Byte
F0H
7EH
7FH
09H
01H
F7H
Explanation
Exclusive status
* The same processing will be carried out as when All Sounds Off and All Notes Off is
received, and the corresponding channel will be set to Mode 4 (M = 1) regardless of
the value of “mono number.”
ID number (Universal Non-realtime Message)
Device ID (Broadcast)
Sub ID#1 (General MIDI Message)
Sub ID#2 (General MIDI 1 On)
EOX (End Of Exclusive)
●POLY (Controller Number 127)
Status
BnH
2nd byte
7FH
3rd byte
00H
* When this message is received, Rx. BANK SELECT will be OFF and Rx. NRPN will be
OFF.
* There must be an interval of at least 50 ms between this message and the next.
n = MIDI channel number:
0H-FH (ch.1-ch.16)
* The same processing will be carried out as when All Sounds Off and All Notes Off is
received, and the corresponding channel will be set to Mode 3.
❍ GM2 System On
This is a command message that resets the internal settings of the unit to the General
MIDI initial state (General MIDI System-Level 2).
Status
F0H
Data byte
7EH 7FH 09H 03H
Status
F7H
■ System Realtime Message
●Active Sensing
Byte
F0H
7EH
7FH
09H
03H
F7H
Explanation
Exclusive status
Status
FEH
ID number (Universal Non-realtime Message)
Device ID (Broadcast)
Sub ID#1 (General MIDI Message)
Sub ID#2 (General MIDI 2 On)
EOX (End Of Exclusive)
* When Active Sensing is received, the unit will begin monitoring the intervals of
all further messages. While monitoring, if the interval between messages exceeds
420 ms, the same processing will be carried out as when All Sounds Off, All Notes
Off and Reset All Controllers are received, and message interval monitoring will be
halted.
* When this message is received, this instrument will be able to receive the messages
specified by General MIDI 2, and use the General MIDI 2 soundmap.
* There must be an interval of at least 50 ms between this message and the next.
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MIDI Implementation
❍ GM System Off
❍ Master Fine Tuning
“GM System Off”is a command message that resets the internal state of this
instrument from the GM state to its native condition. This instrument will reset to the
GS default state.
Status
F0H
Data byte
Status
F7H
7FH, 7FH, 04H, 03H, llH, mmH
Byte
F0H
7FH
7FH
04H
03H
llH
Explanation
Exclusive status
ID number (Universal Realtime Message)
Device ID (Broadcast)
Sub ID#1 (Device Control)
Sub ID#2 (Master Fine Tuning)
Master Fine Tuning LSB
Master Fine Tuning MSB
EOX (End Of Exclusive)
Status
F0H
Data byte
7EH, 7FH, 09H, 02H
Status
F7H
Byte
F0H
7EH
7FH
09H
02H
F7H
Explanation
Exclusive status
ID number (Universal Non-realtime Message)
Device ID (Broadcast)
Sub-ID#1 (General MIDI message)
Sub-ID#2 (General MIDI Off)
EOX (End of exclusive)
mmH
F7H
llH, mmH:
00 00H - 40 00H - 7F 7FH (-100 - 0 - +99.9 [cents])
* There must be an interval of at least 50 ms between this message and the next.
❍ Master Coarse Tuning
Status
F0H
Data byte
Status
F7H
❍ GS reset
7FH, 7FH, 04H, 04H, llH, mmH
GS Reset is a command message that resets the internal settings of a device to the GS
initial state.
Byte
F0H
7FH
7FH
04H
04H
llH
Explanation
Exclusive status
ID number (Universal Realtime Message)
Device ID (Broadcast)
Sub ID#1 (Device Control)
Sub ID#2 (Master Coarse Tuning)
Master Coarse Tuning LSB
Master Coarse Tuning MSB
EOX (End Of Exclusive)
Status
F0H
Data byte
41H, 10H, 42H, 12H, 40H,
00H - 7FH, 00H, 41H
Status
F7H
Byte
F0H
41H
10H
Explanation
Exclusive status
ID number (Roland)
Device ID
mmH
F7H
(dev: 00H-1FH (1-32), Initial value is 10H (17))
Model ID (GS)
Command ID (DT1)
Address MSB
Address
Address LSB
Data (GS reset)
Checksum
EOX (End Of Exclusive)
llH:
mmH:
ignored (processed as 00H)
28H - 40H - 58H (-24 - 0 - +24 [semitones])
42H
12H
40H
00H
7FH
00H
41H
F7H
●Global Parameter Control
Parameters of the Global Parameter Control are newly provided for the General MIDI
2.
❍ Reverb Parameters
Status
F0H
Data byte
7FH, 7FH, 04H, 05H, 01H, 01H,
01H, 01H, 01H, ppH, vvH
Status
F7H
* When this message is received, Rx. NRPN will be ON.
* There must be an interval of at least 50 ms between this message and the next.
Byte
F0H
7FH
7FH
04H
05H
01H
01H
01H
01H
01H
ppH
vvH
F7H
Explanation
Exclusive status
●Universal Realtime System Exclusive Messages
❍ Master volume
ID number (Universal Realtime Message)
Device ID (Broadcast)
Sub ID#1 (Device Control)
Sub ID#2 (Global Parameter Control)
Slot path length
Parameter ID width
Value width
Slot path MSB
Slot path LSB (Effect 0101: Reverb)
Parameter to be controlled.
Value for the parameter.
EOX (End Of Exclusive)
Status
F0H
Data byte
7FH, 7FH, 04H, 01H, llH, mmH
Status
F7H
Byte
F0H
7FH
7FH
04H
01H
llH
Explanation
Exclusive status
ID number (universal realtime message)
Device ID (Broadcast)
Sub ID#1 (Device Control messages)
Sub ID#2 (Master Volume)
Master volume lower byte
Master volume upper byte
EOX (End Of Exclusive)
mmH
F7H
pp=0
Reverb Type
llH:
mmH:
ignored (processed as 00H)
vv = 00H
vv = 01H
vv = 02H
vv = 03H
vv = 04H
vv = 08H
Small Room (Room1)
00H - 7FH
0 - 127
Medium Room (Room2)
Large Room (Room3)
Medium Hall (Hall1)
Large Hall (Hall2)
* The lower byte (llH) of Master Volume will be handled as 00H.
Plate (Plate)
pp=1
Reverb Time
vv = 00H - 7FH
0 - 127
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MIDI Implementation
❍ Chorus Parameters
❍ Controller
Status
F0H
Data byte
Status
F7H
Status
F0H
Data byte
7FH, 7FH, 09H, 03H, 0nH, ccH,
ppH, rrH
Status
F7H
7FH, 7FH, 04H, 05H, 01H, 01H,
01H, 01H, 02H, ppH, vvH
Byte
F0H
7FH
7FH
04H
05H
01H
01H
01H
01H
02H
ppH
vvH
F7H
Explanation
Exclusive status
Byte
F0H
7FH
7FH
09H
03H
0nH
ccH
ppH
rrH
Explanation
Exclusive status
ID number (Universal Realtime Message)
Device ID (Broadcast)
Sub ID#1 (Device Control)
Sub ID#2 (Global Parameter Control)
Slot path length
Parameter ID width
Value width
Slot path MSB
Slot path LSB (Effect 0102: Chorus)
Parameter to be controlled.
Value for the parameter.
EOX (End Of Exclusive)
ID number (Universal Realtime Message)
Device ID (Broadcast)
Sub ID#1 (Controller Destination Setting)
Sub ID#2 (Control Change)
MIDI Channel (00 - 0F)
Controller number (01 - 1F, 40 - 5F)
Controlled parameter
Controlled range
F7H
EOX (End Of Exclusive)
pp=0
pp=1
pp=2
pp=3
pp=4
pp=5
Pitch Control
rr = 28H - 58H
Filter Cutoff Control
rr = 00H - 7FH
Amplitude Control
rr = 00H - 7FH
LFO Pitch Depth
rr = 00H - 7FH
LFO Filter Depth
rr = 00H - 7FH
LFO Amplitude Depth
rr = 00H - 7FH
-24 - +24 [semitones]
-9600 - +9450 [cents]
0 - 200 [%]
pp=0
Chorus Type
vv=0
vv=1
vv=2
vv=3
vv=4
vv=5
Chorus1
Chorus2
Chorus3
Chorus4
FB Chorus
Flanger
0 - 600 [cents]
0 - 2400 [cents]
0 - 100 [%]
pp=1
pp=2
pp=3
pp=4
Mod Rate
vv= 00H - 7FH
Mod Depth
vv = 00H - 7FH
Feedback
vv = 00H - 7FH
Send To Reverb
vv = 00H - 7FH
0 - 127
0 - 127
0 - 127
0 - 127
❍ Scale/Octave Tuning Adjust
Status
F0H
Data byte
7EH, 7FH, 08H, 08H, ffH, ggH,
hhH, ssH...
Status
F7H
Byte
F0H
7EH
7FH
08H
08H
ffH
Explanation
Exclusive status
❍ Channel Pressure
ID number (Universal Non-realtime Message)
Device ID (Broadcast)
Sub ID#1 (MIDI Tuning Standard)
Sub ID#2 (scale/octave tuning 1-byte form)
Channel/Option byte1
bits 0 to 1 = channel 15 to 16
bit 2 to 6 = Undefined
Channel byte2
bits 0 to 6 = channel 8 to 14
Channel byte3
bits 0 to 6 = channel 1 to 7
12 byte tuning offset of 12 semitones from C to B
00H = -64 [cents]
Status
F0H
Data byte
7FH, 7FH, 09H, 01H, 0nH, ppH, rrH
Status
F7H
Byte
F0H
7FH
7FH
09H
01H
0nH
ppH
rrH
Explanation
Exclusive status
ID number (Universal Realtime Message)
Device ID (Broadcast)
Sub ID#1 (Controller Destination Setting)
Sub ID#2 (Channel Pressure)
MIDI Channel (00 - 0F)
Controlled parameter
ggH
hhH
ssH
Controlled range
F7H
EOX (End Of Exclusive)
40H = 0 [cents] (equal temperament)
7FH = +63 [cents]
pp=0
pp=1
pp=2
pp=3
pp=4
pp=5
Pitch Control
rr = 28H - 58H
Filter Cutoff Control
rr = 00H - 7FH
Amplitude Control
rr = 00H - 7FH
LFO Pitch Depth
rr = 00H - 7FH
LFO Filter Depth
rr = 00H - 7FH
LFO Amplitude Depth
rr = 00H - 7FH
F7H
EOX (End Of Exclusive)
-24 - +24 [semitones]
-9600 - +9450 [cents]
0 - 200 [%]
●Universal Non-realtime System Exclusive Messages
❍ Identity Request Message
Status
F0H
Data byte
7EH, 10H, 06H, 01H
Status
F7H
0 - 600 [cents]
Byte
F0H
7EH
10H
06H
01H
F7H
Explanation
Exclusive status
0 - 2400 [cents]
0 - 100 [%]
ID number (Universal Non-realtime Message)
Device ID
Sub ID#1 (General Information)
Sub ID#2 (Identity Request)
EOX (End Of Exclusive)
* Device ID = 10H or 7FH
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MIDI Implementation
●Data Transmission
2. Transmit Data
■ Channel Voice Messages
●Note Off
This instrument can receive the various parameters using System Exclusive messages.
The exclusive message of GS format data has a model ID of 42H and a device ID of
10H (17), and it is common to all the GS devices.
❍ Data Set 1 (DT1)
Status
8nH
2nd byte
kkH
3rd byte
vvH
This is the message that actually performs data transmission, and is used when you
wish to transmit the data.
n = MIDI channel number:
kk = note number:
vv = note off velocity:
0H-FH (ch.1-ch.16)
00H-7FH (0-127)
00H-7FH (0-127)
Status
F0H
Data byte
41H, 10H, 42H, 12H, aaH, bbH,
ccH, ddH, ... eeH, sum
Status
F7H
Byte
F0H
41H
10H
42H
12H
aaH
Explanation
●Note On
Exclusive status
ID number (Roland)
Device ID
Model ID (GS)
Command ID (DT1)
Status
9nH
2nd byte
kkH
3rd byte
vvH
n = MIDI channel number:
kk = note number:
vv = note on velocity:
0H-FH (ch.1-ch.16)
00H-7FH (0-127)
01H-7FH (1-127)
Address MSB: upper byte of the starting address of
the transmitted data
bbH
ccH
Address: middle byte of the starting address of the
transmitted data
Address LSB: lower byte of the starting address of
the transmitted data
Data: the actual data to be transmitted. Multiple
bytes of data are transmitted starting from the
address.
●Control Change
❍ Bank Select (Controller Number 0, 32)
Status
BnH
2nd byte
00H
3rd byte
mmH
llH
ddH
BnH
20H
:
:
n = MIDI channel number:
mm, ll = Bank number:
0H-FH (ch.1-ch.16)
00H, 00H-7FH, 7FH (bank.1-bank.16384)
eeH
sum
F7H
Data
Checksum
EOX (End Of Exclusive)
❍ Expression (Controller number 11)
Status
BnH
2nd byte
0BH
3rd byte
vvH
* The amount of data that can be transmitted at one time depends on the type of
data, and data can be received only from the specified starting address and size.
Refer to the Address and Size given in Section 3.
* Data larger than 128 bytes must be divided into packets of 128 bytes or less. If
“Data Set 1”is transmitted successively, there must be an interval of at least 40 ms
between packets.
n = MIDI channel number:
vv = Control value:
0H-FH (ch.1-ch.16)
00H-7FH (0-127)
❍ Hold 1 (Controller Number 64)
* Regarding the checksum, please refer to section 4 .
Status
BnH
2nd byte
40H
3rd byte
vvH
n = MIDI channel number:
vv = Control value:
0H-FH (ch.1-ch.16)
00H-7FH (0-127)
❍ Sostenuto (Controller Number 66)
Status
BnH
2nd byte
42H
3rd byte
vvH
n = MIDI channel number:
vv = Control value:
0H-FH (ch.1-ch.16)
00H, 7FH (0, 127) 0 = OFF, 127 = ON
❍ Soft (Controller Number 67)
Status
BnH
2nd byte
43H
3rd byte
vvH
n = MIDI channel number:
vv = Control value:
0H-FH (ch.1-ch.16)
00H-7FH (0-127)
❍ Effect 1 (Reverb Send Level) (Controller Number 91)
Status
BnH
2nd byte
5BH
3rd byte
vvH
n = MIDI channel number:
vv = Control value:
0H-FH (ch.1-ch.16)
00H-7FH (0-127)
●Program Change
Status
CnH
2nd byte
ppH
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MIDI Implementation
n = MIDI channel number:
pp = Program number:
0H-FH (ch.1-ch.16)
00H-7FH (prog.1-prog.128)
■ System Realtime Message
●Realtime Clock
Status
F8H
●Start
Status
FAH
●Continue
Status
FBH
●Stop
Status
FCH
●Active Sensing
Status
FEH
* This will be transmitted constantly at intervals of approximately 250 ms.
■ System Exclusive Messages
❍ Identity Reply
Status
F0H
Data byte
Status
7EH, 10H, 06H, 02H, 41H, 42H, 00H, 00H, F7H
1DH, 00H, 01H, 00H, 00H
Byte
F0H
7EH
10H
Explanation
Exclusive status
ID number (Universal Non-realtime Message)
Device ID
(use the same as the device ID of Roland)
Sub ID#1 (General Information)
Sub ID#2 (Identity Reply)
ID number (Roland)
Device family code (LSB)
Device family code (MSB)
Device family number code (LSB)
Device family number code (MSB)
Software revision level
Software revision level
Software revision level
Software revision level
EOX (End of Exclusive)
06H
02H
41H
42H
00H
00H
1DH
00H
01H
00H
00H
F7H
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MIDI Implementation
3. Parameter Address Map (Model ID = 42H)
This map indicates address, size, Data (range), Parameter, Description, and Default Value of parameters which can be transferred using and “Data set 1 (DT1).”
All the numbers of address, size, Data, and Default Value are indicated in 7-bit Hexadecimal-form.
■ Address Block Map
An outlined address map of the Exclusive Communication is as follows;
+------------+------------------------------------+
| Address (H)| Block
|
+------------+------------------------------------+
| 40 00 00 |
|
|
| SYSTEM PARAMETERS
| Individual
|
| 40 01 3F |
+------------+------------------------------------+
+------------+------------------------------------+
| 40 1x 00 |
|
|
| PART PARAMETERS (x = 0-F)
| Individual
|
| 40 2x 5A |
+------------+------------------------------------+
+------------+------------------------------------+
| 48 00 00 |
|
|
|
| SYSTEM PARAMETERS
| Bulk
|
|
+------------+------------------------------------+
| 48 01 10 |
|
|
| PART PARAMETERS
| Bulk
|
| 48 1D 0F |
+------------+------------------------------------+
There are two ways in which GS data is transmitted: Individual Parameter Transmission in which individual parameters are transmitted one by one, and Bulk Dump Transmission in
which a large amount of data is transmitted at once.
■ Individual Parameters
Individual Parameter Transmission transmits data (or requests data) for one parameter as one exclusive message (one packet of “F0 ..... F7”).
In Individual Parameter Transmission, you must use the Address and Size listed in the following “Parameter Address Map.”Addresses marked at “#”cannot be used as starting
addresses.
●System Parameters
Parameters related to the system of the device are called System Parameters.
Address (H)
40 00 00
40 00 01#
40 00 02#
40 00 03#
Size (H)
00 00 04
Data (H)
0018-07E8
Parameter
MASTER TUNE
Description
-100.0 - +100.0 [cent]
Use nibblized data.
Default Value (H)
00 04 00 00
Description
0 [cent]
*Refer to section 4. Supplementary material, “About Tuning.”
40 00 04
00 00 01
00-7F
MASTER VOLUME
(= F0 7F 7F 04 01 00 vv F7)
MASTER KEY-SHIFT
MASTER PAN
0-127
7F
127
40 00 05
40 00 06
40 00 7F
00 00 01
00 00 01
00 00 01
28-58
01-7F
00
-24 - +24 [semitones]
-63 (LEFT) - +63 (RIGHT)
00 = GS Reset,
40
40
0 [semitones]
0 (CENTER)
MODE SET
127 = Exit GS mode
(Rx. only)
* Refer to “System exclusive messages related to mode settings”.
40 01 10
00 00 10
00-40
VOICE RESERVE
Part 10
Part 1
Part 2
Part 3
Part 4
Part 5
Part 6
Part 7
Part 8
Part 9
Part 11
:
02
06
02
02
02
02
02
02
02
02
00
:
2
6
2
2
2
2
2
2
2
2
0
:
40 01 11#
40 01 12#
40 01 13#
40 01 14#
40 01 15#
40 01 16#
40 01 17#
40 01 18#
40 01 19#
40 01 1A#
40 01 :#
40 01 1F#
Part 16
00
0
* The sum total of voices in the voice reserve function must be equal to or less than the number of the maximum polyphony. The maximum polyphony of this instrument is 128.
For compatibility with other GS models, it is recommended that the maximum polyphony be equal or less than 24.
40 01 30
00 00 01
00-07
REVERB MACRO
00: Room 1
01: Room 2
04
Hall 2
10
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MIDI Implementation
02: Room 3
03: Hall 1
04: Hall 2
05: Plate
06: Delay
07: Panning Delay
0-7
0-7
0-127
0-127
0-127
40 01 31
40 01 32
40 01 33
40 01 34
40 01 35
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00-07
00-07
00-7F
00-7F
00-7F
REVERB CHARACTER
REVERB PRE-LPF
REVERB LEVEL
REVERB TIME
REVERB DELAY FEEDBACK
04
00
40
40
00
4
0
64
64
0
* REVERB MACRO is a macro parameter that allows global setting of reverb parameters. When you select the reverb type with REVERB MACRO, each reverb parameter will be set to
the most suitable value.
* REVERB CHARACTER is a parameter that changes the reverb algorithm. The value of REVERB CHARACTER corresponds to the REVERB MACRO of the same number.
40 01 38
00 00 01
00-07
CHORUS MACRO
00: Chorus 1
01: Chorus 2
02: Chorus 3
03: Chorus 4
04: Feedback Chorus
05: Flanger
06: Short Delay
07: Short Delay (FB)
0-7
0-12
0-127
0-127
0-127
02
Chorus 3
40 01 39
40 01 3A
40 01 3B
40 01 3C
40 01 3D
40 01 3E
40 01 3F
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00-07
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
CHORUS PRE-LPF
CHORUS LEVEL
CHORUS FEEDBACK
CHORUS DELAY
CHORUS RATE
CHORUS DEPTH
00
40
08
50
03
13
00
0
64
8
80
3
19
0
0-127
0-127
CHORUS SEND LEVEL TO REVERB
* CHORUS MACRO is a macro parameter that allows global setting of chorus parameters. When you use CHORUS MACRO to select the chorus type, each chorus parameter will be
set to the most suitable value.
40 03 00
00 00 02
00-7F
EFX TYPE (MSB, LSB)
00 00 - 7F 7F
00 01
Thru
* Refer to EFX Type Table
* This EFX Type is current EFX type of this system. When part EFX type is same to this EFX type, that part connect to EFX.
40 03 03
40 03 04
40 03 05
40 03 06
40 03 07
40 03 08
40 03 09
40 03 0A
40 03 0B
40 03 0C
40 03 0D
40 03 0E
40 03 0F
40 03 10
40 03 11
40 03 12
40 03 13
40 03 14
40 03 15
40 03 16
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
EFX Parameter 1
EFX Parameter 2
EFX Parameter 3
EFX Parameter 4
EFX Parameter 5
EFX Parameter 6
EFX Parameter 7
EFX Parameter 8
EFX Parameter 9
EFX Parameter 10
EFX Parameter 11
EFX Parameter 12
EFX Parameter 13
EFX Parameter 14
EFX Parameter 15
EFX Parameter 16
EFX Parameter 17
EFX Parameter 18
EFX Parameter 19
EFX Parameter 20
* Each parameter will be changed by EFX type. Refer to EFX Parameter Map.
40 03 17
* Set to 0 when EFX type is changed.
40 03 18 00 00 01
* Set to 0 when EFX type is changed.
40 03 1A 00 00 01
00 00 01
00 - 7F
00 - 7F
00 - 7F
EFX Send Level to Reverb
EFX Send Level to Chorus
EFX Depth
Dry 100% - EFX 100%
7F
11
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MIDI Implementation
●Part Parameters
This instrument has 16 parts. Parameters that can be set individually for each Part are called Part parameters.
If you use exclusive messages to set Part parameters, specify the address by Block number rather than Part Number (normally the same number as the MIDI channel). The Block
number can be specified as one of 16 blocks, from 0 (H) to F (H).
The relation between Part number and Block number is as follows.
x...BLOCK NUMBER (0-F),
Part 1 (MIDI ch = 1) x = 1
Part 2 (MIDI ch = 2) x = 2
:
:
:
Part 9 (MIDI ch = 9) x = 9
Part10 (MIDI ch = 10) x = 0
Part11 (MIDI ch = 11) x = A
Part12 (MIDI ch = 12) x = B
:
:
:
Part16 (MIDI ch = 16) x = F
Address (H)
40 1x 00
40 1x 01#
40 1x 02
40 1x 03
40 1x 04
40 1x 05
40 1x 06
40 1x 07
40 1x 08
40 1x 09
40 1x 0A
Size (H)
00 00 02
Data (H)
00-7F
00-7F
00-10
00-01
00-01
00-01
00-01
00-01
00-01
00-01
00-01
Parameter
TONE NUMBER
P.C. VALUE
Description
CC#00 VALUE 0-127
1-128
1-16, OFF
OFF/ON
OFF/ON
OFF/ON
OFF/ON
OFF/ON
Default Value (H)
00
00
Same as the Part Number
01
01
01
01
01
01
01
Description
0
1
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
Rx. CHANNEL
Rx. PITCH BEND
Rx. CH PRESSURE (CAf)
Rx. PROGRAM CHANGE
Rx. CONTROL CHANGE
Rx. POLY PRESSURE (PAf)
Rx. NOTE MESSAGE
Rx. RPN
ON
ON
ON
ON
ON
ON
ON
OFF (ON*)
OFF/ON
OFF/ON
OFF/ON
Rx. NRPN
00 (01*)
* When “GM1 System On”and “GM2 System On”are received, Rx. NRPN will be set OFF. When “GS Reset”is received, it will be set ON.
40 1x 0B
40 1x 0C
40 1x 0D
40 1x 0E
40 1x 0F
40 1x 10
40 1x 11
40 1x 12
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00-01
00-01
00-01
00-01
00-01
00-01
00-01
00-01
Rx. MODULATION
Rx. VOLUME
Rx. PANPOT
Rx. EXPRESSION
Rx. HOLD1
Rx. PORTAMENTO
Rx. SOSTENUTO
Rx. SOFT
OFF/ON
OFF/ON
OFF/ON
OFF/ON
OFF/ON
OFF/ON
OFF/ON
OFF/ON
01
01
01
01
01
01
01
01
ON
ON
ON
ON
ON
ON
ON
ON
40 1x 13
00 00 01
00-01
MONO/POLY MODE
Mono/Poly
01
Poly
(= CC# 126 01 / CC# 127 00)
40 1x 16
40 1x 17
40 1x 18#
00 00 01
00 00 02
28-58
00 08-0F 08
(08-F8)
PITCH KEY SHIFT
PITCH OFFSET FINE
-24 - +24 [semitones]
-12.0 - +12.0 [Hz]
Use nibblized data.
40
08 00 (80)
0 [semitones]
0 [Hz]
* PITCH OFFSET FINE allows you to alter, by a specified frequency amount, the pitch at which notes will sound. This parameter differs from the conventional Fine Tuning (RPN #1)
parameter in that the amount of frequency alteration (in Hertz) will be identical no matter which note is played. When a multiple number of Parts, each of which has been given
a different setting for PITCH OFFSET FINE, are sounded by means of an identical note number, you can obtain a Celeste effect.
40 1x 19
00 00 01
00-7F
PART LEVEL
0-127
64
100
(= CC# 7)
40 1x 1A
40 1x 1B
40 1x 1C
00 00 01
00 00 01
00 00 01
00-7F
00-7F
00-7F
VELOCITY SENSE DEPTH
VELOCITY SENSE OFFSET
PART PANPOT
0-127
0-127
40
40
40
64
64
-64 (RANDOM)
-63 (LEFT) - +63 (RIGHT)
0 (CENTER)
(= CC# 10, except RANDOM)
KEY RANGE LOW
KEY RANGE HIGH
CC1 CONTROLLER NUMBER
CC2 CONTROLLER NUMBER
CHORUS SEND LEVEL
(= CC# 93)
40 1x 1D
40 1x 1E
40 1x 1F
40 1x 20
40 1x 21
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00-7F
00-7F
00-5F
00-5F
00-7F
(C-1) - (G9)
(C-1) - (G9)
0-95
0-95
0-127
00
7F
10
11
00
C-1
G 9
16
17
0
40 1x 22
40 1x 23
00 00 01
00 00 01
00-7F
00-01
REVERB SEND LEVEL
(= CC# 91)
Rx. BANK SELECT
0-127
28
40
OFF/ON
01 (00*)
ON (OFF*)
* “Rx. BANK SELECT”is set to OFF by “GM1 System On,”and Bank Select message will be ignored.
* “Rx. BANK SELECT”is set to ON by “GM2 System On.”
* “Rx. BANK SELECT”is set to ON by power-on Reset or by receiving “GS RESET.”
12
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MIDI Implementation
40 1x 24
00 00 01
00-01
Rx. BANK SELECT LSB
OFF/ON
00
OFF
* This instrument can be recognized Bank Select LSB (40H-43H) even if this message is OFF.
40 1x 25
40 1x 28
40 1x 29#
00 00 01
00 00 03
00-01
00-7F
TONE REMAIN
Bank Select LSB Range
OFF/ON
LSB (from)
LSB (to)
01
40
43
ON
40H
43H
40 1x 30
40 1x 31
40 1x 32
40 1x 33
40 1x 34
40 1x 35
40 1x 36
40 1x 37
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
0E-72
0E-72
0E-72
0E-72
0E-72
0E-72
0E-72
0E-72
TONE MODIFY 1
Vibrato rate (= NRPN# 8)
TONE MODIFY 2
Vibrato depth (= NRPN# 9)
TONE MODIFY 3
TVF cutoff frequency (= NRPN# 32)
TONE MODIFY 4
TVF resonance (= NRPN# 33)
TONE MODIFY 5
TVF&TVA Env.attack (= NRPN# 99)
TONE MODIFY 6
TVF&TVA Env.decay (= NRPN# 100)
TONE MODIFY 7
TVF&TVA Env.release (= NRPN# 102)
TONE MODIFY 8
-50 - +50
-50 - +50
-50 - +50
-50 - +50
-50 - +50
-50 - +50
-50 - +50
-50 - +50
40
40
40
40
40
40
40
40
0
0
0
0
0
0
0
0
Vibrato delay (= NRPN# 10)
40 1x 40
00 00 0C
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
SCALE TUNING C
SCALE TUNING C#
SCALE TUNING D
SCALE TUNING D#
SCALE TUNING E
SCALE TUNING F
SCALE TUNING F#
SCALE TUNING G
SCALE TUNING G#
SCALE TUNING A
SCALE TUNING A#
SCALE TUNING B
-64 - +63 [cent]
-64 - +63 [cent]
-64 - +63 [cent]
-64 - +63 [cent]
-64 - +63 [cent]
-64 - +63 [cent]
-64 - +63 [cent]
-64 - +63 [cent]
-64 - +63 [cent]
-64 - +63 [cent]
-64 - +63 [cent]
-64 - +63 [cent]
40
40
40
40
40
40
40
40
40
40
40
40
0 [cent]
0 [cent]
0 [cent]
0 [cent]
0 [cent]
0 [cent]
0 [cent]
0 [cent]
0 [cent]
0 [cent]
0 [cent]
0 [cent]
40 1x 41#
40 1x 42#
40 1x 43#
40 1x 44#
40 1x 45#
40 1x 46#
40 1x 47#
40 1x 48#
40 1x 49#
40 1x 4A#
40 1x 4B#
* SCALE TUNING is a function that allows fine adjustment to the pitch of each note in the octave. The pitch of each identically-named note in all octaves will change
simultaneously. A setting of +/- 0 cent (40H) is equal temperament. Refer to section 4. Supplementary material, “The Scale Tune Feature.”
40 2x 00
40 2x 01
40 2x 02
40 2x 03
40 2x 04
40 2x 05
40 2x 06
40 2x 07
40 2x 08
40 2x 09
40 2x 0A
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
28-58
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
MOD PITCH CONTROL
-24 - +24 [semitone]
-9600 - +9600 [cent]
-100.0 - +100.0 [%]
-10.0 - +10.0 [Hz]
0-600 [cent]
0-2400 [cent]
0-100 [%]
-10.0 - +10.0 [Hz]
0-600 [cent]
0-2400 [cent]
40
40
40
40
0A
00
0
40
00
00
00
0 [semitones]
0 [cent]
0 [%]
MOD TVF CUTOFF CONTROL
MOD AMPLITUDE CONTROL
MOD LFO1 RATE CONTROL
MOD LFO1 PITCH DEPTH
MOD LFO1 TVF DEPTH
MOD LFO1 TVA DEPTH
MOD LFO2 RATE CONTROL
MOD LFO2 PITCH DEPTH
MOD LFO2 TVF DEPTH
MOD LFO2 TVA DEPTH
0 [Hz]
47 [cent]
0 [cent]
000 [%]
0 [Hz]
0 [cent]
0 [cent]
0 [%]
0-100.0 [%]
40 2x 10
40 2x 11
40 2x 12
40 2x 13
40 2x 14
40 2x 15
40 2x 16
40 2x 17
40 2x 18
40 2x 19
40 2x 1A
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
40-58
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
BEND PITCH CONTROL
0-24 [semitone]
-9600 - +9600 [cent]
-100.0 - +100.0 [%]
-10.0 - +10.0 [Hz]
0-600 [cent]
0-2400 [cent]
0-100.0 [%]
-10.0 - +10.0 [Hz]
0-600 [cent]
0-2400 [cent]
42
40
40
40
00
00
00
40
00
00
00
2 [semitones]
0 [cent]
0 [%]
BEND TVF CUTOFF CONTROL
BEND AMPLITUDE CONTROL
BEND LFO1 RATE CONTROL
BEND LFO1 PITCH DEPTH
BEND LFO1 TVF DEPTH
BEND LFO1 TVA DEPTH
BEND LFO2 RATE CONTROL
BEND LFO2 PITCH DEPTH
BEND LFO2 TVF DEPTH
BEND LFO2 TVA DEPTH
0 [Hz]
0 [cent]
0 [cent]
0 [%]
0 [Hz]
0 [cent]
0 [cent]
0 [%]
0-100.0 [%]
40 2x 20
40 2x 21
40 2x 22
40 2x 23
40 2x 24
40 2x 25
40 2x 26
40 2x 27
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
28-58
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
CAf PITCH CONTROL
-24 - +24 [semitone]
-9600 - +9600 [cent]
-100.0 - +100.0 [%]
-10.0 - +10.0 [Hz]
0-600 [cent]
0-2400 [cent]
0-100.0 [%]
-10.0 - +10.0 [Hz]
40
40
40
40
00
00
00
40
0 [semitones]
0 [cent]
0 [%]
CAf TVF CUTOFF CONTROL
CAf AMPLITUDE CONTROL
CAf LFO1 RATE CONTROL
CAf LFO1 PITCH DEPTH
CAf LFO1 TVF DEPTH
0 [Hz]
0 [cent]
0 [cent]
0 [%]
CAf LFO1 TVA DEPTH
CAf LFO2 RATE CONTROL
0 [Hz]
13
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MIDI Implementation
40 2x 28
40 2x 29
40 2x 2A
00 00 01
00 00 01
00 00 01
00-7F
00-7F
00-7F
CAf LFO2 PITCH DEPTH
CAf LFO2 TVF DEPTH
CAf LFO2 TVA DEPTH
0-600 [cent]
0-2400 [cent]
0-100.0 [%]
00
00
00
0 [cent]
0 [cent]
0 [%]
40 2x 30
40 2x 31
40 2x 32
40 2x 33
40 2x 34
40 2x 35
40 2x 36
40 2x 37
40 2x 38
40 2x 39
40 2x 3A
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
28-58
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
PAf PITCH CONTROL
-24 - +24 [semitone]
-9600 - +9600 [cent]
-100.0 - +100.0 [%]
-10.0 - +10.0 [Hz]
0-600 [cent]
0-2400 [cent]
0-100.0 [%]
-10.0-+10.0 [Hz]
0-600 [cent]
0-2400 [cent]
40
40
40
40
00
00
00
40
00
00
00
0 [semitones]
0 [cent]
0 [%]
PAf TVF CUTOFF CONTROL
PAf AMPLITUDE CONTROL
PAf LFO1 RATE CONTROL
PAf LFO1 PITCH DEPTH
PAf LFO1 TVF DEPTH
PAf LFO1 TVA DEPTH
PAf LFO2 RATE CONTROL
PAf LFO2 PITCH DEPTH
PAf LFO2 TVF DEPTH
0 [Hz]
0 [cent]
0 [cent]
0 [%]
0 [Hz]
0 [cent]
0 [cent]
0 [%]
PAf LFO2 TVA DEPTH
0-100.0 [%]
40 2x 40
40 2x 41
40 2x 42
40 2x 43
40 2x 44
40 2x 45
40 2x 46
40 2x 47
40 2x 48
40 2x 49
40 2x 4A
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
28-58
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
CC1 PITCH CONTROL
-24 - +24 [semitone]
-9600 - +9600 [cent]
-100.0 - +100.0 [%]
-10.0 - +10.0 [Hz]
0-600 [cent]
0-2400 [cent]
0-100.0 [%]
-10.0 - +10.0 [Hz]
0-600 [cent]
0-2400 [cent]
40
40
40
40
00
00
00
40
00
00
00
0 [semitones]
0 [cent]
0 [%]
CC1 TVF CUTOFF CONTROL
CC1 AMPLITUDE CONTROL
CC1 LFO1 RATE CONTROL
CC1 LFO1 PITCH DEPTH
CC1 LFO1 TVF DEPTH
CC1 LFO1 TVA DEPTH
CC1 LFO2 RATE CONTROL
CC1 LFO2 PITCH DEPTH
CC1 LFO2 TVF DEPTH
0 [Hz]
0 [cent]
0 [cent]
0 [%]
0 [Hz]
0 [cent]
0 [cent]
0 [%]
CC1 LFO2 TVA DEPTH
0-100.0 [%]
40 2x 50
40 2x 51
40 2x 52
40 2x 53
40 2x 54
40 2x 55
40 2x 56
40 2x 57
40 2x 58
40 2x 59
40 2x 5A
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
00 00 01
28-58
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
00-7F
CC2 PITCH CONTROL
-24 - +24 [semitone]
-9600 - +9600 [cent]
-100.0 - +100.0 [%]
-10.0 - +10.0 [Hz]
0-600 [cent]
0-2400 [cent]
0-100.0 [%]
-10.0 - +10.0 [Hz]
0-600 [cent]
0-2400 [cent]
40
40
40
40
00
00
00
40
00
00
00
0 [semitones]
0 [cent]
0 [%]
CC2 TVF CUTOFF CONTROL
CC2 AMPLITUDE CONTROL
CC2 LFO1 RATE CONTROL
CC2 LFO1 PITCH DEPTH
CC2 LFO1 TVF DEPTH
CC2 LFO1 TVA DEPTH
CC2 LFO2 RATE CONTROL
CC2 LFO2 PITCH DEPTH
CC2 LFO2 TVF DEPTH
0 [Hz]
0 [cent]
0 [cent]
0 [%]
0 [Hz]
0 [cent]
0 [cent]
0 [%]
CC2 LFO2 TVA DEPTH
0-100.0 [%]
40 4x 23
00 00 06
00-7F
PART EFX TYPE (MSB, LSB)
00 00 - 7F 7F
00 00
0
40 4x 24#
* This EFX type is same to EFX type of System Parameter. When this EFX type is same to EFX type of System parameter, the part connect to EFX.
40 4x 25#
40 4x 26#
40 4x 27#
40 4x 28#
00-7F
00-7F
00-7F
00-7F
PART EFX MACRO
PART EFX DEPTH
PART EFX CONTROL1
PART EFX CONTROL2
00-7F
00-7F
00-7F
00-7F
00 00
00 00
00 00
00 00
0
0
0
0
14
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MIDI Implementation
●Examples of Actual MIDI Messages
4. Supplementary Material
<Example1> 92 3E 5F
9n is the Note-on status, and n is the MIDI channel number. Since 2H = 2, 3EH = 62,
and 5FH = 95, this is a Note-on message with MIDI CH = 3, note number 62 (note
name is D4), and velocity 95.
●Decimal and Hexadecimal Table
In MIDI documentation, data values and addresses/sizes of exclusive messages etc.
are expressed as hexadecimal values for each 7 bits.
The following table shows how these correspond to decimal numbers.
<Example2> CE 49
+------+------++------+------++------+------++------+------+
CnH is the Program Change status, and n is the MIDI channel number. Since EH = 14
and 49H = 73, this is a Program Change message with MIDI CH = 15, program number
74 (Flute in GS).
| D | H || D | H || D | H || D | H
|
+------+------++------+------++------+------++------+------+
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
0 | 00H || 32 | 20H || 64 | 40H || 96 | 60H |
1 | 01H || 33 | 21H || 65 | 41H || 97 | 61H |
2 | 02H || 34 | 22H || 66 | 42H || 98 | 62H |
3 | 03H || 35 | 23H || 67 | 43H || 99 | 63H |
4 | 04H || 36 | 24H || 68 | 44H || 100 | 64H |
5 | 05H || 37 | 25H || 69 | 45H || 101 | 65H |
6 | 06H || 38 | 26H || 70 | 46H || 102 | 66H |
7 | 07H || 39 | 27H || 71 | 47H || 103 | 67H |
8 | 08H || 40 | 28H || 72 | 48H || 104 | 68H |
9 | 09H || 41 | 29H || 73 | 49H || 105 | 69H |
10 | 0AH || 42 | 2AH || 74 | 4AH || 106 | 6AH |
11 | 0BH || 43 | 2BH || 75 | 4BH || 107 | 6BH |
12 | 0CH || 44 | 2CH || 76 | 4CH || 108 | 6CH |
13 | 0DH || 45 | 2DH || 77 | 4DH || 109 | 6DH |
14 | 0EH || 46 | 2EH || 78 | 4EH || 110 | 6EH |
15 | 0FH || 47 | 2FH || 79 | 4FH || 111 | 6FH |
16 | 10H || 48 | 30H || 80 | 50H || 112 | 70H |
17 | 11H || 49 | 31H || 81 | 51H || 113 | 71H |
18 | 12H || 50 | 32H || 82 | 52H || 114 | 72H |
19 | 13H || 51 | 33H || 83 | 53H || 115 | 73H |
20 | 14H || 52 | 34H || 84 | 54H || 116 | 74H |
21 | 15H || 53 | 35H || 85 | 55H || 117 | 75H |
22 | 16H || 54 | 36H || 86 | 56H || 118 | 76H |
23 | 17H || 55 | 37H || 87 | 57H || 119 | 77H |
24 | 18H || 56 | 38H || 88 | 58H || 120 | 78H |
25 | 19H || 57 | 39H || 89 | 59H || 121 | 79H |
26 | 1AH || 58 | 3AH || 90 | 5AH || 122 | 7AH |
27 | 1BH || 59 | 3BH || 91 | 5BH || 123 | 7BH |
28 | 1CH || 60 | 3CH || 92 | 5CH || 124 | 7CH |
29 | 1DH || 61 | 3DH || 93 | 5DH || 125 | 7DH |
30 | 1EH || 62 | 3EH || 94 | 5EH || 126 | 7EH |
31 | 1FH || 63 | 3FH || 95 | 5FH || 127 | 7FH |
<Example3> EA 00 28
EnH is the Pitch Bend Change status, and n is the MIDI channel number. The 2nd byte
(00H = 0) is the LSB and the 3rd byte (28H = 40) is the MSB, but Pitch Bend Value is a
signed number in which 40 00H (= 64 x 128 + 0 = 8192) is 0, so this Pitch Bend Value
is 28 00H - 40 00H = 40 x 128 + 0 - (64 x 128 + 0) = 5120 - 8192 = -3072
If the Pitch Bend Sensitivity is set to 2 semitones, -8192 (00 00H) will cause the pitch
to change 200 cents, so in this case -200 x (-3072) / (-8192) = -75 cents of Pitch Bend is
being applied to MIDI channel 11.
<Example4> B3 64 00 65 00 06 0C 26 00 64 7F 65 7F
BnH is the Control Change status, and n is the MIDI channel number. For Control
Changes, the 2nd byte is the control number, and the 3rd byte is the value. In a case
in which two or more messages consecutive messages have the same status, MIDI
has a provision called “running status”which allows the status byte of the second
and following messages to be omitted. Thus, the above messages have the following
meaning.
B3
64 00
65 00
06 0C
26 00
64 7F
65 7F
MIDI ch.4, lower byte of RPN parameter number: 00H
(MIDI ch.4) upper byte of RPN parameter number: 00H
(MIDI ch.4) upper byte of parameter value: 0CH
(MIDI ch.4) lower byte of parameter value: 00H
(B3)
(B3)
(B3)
(B3)
(B3)
+------+------++------+------++------+------++------+------+
D: decimal
H: hexadecimal
(MIDI ch.4) lower byte of RPN parameter number: 7FH
(MIDI ch.4) upper byte of RPN parameter number: 7FH
* Decimal values such as MIDI channel, bank select, and program change are listed as
one (1) greater than the values given in the above table.
* A 7-bit byte can express data in the range of 128 steps. For data where greater
precision is required, we must use two or more bytes. For example, two
hexadecimal numbers aa bbH expressing two 7-bit bytes would indicate a value of
aa x 128 + bb.
* In the case of values which have a sign, 00H = -64, 40H = 0, and 7FH = +63, so
that the decimal expression would be 64 less than the value given in the above
chart. In the case of two types, 00 00H = -8192, 40 00H = 0, and 7F 7FH = +8191.
For example if aa bbH were expressed as decimal, this would be aa bbH - 40 00H =
aa x 128 + bb - 64 x 128.
In other words, the above messages specify a value of 0C 00H for RPN parameter
number 00 00H on MIDI channel 4, and then set the RPN parameter number to 7F
7FH.
RPN parameter number 00 00H is Pitch Bend Sensitivity, and the MSB of the value
indicates semitone units, so a value of 0CH = 12 sets the maximum pitch bend range
to 12 semitones (1 octave). (On GS sound sources the LSB of Pitch Bend Sensitivity
is ignored, but the LSB should be transmitted anyway (with a value of 0) so that
operation will be correct on any device.)
* Data marked “nibbled”is expressed in hexadecimal in 4-bit units. A value expressed
as a 2-byte nibble 0a 0bH has the value of a x 16 + b.
Once the parameter number has been specified for RPN or NRPN, all Data Entry
messages transmitted on that same channel will be valid, so after the desired value
has been transmitted, it is a good idea to set the parameter number to 7F 7FH to
prevent accidents. This is the reason for the (B3) 64 7F (B3) 65 7F at the end.
<Example1>
What is the decimal expression of 5AH?
From the preceding table, 5AH = 90
It is not desirable for performance data (such as Standard MIDI File data) to contain
many events with running status as given in <Example 4>. This is because if playback
is halted during the song and then rewound or fast-forwarded, the sequencer may
not be able to transmit the correct status, and the sound source will then
misinterpret the data. Take care to give each event its own status.
<Example2>
What is the decimal expression of the value 12 34H given as hexadecimal for each 7
bits?
From the preceding table, since 12H = 18 and 34H = 52
18 x 128 + 52 = 2356
It is also necessary that the RPN or NRPN parameter number setting and the value
setting be done in the proper order. On some sequencers, events occurring in the
same (or consecutive) clock may be transmitted in an order different than the order
in which they were received. For this reason it is a good idea to slightly skew the time
of each event (about 1 tick for TPQN = 96, and about 5 ticks for TPQN = 480).
<Example3>
What is the decimal expression of the nibbled value 0A 03 09 0D?
From the preceding table, since 0AH = 10, 03H = 3, 09H = 9, 0DH = 13
((10 x 16 + 3) x 16 + 9) x 16 + 13 = 41885
* TPQN: Ticks Per Quarter Note
<Example4>
What is the nibbled expression of the decimal value 1258?
16) 1258
16) 78... 10
16)
4... 14
0... 4
Since from the preceding table, 0 = 00H, 4 = 04H, 14 = 0EH, 10 = 0AH, the answer is
00 04 0E 0AH.
15
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MIDI Implementation
●Example of an Exclusive Message and Calculating a
●The Scale Tune Feature (Address: 40 1x 40)
The scale Tune feature allows you to finely adjust the individual pitch of the notes
from C through B. Though the settings are made while working with one octave,
the fine adjustments will affect all octaves. By making the appropriate Scale Tune
settings, you can obtain a complete variety of tuning methods other than equal
temperament. As examples, three possible types of scale setting are explained below.
Checksum
Roland Exclusive messages are transmitted with a checksum at the end (before F7)
to make sure that the message was correctly received. The value of the checksum is
determined by the address and data (or size) of the transmitted exclusive message.
❍ How to Calculate the Checksum (Hexadecimal
❍ Equal Temperament
Numbers are Indicated by ‘H’)
This method of tuning divides the octave into 12 equal parts. It is currently the most
widely used form of tuning, especially in occidental music. On this instrument, the
default settings for the Scale Tune feature produce equal temperament.
The checksum is a value derived by adding the address, size and checksum itself and
inverting the lower 7 bits.
Here’s an example of how the checksum is calculated. We will assume that in the
exclusive message we are transmitting, the address is aa bb ccH and the data or size
is dd ee ffH.
❍ Just Temperament (Keytone C)
The three main chords resound much more beautifully than with equal tempera-
ment, but this benefit can only be obtained in one key. If transposed, the chords tend
to become ambiguous.
aa + bb + cc + dd + ee + ff = sum
sum / 128 = quotient ... remainder
128 - remainder = checksum
The example given involves settings for a key in which C is the keynote.
(However, the checksum will be 0 if the remainder is 0.)
❍ Arabian Scale
By altering the setting for Scale Tune, you can obtain a variety of other tunings suited
for ethnic music. For example, the settings introduced below will set the unit to use
the Arabian Scale.
<Example> Setting REVERB MACRO to ROOM 3
According to the “Parameter Address Map,”the REVERB MACRO Address is 40 01 30H,
and ROOM
3 is a value of 02H. Thus,
Example Settings
F0
(1)
41
(2)
10
(3)
42
(4)
12
(5)
40 01 30
Address
02
??
F7
(6)
Note name
Equal Temperament Just Temperament Arabian Scale
(Keytone C)
data Checksum
C
C#
D
D#
E
F
F#
G
G#
A
A#
B
0
0
0
0
0
0
0
0
0
0
0
0
0
-8
-6
+45
-2
-12
-51
-8
+43
-4
+47
0
-10
-49
(1) Exclusive Status, (2) ID (Roland), (3) Device ID (17),
(4) Model ID (GS), (5) Command ID (DT1), (6) End of Exclusive
+4
+16
-14
-2
-10
+2
+14
-16
+14
-12
Next we calculate the checksum.
40H + 01H + 30H + 02H = 64 + 1 + 48 + 2 = 115 (sum)
115 (sum) / 128 = 0 (quotient) ... 115 (remainder)
checksum = 128 - 115 (remainder) = 13 = 0DH
This means that F0 41 10 42 12 40 01 30 02 0D F7 is the message we transmit.
●About Tuning
The values in the table are given in cents. Refer to the explanation of Scale Tuning to
convert these values to hexadecimal, and transmit them as exclusive data.
For example, to set the tune (C-B) of the Part1 Arabian Scale, send the data as follows:
F0 41 10 42 12 40 11 40 3A 6D 3E 34 0D 38 6B 3C 6F 40 36 0F 50 F7
In MIDI, individual Parts are tuned by sending RPN #1 (Master Fine Tuning) to the
appropriate MIDI channel.
In MIDI, an entire device is tuned by either sending RPN #1 to all MIDI channels being
used, or by sending a System Exclusive MASTER TUNE (address 40 00 00H).
RPN #1 allows tuning to be specified in steps of approximately 0.012 cents (to be
precise, 100/8192 cent), and System Exclusive MASTER TUNE allows tuning in steps of
0.1 cent. One cent is 1/100th of a semitone.
The values of RPN #1 (Master Fine Tuning) and System Exclusive MASTER TUNE are
added together to determine the actual pitch sounded by each Part.
+----------+--------+---------------+--------------------+
| Hz in A4 | cent |
RPN #1
| Sys.Ex. 40 00 00 |
+----------+--------+---------------+--------------------+
|
|
|
|
|
|
|
|
445.0 | +19.56 | 4C 43 (+1603) | 00 04 0C 04 (+196) |
444.0 | +15.67 | 4A 03 (+1283) | 00 04 09 0D (+157) |
443.0 | +11.76 | 47 44 (+ 964) | 00 04 07 06 (+118) |
442.0 | +7.85 | 45 03 (+ 643) | 00 04 04 0F (+ 79) |
441.0 | +3.93 | 42 42 (+ 322) | 00 04 02 07 (+ 39) |
440.0 | 0.00 | 40 00 (
0) | 00 04 00 00 ( 0) |
439.0 | -3.94 | 3D 3D (- 323) | 00 03 0D 09 (- 39) |
438.0 | -7.89 | 3A 7A (- 646) | 00 03 0B 01 (- 79) |
+----------+--------+---------------+--------------------+
Frequently used tuning values are given in the following table for your reference.
Values are in hexadecimal (decimal in parentheses).
<Example> Set the tuning of MIDI channel 3 to A4 = 442.0 Hz
Send RPN#1 to MIDI channel 3. From the above table, the value is 45 03H.
B2
64 00
65 01
06 45
26 03
64 7F
65 7F
MIDI ch.3, lower byte of RPN parameter number: 00H
(MIDI ch.3) upper byte of RPN parameter number: 01H
(MIDI ch.3) upper byte of parameter value: 45H
(MIDI ch.3) lower byte of parameter value: 03H
(B2)
(B2)
(B2)
(B2)
(B2)
(MIDI ch.3) lower byte of RPN parameter number: 7FH
(MIDI ch.3) upper byte of RPN parameter number: 7FH
16
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MIDI Implementation
■ EFX Parameter Map
5. Effect List
The parameters with”#1”or “#2”at the end of parameter name can be controlled with
each exclusive message”Part EFX CONTROL 1”and “Part EFX CONTROL 2.”
0100: Equalizer
0101: Spectrum
0102: Enhancer
0104: Isolator
0105: Low Boost
0106: High Pass Filter
0110: Overdrive
0111: Distortion
●0100: Equalizer
This is a four-band stereo equalizer (low, mid x 2, high).
No Parameter
Value
Description
1
2
Low Freq
0–1
200, 400 Hz
-15–+15 dB
Frequency of the low range
Gain of the low range
0112: Overdrive2
0113: Distortion2
Low Gain #1 0–30
Frequency of the middle
range 1
0107: Speaker Simulator
0114: Guitar Amp Simulator
0120: Phaser
3
4
Mid1 Freq
Mid1 Gain
0–16
0–30
200–8000 Hz
-15–+15 dB
Gain of the middle range 1
0129: Multi Stage Phaser
012a: Infinite Phaser
0123: Stereo Flanger
0127: 3D Flanger
Width of the middle range 1
Set a higher value for Q
to narrow the range to be
affected.
0.5, 1.0, 2.0,
4.0, 8.0
5
Mid1 Q
0–4
Frequency of the middle
range 2
0128: 2Band Flanger
0121: Auto Wah
0103: Humanizer
6
7
Mid2 Freq
Mid2 Gain
0–16
0–30
200–8000 Hz
-15–+15 dB
Gain of the middle range 2
012b: Ring Modulator
0125: Tremolo
0126: Auto Pan
Width of the middle range 2
Set a higher value for Q
to narrow the range to be
affected.
0.5, 1.0, 2.0,
4.0, 8.0
8
Mid2 Q
0–4
012c: Slicer
0130: Compressor
0131: Limiter
2000, 4000,
8000 Hz
9
High Freq
0–2
Frequency of the high range
0142: Stereo Chorus
0140: Hexa Chorus
0141: Tremolo Chorus
0143: Space D
10 High Gain #2 0–30
11 Level 0–127
-15–-+15 dB Gain of the high range
0–127 Output Level
0144: 3D Chorus
●0101: Spectrum
0145: 2Band Chorus
0122: Rotary
012d: Rotary2
This is a stereo spectrum. Spectrum is a type of filter which modifies the timbre by
boosting or cutting the level at specific frequencies.
0300: Rotary Multi
015b: Stereo Delay1
015c: Stereo Delay2
015d: Stereo Delay3
015e: Stereo Delay4
015f: Stereo Delay5
0150: Monaural Delay
0151: Modulation Delay
0152: Triple Tap Delay
0157: 3D Delay
No Parameter
Value
Description
Band1
1
0–30
(250Hz)
Band2
2
0–30
0–30
0–30
0–30
0–30
0–30
0–30
(500Hz) #1
Band3
3
(1000Hz)
Band4
4
(1250Hz) #2
0159: Tape Echo
015a: Reverse Delay
0172: Lo-Fi
-15–+15 dB
Gain of each frequency band
Band5
5
(2000Hz)
0175: Telephone
Band6
6
0156: Gate Reverb
0200: Overdrive->Chorus
0201: Overdrive->Flanger
0202: Overdrive->Delay
0203: Distortion->Chorus
0204: Distortion->Flanger
0205: Distortion->Delay
0206: Enhancer->Chorus
0207: Enhancer->Flanger
0208: Enhancer->Delay
0209: Chorus->Delay
020a: Flanger-> Delay
020b: Chorus-> Flanger
(3150Hz)
Band7
7
(4000Hz)
Band8
8
(8000Hz)
Simultaneously adjusts the
width of the adjusted ranges
for all the frequency bands.
0.5, 1.0, 2.0,
4.0, 8.0
9
Q
0–4
10 Level
0–127
0-127
Output Level
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MIDI Implementation
●0102: Enhancer
●0105: Low Boost
Boosts the volume of the lower range, creating powerful lows.
Controls the overtone structure of the high frequencies, adding sparkle and tightness
to the sound.
No Parameter
Value
Description
No Parameter
Value
Description
Boost
1
Center frequency at which the
lower range will be boosted
0–8
50–125 Hz
0–+12 dB
Frequency #1
1
Sens #1
0–127
0–127
0–127
Sensitivity of the enhancer
Boost Gain
#2
Amount by which the lower
range will be boosted
Level of the overtones
generated by the enhancer
2
0–12
0–30
2
Mix #2
0–127
Wide, Mid,
Narrow
Width of the lower range that
will be boosted
3
4
5
Low Gain
High Gain
Level
0–30
0–30
0–127
-15–+15 dB
-15–+15 dB
0–127
Gain of the low range
Gain of the high range
Output Level
3
4
Boost Width 0–2
Gain of the low frequency
range
Low Gain
-15–+15 dB
Gain of the high frequency
range
5
6
High Gain
Level
0–30
-15–+15 dB
0–127
●0104: Isolator
0–127
Output level
This is an equalizer which cuts the volume greatly, allowing you to add a special
effect to the sound by cutting the volume in varying ranges.
No Parameter
Value
Description
●0106: High Pass Filter
This is a filter with an extremely sharp slope. The cutoff frequency can be varied
cyclically.
Boost/Cut
Low
These boost and cut each of
the High, Middle, and Low
frequency ranges.
At -60 dB, the sound becomes
inaudible. 0 dB is equivalent
to the input level of the sound.
1
Boost/Cut
Mid #1
2
0–64
-60–+4 dB
No Parameter
Value
Description
Filter type
Boost/Cut
High #2
3
Frequency range that will pass
through each filter
Lpf: Frequencies below the
cutoff
Bpf: Frequencies in the region
of the cutoff
Turns the Anti-Phase function
on and off for the Low
frequency ranges.
When turned on, the
counter-channel of stereo
sound is inverted and added
to the signal.
Lpf, Bpf, Hpf,
Notch
1
Filter Type
0–3
Anti Phase
Low Sw
4
0–1
Off, On
Hpf: Frequencies above the
cutoff
Notch: Frequencies other than
the region of the cutoff
Adjusts the level settings for
the Low frequency ranges.
Adjusting this level for certain
frequencies allows you to
lend emphasis to specific
parts. (This is effective only for
stereo source.)
Amount of attenuation per
octave
-36 dB: Extremely steep
-24 dB: Steep
Anti Phase
Low Level
-12, -24, -36
dB
5
0–127
0–127
2
Filter Slope
0–2
-12 dB: Gentle
Cutoff frequency of the filter
Increasing this value will raise
the cutoff frequency.
Filter Cutoff
#1
Anti Phase
Mid Sw
Settings of the Anti-Phase
function for the Middle
frequency ranges
The parameters are the same
as for the Low frequency
ranges.
3
4
0–127
0–100
0–127
0–100
6
0–1
Off, On
0–127
Filter resonance level
Filter
Resonance
#2
Anti Phase
Mid Level
Increasing this value will
emphasize the region near the
cutoff frequency.
7
0–127
Turns Low Booster on/off.
This emphasizes the bottom
to create a heavy bass sound.
Low Boost
Sw
Amount of boost for the filter
output
8
0–1
Off, On
5
6
Filter Gain
0–12
0–1
0–+12 dB
Off, On
Modulation
Sw
On/off switch for cyclic
change
Increasing this value gives you
a heavier low end.
Depending on the Isolator and
filter settings this effect may
be hard to distinguish.
Low Boost
Level
How the cutoff frequency will
be modulated
9
0–127
0–127
0–127
0–127
Tri: Triangle wave
Sqr: Square wave
Sin: Sine wave
Saw1: Sawtooth wave
(upward)
10 Level
Output Level
Modulation
Wave
Tri, Sqr, Sin,
Saw1, Saw2
7
0–4
Saw2: Sawtooth wave
(downward)
When this is set to “note,”the
effect is synchronized with the
tempo.
8
9
Rate Mode
Rate
0–1
Hz, note
0.05–10.00
Hz
1–127
Rate of modulation (Hz)
10 Rate
0–21
note
Rate of modulation (note)
Depth of modulation
11 Depth
0–127
0–127
Speed at which the cutoff
frequency will change
This is effective if Modulation
Wave is SQR, SAW1, or SAW2.
12 Attack
0–127
0–127
0–127
0–127
13 Level
Output level
18
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MIDI Implementation
❍ Specifications of each Speaker Type
●0110: Overdrive
The speaker column indicates the diameter of each speaker unit (in inches) and the
number of units.
Creates a soft distortion similar to that produced by vacuum tube amplifiers.
No Parameter
Value
Description
Degree of distortion
Also changes the volume.
1
2
Drive
0–127
0–127
Type
Cabinet
Speaker
10
Microphone
Dynamic
Small 1
Small open-back enclosure
Small open-back enclosure
Open back enclosure
Open back enclosure
Open back enclosure
Open back enclosure
Open back enclosure
Open back enclosure
Open back enclosure
Sealed enclosure
Type of guitar amp
Small: small amp
Built-In: single-unit type amp
2-Stack: large double stack
amp
Small 2
10
Dynamic
Small,
Built-In,
2-Stack,
3-Stack
Middle
12 x 1
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 4
12 x 4
12 x 4
12 x 4
12 x 4
Dynamic
Amp Type #1 0–3
JC-120
Dynamic
Built-In 1
Built-In 2
Built-In 3
Built-In 4
Built-In 5
BG Stack 1
BG Stack 2
MS Stack 1
MS Stack 2
Metal Stack
2-Stack
Dynamic
3-Stack: large triple stack amp
Condenser
Condenser
Condenser
Condenser
Condenser
Condenser
Condenser
Condenser
Condenser
Condenser
Condenser
3
4
Low Gain
High Gain
0–30
-15–+15 dB
-15–+15 dB
Gain of the low range
Gain of the high range
0–30
Stereo location of the output
sound
5
6
Pan
0–127
0–127
L64–63R
0–127
Level #2
Output Level
Large sealed enclosure
Large sealed enclosure
Large sealed enclosure
Large double stack
Large double stack
Large triple stack
●0111: Distortion
Produces a more intense distortion than Overdrive. The parameters are the same as
for “Overdrive.”
3-Stack
●0112: Overdrive2
This is an overdrive that provides heavy distortion.
No Parameter
Value
Description
Degree of distortion
Also changes the volume.
1
2
3
Drive
0–127
0–127
0–127
Off, On
Sound quality of the Overdrive
effect
Tone
0–127
0–1
Turns the Amp Simulator
on/off.
Amp Sw
Type of guitar amp
Small: small amp
Small, Built-
In, 2-Stack,
3-Stack
Built-In: single-unit type amp
2-Stack: large double stack
amp
4
Amp Type #1 0–3
3-Stack: large triple stack amp
5
6
Low Gain
High Gain
0–30
-15–+15 dB
-15–+15 dB
Gain of the low range
Gain of the high range
0–30
Stereo location of the output
sound
7
8
Pan
0–127
0–127
L64–63R
0–127
Level #2
Output Level
●0113: Distortion2
This is a distortion effect that provides heavy distortion. The parameters are the same
as for “Overdrive2.”
●0107: Speaker Simulator
Simulates the speaker type and mic settings used to record the speaker sound.
No Parameter
Value
Description
Speaker Type
#1
(See the
table.)
1
0–15
Type of speaker
Adjusts the location of the mic
that is recording the sound of
the speaker.
2
Mic Setting
0–2
1, 2, 3
This can be adjusted in three
steps, with the mic becoming
more distant in the order of 1,
2, and 3.
3
4
5
Mic Level
Direct Level
Level #2
0–127
0–127
0–127
0–127
0–127
0–127
Volume of the microphone
Volume of the direct sound
Output Level
19
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MIDI Implementation
Type
Cabinet
Speaker
12 x 2
12 x 4
12 x 4
12 x 4
12 x 4
12 x 4
Microphone
Condenser
Condenser
Condenser
Condenser
Condenser
Condenser
●0114: Guitar Amp Simulator
This is an effect that simulates the sound of a guitar amplifier.
BG Stack 2
MS Stack 1
MS Stack 2
Metal Stack
2-Stack
Large sealed enclosure
Large sealed enclosure
Large sealed enclosure
Large double stack
Large double stack
Large triple stack
No Parameter
Value
Description
1
Pre Amp Sw 0–1
Off, On
Turns the amp switch on/off.
JC-120,
Clean Twin,
MATCH Drive,
BG Lead,
3-Stack
MS1959I,
MS1959II,
MS1959I+II,
SLDN Lead,
Metal 5150,
Metal Lead,
OD-1,
OD-2 Turbo,
Distortion,
Fuzz
Pre Amp
Type #1
●0120: Phaser
2
0–13
Type of guitar amp
This is a stereo phaser. A phase-shifted sound is added to the original sound and
modulated.
No Parameter
Value
Description
4-Stage,
8-Stage,
12-Stage
Number of stages in the
phaser
1
2
Mode
0–2
Pre Amp
Volume
Volume and amount of
distortion of the amp
3
4
0–127
0–127
0–2
0–127
0–127
Adjusts the basic frequency
from which the sound will be
modulated.
Manual #2
0–127
0–127
Pre Amp
Master
Volume of the entire pre-amp
Amount of pre-amp distortion
When this is set to “note,”the
effect is synchronized with the
tempo.
Pre Amp
Gain
Low, Middle,
High
3
4
Rate Mode
Rate #1
0–1
Hz, note
5
6
7
Pre Amp Bass 0–127
Tone of the bass/mid/treble
frequency range
Middle cannot be set if
“MATCH Drive”is selected as
the Pre Amp Type.
0.05–10.00
Hz
1–127
Frequency of modulation (Hz)
Pre Amp
0–127
Middle
0–127
Frequency of modulation
(note)
5
6
Rate
0–21
note
Pre Amp
0–127
8
9
Treble
Depth
0–127
0–127
Depth of modulation
0–127
(MATCH
Drive:
Selects whether the left and
right phase of the modulation
will be the same or the
opposite.
Pre Amp
0–127
Tone for the ultra-high
frequency range
Presence
-127–0)
Turning this “On”produces a
sharper and brighter sound.
This parameter applies to the
“JC-120,”“Clean Twin,”and “BG
Lead”Pre Amp Types.
Inverse: The left and right
phase will be opposite. When
using a mono source, this
spreads the sound.
Synchro: The left and right
phase will be the same. Select
this when inputting a stereo
source.
Inverse,
Synchro
Pre Amp
0–1
7
Polarity
0–1
10
Off, On
Bright
Determines whether the
signal passes through the
speaker (ON), or not (OFF).
11 Speaker Sw
0–1
Off, On
8
9
Resonance
0–127
0–98
0-127
Amount of feedback
Speaker Type
#2
(See the
table.)
12
0–15
Type of speaker
Adjusts the proportion of the
phaser sound that is fed back
into the effect. Negative (-)
settings will invert the phase.
Cross
Feedback
Adjusts the location of the mic
that’s capturing the sound of
the speaker.
-98–+98%
13 Mic Setting
0–2
1, 2, 3
This can be adjusted in three
steps, from 1 to 3, with the mic
becoming more distant as the
value increases.
Level of the phase-shifted
sound
10 Mix
0–127
0–127
11 Low Gain
12 High Gain
13 Level
0–30
0–30
0–127
-15–+15 dB
-15–+15 dB
0–127
Gain of the low range
Gain of the high range
Output Level
14 Mic Level
15 Direct Level
16 Pan
0–127
0–127
0–127
0–127
0–127
0–127
L64–63R
0–127
Volume of the microphone
Volume of the direct sound
Stereo location of the output
Output level
17 Level
❍ Specifications of each Speaker Type
The speaker column indicates the diameter of each speaker unit (in inches) and the
number of units.
Type
Cabinet
Speaker
10
Microphone
Dynamic
Small 1
Small open-back enclosure
Small open-back enclosure
Open back enclosure
Open back enclosure
Open back enclosure
Open back enclosure
Open back enclosure
Open back enclosure
Open back enclosure
Sealed enclosure
Small 2
10
Dynamic
Middle
12 x 1
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
12 x 2
Dynamic
JC-120
Dynamic
Built-In 1
Built-In 2
Built-In 3
Built-In 4
Built-In 5
BG Stack 1
Dynamic
Condenser
Condenser
Condenser
Condenser
Condenser
20
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No Parameter
Value
Description
●0129: Multi Stage Phaser
Extremely high settings of the phase difference produce a deep phaser effect.
When this is set to “note,”the
effect is synchronized with the
tempo.
4
Rate Mode
0–1
Hz, note
No Parameter
Value
Description
4-Stage,
8-Stage,
12-Stage,
16-Stage,
20-Stage,
24-Stage
0.05–10.00
Hz
5
6
Rate #1
Rate
1–127
0–21
Frequency of modulation (Hz)
Frequency of modulation
(note)
1
Mode
0–5
Number of phaser stages
note
7
8
Depth #2
Phase
0–127
0–90
0–127
Depth of modulation
0–180 deg
Spatial spread of the sound
Adjusts the basic frequency
from which the sound will be
modulated.
2
3
Manual #2
Rate Mode
0–127
0–1
0–127
Adjusts the proportion of the
flanger sound that is fed back
into the effect. Negative (-)
settings will invert the phase.
9
Feedback
0–98
-98–+98%
When this is set to “note,”the
effect is synchronized with the
tempo.
Hz, note
10 Low Gain
0–30
0–30
-15–+15 dB
-15–+15 dB
Gain of the low range
Gain of the high range
0.05–10.00
Hz
11 High Gain
4
5
Rate #1
Rate
1–127
0–21
Frequency of modulation (Hz)
Volume balance between
the direct sound (D) and the
flanger sound (W)
D100:0W–
D0:100W
Frequency of modulation
(note)
12 Balance
0–100
0–127
note
6
7
Depth
0–127
0–127
0–127
0–127
Depth of modulation
Amount of feedback
13 Level
0–127
Output Level
Resonance
Level of the phase-shifted
sound
8
9
Mix
Pan
0–127
0–127
0–127
●0127: 3D Flanger
Stereo location of the output
sound
This applies a 3D effect to the flanger sound. The flanger sound will be positioned 90
degrees left and 90 degrees right.
L64–63R
10 Low Gain
11 High Gain
12 Level
0–30
0–30
0–127
-15–+15 dB
-15–+15 dB
0–127
Gain of the low range
Gain of the high range
Output Level
No Parameter
Value
Description
Type of filter
Off: No filter is used
Lpf: Cuts the frequency range
above the Cutoff Freq
Hpf: Cuts the frequency range
below the Cutoff Freq
1
Filter Type
0–2
Off, Lpf, Hpf
●012a: Infinite Phaser
A phaser that continues raising/lowering the frequency at which the sound is
modulated.
2
3
Cutoff Freq
Pre Delay
0–16
200–8000 Hz Basic frequency of the filter
Adjusts the delay time from
No Parameter
Value
Description
when the direct sound begins
until the flanger sound is
heard.
0–125
0.0–100.0 ms
Higher values will produce a
deeper phaser effect.
1
2
3
Mode
0–3
1, 2, 3, 4
-100–+100
0–127
When this is set to “note,”the
effect is synchronized with the
tempo.
Speed at which to raise or
lower the frequency at which
the sound is modulated
4
Rate Mode
0–1
Hz, note
Speed #1
0–127
0–127
(+: upward / -: downward)
0.05–10.00
Hz
5
6
Rate #1
Rate
1–127
0–21
Frequency of modulation (Hz)
Resonance
#2
Amount of feedback
Frequency of modulation
(note)
note
Volume of the phase-shifted
sound
4
5
6
Mix
0–127
0–127
0–30
0–127
7
8
Depth #2
Phase
0–127
0–90
0–127
Depth of modulation
Pan
L64–63R
-15–+15 dB
Panning of the output sound
0–180 deg
Spatial spread of the sound
Amount of boost/cut for the
low-frequency range
Adjusts the proportion of the
flanger sound that is fed back
into the effect. Negative (-)
settings will invert the phase.
Low Gain
9
Feedback
0–98
-98–+98%
Amount of boost/cut for the
high-frequency range
7
8
High Gain
Level
0–30
-15–+15 dB
0–127
Adjusts the method that will
be used to hear the sound
that is output to the OUTPUT
jacks. The optimal 3D effect
will be achieved if you select
Speaker when using speakers,
or Phones when using
0–127
Output volume
Speaker,
Phones
10 Output Mode 0–1
●0123: Stereo Flanger
This is a stereo flanger. (The LFO has the same phase for left and right.)
It produces a metallic resonance that rises and falls like a jet airplane taking off or
landing. A filter is provided so that you can adjust the timbre of the flanged sound.
headphones.
11 Low Gain
0–30
-15–+15 dB
-15–+15 dB
Gain of the low range
Gain of the high range
12 High Gain
0–30
No Parameter
Value
Description
Volume balance between
the direct sound (D) and the
flanger sound (W)
Type of filter
Off: No filter is used
Lpf: Cuts the frequency range
above the Cutoff Freq
Hpf: Cuts the frequency range
below the Cutoff Freq
D100:0W–
D0:100W
13 Balance
0–100
0–127
1
Filter Type
0–2
Off, Lpf, Hpf
14 Level
0–127
Output Level
2
3
Cutoff Freq
Pre Delay
0–16
200–8000 Hz Basic frequency of the filter
Adjusts the delay time from
when the direct sound begins
0–125
0.0–100.0 ms
until the flanger sound is
heard.
21
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MIDI Implementation
No Parameter
Value
Description
●0128: 2Band Flanger
A flanger that lets you apply an effect independently to the low-frequency and
high-frequency ranges.
Adjusts the amount of the
wah effect that will occur
in the range of the center
frequency.
Set a higher value for Q
to narrow the range to be
affected.
No Parameter
Value
Description
3
4
Peak
Sens
0–127
0–127
0–127
Frequency at which the
200–8000 Hz low and high ranges will be
divided
1
Split Freq
0–16
Adjusts the sensitivity with
which the filter is controlled.
Delay time from when the
0–127
0–1
Low Pre
Delay
original sound is heard to
when the low-range flanger
2
0–125
0–1
0.0–100.0 ms
Sets the direction in which
the frequency will change
when the auto-wah filter is
modulated.
Up: The filter will change
toward a higher frequency.
Down: The filter will change
toward a lower frequency.
sound is heard
When this is set to “note,”the
Low Rate
Mode
3
4
5
Hz, note
effect is synchronized with the
tempo.
5
Polarity
Up, Down
Hz, note
Rate at which the low-range
flanger sound is modulated
(Hz)
0.05–10.00
Hz
Low Rate #1 1–127
When this is set to “note,”the
effect is synchronized with the
tempo.
Rate at which the low-range
flanger sound is modulated
(note)
6
7
Rate Mode
Rate #1
0–1
Low Rate
0–21
note
0.05–10.00
Hz
1–127
Frequency of modulation (Hz)
Modulation depth for the
low-range flanger sound
6
7
Low Depth
Low Phase
0–127
0–90
0–127
Frequency of modulation
(note)
8
9
Rate
0–21
note
Spaciousness of the low-range
flanger sound
0–180 deg
Depth
0–127
0–127
Depth of modulation
Proportion of the low-range
flanger sound that is to
be returned to the input
(negative values invert the
phase)
Adjusts the degree of phase
shift of the left and right
sounds when the wah effect
is applied.
Low
Feedback
8
0–98
-98–+98%
10 Phase
0–90
0–180 deg
11 Low Gain
12 High Gain
13 Level
0–30
0–30
0–127
-15–+15 dB
-15–+15 dB
0–127
Gain of the low range
Gain of the high range
Output Level
Delay time from when the
original sound is heard to
when the high-range flanger
sound is heard
High Pre
Delay
9
0–125
0–1
0.0–100.0 ms
Hz, note
When this is set to “note,”the
effect is synchronized with the
tempo.
High Rate
Mode
10
●0103: Humanizer
Rate at which the high-range
flanger sound is modulated
(Hz)
Adds a vowel character to the sound, making it similar to a human voice.
0.05–10.00
Hz
11 High Rate #2 1–127
No Parameter
Value
Description
Rate at which the high-range
flanger sound is modulated
(note)
1
Drive Sw
0–1
Off, On
0–127
Turns Drive on/off.
12 High Rate
0–21
note
Degree of distortion
Also changes the volume.
2
Drive #2
0–127
Modulation depth for the
high-range flanger sound
3
4
Vowel1
Vowel2
0–4
0–4
a, e, i, o, u
a, e, i, o, u
13 High Depth
0–127
0–90
0–127
Selects the vowel.
Spaciousness of the high-
range flanger sound
14 High Phase
0–180 deg
When this is set to “note,”the
effect is synchronized with the
tempo.
5
6
Rate Mode
Rate
0–1
Hz, note
Proportion of the high-range
flanger sound that is to
be returned to the input
(negative values invert the
phase)
High
15
0.05–10.00
Hz
Frequency at which the two
vowels switch (Hz)
0–98
-98–+98%
1–127
Feedback
Frequency at which the two
vowels switch (note)
7
8
Rate #1
Depth
0–21
note
Volume balance of the original
sound (D) and flanger sound
(W)
D100:0W–
D0:100W
0–127
0–127
Effect depth
16 Balance
0–100
0–127
Determines whether the LFO
for switching the vowels is
reset by the input signal (ON)
or not (OFF).
Input Sync
Sw
17 Level
0–127
Output volume
9
0–1
Off, On
0–127
Input Sync
Threshold
Volume level at which reset is
applied
10
0–127
●0121: Auto Wah
Cyclically controls a filter to create cyclic change in timbre.
Point at which Vowel 1/2
switch
49 or less: Vowel 1 will have a
longer duration.
50: Vowel 1 and 2 will be of
equal duration.
51 or more: Vowel 2 will have a
longer duration.
No Parameter
Value
Description
Type of filter
11 Manual
0–100
0–100
Lpf: The wah effect will be
applied over a wide frequency
range.
Bpf: The wah effect will
be applied over a narrow
frequency range.
1
2
Filter Type
Manual #2
0–1
Lpf, Bpf
0–127
Gain of the low frequency
range
12 Low Gain
0–30
0–30
-15–+15 dB
-15–+15 dB
Adjusts the center frequency
at which the effect is applied.
Gain of the high frequency
range
0–127
13 High Gain
14 Pan
0–127
0–127
L64–63R
0–127
Stereo location of the output
Output level
15 Level
22
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MIDI Implementation
●012b: Ring Modulator
●012c: Slicer
This is an effect that applies amplitude modulation (AM) to the input signal,
producing bell-like sounds. You can also change the modulation frequency in
response to changes in the volume of the sound sent into the effect.
By applying successive cuts to the sound, this effect turns a conventional sound into
a sound that appears to be played as a backing phrase. This is especially effective
when applied to sustain-type sounds.
No Parameter
Value
Description
No Parameter
Value
Description
Adjusts the frequency at
which modulation is applied.
When this is set to “note,”the
effect is synchronized with the
tempo.
1
Frequency #1 0–127
0–127
0–127
1
Rate Mode
0–1
Hz, note
Adjusts the amount of
frequency modulation
applied.
2
Sens
0–127
0–1
Rate at which the 16-step
sequence will cycle (Hz)
2
3
4
Rate
1–127
12–21
0–127
0.05-10.00 Hz
note
Determines whether the
frequency modulation moves
towards higher frequencies
(Up) or lower frequencies
(Down).
Rate at which the 16-step
sequence will cycle (note)
Rate #1
Attack
3
Polarity
Up, Down
Speed at which the level
changes between steps
0–127
Specifies whether an input
note will cause the sequence
to resume from the first step
of the sequence (ON) or not
(OFF)
Gain of the low frequency
range
4
5
Low Gain
High Gain
0–30
0–30
-15–+15 dB
-15–+15 dB
Input Sync
Sw
5
6
0–1
Off, On
0–27
Gain of the high frequency
range
Volume balance between the
direct sound (D) and the effect
sound (W)
Input Sync
Threshold
Volume at which an input
note will be detected
D100:0W–
D0:100W
0–127
6
7
Balance #2
Level
0–100
0–127
Sets the manner in which the
volume changes as one step
progresses to the next.
0–127
Output level
Legato: The change in volume
from one step’s level to the
next remains unaltered. If the
level of a following step is the
same as the one preceding it,
there is no change in volume.
Slash: The level is momentarily
set to 0 before progressing to
the level of the next step. This
change in volume occurs even
if the level of the following
step is the same as the preced-
ing step.
●0125: Tremolo
Cyclically modulates the volume to add tremolo effect to the sound.
7
Mode
0–1
Legato, Slash
No Parameter
Value
Description
Modulation Wave
Tri: Triangle wave
Sqr: Square wave
Sin: Sine wave
Tri, Sqr, Sin,
Saw1, Saw2
1
Mod Wave
0–4
Saw1/2: Sawtooth wave
When this is set to “note,”the
effect is synchronized with the
tempo.
2
Rate Mode
0–1
Hz, note
Timing of volume changes for
even-numbered steps (step 2,
step 4, step 6...).
The higher the value, the later
the beat progresses.
3
4
Rate #1
Rate
1–127
0–21
0.05-10.00 Hz Frequency of the change (Hz)
8
9
Shuffle #2
Level
0–127
0–127
0–127
0–127
Frequency of the change
(note)
note
Output level
Depth to which the effect is
applied
5
Depth #2
0–127
0–127
6
7
8
Low Gain
High Gain
Level
0–30
0–30
0–127
-15–+15 dB
-15–+15 dB
0–127
Gain of the low range
Gain of the high range
Output Level
●0130: Compressor
Flattens out high levels and boosts low levels, smoothing out fluctuations in volume.
No Parameter
Value
Description
Sets the speed at which
compression starts
1
Attack #2
0–127
0–127
●0126: Auto Pan
Cyclically modulates the stereo location of the sound.
Adjusts the volume at which
compression begins
2
3
4
Threshold #1 0–127
0–127
No Parameter
Value
Description
Post Gain
Low Gain
0–18
0–30
0–+18 dB
-15–+15 dB
Adjusts the output gain.
Modulation Wave
Tri: triangle wave
Sqr: square wave
Sin: sine wave
Gain of the low frequency
range
Tri, Sqr, Sin,
Saw1, Saw2
1
2
Mod Wave
Rate Mode
0–4
Gain of the high frequency
range
5
6
High Gain
Level
0–30
-15–+15 dB
0–127
Saw1/2: sawtooth wave
When this is set to “note,”
the effect is synchronized
with the tempo.
0–127
Output level
0–1
Hz, note
Frequency of the change
(Hz)
3
4
5
Rate #1
Rate
1–127
0–21
0.05–10.00 Hz
note
Frequency of the change
(note)
Depth to which the effect
is applied
Depth #2
0–127
0–127
6
7
8
Low Gain
High Gain
Level
0–30
0–30
0–127
-15–+15 dB
-15–+15 dB
0–127
Gain of the low range
Gain of the high range
Output Level
23
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MIDI Implementation
No Parameter
Value
Description
●0131: Limiter
Compresses signals that exceed a specified volume level, preventing distortion from
occurring.
Adjusts the differences in Pre
Delay between each chorus
sound.
Pre Delay
6
0–20
0–20
Deviation
No Parameter
Value
Description
Adjusts the difference in
modulation depth between
each chorus sound.
Depth
7
Adjusts the time after the
signal volume falls below the
Threshold Level until compres-
sion is no longer applied.
0–40
0–20
-20–+20
Deviation
1
2
Release
0–127
0–127
0–127
Adjusts the difference in
stereo location between each
chorus sound.
0: All chorus sounds will be in
the center.
20: Each chorus sound will be
spaced at 60 degree intervals
relative to the center.
Adjusts the volume at which
compression begins
Threshold #1 0–127
Pan
8
0–20
Deviation
1.5:1, 2:1, 4:1,
100:1
3
4
5
Ratio #2
0–3
Compression ratio
Post Gain
Low Gain
0–18
0–30
0–+18 dB
Adjusts the output gain.
Gain of the low frequency
range
Volume balance between
the direct sound (D) and the
chorus sound (W)
-15–+15 dB
D100:0W–
D0:100W
9
Balance
0–100
0–127
Gain of the high frequency
range
6
7
High Gain
Level
0–30
-15–+15 dB
0–127
10 Level
0–127
Output Level
0–127
Output level
●0141: Tremolo Chorus
●0142: Stereo Chorus
This is a chorus effect with added Tremolo (cyclic modulation of volume).
This is a stereo chorus. A filter is provided so that you can adjust the timbre of the
chorus sound.
No Parameter
Value
Description
Adjusts the delay time from
0.0–100.0 ms the direct sound until the
chorus sound is heard.
No Parameter
Value
Description
1
2
Pre Delay
0–125
Type of filter
Off: No filter is used
Lpf: Cuts the frequency range
above the Cutoff Freq
Hpf: Cuts the frequency range
below the Cutoff Freq
When this is set to “note,”the
Chorus Rate
Mode
0–1
Hz, note
effect is synchronized with the
tempo.
1
Filter Type
0–2
Off, Lpf, Hpf
0.05–10.00
Hz
Modulation frequency of the
chorus effect (Hz)
3
4
5
Chorus Rate 1–127
Chorus Rate 0–21
2
3
Cutoff Freq
Pre Delay
0–16
200–8000 Hz Basic frequency of the filter
Modulation frequency of the
chorus effect (note)
note
Adjusts the delay time from
0.0–100.0 ms the direct sound until the
chorus sound is heard.
0–125
Chorus
0–127
Modulation depth of the
chorus effect
0–127
Depth #1
When this is set to “note,”the
effect is synchronized with the
tempo.
When this is set to “note,”the
effect is synchronized with the
tempo.
4
Rate Mode
0–1
Hz, note
Tremolo Rate
0–1
6
Hz, note
Mode
0.05–10.00
Hz
5
6
Rate #1
Rate
1–127
0–21
Frequency of modulation (Hz)
Tremolo
1–127
0.05–10.00
Hz
Modulation frequency of the
tremolo effect (Hz)
7
Rate #2
Frequency of modulation
(note)
note
Modulation frequency of the
tremolo effect (note)
8
Tremolo Rate 0–21
note
7
8
9
Depth #2
Phase
0–127
0–90
0–30
0–30
0–127
Depth of modulation
Spatial spread of the sound
Gain of the low range
Gain of the high range
Tremolo
0–127
9
0–127
Spread of the tremolo effect
Spread of the tremolo effect
0–180 deg
-15–+15 dB
-15–+15 dB
Separation
Low Gain
Tremolo
0–90
10
0–180 deg
10 High Gain
11 Balance
12 Level
Phase
Volume balance between
the direct sound (D) and the
chorus sound (W)
Volume balance between
the direct sound (D) and the
tremolo chorus sound (W)
D100:0W–
D0:100W
D100:0W–
D0:100W
0–100
0–127
11 Balance
0–100
0–127
0–127
Output Level
12 Level
0–127
Output Level
●0140: Hexa Chorus
Uses a six-phase chorus (six layers of chorused sound) to give richness and spatial
spread to the sound.
No Parameter
Value
Description
Adjusts the delay time from
0.0–100.0 ms the direct sound until the
chorus sound is heard.
1
Pre Delay
0–125
When this is set to “note,”the
2
3
Rate Mode
Rate #1
0–1
Hz, note
effect is synchronized with the
tempo.
0.05–10.00
Hz
1–127
Frequency of modulation (Hz)
Frequency of modulation
(note)
4
5
Rate
0–21
note
Depth #2
0–127
0–127
Depth of modulation
24
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MIDI Implementation
●0143: Space D
●0145: 2Band Chorus
This is a multiple chorus that applies two-phase modulation in stereo. It gives no
impression of modulation, but produces a transparent chorus effect.
A chorus effect that lets you apply an effect independently to the low-frequency and
high-frequency ranges.
No Parameter
Value
Description
No Parameter
Value
Description
Adjusts the delay time from the
direct sound until the chorus
sound is heard.
Frequency at which the
200–8000 Hz low and high ranges will be
divided
0.0–100.0
ms
1
Pre Delay
0–125
1
Split Freq
0–16
When this is set to “note,”the
effect is synchronized with the
tempo.
Delay time from when the
original sound is heard to
when the low-range chorus
sound is heard
2
3
Rate Mode
Rate #1
0–1
Hz, note
Low Pre
Delay
2
0–125
0.0–100.0 ms
0.05–10.00
Hz
1–127
Frequency of modulation (Hz)
When this is set to “note,”the
effect is synchronized with the
tempo.
Low Rate
Mode
3
4
5
0–1
Hz, note
4
5
6
7
8
Rate
0–21
0–127
0–90
0–30
0–30
note
Frequency of modulation (note)
Depth of modulation
Depth #2
Phase
0–127
Rate at which the low-range
chorus sound is modulated
(Hz)
0.05–10.00
Hz
0–180 deg
Spatial spread of the sound
Low Rate
Low Rate
1–127
0–21
Low Gain
High Gain
-15–+15 dB Gain of the low range
-15–+15 dB Gain of the high range
Rate at which the low-range
chorus sound is modulated
(note)
note
Volume balance between the
direct sound (D) and the chorus
sound (W)
D100:0W–
D0:100W
9
Balance
0–100
0–127
Low Depth
#1
Modulation depth for the
low-range chorus sound
6
7
0–127
0–90
0–127
10 Level
0–127
Output Level
Spaciousness of the low-range
chorus sound
Low Phase
0–180 deg
Delay time from when the
original sound is heard to
when the high-range chorus
sound is heard
●0144: 3D Chorus
High Pre
Delay
8
9
0–125
0.0–100.0 ms
Hz, note
This applies a 3D effect to the chorus sound. The chorus sound will be positioned 90
degrees left and 90 degrees right.
When this is set to “note,”the
effect is synchronized with the
tempo.
High Rate
Mode
No Parameter
Value
Description
0–1
Type of filter
Off: No filter is used
Rate at which the low-range
chorus sound is modulated
(Hz)
0.05–10.00
Hz
Lpf: Cuts the frequency range
above the Cutoff Freq
Hpf: Cuts the frequency range
below the Cutoff Freq
10 High Rate
1–127
0–21
1
Filter Type
0–2
Off, Lpf, Hpf
Rate at which the low-range
chorus sound is modulated
(note)
11 High Rate
note
2
3
Cutoff Freq
Pre Delay
0–16
200–8000 Hz Basic frequency of the filter
Adjusts the delay time from
0.0–100.0 ms the direct sound until the
chorus sound is heard.
High Depth
#2
Modulation depth for the
high-range chorus sound
12
0–127
0–90
0–127
0–125
Spaciousness of the high-
range chorus sound
13 High Phase
0–180 deg
When this is set to “note,”the
4
Rate Mode
0–1
Hz, note
effect is synchronized with the
tempo.
Volume balance of the original
sound (D) and chorus sound
(W)
D100:0W–
D0:100W
14 Balance
0–100
0–127
0.05–10.00
Hz
5
6
Rate #1
Rate
1–127
0–21
Frequency of modulation (Hz)
15 Level
0–127
Output volume
Frequency of modulation
(note)
note
Modulation depth of the
chorus effect
7
8
Depth #2
Phase
0–127
0–90
0–127
0–180 deg
Spatial spread of the sound
Adjusts the method that will
be used to hear the sound
that is output to the OUTPUT
jacks.
The optimal 3D effect will
be achieved if you select
Speaker when using speakers,
or Phones when using
headphones.
Speaker,
Phones
9
Output Mode 0–1
10 Low Gain
0–30
0–30
-15–+15 dB
-15–+15 dB
Gain of the low range
Gain of the high range
11 High Gain
Volume balance between
the direct sound (D) and the
chorus sound (W)
D100:0W–
D0:100W
12 Balance
0–100
0–127
13 Level
0–127
Output Level
25
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MIDI Implementation
No Parameter
Value
Description
●0122: Rotary
The Rotary effect simulates the sound of the rotary speakers often used with the
electric organs of the past.
Tweeter Slow
0.05–10.00
Hz
8
1–127
Speed
Since the movement of the high range and low range rotors can be set indepen-
dently, the unique type of modulation characteristic of these speakers can be
simulated quite closely. This effect is most suitable for electric organ tones.
Tweeter Fast
Speed
0.05–10.00
Hz
9
1–127
0–127
0–127
0–127
Settings of the tweeter
The parameters are the same
as for the woofer.
Tweeter
10
0–127
0–127
0–127
Trans Up
No Parameter
Value
Description
Tweeter
11
Simultaneously switch the
rotational speed of the low
frequency rotor and high
frequency rotor.
Slow: Slows down the rotation
to the Slow Rate.
Trans Down
Tweeter
Level
12
1
Speed #1
0–1
Slow, Fast
Sets the rotary speaker stereo
image. The higher the value
set, the wider the sound is
spread out.
13 Spread
0–10
0–10
Fast: Speeds up the rotation to
the Fast Rate.
14 Low Gain
15 High Gain
16 Level
0–30
0–30
0–127
-15–+15 dB
-15–+15 dB
0–127
Gain of the low range
Gain of the high range
Output Level
Woofer Slow
Speed
0.05–10.00
Hz
Slow speed (Slow) of the low
frequency rotor
2
3
1–127
1–127
Woofer Fast
Speed
0.05–10.00
Hz
Fast speed (Fast) of the low
frequency rotor
Adjusts the time it takes the
low frequency rotor to reach
the newly selected speed
when switching from fast to
slow (or slow to fast) speed.
Lower values will require
longer times.
●0300: Rotary Multi
Woofer
Acceleration
4
0–15
0–15
This is an effect combining the VK series internal effect with an organ effect with the
same features.
It comprises vibrato/chorus, overdrive, and rotary effects.
Volume of the low frequency
rotor
No Parameter
Value
Description
5
Woofer Level 0–127
0–127
Vib/Cho
Switch
Switches the vibrato and
chorus effects
1
0–1
Off, On
Tweeter Slow
1–127
0.05–10.00
Hz
6
Speed
Vibrato and chorus effect
types
Tweeter Fast
1–127
0.05–10.00
Hz
Settings of the high frequency
rotor
The parameters are the same
as for the low frequency rotor
7
Speed
V-1, V-2, V-3: Adds a wavering
(vibrato) that is created by
changes in the pitch.The
effect deepens as the value is
increased
C-1, C-2, C-3: Adds a fullness
and breadth (chorus) to the
sound.The effect deepens as
the value is increased.
Tweeter
0–15
8
0–15
Acceleration
V-1, V-2, V-3,
C-1, C-2, C-3
2
Vib/Cho Type 0–5
Tweeter
0–127
Level
9
0–127
Separation
0–127
#2
Spatial dispersion of the
sound
10
0–127
0–127
11 Level
0–127
Output Level
This reproduces the subtle
differences in the vibrato and
chorus effects in organs built
in different years.
Vib/Cho
Vintage
3
4
0–2
`50, `60, `70
0–127
●012d: Rotary2
This type provides modified response for the rotary speaker, with the low end
boosted further.
Vib/Cho
Level
0–127
0–1
Vibrato/chorus effect volume
This effect is a descendant of the Roland VK Series’built-in rotary speaker.
5
6
7
OD Switch
Off, On
0–127
0–127
Switches the overdrive effect
Amount of distortion
OD Drive #2 0–127
No Parameter
Value
Description
OD Level
0–127
Overdrive effect volume
Rotational speed of the
rotating speaker
1
2
Speed #1
Brake #2
0–1
Slow, Fast
Off, On
Rotary
Switch
8
0–1
Off, On
Switches the rotary effect
Switches the rotation of the
rotary speaker.
When this is turned on, the
rotation will gradually stop.
When it is turned off, the
rotation will gradually resume.
Low- and high-frequency
rotation speeds (Rate)
Slow: (Slow Rate)
Rotary Speed
#1
9
0–1
Slow, Fast
0–1
Fast: (Fast Rate)
0.05–10.00
Hz
Rate with low-frequency rotor
set to Slow rate
10 R-Wf Slow Sp 1–127
Woofer Slow
Speed
0.05–10.00
Hz
Low-speed rotation speed of
the woofer
3
4
1–127
1–127
0.05–10.00
Hz
Rate with low-frequency rotor
set to Fast rate
11 R-Wf Fast Sp 1–127
Woofer Fast
Speed
0.05–10.00
Hz
High-speed rotation speed of
the woofer
Speed at which the low-
frequency rotor’s rotation rate
changes when the rotation
speed is switched
Adjusts the rate at which the
woofer rotation speeds up
when the rotation is switched
from Slow to Fast.
12 R-Wf Accel
0–15
0–15
Woofer Trans
Up
5
0–127
0–127
0–127
13 R-Wf Level
0–127
0–127
Low-frequency rotor volume
Adjusts the rate at which the
woofer rotation speeds up
when the rotation is switched
from Fast to Slow.
0.05–10.00
Hz
14 R-Tw Slow Sp 1–127
Woofer Trans
Down
6
7
0–127
0–127
High-frequency rotor setting
This parameter is the same
as that for the low-frequency
rotor.
0.05–10.00
Hz
15 R-Tw Fast Sp 1–127
Woofer Level 0–127
Volume of the woofer
16 R-Tw Accel
0–15
0–15
17 R-Tw Level
0–127
0–127
Rotary
18
Amount of breadth in the
sound
0–127
0–127
0–127
Separat
19 Rotary Level 0–127
Output volume
26
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MIDI Implementation
No Parameter
Value
Description
●015b: Stereo Delay1
This is a stereo delay.
Gain of the high frequency
range
13 High Gain
0–30
-15–+15 dB
No Parameter
Value
Description
Volume balance between the
direct sound (D) and the delay
sound (W)
D100:0W–
D0:100W
When this is set to “note,”the
effect is synchronized with the
tempo.
14 Balance #2
0–100
0–127
Delay Left
Mode
1
0–1
ms, note
15 Level
0-–27
Output level
Adjusts the time until the
delay sound is heard. (Hz)
2
3
4
Delay Left
Delay Left
0–127
0–21
0–1
1–1270 ms
note
Adjusts the time until the
delay sound is heard. (note)
●015d: Stereo Delay3
This is a stereo delay.
Delay Right
Mode
ms, note
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
No Parameter
Value
Description
5
6
7
8
Delay Right
Delay Right
Phase Left
Phase Right
0–127
0–21
0–1
1–1270 ms
note
When this is set to “note,”the
effect is synchronized with the
tempo.
Delay Left
Mode
1
0–1
ms, note
Normal,
Inverse
Phase of the delay sound
0–1
Adjusts the time until the
delay sound is heard. (Hz)
2
3
4
Delay Left
Delay Left
0–127
0–21
0–1
1–1270 ms
note
Selects the way in which delay
sound is fed back into the
effect. (See the figures above.)
Feedback
Mode
Normal,
Cross
9
0–1
Adjusts the time until the
delay sound is heard. (note)
Adjusts the amount of the
delay sound that’s fed back
into the effect.
Delay Right
Mode
ms, note
10 Feedback #1 49–89
0–+80%
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
5
6
7
8
Delay Right
Delay Right
Phase Left
Phase Right
0–127
0–21
0–1
1–1270 ms
note
Adjusts the frequency above
which sound fed back to the
200–8000 Hz, effect is filtered out. If you
Normal,
Inverse
Phase of the delay sound
11 HF Damp
0–17
Bypass
don’t want to filter out any
high frequencies, set this
parameter to Bypass.
0–1
Selects the way in which delay
sound is fed back into the
effect. (See the figures above.)
Feedback
Mode
Normal,
Cross
9
0–1
Gain of the low frequency
range
12 Low Gain
0–30
0–30
-15–+15 dB
-15–+15 dB
Adjusts the amount of the
delay sound that’s fed back
into the effect.
Gain of the high frequency
range
10 Feedback #1 49–89
0–+80%
13 High Gain
Volume balance between the
direct sound (D) and the delay
sound (W)
Adjusts the frequency above
which sound fed back to the
200–8000 Hz, effect is filtered out. If you
D100:0W–
D0:100W
14 Balance #2
0–100
0–127
11 HF Damp
0–17
Bypass
don’t want to filter out any
high frequencies, set this
parameter to Bypass.
15 Level
0–127
Output level
Gain of the low frequency
range
12 Low Gain
0–30
0–30
-15–+15 dB
-15–+15 dB
●015c: Stereo Delay2
This is a stereo delay.
Gain of the high frequency
range
13 High Gain
No Parameter
Value
Description
Volume balance between the
direct sound (D) and the delay
sound (W)
D100:0W–
D0:100W
When this is set to “note,”the
effect is synchronized with the
tempo.
14 Balance #2
0–100
0–127
Delay Left
Mode
1
0–1
ms, note
15 Level
0–127
Output level
Adjusts the time until the
delay sound is heard. (Hz)
2
3
4
Delay Left
Delay Left
0–127
0–21
0–1
1–1270 ms
note
Adjusts the time until the
delay sound is heard. (note)
Delay Right
Mode
ms, note
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
5
6
7
8
Delay Right
Delay Right
Phase Left
Phase Right
0–127
0–21
0–1
1–1270 ms
note
Normal,
Inverse
Phase of the delay sound
0–1
Selects the way in which delay
sound is fed back into the
effect. (See the figures above.)
Feedback
Mode
Normal,
Cross
9
0–1
Adjusts the amount of the
delay sound that’s fed back
into the effect.
10 Feedback #1 49–89
0–+80%
Adjusts the frequency above
which sound fed back to the
200–8000 Hz, effect is filtered out. If you
11 HF Damp
0–17
0–30
Bypass
don’t want to filter out any
high frequencies, set this
parameter to Bypass.
Gain of the low frequency
range
12 Low Gain
-15–+15 dB
27
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MIDI Implementation
No Parameter
Value
Description
●015e: Stereo Delay4
This is a stereo delay.
Gain of the high frequency
range
13 High Gain
0–30
-15–+15 dB
No Parameter
Value
Description
Volume balance between the
direct sound (D) and the delay
sound (W)
D100:0W–
D0:100W
When this is set to “note,”the
effect is synchronized with the
tempo.
14 Balance #2
0–100
0–127
Delay Left
Mode
1
0–1
ms, note
15 Level
0–127
Output level
Adjusts the time until the
delay sound is heard. (Hz)
2
3
4
Delay Left
Delay Left
0–127
0–21
0–1
1–1270 ms
note
Adjusts the time until the
delay sound is heard. (note)
●0150: Monaural Delay
A delay that provides a long delay time.
Delay Right
Mode
ms, note
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
No Parameter
Value
Description
5
6
7
8
Delay Right
Delay Right
Phase Left
Phase Right
0–127
0–21
0–1
1–1270 ms
note
When this is set to “note,”the
effect is synchronized with the
tempo.
1
2
Delay Mode 0–1
ms, note
Normal,
Inverse
Phase of the delay sound
0–1
Delay time from when the
original sound is heard to
when the delay sound is heard
(Hz)
Selects the way in which delay
sound is fed back into the
effect. (See the figures above.)
Feedback
Mode
Normal,
Cross
Delay Time
0–127
0–21
1–2540 ms
9
0–1
Adjusts the amount of the
delay sound that’s fed back
into the effect.
Delay time from when the
original sound is heard to
when the delay sound is heard
(note)
10 Feedback #1 49–89
0–+80%
Delay Time
#1
3
note
Adjusts the frequency above
which sound fed back to the
200–8000 Hz, effect is filtered out. If you
Phase of the delay (NORMAL:
non-inverted, INVERSE:
inverted)
NORMAL,
INVERSE
4
5
Phase
0–1
11 HF Damp
0–17
Bypass
don’t want to filter out any
high frequencies, set this
parameter to Bypass.
Proportion of the delay sound
that is to be returned to the
input
Feedback
49–89
0–+80%
Gain of the low frequency
range
12 Low Gain
0-30
0-30
-15–+15 dB
-15–+15 dB
Frequency at which the
200–8000 Hz, high-frequency content of
Gain of the high frequency
range
13 High Gain
6
HF Damp
0–17
Bypass
the delayed sound will be cut
(Bypass: no cut)
Volume balance between the
direct sound (D) and the delay
sound (W)
D100:0W–
D0:100W
14 Balance #2
0-100
0-127
7
8
Pan
0–127
0–30
L64–63R
Panning of the delay sound
Amount of boost/cut for the
high-frequency range
Low Gain
-15–+15 dB
15 Level
0–127
Output level
Amount of boost/cut for the
high-frequency range
9
High Gain
0–30
-15–+15 dB
Volume balance of the original
sound (D) and the delay sound
(W)
D100:0W–
D0:100W
●015f: Stereo Delay5
10 Balance #2
0–100
0–127
This is a stereo delay.
11 Level
0–127
Output volume
No Parameter
Value
Description
When this is set to “note,”the
effect is synchronized with the
tempo.
Delay Left
Mode
1
0–1
ms, note
Adjusts the time until the
delay sound is heard. (Hz)
2
3
4
Delay Left
Delay Left
0–127
0–21
0–1
1–1270 ms
note
Adjusts the time until the
delay sound is heard. (note)
Delay Right
Mode
ms, note
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
5
6
7
8
Delay Right
Delay Right
Phase Left
Phase Right
0–127
0–21
0–1
1–1270 ms
note
Normal,
Inverse
Phase of the delay sound
0–1
Selects the way in which delay
sound is fed back into the
effect. (See the figures above.)
Feedback
Mode
Normal,
Cross
9
0–1
Adjusts the amount of the
delay sound that’s fed back
into the effect.
10 Feedback #1 49–89
0–+80%
Adjusts the frequency above
which sound fed back to the
200–8000 Hz, effect is filtered out. If you
11 HF Damp
0–17
0–30
Bypass
don’t want to filter out any
high frequencies, set this
parameter to Bypass.
Gain of the low frequency
range
12 Low Gain
-15–+15 dB
28
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MIDI Implementation
No Parameter
Value
Description
●0151: Modulation Delay
Adds modulation to the delayed sound.
Adjusts the frequency above
which sound fed back to the
200–8000 Hz, effect is filtered out. If you do
No Parameter
Value
Description
11 HF Damp
0–17
Bypass
not want to filter out any high
frequencies, set this parameter
to Bypass.
When this is set to “note,”the
effect is synchronized with the
tempo.
Delay Left
Mode
1
0–1
ms, note
12 Left Level
0–127
0–127
0–127
0–127
0–127
Volume of each delay
Volume of each delay
Volume of each delay
Adjusts the time until the
delay sound is heard. (Hz)
2
3
4
Delay Left
Delay Left
0–127
0–21
0–1
1–1270 ms
note
13 Right Level
Adjusts the time until the
delay sound is heard. (note)
14 Center Level 0–127
Gain of the low frequency
range
15 Low Gain
0–30
0–30
-15–+15 dB
-15–+15 dB
Delay Right
Mode
ms, note
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
Gain of the high frequency
range
16 High Gain
5
6
Delay Right
Delay Right
0–127
0–21
1–1270 ms
note
Volume balance between the
direct sound (D) and the delay
sound (W)
D100:0W–
D0:100W
17 Balance #2
0–100
0–127
Selects the way in which delay
sound is fed back into the
effect.
Feedback
Mode
Normal,
Cross
7
8
0–1
18 Level
0–127
Output level
Adjusts the amount of the
delay sound that’s fed back
into the effect.
Feedback
49–89
0–+80%
●0157: 3D Delay
Adjusts the frequency above
which sound fed back to the
200–8000 Hz, effect is filtered out. If you
This applies a 3D effect to the delay sound. The delay sound will be positioned 90
degrees left and 90 degrees right.
9
HF Damp
0–17
0–1
Bypass
don’t want to filter out any
high frequencies, set this
parameter to Bypass.
No Parameter
Value
Description
When this is set to “note,”the
effect is synchronized with the
tempo.
Delay Left
Mode
1
0–1
ms, note
When this is set to “note,”the
effect is synchronized with the
tempo.
10 Rate Mode
Hz, note
Adjusts the delay time from
the direct sound until the
delay sound is heard. (Hz)
2
Delay Left
Delay Left
0–127
1–2540 ms
0.05–10.00
Hz
11 Rate
1–127
0–21
Frequency of modulation (Hz)
Adjusts the delay time from
the direct sound until the
delay sound is heard. (note)
Frequency of modulation
(note)
12 Rate
note
3
4
0–21
0–1
note
13 Depth #1
0–127
0–90
0–127
Depth of modulation
Delay Right
Mode
14 Phase
0–180 deg
Spatial spread of the sound
ms, note
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
Gain of the low frequency
range
15 Low Gain
0–30
0–30
-15–+15 dB
-15–+15 dB
5
6
Delay Right
Delay Right
0–127
0–21
1–2540 ms
note
Gain of the high frequency
range
16 High Gain
Delay Center
Mode
7
0–1
ms, note
Settings of the Delay Center
The parameters are the same
as for the Delay Left.
Volume balance between the
direct sound (D) and the delay
sound (W)
D100:0W–
D0:100W
8
9
Delay Center 0–127
Delay Center 0–21
1–2540 ms
note
17 Balance #2
0–100
0–127
18 Level
0–127
Output level
Adjusts the proportion of the
delay sound that is fed back
into the effect.
Center
Feedback #1
10
49–89
0–+80%
Adjusts the frequency above
which sound fed back to
200–8000 Hz, the effect will be cut. If you
●0152: Triple Tap Delay
Produces three delay sounds; center, left and right.
11 HF Damp
0–17
Bypass
do not want to cut the high
frequencies, set this parameter
to Bypass.
No Parameter
Value
Description
When this is set to “note,”the
effect is synchronized with the
tempo.
Delay Left
Mode
1
0–1
ms, note
12 Left Level
0–127
0–127
Output level of the delay
sound
13 Right Level
0–127
Adjusts the time until the
delay sound is heard. (Hz)
2
3
4
Delay Left
Delay Left
0–127
0–21
0–1
1–2540 ms
note
14 Center Level 0–127
Adjusts the method that will
be used to hear the sound
that is output to the OUTPUT
jacks. The optimal 3D effect
will be achieved if you select
Speaker when using speakers,
or Phones when using
Adjusts the time until the
delay sound is heard. (note)
Delay Right
Mode
Speaker,
Phones
ms, note
15 Output Mode 0–1
Settings of the Delay Right
The parameters are the same
as for the Delay Left.
5
6
Delay Right
Delay Right
0–127
0–21
1–2540 ms
note
headphones.
Delay Center
Mode
7
0–1
ms, note
16 Low Gain
0–30
0–30
-15–+15 dB
-15–+15 dB
Gain of the low range
Gain of the high range
Settings of the Delay Center
The parameters are the same
as for the Delay Left.
17 High Gain
8
9
Delay Center 0–127
Delay Center 0–21
1–2540 ms
note
Volume balance between the
direct sound (D) and the effect
sound (W)
D100:0W–
D0:100W
18 Balance #2
0–100
0–127
Adjusts the amount of the
delay sound that’s fed back
into the effect.
Center
Feedback #1
10
49–89
0–+80%
19 Level
0–127
Output Level
29
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MIDI Implementation
No Parameter
Low Gain
Value
Description
●0159: Tape Echo
A virtual tape echo that produces a realistic tape delay sound. This simulates the tape
echo section of a Roland RE-201 Space Echo.
Amount of boost/cut for the
low-frequency range
9
0–30
-15–+15 dB
-15–+15 dB
Amount of boost/cut for the
high-frequency range
10 High Gain
0–30
No Parameter
Value
Description
Combination of playback
heads to use
Select from three different
heads with different delay
times.
Volume balance of the original
sound (D) and the delay sound
(W)
D100:0W–
D0:100W
11 Balance #2
0–100
0–127
S, M, L, S+M,
S+L, M+L,
S+M+L
1
Mode
0–6
12 Level
0–127
Output volume
S: short
M: middle
L: long
●0172: Lo-Fi
Tape speed
This is an effect that intentionally degrades the sound quality for creative purposes.
Repeat Rate
#1
Increasing this value will
shorten the spacing of the
delayed sounds.
2
0–127
0–127
No Parameter
Value
Description
Selects the type of filter
applied to the sound before
it passes through the Lo-Fi
effect.
3
4
Intensity
Bass
0–127
0–30
0–127
Amount of delay repeats
Pre Filter
Type
1
0–5
1–6
1–9
Boost/cut for the lower range
of the echo sound
-15–+15 dB
Boost/cut for the upper range
of the echo sound
Degrades the sound
quality. The sound quality
grows poorer as this value is
increased.
5
Treble
0–30
-15–+15 dB
L64–63R
2
LoFi Type #1 0–8
6
7
8
Head S Pan
Head M Pan
Head L Pan
0–127
0–127
0–127
Independent panning for
the short, middle, and long
playback heads
Type of filter
Off: no filter is used
Lpf: cuts the frequency range
above the Cutoff
Hpf: cuts the frequency range
below the Cutoff
Amount of tape-dependent
distortion to be added
Post Filter
Type
3
4
0–2
Off, Lpf, Hpf
200–8000 Hz
This simulates the slight tonal
changes that can be detected
by signal-analysis equipment.
Increasing this value will
increase the distortion.
Tape
Distortion
9
0–5
0–5
Post Filter
Cutoff
Basic frequency of the Post
Filter
0–16
5
6
Low Gain
High Gain
0–30
0–30
-15–+15 dB
-15–+15 dB
Gain of the low range
Gain of the high range
Speed of wow/flutter
Wow/Flutter
Rate
(complex variation in pitch
caused by tape wear and
rotational irregularity)
10
11
0–127
0–127
0–127
0–127
Volume balance between the
direct sound (D) and the effect
sound (W)
D100:0W–
D0:100W
7
8
Balance #2
Level
0–100
0–127
Wow/Flutter
Depth
Depth of wow/flutter
0–127
Output level
12 Echo Level #2 0–127
0–127
0–127
0–127
Volume of the echo sound
Volume of the original sound
Output level
13 Direct Level
0–127
0–127
14 Level
●0175: Telephone
No Parameter
Value
Description
Voice Quality
#1
Audio quality of the telephone
voice
●015a: Reverse Delay
1
0–15
0–15
This is a reverse delay that adds a reversed and delayed sound to the input sound. A
tap delay is connected immediately after the reverse delay.
Bandwidth of the telephone
voice
2
Treble
0–30
–15–+15 dB
No Parameter
Value
Description
Volume balance between the
direct sound (D) and the effect
sound (W)
D100:0–
D0:100W
3
4
Balance #2
Level
0–100
0–127
Volume at which the reverse
delay will begin to be applied
1
Threshold
0–127
0–127
0–127
Output level
When this is set to “note,”the
effect is synchronized with the
tempo.
Rev Delay
Mode
2
0–1
ms, note
Delay time from when sound
is input into the reverse delay
until the delay sound is heard
(Hz)
Rev Delay
Time #1
3
0–127
1–1270 ms
Delay time from when sound
is input into the reverse delay
until the delay sound is heard
(note)
Rev Delay
Time
4
5
6
0–21
49–89
0–17
note
Proportion of the delay sound
that is to be returned to the
input of the reverse delay
Rev Delay
Feedback
0–+80%
Frequency at which the
200–8000 Hz, high-frequency content of the
Rev Delay HF
Damp
Bypass
reverse-delayed sound will be
cut (Bypass: no cut)
Rev Delay
Pan
Panning of the reverse delay
sound
7
8
0–127
0–127
L64–63R
0–127
Rev Delay
Level
Volume of the reverse delay
sound
30
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MIDI Implementation
No Parameter
Value
Description
●0156: Gate Reverb
This is a special type of reverb in which the reverberant sound is cut off before its
natural length.
Frequency of modulation
(note)
6
7
Flanger Rate 0–21
note
Flanger
0–127
Depth
0–127
Depth of modulation
No Parameter
Value
Description
Type of reverb
Normal: conventional gated
reverb
Reverse: backwards reverb
Sweep1: the reverberant
sound moves from right to left
Sweep2: the reverberant
sound moves from left to right
Adjusts the proportion of the
flanger sound that is fed back
into the effect. Negative (-)
settings will invert the phase.
Flanger
0–98
8
9
-98–+98%
Normal,
Reverse,
Sweep1,
Sweep2
Feedback
1
Type #1
0–3
Adjusts the volume balance
between the sound that is
sent through the flanger (W)
and the sound that is not sent
through the flanger (D).
Flanger
0–100
D100:0W–
D0:100W
Balance #2
Adjusts the delay time from
0.0–100.0 ms the direct sound until the
reverb sound is heard.
2
3
Pre Delay
Gate Time
0–125
0–99
10 Level
0–127
0–127
Output Level
Adjusts the time from when
the reverb is heard until it
disappears.
5–500 ms
●0202: Overdrive Delay
4
5
Low Gain
High Gain
0–30
0–30
-15–+15 dB
-15–+15 dB
Gain of the low range
Gain of the high range
This effect connects an overdrive and a delay in series.
No Parameter
Value
Description
Volume balance between
the direct sound (D) and the
reverb sound (W)
D100:0W–
D0:100W
6
7
Balance #2
Level
0–100
0–127
Overdrive
Degree of distortion
Also changes the volume.
1
0–127
0–127
Drive #1
0–127
Output Level
Overdrive
Pan
Stereo location of the
overdrive sound
2
0–127
L64–63R
When this is set to “note,”the
effect is synchronized with the
tempo.
3
4
5
6
Delay Mode 0–1
ms, note
1–2540 ms
note
●0200: Overdrive Chorus
This effect connects an overdrive and a chorus in series.
Adjusts the delay time from
the direct sound until the
delay sound is heard. (ms)
Delay Time
Delay Time
0–127
0–21
No Parameter
Value
Description
Overdrive
Drive
Degree of distortion
Also changes the volume.
Adjusts the delay time from
the direct sound until the
delay sound is heard. (note)
1
0–127
0–127
Overdrive
Pan
Stereo location of the
overdrive sound
2
0–127
0–125
L64–63R
Adjusts the proportion of the
delay sound that is fed back
into the effect.
Delay
Feedback
Adjusts the delay time from
49–89
0–+80%
Chorus Pre
Delay
3
0.0–100.0 ms the direct sound until the
chorus sound is heard.
Adjusts the frequency above
which sound fed back to
200–8000 Hz, the effect will be cut. If you
When this is set to “note,”the
effect is synchronized with the
tempo.
Chorus Rate
Mode
4
0–1
Hz, note
Delay HF
Damp
7
0–17
Bypass
do not want to cut the high
frequencies, set this parameter
to Bypass.
Chorus Rate
#1
0.05–10.00
Hz
5
1–127
Frequency of modulation (Hz)
Adjusts the volume balance
between the sound that is
sent through the delay (W)
and the sound that is not sent
through the delay (D).
Frequency of modulation
(note)
6
7
Chorus Rate 0–21
note
Delay
Balance #2
D100:0W–
D0:100W
8
9
0–100
0–127
Chorus
0–127
Depth
0–127
Depth of modulation
Adjusts the volume balance
between the sound that is
sent through the chorus (W)
and the sound that is not sent
through the chorus (D).
Level
0–127
Output Level
Chorus
Balance #2
D100:0W–
D0:100W
8
9
0–100
●0203: Distortion Chorus
Level
0–127
0–127
Output Level
The parameters are essentially the same as in “Overdrive Chorus,”with the
exception of the following two.
Overdrive Drive Distortion Drive
Overdrive Pan Distortion Pan
●0201: Overdrive Flanger
This effect connects an overdrive and a flanger in series.
●0204: Distortion Flanger
The parameters are essentially the same as in “Overdrive Flanger,”with the
exception of the following two.
Overdrive Drive Distortion Drive
Overdrive Pan Distortion Pan
No Parameter
Value
Description
Overdrive
Drive
Degree of distortion
Also changes the volume.
1
0–127
0–127
Overdrive
Pan
Stereo location of the
overdrive sound
2
0–127
0–125
L64–63R
Adjusts the delay time from
when the direct sound begins
until the flanger sound is
heard.
Flanger Pre
Delay
3
0.0–100.0 ms
●0205: Distortion Delay
The parameters are essentially the same as in “Overdrive Delay,”with the exception
of the following two.
Overdrive Drive Distortion Drive
Overdrive Pan Distortion Pan
When this is set to “note,”the
effect is synchronized with the
tempo.
Flanger Rate
Mode
4
0–1
Hz, note
Flanger Rate
#1
0.05–10.00
Hz
5
1–127
Frequency of modulation (Hz)
31
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MIDI Implementation
No Parameter
Value
Description
●0206: Enhancer Chorus
This effect connects an enhancer and a chorus in series.
Adjusts the delay time from
the direct sound until the
delay sound is heard. (ms)
4
5
6
Delay Time
Delay Time
0–127
1–2540 ms
note
No Parameter
Value
Description
Enhancer
Sens
Adjusts the delay time from
the direct sound until the
delay sound is heard. (note)
1
0–127
0–127
0–127
Sensitivity of the enhancer
0–21
Level of the overtones
generated by the enhancer
2
3
Enhancer Mix 0–127
Adjusts the proportion of the
delay sound that is fed back
into the effect.
Delay
Feedback
49–89
0–+80%
Adjusts the delay time from
Chorus Pre
0–125
0.0–100.0 ms the direct sound until the
chorus sound is heard.
Delay
Adjusts the frequency above
which sound fed back to
200–8000 Hz, the effect will be cut. If you
When this is set to “note,”the
effect is synchronized with the
tempo.
Chorus Rate
0–1
Delay HF
Damp
4
Hz, note
7
0–17
Mode
Bypass
do not want to cut the high
frequencies, set this parameter
to Bypass.
Chorus Rate
1–127
0.05–10.00
Hz
5
6
7
Frequency of modulation (Hz)
#1
Adjusts the volume balance
between the sound that is
sent through the delay (W)
and the sound that is not sent
through the delay (D).
Frequency of modulation
(note)
Chorus Rate 0–21
note
Delay
Balance #2
D100:0W–
D0:100W
8
9
0–100
0–127
Chorus
0–127
Depth
0–127
Depth of modulation
Adjusts the volume balance
between the sound that is
sent through the chorus (W)
and the sound that is not sent
through the chorus (D).
Level
0–127
Output Level
Chorus
Balance #2
D100:0W–
D0:100W
8
9
0–100
●0209: Chorus Delay
Level
0–127
0–127
Output Level
This effect connects a chorus and a delay in series.
No Parameter
Value
Description
Adjusts the delay time from
0.0–100.0 ms the direct sound until the
chorus sound is heard.
Chorus Pre
Delay
●0207: Enhancer Flanger
1
0–125
This effect connects an enhancer and a flanger in series.
When this is set to “note,”the
effect is synchronized with the
tempo.
No Parameter
Value
Description
Chorus Rate
Mode
2
0–1
Hz, note
Enhancer
Sens
1
0–127
0–127
0–127
Sensitivity of the enhancer
0.05–10.00
Hz
3
4
5
Chorus Rate 1–127
Chorus Rate 0–21
Frequency of modulation (Hz)
Level of the overtones
generated by the enhancer
2
3
Enhancer Mix 0–127
Frequency of modulation
(note)
note
Adjusts the delay time from
when the direct sound begins
until the flanger sound is
heard.
Flanger Pre
0–125
0.0–100.0 ms
Chorus
0–127
Depth
Delay
0–127
Depth of modulation
Volume balance between
the direct sound (D) and the
chorus sound (W)
When this is set to “note,”the
effect is synchronized with the
tempo.
Chorus
Balance #1
D100:0W–
D0:100W
Flanger Rate
0–1
6
0–100
4
Hz, note
Mode
When this is set to “note,”the
effect is synchronized with the
tempo.
Flanger Rate
1–127
0.05–10.00
Hz
Delay Time
0–1
5
6
7
Frequency of modulation (Hz)
7
ms, note
1–2540 ms
note
#1
Mode
Frequency of modulation
(note)
Flanger Rate 0–21
note
Adjusts the delay time from
the direct sound until the
delay sound is heard. (ms)
8
Delay Time
Delay Time
0–127
0–21
Flanger
0–127
Depth
0–127
Depth of modulation
Adjusts the delay time from
the direct sound until the
delay sound is heard. (note)
Adjusts the proportion of the
flanger sound that is fed back
into the effect. Negative (-)
settings will invert the phase.
9
Flanger
0–98
8
9
-98–+98%
Feedback
Adjusts the proportion of the
delay sound that is fed back
into the effect.
Delay
Feedback
10
49–89
0–+80%
Adjusts the volume balance
between the sound that is
sent through the flanger (W)
and the sound that is not sent
through the flanger (D).
Flanger
0–100
D100:0W–
D0:100W
Adjusts the frequency above
which sound fed back to
200–8000 Hz, the effect will be cut. If you
Balance #2
Delay HF
Damp
11
0–17
Bypass
do not want to cut the high
frequencies, set this parameter
to Bypass.
10 Level
0–127
0–127
Output Level
Adjusts the volume balance
between the sound that is
sent through the delay (W)
and the sound that is not sent
through the delay (D).
Delay
Balance #2
D100:0W–
D0:100W
●0208: Enhancer Delay
12
0–100
0–127
This effect connects an enhancer and a delay in series.
No Parameter
Value
Description
13 Level
0–127
Output Level
Enhancer
Sens #1
1
0–127
0–127
0–127
Sensitivity of the enhancer
Level of the overtones
generated by the enhancer
2
3
Enhancer Mix 0–127
When this is set to “note,”the
effect is synchronized with the
tempo.
Delay Time
0–1
ms, note
Mode
32
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MIDI Implementation
No Parameter
Value
Description
●020a: Flanger Delay
This effect connects a flanger and a delay in series.
When this is set to “note,”the
effect is synchronized with the
tempo.
Flanger Rate
8
0–1
Hz, note
Mode
No Parameter
Value
Description
Adjusts the delay time from
when the direct sound begins
until the flanger sound is
heard.
0.05–10.00
Hz
Modulation frequency of the
flanger effect (Hz)
9
Flanger Rate 1–127
Flanger Pre
Delay
1
0–125
0.0–100.0 ms
Hz, note
Modulation frequency of the
flanger effect (note)
10 Flanger Rate 0–21
note
When this is set to “note,”the
effect is synchronized with the
tempo.
Flanger
Depth
Modulation depth of the
flanger effect
Flanger Rate
Mode
11
12
0–127
0–98
0–127
2
0–1
Adjusts the proportion of the
flanger sound that is fed back
into the effect. Negative (-)
settings will invert the phase.
0.05–10.00
Hz
Flanger
Feedback
3
4
5
Flanger Rate 1–127
Flanger Rate 0–21
Frequency of modulation (Hz)
-98–+98%
Frequency of modulation
(note)
note
Adjusts the volume balance
between the sound that is
sent through the flanger (W)
and the sound that is not sent
through the flanger (D).
Flanger
0–127
Depth
0–127
Depth of modulation
Flanger
Balance #2
D100:0W–
D0:100W
13
0–100
0–127
Adjusts the proportion of the
flanger sound that is fed back
into the effect. Negative (-)
settings will invert the phase.
Flanger
0–98
6
-98–+98%
Feedback
14 Level
0–127
Output Level
Volume balance between
the direct sound (D) and the
flanger sound (W)
Flanger
0–100
D100:0W–
D0:100W
7
8
9
Balance #1
When this is set to “note,”the
effect is synchronized with the
tempo.
Delay Time
0–1
ms, note
1–2540 ms
note
Mode
Adjusts the delay time from
the direct sound until the
delay sound is heard. (ms)
Delay Time
0–127
0–21
Adjusts the delay time from
the direct sound until the
delay sound is heard. (note)
10 Delay Time
Adjusts the proportion of the
delay sound that is fed back
into the effect.
Delay
11
49–89
0–+80%
Feedback
Adjusts the frequency above
which sound fed back to
Delay HF
Damp
200–8000 Hz, the effect will be cut. If you
12
0–17
Bypass
do not want to cut the high
frequencies, set this parameter
to Bypass.
Adjusts the volume balance
between the sound that is
sent through the delay (W)
and the sound that is not sent
through the delay (D).
Delay
13
D100:0W–
D0:100W
0–100
0–127
Balance #2
14 Level
0–127
Output Level
●020b: Chorus Flanger
This effect connects a chorus and a flanger in series.
No Parameter
Value
Description
Adjusts the delay time from
0.0–100.0 ms the direct sound until the
chorus sound is heard.
Chorus Pre
Delay
1
0–125
When this is set to “note,”the
effect is synchronized with the
tempo.
Chorus Rate
Mode
2
0–1
Hz, note
0.05–10.00
Hz
Modulation frequency of the
chorus effect (Hz)
3
4
5
Chorus Rate 1–127
Chorus Rate 0–21
Modulation frequency of the
chorus effect (note)
note
Chorus
0–127
Depth
Modulation depth of the
chorus effect
0–127
Volume balance between
the direct sound (D) and the
chorus sound (W)
Chorus
Balance #1
D100:0W–
D0:100W
6
7
0–100
Adjusts the delay time from
when the direct sound begins
until the flanger sound is
heard.
Flanger Pre
0–125
0.0–100.0 ms
Delay
33
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MIDI Implementation
6. Tone List
[Piano] button
Upper
Layer
No.
Name
MSB
0
LSB
68
67
66
64
68
68
68
PC
1
MSB
LSB
-
PC
-
1
2
3
4
5
6
7
G.Piano1
G.Piano2
G.Piano3
HonkyTon
P+ String
P+Choir
P+Bell
-
16
8
1
-
-
-
2
-
-
-
0
4
-
-
-
0
1
1
1
0
65
64
68
50
53
99
0
1
0
1
[Other] button
No
1
Name
MSB
81
82
16
16
0
LSB
4
PC
5
No
Name
MSB
0
LSB
71
64
64
66
68
65
4
PC
50
49
53
53
53
55
69
72
74
74
65
66
67
57
60
58
62
62
90
99
6
VintgEP1
VintgEP2
PopElPno
St FM EP
FM ElPno
Hrpchrd1
Hrpchrd2
Vibrphon
Celesta
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
Strings1
Strings2
Choir 1
2
4
5
0
3
67
4
5
8
4
5
Choir 2
8
5
70
66
66
0
6
Choir 3
8
6
0
7
JazzScat
Oboe
0
7
8
7
8
8
0
12
9
Clarinet
FluteTrv
FlVibAtk
SoprnExp
BlowAlto
StTenSax
Trumpet
MutTrump
Trombone
Tbs+Tb
52
50
52
8
4
9
0
0
4
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
Harp
0
68
66
69
4
47
20
20
18
19
20
19
22
22
23
25
25
26
27
30
4
ChOrgan1
ChOrgan2
AllSkate
DynoRtry
FltOrgan
JzOrgan
AcMaster
Accordn
HandHarm
NylonGt
NylstrGt
StlstrGT
0
4
8
50
9
4
82
82
16
0
4
4
0
4
66
70
4
2
4
0
4
50
0
43
80
0
4
68
4
Ac.Brass
SynthPad
SynthBel
Standard
Electric
4
51
0
64
68
4
4
0
0
0
111
111
111
0
0
0
25
46
JzGuitar
WarmDrv
80
65
4
Brush
4
4
34
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Digital Piano
Date: Jun. 28, 2012
Version: 1.00
MIDI Implementation Chart
Model F-120R, RP301R
Function...
Transmitted
Recognized
Remarks
*2
Basic
Channel
Default
Changed
1
1–16
1–16
1–16
Default
Mode 3
Mode 3
Mode
Messages
Altered
X
Mode 3, 4 (M = 1)
**************
Note
Number :
15–113
*************
0–127
0–127
True Voice
Note On
Note Off
O
O
O
O
Velocity
After
Touch
Key’s
Channel’s
X
X
O
O
*1
*1
Pitch Bend
X
O
*1
*1
*1
*1
*1
*1
*1
*1
*1
*1
*1
*1
0, 32
O
X
X
X
X
X
O
O
X
O
O
X
O
X
X
X
O
O
O
O
O
O
O
O
O
O
O
O
Bank select
Modulation
Portamento time
Data entry
Volume
Panpot
Expression
Hold 1
Portamento
Sostenuto
Soft
Portamento control
Effect1 depth
Effect3 depth
NRPN LSB, MSB
RPN LSB, MSB
1
5
6, 38
7
10
11
64
65
66
67
Control
Change
84
91
93
O (Reverb)
O (Chorus)
O
O
*1
*1
98, 99
100, 101
Program
Change
0–127
**************
O
0–127
: True Number
Program No. 1–128
System Exclusive
O
O
: Song Position
: Song Select
: Tune Request
X
X
X
X
X
X
System
Common
System
Real Time
: Clock
: Commands
O
O
X
X
: All Sound Off
: Reset All Controllers
: Local On/Off
: All Notes Off
: Active Sensing
: System Reset
X
X
X
X
O
X
O (120, 126, 127)
O
O
O (123–125)
O
X
Aux
Messages
*1 O X is selectable by Sys Ex.
*2 Recognized as M = 1 even if M 1.
Notes
Mode 1 : OMNI ON, POLY
Mode 3 : OMNI OFF, POLY
Mode 2 : OMNI ON, MONO
Mode 4 : OMNI OFF, MONO
O : Yes
X : No
35
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Contents
MIDI Implementation
1
Master Coarse Tuning
6
0113: Distortion2
19
1. Receive Data
1
Global Parameter Control
6
0107: Speaker Simulator 19
Channel Voice Messages 1
Reverb Parameters
Chorus Parameters
Channel Pressure
6
Specifications of each Speaker Type
19
Note off
Note on
1
1
7
7
0114: Guitar Amp Simulator
20
Polyphonic Key Pressure 1
Control Change
Controller
7
Specifications of each Speaker Type
20
1
Scale/Octave Tuning Adjust
7
7
Bank Select (Controller Number 0, 32)
1
Universal Non-realtime System
Exclusive Messages
0120: Phaser
20
7
0129: Multi Stage Phaser21
Modulation (Controller Number 1)
1
Identity Request Message
012a: Infinite Phaser
0123: Stereo Flanger
0127: 3D Flanger
0128: 2Band Flanger
0121: Auto Wah
21
21
21
22
22
22
Portamento Time (Controller Number
Data Transmission
Data Set 1 (DT1)
2. Transmit Data
8
8
8
5)
1
Data Entry (Controller Number 6, 38) 1
Volume (Controller Number 7)
Pan (Controller Number 10)
1
1
1
2
2
2
2
Channel Voice Messages 8
Note Off
Note On
8
8
0103: Humanizer
Expression (Controller Number 11)
Hold 1 (Controller Number 64)
Portamento (Controller Number 65)
Sostenuto (Controller Number 66)
Soft (Controller Number 67)
012b: Ring Modulator 23
Control Change
8
0125: Tremolo
23
23
Bank Select (Controller Number 0, 32)
8
0126: Auto Pan
012c: Slicer 23
0130: Compressor
0131: Limiter
Hold 1 (Controller Number 64)
Sostenuto (Controller Number 66)
Soft (Controller Number 67)
8
23
24
24
24
Filter Resonance (Controller Number
8
8
71)
2
Release Time (Controller Number 72) 2
0142: Stereo Chorus
0140: Hexa Chorus
Effect 1 (Reverb Send Level) (Controller
Number 91) 8
Attack Time (Controller Number 73)
Cutoff (Controller Number 74)
2
2
2
Program Change
8
0141: Tremolo Chorus 24
Decay Time (Controller Number 75)
System Realtime Message
9
0143: Space D
25
25
25
26
26
26
27
27
27
28
28
Vibrato Rate (Controller Number 76) 2
Realtime Clock
9
0144: 3D Chorus
0145: 2Band Chorus
0122: Rotary
Vibrato Depth (Controller Number 77)
2
Start
9
9
9
Continue
Stop
Vibrato Delay (Controller Number 78)2
012d: Rotary2
Portamento Control (Controller
Number 84) 3
Active Sensing
9
0300: Rotary Multi
015b: Stereo Delay1
015c: Stereo Delay2
015d: Stereo Delay3
015e: Stereo Delay4
015f: Stereo Delay5
System Exclusive Messages
Identity Reply
3. Parameter Address Map (Model ID =
42H) 10
Address Block Map
Individual Parameters 10
9
Effect 1 (Reverb Send Level) (Controller
Number 91) 3
9
Effect 3 (Chorus Send Level) (Control-
ler Number 93)
NRPN MSB/LSB (Controller Number 98,
99)
RPN MSB/LSB (Controller Number 100,
101)
3
10
3
0150: Monaural Delay 28
0151: Modulation Delay 29
0152: Triple Tap Delay 29
System Parameters
Part Parameters
10
12
4
Program Change
Channel Pressure
Pitch Bend Change
4
4
4
4. Supplementary Material
15
0157: 3D Delay
29
30
30
0159: Tape Echo
015a: Reverse Delay
0172: Lo-Fi 30
Decimal and Hexadecimal Table
15
Channel Mode Messages
4
Examples of Actual MIDI Messages
15
All Sounds Off (Controller number
0175: Telephone
0156: Gate Reverb
30
31
120)
Reset All Controllers (Controller
Number 121)
4
Example of an Exclusive Message and
Calculating a Checksum 16
4
0200: Overdrive Chorus
How to Calculate the Checksum
(Hexadecimal
Numbers are Indicated by ‘H’)
16
31
Local Control (Controller Number 122)
4
0201: Overdrive Flanger
31
All Notes Off (Controller Number 123)
5
0202: Overdrive Delay31
About Tuning
The Scale Tune Feature (Address: 40 1x
40) 16
Equal Temperament
16
OMNI OFF (Controller Number 124)
OMNI ON (Controller Number 125)
MONO (Controller Number 126)
POLY (Controller Number 127)
System Realtime Message
5
5
5
5
5
0203: Distortion Chorus
31
0204: Distortion Flanger
31
16
Just Temperament (Keytone C)
16
0205: Distortion Delay
31
Active Sensing
5
Arabian Scale
16
0206: Enhancer Chorus
System Exclusive Message
5
5. Effect List 17
EFX Parameter Map
0100: Equalizer
0101: Spectrum
0102: Enhancer
0104: Isolator
32
System Exclusive Messages Related to
17
17
17
18
18
18
18
19
19
19
0207: Enhancer Flanger
32
Mode Settings
GM1 System On
GM2 System On
GM System Off
5
5
5
6
0208: Enhancer Delay 32
0209: Chorus Delay 32
020a: Flanger Delay 33
020b: Chorus Flanger 33
6. Tone List 34
GS reset
Universal Realtime System Exclusive
Messages
6
0105: Low Boost
0106: High Pass Filter
0110: Overdrive
0111: Distortion
0112: Overdrive2
6
Master volume
6
6
Master Fine Tuning
36
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