Roland Universal Remote GR 33 User Guide

O w n e r’s Ma n u a l  
Thank you, and congratulations on your choice of the Roland  
GR-33 Guitar Synthesizer.  
Before using this unit, carefully read the sections entitled:  
• USING THE UNIT SAFELY (page 2–3)  
• IMPORTANT NOTES (page 9)  
These sections provide important information concerning  
the proper operation of the unit.  
Additionally, in order to feel assured that you have gained a  
good grasp of every feature provided by your new unit,  
Owner’s manual should be read in its entirety. The manual  
should be saved and kept on hand as a convenient reference.  
Copyright © 2000 ROLAND CORPORATION  
All rights reserved. No part of this publication may be reproduced in any form  
without the written permission of ROLAND CORPORATION.  
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USIN G THE UN IT SAFELY  
The  
symbol alerts the user to important instructions  
Used for instructions intended to alert  
the user to the risk of death or severe  
injury should the unit be used  
improperly.  
or warnings.The specific meaning of the symbol is  
determined by the design contained within the  
triangle. In the case of the symbol at left, it is used for  
general cautions, warnings, or alerts to danger.  
Used for instructions intended to alert  
the user to the risk of injury or material  
damage should the unit be used  
improperly.  
The  
symbol alerts the user to items that must never  
be carried out (are forbidden). The specific thing that  
must not be done is indicated by the design contained  
within the circle. In the case of the symbol at left, it  
means that the unit must never be disassembled.  
* Material damage refers to damage or  
other adverse effects caused with  
respect to the home and all its  
furnishings, as well to domestic  
animals or pets.  
The symbol alerts the user to things that must be  
carried out. The specific thing that must be done is  
indicated by the design contained within the circle. In  
the case of the symbol at left, it means that the power-  
cord plug must be unplugged from the outlet.  
001  
009  
Before using this unit, make sure to read the  
instructions below, and the Owners Manual.  
Do not excessively twist or bend the power cord,  
nor place heavy objects on it. Doing so can  
damage the cord, producing severed elements and  
short circuits. Damaged cords are fire and shock  
hazards!  
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002c  
Do not open (or modify in any way) the unit or its  
AC adaptor.  
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010  
This unit, either alone or in combination with an  
amplifier and headphones or speakers, may be  
capable of producing sound levels that could  
cause permanent hearing loss. Do not operate for  
a long period of time at a high volume level, or at  
a level that is uncomfortable. If you experience  
any hearing loss or ringing in the ears, you should  
immediately stop using the unit, and consult an  
audiologist.  
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003  
Do not attempt to repair the unit, or replace parts  
within it (except when this manual provides  
specific instructions directing you to do so). Refer  
all servicing to your retailer, the nearest Roland  
Service Center, or an authorized Roland  
distributor, as listed on the "Information" page.  
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004  
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011  
Never use or store the unit in places that are:  
Do not allow any objects (e.g., flammable material,  
coins, pins); or liquids of any kind (water, soft  
drinks, etc.) to penetrate the unit.  
• Subject to temperature extremes (e.g., direct  
sunlight in an enclosed vehicle, near a heating  
duct, on top of heat-generating equipment); or  
are  
• Damp (e.g., baths, washrooms, on wet floors);  
or are  
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012b  
Immediately turn the power off, remove the AC  
adaptor from the outlet, and request servicing by  
your retailer, the nearest Roland Service Center, or  
an authorized Roland distributor, as listed on the  
"Information" page when:  
Humid; or are  
• Exposed to rain; or are  
• Dusty; or are  
• Subject to high levels of vibration.  
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• The AC adaptor, the power-supply cord, or the  
plug has been damaged; or  
007  
Make sure you always have the unit placed so it is  
level and sure to remain stable. Never place it on  
stands that could wobble, or on inclined surfaces.  
• Objects have fallen into, or liquid has been  
spilled onto the unit; or  
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• The unit has been exposed to rain (or otherwise  
has become wet); or  
008c  
Be sure to use only the AC adaptor supplied with  
the unit. Also, make sure the line voltage at the  
installation matches the input voltage specified on  
the AC adaptors body. Other AC adaptors may  
use a different polarity, or be designed for a  
different voltage, so their use could result in  
damage, malfunction, or electric shock.  
• The unit does not appear to operate normally or  
exhibits a marked change in performance.  
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2
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013  
101b  
In households with small children, an adult  
The unit and the AC adaptor should be located so  
should provide supervision until the child is  
capable of following all the rules essential for the  
safe operation of the unit.  
their location or position does not interfere with  
their proper ventilation.  
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102c  
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Always grasp only the plug on the AC adaptor  
014  
Protect the unit from strong impact.  
cord when plugging into, or unplugging from, an  
outlet or this unit.  
(Do not drop it!)  
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103b  
015  
Whenever the unit is to remain unused for an  
Do not force the units power-supply cord to share  
extended period of time, disconnect the AC  
adaptor.  
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104  
an outlet with an unreasonable number of other  
devices. Be especially careful when using  
extension cords—the total power used by all  
devices you have connected to the extension  
cords outlet must never exceed the power rating  
(watts/ amperes) for the extension cord. Excessive  
loads can cause the insulation on the cord to heat  
up and eventually melt through.  
Try to prevent cords and cables from becoming  
entangled. Also, all cords and cables should be  
placed so they are out of the reach of children.  
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106  
Never climb on top of, nor place heavy objects on  
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016  
the unit.  
Before using the unit in a foreign country, consult  
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107c  
Never handle the AC adaptor or its plugs with  
with your retailer, the nearest Roland Service  
Center, or an authorized Roland distributor, as  
listed on the "Information" page.  
wet hands when plugging into, or unplugging  
from, an outlet or this unit.  
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108b  
Before moving the unit, disconnect the AC  
adaptor and all cords coming from external  
devices.  
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109b  
Before cleaning the unit, turn off the power and  
unplug the AC adaptor from the outlet (p. 12).  
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110b  
Whenever you suspect the possibility of lightning  
in your area, disconnect the AC adaptor from the  
outlet.  
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3
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Co n te n ts  
4
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Co n te n ts  
5
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Co n te n ts  
6
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Co n te n ts  
7
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Ge ttin g Sta rte d  
Ab o u t th e Gu ita r Sy n th e size r  
The GR-33 guitar synthesizer, though small and compact, is  
big on functions and high-quality sounds.  
With these points in mind, the guitar synthesizer was  
developed as an instrument that, while played like a guitar,  
could be used for sound generation much like other  
synthesizers.  
Say “synthesizer,” and people generally think of the typical  
kind with a keyboard controller. However, since the keys on  
a keyboard synthesizer are in essence simply advanced  
versions of basic on/ off switches, synthesizers cannot really  
offer a faithful expression of strings or wind instruments.  
The guitar synthesizer is set up with separate pickups for  
each of the guitars metal strings. These pickups register and  
send the frequency and amplitude information in each  
stringss vibration to the synthesizer, which then in turn  
expresses the data as pitch, volume, and tone.  
On the other hand, with the guitar, the part of the instrument  
that actually vibrates (i.e. the string) is touched directly. As a  
result it excels in the expressive power that arises from slight  
changes in pitch—changes even smaller than a semitone—or  
vibrato or muting. And because guitars are easy to play,  
there are more people playing guitars than keyboards.  
By connecting an external MIDI device (e.g. another sound  
generator) via the MIDI OUT connector, you can also export  
guitar performance data while simultaneously playing the  
instruments internal sound generator.  
W h a t Yo u Ca n Do w ith th e GR-3 3  
While enjoying the experience of playing an ordinary  
guitar, you can choose from a huge palette of  
synthesizer sounds—384 in all.  
You can use a variety of panning effects: use two  
different synth sounds in stereo, or spread out the six  
guitar string sounds from left to right, placing each  
sound in its ideal stereo location, and so on (p. 41).  
You can take solos using synth sounds only, or layered  
guitar and synth sounds. You can even switch between  
the two modes as you play.  
With the four tone-switching pedals, you can get  
various effects, such as wah-wah and whammy (p. 28–  
29).  
When playing chords, you can enjoy the rich, full  
ensemble sounds that a synthesizer provides.  
You can use the supplied expression pedal to control  
various aspects of the sound, such as volume and tone,  
required.  
You can switch from electric guitar to other instrument  
sounds—acoustic guitar, bass, organ, winds, ethnic  
instruments, and so on—in an instant, without  
physically changing instruments.  
You can also convert a guitar performance into MIDI  
messages that allow you to play external MIDI sound  
generators (p. 86).  
When properly installed, the GK-2A divided pickup  
(sold separately) can also be used with an acoustic  
guitar strung with metal strings.  
By recording your playing into a MIDI sequencer, you  
can create realistic plucked stringed instrument  
sounds—something that keyboards just can not do as  
easily—adding greater expression to melody parts (p.  
93).  
Not only can you layer two synthesizer tones—and  
freely assign sounds to each string—you can also store  
fine adjustments to such settings as brightness and  
attack. You can also store differences between the pitch  
of the guitar and the synthesizer sounds (p. 49–52).  
Tuning is a snap when you use the guitar tuner  
function (p. 18).  
With the Synth Harmonist function, you can add  
beautiful synthesizer harmonies—in keys you select—  
to guitar sounds or to synth sounds (p. 80).  
You can get various arpeggio effects with the built-in  
arpeggiator (p. 76).  
By applying effects (reverb, chorus and multi-effects)  
to a synthesizer sound, you can make it even richer and  
fuller (p. 53).  
8
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IMPO RTAN T N O TES  
291a  
In addition to the items listed under “USING THE UNIT SAFELY” on page 2, please read and observe the following:  
Po w e r Su p p ly  
301  
Me m o ry Ba ck u p  
501b  
Do not use this unit on the same power circuit with any  
This unit contains a battery which powers the units  
device that will generate line noise (such as an electric  
motor or variable lighting system).  
memory circuits while the main power is off. When this  
battery becomes weak, the message shown below will  
appear in the display. Once you see this message, have the  
battery replaced with a fresh one as soon as possible to  
avoid the loss of all data in memory. To have the battery  
replaced, consult with your retailer, the nearest Roland  
Service Center, or an authorized Roland distributor, as  
listed on the “Information” page.  
302  
The AC adaptor will begin to generate heat after long  
hours of consecutive use. This is normal, and is not a  
cause for concern.  
307  
Before connecting this unit to other devices, turn off the  
power to all units. This will help prevent malfunctions  
and/ or damage to speakers or other devices.  
“Battery Low!”  
Ad d itio n a l Pre ca u tio n s  
Pla ce m e n t  
551  
351  
Please be aware that the contents of memory can be  
Using the unit near power amplifiers (or other equipment  
irretrievably lost as a result of a malfunction, or the  
improper operation of the unit. To protect yourself against  
the risk of loosing important data, we recommend that  
you periodically save a backup copy of important data  
you have stored in the units memory in another MIDI  
device (e.g., a sequencer).  
containing large power transformers) may induce hum.  
To alleviate the problem, change the orientation of this  
unit; or move it farther away from the source of inter-  
ference.  
352  
This device may interfere with radio and television  
552  
reception. Do not use this device in the vicinity of such  
receivers.  
Unfortunately, it may be impossible to restore the contents  
of data that was stored in another MIDI device (e.g., a  
sequencer) once it has been lost. Roland Corporation  
assumes no liability concerning such loss of data.  
354a  
Do not expose the unit to direct sunlight, place it near  
devices that radiate heat, leave it inside an enclosed  
vehicle, or otherwise subject it to temperature extremes.  
Excessive heat can deform or discolor the unit.  
553  
Use a reasonable amount of care when using the units  
buttons, sliders, or other controls; and when using its jacks  
355  
and connectors. Rough handling can lead to malfunctions.  
554  
To avoid possible breakdown, do not use the unit in a wet  
area, such as an area exposed to rain or other moisture.  
Never strike or apply strong pressure to the display.  
556  
When connecting / disconnecting all cables, grasp the  
Ma in te n a n ce  
connector itself—never pull on the cable. This way you  
will avoid causing shorts, or damage to the cables  
internal elements.  
401a  
For everyday cleaning wipe the unit with a soft, dry cloth  
558a  
or one that has been slightly dampened with water. To  
remove stubborn dirt, use a cloth impregnated with a  
mild, non-abrasive detergent. Afterwards, be sure to wipe  
the unit thoroughly with a soft, dry cloth.  
To avoid disturbing your neighbors, try to keep the units  
volume at reasonable levels. You may prefer to use  
headphones, so you do not need to be concerned about  
those around you (especially when it is late at night).  
402  
559a  
Never use benzine, thinners, alcohol or solvents of any  
When you need to transport the unit, package it in the box  
kind, to avoid the possibility of discoloration and/ or  
deformation.  
(including padding) that it came in, if possible. Otherwise,  
you will need to use equivalent packaging materials.  
562  
Use a cable from Roland to make the connection. If using  
Re p a irs a n d Da ta  
some other make of connection cable, please note the  
following precautions.  
452  
Please be aware that all data contained in the units  
Some connection cables contain resistors. Do not use  
cables that incorporate resistors for connecting to this  
unit. The use of such cables can cause the sound level  
to be extremely low, or impossible to hear. For infor-  
mation on cable specifications, contact the manufac-  
turer of the cable.  
memory may be lost when the unit is sent for repairs.  
Important data should always be backed up in another  
MIDI device (e.g., a sequencer), or written down on paper  
(when possible). During repairs, due care is taken to avoid  
the loss of data. However, in certain cases (such as when  
circuitry related to memory itself is out of order), we  
regret that it may not be possible to restore the data, and  
Roland assumes no liability concerning such loss of data.  
9
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Pa n e l De scrip tio n s  
fig.0-01  
11  
13  
14  
2 3 4 5  
6 7 8 9  
1
12  
10  
15  
16  
1
VO LUME Kn o b  
6
CO MMO N Bu tto n  
The VOLUME knob adjusts the signal volume output  
from the MIX OUT jack. The center mark provides an  
Press this button to access Patch Edit modes  
COMMON settings—COMMON settings apply to an  
entire patch, as opposed to the settings that apply to its  
individual tones or effects.  
easy reference setting when connecting the GR-33 to an  
instrument amp or mixer.  
Press this button to enter Patch Edit mode and adjust  
settings such as the patch name and patch pedal  
functions.  
* The output level from the GUITAR OUT jack is controlled  
separately.  
2
PLAY Bu tto n  
7
8
9
TO N E Bu tto n  
This button selects Play mode.  
Press this button to access Patch Edit modes TONE  
settings—TONE settings shape the sound of the  
individual tones that make up a patch.  
To play sounds, press this button to enter Play mode.  
(The GR-33 is in Play mode at start-up.)  
3
SYSTEM Bu tto n  
EFFECTS Bu tto n  
This button selects System mode.  
Press this button to access Patch Edit modes EFFECTS  
settings—these settings allow you to adjust the patchs  
reverb, chorus, and multi-effect.  
Press this button to enter System mode. When you are  
in System mode, you can make settings to the GR-33  
itself, as opposed to making settings for specific  
sounds.  
STRIN G SELECT Bu tto n  
When selecting and activating the tones to be played in  
a patch (LAYER), and when setting transposition  
(TRANSPOSE) and other individual-string settings, use  
this knob to select the string you wish to set up.  
4
5
TUN ER Bu tto n  
This button selects Tuner mode.  
When you press this button, the Tuner function will be  
turned on, and you can tune your instrument.  
1 0 O UTPUT SELECT Bu tto n  
W RITE Bu tto n  
This button selects the output device connected to MIX  
OUT jacks.  
Use this button to write a patch (Patch Write).  
This button also confirms the Factory Reset and Bulk  
Dump operations.  
1 0  
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Pa n e l De scrip tio n s  
1 1 BAN K/ PARAMETER Bu tto n  
Press these buttons in Play mode to switch patch banks.  
In System mode and Patch Edit mode, these buttons  
select the parameter to be adjusted.  
1 2 PATCH/ VALUE Dia l  
In Play mode, turn this dial to scroll through the  
different patches or tones in order.  
In System mode and Patch Edit mode, use this knob to  
adjust parameter values.  
1 3 Th re e -d ig it Disp la y  
In Play mode, the three-digit display shows the  
currently selected patchs number.  
In System mode, Patch Edit mode, and Pedal Effect  
mode, this display shows “SYS,” “Edt,” or “PdL,”  
respectively, to indicate the current mode. For  
parameters that can be set independently for each  
string, the display indicates the currently selected  
strings number.  
1 4 Disp la y  
In Play mode, the main display shows the currently  
selected patchs name and the current Harmonist/  
Arpeggiator status.  
In other modes, the display shows the value and status  
of the currently selected item, or “parameter.” Various  
messages also appear on this display.  
1 5 Fo o t Pe d a l  
These are four foot-operated switches. In Play mode,  
together with the GK-2As S1,” they primarily switch  
patches. After pressing the GK-2As S2” to go into  
Pedal Effect mode, you can step on a switch to activate  
performance effects such as wah, pitch glide, and hold.  
1 6 Ex p re ssio n Pe d a l  
Use this pedal to control a variety of things, including  
the volume, tone and pitch of the current synth sound,  
and the arpeggiator tempo.  
When you operate the expression pedal, please be  
careful not to get your fingers pinched between  
the movable part and the panel.  
In hou sehold s w ith sm all child ren, an ad u lt  
shou ld p rovid e su p ervision u ntil the child is  
capable of following all the rules essential for the  
safe operation of the unit.  
1 1  
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Pa n e l De scrip tio n s  
fig.0-02  
17  
18 19 20  
21  
22  
23 24  
1 7 MIX O UT Ja ck s L(PHO N ES)/ R(MO N O )  
2 1 GK IN Co n n e cto r  
The output of the synthesizer is sent out, or “output,”  
from here. Ordinarily, two cables are plugged into the  
L and R jacks, and the signal is then sent to a stereo  
amplifier.  
Use this special 13-pin branch cable, included with the  
GR-33, to connect the GK-2A divided pickup (sold  
separately).  
* For connection to a guitar designed for use with a synthesizer,  
consult the guitar’s manufacturer or your dealer.  
You can use the L (PHONES) jack as a headphone jack  
for stereo headphones that have a standard 1/ 4” stereo  
plug—leave the R (MONO) jack unplugged.  
2 2 MIDI Co n n e cto rs (MIDI IN / O UT)  
You cannot simultaneously use the R (MONO) jack as a  
mono output while using the L (PHONES) jack as a  
headphone jack.  
Plug MIDI cables into these jacks to connect the GR-33  
to an external MIDI device. Do this when you want the  
GR-33 to control sounds in an external MIDI sound  
generator module, or to load tone data stored on an  
external MIDI storage device.  
When there is nothing connected to the GUITAR OUT  
jack, the sound of the guitar itself is also mixed into  
these outputs.  
* In order to fully experience the quality of the factory-installed  
patches, we recommend using a stereo amplifier or stereo  
headphones. When connecting the GR-33 to a mono amp, use  
only the R (MONO) jack.  
2 3 Po w e r Sw itch  
This is the switch that turns power to the GR-33 on and  
off.  
2 4 AC Ad a p te r Ja ck / Co rd Ho o k  
1 8 GUITAR RETURN Ja ck L/ R(MO N O )  
Connect the AC adapter included with the GR-33 to  
this jack. Hang the adapter cord on the cord hook to  
help prevent the accidental pulling out of the cord from  
the jack while you are playing.  
When using the GUITAR OUT jack (see below) as an  
external effect send, use this jack to return the signal.  
The synthesizer sound and the guitar sound with  
effects are output together from the MIX OUT jacks.  
* Use ONLY the AC adapter included with this guitar  
synthesizer.  
1 9 GUITAR O UT Ja ck  
Use this jack when you want the guitar sound to be  
output from the GR-33 separately from the synth  
sound. Connect the jack to your guitar amp or guitar  
effects devices.  
2 0 BAN K SHIFT Ja ck  
The explanations in this manual include illustrations that  
depict what should typically be shown by the display.  
Note, however, that your unit may incorporate a newer,  
enhanced version of the system (e.g., includes newer  
sounds), so what you actually see in the display may not  
always match what appears in the manual.  
Use this jack for connecting a patch bank expansion  
foot switch to the GR-33.  
You can connect two Boss FS-5U foot switches using a  
PCS-31 cable (each sold separately). Expansion foot  
switches control different functions in all modes except  
Play mode.  
1 2  
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Ch a p te r 1 Pro d u cin g So u n d s  
W h a t Yo u N e e d  
The following items are necessary for getting sounds from your GR-33:  
GR-33 base module, with included accessories (AC adapter, 13-pin cable)  
Amplifier, speakers, and cables—a completely stereophonic system is preferable—or stereo headphones  
GK-2A divided pickup  
Metal-stringed guitar with GK-2A properly installed  
In addition to the above items, you should also have the following items on hand if needed:  
Guitar amplifier, guitar effects (for adding to guitar sounds)  
External bank shift switches (Boss FS-5U, optional) — to use two foot switches, a branch cable (stereo x 1 mono x 2, 1/ 4”  
phone plugs) is required (p. 23)  
MIDI foot controller (FC-200 or similar unit, optional) (p. 24)  
In sta llin g th e GK-2 A  
Before you can use your guitar with the GR-33, the GK-2A  
must first be properly installed on the guitar.  
Gu ita rs Th a t Ca n n o t Be Use d w ith th e  
GK-2 A  
Following the procedure outlined in the GK-2A owners  
While the compact design of the GK-2A allows its  
installation on many different guitars, please note the  
following types of guitars on which it cannot be used:  
manual, attach the GK-2As pickup as shown in the picture.  
fig.1-20  
a. 12-string, pedal steel, and other specially strung guitars;  
nylon-strung, gut-strung, and similar guitars; bass  
guitars. (The GK-2A will not operate successfully if  
installed on such instruments.)  
b. Guitars which, due to their physical design, lack the  
space for proper mounting of the GK-2A.  
Regarding situation “b.” above: You may be able to install  
the GK-2A after a minor modification of the guitar. Please  
consult the dealer where you purchased your GK-2A.  
* Be sure the Divided Pickup is correctly oriented: the cord from  
the Pickup should emerge from under the sixth string.  
Some guitar manufacturers are currently shipping guitars  
that can be connected directly to the GR series with a 13-pin  
cable, without the use of a GK-2A. For more information,  
please ask your dealer or these guitar manufacturers.  
* Assembly instructions for use of the GK-2A with the other  
device may appear in the GK-2A owner’s manual. Installation  
for use with the GR-33 follows the same logic.  
To confirm the quality of the GK-2A installation, please take  
special note of the following points:  
* Take care when dealing with guitars that have more than 25  
frets, or unusually high tunings, as the response around the  
upper frets may not be sufficient for taking full advantage of  
the GR-33.  
Make sure that the space between each string and its  
pickup is exactly 1 mm when you press the top fret. (Do  
not allow the string to get too close to the pickup.)  
Do not allow the space between the guitar bridge and the  
GK-2A pickups to exceed 20 mm.  
Make sure that the placement of each of the pickups’ six  
yokes (pole pieces) in relation to each string is correct.  
For more detailed instructions, please refer to the GK-2A  
owners manual.  
1 3  
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Ch a p te r 1 Pro d u cin g So u n d s  
Ma k in g Co n n e ctio n s  
After setting up the guitar part of your system, connect your other equipment following the examples shown in the connection  
diagram below.  
fig.1-01  
Synthesizer amp  
(keyboard amplifier, PA system, etc.)  
Stereo set,  
radio-cassette player, etc.  
Guitar with GK-2A/  
other GR-compatible guitar  
To AUX, LINE IN  
Guitar amp/  
guitar effects processors  
R
L
L
R
See p. 15 See p. 23  
AC adaptor  
(BRC series)  
Stereo  
headphones  
The (L) MIX OUT jacks can also  
be used as dual stereo headphone  
jacks.  
Also be aware that you cannot  
simultaneously use one jack as a  
LINE OUT while using the other  
as a headphone jack — that is,  
you can't use a monaural plug  
and a stereo plug at the same  
time.  
* To prevent malfunction and/or damage to speakers or other  
devices, always turn down the volume and turn off the power  
on all devices before making any connections.  
* If you are outputting a mono signal from the GR-33, connect  
the cable to the R (MONO) jack of the MIX OUT jacks.  
* Raise the volume of the amplifier only after you turn on the  
power to all connected devices.  
<Stereo Out>  
To get the optimal performance from the GR-33, and to fully  
experience the quality of its patches, connect your setup to a  
stereo (two-channel) amplifier/ speaker system, or to stereo  
headphones. Stereo equipment is the best way to hear the  
fullness of the GR-33’s sound.  
* To prevent the inadvertent disruption of power to your unit—  
as a result of the plug being pulled out accidentally—and to  
avoid applying undue stress to the AC adapter jack, anchor the  
power cord using the cord hook as shown in the illustration.  
fig.1-02  
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Ch a p te r 1 Pro d u cin g So u n d s  
N e ce ssa ry Ste p sFro m  
Po w e rin g Up to Pe rfo rm a n ce  
<Output>  
Outputting the guitar sound and synth sound separately  
* Once your connections have been completed (p. 14), turn on  
power to your various devices in the order specified. By  
turning on the devices in the wrong order, you risk causing  
malfunction and/or damage to speakers and other devices.  
You can connect a general-purpose shielded cable to the  
GUITAR OUT jack to add external guitar effects or to  
send your guitar sound to your guitar amplifier. With  
this arrangement, you can control the sound of the guitar  
exactly the same way you would if the guitar were not  
connected to the GR-33. The synthesizer sound —  
without the guitar sound mixed in—will be output from  
the MIX OUT jacks.  
After you have finished checking your connections, turn the  
GR-33’s VOLUME knob all the way counterclockwise—thus  
turning its volume all the way down—and press the power  
switch on the rear panel to turn on the GR-33.  
(Pressing the switch again turns the power off.)  
Outputting the guitar sound and synth sound together  
Connect cables only to the MIX OUT jacks—do not  
connect a cable to the GUITAR OUT jack. The sound of  
the guitar itself will be output along with the synth  
sound from the MIX OUT jacks. This way, both guitar  
and synthesizer sounds can be played through a single  
stereo (or mono, if necessary) amp.  
If you wish, use the procedure described in “Reset to Default  
Factory Settings (Factory Reset)” (p. 16) to return the GR-33’s  
settings to their original values before beginning.  
* This unit is equipped with a protection circuit. A brief interval  
(a few seconds) after power up is required before the unit will  
operate normally.  
Applying an external effect only to the guitar sound  
and outputting it along with the synth sound  
Ab o u t Pla y Mo d e  
Make the following connections.  
After turning on the GR-33, confirm that “A11” appears in  
the three-digit display window. This is the number of the  
currently selected patch. Each patch contains a pair of tones  
that can you can switch with a pedal, etc. during  
GR-33 GUITAR OUT Jack  
External Effect Input  
External Effect Output  
performance. (For details, see p. 21.)  
fig.1-03  
GR-33 GUITAR RETURN Jack  
Patch Name  
The synthesizer sound and the guitar sound with effects  
are output together from the MIX OUT jacks.  
Listening through headphones  
Make sure nothing is plugged into the L (MONO) MIX  
OUT jack, and connect a set of stereo headphones to the  
R (PHONES) jack.  
Harmonist (HAR)  
or  
Arpeggiator (ARP)  
Currently Selected Patch  
(A11)  
* You cannot simultaneously use the R (MONO) jack as a  
LINE OUT while using the L (PHONES) jack as a  
headphone jack—that is, you can’t use a monaural plug  
and a stereo plug at the same time.  
<About Play Mode>  
When a patch number—such as the “A11” that appears  
right after the power is turned on—is shown in the  
display, you are in Play mode. You will typically be in  
Play mode as you perform. Play mode is the basic state  
of the GR-33.  
For settings appropriate to your output device, refer to  
“Specifying the output device (OUTPUT SELECT)” (p. 19).  
Until you are familiar with how everything in the GR-33  
works, remember this: You can always return to Play  
mode by turning the power off and then on again.  
(For more about how the dials and buttons work in Play  
mode, please see p. 30.)  
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Ch a p te r 1 Pro d u cin g So u n d s  
Re se t to De fa u lt Fa cto ry Se ttin g s (Fa cto ry Re se t)  
Pe rfo rm in g a Fa cto ry Re se t  
1 . Press [SYSTEM] to enter System mode.  
<About Factory Reset>  
2 . Press [PARAMETER] to select “FACTORY RESET.”  
fig.1-04  
The procedure for restoring the GR-33s internal settings  
to the state they were in when the unit left the factory is  
called a “Factory Reset.”  
At the time of purchase, the GR-33s user patches (A11 to  
D84) are the same as preset patches E11 to H84. These  
3 . Turn [VALUE] to select the parameter—or group of  
patches, as well as the GR-33s system settings—  
parameters—you wish to reset.  
including pickup sensitivity and the MIDI channels used  
• All:  
Restores all settings to their original state.  
for sending and receiving MIDI data—can be returned to  
their original factory-fresh state.  
• System:  
The System settings will be restored to their factory  
settings.  
• User Patch:  
Patch settings will be restored to their original state.  
The Factory Reset operation undoes any settings you have  
changed and discards any edits you have made to its  
patches. If you have settings or patches you wish to preserve,  
use the Bulk Dump operation (p. 37) to save them to an  
external MIDI device, such as a sequencer, before performing  
the Factory Reset operation.  
• PC Number:  
Program Change numbers are re-assigned according to  
the current order of the patches.  
For more detailed information about the “PC Number,” refer  
to “Re-assigning Program Change Numbers in the Order of  
Patches” (p. 97).  
4 . When you have selected the desired parameters, press  
[WRITE].  
The message “Sure ?” appears, asking you to confirm  
that you want to go ahead and perform the Factory Reset  
operation.  
fig.1-05  
5 . To execute the operation, press [WRITE] again.  
“Now Writing...” appears in the display. In a moment,  
the GR-33 automatically returns to Play mode,  
completing the factory Reset.  
To cancel the operation, press [PLAY].  
* This means that the processing of data is in progress. Once  
you press [WRITE], be sure not to turn off the power until to  
return to Play mode.  
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Ch a p te r 1 Pro d u cin g So u n d s  
O ve ra ll Se ttin g s fo r th e GR-3 3 (SYSTEM)  
fig.1-21  
Ad ju stin g th e Brig h tn e ss o f th e  
Disp la y (LCD Co n tra st)  
Sensitivity: low  
Sensitivity: hi  
Ad ju stin g th e Brig h tn e ss o f th e Disp la y  
1 . Press [SYSTEM] to enter System mode.  
2 . Press [PARAMETER] to select “LCD CONTRAST.”  
fig.1-06  
If the indicator furthest to the left is lit, the level is set too  
high, so turn [VALUE] to lower the sensitivity.  
* If the sensitivity is set too high, there may be dropouts in the  
sound, or the response to dynamic changes in your playing  
may be reduced. Setting sensitivity too low may also result in  
problems, so make this adjustment carefully.  
3 . Turn [VALUE] to adjust the contrast.  
4 . When you have finished adjusting the display, press  
[PLAY] to return to Play mode.  
5 . Adjust Strings 5 to 1 using the same technique.  
Se ttin g In p u t Se n sitivity (PICKUP  
SEN S)  
6 . When you have finished, press [PLAY] to return to Play  
mode.  
With the power turned on, adjust the input sensitivity of  
each string according to how the GK-2A is mounted and to  
match your own picking strength. Since these settings are  
stored automatically—and will not be lost even if the power  
is turned off—it is not necessary to reset the sensitivity each  
time you play.  
In a n y o f th e fo llo w in g situ a tio n s, p le a se b e  
su re to re a d ju st th e se n sitivity se ttin g s!  
When using a guitar for which you have not yet made  
sensitivity adjustments  
After performing a Factory Reset (p. 16)  
When you change the mounting of the GK-2A to  
accommodate a change in the guitar, such as when string  
height has been readjusted  
Pro ce d u re fo r Se ttin g In p u t Se n sitivity  
1 . Press [SYSTEM] to enter System mode.  
When you replace a string with one of a different gauge  
2 . Press [PARAMETER] to select “PICKUP SENS.”  
In some rare cases, the sensitivity meter may show too high a  
reading even with sensitivity at its lowest setting. If this does  
occur, widen the space slightly between the GK-2As  
separate pickups and the strings.  
Sensitivity-setting is activated, and the following  
appears in the display window:  
fig.1-07  
Usin g Mu ltip le Gu ita rs (GUITAR SELECT)  
You can store four separate string-sensitivity setups that can  
be called up to match any of four guitars you are currently  
using.  
String Number  
Input Sensitivity  
Level Meter  
Ca llin g Up th e Diffe re n t Se n sitivity Se ttin g s  
3 . When String 6 of the guitar is played, the string  
number in the display automatically switches to “6.”  
1 . Press [SYSTEM] to enter System mode.  
The level meter shown in the display will light from the  
left, showing how strongly the string is played. The  
current input-sensitivity setting for the string will also be  
displayed next to the string number.  
2 . Press [PARAMETER] to select “GUITAR SELECT.”  
fig.1-08  
4 . Use [VALUE] to adjust the sensitivity so that the square  
indicator lights when you play most strongly in actual  
performance.  
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Ch a p te r 1 Pro d u cin g So u n d s  
3 . Turn [VALUE] to select Gtr1–Gtr4.  
Ad ju stin g th e Gu ita r Tu n in g  
(Tu n e r Fu n ctio n )  
The setting you select will be loaded.  
* With the factory settings, this is set to “Gtr1.”  
To accurately set a guitars pitch, use the GR-33s built-in  
tuner to tune the guitar. This tuner works exactly the same  
way other tuners on the market do.  
If you wish to create a new input-sensitivity setup, press  
[PARAMETER] to select “PICKUP SENS,” and then  
adjust the sensitivity settings for the current guitars six  
strings.  
Tu n in g th e Gu ita r  
4 . After setting each strings sensitivity, press [PLAY] to  
1 . While pressing [S1] on the GK-2A, step on the first foot  
return to Play mode.  
pedal—[1] (TUNER) —or press [TUNER].  
Create four different input-sensitivity setups for Gtr1–  
Gtr4 to store the sensitivity settings for four different  
guitars.  
The Tuner function is called up, and the following  
appears in the display.  
fig.1-09  
* The last-selected sensitivity setup is the one currently in effect.  
Ma tch in g Pitch e s o f O th e r  
In stru m e n ts  
String Numbers 1 to 6  
The master tuning (basic pitch) set at the factory for the GR-  
33’s sounds and internal tuner is A = 440.0 Hz.  
2 . Play String 6 on the guitar.  
The string number automatically switches to “6.”  
If you need to match the GR-33s tuning to the tuning of  
another instrument—or if you want to change the master  
tuning for any other reason—perform the following steps.  
The note to which String 6 is currently tuned—notes are  
tuned by semitones—is shown in the second position on  
the display. (“D#” in the figure shown below.)  
Ch a n g in g th e Ma ste r Tu n e Se ttin g  
fig.1-10  
1 . Press [SYSTEM] to enter System mode.  
2 . Press [PARAMETER] to select “MASTER TUNE.”  
fig.1-13  
Pitch name  
(“D#” – The marking in the third place denotes sharp)  
3 . Turn the strings tuning peg while playing String 6  
until the screen shows the name of the note to which  
3 . Turn [VALUE] to select the desired pitch. The pitch can  
you want to tune the string.  
be changed to any frequency from 427.4 to 452.6 Hz.  
fig.1-11  
4 . Press [PLAY] to return to Play mode.  
* The pitch of the synthesizer sound does not change when you  
change the GR-33’s Master Tune setting—the synth sound  
continues to follow the tuning of the guitar. Therefore, after  
adjusting the master tuning, you should use the Tuner  
function to re-tune your guitar to the new basic pitch, and the  
pitch of the synth sounds will play in the new tuning.  
4 . Make fine adjustments to the strings tuning peg until  
the mark illuminated in the display moves to the center  
position and both side.  
When the center indicator lights, String 6 is tuned  
precisely to “E.”  
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Ch a p te r 1 Pro d u cin g So u n d s  
fig.1-12  
5 . Tune each of the other strings, 5 to 1, to A, D, G, B, and  
E, respectively.  
too high  
Just Tuned  
too low  
6 . When you are finished tuning, press any foot pedal,  
[S1] or [S2] on the GK-2A, or [PLAY], to return to Play  
mode.  
Se le ctin g th e o u tp u t d e vice (O UTPUT SELECT)  
In order for the GR-33 to produce the correct output levels,  
Tu rn in g o ff th e g u ita r a m p  
sim u la to r (G.AMP SIM)  
you must select the type of device to which its outputs are  
connected (MIX OUT).  
The GR-33 has a built-in guitar amp simulator (G.AMP SIM).  
If OUTPUT SELECT is set to “LINE,” the guitar amp  
simulator will be applied only to the guitar sound itself. This  
allows you to create the illusion of the original guitar sound  
being played through a guitar amp, even when it is being fed  
directly into another device.  
fig.1-14  
If you are not using the GR-33s internal guitar amp  
simulator—if you are using an external amp simulator effect  
device, for example—set the GR-33 as follows.  
Tu rn in g th e Am p Sim u la to r O ff  
1 . Press [OUTPUT SELECT] and select the appropriate  
1 . Press [SYSTEM] to enter System mode.  
setting.  
2 . Press [PARAMETER] to select “G.AMP SIM”  
fig.1-15  
The currently selected setting will light.  
• GUITAR AMP:  
Select this when using a dedicated guitar amp.  
• LINE:  
Select this when using a keyboard amp, general-purpose  
instrument amp, mixer, MTR, or headphones.  
3 . Turn [VALUE] to select “Off.”  
• Off:  
The amp simulator will not be used.  
The GR-33’s sound generator is a PCM synthesizer that can  
reproduce a wide range of timbres. To optimally capture its  
rich synthesizer sounds, use a keyboard amp, other general  
instrument amplifier, PA system, or other such equipment  
instead of a guitar amplifier if possible.  
• On:  
The amp simulator will be used when OUTPUT SELECT  
is set to “LINE.”  
4 . Press [PLAY] to return to Play mode.  
* When you once again wish to use the amp simulator, select  
“On” in Step 3.  
* Changing the OUTPUT SELECT setting will not affect the  
settings that are stored in each patch.  
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Ch a p te r 1 Pro d u cin g So u n d s  
Pla y in g th e In te rn a l Sy n th So u n d s w ith th e Gu ita r  
After checking the connections to the amplifier you are using, completing the sensitivity setup and tuning your guitar, try playing  
some sounds.  
To Hear the Normal Guitar Sound...  
Ho w to Pla y th e GR-3 3 ’s So u n d s w ith th e  
Gu ita r  
Set the GK-2A’s selector switch to “MIX.” If you then  
switch to “GUITAR,” the synthesizer sound generator  
remain.  
1 . Make sure that the display indicates Play mode (p. 15).  
2 . Set the GK-2As selector switch to “SYNTH.”  
To Change the Volume of the Synth Sound Generator...  
3 . Turn SYNTH VOL on the GK-2A counterclockwise to  
Adjust the volume using either the SYNTH VOL knob  
on the GK-2A or the GR-33’s VOLUME knob.  
raise the volume to a suitable level.  
4 . Set the VOLUME knob on the GR-33 to its center  
position.  
Turning the GR-33s VOLUME knob changes the overall  
volume output from the MIX OUT jacks. Thus, when the  
guitar sound is included in the MIX OUT signal, both guitar  
and synthesizer sound levels are changed. (The guitar sound  
output from the GUITAR OUT jack is not affected. The guitar  
volume is also unchanged when you use the GK-2As  
SYNTH VOL knob.)  
5 . When you press Pedal 3, the number in the display  
changes to “A13,” and the corresponding patch (sound)  
is selected.  
You are now ready to play. Play your guitar while gradually  
turning up the volume on your amplifier, and you will hear  
the selected patch—patch A13—from the GR-33’s internal  
sound generator.  
W h a t To Do if Th e re is N o So u n d W h e n th e Gu ita r is Pla y e d  
First, check the following:  
Check to see that amplifier and other equipment volume  
levels are correct, and confirm that all the equipment is  
properly connected (p. 14).  
Make sure the volume on both the GR-33 and the GK-2A  
are up. Also, make sure that the guitar/ synth switch is  
not set to GUITAR.  
When the Sound of a Specified Patch Fails to Play on  
All the Strings (or on a Particular String)  
Try pressing the expression pedal (p. 11) as far down as  
it will go.  
When using a monaural connection to your amp, be sure  
to connect your cable to the R (MONO) jack of the GR-33  
MIX OUT jacks.  
Confirm that the synth sounds have not been muted for  
any strings in the TONE “LAYER” parameter in Patch  
Edit mode (p. 51).  
If the volume levels of the strings vary widely, please recheck  
your input sensitivity (PICKUP SENS) settings (p. 17).  
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Ch a p te r 2 Se le ctin g a n d Pla y in g So u n d s (Pa tch e s)  
W h a t Is a Pa tch ?  
“Patch” is the term for the GR-33s tones that can be called up  
Re w rita b le Pa tch e s (Use r Pa tch e s)  
at any time with a foot switch or other device. There are 256  
Patches in Groups A through d  
patches stored in the GR-33. As an example, the “A11” that  
(A11 to A84, b11 to b84, C11 to C84, and d11 to d84)  
appears in the display when the power is switched on  
indicates that patch number A11 has been called up, and that  
the unit is ready to be played.  
Here you can create patches to fit a song, or for other  
purposes, and then store those patches in memory.  
This units basic unit of sound is the “tone.” Tones consist of  
sound waveforms, such as “GR Piano,” “Pipe Organ,” and  
“Nylon Gtr mp” A total of 384 such tones are provided  
onboard. (How to choose tones p. 49; list of tones p.  
122)  
(When you purchased your GR-33, the patches stored in  
these groups were the same as the following preset patches.  
If you want to reset the GR-33 patches to the original  
explained on p. 16.)  
In any patch, up to two selected tones are combined, and  
then various settings and adjustments, such as brightness,  
attack, difference between synthesizer and guitar pitch, and  
the like are made. The user has full freedom to make these  
settings and adjustments so that the patch may best suit the  
song to be played.  
Re a d -o n ly Pa tch e s (Pre se t Pa tch e s)  
Patches in Groups E through H  
(E11 to E84, F11 to F84, G11 to G84, and H11 to H84)  
This is a collection of 128 preset patches, which have already  
been completely prepared by Roland. These patches are  
read-only, so although they can be changed, they cannot be  
written over with another patch. However, this also means  
no worries that they might be erased accidentally.  
Another result of changing these settings is that you can  
write and store 128 patches (in the first half of the patch  
bank). (For more detailed information about patches, please  
refer to p. 35.)  
Patch numbers are indicated by a three-digit code: “a letter of  
the alphabet A–H (Group),” followed by “a numeral 1 to 8  
(Bank),” and then “a numeral 1 to 4 (number on the pedal).”  
Preset patches are called up and used in the manner as user  
patches. Furthermore, they are convenient as references and  
basic material for the user wishing to create original patches.  
(Example: A83, d24, F61, etc.)  
fig.2-01  
Numerals 1 to 4 (Pedal Numbers)  
Numerals 1 to 8 (Banks)  
Letters A, b, C, d, E, F, G, H (Groups)  
Consecutive numerals 001 to 256 can also be substituted (p. 24).  
Se le ctin g a Pa tch  
Ho w to Se le ct a Pa tch Usin g th e Gu ita r  
Usin g th e Gu ita r (GK-2 A) to  
Se le ct Pa tch e s  
1 . Press [SYSTEM] to enter System mode.  
Sometimes (such as when you want to listen to all of the  
patches one after the order) you will want to select patches  
using only the guitar (GK-2A). In such cases, follow the steps  
below. (It is unnecessary to touch any pedal or anything else  
on the base module.)  
2 . Press [PARAMETER] to select “S1/S2 FUNCTION.”  
fig.2-02  
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Ch a p te r 2 Se le ctin g a n d Pla y in g So u n d s (Pa tch e s)  
3 . Use [VALUE] to select “Patch Select.”  
Usin g th e Ba se Mo d u le to Se le ct  
Pa tch e s  
Patch Select:  
You can continuously switch patches with [S1] and [S2]  
on the GK-2A.  
Se le ctin g Pa tch e s Usin g th e Pe d a l  
Normal:  
You can select patches using the pedal only when “S1/ S2  
FUNCTION” is set to “Normal.”  
Normal status. You cannot switch patches on the GK-2A.  
4 . Press [PLAY] to return to Play mode.  
5 . Pressing the GK-2A [UP/S2] once brings you to the next  
higher patch; by holding the switch down, you can  
switch continuously. Furthermore, when the other  
button (here the [DOWN/S1] button) is then also  
pressed, the switching occurs even faster. Pressing the  
[S1] and [S2] buttons in the reverse fashion will  
For the “S1/ S2 FUNCTION” settings, refer to p. 21.  
To Use the Pedal for Calling Up Patches from the  
Same Group or Bank  
When playing live or in the studio, by using the pedal on the  
base module, you can instantly select one of four patches  
from the same group or bank.  
similarly return you to previous patches.  
fig.2-03  
1 . Make sure that you are in the Play mode.  
If you are not in the Play mode, press [PLAY].  
2 . When you press pedals 1 to 4, you can instantly select a  
patch from the same bank of four patches in a group,  
with the number at the right in the display changing to  
show the number of the pedal currently pressed.  
fig.2-05  
S1  
(Patch Number Down)  
S2  
(Patch Number Up)  
Now, using the GK-2A buttons to switch patches, try playing  
the guitar to listen to the patches in sequence.  
<Using the Pedal>  
To Use the Pedal for Calling Up Patches from a  
Different Group or Bank  
With the GR-33 in the state just described, you can get  
various pedal effects (explained later). For example hold,  
pitch glide, and the like can be obtained, by stepping on  
the base units four pedals. (For details, see p. 28.) To  
indicate this status, when “S1/ S2 FUNCTION” is  
selected in “Patch Select,” the “PdL” display appears  
(approximately once every four seconds) in the three-  
digit display, showing the patches and their  
Used together with the GK-2As [S1] button, you can use the  
pedal function to switch patches.  
1 . Make sure that you are in the Play mode.  
If you are not in the Play mode, press [PLAY].  
2 . While pressing [S1] on the GK-2A, step on [GROUP ]  
corresponding numbers.  
fig.2-04  
(pedal 2).  
Pedal 2 continues switching to the next group only while  
[S1] is being held; pressing the pedal allows you to  
progress to the next group.  
* If you wish to change only the bank without changing the  
group, omit step 2, and proceed to step 3.  
Additionally, with the unit in this status, an external  
bank shift pedal can be used to change patch numbers,  
both up and down, just like the [S1] and [S2] buttons on  
the GK-2A.  
2 2  
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Ch a p te r 2 Se le ctin g a n d Pla y in g So u n d s (Pa tch e s)  
Se le ctin g w ith th e Dia l  
fig.2-06  
If you wish to use the dial to select patches, you must make  
the following setting for the dial.  
1 . Press [SYSTEM] to enter System mode.  
2 . Press [PARAMETER] to select “DIAL FUNCTION.”  
fig.2-09  
While holding down S1  
3 . Use [VALUE] to select “PATCH&VALUE.”  
3 . While pressing [S1] on the GK-2A, step on [BANK ]  
(pedal 4) or [BANK ] (pedal 3).  
PATCH&VALUE:  
The dial can be used both for selecting the patch number  
and for modifying values while editing.  
As long as the [S1] button is held down, pedal 4 works as  
a [BANK ] (BANK UP), and pedal 3 as a [BANK ]  
(BANK DOWN). The display starts to flash, and when  
you step on pedal 3 or 4, numbers for the bank digit (the  
VALUE Only:  
The dial can be used only for modifying values while  
editing.  
middle number in the display) go down or up.  
fig.2-07  
4 . After making the setting, press [PLAY] to return to Play  
mode.  
In Play mode, you can rotate the [VALUE] dial to select  
all 256 patches A11–H84.  
You can also use [BANK/ PARAMETER] to move  
forward/ backward through the banks.  
Usin g th e Ba se Mo d u le p lu s a n  
Ex te rn a l Fo o t Sw itch to Se le ct Pa tch e s  
By plugging a foot switch into the BANK SHIFT jack on the  
rear panel, you can switch banks without pressing [S1] on the  
GK-2A.  
While holding down S1  
With one DP-5 (sold separately) to rise through patch bank  
numbers, or with two Boss FS-5U foot switches and a branch  
cable (sold separately) to move both up and down through  
the patch banks, its possible to perform this procedure using  
4 . After selecting the desired group/bank, release [S1],  
then step on the pedals.  
When you press a pedal, the patch will be finalized, and  
only your feet.  
fig.2-10  
the sound will change.  
fig.2-08  
PCS-31  
Red  
White  
BANK  
DOWN  
BANK  
UP  
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Ch a p te r 2 Se le ctin g a n d Pla y in g So u n d s (Pa tch e s)  
* Sometimes when pressing and releasing the foot switch to  
switch banks, you may find that while the bank does change,  
the patch number may not (light will flash); however, this does  
not indicate any malfunction. You can also make the setting  
with the FS-5U polarity switch, as shown in the figure below.  
4 . Use [VALUE] to select “Decimal.”  
Decimal:  
Patch numbers will be displayed as a decimal number in  
the range of 001–256.  
Grp/Bnk/Num:  
fig.2-11  
Patch numbers will be displayed as a group/ bank/  
number from A11–H84.  
5 . Press [PARAMETER] to select “S1/S2 FUNCTION.”  
6 . Use [VALUE] to select “Patch Select.”  
Polarity switch  
* If the “S1/S2 FUNCTION” has been set to “Patch Select,” the  
action of the foot switch just described changes to switching  
patches up and down (p. 21).  
For details, refer to “Selecting a Patch/ Using the Guitar (GK-  
2A) to Select Patches.”  
7 . Press [PLAY] to return to Play mode.  
The patch number displayed will be “001,” rather than  
“A11.”  
Se le ctin g Pa tch e s w ith a n  
Ex te rn a l MIDI Fo o t Co n tro lle r  
8 . Set the MIDI send channel of the MIDI foot controller  
to match the channel of the GR-33 (p. 86; the factory  
setting is channel Mono 11).  
While the base modules four pedals are being used as  
you may also wish to switch patches using your foot.  
In such cases, you should hook up an external MIDI foot  
controller (e.g. FC-200, Boss FC-50, and so on).  
9 . Use the MIDI foot controller to switch patches  
externally, operating the controller according to the  
instructions in the owners manual.  
Make the settings, using the following procedure.  
* The patch number using the numeral-only format that was set  
in step 4 is stored in memory even after the power is turned  
off. If necessary, return the patch number display to the  
Group/bank/number format.  
1 . Connect equipment as shown in the figure below.  
fig.2-12  
MIDI IN  
Additionally, user patches (001 to 128, or A11 to D84)  
can usually be selected when MIDI program change data  
is sent from the MIDI foot controller immediately after  
the power is turned on.  
MIDI OUT  
* MIDI program change numbers received by the GR-33 have a  
fixed one-to-one correspondence with the patches (001 to 128,  
or A11 to D84) they represent; this cannot be changed. (On  
the other hand, when patches are selected using the GR-33,  
you have the freedom to change and save the MIDI program  
change numbers that send the data to outside equipment. p.  
88)  
MIDI Foot Controller  
2 . Press [SYSTEM] to enter System mode.  
The patch number display corresponds to the display on  
the MIDI foot controller, but with numbers 001 to 256  
instead of the alphanumeric symbols in patch numbers  
used by the GR-33.  
3 . Press [PARAMETER] to select “DISPLAY TYPE.”  
fig.2-13  
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Ch a p te r 2 Se le ctin g a n d Pla y in g So u n d s (Pa tch e s)  
Ch a n g in g th e Pa tch O rd e r  
When sequencing patches while performing a piece, or while  
you are on stage, if the patches are from the same group/  
bank (for example A11 to A14), you can switch patches very  
smoothly by using the pedals on the base module.  
1 . Select the “A21” patch.  
2 . Press [WRITE].  
You enter Write mode, and the screen like the one below  
appears.  
To change the order of the patches, perform the patch write  
where the patch data from the present selection (or change)  
will be written.  
fig.2-14  
Example: To change the contents of A21 and B62  
First, to prevent the contents of patch A21 from being lost,  
clear a patch number that is not being used. (Since groups A  
through d of user patches are the same as groups E through  
H of preset patches, you may erase them without worry.)  
3 . Use [VALUE] to select the patch you want to write to.  
fig.2-15  
After that, by writing B62 A21, then temporary place-  
holder B62, the order of A21 and B62 can be swapped.  
In this example, we will use “C11” as the writing  
destination patch.  
4 . After you have specified the writing destination patch,  
press [WRITE].  
The following display will appear, asking you to confirm  
the operation.  
fig.2-16  
5 . After making sure that you want to execute this  
operation, press [WRITE] once again.  
fig.2-17  
“Now Writing...” appears in the display, the unit  
automatically returns to the Play mode, completing the  
writing procedure.  
6 . Using steps 1 to 5 above, write B62 A21 just as you  
did A21 temporary place-holder (C11).  
7 . Complete the rearrangement by using the same process  
to write the temporary place-holder (C11) B62.  
* Since patch groups E through H are read-only, you cannot  
rearrange their order or create temporary place-holders with  
them. (However, you can copy them for reference or to use  
them as starting material when writing new patches.)  
2 5  
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Ch a p te r 3 Co n tro llin g Fu n ctio n s a n d Effe cts  
w ith th e Ba se Mo d u le Pe d a ls  
Pe d a l Effe ct Mo d e ” : W h a t It Is, a n d Ho w to Ca ll It Up  
Ge ttin g th e Sa m e Effe ct W h ile in  
Pla y Mo d e  
About Pedal Effect Mode  
If you have set “S1/ S2 FUNCTION” in System mode to  
“Patch Select” in order to use the buttons of the GK-2A for  
By using the four pedals on the GR-33, you can turn on  
selecting patches, you can use pedal effects in Play mode.  
and off the Arpeggiator (and Harmonist) function, and  
The four pedals will act as they do in Pedal Effect mode  
get effects such as synth sound hold and wah pedal.  
instead of selecting patches as they normally would in Play  
This is called “Pedal Effect mode,” and along with the  
mode. (“PdL” will appear once every four seconds or so in  
Play mode, is often used in performance.  
the 3-digit display, indicating that pedal effects are  
available.)  
Ho w to Sw itch to Pe d a l Effe ct Mo d e  
For more detailed information and instructions about this  
1 . Press [SYSTEM] to enter System mode, and set the “S1/  
type of setup, refer to “Selecting a Patch/ Using the Guitar  
S2 FUNCTION” to “Normal.”  
(GK-2A) to Select Patches” (p. 21).  
* With the exception of the arpeggio latch hold (p. 76), pressing  
more than one pedal at the same time can result in unexpected  
behavior, so please exercise due caution.  
For more detailed information and instructions for this  
procedure, refer to “Selecting a Patch/ Using the Guitar (GK-  
2A) to Select Patches” (p. 21).  
2 . Press [PLAY] to return to Play mode.  
3 . Press [S2] on the GK-2A once.  
As you enter Pedal Effect mode, “PdL” (Pedal) will start  
to blink in the GR-33’s three-digit display.  
fig.3-01  
Press either [S1] or [S2] on the GK-2A to return to Play  
mode.  
The same pedal can produce different effect amounts  
from patch to patch. These can be changed to suit a  
song—or for any other purpose—and can be saved as  
part of the patch.  
For more information about each pedal effect function,  
and to learn how to change the effect amount, please see  
Chapter 5 (p. 35–52).  
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Ch a p te r 3 Co n tro llin g Fu n ctio n s a n d Effe cts w ith th e Ba se Mo d u le Pe d a ls  
Tu rn in g Arp e g g ia to r a n d Ha rm o n ist O n / O ff  
Usin g th e p e d a ls fo r o n / o ff sw itch in g  
1 . Enter Pedal Effect mode (p. 26). (As an alternative, set  
About MULTI-FX  
System mode “S1/S2 ACTION” to “Patch Select” and  
return to Play mode.)  
These are effects for the synthesizer sound.  
2 . Press Pedal 4 (CTRL).  
For details, refer to p. 53.  
The specified function—MULTI-FX BYPASS,  
Arpeggiator, or Harmonist—will be switched on or off.  
This selection can be made by the Patch Edit mode  
“COMMON” setting “CTRL PEDAL” (p. 46).  
About Arpeggiator  
This is a function that automatically creates arpeggios —  
chords whose notes are played in sequence, rather than  
simultaneously — when a chord is played.  
<Some Notes About the Display>  
MULTI FX BYPASS On/Off  
“bYP” or “oFF” appears for approximateryone second in  
the three-digit display.  
For details, refer to p. 76.  
Arpeggiator On/Off  
About Harmonist  
“Arp” or “oFF” appears for approximateryone second in  
the three-digit display.  
This creates harmonies in designated keys using either  
guitar and synthesizer sounds, or two synthesizer  
sounds together.  
The display responds as shown below when the  
Arpeggiator is being turned on.  
fig.3-10  
For details, refer to p. 80.  
The GR-33 comes with Multi-Effects, Arpeggiator, and  
Harmonist functions that can be turned on and off using the  
pedals.  
Harmonist On/Off  
“HAr” or “oFF” appears for approximatery one second  
in the three-digit display.  
* The MULTI-FX Bypass, Arpeggiator and Harmonist can be  
turned on or off individually for each Patch. To learn about  
these settings, refer to p. 46.  
The display responds as shown below when the  
Harmonist is being turned on.  
fig.3-02  
* You may hear a noise when MULTI-FX BYPASS is switched  
on/off, but this does not indicate a malfunction.  
Key  
Either the Arpeggiator or Harmonist—but not both—can  
be selected for a patch. Even when they are turned off,  
either the Arpeggiator or Harmonist is still selected.  
When the Arpeggiator (Harmonist) is turned on, the  
display of the Play mode shows “ARP” or “HAR” to  
indicate which one currently selected.. If the harmonist is  
selected, the currently selected key will also be  
displayed.  
* When you want to switch from Arpeggiator in a certain patch  
to Harmonist (or vice versa), press [EFFECTS] to change the  
“HAR/ARP SELECT” setting.  
For more detailed information and instructions for this  
procedure, refer to p. 78 and 82.  
2 7  
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Ch a p te r 3 Co n tro llin g Fu n ctio n s a n d Effe cts w ith th e Ba se Mo d u le Pe d a ls  
Ch a n g in g Effe cts w ith th e Pe d a ls  
Ge ttin g a Pe d a l W a h Effe ct (W a h )  
Ho ld in g a Sy n th To n e Afte r th e  
Strin g is Sto p p e d (Ho ld )  
You can get several of the most commonly used wah effects  
by pressing Pedal 1 (WAH). Repeatedly pressing and  
releasing the pedal produces changes in the sound  
resembling those produced by a guitar wah-wah pedal,  
allowing you to apply this effect to synthesizer sounds.  
Press Pedal 3 (HOLD) to activate the Hold function. When  
you use this effect, the synthesizer sound continues to play  
even after the guitar string has stopped vibrating.  
You can select from a number of variations — hold the  
synthesizer chord while the guitar plays a melody, hold only  
one of two layered tones, hold only Strings 5 and 6, and more  
— and then save them in patches.  
You can choose from a number of pre-programmed  
variations that use different combinations of rate of sound  
change, degree of change, panning, how different the sound  
becomes, and so on. These can then be saved in each patch.  
In addition, when you select “Modulation” in “WAH TYPE,”  
you will hear a deep vibrato (undulating or wavering pitch)  
when the pedal is pressed instead of wah-type effects. This  
creates the mechanical-sounding vibrato characteristic of  
synths — if you prefer, you can create a more natural-  
sounding vibrato using your guitar fingering.  
For more detailed information and instructions for this  
procedure, refer to “Selecting Hold Type (HOLD TYPE)” (p.  
45).  
* When the arpeggiator is on, the behavior and available  
variations for the Hold function are different than when the  
arpeggiator is off.  
For more detailed information and instructions for this  
procedure, refer to “Selecting Wah Types (WAH TYPE)” (p.  
43).  
For more detailed information and instructions for this  
procedure, refer to “Effective Use of the Hold Function  
During Arpeggios” (p. 76).  
* You may find that when you first press Pedal 1 (WAH), the  
sound is different than when the patch was first selected. The  
sound may be muffled, or have a strange quality to it. Return  
to the original patch, switch to a different patch, and then  
return to the original patch again. If a bank shift pedal is  
connected, you can return to the original patch by pressing the  
bank down pedal while still in Pedal Effect mode.  
<Some Notes About the Display>  
When Pedal 1 (WAH) is pressed  
“UAH” or “Mod” appears in the three-digit display.  
When Pedal 2 (P-GLIDE) is pressed  
“P.GL” appears in the three-digit display.  
Ch a n g in g Pitch Dy n a m ica lly  
(Pitch Glid e )  
When Pedal 3 (HOLD) is pressed  
“HLd” appears in the three-digit display.  
Press Pedal 2 (P-GLIDE) to get a pitch glide effect. This effect  
creates continuous changes in pitch over variable time  
intervals, long or short. With chords—since you can glide  
while maintaining the harmonic intervals within the chord—  
this differs from a guitars vibrato arm/ vibrato bar/  
whammy bar, providing a unique effect.  
As for the time duration and glide intervals, you can select  
from seven pre-programmed pitch rise and fall patterns, and  
then save them in patches.  
For more detailed information and instructions for this  
procedure, refer to “Selecting Pitch Glide Type (GLIDE  
TYPE)” (p. 44).  
* Depending on the selected tone, the tone settings, and  
performance conditions, the width of the effect may be limited.  
2 8  
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Ch a p te r 3 Co n tro llin g Fu n ctio n s a n d Effe cts w ith th e Ba se Mo d u le Pe d a ls  
Ca llin g Up th e Tu n e r Fu n ctio n w ith a Pe d a l  
1 . While pressing [S1] on the GK-2A, step on Pedal 1  
(TUNER).  
* Perform this operation with “S1/S2 FUNCTION” set to  
“Normal.”  
The Tuner function is called up, and the following  
appears in the display.  
fig.3-03  
String Number  
Note Name  
2 . Adjust the tuning.  
For more detailed information and instructions for tuning,  
refer to “Adjusting the Guitar Tuning (Tuner Function)” (p.  
18).  
3 . After you have finished tuning, press any foot pedal or  
press [S1] or [S2] on the GK-2A.  
You will return to Play mode.  
2 9  
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Ch a p te r 4 Five Ba sic Mo d e s  
The three main modes of the GR-33 allow you to:  
Establish settings for the entire GR-33 “System mode”  
Select tones and perform “Play mode”  
Adjusting the tuning “Tuner mode”  
Get effects such as wah or hold using the pedal on the  
How buttons, dials, and knobs work varies depending on the  
mode you are in.  
base module “Pedal Effect mode”  
Create and modify patches, and write them into memory  
“Patch Edit mode”  
Pla y Mo d e  
In Play mode, the buttons and dials work as follows:  
GK-2A [S1]  
While this is held down, pedal workings can be changed (p.  
[BANK/PARAMETER] Button  
22, 29). (TUNER, GROUP , BANK , BANK )  
Moves you forward and back through patch banks.  
GK-2A [S2]  
[PLAY] Button  
Switches to Pedal Effect mode (p. 26).  
Has no function in this mode.  
External Bank Shift Pedal  
[SYSTEM] Button  
For switching patch banks.  
Switches to System mode (settings for the GR-33 itself).  
(This does the same thing as BANK and BANK ).  
[TUNER] Button  
Switches to Tuner mode (p. 18).  
W h e n “ S1 / S2 FUN CTIO N ” is Se t to “ Pa tch  
Se le ct”  
[WRITE] Button  
When “S1/ S2 FUNCTION” is set to “Patch Select,” use  
the GK-2A’s [S1] and [S2] buttons to move up and down  
through the patches. Operation of the following buttons  
will differ from normal Play mode as follows.  
Writes the contents of a patch (p. 36).  
[COMMON] Button  
Switches to Patch Edit mode, COMMON (overall patch  
settings).  
* Buttons and dials not listed here will function the same  
way as in normal Play mode.  
[TONE] Button  
Switches to Patch Edit mode, TONE (sound-related patch  
settings).  
Pedal 1–4  
Function as in Pedal Effect mode (p. 31).  
[EFFECTS] Button  
GK-2A [S1]  
Switches to Patch Edit mode, EFFECTS (effect-related patch  
settings).  
Advances through patches.  
GK-2A [S2]  
[STRING SELECT] Button  
Goes back through patches.  
Has no function in this mode.  
External Bank Shift Pedal  
[OUTPUT SELECT] Button  
Goes forward and back through patches.  
Changes the output device selection (p. 19).  
[PATCH/VALUE] Dial  
Moves forward and back through patches (p. 23).  
patches played in order— or want to toggle between a  
pedal effect such as hold, and a patch—this is a  
convenient way to do so without having to switch  
modes. With PATCH INC/ DEC BY S1/ S2 selected,  
patch numbers are shown in the display, with “PdL”  
appearing about once every four seconds.  
* If the “DIAL FUNCTION” is set to “VALUE Only,” this  
will be ignored.  
Pedal 1–4  
Switches patches (p. 22).  
Expression Pedal  
Changes the value of the selected parameter (p. 47).  
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Ch a p te r 4 Five Ba sic Mo d e s  
Pe d a l Effe ct Mo d e  
In Pedal Effect mode, buttons and dials work as follows.  
Pedal 1  
Additionally, you can change the nature of the available  
effects by pressing Pedals 1 to 4 in each patch. You can also  
change and re-record effects settings in User Patches A11 to  
d84.  
WAH Adds effects such as a wah pedal-like sound or  
mechanical-sounding vibrato.  
Pedal 2  
P-GLIDE Adds pitch glide, an effect that creates wide,  
smooth changes in pitch.  
[BANK/PARAMETER] Button  
Goes forward and back through banks.  
Pedal 3  
[PLAY] Button  
HOLD Causes synthesizer sounds to continue to play  
Returns you to Play mode.  
even after the guitar string has stopped vibrating.  
[SYSTEM] Button  
Pedal 4  
Switches to System mode (settings for the GR-33 itself).  
CTRL Turns the MULTI-FX BYPASS, the arpeggiator (p.  
auxiliary pedal for holding arpeggios (p. 76).  
[TUNER] Button  
Switches to Tuner mode (p. 18).  
Expression Pedal  
[WRITE] Button  
Changes the value of the selected parameter (p. 47).  
Writes the contents of a patch (p. 36).  
GK-2A [S1] and [S2]  
[COMMON] Button  
Press either of these to return to Play mode.  
Switches to Patch Edit mode, COMMON (overall patch  
settings).  
External Bank Shift Pedal (Bank Up)  
This is used for the arpeggiators Tap Tempo Teach function  
harmonist (p. 85).  
[TONE] Button  
Switches to Patch Edit mode, TONE (sound-related patch  
settings).  
External Bank Shift Pedal (Bank Down)  
[EFFECTS] Button  
Returns sounds that have been changed with the wah  
function back to the way they sounded when the patch was  
first selected. (Returns to the original sound even after  
normal patch-switching procedures.)  
Switches to Patch Edit mode, EFFECTS (effect-related patch  
settings).  
[STRING SELECT] Button  
Has no function in this mode.  
[OUTPUT SELECT] Button  
Changes the output device selection (p. 19).  
[PATCH/VALUE] Dial  
Goes forward and back through patches (p. 23).  
* If “DIAL FUNCTION” is set to “VALUE Only,” this will be  
ignored.  
3 1  
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Ch a p te r 4 Five Ba sic Mo d e s  
Pa tch Ed it Mo d e : W h a t It Me a n s, Ho w It W o rk s  
In this mode, you can program patches.  
[EFFECTS] Button  
Patch Edit mode is divided into three sections: COMMON,  
Switches to Patch Edit mode, EFFECTS (effect-related patch  
settings).  
TONE, and EFFECTS.  
fig.4-01  
* If you are already viewing EFFECTS settings, pressing  
[EFFECTS] will turn the bypass function on/off (p. 75).  
Patch Edit mode  
COMMON  
TONE  
EFFECTS  
[STRING SELECT] Button  
When adjusting a parameter that can be set independently  
for each string, use this button to select the string with which  
you want to work (p. 35).  
COMMON  
This is where you name a Patch or set up pedal effects.  
* For parameters that are not set independently for each string,  
this button will have no effect.  
TONE  
This is where you set up the tones that serve as the basis  
for synth sounds.  
[OUTPUT SELECT] Button  
Changes the output device selection (p. 19).  
EFFECTS  
This is where you can set up reverb, chorus and multi-  
effects. Arpeggiator and Harmonist settings are also  
made here.  
[PATCH/VALUE] Dial  
Changes the value for the selected parameter.  
Pedal 1–4  
Used as auxiliary pedals in making any number of settings,  
and for confirming effects.  
In Patch Edit mode, the buttons and dials work as follows:  
[BANK/PARAMETER] Button  
Expression Pedal  
Use these buttons to select the parameter that you wish to  
adjust.  
Used as auxiliary pedal in making any number of settings,  
and for confirming effects (p. 47).  
[PLAY] Button  
GK-2A [S1] and [S2]  
Returns you to Play mode.  
Changes the value for the selected parameter.  
[SYSTEM] Button  
External Bank Shift Pedal  
Switches to System mode (settings for the GR-33 itself).  
Changes the value for the selected parameter.  
[TUNER] Button  
Switches to Tuner mode (p. 18).  
In Patch Edit mode, when you have modified even one  
parameter of the selected patch, the three-digit display will  
change. The decimal point of the lowest digit will light to  
[WRITE] Button  
Writes the contents of a patch (p. 36).  
[COMMON] Button  
indicate that the patchs settings have been modified.  
Switches to Patch Edit mode, COMMON (overall patch  
settings).  
fig.4-02  
Patch Edit mode  
* In the COMMON (concerned with patch settings) Patch  
Name Setting screen you can use this to switch between  
uppercase and lowercase characters (p. 38).  
Period  
[TONE] Button  
If you wish to save the new settings, perform the Write  
operation (p. 36).  
Switches to Patch Edit mode, TONE, (sound-related patch  
settings).  
* If you change patches without performing the Write operation,  
your edits will be lost.  
* In TONE (concerned with the sound of patches), pressing  
[TONE] will switch you between the 1ST and 2ND settings  
item.  
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Ch a p te r 4 Five Ba sic Mo d e s  
Sy ste m Mo d e  
In this mode you can make settings for the entire GR-33 —  
i.e., settings that do not change when you switch patches —  
such as input sensitivity and display brightness.  
[TONE] Button  
Switches to Patch Edit mode, TONE (sound-related patch  
settings).  
In System mode, the buttons and dials work as follows:  
[EFFECTS] Button  
[BANK/PARAMETER] Button  
Switches to Patch Edit mode, EFFECTS (effect-related patch  
settings).  
Use these buttons to select the parameter that you wish to  
adjust.  
[STRING SELECT] Button  
[PLAY] Button  
Has no function in this mode.  
Returns you to Play mode.  
[OUTPUT SELECT] Button  
[SYSTEM] Button  
Changes the output device selection (p. 19).  
Has no function in this mode.  
[PATCH/VALUE] Dial  
[TUNER] Button  
Changes the value for the selected parameter.  
Switches to Tuner mode (p. 18).  
Pedal 1–4  
[WRITE] Button  
Has no function in this mode.  
Writes the contents of a patch. This is disabled during  
and for confirmation in “BULK DUMP” and “FACTORY  
RESET” (p. 37, 16).  
Expression Pedal  
Changes the value of the selected parameter (p. 47).  
GK-2A [S1] and [S2]  
Changes the value for the selected parameter.  
[COMMON] Button  
Switches to Patch Edit mode, COMMON (overall patch  
settings).  
External Bank Shift Pedal  
Changes the value for the selected parameter.  
Pro ce d u re s in Tu n e r Mo d e  
In Tuner mode, the buttons and dials work as follows.  
[EFFECTS] Button  
Switches to Patch Edit mode, EFFECTS (effect-related patch  
settings).  
[BANK/PARAMETER] Button  
Has no function in this mode.  
[STRING SELECT] Button  
[PLAY] Button  
Has no function in this mode.  
Returns you to Play mode.  
[OUTPUT SELECT] Button  
[SYSTEM] Button  
Changes the output device selection (p. 19).  
Switches to System mode (settings for the GR-33 itself).  
[PATCH/VALUE] Dial  
[TUNER] Button  
Changes the value for the “MASTER TUNE”.  
Has no function in this mode.  
Pedal 1–4  
[WRITE] Button  
Exits Tuner mode and returns you to Play mode.  
Has no function in this mode.  
Expression Pedal  
[COMMON] Button  
Changes the value of the selected parameter (p. 47).  
Switches to Patch Edit mode, COMMON (overall patch  
settings).  
GK-2A [S1] and [S2]  
Exits Tuner mode and returns you to Play mode.  
[TONE] Button  
Switches to Patch Edit mode, TONE (sound-related patch  
settings).  
External Bank Shift Pedal  
Exits Tuner mode and returns you to Play mode.  
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Ch a p te r 4 Five Ba sic Mo d e s  
Ge ttin g In to a n d O u t o f Ea ch Mo d e  
Here we will explain how to get into and out of each of the  
five modes: Play mode, Pedal Effect mode, Patch Edit mode,  
System mode and Tuner mode.  
For modes other than Pedal Effect mode, you can press a  
single button on the GR-33 to enter the desired mode from  
any other mode. The following diagram shows the buttons  
corresponding to each mode, and the state of the three-digit  
display for each mode.  
fig.4-03  
GK-2A’s  
[
]
[
]
[
]
[
]
[
]
S2  
Play mode  
PLAY  
S2  
Pedal Effect mode  
Play mode  
PLAY  
Pedal Effect mode S2  
[
]
Patch Edit mode  
System mode  
SYSTEM  
[
]
]
]
COMMON  
TONE  
COMMON  
[
TONE  
EFFECTS  
Patch Edit mode  
[
EFFECTS  
[
]
]
]
COMMON  
TONE  
COMMON  
[
TONE  
[
]
]
System mode  
Tuner mode  
SYSTEM  
[
EFFECTS  
EFFECTS  
[
]
[
TUNER  
Tuner mode  
TUNER  
* Pedal Effect mode can be entered only from Play mode.  
* If “S1/S2 FUNCTION” is not set to “Normal,” it will not be  
possible to enter Pedal Effect mode.  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
De ta ils o f Pu ttin g a Pa tch To g e th e r  
Every patch is constructed as shown in the following figure.  
fig.5-01  
128 Preset Patches  
E11 – H84  
A11  
128 User Patches  
A11 – D84  
TONE  
TONE MIX  
EFFECTS  
• Arpeggio and harmony settings  
2nd TONE  
1st TONE  
• Reverb/ Chorus settings  
• Multi FX settings  
• Layer  
Layering of 1st and  
Tone Selection  
2nd Tones  
#1 – #384  
(Piano, Organ, etc.)  
• Transpose 1st  
• Transpose 2nd  
COMMON  
It's possible to make settings  
to each string individually.  
Patch Name and Level settings, etc.  
Tone Adjustment  
• Attack  
• Release  
• Brightness  
• Pan settings  
• Pedal settings  
• MIDI settings  
• 1:2BALANCE  
1st/ 2nd Level Balance  
W h a t is a “ To n e ” ?  
Ma k in g se p a ra te se ttin g s fo r  
e a ch strin g (STRIN G SELECT)  
As shown in the above figure, you can select any two of the  
384 built-in tones—the raw material for synth sounds—and  
use them in a patch.  
Three of the TONE parameters—“LAYER,” “1ST  
TRANSPOSE,” and “2ND TRANSPOSE—and the four  
COMMON parameters—“MIDI [PC],” “MIDI [CC0],” “MIDI  
[CC32],” and “MIDI [TRANSPOSE]”—can be set separately  
for each string using the [STRING SELECT] button.  
The two tones in a patch are called the “1st tone” and the  
“2nd tone.”  
You can assign the selected tones separately to individual  
strings, and then layer them (p. 51). You can also adjust  
parameters such as attack (p. 49), release (p. 50), brightness  
independently select a transposition (TRANSPOSE) for each  
string.  
When you press [STRING SELECT], the three-digit display  
fig.5-02  
All strings selected  
Strings 5 and 6 selected  
String 6 selected  
String 1 selected  
String 2 selected  
String 3 selected  
String 4 selected  
In addition to tone selections, tone settings can be saved in  
patches.  
Re co rd in g a n d Se ttin g s o f Ea ch  
Pa tch  
String 5 selected  
Besides patch tone-selection and string assignments—as well  
as tone settings—you can set and store the following items in  
a patch, as well as other items.  
To set each string independently, press the [STRING SELECT]  
button to select the desired string, and then turn the [VALUE]  
dial to change the currently selected parameters setting. For  
example, if you use the [STRING SELECT] button to select “5,”  
and then turn the [VALUE] dial, the currently selected  
parameters setting will change only for String 5. You can  
continue and adjust the settings for the other strings using the  
Patch name (p. 38)  
How effects are applied (p. 53)  
Arpeggiator patterns and related settings (p. 76)  
Harmonist settings (p. 80)  
What happens when you step on a pedal (p. 43)  
Program numbers sent to external MIDI devices (p. 88)  
External sound generator transpositions (p. 51)  
“6-5,” the parameter’s value may blink, signifying that the  
settings for the selected strings are different from one another.  
If you turn the [VALUE] dial to select a value, the value will  
be applied to each selected string: to all strings if “ALL” is  
displayed, or to Strings 5 and 6 if “6-5” is displayed.  
For more information about these settings, please consult the  
reference pages listed above for each item.  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
Likewise, you can select arpeggio patterns—the sequence of  
Th e Re la tio n sh ip Be tw e e n Arp e g g ia to r/  
Ha rm o n ist a n d Pa tch e s  
strings that the arpeggiator function creates and plays—for  
each patch individually from among the available 50  
patterns.  
When you are playing, you can use the arpeggiator or the  
harmonist. For each patch, you can select one of these  
For more details about making these settings, refer to  
“Selecting Arpeggio Patterns (ARP PATTERN)” (p. 79).  
Sa vin g Pa tch e s  
Generally, you create and modify patches by using  
[PARAMETER] to select parameters in Patch Edit mode, and  
turning [VALUE] to select the desired values.  
4 . After making sure that you want to complete this  
operation—and that you are ready to write over the  
patch currently in the selected destination location—  
press [WRITE] once again.  
It is important to remember that if you simply switch to  
another patch, the changes you have made will be lost, and  
the edited patch will revert to its original state. (The lowest  
decimal point in the three-digital display lights (p. 32) to  
warn you of this.) To save any changes you have made, use  
the following steps to perform the Patch Write operation  
before changing to another patch.  
fig.5-07  
“Now Writing...” appears in the display. In a moment,  
the GR-33 automatically returns to Play mode,  
completing the writing procedure.  
Pe rfo rm in g a Pa tch W rite  
* To cancel the operation, press [PLAY].  
1 . Press [WRITE]—you enter Write mode, and a screen  
like the one shown below appears.  
Once you have performed these steps, the changes you have  
made to the patch will be recalled when that patch is  
selected, even if you switch to another patch or turn the  
power off.  
fig.5-04  
* If you write without designating a location where the patch is  
to be saved, you will overwrite the original version of the  
patch, and that version of the patch will be discarded.  
2 . Turn [VALUE] to choose the patch location to which  
you want to save the patch.  
* As Patch Groups E through H are read-only, you cannot  
overwrite them by saving a patch to their locations.  
fig.5-05  
Ca u tio n s W h e n Sa vin g  
With Patch Write, the patch is written the way it actually  
sounds at the time you write it, and this includes whether the  
Arpeggiator or Harmonist functions are turned on or off.  
However, temporary tone changes made with the base  
module pedals, such as wah and pitch glide, or those from  
external expression pedals, will not be saved. This also  
applies to the temporary switching off of internal effects  
using the effect bypass function (p. 75).  
3 . After you have specified the writing destination, press  
[WRITE].  
The following confirmation screen appears.  
fig.5-06  
* You do not have to manually save the System mode  
parameters that apply to the entire GR-33. Changes made to  
these settings are saved automatically, and are stored even  
after the power is turned off.  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
fig.5-09  
Sa vin g Pa tch e s Fro m th e GR-3 3 to  
Se q u e n ce rs o r O th e r MIDI De vice s  
(Bu lk Du m p )  
Settings for all user patches—as well as all system settings—  
can be transferred in and out of the GR-33 using MIDI. You  
can also save patches externally to equipment that can record  
MIDI data. For this kind of operation, the GR-33 uses MIDI  
messages called “System Exclusive messages,” or “SysEx”  
messages. Each System Exclusive message can be interpreted  
only by the device for which it is intended.  
9 . Sending is complete when the GR-33s previous  
display returns. If a sequencer is on the receiving end  
of a transfer, stop recording at this point.  
fig.5-0  
SysEx data sent from the GR-33, data read from a floppy  
disk, or data entered by other means can be stored in a MIDI  
sequencer using the sequencers realtime recording or bulk  
librarian function. You can also send/ receive SysEx data  
directly from one GR-33 to another by connecting the two via  
MIDI.  
1 0 . Press [PLAY] to return to Play mode.  
Re ce ivin g p re vio u sly sa ve d  
sy ste m o r p a tch d a ta (Bu lk Lo a d )  
Heres how you can receive system or patch data from an  
external device capable of recording MIDI data, or from  
another GR-33.  
Se n d in g Sy ste m Se ttin g s o r Pa tch Da ta to  
a n Ex te rn a l MIDI De vice  
1 . Turn off the power to the GR-33.  
* Exclusive messages can be received only in the Bulk Load  
screen.  
2 . Connect the GR-33s MIDI OUT to the MIDI IN  
connector on the external MIDI device.  
Re ce ivin g sy ste m se ttin g s o r p a tch d a ta  
fro m a n e x te rn a l MIDI d e vice  
3 . Turn on the power of the GR-33.  
1 . Turn off the power to the GR-33.  
4 . Press [SYSTEM] to enter System mode.  
2 . Connect the external MIDI device MIDI OUT to the  
5 . Press [PARAMETER] to select “BULK DUMP.”  
fig.5-08  
MIDI IN connector on the GR-33.  
3 . Turn on the power of the GR-33.  
4 . Press [SYSTEM] to enter System mode.  
5 . Press [PARAMETER] to select “BULK LOAD.”  
fig.5-40  
6 . Turn [VALUE] to select the type of data you wish to  
transmit.  
All:  
All user patches and system settings  
System settings  
System:  
User Patch:  
All user patches (128 patches)  
Patch Group A: The 32 patches A11 to A84  
Patch Group B: The 32 patches B11 to B84  
Patch Group C: The 32 patches C11 to C84  
Patch Group D: The 32 patches D11 to D84  
6 . Transmit the data from the external device.  
fig.5-41  
Patch A11:  
Patch A12:  
:
Patch A11 only  
Patch A12 only  
:
When reception is finished, the previous display will  
Patch D84:  
Patch D84 only  
reappear.  
fig.5-40  
7 . Put the external MIDI device in record mode. For  
example, start a MIDI sequencers realtime recording.  
8 . Press [WRITE].  
The selected data is transmitted from the GR-33 to the  
external device. While data is being transmitted, the GR-  
33 display shows “Now Sending... .”  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
7 . Press [PLAY] to return to Play mode.  
* Except for the receiving of A11 through D84 as single patches,  
no special conditions apply for storing patch or system  
parameter data received via SysEx.  
* If you send data for a single patch to the GR-33, you will need  
to perform the Patch Write operation (p. 36) on the GR-33 to  
store the patch in a patch memory location. When writing the  
received patch, you can specify the desired destination, so you  
are not forced to overwrite the same-numbered patch if it is one  
you wish to keep.  
* Since data can be lost should unexpected events occur, we  
strongly recommend regularly using the Bulk Dump feature to  
back up your GR-33 data.  
N a m in g th e Pa tch e s (PATCH N AME)  
You can assign a name of up to twelve characters to each  
patch. Assign a name that will help you remember the  
sound, or the song for which the patch is intended.  
4 . Turn [VALUE] to select the desired character, number  
or symbol.  
fig.5-11  
Space  
Assig n in g a N a m e to a Pa tch  
1 . Select the patch whose name you want to change, and  
press [COMMON] to enter Patch Edit mode.  
2 . Press [PARAMETER] to select “PATCH NAME.”  
fig.5-10  
* You can press [COMMON] to switch between uppercase and  
lowercase characters.  
5 . Repeat Steps 3 and 4 to complete the name.  
Cursor  
6 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
3 . Use [PARAMETER] to move the cursor to the character  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
you wish to modify.  
* If you don’t wish to save the Patch’s new name, press [PLAY]  
to return to Play mode instead of pressing [WRITE].  
Se ttin g th e Vo lu m e Le ve l o f Ea ch Pa tch (PATCH LEVEL)  
For things like switching between multiple patches while  
playing, having the volume of backing patches set lower than  
the volume of solo patches is a convenient feature. You can  
make these kinds of volume settings by recording the patch  
level (PATCH LEVEL) of each patch.  
3 . Use [VALUE] to change the value.  
The value changes within a range of 0 to 100. A setting of  
“0” silences to patch, and “100” sets it to maximum  
volume.  
4 . Press [WRITE] to perform the Patch Write operation (p.  
De te rm in in g a n d Re co rd in g Pa tch Vo lu m e s  
36).  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
1 . Select the patch whose volume you want to change, and  
press [COMMON] to enter Patch Edit mode.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
2 . Press [PARAMETER] to select “PATCH LEVEL.”  
fig.5-12  
* Even with PATCH LEVEL values the same, volume levels  
may change according to other settings. In the example below,  
the level has been set high. If PATCH LEVEL is then set to a  
low level, the balance of another patch is used. (The  
combination of the settings shown below may cause  
excessively high volume levels, so be careful not to allow this to  
result in damage to amps and speakers.)  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
When both the first and second tones are present.  
When the brightness setting value is high.  
When wah effects are applied.  
When the Reverb send level or Chorus send level is set to  
a high level.  
When a high volume level is a characteristic of the tone  
itself.  
Ch a n g in g th e Fe e l o f a Pe rfo rm a n ce (PLAY FEEL)  
Guitars differ from keyboards and other instruments in that  
the part of the instrument that actually vibrates (i.e. the  
string) is touched directly, allowing subtle control of the  
power with which it is played. To let the guitar synthesizer  
make maximum use of this feature, it is necessary to set the  
“playing response.”  
Finger (finger picking):  
The setting for when you want to perform with the feeling  
finger picking provides. Sensitivity is a little higher than with  
normal picking.  
Hard (hard picking):  
This setting is for those who pick rather hard, and the  
sensitivity is a little lower than with normal picking.  
This selection is made with “PLAY FEEL” in the COMMON  
setting of Patch Edit mode. For example, by changing the  
Play Feel options like “finger picking” or “normal picking,”  
you can get very natural-sounding expression of how much  
power is in the playing.  
* When there is a problem with the guitar’s arrangement, and  
the only places GK-2A’s divided pickup can be installed are too  
close to the strings, you may be able to improve the behavior  
with the settings in each patch.  
Ch a n g in g a n d Re co rd in g Pla y Fe e l  
Soft (soft picking):  
For picking that is a little weaker. Sensitivity is a little higher  
than with normal picking.  
1 . Select the patch whose PLAY FEEL you want to change,  
and press [COMMON] to enter Patch Edit mode.  
Tapping (tapping play):  
2 . Press [PARAMETER] to select “PLAY FEEL.”  
fig.5-13  
When making use of many kinds of picking techniques, such  
as tapping play (or “right-hand play”), pulling-off, or  
hammering-on, this setting provides very stable sound  
expression. The range of power that can be expressed is a bit  
narrow.  
3 . Use [VALUE] to change the value.  
No Dynamics (no dynamics):  
* For a detailed explanation, see the subsequent section, “The  
PLAY FEEL settings and their effects.”  
With this setting, no matter how hard or softly you play, you  
get uniform volume and tone. Use this setting with tones like  
Synth Lead or Organ when you want to transmit a feeling  
without expression.  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
Envelope1 (envelope follow type1):  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
This is for setting how much the synthesizer volume  
influences the amplitude of the strings.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
For details, see the subsequent section, “Following the Guitar  
Sound Shape (Envelope Follow).”  
Th e PLAY FEEL se ttin g s a n d th e ir e ffe cts  
There are eight settings ("Normal,” “Finger,” “Hard,” “Soft,”  
“Tapping,” “No Dynamics,” “Envelope1,” “Envelope2"), and  
eight settings that add the Accel function to each of these  
("Accl Normal,” “Accl Finger,” “Accl Hard,” “Accl Soft,”  
“Accl Tapping,” “Accl No Dynamics,” “Accl Envelope1,”  
“Accl Envelope2").  
Envelope2 (envelope follow type2):  
This is for setting how much the overall tone (brightness) is  
influenced by the amplitude of the strings.  
For details, see the subsequent section, “Following the Guitar  
Sound Shape (Envelope Follow).”  
These meanings are as follows:  
Normal:  
General picking, thus the standard setting for play.  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
The eight types “Accl Normal,” “Accl Finger,” “Accl Hard,”  
Envelope2 (envelope follow type2):  
“Accl Soft,” “Accl Tapping,” “Accl No Dynamics,” “Accl  
Envelope1,” and “Accl Envelope2” add the Accel function to  
the previously listed eight types. Notes will sound more  
quickly than the first eight types.  
This is for setting how much the overall tone (brightness) is  
influenced by the amplitude of the strings. Along with the  
decay, which depends on the picking strength and time  
elapsed, this setting changes the sounds brightness  
(regulation of muffled sound) dynamically. Especially with  
Synth Lead tones, you can get that tones characteristic effect.  
The following procedure, combined with the wah auto wah  
function, you can get a touch wah effect with extremely  
smooth response.  
For details, refer to “Increasing the Speed of Expression  
(Acceleration)” (p. 40).  
* Picking strength and power range vary from player to player.  
The names of these settings (“normal,” “soft,” “hard,” and so  
on) are for easy reference only, so you are encouraged to  
actually switch through the settings, and when you find ones  
that you feel are easy to play, that you feel have characteristics  
of instruments you’d like to play, paying no special attention  
to their names, go ahead and select those settings.  
Ge ttin g a To u ch W a h Effe ct w ith th e PLAY  
FEEL “ En ve lo p e 2 ” Se ttin g  
1 . Lets select a synth lead patch.  
2 . Press [COMMON], use [PARAMETER] to move the  
cursor to “PLAY FEEL,” and use [VALUE] to Select  
“Envelope2.”  
Fo llo w in g th e Gu ita r So u n d  
Sh a p e (En ve lo p e Fo llo w )  
3 . Press [PARAMETER] to select “WAH TYPE.”  
4 . Use [VALUE] to select “AutoWah1–5.”  
When you select the “Envelope1” and “Envelope2” settings  
in the above PLAY FEEL section, the envelope follow  
function comes on, giving you that effect.  
For more details on WAH TYPE, refer to “Selecting Wah  
Types (WAH TYPE)” (p. 43).  
In this condition, changes in the strings’ amplitude (changes  
due to picking, or from how the sound decays) are  
influenced by the volume or tone of the synthesizer sounds.  
You can get the following types of effects.  
5 . Play the guitar to confirm that the wah effect is  
responding to the strength of the picking.  
* To save the settings in patches, press [WRITE] to perform the  
Patch Write operation (p. 36).  
Envelope1 (envelope follow type1):  
Here, the synthesizer volume influences the amplitude of the  
strings. You can get a natural feel when using decay tones  
(from guitars, electronic pianos, and so forth), so do try this  
setting. (Change in the synth sounds volume is a little more  
compressed, a bit more restrained than that of the guitar.  
* When “Envelope1” or “Envelope2” is selected for PLAY  
FEEL, the envelope follow data will be sent from MIDI OUT  
as controller no. 18 (general purpose controller 3).  
In cre a sin g th e Sp e e d o f Ex p re ssio n (Acce le ra tio n )  
When you are making selections in PLAY FEEL (p. 39), when  
items containing “Accl” in the lower right corner of the  
display are selected, the GR-33s Acceleration Function” is  
turned on. When put in this mode, the average speed from  
picking to sound is higher than usual.  
However, when this function is being used, the effect of  
internal processing of string noise abatement is weakened.  
This means that for some tones, you may hear noise or pitch  
change when you pluck the string. If you use the Accelerator  
function, please confirm when youre creating a sound that  
there is no bothersome noise in the tone you are using.  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
Ch a n g in g So u n d Pla ce m e n t (PAN )  
You can pan each of a patchs two tones to its own stereo  
location. For example, you can pan one tone to the far left in  
the stereo field, and the other to the far right.  
Cross Tones:  
With the setting at “0,” the selected tone is placed in the  
center of the stereo field. By changing the values across a  
range of -50 to 50, the tones position shifts left or right: when  
a tone is set to 50, it is panned all the way to the right; setting  
it to -50 pans it all the way to the left. Therefore, by  
programming a patch with one tone set to 50 and the other to  
-50, you can create a rich, widespread stereo sound.  
You can also create complex stereo movement using a variety  
of pre-programmed stereo effects. This is done using the  
COMMON “PAN MODE” and “PAN” settings in Patch Edit  
mode.  
Se ttin g a n d Sa vin g So u n d Pla ce m e n t  
1-6, 6-1:  
1 . Select the patch whose pan position you want to set,  
With this setting, each string is panned separately. When you  
select 1-6, the strings’ sounds are placed in sequence from the  
left: String 1, String 2, all the way up to String 6. Conversely,  
with 6-1, the opposite positioning is used, i.e. String 6, String  
5, all the way down to String 1.  
and press [COMMON] to enter Patch Edit mode.  
2 . Press [PARAMETER] to select “PAN MODE.”  
fig.5-14  
Odd-Even, Even-Odd (Odd, Even):  
This setting separates odd- and even-numbered strings, and  
places them left and right. With Odd-Even, the odd-  
numbered strings—1, 3, and 5—are panned left, and the  
even-numbered strings—2, 4, and 6—panned right. “Even-  
Odd” will produce the same effect as if “Odd-Even” were  
exchanged left to right.  
3 . Use [VALUE] to select the desired pan mode.  
* For more details, see the subsequent section, “Available value  
for PAN, and their effects.”  
* If you are not using Normal or Cross Tones, proceed to step 6.  
Random Both, Random 1st, Random 2nd:  
The stereo placement of the 1st and 2nd tones changes  
randomly. “Random 1st” and “Random 2nd” cause only the  
corresponding tone to move around randomly—the other  
tone is placed in the center.  
4 . Press [PARAMETER] to select “PAN.”  
fig.5-15  
Alternate Both, Alternate 1st, Alternate 2nd:  
The perceived location of the 1st and 2nd tones assigned to  
each string is panned alternately to the left and right each time  
a tone is sounded. For patches having only one tone playing,  
the tone moves back and forth repeatedly. With a patch using  
both tones—but with the 1st tone to the right and the 2nd tone  
to the left—a special stereo effect is created that differs from  
what you get with the Random setting.  
5 . Turn [VALUE] to select the desired value.  
6 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
“Alternate 1st” and “Alternate 2nd” causes only the  
corresponding tone to jump back and forth—the other tone is  
placed in the center.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
Ava ila b le va lu e s fo r PAN , a n d th e ir e ffe cts  
* Pan settings have no effect on the internal reverb and chorus.  
Normal:  
* You can hear the selected panning effect only through  
equipment that can produce stereo sound— and is connected  
to the GR-33’s MIX OUT using two cables—or when using  
stereo headphones.  
With a setting of 0, all sounds will be panned to the center.  
Changing the value within the range from -50 through 50  
will cause the panning to change correspondingly. Both the  
1st and the 2nd tone will be panned to the far right with a  
setting of 50, or to the far left with a setting of -50.  
* The PAN setting made here is ignored if you have a monaural  
type of MULTI-FX selected.  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
Divid in g Co n tin u o u s Pitch Ch a n g e s in to Se m ito n e s (CHRO MATIC)  
The GR-33 faithfully reproduces the slight pitch changes and  
in-between notes you get from fingering your guitars  
strings.  
Ch ro m a tic Se ttin g s a n d Ava ila b le Effe cts  
Off (Chromatic Off):  
For guitar bending and vibrato, this setting allows you to  
make synth sounds faithfully reproduce subtle played pitch  
changes of less than a semitone.  
However, should the need arise, you can also limit this subtle  
pitch response to semitone changes only. This is called the  
Chromatic function, and is turned on and off using the  
When you select any setting other than Off, pitch changes are  
limited to semitones.  
COMMON “CHROMATIC” setting in Patch Edit mode.  
fig.5-16  
Type1:  
Chromatic on  
Chromatic off  
Change in Synth  
sound pitch  
If the pitch is changed smoothly, for example by bending the  
guitar string, the pitch will change in semitone steps. When  
the pitch changes, the currently-heard sound will not stop; it  
will merely change in pitch. There is no separate attack  
sound when the pitch changes—this is a change similar to  
the one you hear with the slurred playing of a recorder.  
Major 3rd  
minor 3rd  
Major 2nd  
Type2:  
minor 2nd  
(semitone)  
If the pitch is changed smoothly, the pitch will change in  
semitone steps. When the pitch changes, the sound for the  
new pitch will be started over, or “retriggered.” Thus,  
whenever the pitch changes, you will hear a new attack. If  
the retrigger occurs as a strings vibration is trailing off  
(decaying), the retriggered note will play at an appropriately  
reduced volume.  
minor 2nd  
2nd  
minor 3rd  
3rd  
Actual pitch change  
when bending  
Tu rn in g th e Ch ro m a tic Fu n ctio n O n a n d O ff  
a n d Sa vin g It to Pa tch e s  
Type3:  
1 . Select the patch you want to change, and press  
This is basically the same effect as “Type2,” except that the  
retriggered sound level is not influenced by the current state  
of the strings vibration.  
[COMMON] to go into Patch Edit mode.  
2 . Press [PARAMETER] to select “CHROMATIC.”  
fig.5-17  
W h e n Yo u W a n t to Ma k e a  
Ch o rd Re so n a te Be a u tifu lly  
Due to subtle pitch changes resulting from the way each  
string is pressed, with patches using long notes, chords may  
end up sounding muddy. If this occurs, turn Chromatic on so  
that only pure semitones are heard, thus producing a  
beautifully in-tune chord. If you select “Type1,” pitch  
differences will be barely audible, creating a natural-  
sounding resonance.  
3 . Turn [VALUE] to select the desired setting.  
* For a detailed explanation, see the subsequent section,  
“Chromatic Settings and Available Effects.”  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
W h e n Yo u W a n t to Re p ro d u ce  
Pia n o -lik e Pitch Ch a n g e s  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
In patches that emulate instruments which do not use pitch  
changes smaller than a semitone, Chromatic allows you to  
more easily imitate the instruments sound. In such cases,  
when “Type2” or “Type3” is selected, the attack is  
reproduced with each pitch change. (Depending on the tone  
or melody, there may be times when “Type1” or Off” yield a  
better effect, so select the setting you like best.)  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
Se le ctin g W a h Ty p e s (W AH TYPE)  
There are 35 types, in seven groups, of wah effects you can  
get by stepping on and releasing pedal 1 in Pedal Effect  
mode, with differing ranges of tone change and different  
speeds, and along with one type of modulation (vibrato),  
there are a total of 36 variations of wah pedal effects.  
Wah1–5:  
This adds an effect that resembles a guitar wah pedal to the  
synthesizer sound. With this unique effect added to the  
sound, stepping on the pedal gives the tone a brighter “wah”  
sound, and when the pedal is released, the sound becomes  
darker, with an “oww” sound. By repeatedly stepping on  
and releasing the pedal, you can get an effect that sounds like  
“wah wah wah.”  
Se le ctin g W a h (o r Mo d u la tio n ) Ty p e  
1 . Select the patch whose effect type you want to change,  
and press [COMMON] to go into Patch Edit mode.  
AutoWah1–5:  
This is basically the same effect as the wah pedal (Wah 1–5),  
but rather than being applied with the pedal, with this novel  
method, the effect is automatically applied each time the  
guitar is picked. In this situation, the pedal still works to add  
affect, so you can use both of these options together. When  
combined with the Play Feel setting “Envelope2” on tones  
like Synth Bass, you can get a smooth “touch wah” effect.  
2 . Press [PARAMETER] to select “WAH TYPE.”  
fig.5-18  
3 . Use [VALUE] to change the setting.  
* For a detailed explanation, see the subsequent section, “Wah  
Pedal Variations that can be selected in WAH TYPE.”  
For details on setting the “touch wah” effect, refer to  
“Following the Guitar Sound Shape (Envelope Follow)” (p.  
40).  
* When making settings, play the guitar with pressing pedal 1  
to try the effect.  
Brightness1–5:  
4 . Press [WRITE] to perform the Patch Write operation (p.  
This controls only the brightness of the sound, without  
adding the characteristic sound of the wah itself. In all other  
actions, it is absolutely identical to Wah 1 to 5.  
36).  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
NarrowWah1–5:  
This compresses the tone difference from stepping on and  
releasing the pedal to half the range of the normal wah (Wah  
1 to 5). In all other actions, it is absolutely identical to Wah 1  
to 5.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
W a h Pe d a l Va ria tio n s th a t ca n b e se le cte d  
in W AH TYPE  
R.Wah1–5 (Reverse Wah 1–5):  
The digit (1–5) at the end of the displayed type name  
indicates the speed at which the tone will change. When you  
step on and release the pedal, the numbers show, with “1”  
indicating the fastest tone change, and as these numbers get  
This reverses the tones from stepping on and releasing the  
pedal in normal wah (Wah 1 to 5) (i.e. step dark sound,  
release bright).  
R.Brightness1–5 (Reverse Brightness 1–5):  
This reverses the tones from stepping on and releasing the  
pedal in the brightness setting (Brightness 1 to 5) (i.e. step →  
dark sound, release bright).  
larger, the speed decreases.  
fig.5-19  
R.NarrowWah1–5 (Reverse Narrow Wah 1–5):  
This reverses the tones from stepping on and releasing the  
pedal in Narrow (NarrowWah 1 to 5) (i.e. step dark sound,  
release bright).  
Press  
Release  
Modulation:  
Tone  
Brightness  
When you select this setting, as you step on the pedal, then  
rather than a wah-type effect, a deep vibrato (wavering  
pitch) effect is added. Differing from the mood created by  
playing finger vibrato on the guitar, it gives a mechanical,  
synthesizer-sounding vibrato.  
Time  
Examples of Wah1 to Wah5, Brightness1 to Brightness5, etc.  
(Changes over time)  
The speed and depth of the vibrato you get with this function  
is predetermined for each tone.  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
* If you use wah once, the sound from a patch with a muffled  
sound may continue, or some other kind of peculiarity may  
change, even after releasing the wah pedal. If this happens,  
switch to another patch, and then call up the desired patch  
again to return to the original sound.  
* When the wah is “closed,” that is, the sound of the wah effect  
is too dark (or muffled), switch “WAH TYPE” to either  
“NarrowWah 1 to 5” or “R.NarrowWah 1 to 5,” and adjust  
this by changing the “BRIGHTNESS” (p. 50) setting.  
*
The application of wah-type effects varies with the selected tone.  
Se le ctin g Pitch Glid e Ty p e (GLIDE TYPE)  
With the Pitch Glide you get by pressing pedal 2 in Pedal  
Effect mode, there are seven different ways to have the pitch  
change width and speed, with both up and down patterns  
prepared.  
Va ria tio n s th a t ca n b e se le cte d fo r GLIDE TYPE  
Below are the seven types of effect you can select from.  
These have been set as both “pitch up” and “pitch down,”  
giving you four teen effects to choose from. For example,  
“Up Type 5” is indicated by “Up5” and “Down Type 3by  
“Down3.”  
Se le ctin g Pitch Glid e Ty p e  
1 . Select the patch whose effect type you want to change,  
Up1 (Down1):  
and press [COMMON] to go into Patch Edit mode.  
When the pedal is pressed, the pitch changes continuously  
up to a perfect fourth. Release the pedal to return to the  
original pitch.  
2 . Press [PARAMETER] to select “GLIDE TYPE.”  
fig.5-20  
Up2 (Down2):  
Just as in Up1 (Down1), the pitch change is a perfect fourth,  
but the time it takes to make the change is a little longer.  
Up3 (Down3):  
3 . Use [VALUE] to change the setting.  
When the pedal is pressed, the pitch changes continuously  
up to a perfect fifth. Release the pedal to return to the  
original pitch.  
* For a detailed explanation, see the subsequent section,  
“Variations that can be selected for GLIDE TYPE.”  
* When making settings, play the guitar with pressing pedal 2  
to try the effect.  
Up4 (Down4):  
When the pedal is pressed, the pitch changes continuously  
by one octave. Release the pedal to return to the original  
pitch.  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
Up5 (Down5):  
The pitch change here is an octave, but the time it takes to  
make the change is a little longer. (The return time is the  
same as in Up4 (Down4)).  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
Up6 (Down6):  
The pitch change in this effect is an octave, but both the time  
for the pitch to change and the return time are longer.  
Up7 (Down7):  
Press the pedal for an instant one-octave rise (or drop).  
* The pitch change width when “Pitch” or “Tempo&Pitch” is  
assigned to an external expression pedal (p. 47) also  
corresponds to the selection in GLIDE TYPE (fourth, fifth, or  
one octave).  
* With the Pitch Glide function, depending on the tone and  
range, the width of the pitch’s rise may be limited.  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
Se le ctin g Ho ld Ty p e (HO LD TYPE)  
With the Hold function on pedal 3 in Pedal Effect mode, for  
the qualities such as the sustaining of a tones sounding,  
there are fifteen ready-made variations that can be selected  
according to the particular purpose, and saved to patches.  
Sostenuto Hold/Sostenuto:  
Only the synth sounds that are sounding at the moment the  
pedal is pressed will be held as long as the pedal remains  
pressed.  
From the moment you go into Hold, to when the pedal is  
released, the sustained synth sound remains unaffected, even  
when you continue to play the guitar. Thus, it is convenient  
for things like holding a synth sound chord and layering it  
with a guitar melody, or for when you want to make the  
same effect using the first and second tones. (Strictly  
speaking, it isnt but) the Hold effect is very much like the  
sostenuto pedal of an electronic piano.  
Se le ctin g Ho ld Ty p e  
1 . Select the patch whose effect type you want to change,  
and press [COMMON] to go into Patch Edit mode.  
2 . Press [PARAMETER] to select “HOLD TYPE.”  
fig.5-21  
String Hold/String:  
You can apply this hold effect to the strings of your choice.  
As with “Sostenuto” above, the synth sound being played at  
the instant you press the pedal is sustained, and continues  
even if the string stops vibrating.  
3 . Use [VALUE] to change the setting.  
* For a detailed explanation, see the subsequent section,  
“Variations that can be selected for HOLD TYPE.”  
Whats different is that even without releasing the pedal, the  
synth sound from strings not being held can still be  
controlled with the guitar. This makes it possible to do things  
like hold the synth sound on strings 5 and 6, and play a  
melody over that with synth sound played by strings 1  
through 4.  
* When making settings, play the guitar while pressing pedal 3  
to try the effect.  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
Releasing the pedal stops the held sound.  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
Here are the fifteen types, which can be selected by using  
[VALUE], as they actually appear (when Arpeggiator is off).  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
Damper All:  
This damper hold works on all internal and external MIDI  
sound generators.  
Va ria tio n s th a t ca n b e se le cte d fo r HO LD  
TYPE  
Damper 1st:  
There are three types of hold effects you can select: damper;  
sostenuto; and string.  
This damper hold works only on the first internal sound  
generator.  
Damper Hold/Damper:  
Damper 2nd:  
When you play the guitar while holding down the pedal, the  
sound is sustained while playing continues, an effect like that  
of a pianos damper pedal.  
This damper hold works only on the second internal sound  
generator.  
Damper 1&2:  
When you hold the pedal down, you can play chords  
without letting the sound from all the notes played die away.  
However, even during Hold you cannot play the same string  
more than once in an attempt to layer the synth sounds  
coming from the same string.  
This damper hold works on both the first and second internal  
sound generators. (Not effective on external sound  
generators.)  
Damper Ext:  
* The guitar recognizes the pitch only as long as the string  
continues to vibrate, and this is reflected in the pitch of the  
synth sound at all times.  
This damper hold works only on external MIDI sound  
generators.  
Damper Ext&1:  
This damper hold works on the first internal sound generator  
and on external MIDI sound generators.  
Damper Ext&2:  
This damper hold works on the second internal sound  
generator and on external MIDI sound generators.  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
Sostenuto All:  
Sostenuto Ext&1:  
This sostenuto hold works on all internal and external MIDI  
sound generators.  
This sostenuto hold works on the first internal sound  
generator and on external MIDI sound generators.  
Sostenuto 1st:  
Sostenuto Ext&2:  
This sostenuto hold works only on the first internal sound  
generator.  
This sostenuto hold works on the second internal sound  
generator and on external MIDI sound generators.  
Sostenuto 2nd:  
String:  
This sostenuto hold works only on the second internal sound  
generator.  
This string hold works on all internal and external MIDI  
sound generators.  
* When Arpeggiator is on, the fifteen choices shown above are  
reduced to four: “Damper”; “Sostenuto”; “Latch TypeA”; and  
Latch TypeB.” At such times, the Hold function is effective  
only on arpeggios, and you can use it in special ways such as  
changing the arpeggios to chords without the rhythm of the  
arpeggios being stopped.  
Sostenuto 1&2:  
This sostenuto hold works on both the first and second  
internal sound generators. (Not effective on external sound  
generators.)  
Sostenuto Ext:  
This sostenuto hold works only on external MIDI sound  
generators.  
For details, refer to “Effective Use of the Hold Function  
During Arpeggios” (p. 76).  
Usin g th e CTRL Pe d a l  
Pedal 4 (the CTRL pedal) in Pedal Effect mode can be used as  
an on/ off switch for either MULTI-FX or Arpeggiator/  
Harmonist. This setting can be saved in patches.  
Sp e cify in g th e fu n ctio n o f th e CTRL p e d a l  
1 . Select the patch whose Pedal 4 function you wish to set,  
and press [COMMON] to enter Patch Edit mode.  
2 . Press [PARAMETER] to select “CTRL PEDAL.”  
3 . Turn [VALUE] to select the desired setting.  
HAR/ARP Control:  
Each time you press the pedal, Arpeggiator/ Harmonist  
will be switched on/ off.  
Multi-FX Bypass:  
Each time you press the pedal, the MULTI-FX Bypass  
will be switched on/ off.  
* Even by depressing the CTRL pedal, you won' t be able to  
change the multi-effect to anything other than “Off” if the  
“Off” within the patch.  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
* You may hear a noise when MULTI-FX BYPASS is switched  
on/off, but this does not indicate a malfunction.  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
Usin g th e Ex p re ssio n Pe d a l  
By using the expression pedal (EXP pedal) attached to the  
GR-33, you can add various effects to synth sounds. You can  
choose from among eighteen effects that can be controlled  
with the EXP pedal, including pitch, volume, arpeggiator  
tempo and the like.  
Va ria tio n s th a t ca n b e se le cte d fo r EXP PEDAL  
Volume:  
Adjusts the volume level, from zero up to the level set with  
the GK-2A’s volume knob.  
Volume 1st (1st Tone Volume):  
You can also use the EXP pedal for sending MIDI data for the  
selected control change number. All of the above settings can  
be saved in patches.  
Controls the volume of the 1st tone only. In patches using  
both tones, you get the effect of the 1st tone being added to  
the 2nd.  
Volume 2nd (2nd Tone Volume:  
To Ad d Effe cts  
Controls the volume of the 2nd tone only. In patches using  
both tones, you get the effect of the 2nd tone being added to  
the 1st.  
Use the EXP pedal to immediately apply a designated effect  
to the patch.  
* When you have used the EXP pedal to add an effect to a patch,  
and you switch to another patch, the pedal effect will be  
canceled regardless of the pedal’s position. The newly selected  
patch will play as programmed—the EXP pedal’s position will  
begin to affect the sound the first time it is moved after the  
sound has been selected.  
Balance:  
Changes the volume balance between the 1st and 2nd tones.  
With the pedal all the way up (back), only the 1st tone is  
heard, and when pressed completely down (forward), only  
the 2nd tone plays.  
Tone Param (tone parameter):  
However, if both of the patches being switched between have  
“Volume,” “Volume 1st,” or “Volume 2nd” assigned to them,  
the prevailing volume level, as determined by the position of  
the EXP pedal before the patch change, will be carried over to  
the patch being switched to.  
Modifies the parameters that are specific to the selected tone.  
The change will depend on the selected tone.  
Multi-FX Param (multi-effect parameter):  
Modifies the parameters that are specific to the selected  
multi-effect. The change will depend on the selected multi-  
effect type.  
To Sw itch Effe cts (EXP PEDAL)  
* After selecting “Multi-FX Pparam,” you may notice a slight  
noise as you move the EXP pedal---this is not a mulfunction.  
Se le ctin g th e Ex p re ssio n Pe d a l Effe ct Ty p e  
1 . Select the patch whose effect type you want to change,  
Brightness:  
and press [COMMON] to go into Patch Edit mode.  
Creates a continuous change to the brightness of the synth  
sound.  
2 . Press [PARAMETER] to select “EXP PEDAL.”  
fig.5-22  
Wah (Wah Pedal):  
Creates a guitar wah-wah-like effect, adding that  
characteristic sound to the patchs tones.  
Pitch:  
While preserving the structure of a chord, changes the pitch  
of the synthesizers sound. With the pedal back, the sound  
plays at its normal pitch. The width of the pitch change is  
controlled by the change width setting selected for Pedal  
Effect modes GLIDE TYPE.  
3 . Turn [VALUE] to select the desired setting.  
* For more details, see the subsequent section, “Variations that  
can be selected for EXP PEDAL.”  
* When setting up effects, play the guitar while pressing Pedal 1  
to try out the effect.  
For the “GLIDE TYPE” settings, refer to “Selecting Pitch  
Glide Type (GLIDE TYPE)” (p. 44).  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
Modulation:  
Changes the depth of vibrato applied to the synth sound,  
from zero to maximum change. (The speed of the vibrato  
depends on the predetermined setting for the tones.)  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
Pan (Normal) (Normal Pan):  
CC1 to 31, CC64 to 95 (MIDI Control Change):  
placement is controlled by the EXP pedal. Both of the patchs  
tones are panned together. Both tones are panned right when  
the pedal is pressed forward, and left when the pedal is  
brought back.  
Sends control change data from MIDI OUT in response to  
changes in the EXP pedals position. Select any control  
change number from 1 to 31, or from 64 to 95. Use this when  
you want to control external effects processors or parameters  
in external devices. This has no effect on the GR-33s internal  
sound generators.  
Pan (Cross Tones) (cross tone pan):  
* After selecting “Pan (Normal)” or “Pan (Cross Tones),” you  
may notice a slight noise as you move the EXP pedal—this is  
not a malfunction. Furthermore, “Pan (L-R)” and “Pan  
(Cross Tones)” do not affect the placement of reverb or chorus.  
By manipulating the EXP pedal, you can move the location of  
the patchs 1st tone and 2nd tone over a range of -50– +50.  
The tones will move in opposite directions left/ right, with 0  
as the center location. The 1st tone is panned right with the  
pedal pressed forward, and left with the pedal all the way  
back. The 2nd tone is panned in the opposite directions.  
* Use the “Arp Tempo1,” “Arp Tempo2,” “Arp Tempo3,” and  
“Tempo&Pitch” settings when the arpeggiator is on.  
Cho Send Level (chorus send level):  
* “Volume 1st,” “Volume 2nd,” and “Balance,” are most  
effective if both the 1st and 2nd tones are selected with  
assigned to only one of the tones.  
Changes the chorus level using the EXP pedal. When the  
pedal is pressed forward, the chorus level set in the patch is  
added to its sound. No chorus is added with the pedal all the  
way back.  
* When “Pitch” or “Tempo&Pitch” is selected, depending on  
the tone and pitch range, the width of the pitch’s rise may be  
limited.  
Rev Send Level (reverb send level):  
Changes the reverb level using the EXP pedal. (This does not  
affect the chorus level.) When the pedal is pressed forward,  
the reverb level set in the patch is added to its sound. No  
reverb is added with the pedal all the way back.  
* The effect of Brightness” or “Wah” varies according to the  
patch’s tones and their “BRIGHTNESS” (p. 50) settings.  
Arp Tempo1 (Arpeggio Tempo 1):  
Changes arpeggio tempo. When the pedal is pressed forward,  
the arpeggio plays at the tempo programmed in the patch,  
while with the pedal all the way back, the tempo slows down.  
Arp Tempo2 (Arpeggio Tempo 2):  
Changes arpeggio tempo. When the pedal is pressed forward,  
the tempo speeds up, while with the pedal all the way back,  
the tempo returns to the rate programmed in the patch.  
Arp Tempo3 (Arpeggio Tempo 3):  
Adjusts arpeggio tempo in a range of plus or minus 20%  
from the center value, the value programmed in the patch.  
Tempo&Pitch:  
Changes pitch and arpeggio tempo simultaneously, creating  
a special effect that resembles the changing of a tape  
recorders speed. The width of the pitch change is controlled  
by the change width setting selected in Pedal Effect modes  
GLIDE TYPE.  
For more on the “GLIDE TYPE” settings, refer to “Selecting  
Pitch Glide Type (GLIDE TYPE)” (p. 44).  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
Cre a tin g Sy n th So u n d s  
You can select from among the 384 built-in sounds that provide the foundation for the GR-33s patches, choosing a “1st tone”  
(first tone) and a “2nd tone” (second tone).  
Following the steps below, lets actually select some tones and assemble a patch.  
Se le ctin g th e b a sic in g re d ie n t  
(to n e ) o f a so u n d (SELECT)  
In cre a sin g / De cre a sin g Atta ck Tim e  
(ATTACK)  
The 384 tones of the GR-33 are broadly divided by their  
sound into categories such as “PIANO” and “E.GUITAR."  
With the “ATTACK” setting, you can change the amount of  
time it takes for the 1st (or 2nd) tone you selected with 1ST  
SELECT (or 2ND SELECT) to rise to its highest volume. Use  
this setting to control whether the tone starts with a gentle  
rise, or with a sharp attack.  
For details refer to “Tone List” (p. 122).  
Ho w to Se le ct a To n e  
1 . Select the patch you want to start with, and press  
Ch a n g in g th e ATTACK TIME  
[TONE] to enter Patch Edit mode.  
1 . Select the patch whose ATTACK you wish to change,  
2 . Press [PARAMETER] to select “1ST SELECT.”  
* If you wish to select the 2nd tone, choose “2ND SELECT.”  
* By pressing [TONE] you can switch between “1ST  
and press [TONE] to enter Patch Edit mode.  
2 . Press [PARAMETER] to select “1ST ATTACK.”  
* If you want to change the ATTACK TIME of the 2nd tone,  
choose “2ND ATTACK.”  
ATTACK” and “2ND ATTACK.”  
fig.5-24  
* By pressing [TONE] you can switch between “1ST  
ATTACK” and “2ND ATTACK.”  
fig.5-25  
3 . Turn [VALUE] to select the desired tone.  
* Only those tones in the category chosen in Step 3 will be  
displayed.  
3 . Turn [VALUE] to select a value in the range of -50–50.  
With higher values, the volume of the sound rises to its  
full level more slowly. Decreasing the value changes this  
to a fast attack, like a percussion instruments. (Setting  
the value to “0” means that the selected tones original  
attack will be used.)  
For details on the types of tone, refer to “Tone List” (p. 122).  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
* The ATTACK setting adjusts each tone’s individual attack  
characteristics. Depending on the tone’s original attack, the  
amount of possible change varies with the selected tone.  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
* If “LAYER” is set to “Mute,” “1st Tone,” or “2nd Tone,”  
either the 1st or 2nd tone—or neither tone—will sound.  
Change the LAYER setting as necessary.  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
For details on “LAYER” settings, refer to “Determing which  
tone will be sounded by each string (LAYER)” (p. 51).  
either the 1st or 2nd tone—or neither tone—will sound.  
Change the LAYER setting as necessary.  
For details on “LAYER” settings, refer to “Specifying which  
tone will be sounded by each string (LAYER)” (p. 51).  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
Ch a n g in g To n e Re le a se (RELEASE)  
Ch a n g in g To n e Brig h tn e ss  
(BRIGHTN ESS)  
With the “RELEASE” setting, you can change the decay of  
the 1st (or 2nd) tone you selected with 1ST SELECT (or 2ND  
SELECT). By increasing the release time, the sound fades  
away more gradually at the end of a note, even after the  
strings stop vibrating. With a short release, the sound stops  
at the moment the string stops vibrating, allowing you to  
play staccato, with real “bite.”  
By setting the “BRIGHTNESS” of the 1st (or 2nd) tone that  
you selected with 1ST SELECT (or 2ND SELECT), you can  
change the brightness of the patch. Changing the value  
adjusts the setting of the internal digital filter—an effect  
resembling a electric guitars tone knob, but reinforced with  
digital circuitry—making the sound brighter (harder) or  
darker (softer).  
Ch a n g in g th e Re le a se  
(*1) Digital filter:  
1 . Select the patch whose RELEASE you want to change,  
A digital circuit that produces an effect that is similar to, but even  
more powerful than, the effect of an electric guitars tone control  
knob.  
and press [TONE] to enter Patch Edit mode.  
2 . Press [PARAMETER] to select “1ST RELEASE.”  
Ch a n g in g th e Brig h tn e ss  
* If you want to change the RELEASE of the 2nd tone, choose  
“2ND RELEASE.”  
1 . Select the patch whose BRIGHTNESS you want to  
change, and press [COMMON] to enter Patch Edit  
mode.  
* By pressing [TONE] you can switch between “1ST  
RELEASE” and “2ND RELEASE.”  
fig.5-26  
2 . Press [PARAMETER] to select “1ST BRIGHTNESS.”  
* If you want to change the BRIGHTNESS of the 2nd tone,  
choose “2ND BRIGHTNESS.”  
* By pressing [TONE] you can switch between “1ST  
3 . Turn [VALUE] to select a value in the range of -50–50.  
BRIGHTNESS” and “2ND BRIGHTNESS.”  
fig.5-27  
Increasing the value setting will lengthen the release  
time. Decreasing the value will shorten the release time.  
(Setting the value to “0” causes the original release of the  
selected tone to be used.)  
* The release setting is a method of adjusting each tone’s  
individual release characteristics. Depending on the way in  
which the original tone ends, the amount of possible change  
varies with the selected tone.  
3 . Turn [VALUE] to select a value in the range of -50–50.  
Increasing the value will make the sound brighter and  
crisper. Decreasing the value will create a darker,  
muffled sound. (Setting the value to “0” preserves the  
original brightness of the selected tone.)  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
* The brightness setting is a method of adjusting each tone’s  
brightness characteristics. Depending on the tone’s original  
sound, the amount of possible change varies with the selected  
tone.  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
4 . Press [WRITE] to perform the Patch Write operation (p.  
* If “LAYER” is set to “Mute,” “1st Tone,” or “2nd Tone,”  
either the 1st or 2nd tone—or neither tone—will sound.  
Change the LAYER setting as necessary.  
36).  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
For details on “LAYER” settings, refer to “Determining  
Which Tones Will Be Sounded (LAYER)” (p. 51).  
* If LAYER is set to “Mute,” “1st Tone,” or “2nd Tone,” either  
the 1st or 2nd tone—or neither tone, will sound. Change the  
LAYER setting as necessary.  
For details on LAYER settings, refer to “Determining Which  
Tones Will Be Sounded (LAYER)” (p. 51).  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
Co m b in in g / La y e rin g Tw o So u n d s (To n e s)  
De te rm in in g W h ich To n e s W ill Be  
So u n d e d (LAYER)  
Ap p ly in g De tu n e (Su b tle Pitch Sh ift)  
In Step 4 of the previous (LAYER) section, when you select  
either “Weak Detune” or “Strong Detune,” both the first and  
second tones are played, and a detune effect that slightly  
offsets the pitch of each tone is added. Strong detune creates  
a much greater difference in the tones’ pitch.  
You can determine how the 1st and 2nd tones will be  
combined using the TONE “LAYER” parameter in Patch Edit  
mode. This parameter allows you to activate only the 1st  
tone, only the 2nd, or both.  
Detuning can add “thickness” to patches. You can make a  
patch sound quite huge by detuning a patchs tones, and  
then panning them left and right by setting the COMMON  
“PAN MODE” parameter (p. 41) to “Cross Tones” and  
positioning the tones to the left and right. Since detune is one  
of the “LAYER” settings, you can use it in combination with  
the “STRING SELECT” button to set the detuning for each  
string (p. 35).  
LAYER, combined with the [STRING SELECT] button,  
allows you to set up each string separately.  
For example, you can group Strings 1 to 3 and Strings 4 to 6,  
and then set each group to play different tones.  
Pro ce d u re fo r Ch a n g in g th e La y e r Se ttin g s  
o f th e 1 st a n d 2 n d To n e s  
1 . Select the patch whose LAYER setting you want to  
change, and press [TONE] to enter Patch Edit mode.  
Tra n sp o sin g b y Se m ito n e s  
(TRAN SPO SE)  
2 . Press [PARAMETER] to select “LAYER.”  
fig.5-28  
Ordinarily in the GR-33, the pitch of the synth sound is the  
same as the guitars. When the need arises, you can change  
this pitch relationship, offsetting it by semitones—this is  
called “transpose.” By transposing, you can change the  
synthesizers sound by different intervals—an octave, fifth,  
or the like—and then layer the synth sound with the sound  
of the guitar.  
3 . Press [STRING SELECT] to select the string you wish  
to set up.  
Also, with the built-in transpose setting, you can create  
separate transposition settings for the 1st (“1ST  
For more detailed information about the “STRING SELECT”  
button, refer to “Making separate settings for each string  
(STRING SELECT)” (p. 35).  
TRANSPOSE”) and 2nd (“2ND TRANSPOSE”) tones. This  
allows you to achieve a bigger, fatter sound by, for example,  
transposing both of the synthesizer sounds together, or by  
lowering one tone by an octave, and raising the other by a  
fifth from your guitars original pitch.  
*
When you want to set up all of the strings at once, choose “ALL.”  
4 . Turn [VALUE] to select the desired setting.  
Mute:  
Neither the 1st or 2nd tone will sound.  
When used in combination with the “STRING SELECT”  
button, you can set the transposition for each string  
individually.  
1st Tone:  
2nd Tone:  
Both Tone:  
Only the 1st tone will sound.  
Only the 2nd tone will sound.  
Both the 1st and 2nd tones will sound.  
Ch a n g in g th e Tra n sp o sitio n o f th e To n e  
Weak Detune: A slight amount of detuning.  
1 . Select the patch whose TRANSPOSE you want to  
Strong Detune: A large amount of detuning.  
change, and press [TONE] to enter Patch Edit mode.  
2 . Press [PARAMETER] to select “1ST TRANSPOSE.”  
For details on detune, refer to “Applying detune (Subtle  
Pitch Shift).”  
* If you want to change the TRANSPOSE of the 2nd tone,  
choose “2ND TRANSPOSE.”  
5 . If you wish to set up other strings, repeat Steps 3–4.  
* By pressing [TONE] you can switch between “1ST  
6 . Press [WRITE] to perform the Patch Write operation (p.  
TRANSPOSE” and “2ND TRANSPOSE.”  
36).  
fig.5-29  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
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Ch a p te r 5 Se ttin g / Ch a n g in g So u n d s (Pa tch e s)  
3 . Use [STRING SELECT] to select the string you wish to  
3 . Turn [VALUE] to select a value in the range of -50–50.  
set up.  
Setting the parameter to “50” causes only the 1st tone to  
sound, while “-50” causes only the 2nd tone to sound.  
“0” causes both tones to sound at equal volume.  
For more detailed information about the “STRING SELECT”  
button, refer to “Making separate settings for each string  
(STRING SELECT)” (p. 35).  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
* When you want to make settings to all of strings together,  
choose “ALL.”  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
4 . Turn [VALUE] to select the desired value.  
The available range of transposition, by semitone units,  
is -36 to +24. Setting the transposition to “12” raises the  
pitch by one octave; set it to “-24,” and the pitch is  
shifted downward two octaves.  
W h a t to d o W h e n a To n e is  
Su p p o se d to So u n d , b u t Do e sn ’t  
5 . If you wish to set up other strings, repeat Steps 3–4.  
In cases where only the 1st or 2nd tone can be heard, one of  
the following may be the cause. Check the following items,  
and if one of them turns out to be the problem, refer to the  
specified page and change your settings accordingly.  
6 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
All or one of the strings is set to “1st Tone” (1st tone  
only) or “2nd Tone” (2nd tone only), in LAYER (p. 51).  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
Is the “1:2 BALANCE” setting (p. 52) set to “50” or “-  
50”?  
* If LAYER is set to “Mute,” “1st Tone,” or “2nd Tone,” either  
the 1st or 2nd tone—or neither tone—will sound. Change the  
LAYER setting as necessary.  
When “Cross Tones” is selected as the COMMON “PAN  
right (50 and -50), only one channel is being output from  
your amp.  
For details on LAYER settings, refer to (p. 51).  
“Volume 1st,” “Volume 2nd,” or “Balance” are selected  
as the expression pedal setting (p. 47), and the pedal is  
all the way back (or all the way forward).  
De te rm in in g th e Vo lu m e Ba la n ce  
o f Tw o To n e s (1 :2 BALAN CE)  
* When neither the 1st nor 2nd tones can be heard, please refer  
to p. 99 and consult the checklist there.  
When the 1st and second tones are being played  
simultaneously, you will need to balance the volume of the  
two tones. You can set the tone balance for each patch using  
the TONE “1:2 BALANCE” parameter in Patch Edit mode.  
Ba la n cin g th e Vo lu m e o f Tw o To n e s  
1 . Select the patch whose setting you want to change, and  
press [TONE] to enter Patch Edit mode.  
* Before changing the setting, set “LAYER” (p. 51) so both 1st  
and 2nd tones play: select “Both Tone,” “Weak Detune,” or  
“Strong Detune.  
2 . Press [PARAMETER] to select “1:2 BALANCE.”  
fig.5-50  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
Ab o u t th e Effe cts Pro ce sso rs a n d Ava ila b le Effe cts  
The GR-33 has the following three onboard effect processors.  
MULTI-FX is Multi-effects which contains 40 types of effect,  
including distortion and delay. The MULTI-FX also has effect  
types named “Chorus,” and “Reverb” but these can be  
applied separately from the Chorus (b) and Reverb (c) listed  
above. It is also possible to apply the effect to just one of the  
two tones.  
a. MULTI-FX (Multi-effects)  
b. CHORUS  
c. REVERB  
The overall structure of the EFFECTS as follows.  
fig.6-00  
Chorus is an effect that gives a wide, open sound, with a  
special type of wavering, like that of multiple instruments  
playing together.  
REV SEND  
LEVEL  
REVERB  
CHO SEND  
LEVEL  
Reverb is an effect that simulates the reverberation you get  
when performing in a room or hall with good acoustics. With  
the GR-33’s built-in reverb, you also get delay (an effect that  
repeats a sound, sort of like a mountain echo).  
CHORUS  
MIX  
OUT  
MULTI-FX  
The on/ off settings of these effects can be stored for each  
patch.  
Chorus and Reverb coneects in series.  
* These effects are for use with the built-in sound generator.  
They don’t work with guitar sounds or any other than the  
internal synth sound generator. However, if you use the  
GUITAR OUT (RETURN) jack, you can make additional  
connections to add external guitar-only effects. (p. 15)  
* You may hear a noise when changing effects, but this does not  
indicate a malfunction.  
Ma k in g Mu lti-e ffe cts Se ttin g s  
4 . Press [WRITE] to perform the Patch Write operation (p.  
Tu rn in g m u lti-e ffe cts o n / o ff  
(MULTI-FX SW )  
36) and save the data.  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
Use “MULTI-FX SW” to select the tone for which the multi-  
effect will be turned on/ off, or to which the multi-effect will  
be applied.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
Pro ce d u re fo r Mu lti-e ffe ct O n / O ff  
1 . Select the patch for which Multi-effect is to be set, and  
In Pedal Effect mode (or if you have chosen “Patch Select” as  
the “S1/ S2 FUNCTION"), you can press the pedal 4 (CTRL)  
to switch multi-effect bypass on/ off while you play.  
press [EFFECTS] to go into Patch Edit mode.  
2 . Use [PARAMETER] to select “MULTI-FX SW.”  
fig.6-50  
However, you must make “CTRL PEDAL” settings (p. 46).  
You can also press pedal 4 (CTRL) to switch bypass on/ off  
for the multi-effect in Patch Edit mode as well if a multi-  
effect related setting item is selected.  
3 . Use [VALUE] to select the value.  
Off:  
1st:  
Turn off the multi-effect.  
Apply the multi-effect only to the 1st tone.  
2nd: Apply the multi-effect only to the 2nd tone.  
Both: Apply the multi-effect to both the 1st and the  
2nd tones.  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
Ma k in g Mu lti-e ffe cts Se ttin g s  
Se le ctin g a Ty p e (MULTI-FX TYPE)  
Multi Effects provides 40 different effects types (MULTI-FX  
TYPE). For each of these effect types, you can specify  
parameter values. By changing these parameters, various  
effects can be applied.  
1 . Select the patch for which Multi-effect is to be set, and  
press [EFFECTS] to go into Patch Edit mode.  
2 . Use [PARAMETER] to select “MULTI-FX TYPE.”  
fig.6-04  
Parameters for each effects type are given on the following  
pages.  
1:  
STEREO-EQ  
OVERDRIVE  
DISTORTION  
PHASER  
(p. 55)  
(p. 55)  
(p. 56)  
(p. 56)  
(p. 56)  
(p. 57)  
(p. 57)  
(p. 57)  
(p. 58)  
(p. 58)  
(p. 59)  
(p. 59)  
(p. 60)  
(p. 60)  
(p. 61)  
(p. 61)  
(p. 62)  
(p. 63)  
(p. 63)  
(p. 64)  
(p. 65)  
(p. 65)  
(p. 66)  
(p. 67)  
(p. 67)  
(p. 68)  
(p. 68)  
(p. 69)  
(p. 69)  
(p. 69)  
(p. 69)  
(p. 70)  
(p. 70)  
(p. 71)  
(p. 71)  
(p. 72)  
(p. 72)  
(p. 73)  
(p. 73)  
(p. 73)  
2:  
3:  
4:  
4 . Press [PARAMETER] to select the setting item for the  
5:  
SPECTRUM  
ENHANCER  
AUTO-WAH  
ROTARY  
effect type selected in step 3.  
6:  
For a description of the effect type parameters, see the  
subsequent section, “About Multi-Effects Parameters.”  
7:  
8:  
9:  
COMPRESSOR  
LIMITER  
10:  
11:  
12:  
13:  
14:  
15:  
16:  
17:  
18:  
19:  
20:  
21:  
22:  
23:  
24:  
25:  
26:  
27:  
28:  
29:  
30:  
31:  
32:  
33:  
34:  
35:  
36:  
37:  
38:  
39:  
40:  
6 . Repeat steps 4 to 5 to set all parameters of the selected  
HEXA-CHO  
TREMOLO-CHORUS  
SPACE-D  
effect type.  
STEREO-CHO  
STEREO-FL  
STEP-FL  
36).  
STEREO-DELAY  
MOD-DELAY  
3-TAP-DELAY  
4-TAP-DELAY  
TIMECTRL-DLY  
2VOICE-P. SFT  
FB-P. SFT  
a “#” symbol can be controlled by the EXP pedal. For  
details on EXP pedal settings, refer to “Using the  
expression pedal” (p. 47).  
REVERB  
GATE-REVERB  
ODCHO  
ODFL  
ODDLY  
DSCHO  
DSFL  
DSDLY  
EHCHO  
EHFL  
EHDLY  
CHODLY  
FLDLY  
CHOFL  
CHO/DLY  
FL/DLY  
CHO/FL  
5 4  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
P2 GAIN (Pe a k in g 2 g a in ) -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) that will take place  
in the region specified by P2 FREQ and P2 Q.  
Positive (+) settings will emphasize (boost) the region  
specified by P2 FREQ and P2Q.  
Ab o u t Mu lti-Effe cts Pa ra m e te rs  
1 : STEREO -EQ (Ste re o e q u a lize r)  
This is a stereo equalizer which allows you to adjust the tone  
quality using a low range, two mid-range, and a high range  
LEVEL (O u tp u t le ve l) 0 –1 2 7 #  
Specify the output volume.  
control.  
fig.6-05  
L in  
L out  
R out  
4-Band EQ  
4-Band EQ  
2 : O VERDRIVE  
R in  
Overdrive produces a natural-sounding distortion similar to  
that produced by a vacuum tube amplifier.  
fig.6-06  
LO W FREQ (Lo w fre q u e n cy ) 2 0 0 Hz/ 4 0 0 Hz  
Select the frequency (200 Hz/ 400 Hz) at which the low  
frequency range will be adjusted.  
L in  
L out  
Pan L  
Over  
drive  
Amp  
Simulator  
2-Band  
EQ  
Pan R  
R in  
LO W GAIN -1 5 –+1 5 d B  
R out  
Specify the low frequency gain (amount of boost or cut).  
DRIVE 0 –1 2 7 #  
Positive (+) settings will emphasize (boost) the low range.  
Specify the depth of distortion. The volume will change  
together with the depth of distortion.  
HIGH FREQ (Hig h fre q u e n cy ) 4 0 0 0 Hz/ 8 0 0 0 Hz  
Select the frequency (4 kHz/ 8 kHz) at which the high range  
will be adjusted.  
PAN (O u tp u t p a n ) L6 4 0 –R6 3  
Specify the stereo location of the output sound.  
HIGH GAIN -1 5 –+1 5 d B  
A setting of L64 is far left, 0 is center, and R63 is far right.  
Specify the high frequency gain (amount of boost or cut).  
Positive (+) settings will emphasize (boost) the high range.  
AMP TYPE (Am p sim u la to r ty p e )  
Sm a ll/ Bu ilt-In / 2 -Sta ck / 3 -Sta ck  
Select the type of guitar amp.  
P1 FREQ (Pe a k in g 1 fre q u e n cy )  
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3150/  
4000/5000/6300/8000 (200–8000 Hz)  
Small:  
Small amp  
Built-In:  
Built-in type amp  
Specify the center frequency of the region in which the boost  
or cut will take place.  
2-Stack: Large two-level stack  
3-Stack: Large three-level stack  
P1 Q (Pe a k in g 1 Q ) 0 .5 / 1 .0 / 2 .0 / 4 .0 / 8 .0  
Specify the width of the region centered on the P1 FREQ  
setting.  
LO W GAIN -1 5 –+1 5 d B  
Adjust the low frequency gain (amount of boost or cut).  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
Higher settings will cause the region affected by P1 GAIN to  
be narrower.  
HIGH GAIN -1 5 –+1 5 d B  
P1 GAIN (Pe a k in g 1 g a in ) -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) that will take place  
in the region specified by P1 FREQ and P1 Q.  
Positive (+) settings will emphasize (boost) the region  
specified by P1 FREQ and P1Q.  
Adjust the high frequency gain (amount of boost or cut).  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
P2 FREQ (Pe a k in g 2 fre q u e n cy )  
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3150/  
4000/5000/6300/8000 (200–8000 Hz)  
You can use the Output Level setting to even out the volume  
difference between the sound with and without Overdrive.  
Specify the center frequency of the region in which the boost  
or cut will take place.  
P2 Q (Pe a k in g 2 Q ) 0 .5 / 1 .0 / 2 .0 / 4 .0 / 8 .0  
Specify the width of the region centered on the P2 FREQ  
setting.  
Higher settings will cause the region affected by P2 GAIN to  
be narrower.  
5 5  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
3 : DISTO RTIO N  
4 : PHASER  
Distortion produces a more intense distortion than the  
Phaser is an effect that adds a phase-shifted sound to the  
original sound to create time-varying change, modulating  
Overdrive effect.  
fig.6-07  
the sound.  
fig.6-08  
L in  
L out  
Pan L  
L in  
Amp  
Simulator  
2-Band  
EQ  
L out  
Pan L  
Distortion  
Pan R  
Phaser  
R in  
R out  
Mix  
Pan R  
R in  
Resonance  
R out  
DRIVE 0 –1 2 7 #  
MAN UAL 1 0 0 Hz–8 0 0 0 Hz  
Specify the center frequency at which the sound is modulated.  
Adjust the amount of distortion. The volume will change  
together with the amount of distortion.  
PAN (O u tp u t p a n ) L6 4 0 –R6 3  
RATE 0 .0 5 1 0 .0 Hz #  
Specify the stereo location of the output sound.  
Specify the frequency of modulation.  
A setting of L64 is far left, 0 is center, and R63 is far right.  
DEPTH 0 –1 2 7  
Specify the depth of modulation.  
AMP TYPE (Am p sim u la to r ty p e )  
Sm a ll/ Bu ilt-In / 2 -Sta ck / 3 -Sta ck  
Specify the type of guitar amp.  
RESO N AN CE 0 –1 2 7  
Specify the amount of feedback for the phaser. Higher  
settings will give the sound a stronger character.  
Small:  
Small amp  
Built-In:  
Built-in type amp  
2-Stack: Large two-level stack  
MIX (Mix le ve l) 0 –1 2 7  
3-Stack: Large three-level stack  
Adjust the ratio with whitch the phase-shifted sound is  
combined with the direct sound.  
LO W GAIN -1 5 –+1 5 d B  
Specify the low range gain (amount of boost or cut).  
PAN (O u tp u t p a n ) L6 4 0 –R6 3  
Specify the stereo location of the output sound.  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
A setting of L64 is far left, 0 is center, and R63 is far right.  
HIGH GAIN -1 5 –+1 5 d B  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the high range gain (amount of boost or cut).  
Specify the output volume.  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
5 : SPECTRUM  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
Spectrum is a type of filter which boosts or cuts the level at  
specific frequencies to modify the tone.  
It functions similarly to the equalizer, but since the eight  
frequencies are fixed at positions ideal for giving the sound  
You can use the Output Level setting to even out the volume  
difference between the sound with and without Distortion.  
more character, more distinctive sounds can be created.  
fig.6-09  
L in  
L out  
Pan L  
Spectrum  
Pan R  
R in  
R out  
Determines the tone quality of Bands 1–8.  
BAN D1 (Ba n d 1 g a in ) -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) at 250 Hz.  
BAN D2 (Ba n d 2 g a in ) -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) at 500 Hz.  
BAN D3 (Ba n d 3 g a in ) -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) at 1000 Hz.  
5 6  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
BAN D4 (Ba n d 4 g a in ) -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) at 1250 Hz.  
7 : AUTO -W AH  
Auto Wah cyclically moves the frequency of a filter to  
produce a wah effect (cyclic modulation of the tone).  
fig.6-11  
BAN D5 (Ba n d 5 g a in ) -1 5 –+1 5 d B  
L in  
Specify the gain (amount of boost or cut) at 2000 Hz.  
L out  
Auto Wah  
BAN D6 (Ba n d 6 g a in ) -1 5 –+1 5 d B  
R in  
R out  
Specify the gain (amount of boost or cut) at 3150 Hz.  
FILTER TYPE LPF/ BPF  
Specify the type of filter.  
LPF:  
BAN D7 (Ba n d 7 g a in ) -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) at 4000 Hz.  
BAN D8 (Ba n d 8 g a in ) -1 5 –+1 5 d B  
The wah effect will be produced over a wide frequency range.  
Specify the gain (amount of boost or cut) at 8000 Hz.  
BPF:  
The wah effect will be produced over a narrow frequency  
range.  
Q
0 .5 / 1 .0 / 2 .0 / 4 .0 / 8 .0  
Specify the range of all bands in which the level will be modified.  
RATE 0 .0 5 1 0 .0 Hz  
Specify the modulation frequency of the wah effect.  
PAN (O u tp u t p a n ) L6 4 0 –R6 3  
Specify the stereo location of the output sound.  
A setting of L64 is far left, 0 is center, and R63 is far right.  
DEPTH 0 –1 2 7  
Specify the modulation depth of the wah effect.  
LEVEL (O u tp u t le ve l) 0 –1 2 7 #  
Specify the output volume.  
SEN S (Se n sitivity ) 0 –1 2 7  
Specify the sensitivity with which the filter will be affected.  
6 : EN HAN CER  
MAN UAL 0 –1 2 7 #  
Enhancer controls the overtone structure of the high  
Specify the center frequency at which the wah effect will be  
produced.  
frequency range, adding sparkle to the sound and improving  
the definition.  
fig.6-10  
PEAK 0 –1 2 7  
Specify how the wah effect will affect the region around the  
center frequency.  
2-Band  
EQ  
L in  
L out  
R out  
Enhancer  
Enhancer  
Mix  
Mix  
Lower settings will produce a wah effect in a broad area  
around the center frequency. Higher settings will produce a  
wah effect in a narrow area around the center frequency.  
2-Band  
EQ  
R in  
SEN S (Se n sitivity ) 0 –1 2 7  
Specify the depth of the Enhancer effect.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
MIX (Mix le ve l) 0 –1 2 7 #  
Specify the proportion by which the overtones generated by  
the enhancer will be mixed with the original sound.  
8 : RO TARY  
Rotary is an effect which simulates the sound of the rotary  
speakers of the past. Since the movement of the high frequency  
and low frequency rotors can be specified separately, the  
unique modulation can be simulated realistically. This effect is  
LO W GAIN -1 5 –+1 5 d B  
Specify the low frequency gain (amount of boost or cut).  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
most effective on organ-type Patches.  
fig.6-12  
L in  
L out  
R out  
HIGH GAIN -1 5 –+1 5 d B  
Specify the high frequency gain (amount of boost or cut).  
Rotary  
R in  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
HIGH SLO W  
(Hig h fre q u e n cy slo w ra te ) 0 .0 5 –1 0 .0 Hz  
Specify the low-speed (SLOW) rotational speed of the high-  
range rotor.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
5 7  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
LO W SLO W  
9 : CO MPRESSO R  
(Lo w fre q u e n cy slo w ra te ) 0 .0 5 –1 0 .0 Hz  
Specify the low-speed (SLOW) rotational speed of the low-  
range rotor.  
Compressor is an effect which restricts high sound levels and  
boosts low sound levels, thus smoothing out variations in volume.  
fig.6-13  
L in  
L out  
Pan L  
HIGH FAST  
2-Band  
EQ  
Compressor  
(Hig h fre q u e n cy fa st ra te ) 0 .0 5 –1 0 .0 Hz  
Specify the high-speed (FAST) rotational speed of the high-  
range rotor.  
Pan R  
R in  
R out  
SUSTAIN 0 –1 2 7  
Specify the time over which low-level sounds are boosted to  
a constant volume level.  
LO W FAST  
(Lo w fre q u e n cy fa st ra te ) 0 .0 5 –1 0 .0 Hz  
Specify the high-speed (FAST) rotational speed of the low-  
range rotor.  
ATTACK 0 –1 2 7  
Specify the attack time of the input sound.  
SPEED Slo w / Fa st #  
Select the rotational speed of the low-range rotor and high-  
range rotor.  
PAN (O u tp u t p a n ) L6 4 0 –R6 3  
Specify the stereo location of the output sound.  
A setting of L64 is far left, 0 is center, and R63 is far right.  
Slow:  
The specified rotational speeds (the LOW SLOW RATE/  
HI SLOW RATE values) will take effect.  
PO ST GAIN 0 / +6 / +1 2 / +1 8 d B  
Specify the output level.  
Fast:  
The specified rotational speeds (the LOW FAST RATE/  
HI FAST RATE values) will take effect.  
LO W GAIN -1 5 –+1 5 d B  
Specify the low frequency range gain (amount of boost or cut).  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
HIGH ACCL (Hig h fre q u e n cy a cce le ra tio n ) 0 –1 5  
Specify the time required for the rotational speed of the high-  
range rotor to change from the low speed to the high speed  
(or from the high speed to the low speed). More time will be  
required as the value of this parameter is decreased.  
HIGH GAIN -1 5 –+1 5 d B  
Specify the high frequency range gain (amount of boost or  
cut).  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
LO W ACCL (Lo w fre q u e n cy a cce le ra tio n ) 0 –1 5  
Specify the time required for the rotational speed of the low-  
range rotor to change from the low speed to the high speed  
(or from the high speed to the low speed). More time will be  
required as the value of this parameter is decreased.  
LEVEL (O u tp u t le ve l) 0 –1 2 7 #  
Specify the output volume.  
HIGH LEVEL (Hig h fre q u e n cy le ve l) 0 –1 2 7  
Specify the volume of the high-range rotor.  
1 0 : LIMITER  
Limiter is an effect which compresses sounds that are louder than  
a specified volume level, preventing distortion from occurring.  
fig.6-14  
LO W LEVEL (Lo w fre q u e n cy le ve l) 0 –1 2 7  
Specify the volume of the low-range rotor.  
L in  
L out  
Pan L  
2-Band  
EQ  
Limiter  
SEPARATIO N 0 –1 2 7  
Pan R  
Specify the spaciousness of the sound.  
R in  
R out  
THRESHO LD (Th re sh o ld le ve l) 0 –1 2 7  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the volume level at which compression will begin.  
Specify the output volume.  
RELEASE (Re le a se tim e ) 0 –1 2 7  
Specify the time from when the volume falls below the  
threshold level until the limiter effect no longer applies.  
RATIO (Co m p re ssio n ra tio ) 1 .5 :1 / 2 :1 / 4 :1 / 1 0 0 :1  
Specify the compression ratio.  
5 8  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
PAN (O u tp u t p a n ) L6 4 0 –R6 3  
Specify the stereo location of the output sound.  
PAN DEV (Pa n d e via tio n ) 0 –2 0  
Specify the difference in stereo position between each of the  
chorus sounds.  
A setting of L64 is far left, 0 is center, and R63 is far right.  
With a setting of 0, all of the chorus sounds will be panned to  
the center. Setting this to 20 provides the greatest breadth.  
PO ST GAIN 0 / +6 / +1 2 / +1 8 d B  
Specify the level of the output sound.  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the chorus sound.  
LO W GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the low  
frequency range.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the chorus sound  
will be output.  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
HIGH GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the high  
frequency range.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
1 2 : TREMO LO -CHO (Tre m o lo Ch o ru s)  
Tremolo-chorus is a chorus with a tremolo effect (cyclic  
LEVEL (O u tp u t le ve l) 0 –1 2 7 #  
Specify the output volume.  
modulation of volume).  
fig.6-16  
L in  
L out  
Balance D  
Balance E  
1 1 : HEXA-CHO RUS  
Tremolo Chorus  
Balance E  
Hexa-chorus is a six-stage chorus which adds depth and  
spaciousness to the sound. (Six chorus sounds with different  
R in  
R out  
Balance D  
delay times are overlaid.)  
fig.6-15  
PRE DELAY (Pre d e la y tim e ) 0 .0 –1 0 0 m s  
Specify the delay time from the original sound until when  
the chorus sound is heard.  
L in  
L out  
Balance D  
Balance E  
Hexa Chorus  
Balance E  
CHO RUS RATE 0 .0 5 1 0 .0 Hz  
Specify the modulation frequency of the chorus sound.  
R in  
R out  
Balance D  
CHO RUS DEPTH 0 –1 2 7  
Specify the modulation depth of the chorus sound.  
PRE DELAY (Pre d e la y tim e ) 0 .0 –1 0 0 m s  
Specify the delay time from the original sound until when  
the chorus sound is heard.  
TREM RATE (Tre m o lo ra te ) 0 .0 5 1 0 .0 Hz #  
RATE 0 .0 5 1 0 .0 Hz #  
Specify the modulation frequency of the tremolo effect.  
Specify the modulation frequency of the chorus sound.  
TREM SEP (Tre m o lo se p a ra tio n ) 0 –1 2 7  
DEPTH 0 –1 2 7  
Specify the spaciousness of the tremolo effect.  
Specify the modulation depth of the chorus sound.  
TREM PHASE (Tre m o lo p h a se ) 0 1 8 0  
PRE DLY DEV (Pre d e la y d e via tio n ) 0 –2 0  
The Pre Delay parameter explained above specified the delay  
time from the original sound until when the chorus sound is  
heard. This Pre Delay Deviation parameter specifies the  
differences in Pre Delay time for each of the chorus sounds.  
Higher settings will cause each of the chorus sounds to be  
spread further apart.  
Adjusts the phase of the tremolo effect.  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the tremolo-chorus sound.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the tremolo-  
chorus sound will be output.  
DEPTH DEV (De p th d e via tio n ) -2 0 –+2 0  
Specify the difference in modulation depth between each of  
the chorus sounds.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
5 9  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
1 3 : SPACE-D  
FILTER TYPE O ff/ LPF/ HPF  
Select the type of filter.  
Off:  
Space-D is a multiple chorus that applies two-stage  
modulation in stereo. It does not produce a sense of  
modulation, but creates a transparent chorus effect.  
fig.6-17  
A filter will not be used.  
LPF:  
Balance D  
2-Band  
L in  
L out  
R out  
The frequency region above the Cutoff Freq setting will  
be cut.  
EQ  
Balance E  
Space D  
Space D  
HPF:  
Balance E  
The frequency region below the Cutoff Freq setting will  
be cut.  
2-Band  
EQ  
R in  
Balance D  
CUTO FF FREQ (Cu to ff fre q u e n cy )  
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3150/  
4000/5000/6300/8000 (200–8000 Hz)  
PRE DELAY (Pre d e la y tim e ) 0 .0 –1 0 0 m s  
Specify the delay time from the original sound until the  
chorus sound is heard.  
Specify the frequency at which the filter will begin cutting.  
RATE 0 .0 5 1 0 .0 Hz #  
PRE DELAY (Pre d e la y tim e ) 0 .0 –1 0 0 m s  
Specify the time delay from the original sound until the  
chorus sound is heard.  
Specify the modulation frequency of the chorus sound.  
DEPTH 0 –1 2 7  
Specify the modulation depth of the chorus sound.  
RATE 0 .0 5 1 0 .0 Hz #  
Specify the modulation frequency of the chorus sound.  
PHASE 0 –1 8 0  
Specify the spaciousness of the chorus sound.  
DEPTH 0 –1 2 7  
LO W GAIN -1 5 –+1 5 d B  
Specify the modulation depth of the chorus sound.  
Specify the gain (amount of boost or cut) for the low  
frequency range.  
PHASE 0 –1 8 0  
Specify the spaciousness of the chorus sound.  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
HIGH GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the high  
frequency range.  
LO W GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the low  
frequency range.  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the chorus sound.  
HIGH GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the high  
frequency range.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the chorus sound  
will be output.  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the chorus sound.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the chorus sound  
will be output.  
1 4 : STEREO -CHO (Ste re o Ch o ru s)  
This is a stereo chorus. A filter allows you to adjust the tone  
of the chorus sound.  
fig.6-18  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
Balance D  
2-Band  
L in  
L out  
R out  
EQ  
Balance E  
Chorus  
Chorus  
Balance E  
2-Band  
EQ  
R in  
Balance D  
6 0  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
HIGH GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the high  
frequency range.  
1 5 : STEREO -FL (Ste re o Fla n g e r)  
This is a stereo flanger (the LFO has the same phase for left  
and right). This produces a metallic resonance reminiscent of  
a jet airplane taking off and landing. A filter is provided so  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
that you can adjust the tone of the flanger sound.  
fig.6-19  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the flanger sound.  
Balance D  
2-Band  
L in  
L out  
EQ  
Flanger  
Balance E  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the flanger sound  
will be output.  
Feedback  
Feedback  
Balance E  
Flanger  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
2-Band  
EQ  
R in  
R out  
Balance D  
FILTER TYPE O ff/ LPF/ HPF  
Specify the type of filter.  
Off:  
1 6 : STEP-FL (Ste p Fla n g e r)  
Step flanger is a flanger in which the pitch of the flanger  
sound changes in steps. The frequency of the pitch change  
A filter will not be used.  
LPF:  
can be specified as a note length of a specific tempo.  
fig.6-20  
Balance D  
2-Band  
Cut the frequency region above the Cutoff Freq setting.  
HPF:  
L in  
L out  
EQ  
Step Flanger  
Balance E  
Cut the frequency region below the Cutoff Freq setting.  
Feedback  
Feedback  
CUTO FF FREQ (Cu to ff fre q u e n cy )  
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3150/  
4000/5000/6300/8000 (200–8000 Hz)  
Balance E  
Step Flanger  
2-Band  
EQ  
R in  
R out  
Specify the frequency at which the filter will begin cutting.  
Balance D  
PRE DELAY (Pre d e la y tim e ) 0 .0 –1 0 0 m s  
Specify the time delay from the original sound until the  
flanger sound is heard.  
PRE DELAY (Pre d e la y tim e ) 0 .0 –1 0 0 m s  
Specify the time delay from the original sound until the  
flanger sound is heard.  
RATE (LFO ra te ) 0 .0 5 1 0 .0 Hz #  
RATE 0 .0 5 1 0 .0 Hz  
Specify the modulation frequency of the flanger sound.  
Specify the modulation frequency of the flanger sound.  
DEPTH 0 –1 2 7  
DEPTH (LFO d e p th ) 0 –1 2 7  
Specify the modulation depth of the flanger sound.  
Specify the modulation depth of the flanger sound.  
FEEDBACK -9 8 –+9 8 %  
Specify the proportion (%) of the flanger sound that is to be  
returned to the input.  
PHASE 0 –1 8 0  
Specify the spaciousness of the flanger sound.  
Positive (+) settings will return the signal to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
FEEDBACK -9 8 –+9 8 %  
Specify the proportion (%) of the flanger sound that is to be  
returned to the input.  
Higher settings will produce a more distinctive sound.  
Positive (+) settings will return the signal to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
STEP RATE 0 .0 5 1 0 .0 Hz #  
Specify the frequency of pitch change.  
Higher settings will produce a more distinctive sound.  
PHASE 0 –1 8 0  
Specify the spaciousness of the flanger sound.  
LO W GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the low  
frequency range.  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
LO W GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the low  
frequency range.  
DELAY LEFT (De la y tim e le ft) 0 .0 –5 0 0 m s  
Specify the delay time from the original sound until the left  
delay sound is heard.  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
DELAY RIGHT (De la y tim e rig h t) 0 .0 –5 0 0 m s  
Specify the delay time from the original sound until the right  
delay sound is heard.  
HIGH GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the high  
frequency range.  
PHASE LEFT (Fe e d b a ck p h a se le ft) N o rm a l/ In ve rt  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
Specify the phase of the left delay sound.  
Normal:  
Invert:  
The phase will not change.  
The phase will be inverted.  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the flanger sound.  
PHASE RIGHT (Fe e d b a ck p h a se rig h t) N o rm a l/ In ve rt  
Specify the phase of the right delay sound.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the flanger sound  
will be output.  
Normal:  
Invert:  
The phase will not change.  
The phase will be inverted.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
FEEDBACK (Fe e d b a ck le ve l) -9 8 –+9 8 % #  
Specify the proportion (%) of the delay sound that is to be  
returned to the input.  
Positive (+) settings will return the sound to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
1 7 : STEREO -DELAY  
This is a stereo delay.  
fig.6-21  
When Feedback Mode parameter is Normal:  
HF DAMP  
Balance D  
2-Band  
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3150/  
L in  
L out  
EQ  
4000/5000/6300/8000 (200–8000 Hz), Bypass  
Balance E  
Delay  
Specify the frequency at which the high frequency range of  
the delayed sound returned to the input will be cut.  
Feedback  
Feedback  
If you do not want the sound to be cut, select Bypass.  
Balance E  
Delay  
LO W GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the low  
frequency range.  
2-Band  
EQ  
R in  
R out  
L out  
Balance D  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
When Feedback Mode parameter is Cross:  
Balance D  
2-Band  
L in  
EQ  
HIGH GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the high  
frequency range.  
Balance E  
Delay  
Feedback  
Feedback  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
Balance E  
Delay  
2-Band  
EQ  
R in  
R out  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the delay sound.  
Balance D  
FB MO DE (Fe e d b a ck m o d e ) N o rm a l/ Cro ss  
Specify the input destination to which the delay sound will  
be returned.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the delay sound  
will be output.  
Normal:  
The left delay sound will be returned to the left input,  
and the right delay sound to the right input.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Cross:  
Specify the output volume.  
The left delay sound will be returned to the right input,  
and the right delay sound to the left input.  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
RATE 0 .0 5 1 0 .0 Hz #  
Specify the modulation frequency of the modulation effect.  
1 8 : MO D-DELAY (Mo d u la tio n De la y )  
Modulation-delay is an effect which adds modulation to the  
delay sound. It produces a flanger-like effect.  
DEPTH 0 –1 2 7  
fig.6-22  
When Feedback Mode parameter is Normal:  
Specify the modulation depth of the modulation effect.  
Balance D  
2-Band  
PHASE 0 –1 8 0  
Specify the spaciousness of the modulation sound.  
L in  
L out  
EQ  
Balance E  
Delay  
Modulation  
Feedback  
Feedback  
LO W GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) of the low  
frequency range.  
Balance E  
Delay  
Modulation  
Balance D  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
2-Band  
EQ  
R in  
R out  
L out  
HIGH GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) of the high  
frequency range.  
When Feedback Mode parameter is Cross:  
Balance D  
2-Band  
L in  
EQ  
Delay  
Modulation  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
Balance E  
Feedback  
Feedback  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the modulation-delay sound.  
Delay  
Modulation  
Balance D  
Balance E  
2-Band  
EQ  
R in  
R out  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the modulation-  
delay sound will be output.  
FB MO DE (Fe e d b a ck m o d e ) N o rm a l/ Cro ss  
Specify the input destination to which the delay sound will  
be returned.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
Normal:  
The left delay sound will be returned to the left input,  
and the right delay sound to the right input.  
Cross:  
1 9 : 3 -TAP-DELAY (Trip le Ta p De la y )  
The left delay sound will be returned to the right input,  
and the right delay sound to the left input.  
Triple-tap-delay is an effect that produces delays in three  
directions: center, left and right. The delay time can also be  
specified as a note length relative to a specific tempo.  
fig.6-23  
DELAY LEFT (De la y tim e le ft) 0 .0 –5 0 0 m s  
Specify the delay time from the original sound until the left  
delay sound is heard.  
Balance D  
2-Band  
L in  
L out  
EQ  
Balance E  
Left Tap  
DELAY RIGHT (De la y tim e rig h t) 0 .0 –5 0 0 m s  
Specify the delay time from the original sound until the right  
delay sound is heard.  
Triple Tap Delay  
Feedback  
Center Tap  
Balance E  
Right Tap  
FEEDBACK (Fe e d b a ck le ve l) -9 8 –+9 8 %  
Specify the proportion (%) of the delay sound that is to be  
returned to the input.  
2-Band  
EQ  
R in  
R out  
Balance D  
DELAY LEFT (De la y tim e le ft) 2 0 0 –1 0 0 0 m s  
Specify the delay time from the original sound until the left  
delay sound is heard.  
Positive (+) settings will return the sound to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
HF DAMP  
DELAY RIGHT (De la y tim e rig h t)  
Specify the delay time from the original sound until the right  
delay sound is heard.  
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3150/  
4000/5000/6300/8000 (200–8000 Hz), Bypass  
Specify the frequency at which the high frequency range of  
the delay sound returned to the input will be cut.  
* The setting values are the same as for DELAY LEFT.  
If you do not want the sound to be cut, select Bypass.  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
DELAY CEN TER (De la y tim e ce n te r)  
Specify the delay time from the original sound until the  
center delay sound is heard.  
2 0 : 4 -TAP-DELAY (Q u a d ru p le Ta p De la y )  
Quadruple-tap-delay provides four delays. The delay time  
for each delay can be specified as a note length relative to a  
* The setting values are the same as for DELAY LEFT.  
specific tempo.  
fig.6-24  
Balance D  
FEEDBACK (Fe e d b a ck le ve l) -9 8 %+9 8 % #  
Specify the proportion (%) of the delay sound that is to be  
returned to the input.  
L in  
L out  
Delay 1  
Delay 2  
Balance E  
Feedback  
Positive (+) settings will return the sound to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
Quadruple Tap Delay  
Delay 3  
Balance E  
R out  
Delay 4  
R in  
HF DAMP  
Balance D  
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3150/  
4000/5000/6300/8000 (200–8000 Hz), Bypass  
DELAY1 (De la y tim e 1 ) 2 0 0 –1 0 0 0 m s  
Specify the frequency at which the high frequency range of  
the delayed sound returned to the input will be cut.  
Specify the delay time from the original sound until the delay  
1 sound is heard.  
If you do not want the sound to be cut, select Bypass.  
* The setting values for Delay Time 2 to Delay time 4 are the  
same.  
LEFT LEVEL 0 –1 2 7  
Specify the volume of the left delay sound.  
DELAY2 (De la y tim e 2 )  
Specify the delay time from the original sound until the delay  
2 sound is heard.  
RIGHT LEVEL 0 –1 2 7  
Specify the volume of the right delay sound.  
DELAY3 (De la y tim e 3 )  
Specify the delay time from the original sound until the delay  
3 sound is heard.  
CEN TER LEVEL 0 –1 2 7  
Specify the volume of the center delay sound.  
LO W GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the low  
frequency range.  
DELAY4 (De la y tim e 4 )  
Specify the delay time from the original sound until the delay  
4 sound is heard.  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
LEVEL1 0 –1 2 7  
Specify the volume level of delay 1.  
HIGH GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the high  
frequency range.  
LEVEL2 0 –1 2 7  
Specify the volume level of delay 2.  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
LEVEL3 0 –1 2 7  
Specify the volume level of delay 3.  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the delay sound.  
LEVEL4 0 –1 2 7  
Specify the volume level of delay 4.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the delay sound  
will be output.  
FEEDBACK (Fe e d b a ck le ve l) -9 8 %+9 8 % #  
Specify the proportion (%) of the delay sound that is to be  
returned to the input.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
Positive (+) settings will return the sound to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
6 4  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
HF DAMP  
PAN (O u tp u t p a n ) L6 4 0 –R6 3  
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3150/  
Specify the stereo position of the delay sound.  
4000/5000/6300/8000 (200–8000 Hz), Bypass  
A setting of L64 is far left, 0 is center, and R63 is far right.  
Specify the frequency at which the high frequency range of  
the delayed sound returned to the input will be cut.  
LO W GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the low  
frequency range.  
If you do not want the sound to be cut, select Bypass.  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the delay sound.  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the delay sound  
will be output.  
HIGH GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) for the high  
frequency range.  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the delay sound.  
2 1 : TIMECTRL-DLY (Tim e Co n tro l De la y )  
This lets you control a delay time in real time.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the delay sound  
will be output.  
When the delay time has been made to change, the delay  
time and pitch of the delayed sound change at the speed set  
for Acceleration. Depending on the settings you use, you can  
achieve some really tricky effects with this.  
fig.6-24a  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
2-Band  
EQ  
Balance E  
L in  
L out  
R out  
Balance D  
2 2 : 2 VO ICE-P.SFT (2 Vo ice Pitch Sh ifte r)  
Time Control Delay  
Balance E  
Pitch Shifter is an effect that shifts the pitch of the original  
sound. 2-voice-pitch-shifter has two pitch shifters, and is able  
Feedback  
Balance D  
2-Band  
EQ  
R in  
to add two pitch-shifted sounds to the original sound.  
fig.6-25  
DELAY (De la y tim e ) 2 0 0 –1 0 0 0 m s #  
Balance D  
L in  
L out  
Specify the time delay from the original sound until the delay  
sound is heard.  
Level Balance A  
PanA L  
PanA R  
Balance E  
2Voice Pitch Shifter  
Level Balance B  
FEEDBACK (Fe e d b a ck le ve l) -9 8 –+9 8 %  
Specify the proportion (%) of the delay sound that is to be  
returned to the input.  
PanB L  
Balance E  
R out  
PanB R  
R in  
Positive (+) settings will return the sound to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
Balance D  
MO DE (Pitch sh ifte r m o d e ) 1 –5  
Higher settings will cause the response to be slower, but the  
pitch will be steadier.  
ACCELERATIO N 0 –1 5  
Specify the time over which the current delay time will  
change to the newly-specified delay time when the delay  
time is modified. The speed of the pitch change will be  
proportionate to the delay time.  
CO ARSE A (Co a rse p itch A) -2 4 –+1 2 #  
Specify the pitch shift amount in semitones for pitch shift A.  
(-2–+1 octave)  
CO ARSE B (Co a rse p itch B) -2 4 –+1 2  
Specify the pitch shift amount in semitones for pitch shift B.  
(-2—+1 octave)  
HF DAMP  
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3150/  
4000/5000/6300/8000 (200–8000 Hz), Bypass  
Specify the frequency at which the high frequency range of  
the delayed sound returned to the input will be cut.  
FIN E A (Fin e p itch A) -1 0 0 –+1 0 0  
Adjust the pitch shift amount in 2-cent units (1 cent = 1/  
100th of a semitone) for pitch shift A.  
If you do not want the sound to be cut, select Bypass.  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
FIN E B (Fin e p itch B) -1 0 0 –+1 0 0  
Adjust the pitch shift amount in 2-cent units (1 cent = 1/  
100th of a semitone) for pitch shift B.  
2 3 : FB-P.SFT (Fe e d b a ck p itch sh ifte r)  
This is a pitch shifter that is able to return the pitch shifted  
sound back to the input.  
fig.6-26  
PRE DELAY A (Pre d e la y tim e A) 0 .0 –5 0 0 m s  
Specify the time delay from the original sound until the pitch  
shift A sound is heard.  
2-Band  
EQ  
Balance E  
L in  
L out  
R out  
Balance D  
Pitch Shifter  
Balance E  
PRE DELAY B (Pre d e la y tim e B) 0 .0 –5 0 0 m s  
Specify the time delay from the original sound until the pitch  
shift B sound is heard.  
Feedback  
Balance D  
2-Band  
EQ  
R in  
MO DE (Pitch sh ifte r m o d e ) 1 –5  
Higher settings will cause the response to be slower, but the  
pitch will be steadier.  
PAN A (O u tp u t p a n A) L6 4 0 –R6 3  
Specify the stereo location of the pitch shift A sound.  
A setting of L64 is far left, 0 is center, and R63 is far right.  
CO ARSE (Co a rse p itch ) -2 4 –+1 2 #  
Specify the pitch shift amount in semitone steps. (-2–+1 octave)  
PAN B (O u tp u t p a n B) L6 4 0 –R6 3  
Specify the stereo location of the pitch shift B sound.  
FIN E (Fin e p itch ) -1 0 0 –+1 0 0  
Adjust the pitch shift amount in 2-cent steps (1 cent = 1/  
100th of a semitone).  
A setting of L64 is far left, 0 is center, and R63 is far right.  
LVL BALAN CE (Le ve l b a la n ce ) A1 0 0 :0 B–A0 :1 0 0 B  
Adjust the volume balance between the pitch shift A and  
pitch shift B sounds.  
PRE DELAY (Pre d e la y tim e ) 0 .0 –5 0 0 m s  
Specify the time delay from the original sound until the pitch  
shift sound is heard.  
With a setting of A100:0B only the pitch shift A sound will be  
output, and with a setting of A0:100B only the pitch shift B  
sound will be output.  
FEEDBACK -9 8 –+9 8 %  
Specify the proportion (%) of the pitch shift sound that is to  
be returned to the input.  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Adjust the volume balance between the original sound and  
the pitch shift sound.  
Positive (+) settings will return the sound to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the pitch shift  
sound will be output.  
PAN (O u tp u t p a n ) L6 4 0 –R6 3  
Specify the stereo location of the pitch shift sound.  
A setting of L64 is far left, 0 is center, and R63 is far right.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
LO W GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) of the low  
frequency range.  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
HIGH GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) of the high  
frequency range.  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the pitch shift sound.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the pitch shift  
sound will be output.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
6 6  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
2 4 : REVERB  
2 5 : GATE-REVERB  
Reverb adds reverberation to the original sound, simulating  
Gate reverb is a type of reverb effect which cuts the reverb  
an acoustic space.  
fig.6-27  
sound during its decay.  
fig.6-28  
2-Band  
EQ  
Balance E  
2-Band  
EQ  
Balance E  
L in  
L out  
R out  
L in  
L out  
R out  
Balance D  
Reverb  
Balance D  
Gate Reverb  
Balance E  
Balance E  
2-Band  
EQ  
2-Band  
EQ  
R in  
R in  
Balance D  
Balance D  
TYPE (Re ve rb ty p e )  
Ro o m 1 / Ro o m 2 / Sta g e 1 / Sta g e 2 / Ha ll1 / Ha ll2  
Specify the type of reverb.  
TYPE (Ga te re ve rb ty p e )  
N o rm a l/ Re ve rse / Sw e e p 1 / Sw e e p 2  
Specify the type of reverb.  
Room1: Short reverberation with high density  
Room2: Short reverberation with low density  
Normal:  
Reverse:  
Sweep1:  
Sweep2:  
Conventional gated reverb.  
Reverse reverb.  
Stage1:  
Reverberation with heavy subsequent reverberation  
The reverb sound moves from right to left.  
The reverb sound moves from left to right.  
Stage2: Reverberation with strong early reflections  
Hall1:  
Hall2:  
Clear reverberation  
Rich reverberation  
PRE DELAY (Pre d e la y tim e ) 0 .0 –1 0 0 m s  
Specify the time delay from the original sound until the  
reverb is heard.  
PRE DELAY (Pre d e la y tim e ) 0 .0 –1 0 0 m s  
Specify the time delay from the original sound until the  
reverb is heard.  
GATE TIME 5 5 0 0 m s  
Specify the length of the reverb sound.  
TIME (Re ve rb tim e ) 0 –1 2 7 #  
Specify the length of reverberation.  
LO W GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) of the low  
frequency range.  
HF DAMP  
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3150/  
4000/5000/6300/8000 (200–8000 Hz), Bypass  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
Specify the frequency at which the high frequency portion of  
the reverb sound will be cut.  
Lower frequency settings will cause a greater portion of the  
high range to be cut, producing a softer reverb sound.  
If you do not want the sound to be cut, select Bypass.  
HIGH GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) of the high  
frequency range.  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
LO W GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) of the low  
frequency range.  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E #  
Specify the volume balance between the original sound and  
the reverb sound.  
Positive (+) settings will emphasize (boost) the low  
frequency range.  
HIGH GAIN -1 5 –+1 5 d B  
Specify the gain (amount of boost or cut) of the high  
frequency range.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the reverb sound  
will be output.  
Positive (+) settings will emphasize (boost) the high  
frequency range.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
BALAN CE (Effe ct b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the reverb sound.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the reverb sound  
will be output.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
6 7  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
2 6 : O D CHO (O ve rd rive Ch o ru s)  
2 7 : O D FL (O ve rd rive Fla n g e r)  
This effect connects an overdrive and chorus in series.  
fig.6-29  
This effect connects an overdrive and a flanger in series.  
fig.6-30  
Balance D  
L out  
L out  
L in  
L in  
Balance D  
Chorus  
Feedback  
Flanger  
Balance E  
Balance E  
Overdrive  
Overdrive  
Balance E  
R out  
Balance E  
R out  
R in  
R in  
Balance D  
Balance D  
O D DRIVE 0 –1 2 7 #  
O D DRIVE 0 –1 2 7 #  
Specify the amount of distortion for the overdrive. The  
volume will change together with the amount of distortion.  
Specify the amount of distortion for the overdrive. The  
volume will change together with the amount of distortion.  
O D PAN (O ve rd rive p a n ) L6 4 0 –R6 3  
Specify the stereo location of the overdrive sound.  
A setting of L64 is far left, 0 is center, and R63 is far right.  
O D PAN (O ve rd rive p a n ) L6 4 0 –R6 3  
Specify the stereo location of the overdrive sound.  
A setting of L64 is far left, 0 is center, and R63 is far right.  
CHO PRE DLY (Ch o ru s p re d e la y tim e ) 0 .0 –1 0 0 m s  
This sets the interval from the time when the original sound  
is played until the time when the chorus sound is played.  
FL PRE DLY (Fla n g e r p re d e la y tim e ) 0 .0 –1 0 0 m s  
Specify the time delay from the original sound until the  
flanger sound is heard.  
CHO RATE (Ch o ru s ra te ) 0 .0 5 1 0 .0 Hz  
FL RATE (Fla n g e r ra te ) 0 .0 5 1 0 .0 Hz  
Specify the modulation frequency of the chorus sound.  
Specify the modulation frequency of the flanger sound.  
CHO DEPTH (Ch o ru s d e p th ) 0 1 2 7  
FL DEPTH (Fla n g e r d e p th ) 0 –1 2 7  
Specify the modulation depth of the chorus sound.  
Specify the modulation depth of the flanger sound.  
CHO BALAN CE (Ch o ru s b a la n ce )  
D1 0 0 :0 E–D0 :1 0 0 E  
FL FEEDBACK (Fla n g e r fe e d b a ck le ve l) -9 8 –+9 8 %  
Specify the proportion (%) of the flanger sound that is to be  
returned to the input.  
Specify the relative volume levels for the overdrive sound  
that does not pass through chorus, versus that which does.  
A setting of D100:0E will result in output of solely the overdrive  
sound, while a setting of D0:100E will cause only the overdrive  
sound that is passed through chorus to be output.  
Positive (+) settings will return the sound to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
You can set a value from -98% to +98%, in steps of 2%. There  
is no feedback when the value is zero.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
FL BALAN CE (Fla n g e r b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the overdrive sound  
that does not pass through the flanger and the overdrive  
sound that does pass through the flanger.  
A setting of D100:0E will output only the overdrive sound,  
and a setting of D0:100E will output only the overdrive  
sound that is passed through the flanger.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
6 8  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
2 8 : O D DLY (O ve rd rive De la y )  
2 9 : DS CHO (Disto rtio n Ch o ru s)  
This effect connects an overdrive and a delay in series.  
fig.6-31  
This effect connects distortion and chorus in series. The  
parameters are essentially the same as “26: OD CHO,”  
with the exception of the following two.  
L out  
L in  
Balance D  
Delay  
Balance E  
O D DRIVE DS DRIVE #  
Overdrive  
Balance E  
R out  
(Specify the amount of distortion.)  
Feedback  
Balance D  
R in  
O D PAN DS PAN  
(Specify the stereo location of the distortion sound.)  
fig.6-32  
O D DRIVE 0 –1 2 7 #  
L out  
Specify the amount of distortion for the overdrive. The  
volume will change together with the amount of distortion.  
L in  
Balance D  
Balance E  
Distortion  
Chorus  
Balance E  
R out  
O D PAN (O ve rd rive p a n ) L6 4 0 –R6 3  
Specify the stereo location of the overdrive sound.  
A setting of L64 is far left, 0 is center, and R63 is far right.  
R in  
Balance D  
3 0 : DS FL (Disto rtio n Fla n g e r)  
DLY TIME (De la y tim e ) 0 .0 –5 0 0 m s  
Specify the time delay from the original sound until the delay  
sound is heard.  
This effect connects distortion and flanger in series. The  
parameters are essentially the same as in “27: OD FL,”  
with the exception of the following two.  
DLY FEEDBACK (De la y fe e d b a ck le ve l) -9 8 –+9 8 %  
Specify the proportion (%) of the delay sound that is to be  
returned to the input.  
O D DRIVE DS DRIVE #  
(Specify the amount of distortion.)  
Positive (+) settings will return the sound to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
O D PAN DS PAN  
(Specify the stereo location of the distortion sound.)  
fig.6-33  
You can set a value from -98% to +98%, in steps of 2%. There  
is no feedback when the value is zero.  
Balance D  
L out  
L in  
Feedback  
Flanger  
Balance E  
DLY HF DAMP (De la y HF d a m p )  
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3150/  
4000/5000/6300/8000 (200–8000 Hz), Bypass  
Distortion  
Balance E  
R out  
Specify the frequency at which the high frequency range of  
the delayed sound returned to the input will be cut.  
R in  
Balance D  
If you do not want the sound to be cut, select Bypass.  
3 1 : DS DLY (Disto rtio n De la y )  
DLY BALAN CE (De la y b a la n ce )  
D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the overdrive sound  
that does not pass through the delay and the overdrive  
sound that does pass through the delay.  
This effect connects distortion and delay in series. The  
parameters are essentially the same as in “28: OD DLY,”  
with the exception of the following two.  
O D DRIVE DS DRIVE #  
(Specify the amount of distortion.)  
A setting of D100:0E will output only the overdrive sound,  
and a setting of D0:100E will output only the overdrive  
sound that is passed through the delay.  
O D PAN DS PAN  
(Specify the stereo location of the distortion sound.)  
fig.6-34  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
L out  
L in  
Specify the output volume.  
Balance D  
Delay  
Balance E  
Distortion  
Balance E  
R out  
Feedback  
Balance D  
R in  
6 9  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
3 2 : EH CHO (En h a n ce r Ch o ru s)  
3 3 : EH FL (En h a n ce r Fla n g e r)  
This effect connects an enhancer and a chorus in series.  
fig.6-35  
This effect connects an enhancer and a flanger in series.  
fig.6-36  
Balance D  
L in  
L out  
Enhancer  
Balance D  
Chorus  
L in  
L out  
Mix  
Mix  
Enhancer  
Enhancer  
Mix  
Mix  
Feedback  
Flanger  
Balance E  
Balance E  
Balance E  
R out  
Balance E  
R out  
R in  
Enhancer  
Balance D  
R in  
Balance D  
EH SEN S (En h a n ce r se n sitivity ) 0 –1 2 7  
Specify the sensitivity of the enhancer.  
EH SEN S (En h a n ce r se n sitivity ) 0 –1 2 7  
Specify the sensitivity of the enhancer.  
EH MIX (En h a n ce r m ix le ve l) 0 –1 2 7  
Specify the volume of the overtones generated by the  
enhancer, relative to the original sound.  
EH MIX (En h a n ce r m ix le ve l) 0 –1 2 7  
Specify the volume of the overtones generated by the  
enhancer, relative to the original sound.  
CHO PRE DLY (Ch o ru s p re d e la y tim e )  
0 .0 1 0 0 m s  
Specify the time delay from the original sound until the  
chorus sound is heard.  
FL PRE DLY (Fla n g e r p re d e la y tim e )  
0 .0 1 0 0 m s  
Specify the time delay from the original sound until the  
flanger sound is heard.  
CHO RATE (Ch o ru s ra te ) 0 .0 5 1 0 .0 Hz #  
Specify the modulation frequency of the chorus sound.  
FL RATE (Fla n g e r ra te ) 0 .0 5 1 0 .0 Hz #  
Specify the modulation frequency of the flanger sound.  
CHO DEPTH (Ch o ru s d e p th ) 0 1 2 7  
Specify the modulation depth of the chorus sound.  
FL DEPTH (Fla n g e r d e p th ) 0 –1 2 7  
Specify the modulation depth of the flanger sound.  
CHO BALAN CE (Ch o ru s b a la n ce )  
D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the enhancer sound that  
does not pass through the chorus and the enhancer sound  
that does pass through the chorus.  
FL FEEDBACK (Fla n g e r fe e d b a ck le ve l) -9 8 –+9 8 %  
Specify the proportion (%) of the flanger sound which will be  
returned to the input.  
Positive (+) settings will return the sound to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
A setting of D100:0E will output only the enhancer sound,  
and a setting of D0:100E will output only the enhancer sound  
that is passed through the chorus.  
You can set a value from -98% to +98%, in steps of 2%. There  
is no feedback when the value is zero.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
FL BALAN CE (Fla n g e r b a la n ce )  
D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the enhancer sound that  
does not pass through the flanger and the enhancer sound  
that does pass through the flanger.  
A setting of D100:0E will output only the enhancer sound,  
and a setting of D0:100E will output only the enhancer sound  
that is passed through the flanger.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
7 0  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
3 4 : EH DLY (En h a n ce r De la y )  
3 5 : CHO DLY (Ch o ru s De la y )  
This effect connects an enhancer and delay in series.  
fig.6-37  
This effect connects a chorus and a delay in series.  
fig.6-38  
Balance D  
L in  
L out  
Enhancer  
L in  
L out  
Balance D  
Mix  
Mix  
Balance D  
Balance E  
Balance E  
Balance E  
Delay  
Feedback  
Balance D  
Chorus  
Balance E  
Delay  
Feedback  
Balance D  
Balance E  
R out  
Balance E  
R out  
R in  
Enhancer  
R in  
Balance D  
EH SEN S (En h a n ce r se n sitivity ) 0 –1 2 7  
Specify the sensitivity of the enhancer.  
CHO PRE DELAY (Ch o ru s p re d e la y tim e ) 0 .0 –1 0 0 m s  
Specify the time delay from the original sound until the  
chorus sound is heard.  
EH MIX (En h a n ce r m ix le ve l) 0 –1 2 7  
CHO RATE (Ch o ru s ra te ) 0 .0 5 1 0 .0 Hz #  
Specify the modulation frequency of the chorus sound.  
Specify the volume of the overtones generated by the  
enhancer, relative to the original sound.  
DLY TIME (De la y tim e ) 0 .0 –5 0 0 m s  
Specify the time delay from the original sound until the delay  
sound is heard.  
CHO DEPTH (Ch o ru s d e p th ) 0 1 2 7  
Specify the modulation depth of the chorus sound.  
CHO BALAN CE (Ch o ru s b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the chorus sound.  
DLY FEEDBACK (De la y fe e d b a ck le ve l) -9 8 –+9 8 %  
Specify the proportion (%) of the delay sound that is to be  
returned to the input.  
#
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the chorus sound  
will be output.  
Positive (+) settings will return the sound to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
DLY TIME (De la y tim e ) 0 .0 –5 0 0 m s  
Specify the time delay from the original sound until the delay  
sound is heard.  
You can set a value from -98% to +98%, in steps of 2%. There  
is no feedback when the value is zero.  
DLY HF DAMP (De la y HF d a m p )  
DLY FEEDBACK (De la y fe e d b a ck le ve l) -9 8 –+9 8 %  
Specify the proportion (%) of the delay sound that is to be  
returned to the input.  
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3150/  
4000/5000/6300/8000 (200–8000 Hz), Bypass  
Specify the frequency at which the high frequency range of  
the delayed sound returned to the input will be cut.  
Positive (+) settings will return the sound to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
If you do not want the sound to be cut, select Bypass.  
DLY BALAN CE (De la y b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the enhancer sound that  
does not pass through the delay and the enhancer sound that  
does pass through the delay.  
You can set a value from -98% to +98%, in steps of 2%. There  
is no feedback when the value is zero.  
DLY HF DAMP (De la y HF d a m p )  
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3150/  
A setting of D100:0E will output only the enhancer sound,  
and a setting of D0:100E will output only the enhancer sound  
that is passed through the delay.  
4000/5000/6300/8000 (200–8000 Hz), Bypass  
Specify the frequency at which the high frequency range of  
the delayed sound returned to the input will be cut.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
If you do not want the sound to be cut, select Bypass.  
Specify the output volume.  
DLY BALAN CE (De la y b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the chorus sound that  
passes through the delay and the chorus sound which does  
not pass through the delay.  
With a setting of D100:0E only the chorus sound will be  
output, and with a setting of D0:100E only the chorus sound  
that passes through the delay will be output.  
7 1  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
DLY HF DAMP (De la y HF d a m p )  
200/250/315/400/500/630/800/1000/1250/1600/2000/2500/3150/  
Specify the output volume.  
4000/5000/6300/8000 (200–8000 Hz), Bypass  
Specify the frequency at which the high frequency range of  
the delayed sound returned to the input will be cut.  
3 6 : FL DLY (Fla n g e r De la y )  
This effect connects a flanger and a delay in series.  
fig.6-39  
If you do not want the sound to be cut, select Bypass.  
Balance D  
DLY BALAN CE (De la y b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance of the flanger sound that passes  
through the delay and the flanger sound which does not pass  
through the delay.  
L in  
L out  
Balance D  
Feedback  
Flanger  
Balance E  
Balance E  
Balance E  
Delay  
Feedback  
Balance D  
Balance E  
R out  
With a setting of D100:0E only the flanger sound will be  
output, and with a setting of D0:100E only the flanger sound  
that passes through the delay will be output.  
R in  
Balance D  
FL PRE DLY (Fla n g e r p re d e la y tim e ) 0 .0 –1 0 0 m s  
Specify the time delay from the original sound until the  
flanger sound is heard.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
FL RATE (Fla n g e r ra te ) 0 .0 5 1 0 .0 Hz #  
Specify the modulation frequency of the flanger sound.  
3 7 : CHO FL (Ch o ru s Fla n g e r)  
This effect connects a chorus and flanger in series.  
fig.6-40  
FL DEPTH (Fla n g e r d e p th ) 0 –1 2 7  
Balance D  
Feedback  
Flanger  
Balance D  
Specify the modulation depth of the flanger sound.  
L in  
L out  
Balance E  
Chorus  
FL FEEDBACK (Fla n g e r fe e d b a ck le ve l) -9 8 –+9 8 %  
Specify the proportion (%) of the flanger sound that is to be  
returned to the input.  
Balance E  
Balance E  
R out  
Balance E  
R in  
Positive (+) settings will return the sound to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
Balance D  
Balance D  
CHO PRE DLY (Ch o ru s p re d e la y tim e ) 0 .0 –1 0 0 m s  
Specify the time delay from the original sound until the  
chorus sound is heard.  
You can set a value from -98% to +98%, in steps of 2%. There  
is no feedback when the value is zero.  
FL BALAN CE (Fla n g e r b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the flanger sound.  
CHO RATE (Ch o ru s ra te ) 0 .0 5 1 0 .0 Hz  
Specify the modulation frequency of the chorus sound.  
CHO DEPTH (Ch o ru s d e p th ) 0 1 2 7  
Specify the modulation depth of the chorus sound.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the flanger sound  
will be output.  
CHO BALAN CE (Ch o ru s b a la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the original sound and  
the chorus sound.  
DLY TIME (De la y tim e ) 0 .0 –5 0 0 m s  
Specify the time delay from the original sound until the delay  
sound is heard.  
With a setting of D100:0E only the original sound will be  
output, and with a setting of D0:100E only the chorus sound  
will be output.  
DLY FEEDBACK (De la y fe e d b a ck le ve l) -9 8 –+9 8 %  
Specify the proportion (%) of the delay sound that is to be  
returned to the input.  
FL PRE DLY (Fla n g e r p re d e la y tim e ) 0 .0 –1 0 0 m s  
Specify the time delay from the original sound until the  
flanger sound is heard.  
Positive (+) settings will return the sound to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
FL RATE (Fla n g e r ra te ) 0 .0 5 1 0 .0 Hz #  
Specify the modulation frequency of the flanger sound.  
You can set a value from -98% to +98%, in steps of 2%. There  
is no feedback when the value is zero.  
FL DEPTH (Fla n g e r d e p th ) 0 –1 2 7  
Specify the modulation depth of the flanger sound.  
7 2  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
4 0 : CHO / FL (Ch o ru s/ Fla n g e r)  
FL FEEDBACK (Fla n g e r fe e d b a ck le ve l) -9 8 –+9 8 %  
Specify the proportion (%) of the flanger sound that is to be  
returned to the input.  
This effect connects a chorus and a flanger in parallel. The  
parameters are essentially the same as “37:CHO FL.”  
However, Flanger Balance specifies the volume balance  
Positive (+) settings will return the sound to the input with  
the original phase, while negative (-) settings produce an  
inverted phase.  
between the original sound and the flanger sound.  
fig.6-43  
Balance D  
You can set a value from -98% to +98%, in steps of 2%. There  
is no feedback when the value is zero.  
L in  
L out  
Balance E  
Chorus  
FL BALAN CE (Fla n g e r Ba la n ce ) D1 0 0 :0 E–D0 :1 0 0 E  
Specify the volume balance between the chorus sound that  
passes through the flanger and the chorus sound that does  
not pass through the flanger.  
Feedback  
Balance E  
Flanger  
R in  
R out  
Balance D  
With a setting of D100:0E only the chorus sound will be  
output, and with a setting of D0:100E only the chorus that  
passes through the flanger sound will be output.  
LEVEL (O u tp u t le ve l) 0 –1 2 7  
Specify the output volume.  
3 8 : CHO / DLY (Ch o ru s/ De la y )  
This effect connects a chorus and a delay in parallel. The  
parameters are essentially the same as “35: CHO DLY.”  
However, Delay Balance specifies the volume balance  
between the original sound and the delay sound.  
fig.6-41  
Balance D  
L in  
L out  
Balance E  
Chorus  
Feedback  
Balance E  
Delay  
R in  
R out  
Balance D  
3 9 : FL/ DLY (Fla n g e r/ De la y )  
This effect connects a flanger and a delay in parallel. The  
parameters are essentially the same as “36: FL DLY.”  
However, Delay Balance specifies the volume balance  
between the original sound and the delay sound.  
fig.6-42  
Balance D  
L in  
L out  
Balance E  
Flanger  
Feedback  
Feedback  
Balance E  
Delay  
R in  
R out  
Balance D  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
Ma k in g Ch o ru s Se ttin g s  
Heres how to adjust parameters such as modulation depth  
and speed for the chorus sound.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
Pro ce d u re fo r Se ttin g Ch o ru s  
Ch o ru s p a ra m e te rs a n d th e ir sig n ifica n ce  
CHO SEND LEVEL (Chorus Send Level)  
Specifies the volume of the chorus.  
1 . Select the patch for which Chorus is to be set, and press  
[EFFECTS] to go into Patch Edit mode.  
Increasing this setting will raise the volume.  
CHORUS RATE  
2 . Use [PARAMETER] to select the CHORUS-related  
parameter.  
Specifies the modulation frequency of the chorus effect.  
Higher values result in a faster modulation (cycle).  
CHORUS DEPTH  
For a description of the chorus parameter types, “Chorus  
parameters and their significance.”  
fig.6-02  
Specifies the modulation depth of the chorus effect.  
As this setting is increased, the modulation will become  
deeper.  
CHORUS PRE-DELAY  
3 . Use [VALUE] to choose the setting value.  
Specifies the delay between when the original sound is heard  
and when chorusing begins.  
For the setting values, see the subsequent section,  
“Chorus parameters and their significance.”  
Higher settings will make the sound more spacious.  
4 . Repeat steps 2 to 3 to set all chorus parameters.  
CHORUS FEEDBACK  
Adjusts the amount of chorus sound that is returned (fed  
back) to the input of the chorus.  
5 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
Higher settings create more complex chorusing.  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
Ma k in g Re ve rb Se ttin g s  
With the GR-33 you can pick one of eight types (REVERB  
TYPE), and then freely make your own settings to reverb  
amount and length. Depending on the type you select, delay  
(an effect that repeats a sound, sort of like a mountain echo),  
is also available.  
4 . Use [PARAMETER] to choose a reverb parameter that  
has not set.  
For a description of the reverb parameter types, “Reverb  
parameters and their significance.”  
5 . Use [VALUE] to choose the value.  
Pro ce d u re fo r Se ttin g Re ve rb  
6 . Repeat steps 4 to 5 to set all reverb parameters.  
1 . Select the patch for which Reverb is to be set, and press  
7 . Press [WRITE] to perform the Patch Write operation (p.  
[EFFECTS] to go into Patch Edit mode.  
36).  
2 . Press [PARAMETER] to select “REVERB TYPE.”  
fig.6-01  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
Re ve rb p a ra m e te rs a n d th e ir sig n ifica n ce  
3 . Use [VALUE] to select the reverb type.  
REVERB TYPE (Reverb/Delay Type)  
For the setting values, see the subsequent section,  
“Reverb parameters and their significance.”  
Selects a type of reverb or delay.  
Room1:  
Room2:  
Stage1:  
Stage2:  
Short reverb with high density  
Short reverb with low density.  
Reverb with much subsequent reverberation  
Reverb with strong early reflections  
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Ch a p te r 6 Usin g th e Bu ilt-in Effe cts  
Hall1:  
Hall2:  
Delay:  
Reverb with clear reverberation.  
Reverb with rich reverberation.  
Standard delay  
REVERB HF DAMP (Reverb/Delay HF Damp)  
Specifies the frequency above which the high-frequency  
content of the reverb sound will be reduced, or “damped.”  
Lower values cause a greater range of high frequencies to be  
cut, producing a softer reverb sound.  
Pan Delay: A delay effect with echoes that pan left and  
right.  
If you do not want to damp the high frequencies, set this  
parameter to BYPASS.  
REV SEND LEVEL (Reverb/Delay Send Level)  
Specifies the volume of the reverb (or delay).  
Increasing this setting will raise the volume.  
DELAY FEEDBACK  
This parameter goes into effect only when REVERB TYPE is  
set to “Delay” or “Pan Delay.” Specifies the amount of the  
delay effect’s output to be returned — fed back – to its input.  
Higher values result in more repeats.  
REVERB TIME (Reverb/Delay Time)  
When the REVERB TYPE is “Delay” or “Pan Delay” (delay),  
this sets the delay time. For other settings (reverb), this sets  
the time that the reverb will continue.  
Higher settings will produce longer times.  
Te m p o ra rily Tu rn in g O ff Effe cts (EFFECT BYPASS)  
When you want to compare a sound with and without effect,  
and while you are making effect settings in the process of  
creating a patch, there will be times when youll want a  
simple way to turn the internal Multi-effects on and off. You  
get this kind of convenience with the Effect Bypass.  
* The Bypass function is available only in Patch Edit mode  
EFFECTS (effect-related settings).  
* Even if you use the Bypass function, the contents of the effect  
settings will not be affected.  
2 . Press [EFFECTS] once again.  
Te m p o ra rily Tu rn in g O ff a n Effe ct  
The Bypass function will be defeated, and you will  
return to the state before you selected Bypass.  
1 . In Patch Edit mode EFFECTS (effect-related settings),  
The three-digit display “Edt” will change from blinking  
back to steadily lit.  
press [EFFECTS].  
Of the onboard reverb, chorus, and multi-effects, the  
effect currently being edited will be switched off, and be  
bypassed. The three-digit display “Edt” will blink,  
showing that the unit is bypassed. The three-digit  
display “Edt” will blink, showing that the unit is  
bypassed.  
* Since Effect Bypass remains a temporary condition  
throughout, the bypass conditions are not preserved even when  
saving to patches or if the power is turned off. To turn off an  
effect in an individual patch, set REV SEND LEVEL (p. 75)  
and CHO SEND LEVEL (p. 74) to “0,” set MULTI-FX SW  
* Only the effect being edited will be bypassed by the Bypass  
function.  
W h e n th e O n b o a rd Effe cts Do n ’t W o rk  
If the onboard reverb, chorus, or Multi-effects is having no  
effect, double-check reconfirm each of the following:  
If the “Cho Send Level (Chorus Send Level)” function is  
selected, make sure that the expression pedal (p. 47) is  
not rocked back all the way.  
Check whether “Edit” is blinking in the three-digit  
display (the Bypass function is working).  
Make sure that parameters such as the “LEVEL” of the  
effect type used by the Multi-effects are set to an  
appropriate value.  
Is the “MULTI-FX SW” (p. 53) settings set to “Off”?  
See if the “REV SEND LEVEL” (p. 75) value is adjusted  
to a suitable level.  
See if the “CHO SEND LEVEL” (p. 74) value is adjusted  
to a suitable level.  
If the “Rev Send Level (Reverb Send Level)” function is  
selected, make sure that the expression pedal (p. 47) is  
not rocked back all the way.  
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Ch a p te r 7 Th e Arp e g g ia to r Fu n ctio n  
The GR-33 is equipped with an Arpeggiator function that is  
uniquely suited to guitar performances. When turned on,  
Arpeggiator takes over when a chord is strummed, and plays  
the chords notes for you in simple or complex ways. The  
arpeggiator can be create a basic backing using synthesizer  
sounds as you play the melody, and can also provide a wide  
variety of musical effects that have never before been  
possible with a guitar synthesizer.  
Ab o u t th e Arp e g g ia to r Fu n ctio n  
On the GR-33, the sequence of played strings (“5, 4, 3, 4...”) is  
called an “arpeggio pattern,” or sometimes simply “pattern.”  
Ab o u t “ Arp e g g io Pa tte rn s”  
Let’s consider the simplest way to play an arpeggio on an  
actual acoustic guitar.  
The GR-33 contains 50 preset arpeggio patterns. For each  
patch, you can select any one of the preset arpeggio patterns.  
When Arpeggiator is on, fingering a chord (or single note)  
and stroking the strings once causes the arpeggiator to play  
an arpeggio using synth sounds according to the patch  
settings that specify how the notes are to be played—ARP.,  
TEMPO, and so on.  
The left hand fingers the songs chord progression.  
Meanwhile, the right hand plays a constant pattern, such as  
Strings 5, 4, 3, 4, 1, 3, 2, 3.  
fig.7-01  
(Chord = C)  
1st  
2nd  
3rd  
4th  
5th  
6th  
0
* If you play a string that is not part of the selected pattern—  
such as String 6 in the example above—or if you play a  
different number of strings, the GR-33 intelligently adapts the  
pattern to what you play. For example, it may use the played  
chord’s lowest tone (root) as the basis for its arpeggio.  
1
0
0
0
2
2
3
Effe ctive Use o f th e Ho ld Fu n ctio n Du rin g Arp e g g io s  
The hold effect obtained by pressing Pedal 3 while in Pedal  
Effect mode can be used to create a chord progression  
without stopping or breaking the rhythm produced by  
Arpeggiator.  
Ho ld Va ria tio n s Ava ila b le W h e n  
Arp e g g ia to r Is O n  
Any of the following hold variations can be selected when  
Arpeggiator is on.  
When Arpeggiator is on, the effect of the Hold pedal is  
applied only to arpeggios—as opposed to its usual behavior.  
This means that it can hold the arpeggiators pattern playing  
one tone while you pluck out a melody with the other.  
Damper:  
Pressing the pedal and playing the guitar produces an  
arpeggio that is held even after the string stops vibrating. If  
the strings are played again, the new notes are recognized by  
Arpeggiator and affect the held arpeggio.  
The GR-33 also has a latch hold that can cause arpeggios to  
continue to play even after the pedal is released. It will play  
until the pedal is pressed again.  
Releasing the pedal ends the hold for the arpeggio—if the  
string has already stopped vibrating, the arpeggio stops. Use  
this feature when you want to change the content of  
arpeggios without breaking the rhythm created by  
Arpeggiator.  
The hold type is set by the COMMON “HOLD TYPE”  
parameter in Patch Edit mode.  
For more detailed information and instructions about this  
parameter, refer to “Selecting Hold Type (HOLD TYPE)” (p.  
45).  
Sostenuto:  
Pressing the pedal as you play while arpeggios are being  
produced causes the arpeggio currently being played to be  
held until the pedal is released. If a new string is played  
while the arpeggio is held, this new performance is not  
reflected in the arpeggio. This lets you to play guitar-sound  
melodies along with synth arpeggio backing.  
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Ch a p te r 7 Th e Arp e g g ia to r Fu n ctio n  
Latch TypeA (Latch hold type A):  
Latch TypeB (Latch hold type B):  
With an ordinary hold function, pressing the pedal starts the  
hold, and releasing the pedal ends it. With a latch hold,  
however, pressing the pedal once begins the hold, and  
pressing the pedal again ends it. On the GR-33, a latch hold is  
available only when using Arpeggiator.  
The basic operation is the same as for “Latch TypeA”—the  
hold is maintained even if you take your foot off the pedal,  
and the hold is released when you press the pedal again.  
“Latch TypeB” is also like “Latch TypeA” in that nothing you  
play while the hold is on affects the held arpeggio.  
When Arpeggiator is playing and Pedal 3 (HOLD) is pressed,  
the GR-33 holds the arpeggio being played at the moment the  
pedal is pressed. This is a latch hold, so the held arpeggio  
continues even if you release the pedal. The hold ends when  
you press the pedal again. As with “Sostenuto,” no new  
notes you play affect the held arpeggio.  
The difference from “Latch TypeA” lies in what happens  
when the guitar is played while Pedal 4 (CTRL) is  
depressed—with “Latch TypeB,” you can play new notes on  
the guitar to affect the held arpeggio, as with “Damper.”  
However, when Pedal 4 is not held down, newly played  
strings do not affect the arpeggio, as with “Latch TypeA.”  
During the latch hold, you can use Pedal 4 (CTRL)—which  
normally toggles arpeggios on and off—to perform chord  
changes for the arpeggio to play without disrupting its  
rhythm. To do this, press and hold down Pedal 4 (CTRL),  
play the new chord, and release the pedal—Arpeggiator  
plays the new chord.  
Ch a n g in g th e So u n d in g o f Arp e g g io s  
The GR-33’s Arpeggiator function allows you to select the  
arpeggiated tone (HAR/ ARP SELECT), the arpeggio pattern  
(ARP PATTERN), and the tempo (ARP TEMPO).  
5 . Enter Pedal Effect mode.  
For details on operation refer to ““Pedal Effect Mode”: What  
It Is, and How to Call It Up” (p. 26).  
Tu rn in g Arp e g g ia to r O n a n d O ff  
(HAR/ ARP CO N TRO L)  
* Alternatively, use the System mode item “S1/S2  
FUNCTION” to choose “Patch Select” and return to Play  
mode.  
Using pedal 4 (CTRL) to turn the arpeggiator on/ off  
If you wish to turn the arpeggiator on/ off while you  
perform, make the following settings.  
6 . Press pedal 4 (CTRL) to turn the arpeggiator on/off.  
Tu rn in g th e a rp e g g ia to r o n / o ff in Pa tch Ed it  
m o d e  
1 . Press [COMMON] to enter Patch Edit mode.  
Heres how to store the arpeggiator on/ off setting in the  
patch.  
2 . Use [PARAMETER] to select “CTRL PEDAL.”  
3 . Use [VALUE] to select “HAR/ARP Control.”  
fig.7-01a  
1 . Press [EFFECTS] to enter Patch Edit mode.  
2 . Use [PARAMETER] to select “HAR/ARP CONTROL.”  
3 . Use [VALUE] to turn the arpeggiator either “On” or  
“Off.”  
fig.7-01b  
4 . Press [WRITE] and perform the Patch Write operation  
(p. 36) to save the data.  
* After Patch Write is completed, you will automatically return  
to Play mode.  
* If you decide not to save the data, press [PLAY] to return to  
Play mode.  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36) to save the data.  
* After Patch Write is completed, you will automatically return  
to Play mode.  
* If you decide not to save the data, press [PLAY] to return to  
Play mode.  
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Ch a p te r 7 Th e Arp e g g ia to r Fu n ctio n  
* Alternatively, when one of the arpeggiator setting items  
“HAR/ARP CONTROL,” “HAR/ARP SELECT,” or “ARP  
PATTERN” are selected, you can use pedal 4 (CTRL) to turn  
the arpeggiator on/off.  
3 . Turn [VALUE] to select the desired Arpeggiator  
setting.  
For the Arpeggiator settings in “HAR/ ARP SELECT,”  
see the subsequent section, “Arpeggiator Settings that  
can be selected in HAR/ ARP SELECT.”  
* The arpeggiator on/off setting is independent for each patch.  
When you execute the Patch Write operation, the status at that  
time (on or off) will be reproduced the next time you recall that  
patch.  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
To move to a different Arpeggiator parameter, use  
[PARAMETER] to select the desired parameter, and turn  
[VALUE] to change its setting.  
For each patch, either Arpeggiator or Harmonist can be  
selected, but not both.  
Even with a patch in which these are turned off, either  
Arpeggiator or Harmonist is still selected. When the  
Arpeggiator (Harmonist) is turned on, the display of the Play  
mode shows “ARP” or “HAR” to indicate which one  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
* If you don’t want to save the patch, press [PLAY] to return to  
Play mode.  
currently selected.  
fig.7-03  
Arp e g g ia to r Se ttin g s th a t ca n b e se le cte d  
in HAR/ ARP SELECT  
Arpeggio All:  
All tones from the internal sound generator and the external  
MIDI sound generator are arpeggiated.  
To use Arpeggiator with a patch for which Harmonist is  
selected, follow the steps in the next section to set “HAR/  
ARP SELECT” to an Arpeggiator value such as “Arpeggio  
All.”  
Arpeggio 1st:  
Only the 1st tone of the internal sound generator is  
arpeggiated.  
* If you try to change an Arpeggiator-related setting—“HAR/  
ARP SELECT,” “ARP PATTERN,” or “ARP TEMPO”—for  
a patch in which Arpeggiator is turned off, Arpeggiator will be  
automatically turned on to let you check the new setting.  
Arpeggio 2nd:  
Only the 2nd tone of the internal sound generator is  
arpeggiated.  
Arpeggio 1&2:  
The 1st and 2nd tones are both arpeggiated. (The external  
sound generator is not arpeggiated.)  
Se le ctin g To n e s to Be  
Arp e g g ia te d (HAR/ ARP SELECT)  
Arpeggio Ext:  
The EFFECTS “HAR/ ARP SELECT” (Harmony/ Arpeggio  
select) parameter in Patch Edit mode determines for the  
currently selected patch whether the 1st tone, the 2nd tone,  
or an external sound generator is arpeggiated by  
Arpeggiator. Try making changes to this setting for the  
preset patches, and listen to the results.  
Only the external MIDI sound generator is arpeggiated.  
Arpeggio Ext&1:  
The 1st tone and the external MIDI sound generator are  
arpeggiated.  
Arpeggio Ext&2:  
The 2nd tone and the external MIDI sound generator are  
arpeggiated.  
Se le ctin g To n e s to Be Arp e g g ia te d  
1 . Select the patch for which Arpeggiator settings are to  
be modified, and press [EFFECTS] to go into Patch Edit  
mode.  
* You can also set the parameters that precede these—Harmony  
All, Harmony 1st, ..., Harmony Ext&2—but choosing one of  
these causes Arpeggiator to stop and selects Harmonist (p. 80).  
Please note that if Harmonist is chosen, it is not possible to set  
the “ARP PATTERN,” or “ARP TEMPO” parameters.  
2 . Press [PARAMETER] to select “HAR/ARP SELECT.”  
fig.7-04  
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Ch a p te r 7 Th e Arp e g g ia to r Fu n ctio n  
4 . Press [WRITE] to perform the Patch Write operation (p.  
Se le ctin g Arp e g g io Pa tte rn s (ARP  
PATTERN )  
36).  
To move to a different Arpeggiator parameter, use  
[PARAMETER] to select the desired parameter, and turn  
[VALUE] to change its setting.  
The GR-33 contains 50 preset arpeggio patterns. For each  
patch, you can select any one of the preset arpeggio patterns.  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
For more detailed information about arpeggio patterns,  
please refer to “About “Arpeggio Patterns” (p. 76).”  
Play mode.  
Se le ctin g Arp e g g io Pa tte rn s  
1 . Select the patch for which the Arpeggio pattern is to be  
modified, and press [EFFECTS] to go into Patch Edit  
mode.  
Usin g th e p e d a l to se t th e te m p o  
(Ta p Te m p o Te a ch fu n ctio n )  
You can set the arpeggiator tempo by pressing a pedal  
rhythmically at the desired tempo. This is called the Tap  
Tempo Teach function.  
2 . Press [PARAMETER] to select “ARP PATTERN.”  
fig.7-05  
When you enter Patch Edit mode and make arpeggiator-  
related settings, Pedal 4 (CTRL) normally turns the  
arpeggiator on and off.  
Pedal 4 (CTRL) can also be used for the Tap Tempo Teach  
function while you are setting the arpeggio tempo.  
3 . Turn [VALUE] to select the desired Arpeggiator  
pattern.  
While the tempo is shown in the display for the Patch Edit  
mode EFFECTS “ARP. TEMPO” parameter, repeatedly press  
Pedal 4 (CTRL) at the desired tempo. The display will  
indicate “TAP,” and the tempo will change accordingly.  
When the tempo is set—when youve finished tapping—the  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
To move to a different Arpeggiator parameter, use  
[PARAMETER] to select the desired parameter, and turn  
[VALUE] to change its setting.  
“TAP” indicator will disappear.  
fig.7-07  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
Original tempo  
Se ttin g Te m p o (ARP TEMPO )  
You can freely vary the tempo of an arpeggio, and save the  
tempo in the patch. This is done using the “ARP TEMPO”  
(arpeggio tempo) parameter.  
Changed  
Se ttin g Arp e g g io Te m p o  
* The Tap Tempo function can also be activated using the  
BANK SHIFT pedal (Up side) in Pedal Effect mode when  
Arpeggiator is on.  
1 . Select the patch for which the arpeggio tempo is to be  
modified, and press [EFFECTS] to go into Patch Edit  
mode.  
* The modified tempo is a patch parameter. If desired, press the  
[WRITE] button to perform the Patch Write operation and  
save the tempo in the patch.  
2 . Press [PARAMETER] to select “ARP TEMPO.”  
fig.7-06  
* Some preset patches set the value of “ARP TEMPO” to a  
multiple of the actual tempo in order to achieve a fine tremolo  
at the proper rate. In such cases, Tap Tempo may produce  
unexpected results.  
3 . Turn [VALUE] to select the desired value.  
The range for ARP TEMPO is from 50 to 250. As the  
setting is increased, the tempo speeds up.  
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Ch a p te r 8 Ad d in g Ha rm o n ie s in a Sp e cific Ke y  
(Th e Ha rm o n ist)  
The GR-33 lets you use the TONE “TRANSPOSE” setting (p.  
guitars pitch, creating an always-parallel harmony.  
The GR-33’s Harmonist function, also known as  
“Harmonist,” creates harmonies in just this fashion. By  
setting the key of the melody a patch plays, Harmonist can  
create beautiful, appropriate harmonies by adding synth  
sounds to guitar sounds, or to other synth sounds.  
However, to create harmonies that are more musically  
useful, the differences in pitch between notes must follow the  
key of the song and the scale being played.  
Ab o u t th e Ha rm o n ist  
Let’s take a look at how Harmonist is put together, and  
compare it with the Transpose function.  
The difference in the results of the two methods is shown by  
the arrows in the figure.  
The sample score shown below compares the effects of the  
Transpose function and Harmonist when playing the scale in  
The harmonies produced by parallel transposition may  
sound odd at times. The place on the scale where this  
problem occurs depends on the key, whether the key is major  
or minor, the interval between the main melodic line and the  
harmony, and so on.  
the key of C major.  
fig.8-01  
Transpose  
Transposed note  
The GR-33’s Harmonist uses what it knows about the current  
key—which is already set in the patch—to continuously  
adjust the harmonic intervals between the guitar sound and  
synth sound, or between the 1st and 2nd tones, creating  
pleasing harmonies.  
Normal note  
Harmonist  
Harmony note  
The GR-33’s Harmonist also fully supports chord play. This  
means that complex chords can be created by playing a  
simple three-note chord, greatly reducing the chances of  
fingering mistakes during difficult performances.  
Normal note  
W h a t Yo u Ca n Do w ith th e Ha rm o n ist  
Ad d in g Sy n th So u n d s to Gu ita r  
So u n d s  
Cre a tin g Ha rm o n ie s w ith Tw o  
Sy n th So u n d s  
The commercially available device known as “Harmonist” is  
a type of pitch shifter, and can only make guitar-sound  
harmonies for guitar sounds.  
You can make harmonies using only synth sounds, without  
hearing the guitar, by setting the guitar/ synth selector  
switch on the GK-2A to “SYNTH.”  
In contrast, the GR-33 Synth Harmonist lets you take the  
guitar sounds you normally use and make harmonies using  
any sounds you like.  
You can produce a richer sound by using two similar tones to  
create harmony. It can also be quite effective to create  
harmonies with totally different tones—such as sax and  
muted trumpet—and select “CROSS TONES” with  
COMMON “PAN MODE” to assign these to the left and  
right stereo positions. You can also combine guitar sounds  
with the main melodic synth line by setting the switch on the  
GK-2A to “MIX.”  
These can be put to practical use, such as adding a marimba  
line to a clean guitar sound to produce a supporting  
harmony, or adding a rock organ to a distorted guitar to  
create a bluesy minor-key harmony.  
And of course, you can always select a guitar tone on the GR-  
33 to create pure guitar harmonies.  
If you wish to create a harmony between your guitars sound  
and the GR-33’s sounds, set the guitar/ synth selector switch  
on the GK-2A to “MIX.”  
* To make all synth sounds contained in patches—from the 1st  
and 2nd tones to the external MIDI sound generator—  
harmonize with your guitar’s sound, follow the steps on p. 82  
to set “HAR/ARP SELECT” to “Harmony All.”  
8 0  
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Ch a p te r 8 Ad d in g Ha rm o n ie s in a Sp e cific Ke y (Th e Ha rm o n ist)  
O p e ra tio n  
Tu rn in g th e Ha rm o n ist o n / o ff in Pa tch Ed it  
m o d e  
Tu rn in g th e Ha rm o n ist O n a n d O ff  
(HAR/ ARP CO N TRO L)  
If you wish to store the Harmonist on/ off setting in the  
patch, use the following procedure.  
Usin g p e d a l 4 (CTRL) to tu rn Ha rm o n ist o n / o ff  
If you wish to turn Harmonist on/ off while you perform,  
make the following settings.  
1 . Press [EFFECTS] to enter Patch Edit mode.  
2 . Use [PARAMETER] to select “HAR/ARP CONTROL.”  
1 . Press [COMMON] to enter Patch Edit mode.  
3 . Use [VALUE] to turn the Harmonist “On” or “Off.”  
fig.7-01b  
2 . Use [PARAMETER] to select “CTRL PEDAL.”  
3 . Use [VALUE] to select “HAR/ARP Control.”  
fig.7-01a  
4 . Press [WRITE] to execute the Patch Write operation (p.  
36) and save the data.  
4 . Press [WRITE] to execute the Patch Write operation (p.  
* After Patch Write is completed, you will automatically return  
to Play mode.  
36) and save the data.  
* After Patch Write is completed, you will automatically return  
to Play mode.  
* If you decide not to save the data, press [PLAY] to return to  
Play mode.  
* If you decide not to save the data, press [PLAY] to return to  
Play mode.  
* Alternatively, when one of the Harmonist setting items  
“HAR/ARP CONTROL,” “HAR/ARP  
SELECT,”“HARMONY STYLE,” “HARMONY KEY,” or  
“HARMONY REMOTE” is selected, you can use pedal 4  
(CTRL) to turn the Harmonist on/off.  
5 . Enter Pedal Effect mode.  
For details on operation, refer to ““Pedal Effect Mode”: What  
It Is, and How to Call It Up” (p. 26).  
* The Harmonist on/off setting is independent for each patch.  
When you execute the Patch Write operation, the status at that  
time (on or off) will be reproduced the next time you recall that  
patch.  
* Alternatively, use the System mode setting “S1/S2  
FUNCTION” to choose “Patch Select” and return to Play  
mode.  
For each patch, either Arpeggiator or Harmonist can be  
selected, but not both.  
6 . Press pedal 4 (CTRL) to turn the Harmonist on/off.  
Even for a patch in which these are turned off, either  
Arpeggiator or Harmonist is still selected. When the  
Arpeggiator (Harmonist) is turned on, the display of the Play  
mode shows “ARP” or “HAR” to indicate which one  
currently selected.  
fig.8-02  
To use Harmonist with a patch in which Arpeggiator is  
selected, follow the steps in the next section to set “HAR/  
ARP SELECT” to a Harmonist setting such as “Harmony  
All.”  
* In patches where the harmonist is selected and turned off,  
changing the value of a related parameter—“HAR/ARP  
SELECT,” “HARMONY STYLE,” “HARMONY KEY,” or  
“HARMONY REMOTE”—will cause Harmonist to be  
automatically turned on.  
8 1  
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Ch a p te r 8 Ad d in g Ha rm o n ie s in a Sp e cific Ke y (Th e Ha rm o n ist)  
Harmony Ext&1:  
Se le ctin g Ha rm o n y To n e s (HAR/  
ARP SELECT)  
The 1st tone and the external MIDI sound generator produce  
harmony.  
The “HAR/ ARP SELECT” (Harmony/ Arpeggio select)  
parameter for each patch determines whether the 1st tone,  
the 2nd tone, or an external sound generator produces the  
harmony.  
Harmony Ext&2:  
The 2nd tone and the external MIDI sound generator  
produce harmony.  
* You can also set the subsequent parameters—Arpeggio All,  
Arpeggio 1st, ..., Arpeggio Ext&2—but choosing one of these  
causes Harmonist to stop and selects Arpeggiator (p. 76).  
Please note that if Arpeggiator is chosen here, it is not possible  
to set the “HARMONY STYLE,” “HARMONY KEY,” or  
“HARMONY REMOTE” parameters.  
Se ttin g Ha rm o n y Se le ct  
1 . Select the patch for which Harmonist settings are to be  
modified, and press [EFFECTS] to go into Patch Edit  
mode.  
2 . Press [PARAMETER] to select “HAR/ARP SELECT.”  
fig.8-03  
Se ttin g Ha rm o n ic In te rva ls  
(HARMO N Y STYLE)  
The interval between the melody and harmony that  
Harmonist uses—a third, a fifth, or the like—is set with the  
“HARMONY STYLE” parameter.  
3 . Turn [VALUE] to select the desired Harmonist setting.  
For the harmonist settings in “HAR/ ARP SELECT,” see  
the subsequent section, “Harmonist Settings that can be  
selected in HAR/ ARP SELECT.”  
Se ttin g th e Ha rm o n y Sty le  
1 . Select the patch for which Harmony Style settings are  
to be modified, and press [EFFECTS] to go into Patch  
Edit mode.  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
To move to a different Harmonist parameter, use  
[PARAMETER] to select the desired parameter, and turn  
[VALUE] to change its setting.  
2 . Press [PARAMETER] to select “HARMONY STYLE.”  
fig.8-04  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
3 . Turn [VALUE] to select the desired harmony style  
interval.  
Ha rm o n ist Se ttin g s th a t ca n b e se le cte d in  
An interval of -7th, -6th, -5th, -4th, -3rd, -2nd, +2nd,  
+3rd, +4th, +5th, +6th, +7th, or Diminish can be selected.  
HAR/ ARP SELECT  
Harmony All:  
“Diminish” produces a harmony that is always a  
diminished third (three semitones) from the melody,  
regardless of the HARMONY KEY setting. This is useful  
when playing in a diminished scale.  
All tones—from the internal sound generator and the  
external MIDI sound generator—produce harmonies.  
Harmony 1st:  
The 1st tone of the internal sound generator produces  
harmony.  
4 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
To move to a different Harmonist parameter, use  
[PARAMETER] to select the desired parameter, and turn  
[VALUE] to change its setting.  
Harmony 2nd:  
The 2nd tone of the internal sound generator produces  
harmony.  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
Harmony 1&2:  
Both the 1st and 2nd tones produce harmony.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
Harmony Ext:  
The external MIDI sound generator produces harmony.  
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Ch a p te r 8 Ad d in g Ha rm o n ie s in a Sp e cific Ke y (Th e Ha rm o n ist)  
The various settings produce the following intervals between  
3 . Press [TONE], and use [PARAMETER] to select “1ST  
the melody and the harmony.  
TRANSPOSE.”  
fig.8-05  
4 . Turn [VALUE] to select “-12” (1 octave down).  
fig.8-06  
Key=C  
HSTAYRLMEONY tonic b2nd 2nd b3rd 3rd 4th b5th 5th #5th 6th b7th 7th  
dim  
3
3
3
3
3
3
3
3
3
3
3
3
The 1st tone will play one octave lower than the guitar  
sound.  
+ 7th 11 10 10 9 10 11 10 10 9 10 9 10  
+ 6th  
+ 5th  
+ 4th  
+ 3rd  
+ 2nd  
9
7
5
4
2
9
6
5
3
2
9
7
5
3
2
8
6
5
3
2
8
7
5
3
1
9
7
6
4
2
8
6
5
3
2
9
7
5
4
2
8
6
5
3
2
8
7
5
3
2
8
6
5
3
2
8
6
5
3
1
* A TRANSPOSE value can be set independently for each  
string. In this example, if you wish to shift all strings down by  
an octave, use [STRING SELECT] to make the three-digital  
display read “ALL,” and then set the TRANSPOSE value to  
“-12.”  
- 2nd -1 -2 -2 -3 -2 -1 -2 -2 -3 -2 -3 -2  
- 3rd -3 -3 -3 -4 -4 -3 -4 -3 -4 -4 -4 -4  
- 4th -5 -6 -5 -6 -5 -5 -6 -5 -6 -5 -6 -6  
- 5th -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7 -7  
- 6th -8 -9 -9 -9 -9 -8 -9 -8 -9 -9 -9 -9  
5 . Press [EFFECTS], and then use [PARAMETER] to  
choose “HAR/ARP SELECT.”  
6 . Turn [VALUE] to select “Harmony 2nd.”  
fig.8-07  
- 7th -10 -10 -10 -10 -11 -10 -10 -10 -10 -10 -10 -11  
minor  
3
3
3
4
3
3
3
4
4
3
4
3
+ 3rd  
(Unit: semitone)  
* When HARMONY STYLE is “+3,” and HARMONY KEY is  
set to “minor,” the harmony is made in a minor scale.  
7 . Press [PARAMETER] to select “HARMONY STYLE.”  
8 . Turn [VALUE] to select “+3rd.”  
fig.8-08  
Se ttin g Tra n sp o se a n d  
“ HARMO N Y STYLE”  
Transpose settings include the TONE “1ST TRANSPOSE”  
and “2ND TRANSPOSE” parameters, as well as COMMON  
“MIDI [TRANSPOSE].” Each of these is separate from  
“HARMONY STYLE,” the Harmonist setting for the interval,  
and each produces its own independent effect.  
The 2nd tone will play a harmony of a third above the  
guitar sound.  
This produces a fat sound that sandwiches the guitar  
between a synth sound transposed down an octave and a  
synth harmony one third higher.  
This means that when using Harmonist, the transposition  
setting for any tone (or external sound generator) you intend  
to use as a harmony should normally be set to “0.” “  
* The values for Transpose (TONE “1ST TRANSPOSE” and  
“2ND TRANSPOSE” and “MIDI [TRANSPOSE]”—-36 to  
0 to 24)—are displayed in semitones (one octave = 12). In  
contrast to this, however, the “HARMONY STYLE” values (-  
7th to +7th, and Diminish) are displayed in intervals (third,  
fifth, and so on). Remembering this will keep you from getting  
confused.  
On the other hand, you may find it helpful to use Transpose  
to shift a melody or Harmonist harmony sound by octaves.  
An Ex a m p le :  
Tra n sp o sin g th e Ha rm o n y Do w n a n O cta ve  
As an example, lets use the 1st tone and 2nd tone to create a  
counter-melody relative to the main melody played by the  
guitar sound. The 1st tone will be shifted one octave down,  
and the 2nd tone will play a harmony a third above.  
1 . Set the GK-2A Guitar/Synth selector switch to “MIX.”  
2 . Select the patch you wish to use, and set up the 1st and  
2nd tones.  
* For the tone settings, refer to “Creating Synth Sounds” (p.  
49).  
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Ch a p te r 8 Ad d in g Ha rm o n ie s in a Sp e cific Ke y (Th e Ha rm o n ist)  
Se ttin g th e Ke y (HARMO N Y KEY)  
Ch a n g in g th e Ke y fro m a n Ex te rn a l Pe d a l  
o r O th e r De vice w ith MIDI N o te Me ssa g e s  
(HARMO N Y REMO TE)  
The “HARMONY KEY” setting selects the key in which the  
patchs melody is to be played, such as C or Gm (G minor).  
The Harmonist key (HARMONY KEY) can be changed at  
any time during a performance by sending a MIDI note  
message to the GR-33 from an external MIDI device such as  
optional FC-200 MIDI foot controller or PK-5 MIDI pedal  
keyboard.  
Se ttin g th e Ha rm o n y Ke y  
1 . Select the patch for which the Harmony key setting is  
to be modified, and press [EFFECTS] to go into Patch  
Edit mode.  
The parameter that determines whether this function is  
enabled or disabled for each patch is “HARMONY  
REMOTE” (harmony key remote).  
2 . Press [PARAMETER] to select “HARMONY KEY.”  
fig.8-09  
Ch a n g in g th e Ha rm o n ist Ke y w ith a n  
Ex te rn a l MIDI Pe d a l  
3 . Turn [VALUE] to select the desired value.  
1 . Use a MIDI cable to connect the MIDI OUT connector  
on a MIDI keyboard, FC-200, or the like to the GR-33s  
MIDI IN connector.  
For the possible values of HARMONY KEY, see the  
subsequent section, “Harmonist Setting Values that can  
be selected in HARMONY KEY.”  
2 . Set the MIDI send channel of the external device to the  
4 . Press [WRITE] to perform the Patch Write operation (p.  
same MIDI channel as the GR-33 (p. 86).  
36).  
3 . Select the patch with which you wish to use the remote  
key function, and press [EFFECTS] to enter Patch Edit  
mode.  
To move to a different Harmonist parameter, use  
[PARAMETER] to select the desired parameter, and turn  
[VALUE] to change its setting.  
4 . Press [PARAMETER] to select “HARMONY  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
REMOTE.”  
fig.8-11  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
Ha rm o n ist Se ttin g Va lu e s th a t ca n b e  
se le cte d in HARMO N Y KEY  
The current setting will be shown on the display. “On”  
signifies that the remote function is on, and “Off” means  
that it is not.  
The values that can be chosen for HARMONY KEY are as  
follows.  
C, C#, D, D#, E, F, F#, G, G#, A, A#, and B  
5 . Turn [VALUE] to select “On.”  
Cm, C#m, Dm, D#m, Em, Fm, F#m, Gm, G#m, Am, A#m, and  
Bm  
6 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
* If “Diminish” has been selected for the “HARMONY  
STYLE” setting described earlier, the harmony remains the  
same no matter what “HARMONY KEY” setting is selected.  
(The harmony is fixed at a diminished third above the melody.)  
To move to a different Harmonist parameter, use  
[PARAMETER] to select the desired parameter, and turn  
[VALUE] to change its setting.  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
Ab o u t th e Ke y Disp la y  
In patches where Harmonist is chosen, you can check the  
selected key in Play mode without having to enter Patch Edit  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
mode to access the “HARMONIST KEY” seting screen.  
fig.8-10  
When “HARMONY STYLE” is set to “Diminish,” “dim” is  
displayed instead of the selected key.  
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Ch a p te r 8 Ad d in g Ha rm o n ie s in a Sp e cific Ke y (Th e Ha rm o n ist)  
7 . Refer to the owners manual for the external device,  
Sw itch in g Be tw e e n Ma jo r a n d  
Min o r Du rin g a Pe rfo rm a n ce  
and send MIDI note messages to the GR-33.  
If you are using the FC-200, press the “MODE” button  
on the pedal to switch to the Note mode.  
external BANK SHIFT pedal to change the patchs HARMONY  
No matter what mode the GR-33 is in, it will receive  
MIDI Note On messages and switch HARMONY KEY to  
the corresponding note.  
(for example, C# C#m C# C#m...)  
fig.8-12  
* The Harmonist key remote function has no effect on a patch for  
which Harmonist has not been selected in “HAR/ARP  
BANK  
SHIFT  
SELECT,” even if “HARMONY REMOTE” is set to “On.”  
White  
(RED)  
* When “HARMONY REMOTE” is “On,” the GR-33’s  
internal sound generator does not produce sounds in response  
to received MIDI Note messages—Note messages are  
interpreted as instructions for changing keys, not for playing  
sounds. For this reason, “HARMONY REMOTE” should be  
left Off” when not needed.  
BANK  
UP  
* “HARMONY REMOTE” is effective only in “Mono Mode”  
(p. 88).  
On some patches, the selected “HARMONY STYLE” setting  
may be “Diminish”: the harmony is fixed at a diminished  
third above the melody, regardless of the “HARMONY KEY”  
setting. In such cases, the operation described above does not  
toggle “HARMONY KEYbetween major and minor key—  
instead it toggles “HARMONY STYLE” between “Diminish”  
and “+3rd.” When you switch to “+3rd,” the key will be the  
key specified by “HARMONY KEY.” As a result, you can  
toggle between diminished and a major (or minor) key.  
(Example: Diminish F Diminish F..., or Diminish →  
Gm Diminish Gm..., and so on)  
fig.8-13  
BANK  
SHIFT  
White  
(RED)  
BANK  
UP  
* To ensure proper reproduction of your performance when the  
GR-33 is used with a MIDI sequencer, the current major/  
minor toggled state is output from MIDI OUT.  
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Ch a p te r 9 Co n n e ctin g to Ex te rn a l So u n d  
Ge n e ra to rs a n d Se q u e n ce rs  
Connecting an external sound generator to the GR-33 makes  
it possible to play sounds not included the 384 built-in tones,  
and to create fatter sounds by combining notes from the GR-  
33 and the external device.  
The GR-33 can also serve as a convenient input tool for a  
MIDI sequencer (a device for recording performances). This  
chapter explains how to make such steps using external  
devices (and how to use MIDI functions).  
Ab o u t MIDI  
What follows is a list of some of the different types of MIDI  
messages that the GR-33 can handle.  
<About MIDI>  
“Note On messages” provide information on what string  
was played, and its pitch and force.  
MIDI stands for “Musical Instrument Digital Interface,”  
a worldwide standard that enables electronic  
“Note Off messages” provide information on when a  
string stops vibrating.  
instruments and peripherals to share information about  
performances, sound switching, and other functions.  
MIDI is a standard that is shared by a wide range of  
instruments from different manufacturers. For instance,  
you could use a MIDI controller from company A to play  
a sound module from company B or send data to a  
sequencer from company C.  
Bend messages” provide information for changing the  
pitch smoothly, such as when bending, sliding, or  
hammering.  
“Program Change messages” transmit commands for  
switching patches.  
MIDI connectors (IN and OUT) are a standard feature of  
the GR-33. With MIDI, you can use the guitar to control  
external sound generators (such as synthesizers and  
samplers), or play the music you want to input into a  
MIDI sequencer.  
“Control Change messages” provide information on  
changes in volume and effects.  
“System Exclusive (SysEx) messages” provide  
information for exchanging patch data with external  
instruments.  
Also, as weve already seen on p. 37, you can send data  
such as patch data to other equipment for performance  
or storage.  
Co n tro llin g a n Ex te rn a l MIDI So u n d De vice  
Co n n e ctin g to a n Ex te rn a l MIDI  
So u n d De vice  
Se ttin g MIDI Ch a n n e l/ Be n d Ra n g e  
(BASIC CHAN N EL, BEN D RAN GE)  
Follow the figure below to connect the GR-33 to an external  
Once youve made the connections, make the required  
settings on the GR-33.  
MIDI sound device.  
fig.9-01  
MIDI CHANNEL (BASIC CHANNEL)  
MIDI OUT  
When exchanging MIDI performance message with an  
external device, the GR-33 and the external device must be  
set to the same MIDI channel.  
The channels available with MIDI range from 1 to 16. On the  
GR-33, you can choose to use one channel per string, for a  
total of six channels (Mono mode); or you can exchange  
information for all six strings on a single channel (Poly  
mode). In the case of Mono mode, you must specify the first  
channel (BASIC CHANNEL) of the six consecutive channels  
that will be used. Follow the steps described later to make  
the BASIC CHANNEL setting.  
MIDI IN  
External MIDI Sound Device  
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Ch a p te r 9 Co n n e ctin g to Ex te rn a l So u n d Ge n e ra to rs a n d Se q u e n ce rs  
*
For a detailed explanation of Mono mode and Poly mode, see the  
subsequent section, “Transmitting in Mono Mode or Poly Mode.”  
3 . Use [VALUE] to select the setting value.  
BASIC CHANNEL can be set to values of “Mono 1–11”  
(mono mode transmission) and “Poly 1–16” (poly mode  
transmission).  
* When using the GR-33 in combination with a multitimbral  
sound module (a sound generator offering a number of  
performance parts) or a sequencer system (an automatic  
performance device), make sure the other instrument parts and  
channels do not overlap.  
* When transmitting in Mono mode, six consecutive channels  
are used. For this reason, it is not possible to select 12--16 as  
one of the first channels (BASIC CHANNEL).  
BEND RANGE  
4 . When you finish making the setting for BASIC  
The GR-33 can even send continuous pitch changes obtained  
with techniques such as bending, finger vibrators, tremolo  
bar usage, and sliding to an external device. This is done  
using MIDI Pitch Bend Change messages, just as with the  
pitch bender on a keyboard. This means that the setting  
called Bend Range must be matched up on the sending and  
receiving instruments.  
CHANNEL, press [PARAMETER] to choose “BEND  
RANGE.”  
fig.9-03  
5 . Use [VALUE] to select the setting value.  
The GR-33 normally informs the external MIDI device of the  
Bend Range setting on the GR-33, and sends a message  
prompting change every time the patch is switched.  
BEND RANGE can be set to values of “0, 1, 2, 4, 5, 7, 12, 24.”  
6 . Maximum the setting to the maximum value for Bend  
Range that can be set on the external sound generator,  
then press [PLAY] to return to the Play mode.  
This means that the Bend Range value on the sound  
generator can be set automatically every time the patch is  
changed simply by matching the maximum Bend Range  
value that can be set on the external MIDI sound generator to  
the GR-33. (Setting Bend Range to as large a value as possible  
will help enable smooth pitch changes in a wider range. The  
settable range varies according to the receiving sound  
generator. For equipment having a different settable width in  
the bend up and down directions, match the setting to the  
narrowest maximum value.)  
* These are the setting items for the GR-33, and not patch  
settings, so there is no need to perform a Patch Write  
operation. The latest setting is automatically stored in  
memory, even after the power is switched off.  
If the sending Bend Range on the GR-33 is set to “0,” an effect  
similar to setting COMMON “CHROMATIC” (p. 42) to  
“Type3” is obtained for the sounds from the external MIDI  
sound generator.  
Ab o u t m e ssa g e s th a t n o tify th e e x te rn a l MIDI  
in stru m e n t o f th e Be n d Ra n g e a n d p ro m p t  
ch a n g e  
When a multitimbral sound generator has been connected  
and Mono mode selected in step 3, the tones to be used are  
allocated to six parts on the sound generator. Also, the  
receiving channels are matched to the six connected channels  
selected on the GR-33. When in this state, you can play the  
external MIDI sound generator by playing the guitar own the  
GK-2A is mounted.  
The messages used here are MIDI RPN (Registered  
Parameter Number) “Pitch Bend Sensitivity” messages  
(Control Change messages No. 100, No. 101, No. 6, and No.  
38). (Sending of these messages can be stopped, if necessary.  
p. 98)  
* If not sound is produced by the external MIDI sound  
generator, try turning the volume on the GK-2A all the up and  
setting the GK-2A’s selector switch to “SYNTH” or “MIX.”  
If you are using an external MIDI sound generator which  
cannot recognize such messages, manually change Bend  
Range on the external device to the same value on the GR-33.  
Refer to the Owners Manuals for the external sound  
generator for information about its MIDI specifications.  
If theres still no sound, check the sound-level settings on the  
sound generator, as well as the cable connections. If the  
setting “MIDI [PC]” described later (p. 88) has been changed,  
make sure that it is set to any setting other than “Off.”  
Se ttin g th e Ch a n n e l (a n d Se n d in g Mo d e )  
a n d Be n d Ra n g e  
W h e n Usin g th e Vo lu m e Kn o b a n d Se le cto r  
Sw itch o n th e GK-2 A  
1 . Press [SYSTEM] to enter System mode.  
When the volume on the GK-2A is adjusted, the change is  
sent by MIDI Control Change message No. 7 from MIDI OUT  
on the GR-33. (The receiving instrument should be set to  
recognize Control Change message No. 7.)  
2 . Press [PARAMETER] to select “BASIC CHANNEL.”  
fig.9-02  
This makes it possible to control the volume level on the  
external device with the volume knob on the GK-2A. Also,  
when the selector switch on the GK-2A has been set to  
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Ch a p te r 9 Co n n e ctin g to Ex te rn a l So u n d Ge n e ra to rs a n d Se q u e n ce rs  
“GUITAR,” a value of zero is sent to the external sound  
generator on the Control Change message No. 7, and sound  
from the external sound generator also stops. When “MIX”  
or “SYNTHis selected, values corresponding to the state of  
the GK-2A volume or the expression pedal are sent, and  
sound production is restarted.  
* In poly mode, individual, string-specific MIDI settings are  
disabled. Instead, the settings for a single string are used.  
Ch a n g in g Pa tch a n d O th e r Pa ra m e te rs b y  
Tra n sm ittin g MIDI Me ssa g e s fro m th e GR-3 3  
(MIDI [PC])  
Sending of Control Change message No. 7 can be stopped  
when necessary (p. 97).  
When the pedal or [VALUE] is used to change patches on the  
GR-33, a Program Change (tone change) message is sent to  
the external device from MIDI OUT. This can be used to  
change tones on the external sound generator or to change  
patches for guitar-sound effects.  
Tra n sm ittin g in Mo n o Mo d e o r Po ly Mo d e  
Transmission in Mono or Poly mode, one or the other of  
which was selected at the same time as the channel in the  
MIDI CHANNEL setting, differs as follows.  
The number of the Program Change message that is sent can  
be freely changed and saved to the patches on the GR-33. (At  
the time of purchase, Program Change numbers 1 through  
128 are assigned sequentially to patches A11 through D84.)  
Tra n sm ittin g in Mo n o Mo d e  
Number of channels used:  
One channel per string is used. The number selected when  
specifying the channel in the System mode is taken as the  
start for automatically selecting six consecutive channels.  
(For example, when “Mono 3” is selected, the six channels  
from channel 3 to channel 8 are sequentially used for strings  
1 through 6. This means that no channel from 12 to 16 can be  
selected as the starting channel when transmitting in Mono  
mode.)  
Ch a n g in g th e Pro g ra m Ch a n g e N u m b e r  
Se n t to th e Ex te rn a l De vice Du rin g Pa tch  
Se le ctio n  
1 . Select the patch whose setting you want to change, and  
press [COMMON] to enter Patch Edit mode.  
2 . Press [PARAMETER] to select “MIDI [PC].”  
fig.9-04  
Features:  
Information on continuous pitch changes (MIDI Bend  
messages) can be sent independently for each string. This  
makes it possible to reproduce unique guitar techniques such  
as tremolo bar usage and harmonized bending.  
3 . Use the [STRING SELECT] to select “ALL” for the  
strings you wish to make settings.  
Suitable usage conditions:  
If you wish to change settings for individual strings,  
refer to the following section “Selecting Separate Sounds  
Mainly when using a multitimbral sound generator offering  
six or more parts  
for Different String.”  
fig.9-05  
Tra n sm ittin g in Po ly Mo d e  
Number of channels used:  
A single common channel for all strings is used. The sending  
channel set in the System mode is used as-is.  
4 . Use [VALUE] to choose the value.  
Features:  
The program change number can be selected from a  
range of Off and 1–128.  
Only a single channel is used for all guitar parts, so the  
number of MIDI channels used can be reduced. This enables  
control even for sound generators which cannot receive  
simultaneously on six channels.  
5 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
However, it should be noted that when two or more strings  
are playing, Bend messages are not sent and the pitch  
changes at semitone intervals. This means that the pitch  
actually being played on the guitar cannot be reflected  
perfectly in the synth sound.  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
If you wish to play only the internal sound generator, select  
“Off” in the step 4 above. For patches that are set to “Off,”  
you can also stop the transmission of performance data other  
than program changes.  
Suitable usage conditions:  
When using an external sound generator with five or fewer  
parts, or when the number of MIDI channels (sound  
generator parts) must be reduced  
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Ch a p te r 9 Co n n e ctin g to Ex te rn a l So u n d Ge n e ra to rs a n d Se q u e n ce rs  
Conversely, if there is a patch which should be played using  
Se le ctin g Mo re Th a n 1 2 8 To n e s  
(MIDI [CC0 ], MIDI [CC3 2 ])  
only the external sound generator, just set the GR-33 patch  
“LAYER” setting (p. 51) to “Mute.”  
When you use the GR-33 to select sounds on an external  
sound module that has a larger number of sounds than  
covered by the range of program change numbers (1--128),  
use MIDI Bank Select messages (control change numbers 0  
and 32) in conjunction with the program change messages.  
* It’s not possible to alter the correspondences between Program  
Change numbers received by the GR-33 and the GR-33  
patches called up by these numbers. The At the time of  
purchase, Program Change numbers 1 through 128 are  
assigned sequentially to patches A11 through D84, and this  
cannot be changed.  
*
The “bank” referred to here is an extended Program Change  
message set forth in the MIDI specification, and has absolutely  
nothing to do with the GR-33’s bank number (the second place of  
the display that is, the “Bank” in “Bank Shift,” “Bank Up, and  
Bank Down”). Care should be taken not to confuse the two.  
If you wish to start by matching the transmit numbers and  
receive numbers, access the System mode function  
FACTORY RESET, select “PC Number,” and execute.  
The GR-33 also supports this function for sending Bank  
Select messages.  
For more detailed information and instructions for this  
procedure, refer to “Re-assigning Program Change Numbers  
in the Order of Patches” (p. 97).  
Se n d in g MIDI Ba n k Se le ct Me ssa g e s  
* Make changes in settings only when a MIDI loop connection  
is not being used.  
1 . Select the patch whose setting you want to change, and  
press [COMMON] to enter Patch Edit mode.  
2 . Use [PARAMETER] to select “MIDI [CC0]” (Control  
Se le ctin g Se p a ra te So u n d s  
Pro g ra m m e d fo r Diffe re n t Strin g s  
Change number 0).  
fig.9-06  
It’s possible to set different Program Change messages sent  
to an external sound generator not only for each patch, but  
even for each string.  
In step 3 of the procedure just described, “Changing the  
Program Change Number Sent to the External Device During  
Patch Selection,” set the [STRING SELECT] button to any  
string-number position other than “ALL” (such as 6-5, 6, 5, or  
the like), then use [VALUE] to make the change. This method  
makes it possible to change the Program Change number for  
just the string selected.  
3 . Press [STRING SELECT] to select “ALL.”  
fig.9-07  
4 . Use [VALUE] to set the value for the tone to be called  
This also makes it simple to do unusual things like assigning  
a different tone to each of the six strings with the external  
sound generator. You can also mute out certain strings for  
the external sound generator by using the setting “OFF” for  
the desired strings.  
up (Off, 0 to 127).  
5 . When you finish making the “MIDI [CC0]” setting, use  
[PARAMETER] to choose “MIDI [CC32]” (Control  
Change number 32).  
fig.9-08  
* You can make settings for different strings for an external  
MIDI sound generator using the [STRING SELECT] button  
not only for Program Change messages, but for sending MIDI  
Bank Select messages as well (see the next section).  
6 . Press [STRING SELECT] to select “ALL.”  
fig.9-09  
7 . Use [VALUE] to set the value for the tone to be called  
up (Off, 0 to 127).  
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Ch a p te r 9 Co n n e ctin g to Ex te rn a l So u n d Ge n e ra to rs a n d Se q u e n ce rs  
fig.9-10  
8 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
MIDI IN  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
* If you don’t want to save the Patch, press [PLAY] to return to  
External MIDI Sound Device  
Play mode.  
When you call up a patch for which the settings described  
MIDI OUT  
above have been made, the Bank Select message and  
Program Change number set to the patch are used to call up  
a tone on the external MIDI sound generator at the same  
time.  
MIDI  
IN  
MIDI  
OUT  
MIDI Foot Controller  
If youre making a different setting for each string, then in  
steps 3 and 6 above, set the [STRING SELECT] button to any  
string-number position other than “ALL” (such as 6-5, 6, 5, ...  
1), and use [VALUE] to change “MIDI [CC0],” and “MIDI  
[CC32].”  
In Patch Edit mode, using [VALUE] to change the Program  
Change number or changes Control Change No. 0 or No. 32  
causes MIDI messages corresponding to the selected  
numbers to be sent to the external MIDI sound generator as  
required, and the setting results appear on the external MIDI  
sound generator.  
Performing the operation to sort Program Change numbers  
“0” for user patch Bank Select messages.  
Also, if you move through the values quickly, such as by  
rotating [VALUE] quickly, the external sound generator may  
overflow with MIDI messages and issue a corresponding  
warning message (such as “MIDI Buffer Full”).  
Ap p ly in g th e Arp e g g ia to r o r Ha rm o n ist  
Usin g a n Ex te rn a l So u n d De vice  
Using Arpeggiator to Arpeggiate an External  
MIDI Sound Generator  
Receiving MIDI Bank Select  
Bank Select is the common setting for both sending and  
receiving. When the GR-33 is receiving, combinations of  
Bank Select and Program Change messages from an external  
device can be used to freely call up any of the 256 patches in  
the unit.  
You can use the GR-33’s Arpeggiator to arpeggiate the  
sounds of an external MIDI sound generator in the same way  
as for the internal first and seconds tones.  
When “Arpeggio All,” “Arpeggio Ext,” “Arpeggio Ext&1,”  
or “Arpeggio Ext&2” is set in the EFFECTS setting “HAR/  
external MIDI sound generator are arpeggiated.  
Preset patches (E11 through H84) can be called up with  
Control Change No. 0 value “1” and the appropriate  
Program Change message (1 through 128). Also, user patches  
(A11 through D84) can be called up with Control Change No.  
0 value “0” and the appropriate Program Change message (1  
through 128).  
Using Harmonist to Create Harmonies with the  
External MIDI Sound Generator  
Harmonies can be created using an external MIDI sound  
generator in the same way as when using the internal 1st  
tone and 2nd tone.  
The receiving-side Bank Select setting correspondences for  
patches are also fixed and cannot be changed, even by  
overwriting the Bank Select and Program Change messages  
being sent.  
By setting the Patch Edit mode EFFECTS parameter “HAR/  
“Harmony Ext,” “Harmony Ext&1,” or “Harmony Ext&2,  
you can create a counter-melody using an external MIDI  
sound generator as well.  
A MIDI foot controller such as the FC-200 or Boss FC-50 may  
patches on the GR-33. In that case, Program Change  
messages and the like written to the called-up patch for the  
external MIDI sound generator are sent from MIDI OUT,  
making it possible to control all downstream devices as a  
group.  
* Make changes in settings only when a MIDI loop connection  
is not being used.  
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Ch a p te r 9 Co n n e ctin g to Ex te rn a l So u n d Ge n e ra to rs a n d Se q u e n ce rs  
Pedal Effect 4 (CTRL)  
Th e Re la tio n sh ip Be tw e e n En ve lo p e  
Fo llo w Fu n ctio n a n d MIDI Me ssa g e  
Arpeggiator and Harmonist can be turned on and off in the  
same was as for the built-in sound generator.  
Patches that use the Envelope Follow function (p. 36)—in  
other words, patches for which “Envelope1” or “Envelope2”  
has been selected for the COMMON “PLAY FEEL” setting in  
the Patch Edit mode—send information on string amplitude  
(decay) during play to MIDI OUT on MIDI Control Change  
No. 18 (general control 3).  
Ab o u t Ex p re ssio n Pe d a l Effe cts  
When an expression pedal is used to apply some sort of  
effect, the pedals action is output from MIDI OUT. This  
output is usually made with Control Change No. 4 (foot  
type), but other numbers can be used by changing the “EXP  
PEDAL” setting (p. 47) as follows.  
This is mainly used during recording and playback of  
performances on the GR-33 itself through a loop connection  
string envelopes (decay information) along with the played  
sounds and playing back the performed sounds without  
change.  
“Volume”  
:
Control Change No. 7  
MIDI Pitch Bend messages  
Control Change No. 1  
Control Change No. 10  
Control Change No. 93  
Control Change No. 91  
“Pitch”:  
“Modulation”:  
“Pan (Normal)”:  
“Cho Send Level”:  
“Rev Send Level”:  
“Tempo&Pitch”:  
When using an external MIDI sound generator that can  
assign tone changes and other effects to any desired Control  
Change message that is received, you can also use No. 18  
(sent as described above) to create changes in sounds.  
MIDI Pitch Bend messages  
and Control Change No. 4  
In addition to these, when a value from “CC1 to 31” or from  
“CC64 to 95” has been selected for the “EXP PEDAL” setting  
number follows the operation of the expression pedal and is  
output only from MIDI OUT. This makes it possible to use  
the pedal to control only the external MIDI sound generator.  
Co n tro llin g Ex te rn a l MIDI De vice s  
w ith th e Pe d a l  
The GR-33’s built-in pedal effects and some expansion pedal  
effects can also be applied to an external sound generator.  
* When the GR-33 receives Control Change No. 4, the synth  
sound of the GR-33’s internal sound generator changes  
according to the function assigned to the expression pedal at  
that time. However, when a function using a specific Control  
has been assigned, No. 4 is ignored.  
Pedal Effect 1 (WAH)  
Messages about pressing and releasing the pedal are sent on  
Control Change No. 19. When “Modulation” has been  
selected as the “WAH TYPE” setting (p. 43), Control Change  
No. 1 is used, not No. 19.  
Pedal Effect 2 (P-GLIDE)  
MIDI Pitch Bend messages are used to create an effect similar  
to the effect for the built-in sound generator.  
Pedal Effect 3 (HOLD)  
This is achieved by causing issuance of MIDI Note Off  
messages to be paused during a hold. (A Control Change No.  
64 used with keyboards is not sent. For control of the internal  
sound generator, however, pedal action is sent on Control  
Change No. 82 (general control 7).)  
* When transmitting in Poly mode (p. 88), string-specific  
processing is impossible when the same pitch is played on  
different strings, so the hold effect can not be perfectly  
conveyed.  
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Ch a p te r 9 Co n n e ctin g to Ex te rn a l So u n d Ge n e ra to rs a n d Se q u e n ce rs  
Tra n sp o sin g Pe rfo rm a n ce Da ta fo r a n Ex te rn a l So u n d  
Ge n e ra to r (MIDI [TRAN SPO SE])  
When using an external sound generator, notes in the bass  
(or treble) range not on the guitar can be sent by changing the  
COMMON setting “MIDI [TRANSPOSE]” in the Patch Edit  
mode to transpose the output from MIDI OUT.  
Pro ce d u re fo r Se ttin g MIDI [TRAN SPO SE]  
1 . Select the patch whose setting you want to change, and  
press [COMMON] to enter Patch Edit mode.  
2 . Press [PARAMETER] to select “MIDI [TRANSPOE].”  
fig.9-11  
3 . Press [STRING SELECT] to select “ALL.”  
If you wish to change settings for individual strings,  
refer to “Selecting different sounds for each string” (p.  
89).  
fig.9-12  
4 . Use [VALUE] to choose the value.  
The available range that can be selected in “MIDI  
[TRANSPOSE],” by semitone units, is -36 to +24.  
5 . Press [WRITE] to perform the Patch Write operation (p.  
36).  
* After performing the Patch Write operation, you will  
automatically return to Play mode.  
* If you don’t want to save the Patch, press [PLAY] to return to  
Play mode.  
W h a t to d o if a n Ex te rn a l Mo d u le Do e sn ’t Pro d u ce So u n d a s Ex p e cte d  
If the external sound generator doesnt play as expected,  
double-check the following items.  
* If the pitch sounds out of tune with the guitar, check “BEND  
RANGE.” (p. 86)  
Do the MIDI channels for sending and receiving match?  
(p. 86)  
* If “BEND RANGE” has been set to “0,” the pitch will change  
in semitone.  
Make sure the volume level on the external sound  
generator has not been lowered by sending a MIDI  
Volume message been sent because of operation of  
expression pedal volume.  
* When transmitting in the Poly mode, pitch changes during  
chord performances are in semitone (p. 86).  
Make sure the volume on the GK-2A or the expression  
pedal has not been turned down too low.  
Has the GK-2A select switch been set to “GUITAR”?  
Make sure that a sound generator which cannot  
simultaneously receive six MIDI channels is receiving  
data from the GR-33 in the Mono mode (p. 88).  
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Usin g th e GR-3 3 a s a n Ex te rn a l Se q u e n ce r In p u t To o l  
By connecting the GR-33 to a MIDI sequencer (a performance-recording and playback device), even guitarists who dont play  
keyboards can perform real-time recording to the sequencer.  
Co n n e ctin g to a Se q u e n ce r  
In p u t Pro ce d u re s a n d Se ttin g s fo r  
Ea ch De vice  
Use MIDI cables to hook up the GR-33, sequencer (or  
computer running sequencer software) and multitimbral  
1 . Set the sending channel, sending mode, and bend  
range on the GR-33 to match the sound generator being  
used.  
sound generator as shown in the figure.  
fig.9-13  
MIDI IN  
For details, refer to “Setting MIDI Channel/ Bend Range  
(CHANNEL, BEND RANGE)” (p. 86).  
2 . Turn on the Data Thru function (also called “Soft  
Thru”) for MIDI IN OUT on the sequencer. (Make  
the setting so that MIDI message output from the GR-  
33 during recording is also output through MIDI OUT  
on the sequencer.)  
Multi timbral MIDI Sound Device  
MIDI OUT  
3 . Switch on the power to the GR-33 while holding down  
the [PLAY] key to enable the “Local Control Off” state.  
When doing this, the display reads “LOCAL  
MIDI  
IN  
MIDI  
OUT  
CONTROL OFF,” and then the unit starts.  
For more detailed information about Local Control Off, see  
the subsequent section, “About “Local Control Off.”  
4 . When everything is ready, play the guitar and make  
sure the external sound generator produces sound. If  
no problem is found, operate the external sequencer to  
start recording. When the recording is done, put the  
sequencer in the play mode and check what youve  
recorded.  
MIDI Sequencer  
5 . If you also wish to use the GR-33s sound generator in  
the song, also connect MIDI THRU on the external  
sound generator to MIDI IN on the GR-33. This makes  
it possible to use the GR-33 sound generator as well  
while listening to the performance of the external MIDI  
sound generator parts. (At this time, the sending MIDI  
channel should be selected so as not to conflict with the  
channel setting on the external sound generator.)  
The setup just described can also be used to record tone  
changes and effects from the built-in and external pedals in  
addition to the sounds from the guitar performance. (While  
using Harmonist, pressing the “Up” side of an external  
BANK SHIFT pedal in the Pedal Effect mode toggles it  
between a major and minor key, and this information is also  
sent and recorded in the form of Control Change messages.)  
* If you wish to record in a bass range that cannot be produced  
by the guitar, change the “MIDI [TRANSPOSE]” setting to  
“-12” (down one octave) or “-24” (down two octaves).  
* If the sequencer you’re using doesn’t support simultaneous  
recording on more than channel, use the Poly mode for  
sending and recording (p. 88).  
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Ab o u t Lo ca l Co n tro l O ff”  
Cre a tin g Re a listic Plu ck e d Strin g  
In stru m e n t So u n d s (Da ta )  
While the GR-33’s internal sound generator and guitar  
controller are connected together, it is set to “Local On.” In  
contrast to this, “Local Off” is when the GR-33s internal  
sound generator and guitar controller are separated, and  
only MIDI message from a sequencer is played. Also, guitar  
Using the GR-33 to input parts for guitars and similar string  
instruments, including harps, koto, and others, makes it  
possible to achieve voicing and an expressive feeling of  
dispersions for separately plucked strings that cannot be  
reproduced with keyboard input. When doing this, however,  
attention should be given to the following points.  
performance message is output only from MIDI OUT.  
fig.9-14  
Sequencer  
Make sure that no Quantize function (a function which  
forces data with loose input timing to conform to precise  
timing as eighth notes, sixteenth notes, or the like) has  
been enabled for input-data timing on the sequencer.  
Thru function to  
MIDI OUT: On  
When performing post-recording operation on the  
sequencer to shift the position of data, make sure that  
Bend messages are also shifted along with Note  
messages, so as not to destroy the correspondences  
between the two types of messages.  
MIDI OUT  
MIDI IN  
MIDI IN MIDI OUT  
GR-33  
Also, those special changes in pitch that can only be  
produced by a guitar synthesizer (such as using the tremolo  
bar and harmonized bending) can also be input to the  
sequencer and played by means of transmission in the Mono  
mode, which uses one MIDI channel for each string.  
Sound  
Generator  
PITCH  
TO MIDI  
GK IN  
Local Control  
OFF  
Re co rd in g Arp e g g ia to r a n d  
Ha rm o n ist Pe rfo rm a n ce s  
Collisions of performance data from both the guitar and the  
sequencer that occur at times such as when “soft thru” is  
enabled can be prevented by turning off local control.  
Re co rd in g Arp e g g ia to r Effe cts o n a Se q u e n ce r  
To turn off local control, switch the power off and back on  
while holding down the [PLAY] button. (The setting for  
turning off local control is canceled when the power is  
switched on again, and is not saved in memory.)  
Example 1:  
Arpeggiate the notes of the external MIDI sound generator,  
and record the results  
Set the EFFECTS “HAR/ ARP SELECT” setting in the Patch  
Edit mode to “Arpeggio Ext,” then take the steps 1, 2 and 4 of  
“Input Procedures and Settings for Each Device” on p. 93.  
(Please dont take step 3.) After taking step 4, play the guitar  
and make sure that the external MIDI sound generator is  
arpeggiated. Then, go to step 5 to record it.  
* The detailed behavior of internal functions differs depending  
on whether local control is on or off. Local control is normally  
on, but you should be sure to switch off local control when a  
loop connection with external equipment is used.  
Making a MIDI loop connection with local control remaining  
on may result in problems or faulty operation, such as failure  
to recognize switch operations.  
Example 2:  
Arpeggiate the GR-33s first and second tones, and record the  
results  
* Set MIDI [PC], MIDI [CC0], and MIDI [CC32] only when a  
MIDI loop connection is not being used.  
Set the EFFECTS “HAR/ ARP SELECT” setting in the Patch  
Edit mode to “Arpeggio 1st,” “Arpeggio 2nd,” or “Arpeggio  
1&2,” and carry out recording. (Arpeggios are played while  
recording, but only the original guitar-performance  
information—and not arpeggio information itself—is  
recorded on the sequencer.) If the same patch is used during  
playback, performance information is received from MIDI IN  
and the GR-33 rebuilds the arpeggios.  
* The setting “Arpeggio All” is not suitable for “HAR/ARP  
SELECT” when a sequencer and the GR-33 are connected by a  
MIDI cable (local control off).  
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Ch a p te r 9 Co n n e ctin g to Ex te rn a l So u n d Ge n e ra to rs a n d Se q u e n ce rs  
* As in Example 1 above, it is perfectly all right to record the  
Re d u cin g th e Size o f a MIDI Pitch  
Be n d Me ssa g e  
arpeggios themselves with “Arpeggio Ext,” then return this  
data unchanged from MIDI OUT on the sequencer (to a patch  
for which first and second tone arpeggios are off) to re-create  
the arpeggios. However, this method cannot be used to re-  
create performance where both tones were played but only the  
first tone was arpeggiated.  
<The Bend Data Thin Function>  
With the guitar, the finger vibrato technique can be used  
to produce organic vibratos with amplitude and speed  
do with a keyboard.  
* When using transmission in the Poly mode (p. 88), only the  
method described for Example 1 can be used to recording and  
playback.  
When creating sequencer data, the GR-33 records such  
finger vibratos, glissandos, and tremolo bar usage as  
MIDI Pitch Bend messages. As a result of this, the MIDI  
performance message that is output contains a large  
number of Pitch Bend messages. In some cases, however,  
these Pitch Bend messages can greatly inflate the amount  
of data and exceed the sequencers memory capacity.  
Re co rd in g Ha rm o n ist Effe cts o n a Se q u e n ce r  
Example 1:  
Make the first tone the melody and the second tone the  
harmony (or vice versa), and record the results  
Set the EFFECTS “HAR/ ARP SELECT” setting in the Patch  
Edit mode to “Harmony 2nd” (or “Harmony 1st”), and while  
in the same state as step 4 of “Input Procedures and Settings  
desired harmony is obtained. After that, continue from step 5  
to record. The same harmony created when recording can be  
reproduced by using the same patch during playback.  
The Bend Data Thin function is available to keep this to a  
minimum.  
The amount of Pitch Bend messages that are sent can be  
reduced by using the Bend Data Thin function. Although the  
smoothness of pitch changes deteriorates, this can reduce the  
amount of MIDI data.  
* The Harmony feature is not available for playback in Poly  
mode. Use Mono mode.  
Example 2:  
Ca llin g Up th e Be n d Da ta Th in Fu n ctio n  
Make the notes from the external MIDI sound generator the  
melody and the first and second tones the harmony, and  
record the results  
1 . Press [SYSTEM] to enter System mode.  
2 . Press [PARAMETER] to select “BEND DATA THIN.”  
fig.9-15  
Set the EFFECTS “HAR/ ARP SELECT” setting in the Patch  
Edit mode to “Harmony 1&2,” carry out recording in the  
same way as for Example 1, and play back the performance  
using the same patch. Make sure that the external sound  
generator and the GR-33 are set to the same MIDI channel at  
this time.  
3 . Use [VALUE] to select “On.”  
4 . Press [PLAY] to return to Play mode.  
* This is the setting items for the GR-33 (System mode), and not  
patch settings, so there is no need to perform a Patch Write  
operation. The latest setting is automatically stored in  
memory, even after the power is switched off.  
This results in a reduced amount of pitch bend data  
transmissions until BEND DATA THIN is set to “Off” again.  
(While this function is active, the smoothness of pitch  
changes for the internal sound generator is also restricted.)  
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Ch a p te r 9 Co n n e ctin g to Ex te rn a l So u n d Ge n e ra to rs a n d Se q u e n ce rs  
Pra ctica l Use o f MIDI Ch a n n e ls  
A single MIDI system has 16 channels, and ordinarily 16  
fig.9-16  
instrument parts can exist.With a guitar synthesizer,  
however, each of the six strings takes up one channel.  
Transmitting in Mono Mode  
This means that, for instance, two-part input with the guitar  
synth to an ensemble from a 16-part external multitimbral  
sound generator would use up 12 channels.  
Guitar 1  
Guitar 2  
Mono Mode ch1  
Mono Mode ch7  
In cases like this, set the System mode setting “BASIC  
to the sequencer with Poly mode sending. This lets you  
proceed with recording while using up only one channel per  
part, as with a keyboard instrument.  
MIDIch  
1
2
3
4
5
6
7
8
9 10 11 12 13 14 15 16  
In use  
Only 4 channels  
One drawback of transmitting in Poly mode is that it is not  
possible to send Pitch Bend messages for bending, sliding,  
vibratos, and the like when playing chords, but this mode  
can help in economical use of channels and parts when used  
judiciously separately from Mono mode input while giving  
consideration to the tones to be used and to single-note  
playing.  
remaining available for use  
Transmitting in Poly Mode  
Poly Mode ch1  
Guitar 1  
Poly Mode ch2  
Guitar 2  
MIDIch  
1
2
3
4
5
6
7
8
9 10 11 12 13 14 15 16  
In use  
14 channels remaining available for use  
W h a t to d o W h e n Yo u Ha ve Difficu lty Se q u e n cin g  
Double-check the MIDI cable connections (OUT IN, p.  
If MIDI Bend Range is set to “1” or “2,” unpleasant  
performance with continuous changes in pitch through  
setting for both sending and receiving, make the value as  
large as possible. (p. 86)  
When performing playback, be sure to check the MIDI  
channel and Bend Range settings (p. 86).  
Be sure that the transmitting modes (Mono or Poly)  
match up. If only the sound for one string is heard  
during playback, you may be sending performance data  
to created with transmission in Mono mode a non-  
multitimbral sound generator.  
To achieve faster sound generation and smooth pitch  
changes, the GR-33 transmits pitch as a combination of  
Note messages and Pitch bend messages. This means  
that if the sequencers microscope (event list) screen  
shows only Note messages, what appears on-screen may  
differ from what is actually performed. If continuous  
pitch change is not required, you can create data that is  
displayed more faithfully by setting the sending Bend  
Range to “0” (p. 86).  
If MIDI cannot be sent and recording is impossible for  
only a particular string, use the [STRING SELECT]  
button to set the COMMON “MIDI [PC]” setting in the  
Patch Edit mode to the strings number, and make sure  
that the setting is not “Off.” (p. 88)  
During transmission in Poly mode, pitch changes for  
chord play are in semitone steps. If continuous change in  
pitch is needed, use single-note playing or transmission  
in MIDI Mono mode.  
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Ch a p te r 1 0 O th e r Co n ve n ie n t Fu n ctio n s  
Re -a ssig n in g Pro g ra m Ch a n g e N u m b e rs in th e O rd e r o f Pa tch e s  
If you have repeatedly changed the original settings of  
patches and re-written them to different memory locations,  
or have otherwise reordered the patches, the Program  
Change numbers “(MIDI [PC])” assigned to the patches no  
longer correspond to their actual order.  
3 . Turn [VALUE] to select “PC Number.”  
4 . Press [WRITE].  
The message “Sure ?” appears, asking you to confirm  
that you want to perform the Factory Reset operation.  
fig.10-02  
If you want the fixed reception program change numbers to  
once again correspond to the patch numbers starting at the  
first patch, use the following procedure to reassign the  
transmission program change numbers (to the factory  
settings) starting at the first patch.  
5 . To perform the operation, press [WRITE] again.  
* Please note that performing this operation causes all prior  
“MIDI [PC]” settings for the patches to be lost.  
“Now Writing...” appears in the display. In a moment,  
the GR-33 automatically returns to Play mode,  
completing the factory Reset.  
Re -a ssig n in g Pro g ra m Ch a n g e N u m b e rs in  
th e O rd e r o f Pa tch e s  
The patches’ Program Change numbers are re-assigned  
in sequence starting from the first patch (1, 2, 3,..., 127,  
128). (All Control Change No. 0 (MIDI[CC0]) and No. 32  
(MIDI[CC32]) values are returned to “0” for the sending  
of Bank Select messages for user patches.)  
1 . Press [SYSTEM] to enter System mode.  
2 . Press [PARAMETER] to select “FACTORY RESET.”  
fig.10-01  
To cancel the operation, press any button other than  
[WRITE].  
Te rm in a tin g Tra n sm issio n o f th e MIDI Co n tro lle r N o . 7 (Vo lu m e )  
Control Change No. 7 is used not only for sending changes  
from the GK-2A’s volume knob, but also for sending data  
from its “SYNTH - MIX - GUITAR” selector switch. You may  
occasionally encounter a MIDI-capable effects processor that  
cannot be set to ignore Control Change No. 7 volume control  
messages.  
MIDI control of the external effects—setting the selector  
switch on the GK-2A to “GUITAR” may mute the guitar  
sound, not just the synth sound.  
When using the GR-33 in combination with a processor that  
cannot block out Control Change No. 7 messages, follow the  
steps below to prevent the GR-33 from sending this type of  
data.  
If this occurs, it will require your attention, because when the  
GR-33 has been connected via MIDI cables to an external  
effects processor—for the processing of guitar sounds and  
fig.10-03  
To guitar amp  
Effects processor for guitar sound  
unable to stop receiving Volume  
messages.  
M IDIIN*  
To synth-sound amp  
* Patch Change messages are sent  
from the GR-33 to the guitar  
effects processor.  
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Ch a p te r 1 0 O th e r Co n ve n ie n t Fu n ctio n s  
* This is a system-wide setting, and not a patch setting, so there  
is no need to perform a patch write operation. The setting is  
automatically stored in memory even after the power is  
switched off.  
Te rm in a tin g Tra n sm issio n o f th e MIDI  
Co n tro lle r N o . 7  
1 . Press [SYSTEM] to enter System mode.  
This stops the transmission of Control Change No. 7 from  
MIDI OUT, eliminating the problem described above.  
2 . Press [PARAMETER] to select “VOL SEND SW.”  
fig.10-04  
* This also terminates transmission of Control Change No. 7  
messages for other volume-related control, so this setting  
should not used except when necessary. Please note that once  
transmission has been disabled, it remains so until you switch  
the setting back to “On” or restore system-related settings to  
their default values by performing a Factory Reset (p. 16).  
3 . Turn [VALUE] to select “Off.”  
4 . Press [PLAY] to return to Play mode.  
Te rm in a tin g Tra n sm issio n o f th e Be n d Ra n g e Re q u e st Me ssa g e  
The GR-33 informs any external MIDI device of the GR-33s  
current Bend Range setting each time a new patch is selected.  
The messages used here are MIDI RPN (Registered  
Parameter Number) “Pitch Bend Sensitivity” messages—that  
is, Control Change messages No. 100, No. 101, No. 6, and No.  
38.  
If it is necessary for some reason to stop the transmission of  
these messages—such as when you wish to reduce the  
number of messages sent to a sequencer as you change  
patches on the GR-33—follow the steps below to turn off this  
function.  
1 . Press [SYSTEM] to enter System mode.  
2 . Press [PARAMETER] to select “BEND REQ SW.”  
fig.10-05  
3 . Turn [VALUE] to select “Off.”  
4 . Press [PLAY] to return to Play mode.  
* This is a system-wide setting, and not a patch setting, so there  
is no need to perform a Patch Write operation. The setting is  
automatically stored in memory, even after the power is  
switched off.  
Once youve done this, no Bend Range Request messages  
(MIDI Pitch Bend Sensitivity) are sent when changing  
patches.  
* Please note that once transmission has been disabled, it  
remains so until you return the setting to “On” or restore  
system-related settings to their default values by performing a  
Factory Reset (p. 16).  
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Ch a p te r 1 1 Ap p e n d ice s  
Tro u b le sh o o tin g  
Th e vo lu m e flu ctu a te s fro m o n e strin g  
to a n o th e r  
Du rin g N o rm a l Pla y w ith Ju st th e  
GR-3 3  
Are the “PICKUP SENS” settings correct for each  
N o sy n th so u n d s a re h e a rd w h e n th e  
g u ita r is p la y e d  
string?  
Adjust the settings as required (p. 17).  
If the units volume knob turned down too low?  
Pitch d o e sn ’t rise w h e n u sin g Pitch Glid e  
(o r th e e x p re ssio n p e d a l Pitch fu n ctio n )  
Adjust the volume to an appropriate level.  
Is the volume on the GK-2A turned down too low? Is  
the GK-2As selector switch set to GUITAR?  
Functions that vary pitch continuously may experience  
a limited range of change during rising pitch due to the  
tone or register.  
Set the switch to SYNTH or MIX, and adjust the volume  
to an appropriate level.  
If a limitation is encountered, use with a narrower width  
of change (p. 44).  
Has the expression pedal assigned with the Volume  
function been returned to its raised position?  
Depress the expression pedal.  
Th e so u n d ch a n g e p ro d u ce d b y a n  
e x p re ssio n p e d a l va rie s fro m o n e to n e  
to a n o th e r  
Has neither the first nor second tone been selected for  
the Layer setting?  
Assign the first (or second) tone to each of the strings (p.  
51).  
For some of the 384 tones, the way the effect is applied  
varies subtly from the usual case when the Brightness  
or Wah-Wah function is assigned.  
Is the “PATCH LEVEL” setting too low?  
Actually assign the function and check in advance how  
the effect is applied (p. 47).  
Adjust the volume to an appropriate level (p. 38).  
Th e p itch sta y s th e sa m e e ve n w h e n  
th e Ma ste r Tu n e se ttin g is ch a n g e d .  
Th e w a y m o d u la tio n is a p p lie d va rie s  
fro m o n e to n e to a n o th e r w h e n u sin g  
th e u n it’s p e d a l e ffe ct o r e x p re ssio n  
p e d a ls  
The only sounds that immediately change in pitch  
when the GR-33s Master Tune setting is changed are  
synth sounds controlled by an external MIDI  
Each tone has an independent setting for the speed of  
undulations in pitch when using modulation.  
instrument. Except when the patch “CHROMATIC”  
setting is set to a value from “Type1” to “Type3,” synth  
sounds controlled by the guitar follow the guitars  
actual pitch, regardless of the Master Tune setting.  
Check the undulations in advance and choose a tone  
with an undulation speed that matches the song.  
After making the Master Tune setting (p. 18), use the  
built-in tuner to retune the guitar (p. 18) and ensure that  
all pitches (including the guitar) are in tune.  
depth for each tone.  
Check the depth of the effect choose a tone with a depth  
that matches the song.  
Th e La y e r se ttin g is co rre ct, b u t o n e  
to n e is n o t h e a rd  
O n e to n e is n o t h e a rd w h e n th e  
e x p re ssio n p e d a l is u se d to ch a n g e  
th e to n e ’s vo lu m e b a la n ce  
or the second tone?  
Adjust the setting to obtain a suitable balance.  
Has the expression pedal assigned with tone balance  
been depressed (or returned to its raised position)?  
Is the TONE “LAYER” setting set so that only the first  
or the second tone (but not both) is played?  
Try operating the expression pedal.  
Change the setting so that the first and second tones are  
both played (p. 51).  
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Ch a p te r 1 1 Ap p e n d ice s  
Is the TONE “1:2 BALANCE” setting (p. 52) set to “50”  
or “-50”?  
Is COMMON “CHROMATIC” set to a value from  
“Type1” to “Type3”?  
Change the setting to a value closer to “0” and check  
operation.  
Set CHROMATIC to “Off” for patches that require  
continuous changes in pitch (p. 42).  
Th e b u ilt-in e ffe cts d o n ’t w o rk  
Is the Bend Data Thin function (p. 95) in use? Using  
this function may result in a slight loss of smoothness  
when pitch changes, even during normal play.  
Is the EFFECTS setting item “REV SEND LEVEL” (p.  
FX SW” (p. 53) set to “Off”?  
Do not use the Bend Data Thin function when it is not  
needed.  
Select a type other than “Off.”  
Are the “REV SEND LEVEL,” “CHO SEND LEVEL,”  
and volume-related Multi-effect parameters set to  
appropriate values?  
“ Ba tte ry Lo w ! a p p e a rs in th e d isp la y  
w h e n th e p o w e r is sw itch e d o n  
Set them to appropriate values.  
This is a warning that means that the internal battery  
which maintains user patch and system setting data is  
almost dead. If this message appears, data may be lost  
Is the three-digit display blinking “Edt” to indicate  
that the unit is in EFFECT BYPASS mode?  
Press [EFFECTS] to release the Bypass function (p. 75).  
Contact servicing by your dealer or qualified Roland  
service personnel.  
The GR-33s built-in effects are exclusively for use  
with the internal synth sounds. They are not applied to  
the sounds of the guitar itself.  
W h e n Ch a n g in g Pa tch Se ttin g s  
You can apply external effects for the guitar to only the  
guitar sounds by using the GUITAR OUT jack. (If you  
wish to use a single amp for both the guitar and synth  
sounds, you should also use the GUITAR RETURN jack  
as well.) (p. 15)  
Th e d isp la y su d d e n ly sta rts fla sh in g  
In a parameter where the [STRING SELECT] button is  
valid and you select “ALL” (all strings) or “5-6” (strings  
5 and 6), the blinking display indicates that the current  
settings differ between strings.  
If the “Cho Send Level (Chorus Send Level)” or “Rev  
Send Level (Reverb Send Level)” function is selected,  
make sure that the expression pedal (p. 47) is not  
rocked back all the way.  
that the bypass function is ON.  
Depress the expression pedal.  
Th e so u n d d o e sn ’t va ry w h e n th e  
se ttin g s a re ch a n g e d  
Th e p itch o f th e sy n th so u n d s d o e sn ’t  
ch a n g e in th e sa m e w a y a s th e p itch  
o f th e g u ita r so u n d s  
the GR-33s Attack, Release, and Brightness settings  
are intended to adjust the original data belonging to  
each tone. This means that the range of change differs  
according to the tone, and some tones may not show  
much of a change.  
Some tones (such as percussion instruments and effect  
sounds) show different changes in pitch than with the  
guitar. This is not a defect.  
Is the setting being changed one of the seven settings  
that can be made independently for each string (see the  
following item), and is the setting affecting only a  
particular string?  
If Harmonist is on, scale changes for synth sounds are  
different from the guitar when “HAR/ARP SELECT”  
Use the [STRING SELECT] button to set it to “ALL.” (p.  
35)  
N o ise w ith su b tle u n d u la tio n s is h e a r  
in e x tre m e ly h ig h re g iste rs  
This is a phenomenon peculiar to digital sound  
generators known as “aliasing noise.” It may be  
audible when using the slide technique or the Pitch  
Shift function, but it is not a defect. The GR-33 is  
designed to minimize such noise during guitar play.  
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Ch a p te r 1 1 Ap p e n d ice s  
Se ttin g s ca n n o t b e m a d e  
in d e p e n d e n tly fo r in d ivid u a l strin g s  
W h e n Se n d in g Pe rfo rm a n ce Da ta fro m  
th e GR-3 3 to a n Ex te rn a l MIDI De vice  
(so u n d g e n e ra to r o r Se q u e n ce r)  
Is the setting one that cannot be made for individual  
strings?  
The seven settings that can be made independently for  
each of the strings using the [STRING SELECT] button  
are TONE “Layer,” “1ST TRANSPOSE,” and “2ND  
TRANSPOSE,” COMMON “MIDI [PC],” “MIDI [CC0],”  
“MIDI [CC32]” and “MIDI [TRANSPOSE].”  
N o so u n d fro m th e e x te rn a l so u n d  
g e n e ra to r  
Do the MIDI channels for sending and receiving  
match?  
Make sure the MIDI channels match (p. 86).  
W h e n Pla y in g th e GR-3 3 so u n d  
g e n e ra to r w ith a MIDI Ke y b o a rd  
o r O th e r In stru m e n t  
The volume level of the external sound generator may  
have been lowered by a MIDI Volume message  
(Control Change No. 7) sent from the GR-33.  
Raise the volume on the GK-2A.  
N o so u n d  
Make sure the volume on the GK-2A or the expression  
pedal has not been turned down too low.  
Do the MIDI channels for sending and receiving  
match?  
Use the controls to increase the volume.  
Make sure the MIDI channels match (p. 86).  
for patches for which COMMON “MIDI[PC]” is set to  
“Off.”  
Th e P-GLIDE a n d HO LD p e d a l e ffe cts  
d o n ’t w o rk  
Change the setting to a value from “1” to “128.” (p. 88)  
The Hold and Pitch Glide functions cannot be used  
when play is controlled by MIDI messages from an  
external instrument (such as a keyboard).  
Th e e x te rn a l so u n d g e n e ra to r p la y s o n ly  
o n e strin g (so m e strin g s ca n ’t b e h e a rd )  
Use the controls on the external instrument to apply  
pitch bending and holds.  
Is the GR-33 using the Mono mode to send data to a  
sound generator which cannot simultaneously receive  
data on six MIDI channels?  
Sin g le n o te s a re so u n d e d w h e n MIDI  
m e ssa g e s a re se n t fro m th e e x te rn a l  
in stru m e n t, b u t m e ssa g e s su ch a s  
Pro g ra m Ch a n g e a re n o t re ce ive d  
For such sound generators, send data in the Poly mode  
(p. 88).  
N o te s in a b a ss re g iste r n o t o n th e  
g u ita r ca n n o t b e p la y e d  
Are MIDI messages being sent to the five channels  
other than the first channel specified by the SYSTEM  
“BASIC CHANNEL” setting? MIDI messages other  
than Note messages and Bend messages must be sent  
to the first channel.  
Output from MIDI OUT can be transposed as desired by  
changing the COMMON “MIDI[TRANSPOSE]” setting  
(p. 92).  
Be sure to send data from the external instrument to the  
first matching channel.  
Th e p itch is w ro n g  
(o u t o f tu n e w ith th e g u ita r)  
Is MIDI Bend Range the same for both sending and  
receiving?  
If the pitch is off, adjust the Bend Range setting (p. 86).  
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Ch a p te r 1 1 Ap p e n d ice s  
Pitch d o e sn ’t ch a n g e sm o o th ly  
Erro r Me ssa g e s  
Is data being sent in the Poly mode? When  
Ba tte ry Lo w !  
transmitting in the Poly mode, pitch changes during  
chord performances are in semitone steps (p. 88).  
Cause:  
maintains the data in the user memory) is  
running down.  
Play with single notes, or use the Mono mode to send  
data.  
Solution: Contact your dealer or a nearby Roland service  
Is the Bend Data Thin function (p. 95) in use?  
center to have the battery replaced.  
Do not use the Bend Data Thin function when it is not  
needed.  
Me m o ry Da m a g e d !  
Pre ss W RITE  
Is SYSTEM “BEND RANGE” set to “1” or “2”?  
When matching with sending and receiving, use as large  
a value as possible (p. 86).  
Cause:  
The contents of internal memory has been lost  
due to the backup battery having run down or to  
some malfunction.  
If SYSTEM “BEND RANGE” has been set to “0,” the  
pitch will change in semitone.  
Solution: Press [WRITE] to execute Factory Reset. If this  
does not resolve the problem, contact a nearby  
Roland service center.  
Change the setting to a preferable value (p. 86).  
Th e N o te m e ssa g e s in p u t to th e  
se q u e n ce r d o n ’t lo o k lik e th e sca le  
th a t is a ctu a lly p la y e d  
MIDI  
O ff Lin e !  
To start playing sounds rapidly and achieve smooth  
changes in pitch, the GR-33 transmits pitch as a  
combination of Note messages and Pitch Bend  
messages. This means that if only the Note messages  
are examined on the sequencers microscope (event  
list) screen, the on-screen information may differ from  
what is actually performed.  
Cause:  
There is a problem with the MIDI cable connection.  
Solution: Check that the MIDI cable has not been  
disconnected or broken.  
MIDI  
If continuous pitch change is not required, you can  
create data that is displayed more faithfully by setting  
the sending Bend Range to “0.” (p. 88)  
Bu ffe r Fu ll!  
Cause:  
More MIDI data was received at once than could  
be handled by the GR-33.  
Solution: Reduce the amount of MIDI data that is being  
O th e rs  
received by the GR-33.  
Th e vo lu m e le ve l o f th e in stru m e n t  
co n n e cte d to RETURN ja ck is to o lo w .  
W ro n g Ad d re ss!  
Cause:  
The System Exclusive address value that was  
received is incorrect.  
Could you be using a connection cable that contains a  
resistor?  
Use a connection cable that does not contain a resistor.  
Solution: Correct the address value.  
Ch e ck su m Erro r!  
Cause:  
The System Exclusive checksum value that was  
received is incorrect.  
Solution: Correct the checksum value.  
1 0 2  
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Ch a p te r 1 1 Ap p e n d ice s  
Ro la n d Ex clu sive Me ssa g e s  
1 . Da ta Fo rm a t fo r Ex clu sive Me ssa g e s  
• O n e -w a y tra n sfe r p ro ce d u re (Se e Se ctio n 3  
fo r d e ta ils.)  
Rolands MIDI implementation uses the following data format for all  
Exclusive messages (type IV):  
This procedure is suited to the transfer of a small amount of data. It sends out  
an Exclusive message completely independent of the receiving device's status.  
Byte  
F0H  
Description  
Co n n e ctio n Dia g ra m  
Exclusive Status  
Manufacturer ID (Roland)  
Device ID  
41H  
Device A  
MIDI OUT  
Device B  
MIDI IN  
1
2
DEV  
MDL  
CMD  
[BODY]  
F7H  
MIDI IN  
MIDI OUT  
Model ID  
Command ID  
Main data  
Connection at point 2 is essential for “Request data” procedures. (See Section 3.)  
• Ha n d sh a k e -tra n sfe r p ro ce d u re (Th is d e vice  
d o e s n o t u se th is p ro ce d u re )  
End of exclusive  
MIDI sta tu s: F0 H, F7 H  
This procedure initiates  
a
predetermined transfer sequence (handshaking)  
across the interface before data transfer takes place. Handshaking ensures that  
An Exclusive message must be flanked by a pair of status codes, starting  
with a Manufacturer ID immediately after F0H (MIDI version 1.0).  
reliability and transfer speed are high enough to handle a large amount of data.  
Co n n e ctio n Dia g ra m  
Ma n u fa ctu re r ID: 4 1 H  
Device A  
MIDI OUT  
Device B  
MIDI IN  
1
2
The Manufacturer ID identifies the manufacturer of a MIDI instrument that  
sends an Exclusive message. Value 41H represents Rolands Manufacturer ID.  
MIDI IN  
MIDI OUT  
• De vice ID: DEV  
Connection at points 1 and 2 is essential.  
The Device ID contains a unique value that identifies individual devices in  
the implementation of several MIDI instruments. It is usually set to  
00H0FH, a value smaller by one than that of a basic channel, but value  
00H1FH may be used for a device with several basic channels.  
N o te s o n th e a b o ve p ro ce d u re s  
* There are separate Command IDs for different transfer procedures.  
* Devices A and B cannot exchange data unless they use the same transfer procedure,  
share identical Device ID and Model ID, and are ready for communication.  
Mo d e l ID: MDL  
The Model ID contains a value that identifies one model from another.  
Different models, however, may share an identical Model ID if they handle  
similar data.  
3 . O n e -w a y Tra n sfe r Pro ce d u re  
This procedure sends out data until it has all been sent and is used when the  
messages are so short that answerbacks need not be checked.  
For longer messages, however, the receiving device must acquire each  
message in time with the transfer sequence, which inserts 20 milliseconds  
intervals.  
The Model ID format may contain 00H in one or more places to provide an  
extended data field. The following are examples of valid Model IDs, each  
representing a unique model:  
01H  
02H  
Ty p e s o f Me ssa g e s  
03H  
Message  
Command ID  
RQ1 (11H)  
DT1 (12H)  
00H, 01H  
00H, 02H  
00H, 00H, 01H  
Request data 1  
Data set 1  
• Co m m a n d ID: CMD  
• Re q u e st d a ta # 1 : RQ 1 (1 1 H)  
The Command ID indicates the function of an Exclusive message. The  
Command ID format may contain 00H in one or more places to provide an  
extended data field. The following are examples of valid Command IDs,  
each representing a unique function:  
This message is sent out when there is a need to acquire data from a device  
at the other end of the interface. It contains data for the address and size that  
specify designation and length, respectively, of data required.  
On receiving an RQ1 message, the remote device checks its memory for the  
data address and size that satisfy the request.  
01H  
02H  
03H  
If it finds them and is ready for communication, the device will transmit a  
“Data set 1 (DT1)” message, which contains the requested data. Otherwise,  
the device won't send out anything.  
00H, 01H  
00H, 02H  
00H, 00H, 01H  
Byte  
F0H  
41H  
DEV  
MDL  
11H  
aaH  
|
Description  
Exclusive Status  
Manufacturer ID (Roland)  
Ma in d a ta : BO DY  
Device ID  
Model ID  
This field contains a message to be exchanged across an interface. The exact  
data size and content will vary with the Model ID and Command ID.  
Command ID  
Address MSB  
|
2 . Ad d re ss-m a p p e d Da ta Tra n sfe r  
|
|
LSB  
Address mapping is a technique for transferring messages conforming to the  
data format given in Section 1. It assigns a series of memory-resident  
records—waveform and tone data, switch status, and parameters, for  
example, to specific locations in a machine-dependent address space, thereby  
allowing access to data residing at the address a message specifies.  
ssH  
Size  
MSB  
|
|
|
|
LSB  
sum  
F7H  
Check sum  
Address-mapped data transfer is therefore independent of models and data  
categories. This technique allows use of two different transfer procedures:  
one-way transfer and handshake transfer.  
End of exclusive  
1 0 3  
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Ch a p te r 1 1 Ap p e n d ice s  
* The size of the requested data does not indicate the number of bytes that will make  
up a DT1 message, but represents the address fields where the requested data  
resides.  
* Some models are subject to limitations in data format used for a single transaction.  
Requested data, for example, may have a limit in length or must be divided into  
predetermined address fields before it is exchanged across the interface.  
* The same number of bytes comprises address and size data, which, however, vary  
with the Model ID.  
* The error-checking process uses a checksum that provides a bit pattern where the  
last 7 bits are zero when values for an address, size, and that checksum are  
summed.  
• Da ta se t 1 : DT1 (1 2 H)  
This message corresponds to the actual data transfer process.  
Because every byte in the data is assigned a unique address, a DT1 message  
can convey the starting address of one or more bits of data as well as a series  
of data formatted in an address-dependent order.  
The MIDI standards inhibit non real-time messages from interrupting an  
Exclusive one. This fact is inconvenient for devices that support a “soft-thru”  
function. To maintain compatibility with such devices, Roland has limited  
the DT1 to 256 bytes so that an excessively long message is sent out in  
separate segments.  
Byte  
F0H  
41H  
DEV  
MDL  
12H  
aaH  
|
Description  
Exclusive Status  
Manufacturer ID (Roland)  
Device ID  
Model ID  
Command ID  
Address MSB  
|
|
|
LSB  
ddH  
Data  
MSB  
|
|
|
|
LSB  
sum  
F7H  
Check sum  
End of exclusive  
* A DT1 message is capable of providing only the valid data among those specified by  
an RQ1 message.  
* Some models are subject to limitations in data format used for a single transaction.  
Requested data, for example, may have a limit in length or must be divided into  
predetermined address fields before it is exchanged across the interface.  
* The number of bytes comprising address data varies from one Model ID to another.  
* The error-checking process uses a checksum that provides a bit pattern where the  
last 7 bits are zero when values for an address, size, and that checksum are  
summed.  
• Ex a m p le o f Me ssa g e Tra n sa ctio n s  
• De vice A se n d in g d a ta to De vice B  
Transfer of a DT1 message is all that takes place.  
Device A  
Device B  
[Data set 1]  
* More than 20m sec time interval.  
[Data set 1]  
[Data set 1]  
• De vice B re q u e stin g d a ta fro m De vice A  
Device B sends an RQ1 message to Device A.  
Checking the message, Device A sends a DT1 message back to Device B.  
Device A  
Device B  
[Request data]  
[Data set 1]  
* More than 20m sec time interval.  
[Data set 1]  
[Data set 1]  
1 0 4  
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Ch a p te r 1 1 Ap p e n d ice s  
MIDI Im p le m e n ta tio n  
Model:  
Date:  
GR-33  
Pan  
STATUS  
SECOND  
0AH  
THIRD  
vvH  
Jul. 21, 2000  
1.01  
BnH  
Version:  
n=MIDI Channel Number:  
vv=Pan:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 40H - 7FH (0 - 64 - 127)  
1. Recognized Receive Data  
Channel Voice Message  
Note Off  
*
*
Can be received only through the Basic channel.  
The value 0 is left, 64 is center, and 127 is right.You can adjust in 127 steps from 0 to 127.  
General Purpose #2  
STATUS  
SECOND  
THIRD  
vvH  
STATUS  
SECOND  
THIRD  
BnH  
11H  
8nH  
kkH  
vvH  
9nH  
kkH  
00H  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
0: minor, -7th,  
n=MIDI Channel Number:  
kk=Note Number:  
vv=Velocity:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
1: minor, -6th,  
00H - 7FH (0 - 127)  
2: minor, -5th,  
3: minor, -4th,  
Note On  
4: minor, -3rd,  
STATUS  
SECOND  
kkH  
THIRD  
vvH  
5: minor, -2nd,  
9nH  
6: minor, +2nd,  
7: minor, +3rd,  
8: minor, +4th,  
n=MIDI Channel Number:  
kk=Note Number:  
vv=Velocity:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
9: minor, +5th,  
01H - 7FH (1 - 127)  
10: minor, +6th,  
11: minor, +7th,  
12: minor, Diminish,  
64: major, -7th,  
65: major, -6th,  
66: major, -5th,  
67: major, -4th,  
68: major, -3rd,  
69: major, -2nd,  
70: major, +2nd,  
71: major, +3rd,  
72: major, +4th,  
73: major, +5th,  
74: major, +6th,  
75: major, +7th,  
76: major, Diminish,  
*
vv=00H is received as Note-off (velocity 40H).  
Control Change  
Bank Select  
STATUS  
BnH  
SECOND  
00H  
THIRD  
mmH  
n=MIDI Channel Number:  
mm=Bank Number:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H, 01H  
*
*
The LSB of Bank Select is ignored.  
Can be received only through the Basic channel.  
Modulation  
STATUS  
*
*
Can be received only through the Basic channel.  
Received when Harmony is on, to switch the key between Major/ Minor.  
SECOND  
01H  
THIRD  
vvH  
BnH  
General Purpose #3  
n=MIDI Channel Number:  
vv=Modulation Depth:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
STATUS  
SECOND  
THIRD  
vvH  
BnH  
12H  
*
Can be received only through the Basic channel.  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
Foot Type  
STATUS  
SECOND  
04H  
THIRD  
vvH  
*
*
*
Can be received only through the Basic channel when this channel is set to POLY1-  
POLY16.  
BnH  
When the Basic channel is set to MONO1-MONO11, reception takes place on the  
channels for each string.  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
When the PLAY FEEL is set to ENVELOPE1 or ENVELOPE2, and recognized as the  
string envelope follow values.  
*
Can be received only through the Basic channel.  
General Purpose #4  
Volume  
STATUS  
SECOND  
THIRD  
vvH  
STATUS  
SECOND  
07H  
THIRD  
vvH  
BnH  
13H  
BnH  
n=MIDI Channnel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127) 00H = Reset,  
01H-3FH=OFF, 40H-7FH=ON  
n=MIDI Channel Number:  
vv=Volume:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
*
Can be received only through the Basic channel.  
*
*
Can be received only through the Basic channel.  
Having received this message, the GR-33 acts as if the onboard WAH(foot switch) is  
operated.  
1 0 5  
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Ch a p te r 1 1 Ap p e n d ice s  
Hold1  
General Effect 3 (Chorus Send Level)  
STATUS  
SECOND  
40H  
THIRD  
vvH  
STATUS  
SECOND  
THIRD  
BnH  
BnH  
5DH  
vvH  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127) 00H-3FH=OFF,  
40H-7FH=ON  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
*
Can be received only through the Basic channel.  
*
Can be received only through the Basic channel when this channel is set to POLY1-  
POLY16.  
Program Change  
General Purpose #5  
STATUS  
SECOND  
CnH  
ppH  
STATUS  
SECOND  
THIRD  
vvH  
BnH  
50H  
n=MIDI Channel Number:  
pp=Program Number:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127) 0=prg.1 127=prg.128  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127) 00H-3FH=OFF,  
40H-7FH=ON  
*
*
Can be received only through the Basic channel.  
The recognized Program Change Number corresponds to each patch as follows.  
*
*
Functions as Tap Tempo Teach.  
<When the patches of group A, b, C, or d are selected..>  
Can be received only through the Basic channel when this channel is set to MONO1-  
MONO16.  
1... 4 = A11...A14  
5... 8 = A21...A24  
9...12 = A31...A34  
13...16 = A41...A44  
17...20 = A51...A54  
21...24 = A61...A64  
25...28 = A71...A74  
29...32 = A81...A84  
65...68 = C11...C14  
69...72 = C21...C24  
73...76 = C31...C34  
77...80 = C41...C44  
81...84 = C51...C54  
85...88 = C61...C64  
89...92 = C71...C74  
93...96 = C81...C84  
General Purpose #6  
STATUS  
SECOND  
THIRD  
vvH  
BnH  
51H  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127) 00H-3FH=OFF,  
40H-7FH=ON  
33...36 = b11...b14  
37...40 = b21...b24  
41...44 = b31...b34  
45...48 = b41...b44  
49...52 = b51...b54  
53...56 = b61...b64  
57...60 = b71...b74  
61...64 = b81...b84  
97...100 = d11...d24  
101...104 = d21...d24  
105...108 = d31...d34  
109...112 = d41...d44  
113...116 = d51...d54  
117...120 = d61...d64  
121...124 = d71...d74  
125...128 = d81...d84  
*
*
Can be received only through the Basic channel when this channel is set to MONO1-  
MONO16.  
The specified function—MULTI-FX BYPASS, Arpeggiator, or Harmonist—will be  
switched on or off for each Patch.  
*
When you call the patches of the group E - H from the external device, send the value  
"1" of the control change number 0 before sending Program Change message.  
<When the patches of group E, F, G, or H are selected..>  
Genenal Purpose #7  
STATUS  
SECOND  
THIRD  
vvH  
1... 4 = E11...E14  
5... 8 = E21...E24  
9...12 = E31...E34  
13...16 = E41...E44  
17...20 = E51...E54  
21...24 = E61...E64  
25...28 = E71...E74  
29...32 = E81...E84  
65...68 = G11...G14  
69...72 = G21...G24  
73...76 = G31...G34  
77...80 = G41...G44  
81...84 = G51...G54  
85...88 = G61...G64  
89...92 = G71...G74  
93...96 = G81...G84  
BnH  
52H  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127) 00H-3FH=OFF,  
40H-7FH=ON  
33...36 = F11...F14  
37...40 = F21...F24  
41...44 = F31...F34  
45...48 = F41...F44  
49...52 = F51...F54  
53...56 = F61...F64  
57...60 = F71...F74  
61...64 = F81...F84  
97...100 = H11...H24  
101...104 = H21...H24  
105...108 = H31...H34  
109...112 = H41...H44  
113...116 = H51...H54  
117...120 = H61...H64  
121...124 = H71...H74  
125...128 = H81...H84  
*
*
Can be received only through the Basic channel.  
Having received this message, the GR-33 acts as if the HOLD pedal is operated.  
General Purpose #8  
STATUS  
SECOND  
THIRD  
vvH  
BnH  
53H  
*
When you call the patches of the group A - d from the external device, send the value "0"  
of the control change number 0 before sending Program Change message.  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127) 00H-3FH=OFF,  
40H-7FH=ON  
Pitch Bend Change  
STATUS  
SECOND  
THIRD  
mmH  
*
*
Can be received only through the Basic channel.  
EnH  
llH  
Having received this message, the GR-33 acts as if the CTRL pedal is operated when the  
Arpeggio is held.  
n=MIDI Channel Number:  
mm,ll=Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H, 00H - 7FH, 7FH (-8192 - +8191)  
General Effect 1 (Reverb Send Level)  
STATUS  
SECOND  
THIRD  
BnH  
5BH  
vvH  
Channel Mode Message  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
All Note Off  
STATUS  
SECOND  
7BH  
THIRD  
00H  
*
Can be received only through the Basic channel.  
BnH  
n=MIDI Channel Number:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
*
*
Can be received only through the Basic channel  
Turn off all notes that are now on.  
1 0 6  
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Ch a p te r 1 1 Ap p e n d ice s  
OMNI OFF  
2. Transmitted Data  
STATUS  
SECOND  
7CH  
THIRD  
00H  
BnH  
Channel voice messags  
n=MIDI Channel Number:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
Note Off  
*
*
Can be received only through the Basic channel.  
Will act the same as All Note Off.  
STATUS  
SECOND  
kkH  
THIRD  
00H  
9nH  
n=MIDI channel Number:  
kk=Note Number:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
OMNI ON  
STATUS  
SECOND  
00H  
THIRD  
BnH  
Note On  
7DH  
STATUS  
SECOND  
kkH  
THIRD  
vvH  
9nH  
n=MIDI Channel Number:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
n=MIDI Channel Number:  
kk=Note Number:  
vv=Velocity:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
*
*
Can be received only through the Basic channel.  
Will act the same as All Note Off.  
01H - 7FH (1 - 127)  
Control Change  
MONO  
STATUS  
SECOND  
7EH  
THIRD  
mmH  
Bank Select  
BnH  
STATUS  
SECOND  
THIRD  
mmH  
llH  
BnH  
00H  
20H  
n=MIDI Channel Number:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 10H (0 - 16)  
BnH  
mm=Number of Individual Channels:  
n=MIDI Channel Number:  
mm,ll=Bank Number:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
*
*
Can be received only through the Basic channel.  
Will act the same as All Note Off.  
00H, 00H - 7FH, 7FH (bank1-bank16384)  
Modulation  
STATUS  
SECOND  
01H  
THIRD  
vvH  
POLY  
BnH  
STATUS  
SECOND  
7FH  
THIRD  
00H  
BnH  
n=MIDI Channel Number:  
vv=Modulation Depth:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
n=MIDI Channel Number:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
Foot type  
STATUS  
*
*
Can be received only through the Basic channel.  
Will act the same as All Note Off.  
SECOND  
04H  
THIRD  
vvH  
BnH  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
System Realtime Message  
Active Sensing  
STATUS  
*
When the Expression pedal is operated, the GR-33 sends this as the operation(Except  
some noted setting of the "EXP PEDAL" paramater).  
FEH  
Data Entry  
STATUS  
*
Having received this message, the GR-33 expects to receive information of any status of  
data during about 420msec.If the GR-33 doesn't receive any message during that time, it  
acts as if the All Note Off message is received, and returns to normal operation (will not  
check interval of messages).  
SECOND  
06H  
THIRD  
mmH  
llH  
BnH  
BnH  
26H  
n=MIDI Channel Number:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
mm,ll=the value of the parameter specified by RPN  
System Exclusive Message  
Volume  
STATUS  
STATUS  
F0H  
DATA BYTE  
iiH ddH  
STATUS  
eeH  
SECOND  
07H  
THIRD  
vvH  
F7H  
BnH  
F0H:  
System Exclusive  
41H (65)  
n=MIDI Channel Number:  
vv=Volume:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
ii = ManufacturerID:  
dd ......ee = Data:  
F7H:  
00H - 7FH (0 - 127)  
EOX (End Of Exclusive)  
*
*
Transmitted the total volume fixed with expression pedal and GK-2A operation.  
Not transmitted when the VOLUME SEND SW of SYSTEM menu is OFF.  
*
For more details, refer to the page of "Roland Exclusive message" and Section 3 or after.  
Pan  
STATUS  
SECOND  
0AH  
THIRD  
vvH  
BnH  
n=MIDI Channel Number:  
vv=Pan:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 40H - 7FH (0 - 64 - 127)  
*
Transmitted the action of the expression pedal when "EXP pedal" is set to "Pan  
(Normal)".  
1 0 7  
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General Purpose #2  
General Effect #3 (Chorus Send Level)  
STATUS  
SECOND  
THIRD  
vvH  
STATUS  
SECOND  
THIRD  
BnH  
11H  
BnH  
5DH  
vvH  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127) 00H-3FH=Major,  
40H-7FH=Minor  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
*
Transmitted the action of the EXP pedal when the EXP pedal is set to “CHO SEND  
LEVEL”.  
*
Transmitted when an external pedal is used to switch the harmony key between Major/  
Minor.  
RPN MSB/LSB  
STATUS  
General Purpose #3  
SECOND  
65H  
THIRD  
mmH  
llH  
STATUS  
SECOND  
THIRD  
vvH  
BnH  
BnH  
12H  
BnH  
64H  
n=MIDI Channle Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
n=MIDI Channel Number:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
mm=Upper byte of the parameter data designated by RPN  
ll=Lower byte of the parameter data designated by RPN  
*
*
Transmitted the envelope data of the strings when the “PLAY FEEL” is set to  
ENVELOPE1 or ENVELOPE2.  
<<< RPN >>>  
Data is sent only in Mono mode. Transmission doesnt take place in Poly mode.  
Control change includes RPN(registered parameter number), function which are defined by  
the MIDI standard.  
The GR-33 can transmit only one RPN: pitch bend sensitibity(RPN#0).  
General Purpose #4  
STATUS  
SECOND  
THIRD  
vvH  
RPN  
Data entry  
MSB LSB  
mmH 00H  
BnH  
13H  
MSB LSB  
00H 00H  
Function  
pitch bend sensitivity  
n=MIDI Channel Number:  
vv=Control value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127) 00H = Reset,  
01H-3FH=OFF, 40H-7FH=ON  
The transmitted lower byte is always 00H.  
*
*
Transmitted when you change the BEND RANGE parameter on SYSTEM menu.  
Not transmitted when BEND REQ SW on SYSTEM menu is set to OFF.  
*
Transmitted the operation of onboard WAH function (Pedal 1).  
General Purpose #6  
Program change  
STATUS  
SECOND  
THIRD  
vvH  
STATUS  
SECOND  
BnH  
51H  
CnH  
ppH  
n=MIDI Channel Number:  
vv=Control value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127) 00H-3FH=OFF,  
40H-7FH=ON  
n=MIDI Channel Number:  
pp=Program Number:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127) 0=prg.1 127=prg.128  
*
Transmitted the operation of turning ON or OFF by CTRL pedal when this channel is set  
to MONO1-MONO16.  
Pitch Bend Change  
STATUS  
SECOND  
THIRD  
mmH  
EnH  
llH  
General Purpose #7  
STATUS  
SECOND  
THIRD  
vvH  
n=MIDI Channel Number:  
mm,ll=Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H, 00H - 7FH, 7FH (-8192 - +8191)  
BnH  
52H  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127) 00H-3FH=OFF,  
40H-7FH=ON  
System Realtime Message  
*
Transmitted the operation of onboard HOLD pedal when this channel is set to MONO1-  
MONO16.  
Active Sensing  
STATUS  
FEH  
General Purpose #8  
*
This message is always transmitted at about 270msec' interval.  
STATUS  
SECOND  
THIRD  
vvH  
BnH  
53H  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127) 00H-3FH=OFF,  
40H-7FH=ON  
System Exclusive message  
STATUS  
F0H  
DATA BYTES  
STATUS  
F7H  
iiH,ddH,.....,eeH  
*
Transmitted the operation of CTRL pedal when the Arpeggio is held, and the HOLD  
TYPE is set to Latch Type A/ B.  
F0H:  
System Exclusive  
41H (65)  
ii=ID Number:  
dd,...,ee=Data:  
F7H:  
General Effect #1 (Reverb Send Level)  
00H-7FH (0-127)  
EOX (End of Exclusive/ System Common Message)  
STATUS  
SECOND  
THIRD  
BnH  
5BH  
vvH  
*
For more details, refer to the page “Roland exclusive message” and Section3 or after.  
n=MIDI Channel Number:  
vv=Control Value:  
0H - FH (0 - 15) 0=ch.1 15=ch.16  
00H - 7FH (0 - 127)  
*
Transmitted the action of the EXP pedal when the EXP pedal is set to "REV SEND  
LEVEL".  
1 0 8  
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Model ID  
The Model ID of the GR-33 is 00H 30H.  
3. Exclusive Communications  
The GR-33 can transmit or receive system and patches parameters using system exclusive  
Device ID  
Device ID of the GR-33 is fixed at 10H.  
messages. Model ID of exclusive message available on the GR-33 is 00H 30H.Device ID is  
fixed at 10H.  
When the GR-33 receives an Identify Request inquiry message, it will transmit an Identity  
Reply.  
/ Example of creating the exclusive message/  
If you want to set as the following the reverb parameter of temporary patch, create data as  
the following and send it to your GR-33.  
Request Data1 RQ1 (11H)  
Reverb setting:  
REVERB TYPE : Hall1  
REV SEND LEVEL : 115  
REVERB TIME : 90  
THis message is to request the GR-33 to transmit its parameters.  
The address and size indicate the type and amount of parameters requested.  
The GR-33 itself does not send this message.  
REVERB HF DAMP : Bypass  
When the GR-33 receives this message, it responds with appropriate parameters if the  
following conditions are satisfied:  
Tramsmitted data:  
F0H 41H 10H 00H 30H 12H 02H 00H 00H 60H 04H 73H 5AH 11H 3CH F7H  
1.  
The address indicated with RQ1 matches with one of the parameter base address of  
the GR-33.  
1
2
3
4
5
6
7
8
9
2.  
3.  
The requested size is larger than 2.  
1.  
2.  
3.  
4.  
5.  
6.  
Exclusive status is F0H.  
When the Bulk Load standby in System mode.  
Roland's Manufacturer ID is 41H.  
This is the device ID.(Fixed at 10H for GR-33)  
Model ID of the GR-33 is 00H 30H.  
DT1(Data Set1) Command ID is 12H.  
With these conditions provided, the GR-33 transmits specified parameters in Data Set 1  
(DT1) message.  
These are the parameter addresses. Please find the start address of the temporary  
Patch from the table of the start address.You can find the address as 02H 00H 00H  
00H.  
Bytes  
F0H  
41H  
10H  
00H  
30H  
11H  
aaH  
bbH  
ccH  
ddH  
ssH  
Comments  
System Exclusive Status  
Manufacturer ID (Roland)  
Device ID (Dev=10H)  
Model ID MSB (GR-33)  
Model ID LSB (GR-33)  
Command ID (RQ1)  
Address MSB  
Address  
Next, please find the offset address of the Reverb Type from the table 4-2. That is 00H  
00H 60H.The result will be 02H 00H 00H 60H.  
02H 00H 00H 00H (the start address of the temporary patch)  
+)  
00H 00H 61H (the offset address of the Reverb Type)  
-----------------  
02H 00H 00H 61H  
7.  
The settings value for REVERB TYPE Hall1 is 4. This is expressed as 04H in  
hexadecimal notation with two digits. (Refer to the attached Chart A-1)  
The settings value for REV SEND LEVEL is 115. This is expressed as 73H in  
hexadecimal notation with two digits.  
Address  
Address LSB  
Size MSB  
ssH  
Size  
The settings value for REVERB TIME is 90. This is expressed as 5AH in hexadecimal  
notation with two digits.  
ssH  
Size  
ssH  
Size LSB  
The settings value for REVERB HF DAMP Bypass is 0. This is expressed as 00H in  
hexadecimal notation with two digits.  
sum  
F7H  
Check sum  
EOX (End Of Exclusive)  
8.  
This is the check sum byte.The error checking process uses a Checksum and provides a  
pattern where the last significant 7 bits are zero when values for address, data(or size)  
and the Checksum are summed.  
Data Set 1: DT1 (12H)  
If the address of the exclusive message that you wish to send is aa bb cc ddH and the  
data(or size) is ee ff hh iiH,  
The GR-33 transmits this message in the following conditions.  
If the address matches with one of the parameter base addresses of the GR-33, the received  
aa + bb + cc + dd + ee + ff + hh + ii = sum  
sum ÷ 128 = quotient ...remainder  
data is stored at the specified address of the memory.  
*
The message that can be received is only the one with data size of larger than two bytes.  
128 - remainder = checksum  
*
However, when sum=0, then the checksum also results in 0.  
The GR-33 transmits this message in the following conditions.  
When data request (RQ1) is received with the Bulk Load standby in System mode, and the  
In case of this example,  
specified parameters are transmitted.  
F0H 41H 10H 00H 30H 12H 02H 00H 00H 60H 04H 73H 5AH 11H ??H F7H  
or you executes Bulk Dump function.  
address  
data  
checksum  
Regarding details of the parameter transmitted/ sended, please refer to the Parameter  
Address Map.  
Using the above formula, Checksum will be as follows.  
02H + 00H + 00H + 60H + 04H + 73H + 5AH + 11H = 2 + 0 + 0 + 96 + 4 + 115 + 90 + 17 = 324(sum)  
324(sum) ÷ 128 = 2(quotient) ...68(remainder)  
Bytes  
F0H  
41H  
10H  
00H  
30H  
12H  
aaH  
bbH  
ccH  
ddH  
eeH  
:
Comments  
System Exclusive Status  
Manufacturer ID (Roland)  
Device ID (Dev=10H)  
Model ID MSB (GR-33)  
Model ID LSB (GR-33)  
Command ID (DT1)  
Address MSB  
Address  
checksum = 128 - 68(remainder) = 60 = 3CH  
If you calculate with hexadecimal,  
aa + bb + cc + dd + ee + ff = sum(xxH)  
sum(xxH) ÷ 80H = quotient...remainder  
80H - remainder = checksum  
Address  
Checksum will be as follows.  
Address LSB  
Data  
02H + 00H + 00H + 60H + 04H + 73H + 5AH + 11H = 144H  
144H ÷ 80H = 02H(quotient) ...44H(remainder)  
checksum = 80H - 44H(remainder) = 3CH  
:
ffH  
Data  
sum  
F7H  
Check Sum  
EOX (End of Exclusive)  
9.  
F7H is the mark of the end of exclusive.  
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Ch a p te r 1 1 Ap p e n d ice s  
Inquiry Message  
Identity Reply  
Bytes  
Comments  
F0H  
Exclusive Status  
Identity Request  
7EH  
ID number (Universal Non-realtime Message)  
Device ID (fixed at 10H)  
SubID#1  
Bytes  
F0H  
7EH  
10H  
06H  
01H  
F7H  
Comments  
10H  
Exclusive Status  
06H  
ID number (Universal Non-realtime Message)  
02H  
SubID#2  
Device ID  
41H  
ID number(Roland)  
Device Family Code  
Device Family Number Code  
SubID#1  
30H 01H  
00H 00H  
SubID#2  
EOX (End of Exclusive)  
00H 00H 00H 00H Software Revision Level  
F7H EOX (End of Exclusive)  
*
*
*
The 7FH (Broadcast) device ID is also supported.  
Identity request can be received when Bulk Load is standby in System mode.  
When an Identity Request is received, the GR-33 will transmit the following Identity  
Reply.  
*
When an Identity Request is received, the GR-33 will transmit the above Identity Reply.  
4. Parameter Address Map  
Addresses and sizes are expressed in 7-bit hexadecimal values.  
Address  
Binary  
MSB  
LSB  
0aaa aaaa  
AA  
0bbb bbbb  
BB  
0ccc cccc0ddd dddd  
CCDD  
7 bit Hex  
Size  
MSB  
0sss ssss  
SS  
LSB  
Binary  
7 bit Hex  
0ttt tttt  
TT  
0uuu uuuu0vvv vvvv  
UUVV  
+————————————————————————————————————————————————————+  
| Start  
Address  
|
|
|
|
| Contents and Remarks  
|—————————————+——————————————————————————————————————|  
| 00 00 00 00 | System Area  
|-------------|--------------------------------------|  
*4-1|  
| 01 00 00 00 | Patch A11 (1)  
| 01 01 00 00 | Patch A12 (2)  
| 01 02 00 00 | Patch A13 (3)  
| 01 03 00 00 | Patch A14 (4)  
*4-2|  
*4-2|  
*4-2|  
*4-2|  
|
|
:
|
:
| 01 7F 00 00 | Patch D84 (128)  
*4-2|  
|-------------|--------------------------------------|  
| 02 00 00 00 | Temporary Patch  
*4-2|  
+————————————————————————————————————————————————————+  
*
4-1 System Area(Total size = 24H)  
+———————————————————————————————————————————————————————————————————————————————————————————————————————————————————————————————————+  
| Offset  
|
|
|
|
|
| Address | Data  
| Contents  
| Remarks  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 00 | 00 - 01 | OUTPUT SELECT  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 01 | 00 - 03 | GUITAR SELECT | Gtr1 - 4  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 02 | 00 - 7E | MASTER TUNE | 427.4 - 452.6 [Hz]  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 03 | 00 - 01 | G.AMP SIM | Off, On  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 04 | 00 - 07 | BEND RANGE | 0, 1, 2, 4, 5, 7, 12, 24 [semi tone]  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 05 | 00 - 01 | BEND DATA THIN | Off, On  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 06 | 00 - 1A | BASIC CHANNEL | Mono 1 - 11, Poly 1 - 16  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 07 | 00 - 01 | S1/S2 FUNCTION | Normal, Patch Select  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 08 | 00 - 01 | DIAL FUNCTION | PATCH & VALUE, VALUE Only  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 09 | 00 - 01 | DISPLAY TYPE | Grp/Bnk/Num, Decimal  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 0A | 00 - 01 | BEND REQ SW | Off, On  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 0B | 00 - 01 | VOL SEND SW | Off, On  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| Line, Guitar Amp  
|
|
|
|
|
|
|
|
|
|
|
|
| 00 00 0C | 00 - 07 | PICKUP SENS 1  
(String #1)| 1 - 8  
(String #2)|  
(String #3)|  
(String #4)|  
(String #5)|  
(String #6)|  
|
|
|
|
|
|
| 00 00 0D |  
| 00 00 0E |  
| 00 00 0F |  
| 00 00 10 |  
| 00 00 11 |  
|
|
|
|
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 12 | 00 - 07 | PICKUP SENS 2  
(String #1)| 1 - 8  
(String #2)|  
(String #3)|  
(String #4)|  
(String #5)|  
(String #6)|  
|
|
|
|
|
|
| 00 00 13 |  
| 00 00 14 |  
| 00 00 15 |  
| 00 00 16 |  
| 00 00 17 |  
|
|
|
|
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 18 | 00 - 07 | PICKUP SENS 3  
(String #1)| 1 - 8  
(String #2)|  
(String #3)|  
(String #4)|  
(String #5)|  
(String #6)|  
|
|
|
|
|
|
| 00 00 19 |  
| 00 00 1A |  
| 00 00 1B |  
| 00 00 1C |  
| 00 00 1D |  
|
|
|
|
|
1 1 0  
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Ch a p te r 1 1 Ap p e n d ice s  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 1E | 00 - 07 | PICKUP SENS 4  
(String #1)| 1 - 8  
(String #2)|  
(String #3)|  
(String #4)|  
(String #5)|  
(String #6)|  
|
|
|
|
|
|
| 00 00 1F |  
| 00 00 20 |  
| 00 00 21 |  
| 00 00 22 |  
| 00 00 23 |  
|
|
|
|
|
+———————————————————————————————————————————————————————————————————————————————————————————————————————————————————————————————————+  
/ Example using RQ1/  
To extract the all system parameters, send the following message to the GR-33.  
F0 41 10 00 30 11 00 00 00 00 00 00 00 24 5C F7  
/ Example using DT1/  
To change BEND RANGE to 12 and BEND DATA THIN to Off, send the following message to the GR-33.  
F0 41 10 00 30 12 00 00 00 04 06 00 76 F7  
*
4-2 Patch(Total size = 01H 00H)  
+———————————————————————————————————————————————————————————————————————————————————————————————————————————————————————————————————+  
| Offset  
|
|
|
|
|
| Address | Data  
| Contents  
| Remarks  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 00 | 20 - 7F | PATCH NAME 1 - 12  
| ASCII Character  
|
|
|
|
|
|
:
|
|
|
| 00 00 0B |  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 0C | 00 - 64 | PATCH LEVEL  
| 0 - 100  
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 0D | 00 - 0F | PLAY FEEL  
| Normal, Finger, Hard, Soft, Tapping, No Dynamics, Envelope1, Envelope2, |  
| Accl Normal, Accl Finger, Accl Hard, Accl Soft, Accl Tapping,  
| Accl No Dynamics, Accl Envelope1, Accl Envelope2  
|
|
|
|
|
|
|
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 0E | 00 - 0B | PAN MODE  
| Normal, Cross Tones, 1-6, 6-1, Odd-Even, Even-Odd, Random Both,  
| Random 1st, Random 2nd, Alternate Both, Alternate 1st, Alternate 2nd  
|
|
|
|
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 0F | 0E - 72 | PAN  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 10 | 00 - 03 | CHROMATIC | Off, Type1, Type2, Type3  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 11 | 00 - 23 | WAH TYPE  
| -50 - +50  
*1)|  
|
| Wah1 - 5, AutoWah1 - 5, Brightness1 - 5, NarrowWah1 - 5, R.Wah1 - 5,  
| R.Brightness1 - 5, R.NarrowWah1 - 5, Modulation  
|
|
|
|
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 12 | 00 - 0D | GLIDE TYPE  
| Down7 - 1, Up1 - 7  
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 13 | 00 - 0E | HOLD TYPE (for Arpeggio OFF)  
| Damper All, Damper 1st, Damper 2nd, Damper 1&2, Damper Ext, Damper Ext&1,|  
| Damper Ext&2, Sostenuto All, Sostenuto 1st, Sostenuto 2nd, Sostenuto 1&2,|  
| Sostenuto Ext, Sostenuto Ext&1, Sostenuto Ext&2, String  
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|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 14 | 00 - 03 | HOLD TYPE (for Arpeggio ON)  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 15 | 00 - 01 | CTRL PEDAL | HAR/ARP Control, Multi-FX Bypass  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| Damper, Sostenuto, Latch TypeA, Latch TypeB  
|
|
| 00 00 16 | 00 - 50 | EXP PEDAL  
| Volume, Volume 1st, Volume 2nd, Balance, Tone Param, Multi-FX Param,  
| Brightness, Wah, Pitch, Modulation, Pan(Normal), Pan(Cross Tones),  
| Cho Send Level, Rev Send Level, Arp Tempo1 - 3, Tempo & Pitch,  
| CC 1 - 31, CC 64 - 95  
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|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 17 | 00 - 7F | MIDI [PC]  
(String #1)| Transmit Program Change #1 - 128  
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| 00 00 18 |  
| 00 00 19 |  
| 00 00 1A |  
| 00 00 1B |  
| 00 00 1C |  
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(String #2)|  
(String #3)|  
(String #4)|  
(String #5)|  
(String #6)|  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 1D | 00 - 01 | MIDI [PC] (Off/On)  
| 00 00 1E |  
| 00 00 1F |  
| 00 00 20 |  
| 00 00 21 |  
| 00 00 22 |  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 23 | 00 - 7F | MIDI [CC0]  
| 00 00 24 |  
| 00 00 25 |  
| 00 00 26 |  
| 00 00 27 |  
| 00 00 28 |  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 29 | 00 - 01 | MIDI [CC0] (Off/On)  
| 00 00 2A |  
| 00 00 2B |  
| 00 00 2C |  
| 00 00 2D |  
| 00 00 2E |  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 2F | 00 - 7F | MIDI [CC32]  
| 00 00 30 |  
| 00 00 31 |  
| 00 00 32 |  
| 00 00 33 |  
| 00 00 34 |  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 35 | 00 - 01 | MIDI [CC32] (Off/On)  
| 00 00 36 |  
| 00 00 37 |  
| 00 00 38 |  
| 00 00 39 |  
| 00 00 3A |  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 3B | 1C - 58 | MIDI [TRANSPOSE]  
| 00 00 3C |  
| 00 00 3D |  
| 00 00 3E |  
| 00 00 3F |  
| 00 00 40 |  
(String #1)| 0: Transmit Program Change = Off, 1: Transmit Program Change = On  
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(String #2)|  
(String #3)|  
(String #4)|  
(String #5)|  
(String #6)|  
(String #1)| Transmit CC#0 0 - 127  
(String #2)|  
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(String #3)|  
(String #4)|  
(String #5)|  
(String #6)|  
(String #1)| 0: Transmit CC#0 = Off, 1: Transmit CC#0 = On  
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(String #2)|  
(String #3)|  
(String #4)|  
(String #5)|  
(String #6)|  
(String #1)| Transmit CC#32 0 - 127  
(String #2)|  
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(String #3)|  
(String #4)|  
(String #5)|  
(String #6)|  
(String #1)| 0: Transmit CC#32 = Off, 1: Transmit CC#32 = On  
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(String #2)|  
(String #3)|  
(String #4)|  
(String #5)|  
(String #6)|  
(String #1)| -36 - 24 [semi tone]  
(String #2)|  
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(String #3)|  
(String #4)|  
(String #5)|  
(String #6)|  
1 1 1  
Download from Www.Somanuals.com. All Manuals Search And Download.  
Ch a p te r 1 1 Ap p e n d ice s  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 41 |always 00| (reserved)  
| (reserved)  
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 42 | 0000 - | 1ST SELECT  
| 00 00 43 | 017F |  
(LSB)| 0 - 383 (as Tone Number 001 - 384)  
(MSB)|  
*2)|  
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 44 | 0E - 72 | 1ST ATTACK  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 45 | 0E - 72 | 1ST RELEASE | -50 - +50  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 46 | 0E - 72 | 1ST BRIGHTNESS | -50 - +50  
| -50 - +50  
|
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|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 47 | 1C - 58 | 1ST TRANSPOSE  
(String #1)| -36 - +24 [semi tone]  
(String #2)|  
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| 00 00 48 |  
| 00 00 49 |  
| 00 00 4A |  
| 00 00 4B |  
| 00 00 4C |  
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|
(String #3)|  
(String #4)|  
(String #5)|  
(String #6)|  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 4D |always 00| (reserved)  
| (reserved)  
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 4E | 0000 - | 2ND SELECT  
| 00 00 4F | 017F |  
(LSB)| 0 - 383 (as Tone Number 001 - 384)  
(MSB)|  
*2)|  
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 50 | 0E - 72 | 2ND ATTACK  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 51 | 0E - 72 | 2ND RELEASE | -50 - +50  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 52 | 0E - 72 | 2ND BRIGHTNESS | -50 - +50  
| -50 - +50  
|
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|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 53 | 1C - 58 | 2ND TRANSPOSE  
(String #1)| -36 - +24 [semi tone]  
(String #2)|  
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| 00 00 54 |  
| 00 00 55 |  
| 00 00 56 |  
| 00 00 57 |  
| 00 00 58 |  
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|
(String #3)|  
(String #4)|  
(String #5)|  
(String #6)|  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 59 | 0E - 72 | 1:2 BALANCE  
| -50 - +50  
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 5A | 00 - 05 | LAYER  
(String #1)| Mute, 1st Tone, 2nd Tone, Both Tone, Weak Detune, Strong Detune  
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| 00 00 5B |  
| 00 00 5C |  
| 00 00 5D |  
| 00 00 5E |  
| 00 00 5F |  
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|
(String #2)|  
(String #3)|  
(String #4)|  
(String #5)|  
(String #6)|  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 60 | 00 - 07 | REVERB TYPE | Room1 - 2, Stage1 - 2, Hall1 - 2, Delay, Pan Delay  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 61 | 00 - 7F | REV SEND LEVEL | 0 - 127  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 62 | 00 - 7F | REVERB TIME | 0 - 127  
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|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 63 | 00 - 11 | REVERB HF DAMP  
| 200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500, 3150,  
| 4000, 5000, 6300, 8000 [Hz], Bypass  
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|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 64 | 00 - 7F | DELAY FEEDBACK  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 65 | 00 - 7F | CHO SEND LEVEL | 0 - 127  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 66 | 00 - 7F | CHORUS RATE | 0 - 127  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 67 | 00 - 7F | CHORUS DEPTH | 0 - 127  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 68 | 00 - 7F | CHORUS PRE-DELAY | 0 - 127  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 69 | 00 - 7F | CHORUS FEEDBACK | 0 - 127  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 6A | 00 - 03 | MULTI-FX SW | Off, 1st, 2nd, Both  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 0 - 127  
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| 00 00 6B | 00 - 27 | MULTI-FX TYPE  
| STEREO-EQ, OVERDRIVE, DISTORTION, PHASER, SPECTRUM, ENHANCER, AUTO-WAH, |  
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| ROTARY, COMPRESSOR, LIMITER, HEXA-CHORUS, TREMOLO-CHO, SPACE-D,  
| STEREO-CHO, STEREO-FL, STEP-FL, STEREO-DELAY, MOD-DELAY, 3-TAP-DELAY,  
|
|
| 4-TAP-DELAY, TIMECTRL-DLY, 2VOICE-P.SFT, FB-P.SFT, REVERB, GATE-REVERB, |  
| OD->CHO, OD->FL, OD->DLY, DS->CHO, DS->FL, DS->DLY, EH->CHO, EH->FL,  
| EH->DLY, CHO->DLY, FL->DLY, CHO->FL, CHO/DLY, FL/DLY, CHO/FL  
|
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 6C | 00 - 7F | MULTI-FX PARAMETER 1 - 12  
| 0 - 127  
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|
*3)|  
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:
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| 00 00 77 |  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 78 | 00 - 01 | HAR/ARP CONTROL  
| Off, On  
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 79 | 00 - 0D | HAR/ARP SELECT  
| Harmony All, Harmony 1st, Harmony 2nd, Harmony 1&2, Harmony Ext,  
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| Harmony Ext&1, Harmony Ext&2, Arpeggio All, Arpeggio 1st, Arpeggio 2nd, |  
| Arpeggio 1&2, Arpeggio Ext, Arpeggio Ext&1, Arpeggio Ext&2  
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 7A | 00 - 0C | HARMONY STYLE  
| -7th, -6th, -5th, -4th, -3rd, -2nd, +2nd, +3rd, +4th, +5th, +6th, +7th, |  
| Diminish  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 7B | 00 - 17 | HARMONY KEY | C,C#,D,D#,E,F,F#,G,G#,A,A#,B,Cm,C#m,Dm,D#m,Em,Fm,F#m,Gm,G#m,Am,A#m,Bm  
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 7C | 00 - 01 | HARMONY REMOTE | Off, On  
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|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 7D | 0032 - | ARP TEMPO  
| 00 00 7E | 00FA |  
(LSB)| 50 - 250 [b.p.m]  
(MSB)|  
*2)|  
|
|——————————+—————————+———————————————————————————————————+——————————————————————————————————————————————————————————————————————————|  
| 00 00 7F | 00 - 31 | ARP PATTERN  
| Pattern No. 1 - 50  
*4)|  
+———————————————————————————————————————————————————————————————————————————————————————————————————————————————————————————————————+  
*
*
*
1) This parameter is enabled only when PAN MODE is set to Normal or Cross Tones.  
2) This parameter is expressed with the parameter value equal to (MSB * 80H) + LSB. It is disregarded when only the MSB or LSB is received.  
3) The correspondence of MULTI-FX PARAMETER 1-12 for each MULTI-FX TYPE is shown below (p. 113–117). Parameters appended with "#" can be controlled with the EXP pedal when the  
EXP PEDAL parameter is set to Multi-FX Param.  
1 1 2  
Download from Www.Somanuals.com. All Manuals Search And Download.  
Ch a p te r 1 1 Ap p e n d ice s  
+—————————————————————————————————————————————————————————————————————————————————————————————————————————————+  
| MULTI-FX TYPE | MULTI-FX PARAMETER | Data | Remarks  
|
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 1. STEREO-EQ  
| 1. LOW FREQ  
| 2. LOW GAIN  
| 3. HIGH FREQ  
| 4. HIGH GAIN  
| 5. P1 FREQ  
|
| 6. P1 Q  
| 7. P1 GAIN  
| 8. P2 FREQ  
|
| 9. P2 Q  
| 10. P2 GAIN  
|#11. LEVEL  
| 12. -  
| 00 - 01 | 200, 400 [Hz]  
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| 00 - 1E | -15 - +15 [dB]  
| 00 - 01 | 4000, 8000[Hz]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 10 | 200,250,315,400,500,630,800,1000,1250,1600,  
|
| 2000,2500,3150,4000,5000,6300,8000 [Hz]  
| 00 - 04 | 0.5, 1.0, 2.0, 4.0, 9.0  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 10 | 200,250,315,400,500,630,800,1000,1250,1600,  
|
| 2000,2500,3150,4000,5000,6300,8000 [Hz]  
| 00 - 04 | 0.5, 1.0, 2.0, 4.0, 9.0  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 7F | 0 - 127  
| -  
| -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 2. OVERDRIVE  
|# 1. DRIVE  
| 2. PAN  
| 3. AMP TYPE  
| 4. LOW GAIN  
| 5. HIGH GAIN  
| 6. LEVEL  
| 7. -  
| 00 - 7F | 0 - 127  
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| 00 - 7F | L64 - R63  
| 00 - 03 | Small, Built-In, 2-Stack, 3-Stack  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 7F | 0 - 127  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 8. -  
| 9. -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 3. DISTORTION  
|# 1. DRIVE  
| 2. PAN  
| 3. AMP TYPE  
| 4. LOW GAIN  
| 5. HIGH GAIN  
| 6. LEVEL  
| 7. -  
| 00 - 7F | 0 - 127  
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| 00 - 7F | L64 - R63  
| 00 - 03 | Small, Built-In, 2-Stack, 3-Stack  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 7F | 0 - 127  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 8. -  
| 9. -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 4. PHASER  
| 1. MANUAL  
|# 2. RATE  
| 3. DEPTH  
| 4. RESONANCE  
| 5. MIX  
| 6. PAN  
| 7. LEVEL  
| 8. -  
| 00 - 7D | 100 - 8000 [Hz]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
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| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
| 00 - 7F | L64 - R63  
| 00 - 7F | 0 - 127  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 9. -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 5. SPECTRUM  
| 1. BAND1  
| 2. BAND2  
| 3. BAND3  
| 4. BAND4  
| 5. BAND5  
| 6. BAND6  
| 7. BAND7  
| 8. BAND8  
| 9. Q  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 04 | 0.5, 1.0, 2.0, 4.0, 8.0  
| 00 - 7F | L64 - R63  
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| 10. PAN  
|#11. LEVEL  
| 12. -  
| 00 - 7F | 0 - 127  
| -  
| -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 6. ENHANCER  
| 1. SENS  
|# 2. MIX  
| 3. LOW GAIN  
| 4. HIGH GAIN  
| 5. LEVEL  
| 6. -  
| 00 - 7F | 0 - 127  
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| 00 - 7F | 0 - 127  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 7F | 0 - 127  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 7. -  
| 8. -  
| 9. -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 7. AUTO-WAH  
| 1. FILTER TYPE  
| 2. RATE  
| 3. DEPTH  
| 4. SENS  
|# 5. MANUAL  
| 6. PEAK  
| 7. LEVEL  
| 8. -  
| 00 - 01 | LPF, BPF  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
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| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 9. -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 8. ROTARY  
| 1. HIGH SLOW  
| 2. LOW SLOW  
| 3. HIGH FAST  
| 4. LOW FAST  
|# 5. SPEED  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 01 | Slow, Fast  
| 00 - 0F | 0 - 15  
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| 6. HIGH ACCL  
| 7. LOW ACCL  
| 8. HIGH LEVEL  
| 9. LOW LEVEL  
| 10. SEPARATION  
| 11. LEVEL  
| 00 - 0F | 0 - 15  
| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
| 12. -  
| -  
| -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 9. COMPRESSOR  
| 1. SUSTAIN  
| 2. ATTACK  
| 3. PAN  
| 4. POST GAIN  
| 5. LOW GAIN  
| 6. HIGH GAIN  
| 00 - 7F | 0 - 127  
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| 00 - 7F | 0 - 127  
| 00 - 7F | L64 - R63  
| 00 - 03 | 0, +6, +12, +18 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
1 1 3  
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Ch a p te r 1 1 Ap p e n d ice s  
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|# 7. LEVEL  
| 8. -  
| 9. -  
| 10. -  
| 11. -  
| 12. -  
| 00 - 7F | 0 - 127  
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| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 10. LIMITER  
| 1. THRESHOLD  
| 2. RELEASE  
| 3. RATIO  
| 4. PAN  
| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
| 00 - 03 | 1.5:1, 2:1, 4:1, 100:1  
| 00 - 7F | L64 - R63  
| 00 - 03 | 0, +6, +12, +18 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 7F | 0 - 127  
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| 5. POST GAIN  
| 6. LOW GAIN  
| 7. HIGH GAIN  
|# 8. LEVEL  
| 9. -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 11. HEXA-CHORUS  
| 1. PRE DELAY  
|# 2. RATE  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
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| 3. DEPTH  
| 4. PRE DLY DEV  
| 5. DEPTH DEV  
| 6. PAN DEV  
| 7. BALANCE  
| 8. LEVEL  
| 9. -  
| 00 - 14 | 0 - 20  
| 00 - 28 | -20 - 20  
| 00 - 14 | 0 - 20  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 12. TREMOLO-CHO  
| 1. PRE DELAY  
| 2. CHORUS RATE  
| 3. CHORUS DEPTH  
|# 4. TREM RATE  
| 5. TREM SEP  
| 6. TREM PHASE  
| 7. BALANCE  
| 8. LEVEL  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
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| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
| 00 - 5A | 0 - 180  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
| 9. -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 13. SPACE-D  
| 1. PRE DELAY  
|# 2. RATE  
| 3. DEPTH  
| 4. PHASE  
| 5. LOW GAIN  
| 6. HIGH GAIN  
| 7. BALANCE  
| 8. LEVEL  
| 9. -  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
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| 00 - 5A | 0 - 180  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 14. STEREO-CHO  
| 1. FILTER TYPE  
| 2. CUTOFF FREQ  
|
| 3. PRE DELAY  
|# 4. RATE  
| 5. DEPTH  
| 6. PHASE  
| 7. -  
| 8. LOW GAIN  
| 9. HIGH GAIN  
| 10. BALANCE  
| 11. LEVEL  
| 12. -  
| 00 - 02 | OFF, LPF, HPF  
| 00 - 10 | 200,250,315,400,500,630,800,1000,1250,1600,  
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| 2000,2500,3150,4000,5000,6300,8000 [Hz]  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
| 00 - 5A | 0 - 180  
| -  
| -  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
| -  
| -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 15. STEREO-FL  
| 1. FILTER TYPE  
| 2. CUTOFF FREQ  
|
| 3. PRE DELAY  
|# 4. RATE  
| 5. DEPTH  
| 6. PHASE  
| 7. FEEDBACK  
| 8. LOW GAIN  
| 9. HIGH GAIN  
| 10. BALANCE  
| 11. LEVEL  
| 12. -  
| 00 - 02 | OFF, LPF, HPF  
| 00 - 10 | 200,250,315,400,500,630,800,1000,1250,1600,  
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| 2000,2500,3150,4000,5000,6300,8000 [Hz]  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
| 00 - 5A | 0 - 180  
| 00 - 62 | -98 - 98 [%]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
| -  
| -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 16. STEP-FL  
| 1. PRE DELAY  
| 2. RATE  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
| 00 - 62 | -98 - 98 [%]  
| 00 - 73 | 0.05 - 10.0 [Hz]  
| 00 - 5A | 0 - 180  
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| 3. DEPTH  
| 4. FEEDBACK  
|# 5. STEP RATE  
| 6. PHASE  
| 7. LOW GAIN  
| 8. HIGH GAIN  
| 9. BALANCE  
| 10. LEVEL  
| 11. -  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
| -  
| -  
| -  
| -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 17. STEREO-DELAY  
| 1. FB MODE  
| 2. DELAY LEFT  
| 3. DELAY RIGHT  
| 4. PHASE LEFT  
| 5. PHASE RIGHT  
|# 6. FEEDBACK  
| 7. HF DAMP  
|
| 00 - 01 | Normal, Cross  
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| 00 - 7E | 0.0 - 500 [msec]  
| 00 - 7E | 0.0 - 500 [msec]  
| 00 - 01 | Normal, Invert  
| 00 - 01 | Normal, Invert  
| 00 - 62 | -98 - 98 [%]  
| 00 - 11 | 200,250,315,400,500,630,800,1000,1250,1600,  
|
| 2000,2500,3150,4000,5000,6300,8000[Hz], Bypass|  
| 8. LOW GAIN  
| 9. HIGH GAIN  
| 10. BALANCE  
| 11. LEVEL  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
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| 12. -  
| -  
| -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 18. MOD-DELAY  
| 1. FB MODE  
| 00 - 01 | Normal, Cross  
|
1 1 4  
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Ch a p te r 1 1 Ap p e n d ice s  
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| 2. DELAY LEFT  
| 3. DELAY RIGHT  
| 4. FEEDBACK  
| 5. HF DAMP  
|
| 00 - 7E | 0.0 - 500 [msec]  
| 00 - 7E | 0.0 - 500 [msec]  
| 00 - 62 | -98 - 98 [%]  
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| 00 - 11 | 200,250,315,400,500,630,800,1000,1250,1600,  
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| 2000,2500,3150,4000,5000,6300,8000[Hz], Bypass|  
|# 6. RATE  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
| 00 - 5A | 0 - 180  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
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| 7. DEPTH  
| 8. PHASE  
| 9. LOW GAIN  
| 10. HIGH GAIN  
| 11. BALANCE  
| 12. LEVEL  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 19. 3-TAP-DELAY  
| 1. DELAY LEFT  
| 2. DELAY RIGHT  
| 3. DELAY CENTER  
|# 4. FEEDBACK  
| 5. HF DAMP  
|
| 6. LEFT LEVEL  
| 7. RIGHT LEVEL  
| 8. CENTER LEVEL  
| 9. LOW GAIN  
| 10. HIGH GAIN  
| 11. BALANCE  
| 12. LEVEL  
| 00 - 73 | 200 - 1000 [msec]  
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| 00 - 73 | 200 - 1000 [msec]  
| 00 - 73 | 200 - 1000 [msec]  
| 00 - 62 | -98 - +98 [%]  
| 00 - 11 | 200,250,315,400,500,630,800,1000,1250,1600,  
|
| 2000,2500,3150,4000,5000,6300,8000[Hz], Bypass|  
| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
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|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 20. 4-TAP-DELAY  
| 1. DELAY1  
| 2. DELAY2  
| 3. DELAY3  
| 4. DELAY4  
| 5. LEVEL1  
| 6. LEVEL2  
| 7. LEVEL3  
| 8. LEVEL4  
|# 9. FEEDBACK  
| 10. HF DAMP  
|
| 00 - 73 | 200 - 1000 [msec]  
| 00 - 73 | 200 - 1000 [msec]  
| 00 - 73 | 200 - 1000 [msec]  
| 00 - 73 | 200 - 1000 [msec]  
| 00 - 7F | 0 - 127  
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| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
| 00 - 62 | -98 - 98 [%]  
| 00 - 11 | 200,250,315,400,500,630,800,1000,1250,1600,  
|
| 2000,2500,3150,4000,5000,6300,8000[Hz], Bypass|  
| 11. BALANCE  
| 12. LEVEL  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
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|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 21. TIMECTRL-DLY  
|# 1. DELAY  
| 2. FEEDBACK  
| 3. ACCELERATION  
| 4. HF DAMP  
|
| 00 - 78 | 200 - 1000 [msec]  
| 00 - 62 | -98 - 98 [%]  
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| 00 - 0F | 0 - 15  
| 00 - 11 | 200,250,315,400,500,630,800,1000,1250,1600,  
|
| 2000,2500,3150,4000,5000,6300,8000[Hz], Bypass|  
| 5. PAN  
| 00 - 7F | L64 - R63  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
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| 6. LOW GAIN  
| 7. HIGH GAIN  
| 8. BALANCE  
| 9. LEVEL  
| 10. -  
| -  
| -  
| -  
| -  
| -  
| -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 22. 2VOICE-P.SFT  
| 1. MODE  
| 00 - 04 | 1 - 5  
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|# 2. COARSE A  
| 3. COARSE B  
| 4. FINE A  
| 00 - 24 | -24 - +12  
| 00 - 24 | -24 - +12  
| 00 - 64 | -100 - +100  
| 00 - 64 | -100 - +100  
| 00 - 7E | 0.0 - 500 [msec]  
| 00 - 7E | 0.0 - 500 [msec]  
| 00 - 7F | L64 - R63  
| 5. FINE B  
| 6. PRE DELAY A  
| 7. PRE DELAY B  
| 8. PAN A  
| 9. PAN B  
| 00 - 7F | L64 - R63  
| 10. LVL BALANCE  
| 11. BALANCE  
| 12. LEVEL  
| 00 - 64 | A100:0B - A0:100B  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 23. FB-P.SFT  
| 1. MODE  
|# 2. COARSE  
| 3. FINE  
| 4. PRE DELAY  
| 5. FEEDBACK  
| 6. PAN  
| 00 - 04 | 1 - 5  
| 00 - 24 | -24 - +12  
| 00 - 64 | -100 - +100  
| 00 - 7E | 0.0 - 500 [msec]  
| 00 - 62 | -98 - +98 [%]  
| 00 - 7F | L64 - R63  
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| 7. LOW GAIN  
| 8. HIGH GAIN  
| 9. BALANCE  
| 10. LEVEL  
| 11. -  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
| -  
| -  
| -  
| -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 24. REVERB  
| 1. TYPE  
| 2. PRE DELAY  
|# 3. TIME  
| 4. HF DAMP  
|
| 00 - 05 | Room1, Room2, Stage1, Stage2, Hall1, Hall2  
| 00 - 7D | 0.0 - 100 [msec]  
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| 00 - 7F | 0 - 127  
| 00 - 11 | 200,250,315,400,500,630,800,1000,1250,1600,  
|
| 2000,2500,3150,4000,5000,6300,8000[Hz], Bypass|  
| 5. LOW GAIN  
| 6. HIGH GAIN  
| 7. BALANCE  
| 8. LEVEL  
| 9. -  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
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| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 25. GATE-REVERB  
| 1. TYPE  
| 2. PRE DELAY  
| 3. GATE TIME  
| 4. LOW GAIN  
| 5. HIGH GAIN  
|# 6. BALANCE  
| 7. LEVEL  
| 8. -  
| 00 - 03 | Normal, Reverse, Sweep1, Sweep2  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 63 | 5 - 500 [msec]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 1E | -15 - +15 [dB]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
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| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 9. -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 26. OD->CHO  
|# 1. OD DRIVE  
| 2. OD PAN  
| 00 - 7F | 0 - 127  
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| 00 - 7F | L64 - R63  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
| 3. CHO PRE DLY  
| 4. CHO RATE  
| 5. CHO DEPTH  
| 6. -  
| -  
| -  
| 7. CHO BALANCE  
| 00 - 64 | D100:0E - D0:100E  
1 1 5  
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Ch a p te r 1 1 Ap p e n d ice s  
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| 8. LEVEL  
| 9. -  
| 00 - 7F | 0 - 127  
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| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 27. OD->FL  
|# 1. OD DRIVE  
| 2. OD PAN  
| 3. FL PRE DLY  
| 4. FL RATE  
| 5. FL DEPTH  
| 6. FL FEEDBACK  
| 7. FL BALANCE  
| 8. LEVEL  
| 9. -  
| 00 - 7F | 0 - 127  
| 00 - 7F | L64 - R63  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
| 00 - 62 | -98 - 98 [%]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
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| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 28. OD->DLY  
|# 1. OD DRIVE  
| 2. OD PAN  
| 3. DLY TIME  
| 4. DLY FEEDBACK  
| 5. DLY HF DAMP  
|
| 00 - 7F | 0 - 127  
| 00 - 7F | L64 - R63  
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| 00 - 7E | 0.0 - 500 [msec]  
| 00 - 62 | -98 - 98 [%]  
| 00 - 11 | 200,250,315,400,500,630,800,1000,1250,1600,  
|
| 2000,2500,3150,4000,5000,6300,8000[Hz], Bypass|  
| 6. DLY BALANCE  
| 7. LEVEL  
| 8. -  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
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| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 9. -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 29. DS->CHO  
|# 1. DS DRIVE  
| 2. DS PAN  
| 3. CHO PRE DLY  
| 4. CHO RATE  
| 5. CHO DEPTH  
| 6. -  
| 00 - 7F | 0 - 127  
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| 00 - 7F | L64 - R63  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
| -  
| -  
| 7. CHO BALANCE  
| 8. LEVEL  
| 9. -  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 30. DS->FL  
|# 1. DS DRIVE  
| 2. DS PAN  
| 3. FL PRE DLY  
| 4. FL RATE  
| 5. FL DEPTH  
| 6. FL FEEDBACK  
| 7. FL BALANCE  
| 8. LEVEL  
| 9. -  
| 00 - 7F | 0 - 127  
| 00 - 7F | L64 - R63  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7E | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
| 00 - 62 | -98 - +98 [%]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
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| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 31. DS->DLY  
|# 1. DS DRIVE  
| 2. DS PAN  
| 3. DLY TIME  
| 4. DLY FEEDBACK  
| 5. DLY HF DAMP  
|
| 00 - 7F | 0 - 127  
| 00 - 7F | L64 - R63  
|
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| 00 - 7E | 0.0 - 500 [msec]  
| 00 - 62 | -98 - +98 [%]  
| 00 - 11 | 200,250,315,400,500,630,800,1000,1250,1600,  
|
| 2000,2500,3150,4000,5000,6300,8000[Hz], Bypass|  
| 6. DLY BALANCE  
| 7. LEVEL  
| 8. -  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
|
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| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 9. -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 32. EH->CHO  
| 1. EH SENS  
| 2. EH MIX  
| 3. CHO PRE DLY  
|# 4. CHO RATE  
| 5. CHO DEPTH  
| 6. -  
| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
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| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
| -  
| -  
| 7. CHO BALANCE  
| 8. LEVEL  
| 9. -  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 33. EH->FL  
| 1. EH SENS  
| 2. EH MIX  
| 3. FL PRE DLY  
|# 4. FL RATE  
| 5. FL DEPTH  
| 6. FL FEEDBACK  
| 7. FL BALANCE  
| 8. LEVEL  
| 9. -  
| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
| 00 - 62 | -98 - +98 [%]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
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| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 34. EH->DLY  
| 1. EH SENS  
| 2. EH MIX  
| 3. DLY TIME  
|# 4. DLY FEEDBACK  
| 5. DLY HF DAMP  
|
| 00 - 7F | 0 - 127  
| 00 - 7F | 0 - 127  
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| 00 - 7E | 0.0 - 500 [msec]  
| 00 - 62 | -98 - +98 [%]  
| 00 - 11 | 200,250,315,400,500,630,800,1000,1250,1600,  
|
| 2000,2500,3150,4000,5000,6300,8000[Hz], Bypass|  
| 6. -  
| -  
| -  
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| 7. DLY BALANCE  
| 8. LEVEL  
| 9. -  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| -  
| 10. -  
| 11. -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 35. CHO->DLY  
|
| 1. CHO PRE DLY  
|# 2. CHO RATE  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
|
|
1 1 6  
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Ch a p te r 1 1 Ap p e n d ice s  
|
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| 3. CHO DEPTH  
| 4. -  
| 5. CHO BALANCE  
| 6. DLY TIME  
| 7. DLY FEEDBACK  
| 8. DLY HF DAMP  
|
| 00 - 7F | 0 - 127  
| - | -  
|
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| 00 - 64 | D100:0E - D0:100E  
| 00 - 7E | 0.0 - 500 [msec]  
| 00 - 62 | -98 - +98 [%]  
| 00 - 11 | 200,250,315,400,500,630,800,1000,1250,1600,  
|
|
| 2000,2500,3150,4000,5000,6300,8000[Hz], Bypass|  
| 9. DLY BALANCE  
| 10. LEVEL  
| 11. -  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
|
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| -  
| -  
| -  
| -  
| 12. -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 36. FL->DLY  
| 1. FL PRE DLY  
|# 2. FL RATE  
| 3. FL DEPTH  
| 4. FL FEEDBACK  
| 5. FL BALANCE  
| 6. DLY TIME  
| 7. DLY FEEDBACK  
| 8. DLY HF DAMP  
|
| 9. DLY BALANCE  
| 10. LEVEL  
| 11. -  
| 12. -  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
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| 00 - 62 | -98 - +98 [%]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7E | 0.0 - 500 [msec]  
| 00 - 62 | -98 - +98 [%]  
| 00 - 11 | 200,250,315,400,500,630,800,1000,1250,1600,  
|
| 2000,2500,3150,4000,5000,6300,8000[Hz], Bypass|  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
|
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| -  
| -  
| -  
| -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 37. CHO->FL  
| 1. CHO PRE DLY  
| 2. CHO RATE  
| 3. CHO DEPTH  
| 4. CHO BALANCE  
| 5. FL PRE DLY  
|# 6. FL RATE  
| 7. FL DEPTH  
| 8. FL FEEDBACK  
| 9. FL BALANCE  
| 10. LEVEL  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
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| 00 - 62 | -98 - +98 [%]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
| 11. -  
| 12. -  
| -  
| -  
| -  
| -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 38. CHO/DLY  
| 1. CHO PRE DLY  
|# 2. CHO RATE  
| 3. CHO DEPTH  
| 4. -  
| 5. CHO BALANCE  
| 6. DLY TIME  
| 7. DLY FEEDBACK  
| 8. DLY HF DAMP  
|
| 9. DLY BALANCE  
| 10. LEVEL  
| 11. -  
| 12. -  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
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| 00 - 64 | D100:0E - D0:100E  
| 00 - 7E | 0.0 - 500 [msec]  
| 00 - 62 | -98 - +98 [%]  
| 00 - 11 | 200,250,315,400,500,630,800,1000,1250,1600,  
|
| 2000,2500,3150,4000,5000,6300,8000[Hz], Bypass|  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
|
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| -  
| -  
| -  
| -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 39. FL/DLY  
| 1. FL PRE DLY  
|# 2. FL RATE  
| 3. FL DEPTH  
| 4. FL FEEDBACK  
| 5. FL BALANCE  
| 6. DLY TIME  
| 7. DLY FEEDBACK  
| 8. DLY HF DAMP  
|
| 9. DLY BALANCE  
| 10. LEVEL  
| 11. -  
| 12. -  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
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| 00 - 62 | -98 - +98 [%]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7E | 0.0 - 500 [msec]  
| 00 - 62 | -98 - +98 [%]  
| 00 - 11 | 200,250,315,400,500,630,800,1000,1250,1600,  
|
| 2000,2500,3150,4000,5000,6300,8000[Hz], Bypass|  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
|
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| -  
| -  
| -  
| -  
|——————————————————————————+————————————————————————+—————————+———————————————————————————————————————————————|  
| 40. CHO/FL  
| 1. CHO PRE DLY  
| 2. CHO RATE  
| 3. CHO DEPTH  
| 4. FL BALANCE  
| 5. FL PRE DLY  
|# 6. FL RATE  
| 7. FL DEPTH  
| 8. FL FEEDBACK  
| 9. FL BALANCE  
| 10. LEVEL  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7D | 0.0 - 100 [msec]  
| 00 - 7D | 0.05 - 10.0 [Hz]  
| 00 - 7F | 0 - 127  
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| 00 - 62 | -98 - +98 [%]  
| 00 - 64 | D100:0E - D0:100E  
| 00 - 7F | 0 - 127  
| 11. -  
| 12. -  
| -  
| -  
| -  
| -  
+—————————————————————————————————————————————————————————————————————————————————————————————————————————————+  
1 1 7  
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Ch a p te r 1 1 Ap p e n d ice s  
*
4)Arpeggio pattern number corresponds to each Pattern name as follows.  
A-1 Decimal VS Hexadecimal  
+——————————————————+  
|No.| Pattern Name |  
|———+——————————————|  
With  
a
MIDI System, the data value, the address, or size in an exclusive message is  
| 1| Arpeggio 1  
| 2| Arpeggio 2  
| 3| Arpeggio 3  
| 4| Arpeggio 4  
| 5| Arpeggio 5  
| 6| Arpeggio 6  
| 7| Arpeggio 7  
| 8| Arpeggio 8  
| 9| Arpeggio 9  
| 10| Arpeggio10  
| 11| Riff 1  
| 12| Riff 2  
| 13| Riff 3  
| 14| Riff 4  
| 15| Riff 5  
| 16| Riff 6  
| 17| Riff 7  
| 18| Riff 8  
| 19| Riff 9  
| 20| Riff 10  
| 21| Riff 11  
| 22| Riff 12  
| 23| Riff 13  
| 24| Riff 14  
| 25| Waltz  
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expressed in 7-bit hexadesimal values.The table below shows decimal value and thier  
hexadecimal counterparts.  
+———————+——————++———————+——————++———————+——————++———————+——————+  
|Decimal| Hex ||Decimal| Hex ||Decimal| Hex ||Decimal| Hex |  
+———————+——————++———————+——————++———————+——————++———————+——————+  
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0 | 00H ||  
1 | 01H ||  
2 | 02H ||  
3 | 03H ||  
4 | 04H ||  
5 | 05H ||  
6 | 06H ||  
7 | 07H ||  
8 | 08H ||  
9 | 09H ||  
10 | 0AH ||  
11 | 0BH ||  
12 | 0CH ||  
13 | 0DH ||  
14 | 0EH ||  
15 | 0FH ||  
16 | 10H ||  
17 | 11H ||  
18 | 12H ||  
19 | 13H ||  
20 | 14H ||  
21 | 15H ||  
22 | 16H ||  
23 | 17H ||  
24 | 18H ||  
25 | 19H ||  
26 | 1AH ||  
27 | 1BH ||  
28 | 1CH ||  
29 | 1DH ||  
30 | 1EH ||  
31 | 1FH ||  
32 | 20H ||  
33 | 21H ||  
34 | 22H ||  
35 | 23H ||  
36 | 24H ||  
37 | 25H ||  
38 | 26H ||  
39 | 27H ||  
40 | 28H ||  
41 | 29H ||  
42 | 2AH ||  
43 | 2BH ||  
44 | 2CH ||  
45 | 2DH ||  
46 | 2EH ||  
47 | 2FH ||  
48 | 30H ||  
49 | 31H ||  
50 | 32H ||  
51 | 33H ||  
52 | 34H ||  
53 | 35H ||  
54 | 36H ||  
55 | 37H ||  
56 | 38H ||  
57 | 39H ||  
58 | 3AH ||  
59 | 3BH ||  
60 | 3CH ||  
61 | 3DH ||  
62 | 3EH ||  
63 | 3FH ||  
64 | 40H ||  
65 | 41H ||  
66 | 42H ||  
67 | 43H ||  
96 | 60H |  
97 | 61H |  
98 | 62H |  
99 | 63H |  
68 | 44H || 100 | 64H |  
69 | 45H || 101 | 65H |  
70 | 46H || 102 | 66H |  
71 | 47H || 103 | 67H |  
72 | 48H || 104 | 68H |  
73 | 49H || 105 | 69H |  
74 | 4AH || 106 | 6AH |  
75 | 4BH || 107 | 6BH |  
76 | 4CH || 108 | 6CH |  
77 | 4DH || 109 | 6DH |  
78 | 4EH || 110 | 6EH |  
79 | 4FH || 111 | 6FH |  
80 | 50H || 112 | 70H |  
81 | 51H || 113 | 71H |  
82 | 52H || 114 | 72H |  
83 | 53H || 115 | 73H |  
84 | 54H || 116 | 74H |  
85 | 55H || 117 | 75H |  
86 | 56H || 118 | 76H |  
87 | 57H || 119 | 77H |  
88 | 58H || 120 | 78H |  
89 | 59H || 121 | 79H |  
90 | 5AH || 122 | 7AH |  
91 | 5BH || 123 | 7BH |  
92 | 5CH || 124 | 7CH |  
93 | 5DH || 125 | 7DH |  
94 | 5EH || 126 | 7EH |  
95 | 5FH || 127 | 7FH |  
| 26| Tango  
| 27| Orient 1  
| 28| Orient 2  
| 29| Orient 3  
| 30| Orient 4  
| 31| SHAMISEN  
| 32| Techno 1  
| 33| Techno 2  
| 34| Techno 3  
| 35| Techno 4  
| 36| Drum 1  
| 37| Drum 2  
| 38| Drum 3  
| 39| Bass 1  
| 40| Bass 2  
| 41| Bass 3  
| 42| Bossa 1  
| 43| Bossa 2  
| 44| Bossa 3  
| 45| Pop 1  
+———————+——————++———————+——————++———————+——————++———————+——————+  
*
*
When expressing a MIDI channel number or a program change number, please notice  
that the values are less by one .For example, MIDI channel is expressed as 0 through 15  
instead of 1 through 16.  
| 46| Pop 2  
| 47| Pop 3  
| 48| Pop 4  
The range of 7 bit can express 128 steps from 0 to 127. To express broader range, use  
several data bytes.  
| 49| Pop 5  
| 50| Finale  
+——————————————————+  
/ Example using RQ1/  
To extract all the data of patch A12, send the following message to the GR-33.  
F0 41 10 00 30 11 01 01 00 00 00 00 01 00 7D F7  
/ Example using DT1/  
If you want to set as the following the chorus parameter of temporary patch, create data as  
the following and send it to your GR-33.  
Chorus setting:  
CHO SEND LEVEL :  
CHORUS RATE :  
127  
2
CHORUS DEPTH :  
CHORUS PRE-DELAY :  
35  
0
CHORUS FEEDBACK : 49  
Transmitte data:  
F0 41 10 00 30 12 02 00 00 65 7F 02 23 00 31 44 F7  
1 1 8  
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Ch a p te r 1 1 Ap p e n d ice s  
MIDI Im p le m e n ta tio n Ch a rt  
GUITAR SYNTHESIZER  
Date : Jul. 21, 2000  
Version : 1.01  
Model GR-33  
MIDI Implementation Chart  
Transmitted  
Recognized  
Remarks  
Function...  
Basic  
Channel  
Default  
Changed  
1–16  
1–16  
1–16  
1–16  
Default  
Messages  
Altered  
Mode 3, 4 (M=6)  
X
* 1  
Mode 3, 4 (M=6)  
X
Mode  
**************  
Note  
Number :  
0–127  
**************  
0–127  
True Voice  
Note ON  
Note OFF  
O 9n V=1–127  
O 9n V=0  
O
X
Velocity  
After  
Touch  
Key's  
Ch's  
X
X
X
X
Pitch Bend  
O
O
0, 32  
O (MSB only)  
* 2  
O
O
O
O
O
O
O
O
O
X
Bank Select  
1
O
O
X
* 2  
* 2  
Modulation  
4
Foot Type  
6, 38  
Data Entry  
7
O
O
O
O
O
O
O
O
O
O
O
O
X
* 2  
* 2  
* 2  
* 2  
* 2  
* 3  
* 2  
* 2  
* 2  
* 2  
* 2  
* 2  
* 2  
* 2  
Volume  
10  
Panpot  
17  
General Purpose 2 (Harmony Key)  
General Purpose 3 (Envelope1/2)  
General Purpose 4 (WAH Pedal)  
Hold 1  
18  
Control  
Change  
19  
64  
80  
X
General Purpose 5 (Tap Tenpo Teach)  
General Purpose 6 (CTRL Pedal)  
General Purpose 7 (HOLD Pedal)  
General Purpose 8 (Arpeggio Hold)  
EFFECT 1 (Reverb)  
EFFECT 3 (Chorus)  
RPN LSB, MSB (Pitch Bend Sensitivity only)  
Assinable (EXP Pedal)  
81  
O
O
O
O
O
O
O
82  
83  
91  
93  
100, 101  
1–31, 64–95  
O
* 2  
Prog  
O
O
: True #  
0–127  
Change  
Program Number 1–128  
System Exclusive  
: Song Pos  
O
O
* 4  
X
X
X
X
X
X
System  
: Song Sel  
: Tune  
Common  
System  
Real Time  
: Clock  
: Command  
O
O
X
X
: All sound off  
X
X
X
X
O
X
X
:
Reset all controllers  
X
: Local ON/ OFF  
: All Notes OFF  
: Active Sense  
: System Reset  
X
* 2  
O (123–127)  
Aux  
O
X
Message  
* 1 Can be memorized after powering off.  
* 2 Can be received only through the Basic channel.  
* 3 Can be received only in the POLY MODE reception.  
* 4 Can be received when Bulk Load is standby in System mode.  
Notes  
Mode 1 : OMNI ON, POLY  
Mode 2 : OMNI ON, MONO  
O : Yes  
X : No  
Mode 3 : OMNI OFF, POLY Mode 4 : OMNI OFF, MONO  
1 1 9  
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Ch a p te r 1 1 Ap p e n d ice s  
Sp e cifica tio n s  
GR-3 3 : GUITAR SYN THESIZER  
So u n d g e n e ra to r  
Po w e r Su p p ly  
1 Part (Mono mode M=6/ Poly mode switchable)  
AC14V (AC Adaptor)  
Ma x im u m Po ly p h o n y  
Cu rre n t Dra w  
48 voices  
800 mA  
To n e s  
Dim e n sio n s  
384  
435 (W) x 280 (D) x 95 (H) mm  
17-1/ 8 (W) x 11 (D) x 3-3/ 4 (H) inches  
Pa tch e s  
W e ig h t  
User:  
128  
128  
Preset:  
2.5 kg  
5 lbs 9 oz (excluding the AC Adaptor)  
Disp la y  
Acce sso rie s  
16 segments 6 characters backlit LCD  
7 segments 3 characters LED  
Owner's Manual  
AC Adaptor BRC series  
GK Connecting Cable (C-13A, 5 m)  
Effe cts  
MULTI-FX (40 types)  
Chorus  
O p tio n s  
Reverb  
Divided Pickup: GK-2A  
Unit Selector: US-20  
Co n n e cto rs/ Ja ck s  
GK Connecting Cable (C-13B, 10 m)  
Foot Switch: FS-5U (BOSS) + PCS-31  
GK IN  
BANK SHIFT  
GUITAR OUT  
GUITAR RETURN L  
GUITAR RETURN R (MONO)  
MIX OUT L (PHONES)  
MIX OUT R (MONO)  
MIDI IN  
In the interest of product improvement, the specifications  
and/ or appearance of this unit are subject to change without  
prior notice.  
MIDI OUT  
AC IN  
1 2 0  
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In d e x  
A
B
C
D
E
F
S
G
H
L
M
1 2 1  
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To n e List  
No.  
Name  
No.  
Name  
No.  
Name  
No.  
Name  
96  
97  
Mandolin  
Trem Mandlin  
<PIANO>  
<ETHNIC>  
<WIND>  
143 Oboe  
1
2
3
4
5
6
GR Piano  
49  
50  
51  
52  
53  
54  
55  
Kalimba  
Cool Piano  
Dark Piano  
Old Upright  
Piano&String  
Piano&Choir  
Steel Drum  
Asian Gong  
Jublag  
Kajar  
Angklung  
Bendir  
144 Clarinet  
145 Flt&Clarinet  
146 Shanai  
147 Mizmar  
148 Ocarina  
149 Tin Whistle  
150 Blow Pipe  
151 Sicu Pipe  
152 Zampona  
153 Shakuhachi  
<PLUCKED>  
98  
99  
100 Shamisen  
101 Shamisen Ens  
102 Harp  
Koto  
Kayakeum  
<E.PIANO>  
103 Harp Trem  
<
PERCUSSION SOLO  
>
7
SA Rhodes  
8
9
StageRhd Sft  
StageRhd Hrd  
StageRhd Vsw  
PopE.Pno Sft  
PopE.Pno Hrd  
PopE.Pno Vsw  
BritePop EP  
Detuned EP  
E.P.&Strings  
E.P.&SynVox  
56 Timpani  
<AC.BASS>  
104 Ac.Upr.Bass  
105 Upright Bass  
106 Guitarron Bs  
107 FingeredBass  
108 Funky Bs Vsw  
109 Slap Bass  
110 Mute/Pick Bs  
111 Muted Bass  
112 Picked Bass  
113 FretlessBass  
114 Fat Fretless  
115 Beat Bass  
<AC.GUITAR>  
10  
11  
12  
13  
14  
15  
16  
17  
57  
58  
59  
60  
61  
62  
63  
64  
65  
66  
67  
68  
69  
70  
71  
Nylon Gtr mp  
<SAX>  
Nylon Gtr mf  
NylonGtr Vsw  
Super Nylon  
Nylon & Str  
Nylon & Chr  
Acoustic6 mp  
Acoustic6 mf  
Ac.Harmonix  
Acoustic6Vsw  
Steel Away  
AcGtr & Str  
AcGtr & Chr  
Acoustic-12  
18str Gtr  
154 Soprano Sax  
155 Sop Sax Ens.  
156 AltoSaxSoft  
157 AltoSaxHard  
158 Breathy Alto  
159 Alto Sax Vsw  
160 AltoLead Sax  
161 Blow Sax  
162 Breathy Tnr  
163 TenorSax Hrd  
164 TenorSax Vsw  
165 T.Sax Sect  
166 Baritone Sax  
167 Bari Sax Ens  
168 Sax Sect x4  
<ORGAN>  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
E.Org w/Pdl  
Bee3 slw/fst  
Bee3 Organ  
Mad Organ  
Rock Organ 1  
Rock Organ 2  
R-Organ Full  
R&R Org&Gtr  
Jazz Organ 1  
Jazz Organ 2  
60's Organ  
CathedralOrg  
Pipe Organ 1  
Pipe Organ 2  
P.Org&Choir  
Shine On...  
<SYN.BASS>  
116 SH-101 Bs 1  
117 SH-101 Bs 2  
118 Bassic 101  
119 Oct Bass 101  
120 ResoBass 101  
121 SH101 Zap Bs  
122 TB-303 Bass  
123 TB-303 Bs x2  
124 TB Solid Bs  
125 FunkySynBass  
126 SinewaveBass  
127 JP-4 Bass  
128 FM SynthBass  
129 Pedal Bass 1  
130 Pedal Bass 2  
131 Sys 700 Bs 1  
132 Sys 700 Bs 2  
133 ResoSynBass  
134 TB-303 RezBs  
135 Saw Yer Bass  
<E.GUITAR>  
72  
73  
74  
75  
76  
77  
78  
79  
80  
81  
Pedal Steel  
BPF Guitar  
Slow Gtr  
Clean Tele1  
Clean Tele2  
Dual Guitars  
Clean Strat1  
Clean Strat2  
Muted Gt.  
<HARMONICA>  
169 Harmonica 1  
170 Harmonica 2  
<ACCORDION>  
171 Accord Fr.  
172 Squeeze Box  
<BRASS>  
173 Trumpet  
Sweep Organ  
Scat Guitar  
174 Trumpet Ens.  
175 Attack Trump  
176 MutedTrumpet  
177 Lo-Fi RoomTp  
178 Trombone  
179 Tbone Sect.  
180 Tbones&Saxes  
181 Flugel Atk  
182 Flugel Horn  
183 Flugel Ens.  
184 Solo F.Horn  
185 F.Horn Ens.  
186 GR Horns  
187 Octave Brass  
188 R&R Horn Ens  
189 BrassSect GR  
190 St.BrassSect  
191 BrassSect x3  
<BELL>  
<DIST.GUITAR>  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
Organ Bell  
82  
83  
84  
85  
86  
87  
88  
Dist Solo Gt  
Lead Gtr +FB  
Bowed Guitar  
TrPan D.Gtr  
Heavy Duty  
Dist Gtr Chd  
Gtr Feedback  
NewAge Bells  
Fantasia GR  
Digiwave  
Frog wave  
JUNO AnaBell  
Bell Pad  
<FLUTE>  
136 Attack Flute  
137 GR Flute  
138 India Flute  
139 MellowFlutes  
140 Sing Flute  
141 Scat Flute  
142 Breathy  
Bell Vox  
<FRETTED>  
SwellBellPad  
Glockenspiel  
Vibraphone  
89  
90  
91  
92  
93  
94  
95  
Drone Split  
Tambura  
Sitar  
<MALLET>  
E.Sitar  
46  
47  
48  
Xylophone  
Marimba  
Balaphone  
Bouzouki  
Bouzouki Ens  
Banjo  
1 2 2  
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To n e List  
No.  
Name  
No.  
Name  
No.  
Name  
No.  
Name  
192 Horn Sect  
193 Big Brass  
194 BrassSect x4  
195 BrassFalloff  
290 VowVowVox  
291 London Choir  
292 GregorianChr  
293 Slow Choir  
294 Hybrid Chr  
295 Breathy Vox  
296 Syn Vox  
297 Voice Oohs  
298 SweepVox Pad  
299 Sweep SynVox  
300 JX-8P Vox 1  
301 JX-8P Vox 2  
302 Machine Vox  
341 SawsSweep1  
342 Sweep Pad  
343 LFOSweepSaw  
344 SawsSweep2  
<HARD LEAD>  
241 Digi Lead 1  
242 Digi Lead 2  
243 RezBrassLead  
244 DigiwaveLead  
245 WAVE Table  
246 Sync Sweep  
<SYN.BRASS>  
196 Mellow Horn  
197 OBXP Brass  
198 MG Brass  
199 Saws Brass  
200 Brassy Saw  
201 Synth Brass1  
202 Synth Brass2  
203 Solo SynBrs  
<PALSATING>  
345 JUNO Polaris  
346 Filter Dance  
347 Flying GR  
348 Strobe Mode  
349 LFO VOX  
350 Slicer  
<SYNTH>  
247 JUNO Clavi  
248 JUNOClaviRez  
249 JUNOFunkClav  
250 Simple Synth  
251 JP Pluck 1  
252 JP Pluck 2  
253 Lo-Fi Keys  
254 Nasty Keys 1  
255 Nasty Keys 2  
256 Pulse Key  
257 JP PulseKey1  
258 JP PulseKey2  
259 Air Keys  
260 Digital Gtr  
261 Analog Gtr  
262 WireString  
263 VectorGuitar  
264 Metro Pad  
265 "VH" Synth  
266 MG Det.Saw  
267 Fat JP-6  
351 IndustrialLp  
<SYNTH FX>  
<STRINGS>  
<SOFT LEAD>  
204 OB Lead 1  
205 OB Lead 2  
206 Sqr Lead 1  
207 P5 Pipe  
208 JP-8 Square  
209 Sqr Lead 2  
210 Synth Square  
211 JP Det. Sqr  
212 70's Lead  
213 Cold Lead  
214 Hollow Lead  
215 FM Lead  
216 700 Saw Ld  
217 KG800 Ld  
218 2Pole SawLd  
219 GR300 Saw1  
220 GR300 Saw2  
221 JP-4 Lead  
222 Puls Reso Ld  
223 Alpha Lead  
224 MG Saw 1  
225 MG Saw 2  
226 MG Saw 3  
227 SH-5 Saw  
228 SH-101 Saw  
229 D-50 Saw 1  
230 D-50 Saw 2  
231 OB Saw  
232 Synth Pulse1  
233 JP-8 Pulse 1  
234 JP-8 Pulse 2  
235 JP-8 Pulse 3  
236 Pulse Lead  
237 JP Det.Pls  
238 Detuned Pls  
239 MG Triangle  
240 2600 Sine  
352 Random White  
353 Cold Wind  
354 Wind & Waves  
355 Pink Bomb  
356 Noise Fall  
357 Air Noise  
303 St.Strings  
304 Mono Strings  
305 GR33 Strings  
306 Orch Strings  
307 Fat Orc Str  
308 Somber Str  
309 BriteStrings  
310 Slow Strings  
311 TremoloStrng  
312 Marcato Str.  
313 Full Orch  
314 Violin Solo  
315 GR Cello  
316 GR Fiddle  
317 Erhu Vsw  
318 Pizz  
358 Icy  
359 Vox Noise  
360 VoxNz Key  
361 Atmospheric  
362 Feedbackwave  
363 Volcano EFX  
364 Vocal Phrase  
365 Oxygen-Jar  
366 Motion Synth  
367 Tempered2000  
368 ComputerRoom  
369 Emergency  
370 Toy Gun  
268 Detuned Saw  
269 JP Hollo  
270 Fairies  
319 JP-8 Strings  
320 JUNO Strings  
321 OB Strings  
322 OBXP Strings  
371 Rattle Efx  
<TECHNO>  
271 Blaster  
272 Daft wave  
273 TB Reso Sqr  
274 AuhVox Rave  
<COMBINATION>  
372 Salsa Split  
373 Tabla&Sitar  
374 Didgeri Flt  
375 Didgeri Pipe  
<SOFT PAD>  
323 JP-8Haunting  
324 Hollow Pad  
325 JP Synth Vox  
326 Air Prologue  
327 Fine Wine  
328 Bowed PnoPad  
329 DigiSaw Pad  
330 Soft Pad  
331 Warm Pad  
332 SoundtrackGR  
333 Vintage Pad  
334 JUNO OrgPad  
335 SynHarmonica  
<HIT>  
275 Orch. Hit  
276 Philly Hit  
277 BrassVox Hit  
278 FX TomHit  
279 Drill Hit  
280 Pcm Press  
281 PC-2 Machine  
282 Tape Stop  
283 Perc Heaven  
284 Analog Snare  
<BEAT&GROOVE>  
376 Salsa Phrase  
377 DidgeridooPh  
378 TablaBayaPhs  
<DRUM KIT>  
379 Drum Kit 1  
380 Drum Kit 2  
<PERCUSSION KIT>  
381 HandPerc.Kit  
382 Vox Perc.Kit  
383 Gamelan Kit  
384 Indus. Kit  
<BRIGHT PAD>  
336 OB Synthy  
337 Fat Pad  
338 Prologue  
339 Cosmos Pad  
340 Saws Pad  
<VOX/CHOIR>  
285 ScatVox Vsw  
286 JzVoice Doos  
287 St.Vox Doos  
288 Voice Bahs  
289 JzVoice Bop  
1 2 3  
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Pa tch List  
Gro u p A (E)  
Gro u p B (F)  
Gro u p C (G)  
Gro u p D (H)  
No.  
PatchName  
No.  
PatchName  
No.  
PatchName  
No.  
PatchName  
A11  
A12  
A13  
A14  
JAZZ SCAT  
B11  
B12  
B13  
B14  
BLOW PIPE  
MIZMAR  
C11  
SITAR DRONE  
D11  
D12  
D13  
D14  
CHOIR  
DIDGERI FLT  
JANGLE PAD  
GR-300 LEAD  
C12 SHAMISEN  
C13 OrientExpres  
C14 PLANET Am  
GREGORIAN CH  
LFO VOX  
HARMONICA  
SOPRANO SAX  
SOUNDTRACK  
A21 12ST GUITAR  
B21  
B22  
B23  
B24  
ALTO SAX  
BreathyT.SAX  
TRUMPET  
MUTE Tp  
C21  
C22  
C23  
C24  
TUBALAR BELL  
ANGEL BELLS  
ASIAN BELLS  
STEEL DRUM  
D21  
D22  
D23  
D24  
TotalEclipse  
A22 303 TEKNO  
SWEEPING SAW  
DEEP SWEEP  
HOLLOW PAD  
A23  
A24  
GR STRINGS  
E.ORGAN/PDL  
A31  
A32  
A33  
ROMANTIC PAD  
FRETLESS BS  
DAFT WAVE  
B31  
B32  
B33  
B34  
F.HRN SECT  
T.SAX SECT  
Tp&Tb SECT  
Tb&Sax SECT  
C31  
C32  
C33  
C34  
SoftDigi Swp  
D31  
D32  
D33  
D34  
HYBRID PAD  
WICHITA PIPE  
70s SAW LEAD  
BRITE SAW LD  
JP SOFT PAD  
FLG PROLOGUE  
CONQUEROR  
A34 Cmaj-STRINGS  
A41 NYLON STR GT  
B41  
B42  
B43  
B44  
OKTOBERFEST  
BIG BRASS  
C41  
C42  
C43  
C44  
DETUNED SAWS  
SYNC LEAD  
D41  
DIGI CHOIR  
A42  
MIDI PIANO  
D42 PULSATER  
A43 DIST. GUITAR  
HUGE SAW BRS  
SAW BRASS  
OD SYN LEAD  
BELL PAD  
D43 ORBIT SHUFFL  
A44  
E.SITAR  
D44  
STEP FLANGER  
A51  
A52  
A53  
A54  
TABLA&SITAR  
DIDGERI PIPE  
TABLA+VoxKit  
SALSA SPLIT  
B51  
B52  
B53  
B54  
AC.BASS  
C51  
C52  
C53  
C54  
AIR BELL PAD  
WIRE STRINGS  
NASTY KEYS  
DIGI GUITAR  
D51  
D52  
D53  
STROBE MODE  
FLYING GR  
FINGERED BS  
SLAP BASS  
DEEP FRETLES  
OXGEN-JAR  
D54 DYNO SPACE  
A61  
GRAND PIANO  
B61  
B62  
B63  
B64  
GUITARRON BS  
TB-303 BASS  
C61  
C62  
C63  
C64  
DIGI SAWS  
BLASTER OCT.  
150 BPM  
D61  
MOLTEN LAVA  
A62 OD PIANO  
D62 NIGHTMARE  
A63  
A64  
MIDI KEYS  
PEDAL BASS  
D63  
D64  
FILTER DANCE  
COSMOS  
PANNING RHDS  
TEKNO TAURUS  
TAPE STOP  
A71  
A72  
A73  
A74  
BS/RHODES  
ROCK ORGAN  
PurpleORGAN  
GOTHIC  
B71  
SAW YER BS  
C71  
C72  
C73  
C74  
PHILLY HIT  
ULTIMATE HIT  
ORCH HIT  
FIDDLE  
D71  
D72  
D73  
D74  
SPACESHIP  
B72 PICK WAH  
ALL WOUND UP  
HUMAN DRUMS  
PERC KIT  
B73  
B74  
ROCK LEAD  
CLEAN TELE  
A81 ACCORDION  
B81  
JC STRAT  
C81  
C82  
C83  
C84  
HYB STRINGS  
JP8 STRINGS  
PHASER STR1  
PHASER STR2  
D81  
D82  
GAMELAN KIT  
INDUS. KIT  
A82  
A83  
A84  
BAMBOO FLUTE  
VOX FLUTE  
B82 STEEL STR GT  
B83 PEDAL STEEL  
D83 TRIBAL DRUMS  
TIN WHISTLE  
B84  
FLAMENCO  
D84 DRUM KIT  
: Indicates a Patch for which Arpeggiator is On.  
: Indicates a Patch for which Harmonist is On.  
* Group A–D are user patches which can be overwritten. Their contents are identical to the read-only Group E–H above (preset patches).  
1 2 4  
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MEMO  
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MEMO  
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In fo rm a tio n  
When you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your country as  
shown below.  
PAN AMA  
SUPRO MUNDIAL, S.A.  
Boulevard Andrews, Albrook,  
Panama City,  
REP. DE PANAMA  
TEL: (507) 315-0101  
TAIW AN  
ROLAND TAIWAN  
ENTERPRISE CO., LTD.  
Room 5, 9fl. No. 112 Chung Shan  
N.Road Sec.2, Taipei, TAIWAN,  
R.O.C.  
ITALY  
JO RDAN  
AFRICA  
Roland Italy S. p. A.  
Viale delle Industrie 8,  
20020 Arese, Milano, ITALY  
TEL: (02) 937-78300  
AMMAN Trading Agency  
Prince Mohammed St. P.O. Box  
825 Amman 11118 JORDAN  
TEL: (06) 4641200  
EGYPT  
Al Fanny Trading Office  
P.O. Box 2904,  
El Horrieh Heliopolos, Cairo,  
EGYPT  
TEL: (02) 4185531  
N O RW AY  
Roland Scandinavia Avd.  
Kontor Norge  
Lilleakerveien 2 Postboks 95  
Lilleaker N-0216 Oslo  
NORWAY  
TEL: (02) 2561 3339  
KUW AIT  
Easa Husain Al-Yousifi  
Abdullah Salem Street,  
Safat KUWAIT  
PARAGUAY  
Distribuidora De  
Instrumentos Musicales  
J.E. Olear y ESQ. Manduvira  
Edeficio, El Dorado Planta Baja  
Asuncion PARAGUAY  
THAILAN D  
Theera Music Co. , Ltd.  
330 Verng NakornKasem, Soi 2,  
Bangkok 10100, THAILAND  
TEL: (02) 2248821  
TEL: 5719499  
REUN IO N  
Maison FO - YAM Marcel  
25 Rue Jules Merman, ZL  
Chaudron - BP79 97491  
Ste Clotilde REUNION  
TEL: 28 29 16  
TEL: 273 0074  
LEBAN O N  
A. Chahine & Fils  
P.O. Box 16-5857 Gergi Zeidan St.  
Chahine Building, Achrafieh  
Beirut, LEBANON  
TEL: 595-21-492147  
PO LAN D  
P. P. H. Brzostowicz  
UL. Gibraltarska 4.  
PL-03664 Warszawa POLAND  
TEL: (022) 679 44 19  
PERU  
VIDEO Broadcast S.A.  
Portinari 199 (ESQ. HALS),  
San Borja, Lima 41,  
REP. OF PERU  
TEL: 51-14-758226  
VIETN AM  
Saigon Music  
138 Tran Quang Khai St.,  
District 1  
Ho Chi Minh City  
VIETNAM  
TEL: (08) 844-4068  
TEL: (01) 335799  
SO UTH AFRICA  
That Other Music Shop  
(PTY) Ltd.  
11 Melle Street (Cnr Melle and  
Juta Street)  
Braamfontein, 2001,  
Republic of SOUTH AFRICA  
TEL: (011) 403 4105  
Q ATAR  
Badie Studio & Stores  
P.O. Box 62,  
DOHA QATAR  
TEL: 423554  
PO RTUGAL  
Tecnologias Musica e Audio,  
Roland Portugal, S.A.  
RUA DE SANTA CARARINA  
131/ 133, 4000-450 PORTO  
PORTUGAL  
URUGUAY  
Todo Musica S.A.  
Cuareim 1844, Montevideo,  
URUGUAY  
AUSTRALIA/  
N EW ZEALAN D  
TEL: 5982-924-2335  
SAUDI ARABIA  
aDawliah Universal  
Electronics APL  
P.O. Box 2154 ALKHOBAR 31952,  
SAUDI ARABIA  
TEL: (022) 208 4456  
Paul Bothner (PTY) Ltd.  
17 Werdmuller Centre Claremont  
7700  
VEN EZUELA  
RO MAN IA  
FBS LINES  
Plata Libertatii 1.  
RO-4200 Cheorgheni  
TEL: (066) 164-609  
Musicland Digital C.A.  
Av. Francisco de Miranda,  
Centro Parque de Cristal, Nivel  
C2 Local 20 Caracas  
AUSTRALIA  
Roland Corporation  
Australia Pty., Ltd.  
38 Campbell Avenue  
Dee Why West. NSW 2099  
AUSTRALIA  
Republic of SOUTH AFRICA  
TEL: (03) 898 2081  
P.O. Box 23032  
VENEZUELA  
TEL: (02) 285 9218  
Claremont, Cape Town  
SOUTH AFRICA, 7735  
TEL: (021) 64 4030  
SYRIA  
Technical Light & Sound  
Center  
Khaled Ibn Al Walid St.  
P.O. Box 13520  
Damascus - SYRIA  
TEL: (011) 2235 384  
RUSSIA  
TEL: (02) 9982 8266  
Slami Music Company  
Sadojava-Triumfalnaja st., 16  
103006 Moscow, RUSSIA  
TEL: 095 209 2193  
EURO PE  
N EW ZEALAN D  
Roland Corporation (NZ) Ltd.  
97 Mt. Eden Road, Mt. Eden,  
Auckland 3, NEW ZEALAND  
TEL: (09) 3098 715  
ASIA  
AUSTRIA  
Roland Austria GES.M.B.H.  
Siemensstrasse 4, P.O. Box 74,  
A-6063 RUM, AUSTRIA  
SPAIN  
Roland Electronics  
de España, S. A.  
Calle Bolivia 239, 08020  
Barcelona, SPAIN  
CHIN A  
Beijing Xinghai Musical  
Instruments Co., Ltd.  
6 Huangmuchang Chao Yang  
District, Beijing, CHINA  
TEL: (010) 6774 7491  
TURKEY  
Barkat muzik aletleri ithalat  
ve ihracat Ltd Sti  
Siraselviler cad.Guney is hani 84-  
86/ 6, Taksim. Istanbul. TURKEY  
TEL: (0212) 2499324  
TEL: (0512) 26 44 260  
CEN TRAL/ LATIN  
AMERICA  
BELGIUM/ HOLLAND/  
LUXEMBO URG  
Roland Benelux N. V.  
Houtstraat 3, B-2260, Oevel  
(Westerlo) BELGIUM  
TEL: (014) 575811  
TEL: (93) 308 1000  
SW EDEN  
HO N G KO N G  
Tom Lee Music Co., Ltd.  
Service Division  
22-32 Pun Shan Street, Tsuen  
Wan, New Territories,  
HONG KONG  
ARGEN TIN A  
Roland Scandinavia A/S  
SWEDISH SALES OFFICE  
Danvik Center 28, 2 tr.  
S-131 30 Nacka SWEDEN  
TEL: (08) 702 0020  
U.A.E.  
Zak Electronics & Musical  
Instruments Co. L.L.C.  
Zabeel Road, Al Sherooq Bldg.,  
No. 14, Grand Floor DUBAI  
U.A.E.  
Instrumentos Musicales S.A.  
Florida 656 2nd Floor  
Office Number 206A  
Buenos Aires  
ARGENTINA, CP1005  
TEL: (54-11) 4- 393-6057  
DEN MARK  
TEL: 2415 0911  
Roland Scandinavia A/S  
Nordhavnsvej 7, Postbox 880,  
DK-2100 Copenhagen  
DENMARK  
SW ITZERLAN D  
Roland (Switzerland) AG  
Musitronic AG  
Gerberstrasse 5, CH-4410 Liestal,  
SWITZERLAND  
TEL: (04) 3360715  
IN DIA  
BRAZIL  
Roland Brasil Ltda.  
R. Coronel Octaviano da Silveira  
203 05522-010  
Sao Paulo BRAZIL  
TEL: (011) 3743 9377  
Rivera Digitec (India) Pvt. Ltd.  
409, Nirman Kendra Mahalaxmi  
Flats Compound Off. Dr. Edwin  
Moses Road, Mumbai-400011,  
INDIA  
TEL: (039)16 6200  
N O RTH AMERICA  
TEL: (061) 921 1615  
FRAN CE  
Roland France SA  
4, Rue Paul Henri SPAAK,  
Parc de l'Esplanade, F 77 462 St.  
Thibault, Lagny Cedex FRANCE  
TEL: 01 600 73 500  
CAN ADA  
Roland Canada Music Ltd.  
(Head Office)  
5480 Parkwood Way Richmond  
B. C., V6V 2M4 CANADA  
TEL: (0604) 270 6626  
TEL: (022) 498 3079  
UKRAIN E  
TIC-TAC  
CO STA RICA  
JUAN Bansbach  
Instrumentos Musicales  
Ave.1. Calle 11, Apartado 10237,  
San Jose, COSTA RICA  
TEL: (506)258-0211  
IN DO N ESIA  
PT Citra IntiRama  
J1. Cideng Timur No. 15J-150  
Jakarta Pusat  
INDONESIA  
TEL: (021) 6324170  
Mira Str. 19/ 108  
P.O. Box 180  
295400 Munkachevo, UKRAINE  
TEL: (03131) 414-40  
FIN LAN D  
Roland Scandinavia As,  
Filial Finland  
Lauttasaarentie 54 B  
Fin-00201 Helsinki, FINLAND  
TEL: (9) 682 4020  
Roland Canada Music Ltd.  
(Toronto Office)  
Unit 2, 109 Woodbine Downs  
Blvd, Etobicoke, ON  
M9W 6Y1 CANADA  
TEL: (0416) 213 9707  
UN ITED KIN GDO M  
Roland (U.K.) Ltd.  
Atlantic Close, Swansea  
Enterprise Park, SWANSEA  
SA7 9FJ,  
CHILE  
KO REA  
Comercial Fancy S.A.  
Avenida Rancagua #0330  
Providencia Santiago, CHILE  
TEL: 56-2-373-9100  
Cosmos Corporation  
1461-9, Seocho-Dong,  
Seocho Ku, Seoul, KOREA  
TEL: (02) 3486-8855  
UNITED KINGDOM  
TEL: (01792) 700139  
GERMAN Y  
Roland Elektronische  
Musikinstrumente HmbH.  
Oststrasse 96, 22844 Norderstedt,  
GERMANY  
U. S. A.  
Roland Corporation U.S.  
5100 S. Eastern Avenue  
Los Angeles, CA 90040-2938,  
U. S. A.  
EL SALVADO R  
OMNI MUSIC  
75 Avenida Notre YY Alameda,  
Juan Pablo 2, No. 4010  
San Salvador, EL SALVADOR  
TEL: (503) 262-0788  
MALAYSIA  
MIDDLE EAST  
Bentley Music SDN BHD  
140 & 142, Jalan Bukit Bintang  
55100 Kuala Lumpur,MALAYSIA  
TEL: (03) 2443333  
TEL: (040) 52 60090  
TEL: (323) 890 3700  
GREECE  
STOLLAS S.A.  
Music Sound Light  
155, New National Road  
26422 Patras, GREECE  
TEL: 061-435400  
BAHRAIN  
Moon Stores  
Bab Al Bahrain Road,  
P.O. Box 20077  
State of BAHRAIN  
TEL: 211 005  
MEXICO  
PHILIPPIN ES  
Casa Veerkamp, s.a. de c.v.  
Av. Toluca No. 323, Col. Olivar  
de los Padres 01780 Mexico D.F.  
MEXICO  
G.A. Yupangco & Co. Inc.  
339 Gil J. Puyat Avenue  
Makati, Metro Manila 1200,  
PHILIPPINES  
HUN GARY  
CYPRUS  
Radex Sound Equipment Ltd.  
17 Diagorou St., P.O. Box 2046,  
Nicosia CYPRUS  
TEL: (525) 668 04 80  
TEL: (02) 899 9801  
Intermusica Ltd.  
Warehouse Area DEPO’ Pf.83  
H-2046 Torokbalint, HUNGARY  
TEL: (23) 511011  
SIN GAPO RE  
Swee Lee Company  
150 Sims Drive,  
SINGAPORE 387381  
TEL: 748-1669  
La Casa Wagner de  
Guadalajara s.a. de c.v.  
Av. Corona No. 202 S.J.  
Guadalajara, Jalisco Mexico  
C.P.44100 MEXICO  
TEL: (02) 453 426  
IRELAN D  
Roland Ireland  
Audio House, Belmont Court,  
Donnybrook, Dublin 4.  
Republic of IRELAND  
TEL: (01) 2603501  
ISRAEL  
Halilit P. Greenspoon &  
Sons Ltd.  
8 Retzif Fa'aliya Hashnya St.  
Tel-Aviv-Yaho ISRAEL  
TEL: (03) 6823666  
TEL: (3) 613 1414  
CRISTOFORI MUSIC PTE  
LTD  
Blk 3014, Bedok Industrial Park E,  
#02-2148, SINGAPORE 489980  
TEL: 243 9555  
As of June 1, 2000 (Roland)  
02125145  
’00-8-C3-21N  
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