| E GAME LEVELS   As you advance to each level, the speed at which the   Tetriminos drop will increase. Tetris® will automatical-   ly advance to the next game level each time you clear   ten lines.   SCORING   During game play, the total score will appear in the   Score/Line Count indicator at the top right-hand cor-   ner of the screen. When you complete a line or multi-   ple lines, the Score/Line Count indicator will show   your total line count, for two seconds. It will then   return to your total.   Points are awarded for clearing each completed line of   Tetriminos as follows, multiplied by the current level.   I7005   For 1 player / Ages 8 and up   INSTRUCTION MANUAL   P/N 823A5500 Rev.B   Note: Game starts at level “00.” The “point multiply”   will start by 2 at level “01.”   For 15 years, Radica has consistently produced the   best portable electronic arcade games. We consis-   tently strive to replicate the arcade experience with   superior programming, graphics and realistic sound   effects.   In the event that you score more points than can be   displayed, a “Roll Over” will occur and the score dis-   play will restart at zero. A Roll Over is indicated by   dashes in front of the score.   Tetris has been called “one of the most addicting   games ever,” and now you can join the obsession!   Rotate the Tetriminos as they fall and try to complete a   full line of blocks. But watch out - with each new level,   the Tetriminos fall faster and faster. Good luck!   HIGH SCORES   The highest score of the game will be displayed in the   Score and Line Count indicator at the end of the   game.   BUTTONS AND FEATURES:   GAME MODES   Tetris® has three game modes: Marathon Tetris   (Game One), Ultra Tetris (Game Two), and Race Tetris   (Game Three).   MARATHON TETRIS   In Marathon Tetris, you will compete for points/lines   and continue to play until you “Top Out.”   Sound   On/   Start   NOTE: “Topping Out” occurs when any cell for the   starting position of a new Tetrimino is filled.   Light   Right   Directional   Display   ULTRA TETRIS   In Ultra Tetris, your objective is to score as many   points/lines as possible within a specific time period.   Swap   Left   Directional   Rotate   Right   At start-up, you will select a 2, 3 or 5-minute game by   pressing the Rotate Right or Rotate Left button. This   is the number of times needed to reach your time limit   choice. The time limit you have selected will appear   on the screen. You will play until you reach the time   goal or until you “Top Out.”   Rotate   Left   Down Directional   Reset   Protective Lid   RACE TETRIS   In Race Tetris, you will attempt to clear a certain num-   ber of lines within the shortest period of time.   ON/START - Turns the unit on and starts a new game.   Pressing this key also pauses the game and wakes the   game from Sleep or Pause mode.   At start-up, you will select a 25 or 40 line goal by   pressing the Rotate Right or Rotate Left, the number   of lines you have selected will appear on the screen.   You will play until you “Top Out” or when you clear the   number of lines you have selected.   LEFT DIRECTIONAL KEY - Press this key to move a   Tetrimino to the left.   RIGHT DIRECTIONAL KEY - Press this key to move   a Tetrimino to the right.   If you reach your line goal with the placement of the   last Tetrimino before the time limit, you will be award-   ed all of the points scored, including points for lines   completed over the goal.   DISPLAY - Press this key to show or hide the next   Tetrimino.   DOWN DIRECTIONAL KEYS -   Top: Press this button to “Hard Drop” a Tetrimino.   Bottom: Press this button to “Soft Drop” a Tetrimino.   GETTING STARTED   Press the On/Start key to begin a new game. You will   see the Game Mode screen.   ROTATE RIGHT - Press this key to rotate a Tetrimino   clockwise.   To scroll through the game modes, press the Down   Directional Keys. There are three game modes:   Game One (Marathon Tetris), Game Two (Ultra Tetris)   and Game Three (Race Tetris).   ROTATE LEFT- Press this key to rotate a Tetrimino   counter clockwise.   To select a game level, press the Right or Left   Directional Keys. There are ten game levels, each   increasing in difficulty. The game level icon is located   in the top left-hand corner of the screen.   SWAP BUTTON - This button will allow you to swap   the active Tetrimino with the next displayed Tetrimino.   SOUND - Press this key to toggle between   melody/tone and sound off.   When you have selected the desired game mode and   game level, press the On/Start key to begin your   game.   LIGHT - Slide the button to the left to turn the light on   and to the right to turn it off. Remember to turn off the   light after playing to save the battery.   TETRIMINO CONTROL   As the Tetriminos fall, you will need to rotate them to   fit into the lines below.   PROTECTIVE LID - Press the bottom button and the   Fliptop lid will release and open. Once in the open   position, flip or rotate the lid and secure it into the   back of the unit. To close the lid, press the bottom   button and the Fliptop lid will release and open.   Rotate the lid in the forward position and close or   secure the lid by latching it into the front of the unit.   You can move a Tetrimino to the left or to the right as   it is falling by pressing the Left and Right Directional   Keys.   A Tetrimino will come to rest when it hits the bottom   line of the playing field or when it is blocked by anoth-   er Tetrimino.   RESET - When a blunt point is inserted, this button   RESETS the game to its original settings.   After a Tetrimino has come into contact with the   blocks beneath it, you can slide it to the left or the   right for one second before “Lock Down” by pressing   the Left and Right Directional Keys.   BASIC GAME RULES   In Tetris®, you must arrange a sequence of small   shapes, called Tetriminos, into complete lines. As   each line is completed, it will disappear from the   screen.   To rotate a Tetrimino, press the Rocker Arm Rotation   Key until the Tetrimino is in the desired position.   Tetriminos fall from the top of the playing field to the   bottom.   HARD DROP   To accelerate the speed at which a Tetrimino falls,   press the upper Down Directional Key. The Tetrimino   will “Lock Down” immediately upon contact.   Each Tetrimino is made up of four blocks, arranged   into seven different patterns.   You must rotate the Tetriminos as they fall and fit them   together to create lines.   Note: Once the Hard Drop button is pushed, you can   no longer rotate or manipulate the Tetrimino.   If you cannot complete a line, the blocks will eventual-   ly rise to the top of the playing field and the game will   end.   Download from Www.Somanuals.com. All Manuals Search And Download.   |