Korg Musical Instrument PXR4 User Manual

E
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To ensure long, trouble-free operation, please read this  
manual carefully.  
THE FCC REGULATION WARNING (for U.S.A.)  
This equipment has been tested and found to comply with the limits for  
a Class B digital device, pursuant to Part 15 of the FCC Rules. These  
limits are designed to provide reasonable protection against harmful  
interference in a residential installation. This equipment generates,  
uses, and can radiate radio frequency energy and, if not installed and  
used in accordance with the instructions, may cause harmful interfer-  
ence to radio communications. However, there is no guarantee that  
interference will not occur in a particular installation. If this equipment  
does cause harmful interference to radio or television reception, which  
can be determined by turning the equipment off and on, the user is  
encouraged to try to correct the interference by one or more of the fol-  
lowing measures:  
Precautions  
Location  
Using the unit in the following locations can result in a malfunction.  
• In direct sunlight  
• Locations of extreme temperature or humidity  
• Excessively dusty or dirty locations  
• Locations of excessive vibration  
Power supply  
Please connect the designated AC adapter to an AC outlet of the cor-  
rect voltage. Do not connect it to an AC outlet of voltage other than that  
for which your unit is intended.  
• Reorient or relocate the receiving antenna.  
• Increase the separation between the equipment and receiver.  
• Connect the equipment into an outlet on a circuit different from that  
to which the receiver is connected.  
Interference with other electrical devices  
This product contains a microcomputer. Radios and televisions placed  
nearby may experience reception interference. Operate this unit at a  
suitable distance from radios and televisions.  
• Consult the dealer or an experienced radio/TV technician for help.  
Unauthorized changes or modification to this system can void the user’s  
authority to operate this equipment.  
Handling  
To avoid breakage, do not apply excessive force to the switches or con-  
trols.  
CE mark for European Harmonized Standards  
CE mark which is attached to our company’s products of AC mains  
operated apparatus until December 31, 1996 means it conforms to  
EMC Directive (89/336/EEC) and CE mark Directive (93/68/EEC).  
And, CE mark which is attached after January 1, 1997 means it con-  
forms to EMC Directive (89/336/EEC), CE mark Directive (93/68/EEC)  
and Low Voltage Directive (73/23/EEC).  
Care  
If the exterior becomes dirty, wipe it with a clean, dry cloth. Do not use  
liquid cleaners such as benzene or thinner, or cleaning compounds or  
flammable polishes.  
Also, CE mark which is attached to our company’s products of Battery  
operated apparatus means it conforms to EMC Directive (89/336/EEC)  
and CE mark Directive (93/68/EEC).  
Keep this manual  
After reading this manual, please keep it for later reference.  
Keeping foreign matter out of your equipment  
• Never set any container with liquid in it near this equipment. If liq-  
uid gets into the equipment, it could cause a breakdown, fire, or  
electrical shock.  
• Be careful not to let metal objects get into the equipment. If some-  
thing does slip into the equipment, unplug the AC adapter from the  
wall outlet. Then contact your nearest Korg dealer or the store  
where the equipment was purchased.  
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4. Rear panel............................................................9  
5. Bottom panel ........................................................9  
6. Display screen ....................................................10  
Operation ...............................................20  
Step 1. Basic operation ......................................... 20  
1. Selecting modes.................................................. 20  
Locate mode .................................................................... 20  
System mode................................................................... 20  
Mark mode ...................................................................... 20  
Effect mode...................................................................... 20  
Mixer mode ..................................................................... 20  
2. Selecting and setting parameters......................... 20  
Selecting parameters ...................................................... 20  
Editing a parameter value............................................. 21  
Using the faders to select/ set parameters .................. 21  
Canceling an edit (Undo/ Redo) .................................. 21  
3. Tuning................................................................ 22  
Tuning your guitar......................................................... 22  
Connections..........................................................12  
Input .................................................................................12  
Output ..............................................................................12  
Inserting/ exchanging cards...................................12  
More about cards ............................................................13  
Turning the power on/ off......................................13  
1. Power supply preparations..................................13  
Connecting the AC adapter...........................................13  
Installing/ replacing batteries .......................................13  
Battery empty indicator .................................................14  
2. Turning the power on..........................................14  
Turning on the display backlight .................................14  
3. Turning the power off..........................................15  
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2. Selecting a different song ....................................23  
To select the next-numbered song................................23  
3. Changing the name of a song..............................24  
To change the name of a song.......................................24  
1. Switching the counter display.............................. 32  
2. Changing the current time location ...................... 32  
33  
Changing the time location in order of the locations  
Deleting a mark .............................................................. 34  
marked locations ............................................................ 34  
Recording on two tracks ................................................25  
2. Additional recording ...........................................26  
Overdubbing – listening to the playback while you  
record another track .......................................................27  
Punch-in/ out – re-recording a portion of a track ......27  
Count-in–recordingafteraspecifiednumberofmeasures  
28  
1. Select a mixer parameter .................................... 35  
Adjusting the level (volume), pan (stereo position),  
and send level ................................................................. 35  
Using the faders to adjust mixer settings.................... 35  
3. Bounce – combining multiple tracks .....................29  
Combining tracks 1–4 onto two tracks ........................29  
Combining three tracks and one external input source  
onto one track ..................................................................30  
Layering additional performances onto one track.....31  
Step 7. Using effects ............................................. 35  
1. Using effects....................................................... 35  
Using a guitar effect ....................................................... 35  
Using an insert effect ..................................................... 36  
Using a master effect...................................................... 36  
Using a final effect.......................................................... 36  
2. Editing an effect.................................................. 37  
Effect programs and chains .......................................... 37  
Type and chain configuration ...................................... 37  
Selecting the effect type and chain............................... 37  
Editing an effect.............................................................. 38  
Using the faders to edit the effect ................................ 38  
Shortcuts using the [REC SELECT] keys .................... 38  
Step 4. Playback...................................................31  
1. Playback ............................................................31  
Double-speed playback..................................................31  
Half-speed playback.......................................................32  
Consecutive playback (Chain Play) – playing songs  
one after another .............................................................32  
2. Other types of playback......................................32  
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Limitations for a stereo MP2 song ............................... 51  
2. Playing rhythms..................................................40  
41  
Recovering a damaged card: Card Recovery ............. 54  
Formatting a card: Format ............................................ 54  
Changing the tempo of the rhythm ..............................41  
Step 9. Song editing..............................................41  
1. Song editing operations ......................................41  
Song Name – naming a song.........................................41  
Song Copy – copying a song .........................................41  
Delete Song – deleting a song .......................................42  
Parameters..............................................56  
Step 10. Track editing ...........................................43  
1. Track editing operations .......................................43  
Virtual Track – selecting a virtual track ......................43  
Copy Track – copying a track .......................................43  
Insert Track – inserting a blank space..........................45  
Erase Track – erasing a track.........................................46  
Delete Track – deleting a track......................................47  
Expansion/ Compressionexpanding/ compressingatrack  
47  
LOCATE................................................................ 56  
P1. Location Counter: counter display........................ 56  
SYSTEM................................................................ 57  
P1. Tempo: tempo setting.......................................... 57  
P2. EditSong: Song editing operations ....................... 57  
P.2-1 NameSong: Change the name of a song ........... 57  
P.2-2 CopySong: copy a song ....................................... 57  
P.2-3 DelSong: Delete a song ........................................ 58  
P3. EditTrk: Track editing operations ......................... 58  
P.3-1 V-Track: Select virtual tracks .............................. 58  
P.3-2 CpyTrack (CopyTrack): Copy a track................ 58  
Copy Virtual Track – copying to a virtual track ........49  
Delete Virtual Track – deleting a virtual track ...........49  
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P.3-3InsTrack(InsertTrack):Insertblankspaceintoatrack  
59  
P.3-4 ErsTrack (Erase Track): Erase data from a  
track ..................................................................................59  
P.3-5 DelTrack (Delete Track): Delete data from a track  
60  
P.1-9 EffectBalance: Effect return balance setting...... 65  
P.1-10 Rename, Write: Name and save an effect ....... 65  
P.2-1 DelMark (Delete Mark): Delete a mark ............. 66  
P.4-3 CdFxLoad: Loading an effect user file ...............62  
P.4-4 CdRecvey: Recover card data..............................62  
P.4-5 CdFormat: Format a card .....................................62  
P5. System: System-related settings ...........................62  
P.5-1 MixerSys: Mixer settings......................................62  
P.5-2 Record: Recording settings ..................................63  
P.5-3 UndoSys: Undo settings.......................................63  
P6. USB comm: USB connections................................64  
P.1-1 Level: Volume level adjustment ......................... 66  
P.2-1 Pan: Pan adjustment............................................. 66  
EFFECT ASSIGN .................................................... 67  
BOUNCE .............................................................. 68  
REC SELECT........................................................... 69  
EXIT ..................................................................... 69  
SHIFT ................................................................... 69  
STORE MARK........................................................ 69  
FADER.................................................................. 69  
TRANSPORT KEYS................................................. 70  
EFFECT..................................................................64  
P1. Effect: Effect settings ............................................64  
P.1-1 SelectEffect: Select an effect program .................64  
P.1-2 Drive/ LMT: Drive/ LMT module.......................64  
P.1-3 Cabinet: Cabinet module .....................................65  
P.1-4 Modulation: Modulation module .......................65  
P.1-5 Ambience: Ambience module .............................65  
P.1-6 NR/ Gate: NoiseReduction/ Gate module .........65  
P.1-7 ProgMVol: Program master volume ..................65  
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Effect parameters.................................... 72  
DRIVE/ LMT BLOCK................................................72  
Effect Program List ................................................81  
Effect Chain List.....................................................82  
COPYRIGHT WARNING  
received permission from the copyright holder to publicly per-  
form, record, broadcast, sell, and duplicate, or in connection  
permission from the copyright holder, or have not engaged in  
fair use of the works, you may be violating copyright law, and  
may be liable for damages and penalties. If you are unsure  
about your rights to a work, please consult a copyright attor-  
ney. KORG TAKES NO RESPONSIBILITY FOR ANY  
INFRINGEMENT COMMITTED THROUGH USE OF  
KORG PRODUCTS.  
Appendices ............................................ 84  
Troubleshooting ....................................................84  
Messages .............................................................87  
Error messages.........................................................88  
Rhythm pattern list................................................91  
What is  
?
Specifications........................................................92  
Analog/ digital input/ output specifications.................92  
Included items ..........................................................93  
(Resonant structure and Electronic circuit Modeling  
System) is KORG’s proprietary sound modeling technology  
which precisely reproduces the complex character and nature  
of both acoustic and electric instruments as well as electronic  
Index ...................................................................94  
Block diagram ......................................................96  
circuits in real world environments.  
emulates a wide  
variety of sound generation characteristics including instru-  
ment bodies, speakers & cabinets, acoustic fields, micro-  
phones, vacuum tubes, transistors, etc.  
5
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Introduction  
Thank you for purchasing the TONEWORKS Digital Recording  
Studio PXR4.  
In order to take full advantage of the PXR4 and enjoy trouble-  
free operation, please read this manual carefully. After you  
have read this manual, please keep it for future reference.  
Main features  
The PXR4 is a digital multi-track recorder that uses  
“SmartMedia™” as its storage medium.  
The PXR4 lets you record from guitar, keyboard, mic, or  
other instruments, and mix your tracks to complete a song  
– all without requiring any additional equipment. You can  
also use the USB connector to send the recorded data to  
your computer.  
Printing conventions in this manual  
[ ]: Keys, and knobs on the panel of the PXR4 are enclosed  
in [square brackets].  
SmartMedia™  
“ ”: Parameters that appear in the display are enclosed in  
double quotation marks.  
Steps 1 2 3 ...: Steps in a procedure are indicated as 1  
2 3 ...  
In addition to recording in the studio, you can pass  
“SmartMedia™” back and forth between the members of  
your band, so that each can record their performance at  
home to complete the song.  
p.: This indicates a reference page.  
Virtual tracks  
,
: These symbols indicate cautions or advice.  
The PXR4 has four recording/ playback tracks. Each track  
provides 8 virtual tracks. These virtual tracks give you the  
equivalent of 32 tracks (4 tracks × 8) of multi-track record-  
ing.  
Display screens in this manual  
The parameter values appearing in the display screens  
printed in this manual are only examples, and may not be  
the same as what appears in the display of your PXR4.  
Effects  
About your data  
The built-in effect unit features Korgs “  
modeling  
technology, and contains 100 different effect programs cre-  
ated by professional musicians and engineers. You can  
also save 100 of your own original effect programs in the  
user area.  
The contents of memory may be lost if an unexpected  
malfunction occurs, so be sure to make a backup of any  
important data. Korg Corporation can take no responsibil-  
ity for any damages due to loss of data.  
The PXR4 provides other functions such as tuner, metro-  
nome, and rhythm patterns to meet your recording needs.  
6
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Introduction  
4. [TRACK] faders  
These faders adjust the playback/ recording volume of  
each track. (p.26, 68)  
Features of the PXR4 and their  
function  
5. [MASTER] fader  
This fader adjusts the overall volume of all tracks.  
1. Top panel  
6. Dial  
Use this dial to select parameters or edit their value.  
(p.20)  
6
7. [CURSOR] key  
1
9
Use this key to move between pages. (p.20)  
8
1 0  
1 2  
1 4  
8. MIC (internal mic) (p.12)  
1 1  
1 3  
2
3
9. [EFFECT/ TUNER] key  
This key accesses Effect mode (p.35). If you are  
already in Effect mode, this key accesses Tuner mode  
(p.22).  
4
1 5  
1 6  
10. [LOCATE] key  
5
This key accesses Locate mode, in which you can view  
time counter data. (p.32, 56)  
1. Display  
This area displays level meters for recording and play-  
back, time information (locate), page information, and  
various parameters.  
11. [SYSTEM] key  
This key accesses a mode in which you can edit tracks,  
edit songs, and make system settings. (p.57)  
2. [REC SELECT] keys  
12. [MARK] key  
These keys switch each track between playback and  
recording. (p.25, 69)  
This key accesses Mark mode, in which you can move  
to a registered mark or delete a mark. (p.33, 66)  
3. [MIXER] key  
13. [SHIFT] key  
This key accesses the mode in which you can adjust  
mixer settings (volume, pan, effect send level, etc.).  
(p.35, 66)  
By holding down this key and pressing another key,  
you can execute the operation printed in highlighted  
characters above that key.  
7
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Introduction  
14. [EXIT] key  
1. [INPUT SELECT] switch  
This key returns to a desired page specified for each  
MIC: Select this position when using the internal mic.  
LINE: Select this position when connecting a line-level  
device (keyboard or effect unit output) or a mic.  
GUITAR: Select this position when connecting a  
device that has a high output impedance, such as a  
guitar or bass guitar.  
mode or page. When time information is displayed,  
pressing this key will briefly display the name of the  
currently selected song.  
15. [STORE MARK] key  
This key registers the desired location of the song as a  
Mark. (p.66)  
2. [LINE INPUT] jack  
Connect a mic or the output of a line-level device such  
as a keyboard or effect unit to this jack. Stereo input is  
supported.  
16. TRANSPORT keys  
These are the [PLAY], [REC], [STOP], [REW], and [FF]  
keys. They perform recorder operations during play-  
back and recording. (p.70)  
3. [GUITAR INPUT] jack  
Connect your guitar or bass guitar to this jack.  
2. Side panels  
4. [OUTPUT] jack  
This jack outputs the stereo audio signal. Connect it to  
your external monitor system or recording equipment.  
5. CARD slot  
Insert a card (SmartMedia) into this slot. (p.13)  
1
2
5
3
4
8
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Introduction  
3. Front panel  
4. Rear panel  
1
2
3
1
2
3
1. [PHONE] jack  
1. [POWER/ BACK LIGHT] switch  
Connect a set of headphones to this jack (stereo mini).  
This switch turns the power on/ off, and turns the dis-  
play backlight on. (p.14)  
2. [PHONE LEVEL] knob: 0...10  
This knob adjusts the volume of the headphones.  
Higher settings will produce a louder volume.  
2. [DC 4.5V] connector  
Connect the included AC adapter to this connector.  
3. [INPUT TRIM] knob: 0...10  
3. [USB] connector  
This knob adjusts the input level.  
Use a USB cable to connect this to your computer.  
Raising the level of the [INPUT TRIM] knob when nothing is  
connected to an input jack will produce hum or noise.  
(p.52)  
5. Bottom panel  
1. [GUITAR INPUT] switch  
Set this switch according to the output level of the gui-  
tar that is connected to the [GUITAR INPUT] jack.  
LOW: Use this setting when using a guitar with low  
output pickups (such as a single coil pickup).  
HIGH: Use this setting when using a guitar with high  
output pickups.  
If you are not sure which setting is appropriate, set this to  
LOW. If the sound is still distorted when the [INPUT TRIM]  
knob is in the minimum position, set this switch to HIGH.  
9
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Introduction  
Never turn off the power when the card access icon is dis-  
played. Doing so may destroy not only the currently selected  
song, but also the data in the card as well as the card itself.  
6. Display screen  
1
2
3
4
5
7. Rhythm icon  
This will light when a rhythm pattern is selected.  
6
7
1 6  
1 8  
1 7  
8
9
1 0 1 1  
8 – 1 4  
1 5  
1 9  
2 0  
2 1  
1. Page parameter display/ Location counter display  
This area displays the current time and parameter  
information.  
1 4  
1 2  
1 3  
8. Shift icon  
This will light while the [SHIFT] key is pressed.  
9. REC icon  
2. Page guide display  
This area shows the direction of the pages to which  
you can move from the current page by using the  
[CURSOR] key.  
This will light during recording, and will blink during  
record-standby.  
10. PLAY icon  
3. Value display  
This will light during playback.  
This area shows the value being edited, or information  
on the page or program.  
11. Undo/ Redo icons  
These will light when undo/ redo are available.  
4. MARK icon  
This will light when a Mark is selected. At this time,  
the value display will indicate the Mark number.  
12. Track level meters (1, 2, 3, 4)  
These indicate the input/ output audio levels of each  
track. A “ ” symbol indicates the track number  
selected by [REC SELECT].  
5. EDIT icon  
This will light when it is possible to use the dial to edit  
a value.  
13. Master level meter (L, R)  
This displays the output audio level sent from the  
OUTPUT jack.  
6. Card access icon  
This will light when data is being written to or read  
from the card.  
10  
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Introduction  
FINAL: A final effect is selected.  
14. Battery empty icon  
This will blink when the battery runs low. (p.14)  
19. Bounce indicator (p.68)  
This indicates the type of bounce recording.  
42: Four tracks of audio will be recorded into two or  
one of the tracks.  
15. Effect chain  
This area indicates the on/ off status of each effect  
module.  
2+22: Two tracks of audio and two external audio  
signals will be recorded into two tracks. Three tracks  
of audio and one external audio signal can also be  
recorded onto one track.  
DUB: Individual tracks will be recorded one at a time.  
CONV: Convert already-recorded tracks into a stereo  
file as a new song when you want to play back a song  
on your computer.  
16. Display indicator  
These indicate the type of level that is shown by the  
level meters.  
PRE: The meters show the pre-fader levels.  
POST: The meters show the post-fader levels.  
MIXER: The level meters indicate the value of the  
parameter (LEVEL, PAN, SENDL, SENDR) selected in  
the mixer display for each track.  
20. Original value icon  
17. Mixer indicator  
This will light when the effect parameter is at the same  
value as when it was stored. This will go dark when  
you edit the parameter.  
This area indicates the parameter that you are editing  
in Mixer mode.  
LEVEL: You are in the page that sets the audio level of  
each track.  
21. Effect parameters  
These will light to indicate parameters that exist for  
each effect module in the effect page, allowing you to  
use the faders to edit them. The indicator for the cur-  
rently-edited parameter will blink.  
PAN: You are in the page that sets the stereo left/ right  
position of each track.  
SENDL: You are in the page that sets the effect depth  
for the left channel of each track.  
SENDR: You are in the page that sets the effect depth  
for the right channel of each track.  
18. Effect assign indicator (p.67)  
This area indicates the effect type (effect insertion  
location).  
GUITAR: A guitar effect is selected.  
INSERT: An insert effect is selected.  
MASTER: A master is selected.  
11  
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Introduction  
Connections  
Inserting/ exchanging cards  
The diagrams below show some basic examples of how  
the PXR4 can be connected. Refer to these diagrams, and  
make connections as appropriate for your equipment.  
SmartMedia (referred to in this manual as a “card”) is  
required in order to record on the PXR4.  
1
Open the card slot cover, located on the side of the  
PXR4.  
Connections must be made with the power turned off.  
The power must be off when you insert a card.  
Input  
Set the [INPUT SELECT] switch to the input jack that you  
1
3
2
want to use. (p.8)  
[MIC]  
2
Insert the card.  
Insert the card with its contacts facing downward.  
Push the card all the way into the card slot until it  
locks into place.  
[GUITAR INPUT]  
[LINE INPUT]  
Be sure that the card is oriented correctly.  
OUTPUT L/R  
CD player, cassette deck, etc.  
1
2
3
Output  
[OUTPUT]  
Notch  
Powered monitors, etc.  
To remove the card, press it all the way to the back of the  
slot to unlock it, and then pull out the card.  
Headphones  
If you remove the card without unlocking it, the card may be  
damaged.  
[PHONE]  
Be sure to close the card slot cover during use.  
12  
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Introduction  
Never insert or remove SmartMedia while the power is  
turned on. Doing so may damage the SmartMedia.  
Turning the power on/ off  
More about cards  
The PXR4 can use SmartMedia with a power supply volt-  
age of 3.3 V and a capacity of 4–128 Mbytes, or SmartMe-  
dia with ID. Never use other types of SmartMedia, since  
they may cause the PXR4 to malfunction.  
If a write protect sticker (round silver sticker) is affixed to  
the SmartMedia, it will not be possible to write or erase  
data.  
1. Power supply preparations  
Before you connect the power supply or install batteries,  
make sure that the [POWER/ BACK LIGHT] switch is  
turned OFF.  
When recording on the PXR4, remove the write protect  
sticker.  
* SmartMedia™ is a registered trademark of Toshiba Corpora-  
tion.  
Connecting the AC adapter  
Plug the connector of the included AC adapter firmly into  
the [DC 4.5V] input connector. Then connect the AC  
adapter to an AC power outlet.  
Never use any AC adapter other than the included one.  
Write protect sticker  
Installing/ replacing batteries  
1
Open the battery cover located on the back of the  
case.  
Handling precautions  
• Do not bend the card, or subject it to strong physical  
shock or high temperatures.  
• Do not touch the electrical contacts of the card. Static  
electricity may damage the card. After use, keep the  
card in its case to protect it from static electricity.  
2
Insert two AA alkaline batteries (sold separately) as  
shown in the diagram.  
Be sure that the batteries are inserted in the correct orienta-  
tion.  
13  
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Introduction  
Batteries are not included. You will need to purchase them  
3
Turn on the power of the PXR4.  
separately. Never use any type of batteries other than alka-  
line batteries.  
Turn the [POWER/ BACK LIGHT] switch on.  
The song that had been selected when the power was last  
turned off will be selected.  
”: Battery empty indicator  
When the batteries run down, the battery empty icon  
will blink in the display. When this occurs, turn off  
the power as soon as possible, and either install new bat-  
teries or use the AC adapter.  
The start-up screen will appear in the display.  
If the start-up screen does not appear when you turn on the  
power, check the following points.  
Battery polarity, AC adapter connections, orientation of  
the SmartMedia.  
If the power is turned off while the card is being accessed,  
the card may be damaged.  
4
Turn on the power of external output devices such as  
your monitor system.  
Depleted batteries must be removed from the PXR4 immedi-  
ately. If you leave them in, malfunctions such as battery leak-  
age may occur. You should also remove the batteries if you  
will not be using the PXR4 for an extended time.  
Turning on the display backlight  
If you are using the PXR4 in a dimly lit location, or if the  
display is difficult to read, you can turn on the backlight.  
Slide the [POWER/ BACK LIGHT] button to the “  
symbol, and the backlight will light.  
2. Turning the power on  
Heres how to turn on the power of the PXR4 and any  
other connected devices.  
1
2
Lower the [MASTER] fader to 0.  
Also lower the volume of any connected external  
devices to the minimum setting.  
Turn on the power of any connected external  
devices.  
Turn on the power of external input devices such as a  
keyboard that will be sending audio to the PXR4.  
If you are using batteries, turning on the backlight will  
shorten the operating time.  
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Introduction  
3
4
Set the [TRACK] fader of  
the PXR4 to 8, and the  
[MASTER] fader to 0.  
3. Turning the power off  
Make sure that operations such as song playback or  
recording are completed, and turn off the power by fol-  
lowing the power-on procedure in reverse.  
Select the song that you  
want to play back.  
(p.23: Step 2 “2. Selecting  
a different song”)  
Before you power-off, you must press the [STOP] key to save  
the song to the card.  
5
If a “ ” symbol is displayed at a track number in  
the display, press the corresponding [REC SELECT]  
key so that only the number is shown.  
7
Press the [PLAY] key to begin playback.  
Slowly raise the [MASTER] fader to  
adjust the volume level.  
Turn the volume of all connected devices to the minimum  
setting, and turn off each power switch in order, beginning  
with the last device that receives the audio signal.  
If you are using headphones, raise the  
[MASTER] fader to about 6, and then use the [PHONE  
LEVEL] knob to make adjustments.  
Never turn off the power when the card access icon is dis-  
played. Doing so will destroy not only the selected song, but  
may also destroy the songs on the card as well as the Smart-  
Media itself.  
8
When the demo song has finished playing, press the  
[STOP] key to stop playback.  
Demo song list  
Duck Teeth”  
Written and performed by “The DM Project”  
Listening to the demo songs  
The DM Project  
Ryan Rhodes — guitars  
Justin Hosman — bass  
The included card contains demo songs. Heres how you  
can listen to these demo songs.  
Joe Kirsch — drums  
© 2001 The DM Project-all rights reserved.  
1
Connect headphones or a monitor amp to the PXR4.  
Make connections as described on p.12.  
“SHINY METAL OBJECTS”  
2
Turn on the power of the PXR4. (p.13)  
Written and performed by Mumbo Jumbo Band  
© 1999 Mumbo Jumbo Band-all rights reserved.  
15  
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Quick start  
This section explains easy operation of the PXR4.  
To begin, heres how to connect your guitar, record your play-  
ing on one track, and then play it back.  
[GUITAR INPUT]  
GUITAR  
1. Preparations  
Insert the card  
Insert the card (SmartMedia) into the card slot.  
(p.13)  
If you are using a new card, format the card after turn-  
ing the power on. (p.54)  
Connect your headphones  
Connect your headphones to the PXR4’s [PHONE]  
jack.  
Set the [PHONE LEVEL] knob to 0.  
If you are using the included card, it will have relatively little  
remaining capacity, so you should format it before use. If you  
want to keep the demo songs, back them up before format-  
ting the card.  
If you want to connect an amp or audio system, refer to  
p.12.  
2. Turn the power on  
Connect your guitar  
Connect a shielded cable (mono phone plug) to your  
guitar. Connect the other end of the cable to the  
PXR4’s [GUITAR IN] jack. (p.12)  
Connect the AC adapter  
Connect the included AC adapter to the [DC 4.5V]  
jack.  
Set the PXR4’s [INPUT SELECT] switch to GUITAR.  
If you set the [INPUT SELECT] switch to the MIC position,  
you can record using the internal mic.  
If you want to use batteries, refer to p.13.  
Set the [MASTER] fader to “0”  
Lower the PXR4’s [MASTER] fader.  
16  
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Quick start  
Turn the power on  
Specify the grade of the song  
Turn on the [POWER/ BACK LIGHT] switch located  
on the rear panel of the PXR4, and the start-up screen  
will appear in the display.  
After the display indicates “MakeNew!,” it will indi-  
cate “SngGrade.”  
Use the dial to select the grade of the song that will be  
newly created, and press the [CURSOR] right key.  
(p.23)  
If the display is too dark to read, turn on the backlight.  
(p.14)  
This creates a new song  
A song named “NEW SONG” has now been created.  
3. Create a new song  
(p.23)  
Press the [FF] key  
When you select the last recorded song and  
(while stopped) press the [FF] key once again,  
the display will indicate “MakeNew!”  
If no song has been recorded on the card, “Make-  
New!will appear automatically.  
17  
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Quick start  
4. Record  
(p.25)  
Specify the recording track  
Press the track 1 [REC SELECT]  
key to make the “ ” symbol  
appear for track 1.  
While watching the level meter, slowly raise the  
[TRACK] fader for that track.  
As you gradually raise the [TRACK] fader, the level  
meter of the input track will change according to the  
level of the input track. Set the level as high as possi-  
ble without allowing the meter to reach “CLIP.”  
Check the input level  
To hear the sound that is being input, raise the [PHONE  
LEVEL] konb, [MASTER] fader to an appropriate vol-  
ume.  
Hold down the [SHIFT] key and press the [MIXER] to  
switch the “DISPLAY” indicator in the screen to  
“PRE” (pre-fader level).  
Press the [REC] key  
Press the [REC] key to enter record-standby mode.  
The “REC” icon in the display will blink.  
While watching the level meter, turn the [INPUT  
TRIM] knob a little at a time to adjust the recording  
level.  
Set the level as high as possible without allowing the  
level meter to reach “CLIP.”  
Press the [PLAY] key  
Set the recording level  
When you are ready to perform, press the [PLAY] key.  
Recording will start, so begin playing your instru-  
ment. During recording, the “REC” icon and “PLAY”  
icon will be lit.  
Hold down the [SHIFT] key and press the [MIXER]  
key to switch the “DISPLAY” indicator in the screen to  
“POST” (post-fader level).  
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Quick start  
Press the [PLAY] key  
Playback will begin. During playback, the “PLAY”  
icon will be lit.  
Press the [STOP] key  
When you have finished playing, press the [STOP]  
key. Recording will stop, and the “REC” icon will dis-  
appear.  
Use the [MASTER] fader to adjust the volume.  
Press the [STOP] key  
To stop playback, press the [STOP] key. Playback will  
stop, and the “PLAY” icon will go dark.  
5. Playback  
(p.31)  
Press the [REW] key  
The counter time will move to the beginning of the  
song.  
Defeat the recording track  
If the “ ” symbol is displayed for the recording track  
number you specified in “4. Record,” press the [REC  
SELECT] key for that track to erase the “ ” symbol.  
19  
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Operation  
Effect mode: [EFFECT/ TUNER] key (p.64)  
In this mode you can operate the effect unit. In this mode,  
the panel keys will perform the functions printed in  
orange.  
Step 1. Basic operation  
This section explains basic operation of the PXR4.  
Mixer mode: [MIXER] key (p.66)  
Mixer operations are performed in this mode.  
You can adjust volume, pan, and effect send levels for  
each track.  
1. Selecting modes  
The functions of the PXR4 are organized into five modes,  
and these modes are accessed by the following keys.  
In addition, there is also a Tuner mode in which the PXR4  
functions as a tuner.  
Locate mode: [LOCATE] key (p.56)  
In Locate mode you can view the current location (time  
data), and check the available recording time that remains  
on the card. By using the dial to edit the location while  
stopped, you can move the time while listening to the  
sound.  
2. Selecting and setting parameters  
Selecting parameters  
After you have pressed the key of the desired mode, use  
the [CURSOR] key to move to the page of the parameter  
you want to edit.  
The pages exist in the directions shown by the page guide  
indicator. Pressing the [CURSOR] key in that direction  
will move to the corresponding page.  
When you switch songs, the song name will be displayed for  
several seconds, and you will then enter this mode automati-  
cally.  
If while operating the PXR4 you become unsure of the mode  
you are in, press the [EXIT] key several times and you will  
return to Locate mode.  
System mode: [SYSTEM] key (p.57)  
In this mode you can perform recorder editing operations  
and make basic settings. The value area of the display will  
indicate the page number.  
Mark mode: [MARK] key (p.66)  
In this mode you can move the current time to a previ-  
ously-registered mark. Here you can also delete a mark  
that you registered.  
20  
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Operation  
By continuing to hold down the mode key you pressed, you  
can move through the pages after entering the mode in the  
same way as by pressing the [CURSOR] down key.  
“SendL,” or “SendR,” and use [TRACK] faders 1–4 to edit  
that parameter for each track.  
In order to use this function, the System mode “Mixer” page  
setting “FadrCtrl” (Fader Control) must be turned “On.”  
(p.63)  
In Effect mode, you can hold down the [SHIFT] key and  
press the [CURSOR] left or right key to jump to the selection  
page for each effect module.  
Effect mode: In Effect mode, effect parameters 1–5 are  
assigned to [TRACK] faders 1–4 and the [MASTER] fader.  
For details on operation, refer to “Using the faders to edit  
the effect” (p.39).  
Editing a parameter value  
When the screen is displaying a page in which you can  
edit a parameter value, the value display will blink, and  
the edit icon will light. Now you can turn the dial to edit  
the value of the parameter.  
In Effect mode, the [REC SELECT] keys are used as the effect  
module select keys.  
If you use the faders to edit parameters, the current volume  
will no longer match the locations of the faders.  
Canceling an edit (Undo/ Redo)  
After executing a track editing operation, you can use the  
Undo function to return to the condition prior to execut-  
ing the edit. When the Undo/ Redo icon “ ” is lit, you  
can hold down the [SHIFT] key and press the [MARK]  
key to undo the edit. After undoing, the Redo icon “  
will light, and you can use the same operation to Redo the  
edit, returning to the condition prior to executing Undo.  
In order to use this function, the System mode “UndoSys”  
page setting “AutoUndo” must be turned “On.” (p.63)  
Undo is maintained until the next time you record or per-  
form a track editing operation.  
Using the faders to select/ set parameters  
You can use the [TRACK] faders to edit parameters  
directly. Using the faders to edit is faster than using the  
[CURSOR] key and the dial.  
Mixer mode: After pressing [MIXER], you can use the  
[CURSOR] up/ down keys to select either “Level,” “Pan,”  
21  
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Operation  
3. Tuning  
The PXR4 has a built-in tuner function.  
This lets you tune an instrument connected to the [GUI-  
TAR IN] jack or [LINE IN] jack, or by using the internal  
mic.  
Tune the string while watching the amount of tuning  
difference (displayed in units of cents) and the meter  
in the display.  
Tuning your guitar  
1
Connect your guitar to the [GUITAR INPUT] con-  
nector.  
The reference pitch frequency is A=440 Hz.  
Set the [INPUT SELECT] switch to GUITAR.  
When the tuning is correct  
If you want to tune using the internal mic, set this [INPUT  
SELECT] switch to MIC. If you want to tune an instrument  
connected to LINE, set this switch to LINE. However in the  
case of an instrument connected to LINE, only the L channel  
can be tuned.  
2
Enter Tuner mode.  
While stopped, press the [EFFECT/ TUNER] key to  
enter Tuning mode.  
If you do not want the sound to be heard while tuning, set  
the [MASTER] fader to 0.  
If EFFECT ASSIGN has been assigned, press the  
[EFFECT/ TUNER] key once again to enter Tuner  
mode.  
4
Exit Tuner mode.  
Press the [EXIT] key to exit Tuner mode.  
3
Tune your instrument.  
Make sure that your guitar is connected to the [GUI-  
TAR INPUT] jack, and play a string on your guitar.  
The character display area of the screen will function  
as a tuning meter, and will display the note name.  
22  
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Operation  
(Economy): Extended-length recording. Select  
this when you want to record for an extended time.  
(Standard): Standard. Normally you will select  
this grade.  
Step 2. Creating/ selecting a song  
(High Quality): High audio quality. Select this  
when you want to record at a high audio quality. The  
available recording time will be shorter.  
1. Creating a new song  
Before you can make a new recording, you must create a  
new song.  
The song grade that you select here cannot be changed after  
the song is created.  
1
Access the song creation page.  
If no songs are recorded on the card, the display will  
automatically indicate “MakeNew!when you turn  
on the power.  
If songs have already been recorded on the card, select  
the last song (“2. Selecting a different song”), make  
sure that playback/ recording is stopped, and press  
the [FF] key.  
3
Create the song.  
After using the dial to select the song grade, press the  
[CURSOR] right key, and a song named “NEW  
SONG” will be created.  
If you decide not to create a song, press the [REW] key or  
[EXIT] key.  
2
Select the song grade.  
2. Selecting a different song  
After “MakeNew!appears in the display, the display  
will indicate “SngGrade,” and the song grade select  
page will appear.  
To select the next-numbered song  
Press the [FF] key to move to the beginning of the next-  
numbered song.  
To select the previous-numbered song  
If you are at the beginning of the song (“00:00.00”), press  
the [REW] key.  
Use the dial to select the song grade appropriate for  
the desired recording time.  
23  
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Operation  
If you are in the middle of the song, press the [REW] key  
to move to the beginning of that song, and then press the  
[REW] key once again to move to the previous song.  
3
4
Press the [CURSOR] right key to display “Name-  
Song” (name song).  
When you switch songs, the volume level of each track will  
change to the level at which the faders were when you  
settings, playback may occur at a high volume.  
Press the [CURSOR] right key to access the song  
name edit page.  
3. Changing the name of a song  
The character that can be changed will blink.  
A newly created song will be named “NEW SONG.” So  
that you will be able to tell your songs apart, we recom-  
mend that you change the song name. A song name of up  
to 16 characters can be assigned.  
Characters available for a song name  
5
6
Use the dial to edit the song name.  
The character will change as you turn the dial. To  
move to a different character to change, press the  
[CURSOR] right/ left keys.  
To change the name of a song  
When you are finished entering the name, press the  
[CURSOR] down key.  
The display will ask “NameOK?,” so use the dial to  
select “Yes,” and then press the [CURSOR] right key. If  
you select “No,” the previous name will reappear.  
1
2
Select the song whose name you want to change.  
“2. Selecting a different song”  
Press the [SYSTEM] key, and then use the [CUR-  
SOR] up/down keys to display “EditSong” (edit  
song).  
24  
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Operation  
Step 3. Recording  
1. Recording methods  
This section explains the different recording methods  
available on the PXR4.  
For basic recording, refer to “Quick Start.”  
Recording on two tracks  
Heres how to record on two tracks simultaneously.  
3
Use the level meters to check the input levels.  
1
Connect the input device.  
Hold down the [SHIFT] key and press the [MIXER]  
key to change the “DISPLAY” setting in the screen to  
“PRE” (pre-fader level).  
Lower the PXR4’s [MASTER] fader, set the [INPUT  
SELECT] switch to LINE, and connect your keyboard  
etc. to the [LINE INPUT] jack.  
[OUTPUT L/ R]  
[LINE INPUT]  
LINE  
While watching the level meter, play sounds on your  
input source (instrument), and use the [INPUT TRIM]  
knob to adjust the input level so that the level does not  
reach “CLIP” when the loudest sounds are produced.  
2
Specify two tracks for recording.  
Press two [REC SELECT] keys (1–2 or 3–4) to specify  
the tracks that you want to record, adding two “  
symbols to the track numbers in the display.  
You can also listen to rhythm while you record. (p.41)  
You can also apply an effect to the input source. (p.36)  
To listen to the sound that is being input, raise the [TRACK]  
faders and the [MASTER] fader to about 6.  
25  
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Operation  
4
Set the recording level.  
ment. During recording, the “  
” (REC) icon and  
Hold down the [SHIFT] key and press the [MIXER]  
key to switch the “DISPLAY” setting in the screen to  
“POST” (post-fader level).  
“ ” (PLAY) icon in the display will be lit.  
9
Press the [STOP] key to stop recording.  
To stop recording, press the [STOP] key. The “  
While watching the level meter, use the [TRACK]  
fader of that track to adjust the recording level so that  
the level does not reach “CLIP” when the loudest  
sounds are produced.  
(REC) icon and “  
” (PLAY) icon will go dark, and  
recording will stop.  
5
6
Set the current time to the location from which you  
want to begin recording.  
For details on how to set the time, refer to p.32.  
Verify the tracks for recording.  
Verify that the display shows a “ ” symbol for the  
track numbers that you will be recording. If not, press  
the corresponding [REC SELECT] key.  
2. Additional recording  
Using virtual tracks to record  
The PXR4 is a four-track recorder, but each track has 8 vir-  
tual tracks (A–H). You can select one of these for record-  
ing, and then switch virtual tracks to use the PXR4 as  
though it were a 32-track recorder.  
7
Press the [REC] key to enter record-standby mode.  
Press the [REC] key. The “  
play will blink.  
” (REC) icon in the dis-  
1
Select the virtual track on which you will record.  
In the “V-Track” page, select the virtual track on  
which you will record. (p.43)  
8
Press the [PLAY] key to start recording.  
When you are ready to begin playing, press the  
[PLAY] key. Recording will begin. Play your instru-  
26  
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Operation  
2
Adjust the recording level of your input device, and  
record.  
Refer to “1. Recording methods” steps 1 4 .  
3
Start recording.  
Set the time to a location slightly before the point  
where you want to start recording, and press the  
[REC] key. When you are ready, press the [PLAY] key  
to start recording. (p.25)  
Overdubbing – listening to the playback while you  
record another track  
Punch-in/ out – re-recording a portion of a track  
If you make a mistake in one part of your recorded perfor-  
mance, or if you are not happy with your performance,  
you can re-record just a portion of the track without hav-  
ing to re-record the entire track from the beginning.  
The technique of listening to the playback of previously-  
recorded tracks while you record another track is called  
“overdubbing.” For example, this can be used when you  
want to listen to previously-recorded backing tracks while  
you record a lead guitar performance.  
1
Select the track that you want to record.  
Press the [REC SELECT] key of the track that you  
want to record, assigning a “ ” symbol to the track  
number in the display.  
“Punch-in” is the action of switching the song from playback  
mode to record mode, and “punch-out” is the action of  
switching from record mode back to playback mode.  
1
2
Adjust the recording level of the input source.  
Refer to “1. Recording methods” steps 1 4 .  
Raise the [TRACK] faders of the playback tracks.  
Set the monitor output to “automatic input switch-  
ing.”  
Press the [SYSTEM] key, and use the [CURSOR] up/  
down keys to access the “System” page. Press the  
[CURSOR] right key to display “MixerSys.” Press the  
[CURSOR] right key once again, and use the dial to set  
“AutoIn” to “On”  
2
Adjust the recording level of the input source, and  
press the [PLAY] key.  
You can practice your performance while listening to  
the previously-recorded tracks in the same way as  
when actually recording. Adjust the level of your  
input source (instrument), and practice playing and  
working out your musical ideas until you are ready to  
actually record.  
When “AutoIn” is “Off,” you will always hear the input  
sound of the track being recorded. If this is turned “On,” the  
sound recorded on that track will play back during playback,  
and during recording this will automatically switch to the  
sound of the assigned input source. (p.62)  
If you cannot hear the input source, press the [SYSTEM] key,  
and turn the “MixerSys” parameter “AutoIn” to “Off.”  
(p.62)  
27  
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Operation  
Count-in – recording after a specified number of mea-  
sures  
When you are playing an instrument such as guitar that  
requires the use of both hands, you can initiate recording  
in almost the same way as punch-in, without having to  
actually operate the keys of the PXR4 at the moment  
recording begins.  
Press the [LOCATE] key or [EXIT] key to return to the  
Locate display.  
3
4
Set the time to a location slightly earlier than the  
point where you want to begin recording. (p.32)  
Press the [PLAY] key to begin playback.  
At this time you will hear only the playback of the  
track that will be recorded.  
1
Specify the number of measures until when record-  
ing will begin.  
Specify the number of measures that will play back  
before recording begins. Press the [SYSTEM] key, and  
use the [CURSOR] up/ down keys to display the “Sys-  
tem” page. Press the [CURSOR] right key.  
Press the [CURSOR] down key to display “Record,”  
and press the [CURSOR] right key to display the  
“Count-In” page. (p.63)  
5
6
At the point where you want to start recording, press  
the [REC] key.  
Recording will begin (manual punch-in). Now you  
will be listening to the sound of the external input  
source.  
At the point where you want to stop recording, press  
the [REC] key.  
Recording will end, and the track will switch back to  
playback (manual punch-out). Now you will be listen-  
ing to the playback of the track.  
Use the dial to specify the number of measures for the  
count-in. (You can specify up to 8 measures.) Record-  
ing will not occur during these measures.  
If you specify “RecLngth,” only the specified number of  
measures will be recorded, and then recording will stop  
automatically. (Count-In 2 , p.63)  
If you want recording to begin immediately when you press  
the [PLAY] key from record-standby mode, set this to “0”.  
7
Press the [STOP] key to stop playback.  
2
Specify the number of measures to be recorded.  
From the “Count-In” page, press the [CURSOR] right  
key to display the “RecLngth” page. (p.63)  
28  
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Operation  
3. Bounce – combining multiple tracks  
Multiple tracks of recorded data can be combined into one  
or two tracks. At this time you may also preserve the  
recorded data of the tracks that were combined. This oper-  
ation is called “bounce.” You can use this when the  
recorded data you want to play back occupies more than  
four tracks.  
Use the dial to specify the number of measures that  
will be recorded. (You can specify up to 999 mea-  
sures.) If this is “Off,” recording will continue until  
you press the [STOP] key during recording. Press the  
[EXIT] key several times to return to Locate mode.  
Combining tracks 1–4 onto two tracks  
Heres how the audio of tracks 1–4 can be overwritten  
onto tracks 1 and 2.  
3
Set the current time to the measure at which you  
want to begin recording. (p.32)  
Recording will start at the beginning of the measure  
that contains this time location.  
1
Select Bounce mode.  
Hold down the [SHIFT] key and press the [LOCATE]  
key to switch the “BOUNCE” setting to “42” (4  
track 2 track mode).  
4
5
Press the [REC] key to enter record-standby mode.  
Press the [PLAY] key to begin recording.  
When you are ready to perform, press the [PLAY] key  
to begin recording. Playback will cue the specified  
number of measures (Count-In) before the current  
location. When playback comes to the measure of the  
current location, it will automatically switch to record-  
ing mode. After the specified number of recording  
measures (RecLngth), recording will automatically  
switch back to playback.  
2
3
Select the tracks that will be recorded.  
Press the [REC SELECT] keys for the tracks that will  
be recorded (1 and 2), adding a “ ” symbol to the  
track number.  
Adjust the pan of the playback tracks.  
Press the [PLAY] key to play back, and adjust the ste-  
reo position of tracks 1–4. (p.35)  
6
Press the [STOP] key to stop.  
If you are using only one recording destination track, set the  
pan to the far right if you are bouncing to track 1 or 3, or to  
the far left if you are bouncing to track 2 or 4. In this case, the  
monitor sound will also be panned all the way to one side,  
29  
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Operation  
which is inconvenient for listening while you record. If you  
Combining three tracks and one external input source  
onto one track  
Heres how the audio from two previously-recorded  
tracks plus two channels of input, or the audio from three  
previously-recorded tracks plus one channel of input, can  
be combined and recorded on one track.  
As an example, we will explain how the audio of tracks 1–  
3 plus one external audio input source can be recorded on  
track 1.  
turn the “AutoPan” setting “On,” the panning of the bounce  
source tracks will automatically be set appropriately for the  
bounce destination, and the monitor sound will also be auto-  
matically panned to the center. If you are using two record-  
ing tracks, this setting will be ignored. Pan to “L” if the  
recording track is odd-numbered, or to “R” if the recording  
track is even-numbered. (p.63)  
4
5
Set the current time to the beginning of the song.  
Adjust the playback/recording levels.  
Use the [TRACK] fader of each channel to adjust the  
playback level of each track. Use the [MASTER] fader  
to adjust the recording level of all tracks (p.25).  
After you have made the adjustments, press the  
[STOP] key.  
1
Select the bounce mode.  
Hold down the [SHIFT] key and press the [LOCATE]  
key to switch the “BOUNCE” setting to “2+22” (2  
tracks + 2 inputs 2 tracks).  
6
7
Begin bounce recording.  
Press the [REC] key to select record-ready mode (the  
” (REC) icon will blink). Press the [PLAY] key to  
begin recording (the “ ” (REC) icon will light).  
2
3
Select the track for recording.  
When you are finished recording, press the [STOP]  
key to stop.  
Press the [REC SELECT] key to assign a “ ” symbol  
to the track number of the track that will be recorded  
(track 1)  
Begin bounce recording.  
Refer to steps 3 7 of “Combining tracks 1–4 onto  
two tracks.” Play your instrument while recording  
takes place.  
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Operation  
Layering additional performances onto one track  
Use this method when you want to add additional mate-  
rial while preserving the audio that is already recorded on  
the track. As an example, heres how an external input  
source can be layered onto the audio of track 1.  
Step 4. Playback  
This section explains basic playback on the PXR4, and  
how to play back songs consecutively.  
1
Select the bounce mode.  
Hold down the [SHIFT] key and press the [LOCATE]  
key to switch the “BOUNCE” setting to “DUB(dub-  
bing).  
1. Playback  
1
Select the song that you want to play back, and set  
the time location.  
For details on how to set the time location, refer to  
p.32.  
2
Start playback.  
Press the [PLAY] key. The “  
light.  
Use the [TRACK] faders to adjust the volume of track.  
Use the [MASTER] fader to adjust the overall volume  
of the song.  
” (PLAY) icon will  
2
3
Select the track  
Press the [REC SELECT] key to assign a “ ” symbol  
to the track number of track 1, which you will be  
recording.  
Adjust the recording level on the input device, and  
begin recording.  
Refer to “1. Recording methods,” steps 1 9 .  
3
Stop playback.  
Press the [STOP] key. The “  
dark.  
” (PLAY) icon will go  
Double-speed playback  
During playback, you can press and hold the [FF] key to  
play back at double speed.  
During playback, you can press and hold the [REW] key  
to play back in reverse at double speed.  
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Operation  
Half-speed playback  
During playback, you can press and hold the [PLAY] key  
to play back at half-speed.  
Step 5. Viewing and changing the  
time location  
Consecutive playback (Chain Play) – playing songs one  
after another  
Heres how songs you created can be played automati-  
cally in order of their song number.  
This section explains how you can change the time loca-  
tion within a song.  
1
key.  
1. Switching the counter display  
The selected song will begin playing from the current  
time location. When that song ends, the next song will  
begin playing automatically. When the last recorded  
song finishes playing, you will return to the beginning  
of the first song, and consecutive playback will stop.  
You can select one of the following three formats.  
• __:__.__ minutes”: “seconds” . “1/ 1000 second”  
• ___:_._ measures” . “beats” . “1/ 96 beat”  
• __:__ Fr “minutes” : “seconds” (time remaining for  
recording)  
In Locate mode, you can press the [LOCATE] key to  
switch the display format. (p.56)  
2
To stop playback before the end, press the [STOP]  
key.  
The song that had been playing when you pressed the  
[STOP] key will be the current song.  
2. Changing the current time location  
2. Other types of playback  
1
In Locate mode, press the [CURSOR] right key.  
When the counter is displayed, pressing the [CUR-  
SOR] right key will make the counter display blink.  
In addition to the playback methods described above, you  
can use the following types of playback. For details, refer  
to the pages listed.  
• Adjust the level or pan of the sound being played back.  
(p.35)  
• Apply effects to the sound being played back. (p.36)  
• Play internal rhythms along with the playback. (p.41)  
2
Use the dial to change the time location.  
Now turn the dial to change the location. To adjust the  
amount (unit) of change, use the [CURSOR] left/ right  
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Operation  
The last time location in the song is automatically registered  
in the mark number “End.” This is useful when you want to  
move to the end of the song.  
keys to change the blinking unit. Moving toward the  
right will switch screens, allowing you to move in  
smaller units.  
To save the marks that you registered in a song, press the  
[STOP] key to save the song. If you turn off the power with-  
out saving the song, the registered marks will not be saved.  
(p.14)  
If “LocMoni” (p.63) is turned “On,” you will be able to lis-  
ten to the sound while you change the time location.  
3
Press the [EXIT] key to return to normal Locate  
mode.  
When you press the [EXIT] key, you will return to the  
initial counter mode. To move from the middle of the  
song to the beginning, press the [REW] key.  
Changing the time location in order of the mark num-  
bers  
Heres how to change the current time location in the  
order of the registered mark numbers.  
1
Press the [MARK] key to enter Mark mode.  
When you use the [MARK] key to enter Mark mode,  
the “Mark icon” will blink, and “–” will indicate the  
value. At this time the current time location has not  
yet been moved.  
3. Using Marks to change the time location  
You can register a specific time location as a “mark,” and  
then move instantly to the registered time location. As a  
convenience for track editing, you can also register marks  
for the desired InTime, OutTime, ToTime, and EndTime,  
and select these marks when editing.  
2
Move from one mark to the next.  
When you turn the dial, the value display will show  
the registered mark numbers and their time locations.  
At the same time, the current time location will  
change accordingly. Press the [EXIT] key to return to  
Locate mode.  
You can use marks to move even while the song is playing.  
Registering a mark  
In any mode, you can use the following procedure to reg-  
ister a mark.  
Changing the time location in order of the locations reg-  
istered to each mark  
1
Move to the time location where you want to register  
a mark.  
Heres how to change the current time location in the  
order of the time location of each registered mark.  
2
Press the [STORE MARK] key, and the current time  
location will be saved as a new mark.  
1
Move to the beginning of the song.  
Hold down the [SHIFT] key and press the [FF] key.  
The value indicator will show “00.”  
The number of the registered mark and the time loca-  
tion will be displayed for a certain length of time.  
You can register a mark in the same way by pressing  
the [STORE MARK] key even while a song is playing  
or being recorded.  
Mark number “00” is pre-registered as the beginning of the  
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Operation  
song.  
2
Move to the next or previous mark.  
Hold down the [SHIFT] key and press the [FF] key to  
move to the mark with the next time location, or press  
the [REW] key to move to the mark with the previous  
time location.  
Moving from mark to mark in order of their time can also be  
done outside of Mark mode.  
Deleting a mark  
Heres how to delete a mark that is no longer necessary or  
that was registered wrongly.  
A deleted mark cannot be recovered.  
1
Enter Mark mode.  
Press the [MARK] key to enter Mark mode, and the  
“Mark icon” will light. Initially, the value display will  
show “–”. At this stage, the current time has not yet  
been moved.  
2
3
Select the mark that you want to delete.  
Turn the dial to select the mark number that you want  
to delete.  
Press the [CURSOR] right key. (p.66)  
Confirm the mark for deletion.  
The mark number shown in the value display of the  
“DelMark?” page is the mark that will be deleted. If  
you want to delete this mark, press the [CURSOR]  
right key to delete the mark.  
When you delete a mark, that mark number will be vacant,  
and the next-registered mark will use that number. In such  
cases, the mark numbers will no longer match the order in  
which the marks were registered.  
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Operation  
Setting the InTime, OutTime, ToTime, and EndTime to  
marked locations  
You can register marks at each of the InTime, OutTime,  
ToTime, and EndTime locations used in track editing  
(p.43).  
If you want to set these locations without regard to marks,  
select the mark that is closest to the desired time, and  
press the [CURSOR] down key to switch to the time dis-  
play for that mark. In the same way as when changing the  
current time location, use the [CURSOR] left/ right keys so  
that the counter unit that you want to change is blinking,  
and turn the dial to set the time.  
Step 6. Mixer adjustments  
By using the mixer to adjust the volume, tone, and pan-  
ning for input/ recording or playback of each track, you  
can create the most effective overall sound.  
1. Select a mixer parameter  
In Mixer mode, use the [CURSOR] up/ down keys to  
switch between mixer parameters (“Level #”, “Pan #”,  
“Send-L #”, “Send-R” (#= track 1, 2, 3, or 4)).  
down the [MIXER] key.  
By pressing the [PLAY] key at this time, you can hear  
approximately two seconds of playback starting at the  
selected time location.  
Adjusting the level (volume), pan (stereo position), and  
send level  
After pressing the [MIXER] key, press the [CURSOR] up/  
down keys several times to select the desired parameter.  
The selected parameter will be shown when you select  
“MIXER” as the “DISPLAY” setting.  
The time location you set here does not affect the mark. If  
you want to register this location to a mark, press the  
[STORE MARK] key to create a new mark. If you turn off the  
power without saving the song, the mark will not be saved.  
(p.15)  
Use the [CURSOR] left/ right keys to select the track that  
you want to adjust, and use the dial to edit each value.  
For details on the settings of each parameter, refer to p.66.  
Using the faders to adjust mixer settings  
The [TRACK] faders are assigned to adjust the track  
input/ recording or playback level (volume). However,  
the faders can also be assigned to adjust mixer parameters  
other than the levels. For the procedure, refer to “Using  
the faders to select/ edit parameters” in “2. Selecting and  
setting parameters” (p.20).  
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Operation  
4
Adjust the recording level, and record.  
Refer to “1. Recording methods.” (p.25)  
Step 7. Using effects  
If you have selected “GUITAR” for “EFFECT ASSIGN,” only  
one track can be selected for recording.  
The PXR4 provides 77 types of effects. It contains 100 pre-  
set and 100 user effect programs that combine these effects  
in various ways.  
If you are using the internal mic, adjust the level with care so  
that acoustic feedback does not occur.  
The preset memories contain effect programs created by  
The user memories can hold effect programs that you  
yourself create by editing the presets.  
There are four types of effect programs: guitar effects,  
insert effects, master effects, and final effects.  
Using an insert effect  
Use an insert effect when you want to apply effects to a  
stereo input source such as line input.  
1
Select the insert effect.  
Hold down the [SHIFT] key and press the [EFFECT/  
TUNER] key to switch the “EFFECT ASSIGN” display  
to “INSERT” (insert effect).  
1. Using effects  
2
Connect your input source, and press the [REC  
SELECT] key for the tracks that you want to record.  
Refer to “1. Recording methods.” (p.25)  
Make sure that the numbers of the tracks that you  
want to record are marked by a “ ” symbol in the  
display.  
Using a guitar effect  
Use a guitar effect when you want to apply effects to a  
monaural input source such as guitar, bass guitar, or mic.  
1
2
Select the guitar effect.  
Hold down the [SHIFT] key and press the [EFFECT/  
TUNER] key to switch the “EFFECT ASSIGN” display  
to “GUITAR” (guitar effect).  
3
Select an effect program, and record.  
Refer to “Using a guitar effect,” steps 3 and 4 .  
Connect your guitar, and press the [REC SELECT]  
key for the track that you want to record.  
Using a master effect  
One master effect is built-in. Use the “Send-L,” “Send-R”  
(p.35, 67) send level to adjust the depth of the effect.  
This is used mainly for spatial-type effects (such as  
reverb) or stereo modulation, to enhance the overall depth  
of the song, and to improve the balance.  
Refer to “1. Recording methods.” (p.25)  
Make sure that the number of the track that you want  
to record is marked by a “ ” symbol in the display.  
3
Select an effect program.  
Press the [EFFECT/ TUNER] key to enter Effect mode,  
and use the dial to select an effect program.  
1
Select the master effect.  
Hold down the [SHIFT] key and press the [EFFECT/  
TUNER] key to switch the “EFFECT ASSIGN” display  
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Operation  
to “MASTER” (master effect).  
2. Editing an effect  
2
3
Select an effect program.  
Press the [EFFECT/ TUNER] key to enter Effect mode,  
and turn the dial to select an effect program.  
You can edit the effect program selected for each effect  
type.  
If you move to another mode or turn off the power without  
saving the edited effect, your settings will be lost. If you will  
want to use the edited effect again, you must perform the  
“Save effect” operation.  
Set the return level from the master effect to LR.  
Press the [CURSOR] right key to display the  
“EffRetLv” page, and use the dial to adjust the setting.  
You can hold down the [SHIFT] key and press the [CURSOR]  
right key to jump from one item to the next.  
Effect programs and chains  
The combination of effect modules that can be used simul-  
taneously and the order of their connection is referred to  
as a “chain.” The PXR4 provides eight chains that are suit-  
able for various purposes: [CHAIN1]–[CHAIN8]. The fac-  
tory preset settings contain 100 effect programs, each of  
which consists of one of these chains.  
4
5
Set the return balance from the master effect to LR.  
Press the [CURSOR] right key to display the “EffRt-  
Bal” page, and use the dial to adjust the setting.  
Use the send level to adjust the depth of the effect.  
Enter Mixer mode, and adjust the send level while  
you listen to the L/ R playback from [OUTPUT]  
(p.35).  
To edit an effect program, start with one of these factory-  
preset effect programs.  
Type and chain configuration  
Using a final effect  
The chain configurations for each type are as follows.  
One stereo in/ out final effect is built-in. For example you  
can use a dynamics-type effect (such as a limiter) to make  
the overall level more consistent.  
[GUITAR] monaural-in – monaural-out  
[CHAIN 1] This chain is suitable for electric guitar.  
1
2
Select the final effect.  
DRIVE  
CABI  
NR  
MOD  
DELAY  
Hold down the [SHIFT] key and press the [EFFECT/  
TUNER] key to switch the “EFFECT ASSIGN” display  
to “FINAL” (final effect).  
[CHAIN 2] This chain is suitable for a variety of input  
sources, such as mic, electric bass, or synthesizer.  
LIMITER 4BAND EQ  
GATE  
[CHAIN 3] This chain is suitable for electric bass.  
NR MOD DELAY  
MOD  
DELAY  
Select an effect program.  
Press the [EFFECT/ TUNER] key to enter Effect mode,  
and turn the dial to select an effect program.  
Play back the song to listen to the L/ R output, and  
hear the result of the selected effect.  
BASS DRIVE BASS CABI  
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Operation  
[CHAIN 4] This chain is suitable for mic input.  
For example if you want to edit a program based on  
[CHAIN1], select “GUITAR” as the effect type, and select  
preset program “50S.” If you want to edit a program  
based on [CHAIN5], select “MASTER” as the effect type,  
and select preset program “Pan-Echo.”  
MIC SIM  
LIMITER  
GATE  
MOD  
DELAY  
[INSERT] stereo-in – stereo-out  
[MASTER] stereo-in – stereo-out  
[FINAL] stereo-in – stereo-out  
It is not possible to change the chain used by each of the fac-  
tory-preset effect programs.  
[CHAIN 5] This chain lets you use modulation and delay  
simultaneously.  
Editing an effect  
MOD  
AMB  
1
2
3
Select the effect type that you want to start with.  
Hold down the [SHIFT] key and press the [EFFECT/  
TUNER] key to switch “EFFECT ASSIGN” to the  
effect type that you want to start with.  
[CHAIN 6] This chain can be used to adjust the final level  
during mixdown.  
LIMITER  
EQ  
GATE  
Select an effect program.  
[CHAIN 7] This chain contains completely independent  
modulation effects for L and R.  
Press the [EFFECT/ TUNER] key to enter Effect mode,  
and use the dial to select the effect program that you  
want to edit.  
MOD  
Select an effect module, and set the parameters.  
Press the [CURSOR] right key to display the selection  
page for the first effect module. If you turn “EffctSel”  
to “Off,” that module will be off. After making your  
selection, press the [CURSOR] right key to move to  
the parameter setting page for that module. Parameter  
pages exist only for the “effect parameter” indicators  
that are lit.  
[CHAIN 8] This chain contains a high-quality reverb.  
AMB  
Selecting the effect type and chain  
When editing an effect, you must first select the effect type  
and the chain that is the basis of the effect.  
To specify the location at which the effect is inserted and  
the input/ output type, select one of the four types [GUI-  
TAR], [INSERT], [MASTER], or [FINAL]. This selection  
will determine the chains that can be selected.  
To select a chain, select an effect program that uses the  
desired chain. (p.82)  
When you finish making these settings, you will be in  
the next effect module select page. Make settings in  
the same way.  
The number of effect modules depends on the effect type.  
Also, the editing order of the effect modules may not match  
the connection order.  
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Operation  
4
Adjust the volume of the effect.  
Refer to “Editing an effect.”  
After making settings in step 3 , press the [CURSOR]  
right key to display the “ProgMVol” (effect volume  
setting) page. While you listen to the output, use the  
dial to adjust the setting.  
2
Assign a name to the effect program that you want to  
save.  
Edit the name where the effect name is displayed. The  
character that you are editing will blink.  
Use the dial to select the character. Use the [CURSOR]  
left/ right keys to change the character being selected.  
After you have input the name, press the [CURSOR]  
down key.  
Using the faders to edit the effect  
When editing an effect module (“DRIVE/ LMT,” “CABI/  
EQ,” “MOD,” “AMB)and if“(Effect parameter)” is lit, you  
can use the corresponding fader to directly edit the param-  
eters. [TRACK] faders 1–4 are assigned to parameters 1–4,  
and the [MASTER] fader is assigned to parameter 5.  
If you do not want to edit the name, press the [CURSOR]  
down key.  
3
Select the save destination user program number,  
and save the program.  
If you use the faders to edit parameters, the actual current  
volume will not match the fader positions.  
When the display indicates “Write?,” use the dial to  
select the save destination. For this example, select  
“U03,” and press the [CURSOR] right key.  
The display will ask “Sure?,” so use the dial to select  
Yes” and press the [CURSOR] right key to save the  
effect program to the specified number.  
Shortcuts using the [REC SELECT] keys  
In Effect mode, [REC SELECT] keys 1–4 are shortcuts to  
the four effect module select pages, and the [MIXER] key  
is a shortcut to the Effect Save page. When you are in a  
module select page, the corresponding key will act as the  
on/ off key for that module.  
If you select “No,” you will return to the effect pro-  
gram select page without saving.  
3. Saving an effect program  
When you save, the edited settings will be overwritten onto  
that number, and the previous settings will be lost.  
An effect program you edit will not be saved automati-  
cally. To save an effect program you like, you must exe-  
cute the following procedure.  
The [MIXER] key is a shortcut to the Effect Save page. If you  
want to save each time you finish editing each module, you  
can simply press this key to jump to the Save page, regard-  
less of where you are in Effect mode.  
To save an effect program  
As an example, we will explain how to edit the currently  
selected effect, and save it in user area number “U03” with  
a new name.  
1
Edit the effect.  
Press the [EFFECT] key, and edit the effect.  
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Operation  
Loading a different effect user file  
4. Loading/ saving an effect user file  
1
Display the “CardUtil” page.  
Press the [SYSTEM] key to display the “CardUtil”  
page.  
A card can contain two effect user files: 1 and 2. An effect  
user file contains all of the user programs.  
The file loaded at power-on  
2
Display the “CdFxLoad” page.  
Press the [CURSOR] right key, and then press the  
[CURSOR] down key to display the “CdFxLoad”  
page.  
When the power is turned on, file 1 (1.EFF) will be loaded,  
and this will also be the save destination when effect pro-  
grams are saved.  
If no effect user file (1.EFF) has been saved on the card, the  
data stored in the PXR4 itself (the default settings) will be  
loaded.  
3
4
Select the desired effect user file.  
Press the [CURSOR] right key to display “Load  
Num.” Use the dial to select the file number. If you  
select “Int,” the data (factory settings) stored in inter-  
nal memory will be loaded.  
Simply exchanging cards will not change the contents of the  
effects.  
To save to a different effect user file  
Load the file.  
Press the [CURSOR] right key. The display will ask  
“Sure?,” so use the dial to select “Yes” and press the  
[CURSOR] right key. If you select “No,” the file will  
not be loaded.  
1
2
3
4
Display the “CardUtl” page.  
Press the [SYSTEM] key to display the “CardUtl”  
page.  
Display the “CdFxSave” page.  
Press the [CURSOR] right key, and then press the  
[CURSOR] down key to display the “CdFxSave” page.  
Select the desired effect user file.  
Press the [CURSOR] right key to display “Save Num.”  
Use the dial to select the file number.  
Save the file.  
Press the [CURSOR] right key. The display will ask  
“Sure?,” so use the dial to select “Yes,” and press the  
[CURSOR] right key. If you select “No,” the data will  
not be saved.  
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Operation  
Selecting and playing a rhythm  
1 Select the rhythm.  
Step 8. Tempo/ rhythm settings  
Hold down the [SHIFT] key and press the [SYSTEM]  
key to display the “(Rhythm)” page. Use the dial to  
select a rhythm pattern.  
This section explains how to make tempo settings for the  
song.  
If you select “Off,” the rhythm will be off. “(Rhythm)”  
will show the name of the selected rhythm pattern.  
For a list of the available rhythms, refer to p.91.  
If you change the tempo after recording, the measures and  
beats displayed in the location counter will no longer match  
the audio in the track.  
The rhythm patterns that can be selected will depend on the  
1. Setting the tempo and time signature  
2
Adjust the volume of the rhythm.  
On the PXR4, you can set one tempo for a song.  
In the “(Rhythm)” page, press the [CURSOR] right  
key to display the “RhythmLv” (rhythm volume level)  
page. While listening to the output, use the dial to  
adjust the rhythm volume.  
1
2
Display the “Tempo” page.  
Press the [SYSTEM] key to display the “Tempo” page.  
Set the tempo.  
Press the [CURSOR] right key to display “BPM.” Use  
the dial to set the tempo of the song.  
Recording your performance while listening to the  
rhythm  
You can record your performance while using the internal  
rhythm as a guide.  
3
Set the time signature.  
Press the [CURSOR] right key to display “Beat.” Use  
the dial to set the time signature of the song.  
1
Select a rhythm pattern.  
To save the time signature and tempo that you specified,  
press the [STOP] key to save the song. If you turn off the  
power without saving the song, the time signature and  
tempo you specified will not be saved. (p.14)  
Refer to “Selecting and playing a rhythm.” Make sure  
that a rhythm pattern is selected, and that the rhythm  
is not turned off.  
2
Adjust the recording level of the input source, and  
record.  
2. Playing rhythms  
Refer to “1. Recording methods.”  
The PXR4 contains various rhythm patterns (p.91).  
When you suddenly have an idea for a song, you can  
begin recording your playing immediately, as you play  
along with the internal rhythm as a guide.  
When you press the [REC] key to enter record-ready  
mode, the count will begin playing. When you press  
the [PLAY] key to start recording, the selected rhythm  
pattern will sound. Play your instrument along with  
the rhythm.  
41  
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Operation  
Changing the tempo of the rhythm  
To change the tempo, select the rhythm, and then edit  
BPM” to set the tempo.  
3
4
Select the Copy operation.  
Use the [CURSOR] up/ down keys to select “Copy-  
Song,” and press the [CURSOR] right key.  
Step 9. Song editing  
The PXR4 provides the following editing operations for  
managing songs.  
Undo is not available for song edit operations.  
Select the copy destination song number (“Dest-  
Song”).  
Turn the dial to select song “2,” and press the [CUR-  
SOR] right key.  
1. Song editing operations  
Song Name – naming a song  
This operation changes the name of the currently selected  
song.  
For the procedure, refer to “3. Changing the name of a  
song.” (p.24)  
5
Execute the Copy operation.  
Song Copy – copying a song  
This operation copies the currently selected song to create  
a new song.  
The display will ask “CopyOK?” When you press the  
[CURSOR] right key, the copy operation will be exe-  
cuted.  
Heres how to copy song “1” to song “2.”  
1
Select the song (song “1”) that you want to copy.  
(p.23)  
2
Display the “EditSong” page.  
Press the [SYSTEM] key, and then use the [CURSOR]  
up/ down keys to select “EditSong,” and press the  
[CURSOR] right key.  
If you press the [CURSOR] left key, you will return to  
the previous page. When the data has been copied, the  
42  
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Operation  
display will indicate “Finish!After a time, you will  
return to step 3 .  
Step 10. Track editing  
Delete Song – deleting a song  
The PXR4 provides the following track editing operations.  
For details on each parameter, refer to p.56.  
Virtual Track: select a virtual track  
Copy Track: copy a track  
Insert Track: insert blank space  
Erase Track: erase a track  
Delete Track: delete a track  
Expansion/ Compression: expand or compress a track  
Copy Virtual Track: copy to a virtual track  
Delete Virtual Track: delete a virtual track  
This operation deletes the currently selected song.  
Heres how to delete song “1.”  
1
Select the song (song “1”) that you want to delete.  
“Selecting a different song” (p.23)  
2
Display the “EditSong” page.  
Press the [SYSTEM] key, then use the [CURSOR] up/  
down keys to select “EditSong,” and press the [CUR-  
SOR] right key.  
3
Select the Delete operation.  
Use the [CURSOR] up/ down keys to select “Del-  
Song,” and press the [CURSOR] right key.  
If an error message is displayed during track editing, make a  
note of the content of the error message. Then press the  
[EXIT] key to return to the previous page, and try the editing  
operation once again. (p.88: “Error messages” )  
1. Track editing operations  
4
5
Confirm the song number (“DestSong”) that will be  
deleted.  
Make sure that “1” is selected as the song number, and  
press the [CURSOR] right key.  
Virtual Track – selecting a virtual track  
1
Display the “EditTrk” (track edit) page.  
Press the [SYSTEM] key, and then use the [CURSOR]  
up/ down keys to select “EditTrk.” Then press the  
[CURSOR] right key.  
Execute the Delete operation.  
The display will ask “Del OK?” If you press the [CUR-  
SOR] right key, the display will ask “Sure ?,” and  
when use the dial to select “Yes” and press the [CUR-  
SOR] right key, the song will be deleted. If you press  
the [CURSOR] left key, you will return to the previous  
page. When the Delete operation is completed, the  
display will indicate “Finish!”  
2
Display the virtual track page.  
Display the “V-Track” page, and press the [CURSOR]  
right key once again to enter the virtual track page.  
43  
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Operation  
3
4
Select “CpyTrack.”  
Use the [CURSOR] up/ down keys to select  
“CpyTrack.” Then press the [CURSOR] right key.  
3
4
Select the track for which you want to select a virtual  
track.  
Use the [CURSOR] left/ right keys to select a track 1–4  
Select the “SrcTrk” (copy source track number).  
Use the dial to select the copy source track number.  
For this example, select track “1.” Then press the  
[CURSOR] right key.  
Select the virtual track.  
Use the dial to select the virtual track “A”–“H” that  
you want to record.  
Copy Track – copying a track  
This operation copies the specified range (In–Out) of  
recorded track data to another time location (To).  
In  
Out  
SrcTrk  
Times  
DestTrk  
5
Select the “DestTrk” (copy destination track num-  
ber).  
To  
As an example, heres how the In–Out range of track 1 can  
be copied three times to the To location of track 2.  
Use the dial to select the copy destination track num-  
ber. For this example, select track “2.” Then press the  
[CURSOR] right key.  
1
Register marks at the In, Out, and To locations.  
Change the current time to each of the locations that  
you want to register, and press the [STORE MARK]  
key. (p.35)  
2
Display the “EditTrk” (track edit) page.  
Press the [SYSTEM] key, and then use the [CURSOR]  
up/ down keys to select “EditTrk.” Then press the  
[CURSOR] right key.  
6
Specify the “CpyTimes” (number of times to copy  
the data).  
44  
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Operation  
Use the dial to select the number of times to copy the  
data. For this example, select “3” as the number of  
times. Then press the [CURSOR] right key.  
9
0
A
Select the “OutTime.”  
Turn the dial to select the mark number that you regis-  
tered at the Out time location. Then press the [CUR-  
SOR] right key.  
7
8
Select “EditMode” (editing unit).  
For this example, select “Fast.”  
By pressing the [CURSOR] down key, you can edit the time  
location of the selected mark. You can also press the [PLAY]  
key to play back the sound for approximately two seconds  
from the selected time location.  
If the editing location turns out to be inaccurate, undo the  
operation, and then select “Best” and try the operation again.  
If you select “Best,” some time may be required for process-  
ing.  
Select the “ToTime.”  
Turn the dial to select the mark number that you regis-  
tered at the To time location. Then press the [CUR-  
SOR] right key.  
Select the “InTime.”  
Turn the dial to select the mark number that you regis-  
tered at the In time location. Then press the [CURSOR]  
right key.  
By pressing the [CURSOR] down key, you can edit the time  
location of the selected mark. You can also press the [PLAY]  
key to play back the sound for approximately two seconds  
from the selected time location.  
By pressing the [CURSOR] down key, you can edit the time  
location of the selected mark. You can also press the [PLAY]  
key to play back the sound for approximately two seconds  
from the selected time location.  
Execute the Copy operation.  
When the display asks “CopyOK?,” press the [CUR-  
45  
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Operation  
SOR] right key to execute the operation. When the  
Select “InsTrack.” Then press the [CURSOR] right key.  
copy has been completed, the display will indicate  
“Finish!.”  
4
Select the “DestTrk.”  
Use the dial to select the track number into which the  
blank will be inserted. For this example, select “1.”  
Then press the [CURSOR] right key.  
5
6
Select “EditMode.” (Copy Track 7 )  
Select the “InTime” and “OutTime.”  
For each of these, use the dial to select the mark num-  
ber that you registered at the desired time. Then press  
the [CURSOR] right key. (Copy Track 8 , 9 )  
B
copy occurred as you intended.  
You can press the [UNDO] key to return to the state prior to  
executing. (p.21)  
Insert Track – inserting a blank space  
This operation inserts silent data into the specified region  
(In–Out) of recorded track data. Track data that follows  
the inserted blank will be moved toward the end of the  
song.  
By pressing the [CURSOR] down key, you can edit the time  
location of the selected mark. You can also press the [PLAY]  
key to play back the sound for approximately two seconds  
from the selected time location.  
7
8
Execute the editing operation.  
When the display asks “InsOK?,” press the [CURSOR]  
right key to execute the operation. When the blank has  
been inserted, the display will indicate “Finish!”  
In  
Out  
DestTrk  
DestTrk  
Press the [PLAY] key to play back, and verify that the  
operation occurred as you intended.  
Blank  
As an example, heres how to insert a blank into the In–  
Out region of track 1.  
You can press the [UNDO] key to return to the state prior to  
executing. (p.21)  
1
2
3
Register marks at the In and Out time locations.  
(p.35)  
Display the “EditTrk” (track edit) page. (Copy  
Track 2 )  
Erase Track – erasing a track  
This operation erases the specified region (In–Out) of  
recorded track data. When you erase the region, the data  
in that region will change to silence.  
Select “InsTrack” (insert blank space).  
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Operation  
7
8
Execute the operation.  
In  
Out  
DestTrk  
DestTrk  
When the display asks “ErsOK?,” press the [CURSOR]  
right key to execute the operation. When the data has  
Blank  
Press the [PLAY] key to play back, and verify that the  
operation occurred as you intended.  
As an example, heres how to erase the In–Out region of  
track 1.  
You can press the [UNDO] key to return to the state prior to  
1
2
3
Register marks at the desired In and Out time loca-  
tions. (p.35)  
Display the “EditTrk” (track edit) page. (Copy  
Track 2 )  
executing. (p.21)  
Delete Track – deleting a track  
This operation deletes the specified region (In–Out) of the  
recorded track data. When data is deleted, the data fol-  
lowing the deleted region (i.e., the data following the Out  
location) will be moved forward.  
Select “ErsTrack” (erase track).  
Select “ErsTrack.” Then press the [CURSOR] right key.  
In  
Out  
DestTrk  
DestTrk  
4
Select the “DestTrk.”  
Heres how to delete the In–Out region of track 1.  
Use the dial to select the track number that you want  
to erase. For this example, select track “1.” Then press  
the [CURSOR] right key.  
1
2
3
Register marks at the desired In and Out time loca-  
tions. (p.35)  
Display the “EditTrk” (track edit) page. (Copy  
Track 2 )  
5
6
Select the “EditMode.” (Copy Track)  
Select the “InTime” and “OutTime.”  
For each point, use the dial to select a mark number  
that you registered. Then press the [CURSOR] right  
key.  
Select “DelTrack” (delete track).  
Select “DelTrack.” Then press the [CURSOR] right key.  
By pressing the [CURSOR] down key, you can edit the time  
location of the selected mark. You can also press the [PLAY]  
key to play back the sound for approximately two seconds  
from the selected time location.  
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Operation  
4
Select the “DestTrk.”  
In  
Out  
A B C ...  
SrcTrk  
Use the dial to select the track number from which  
data will be deleted. For this example, select track “1.”  
Then press the [CURSOR] right key.  
Times  
DestTrk  
To  
A
B C ...  
A
B C ...  
A
B C ...  
5
6
Select the “EditMode.” (Copy Track)  
As an example, heres how the In–Out region of track 1  
can be converted (without changing the pitch) to the  
length of the To–End region of track 2, and copied there  
three times.  
Select the “InTime” and “OutTime.”  
For each point, use the dial to select a mark number  
that you registered. Then press the [CURSOR] right  
key.  
1
2
3
Register marks for the desired In, Out, To, and End  
time locations. (p.35)  
Display the “EditTrk” (track edit) page. (Copy  
Track 2 )  
By pressing the [CURSOR] down key, you can edit the time  
location of the selected mark. You can also press the [PLAY]  
key to play back the sound for approximately two seconds  
from the selected time location.  
Select “ExpTrack” (expand/compress track).  
Select “ExpTrack.” Then press the [CURSOR] right  
key.  
7
8
Execute the operation.  
When the display asks “DelOK?,” press the [CUR-  
SOR] right key to execute the operation. When the  
data has been deleted, the display will indicate “Fin-  
ish!”  
Press the [PLAY] key to play back, and verify that the  
operation occurred as you intended.  
4
5
6
Select the “SrcTrk.”  
You can press the [UNDO] key to return to the state prior to  
executing. (p.21)  
Use the dial to select the track number containing the  
data you want to expand or compress. For this exam-  
ple, select track “1.” Then press the [CURSOR] right  
key.  
Expansion/ Compression – expanding/ compressing a  
track  
This operation expands or compresses the specified region  
(In–Out) of recorded track data, and places it in a specified  
location (To–End). The data that follows the expanded/  
compressed data (i.e., the data following the End point)  
will be shifted toward the end of the song. You can select  
whether or not the pitch will be converted.  
Select the “DestTrk.”  
Use the dial to select the track number into which the  
expanded/ compressed data will be placed. For this  
example, select track “2.” Then press the [CURSOR]  
right key.  
Select “Times.”  
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Operation  
Use the dial to select the number of times that the data  
will be copied. For this example, select “3” as the  
number of times that the data will be copied. Then  
press the [CURSOR] right key.  
Copy Virtual Track – copying to a virtual track  
This operation copies the data of an entire virtual track  
(from its beginning to end) to another virtual track of the  
same track, or to a virtual track of another track.  
7
Select the “InTime,” “OutTime,” “ToTime,” and  
“EndTime.”  
SrcTrk  
SrcVTrk  
For each of these, use the dial to select a mark number  
that you registered. Then press the [CURSOR] right  
key.  
DestTrk  
DestVTrk (a...h)  
As an example, heres how virtual track “A” of track 1 can  
be copied to virtual track “Bof the same track 1.  
The To–End time must be in the range of 50%–200% of the  
In–Out time.  
1
Display the “EditTrk” (track edit) page. (Copy  
By pressing the [CURSOR] down key, you can edit the time  
location of the selected mark. You can also press the [PLAY]  
key to play back the sound for approximately two seconds  
from the selected time location. (p.32)  
Track 2 )  
2
Select the “CpyV-Trk.”  
Press the [CURSOR] up or down keys several times to  
select “CpyV-Trk.” Then press the [CURSOR] right  
key.  
8
9
Select “PitchFix.”  
Use the dial to select whether the pitch will remain the  
same or will change. For this example, select “Yes” to  
fix the pitch. Then press the [CURSOR] right key.  
Execute the operation.  
When the display asks “ExpOK?,” press the [CUR-  
SOR] right key to execute the operation. When the  
data has been expanded/ compressed, the display will  
indicate “Finish!”  
3
4
Select the “SrcTrk.”  
Use the dial to select the copy source track number.  
For this example, select track “1.” Then press the  
[CURSOR] right key.  
0
Press the [PLAY] key to play back, and verify that the  
operation occurred as you intended.  
Select the “SrcVTrk.”  
Use the dial to select the copy source virtual track  
number. For this example, select virtual track “A.”  
Then press the [CURSOR] right key.  
You can press the [UNDO] key to return to the state prior to  
executing. (p.21)  
This operation will take longer to be completed (the “Fin-  
ish!display) according to the length of the specified region  
(In–Out).  
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Operation  
5
6
7
Select the “DestTrk.”  
1
2
Display the “EditTrk” (track edit) page. (Copy  
Use the dial to select the copy destination track num-  
ber. For this example, select track “1.” Then press the  
[CURSOR] right key.  
Track 2 )  
Select the “DelV-Trk.”  
Select the “DestVTrk.”  
Use the dial to select the copy destination virtual track  
number. For this example, select virtual track “B.”  
Then press the [CURSOR] right key.  
3
4
5
Select the “DestTrk.”  
Execute the editing operation.  
Use the dial to select the track number of the virtual  
track that will be deleted. For this example, select  
track “1.” Then press the [CURSOR] right key.  
In response to the “CpyV OK?” display, press the  
[CURSOR] right key to execute the operation. When  
the copy is completed, the display will indicate “Fin-  
ish!”  
Select the “DestVTrk.”  
Use the dial to select the virtual track number that will  
be deleted. For this example, select virtual track “C.”  
Then press the [CURSOR] right key.  
8
Select “B” as the virtual track for track 1, move to the  
beginning of the song, and play back to verify that  
the copy was executed as you intended.  
Execute the editing operation.  
In response to the “DelV OK?” display, press the  
[CURSOR] right key to execute the operation. When  
the data has been deleted, the display will indicate  
“Finish!”  
You can press the [UNDO] key to return to the state prior to  
executing. (p.21)  
It is possible to execute this operation on a track that is not  
currently selected, so be sure you know which data is in the  
track before you execute.  
6
Select “C” as the virtual track for track 1, move to the  
beginning of the song, and play back to verify that  
the data was deleted as you intended.  
Delete Virtual Track – deleting a virtual track  
This operation deletes all track data (from the beginning  
to the end) of the specified virtual track.  
You can press the [UNDO] key to return to the state prior to  
executing. (p.21)  
DestTrk  
DestVTrk (a...h)  
It is possible to execute this operation on a track that is not  
currently selected, so be sure you know which data is in the  
track before you execute.  
DestTrk  
DestVTrk (a...h)  
As an example, heres how to delete virtual track “C” of  
track 1.  
50  
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Operation  
the “SubIn” (sub input setting) page. Use the dial to  
turn the value indicator “On.”  
Step 11. Mixdown  
If the input is monaural, it will be input to the L channel.  
“Mixdown” refers to the process of using the faders and  
effects to adjust the sound recorded on each track (p.36),  
and recording the resulting data on a two-channel  
recorder (DAT recorder, MD recorder, cassette tape  
recorder, etc.) to create a finished song.  
3. Creating a stereo file  
A completed song that you have finished recording can be  
converted into a stereo MP2 song file that can be played  
on your computer. A song that is created in this way can  
be played back on the PXR4, but there are several limita-  
tions on how it can be edited.  
1. Recording onto a master tape  
1
2
3
Check the completed song.  
Adjust the level and pan etc. of each track, and play  
back to check the song.  
Limitations for a stereo MP2 song  
• Basic operations that are not possible  
Recording (including additions or bounce)  
Track editing  
Adding, changing, or editing effects  
• Locate mode  
The “Free Time” display will indicate the time avail-  
able for stereo recording at the recording grade of the  
original song of this stereo file.  
• System mode  
Connect your external recording device.  
Connect the [LINE OUT] jack of the PXR4 to your tape  
recorder or MD recorder, etc.  
Begin mixdown.  
Start recording on your external recording device, and  
play back the PXR4.  
In the “Card Utl” page, only Card Info, Recovery, and  
Format can be used.  
The contents of the “System” page cannot be edited.  
Mixer mode  
Editing can be performed as usual, but saving is not  
possible.  
Mark mode  
2. Using the sub input  
If you want to play along with the playback of the four  
tracks, you can use the external input as a sub input that is  
added directly to the master button.  
1
2
Connect your external input device to the input jack.  
Select the sub input setting.  
Press the [SYSTEM] key, and use the [CURSOR] up/  
down keys to display the “System” page. Then press  
the [CURSOR] right key to display the “MixerSys”  
page. Now press the [CURSOR] right key to display  
Marks cannot be registered or added.  
Marks registered in the original song will be ignored.  
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Operation  
Creating a stereo file  
Heres how the audio recorded on tracks 1–4 can be con-  
verted into a stereo file.  
Step 12. Saving to your computer  
When a recording or editing operation is completed, the  
PXR4 automatically writes the data into the card. Song  
data saved on the card can be sent to your computer and  
saved (backed up).  
1
Select Bounce mode.  
Hold down the [SHIFT] key and press the [LOCATE]  
key to switch the “BOUNCE” display to “CONV”  
(convert).  
When there is little space remaining on the card, or when  
you have completed a song, you should save your data on a  
medium other than the card.  
A card for use with the PXR4 must not be formatted on a  
computer or digital camera etc. The card must be formatted  
by the PXR4 itself.  
2
3
4
Select the tracks that will be recorded.  
Press the [REC SELECT] key for track 1 and 2 to assign  
a “ ” symbol to tracks 1 and 2.  
1. Making USB connections to your computer  
The PXR4 has a [USB] connector for direct connection to  
your computer, making it quick and easy to back up your  
important song data.  
Begin bounce recording.  
Refer to steps 3 7 of “Combining the sound of  
tracks 1–4 into two tracks.”  
You must use the  
tor.  
when using the [USB] connec  
-
AC adapter  
A new song will be created.  
The new song created as a stereo file will be added to  
the end of the existing song.  
Load a file  
PXR4  
There are some limitations on how the completed stereo file  
can be edited.  
Save a file  
The procedure will differ according to the operating sys-  
tem of your computer.  
Windows users  
Supported versions: Windows Me/ 2000 or later  
1
Use a USB cable to connect the PXR4 to your com-  
puter.  
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Operation  
Connect the USB connector to the [USB] jack of the  
PXR4. Make sure that the connector is oriented cor-  
rectly, and insert it all the way into the jack.  
PXR4.  
Macintosh users  
Supported versions: Mac OS9.0.4 or later  
2
Display the USB communications page.  
Use the [SYSTEM] key and the [CURSOR] up/ down  
keys to display the “USB comm” page, and press the  
[CURSOR] right key.  
When the “Ready?” display appears, select “Yes” and  
press the [CURSOR] right key. The display will indi-  
cate “CrdReady.”  
1
Use a USB cable to connect the PXR4 to your com-  
puter.  
Connect the USB connector to the [USB] jack of the  
PXR4. Make sure that the connector is oriented cor-  
rectly, and insert it all the way into the jack.  
2
Display the USB communications page.  
Use the [SYSTEM] key and the [CURSOR] up/ down  
keys to display the “USB comm” page, and press the  
[CURSOR] right key.  
When the display asks “Ready?,” select “Yes” and  
press the [CURSOR] right key.  
3
4
A drive named “Removable Disk” will be added to  
your computer.  
If you are connecting the PXR4 for the first time, the  
device driver will be installed now.  
Back up the data to your computer.  
3
4
A drive named “Unnamed” will be added to your  
desktop.  
The display of the PXR4 will indicate “CardLock.”  
When you open the removable disk drive that was  
added in step 3 , you will see the contents of the  
SmartMedia that is inserted in the PXR4. Copy the  
desired song/ effect data into your computer. Song  
data from your computer can also be written into the  
SmartMedia.  
Back up the data to your computer.  
When you open the drive that was added in step 3 ,  
you will see the contents of the SmartMedia that is  
inserted in the PXR4. Copy the desired song/ effect  
data into your computer. Song data from your com-  
puter can also be written into the SmartMedia.  
5
Disconnect the PXR4 from your computer.  
Left-click the card icon displayed in the right side of  
your computers taskbar. In the menu that appears,  
left-click “Stop USB disk driver (drive name).” Make  
sure that a message indicating that the “USB disk may  
be disconnected safely” is displayed. Make sure that  
the display has changed from “CardLock” to  
5
Put the added drive into “Trash.”  
If you want to disconnect the PXR4, either drag the  
drive from the desktop into the “Trash,” or select  
“Exit” from the “Special” menu.  
Make sure that the display has changed from “Card-  
Lock” to “CdNotRdy,” and press the [CURSOR] right  
key. When the display indicates “Complete,” select  
Yes” and press the [CURSOR] right key. When you  
“CrdReady,” and press the [CURSOR] right key. When  
the display indicates “Complete,” select “Yes” and  
press the [CURSOR] right key. After returning to  
Locate mode, disconnect the USB cable from the  
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Operation  
return to Locate mode, disconnect the USB cable from  
track, and a song management file.  
the PXR4.  
When copying a song from a card to your computer, or when  
writing a previously-copied song back to the card, you must  
copy the entire folder.  
If you modify or delete part of the files in a folder, it will no  
longer be possible to handle the song correctly.  
2. Saving song files via card  
Even if your computer does not have a USB connector,  
you can use a commercially available card reader to back  
up the data from the card.  
If you change the name of a folder, the new folder name will  
be the song name. Although it is possible to use a tilde (~) in  
the file name, the tilde and subsequent characters will not be  
displayed in the song name.  
PXR4  
Load a file  
Load a file  
2. Stereo MP2 songs (*.MP2)  
Save a file  
Save a file  
Stereo MP2 songs created by the Bounce operation are  
generated as stereo-format MP2 (MPEG1 Audio Layer  
2) files. By copying these files to your computer, you  
can listen to the songs on your computer, or distribute  
them.  
1
2
3
Turn off the power of the PXR4, and remove the card.  
(p.12)  
Insert the card as described in the manual of your  
card reader.  
If you are using a sound card that does not support a 32 kHz  
sampling rate, playback may not be possible.  
Back up the data onto your computer.  
If data is copied to a card of a different size than the card on  
which the song was created, the Undo data may be lost.  
3. Effect user file (1.EFF, 2.EFF)  
These files are created when you create or save user  
effect data. The filenames are “1.EFF” and “2.EFF”.  
Contents of the card  
The root directory of the card may contain the following  
files and folders.  
4. Setting file (PXR4.INI)  
A file containing settings is created with a name of  
“PXR4.INI”. This file contains the number of the song  
that is currently being edited on this card.  
1. Song folders  
The PXR4 manages each song as a separate folder. As  
a rule, the folder name will be the same as the song  
name, but if you create identically-named songs, the  
folder name will consist of the song name plus a tilde  
The presence or absence of this file will not affect the opera-  
tion of the PXR4. If this file does not exist, the first song will  
be used.  
~
~
~
( ) and numeral; e.g., “ 1”, “ 2.”  
5. Card recovery results (CDRECVRY.LOG)  
The folder will contain the audio data files for each  
When you use the Card Recovery (p.62) function,  
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Operation  
the results will be saved in a file named  
“CDRECVRY.LOG.”  
Use the [CURSOR] up/ down keys to access the  
“CdFormat” page, and press the [CURSOR] right key.  
3
Execute the Format operation.  
The presence or absence of this file will not affect the opera-  
tion of the PXR4.  
When the display asks “Format?,” select “Yes” and  
press the [CURSOR] right key. When the display asks  
“Sure?,” select “Yes” and press the [CURSOR] right  
key to execute the Format operation.  
3. Card management  
If the available capacity of the card decreases or if the data  
on the card becomes damaged, you can “recover” the  
card. If recovery is unsuccessful or if you are using a new  
card, you can format the card.  
When formatting is completed, the Song Create page  
will appear. (p.23)  
Recovering a damaged card: Card Recovery  
1
Access the “CardUtl” page.  
Use the [SYSTEM] key and [CURSOR] up/ down keys  
to access the “CardUtl” page, and press the [CURSOR]  
right key.  
2
3
Access the “CdRecvey” page.  
Use the [CURSOR] up/ down keys to access the  
“CdRecvey” page, and press the [CURSOR] right key.  
Execute the Card Recovery operation.  
When the display asks “Ready?,” select “Yes” and  
press the [CURSOR] right key.  
Formatting a card: Format  
When you format a card, all the contents of that card will be  
erased.  
1
2
Access the “CardUtl” page.  
Use the [SYSTEM] key and [CURSOR] up/ down keys  
to access the “CardUtl” page, and press the [CURSOR]  
right key.  
Access the “CdFormat” page.  
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Parameters  
This section explains the function of the parameters that  
appear in the display each time you press a key.  
From the left, the units are Measure. Beat. Tick (1/ 96th of  
a beat).  
__.__Fr (FreeTime): The recordable time on the currently-  
used card will be displayed. From the left, the units are  
Minutes and Seconds.  
LOCATE  
The time displayed here is the time that can be recorded at  
the song grade of the currently selected song. If the [REC  
SELECT] keys have selected two tracks as the recording  
tracks, the display will indicate the remaining recordable  
time for two tracks.  
Here you can check the current location, set the counter  
display, and use the counter to change the current time.  
P1. Location Counter: counter display  
2. SongGrade ............................................ (1…99. H, S, E, P)  
This indicates the currently selected song number, and  
the song grade of that song. The song grade is selected  
when the song is created.  
The counter displays the current location (time) of the cur-  
rently selected song.  
Song number  
Song grade  
1.  
2.  
(High Quality): Highest audio quality  
(Standard): Standard grade  
(Economy): Extended length  
(Play Only): Playback-only song created by the  
BOUNCE” CONV operation (p.52)  
1. Counter ............................................................................  
Use the [CURSOR] up/ down keys of the [LOCATE] key  
to switch the counter display format.  
__:__.__ (MSM): The current location will be displayed as  
the absolute time from the beginning of the song. From  
the left, the units are Minutes: Seconds. Milliseconds (1/  
1000th of a second).  
__.__.__ (MBT): The current location will be displayed as  
the number of measures from the beginning of the song.  
The time signature and tempo are specified in the [SYS-  
TEM] “Tempo” page (p.41).  
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Parameters  
P2. EditSong: Song editing operations  
SYSTEM  
These operations edit or rename a song.  
It is not possible to Undo after executing these operations.  
P1. Tempo: tempo setting  
1.  
2.  
3.  
Here you can set the tempo, time signature, and rhythm of  
the currently selected song.  
1.  
2.  
3.  
4.  
P.2-1 NameSong: Change the name of a song  
This operation changes the name of the currently selected  
song. (p.24)  
P.2-2 CopySong: copy a song  
1. BPM (Beats Per Minute) ................................... [040…240]  
This operation copies the selected song to the specified  
(destination) song number.  
Specifies the tempo.  
2. Beat .............................................. [1/ 4…8/ 4, 1/ 8…8/ 8]  
1. DestSong .............................................................. [1…99]  
Select the copy destination song number. The numbers  
that can be selected are “1”–“last existing song + 1”.  
Specifies the time signature.  
3. Rhythm........................................................ [Off, 01…50]  
Turns rhythm on/ off and specifies the rhythm pattern.  
Refer to “Rhythm pattern list” (p.91).  
2. Copy OK?........................................................... [Yes, No]  
If you select “Yes” and press the [CURSOR] right key, the  
copy will be executed; the song will be copied to the copy  
destination song number (“DestSong”). If “DestSong” is  
an existing song number, subsequent songs will be  
renumbered upward by one.  
4. Rhythm (Rhythm Level) ........................................ [00…50]  
This sets the volume of the rhythm.  
Undo is not available for this operation.  
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Parameters  
P.2-3 DelSong: Delete a song  
P.3-1 V-Track: Select virtual tracks  
This operation deletes the selected song.  
Here you can select the virtual track for each track. Each  
track has eight virtual tracks: “A”–“H.” Select one of these  
virtual tracks for recording/ playback on each track.  
1. DestSong .............................................................. (1…99)  
Confirm the number of the song that will be deleted.  
Track editing operations other than “CopyV-Trk,” “DelV-  
Trk” will affect the virtual track you select here. Other virtual  
tracks will not be affected by your editing operations.  
2. Del OK?.............................................................. [Yes, No]  
When you select “Yes” and press the [CURSOR] right key,  
the display will ask “Sure?,” and then the song will be  
deleted. The “DestSong” will be deleted, and subsequent  
songs will be renumbered downward by one.  
If you select a virtual track that already contains recorded  
data, the display will indicate “-”.  
1. Trk1-Vtr ............................................[A, B, C, D, E, F, G, H]  
Undo is not available for this operation.  
Select the virtual track for track “1”.  
2. Trk2-Vtr ............................................[A, B, C, D, E, F, G, H]  
P3. EditTrk: Track editing operations  
Select the virtual track for track “2”.  
These operations select virtual tracks and edit tracks that  
have been recorded.  
The tracks selected in the “V-Track” page for tracks 1–4  
will be the tracks that are affected by these operations.  
3. Trk3-Vtr ............................................[A, B, C, D, E, F, G, H]  
Select the virtual track for track “3”.  
4. Trk4-Vtr ............................................[A, B, C, D, E, F, G, H]  
Select the virtual track for track “4”.  
Although the time range of the edited data can be set during  
the editing operation, you can also use Mark locations that  
were registered using the [STORE MARK] key.  
P.3-2 CpyTrack (CopyTrack): Copy a track  
This operation copies the track data in the In–Out region  
of the edit source track (“SrcTrk”) to the To location in the  
edit destination track (“DestTrk”) for the specified num-  
ber of times.  
When this operation is executed, the copy destination track  
(“DestTrk”) will be overwritten.  
1.  
2.  
3.  
4.  
5.  
6.  
7.  
8.  
1. SrcTrk .................................................[1, 2, 3, 4, 1-2, 3-4]  
Select the edit source track.  
2. DestTrk ...............................................[1, 2, 3, 4, 1-2, 3-4]  
Select the edit destination track.  
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Parameters  
3. CpyTimes............................................................ [01…99]  
1. DestTrk ...............................................[1, 2, 3, 4, 1-2, 3-4]  
Specify the number of times the data will be copied.  
Select the edit source track.  
Select the unit of time by which the data will be edited.  
(Fast): The data will be copied in 1-frame (36 msec)  
units. This is suitable when editing long sections of data.  
The processing time will be shorter. If you select “Fast,”  
the minimum unit for the time settings listed below will  
be 36 msec.  
2. EditMode .......................................................... [Fast, Best]  
Select the unit of time by which the data will be edited.  
(Copy Track 4.)  
3. InTime ..............................................................................  
Specify the starting time in the edit source track.  
4. OutTime............................................................................  
Specify the ending time in the edit source track.  
(Best): The data will be copied in 1-sample units.  
This is suitable for more detailed edits. The processing  
time will be longer.  
5. Ins OK? .............................................................. [Yes, No]  
Select “Yes” and press the [CURSOR] right key to execute  
the operation.  
5. InTime ..............................................................................  
Specify the starting time in the edit source track. (p.35)  
P.3-4 ErsTrack (Erase Track): Erase data from a track  
6. OutTime............................................................................  
This operation erases the track data in the In–Out region  
of the edit destination track (“DestTrk”).  
Specify the ending time in the edit source track. (p.35)  
7. ToTime ..............................................................................  
Specify the time location in the edit destination track.  
(p.35)  
When this operation is executed, the track data in the In–  
Out region will be erased, leaving silence.  
1. DestTrk ...............................................[1, 2, 3, 4, 1-2, 3-4]  
8. Copy OK?........................................................... [Yes, No]  
Select “Yes,” and press the [CURSOR] right key to execute  
the operation.  
Select the edit destination track.  
2. EditMode .......................................................... [Fast, Best]  
Select the unit of time used for editing. (Copy Track 4.)  
3. InTime ..............................................................................  
P.3-3 InsTrack (Insert Track): Insert blank space into a  
track  
Specify the starting time in the edit destination track.  
This operation inserts blank space into the In–Out region  
of the edit destination track (“DestTrk”).  
4. OutTime............................................................................  
Specify the ending time in the edit destination track.  
When this operation is executed, the track data that fol-  
lows the inserted blank data will be shifted toward the  
end of the song.  
5. ErsOK? ............................................................... [Yes, No]  
Select “Yes” and press the [CURSOR] right key to execute  
the operation.  
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Parameters  
must set the To–End region so that it is within 50–200% of the  
length of the In–Out region.  
P.3-5 DelTrack (Delete Track): Delete data from a track  
This operation deletes track data from the In–Out region  
of the edit destination track (“DestTrk”).  
1. SrcTrk .................................................[1, 2, 3, 4, 1-2, 3-4]  
Select the edit source track.  
When this operation is executed, the track data of the In–  
Out region will disappear, and the track data that follows  
the deleted data will be shifted forward.  
2. DestTrk ...............................................[1, 2, 3, 4, 1-2, 3-4]  
Select the edit destination track.  
1. DestTrk .............................................. [1, 2, 3, 4, 1-2, 3-4]  
3. CpyTimes............................................................ [01…99]  
Select the edit destination track.  
Specify the number of times that the data will be copied.  
2. EditMode .......................................................... [Fast, Best]  
4. InTime ..............................................................................  
Select the unit of time used for editing. (Copy Track 4.)  
Specify the starting time in the edit source track.  
3. InTime ..............................................................................  
5. OutTime............................................................................  
Specify the starting time in the edit destination track.  
Specify the ending time in the edit source track.  
4. OutTime............................................................................  
6. ToTime ..............................................................................  
Specify the ending time in the edit destination track.  
Specify the starting time in the edit destination track.  
5. DelOK?............................................................... [Yes, No]  
Select “Yes” and press the [CURSOR] right key to execute  
the operation.  
7. EndTime ...........................................................................  
Specify the ending time in the edit destination track.  
8. PitchFix............................................................... [Yes, No]  
Specify whether the playback pitch will be unaffected by  
the expansion/ compression operation.  
P.3-6 ExpTrack (Exp/ Cmp): Expand/ compress a  
region of a track  
Yes: The pitch will not be affected by the operation.  
No: The pitch will change according to the degree of  
expansion or compression.  
This operation expands or compresses the track data of  
the In–Out region of the edit source track (“SreTrk”) so  
that it will fit in the To–End region of the edit destination  
track (“DestTrk”), and copies this data the specified num-  
ber of times starting at the To location. When this opera-  
tion is executed, the edit destination track will be  
overwritten.  
9. ExpOK? .............................................................. [Yes, No]  
Select “Yes” and press the [CURSOR] right key to execute  
the operation.  
There are limitations to the degree of expansion/ compres-  
sion. An error will occur if the length of the In–Out region  
differs too greatly from the length of the To–End region. You  
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Parameters  
The processing time until the operation is completed  
(“Finish!”) will be longer in proportion to the length of the  
specified region (In–Out).  
1. DestTrk ...............................................[1, 2, 3, 4, 1-2, 3-4]  
Select the edit destination track.  
2. DestVTrk ...........................................[A, B, C, D, E, F, G, H]  
Select the virtual track of the edit destination track.  
P.3-7 CpyV-Trk: Copy a virtual track  
This operation copies all track data of the edit source track  
(“SrcTrk”) to the specified virtual track of the edit destina-  
tion track (“DestTrk”).  
3. DelV OK? ........................................................... [Yes, No]  
Select “Yes” and press the [CURSOR] right key to execute  
the operation.  
When this operation is executed, the edit destination track  
will be overwritten. Verify the contents of the edit destina-  
tion track before you execute this operation.  
P4. CardUtl (Card-related functions)  
These operations let you view information about a card,  
and check or format (initialize) it.  
1. SrcTrk ................................................ [1, 2, 3, 4, 1-2, 3-4]  
Select the edit source track.  
All the data on the card will be lost when you execute the  
Format operation.  
2. SrcVTrk.............................................[A, B, C, D, E, F, G, H]  
Select the virtual track of the edit source track.  
3. DestTrk .............................................. [1, 2, 3, 4, 1-2, 3-4]  
1.  
2.  
3.  
4.  
5.  
Select the edit destination track.  
4. DestVTrk ...........................................[A, B, C, D, E, F, G, H]  
Select the virtual track of the edit destination track.  
5. CpyV OK? .......................................................... [Yes, No]  
Select “Yes” and press the [CURSOR] right key to execute  
the operation.  
P.3-8 DelV-Trk: Delete a virtual track  
P.4-1 CardInfo (Information): View card information  
This operation deletes all track data from the edit destina-  
tion track (“DestTrk”).  
Here you can view the card type, and the amount of free  
area.  
When this operation is executed, the edit destination track  
will be overwritten. Verify the contents of the edit destina-  
tion track before you execute this operation.  
1. Card[MB]........................................ [4, 8, 16, 32, 64, 128]  
This displays the type of card that is currently being used.  
The units are Mbytes.  
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Parameters  
2. Free[%].............................................................................  
This indicates the percentage (%) of space available on the  
currently-used card (i.e., space that can be written).  
P.4-5 CdFormat: Format a card  
This operation formats (initializes) a card. A card that has  
been used by another device must be formatted. (p.54)  
All the data on the card will be lost when you execute the  
Format operation.  
P.4-2 CdFxSave: Saving an effect user file  
This operation saves the effect user data to the card.  
1. Save Num................................................................. [1, 2]  
P5. System: System-related settings  
Select the save destination for the effect data.  
Here you can make settings for the mixer and for record-  
ing.  
The normal effect write operation (p.40) will always over-  
write the data onto Num1.EFF. If you do not want to over-  
write, select “2.”  
1.  
2.  
3.  
1: The data will be saved to Num1 (the data that is loaded  
at power-on).  
2: The data will be saved to Num2.  
P.4-3 CdFxLoad: Loading an effect user file  
This operation loads the effect user data into internal  
memory.  
P.5-1 MixerSys: Mixer settings  
1. Load Num........................................................... [Int, 1, 2]  
Select the effect data load source.  
Here you can set mixer-related parameters.  
These settings are common to all songs.  
Int: Load the initial settings (preset data).  
1: Load from Num1 (the data that is loaded at power-on).  
2: Load from Num2.  
1. AutoIn ................................................................ [Off, On]  
Specify whether the input source of a track selected for  
recording (RecSelect) will automatically be switched  
according to the status of the recorder. When using punch  
recording, we suggest you turn this setting “On.”  
On: For tracks selected for recording, the input will be  
switched automatically according to the status of the  
recorder.  
It is not possible to load a user effect program individually.  
P.4-4 CdRecvey: Recover card data  
This operation checks and recovers a card. (p.54)  
Press the [CURSOR] right key to execute the Card Recover  
operation.  
External input when the recorder is stopped  
Track input when the recorder is playing  
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Parameters  
External input when the recorder is recording  
Off: Tracks selected for recording will always use the  
external input.  
or when you want to record with a smooth transition from  
previously-recorded material. If this is set to “0,” playback  
will start at the same time that recording begins. (p.28)  
2. AutoPan ............................................................. [Off, On]  
Specify whether the pan (stereo position) setting will be  
set automatically when bounce-recording to a single  
record track. (p.29)  
2. RecLngth(Rec Length) ................................ [Off, 001…999]  
This setting lets you pre-specify the number of measures  
from the beginning to the end of recording, so that record-  
ing will end automatically. You can perform overdubbing  
by using this in conjunction with “Count-In.” (p.28)  
3. SubIn.................................................................. [Off, On]  
Turn SubIn “On” when you want to insert an external  
input directly into the master bus. Otherwise leave this  
turned “Off.” (p.51)  
The punch-in time corresponds to the beginning of recording  
(= current time). The punch-out time will be the  
“RecLength” added to that time.  
4. FadrCtrl (Fader Control)....................................... [Off, On]  
This function allows mixer parameters other than level  
(i.e., pan, send L, send R) to be set by the [TRACK] faders  
in the Mixer page. (p.21)  
P.5-3 UndoSys: Undo settings  
1. AutoUndo ........................................................... [Off, On]  
Select whether the Undo/ Redo function will be available.  
On: Undo/ Redo will be available.  
On: The faders can be used to set mixer parameters.  
Off: The faders will only set the level of each track.  
After recording or track editing, you will be able to undo/  
redo.  
5. LocMoni (Locate With Monitoring) ........................ [Off, On]  
This function outputs the track playback in order to help  
you verify the location when you change the current time  
in the Locate page. The track audio of channels selected  
for recording will be output if “AutoIn” is “On.”  
Off: Undo/ Redo will not be available.  
If this is “On,” the undo data will be erased following the  
next recording or track editing operation. If you turn this  
“On” again without performing a recording or track editing  
operation, undo/ redo will be available.  
2. DelUndo? ........................................................... [1.S, ALL]  
You can delete the undo data to increase the free space on  
the card.  
P.5-2 Record: Recording settings  
Here you can adjust your settings for recording.  
1. Count-In ................................................................. [0…8]  
Playback will begin this number of measures earlier, and  
recording will begin after the specified number of mea-  
sures have been played. Use this when you want record-  
ing to start automatically from the beginning of the song,  
Press the [CURSOR] right key to select “Yes,” and the data  
will be deleted.  
Undo data that has been deleted cannot be recovered.  
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Parameters  
1.S: Delete only the undo data of the currently selected  
song.  
P1. Effect: Effect settings  
P.1-1 SelectEffect: Select an effect program  
*1  
*2  
1. SelectEffect: ......................[00…49 / 50…99 , U00…99]  
*1: When ASSIGN=GUITAR. *2: When ASSIGN=INSERT,  
MASTER, FINAL.  
P6. USB comm: USB connections  
When connecting the PXR4 to your computer, make set-  
This selects the effect program. The effects that can be  
selected will depend on the insert location. For the effects  
available for each insert location, refer to “Effect Program  
List” (p.81). Numbers preceded by a “U” (e.g., “U00”)  
are user area programs in which you can store effect pro-  
grams that you yourself created.  
tings in this page. (p.52)  
EFFECT  
Here you can select effect settings. For an effect, you can  
select either GUITAR, INSERT, MASTER, or FINAL as the  
effect assign (insert location). (p.67: “EFFECT ASSIGN”)  
An effect program consists of up to eight effect modules  
together. You can edit an effect program in various ways,  
such as by switching each effect module on/ off and edit-  
ing its settings. Edited effect programs can be saved in the  
user area. (p.40)  
P.1-2 Drive/ LMT: Drive/ LMT module  
***: This depends on the effect.  
1. Drive/ LMT ................................................................. [***]  
Select the type of drive or amp simulator.  
1a. (Parameter 1)....................................................... [***]  
This can also be edited by [TRACK] fader 1.  
The number of effect pages and their contents will differ  
depending on the type of effect. The effect will not be dis-  
played if the effect assign setting is “Off.”  
1b. (Parameter 2)....................................................... [***]  
This can also be edited by [TRACK] fader 2.  
1c. (Parameter 3) ....................................................... [***]  
When an effect page is selected, the [TRACK] faders 1–4 and  
the master fader are used to edit effect parameters. The fad-  
ers that control parameters will be indicated in the display.  
When you are in an effect page, the “REC SELECT” record  
select keys will select the effect to be edited. By repeatedly  
pressing the same key, you can switch the corresponding  
effect on/ off.  
This can also be edited by [TRACK] fader 3.  
1d. (Parameter 4)....................................................... [***]  
This can also be edited by [TRACK] fader 4.  
1e. (Parameter 5)....................................................... [***]  
This can also be edited by the [MASTER] fader.  
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Parameters  
P.1-3 Cabinet: Cabinet module  
P.1-9 EffectBalance: Effect return balance setting  
1. Cabinet...................................................................... [***]  
1. EffRtBal....................................................[L30…Cnt…R30]  
When MASTER is selected as the effect type (EFFECT  
from the effect to the master bus.  
Select the type of cabinet.  
P.1-4 Modulation: Modulation module  
1. Modulation ................................................................ [***]  
If a setting other than “MASTER” is selected for effect type,  
this page will not be displayed.  
Select the type of modulation.  
P.1-10 Rename, Write: Name and save an effect  
P.1-5 Ambience: Ambience module  
1. RenameEffect....................................................................  
Here you can edit the name of the effect. Press the [CUR-  
SOR] left/ right keys to select the character that you want  
to edit, and use the dial to select a character. When you  
have finished editing the name, press the [CURSOR]  
down key. The effect will be saved with this name when it  
is saved.  
1. Ambience .................................................................. [***]  
Select the type of ambient effect.  
P.1-6 NR/ Gate: NoiseReduction/ Gate module  
1. NR/ Gate ........................................................ [000…100]  
P.1-7 ProgMVol: Program master volume  
2. Wrt>U##? .................................................... [##=00…99]  
Select the save destination user area number. This opera-  
tion writes the currently selected effect program into the  
user area, saving it. (p.39: “3. Saving an effect pro-  
gram”)  
1. ProgMVol ....................................................... [000…100]  
P.1-8 EffectReturn: Effect return level setting  
1. EffRetLv .......................................................... [000…100]  
When MASTER is selected as the effect insert location  
(ASSIGN), this setting adjusts the return level from the  
effect to the master bus. Increasing the return level will  
cause the effect to be applied more deeply (wet).  
P2. Tuner: Tuner function  
When Effect mode is selected, you can press the  
[EFFECT/ TUNER] key to enter Tuner mode. This allows  
you to tune an input sound source. In Tuner mode, the  
effect will be bypassed (i.e., the effect will not be applied),  
so you can also use this mode to hear how the effect is  
modifying the sound. Press the [EFFECT/ TUNER] key  
once again to return to the previous state.  
If a setting other than “MASTER” is selected for effect assign,  
this page will not be displayed.  
65  
The tuner will not operate during playback or record-  
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Parameters  
standby.  
MIXER  
MARK  
Here you can set the volume level (Level) and stereo posi-  
tion (Pan) of each track. If the effect type is “MASTER,”  
you an also set the send level (SendL, SendR) sent from  
each track to the effect.  
In these pages you can use marks to change the current  
time location, and can also delete marks. This page cannot  
be selected if no marks have been registered.  
You can also use the faders to set these parameters, as well as  
P.1-1 SelectMark: Select a mark  
selecting each parameter and using the dial. (p.21)  
Here you can select a mark, and change the current time  
to the location of that mark.  
P.1-1 Level: Volume level adjustment  
Adjusts the volume level of each track.  
1. MarkLocation....................................................................  
This displays the time location of the registered marks. If  
you pressed the [CURSOR] right key to delete a mark, you  
can confirm the time location here.  
1. Level#...............................................................................  
1a. Level 1...................................................... [000…127]  
This can also be edited by [TRACK] fader 1.  
2. MarkNumber............................................... [00…99, End]  
This displays the number of the registered marks. Use the  
dial to select a number and move to that location.  
1b. Level 2...................................................... [000…127]  
This can also be edited by [TRACK] fader 2.  
1c. Level 3 ...................................................... [000…127]  
This can also be edited by [TRACK] fader 3.  
P.2-1 DelMark (Delete Mark): Delete a mark  
Here you can delete the selected mark. When the mark  
selection is displayed, pressing the [CURSOR] right key  
will delete that mark.  
1d. Level 4...................................................... [000…127]  
This can also be edited by [TRACK] fader 4.  
P.2-1 Pan: Pan adjustment  
1. DelMark? (Delete Mark)................................. [All, 01…99]  
This will indicate the selected “MarkNumber” that you  
selected for deletion. Press the [CURSOR] right key to  
delete the mark.  
Adjusts the stereo position (Pan) of each track.  
1. Pan# .......................................................[L30…Cnt…R30]  
(#= 1, 2, 3, 4) *Refer to P.1-1 Level  
All: If you select “End” for “MarkNumber,” all marks will  
be deleted.  
66  
The marks at “00,” “End,” and “–” cannot be deleted.  
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Parameters  
POST:  
P.3-1 SendL: Send level adjustment (L ch.)  
The post-fader level (the level after passing through the  
level fader) of each track will be displayed. Select this set-  
ting when you want to know whether the playback level  
is appropriate, or whether the recording level is appropri-  
ate.  
Adjusts the level sent from each track to the left channel of  
the effect.  
Setting this will have no effect if the effect insert location is  
not set to “MASTER.”  
1. Send-L# .......................................................... [000…100]  
(#= 1, 2, 3, 4) *Refer to P.1-1 Level  
MIXER:  
Select this setting when you want to compare the mixer  
parameter values for each track. The parameter (LEVEL,  
PAN, SENDL, SENDR) selected in Mixer mode will be  
displayed.  
P.4-1 SendR: Send level adjustment (R ch.)  
Adjusts the level sent from each track to the right channel  
of the effect.  
Setting this will have no effect if the effect insert location is  
not set to “MASTER.”  
1. Send-R#.......................................................... [000…100]  
EFFECT ASSIGN  
+
(#= 1, 2, 3, 4) *Refer to P.1-1 Level  
Here you can select the effect insert location, and select  
the effect type. The PXR4 has one built-in effect unit, and  
you can select one of the following locations into which it  
will be inserted.  
Hold down the [SHIFT] key and press the [EFFECT] key  
to switch this setting.  
DISPLAY  
Here you can select the information that will be displayed  
in the level meter. Hold down the [SHIFT] key and press  
the [MIXER] (DISPLAY) key to switch the setting.  
+
GUITAR: Mono-in mono-out  
The effect will be inserted immediately after the input.  
Select this when you want to record while applying a  
mono effect.  
PRE:  
The pre-fader level (the level before passing through the  
level fader) of each channel will be displayed. Select this  
setting when you want to know whether the input level is  
appropriate, or whether the track is outputting sound. In  
this case, “L/ R” will display the post-fader level.  
If you select “GUITAR,” only one track can be selected for  
recording.  
INSERT: Stereo-in stereo-out  
The effect will be inserted immediately after the input.  
67  
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Parameters  
Select this when you want to record while applying a ste-  
reo effect.  
effect to two already-recorded tracks, and record the result  
on two other tracks.  
MASTER: Stereo-in stereo-out  
2+22 (2 tracks + 2 inputs 2 tracks):  
Select this when you want to send the “Send” signals from  
each track to the effect, enhancing the overall depth and  
balance.  
With this type, the external input sources will be input to  
the tracks selected for recording by “REC SELECT.” This  
type is used mainly when you want to listen to two tracks  
while adding another performance (stereo input) and  
recording the result on two tracks, or similarly when you  
want to combine the playback of three tracks with one  
audio input and record the result on one track.  
FINAL: Stereo-in stereo-out  
Select this when you want to make overall adjustments to  
the song in the master LR bus.  
(OFF):  
DUB (Dubbing):  
The effect will not be used. Nothing will be displayed in  
the Assign area if this is selected. The effect pages will not  
be displayed if the assign setting is turned “OFF.”  
With this type, the external input sources and the track  
playback will be input simultaneously to the tracks  
selected for recording by “REC SELECT.” This allows you  
to add additional material to an already-recorded track  
(however the levels cannot be adjusted independently).  
You will select this mainly when you have already  
decided on the part assignments of each track, and want  
to layer sounds as if you were using a musical notepad.  
BOUNCE  
+
Select the type of bounce recording. The mixer settings  
will change according to the type you select, allowing var-  
ious types of bounce operation. (p.29)  
Hold down the [SHIFT] key and press the [LOCATE] key  
to switch this setting.  
CONV (Convert):  
With this type, a completed song that you have already  
recorded can be converted into a stereo MP2 song. By  
converting a completed song, you will be able to send it to  
your computer and play it back on a MPEG1 Layer 2 play-  
back application. When you execute conversion, a new  
song will be added as a playback-only stereo MP2 song.  
This means that the tracks selected by “REC SELECT” will  
not be overwritten. Mixer operation is the same as in 42.  
42 (4 tracks 2 tracks):  
With this type, the track playback will be input to the  
track(s) selected for recording by “REC SELECT.” Select  
this type when you have used up all four tracks, and want  
to combine them into two tracks or one track. You can also  
select this when you want to apply a master effect or final  
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(OFF):  
This is the normal recording mode.  
SHIFT  
If more than one function is assigned to a key, you can  
hold down the [SHIFT] key and press the desired key to  
access its alternate function.  
REC SELECT  
These keys select the track(s) for recording.  
When you select a track for recording, a  
symbol will  
appear for the track number below the level meter dis-  
play. The tracks that can be recorded will differ depending  
on whether you are using normal recording or bounce  
recording. It is not possible to record unless you select a  
track for recording.  
Normal recording: The sound will be recorded on the  
selected track(s). Use the [TRACK] fader(s) to adjust the  
recording level.  
Bounce recording (42, 2+22): If the selected track is 1  
or 3, the sound will be recorded on the master L channel.  
If the selected track is 2 or 4, the sound will be recorded on  
the master R channel. Use the [MASTER] fader to adjust  
the recording level.  
STORE MARK  
You can register a mark by pressing this key. If you regis-  
ter a mark at a desired time location in a song, you can  
recall that mark number to move to that time location.  
Marks that you register can be used to specify editing time  
locations for track editing (p.43).  
For details on using Marks to change the current time, and  
how to register or delete a Mark, refer to p.34.  
FADER  
Except when an effect page or mixer page is selected,  
these faders are used to set the volume levels.  
When adjusting the recording levels, fader operations will  
differ depending on whether you are recording external  
inputs or using bounce recording.  
When recording external inputs, the track faders will  
adjust the recording level.  
When bounce-recording, the master fader will adjust the  
recording level.  
EXIT  
Press this key to cancel an editing operation (when  
“EDIT” is lit), or to return from another mode to Locate  
mode. In Locate mode, pressing the [EXIT] key while the  
recorder is stopped will display the name of the currently  
selected song.  
69  
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Parameters  
In the effect pages, the faders can be used to edit the effect.  
In the mixer pages, the faders can be used to edit the pan  
and effect send of each track.  
TRANSPORT KEYS  
These keys are used to perform recorder operations such  
as playback and record.  
In order to use this function, the System mode “Mixer” page  
setting “FadrCtrl” (fader control) must be turned “On.”  
(p.63)  
1
2
1, 2, 3, 4:  
These faders adjust the volume level of each track.  
For tracks not selected for recording by “REC SELECT,”  
the fader adjusts the playback volume level.  
For tracks selected for recording by “REC SELECT,” the  
fader adjusts the recording level of the external input.  
3
4
5
1. PLAY  
MASTER:  
This key plays back the currently selected song.  
If a [REC SELECT] key has been used to select a recording  
track, recording will begin when you press this key after  
pressing the [REC] key.  
This fader adjusts the master L/ R bus volume level.  
When recording an external input, this fader adjusts the  
master L/ R bus volume level.  
When bounce-recording, this fader adjusts the recording  
level on the track(s) that is/ are selected for recording by  
“REC SELECT.”  
When the recorder is recording or playing back, the  
” indicator will light. During playback, pressing  
this key will play back at half-speed, which is a conve-  
nient way for you to practice along with a recorded per-  
formance that is too fast for you to play at normal speed.  
Punch-recording cannot be used at this time. (p.27:  
Punch-in/ out)  
During track editing, you can press this key when setting  
the In, Out, To, or End points to hear the playback for  
approximately two seconds from that time location.  
If you hold down the [SHIFT] key and press this key, the  
stored songs will play back consecutively. (p.31: Chain  
Play)  
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Parameters  
2. REC  
5. FF (Fast Forward)  
When you press this key, the recorder will enter record-  
Pressing this key while playing or stopped will move to  
the beginning of the next song.  
standby mode (the “  
” indicator will blink). In order to  
enter record-standby mode, the [REC SELECT] key of at  
least one track must be pressed to display a “ ” for the  
track number located below the level meter. When you  
During playback, holding down this key for some time  
will cause the time location to fast-forward toward the  
end of the song. If you hold down the [SHIFT] key and  
press this key, you will move to the mark that follows the  
current time location.  
press the [PLAY] key, the “  
recording will begin.  
” indicator will light, and  
3. STOP  
This key stops recording or playback, and halts the  
recorder.  
If you press this key while stopped, the song will be  
saved, and you will move to the beginning of that song.  
4. REW (Rewind)  
Pressing this key while playing or stopped will cause the  
song number to change to the preceding song (if you are  
at the beginning of the song), or will move to the begin-  
ning of that song (if you are in the middle of the song).  
During playback, holding down this key for some time  
will cause the time location to rewind toward the begin-  
ning of the song. If you hold down the [SHIFT] key and  
press this key, you will move to the mark that precedes the  
current time location.  
71  
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Effect parameters  
The contents of the effect parameters are explained for each effect  
module. The effect modules that can be selected will differ for  
each chain. (p.82)  
Mtl Dist (METAL DIST)  
This model simulates the hard distortion of the 90s.  
* The parameters are the same as “TOP BOOST.”  
Fat Dist (FAT DIST)  
This model simulates a distortion pedal with the fat distortion  
of the 80’s.  
* The parameters are the same as “TOP BOOST.”  
DRIVE/ LMT BLOCK  
ClasDist (CLASSIC DIST)  
This model simulates the sound of a distortion pedal plus  
amp distortion that was typical of the 70s.  
1. DRIVE  
TopBoost (TOP BOOST)  
This model simulates the distortion of the VOX AC30.  
1. GAIN ..................... [1...10]: Adjusts the amount of distortion.  
2. LEVEL.................... [0...10]: Adjusts the output level.  
* The parameters are the same as “TOP BOOST.”  
Tube OD (TUBE OD)  
3. TREBLE ................. [1...10]: Adjusts the treble (high range) tone.  
4. MIDDLE ................ [1...10]: Adjusts the middle (mid range) tone.  
5. BASS....................... [1...10]: Adjusts the bass (low range) tone.  
This model simulates the driving tube amp distortion of the  
70’s.  
* The parameters are the same as “TOP BOOST.”  
US HI-G (US HI-GAIN)  
This model simulates the distortion of a USA-made high-gain  
amp.  
ClasComp (CLASSIC COMP)  
This is a compressor that makes your picking more consistent  
and produces a smooth sustain.  
* The parameters are the same as “TOP BOOST.”  
If the sound is distorted, slightly lower each of the LEVEL,  
TREBLE, MIDDLE, and BASS settings.  
Brit Stk (BRIT STACK)  
This model simulates the distortion of a British-made stack-  
type amp.  
1. SENS.......................[1...10]: Adjusts the sensitivity of the compres-  
sor.  
2. LEVEL ....................[0...10]: Adjusts the output level.  
3. TREBLE..................[1...10]: Adjusts the treble (high range) tone.  
4. MIDDLE.................[1...10]: Adjusts the middle (mid range) tone.  
5. BASS .......................[1...10]: Adjusts the bass (low range) tone.  
* The parameters are the same as “TOP BOOST.”  
BigFuzz (BIG FUZZ)  
This model simulates a standard vintage fuzz unit.  
* The parameters are the same as “TOP BOOST.”  
Acoustic (ACOUSTIC)  
Seattle (SEATTLE)  
This model simulates a pedal that is ideal for the grunge rock  
that originated in the Seattle area.  
When you use the pickup closest to the neck of your guitar,  
this produces a realistic simulation of an acoustic guitar.  
It contains a compressor with adjustable sensitivity.  
* The parameters are the same as “TOP BOOST.”  
72  
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Effect parameters  
If the sound is distorted, slightly lower each of the LEVEL,  
TREBLE, MIDDLE, and BASS settings.  
B Ovdrv (BASS OVERDRIVE)  
This model simulates the natural distortion of an amp.  
1. GAIN ......................[1...10]: Adjusts the amount of distortion.  
2. LEVEL ....................[0...10]: Adjusts the output level.  
* The parameters are the same as “CLASSIC COMP.”  
3. TREBLE........... [–18...+18]: Adjusts the treble (high range) tone.  
4. MIDDLE.......... [–18...+18]: Adjusts the middle (mid range) tone.  
5. BASS ................ [–18...+18]: Adjusts the bass (low range) tone.  
2. LIMITER  
Limiter (LIMITER)  
B Dist (BASS DISTORTION)  
This limits the peaks of the input signal to the specified level.  
1. THRESHOLD ..... [–40...0]: Adjusts the level at which compres-  
sion will apply.  
2. RATIO .................... [0...10]: Adjusts the ratio at which the signal  
will be compressed.  
This distortion effect is designed especially for bass.  
* The parameters are the same as “BASS OVERDRIVE.”  
B Octave (BASS OCTAVE)  
3. ATTACK................ [1...10]: Adjusts the attack time.  
4. RELEASE............... [1...10]: Adjusts the release time.  
5. LEVEL.................... [0...10]: Adjusts the overall level.  
This is an octave effect designed especially for bass.  
1. DEPTH ...................[0...10]: Adjusts the volume of the octave.  
2. LEVEL ....................[0...10]: Adjusts the output level.  
3. TREBLE........... [–18...+18]: Adjusts the treble (high range) tone.  
4. MIDDLE.......... [–18...+18]: Adjusts the middle (mid range) tone.  
5. BASS ................ [–18...+18]: Adjusts the bass (low range) tone.  
3. BASS DRIVE  
This block is designed specifically for bass; it enhances the  
low range and broad dynamics of the bass guitar.  
B OctDst (BASS OCTAVE DISTORTION)  
This is a octave + distortion effect designed especially for  
bass.  
* The parameters are the same as “BASS OVERDRIVE.”  
B Comp (BASS COMP)  
This is a compressor that emphasizes the sense of attack.  
It makes your picking more consistent, and produces a  
smooth sustain.  
If the sound is distorted, slightly lower each of the LEVEL,  
TREBLE, MIDDLE, and BASS settings.  
1. SENSE.................... [1...10]: Adjusts the sensitivity of the compres-  
sor.  
2. LEVEL.................... [0...10]: Adjusts the output level.  
3. TREBLE ........... [–18...+18]: Adjusts the treble (high range) tone.  
4. MIDDLE .......... [–18...+18]: Adjusts the middle (mid range) tone.  
5. BASS................. [–18...+18]: Adjusts the low (low range) tone.  
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Effect parameters  
1x12 Blk (1x12 BLACK PANEL)  
This cabinet model simulates an open backed enclosure with  
one 12-inch speaker.  
* The parameters are the same as “1x8 TWEED.”  
CABI/ EQ BLOCK  
1. CABINET  
1x12 AC15 (1x12 AC15)  
This cabinet model simulates an open backed enclosure with  
one 15-inch speaker.  
Some of the most important factors that determine the sound  
of a guitar amp are the share of the cabinet, and the type and  
number of speakers.  
* The parameters are the same as “1x8 TWEED.”  
The Cabinet block simulates the cabinet and speaker charac-  
ters of a wide range of amps, ranging from vintage amps to  
modern amps.  
When recording on the PXR4, using this block will give your  
instrument the same sense of presence as if you were actually  
playing through a guitar amp.  
2x12 Blk (2x12 BLACK PANEL)  
This cabinet model simulates an open backed enclosure with  
two 12-inch speakers.  
* The parameters are the same as “1x8 TWEED.”  
2x12 AC30 (2x12 AC30)  
This cabinet model simulates an open backed enclosure with  
two 12-inch speakers.  
1x8 Twd (1x8 TWEED)  
This cabinet model simulates an open backed enclosure with  
one 8-inch speaker.  
* The parameters are the same as “1x8 TWEED.”  
1. AIR ......................... [0...10]: Simulates the resonance of the cabi-  
net, and the filtering effects produced  
by the acoustical interference between  
speakers.  
2. LEVEL.................... [1...10]: Adjusts the output level when the  
cabinet model is used.  
2x12 ClA (2x12 CLASS A)  
This cabinet model simulates an open backed enclosure with  
two 12-inch speakers.  
* The parameters are the same as “1x8 TWEED.”  
3. PRESENCE............ [1...10]: Adjusts the tone of the high-fre-  
quency range.  
4. -----(BLANK)......................  
4x10 Twd (4x10 TWEED)  
This cabinet model simulates an open backed enclosure with  
four 10-inch speakers.  
5. -----(BLANK)......................  
* The parameters are the same as “1x8 TWEED.”  
If the sound is distorted, slightly reduce the LEVEL and  
PRESENCE settings.  
4x12 Cls (4x12 CLASSIC)  
This cabinet model simulates a closed back 25W enclosure  
with four 12-inch speakers.  
* The parameters are the same as “1x8 TWEED.”  
1x12Twd (1x12 TWEED)  
This cabinet model simulates an open backed enclosure with  
one 12-inch speaker.  
* The parameters are the same as “1x8 TWEED.”  
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Effect parameters  
4x12 Vin (4x12 VINTAGE)  
WideEQ2 (WIDE EQ2)  
This cabinet model simulates a closed back 30W enclosure  
with four 12-inch speakers.  
Bands 1–4 correspond to 100 Hz, 550 Hz, 1.2 kHz, and 4 kHz.  
* The parameters are the same as “LOW EQ.”  
* The parameters are the same as “1x8 TWEED.”  
WideEQ3 (WIDE EQ3)  
4x12 Mdn (4x12 MODERN)  
This cabinet model simulates a closed back 75W enclosure  
with four 12-inch speakers.  
Bands 1-4 correspond to 80 Hz, 125 Hz, 640 Hz, and 1.5 kHz.  
* The parameters are the same as “LOW EQ.”  
3. BASS CABINET  
* The parameters are the same as “1x8 TWEED.”  
The Bass Cabinet block simulates a wide range of speaker and  
cabinet characters, from vintage tube amps to modern solid  
state amps.  
When recording on the PXR4, this block can give your instru-  
ment a sense of presence as though you were playing through  
an amp.  
2. 4BAND EQ  
Six types of 4-band graphic equalizer are provided, each with  
different center frequency settings for the various bands.  
LowEQ (LOW EQ)  
Bands 1–4 correspond to 80 Hz, 120 Hz, 250 Hz, and 550 Hz.  
Solid1 (SOLID1)  
This is an all-around type of amp. It is also suitable for slap/  
pop playing styles.  
1. -----(BLANK) .....................  
2. MIX .........................[1...10]: Adjusts the output level when the  
cabinet is used.  
1. 80Hz ................. [–10...+10]: Band 1 level  
2. 120Hz ............... [–10...+10]: Band 2 level  
3. 250Hz ............... [–10...+10]: Band 3 level  
4. 550Hz ............... [–10...+10]: Band 4 level  
5. LEVEL.................... [0...10]: Adjusts the overall level.  
MidEQ (MID EQ)  
3. PRESENCE ..... [–12...+12]: Adjusts the volume of the high-fre-  
quency range.  
4. -----(BLANK) .....................  
Bands 1–4 correspond to 250 Hz, 550 Hz, 1 kHz, and 4 kHz.  
* The parameters are the same as “LOW EQ.”  
5. -----(BLANK) .....................  
HighEQ (HIGH EQ)  
Bands 1–4 corresponds to 640 kHz, 2 kHz, 6.4 kHz, and 12  
kHz.  
If the sound is distorted, slightly lower the LEVEL and  
PRESENCE settings.  
* The parameters are the same as “LOW EQ.”  
Solid2 (SOLID2)  
This amp has a hard and tight tone.  
WideEQ1 (WIDE EQ1)  
Bands 1–4 correspond to 120 Hz, 250 Hz, 2 kHz, and 10 kHz.  
* The parameters are the same as “LOW EQ.”  
* The parameters are the same as “SOLID1.”  
Tube1 (TUBE1)  
This is an old-style amp with a warm low end response.  
* The parameters are the same as “SOLID1.”  
75  
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Effect parameters  
When you select the “Close” or “On” setting, the proximity  
effect will produce a boosted low range, so you will need to  
use “TRIM” to adjust the overall level.  
Tube2 (TUBE2)  
This amp has a mild tone with low-mid range emphasis.  
* The parameters are the same as “SOLID1.”  
MultiCn (MULTI CONDENSER)  
Hi-Gain1 (HI-GAIN1)  
This simulates a general-purpose studio condenser mic, and  
has a broad range from low to high frequencies that suits  
most instruments.  
This is an overdriven amp with a heavy low end boost.  
1. -----(BLANK)......................  
2. BOOST................... [1...10]: Adjusts the amount of boost.  
3. PRESENCE...... [–12...+12]: Adjusts the volume of the high-fre-  
quency range.  
* The parameters are the same as “VINTAGE DYNAMIC.”  
Perc.Cn (PERCUSSION CONDENSER)  
4. -----(BLANK)......................  
5. -----(BLANK)......................  
This simulates a small condenser mic designed for instru-  
ments, which has a distinctive high range and is ideal as an  
overhead mic for drums or for use with acoustic guitar.  
* The parameters are the same as “VINTAGE DYNAMIC.”  
If the sound is distorted, slightly lower the BOOST and  
PRESENCE settings.  
Hi-Gain1 (HI-GAIN2)  
This is an overdriven amp suitable for hard rock styles.  
* The parameters are the same as “HI-GAIN1.”  
Whale.Dy (WHALE DYNAMIC)  
This simulates a mic characterized by clarity and a sense of  
volume, and is ideal for drum sounds.  
* The parameters are the same as “VINTAGE DYNAMIC.”  
4. MIC SIMULATOR  
When recording sound that is output from an acoustic instru-  
ment or a speaker, it is best to use a mic that takes advantage  
of the characteristics of the source.  
Vocal.Cn (VOCAL CONDENSER)  
This simulates a widely-used studio condenser mic, and is  
ideal for vocals, acoustic instruments, and narrations.  
* The parameters are the same as “VINTAGE DYNAMIC.”  
When using the built-in condenser mic of the PXR4, you can  
simulate the mic that is most appropriate for the source being  
recorded.  
Vocal.Tb (VOCAL TUBE)  
This simulates a vintage tube mic, and is ideal for vocals.  
* The parameters are the same as “VINTAGE DYNAMIC.”  
VntgDy (VINTAGE DYNAMIC)  
This simulates the warm and rich sound of a vintage dynamic  
mic, and is ideal for vocals.  
BDrum.Dy (B DRUM DYNAMIC)  
This simulates a fairly large dynamic mic, and is suitable  
when you want to capture the sense of air movement felt with  
a close-miked bass drum.  
1. SETTING ................. [1...4]: Switches the location of the mic. (1:  
Close, 2: On, 3: Off, 4: Far)  
2. TRIM ...................... [0...10]: Input trim  
3. -----(BLANK)......................  
* The parameters are the same as “VINTAGE DYNAMIC.”  
4. -----(BLANK)......................  
5. -----(BLANK)......................  
76  
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Effect parameters  
4. DEPTH ...................[0...10]: Adjusts the depth at which the pitch  
is modulated. When set to 10, the  
TIME parameter has no effect.  
5. MIX .........................[0...10]: Adjusts the amount of effect mixed  
into the sound.  
MODULATION BLOCK  
1. MODULATION  
ModDelay (MOD DELAY)  
StModDly (STEREO MOD DELAY)  
These effects can also modulate the delay time to produce  
chorus or flanger-like effects.  
1. TIME....................[0...1.75]: Adjusts the delay time.  
2. FEEDBACK ........ [0...+10]: Adjusts the feedback (repeated “ech-  
oes”).  
3. SPEED ............[0.1...10Hz]: Adjusts the speed at which the pitch  
is modulated.  
4. DEPTH ...................[0...10]: Adjusts the depth at which the pitch  
is modulated.  
Chorus (CHORUS)  
StChorus (STEREO CHORUS)  
These effects give the sound depth and warmth by modulat-  
ing the delay time.  
1. TIME ...................... [1...10]: Adjusts the delay time, controlling the  
frequency range at which the effect  
will apply. Adjusting this toward 0  
will cause the modulation to occur at  
a higher pitch.  
2. -----(BLANK)......................  
5. MIX .........................[0...10]: Adjusts the amount of effect mixed  
into the sound.  
3. SPEED............ [0.1...10Hz]: Adjusts the speed at which the pitch  
is modulated.  
4. DEPTH................... [0...10]: Adjusts the depth at which the pitch  
is modulated.  
5. MIX ........................ [0...10]: Adjusts the amount of effect mixed  
into the sound.  
Tremolo (TREMOLO)  
Trem/ Pan (TREMOLO/ PAN)  
These effects simulate the tremolo that is built into some gui-  
tar amps.  
1. -----(BLANK) .....................  
2. SPREAD .................[0...10]: Switches between tremolo and pan.  
*For CHAIN5  
-----(BLANK) .................... : *For TREMOLO  
3. SPEED ............[1.0...10Hz]: Adjusts the speed of tremolo.  
.........................[0.1...10Hz]: Adjusts the speed of tremolo.  
*For CHAIN5  
Flanger (FLANGER)  
StFlange (STEREO FLANGER)  
These effects give the sound modulation and a sense of pitch  
movement.  
1. TIME ...................... [1...10]: Adjusts the delay time, controlling the  
frequency range at which the effect  
will apply. Adjusting this toward 0  
4. DEPTH ...................[0...10]: Adjusts the depth of tremolo.  
5. -----(BLANK) .................... :  
will cause the modulation to occur at  
a higher pitch.  
2. FEEDBACK..... [–10...+10]: Adjusts the unique character of  
sound. Raising this setting appropri-  
ately will produce a “jet” effect.  
3. SPEED............ [0.1...10Hz]: Adjusts the speed at which the pitch  
is modulated.  
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Effect parameters  
This may not operate correctly if you play multiple strings  
simultaneously, or if you play low notes.  
PitchSft (PITCH SHIFTER)  
StPitch (STEREO PITCH SHIFTER)  
1. -----(BLANK) .....................  
2. -----(BLANK) .....................  
3. -----(BLANK) .....................  
4. DEPTH ...................[0...10]: Adjusts the amount of one-octave  
lower sound.  
These are pitch shifter effects with a ±2 octave range of adjust-  
ment.  
1. -----(BLANK)......................  
2. -----(BLANK)......................  
3. PITCH .............. [–24...+24]: Adjusts the pitch change amount.  
4. FINE................. [–50...+50]: Fine adjustment of pitch change  
amount.  
5. MIX ........................ [0...10]: Adjusts the amount of effect mixed  
into the sound.  
5. MIX .........................[0...10]: Adjusts the amount of original sound.  
WahUp (WAH UP)  
This is a band-pass filter type auto wah, similar to a pedal  
wah.  
It is placed before the drive block.  
1. ATTACK.................[1...10]: Adjusts the attack speed of the wah in  
response to your picking.  
2. SENS.......................[0...10]: Adjusts the sensitivity of the wah.  
3. -----(BLANK) .....................  
4. -----(BLANK) .....................  
For stereo  
1. L PITCH........... [–24...+24]: Adjusts the L ch pitch change  
amount.  
2. L FINE.............. [–50...+50]: Fine adjustment of the L ch pitch  
change amount.  
3. R PITCH .......... [–24...+24]: Adjusts the R ch pitch change  
amount.  
4. R FINE ............. [–50...+50]: Fine adjustment of the R ch pitch  
change amount.  
5. MIX ........................ [0...10]: Adjusts the amount of effect mixed  
into the sound.  
5. -----(BLANK) .....................  
WahDwn (WAH DOWN)  
This is a wah in which the filter operates in the opposite direc-  
tion from WAH UP.  
Phaser (PHASER)  
StPhaser (STEREO PHASER)  
These modulate the phase to give a “swirling” character to  
the sound.  
1. MANUAL ............. [1...10]: Adjusts the frequency at which the  
effect applies.  
2. FEEDBACK........... [0...10]: Adjusts the distinctive tonal character.  
3. SPEED............ [0.1...10Hz]: Adjusts the modulation speed.  
4. DEPTH................... [0...10]: Adjusts the depth of the effect.  
5. -----(BLANK)......................  
* The parameters are the same as “WAH UP.”  
B WahUp (BASS WAH UP)  
This is a low-pass filter type auto wah. It is suitable for instru-  
ments such as electric bass.  
1. ATTACK.................[1...10]: Adjusts the attack speed of the wah in  
response to your picking.  
2. PEAK ......................[0...10]: Adjusts the sensitivity of the wah.  
3. -----(BLANK) .....................  
4. -----(BLANK) .....................  
5. -----(BLANK) .....................  
Octave (OCTAVE)  
This effect generates a sound one octave below the input,  
which can be mixed into the original sound to give it more  
“bottom end.”  
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Effect parameters  
B WahDwn (BASS WAH DOWN)  
This is a wah in which the filter operates in the opposite direc-  
tion from BASS WAH UP.  
* The parameters are the same as “BASS WAH UP.”  
AMBIENCE BLOCK  
1. DELAY  
Filter1 (FILTER1)  
This is a band pass filter with a fixed frequency.  
It is placed before the drive block.  
1. FREQENCY........... [1...10]: Adjusts the center frequency of the fil-  
ter.  
2. -----(BLANK)......................  
3. -----(BLANK)......................  
4. -----(BLANK)......................  
5. -----(BLANK)......................  
Delay (MONO DELAY)  
This is a mono delay with a maximum delay time of 2.0 sec-  
onds.  
1. TIME....................... [0...2s]: Adjusts the delay time.  
2. FEEDBACK ...........[0...10]: Adjusts the feedback (delay repeats).  
3. TONE......................[0...10]: Adjusts the tone of the delayed  
sound.  
4. -----(BLANK) .....................  
5. MIX .........................[0...10]: Adjusts the mix amount of the  
delayed sound.  
Filter2 (FILTER2)  
This is a low pass filter with a fixed frequency.  
1. FREQUENCY ....... [1...10]: Adjusts the center frequency of the fil-  
ter.  
2. AMBIENCE  
Echo (ECHO)  
This effect simulates a tape echo unit.  
1. TIME.......................[1...10]: Adjusts the delay time.  
2. FEEDBACK ...........[0...10]: Adjusts the feedback (delay repeats).  
3. TONE......................[0...10]: Adjusts the tone of the echo.  
4. -----(BLANK) .....................  
2. PEAK ..................... [1...10]: Adjusts the curve of the filter.  
3. -----(BLANK)......................  
4. -----(BLANK)......................  
5. -----(BLANK)......................  
SlowAtk (SLOW ATTACK)  
This slows the attack of each picked note, producing a violin-  
like effect.  
5. MIX .........................[0...10]: Adjusts the mix amount of the echo.  
StDelay (STEREO DELAY)  
1. ATTACK................ [1...10]: Adjusts the time over which the vol-  
ume rises.  
2. THRESHOLD ....... [1...10]: Adjusts the level at which the effect  
applies.  
3. -----(BLANK)......................  
4. -----(BLANK)......................  
This is a stereo delay with a maximum delay time of 1.0 sec-  
ond (for CHAIN5) or 1.75 seconds (for CHAIN8).  
1. TIME....................... [0...1s]: Adjusts the delay time.  
............................ [0...1.75s]: *For CHAIN8  
2. FEEDBACK ...........[0...10]: Adjusts the feedback (delay repeats).  
3. TONE......................[0...10]: Adjusts the tone of the delayed  
sound.  
5. -----(BLANK)......................  
4. SPREAD .................[0...10]: Adjusts the left/ right spread of the  
sound.  
5. MIX .........................[0...10]: Adjusts the mix amount of the  
delayed sound.  
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Effect parameters  
PPDelay (STEREO PING PONG DELAY)  
This is a stereo delay in which the sound bounces between left  
and right.  
1. TIME ..................[0...1.75s]: Adjusts the delay time.  
2. FEEDBACK........... [0...10]: Adjusts the feedback (delay repeats).  
3. TONE..................... [0...10]: Adjusts the tone of the delayed  
sound.  
4. MODE....................... [1, 2]: Switches the order of output.  
1: Output from L, 2: Output from R  
5. MIX ........................ [0...10]: Adjusts the mix amount of the  
delayed sound.  
NR/ GATE BLOCK  
The NR/ GATE block is not displayed as an effect module,  
but can be selected as part of the edit parameters.  
1. NR  
NR (NOISE REDUCTION)  
This effect suppresses noise.  
1. NR SEND ...............[0...10]: Adjusts the depth of the effect.  
2. -----(BLANK) .....................  
3. -----(BLANK) .....................  
4. -----(BLANK) .....................  
5. -----(BLANK) .....................  
Room (ROOM)  
This simulates the acoustics of rooms ranging from a small  
studio-sized room to mid-sized rooms such as a garage.  
1. TIME ...................... [1...10]: Adjusts the length of reverberation.  
2. -----(BLANK)......................  
3. TONE..................... [1...10]: Adjusts the tone of the reverberation.  
4. -----(BLANK)......................  
It is not possible to turn “NR” off. If you do not want to  
apply the effect, set “NR SEND” to “0.”  
5. MIX ........................ [0...10]: Adjusts the mix amount of the rever-  
beration.  
2. GATE  
Hall (HALL)  
Gate (GATE)  
This simulates the acoustics ranging from mid-sized to large  
halls  
* The parameters are the same as “ROOM.”  
This effect suppresses noise.  
1. GATE THRESHOLD . [0...10]: Adjusts the level at which com-  
pression is applied.  
2. GATE ATTACK.......... [1...10]: Adjusts the attack time.  
3. GATE RELEASE......... [1...10]: Adjusts the release time.  
4. -----(BLANK) ...........................  
Spring (SPRING)  
This simulates the spring reverb unit built into some guitar  
amps.  
5. -----(BLANK) ...........................  
It is not possible to turn the “GATE” off. If you do not want  
to apply the effect, set “GATE THRESHOLD” to “0.”  
* The parameters are the same as “ROOM.”  
Plate (PLATE)  
This simulates a plate reverb unit.  
* The parameters are the same as “ROOM.”  
80  
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Effect parameters  
Effect Program List  
Prog name Chain# For  
Prog name Chain# For  
Prog name Chain# For  
Prog name Chain# For  
25 B OCTAVE Chain3 Bass Guitar  
26 B CHORUS Chain3 Bass Guitar  
00 ACOU SIM Chain1 E.Guitar  
50 FINALMIX Chain6 Final  
75 St_MdDly  
76 SoftComp  
77 HardComp Chain6 Insert  
78 SoftLimt  
79 HardLimt  
Chain7 Master  
Chain6 Insert  
01 CL COMP  
02 50'S  
03 60'S  
04 70'S  
05 80'S  
06 90'S  
07 2001  
08 TREMOR  
Chain1 E.Guitar  
Chain1 E.Guitar  
Chain1 E.Guitar  
Chain1 E.Guitar  
Chain1 E.Guitar  
Chain1 E.Guitar  
Chain1 E.Guitar  
Chain1 E.Guitar  
51 POP_MIX  
Chain6 Final  
27 B BOOTS  
28 B OVDRV  
Chain3 Bass Guitar  
Chain3 Bass Guitar  
52 CLUB_MIX Chain6 Final  
53 ROCK_MIX Chain6 Final  
Chain6 Insert  
Chain6 Insert  
Chain6 Insert  
29 B DSTOCT Chain3 Bass Guitar  
30 B CLN DY Chain3 Bass Guitar  
31 MOTOWN-B Chain3 Bass Guitar  
54 STD_MIX  
55 LIM-HiEQ  
Chain6 Final  
Chain6 General 80 UltraLim  
56 LIM-MidQ Chain6 General 81 LowRngEQ Chain6 Insert  
57 LIM-LowQ Chain6 General 82 MidRngEQ Chain6 Insert  
58 TAPE_SIM Chain6 General 83 Hi_RngEQ Chain6 Insert  
32 PICK BST  
33 FINGFLAN Chain3 Bass Guitar  
34 B SLAP Chain3 Bass Guitar  
35 MIC ACOU Chain4 Ac. Guitar *  
36 MicAcou2 Chain4 Ac. Guitar *  
37 ACOUS DI Chain4 Ac. Guitar  
Chain3 Bass Guitar  
09 STRAYCAT Chain1 E.Guitar  
59 DIGI_SIM  
60 BrightHL  
61 MiniHall  
62 BrightPL  
63 Room_RV  
64 SpringRV  
65 Echo  
66 Voc_Chor  
67 VocFlang  
68 VocMoDly  
69 VocPhasr  
70 PsftEcho  
71 St_Flang  
72 St_Pitch  
73 St_Phase  
74 St_Chors  
Chain6 General 84 Max_Bass  
Chain8 Master 85 Cl_Sound  
Chain8 Master 86 NaturlEQ  
Chain6 General  
Chain6 General  
Chain6 Insert  
10 PIEZO  
11 BLUES  
12 ROCK  
13 METAL  
14 JAZZ  
Chain1 E.Guitar  
Chain1 E.Guitar  
Chain1 E.Guitar  
Chain1 E.Guitar  
Chain1 E.Guitar  
Chain8 Master 87 LowCutEQ Chain6 Insert  
38 AcousDi2  
39 VOC MIC  
Chain4 Ac. Guitar  
Chain4 Vocals *  
Chain8 Master 88 LowBstEQ  
Chain8 Master 89 Hi_BstEQ  
Chain8 Master 90 Hi_CutEQ  
Chain5 Master 91 DigiGate  
Chain5 Master 92 Radio_EQ  
Chain5 Master 93 DriveLim  
Chain5 Master 94 Max_Lim  
Chain5 Master 95 PP_Delay  
Chain7 Master 96 SweepFlg  
Chain7 Master 97 Oct-Dely  
Chain7 Master 98 PDlyEcho  
Chain7 Master 99 Pan-Echo  
Chain6 Insert  
Chain6 Insert  
Chain6 Insert  
Chain6 Insert  
Chain6 General  
Chain6 General  
Chain6 General  
Chain8 Master  
Chain5 Master  
Chain5 Master  
Chain5 Master  
Chain5 Master  
40 VOC MIC2 Chain4 Vocals *  
15 COUNTRY Chain1 E.Guitar  
41 MIC DI  
42 MIC DI2  
Chain4 Vocals  
Chain4 Vocals  
16 OCTAVE  
17 FUNKY  
Chain1 E.Guitar  
Chain1 E.Guitar  
43 DRUM MIC Chain4 Drums *  
44 DrumMic2 Chain4 Drums *  
18 PHASHED Chain1 E.Guitar  
19 SHIFTER Chain1 E.Guitar  
20 SLOW ATK Chain1 E.Guitar  
45 KB LO EQ  
46 KB MIDEQ Chain2 Keyboard  
47 KB HI EQ Chain2 Keyboard  
Chain2 Keyboard  
21 U-VIBE  
22 FLANGE  
Chain1 E.Guitar  
Chain1 E.Guitar  
48 KB WD EQ Chain2 Keyboard  
49 KB WD3EQ Chain2 Keyboard  
23 2X DELAY Chain1 E.Guitar  
24 WAH SOLO Chain1 E.Guitar  
* (Internal MIC)  
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Effect parameters  
Effect Chain List  
For each chain, the following effects can be selected.  
[DRIVE/ LMT]  
CHAIN1 CHAIN2 CHAIN3 CHAIN4 CHAIN5 CHAIN6 CHAIN7 CHAIN8  
TopBoost Limiter  
US HI-G  
Brit Stk  
B Comp  
B Ovdrv  
B Dist  
Limiter  
Limiter  
BigFuzz  
Seattle  
B Octave  
B OctDst  
Mtl Dist  
Fat Dist  
ClasDist  
Tube OD  
ClasComp  
Acoustic  
[CABI/ EQ]  
CHAIN1 CHAIN2 CHAIN3 CHAIN4 CHAIN5 CHAIN6 CHAIN7 CHAIN8  
1x 8 Twd LowEQ  
1x12 Twd MidEQ  
Solid1  
Solid2  
Tube1  
Vntg.Dy  
Multi.Cn  
Perc.Cn  
LowEQ  
MidEQ  
HighEQ  
WideEQ1  
WideEQ2  
WideEQ3  
1x12 Blk  
HighEQ  
1x12AC15 WideEQ1 Tube2  
2x12 Blk  
2x12AC30 WideEQ3 Hi-Gain2 Vocal.Tb  
Whale.Dy  
WideEQ2 Hi-Gain1 Vocal.Cn  
2x12 ClA  
4x10 Twd  
4x12 Cls  
4x12 Vin  
4x12 Mdn  
BDrum.Dy  
82  
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Effect parameters  
[MOD]  
Effects marked by an asterisk*  
generate the effect sound from  
the L channel of the input, and  
produce a stereo effect from L/ R.  
When using these effects, be sure  
to input the signal to the L chan-  
nel (or to Send-L if using the  
effect as a master effect).  
CHAIN1 CHAIN2 CHAIN3 CHAIN4 CHAIN5 CHAIN6 CHAIN7 CHAIN8  
Chorus  
Flanger  
Chorus  
Flanger  
Chorus  
Flanger  
Chorus  
Flanger  
Chorus*  
Flanger*  
StChorus  
StFlange  
StModDly  
StPitch  
ModDelay ModDelay ModDelay ModDelay ModDelay  
*
Tremolo  
PitchSft  
Phaser  
Octave  
WahUp  
Tremolo  
PitchSft  
Phaser  
Tremolo  
PitchSft  
Phaser  
Tremolo  
PitchSft  
Phaser  
Trem/ Pan  
PitchSft*  
Phaser*  
StPhaser  
Octave  
WahUp  
Octave  
B WahUp WahUp  
Octave  
Octave*  
WahDwn WahDwn B WahDwn WahDwn  
Filter1  
Filter2  
SlowAtk  
B WahUp Filter1  
B WahDwn Filter2  
B WahUp  
B WahDwn  
Filter1  
Filter1  
SlowAtk  
Filter2  
Filter2  
SlowAtk  
SlowAtk  
[AMB]  
CHAIN1 CHAIN2 CHAIN3 CHAIN4 CHAIN5 CHAIN6 CHAIN7 CHAIN8  
Delay  
Delay  
Delay  
Delay  
Echo  
StDelay  
Room*  
Hall*  
Spring*  
Plate*  
Echo  
StDelay  
PPDelay  
[NR/ GATE]  
CHAIN1 CHAIN2 CHAIN3 CHAIN4 CHAIN5 CHAIN6 CHAIN7 CHAIN8  
NR GATE NR GATE GATE  
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Appendices  
Is the [TRIM] knob raised to an appropriate level?  
Make sure that sound is being input.  
Hold down the [SHIFT] key and press the [DISPLAY]  
key to set the “DISPLAY” indicator to “PRE,” and  
watch the meter to verify that sound is being indicated  
for each of the mixer tracks.  
Raise the [TRACK] and [MASTER] faders to appropri-  
ate positions. If the level meters do not move, no  
sound is being input to the tracks.  
Troubleshooting  
No sound  
Is the power of the PXR4 and/ or connected devices  
turned on? (p.14)  
Are the amp or headphone connections correct?  
If you no longer hear the input sound when a record-  
ing track ( displayed at the number) is played back,  
did you set “AutoIn” to “Off”? (p.27)  
Cant hear the playback  
The [MASTER] fader or [PHONES] knob may have  
been set to “0.”  
The track volume level may have been lowered.  
After using the faders for effect editing, or after using  
the faders to adjust pan or send, the position of the  
faders may not match the actual volume levels.  
After pressing the [EXIT] key to exit the current mode,  
raise and lower the faders so that the actual volume  
levels match the fader positions, and then adjust the  
levels appropriately.  
If when using punch-in/ out you cannot hear the play-  
back for other than the specified recording range of  
the recording track, you may have turned the  
“AutoIn” function “On.” (p.27)  
[TRACK] faders dont work  
After using the faders to edit an effect, or after using  
the faders to adjust pan or send levels, the position of  
the faders may not match the actual volume levels.  
After pressing the [EXIT] key to exit the current mode,  
raise and lower the faders so that the actual volume  
levels match the fader positions, and then adjust the  
levels appropriately.  
Cant record  
The [TRACK] faders may have been lowered (for con-  
ventional recording).  
The [MASTER] fader may have been lowered (for  
bounce recording: i.e., when something is selected for  
BOUNCE”).  
Cant hear the input sound  
Is the [INPUT SELECT] switch set correctly?  
Have you pressed a [REC SELECT] switch to set the  
desired input track as the recording track (a  
displayed by the number)?  
Is the [REC SELECT] of the recording track set to REC  
symbol  
(
displayed at the number)?  
Is there enough free space on the card?  
84  
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Appendices  
Set the counter display to “FreeTime” and check the  
amount of recordable time. (p.56)  
Is the bounce setting (“BOUNCE”) appropriate?  
(p.29)  
If the bounce setting (“BOUNCE”) is set to “CONV,”  
the recording will be created as a new song. (p.51)  
Master/final effect: Adjust the effect parameters so  
that “CLIP” for the master L/ R track does not light.  
Effect does not apply  
Tuner mode may have been selected.  
The effect will be bypassed (off) when the tuner is  
selected.  
Is the master volume of the effect program set to “0”  
or close to “0”?  
Press the [EFFECT] key, then press the [CURSOR]  
right key several times to display “ProgMVol,” and  
raise the volume setting.  
Is the [TRIM] knob raised to an appropriate level?  
If the [TRIM] setting is too low, the effect may not be  
applied in some cases.  
Cant record two tracks simultaneously  
The “EFFECT ASSIGN(effect insert location) may  
have been set to “GUITAR.”  
If this is set to “GUITAR,” only one track can be  
recorded simultaneously.  
Input sound or recorded sound contains noise or distor-  
tion  
Is the [TRIM] knob raised to an appropriate level?  
If the [TRIM] setting is too high the sound will distort;  
if it is too low, noise will be heard. (p.18)  
If the effect input is distorted, make the following  
adjustments.  
Guitar/insert effect: Hold down the [SHIFT] key and  
press the [DISPLAY] key, and select the “PRE” setting  
for “DISPLAY.” Then use [TRIM] etc. to adjust the  
input volume as high as possible without allowing  
“CLIP” to light in the level meter.  
Master effect: Adjust the faders and send level so that  
“CLIP” for the master L/ R track does not light.  
Final effect: Adjust the faders so that “CLIP” does not  
light for the master L/ R track.  
If the effect output is distorted, make the following  
adjustments.  
Guitar/ insert effect does not apply  
Is the effect insert location appropriate?  
Hold down the [SHIFT] key and press the [EFFECT]  
key, and set “EFFECT ASSIGN” to “GUITAR” or  
“INSERT.” (p.35)  
It is not possible to use a guitar/ insert effect on a play-  
back track.  
Master effect does not apply  
Is the effect insert location correct?  
Hold down the [SHIFT] key and press the [EFFECT]  
key, and set “EFFECT ASSIGN” to “MASTER.”  
(p.35)  
Is the send level from each track set to “0”or close to  
“0”?  
Guitar/insert effect: Adjust the effect parameters and  
[TRIM] while listening to the sound.  
Press the [MIXER] key, and use the [CURSOR] keys to  
raise the “Send-L” and “Send-R” send levels.  
85  
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Appendices  
Is the return level set to “0” or close to “0”?  
Rhythm sound does not stop (volume is too loud)  
Press the [EFFECT] key to access Effect mode, press  
the [CURSOR] right key several times to display  
“EffRetLv,” and raise the return level.  
Has the rhythm been turned on?  
If the rhythm icon is displayed, hold down the  
[SHIFT] key and press the [RHYTHM] key, and turn  
the “Rhythm” setting “Off.”  
The rhythm icon in the upper right of the display will  
disappear.  
Is the rhythm volume raised excessively?  
Press the [SYSTEM] key to display “Tempo,” and  
press the [CURSOR] right key to display “RhythmLv.”  
Adjust the volume in this screen.  
Final effect does not apply  
Is the effect insert location correct?  
Hold down the [SHIFT] key and press the [EFFECT]  
key, and set “EFFECT ASSIGN” to “FINAL.” (p.35)  
Rhythm  
Cant hear rhythm sounds  
Nothing happens when you press a key  
In some cases, a key may not function while the  
recorder is playing or recording.  
Is rhythm selected?  
Hold down the [SHIFT] key and press the [RHYTHM]  
key, and in the page that appears set “Rhythm” to a  
setting other than “Off.” The rhythm icon will appear  
in the upper right of the display.  
Stop the recorder and try the operation once again.  
In Effect/ Tuner mode, it is not possible to change the  
“EFFECT ASSIGN” setting.  
The rhythm volume may have been lowered.  
Press the [SYSTEM] key, and when “Tempo” appears,  
press the [CURSOR] right key four times to display  
“RhythmLv.” Then adjust the rhythm volume.  
The recorder may be stopped.  
Press the [PLAY] key to play back. The rhythm will  
sound when the recorder is recording or playing.  
If you want to hear the rhythm while the recorder is  
stopped, press the [SYSTEM] key to display “Tempo,”  
and press the [CURSOR] right key to enter the Tempo  
Edit page.  
Press the [EXIT] key to execute Effect mode, and then  
select the desired setting.  
Card  
Display indicates “No Card”  
Is the card inserted correctly? (p.12)  
Turn off the power, re-insert the card, and then turn  
the power on once again.  
86  
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Appendices  
Display indicates “CdFormat”  
Was the card formatted (initialized) on the PXR4?  
(p.61)  
If you are using a card that was initialized on another  
device such as a computer or digital camera, you will  
need to initialize the card on the PXR4.  
CardLock  
card from the PXR4.  
Is the card inserted correctly? (p.12)  
Turn off the power, re-insert the card, and then turn  
the power on once again.  
Do not disconnect the USB cable when this message is  
displayed. Doing so may damage the data in the card.  
Data can be written from the computer to the card  
inserted in the PXR4.  
Display indicates “CdRecvry”  
was being accessed? (p.61)  
It is possible that the data in the card has been dam-  
aged. Execute the Card Recovery operation to recover  
the data.  
CdFormat  
(p.87: Display indicates “CdFormat”)  
CdNotRdy  
While USB-connected, no card is inserted into the  
PXR4, or the card cannot be accessed.  
Insert a card. If a card is already inserted, turn off the  
power, re-insert the card, and then turn the power on  
once again. In this state, it is possible to disconnect the  
USB connection.  
USB  
Your computer does not recognize the PXR4  
Is the USB cable connected correctly? (p.52)  
Re-connect the cable.  
CdRecvry  
(p.87: Display indicates “CdRecvry”)  
CrdReady  
While USB-connected, the computer is ready to access  
Your computer does not release the PXR4  
The procedure will depend on the operating system of  
your computer. (p.52)  
the card inserted in the PXR4.  
When you connect the PXR4, you are requested to install  
software or a device driver  
Data can be written from the computer to the card  
inserted in the PXR4. In this state, it is possible to dis-  
connect the USB connection.  
Does the operating system version of your computer  
support the PXR4? (p.52)  
CrdRetry  
The card cannot be detected correctly, or is in a state in  
which access is not possible.  
87  
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Appendices  
Insert a card. If a card is already inserted, turn off the  
power, re-insert the card, and then turn the power on  
once again.  
Execute “CdRecvry” (p.62). If an error message still  
appears, use “DelV-Trk” (p.49) to delete unneeded  
tracks. If it is still not possible to execute the operation,  
delete unneeded songs.  
Finish!  
The operation was completed successfully.  
SongFull  
You have exceeded the maximum number of songs  
CardFull  
There is not enough space on the card for recording.  
Execute “CdRecvry” (p.62). If an error message still  
appears, and you do not mind being unable to Undo  
the previous operation for that song, execute  
“DelUndo” (p.63) for that song. Alternatively, if you  
do not mind being able to Undo previous operations  
for all songs, execute “DelUndo” for “All.” If this does  
not increase the free space sufficiently, use “DelV-Trk”  
(p.49) to delete unneeded tracks. If there is still not  
enough space, delete unneeded songs.  
that can be stored in a card.  
Delete unwanted songs, or use another card.  
Working.  
An operation is being performed. Please wait until  
this message disappears.  
Error messages  
CdProtct  
The card is write-protected.  
Batt Low  
The batteries have run down. The PXR4 cannot be  
If you want to write to the card, turn off the power,  
remove the card, peel off the protect label affixed to  
the card, re-insert the card, turn the power back on,  
and try the operation again.  
operated.  
Turn off the power, and either replace the batteries or  
connect the AC adapter. Then turn the power on  
again.  
Done OK?  
Undo will not be possible; execute anyway?  
Card#@@@  
The card could not be accessed correctly. (@@@ will  
This will be displayed after a warning of “UndoOver.”  
Yes” will execute and save to the card, or “No” will  
cancel execution and will not save to the card.  
indicate a number.)  
Execute “CdRecvry” (p.62). If an error message still  
appears, use “CdFormat” (p.62) to format the card.  
EtryFull  
The song cannot be created or renamed or the effects  
>>Card<<  
An editing operation such as “CopyTrk” or “Copy-  
saved, because no more files can be created on the  
card.  
Song” could not be executed due to insufficient free  
space on the card.  
88  
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Appendices  
Use Delete Song to delete unneeded songs.  
EvntFull  
Recording is not possible, since there are not enough  
is displayed, press the [STOP] key to stop the recorder,  
and then erase the mark.  
RecSave?  
Do you want to save the recording as long as there is  
free events in the song.  
To increase the number of free events, use “DelV-Trk”  
(p.49) to delete unneeded tracks.  
space on the card?  
This will be displayed after the “CardFull” warning is  
displayed. Select “Yes” to save the recording on the  
card, or “No” to discard the recording and not save it.  
In >Out  
When executing a track editing operation such as  
“CopyTrk,” the InTime is located later than the Out-  
Time.  
Re-specify the time settings correctly.  
SameVTrk  
You are attempting to edit the same virtual track of the  
same track.  
MarkFull  
The number of marks has exceeded the limit.  
Delete unneeded marks.  
No Card!  
No card is inserted.  
Check your track selection.  
SngFilEr  
The song data is incorrect or has been damaged.  
Execute “CdRecvry” (p.62). If an error message still  
appears, use “DelSong” (p.42) to delete that song.  
Insert a card. If a card is already inserted, turn off the  
power, re-insert the card, and then turn the power  
back on.  
SongFull  
The maximum number of songs has been exceeded.  
Delete unneeded songs.  
To >End  
When executing “ExpTrack,” the ToTime is set later  
NoLength  
When executing a track editing operation, the InTime  
and OutTime (or ToTime and EndTime) were set to the  
same time location.  
than the EndTime.  
Set each time correctly.  
Set each time correctly.  
NotReady  
In Mark mode, either the mark is one that cannot be  
To-End.5  
When executing “ExpTrack,” the ToTime and End-  
erased, or the mark cannot be erased because the  
recorder is operating.  
Time are set (relative to the InTime-OutTime) to set-  
tings that cannot be executed (i.e., compression to less  
than 50%).  
Re-set the time settings to appropriate values.  
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Appendices  
To-Endx2  
When executing “ExpTrack,” the ToTime and End-  
Time are set (relative to the InTime-OutTime) to set-  
tings that cannot be executed (i.e., expansion to  
greater than 200%).  
Re-set the time settings to appropriate values.  
UndoOver  
The Undo memory area of the PXR4 is full.  
Execute “CdRecvry” (p.62). If an error message still  
appears, use “DelV-Trk” (p.49) to delete unneeded  
tracks. If the message still appears, delete unneeded  
songs. In this state, Undo will not be available, but  
track editing can still be performed normally.  
Wr?>STOP  
In Effect mode, writing is not possible since the  
recorder is running.  
Press the [STOP] key to stop the recorder, and then  
write the data.  
90  
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Appendices  
Rhythm pattern list  
1/4  
2/4  
3/4  
4/4  
5/4  
6/4  
7/4  
8/4  
1/8  
2/8  
3/8  
4/8  
5/8  
6/8  
7/8  
8/8  
1
2
3
4
5
Metro01 Metro01 Metro01  
Metro02 Metro02 Metro02  
Metro01 Metro01 Metro01 Metro01 Metro01 Metro01 Metro01 Metro01 Metro01 Metro01 Metro01 Metro01  
Metro02 Metro02 Metro02 Metro02 Metro02 Metro02 Metro02 Metro02 Metro02 Metro02 Metro02 Metro02  
*1  
3/ 4_1  
3/ 4_2  
5/ 4  
7/ 4  
6/ 8_1  
6/ 8_2  
6/ 8_3  
*1  
4/4  
1 Metro01 11 8beat09 21 16beat09 31 Rock08 41 BigBeat2  
2 Metro02 12 8beat10 22 16beat10 32 Rock09 42 House01  
3 8beat01 13 16beat01 23 16beat11 33 Metal  
43 House02  
4 8beat02 14 16beat02 24 Rock01 34 R&R  
44 Raggae  
5 8beat03 15 16beat03 25 Rock02 35 Funk01 45 HipHop  
6 8beat04 16 16beat04 26 Rock03 36 Funk02 46 R&B  
7 8beat05 17 16beat05 27 Rock04 37 Funk03 47 Disco01  
8 8beat06 18 16beat06 28 Rock05 38 Funk04 48 Disco02  
9 8beat07 19 16beat07 29 Rock06 39 Funk05 49 Jazz01  
10 8beat08 20 16beat08 30 Rock07 40 BigBeat1 50 Jazz02  
91  
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Appendices  
<Mixer section>  
Structure:  
4 ch + 2 ch (when using sub-input  
function)  
Specifications  
<Effect section>  
<Recorder section>  
Structure:  
Guitar, Insert, Master, Final  
One of the above can be selected  
for use  
Number of tracks:  
4 tracks × 8 virtual tracks  
4 tracks simultaneous playback/ 2  
tracks simultaneous playback  
16 bit MPEG1 Layer 2 compression  
32 kHz  
Effects:  
<Tuner>  
100 preset/ 100 user  
Recording format:  
Detection range:  
Calibration:  
<Card>  
Usable cards:  
<General>  
Power supply:  
27.5 Hz–2093 Hz  
fixed at A=440 Hz  
Recording time:  
when using 16 MB  
SmartMedia  
Hi Quality = approx. 11 minutes/ 1  
track  
Standard = approx. 16 minutes/ 1  
track  
Economy = approx. 33 minutes/ 1  
track  
maximum of approx. 270 minutes/  
1 track  
3.3V SmartMedia (4–128 Mbyte)  
included AC adapter, or two AA  
alkaline batteries (sold separately)  
Operating time (when using batteries):  
2 hours (Backlit off)  
(Economy, when using 128 MB)  
Dimensions:  
124 mm (W) × 110 mm (D) × 34 mm  
(H)  
* Recording time may vary slightly depending on conditions of  
use.  
Weight:  
265 g (not including batteries)  
Number of songs:  
Mark points:  
Tempo:  
99 songs per card  
100 points per song  
40–240  
Analog/ digital input/ output specifications  
Metronome types:  
Rhythm types:  
Track editing:  
32  
55  
A/ D, D/ A conversion:24 bit  
Sampling frequency: 32 kHz  
<GUITAR INPUT>  
Copy, Insert, Erase, Delete, Time  
Expansion/ Compression  
Rename, Copy, Delete  
Min/ Sec/ Msec, Meas/ Beat/ Tick  
Connector:  
6.3 mm phone jack (unbalanced)  
Song editing:  
Counter:  
Input impedance:  
Maximum level  
[LOW]:  
470 k(LOW)/ 940 k(HIGH)  
+8dBu (typ.)  
[HIGH]: +14dBu (typ.)  
92  
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Appendices  
Rated level  
Included items  
[LOW]:  
–44dBu@TRIM=max  
–4dBu@TRIM=min  
SmartMedia (16 Mbytes)  
PXRC-00S  
AC adapter  
soft case  
[HIGH]: –38dBu@TRIM=max  
+2dBu@TRIM=min  
Source impedance:  
<LINE INPUT>  
Connector:  
Input impedance:  
Maximum level:  
Rated level:  
600Ω  
*
Appearance and specifications are subject to change without  
notice for improvement.  
mini-stereo phone jack  
10 kΩ  
+2dBu  
–50dBu@TRIM=max  
–10dBu@TRIM=min  
600Ω  
Source impedance:  
<OUTPUT>  
Connector:  
mini-stereo phone jack  
Output impedance: 1 kΩ  
Maximum level:  
Rated level:  
+0dBu  
–12dBu  
Load impedance:  
<PHONES OUTPUT>  
Connector:  
greater than 10 kΩ  
mini-stereo phone jack  
Output impedance: 10 Ω  
Maximum level:  
7 mW@33 Ω  
<USB>  
Connector:  
type B  
Supported OS:  
Windows Me/ 2000 or later  
Mac OS 9.0.4 or later  
93  
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Appendices  
[INPUT SELECT] switch................25  
Index  
A
Editing an effect ..................37, 38  
Effect type...................................35, 67  
Load ............................................39  
Save .............................................39  
EndTime ...........................................34  
[EXIT]................................................69  
AutoIn .............................................. 62  
AutoPan ........................................... 63  
[LOCATE] ........................................56  
B
C
Card ............................................ 12, 51  
Format........................................ 62  
View card information ............ 61  
Card recovery............................ 54, 62  
Chain Play ....................................... 32  
Convert ............................................ 51  
Counter display ........................ 32, 56  
Count-In........................................... 28  
Macintosh.........................................53  
[MARK] ............................................66  
Mark............................................20, 33  
Delete a mark ......................34, 66  
Register a mark .........................33  
Master effect ....................................35  
Mixdown ..........................................50  
[MIXER]............................................66  
Mixer...........................................20, 35  
Mixer parameter .......................66  
Mode.................................................20  
F
Fader .....................................21, 35, 69  
FadrCtrl ............................................63  
FF .......................................................71  
Final effect ..................................35, 36  
D
DestTrk............................................. 44  
Device driver................................... 52  
DISPLAY.......................................... 67  
Dubbing ........................................... 31  
G
O
Guitar effect .....................................35  
OS......................................................53  
OutTime .....................................34, 45  
Overdubbing ...................................27  
I
Input device .....................................25  
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Delete Virtual Track ...........49, 61  
Expansion/ Compression ..47, 60  
TRANSPORT KEYS........................70  
Tuner...........................................22, 65  
P
Half-speed playback ................ 32  
Manual punch-in...................... 28  
Manual punch-out ................... 28  
Name of a song..........................24  
Select the song ...........................23  
Song Copy............................41, 57  
Song Name...........................41, 57  
Song folder .......................................53  
Song grade..................................23, 56  
SrcTrk................................................44  
Stereo MP2 song ..................51, 54, 68  
[STOP]...............................................71  
[STORE MARK]...............................69  
SubIn .................................................63  
[SYSTEM] .........................................57  
System ...............................................20  
U
Undo ...........................................21, 63  
UndoSys ...........................................63  
USB..............................................52, 64  
R
[REC] ................................................ 71  
[REC SELECT] ................................ 69  
Recording......................................... 25  
Recording level ............................... 26  
Recording track............................... 25  
Redo............................................ 21, 63  
Removable Disk.............................. 52  
[REW]............................................... 71  
Rhythm ...................................... 40, 57  
Rhythm volume.................. 41, 57  
Rhythm pattern......................... 41, 57  
Root directory ................................. 53  
V
Virtual track .........................26, 43, 58  
Volume level....................................66  
W
Windows ..........................................52  
T
Tempo .........................................40, 57  
Time location ...................................32  
Changingthecurrenttimelocation  
32  
95  
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Appendices  
Block diagram  
TUNER  
HI LO  
INPUT  
SELECT  
ASSIGN  
TRK1  
REC TRK1  
REC TRK2  
AD  
AD  
GUITAR  
INPUT  
REC  
Level  
1
Pan1  
Pan2  
Pan3  
Pan4  
SELECT  
1
Send-L1  
Send-R1  
PRE  
LINE  
INPUT  
POST  
TRK2  
TRIM  
REC  
Level  
2
SELECT  
2
TRK1  
TRK2  
TRK3  
TRK4  
REC TRK1  
REC TRK2  
Send-L2  
Send-R2  
PRE  
MIC  
POST  
TRK3  
GUITAR  
EFFECT  
(UORSLECT)  
CDOER  
REC  
Level  
3
SELECT  
3
Send-L3  
Send-R3  
PRE  
INSERT  
EFFECT  
POST  
TRK4  
RyhthmLv  
REC  
Level  
4
SELECT  
4
RHYTHM  
PHONES  
Send-L4  
Send-R4  
PRE  
POST  
DISPLAY  
EffRetLv ASSIGN  
VOLUME  
MASTER  
EFFECT  
L
ASSIGN LEVEL  
SubIn  
Off  
On  
EffRtBal  
DA  
(AutoPan)  
DA  
MASTER OUT  
R
FINAL  
EFFECT  
96  
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