Roland Musical Instrument TD 6V User Guide

Owner’s Manual  
Thank you, and congratulations on your choice of the Roland Percussion Sound  
Module TD-6V.  
Before using this unit, carefully read the sections entitled: “USING THE UNIT  
SAFELY” (p. 2–3) and “IMPORTANT NOTES” (p. 4–5). These sections provide  
important information concerning the proper operation of the unit. Additionally,  
in order to feel assured that you have gained a good grasp of every feature  
provided by your new unit, Owner’s manual should be read in its entirety. The  
manual should be saved and kept on hand as a convenient reference.  
*
All product names mentioned in this document are trademarks or registered  
trademarks of their respective owners.  
202  
Copyright © 2003 ROLAND CORPORATION  
All rights reserved. No part of this publication may be reproduced in any  
form without the written permission of ROLAND CORPORATION.  
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010  
101b  
This unit, either alone or in combination with an  
amplifier and headphones or speakers, may be  
capable of producing sound levels that could cause  
permanent hearing loss. Do not operate for a long  
period of time at a high volume level, or at a level  
that is uncomfortable. If you experience any hearing  
loss or ringing in the ears, you should immediately  
stop using the unit, and consult an audiologist.  
The unit and the AC adaptor should be located so  
their location or position does not interfere with  
their proper ventilation.  
................................................................................................  
101c  
This unit for use only with Roland stand (or cart).  
Use with other stands (or carts) is capable of  
resulting in instability causing possible injury.  
................................................................................................  
102d  
................................................................................................  
011  
Always grasp only the output plug or the body of  
the AC adaptor when plugging into, or unplugging  
from, this unit or an outlet.  
Do not allow any objects (e.g., flammable material,  
coins, pins); or liquids of any kind (water, soft  
drinks, etc.) to penetrate the unit.  
................................................................................................  
103b  
At regular intervals, you should unplug the AC  
adaptor and clean it by using a dry cloth to wipe all  
dust and other accumulations away from its  
prongs. Also, disconnect the power plug from the  
power outlet whenever the unit is to remain unused  
for an extended period of time. Any accumulation  
of dust between the power plug and the power  
outlet can result in poor insulation and lead to fire.  
................................................................................................  
012c  
Immediately turn the power off, remove the AC  
adaptor from the outlet, and request servicing by  
your retailer, the nearest Roland Service Center, or  
an authorized Roland distributor, as listed on the  
attached “Information” leaflet when:  
• The AC adaptor or the power-supply cord has  
been damaged; or  
................................................................................................  
104  
• If smoke or unusual odor occurs  
Try to prevent cords and cables from becoming  
entangled. Also, all cords and cables should be  
placed so they are out of the reach of children.  
• Objects have fallen into, or liquid has been  
spilled onto the unit; or  
................................................................................................  
• The unit has been exposed to rain (or otherwise  
has become wet); or  
106  
Never climb on top of, nor place heavy objects on  
the unit.  
• The unit does not appear to operate normally or  
exhibits a marked change in performance.  
................................................................................................  
................................................................................................  
107d  
Never handle the AC adaptor body, or its output  
plugs, with wet hands when plugging into, or  
unplugging from, an outlet or this unit.  
013  
In households with small children, an adult should  
provide supervision until the child is capable of  
following all the rules essential for the safe  
operation of the unit.  
................................................................................................  
108b, 108d: Selection  
Before moving the unit, disconnect the AC adaptor and  
all cords coming from external devices.  
................................................................................................  
add3  
To prevent accidents, never allow small children to  
play near the drum kit.  
If you need to move the entire drum kit at once, please  
get at least one other person to help, and while keeping  
it level, lift and move the whole kit slowly. Make sure to  
have a firm grip, to protect yourself from injury and the  
instrument from damage.  
................................................................................................  
014  
Protect the unit from strong impact.  
(Do not drop it!)  
1
the stand have not become loose. Fasten them  
again securely whenever you notice any loosening.  
................................................................................................  
015  
Do not force the unit’s power-supply cord to share  
an outlet with an unreasonable number of other  
devices. Be especially careful when using extension  
cords—the total power used by all devices you have  
connected to the extension cord’s outlet must never  
exceed the power rating (watts/amperes) for the  
extension cord. Excessive loads can cause the  
insulation on the cord to heat up and eventually  
melt through.  
................................................................................................  
109b  
Before cleaning the unit, turn off the power and  
unplug the AC adaptor from the outlet (p. 22).  
................................................................................................  
110b  
Whenever you suspect the possibility of lightning in  
your area, disconnect the AC adaptor from the outlet.  
................................................................................................  
118  
................................................................................................  
Should you remove nuts, washers, screws, anchor  
bolts, etc., make sure to put them in a safe place out  
of children's reach, so there is no chance of them  
being swallowed accidentally.  
016  
Before using the unit in a foreign country, consult  
with your retailer, the nearest Roland Service  
Center, or an authorized Roland distributor, as  
listed on the attached “Information” leaflet.  
................................................................................................  
................................................................................................  
3
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IMPORTANT NOTES  
291a  
In addition to the items listed under “USING THE UNIT SAFELY” on page 2–3, please read and observe the  
following:  
Power Supply  
Maintenance  
301  
401a  
Do not use this unit on the same power circuit with any  
device that will generate line noise (such as an electric  
motor or variable lighting system).  
For everyday cleaning wipe the unit with a soft, dry cloth  
or one that has been slightly dampened with water. To  
remove stubborn dirt, use a cloth impregnated with a mild,  
non-abrasive detergent. Afterwards, be sure to wipe the  
unit thoroughly with a soft, dry cloth.  
302  
The AC adaptor will begin to generate heat after long  
hours of consecutive use. This is normal, and is not a cause  
for concern.  
402  
Never use benzine, thinners, alcohol or solvents of any  
kind, to avoid the possibility of discoloration and/or defor-  
mation.  
307  
Before connecting this unit to other devices, turn off the  
power to all units. This will help prevent malfunctions  
and/or damage to speakers or other devices.  
Repairs and Data  
452  
Placement  
Please be aware that all data contained in the unit’s  
memory may be lost when the unit is sent for repairs.  
Important data should always be backed up in another  
MIDI device (e.g., a sequencer), or written down on paper  
(when possible). During repairs, due care is taken to avoid  
the loss of data. However, in certain cases (such as when  
circuitry related to memory itself is out of order), we regret  
that it may not be possible to restore the data, and Roland  
assumes no liability concerning such loss of data.  
351  
Using the unit near power amplifiers (or other equipment  
containing large power transformers) may induce hum. To  
alleviate the problem, change the orientation of this unit; or  
move it farther away from the source of interference.  
352a  
This device may interfere with radio and television  
reception. Do not use this device in the vicinity of such  
receivers.  
352b  
Noise may be produced if wireless communications  
devices, such as cell phones, are operated in the vicinity of  
this unit. Such noise could occur when receiving or initi-  
ating a call, or while conversing. Should you experience  
such problems, you should relocate such wireless devices  
so they are at a greater distance from this unit, or switch  
them off.  
Memory Backup  
501b  
This unit contains a battery which powers the unit’s  
memory circuits while the main power is off. When this  
battery becomes weak, the message shown below will  
appear in the display. Once you see this message, have the  
battery replaced with a fresh one as soon as possible to  
avoid the loss of all data in memory. To have the battery  
replaced, consult with your retailer, the nearest Roland  
Service Center, or an authorized Roland distributor, as  
listed on the attached “Information” leaflet.  
354a  
Do not expose the unit to direct sunlight, place it near  
devices that radiate heat, leave it inside an enclosed  
vehicle, or otherwise subject it to temperature extremes.  
Excessive heat can deform or discolor the unit.  
355b  
When moved from one location to another where the  
temperature and/or humidity is very different, water  
droplets (condensation) may form inside the unit. Damage  
or malfunction may result if you attempt to use the unit in  
this condition. Therefore, before using the unit, you must  
allow it to stand for several hours, until the condensation  
has completely evaporated.  
356  
Do not allow rubber, vinyl, or similar materials to remain  
on the unit for long periods of time. Such objects can  
discolor or otherwise harmfully affect the finish.  
add1  
To avoid possible breakdown, do not use the unit in a wet  
area, such as an area exposed to rain or other moisture.  
add2  
Do not put anything that contains water (e.g., flower vases)  
on the unit. Also, avoid the use of insecticides, perfumes,  
alcohol, nail polish, spray cans, etc., near the unit. Swiftly  
wipe away any liquid that spills on the unit using a dry,  
soft cloth.  
4
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Additional Precautions  
551  
Please be aware that the contents of memory can be  
irretrievably lost as a result of a malfunction, or the  
improper operation of the unit. To protect yourself against  
the risk of loosing important data, we recommend that you  
periodically save a backup copy of important data you  
have stored in the unit’s memory in another MIDI device  
(e.g., a sequencer).  
552  
Unfortunately, it may be impossible to restore the contents  
of data that was stored in another MIDI device (e.g., a  
sequencer) once it has been lost. Roland Corporation  
assumes no liability concerning such loss of data.  
553  
Use a reasonable amount of care when using the unit’s  
buttons, sliders, or other controls; and when using its jacks  
and connectors. Rough handling can lead to malfunctions.  
554  
Never strike or apply strong pressure to the display.  
556  
When connecting / disconnecting all cables, grasp the  
connector itself—never pull on the cable. This way you will  
avoid causing shorts, or damage to the cable’s internal  
elements.  
558a  
To avoid disturbing your neighbors, try to keep the unit’s  
volume at reasonable levels. You may prefer to use  
headphones, so you do not need to be concerned about  
those around you (especially when it is late at night).  
558c  
Since sound vibrations can be transmitted through floors  
and walls to a greater degree than expected, take care not  
to allow such sound to become a nuisance to neighbors,  
especially at night and when using headphones. Although  
the drum pads and pedals are designed so there is a  
minimal amount of extraneous sound produced when  
they’re struck, rubber heads tend to produce louder  
sounds compared to mesh heads. You can effectively  
reduce much of the unwanted sound from the pads by  
switching to mesh heads.  
559a  
When you need to transport the unit, package it in the box  
(including padding) that it came in, if possible. Otherwise,  
you will need to use equivalent packaging materials.  
562  
Use a cable from Roland to make the connection. If using  
some other make of connection cable, please note the  
following precautions.  
• Some connection cables contain resistors. Do not use  
cables that incorporate resistors for connecting to this  
unit. The use of such cables can cause the sound level to  
be extremely low, or impossible to hear. For infor-  
mation on cable specifications, contact the manufac-  
turer of the cable.  
5
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Composition of This Manual..................................................................................................14  
Connecting the Pads and the Pedals....................................................................................20  
Turning Off the Power ...........................................................................................................24  
Restoring the Factory Settings (Factory Reset)...................................25  
Listening to the Demo Songs.................................................................27  
Selecting the Pad Type...........................................................................29  
Trigger Inputs and the Pads You Can Use............................................................................33  
Trigger Input Functions........................................................................................................ 33  
Combinations of Pad and Trigger Type............................................................................. 34  
Recommended Parameters for the Pads ............................................................................ 35  
Playing the Pads ...................................................................................................................36  
Pad Head Shots and Rim Shots ........................................................................................... 36  
Cross Stick............................................................................................................................... 36  
Cymbal Bow Shots/Edge Shots/Bell Shots....................................................................... 37  
Cymbal Choke........................................................................................................................ 38  
Hi-Hat Control Pedal .............................................................................................................38  
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Contents  
Playing While Listening to the Metronome/Click .................................41  
Switching the Click On and Off..............................................................................................41  
Adjusting the Click Tempo.....................................................................................................43  
Choosing a Song and Playing Back......................................................................................44  
Choosing a Song .................................................................................................................... 44  
Setting the Drums and Percussion Volume....................................................................... 46  
Muting the Pre-programmed Drums in Songs.......................................................................48  
Using the Pads to Play Songs................................................................50  
Using the TD-6V As a General MIDI Sound Module .............................52  
Helpful Edit Functions ...........................................................................................................56  
Listening to an INST (Instrument) assigned to a Pad ..... (Preview) .................................. 56  
Locking the Setting Screen While Editing One Instrument ... (Note Chase) ............................ 57  
Choosing an Instrument ........................................................................................................57  
About the Instruments.......................................................................................................... 57  
Choosing from the Group Names ................................. (Inst Group).............................. 57  
Choosing an Instrument ................................................. (Inst) .......................................... 58  
Instrument Settings ...............................................................(INST)....................................58  
Adjusting the Volume of the Pad .................................. (Level) ....................................... 59  
Setting the Pan Position .................................................. (Pan) .......................................... 59  
Adjusting the Pitch .......................................................... (Pitch)........................................ 59  
Adjusting the Decay (Length of Sound) ....................... (Decay)...................................... 59  
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Ambience Settings ................................................................(AMBIENCE).........................60  
Ambience “Send” Level for Each Instrument ............. (Ambience Send Level)........... 60  
Choose “Location” Where the Drums are Played ...... (Studio Type) ........................... 60  
Changing the Wall Surface Material ............................. (Wall Type)............................... 61  
Determine the Room Size ............................................... (Room Size) .............................. 61  
Equalizer Settings .................................................................(EQUALIZER) .......................62  
Adjusting the Sound ....................................................... (High Gain, Low Gain)........... 62  
On/Off for Each Pad ....................................................... (Pitch Control Assign) ............ 64  
MIDI Note Number for Each Pad ................................. (Note Number) ........................ 64  
Setting the Range for the Pitch Control  
Copying a Drum Kit ...............................................................(COPY)..................................67  
Switching the Order of the Drum Kits ....................................(EXCHANGE)........................68  
Selecting the Pad Type .........................................................(Trigger Type) .......................69  
Setting the Pad Sensitivity and Making Other Settings .........(TRIGGER BASIC)................71  
Adjusting the Pad Sensitivity ........................................ (Sensitivity) .............................. 71  
Setting the Minimum Levels for the Pads .................... (Threshold)............................... 72  
Fine-Tuning the Trigger Parameter Settings .........................(TRIGGER ADVANCED) ......73  
and Cancelling Incorrect Triggering ............................. (Retrigger Cancel) ................... 74  
Double Triggering Prevention ....................................... (Mask Time) ............................. 74  
Setting Rim Sensitivity on the PD-80R, PD-85, PD-105,  
PD-120, and PD-125.......................................................... (Rim Sens)................................. 75  
Using the TD-6V with Acoustic Triggers................................................................................75  
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Contents  
Making the Global Settings ...................................................(UTILITY) ..............................76  
Backing Instruments Volume Control .......................... (Backing Level)........................ 77  
Muting Parts of a Song .................................................... (Mute)........................................ 77  
Tempo Adjustment ................................................................(Tempo).................................79  
Setting the Way the Click Sounds.........................................................................................79  
Setting the Time Signature ............................................. (Time Signature)...................... 80  
About Songs and the Song Screen.......................................................................................81  
About Songs ........................................................................................................................... 81  
Choosing a Song...................................................................................................................83  
Muting a Selected Part ..........................................................(Part Mute) ............................84  
Overall Song Settings ............................................................(COMMON)...........................85  
Playing Back the Song from the First Note/Event ..... (Quick Play) ............................. 86  
Choosing Percussion Set and Instruments .................. (Percussion Set, Inst)............... 88  
Adjusting the Part Volume ............................................. (Level) ....................................... 88  
Adjusting the Bend Range .............................................. (Bend Range)............................ 89  
Copying a Song .....................................................................(COPY)..................................89  
Deleting a Song .....................................................................(DELETE)..............................90  
Erasing Performance Data in a Song ....................................(ERASE)................................91  
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Preparations for Recording ...................................................................................................92  
When Recording Pad Performances ................................................................................... 92  
Recording Performances by External MIDI Devices........................................................ 92  
How To Record .....................................................................(RECORDING STANDBY)....93  
Setting the Song Tempo .................................................. (Tempo) .................................... 93  
Selecting the Recording Method  
(Loop All, Loop1, Loop2, Replace)................................. (Recording Mode) ................... 94  
Start Recording with a Pad or Pedal Trigger ............... (Hit Pad Start).......................... 94  
About MIDI ............................................................................................................................95  
MIDI Connectors ................................................................................................................... 95  
for External MIDI Device Only ...................................... (Local Control)......................... 97  
Setting Priority for Playing Drums and Percussion ... (Channel 10 Priority) .............. 98  
Preventing the TD-6V from Switching  
Mixing MIDI Signals Coming to the MIDI IN  
Setting the TD-6V So That Program Changes  
Setting the TD-6V So That Program Changes  
MIDI Channel Settings for a Part ...........................................(MIDI PART)........................102  
MIDI Messages Stop Function for Specific Parts  
Saving Data to an External MIDI Device ...............................(BULK DUMP).....................103  
Returning Saved Data to the TD-6V ................................................................................. 104  
About Transmitting/Receiving Program Changes ...............................................................105  
Triggering an External Sound Device by Playing the TD-6V...............................................105  
Combining with an External MIDI Sequencer......................................................................106  
Importing Sequence Data from an External MIDI Device  
to the TD-6V’s Internal Sequencer .................................................................................... 106  
Recording Your Performance to an External Sequencer................................................ 106  
Using the TD-6V As a Sound Module .................................................................................107  
10  
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Contents  
Song Does Not Sound As Intended ....................................................................................114  
Sound is distorted................................................................................................................114  
Messages and Error Messages............................................................116  
System and Battery Error Messages...................................................................................116  
Messages and Error Messages Related to MIDI.................................................................117  
Drum Kit List..........................................................................................118  
Drum Instrument List ............................................................................120  
Preset Percussion Set List...................................................................124  
Backing Instrument List........................................................................126  
Preset Song List....................................................................................128  
Parameter List .......................................................................................130  
MIDI Implementation Chart...................................................................135  
TD-6V Block Diagram............................................................................138  
Specifications........................................................................................139  
Index.......................................................................................................140  
11  
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Features  
Full Palette of Internal Sounds for All Uses,  
from Practice to Live Performance  
Includes 99 Different Drum Kits  
You can immediately start playing any of a variety of drum kits, just by selecting the drum kit.  
Whether for practice or live performances, these kits can be applied in a wide range of situations.  
1, 024 Drum Instruments  
You can combine different drum instruments used in a wide range of musical genres to create your  
own original drum kits.  
170 Different Preset Songs  
To get right down to practicing, you merely need to select a Preset song. Then you can play the  
drum part just by muting only the Preset song’s drum performance.  
You also get 100 internal songs that you can use to record your own drum performances (User  
songs).  
262 Backing Instruments  
The TD-6V’s abundance of backing instruments allow you to record in a variety of musical genres.  
Rich Expression  
Compatible with mesh head V-PADs  
Roland's mesh head V-Pads, known for their natural drum-like feel, can be used with the TD-6KV,  
Cross Stick Technique Available (p. 36)  
Play Rim Shots (p. 36), Cymbal Edge Shots (p. 37),  
and Use Cymbal Choking (p. 38)  
Pitch Control Available with the Hi-Hat Control Pedal (p. 64)  
You can use the hi-hat control pedal to change the pitch of the pad instruments.  
Compatible with tom dual triggers  
12  
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Features  
Function and Operations Perfect for Live  
Performances  
Flat Top Design for Great Visibility  
Buttons Light for Easy Operation, Even On Stage  
Large [+] and [-] Buttons That Can Be Operated Even with  
Drum Sticks  
Convenient Functions for Practicing  
Includes Metronome (Click) (p. 79)  
Includes Part Mute Function for Muting of Specific Parts  
When Playing With Preset Songs (p. 48, p. 77)  
Expandability/Compatibility  
Also Compatible With  
Pads (PD-6, PD-7, PD-8, PD-9, PD-80, PD-80R, PD-85, PD-100, PD-105, PD-120, PD-125)  
Cymbals (CY-6, CY-8, CY-12H, CY-12R/C, CY-14C, CY-15R)  
Hi-Hat Control Pedals (FD-7, FD-8 )  
Use the TD-6V As a MIDI Sound Module With an External  
Sequencer (p. 106)  
Support for General MIDI (p. 52, p. 99)  
The TD-6V has a GM mode that can play back GM scores.  
This mode includes a function allowing you to mute the sound only of a specified part during  
playback of GM scores. This is a very convenient feature for practicing and playing along.  
General MIDI (  
) System  
General MIDI is a set of recommendations which seeks to provide a way to go beyond the  
limitations of proprietary designs, and standardize the MIDI capabilities of sound  
generating devices. Sound generating devices and music files that meet the General MIDI  
standard bear the General MIDI logo (  
).  
Music files bearing the General MIDI logo can be played back using any General MIDI  
sound generating unit to produce essentially the same musical performance.  
13  
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How to Use This Manual  
Composition of This Manual Terms Used in This Manual  
This owner’s manual is organized as follows.  
• Button names are enclosed in square brackets “[ ],” as in  
[KIT] button.  
Setup Guide (p. 15)  
• (p. **) indicates a reference page.  
For those using the TD-6V for the first time, this volume explains  
the preparations needed for playing sounds, including how to set  
up the stand, make pad settings, and turn on the TD-6V’s power.  
Also provided are explanations of how to combine the TD-6V  
with other optional pads for fullest utilization of the TD-6V’s  
features and functions.  
• Steps in operations may be abbreviated as described  
below.  
[KIT] [EDIT]  
1. Press [KIT].  
2. Press [EDIT].  
[SHIFT] + [KIT]  
Quick Start (p. 39)  
This contains descriptions explaining how to easily enjoy  
performing with the TD-6V’s numerous internal drum kits and  
Preset songs.  
1. While holding down [SHIFT], press [KIT].  
• The functions of some buttons, such as [EDIT (SETUP)],  
change if pressed while [SHIFT] is held down; the  
function that is enabled when [SHIFT] is held down is  
shown in parentheses.  
Advanced Use (p. 53)  
The TD-6V allows you use the drum kits you like to create new  
drum kits and to create songs from recordings of what you play.  
This section provides detailed explanations of all of the TD-  
6V’s functions.  
• Symbols appearing before the beginning of sentences in  
the manual have the following meanings.  
These indicate cautionary notes. Be sure to read  
them.  
Chapter 1 Functions For Creating Drum Kits (p. 54)  
Here are the settings used for creating sounds.  
These are memos containing information  
regarding settings and functions. Read it as  
necessary.  
Chapter 2 Functions For Correctly Performing with  
the Pads (p. 69)  
This describes the settings you need to make in order to  
get the most expression from the TD-6V and pads.  
These are useful hints for operation. Read it as  
necessary.  
Included in this section are settings such as display  
contrast and song volume that are applied to the TD-6V  
as a whole.  
These point to reference information. Read it as  
necessary.  
These are descriptions of terminology. Read it as  
necessary.  
Chapters 4–6 Using the sequencer and related  
functions (p. 79)  
Found here are metronome (click) settings, as well as  
song performance, recording, editing, and other settings  
for sequencers.  
* The explanations in this manual include illustrations that depict  
what should typically be shown by the display. Note, however, that  
your unit may incorporate a newer, enhanced version of the system  
(e.g., includes newer sounds), so what you actually see in the  
display may not always match what appears in the manual.  
Chapters 7–8 MIDI Settings and Examples of How  
MIDI Is Used (p. 95)  
This chapter explains how to use MIDI —whether it be  
for saving data to an external device, or for using the  
TD-6V as a General MIDI sound module.  
Appendices (p. 109)  
If you run into problems, refer to “Troubleshooting” to make sure  
that the settings are correct. If an error message appears during  
operation, refer to “Messages and Error Messages” and take  
appropriate action. This section also provides various lists, and the  
MIDI implementation charts.  
14  
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Setup Guide  
15  
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Panel Descriptions  
Front Panel  
fig.P-022  
Display  
Sequencer Section  
CLICK (TEMPO) Button  
drum kit name, song name, and settings etc.  
When you hold down the [SHIFT] button and  
press the [CLICK (TEMPO)] button, the  
(p. 43, p. 47).  
VOLUME Knob  
Adjusts the volume of the TD-6V (p. 24). Even  
when headphones are connected, sound will still  
be output from the various output jacks.  
REC  
Button  
Calls up the recording settings screen  
(Recording Standby; p. 93).  
STOP  
Button  
while the song is stopped, this returns you to  
PLAY  
Button  
Play back the song (p. 45). Starts recording if  
pressed when the TD-6V is in recording  
standby mode (p. 93).  
PART MUTE Button  
Mutes the performance of specified parts (p.  
48).  
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Panel Descriptions  
SONG Button  
Editing section  
EXIT Button  
Returns to the previous stage screen. When  
pressed a number of times, the display returns  
to either the Drum Kit screen or the Song  
screen.  
KIT Button  
Calls up the drum kit’s basic settings screen (p.  
55).  
,
Button  
]
SHIFT Button  
or “ ” is shown in the display.  
You can select the trigger input by holding  
Operation  
Function  
[SHIFT] + [KIT]  
of the instrument assigned to  
the selected pad (Preview; p.  
56)  
or [  
] (p. 56).  
In the SONG screen, rewinding and fast  
forwarding are carried out in one-measure  
units (p. 45). You can select the kit in the KIT  
screen.  
EDIT (SETUP) Button  
Displays the drum kit or song settings screen.  
By holding down the [SHIFT] button and  
pressing the [EDIT (SETUP)] button, you can  
make overall settings for the TD-6V.  
[SHIFT] +  
• Selects the trigger input  
(Trigger Select; p. 56)  
character when setting  
drum kit names and song  
[
], [  
]
[SHIFT] +  
[CLICK (TEMPO)]  
Displays the tempo settings  
screen (p. 43, p. 47)  
[SHIFT] +  
[EDIT (SETUP)]  
For making overall settings for  
the TD-6V (Setup; p. 69, p. 76,  
p. 92)  
ENTER  
Button  
Switches the screen if pressed when “  
” is  
[SHIFT] + [SONG]  
Displays the volume settings  
screen for the backing  
shown in the display.  
instruments (melodic and  
+ (Increment) Button,  
- (Decrement) Button  
[SHIFT] +  
While the song is playing  
back, the buttons  
[PLAY  
]
percussion pad drum tones  
are lit (p. 45).  
These are used to switch drum kits and songs  
and to make changes in the settings values.  
• Pressing the [+] button increases the value,  
and pressing the [-] button decreases the  
value.  
[SHIFT] +  
[STOP  
Jumps to songs that have not  
been used (new User songs)  
(p. 92)  
]
• When making an on/off setting, [+] will turn  
the setting on and [-] will turn it off.  
• When [SHIFT] is held down and [+] or [-] is  
pressed, settings values are then changed in  
larger increments or decrements.  
[SHIFT] +  
[PART MUTE]  
Displays the settings screen  
for muting parts (p. 77)  
[SHIFT] +  
[+], [-]  
• For making large changes  
at a time in the values of  
settings  
• When [+] is held down and then [-] is pressed,  
settings values increase rapidly; when [DEC/  
+] is held down and then [-] is pressed, settings  
values then decrease rapidly.  
• Changes instrument groups  
p. 83)  
• Switches uppercase and  
lowercase letters and  
symbols when setting  
drum kit names and song  
names (p. 67, p. 87)  
17  
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Panel Descriptions  
Rear Panel  
fig.P-023  
POWER Switch  
Switch turns the power on/off (p. 23).  
HH CTRL (Hi-Hat Control) Jack  
Connect a hi-hat control pedal (FD-8) here. (p.  
20)  
Cord Hook  
TRIGGER INPUTS  
20).  
AC Adaptor Jack  
Connect the supplied AC adaptor to this jack (p.  
For more detailed information on each trigger  
input, refer to “Trigger Inputs and the Pads You  
22).  
Can Use” (p. 33).  
OUTPUT Jacks (L (MONO), R)  
988  
Connect these to your amp or audio system. For  
Security Slot (  
)
http://www.kensington.com/  
MIX IN Jack  
Connect this to your CD, MD, cassette player, or  
other similar device (p. 51).  
The sound that is input to this jack will be output  
PHONES Jack  
A pair of stereo headphones can be connected to  
this jack (p. 22).  
Even when headphones are connected, sound  
will still be output from the output jacks.  
MIDI Connectors (IN, OUT/THRU)  
Use these connectors when using a MIDI  
sequencer, MIDI keyboard, or other MIDI device  
to play sounds with the TD-6V, when using the  
TD-6V and pads to play sounds from an external  
MIDI sound generator, or when saving the TD-  
6V’s settings to, or loading settings from a MIDI  
sequencer.  
18  
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Making the Settings  
Mounting the TD-6V to the Stand  
1
Attach the stand holder (included with the optional drum stand) to the  
TD-6V.  
• When turning the unit  
upside-down, get a  
Using the screws attached to the bottom panel, attach the holder so the unit  
is oriented as shown in the diagram.  
bunch of newspapers or  
magazines, and place  
them under the four  
corners or at both ends  
to prevent damage to  
the buttons and controls.  
Also, you should try to  
orient the unit so no  
buttons or controls get  
damaged.  
Use the 8 mm screws (M5 x 8) provided with the TD-6V. Use of other  
screws may result in damage to the unit.  
fig.P-009.e  
• When turning the unit  
upside-down, handle  
with care to avoid  
dropping it, or allowing  
it to fall or tip over.  
Narrow  
Wide  
2
Attach the TD-6V and stand holder to the drum stand (such as the  
To attach the TD-6V to a  
cymbal stand or other such  
stand, you may want to  
use the optional APC-33  
All Purpose Clamp to  
optional MDS-3C, MDS-8C, or MDS-20).  
For details on assembling the drum stand and attaching the TD-6V, refer to  
the owner’s manual for the drum stand.  
secure the stand holder. It  
can be attached to a pipe of  
10.5 mm–30 mm radius.  
19  
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Making the Settings  
Connecting the Pads and the Pedals  
Using the provided cables, connect the pads, cymbal pads, hi-hat control  
pedal, and kick trigger unit.  
Carefully refer to the numbers shown in the illustration and connect to the  
appropriate TRIGGER INPUT jacks on the TD-6V's rear panel.  
Before using pads with  
mesh heads (PD-80, PD-  
80R, PD-85, PD-100, PD-  
105, PD-120, PD-125, KD-  
80, KD-85, KD-120, or RP-  
2), be sure to adjust the  
head tension. Striking the  
head when the head  
Setting Example  
fig.P-011.e  
TRIGGER INPUT jacks  
tension is loose may  
damage the sensor. For  
more information on  
adjusting the head tension,  
refer to the owner’s  
manual for each pad.  
For fullest performance  
expression, make exclusive  
use of Roland’s line of  
optional pads (PD-6, PD-7,  
PD-8, PD-9, PD-80, PD-  
80R, PD-85, PD-100, PD-  
105, PD-120, PD-125, and  
RP-2), cymbals (CY-6, CY-  
8, CY-12H, CY-12R/C, CY-  
14C, and CY-15R), and  
kick trigger units (KD-7,  
KD-8, KD-80, KD-85, and  
KD-120).  
PD-85BK  
20  
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Making the Settings  
Connecting Two Pads to Trigger Inputs  
5/6 (TOM2/AUX) and 7/8 (TOM3/4)  
With the optional cable (PCS-31) or standard insert cable, two pads may be  
connected to the trigger inputs 5/6 (TOM2/AUX) and 7/8 (TOM3/4).  
For instructions on making these settings, refer to p. 69.  
When using an optional  
PCS-31 or standard "insert"  
cable (Stereo to dual mono  
jacks) to connect two pads  
to 1 input (5/6 or 7/8) rim  
shots are not be possible.  
If you use a single pad  
(with rim shot function)  
connected via a stereo  
cable, then rim shots are of  
course possible.  
fig.P-012.e  
TD-6V Rear Panel  
PD-8  
21  
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Making the Settings  
Connecting Headphones, Audio  
Equipment, Amps, and Other Gear  
fig.P-010  
R
L
Stereo miniature phone type  
CD/MD deck, cassette player, etc.  
To prevent the inadvertent  
disruption of power to  
your unit (should the plug  
be pulled out accidentally),  
and to avoid applying  
undue stress to the AC  
adaptor jack, anchor the  
power cord using the cord  
hook, as shown in the  
illustration.  
1
Turn off the power of all devices before you make connections.  
921  
To prevent malfunction and/or damage to speakers or other devices, always  
turn down the volume, and turn off the power on all devices before making  
any connections.  
2
Connect the supplied AC adaptor to the AC adaptor jack.  
3
Connect the OUTPUT L(MONO) and R jacks on the rear panel to your  
audio system or amp. If using headphones, connect them to the  
PHONES jack.  
Using the TD-6V’s MIX IN  
Jack, allows you to play  
along with a CD or other  
such sound input (p. 51).  
4
Plug the AC adaptor plug into a power outlet.  
22  
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Turning On/Off the Power  
941  
Once the connections have been completed (p. 22), turn on power to your  
various devices in the order specified. By turning on devices in the wrong order,  
you risk causing malfunction and/or damage to speakers and other devices.  
fig.P-001  
1, 5  
3
5
1
This unit is equipped with  
a protection circuit. A brief  
interval (a few seconds)  
after power up is required  
before the unit will operate  
normally.  
Turn the [VOLUME] knob completely to the left to lower the volume to  
the minimum level.  
2
3
Turn down the volume control on the connected amp or audio system.  
Press the [POWER] button to turn on the power.  
If the hi-hat control pedal  
is pressed when the power  
is turned on, control of the  
hi-hat’s opening and  
Precautions When Turning on the Power  
After the power is turned on, the drum kit name (shown in the  
following figure) appears in the display; do NOT press any pad  
or pedal until [KIT] has lighted.  
closing will not work  
correctly. Striking the pads  
when turning on the  
fig.P-002ai  
power degrades the pad  
response when the pads  
are struck lightly.  
23  
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Turning On/Off the Power  
4
Turn on the power to the connected amp or audio system.  
Caution Concerning  
Volume  
5
If the volume levels used  
when striking the pads are  
left unchanged when  
playing back demo songs  
or other songs, the volume  
may increase suddenly,  
which may cause ear pain  
and damaged speakers.  
Before playing back songs  
or patterns, rotate the  
[VOLUME] knob  
Press [SHIFT] + [KIT] (PREVIEW) or strike the pad, and while listening  
to the sound, gradually bring up [VOLUME] to adjust the volume level.  
Also raise the volume level of the connected amp or audio system to the  
appropriate level.  
No Sound Even When Pressing [SHIFT] + [KIT] (PREVIEW)  
Check the following points.  
When Using an Amp or Audio System  
counterclockwise to lower  
the volume levels, then  
readjust to a suitable  
volume while listening to  
the playback.  
• Is the amp or audio system volume setting correct?  
• Are the TD-6V and the amp or audio system connected correctly?  
• Is there a problem with any connector cable?  
• Have the input select settings of your audio system or amp been  
made correctly?  
When using headphones:  
• Are the headphones connected to the [PHONES] jack?  
Turning Off the Power  
1
Completely turn down the volume of the TD-6V and any connected  
external devices.  
2
Turn off the power to all external devices.  
3
Press the TD-6V’s [POWER] switch to turn off the power.  
24  
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Restoring the Factory Settings (Factory Reset)  
This restores the pad and instrument settings, song data, and other  
information stored in the TD-6V to the original factory settings.  
All data and settings  
fig.P-003  
stored in the TD-6V are  
1
2
lost in carrying out this  
operation. Use the “Bulk  
Dump” operation to save  
crucial data and settings to  
an external MIDI device  
(SETUP/BULK DUMP/  
Bulk Dump; p. 103).  
For more information  
about data compatibility  
between the TD-6 and the  
TD-6V, refer to p. 103.  
4
3, 5, 6  
1
While holding down [SHIFT], press [EDIT (SETUP)].  
When [SHIFT] and  
[EDIT (SETUP)] lights.  
[EDIT (SETUP)] are held  
turned on, the display  
jumps to the Factory Reset  
screen. When carrying out  
Factory Reset, read from  
Step 4.  
fig.P-004ai  
2
Press [  
] to select “FactoryReset.”  
fig.P-005_50  
3
Press [ENTER  
].  
The Factory Reset screen appears.  
fig.P-006_50  
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Restoring the Factory Settings (Factory Reset)  
4
Press [+] or [-] to select the parameter you want to restore to factory  
settings.  
Here, select “ALL” to restore all of the settings to the original factory  
values.  
ALL:  
All internal settings will be restored to the factory settings.  
THIS DRUM KIT:  
Only the settings for the currently selected drum kit are restored to  
the factory settings.  
ALL DRUM KITS:  
The settings for all of the TD-6V’s internal drum kits are restored to  
the  
factory settings.  
ALL SONGS:  
All of the TD-6V’s internal song data is restored to the factory  
settings.  
5
Press [ENTER  
].  
The confirmation screen appears.  
Press [EXIT] to cancel the  
operation.  
fig.P-007_50  
6
If you’re ready to proceed, press [ENTER  
operation will be executed.  
], and the Factory Reset  
7
When the Factory Reset is finished, the Completed screen appears.  
fig.P-008_50  
26  
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Listening to the Demo Songs  
The TD-6V features five demo songs demonstrating the TD-6V’s sounds and  
expressive capabilities.  
The drums played on the demo songs were played in real time into a  
sequencer.  
fig.P-029  
4 3  
1
5
2
1
While holding down [KIT], press [SONG].  
The “DEMONSTRATION” screen appears.  
fig.P-030_50  
• All rights reserved.  
Unauthorized use of this  
material for purposes  
other than private,  
personal enjoyment is a  
violation of applicable  
laws.  
• No data for the music  
that is played will be  
output from MIDI OUT.  
27  
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Listening to the Demo Songs  
2
Press [+] or [-], or press [  
] or [  
] to select the song to play back.  
1. How Now  
Copyright © 2003, Roland Corporation  
Drum kit being used: #11 “PopKit X”  
2. TC R&B  
Caution Concerning  
Volume  
Copyright © 2001, Roland Corporation  
Drum kit being used: #80 “AcuStick”  
If the volume levels used  
when striking the pads are  
left unchanged when  
playing back demo songs,  
the volume may increase  
suddenly, which may  
cause ear pain and  
3. CREOLET1  
Copyright © 2001, Roland Corporation  
Drum kit being used: #1 “RoseWood”  
4. CREOLET2  
Copyright © 2001, Roland Corporation  
Drum kit being used: #17 “Natural”  
damaged speakers. When  
playing back demo songs,  
rotate [VOLUME] to the  
left (counterclockwise) to  
bring the volume level  
back down, then while  
playing back the song,  
readjust the volume to an  
appropriate level.  
5. SNAG LTN  
Copyright © 2001, Roland Corporation  
Drum kit being used: #13 “Groove”  
3
Press [PLAY  
].  
Playback of the demo songs begins, and the five demo songs are played  
continuously in sequence.  
4
5
When you want to stop the performance, press [STOP ].  
When you have finished listening to the demo song, press [KIT],  
[SONG] or [EXIT].  
28  
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Selecting the Pad Type  
Make the settings for the type of pads to be used (trigger type) to ensure that  
the TD-6V accurately receives what is being played on the pads.  
Set each trigger input as described below.  
The following parameters  
are automatically set to the  
each pad when you select  
the trigger type.  
Settings optimized for the TD-6K are provided in factory settings on the  
TD-6V.  
fig.P-014  
Basic Trigger Parameters  
(SETUP/TRIG BASIC; p.  
71)  
8
1
• Threshold  
• TrigCurve  
Advanced Trigger  
Parameters  
(SETUP/TRIG ADVNCD;  
p. 73)  
• Scan Time  
• Retrig Cancel  
• Mask Time  
• Rim Sens  
The trigger parameters  
should be adjusted as  
necessary to match the  
actual state of your  
configuration, and the  
environment in which it is  
being used.  
6
3
2
1
While holding down [SHIFT], press [EDIT (SETUP)].  
[EDIT (SETUP)] lights.  
fig.P-015ai  
2
Press [  
] to select “TRIG BASIC.”  
fig.SETUP-BASIC_50 (SETUP-BASIC)  
3
Press [ENTER  
].  
fig.P-016_50  
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Selecting the Pad Type  
4
Strike the pad you wish to set.  
You can also make the  
selection by pressing  
The setting screen for the struck pad appears.  
[SHIFT] + [  
] or  
[SHIFT] + [  
Select).  
] (Trigger  
5
Select the most suitable trigger type from the following chart for the  
pad you are using.  
Pad  
Trigger Type Pad  
Trigger Type Pad  
Trigger Type  
PD-8  
PD-8  
PD-105  
PD-125  
CY-6  
CY Type  
PD-6  
PD-7  
PD-9  
RP-2  
PD-80  
PD-80R  
PD-85  
PD-100  
PD-120  
PD Type  
PD-125  
KD-8  
KD-7  
KD-80  
KD-85  
KD-120  
CY-8  
CY-12H  
CY-12R/C  
CY-14C  
CY-15R  
RT-7K  
RT-5S  
RT-3T  
RIM Edge  
KD-8  
KD Type  
PD-80R  
RT-7K  
RT-5S  
RT-3T  
RIM  
CY-8  
PD-120  
6
7
Press [+] or [-] to select the trigger type.  
These settings apply to  
both the head and the rim.  
Repeat Steps 46 to set the trigger type for each pad.  
8
Press [KIT].  
[KIT] lights, and the Drum Kit screen appears.  
fig.P-017ai  
9
Strike the pads and press the pedals to check the following.  
• Are sounds being played with all pads and pedals?  
• Is the right instrument for each pad being played?  
If the correct sound is not being played, check the pad settings once more and  
refer to “Troubleshooting” (p. 110).  
30  
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Adjusting the Sensitivity of the Pad  
You may wish to adjust the sensitivity of the pads to accommodate your  
personal taste and style of performing. Adjusting the TD-6V’s sensitivity  
allows you to change the correlation between your playing velocity (strength)  
automatically set to the  
and the response and volume of the sound.  
The sensitivity setting is  
most efficient values for  
fig.P-018  
each pad when you select  
the trigger type (p. 29).  
8
1
Adjust as needed.  
6
3
2, 4  
1
While holding down [SHIFT], press [EDIT (SETUP)].  
[EDIT (SETUP)] lights.  
fig.P-019ai  
2
Press [  
] to select “TRIG BASIC.”  
fig.SETUP-BASIC_50 (SETUP-BASIC)  
3
Press [ENTER  
].  
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Adjusting the Sensitivity of the Pad  
4
Press [  
] to select “Sensitivity.”  
You can also make the  
selection by pressing  
fig.P-020_50  
[SHIFT] + [  
] or  
[SHIFT] + [  
Select).  
] (Trigger  
5
Strike the pad you wish to set.  
The setting screen for the struck pad appears.  
These settings apply to  
both the head and the rim.  
6
Press [+] or [-] to adjust the sensitivity of the pads.  
Here you can make a setting of 1–16.  
Higher settings result in higher sensitivity, so that the pad will produce a  
loud volume even when struck softly.  
Lower settings result in lower sensitivity, so that the pad will produce a low  
volume even when struck forcefully.  
Setting the Overall Target  
Set the sensitivity so that the indicator reaches the maximum position when  
you play with your maximum dynamics. A flag, such as shown in the  
following, is raised when the indicator reaches the maximum position  
(
).  
With electronic drum kits,  
overall volume is another  
important element.  
fig.P-020aai.e  
Indicator  
Listening at low volumes  
may make it seem that  
there is too little change in  
volume, so you might raise  
the sensitivity excessively  
without really needing to.  
In order to make these  
settings correctly, adjust  
the volume of amps or  
headphones to appropriate  
levels.  
Maximum Indication  
Indicator (Maximum)  
7
Repeat Steps 5 and 6 to make any other necessary pad sensitivity  
adjustments.  
8
Press [KIT].  
[KIT] lights, and the Drum Kit screen appears.  
fig.P-021ai  
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About the Pads  
Trigger Inputs and the Pads You Can Use  
Although you can use previous model pads, kick trigger units, and other  
such devices with the TD-6V, there may be incompatibilities between pads  
and trigger inputs, which may prevent you from being able to perform on  
some pads.  
Trigger Input Functions  
The following shows the available trigger input functions.  
fig.P-024.e  
3
2
1
HI-HAT  
SNARE  
KICK  
Head 3  
Rim 3  
Head 2  
Rim 2  
Head 1  
Use the cable provided  
with the pad to connect the  
pad to the TD-6V. The rim  
sound becomes  
unavailable when you use  
a monaural cable to  
connect a pad that is  
capable of playing rim  
shots and chokes.  
11  
10  
9
7
5
4
RIDE  
CRASH2 CRASH1  
TOM3  
TOM2  
TOM1  
Head 4  
Rim 4  
Head 11  
Rim 11  
Head 10  
Rim 10  
Head 9  
Rim 9  
Head 7  
Rim 7  
Head 5  
Rim 5  
8
6
TOM4  
AUX  
Head 8  
Head 6  
*1  
*1  
use two pads to a single trigger input jack. In this case, the rim sounds  
of “Trigger Input 5 (TOM2)” and “Trigger Input 7 (TOM 3)” become  
unavailable. For more on how to make the necessary connections, refer  
to p. 21.  
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About the Pads  
Combinations of Pad and Trigger Type  
To enjoy full use of all the functionality offered by the TD-6V and your pads, be sure to  
review the following chart and select the pads best suited for your aims.  
fig.P-024a.e  
Trigger Input Jacks  
1
2
3
4
5
6
7
8
9
10  
11  
(KIK) (SNR)  
(HH)  
(T1)  
(T2)  
(AUX)  
(T3)  
(T4)  
(CR1) (CR2)  
(RD)  
KD-7  
KD-8  
KD-80  
KD-85  
KD-120  
Head  
Head  
O
O
O
O
O
O
O
O
O
O
O
O
O
PD-6  
PD-100  
O
O
O
O
O
O
O
O
O
O
O
O
PD-7  
PD-8  
PD-9  
Head  
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
Rim, Choke  
PD-80  
RP-2  
Head  
Head  
O
O
O
O
O
O
O
O
O
O
O
O
O
O
PD-80R  
PD-85  
PD-120  
PD-105  
PD-125  
O
O
O
X
O
X
O
X
O
X
O
X
O
X
O
X
Rim  
CY-6  
CY-8  
CY-12H  
CY-14C  
Head (Bow)  
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
Rim (Edge),  
Choke  
Head (Bow)  
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
CY-12R/C  
CY-15R  
Rim (Edge/Bow),  
Choke  
*1  
*2  
O:  
Can be used.  
X:  
Cannot be used.  
Slash: These trigger inputs do not handle rim sounds.  
*1:  
*2:  
When choking is applied to the CY-12R/C or the CY-15R, you can then play either  
edge shots or bell shots.  
TRIGGER INPUTS 6 (AUX) and 8 (TOM) can only be used when using an optional  
cable (PCS-31) or standard insert cable to connect two pads to one trigger input jack.  
For more detailed information, refer to the previous section.  
34  
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About the Pads  
Recommended Parameters for the Pads  
The trigger parameters should be adjusted as necessary to match the actual state of your  
configuration, and the environment in which it is being used. Make settings for the  
parameters as needed (Basic Trigger Parameters: p. 71; Advanced Trigger Parameters: p.  
73).  
Pad  
Trigger Type  
PD-8  
Pad  
PD-8  
PD-6  
PD Type  
PD-7  
PD-9  
RP-2  
PD-80R  
PD-80  
PD-80R  
PD-85  
PD-100  
PD-120  
PD-105  
PD-125  
KD-8  
PD-120  
PD-125  
Kick Trigger Unit  
Cymbal  
KD-8  
KD Type  
KD-7  
KD-80  
KD-85  
KD-120  
CY-8  
CY-8  
CY-6  
CY Type  
CY-12H  
CY-12R/C  
CY-14C  
CY-15R  
Acoustic Drum Trigger RT-7K  
RT-7K  
RT-5S  
RT-3T  
RIM  
RT-5S  
RT-3T  
Rim  
Rim Edge  
and the environment in which it is being used (SETUP/TRIG BASIC/Xtalk Cancel; p. 73).  
• Use the “RT-7K,” “RT-5S,” or “RT-3T”setting when you use acoustic drums to sound  
the TD-6V. For details refer to “Using the TD-6V with Acoustic Triggers” (p. 75).  
35  
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About the Pads  
Playing the Pads  
Pad Head Shots and Rim Shots  
When you perform a head shot, the head instrument is played; rim shots  
produce the sound of the rim instrument.  
To play a rim shot, you must strike both the head and the rim of the pad  
simultaneously.  
When using rim shots on  
the PD-80R, PD-85, PD-  
105, PD-120 or PD-125,  
connect the pad to  
TRIGGER INPUT 2  
(SNARE).  
PD-7, PD-8, PD-9, PD-80R, PD-85, PD-105, PD-120, PD-125:  
Both head and rim shots are available.  
PD-6, PD-80, PD-100, RP-2:  
Only head shots are available  
fig.P-025.e  
Head Shot  
Rim Shot  
Head  
Head  
Rim  
Head  
Rim  
Head  
• When using rim shots  
on the PD-80R, PD-85,  
PD-105, PD-120 or PD-  
125, connect the pad to  
TRIGGER INPUT 2  
(SNARE).  
• The cross stick is also  
referred to as a “closed  
rim shot.”  
Cross Stick  
When you perform a cross stick, the rim instrument is played.  
When using the PD-80R, PD-85, PD-105, PD-120, or PD-125 to play the cross  
stick, be sure that you only strike the rim (outer edge) of the pad. Placing your  
hand on the head (center area) of the pad prevents the cross stick sound from  
being played properly.  
fig.P-025a.e  
By selecting the  
instruments with “XS”  
after the instrument name,  
playing a rim shot  
Rim  
produces a rim shot tone,  
and cross sticking gives a  
cross stick tone.  
Rim  
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About the Pads  
Cymbal Bow Shots/Edge Shots/Bell Shots  
When you perform a bow shot, the head instrument is played; edge shots and  
bell shots produce the sound of the rim instrument.  
CY-6, CY-12H, CY-14C:  
Capable of bow shots and edge shots.  
CY-12R/C, CY-15R:  
In addition to bow shots, either edge shots or bell shots can be  
played.  
Bell shots are played by striking the bell somewhat strongly with the  
shoulder of the stick.  
When playing edge shots  
with the CY-12R/C or CY-  
15R, use the BOW/EDGE  
output; for bell shots, use  
the BOW/BELL output.  
fig.P-026.e  
Bow Shot  
Edge Shot  
Bow  
Edge  
Bell Shot  
Bell  
CY-12R/C  
CY-15R  
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About the Pads  
Cymbal Choke  
By striking a pad and then squeezing the rim portion of the pad, you can  
mute the note while the note is still sounding. This performance technique is  
known as choking.  
fig.P-027.e  
Hi-Hat Control Pedal  
By connecting a hi-hat control pedal (FD-8), you can obtain consecutive  
control of the hi-hat’s opening and closing.  
fig.P-028.e  
FD-8  
Open Hi-Hat:  
Strike the hi-hat without pressing the pedal  
Closed Hi-Hat:  
Strike the hi-hat with the pedal pressed  
Foot Closed:  
Completely press down the pedal  
Foot Open:  
Press the pedal and then immediately release it  
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Quick Start  
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Choosing a Drum Kit  
The TD-6V comes with 99 preset drum kits. Now’s probably a good time for  
you to try out the drum kits by selecting and playing them.  
To see which drum sets  
can be selected here, refer  
to “Drum Kit List” (p. 118).  
fig.Q-001  
1
A drum kit is a collection  
of settings that includes  
each pad’s instrument  
settings, the effect settings,  
and other settings. For  
details, refer to p. 54.  
recorded in preset song #1  
“DRUMS.”  
By switching drum kits  
during playback of preset  
song #1 (p. 44), you can  
listen to and compare a  
variety of different drum  
kits.  
2
1
Press [KIT].  
[KIT] lights, and the “DRUM KIT” screen appears.  
You can also use  
and  
fig.Q-002ai  
in the "DRUM KIT"  
screen to select drum kits.  
2
Press [+] or [-] to select the drum kit.  
Pattern Inadvertently Starts Playing When Pad is Struck  
Drum kits feature a setting whereby a pad can be struck to start playback of  
a song (Pad Pattern function; p. 63).  
To see which drum set  
using the Pad Pattern  
function, refer to “Drum  
Kit List” (p. 118).  
To stop the song currently playing:  
Press the [STOP  
] button on the panel (the [PLAY  
] light goes off).  
To stop the song from playing when the pad is struck:  
Turn the Pad Pattern feature off (KIT/CONTROL/PadPtn; p. 63).  
40  
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Playing While Listening to the Metronome/Click  
Switching the Click On and Off  
Try using metronome (click).  
You can switch the click sound on and off by pressing [CLICK].  
You can select the  
[CLICK] lights when set to play the sound.  
instrument sound and beat  
fig.Q-003.e  
used for the click.For  
Click is played  
Click is not played  
details, refer to the p. 79.  
Lit  
Unlit  
fig.Q-004a  
1
1
Press [CLICK].  
[CLICK] lights, and the click sound begins to play.  
fig.Q-006  
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Playing While Listening to the Metronome/Click  
Adjusting the Click Volume (Level)  
fig.Q-004  
2
5
4
1, 3  
1
Confirm that [EDIT] is not lit.  
If [EDIT] lights, you can press [KIT] or [SONG] to turn it off.  
fig.Q-005  
2
Press [CLICK].  
[CLICK] lights, and the click sound begins to play.  
fig.Q-006  
3
Press [EDIT].  
[EDIT] lights, and the click volume settings screen appears.  
fig.Q-007_50  
4
5
Press [+] or [-] to select the volume.  
When you finish making settings, press [EXIT] to end the procedure.  
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42  
   
Playing While Listening to the Metronome/Click  
Adjusting the Click Tempo  
fig.Q-008  
1
2
4
3
1
Press [CLICK].  
[CLICK] lights, and the click sound begins to play.  
fig.Q-006  
2
While holding down [SHIFT], press [CLICK (TEMPO)].  
The Tempo screen appears.  
fig.Q-009_50  
3
4
Press [+] or [-] to select the tempo.  
When you finish making settings, press [EXIT] to end the procedure.  
The “Tempo” screen is removed from the display.  
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Playing Along with Songs  
Choosing a Song and Playing Back  
The TD-6V features a sequencer that can record and play back  
accompaniment tracks and drum performances.  
You can record songs  
yourself. For details, refer  
to the p. 92.  
This sequencer comes loaded with 170 Preset (internal) songs.  
fig.Q-010  
4
3
1
The song stops suddenly  
when playing the pads:  
Striking the pad set the  
pad pattern function while  
a song is playing back will  
cause song playback to  
switch to the newly  
selected song. Some  
“songs” are very short, a  
few notes, or even one  
chord. So “sudden” stops  
can be caused by  
accidently triggering one  
of these short songs.  
For more on this function,  
refer to p. 63 and p. 114.  
2
Choosing a Song  
1
Press [SONG].  
[SONG] lights, and the SONG screen appears.  
To see which songs can be  
selected here, refer to  
fig.Q-011ai  
“Preset Song List” (p. 128).  
By holding down [SHIFT]  
and pressing [+] or [-], you  
can select the song  
category.  
2
Press [+] or [-] to select the song.  
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Playing Along with Songs  
Playing Back a Song  
3
Press the [PLAY  
[PLAY ] lights.  
] button, and the song will begin playing.  
fig.Q-012  
4
To stop playback of the song, press [STOP ].  
The [PLAY ] light goes out.  
fig.Q-013  
When playback of a song is stopped, you can do the following.  
• Pressing [STOP ], returns you to the beginning of the song.  
• Pressing [  
• Pressing [  
], advances you to the next measure.  
], returns you to the previous measure.  
Convenient Function for Playback  
When playing back a Preset song, you can have the buttons corresponding to  
the drums being played light up.  
For details, refer to p. 83.  
You can also have the buttons light even when drum tones are muted,  
making this convenient for practicing with the Preset songs.  
Function is not available  
with songs that have  
drums recorded to the  
drum kit part (p. 83). You  
can't use this function with  
the Preset Song #1  
1. Hold down [SHIFT] and press [PLAY  
].  
Playback of the song begins, and the buttons corresponding to the  
performance of the percussion part drums light up.  
Hi-Hat  
High Tom  
Mid Tom  
Low Tom  
"Drums."  
Snare  
Cymbals  
Kick  
2. To stop the playback, press [STOP ].  
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Playing Along with Songs  
Adjusting the Song Volume  
You can adjust the song volume to correct the drum kit volume balance.  
Song volume consists of the two following adjustments.  
Backing Volume:  
Adjusts the volume of melodic instruments etc. other than percussion.  
Percussion Part Volume:  
The volume set here is  
applied to all songs.  
Adjusts the volume of the drums and percussion sounds.  
fig.Q-016  
5
1
3
2, 4  
Setting the Backing Part (Melodic Instruments etc.) Volume  
• The volume balance  
among the parts is  
adjusted in the “Level”  
(SONG/PART/Level; p.  
88)  
• Here, adjust the volume  
of the percussion part.  
Although drum  
1
While holding down [SHIFT], press [SONG].  
The screen for setting the volume level of the melodic instruments etc. appears.  
fig.Q-018_50  
performances in the  
Preset songs are  
recorded to the  
percussion part (except  
for preset song #1  
2
Press [+] or [-] to select the volume.  
“DRUMS”), when you  
create your own songs,  
what you play on the  
pads is recorded to the  
drum kit part. The  
volume level of the  
drum kit part is adjusted  
in the “MasterVolume”  
(Master Volume) (KIT/  
COMMON/  
Setting the Drums and Percussion Volume  
3
Press [  
].  
The screen for setting the volume level of the drums and percussion appears.  
fig.Q-017_50  
MasterVolume; p. 66).  
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Playing Along with Songs  
4
5
Press [+] or [-] to select the volume.  
When you finish making settings, press [SONG] to end the procedure.  
Temporarily Changing the Tempo of a Song  
You can temporarily change the tempo of a song while playback is in  
progress. The song returns to its preset tempo when a different song is  
selected.  
fig.Q-014  
1
3
2
1
While holding down [SHIFT], press [CLICK (TEMPO)].  
The Tempo settings screen appears.  
fig.Q-015_50  
2
3
Press [+] or [-] to select the tempo.  
When you finish making settings, press [EXIT] to end the procedure.  
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Playing Along with Songs  
Muting the Pre-programmed Drums in Songs  
You can mute just the drums recorded in a song. So you can play along.  
Try this using Song #8, “FUNK ROK.”  
fig.Q-019  
Part Mute settings remain  
in effect even when the  
song is switched.  
3
1
Note numbers for muted  
drum sounds are  
predetermined and cannot  
be changed.  
Refer to p. 125 for a list of  
mute note numbers.  
4, 5  
2
1
Press [SONG].  
[SONG] lights, and the SONG screen appears.  
fig.Q-020ai  
2
Press [+] or [-] to select Song #8.  
fig.Q-021_50  
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Playing Along with Songs  
3
Press the [PLAY  
[PLAY ] lights.  
] button, and the song will begin playing.  
fig.Q-022  
4
Press [PART MUTE].  
[PART MUTE] lights, and the drum sound are muted.  
fig.Q-023  
At the factory settings,  
pressing [PART MUTE]  
mutes only percussion part  
drum tones.  
5
To hear the drums, press [PART MUTE] once more.  
The [PART MUTE] light goes out.  
By pressing [SHIFT] +  
[PART MUTE], you can  
change the part to be  
muted (SETUP/UTILITY/  
Mute; p. 77).  
fig.Q-023a  
49  
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Using the Pads to Play Songs  
The pads can also be set so that they start the performance of songs when  
struck (Pad Pattern function).  
This function is available only with electronic drums.  
The Pad Pattern function is already selected in Drum Kit #8, “1ManBand+.”  
Use this kit to try out this function.  
settings when selecting  
the Pad Pattern function  
yourself.  
fig.Q-024  
“Pad Ptn (Pad Pattern)”  
(KIT/CONTROL/Pad  
Ptn; p. 63), “Pad Ptn  
Velo (Pad Pattern  
Velocity)” (KIT/  
1
CONTROL/Pad Ptn  
Velo; p. 63  
)
The following are  
auxiliary functions  
available when you use  
songs in which Tap  
Playback or One Shot  
Playback is specified.  
“Quick Play”  
(SONG/COMMON/  
Quick Play; p. 86),  
“Reset Time”  
(SONG/COMMON/  
Reset Time; p. 86),  
“Tap Exc Sw (Tap  
Exclusive Switch”  
(SONG/COMMON/  
Tap Exc Sw; p. 86)  
2
The following drum kits  
use the Pad Pattern  
function.  
1
Press [KIT].  
[KIT] lights, and the “DRUM KIT” screen appears.  
fig.Q-025ai  
• #7 “TblaTun+”  
• #8 “1ManBnd+”  
•#10 “Guitars+”  
Refer to “Drum Kit List” (p.  
118) to find other drum  
kits. (Kit names with “+”  
uses the Pad Pattern  
function.)  
2
Press [+] or [-] to select Drum Kit #14.  
fig.Q-026_50  
3
Playback of the song begins when the following pads are struck.  
1 KICK: You can play the bass-line note by note (step by step) with your kick drum.  
9 CRASH1 Rim: The chords progress when you strike the pad.  
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Playing with a CD, Tape, or MD (Using MIX IN Jack)  
Using the TD-6V’s MIX IN jack allows you to play along with a CD or other  
external audio sources.  
To prevent malfunction  
and/or damage to  
921  
1
Make the connections as shown in the following figure.  
speakers or other devices,  
always turn down the  
volume, and turn off the  
power on all devices  
before making any  
fig.Q-027.e  
Headphones,  
CD/MD deck,  
audio equipment, amp, etc.  
cassette player, etc.  
connections.  
OUTPUT jack  
Use the plug that  
matches the device  
you are listening with.  
Stereo miniature phone type  
MIX IN jack  
TD-6V  
2
When you begin playback of the CD deck or other device, the  
performance is then audible through the headphones, audio  
equipment, amp, or other device.  
Adjust the volume level of  
the playback device when  
correcting the volume  
balance between the CD or  
other sound input and the  
drum kit.  
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Using the TD-6V As a General MIDI Sound Module  
The TD-6V can also be  
used as a sound module  
along with MIDI  
function that lets you mute only the drum sounds in GM mode, making this  
a very useful feature. For details, refer to “Switch to the GM (General MIDI)  
Mode (GM Mode)” (p. 99) and “MIDI Messages Stop Function for Specific  
Parts in GM (General MIDI) Mode (GM PART)” (p. 102).  
keyboards and MIDI  
sequencers (p. 107).  
When Using the TD-6V as a GM Sound Module (p. 99)  
• The TD-6V functions as a 16-part multi-timbre sound module.  
• The internal sequencer is disabled.  
• Drum kit parts cannot be played using MIDI messages sent from an  
external device. They can be played only by playing pads connected  
to the TD-6V.  
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Advanced Use  
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Chapter 1 Creating Your Own Drum Kit  
(Kit Edit)  
Parameters That Can Be Set Here  
fig.01-001.e  
You can restore drum kits with changed settings to their  
original factory settings. Refer to “Restoring the Factory  
KIT  
INST (Instrument Settings) (p. 60)  
Settings for the Edited Drum Kit” (p. 68).  
fig.01-002.e  
Inst  
Level  
Pan  
Drum Kit #99  
Pitch  
Decay  
Drum Kit #1  
Pad Settings  
AMBIENCE (Ambience Settings) (p. 62)  
Ambience Switch  
Ambience Send Level  
Studio Type  
KICK  
SNARE  
Head2  
Rim2  
HI-HAT  
Head3  
Rim3  
TOM1  
Head4  
Rim4  
Head1  
Wall Type  
Room Size  
TOM2  
Head5  
Rim5  
AUX  
TOM3  
Head7  
Rim7  
TOM4  
Ambience Level  
Head6  
Head8  
EQUALIZER (Equalizer Settings) (p. 64)  
Master Equalizer Switch  
High Gain  
CRASH1 CRASH2  
RIDE  
Head11  
Rim11  
Head9  
Rim9  
Head10  
Rim10  
Low Gain  
CONTROL (Settings for Various Functions) (p. 64)  
Pad Pattern  
Instrument Settings  
Inst, Level, Pan, Pitch, Decay  
Pad Pattern Velocity  
Pitch Control Assign  
Note Number  
Settings for Various Functions  
Pad Pattern Function Settings,  
Pitch Control Function Settings,  
MIDI Note Number,  
Gate Time  
COMMON (Overall Drum Kit Settings) (p. 68)  
MIDI Gate Time  
Master Volume  
Pedal Hi-Hat Volume  
Pitch Control Range  
Drum Kit Name  
Ambience Settings  
On/Off, Performance Space, Wall Surface,  
Room Size, Amount of Ambience  
COPY (Copying Drum Kits) (p. 69)  
EXCHANGE (Exchanging Drum Kits) (p. 70)  
Equalizer Settings  
On/Off, High Gain, Low Gain  
About Drum Kits and the Drum  
Kit Screen  
Overall Drum Kit Settings  
Overall Drum Kit Volume, Drum Kit Name,  
Hi-Hat Control Pedal  
About the Drum Kits  
A drum kit is a collection of settings, including how each  
pad’s sound is played, effects settings, hi-hat control pedal  
settings, etc.  
There are 99 drum kits altogether.  
You can change the drum kits you like to create new  
drum kits.  
Changed settings are saved automatically.  
54  
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)  
About the Drum Kit Screen  
Choosing a Drum Kit (Drum Kit)  
settings, etc. are switched.  
The screen displayed when [KIT] is pressed is referred to as  
the Drum Kit screen.  
fig.01-003ai  
4
To see what drum kits are provided with the factory settings,  
refer to the “Drum Kit List” (p. 118).  
1. Press [KIT].  
[KIT] lights, and the Drum Kit screen appears.  
fig.01-004_50  
1
2
3
1 Drum Kit Number  
Displays the number of the currently selected drum kit.  
2. Press [+] or [-] to select the drum kit.  
2 Drum Kit Name  
The name of the currently selected drum kit is displayed.  
Drum Kit: 1–99  
3 Currently Selected Pad  
Choosing the Pad to Edit  
” appears when a head is selected, and “ ” appears  
The following two methods can be used for selecting the pad  
for which you want to make settings.  
when the rim is selected.  
For instructions on selecting pads, refer to p. 55.  
Choosing a Pad by Hitting It  
1. Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
fig.KIT-INST_50  
4 GM Mode On/Off  
While in GM mode, “  
” appears in the screen.  
Otherwise, in normal mode, nothing is indicated. For more  
detailed information about GM mode, refer to p. 99.  
2. Press [ENTER  
].  
GM Mode is normally off when the power is turned on.  
3. Strike the pad to be set.  
The setting screen for the struck pad appears.  
fig.01-006ai.e  
Trigger input number  
of the struck pad  
to the instrument’s settings screen even when the pad is  
struck. When the TD-6V is set so that the screen does not  
switch, the trigger input number appears in brackets ([ ]). For  
more detailed information, refer to “Locking the Setting  
Screen While Editing One Instrument (Note Chase)” (p. 57).  
fig.01-007ai  
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)  
Choosing on the TD-6V  
1. Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
fig.KIT-INST_50  
Notation Used in the Screen  
Trigger input numbers and names are indicated in instrument  
settings screens.  
fig.KIT-INST_50  
2. Press [ENTER  
The instrument selection screen appears.  
fig.01-008_50  
].  
Screen  
KIK  
SNR  
HH  
Name  
KICK  
Screen  
T3  
Name  
TOM3  
SNARE  
HI-HAT  
TOM1  
TOM2  
AUX  
T4  
TOM4  
CR1  
CR2  
RD  
CRASH1  
CRASH2  
RIDE  
3. Hold down [SHIFT] and press [  
] or [  
] to  
T1  
select the trigger input number for the pad  
being set.  
T2  
AUX  
The trigger input number being selected for the set pad is  
indicated in the upper right of the screen.  
The trigger input numbers are shown in the following  
sequence.  
Helpful Edit Functions  
H01 H02 R02 H03 R03 H04 R04 H05 ➝  
H06 H07 H08 H09 R09 H10 R10 H11 ➝  
R11  
Listening to an INST (Instrument)  
assigned to a Pad (Preview)  
Even when no pad is connected to the TD-6V, you can select  
trigger input numbers and make settings while checking out  
instrument sounds.  
fig.01-009ai.e  
Selecting the Trigger Input Number  
The preview velocity is set in “Preview Velo (Preview  
Velocity)” (SETUP/UTILITY/Preview Velo; p. 78).  
Settings screens for trigger inputs to which no pad is  
connected and for rim trigger inputs for which the  
connected pads are not capable of producing rim sounds  
are also displayed.  
1. Hold down [SHIFT] and press [  
] or [  
] to  
select the trigger input number.  
The trigger input number for the selected pad is indicated  
in the upper right of the screen.  
Trigger Inputs 6 (AUX) and 8 (TOM4) can be used only  
when two pads are connected to Trigger Input jacks 5/6  
(TOM2/AUX) and 7/8 (TOM3/4) (p. 21). In this case,  
you cannot use Trigger Inputs 5 (TOM2) and 7 (TOM3).  
Only the numbers for the trigger inputs being used, i.e.,  
either R05 or H06, and R07 or H08, are indicated.  
2. While holding down [SHIFT], press [KIT]  
You can preview instruments.  
56  
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)  
Locking the Setting Screen While  
Choosing an Instrument  
Editing One Instrument (Note Chase)  
Note Chase is a function in which a pad is selected either by  
striking the pad or when MIDI data corresponding to that pad  
is received. The display automatically switches to the settings  
screen when the pad settings are made.  
About the Instruments  
The TD-6V features 1,024 different instruments which are  
categorized into 13 separate groups, such as KICK, SNARE,  
and TOM.  
To prevent the settings screen from switching if you happen to  
tap or touch other pads while making settings, set this to  
“OFF.”  
You can individually adjust the Level, Pan, Pitch, and Decay  
settings for instruments set to the pads.  
If you want to set other pads with this setting remaining at  
“OFF,” you can switch settings screens by holding down  
Choosing from the Group Names  
[SHIFT] and pressing [  
number.  
] or [  
] to select the trigger input  
Find and select instruments from the Group names.  
1. While holding down [SHIFT], press [EDIT  
(SETUP)].  
To see which instrument groups can be selected here, refer to  
“Drum Instrument List” (p. 120).  
[EDIT] lights.  
1. Confirm that [CLICK] is not lit.  
2. Press [  
] to select “MIDI COMMON.”  
fig.SETUP-MIDICMN_50  
If this lights, press [CLICK] to extinguish it.  
2. Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
fig.KIT-INST_50  
3. Press [ENTER  
].  
fig.01-010_50  
3. Press [ENTER  
].  
4. Press [-] to select “OFF.”  
4. Strike the pad you wish to set.  
The setting screen for the struck pad appears.  
fig.01-012ai.e  
Even when another pad is struck, the pad settings screen  
is prevented from switching.  
fig.01-011_50  
Trigger Input  
Number  
Instrument Group  
5. When you finish making settings, press [KIT] to  
end the procedure.  
Instrument Number  
Instrument Name  
When “Note Chase” is set to “OFF,” the trigger input  
5. Hold down [SHIFT] and press [+] or [-] to select  
number appears in brackets ([ ]).  
fig.01-011aai.e  
the instrument group.  
Inst Group:  
KICK, SNARE, TOM, HI-HAT, CRASH, RIDE,  
PERC, SPECIAL, MELODIC, VOICES, REVERSE,  
FIXED HI-HAT, OFF  
57  
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)  
Choosing an Instrument (Inst)  
You can each adjust the Level, Pan, Pitch, and Decay settings  
for each instruments assigned to a pad.  
struck.  
1. Confirm that [CLICK] is not lit.  
To see which instruments can be selected here, refer to “Drum  
Instrument List” (p. 120).  
If this lights, press [CLICK] to extinguish it.  
2. Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
fig.KIT-INST_50  
No sound is played if the pads are struck when the instrument  
is set to “1024 OFF.”  
3. Press [ENTER  
].  
When the “HI-HAT” instrument group is selected for a  
pad, you can then use a hi-hat control pedal to control the  
opening and closing of the hi-hat.  
4. Press [  
] or [  
] to select the parameter to be  
set.  
fig.01-015ai.e  
When the hi-hat control pedal is pressed, the pedal hi-hat  
tone automatically switches according to the instrument  
set for the Trigger Input 3 (HI-HAT) head. The closed hi-  
hat (foot) can not be changed separately.  
Parameter to set  
1. Confirm that [CLICK] is not lit.  
5. Strike the pad you wish to set.  
If this lights, press [CLICK] to extinguish it.  
The setting screen for the struck pad appears.  
2. Press [KIT], then [EDIT].  
6. Press [+] or [-] to make the setting.  
[KIT] and [EDIT] light.  
fig.KIT-INST_50  
fig.01-016ai.e  
3. Press [ENTER  
].  
Value  
7. When you finish making settings, press [KIT] to  
4. Strike the pad you wish to set.  
The setting screen for the struck pad appears.  
fig.01-012ai.e  
end the procedure.  
Trigger Input  
Number  
Instrument Group  
Instrument Number  
Instrument Name  
You can select the instrument group by holding down  
[SHIFT] and pressing [+] or [-] (p. 57).  
Inst: 1–1024  
58  
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)  
Adjusting the Volume of the Pad (Level) Adjusting the Pitch (Pitch)  
Adjusts the volume of the instrument. Raising the value will  
increase the volume. With a setting of “0,” no sound is  
produced.  
Adjusts the pitch of the instrument. The pitch is raised the  
higher the value is set. When set to “0,” the sound is played at  
the instrument’s default value.  
Make the adjustment here when correcting the volume  
balance between instruments.  
For some instruments, raising or lowering the value beyond a  
certain point may not produce further change.  
The pedal hi-hat volume is set in “Pedal HH Vol (Pedal Hi-  
Hat Volume)” (KIT/COMMON/Pedal HH Vol; p. 66).  
fig.01-019_50  
fig.01-017_50  
Pitch: -480–+480  
Level: 0–127  
Adjusting the Decay (Length of  
Sound) (Decay)  
Adjusts the decay of the instrument’s sound. Higher settings  
will result in a longer decay time. When set to “0,” the sound  
is played at the instrument’s default value.  
Setting the Pan Position (Pan)  
This adjusts the instrument’s pan setting (the perceived  
position of the sound between left and right speakers).  
Pan settings apply to both the head and rim. The rim  
settings value appears in parentheses. If either the head  
or rim settings are changed, the settings for the other are  
changed automatically.  
For some instruments, raising or lowering the value beyond a  
certain point may not produce further change.  
fig.01-020.e  
Volume  
fig.01-017a_50  
This setting is applied only when connected in stereo.  
Time  
-31  
0
+31  
Decay  
fig.01-018_50  
fig.01-021_50  
Pan: L15–CENTER–R15, RANDOM, ALTERNATE  
L15:  
Sound is positioned at the extreme left.  
Sound is positioned in the center.  
Sound is positioned at the extreme right.  
The panning changes randomly each time the  
pad is struck.  
Decay: -31–+31  
CENTER:  
R15:  
RANDOM:  
ALTERNATE: The panning alternately switches between left  
and right each time the pad is struck.  
59  
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)  
Ambience “Send” Level for Each  
Instrument (Ambience Send Level)  
You can adjust the ambience level for each instrument  
individually. The ambience effect deepens the higher the  
value is set. When set to “0,” no ambience is applied.  
Strike a pad to select it, then make the setting.  
Ambience Settings (AMBIENCE)  
Here you can choose (on a per drum kit basis) the location,  
room size, wall material, etc.  
1. Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
2. Press [  
] to select “AMBIENCE.”  
fig.KIT-AMB_50  
The entire drum kit’s overall ambience depth is set in “Amb  
Level (Ambience Level)” (KIT/AMBIENCE/Amb Level; p.  
61).  
3. Press [ENTER  
4. Press [ ] or [  
wish to edit.  
].  
] to select the parameter you  
fig.01-025_50  
fig.01-022ai.e  
AmbSendLevel (Ambience Send Level):0–127  
Parameter to set  
5. Press [+] or [-] to make the setting.  
Choose “Location” Where the  
Drums are Played (Studio Type)  
fig.01-023ai.e  
The TD-6V includes nine different internal Studio Types you  
can select for the drum “location.” Before you make detailed  
settings, use this setting to select the basic type of acoustic  
environment in which you will be playing.  
Value  
6. When you finish making settings, press [KIT] to  
end the procedure.  
fig.01-026_50  
Switching Ambience On/Off  
(Ambience Switch)  
Studio (Studio Type):  
This switches the ambience on and off.  
LIVING (Living Room), BATHROOM,  
STUDIO (Recording Studio), GARAGE,  
LOCKER (Locker Room), THEATER, CAVE,  
GYM (Gymnasium),  
fig.01-024_50  
STADIUM (Domed Stadium)  
Ambience Sw (Ambience Switch): OFF, ON  
60  
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)  
Changing the Wall Surface  
Material (Wall Type)  
Adjusting the Entire Drum Kit’s  
Overall Ambience (Ambience Level)  
Select the surface material of the walls in the room in which  
Adjusts the amount of overall ambience level used for each  
drum kit. The ambience effect deepens the higher the value is  
set. When set to “0,” no ambience is applied.  
the drums are played.  
fig.01-027_50  
The ambience level for each individual instrument is set in  
“Amb Snd Lvl (Ambience Send Level)” (KIT/AMBIENCE/  
(AmbSendLevel; p. 60).  
WallType (Wall Type): WOOD, PLASTER, GLASS  
WOOD:  
fig.01-029_50  
Simulates the sound of a wood-walled room producing a  
warm sound.  
PLASTER:  
Simulates a plaster-walled room producing a more “naturally  
Amb Level (Ambience Level): 0–127  
live” sound.  
GLASS:  
Simulates a glass-walled room producing a very bright  
ambience.  
Determine the Room Size (Room Size)  
Select the size the room in which the drums are played.  
fig.01-028_50  
Room Size: SMALL, MEDIUM, LARGE  
Ambience  
Send Level  
Ambience  
x 19  
Studio  
Drum Kit  
Wall Type  
Room Size  
Amb Level  
Master  
Volume  
Level  
Head x 11  
Pan  
Equalizer  
x 19  
Rim x 8  
x 19  
High Gain  
Low Gain  
Ambience  
Send Level  
x 4  
Part  
Level  
Pan  
Part1–4  
x 4  
x 4  
Ambience  
Send Level  
Level  
Percussion  
61  
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)  
Adjusting the Sound (High Gain,  
Low Gain)  
Set the amount of boost or cut (GAIN) in the high frequencies  
(HIGH) and low frequencies (LOW). Raise to boost the sound,  
lower to cut. The equalizer has no effect when “GAIN” is set  
to “0.”  
Equalizer Settings (EQUALIZER)  
A two-band equalizer (for high and low frequency ranges) is  
used to adjust the sound of each drum kit.  
An equalizer lets you boost or cut specified frequency ranges  
to adjust the tone. You can make separate settings for the  
amount of boost or cut (the gain) in the high-frequency and  
low-frequency ranges.  
fig.01-033_50 (KIT EDIT-HighGain)  
1. Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
2. Press [KIT], then [EDIT].  
High Gain: -12dB–+12dB  
[KIT] and [EDIT] light.  
3. Press [  
] to select “EQUALIZER.”  
fig.01-034_50 (KIT EDIT-LowGain)  
fig.KIT-EQ_50  
Low Gain: -12dB–+12dB  
4. Press [ENTER  
5. Press [ ] or [  
wish to edit.  
].  
] to select the parameter you  
fig.01-030ai.e  
These are settings for a variety of different features, such as  
one that lets you start a song by striking a pad (Pad Pattern  
function; p. 63) and a function whereby you can use the hi-hat  
control pedal to control instrument pitches (Pitch Control; p.  
64), along with MIDI Note Number and MIDI Gate Time  
settings.  
Parameter to set  
6. Press [+] or [-] to make the setting.  
fig.01-031ai.e  
1. Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
Value  
2. Press [KIT], then [EDIT].  
7. When you finish making settings, press [KIT] to  
[KIT] and [EDIT] light.  
end the procedure.  
3. Press [  
] to select “CONTROL.”  
fig.KIT-CTRL_50 (KIT EDIT-CTRL)  
Switching the Equalizer On/Off  
(Master Equalizer Switch)  
Switches the equalizer on and off.  
4. Press [ENTER  
5. Press [ ] or [  
wish to edit.  
].  
] to select the parameter you  
fig.01-032_50  
fig.01-035ai.e  
Master EQ Sw (Master Equalizer Switch):  
OFF, ON  
Parameter to set  
62  
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)  
You can select the song Category by holding down  
You can preview a song by holding down [SHIFT] and  
pressing [KIT].  
from playing, set the instrument’s “Level” to “0” (KIT/  
INST/Level; p. 59).  
6. Strike the pad you wish to set.  
The setting screen for the struck pad appears.  
7. Press [+] or [-] to make the setting.  
fig.01-036ai.e  
You can get a stronger response when striking the pads  
by playing back with the song’s velocity changed (KIT/  
CONTROL/Pad Ptn Velo; p. 63).  
The TD-6V features auxiliary functions for songs set to  
Value  
8. When you finish making settings, press [KIT] to  
end the procedure.  
For more details, refer to  
Playing a Song by Hitting a Pad  
(Pad Pattern)  
The Pad Pattern function is a feature that lets you start the  
performance of pre-specified songs by striking the pads. This  
function provides a very convenient way to use songs during  
a live performance or when practicing.  
“Quick Play” (SONG/COMMON/Quick Play; p. 86),  
“Reset Time” (SONG/COMMON/Reset Time; p. 86),  
and “Tap Exc Sw (Tap Exclusive Switch)” (SONG/  
COMMON/Tap Exc Sw; p. 86).  
fig.01-037ai.e  
Play Type  
Song Number  
The Song Set “LOOP” or “ONE SHOT”  
LOOP: After the song is played back all the way to the end,  
playback then repeats, starting at the beginning of the song.  
ONE SHOT: Playback stops once the end of the song is  
reached. Each time the pad is struck returns you to the  
beginning of the song and starts playback.  
Song Name  
Pad Ptn (Pad Pattern): OFF, 1–270  
When triggering/playing a song that is set to “LOOP” or  
“ONE SHOT” mode, if you trigger another song (from a pad,  
also in “LOOP” or “ONE SHOT” mode then the last song  
played will have priority. Don't forget that some “songs” are  
very short, a few notes, or even one chord. So “sudden” stops  
can be caused by accidently triggering one of these short  
songs. Always check your Pad Pattern settings.  
If you have switched a song whose instrument settings are  
different, the sound may be interrupted for an instant.  
The Song Set “Tap”  
Control the “Level” of the Pattern  
with Playing Dynamics (Pad  
Pattern Velocity)  
When performing with the Pad Pattern function, you can have  
the velocity used for playback of the song change according to  
the song is played back using the velocity specified for the  
song, regardless of how strongly the pads are struck.  
The sounds are played back in sequence each time the pad is  
struck.  
If you are playing a song set “LOOP” or “ONE SHOT” and  
listen to both at the same time.  
When “Pad Ptn (Pad Pattern)” is set to “OFF,” a  
horizontal line (  
) is displayed, and you cannot make  
this setting. Refer to the previous section, then after  
selecting the song, make the setting.  
To see which songs can be selected here, refer to “Preset  
Song List” (p. 128).  
For the play type of the song, refer to p. 85.  
fig.01-037a_50  
This setting cannot be made in GM mode (p. 99).  
Performances using the Pad Pattern function cannot be  
recorded to sequencers.  
fig.01-038_50  
Pad Ptn Velo (Pad Pattern Velocity): OFF, ON  
63  
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)  
Pitch Control with the Hi-Hat  
Control Pedal On/Off for Each Pad  
(Pitch Control Assign)  
Pitch Control is a function that lets you change the pitch of an  
instrument assigned to a pad according to the amount the hi-  
hat control pedal is pressed. Releasing the pedal returns the  
instrument to its original pitch.  
MIDI Note Number for Each Pad  
(Note Number)  
In each drum kit, you can set the MIDI note numbers to be  
transmitted/received by each pad.  
For the hi-hat, make the setting only for the note number for  
the Open Hi-Hat (default setting is 46 (A#2)). With this setting,  
the closed hi-hat (initial settings value of 42 (F#2)) and pedal  
to the open setting.  
Here, make the Pitch Control on/off setting for each pad.  
When set to “OFF,” the instrument’s pitch remains  
unchanged.  
This setting cannot be made in GM mode (p. 99).  
The range over which the pitch changes is set in  
“PchCtrlRange (Pitch Control Range)” (KIT/COMMON/  
PchCtrlRange; p. 66).  
When the open hi-hat note number is set to “60 (C4),” the note  
To prevent the pedal hi-hat sound from being played  
when the hi-hat pedal is pressed, set “Pedal HH Vol  
(Pedal Hi-Hat Volume)” to “0” (KIT/COMMON/Pedal  
HH Vol; p. 66).  
For information on factory-set note number settings, refer to  
“Drum Kit Note Numbers” (p. 125) in the “Preset Percussion  
Set List.”  
To make pitch changes occur more smoothly, set  
“PdlDataThin (Pedal Data Thin)” to “1” or “OFF”  
(SETUP/MIDI COMMON/PdlDataThin; p. 99).  
fig.01-041_50  
fig.01-039_50  
Note No. (Note Number): 0 (C -) –127 (G 9)  
Pitch Ctrl (Pitch Control Assign): OFF, ON  
Sounding an External MIDI Device by  
Playing Pads Connected to the TD-6V  
Specify the MIDI note numbers (key numbers on a keyboard)  
that will be transmitted by the TD-6V when the pads are  
struck.  
Set this to the note number of the sound that you wish to play  
on the external sound module or sampler.  
Using an External MIDI Device to Play  
TD-6V Drum Kit Part Sounds  
(TD-6V Used As Sound Module)  
Specify the note number corresponding to the pad. When the  
TD-6V receives the note number specified here, the  
instrument assigned to the pad is played.  
On the TD-6V, the drum kit part and percussion part can both  
be set to Channel 10 at the same time.  
When two parts are set to channel 10, you should also set  
64  
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)  
“CH10Priority (Channel 10 Priority)” to determine whether  
the instrument (the drum kit part) or the percussion set  
instrument (the percussion part) is to be played when the note  
number is received (SETUP/MIDI COMMON/CH10Priorty;  
p. 98).  
MIDI Gate Time for Each Pad  
(Gate Time)  
For each pad, you can specify the length of time the note will  
“hold” during transmission from the MIDI OUT.  
Percussion sound modules normally produce sound only in  
response to “Note on” messages, and ignore “Note off”  
messages. However general-purpose sound modules or  
samplers do receive the note-off messages that are transmitted  
and respond by turning off the sound.  
When Setting Multiple Pads to the Same Note  
Number  
When using an external MIDI device to play TD-6V drum kits,  
if overlapping note numbers are received, the instrument  
assigned to the pad connected to the lowest-numbered trigger  
input is sounded.  
At the factory settings, the Gate Time setting is set to the  
minimum value, since a drum sound module will likely not  
make use of it. If a sound module received this data as it is  
receiving a Note OFF message, the interval will be too short,  
so most sounds will not be played (or it may sound like barely  
time for each pad that is to be played.  
When note numbers for the head and rim are duplicated, the  
head instrument is played.  
When the pad is struck, the note number set for the pad is  
sent.  
When the same note number is assigned to more than one  
pad, then “ ” appears in the settings screen for the pad that  
is prevented from sounding even when the Note Number is  
This setting cannot be made in GM mode (p. 99).  
received.  
fig.01-040ai  
fig.01-045_50  
Gate Time: 0.1–8.0 sec (0.1 sec. steps)  
The following appears in the display when “38 (D2)” is  
specified for the head (H02) and rim (R02) of Trigger Input 2  
(SNARE) and the head (H04) of Trigger Input 4 (TOM1).  
fig.01-042ai.e  
Trigger Input 2 (SNARE) Head  
Trigger Input 2 (SNARE) Rim  
Trigger Input 4 (TOM1) Head  
In this case, when Note Number 38 (D2) is received, the  
instrument assigned to the HEAD of TRIGGER INPUT 2  
(SNARE) is played.  
65  
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)  
Adjusting the Volume of the Pedal  
Hi-Hat Sound (Pedal Hi-Hat Volume)  
For each drum kit, you can adjust the volume of the pedal hi-  
hat that sound (when the hi-hat control pedal is pressed). The  
of “0,” no sound is produced.  
Overall Drum Kit Settings  
(COMMON)  
Make the settings for each drum kit.  
1. Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
2. Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
Set the volume level of other pads with the “Level” setting  
(KIT/INST/Level; p. 59).  
3. Press [  
] to select “COMMON.”  
fig.KIT-CMN_50  
fig.01-049_50 (KIT-COMMON-Pedal-Hat)  
4. Press [ENTER  
5. Press [ ] or [  
wish to edit.  
].  
] to select the parameter you  
Pedal HH Vol (Pedal Hi-Hat Volume): 0–15  
fig.01-046ai.e  
Setting the Range for the Pitch  
Control with the Hi-Hat Control  
Pedal (Pedal Pitch Control Range)  
Parameter to set  
Pitch Control is a function that lets you change the pitch of an  
instrument assigned to a pad according to the amount the hi-  
hat control pedal is pressed.  
6. Press [+] or [-] to make the setting.  
fig.01-047ai.e  
Releasing the pedal returns the instrument to its original pitch.  
The degree to which the pitch is to change when the hi-hat  
control pedal is pressed is set in semitone (half-step)  
increments from -24 (down two octaves) to +24 (up two  
octaves). When set to “0,” there is no change in pitch.  
Value  
7. When you finish making settings, press [KIT] to  
end the procedure.  
Pitch Control is turned on and off in the “Pitch Ctrl (Pitch  
Control)” setting (KIT/CONTROL/Pitch Ctrl; p. 64).  
Overall Drum Kit Volume  
(Master Volume)  
You can adjust the overall volume of the drum kit while  
preserving the volume balance between each of the pads. The  
higher the value is set, the greater the volume. With a setting  
of “0,” no sound is produced.  
To prevent the pedal hi-hat sound from being played  
when the hi-hat pedal is pressed, set “Pedal HH Vol  
(Pedal Hi-Hat Volume)” to “0” (KIT/COMMON/Pedal  
HH Vol; p. 66).  
To have changes in pitch occur smoothly, set  
“PdlDataThin (Pedal Data Thin)” to “1” or “OFF”  
(SETUP/MIDI COMMON/PdlDataThin; p. 99).  
The volume balance among the pads is adjusted in the “Level”  
(KIT/INST/Level; p. 59).  
fig.01-050_50  
fig.01-048_50  
PchCtrlRange (Pedal Pitch Control Range):  
-24–+24  
MasterVolume (Master Volume): 0–127  
66  
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)  
4. Press [ENTER  
].  
Naming the Drum Kit (Kit Name)  
Each kit can be given a name of up to 8 characters.  
5. Press [+] or [-] to select the copy-source drum  
kit.  
fig.01-052ai.e  
Press [  
] or [  
] to move the cursor (under bar) to the  
character you want to change, then press [+] or [-] to select the  
character.  
Drum Kit Number  
Drum Kit Name  
Holding down [SHIFT] and pressing [+] switches  
through the following sequence: uppercase alphabet ➝  
lowercase alphabet 0 ! space. Holding down  
[SHIFT] and pressing [-] switches through the sequence  
in reverse order.  
6. Press [  
].  
The copy destination drum kit selection screen appears.  
7. Press [+] or [-] to select the copy-destination  
drum kit.  
fig.01-053ai.e  
Holding down [SHIFT] and pressing [  
] deletes the  
character at the cursor position and closes the resulting  
space by shifting forward the characters that follow.  
Holding down [SHIFT] and pressing [  
] inserts a space  
at the character at the cursor position and shifts back the  
characters that follow.  
Drum Kit Number  
Drum Kit Name  
8. Press [ENTER  
].  
Press [EXIT] to cancel the operation.  
fig.01-054_50  
fig.01-051_50  
9. Press [ENTER  
] to execute the operation.  
KitName (Drum Kit Name): 8 characters  
When you have finished copying the drum kit, the  
The following characters may be used.  
fig.lettersai.e  
Completed screen appears.  
fig.01-055_50  
space  
10.When you finish copying, press [KIT] to end the  
procedure.  
Copying a Drum Kit (COPY)  
You can copy the instrument, ambience, equalizer, and all  
other settings in a drum kit.  
Src (Copy Source):  
P01–P99 (Factory Setting Drum Kits),  
U01–U99 (Drum Kits)  
Executing this operation deletes the content of the copy  
destination, so check all content carefully before carrying out  
this operation.  
Select a drum kit marked with “ ” as the copy source (P01–  
P99) to restore original factory drum kits.  
1. Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
Dst (Copy Destination):  
U01–U99 (Drum Kits)  
2. Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
3. Press [  
] to select “COPY.”  
fig.KIT-COPY_50  
67  
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)  
7. Press [+] or [-] to select the (second) drum kit to  
be exchanged.  
fig.01-057ai.e  
Restoring the Factory Settings for  
the Edited Drum Kit  
factory conditions.  
Drum Kit Number  
Drum Kit Name  
Drum Kit Copy Function  
Follow the procedure described on p. 67 to select a drum kit  
8. Press [ENTER  
Press [EXIT] to cancel the operation.  
fig.01-058_50  
].  
marked with “ ” (P01–P99) as the copy source.  
Factory Reset Function  
1. Select the drum kit that you want to return to  
factory conditions.  
9. Press [ENTER  
] to execute the operation.  
When you have finished exchanging the drum kits, the  
2. Follow the procedure for Factory Reset (p. 78)  
Completed screen appears.  
fig.01-059_50  
to select “THIS DRUM KIT.”  
Switching the Order of the  
Drum Kits (EXCHANGE)  
You can switch (exchange) the place in order of any two drum  
kits.  
10.When you finish exchanging, press [KIT] to end  
the procedure.  
Src (Exchange Source):  
U01–U99 (Drum Kits)  
1. Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
Dst (Exchange Destination):  
U01–U99 (Drum Kits)  
2. Press [KIT], then [EDIT].  
[KIT] and [EDIT] light.  
3. Press [  
] to select “EXCHANGE.”  
fig.KIT-XCHG_50  
4. Press [ENTER  
].  
5. Press [+] or [-] to select the (first) drum kit to be  
exchanged.  
fig.01-056ai.e  
Drum Kit Number  
Drum Kit Name  
6. Press [  
].  
68  
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Chapter 2 Making the Pad and Trigger Settings  
(SETUP/TRIG)  
Parameters That Can Be Set Here  
Selecting the Pad Type  
(Trigger Type)  
To ensure that the TD-6V accurately receives signals sent from  
the pads, be sure to specify the trigger type (the type of pads  
being used).  
fig.02-001.e  
SETUP  
TRIGGER BASIC (Pad Sensitivity Settings) (p. 72)  
Trigger Type  
Sensitivity  
Threshold  
Set each trigger input as described below.  
Trigger Curve  
Crosstalk Cancel  
Setting the trigger type allows the TD-6V to accurately detect  
the force used to strike the pads and avoid secondary  
sounding of a pad (retriggering). You can also set this up for  
PD-85 and PD-120 rim shots.  
TRIGGER ADVANCED (Detailed Pad Settings) (p. 74)  
Scan Time  
Retrigger Cancel  
Mask Time  
After making the trigger type settings, adjust the pad  
sensitivity and carry out other adjustments as needed.  
Rim Sensitivity  
When you set the Trigger Type, the following parameters are  
automatically set to the most efficient values.  
They should be adjusted as necessary to match the actual state of  
your configuration and the environment in which it is being used.  
Basic Trigger Parameter  
About the Screen Display  
Notation Used in the Screen  
Trigger input numbers and names are indicated in pad and  
trigger settings screens.  
fig.SETUP-BASIC  
(SETUP/TRIG BASIC; p. 71)  
Sensitivity  
Threshold  
TrigCurve  
Advanced Trigger Parameter  
(SETUP/TRIG ADVNCD; p. 73)  
Screen  
KIK  
SNR  
HH  
Name  
KICK  
Screen  
T3  
Name  
TOM3  
Scan TIme  
Retrig Cancel  
Mask Time  
Rim Sens  
SNARE  
HI-HAT  
TOM1  
TOM2  
AUX  
T4  
TOM4  
CR1  
CR2  
RD  
CRASH1  
CRASH2  
RIDE  
T1  
T2  
AUX  
About the Input Indicator  
Trigger parameters other than Trigger Type influence the  
head AND the rim.  
The input indicator is indicated in the pad and trigger settings  
screens as shown in the following. A flag is raised when the  
1. While holding down [SHIFT], press [EDIT  
indicator reaches the maximum position (  
fig.P-020aai.e  
).  
(SETUP)].  
Indicator  
[EDIT] lights.  
2. Press [  
] to select “TRIG BASIC.”  
fig.SETUP-BASIC_50  
Maximum Indication  
Indicator (Maximum)  
69  
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Chapter 2 Making the Pad and Trigger Settings (SETUP/TRIG)  
6. Press [+] or [-] to make the setting.  
3. Press [ENTER  
].  
fig.02-002ai.e  
When rim is selected, "Rim" becomes the set value, and  
no changes can be made to the setting. Select head, then  
make the settings for the head. However, using AUX and  
TOM4 requires selecting the rim settings for TOM2 and  
4. Strike the pad you wish to set.  
The setting screen for the struck pad appears.  
You can also make your selection by holding down [Shift]  
TOM3.  
fig.02-003ai.e  
and pressing [  
] or [  
].  
This setting applies to both the head and rim.  
Value  
5. Find the trigger type for the pad you are using  
7. When you finish making settings, press [KIT] or  
from the following chart.  
[SONG] to end the procedure.  
Pad  
PD-8  
Trigger Type  
PD-8  
Pad  
KD-7  
Trigger Type  
KD Type  
TrigTyp (Trigger Type):  
PD-8, PD Type, PD-80R, PD-120, PD-125, KD-8,  
KD Type, CY-8, CY Type, RT-7K, RT-5S, RT-3T,  
RIM  
PD-6  
PD-7  
PD-9  
RP-2  
PD Type  
KD-80  
KD-85  
KD-120  
CY-8  
PD-80R  
CY-8  
PD-80  
PD-80R  
PD-85  
PD-100  
PD-120  
PD-105  
PD-125  
KD-8  
CY-6  
CY Type  
Connecting Two Pads to Trigger Input  
5/6 (TOM2/AUX) and 7/8 (TOM3/4)  
1. With a single pad connected to each of the  
trigger inputs, carry out Steps 1-3 as described  
above.  
CY-12H  
CY-12R/C  
CY-14C  
CY-15R  
RT-7K  
RT-5S  
RT-3T  
PD-120  
PD-125  
RT-7K  
RT-5S  
RT-3T  
KD-8  
2. Select a pad by striking the pad's rim.  
If using Trigger Input 5/6 (TOM2/AUX), select the  
TOM2 rim; to use Trigger Input 7/8 (TOM3/4), select the  
TOM3 rim.  
Use the “RT-7K,” “RT-5S,” or “RT-3T”setting when you  
use acoustic drums to sound the TD-6V. For details refer  
to “Using the TD-6V with Acoustic Triggers” (p. 75).  
You can also make your selection by holding down [Shift]  
and pressing [  
] or [  
].  
There may be no improvement of conditions when non-  
Roland pads are used, even after changing the trigger  
parameter settings. For fullest expression in performance,  
we recommend the exclusive use of Roland pads.  
3. Press [-] to change the trigger input number  
and name to "AUX:H06" or "TOM4:H08" and  
enable AUX or TOM4.  
70  
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Chapter 2 Making the Pad and Trigger Settings (SETUP/TRIG)  
and Making Other Settings  
(TRIGGER BASIC)  
the optional cable (PCS-31).  
When connecting the pads, refer to the instructions in  
“Connecting Two Pads to Trigger Inputs 5/6 (TOM2/  
AUX) and 7/8 (TOM3/4)” (p. 21).  
You can make more detailed settings for the pad type and  
sensitivity.  
The following parameters (Basic Trigger Parameters except  
the “Xtalk Cancel”) are automatically set to the most efficient  
values for each pad when you select the “TrigTyp (Trigger  
Type)” (SETUP/TRIG BASIC/TrigTyp; p. 69).  
Make the settings for each parameter as needed.  
5. Press [+] and [-] to set the trigger type for the  
pads used for AUX and TOM4.  
To enable the TOM2 and TOM3 rims again, set the AUX  
and TOM4 trigger type to "Rim."  
1. While holding down [SHIFT], press [EDIT  
If you hit a rim shot BEFORE restoring the AUX and  
TOM4 trigger type to "Rim" while a PD-8 or other pad is  
connected, the AUX and TOM4 sounds will play instead  
of the TOM2 and TOM3 rim sounds, and the dynamic  
response won't be correct. Change the settings back to  
"Rim."  
(SETUP)].  
[EDIT] lights.  
2. Press [  
] to select “TRIG BASIC.”  
fig.SETUP-BASIC_50  
3. Press [ENTER  
4. Press [ ] or [  
wish to edit.  
].  
] to select the parameter you  
You can assign different instruments to TOM2 and AUX,  
and TOM3 and TOM4.  
fig.02-004ai.e  
Parameter to set  
5. Strike the pad you wish to set.  
The settings screen for the struck pad appears, and the  
input indicator fluctuates.  
6. Press [+] or [-] to make the setting.  
fig.02-005ai.e  
Value  
7. When you finish making settings, press [KIT] or  
[SONG] to end the procedure.  
Adjusting the Pad Sensitivity (Sensitivity)  
Adjust the sensitivity of the pad to regulate the pad response.  
Higher settings result in higher sensitivity, so that the pad will  
produce a loud volume even when struck softly.  
Adjust the “Sensitivity” value so that the strongest strikes  
cause the input indicator (p. 69) to reach nearly all the way to  
the maximum level.  
71  
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Chapter 2 Making the Pad and Trigger Settings (SETUP/TRIG)  
fig.02-006_50  
Adjust How Playing Dynamics  
Changes the Volume (Trigger Curve)  
This setting allows to control the relation between the velocity  
(striking force) and changes in volume (the dynamic curve.)  
Adjust this curve until the response feels as natural as  
possible.  
Sensitivity: 1–16  
Setting the Minimum Levels for the  
Pads (Threshold)  
fig.02-009_50  
This setting allows a trigger signal to be received only when  
the pad is struck harder than a specified force. This can be  
used to prevent a pad from sounding in response to  
extraneous vibrations from another pad.In the following  
TrigCurve (Trigger Curve):  
LINEAR, EXP1, EXP2, LOG1, LOG2, SPLINE,  
LOUD1, LOUD2  
example, B will sound but A and C will not sound.  
fig.02-007.e  
LINEAR:  
Threshold  
The standard setting. This produces the most natural correspondence  
A
B
C
between the strength of the strike and the change in volume.  
fig.02-010.e  
Volume  
When set to a higher value, no sound is produced when the  
pad is struck lightly.  
Striking Force  
Gradually raise the “Threshold” value while striking the pad.  
Check this and adjust accordingly. Repeat this process until  
you get the perfect setting for your playing style.  
LINEAR  
EXP1,EXP2:  
Compared to LINEAR, a strong strike will produce a greater change.  
fig.02-011.e  
Volume  
Volume  
fig.02-008_50  
Threshold: 0–15  
Striking Force  
EXP1  
LOG1,LOG2:  
EXP2  
Compared to LINEAR, a soft strike will produce a greater change.  
fig.02-012.e  
Volume  
Volume  
Striking Force  
LOG1  
LOG2  
72  
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Chapter 2 Making the Pad and Trigger Settings (SETUP/TRIG)  
SPLINE:  
Extreme changes are made in response to the force used to  
strike the pad.  
The pad’s settings screen is not switched when “Note Chase” is  
set to “OFF” (SETUP/MIDI COMMON/Note Chase; p. 57, p. 97).  
fig.02-013.e  
Volume  
fig.02-025_50  
Striking Force  
SPLINE  
Xtalk Cancel (Crosstalk Cancel):  
OFF, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65,  
70, 75, 80  
LOUD1, LOUD2:  
Changes made in response to the striking force are minor,  
maintaining a volume level at which it is easy to play. When  
using drum triggers, these settings help maintain stable levels.  
Fine-Tuning the Trigger  
Parameter Settings  
fig.02-014.e (LOUD)  
Volume  
Volume  
The following parameters (Advanced Trigger Parameters) are  
automatically set to the most efficient values for each pad  
when you select the TRIGGER TYPE (SETUP/TRIG BASIC/  
TrigTyp; p. 69), and don’t require adjustment, except if you  
experience any of the problems that are discussed below.  
Striking Force  
LOUD1  
LOUD2  
1. While holding down [SHIFT], press [EDIT (SETUP)].  
Eliminate Crosstalk Between Pads  
(Crosstalk Cancel)  
When two pads are mounted on the same stand, the vibration  
produced by hitting one pad may trigger the sound from  
another pad unintentionally (This is called crosstalk.) You  
can avoid this problem by adjusting Crosstalk Cancel on the  
pad that is sounding inadvertently.  
[EDIT] lights.  
2. Press [  
] to select “TRIG ADVNCD.”  
fig.SETUP-ADVNCD_50 (SETUP-ADVNCD)  
3. Press [ENTER  
4. Press [ ] or [  
wish to edit.  
].  
] to select the parameter you  
If the value is set too high, then when two pads are played  
simultaneously, the one that is struck less forcefully will not  
sound. So be careful and set this parameter to the minimum  
value required to prevent such crosstalk. With a setting of  
“OFF,” crosstalk prevention does not function.  
fig.02-017ai.e  
Parameter to set  
In some cases, you can prevent crosstalk between two pads  
you have connected by increasing the distance between the  
pads.  
5. Strike the pad you wish to set.  
The settings screen for the struck pad appears, and the  
input indicator fluctuates.  
6. Press [+] or [-] to make the setting.  
fig.02-018ai.e  
Example:  
When hitting a snare pad, the hi-hat cymbal also  
sounds  
Set the “Xtalk Cancel (Crosstalk Cancel) for the pad being  
used for the hi-hat while striking the snare pad. Striking the  
snare pad, raise the “CROSSTALK” setting for the hi-hat  
cymbal pad from “OFF” through “20,” “25.”.. until crosstalk  
no longer occurs. As this value is raised, the hi-hat cymbal pad  
will be less prone to receive crosstalk from other pads.  
Value  
7. When you finish making settings, press [KIT] or  
[SONG] to end the procedure.  
73  
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Chapter 2 Making the Pad and Trigger Settings (SETUP/TRIG)  
played fast (roll etc.). Set this to the lowest value possible  
while still ensuring that there is no retriggering.  
Adjusting the Trigger Signal  
Detection Time (Scan Time)  
Since the rise time of the trigger signal waveform may differ  
slightly depending on the characteristics of each pad or  
acoustic drum trigger (drum pickup), you may notice that  
identical hits (velocity) may produce sound at different  
volumes. If this occurs, you can adjust the “SCAN TIME” so  
that your velocity of playing can be detected more precisely.  
As the value is set higher, the time it takes for the sound to be  
You can also eliminate this problem of retriggering with the  
Mask Time setting. Mask Time does not detect trigger signals  
if they occur within the specified amount of time after the  
previous trigger signal was received. Retrigger Cancel detects  
the attenuation of the trigger signal level, and triggers the  
sound after internally determining which trigger signals were  
actually generated when the head was struck, while weeding  
out the other false trigger signals that need not trigger a  
sound.  
played increases.  
fig.02-019.e  
Scan Time  
Making the settings  
Time  
While repeatedly striking the pad, raise the “Retrig Cancel”  
value until retriggering no longer occurs.  
fig.02-022_50  
Making the settings  
While repeatedly hitting the pad at a constant force, gradually  
raise the Scan Time value from 0 msec, until the resulting  
volume stabilizes at the loudest level. At this setting, try both  
soft and loud strikes, and make sure that the volume changes  
appropriately.  
Retrig Cancel (Retrigger Cancel): 1–16  
Double Triggering Prevention  
(Mask Time)  
fig.02-020_50  
On a kick pad, for example, if the beater bounces back and  
strikes the pad a second time immediately after the intended  
stroke—or, like with acoustic drums if you leave the bass  
drum beater against the head—it can cause a single strike to  
“double trigger” (two sounds instead of the intended one).  
The Mask Time setting helps to prevent such problems. Once  
a pad has been hit, any additional trigger signals occurring  
within the specified “MASKTIME” (0–64 msec) will be  
ignored.  
Scan Time: 0–4.0 (ms) (0.1ms steps)  
Detecting Trigger Signal Attenuation  
and Cancelling Incorrect Triggering  
(Retrigger Cancel)  
Playing snare drum pads and other devices with  
commercially available acoustic drum triggers attached may  
result in altered waveforms, which may also cause inadvertent  
When set to a high value, it then becomes easy for sounds to  
be omitted when the kick is struck repeatedly in rapid  
succession. Set this to as low a value as you can.  
fig.02-023.e  
sounding at Point A in the following figure.  
fig.02-021.e  
Mask Time  
A
Time  
Time  
Sound not produced  
This occurs in particular at the decaying edge of the  
waveform. Retrigger Cancel detects such distortion in and  
prevents retriggering from occurring.  
If two or more sounds are being produced when you strike the  
head just once, then adjust Retrigger Cancel.  
Although setting this to a high value prevents retriggering, it  
then becomes easy for sounds to be omitted when the drums  
74  
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Chapter 2 Making the Pad and Trigger Settings (SETUP/TRIG)  
Making the settings  
Using the TD-6V with Acoustic  
Triggers  
First, attach an RT-series drum trigger (or commercially  
finished, proceed with the following settings.  
While stepping on the pad being used for the kick, raise the  
“Mask Time” value until there is no more bouncing (sounds  
made by the rebounding of the beater).  
fig.02-024_50  
7K.”  
(SETUP/TRIG BASIC/Trig Type; p. 69)  
Mask Time: 0–64ms (4ms steps)  
(SETUP/TRIG BASIC/Threshold; p. 72)  
a reference value.  
Setting Rim Sensitivity on the PD-  
80R, PD-85, PD-105, PD-120, and  
PD-125 (Rim Sens)  
(SETUP/TRIG BASIC/TrigCurve; p. 72)  
4. Set the “Sensitivity.”  
When a PD-80R, PD-85, PD-105, PD-120 or PD-125 is used  
for TRIGGER INPUT 2 (SNARE), you can then adjust the Rim  
Sensitivity.  
(SETUP/TRIG BASIC/Sensitivity; p. 71)  
5. Set the “Scan Time.”  
(SETUP/TRIG ADVNCD/Scan Time; p. 74)  
Strike the head several times with the same force, and  
adjust this parameter if the volume is uneven.  
Setting this to a higher value makes it easier to get rim sounds.  
When set to “OFF,” playing a rim shot produces the head  
instrument’s sound. Increasing the value excessively may  
cause the rim instrument to sound as well when the head is  
struck.  
6. Set the “Retrig Cancel (Retrigger Cancel).”  
(SETUP/TRIG ADVNCD/Retrig Cancel; p. 74)  
This prevents multiple notes from sounding when a  
drum is struck once (mainly for a snare drum or toms).  
7. Set the “Mask Time.”  
This can be adjusted only when the Trigger Input 2  
“Trigger Type (Trig Type)” is set to either “PD-80R,”  
“PD-120,” or “PD-125” (SETUP/TRIG BASIC/Trig Type;  
p. 69).  
(SETUP/TRIG ADVNCD/Mask Time; p. 74)  
On a kick drum, this prevents two sounds instead of the  
intended “one.”  
When the trigger type is set to something other than “PD-  
80R,” “PD-120,” or “PD-125,” or when a trigger input  
other than Trigger Input 2 is selected, a horizontal line  
8. Set the “Xtalk Cancel (Crosstalk Cancel).”  
(SETUP/TRIG BASIC/Xtalk Cancel; p. 73)  
This prevents other instruments with drum triggers from  
sounding when a drum to which a drum trigger has been  
attached is struck. If a higher value is set, and if two pads  
forcefully will not sound. Set this to as low a value as you  
can.  
(
) appears, and you cannot make the setting.  
fig.02-015_50  
You cannot adjust the rim sensitivity of the PD-7, PD-8,  
and PD-9. Both rim and head use the same values.  
9. Set the “Threshold.”  
(SETUP/TRIG BASIC/Threshold; p. 72)  
If notes are unintentionally sounded even after you have  
adjusted the “CROSSTALK” setting, adjust the  
fig.02-016_50  
prevent sounds from being produced when the pad is  
struck lightly. Set this to as low a value as you can.  
10.Set the “TrigCurve (Trigger Curve).”  
Rim Sens (Rim Sensitivity): OFF, 1–15  
(SETUP/TRIG BASIC/TrigCurve; p. 72)  
If changes in playing dynamics do not produce a natural  
change in the volume of the TD-6V instrument, adjust  
this parameter.  
75  
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Chapter 3 Global Settings for the TD-6V  
(SETUP/UTILITY, Factory Reset)  
Parameters That Can Be Set Here  
Display Contrast Adjustment  
fig.03-001.e  
(LCD Contrast)  
SETUP  
The display contrast is strongly influenced by the location of  
the TD-6V and the lighting of the room it’s in. Adjust this  
parameter when needed. A larger value results in a brighter  
screen.  
UTILITY (Overall Settings) (p. 77)  
LCD Contrast  
Percussion Part Level  
Backing Level  
Mute  
Master Tune  
fig.03-004_50  
Preview Velocity  
Available Memory  
Factory Reset (Restoring the Factory Settings) (p. 79)  
LCD Contrast: 1–16  
Making the Global Settings  
(UTILITY)  
Percussion Part Volume Control  
(Percussion Part Level)  
This adjusts the volume of the percussion part.  
Raising the value will increase the volume. With a setting of  
“0,” no sound is produced.  
Overall settings that apply to the entire TD-6V.  
1. While holding down [SHIFT], press [EDIT  
(SETUP)].  
[EDIT] lights.  
fig.SETUP-GENERAL_50  
This setting cannot be made in GM mode (p. 99).  
This volume setting is applied to all songs. Even when  
songs are switched, the setting does not change.  
2. Press [ENTER  
3. Press [ ] or [  
wish to edit.  
].  
] to select the parameter you  
The volume level of the drum kit part is adjusted in the  
“MasterVolume (Master Volume)” (KIT/COMMON/  
MasterVolume; p. 66).  
fig.03-002ai.e  
fig.03-004a_50  
Parameter to set  
4. Press [+] or [-] to make the setting.  
fig.03-003ai.e  
PercPrtLevel (Percussion Part Level): 0–127  
Value  
5. When you finish making settings, press [KIT] or  
[SONG] to end the procedure.  
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Chapter 3 Global Settings for the TD-6V (SETUP/UTILITY, Factory Reset)  
Note numbers for muted drum instruments are  
predetermined and cannot be changed. For more on  
muting note numbers, refer to the “Preset Percussion Set  
List” (p. 124).  
Backing Instruments Volume  
Control (Backing Level)  
This adjusts the volume of the backing part (Parts 1–4).  
Raising the value will increase the volume. With a setting of  
“0,” no sound is produced.  
Performances using the TD-6V and pads are recorded as  
a drum kit part.  
fig.03-006_50  
This setting cannot be made in GM mode (p. 99).  
This volume setting is applied to all songs. Even when  
songs are switched, the setting does not change.  
Mute:  
Part2, Part3, Part4, Part1-4  
The volume level of the drum kit part is adjusted in the  
“MasterVolume (Master Volume)” (KIT/COMMON/  
MasterVolume; p. 66).  
SongDrum:  
Mutes only the drum instruments in the percussion part (the  
percussion instruments still sound). This is convenient when  
performing with Preset songs.  
Adjust the volume level of each part to correct the  
volume balance among the parts (SONG/PART/Level; p.  
88).  
SongDrm/Prc:  
Hold down [SHIFT] and press [SONG] to jump to this  
screen.  
All percussion part instruments are muted.  
UserDrmPart:  
Mutes the performance recorded to the drum kit part. This is  
convenient when you want to perform along with songs you  
have recorded yourself.  
fig.03-005_50  
Part1, Part2, Part3, Part4:  
The individual parts are muted.  
Part1-4:  
BackingLevel (Backing Level): 0–127  
All Parts 1–4 are muted.  
Muting Parts of a Song (Mute)  
Tuning the TD-6V (Master Tune)  
This tunes Parts 1–4 as a whole.  
pressed. [PART MUTE] lights while the muting is in effect.  
The reference pitch is 440.0 Hz.  
This setting cannot be made in GM mode (p. 99).  
Tuning of the drum kit part and percussion part instruments  
is not affected by this setting.  
Hold down [SHIFT] and press [PART MUTE] to jump to this  
screen.  
fig.03-007_50 (SETUP-GENERAL-MasterTune)  
This setting remains in effect even when songs are  
switched and when the TD-6V is played using data from  
an external MIDI device.  
MasterTune (Master Tune):  
415.3–466.2 (Hz) (0.1 Hz steps)  
All percussion instruments in the Preset songs (except for  
Preset song #1 “DRUMS”) are recorded to the percussion  
parts.  
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Chapter 3 Global Settings for the TD-6V (SETUP/UTILITY, Factory Reset)  
2. Press [  
] to select “FactoryReset”  
Preview Volume Control  
(Preview Velocity)  
fig.P-005_50  
This sets the velocity used when an instrument is previewed.  
Raising the value will increase the volume. With a setting of  
“0,” no sound is produced.  
3. Press [ENTER  
].  
The Factory Reset screen appears.  
fig.03-008_50  
4. Press [+] or [-] to select the parameter you want  
to restore to factory settings.  
fig.P-006_50  
Preview Velocity: 0–127  
Value  
Checking the Remaining Amount of  
Memory (Available Memory)  
5. Press [ENTER  
].  
Press [EXIT] to cancel the operation.  
You can check the amount of available memory.  
The confirmation screen appears.  
fig.P-007_50  
fig.03-009_50  
6. If you’re ready to proceed, press [ENTER  
and the Factory Reset operation will be  
executed.  
],  
AvailMemory (Available Memory): 0–100%  
7. When the Factory Reset is finished, the  
Restoring the Factory Settings  
(Factory Reset)  
Completed screen appears.  
fig.P-008_50  
This restores the pad and instrument settings, song data, and  
other information stored in the TD-6V to the original factory  
settings.  
Reset (Factory Reset):  
ALL, THIS DRUM KIT, ALL DRUM KITS,  
ALL SONGS  
All data and settings stored in the TD-6V are lost in carrying  
out this operation. Use the “Bulk Dump” operation to save  
crucial data and settings to an external MIDI device (SETUP/  
BULK DUMP/Bulk Dump; p. 103).  
ALL:  
All internal settings will be restored to the factory settings.  
Only the settings for the currently selected drum kit are  
restored to the factory settings.  
ALL DRUM KITS:  
When [SHIFT] and [EDIT (SETUP)] are held down when the  
power is turned on, the display jumps to the Factory Reset  
screen. When carrying out Factory Reset, read from step 4.  
The settings for all of the TD-6V’s internal drum kits are  
restored to the  
1. While holding down [SHIFT], press [EDIT  
(SETUP)].  
factory settings.  
ALL SONGS:  
[EDIT (SETUP)] lights.  
All of the TD-6V’s internal song data is restored to the factory  
settings.  
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Chapter 4 Setting the Metronome  
(Click Edit)  
fig.04-004_50  
Parameters That Can Be Set Here  
fig.04-001.e  
CLICK (Click Settings) (p. 80)  
Click Level  
Time Signature  
TEMPO: 20–260  
Interval  
Inst  
Pan  
Setting the Way the Click  
Sounds  
Play Count In  
Rec Count In  
Settings that determine how the click sounds, volume, time  
signature etc.  
Switching the Click On/Off (Click)  
1. Confirm that [EDIT] is not lit.  
If this lights, press [KIT] or [SONG] to extinguish it.  
You can switch the click sound on and off by pressing [CLICK].  
[CLICK] lights while the click sound is set to be played.  
fig.04-002.e  
2. Press [CLICK].  
[CLICK] lights, and the click sound begins to play.  
Click is played  
Click is not played  
3. Press [EDIT].  
4. Press [  
] or [  
] to select the parameter you  
wish to edit.  
fig.04-005ai.e  
Lit  
Unlit  
Click cannot be used in GM mode (p. 99).  
Parameter to set  
5. Press [+] or [-] to make the setting.  
fig.04-006ai.e  
Tempo Adjustment (Tempo)  
For each song selected, the tempo of the click changes to the  
tempo specified for that song.  
Value  
1. Press [CLICK].  
6. When you finish making settings, press [KIT] or  
[CLICK] lights, and the click sound begins to play.  
[SONG] to end the procedure.  
2. While holding down [SHIFT], press [CLICK  
(TEMPO)].  
The “TEMPO” screen appears.  
fig.04-003_50  
Volume Adjustment (Click Level)  
Adjusts the volume of the click sound. Raising the value will  
increase the volume. With a setting of “0,” no sound is  
produced.  
3. Press [+] or [-] to select the tempo.  
fig.04-007_50  
4. When you finish making settings, press [EXIT]  
to end the procedure.  
The “TEMPO” screen disappears.  
Click Level: 0–127  
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Chapter 4 Setting the Metronome (Click Edit)  
Setting the Time Signature  
(Time Signature)  
Specify the time signature of the click sound.When the  
numerator is set to “0,” no accent is added to the first beat. The  
metronome click sound then plays at a fixed volume.  
Stereo Position (Pan)  
You can localize the metronome click within the stereo sound  
field.  
The effect set here is applied only when connected in stereo.  
fig.04-011_50  
It is not possible to change the time signature of the metronome  
clicks while a song is playing back. The metronome clicks  
corresponds to the time signature of the song.  
fig.04-008_50 (CLICK-Time Signature)  
Pan: L15–Center–R15  
L15:  
CENTER: Positions the sound in the center.  
R15: Sound is positioned at the extreme right.  
Sound is positioned at the extreme left.  
Time Sig (Time Signature):  
0–13/2, 0–13/4, 0–13/8, 0–13/16  
Inserting a Count Before Playback  
or Recording (Play Count In, Rec  
Count In)  
Setting the Interval (Interval)  
Setting How the Sound Plays (Interval).  
You can have a count sound (click) inserted before recording  
or playback of a song begins.  
fig.04-009_50  
fig.04-012_50  
Interval:  
1/2 (half note), 3/8 (dotted quarter note),  
1/4 (quarter note), 1/8 (eighth note),  
1/12 (12th note), 1/16 (16th note)  
PlyCountIn (Play Count In):  
OFF, 1MEAS, 2MEAS  
fig.04-013_50  
Selecting the Click Sound (Inst)  
You can choose the sound for the metronome click. When the  
parameter is set to “VOICE,” the click is sound becomes a  
human voice.  
RecCountIn (Rec Count In):  
OFF, 1MEAS, 2MEAS  
OFF:  
fig.04-010_50  
Playback/recording will begin without a count-in.  
1MEAS:  
Playback/recording begins after a 1-measure count-in.  
2MEAS:  
Inst:  
Playback/recording begins after a 2-measure count-in.  
VOICE, CLICK, BEEP, METRONOME, CLAVES,  
WOOD BLOCK, STICKS, CROSS STICK,  
TRIANGLE, COWBELL, CONGA, TALKING DRM,  
MARACAS, CABASA, CUICA, AGOGO,  
TAMBOURINE, SNAPS, 909 SNARE, 808  
COWBELL  
80  
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Chapter 5 Editing Songs  
(SONG Edit)  
Using Preset Songs  
Parameters That Can Be Set Here  
fig.05-001a.e  
You cannot save any changes you make to the settings in  
preset songs. While you can make temporary changes to these  
settings, they revert to the settings already selected for that  
preset song when another song is selected.  
SONG  
COMMON (Overall Settings) (p. 86)  
Tempo  
Play Type  
Furthermore, preset songs cannot be edited or recorded.  
Quick Play  
Reset Time  
Tap Exclusive Switch  
Song Lock  
The following appears in the display when you attempt to  
change the settings. Press [EXIT] to dismiss the message.  
Song Name  
PART (Pad Settings) (p. 88)  
The following is displayed when the [REC  
] is pressed  
Percussion Set/Inst  
Level  
with a Preset song selected and select a new user song  
automatically.  
Pan  
Ambience Send Level  
Bend Range  
COPY (Copying Songs) (p. 90)  
DELETE (Deleting Songs) (p. 91)  
ERASE (Erasing Songs) (p. 92)  
If you want to change, edit, or record any preset song settings,  
copy them to a user song (p. 89). When user song settings are  
altered, the changes are saved automatically.  
About Preset Song Copyright  
The sounds, phrases and songs contained in this product are  
sound recordings protected by copyright. Roland hereby grants to  
purchasers of this product the permission to utilize the sound  
recordings contained in this product for the creation and  
recording of original musical works; provided however, the  
sound recordings contained in this product may not be sampled,  
downloaded or otherwise re-recorded, in whole or in part, for any  
other purpose, including but not limited to the transmission of all  
or any part of the sound recordings via the internet or other  
digital or analog means of transmission, and/or the manufacture,  
for sale or otherwise, of any collection of sampled sounds, phrases  
or patterns, on CD-ROM or equivalent means.  
The sound recordings contained in this product are the original  
works of Roland Corporation. Roland is not responsible for the  
use of the sound recordings contained in this product, and  
assumes no liability for any infringement of any copyright of any  
third party arising out of use of the sounds, phrases and patterns  
in this product.  
About Songs and the Song  
Screen  
About Songs  
The TD-6V’s sequencer organizes music into six parts. The  
Drum Kit part is used to record/play back what is played on  
the pads. Additionally, Part 1, Part 2, Part 3, and Part 4 are the  
four backing instrument parts (backing parts), and there is  
another Percussion part.  
The collective performance of these six parts is called a song.  
Sequencer cannot be used in GM mode (p. 99).  
Preset (Internal) Songs (Songs 1–170)  
User Songs (Songs 171–270)  
What the various parts should play has already been  
recorded. The performances in Preset patterns cannot be  
changed, deleted, or recorded. These songs come in handy for  
backing during drum practice, or for live performances.  
These are songs that can be recorded and edited. You can  
record performances exactly as they are played using the pads  
or an external MIDI keyboard (Realtime Recording; p. 92).  
Changes in User song settings are saved automatically.  
Drum performances in the Preset songs (except song #1  
“DRUMS”) are recorded to the percussion part.  
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Chapter 5 Editing Songs (SONG Edit)  
fig.05-001.e  
About the Song Screen  
Song #250  
Song #1  
The screen that appears when [SONG] is pressed is called the  
Song screen.  
fig.05-002ai.e  
4
5
Overall Settings  
Tempo, Play Type, Song Lock, Song Name  
Part Settings  
Drum Kit Part (p. 56)  
Percussion Part  
1
2
3
6
7
1 Song Category  
Shows the category of the currently selected song.  
Backing Part  
Part1  
2 Song Number  
Part2  
Part3  
Part4  
Shows the number of the currently selected song.  
3 Song Name  
Shows the name of the currently selected song.  
Part Settings  
Inst, Level, Pan*,  
Ambience Send Level, Bend Range*  
4 Beat  
*: This setting cannot be made  
for percussion part  
5 Playback Method Setting (p. 85)  
This indicates the song playback type.  
Performance Data  
Pad  
Drum Kit Part  
Percussion Part  
Part1  
6 Measure Number  
The current measure number is indicated. Pressing  
[PLAY  
] starts playback from the beginning of the measure  
indicated here.  
External  
MIDI Device  
Part2  
Part3  
7 Beat  
Part4  
The current beat is indicated.  
fig.05-003ai.e  
8
Only the performance data is recorded to the drum kit part.  
When the song is played back, the settings of instruments and  
effects etc. of the current selected drum kit are used.  
9
8 Song Lock Setting  
” appears with User songs that have Song Lock (p. 86) set  
to “ON.”  
9 New User Song  
” indicates a new User song.  
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Chapter 5 Editing Songs (SONG Edit)  
Choosing a Song  
Part settings are switched when a song is selected.  
1. Select the song that you wish to play back  
(foregoing paragraph).  
2. Press [PLAY  
].  
To see which songs can be selected here, refer to “Preset Song  
List” (p. 128).  
[PLAY  
] lights, and playback of the song begins.  
3. To stop playback of the song, press [STOP ].  
The [PLAY  
] light goes out, and the song returns to  
Choosing from a Category  
(Song Category)  
the beginning of the measure that was being played back.  
Select songs by searching the category names.  
When playback of a song is stopped, you can do the following.  
1. Press [SONG].  
[SONG] lights, and the SONG screen appears.  
fig.05-005_50  
Pressing [STOP  
song.  
], returns you to the beginning of the  
Pressing [  
Pressing [  
], advances you to the next measure.  
], returns you to the previous measure.  
2. Hold down [SHIFT] and press [+] or [-] to select  
the song category.  
To temporarily change the tempo of the song, hold down  
[SHIFT] and press [CLICK] (p. 85).  
SONG CATEGORY:  
To insert a count before playback of the song, set  
“PlyCountIn (Play Count In)” (CLICK/PlyCountIn; p. 80).  
DRUMS, ROCK, METAL, BALLAD, R&B, BLUES,  
POPS, R&R, COUNTRY, JAZZ, FUSION, DANCE,  
REGGAE, LATIN, BRAZIL, BASICPTN, LOOP,  
1SHOT, TAP, USER  
Convenient Function for Playback  
During playback of a song, you can have the buttons  
corresponding to the drums being played in the percussion  
part light up.  
Choosing a Song (Song)  
1. Press [SONG].  
[SONG] lights, and the SONG screen appears.  
fig.05-004_50  
You can also have the buttons light even when Part Mute (p.  
84) is in use, making this convenient for practicing with the  
Preset songs.  
Drum Instrument Button Lit  
Note Number  
Kick  
[PART MUTE] 35, 36  
2. Press [+] or [-] to select the song.  
Snare  
37, 38, 39, 40  
[PLAY  
[KIT]  
]
Low Tom  
Hi-Hat  
41, 43  
SONG: 001–270  
[REC]  
42, 44, 46  
Mid Tom  
Hi Tom  
Cymbal  
[SONG]  
[CLICK]  
[EDIT]  
45, 47  
48, 50  
49, 51, 52, 53, 55, 57, 59  
Hi-Hat  
Mid Tom  
Low Tom  
High Tom  
Snare  
Cymbals  
Kick  
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Chapter 5 Editing Songs (SONG Edit)  
3. Press [  
].  
The screen for setting the volume of the percussion part  
Even when “9 Perc Only” or “10 Special” is selected for the  
percussion set, the buttons still light up according to the note  
numbers.  
appears.  
fig.05-007_50  
4. Press [+] or [-] to make the setting.  
note numbers is predetermined and cannot be changed.  
This function cannot be used with songs in which drum  
performances are recorded to the drum kit part.  
5. When you finish making settings, press [SONG]  
to end the procedure.  
1. Select the song to be played back (p. 83).  
fig.05-008_50  
2. Hold down [SHIFT] and press [PLAY  
].  
Playback of the song begins, and the buttons  
corresponding to the performance of the percussion part  
drums light up.  
BackingLevel (Backing Level): 0–127  
3. To stop the playback, press [STOP ].  
fig.05-009_50  
Adjusting the Song Volume  
You can adjust the volume of the song in the backing parts  
(Parts 1–4) and the percussion part.  
PercPrtLevel (Percussion Part Level): 0–127  
Raising the value will increase the volume. With a setting of  
“0,” no sound is produced.  
Muting a Selected Part  
(Part Mute)  
Each time [PART MUTE] is pressed the mute is alternately  
turned on or off. [PART MUTE] lights when the mute is on.  
At the factory settings, only percussion part drum tones are  
This volume setting is applied to all songs.  
recorded to the “percussion part,” when you create your  
own songs, what you play on the pads is recorded to the  
adjusted in the “MasterVolume” (Master Volume) (KIT/  
COMMON/MasterVolume; p. 66).  
muted.  
fig.05-010.e  
Not muted  
Adjust the volume level of each part to correct the  
volume balance among the parts (SONG/PART/Level; p.  
88).  
Lit  
Unlit  
1. While holding down [SHIFT], press [SONG].  
The part to be muted here is selected in “Mute” (SETUP/  
UTILITY/Mute; p. 77). Hold down [SHIFT] and press [PART  
MUTE] to jump to the settings screen.  
The screen for setting the volume of the backing parts  
appears.  
fig.05-006_50  
Settings for muted parts are applied to all songs.  
2. Press [+] or [-] to make the setting.  
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Chapter 5 Editing Songs (SONG Edit)  
Overall Song Settings (COMMON)  
Make the settings for each song.  
Temporarily Changing the Tempo  
of a Song During Playback  
You can temporarily change the tempo of a song while it  
is being played back.  
If you want to save any changes made to Preset song  
settings, first copy the song to a User Song before making  
Preset song are only temporary, so when you select a  
different song, the song reverts to its predetermined part  
settings. Changes made to Preset songs cannot be saved.  
Settings of parts which have the Song Lock (SONG/  
COMMON/Song Lock; p. 86) set to “ON” cannot be  
changed. Make the settings after setting this to “OFF.”  
When another song is selected, the song reverts to the  
tempo (SONG/COMMON/Tempo) preset for that song.  
This is convenient for practicing or other times when you  
want to temporarily change to tempo for playback.  
1. While holding down [SHIFT], press [CLICK].  
The Tempo screen appears.  
fig.05-014_50  
1. Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
2. Press [+] or [-] to make the setting.  
2. Press [SONG], then [EDIT].  
[SONG] and [EDIT] light.  
fig.SONG-CMN_50  
(LOOP, 1SHOT, TAP) (Play Type)  
This specifies how songs will be played back. When  
[PLAY  
] is pressed or when the pad specified with the Pad  
3. Press [ENTER  
4. Press [ ] or [  
wish to edit.  
].  
] to select the parameter you  
using the type specified here.  
fig.05-011ai.e  
User songs recorded with “Quantize” (p. 94) set to “OFF”  
may not play back correctly with Tap Playback.  
New songs cannot be set to “Tap.” Change this after first  
recording something to the song.  
Parameter to set  
5. Press [+] or [-] to make the setting.  
fig.05-012ai.e  
fig.05-015_50  
Value  
PLAY TYPE: LOOP, 1SHOT, TAP  
6. When you finish making settings, press [SONG]  
LOOP (  
):  
to end the procedure.  
After the pattern is played back all the way to the end,  
playback then repeats, starting at the beginning of the song.  
Playback continues until [STOP  
1SHOT (ONE SHOT) ( ):  
Playback stops once the end of the song is reached.  
When set to Pad Pattern Function (p. 63), each time the pad is  
struck returns you to the beginning of the song and starts  
playback.  
] is pressed.  
Setting the Tempo (Tempo)  
You can set the tempo for each song individually. When a song is  
selected, the tempo you specify here will be set automatically.  
Changes made to a Preset song are temporary, and when you select  
a different song, the song reverts to its predetermined settings.  
TAP (  
The sounds in the song are played back one by one in  
sequence each time [PLAY ] is pressed.  
):  
fig.05-013_50  
When set to Pad Pattern Function (p. 63), the sounds are  
played back in sequence each time the pad is struck.  
Tempo: 20–260  
85  
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Chapter 5 Editing Songs (SONG Edit)  
Playing Back the Song from the  
First Note/Event (Quick Play)  
This is an auxiliary function available when “LOOP” or  
“1SHOT” is specified as the Play Type for the song (SONG/  
COMMON/Play Type; previous section).  
Preventing Layering of Sounds in Tap  
Playback (Tap Exclusive Switch)  
This is an auxiliary function available when “TAP” is specified as  
the Play Type for the song (SONG/COMMON/Play Type; p. 85).  
In Tap playback, if one sound is set to play before the previous  
sound has finished playing, this setting allows you to either  
have the previous sound stop and the subsequent sound start  
playing (ON) or have the two sounds layered (OFF).  
Quick Play starts playback of the pattern from the first note  
(first event) even if when you recorded the pattern, you left a  
pause at the beginning. For example if you had just played/  
recorded freely, ignoring the tempo clock.  
fig.05-018_50  
When “Quick Play” is set to “ON,” stopping playback of the  
song returns you to the beginning of the song.  
Tap Exc SW (Tap Exclusive Switch): OFF, ON  
OFF:  
The blank portion is played when you return to the beginning  
of the song while in Loop Playback.  
The previous sound continues to play to the end, while the  
subsequent sound is superimposed on it.  
ON:  
fig.05-016_50  
The previous sound stops while in progress, and the  
subsequent sound starts playing.  
Quick Play: OFF, ON  
To prevent accidental erasure or editing, you can lock User songs.  
If you attempt to change the settings of a song for which this  
set to “ON,” a warning screen appears, and you cannot  
change the settings.  
Reset Time When Using Tap  
Playback (Reset Time)  
This is an auxiliary function available when “TAP” is specified as  
the Play Type for the song (SONG/COMMON/Play Type; p. 85).  
This feature automatically returns you to the beginning of the  
song if during Tap Playback the song is not played back within a  
specified interval. This value sets the time from when the song  
was last played back; if the set time elapses, then returns to the  
beginning before it is next played back.  
However, you cannot select this during recording of a song or  
when a new User song is selected by pressing [SHIFT] +  
[STOP  
]. Since you can also lock unused User Songs, then in  
situations such as when using the TD-6V as a sound module, it’s  
a good idea to lock songs when you want to save their settings.  
When performing with the Pad Pattern function, if you start  
playback by striking a pad and then do not strike the pad again  
within the specified interval, the song is returned to the beginning.  
If it is set to “OFF,” this function will be disabled.  
[
] appears in the Song screen when a User Song is locked.  
fig.05-018aai  
fig.05-017_50  
The settings screen does not appear when a Preset song is  
selected.  
Reset Time: OFF, 0.1–8.0s (0.1 sec steps)  
fig.05-019_50  
Song Lock: OFF, ON  
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Chapter 5 Editing Songs (SONG Edit)  
Naming a Song (Song Name)  
Part Settings (PART)  
Set the backing parts (Parts 1–4) and percussion part in each  
You can use up to eight characters when naming a User song.  
Press [  
] or [  
] to move the cursor (under bar) to the  
song.  
character you want to change, then press [+] or [-] to select the  
character.  
Changes made to a Preset song are only temporary, and  
when you select a different song, the song reverts to its  
predetermined part settings. If you want to save any  
changes made to Preset song settings, first copy the song  
to a User Song before making the changes (SONG/  
COPY; p. 89).  
The settings screen does not appear when a Preset song is  
selected.  
Holding down [SHIFT] and pressing [+] switches  
through the following sequence: uppercase alphabet ➝  
lowercase alphabet 0 ! space. Holding down  
[SHIFT] and pressing [-] switches through the sequence  
in reverse order.  
Settings of parts which have the Song Lock (SONG/  
COMMON/Song Lock; p. 86) set to “ON” cannot be  
changed. Make the settings after setting this to “OFF.”  
For the drum kit part settings, refer to Chapter 1.  
Holding down [SHIFT] and pressing [  
] deletes the  
character at the cursor position and closes the resulting  
space by shifting forward the characters that follow.  
1. Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
Holding down [SHIFT] and pressing [  
] inserts a space  
2. Press [SONG], then [EDIT].  
the character at the cursor position and shifts back the  
characters that follow.  
[SONG] and [EDIT] light.  
3. Press [  
] or [  
] to select the part to be set.  
fig.05-021ai.e  
fig.05-020_50  
Part to set  
SngName (Song Name): 8 characters  
4. Press [ENTER  
5. Press [ ] or [  
wish to edit.  
].  
] to select the parameter you  
The following characters may be used.  
fig.lettersai.e  
fig.05-022ai.e  
space  
Parameter to set  
6. Press [+] or [-] to make the setting.  
fig.05-023ai.e  
Value  
7. When you finish making settings, press [SONG]  
to end the procedure.  
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Chapter 5 Editing Songs (SONG Edit)  
Choosing Percussion Set and  
Instruments (Percussion Set, Inst)  
Select a percussion set for the percussion part and instruments  
Variation Tone:  
This is a type of tone that varies slightly from that of the  
instrument number. The number of variation tones varies  
with the instrument number.  
for Parts 1–4.  
Percussion Part  
The TD-6V features ten Preset percussion sets that are ready to  
fig.05-024ai.e  
use.  
Capital sounds  
Instrument Number  
You cannot change the content of the Preset percussion sets.  
Instrument Name  
To see which percussion sets can be selected here, refer to the  
“Preset Percussion Set List” (p. 124).  
Variation sounds  
Display When a Variation  
Tone is Used  
Percussion Set:  
A collection of a number of percussion instruments. A  
different percussion instrument is assigned to each note  
number, so multiple instruments can be used at one time.  
Backing Inst: 1–128  
Adjusting the Part Volume (Level)  
fig.05-025ai.e  
Specifies the volume at each point. Raising the value will  
increase the volume. With a setting of “0,” no sound is  
produced.  
Percussion Set Number  
Adjust here to balance the volume levels of the different parts.  
Percussion Set Name  
fig.05-026_50  
Set (Percussion Set): 1–10  
Parts 1–4  
You can select all internal tones in sequence, including  
LEVEL: 0–127  
variation tones.  
To see which backing instruments and instrument groups can  
be selected here, refer to the “Backing Instrument List” (p.  
126).  
Instrument numbers correspond to the program numbers (1–  
128).  
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Chapter 5 Editing Songs (SONG Edit)  
Adjusting the Stereo Position (Pan)  
Adjusting the Bend Range  
(Bend Range)  
Adjusts the pan (the perceived location of the sound between  
the left and right speakers).  
This adjusts the degree to which the pitch of the sound is  
changed when the maximum Pitch Bend is received from an  
external MIDI device.  
This can be set from “0” to “24” (two octaves) in semitone  
steps. When set to “0,” no change is made.  
The effect set here applies only when connected in stereo.  
Percussion parts do not feature the Pan setting.  
Percussion parts do not feature the Bend range setting.  
fig.05-027_50  
fig.05-029_50  
Pan: L15–Center–R15  
Bend Range: 0–24  
L15:  
CENTER: Sound is positioned in the center.  
R15: Sound is positioned at the extreme right.  
Sound is positioned at the extreme left.  
Copying a Song (COPY)  
This is used to copy Preset songs and User songs to other User  
songs.  
Adjusting the Amount of Ambience  
(Ambience Send Level)  
You can adjust the ambience level for each part individually.  
The ambience effect deepens the higher the value is set. When  
set to “0,” no ambience is applied.  
Part instruments and volume and other settings are copied  
just as they are.  
Executing this operation deletes the content of the copy  
destination, so check all content carefully before carrying out  
this operation.  
1. Confirm that [CLICK] is not lit.  
If this lights, press [CLICK] to extinguish it.  
The specified ambience effect is applied to the currently  
selected drum kit. To check how the effect sounds, select a  
drum kit that has the Ambience Switch set to “ON.” (KIT/  
AMBIENCE/Ambience SW; p. 60)  
2. Press [SONG], then [EDIT].  
[SONG] and [EDIT] light.  
3. Press [  
] to select “COPY.”  
fig.SONG-COPY_50  
fig.05-028_50  
4. Press [ENTER  
].  
] to select the copy source  
AmbSendLevel: 0–127  
5. Press [  
] or [  
song.  
fig.05-030ai.e  
Copy source song  
6. Press [  
].  
The copy destination song selection screen appears.  
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Chapter 5 Editing Songs (SONG Edit)  
7. Press [+] or [-] to select copy destination song.  
Deleting a Song (DELETE)  
This deletes all of the song’s settings, turning the song into a  
new User song.  
You can select a song that has not yet been used by  
1. Confirm that [CLICK] is not lit.  
holding down [SHIFT] and pressing [STOP  
]. New  
User songs are indicated by “ ” in the display.  
fig.05-031ai.e  
If this lights, press [CLICK] to extinguish it.  
2. Press [SONG], then [EDIT].  
[SONG] and [EDIT] light.  
3. Press [  
] to select “DELETE.”  
Copy destination song  
fig.SONG-DEL_50  
8. Press [ENTER  
].  
Press [EXIT] to cancel the operation.  
fig.05-032_50  
4. Press [ENTER  
].  
5. Press [+] or [-] to select the song to be deleted.  
fig.05-034ai.e  
9. Press [ENTER  
] to execute the operation.  
When you have finished copying the song, the  
Completed screen appears.  
fig.05-033_50  
Song being deleted  
6. Press [ENTER  
].  
Press [EXIT] to cancel the operation.  
fig.05-035_50  
10.When you finish copying, press [SONG] to end  
the procedure.  
Src (Copy Source): 001–270  
7. Press [ENTER  
] to execute the operation.  
Dst (Copy Destination): 171–270  
When you have finished deleting the song, the  
Completed screen appears.  
fig.05-036_50  
8. When you finish deleting, press [SONG] to end  
the procedure.  
SONG (Delete Song): 171–270  
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Chapter 5 Editing Songs (SONG Edit)  
SONG (Erase Song): 171–270  
Erasing Performance Data in  
a Song (ERASE)  
This erases the User song. Only the performance data is  
erased, and the beat, measure length, parts, and the song’s  
other settings are left intact. You can also erase specific parts.  
Part (Erase Part):  
ALL, KIT, PERC, PART1, PART2, PART3, PART4  
ALL:  
The performance data for all parts is erased.  
KIT:  
1. Confirm that [CLICK] is not lit.  
The performance data for the drum part is erased.  
If this lights, press [CLICK] to extinguish it.  
PERC:  
The performance data for the percussion part is erased.  
2. Press [SONG], then [EDIT].  
PART1:  
[SONG] and [EDIT] light.  
The performance data for Part 1 is erased.  
PART2:  
3. Press [  
] to select “ERASE.”  
fig.SONG-ERASE_50  
The performance data for Part 2 is erased.  
PART3:  
The performance data for Part 3 is erased.  
PART4:  
4. Press [ENTER  
].  
The performance data for Part 4 is erased.  
5. Press [+] or [-] to select the song to be erased.  
fig.05-037ai.e  
Song being erased  
6. Press [  
].  
7. Press [+] or [-] to select the part to be erased.  
fig.05-038ai.e  
Part being erased  
8. Press [ENTER  
].  
Press [EXIT] to cancel the operation.  
fig.05-039_50  
9. Press [ENTER  
] to execute the operation.  
When you have finished erasing the song or part, the  
Completed screen appears.  
fig.05-040_50  
10.When you finish erasing, press [SONG] to end  
the procedure.  
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(Realtime Recording)  
2. Record using the procedure described in “How  
Parameters That Can Be Set Here  
fig.06-001.e  
To Record (RECORDING STANDBY)” (p. 93).  
RECORDING STANDBY (Recording Settings) (p. 94)  
Time Signature  
Length  
Recording Performances by  
External MIDI Devices  
Tempo  
Quantize  
1. Match the external MIDI device’s MIDI  
transmission channel with the MIDI channel of  
the part to be recorded.  
Recording Mode  
Hit Pad Start  
What is played on the pads or on an external MIDI keyboard  
can be recorded (Realtime Recording).  
(SETUP/MIDI PART Part CH; p. 102)  
Part  
Factory Preset  
MIDI Channel  
The performance of the hi-hat control pedal is also recorded.  
Drum Kit Part  
Percussion Part  
Part 1  
CH10  
CH10  
CH1  
CH2  
CH3  
CH4  
Sequencer cannot be used in GM mode (p. 99).  
The amount that can be recorded to the TD-6V is limited.  
Please keep in mind that even though there are 100 user  
songs, the amount of memory available will be determined  
by how much data is recorded into each song.  
Part 2  
Part 3  
Part 4  
2. Select CH10 to layer the drum kit part and  
an external MIDI device, then set “CH10Priority  
drum kit part or the percussion part is to be  
recorded.  
Recording the hi-hat control pedal performance data  
consumes a large amount of memory. Make the settings  
(Pedal Data Thin)” (SETUP/MIDI COMMON/  
PdlDataThin; p. 99).  
You can check the amount of available memory in  
“AvailMemory (Available Memory)” (SETUP/UTILITY/  
AvailMemory; p. 78).  
(SETUP/MIDI COMMON/CH10Priority; p. 98)  
3. Select the User Song to be recorded (p. 83).  
You can select a new User song by holding down [SHIFT]  
and pressing [STOP  
] while in the Song screen.  
New User songs are indicated by “ ” in the display.  
Preparations for Recording  
Before starting to record, first make the MIDI, part, and other  
such settings.  
If there are no new User songs available, you can delete  
an unneeded song (SONG/DELETE; p. 90).  
Only the performance data is recorded to the drum kit part.  
When the song is played back, the settings of instruments and  
effects etc. of the current selected drum kit are used.  
4. Select the part instrument or percussion set to  
be recorded (SONG/PART/Inst; p. 88).  
from an external MIDI device are not recorded by the  
1. Select the User Song to be recorded (p. 83).  
You can select a new User song by holding down [SHIFT]  
and pressing [STOP  
] while in the Song screen.  
5. Make the other settings for the part to be  
New User songs are indicated by “ ” in the display.  
recorded. (SONG/PART; p. 87)  
6. Record using the procedure described in “How  
To Record (RECORDING STANDBY)” (p. 93).  
If there are no new User songs available, you can delete  
an unneeded song (SONG/DELETE; p. 90).  
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Chapter 6 Recording a Song (Realtime Recording)  
(Time Signature)  
(RECORDING STANDBY)  
This specifies the beat of the song to be recorded.  
1. Prepare for recording using the procedure  
described in “Preparations for Recording” (p. 92).  
The time signature cannot be changed when recording  
additional material to a previously recorded song.  
2. Press [SONG] [REC ].  
[PLAY  
] flashes, while [SONG], [REC  
] and  
[CLICK] light up.  
fig.06-005_50  
If a Preset song is selected when you press [REC  
],  
then a new User song is selected automatically. In this  
case, new User songs that have Song Lock (SONG/  
COMMON/Song Lock; p. 86) set to “ON” cannot be  
selected.  
Time Sig (Time Signature):  
1–13/2, 1–13/4, 2–13/8, 4–13/16  
If there are no new User songs available, delete any  
unneeded songs (SONG/DELETE; p. 90).  
Setting the Number of Measures  
(Length)  
To cancel the recording, press [STOP  
] or [EXIT].  
3. Press [  
] or [  
] to select the parameter you  
This specifies the measure length in the song being recorded.  
wish to edit.  
fig.06-003ai.e  
When “REPLACE” is specified as the recording mode  
(SONG/REC/RecMode; p. 94), the measure length setting is  
unnecessary. The recorded measure length is automatically  
specified as the “Length.”  
Parameter to set  
4. Press [+] or [-] to make the setting.  
fig.06-004ai.e  
fig.06-006_50  
Value  
Length: 1–999  
5. Press [PLAY  
] to begin recording.  
[PLAY  
begins.  
] stops flashing and remains lit, and recording  
Setting the Song Tempo (Tempo)  
This specifies the tempo used when recording and playing  
The following appears in the upper left of the screen  
during recording.  
fig.06-004aai  
back the song.  
fig.06-007_50  
To insert a count before recording, set “RecCountIn  
(Recording Count In)” (CLICK/RecCountIn; p. 80).  
Tempo: 20–260  
6. Play with pads or MIDI keyboards to record.  
7. Press [STOP ] to stop recording.  
The [PLAY  
] and [REC  
] lights go out.  
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Chapter 6 Recording a Song (Realtime Recording)  
Quantize During Recording  
(Quantize)  
Quantize” is a function that corrects mistakes or  
discrepancies in the timing of the performance being  
recorded.  
Selecting the Recording Method  
(Loop All, Loop1, Loop2, Replace)  
(Recording Mode)  
Selects how recording will take place.  
Timing problems almost always occur when recording  
performances using pads, a MIDI keyboard, or other  
instruments. This function corrects timing mistakes and  
fig.06-010_50  
allows you to make recordings with accurate timing.  
fig.06-008.e  
First beat  
Second beat  
RecMode (Recording Mode):  
REPLACE, LOOP ALL, LOOP 1, LOOP 2  
REPLACE:  
Recording continues until [STOP  
] is pressed. All data  
previously recorded in the all parts is erased.  
LOOP ALL:  
Actual performance  
Recorded performance  
The entire song repeats, and the new material is layered onto  
the previous performance.  
This is usually set to the shortest note appearing in the phrase  
to be recorded. When set to “OFF,” the pattern is then  
recorded with the timing used in performance.  
LOOP1:  
The measure starting from the point where recording begins is  
repeated, and the new material is layered onto the previous  
performance.  
LOOP2:  
Carry out the quantize when recording a song using Tap  
Playback. You may be unable to play back the song correctly  
with Tap Playback if quantize is set to “OFF” when the song is  
recorded.  
The two measures starting from the point where recording  
begins are repeated, and the new material is layered onto the  
previous performance.  
fig.06-009_50  
Start Recording with a Pad or  
Pedal Trigger (Hit Pad Start)  
This function starts the recording process the instant you  
strike a pad or pedal.  
Quantize:  
(8th note),  
(8th note triplets),  
(16th note triplets),  
(32nd note triplets),  
(16th note),  
(32nd note),  
(64th note), OFF  
The “RecCountIn (Recording Count In)” setting is disregarded  
(CLICK/RecCountIn; p. 80).  
fig.06-011_50  
HitPadStart (Hit Pad Start): OFF, ON  
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Chapter 7 Making the MIDI Settings  
(SETUP/MIDI, BULK DUMP)  
MIDI OUT/THRU Connector Function  
MIDI messages are transmitted from this connector to external  
MIDI devices. The TD-6V transmits pad and sequencer  
performance data from the MIDI OUT/THRU connector. You  
data you want to save to another device (Bulk Dump; p. 103).  
The TD-6V MIDI OUT and MIDI THRU connectors are  
combined into a single connector. The function is selected in  
the “Soft Thru” setting (SETUP/MIDI COMMON/SOFT  
Thru; p. 100). When “Soft Thru” is set to “ON,” pad and  
sequencer performance data are transmitted to an external  
device as is along with messages received at the MIDI IN  
connector.  
Parameters That Can Be Set Here  
fig.07-005.e  
SETUP  
MIDI COMMON (MIDI Settings) (p. 97)  
Note Chase  
Local Control  
Sync Mode  
Channel 10 Priority  
Pedal Data Thin  
GM Mode  
Rx GM ON  
Soft Thru  
Device ID  
Tx PC Switch  
Rx PC Switch  
MIDI PART (MIDI Channel Settings for a Part) (p. 102)  
As shipped from the factory, this is set to MIDI OUT.  
GM PART  
(MIDI Messages Stop Function in GM Mode) (p. 103)  
BULK DUMP  
(Saving Data to an External MIDI Device) (p. 103)  
MIDI Channels and Multi-timbral  
Sound Modules  
About MIDI  
MIDI can send numerous streams of performance data over a single  
MIDI cable. This is made possible by MIDI channels. MIDI channels  
allow messages intended for a given instrument to be distinguished  
from messages intended for another instrument. In some ways,  
MIDI channels are similar to television channels. By changing  
channels on a television you can view programs from many  
different broadcast stations. This is because the television set has  
thus been directed to selectively display only the information being  
transmitted by a particular station. In the same way, MIDI also  
allows a device to select the information intended for that device  
MIDI (Musical Instrument Digital Interface) is a standard  
that allows performance data and other information to be  
exchanged among electronic musical instruments and  
computers. MIDI With a MIDI cable connecting MIDI devices  
that are equipped with MIDI connectors, you can play  
multiple instruments with a single keyboard, have multiple  
MIDI instruments perform in ensemble, program the settings  
to change automatically to match the performance as the song  
progresses, and more.  
While using only pads with the TD-6V, there is no need to  
have any detailed knowledge of MIDI. For those who wish to  
use MIDI keyboards to record patterns on the TD-6V, use it as  
a sound module with external sequencers, or learn the TD-6V  
at a more advanced level, the following explains such matters  
related to MIDI.  
out of the variety of information that is being transmitted to it.  
fig.07-002.e  
The cable from the antenna carries the TV  
signals from many broadcast stations.  
Station A  
Station B  
Station C  
MIDI Connectors  
The TD-6V has the following two types of MIDI connectors.  
fig.07-001  
The TV is set to the channel of the station  
you wish to watch.  
There are sixteen MIDI channels, numbered 1–16. Set the receiving  
device so that it will receive only the channel that it needs to receive.  
Example:  
Set the TD-6V to send Channel 1 and Channel 2, then set  
sound module A to receive only Channel 1 and sound module  
B only Channel 2. In this way, sound module A plays the  
guitar part and sound module B plays the bass part.  
MIDI IN Connector Function  
This receives MIDI messages transmitted from an external  
MIDI device. When it receives MIDI messages, the TD-6V  
performs a variety of actions such as playing sounds and  
switching drum kits and part instruments.  
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)  
fig.07-003.e  
For playback, the performance data that has been recorded to  
the sequencer is sent to the sound module, which produces  
the sound. The data for each of the sequencer’s parts causes  
the corresponding part in the internal sound module to be  
played. When performance data is recorded, the performance  
data from pads and MIDI keyboards is sent to the sequencer;  
the data recorded here is then sent to the sound module for  
playback.  
MIDI OUT  
MIDI  
Keyboard  
Transmit Channel: 1, 2  
MIDI THRU  
MIDI IN  
Sound  
Module A  
When recording drum kit and percussion set performance, the  
performance data is sent to the drum kit part and percussion  
part according to the setting of channel 10 priority (SETUP/  
MIDI COMMON/CH10Priorty; p. 98).  
Receive Channel: 1  
MIDI IN  
Sound  
Module B  
Receive Channel: 2  
When used as a sound module, the TD-6V can receive on up  
to six of the sixteen MIDI channels (16 channels in GM mode).  
Sound modules like the TD-6V which can receive multiple  
MIDI channels simultaneously to play different sounds on  
each channel are called “multi-timbral sound modules.”  
When using the TD-6V as a GM sound module, the internal  
sequencer is disabled.  
Making the MIDI Settings  
(MIDI COMMON)  
How the Internal Sequencer Operates  
A sequencer is an electronic instrument used for recording and  
playback of performances. The TD-6V features such a sequencer  
function. The TD-6V comes with 150 different built-in  
Make the TD-6V’s MIDI settings.  
1. While holding down [SHIFT], press [EDIT  
(SETUP)].  
performance songs (Preset songs) which can be used for drum  
[EDIT] lights.  
practice and other purposes. You can also create your own songs.  
fig.07-004.e  
2. Press [  
] to select “MIDI COMMON.”  
fig.SETUP-MIDICMN_50  
External Sound Module  
3. Press [ENTER  
4. Press [ ] or [  
wish to edit.  
].  
] to select the parameter you  
TD-6V  
Internal Sequencer  
Drum Kit Part  
fig.07-006ai.e  
Pad  
Percussion Part  
Part 1  
Parameter to set  
5. Press [+] or [-] to make the setting.  
MIDI Keyboard  
Part 2  
Part 3  
Part 4  
fig.07-007ai.e  
Value  
6. When you finish making settings, press [KIT] or  
[SONG] to end the procedure.  
Internal  
Sound Generator  
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)  
Automatically Switching Instrument  
When Using as MIDI Controller for  
Settings Screens (Note Chase)  
External MIDI Device Only (Local Control)  
Note Chase is a function in which a pad is selected either by  
striking the pad or when MIDI data corresponding to that pad  
is received.  
When set to “OFF,” the pad’s settings screen is prevented  
from switching, even when MIDI data for a pad is received.  
Here, the trigger input number appears in brackets ([ ]).  
If you want to set other pads with this setting remaining at  
“OFF,” you can switch settings screens by holding down [SHIFT]  
This setting is required when you wish to record your pads and  
internal sequencer performance on an external MIDI sequencer.  
The performance data from the pads and internal sequencer,  
rather than being sent directly to the sound module section (Local  
Control Off), is first sent to the external sequencer, and then on to  
the TD-6V’s sound module.  
fig.07-009.e  
and pressing  
[
] or [  
]
to select the trigger input number.  
Pad  
fig.07-008_50  
Trigger Input  
TD-6V  
Internal  
Sequencer  
Trigger MIDI  
Converter  
Note Chase: OFF, ON  
OUT/THRU  
LocalControl:  
OFF  
You can use only the TOM2 rim or AUX, and only the TOM3  
rim or TOM4. You cannot select the trigger input for any pad  
for which the trigger type has not been set.  
IN  
OUT  
IN  
Also refer to “Connecting Two Pads to Trigger Input 5/6  
(TOM2/AUX) and 7/8 (TOM3/4)” (p. 70).  
Internal Sound Generator  
External MIDI Sequencer  
The settings screen does not appear in GM mode.  
If you make connections and record as shown, with a  
setting of Local On, duplicate notes will be re-transmitted  
to the TD-6V and will not be played correctly.  
fig.07-010_50  
LocalControl (Local Control): OFF, ON  
OFF:  
The pads and internal sequencer are disconnected from the  
TD-6V’s internal sound generator. Striking the pads does not  
cause sound to be produced by the internal sound generator.  
ON:  
The pads and internal sequencer are connected to the TD-6V’s  
internal sound generator. Sounds are produced by the internal  
sound generator when the pads are struck.  
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)  
Synchronizing with an External  
MIDI Device (Sync Mode)  
This section discusses the settings that allow an external MIDI  
sequencer and the TD-6V’s sequencer to be synchronized. The  
device that is playing back is called the “master” and the  
device that is synchronizing to the playback is called the  
“slave.”  
Setting Priority for Playing Drums  
and Percussion (Channel 10 Priority)  
This setting is necessary when both drum kit part and  
percussion part are simultaneously assigned to Channel 10.  
When note numbers to which percussion part’s instruments  
note number is received.  
The settings screen does not appear in GM mode.  
When recording MIDI keyboard performances (p. 92) or  
loading external sequencer data to the TD-6V (p. 106), the data  
is stored to the sounded part according to this setting.  
fig.07-012.e  
fig.07-011_50  
CH10  
Percussion  
Part  
Drum Kit  
Part  
Note No.  
Sync Mode: INT, EXT, REMOTE  
C3  
48  
49  
50  
51  
52  
Std 1 T2  
4/TOM1  
9/CRASH1  
4/TOM1 Rim  
11/RIDE  
10/CRASH2 Rim  
11/RIDE Rim  
INT (INTERNAL):  
Med16 Cr  
Std 1 T1  
Pop Rd  
The TD-6V’s tempo setting is used in playback and recording.  
EXT (EXTERNAL):  
China18”  
Pop Rdb  
Tambrn 1  
Splsh12”  
Cowbell1  
Quik16Cr  
VibraSlp  
Pop Rde  
R8Bng Hi  
R8Bng Lo  
Conga Mt  
Conga Sl  
Conga Op  
The TD-6V’s sequencer operates in accord with external  
tempo data.  
53  
54  
9/CRASH1 Rim  
10/CRASH2  
55  
56  
57  
REMOTE:  
Playback begins, pauses, and stops in accord with data from  
the external device, but the TD-6V’s tempo setting is used for  
the playback tempo.  
58  
59  
C4  
60  
61  
62  
63  
64  
CH10 Priority  
Note No.  
PERC  
KIT  
C3  
48  
4/TOM1  
Std 1 T2  
Med16 Cr  
Std 1 T1  
Pop Rd  
49  
50  
9/CRASH1  
4/TOM1 Rim  
11/RIDE  
10/CRASH2 Rim  
11/RIDE Rim  
Tambrn 1  
9/CRASH1 Rim  
Cowbell1  
10/CRASH2  
VibraSlp  
Pop Rde  
R8Bng H  
R8Bng Lo  
Conga Mt  
Conga Sl  
51  
52  
China18”  
Pop Rdb  
Tambrn 1  
Splsh12”  
Cowbell1  
Quik16Cr  
VibraSlp  
Pop Rde  
R8Bng Hi  
R8Bng Lo  
Conga Mt  
Conga Sl  
Conga Op  
53  
54  
55  
56  
57  
58  
59  
C4  
60  
61  
62  
63  
64  
Conga Op  
98  
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)  
Switch to the GM (General MIDI)  
Mode (GM Mode)  
back GM score data (music files for General MIDI sound  
module).  
The settings screen does not appear in GM mode.  
fig.07-013_50  
CH10Priorty (Channel 10 Priority): KIT, PERC  
For more on the GM system, refer to p. 13.  
KIT (Drum Kit Part):  
To ensure proper playback of GM scores, set the TD-6V to GM  
mode.  
When overlapping note numbers are received, the drum kit  
part’s instrument (the pad instrument) is sounded.  
PERC (Percussion Part):  
Setting this to “ON” initializes the TD-6V’s internal sound  
generator for use with GM, while the GM System percussion  
set (Standard Set) is assigned to Part 10, and Piano 1 is  
assigned to all other parts.  
The percussion part’s instrument is always played.  
The TD-6V switches to GM mode at the following times.  
Hi-Hat Control Pedal Data  
Reduction (Pedal Data Thin)  
This function allows you to prevent an excessive amount of  
data from being transmitted from the pedal to the internal  
sequencer or via the MIDI OUT.  
When Switching to GM Mode  
When it receives a GM System On message from an  
external MIDI device  
When the TD-6V has received a GM System On message  
as the result of playing back a song containing a GM  
System On message on an external MIDI device  
When you want to make smooth changes in the pitch control  
with the Hi-Hat control Pedal, set this to “1” or “OFF.”  
To mute the performance of a specific part in GM mode, you  
can make the appropriate setting for “GM PART” (SETUP/  
GM PART/Part Rx Sw; p. 102).  
The settings screen does not appear in GM mode.  
You cannot use the TD-6V to make changes to the part  
settings. Change the setting by sending the Control  
Change Bank Select (CC0#, CC32#) and Program Change  
(PC) from the external MIDI device.  
fig.07-014_50  
When the power is turned on, “GM Mode” is ordinarily  
set to “OFF.”  
Drum kit parts cannot be played using MIDI messages  
sent from an external device. They can be played only by  
playing pads connected to the TD-6V.  
PdlDataThin (Pedal Data Thin): OFF, 1, 2  
OFF:  
Data sent from the pedal is not reduced.  
1:  
[PLAY  
], [STOP  
], [REC  
], [CLICK], and [PART  
This reduces the data sent from the pedal. Usually, “1” is  
MUTE] buttons are disabled. Also, [SHIFT] + [CLICK  
selected.  
2:  
detailed information, refer to “Parameter List” (p. 130).  
Program changes in GM mode are predetermined, and  
thus cannot be changed. Use the program changes in the  
“Preset Percussion Set List” (p. 124) and “Backing  
Instrument List” (p. 126).  
This reduces the data sent from the pedal. This setting results  
in even less data than when “1” is selected.  
The pan of the percussion set is based on how the set  
sounds from where the drums are played. Be aware that  
the panning recommended with General MIDI is  
reversed.  
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)  
Mixing MIDI Signals Coming to the  
MIDI IN with Real Time Performance  
While in GM mode, “  
fig.07-015aai  
” appears in the drum kit screen.  
on the Pads (Soft Thru)  
This setting causes data (except for System Exclusive  
messages) received at MIDI IN to be output from the MIDI  
OUT/THRU connector along with the pad and sequencer  
performance data.  
fig.07-016a.e  
fig.07-015_50  
Pad  
MIDI Compatible Pad  
GM Mode: OFF, ON  
Preventing the TD-6V from  
Switching to GM (General MIDI)  
Mode  
Trigger  
Input  
(Rx GM ON)  
OUT  
OUT/THRU  
IN  
This setting prevents the TD-6V from switching to GM mode,  
even when a “GM System ON message” is received from an  
external MIDI device.  
TD-6V  
Soft Thru: ON  
fig.07-016_50  
External MIDI Sequencer  
If this setting is not used, leave it “OFF” as the trigger  
response of the pads will be faster.  
RX GM ON: OFF, ON  
OFF:  
Even when a “GM System ON message” is received, the TD-  
6V does not switch to GM mode. If you wish to switch to GM  
mode, follow the procedures described on foregoing  
paragraph to switch manually.  
fig.07-017_50  
ON:  
When a “GM System ON message” is received, the TD-6V  
switches to GM mode.  
Soft Thru: OFF, ON  
OFF:  
Only pad and sequencer performance data is output from the  
MIDI OUT/THRU connector.  
ON:  
GM System On Message  
Data received at MIDI IN is output together with the pad and  
sequencer performance data from the MIDI OUT/THRU  
connector.  
This is a message which switches a device to an operating  
mode that is compatible with the GM system, or to  
initialize a sound generator so that it will be compatible  
with the GM system.  
When “RX GM ON” is set to “OFF,” the GM System ON  
message is ignored.  
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)  
Set the Device ID (Device ID)  
The setting described here is necessary only when you wish to  
transmit separate data to two or more TD-6V units at the same  
time. Do not change this setting in any other case.  
Setting the TD-6V So That Program  
Changes Are Not Transmitted (Tx PC Sw)  
The TD-6V sends a Program Change message to external  
devices when the drums kit is switched. If this is “OFF”,  
Program Changes will not be transmitted.  
At the factory settings, the device ID is set to “17.”  
Example:  
The TD-6V’s drum kit program numbers are always the same  
as the drum kit numbers; this relationship is fixed, and cannot  
be changed.  
When saving data using Bulk Dump (p. 103), save using “17”  
as the TD-6V Device ID. When re-transmitting this data back  
to the TD-6V, it won’t receive if the Device ID is set to  
something other than “17.” Even if you happen to have  
another TD-6V connected, data will not be received if the  
The settings screen does not appear in GM mode.  
Device ID is set to something other than “17.”  
fig.07-018.e (ID 16 17)  
fig.07-020_50  
Transmit Data (Device ID:17)  
Tx PC Sw (Tx PC Switch): OFF, ON  
OFF:  
MIDI OUT  
MIDI IN  
Program Change messages are not transmitted, even when  
drums kits are switched.  
ON:  
Program Change messages are transmitted when drum kits  
are switched.  
TD-6V  
Device ID: 17  
External MIDI Sequencer  
Setting the TD-6V So That Program  
Changes Are Not Received (Rx PC Sw)  
The TD-6V’s drum kits are switched when a Program Change  
message is received from an external MIDI device. When set  
to “OFF,” the drum kits do not switch, even when a Program  
Change message is received.  
MIDI IN  
Not Received  
The TD-6V’s drum kit program numbers are always the same  
as the drum kit numbers; this relationship is fixed, and cannot  
be changed.  
TD-6V  
Device ID: 16  
If you lose track of the Device ID setting that was used when  
saving data via a bulk dump, it will no longer be possible to  
reload the bulk data that was saved.  
The settings screen does not appear in GM mode.  
fig.07-021_50  
fig.07-019_50  
Rx PC Sw (Rx PC Switch): OFF, ON  
OFF:  
Device ID: 1–32  
The drum kits are not switched, even when Program Change  
messages are received from an external MIDI device.  
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)  
fig.07-023ai.e  
ON:  
The drum kits are switched when Program Change messages  
are received from an external MIDI device.  
Value  
MIDI Channel Settings for a  
Part (MIDI PART)  
Part CH (Part Tx Rx Channel): CH 1–CH16, OFF  
For each part, you can specify the channel on which the TD-6V  
will receive and transmit MIDI messages.  
MIDI Messages Stop Function  
for Specific Parts in GM  
At a setting of “1” through “16,” MIDI messages will be  
transmitted and received on that channel. When set to “OFF,”  
MIDI messages for that part are not transmitted.  
(General MIDI) Mode (GM PART)  
In GM mode, you can make the setting that determines  
whether or not MIDI messages are to be received for each  
individual part.  
“CH 10.” Make the “CH10Priorty (Channel 10 Priority)”  
setting to determine whether the drum kit part instrument or  
percussion part instrument is to be sounded when MIDI  
messages are received (SETUP/MIDI COMMON/  
CH10Priorty; p. 98).  
When set to “OFF,” that part’s MIDI messages are not  
received.  
1. While holding down [SHIFT], press [EDIT  
(SETUP)].  
[EDIT] lights.  
2. Press [  
] to select “GM PART.”  
In GM mode (p. 99), the part’s channel is predetermined, and  
thus cannot be changed.  
fig.SETUP-GMPRT_50 (SETUP-MIDI PART)  
1. While holding down [SHIFT], press [EDIT  
(SETUP)].  
[EDIT] lights.  
2. Press [  
] to select “MIDI PART.”  
When “GM Mode” is set to “OFF,” “MIDI PART” is displayed,  
and you cannot make the setting.  
fig.SETUP-MIDIPRT_50  
Make the setting after first setting “GM Mode” to “ON”  
(SETUP/MIDI COMMON/GM Mode; p. 99).  
3. Press [ENTER  
].  
] to select the part to be set.  
4. Press [  
] or [  
When “GM Mode” is set to “ON,” “GM PART” is  
displayed, and you cannot make the setting. Make the  
setting after first setting “GM Mode” to “OFF” (SETUP/  
MIDI COMMON/GM Mode; p. 99).  
fig.07-024ai.e  
3. Press [ENTER  
4. Press [ ] or [  
].  
] to select the part to be set.  
Select Part  
5. Press [+] or [-] to make the setting.  
fig.07-022ai.e  
fig.07-025ai.e  
Select Part  
Value  
5. Press [+] or [-] to make the setting.  
6. When you finish making settings, press [KIT] to  
6. When you finish making settings, press [KIT] or  
end the procedure.  
[SONG] to end the procedure.  
Part Rx Sw (Part Rx Switch): OFF, ON  
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)  
5. Press [+] or [-] to select the content to be saved.  
Saving Data to an External MIDI  
fig.07-027ai.e  
Device (BULK DUMP)  
You can save the TD-6V’s drum kits, songs, general settings,  
and more to an external MIDI sequencer.  
Content being saved  
use the external sequencer as you would when recording  
musical data, and perform the following steps on the TD-6V as  
shown in the following diagram.  
6. Start the recording process of the external  
sequencer.  
7. Press [ENTER  
].  
Press [EXIT] to cancel the operation.  
Bulk Dump is one kind of System Exclusive message. Be sure  
to use an external MIDI sequencer that is capable of recording  
System Exclusive messages. In addition, confirm that the  
sequencer is not set to “Do not receive System Exclusive  
messages.”  
fig.07-028_50  
8. Press [ENTER  
] to start the data  
transmission.  
fig.07-029_50  
Setting the Device ID (SETUP/MIDI COMMON/DeviceID; p.  
101) makes operation more convenient when multiple TD-  
6V’s are connected.  
9. When you have finished transmitting, the  
Completed screen appears.  
fig.07-030_50  
For more detailed information concerning external MIDI  
devices, be sure to read the owner’s manuals for the devices  
you are using.  
1. Use a MIDI cable to connect the TD-6V’s MIDI  
10.Stop recording on the external sequencer.  
OUT connector to the MIDI IN connector of the  
external sequencer.  
fig.07-026.e  
Bulk Dump:  
ALL, SETUP, ALL SONGS, ALL KITS,  
KIT 01–KIT 99  
ALL:  
All data, including the setup (trigger, pad, and other such  
settings), drum kits, and User songs are transmitted.  
SETUP:  
MIDI OUT  
MIDI IN  
All setup data is transmitted.  
ALL SONGS:  
All data for User Songs 171–270 is transmitted.  
ALL KITS:  
TD-6V  
External MIDI Sequencer  
All data for Drum Kits 1–99 is transmitted.  
KIT 01–KIT 99:  
2. While holding down [SHIFT], press [EDIT  
(SETUP)].  
Only the data for the selected drum kit is transmitted.  
[EDIT] lights.  
3. Press [  
] to select “BULK DUMP.”  
fig.SETUP-BULK_50 (SETUP-BULK DUMP)  
4. Press [ENTER  
].  
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)  
Returning Saved Data to the TD-6V  
This returns settings that have been saved to a sequencer or  
Data Compatibility Between the  
TD-6 and the TD-6V  
other external MIDI device back to the TD-6V.  
Although it is possible to transmit and receive bulk data  
between the TD-6V and the TD-6, please note the  
At this time, the TD-6V’s data is overwritten. Save any data  
Data Transmit-  
ted  
from TD-6 to TD-6V  
from TD-6V to TD-6  
operation.  
ALL  
*1 *2  
*1  
*1  
*1  
SETUP  
ALL SONGS  
ALL KIT  
KIT01–99  
Set the Device ID (SETUP/MIDI COMMON/DeviceID; p.  
101) used when the bulk data was saved.  
*2  
*2  
1. Use a MIDI cable to connect the TD-6V’s MIDI IN  
connector to the MIDI OUT connector of the  
*1 Due to the difference in the TD-6V's and TD-6's trigger  
types, discrepancies between the transmitted and received  
trigger types can arise.  
external sequencer.  
fig.07-031.e (IN -> OUT)  
If that occurs correct the trigger settings manually  
(TRIGGER BASIC, TRIGGER ADVANCED) after data  
is received.  
MIDI OUT  
MIDI IN  
*2 The TD-V6's TOM2 RIM and TOM3 RIM instrument  
parameter is reset, preventing the sounds from being  
played. Resset the instrument parameters forthese pads as  
necessary.  
External MIDI Sequencer  
TD-6V  
2. Send the settings data from the external  
sequencer to the TD-6V.  
The transmitted settings are reproduced.  
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Chapter 8 Features Using MIDI and Setting Examples  
About Transmitting/Receiving Triggering an External Sound  
Program Changes  
Device by Playing the TD-6V  
This sets the TD-6V so that the external MIDI sound module is  
Drum Kit  
sounded when the pads are struck.  
The drum kit program numbers are always the same as the  
drum kit numbers; this relationship is fixed, and cannot be  
changed.  
With this setting, both the TD-6V and the external sound  
module can play simultaneously.  
Percussion Set  
1. Use a MIDI cable to connect the MIDI OUT  
Percussion set program numbers are predetermined. Refer to  
the “Preset Percussion Set List” (p. 124).  
of the external MIDI device.  
fig.08-001.e  
Backing Part (Part 1–4) Instruments  
The instrument program numbers, and controller numbers 0  
and 32 are fixed. Refer to the “Backing Instrument List” (p.  
126).  
MIDI OUT  
MIDI IN  
If tone changes are made on an external MIDI device, the TD-  
6V’s instruments are switched, but the change is not recorded  
by the sequencer.  
External MIDI Sound Module,  
Sampler etc.  
TD-6V  
transmitting data from the TD-6V and the MIDI  
for receiving the data.  
(SETUP/MIDI PART/CH; p. 102)  
3. Specify the note number to be transmitted from  
Set this to the note number of the sound that you wish to  
play on the external MIDI sound module or sampler.  
4. Set the MIDI Gate Time.  
(KIT/CONTROL/Gate Time; p. 65)  
You can use different pad note number and gate time  
settings in each drum kit.  
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Chapter 8 Features Using MIDI and Setting Examples  
Combining with an External  
MIDI Sequencer  
synchronize the TD-6V to the external  
sequencer. (SETUP/MIDI COMMON/Sync Mode)  
5. Select one of the TD-6V’s new User songs (p.  
83).  
Importing Sequence Data from an  
External MIDI Device to the TD-6V’s  
Internal Sequencer  
You can select a new User song by holding down [SHIFT]  
and pressing [STOP  
] while in the Song screen.  
You can load data created on another sequencer from the  
MIDI IN connector and record the data on the TD-6V’s  
sequencer, then use the data as a song. The backing part (Parts  
1–4), percussion part, and drum kit part can be imported  
simultaneously.  
New User songs are indicated by “ ” in the display.  
6. Make the settings for the TD-6V’s parts.  
Specify the part instruments and percussion sets, volume  
levels, etc.  
When TD-6V’s instruments are changed from an external  
MIDI device, the change is not recorded by the TD-6V’s  
sequencer. Use the TD-6V to make each part’s instrument  
settings.  
7. Press [REC ], then make the recording  
settings (p. 93).  
Time Sig: Set the beat (time signature) to comply with  
that of the loaded data.  
Rec Mode:Set this to “REPLACE.”  
For more on external MIDI device operations, refer to the  
owner’s manuals for the devices you are using.  
8. Start playback of the external MIDI device.  
The TD-6V automatically begins recording.  
1. Use a MIDI cable to connect the MIDI IN  
9. When you have finished recording, stop the  
recording of the external MIDI device.  
The TD-6V stops recording automatically.  
connector of the TD-6V to the MIDI OUT  
connector of the external MIDI device.  
fig.08-002.e  
Recording Your Performance to an  
External Sequencer  
MIDI OUT  
MIDI IN  
This makes the settings that allow performances of the pads to  
be recorded by an external MIDI sequencer.  
1. Use a MIDI cable to connect the TD-6V and MIDI  
sequencer MIDI connectors as shown in the  
following figure.  
fig.08-003.e  
External MIDI Sequencer  
TD-6V  
transmitting data from the external MIDI device  
and the MIDI channel that the TD-6V will use for  
receiving the data.  
IN  
OUT  
OUT  
IN  
(SETUP/MIDI PART/CH; p. 102)  
3. Set “CH10Priorty (Channel 10 Priority)” as  
needed when recording drum and percussion  
performances.  
(SETUP/MIDI COMMON/CH10Priorty; p. 98)  
TD-6V  
External MIDI Sequencer  
2. Set Local Control to “OFF.”  
(SETUP/MIDI COMMON/LocalControl; p. 97)  
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Chapter 8 Features Using MIDI and Setting Examples  
transmitting data from the TD-6V and the MIDI  
channel that the external MIDI sequencer is to  
use for receiving the data.  
4. Select one of the TD-6V’s new User songs (p.  
83).  
You can select a song that has not yet been used by  
holding down [SHIFT] and pressing [STOP  
].  
(SETUP/MIDI PART/CH; p. 102)  
4. Start the recording process of the external MIDI  
New User songs are indicated by “ ” in the display.  
sequencer.  
5. Make the settings for the TD-6V’s parts.  
5. The performances of the pads are recorded as  
(SONG/PART; p. 87)  
they are played.  
Specify the part instruments and percussion sets, volume  
levels, etc.  
6. When you have finished playing, stop recording  
with the external MIDI sequencer.  
7. When playback of the external MIDI sequencer  
begins, the TD-6V is played.  
When using the TD-6V as a sound module, the sounds  
you select must be assigned to a SONG as the song  
parameters store which sounds you are using. Once you  
select a new User song and make the settings, you can  
then call up these settings just by selecting this song. You  
can also prevent recording or changes to the settings by  
setting “Song Lock” to “ON” (SONG/COMMON/Song  
Lock; p. 86).  
Using the TD-6V As a Sound  
Module  
Here, the TD-6V is used as a sound module. You can connect  
an external MIDI sequencer and play back songs or connect a  
MIDI-compatible keyboard or pads for performance.  
6. When playing the external MIDI device, the TD-  
1. Use a MIDI cable to connect the MIDI IN  
6V will sound.  
connector of the TD-6V to the MIDI OUT  
connector of the external MIDI device.  
fig.08-004.e  
MIDI OUT  
MIDI IN  
TD-6V  
MIDI Keyboard, Pad  
2. Match the MIDI channel to be used for  
transmitting data from the external MIDI device  
and the MIDI channel that the TD-6V will use for  
receiving the data. (SETUP/MIDI PART/CH; p. 102)  
3. Set “CH10Priorty (Channel 10 Priority)” as  
needed when playing drum and percussion  
performances with an external MIDI sequencer.  
(SETUP/MIDI COMMON/CH10Priorty; p. 98)  
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Appendices  
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Troubleshooting  
This section outlines points to check if you experience  
problems, and what to do about them.  
Is the pad connected correctly? (p. 20, p. 33)  
Make sure that the pad connections are correct, and that  
each pad is connected to the proper input.  
No Sound  
Use only the provided cables to connect the pads.  
Is the instrument set to #1024 (OFF)?  
(KIT/INST; p. 58)  
No Sound  
#1024 (OFF) is a setting used to prevent any sounds from  
Has the [VOLUME] been lowered?  
being played. Select an instrument numbered 1–1,023.  
Rotate the [VOLUME] knob to be sure.  
Is Local control set to “OFF?”  
(SETUP/MIDI COMMON/LocalControl; p. 97)  
Cannot Make Rim Shots/  
Rim Shots Not Sounding  
Local Control should be set to “ON” if an external  
Do you have a pad that is capable of  
producing rim shots connected to a trigger  
(p. 33)  
sequencer is not being used.  
No Drum Kit Sound  
When using the PD-80R, PD-85, PD-105, PD-120 or PD-125  
Is the overall drum kit volume level turned  
down? (KIT/COMMON/MasterVolume; p. 66)  
to play rim shots, connect to Trigger Input 2 (SNARE).  
When using the PD-7, PD-8, PD-9, CY-6, CY-8, CY-12H,  
CY-12R/C, CY-14C, or CY-15R to play rim shots (or edge/  
bell shots) or choking, connect to Trigger Input 2 (SNARE),  
3 (HI-HAT), 4 (TOM1), 9 (CRASH1), 10 (CRASH2), or 11  
(RIDE).  
Press [+] or [-] to set the volume.  
No Sound from One or More Pads  
Is the volume level of an instrument lowered?  
(KIT/INST/Level; p. 59)  
producing rim shots.  
Strike the pad that is not producing sound to switch to the  
Is the Rim Sensitivity set to “0?” (SETUP/TRIG  
ADVNCD/Rim Sens; p. 75)  
pad’s settings screen. Press [+] or [-] to set the volume.  
Press [+] or [-] to make the setting.  
You need to set the “Rim Sens” when using the PD-80R,  
PD-85, PD-105, PD-120 or PD-125 to play rim shots.  
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Troubleshooting  
No sounds from pads connected to  
(TOM4)  
Precautions When Turning On the Power  
When the TD-6V is turned on, it carries out a check of the  
pads. If you strike a pad or press the pedal anytime during  
this process, the pads cannot be checked properly,  
resulting in incorrect functioning of the pads.  
Have you made correct trigger settings?  
(SETUP/TRIG TYPE; p. 69)  
Change the settings if you are connecting two pads to  
Trigger Inputs 5/6 (TOM2/AUX) and 7/8 (TOM3/4).  
Volume levels for the rims of TOM2  
Cannot Make Cross Sticks/  
Have you made the appropriate settings for  
AUX or TOM4?  
(SETUP/TRIG TYPE; p. 69)  
Do you have a pad connected to a trigger  
input that is capable of handling cross sticks?  
(p. 33)  
To use the TOM2 and TOM3 rims, set the AUX and TOM4  
trigger types to "Rim."  
When using the PD-80R, PD-85, PD-105, PD-120 or PD-125  
(Preview) Is Pressed  
Has the instrument that can be used for  
playing the cross sticks been selected?  
(KIT/INST; p. 58, Drum Instrument List; p. 120)  
Is the [PREVIEW] button velocity set to “0?”  
(SETUP/UTILITY/Preview Velo; p. 78)  
Use the instrument with the “XS.”  
Press [+] or [-] to make the setting.  
Are you playing the cross stick correctly?  
(p. 36)  
No Click/Metronome Sound  
For cross stick, make sure your hand or stick does not  
Does [CLICK] light? (p. 79)  
touch or strike the head.  
Press [CLICK] to light the button.  
Is the click volume level set to “0?”  
(CLICK/Click Level; p. 79)  
No Sound When the Pad is Struck  
Softly  
Press [+] or [-] to make the setting.  
time from when the TD-6V’s power was  
turned on until the kit name appeared in the  
display?  
Song Does Not Play  
Is GM Mode set to “ON?”  
(SETUP/MIDI COMMON/GM Mode; p. 99)  
Using the procedure of p. 23, turn the power on once again  
without playing any pads or pedals during the TD-6V’s  
warm up.  
Press [+] or [-] to set this to “OFF.” The sequencer does not  
function when the TD-6V is in GM mode.  
111  
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Troubleshooting  
Are you playing a new User song?  
External Sequencer Not Playing  
Even During Performance of TD-6V  
and Pads  
Play back a song that contains performance data.  
channel set to “OFF?”  
New User songs are indicated by “ ” in the display.  
Is the volume level of the backing part and  
percussion part set to “0?”  
(SETUP/MIDI PART/Part CH; p. 102)  
Press [+] or [-] to make the setting.  
(SETUP/UTILITY/PercPartLevel, BackingLevel; p.  
76, p. 77)  
Press [+] or [-] to make the setting.  
In GM mode, No Sound of a  
Specific Part in a Performance  
Press [SHIFT] + [SONG] to jump to the backing part  
volume settings screen.  
Is it set not to receive MIDI messages?  
(SETUP/GM PART/Part Rx Sw; p. 102)  
Press [+] or [-] to make the setting.  
Specific Part in Song Not Being  
Played  
No Sound/Low volume from  
Device Connected to the MIX  
IN Jack  
Press [PART MUTE] so that the light is turned off.  
Could you be using a connection cable that  
contains a resistor?  
Is the volume level for each part set to “0?”  
(SONG/PART/Level; p. 88)  
Use a connection cable that does not contain a resistor.  
Press [+] or [-] to make the setting.  
Is the volume level of the connected device  
turned down completely?  
TD-6V Not Playing Even During  
Performance of External Sequencer  
Refer to the owner’s manual for the device, then set the  
volume.  
Is the part’s MIDI channel correct? Or is the  
channel set to “OFF?” (SETUP/MIDI PART/Part  
CH; p. 102)  
Press [+] or [-] to make the setting.  
Is the volume level for each part set to “0?”  
(SONG/PART/Level; p. 88)  
Press [+] or [-] to make the setting.  
112  
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Troubleshooting  
No Equalizer Applied  
Drum Kit Does Not Sound As  
Intended  
Is the drum kit’s Equalizer set to “OFF?”  
(KIT/EQUALIZER/Master EQ Sw; p. 62)  
Pressing [SHIFT] + [KIT] (Preview)  
Starts Playback of the Song  
Press [+] to set this to “ON.”  
Is the Gain set to “0?”  
(KIT/EQUALIZER/High Gain, Low Gain; p. 62)  
Is the Pad Pattern function (a feature that  
starts performance of songs when a pad is  
struck) specified for the selected pad?  
(KIT/CONTROL/Pad Ptn; p. 63)  
Press [+] or [-] to make the setting.  
Press [-] to set this to “OFF.”  
Pad Does Not Sound As  
Intended  
To stop playback of a song in progress, press [STOP  
].  
Pad Not Playing Correctly  
No Ambience Applied  
Is the trigger type setting correct?  
(SETUP/TRIG BASIC/Trig Type; p. 69)  
Is the drum kit’s Ambience set to “OFF?”  
(KIT/AMBIENCE/Amb Sw; p. 60)  
Press [+] or [-] to make the setting.  
Press [+] or [-] to make the setting.  
Is the pad’s sensitivity setting correct?  
(SETUP/TRIG BASIC/Sensitivity; p. 71)  
Is the drum kit’s overall Ambience level set to  
“0?” (KIT/AMBIENCE/Amb Level; p. 61)  
Press [+] or [-] to make the setting.  
Press [+] or [-] to make the setting.  
For fullest expression in performance, we recommend the  
exclusive use of Roland pads.  
Has the Ambience level for individual  
instruments been lowered?  
Is the KD-80, KD-85, KD-120, PD-80, PD-80R,  
PD-85, PD-100, PD-105, PD-120, PD-125 or  
RP-2 head tightened uniformly?  
(KIT/AMBIENCE/AmbSendLevel; p. 60)  
Strike the pad to which Ambience is not being applied to  
display the settings screen for that pad. Press [+] or [-] to  
make the setting.  
Refer to the owner’s manual for the pad you are using,  
then adjust the head tension.  
If pad volume or other quality is unstable, making the head  
tension somewhat tighter improve stability.  
113  
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Troubleshooting  
Wrong Sound Plays  
Playing the Pads  
Is there a mistake in the head and rim  
selection? (p. 55)  
Are you using the Pad Pattern function?  
(KIT/CONTROL/Pad Ptn; p. 63)  
With some parameters, you can make separate settings for  
settings.  
If so, look at your settings. Or see p. 63.  
When triggering/playing a song that is set to “LOOP” or  
“ONE SHOT” mode, if you trigger another song (from a  
pad), also in “LOOP” or “ONE SHOT” mode then the last  
song played will have priority. Don't forget that some  
“songs” are very short, a few notes, or even one chord. So  
“sudden” stops can be caused by accidently triggering one  
of these short songs. Always check your Pad Pattern  
settings.  
Are you making the rim shot (p. 36) and cross  
stick (p. 36) correctly?  
To play rim shots, strike the head and rim simultaneously.  
For cross stick, make sure your hand or stick does not  
touch or strike the head.  
Sound is distorted  
Song Does Not Sound As  
Intended  
Sound in Headphones Distorted  
Song Sounds Odd  
Sometimes, setting the headphone output too  
high using certain tones can make it appear  
that the sound is somewhat distorted.  
Have the part settings been changed?  
(SONG/PART; p. 87)  
Turn down [VOLUME] completely. This alleviates the  
Press [+] or [-] to make the settings.  
distortion.  
Beginning  
Output Sound Is Distorted  
because of certain instrument and equalizer  
settings.  
Is the song playback type set to “TAP?”  
(SONG/COMMON/Play Type; p. 85)  
Press [-] to set this to “LOOP” or “1SHOT.”  
“TAP” refers to the convenient playback function in Pad  
Pattern (tapping the pad causes the song to be played  
back).  
Lower the pad’s instrument volume.  
(KIT/INST/Level; p. 59)  
Setting the Pan (positioning) at or near the center may  
suppress the distortion. (KIT/INST/Pan; p. 59)  
114  
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Troubleshooting  
Cannot Carry Out Bulk Dump  
Problems Operating the TD-6V  
Is the MIDI connector used to connect the MIDI  
If you wish to save a bulk dump on an external device,  
connect the TD-6V’s MIDI OUT/THRU connector to the  
external sequencer’s MIDI IN connector.  
Is the pad’s settings screen locked?  
(SETUP/MIDI COMMON/Note Chase; p. 57, p.  
97)  
Could the external MIDI device be set in such a  
way as to cause it to decline the reception of  
MIDI Exclusive messages?  
Press [+] to set this to “ON.”  
Refer to the owner’s manual for the external MIDI device,  
then set it so that the reception of System Exclusive data is  
enabled.  
You can press [SHIFT] + [  
pads’ settings screens.  
] or [  
] to switch to other  
Song Screen Not Displayed  
System exclusive data is data unique to individual devices,  
so verify all settings.  
Is GM Mode set to “ON?”  
(SETUP/MIDI COMMON/GM Mode; p. 99)  
Press [-] to set this to “OFF.” The sequencer does not  
Display Is Too Light Or Too  
Dark  
function when the TD-6V is in GM mode.  
Is the display contrast properly adjusted?  
(SETUP/UTILITY/LCD Contrast; p. 76)  
Cannot Record or Edit User Song  
Is Song Lock set to “ON?”  
Press [+] or [-] to make the setting.  
(SONG/COMMON/Song Lock; p. 86)  
Press [-] to set this to “OFF.”  
The visibility of the display will change depending on the  
viewing angle and on room lighting conditions. The  
visibility of the display will change depending on the  
viewing angle and on room lighting conditions.  
115  
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Messages and Error Messages  
This section explains the meaning of the various error  
Backup Battery Low!  
fig.e-004_50  
messages and other messages that the TD-6V may display,  
and describes the measures to take when these appear.  
When [EXIT] appears as shown in the following figure, you  
can press [EXIT] to dismiss the message.  
fig.e-001_50  
The internal backup battery of the TD-6V (a battery that  
maintains data in the user memory) has run down.  
Contact your dealer or a nearby Roland service center to have  
the battery replaced.  
System and Battery Error  
Messages  
Messages and Error Messages  
Related to Sequencers and  
Songs  
System Error!  
fig.e-002_50  
DATA OVERLOAD!  
fig.e-008_50  
A problem has occurred with the internal system. Consult  
your Roland dealer or nearest Roland Service Center.  
Song contained an excessive amount of data, and as a result  
could not be output successfully from MIDI OUT.  
Try eliminating a track that has too much data.  
Backup NG! Execute Reset All!  
fig.e-003_50  
999 Measure Maximum!  
fig.e-009_50  
Data in the TD-6V’s memory may be corrupted.  
The TD-6V’s internal backup battery (the battery used for  
saving User memory data) is fully drained; internal data has  
been lost.  
The maximum number of measures for one song has been  
exceeded, and as a result no more can be recorded to the song.  
Consult your dealer or a nearby Roland service station to have  
the battery replaced.  
Not Enough Memory!  
You can use the TD-6V temporarily by following the  
instructions appearing in the display.  
fig.e-010_50  
1. Press [ENTER  
].  
fig.e-003a_50  
Song recording or editing could not be carried out because  
there was not enough internal memory.  
Try deleting songs that are no longer needed (SONG/  
DELETE; p. 90).  
2. Press [ENTER  
] once again.  
Factory Reset is executed, enabling you to use the TD-6V  
temporarily.  
Changes Not Saved! Preset Song!  
fig.e-011_50  
Carrying out a Factory Reset deletes all of the current TD-6V’s  
data and settings, and returns them to the original factory  
settings.  
This is a Preset song; changes to settings are not saved.  
116  
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Messages and Error Messages  
Song Lock ON!  
fig.e-012_50  
Song Lock is on for this song; it cannot be edited or recorded.  
Set Song Lock to “OFF” (SONG/COMMON/Song Lock; p.  
86).  
MIDI Offline!  
fig.e-005_50  
Something has caused a break in communication with the  
external MIDI device.  
Empty Song!  
fig.e-013_50  
Check that MIDI cables have not been disconnected or broken.  
This song contains no performance data; it cannot be edited.  
Checksum Error!  
fig.e-006_50  
No Empty Song!  
fig.e-014_50  
The checksum value of a system exclusive message was  
incorrect.  
Correct the checksum value.  
There are no empty songs for recording.  
Try deleting songs that are no longer needed (SONG/  
DELETE; p. 90).  
MIDI Buffer Full!  
fig.e-007_50  
New User Song Selected!  
fig.e-015_50  
A large amount of MIDI messages were received, and could  
not be processed completely.  
Confirm that the external MIDI device is properly connected  
(p. 105). If this does not resolve the problem, reduce the  
amount of MIDI messages being transmitted to the TD-6V.  
Select a new User song automatically.  
This is displayed when the following operations are carried  
out.  
Data Transmitting... Please, Wait.  
fig.e-017_50  
When pressing [SHIFT] + [STOP  
] in the song screen  
or the screen for selecting the copy destination in song  
copy  
Bulk data is being transmitted in response to an external  
request for transmission.  
When [REC  
] is pressed with a Preset song selected  
Bulk Data Transmit Aborted!  
Preset Song!  
fig.e-018_50  
fig.e-015_50  
The bulk dump has been cancelled.  
This is the preset song; the settings cannot be changed.  
Data Receiving... Please, Wait.  
fig.e-019_50  
Bulk data is being received. Do not turn off the power.  
117  
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Drum Kit List  
No.  
Drum Kit Name  
Remark  
No.  
Drum Kit Name  
Remark  
Featured Kits  
Rock Kits  
1
2
3
4
5
RoseWood  
36  
37  
38  
39  
40  
HevyRock  
BeeBop X  
Yo Yo  
x-stick  
DenkiRok  
Rocker X  
HevyMetl  
Wt Room  
x-stick  
RokCncrt  
LtnPerc+  
Pad Pattern  
(SNR_H,CR1_R)  
6
7
8
Orch Set  
TblaTun+  
1ManBnd+  
Rock Melodic Kits  
Pad Pattern (RD_H,RD_R)  
41  
RockBnd+  
Pad Pattern  
(T2_R, AUX, T4)  
Pad Pattern  
(KIK,CR1_R,CR2_R)  
42  
“A”Team+  
Pad Pattern (CR1_R)  
9
Scary  
10  
Guitars+  
Pad Pattern (HH_H)  
x-stick  
Sequence Kits  
43  
SynBass+  
Pad Pattern  
(KIK, CR1_H, CR1_R,  
CR2-H, RD_H)  
Acoustic Drum Kits I  
11  
12  
13  
14  
15  
16  
17  
18  
19  
PopKit X  
Brushes  
Groove  
44  
45  
DrmSolo+  
BIGBand+  
Pad Pattern  
(KIK, T1_R, T2-R, T3_R)  
Pad Pattern  
(KIK, CR1_H,  
CR1_R, CR2_R, AUX)  
Rock It!  
Birch  
Ballad X  
Natural  
SteelSnr  
TKO  
x-stick  
46  
47  
Ksnowki+  
RimSong+  
Pad Pattern (CR1_R)  
Pad Pattern  
(T1_R, T2_R, T3_R,  
CR1_R, CR2_R, AUX)  
48  
49  
50  
51  
Drm’nBs+  
Tabla+  
Pad Pattern  
(CR2_H, CR2_R)  
Percussion Kits  
Pad Pattern  
(CR1_R, RD_H)  
20  
21  
22  
23  
24  
Far Away  
TmbleKit  
BongoKit  
CongaKit  
Melody  
LtnSqnc+  
808Mix+  
Pad Pattern  
(CR1_R, CR2_R)  
Pad Pattern (CR2_R)  
Voice Kits  
52  
53  
Voices  
Electronic Kits I  
“Scat”  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
TR-808  
Tekno  
Effect Kits  
Mexi-Mix  
Electro  
TR-909  
54  
55  
56  
57  
58  
59  
60  
SlowTape  
LowFi  
Kids  
909Mix  
PedalEFX  
Gate  
808...9!  
Jungle  
JunkYard  
Cartoon  
ElecBoom  
Science!  
Aco&Elec  
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Drum Kit List  
No.  
Drum Kit Name  
Remark  
No.  
Drum Kit Name  
Remark  
Jazz Kits  
Acoustic Drum Kits II  
61  
62  
63  
64  
BrshSwel  
78  
79  
80  
81  
82  
83  
84  
85  
86  
87  
88  
89  
90  
91  
92  
93  
94  
95  
96  
97  
98  
99  
DoubleHH  
AJ Fusn  
AcuStick  
AppleStr  
Crack!  
Jazz  
Sizzle  
JazzOne  
Buzz  
Electronic Kits II  
Ringer  
65  
66  
67  
68  
HipHop  
Slip  
R&B1  
Fibre  
R&B2  
Oyster  
Dance808  
Gospel  
CopprSnr  
BrassSnr  
BrikHous  
Studio1  
Studio2  
Roto Kit  
Standrd1  
Standrd2  
Room  
Funk Kits  
69  
70  
71  
JazzFunk  
PowrFusn  
Pocket  
Ambience Kits  
72  
73  
74  
75  
76  
77  
Dome  
JzThet X  
TileRoom  
GigaHall  
Cave  
x-stick  
Power  
User Kit  
Dry&Wet  
No.:  
+:  
Drum Kit Number (Program Number)  
Pad Pattern:  
The pad pattern function (p. 63) is set for the pads within the parentheses ( ).  
(KIK = Kick, SNR = Snare, HH = Hi-Hat, T = Tom, CR = Crash, RD = Ride, H = Head, R = Rim)  
x-stick:  
A velocity switching “snare rim” sound, that when played softly produces a cross stick sound, and when played harder  
produces a rim shot sound.  
You can use cross sticks when using a rim-capable pad for the snare (Trigger Input 2).  
No62 Jazz, No.95 Standrd1– No.98 Power:  
This kit has the instruments in each percussion set assigned to the pads.  
No.99 User Kit:  
Use this when creating a kit from scratch.  
You can restore an edited drum kit to its factory settings. For more information, refer to “Restoring the Factory Settings  
for the Edited Drum Kit” (p. 68).  
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Drum Instrument List  
64  
65  
66  
67  
68  
69  
70  
71  
72  
73  
74  
75  
76  
77  
78  
79  
80  
81  
82  
83  
84  
85  
86  
87  
88  
89  
90  
91  
92  
93  
94  
95  
96  
97  
98  
99  
SandBagK  
BsktBalK  
Mondo K  
MdVrb1 K  
MdVrb2 K  
Sizzle K  
196 AcusBrRS  
197 AcusSt S  
198 AcusStRS  
199 VintageS  
200 Vntg RS  
201 VntgBr S  
202 VntgBrRS  
203 VntgSt S  
204 VntgStRS  
SNARE  
No. Name  
Remark  
130 Custom S  
131 Cstm RS  
132 CstmBr S  
133 CstmBrRS  
134 CstmSt S  
135 CstmStRS  
136 Picolo1S  
137 Pco1 RS  
138 Pco1Br S  
139 Pco1BrRS  
140 Pco1St S  
141 Pco1StRS  
142 Picolo2S  
143 Pco2 RS  
144 Pco2Br S  
145 Pco2BrRS  
146 Pco2St S  
147 Pco2StRS  
148 Picolo3S  
149 Pco3 RS  
150 Pco3Br S  
151 Pco3BrRS  
152 Pco3St S  
153 Pco3StRS  
154 Medium1S  
155 Med1 RS  
156 Med1 XS *x-stick  
157 Med1Br S  
158 Med1BrRS  
159 Med1BrXS *x-stick  
160 Med1St S  
161 Med1StRS  
162 Med1StXS *x-stick  
163 Medium2S  
164 Med2 RS  
165 Med2Br S  
166 Med2BrRS  
167 Med2St S  
168 Med2StRS  
169 Medium3S  
170 Med3 RS  
171 Med3Br S  
172 Med3BrRS  
173 Med3St S  
174 Med3StRS  
175 Medium4S  
176 Med4 RS  
177 Med4Br S  
178 Med4BrRS  
179 Med4St S  
180 Med4StRS  
KICK  
1
DblHeadK  
Box  
K
2
3
4
Sharp K  
Acous K  
Meat  
Ninja K  
Dance K  
House K  
Pillow K  
K
205 Comp  
S
5
6
7
8
R8 Low K  
R8 Dry K  
WdBeatrK  
206 Comp RS  
207 CompBr S  
208 CompBrRS  
209 CompSt S  
210 CompStRS  
Rap  
K
TR808 K  
808HardK  
808BoomK  
808NoizK  
TR909 K  
909WoodK  
909HdAtK  
ElephntK  
Cattle K  
Open  
K
9
VintageK  
26"DeepK  
ThickHdK  
Round K  
Medium K  
BigRoomK  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
50  
51  
52  
53  
54  
55  
56  
57  
58  
59  
60  
61  
62  
63  
211 Jazz  
S
212 Jazz RS  
213 Jazz XS *x-stick  
214 JazzBr S  
215 JazzBrRS  
216 JazzBrXS *x-stick  
217 JazzSt S  
218 JazzStRS  
219 JazzStXS *x-stick  
220 Dirty S  
221 Drty RS  
222 DrtyBr S  
Big  
K
BigLow K  
Studio1K  
Studio2K  
Studio3K  
Studio4K  
Studio5K  
Studio6K  
Studio7K  
Studio8K  
Buzz 1 K  
Buzz 2 K  
Buzz 3 K  
Buzz 4 K  
Buzz 5 K  
Room 1 K  
Room 2 K  
Room 3 K  
Room 4 K  
Room 5 K  
Room 6 K  
Room 7 K  
Amb 1 K  
Amb 2 K  
Amb 3 K  
Amb 4 K  
Solid1 K  
Solid2 K  
Solid3 K  
Jazz 1 K  
Jazz 2 K  
18"JazzK  
BrshHitK  
Wood 1 K  
Wood 2 K  
Wood 3 K  
Wood 4 K  
Maple1 K  
Maple2 K  
Door  
K
Punch K  
MachineK  
Broken K  
BendUp K  
HrdNoizK  
R8SolidK  
ThinHedK  
Tight K  
Chunk K  
223 DrtyBrRS  
224 DrtySt S  
225 DrtyStRS  
226 13"  
227 13"  
S
RS  
Gate  
K
Giant K  
Inside K  
Std1 1 K  
Std1 2 K  
228 Birch S  
229 Birch RS  
230 TD7Mpl S  
231 TD7MplRS  
232 Ballad S  
233 Brush1 S  
234 Brush2 S  
235 Brush3 S  
236 Brsh Tap  
237 Brsh Slp  
238 Brsh Swl  
239 BrshTmbS  
240 MIDIBr1S  
241 MIDIBr2S  
242 MIDIBr3S  
243 Boston S  
244 BostonRS  
245 Bronze S  
246 Brnz RS  
247 Bronze2S  
248 Brnz2 RS  
249 Birch2 S  
250 Copper S  
251 Copper2S  
100 Std2 1 K  
101 Std2 2 K  
102 Room 8 K  
103 Room 9 K  
104 Power K1  
105 Power K2  
106 Jazz 3 K  
107 Jazz 4 K  
108 Brush K  
109 Elec 1 K  
110 Elec 2 K  
111 ElBend K  
112 Plastk1K  
113 Plastk2K  
114 Gabba K  
115 Gabba2 K  
116 Tail  
K
181 Fat1  
S
117 Jungle K  
118 HipHop K  
119 LoFi 1 K  
120 LoFi 2 K  
121 LoFi 3 K  
122 LoFi 4 K  
123 Noisy K  
124 Splat K  
125 Scrach1K  
126 Scrach2K  
182 Fat1 RS  
183 Fat1Br S  
184 Fat1BrRS  
185 Fat1St S  
186 Fat1StRS  
252 10"  
253 L.A.  
S
S
254 London S  
255 Ring  
256 Ring RS  
257 Rock  
Oak  
K
187 Fat2  
S
S
Birch K  
RoseWodK  
OnePly K  
Oyster K  
188 Fat2 RS  
189 Fat2Br S  
190 Fat2BrRS  
191 Fat2St S  
192 Fat2StRS  
193 AcusticS  
194 Acus RS  
195 AcusBr S  
S
258 Rock RS  
259 R8MapleS  
260 R8Mpl RS  
261 BigShotS  
262 Std1 1 S  
263 Std1 2 S  
127 Hi-Q  
128 Space K  
129 SynBassK  
K
Dry  
K
DryMed K  
DryHardK  
DeepDryK  
Fusion K  
120  
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Drum Instrument List  
264 Std2 1 S  
265 Std2 2 S  
266 Room 1 S  
267 Room 2 S  
268 Power1 S  
269 Power2 S  
270 Gate  
271 Jazz 2 S  
272 Jazz 3 S  
333 Fibre T1  
334 Fibre T2  
335 Fibre T3  
336 Fibre T4  
337 Dry1 T1  
338 Dry1 T2  
339 Dry1 T3  
340 Dry1 T4  
341 Dry2 T1  
342 Dry2 T2  
343 Dry2 T3  
344 Dry2 T4  
345 Maple T1  
346 Maple T2  
347 Maple T3  
348 Maple T4  
349 Rose T1  
350 Rose T2  
351 Rose T3  
352 Rose T4  
353 SakuraT1  
354 SakuraT2  
355 SakuraT3  
356 SakuraT4  
357 Jazz1 T1  
358 Jazz1 T2  
359 Jazz1 T3  
360 Jazz1 T4  
361 Jazz2 T1  
362 Jazz2 T2  
363 Jazz2 T3  
364 Jazz2 T4  
365 Buzz1 T1  
366 Buzz1 T2  
367 Buzz1 T3  
368 Buzz1 T4  
369 Buzz2 T1  
370 Buzz2 T2  
371 Buzz2 T3  
372 Buzz2 T4  
373 Buzz3 T1  
374 Buzz3 T2  
375 Buzz3 T3  
376 Buzz3 T4  
377 Buzz4 T1  
378 Buzz4 T2  
379 Buzz4 T3  
380 Buzz4 T4  
381 NatralT1  
382 NatralT2  
383 NatralT3  
384 NatralT4  
385 Natrl2T1  
386 Natrl2T2  
387 Natrl2T3  
388 Natrl2T4  
389 StudioT1  
390 StudioT2  
391 StudioT3  
392 StudioT4  
393 Slap T1  
394 Slap T2  
395 Slap T3  
396 Slap T4  
397 Room1 T1  
398 Room1 T2  
399 Room1 T3  
400 Room1 T4  
401 Room2 T1  
402 Room2 T2  
403 Room2 T3  
404 Room2 T4  
405 Room3 T1  
406 Room3 T2  
407 Room3 T3  
408 Room3 T4  
409 Room4 T1  
410 Room4 T2  
411 Room4 T3  
412 Room4 T4  
413 Room5 T1  
414 Room5 T2  
415 Room5 T3  
416 Room5 T4  
477 Bowl T1  
478 Bowl T2  
479 Bowl T3  
480 Bowl T4  
481 Dirty T1  
482 Dirty T2  
483 Dirty T3  
484 Dirty T4  
485 Std 1 T1  
486 Std 1 T2  
487 Std 1 T3  
488 Std 1 T4  
489 Std 1 T5  
490 Std 1 T6  
491 Std 2 T1  
492 Std 2 T2  
493 Std 2 T3  
494 Std 2 T4  
495 Std 2 T5  
496 Std 2 T6  
497 Room6 T1  
498 Room6 T2  
499 Room6 T3  
500 Room6 T4  
501 Room6 T5  
502 Room6 T6  
503 Power T1  
504 Power T2  
505 Power T3  
506 Power T4  
507 Power T5  
508 Power T6  
509 Jazz3 T1  
510 Jazz3 T2  
511 Jazz3 T3  
512 Jazz3 T4  
513 Jazz3 T5  
514 Jazz3 T6  
515 Brsh3 T1  
516 Brsh3 T2  
517 Brsh3 T3  
518 Brsh3 T4  
519 Brsh3 T5  
520 Brsh3 T6  
521 Gate T1  
522 Gate T2  
523 Gate T3  
524 Gate T4  
525 LoFi T1  
526 LoFi T2  
527 LoFi T3  
528 LoFi T4  
529 ElBendT1  
530 ElBendT2  
531 ElBendT3  
532 ElBendT4  
533 ElBnd2T1  
534 ElBnd2T2  
535 ElBnd2T3  
536 ElBnd2T4  
537 ElBnd3T1  
538 ElBnd3T2  
539 ElBnd3T3  
540 ElBnd3T4  
541 ElNoisT1  
542 ElNoisT2  
543 ElNoisT3  
544 ElNoisT4  
545 ElDualT1  
546 ElDualT2  
547 ElDualT3  
548 ElDualT4  
S
273 Funk  
S
274 Funk RS  
275 Bop  
276 Bop  
S
RS  
417 Big  
418 Big  
419 Big  
420 Big  
T1  
T2  
T3  
T4  
277 Picolo5S  
278 Pco5 RS  
279 Picolo6S  
280 Pco6 RS  
281 Medium5S  
282 Med5 RS  
283 Medium6S  
284 Med6 RS  
285 Medium7S  
286 Med7 RS  
287 Medium8S  
288 Med8 RS  
421 Rock T1  
422 Rock T2  
423 Rock T3  
424 Rock T4  
425 Punch T1  
426 Punch T2  
427 Punch T3  
428 Punch T4  
429 Oak  
430 Oak  
431 Oak  
432 Oak  
T1  
T2  
T3  
T4  
289 Fat3  
290 Fat3 RS  
291 Fat4  
S
S
292 Fat4 RS  
293 DynamicS  
294 Dynmc RS  
433 Balsa T1  
434 Balsa T2  
435 Balsa T3  
436 Balsa T4  
437 VintgeT1  
438 VintgeT2  
439 VintgeT3  
440 VintgeT4  
441 Brsh1 T1  
442 Brsh1 T2  
443 Brsh1 T3  
444 Brsh1 T4  
445 Brsh2 T1  
446 Brsh2 T2  
447 Brsh2 T3  
448 Brsh2 T4  
449 Dark T1  
450 Dark T2  
451 Dark T3  
452 Dark T4  
453 AttackT1  
454 AttackT2  
455 AttackT3  
456 AttackT4  
457 Hall T1  
458 Hall T2  
459 Hall T3  
460 Hall T4  
461 Birch T1  
462 Birch T2  
463 Birch T3  
464 Birch T4  
465 Beech T1  
466 Beech T2  
467 Beech T3  
468 Beech T4  
469 Micro T1  
470 Micro T2  
471 Micro T3  
472 Micro T4  
473 Bend T1  
474 Bend T2  
475 Bend T3  
476 Bend T4  
295 Roll  
296 Buzz  
S
S
297 Dopin1 S  
298 Dopin2 S  
299 Reggae S  
300 Cruddy S  
301 Dance1 S  
302 Dance2 S  
303 House S  
304 HousDpnS  
305 Clap! S  
306 Whack S  
307 TR808 S  
308 TR909 S  
309 Elec 1 S  
310 Elec 2 S  
311 Elec 3 S  
312 ElNoiz S  
313 HipHop1S  
314 HipHop2S  
315 LoFi  
S
316 LoFi RS  
317 Radio S  
318 CrsStk 1  
319 CrsStk 2  
320 CrsStk 3  
321 CrsStk 4  
322 CrsStk 5  
323 CrsStk 6  
324 808Crstk  
TOM  
325 OysterT1  
326 OysterT2  
327 OysterT3  
328 OysterT4  
329 Comp T1  
330 Comp T2  
331 Comp T3  
332 Comp T4  
121  
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Drum Instrument List  
613 Splsh12"  
750 Baya Gin  
751 Baya Sld  
752 Pot Drum  
753 PotDr Mt  
754 PotDr VS  
755 TalkinDr  
756 ThaiGong  
757 ThaiGng2  
758 BellTree  
759 TinyGong  
760 Gong  
PERCUSSION  
No. Name  
Remark  
614 Cup  
615 Cup  
4"  
6"  
680 R8Bng Hi  
681 R8Bng Lo  
682 R8Bng2Hi  
683 R8Bng2Lo  
684 Bongo Hi  
685 Bongo Lo  
686 Bongo2Hi  
687 Bongo2Lo  
688 R8Cng Mt  
689 R8Cng Hi  
690 R8Cng Lo  
691 Conga Mt  
692 Conga Sl  
693 Conga Op  
694 Conga Lo  
695 CngMt VS  
696 CngSl VS  
697 Cowbell1  
698 Cowbell2  
699 CowblDuo  
700 Claves  
701 GiroLng1  
702 GuiroSht  
703 GiroLng2  
704 Guiro VS  
705 Maracas  
706 Shaker  
707 SmlShakr  
708 Tambrn 1  
709 Tambrn 2  
710 Tambrn 3  
711 Tambrn 4  
712 Tmbl1 Hi  
713 Tmbl1 Rm  
714 Tmbl1 Lo  
715 Paila  
716 Tmbl2 Hi  
717 Tmbl2 Lo  
718 VibraSlp  
719 Agogo Hi  
720 Agogo Lo  
721 Agogo2Hi  
722 Agogo2Lo  
723 CabasaUp  
724 CabasaDw  
725 CabasaVS  
726 CuicaMt1  
727 Cuica Op  
728 Cuica Lo  
729 CuicaMt2  
730 PandroMt  
731 PandroOp  
732 PandroSl  
733 PandroVS  
734 SurdoHMt  
735 SurdoHOp  
736 SurdoHVS  
737 SurdoLMt  
738 SurdoLOp  
739 SurdoLVS  
740 Whistle  
741 Whisl Sh  
742 Caxixi  
549 Elec T1  
550 Elec T2  
551 Elec T3  
552 Elec T4  
553 Elec T5  
554 Elec T6  
555 TR808 T1  
556 TR808 T2  
557 TR808 T3  
558 TR808 T4  
559 TR808 T5  
560 TR808 T6  
616 HdSpl 8"  
617 HdSpl10"  
618 China10"  
619 China12"  
620 China18"  
621 China20"  
622 SzlChina  
623 SwlChina  
624 PgyzBack  
625 PgyCrsh1  
626 PgyCrsh2  
627 PgyCrsh3  
628 PgSplsh1  
629 PgSplsh2  
630 PhaseCym  
631 Elec Cr  
632 TR808 Cr  
633 LoFi1 Cr  
634 LoFi2 Cr  
761 TemplBel  
762 Wa-Daiko  
763 Taiko  
764 Sleibell  
765 TreeChim  
766 TringlOp  
767 TringlMt  
768 TringlVS  
769 R70TriOp  
770 R70TriMt  
771 R70TriVS  
772 Castanet  
773 WdBlk Hi  
774 WdBlk Lo  
775 ConcrtBD  
776 ConBD Mt  
777 Hand Cym  
778 HndCymMt  
779 TimpaniG  
780 TimpaniC  
781 TimpaniE  
782 PercHit1  
783 PercHit2  
784 Orch Maj  
785 Orch Min  
786 Orch Dim  
787 Kick/Rol  
788 Kick/Cym  
789 OrchRoll  
790 OrchChok  
791 Hit Roll  
792 Finale  
793 808Clap  
794 808Cwbl1  
795 808Cwbl2  
796 808Marcs  
797 808Clavs  
798 808Conga  
799 909RIM  
800 909CLAP  
801 78Cowbel  
802 78Guiro  
803 78GiroSt  
804 78Maracs  
805 78MBeat  
806 78Tambrn  
807 78Bongo  
808 78Claves  
809 78Rim  
HI-HAT  
561 Pure HH  
562 PureEgHH  
563 BrightHH  
564 BritEgHH  
565 Jazz HH  
566 JazzEgHH  
567 Thin HH  
568 ThinEgHH  
569 Heavy HH  
570 HevyEgHH  
571 Light HH  
572 LigtEgHH  
573 Dark HH  
574 DarkEgHH  
575 12"  
576 12"Eg HH  
577 13" HH  
578 13"Eg HH  
579 14" HH  
580 14"Eg HH  
581 15" HH  
582 15"Eg HH  
583 Brush1HH  
584 Brush2HH  
585 SizzleHH  
586 Sizle2HH  
587 Voice HH  
588 HandC HH  
589 TambrnHH  
590 MaracsHH  
591 TR808 HH  
592 TR909 HH  
593 CR78 HH  
594 Mtl808HH  
595 Mtl909HH  
596 Mtl78 HH  
597 LoFi1 HH  
598 LoFi2 HH  
RIDE  
635 Jazz Rd  
636 Jazz RdE  
637 Jazz RdB  
638 Jazz RdX *Bow/Bell  
639 Pop Rd  
640 Pop RdE  
641 Pop RdB  
642 Pop RdX *Bow/Bell  
643 Rock Rd  
644 Rock RdE  
645 Rock RdB  
646 Rock RdX *Bow/Bell  
647 Lite Rd  
648 Lite RdE  
649 Lite RdB  
650 Lite RdX *Bow/Bell  
651 CrashRd  
652 CrashRdE  
653 DkCrsRd  
654 DkCrsRdE  
655 Brsh1 Rd  
656 Brsh2 Rd  
657 SzlBr Rd  
658 Szl1 Rd  
659 Szl1 RdE  
660 Szl1 RdB  
661 Szl1 RdX *Bow/Bell  
662 Szl2 Rd  
663 Szl2 RdE  
664 Szl2 RdB  
665 Szl2 RdX *Bow/Bell  
666 Szl3 Rd  
667 Szl3 RdE  
668 Szl3 RdB  
669 Szl3 RdX *Bow/Bell  
670 Szl4 Rd  
671 Pgy Rd1  
672 Pgy Rd1B  
HH  
CRASH  
599 Med14 Cr  
600 Med16 Cr  
601 Med18 Cr  
602 Quik16Cr  
603 Quik18Cr  
604 Thin16Cr  
605 Thin18Cr  
606 Brsh1 Cr  
607 Brsh2 Cr  
608 SzlBr Cr  
609 Swell Cr  
610 Splsh 6"  
611 Splsh 8"  
612 Splsh10"  
810 55Claves  
SPECIAL  
811 Applause  
812 Encore  
813 Bird  
673 Pgy Rd1X *Bow/Bell  
674 Pgy Rd2  
675 Pgy Rd2B  
676 Pgy Rd2X *Bow/Bell  
677 LoFi Rd  
678 LoFi RdE  
743 Tabla Na  
744 TablaTin  
745 TablaTun  
746 Tabla Te  
747 Tabla Ti  
748 Baya Ge  
749 Baya Ka  
814 Dog  
815 Bubbles  
816 Heart Bt  
817 Telephon  
818 Punch  
679 LoFi RdB  
122  
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Drum Instrument List  
819 KungFoo  
820 Pistol  
821 Gun Shot  
822 Glass  
823 Hammer  
824 Bucket  
874 Boing 1  
875 Boing 2  
876 TeknoBrd  
877 Nantoka!  
878 ElecBird  
879 MtlBend1  
880 MtlBend2  
881 MtlNoise  
882 MtlPhase  
883 Laser  
884 Mystery  
885 TimeTrip  
886 Kick Amb  
887 SnareAmb  
888 Tom Amb  
924 Haa!  
925 SayYeah!  
926 Yeah  
927 Ahhh  
928 Haaa  
929 Achaa!  
930 Nope!  
931 Bap  
932 Dat  
977 RvsCrsh1  
978 RvsCrsh2  
979 RvsChina  
980 RvsBelTr  
981 Rvs Hi-Q  
982 RvsMFaze  
983 RvsAirDr  
984 RvsBoin1  
985 RvsBoin2  
986 Rvs Bend  
987 RvsVocod  
988 RvsCarcl  
989 RvsEngin  
825 Barrel  
826 TrashCan  
827 Af Stomp  
828 Bounce  
933 BapDatVS  
934 Doot  
829 CuicaHit  
830 Monster  
831 AirDrive  
832 Car Door  
833 Car Cell  
834 CarEngin  
835 Car Horn  
836 Helicptr  
837 Thunder  
838 Bomb  
935 DaoFall1  
936 DaoFall2  
937 DaoFall3  
938 DaoFall4  
939 DoDat VS  
940 DoDao VS  
941 Scat1 VS  
942 Scat2 VS  
943 Scat3 VS  
944 Scat4 VS  
945 Scat5 VS  
946 Voice K  
947 VoiceLoK  
948 Voice S  
949 Voice T1  
950 Voice T2  
951 Voice T3  
952 Voice T4  
953 Voice Cr  
954 Count 1  
955 Count 2  
956 Count 3  
957 Count 4  
958 Count 5  
959 Count 6  
960 Count 7  
961 Count 8  
962 Count 9  
963 Count 10  
964 Count 11  
965 Count 12  
966 Count 13  
967 CountAnd  
968 Count E  
969 Count A  
970 Count Ti  
971 Count Ta  
FIXED HI-HAT  
990 Std1 CH  
991 Std1 ECH  
992 Std1 OH  
993 Std1 EOH  
994 Std1 PdH  
995 Std2 CH  
996 Std2 ECH  
997 Std2 OH  
998 Std2 PdH  
999 Room CH  
1000 Room ECH  
1001 Room OH  
1002 Room EOH  
1003 Room PdH  
1004 Powr CH  
1005 Powr ECH  
1006 Powr OH  
1007 Powr PdH  
1008 Brsh CH  
1009 Brsh ECH  
1010 Brsh OH  
1011 Brsh PdH  
1012 Elec CH  
1013 Elec OH  
1014 Elec PdH  
MELODIC  
889 Kalimba  
890 Steel Dr  
891 Glcknspl  
892 Vibraphn  
893 Marimba  
894 Xylophon  
895 Tublrbel  
896 Celesta  
897 Saw Wave  
898 TB Bass  
899 SlapBass  
900 Gt Slide  
901 GtScrach  
902 GuitDist  
903 GuitBs 1  
904 GuitBs 2  
905 CutGtDwn  
906 CutGtUp  
907 FletNoiz  
908 Bs Slide  
909 WahGtDw1  
910 WahGtUp1  
911 WahGtDw2  
912 WahGtUp2  
913 Shami VS  
914 Brass VS  
915 StrngsVS  
916 Pizicato  
917 TeknoHit  
918 FunkHit1  
919 FunkHit2  
920 FunkHit3  
839 Sticks  
840 Click  
841 Tamb FX  
842 Tek Clik  
843 Beep Hi  
844 Beep Low  
845 MetroBel  
846 MetroClk  
847 Snaps  
848 Clap  
849 NoizClap  
850 Tek Noiz  
851 Mtl Slap  
852 R8 Slap  
853 Vocoder1  
854 Vocoder2  
855 Vocoder3  
856 DynScrch  
857 Scrach 1  
858 Scrach 2  
859 Scrach 3  
860 Scrach 4  
861 Scrach 5  
862 Scrach 6  
863 ScrchLP  
864 Phil Hit  
865 LoFi Hit  
866 Hi-Q  
1015 808  
1016 808 ECH  
1017 808 OH  
CH  
1018 808 EOH  
1019 808 PdH  
1020 LoFi CH  
1021 LoFi OH  
1022 LoFi EOH  
1023 LoFi PdH  
867 Hoo...  
868 DaoDrill  
869 Scrape  
870 Martian  
871 CoroCoro  
872 CoroBend  
873 Burt  
REVERSE  
972 RvsKick1  
973 RvsKick2  
974 RvsSnr 1  
975 RvsSnr 2  
976 RvsTom  
VOICE  
921 Lady Ahh  
922 Aoouu!  
923 Hooh!  
OFF  
1024 OFF  
*x-stick (XS):  
A velocity switching “snare rim” sound, that when played softly produces a cross stick sound, and when played  
harder, produces a rim shot sound.  
*Bow/Bell (RdX):  
A “cross-faded” type of sounds. With velocity, you can control “bow” and “bell” sound.  
RS:  
Rim shot sound  
VS:  
Velocity switching sound  
Inst Group “FIXED HI-HAT”:  
These are hi-hat sounds that cannot be controlled by the hi-hat control pedal.  
123  
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Preset Percussion Set List  
1. Stndard 1  
2. Stndard 2  
3. Room  
4. Power  
5. Electronic  
PC104  
6. 808/909  
PC105  
PC100 Voices  
PC101  
PC102  
PC103  
Note No.  
18  
19  
20  
21  
22  
23  
Bs Slide  
GtScrach  
Gt Slide  
CutGtDwn  
CutGtUp  
WahGtDw1  
WahGtUp1  
WahGtDw2  
WahGtUp2  
Hi-Q  
2
1
1
1
1
1
1
1
1
1
2
1
1
1
1
1
1
2
2
1
3
1
4
2
2
2
1
2
1
2
2
2
2
2
1
1
1
1
1
2
1
1
2
2
2
2
2
2
2
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
3
2
0
2
1
1
1
2
1
1
1
C1 24  
25  
27  
26  
28  
29  
31  
33  
35  
36  
38  
40  
41  
43  
45  
47  
Mtl Slap  
Scrach 3  
Scrach 2  
Sticks  
30  
32  
34  
Click  
MetroClk  
MetroBel  
Std1 2 K  
Std1 1 K  
CrsStk 3  
Std1 1 S  
Clap  
Std2 2 K  
Room 9 K  
Power K2  
Elec 2 K  
Elec 1 K  
CrsStk 3  
Elec 1 S  
TR909 K  
Std2 1 K  
Room 8 K  
CrsStk 1  
Room 1 S  
Power K1  
TR808 K  
808Crstk  
TR808 S  
808Clap  
TR909 S  
TR808 T6  
808 ECH  
TR808 T5  
808 PdH  
TR808 T4  
808 EOH  
TR808 T3  
TR808 T2  
TR808 CR  
TR808 T1  
C2  
37  
39  
Std2 1 S  
Power1 S  
Std1 2 S  
Std 1 T6  
Std1 CH  
Std 1 T5  
Std1 PdH  
Std 1 T4  
Std1 EOH  
Std 1 T3  
Std 1 T2  
Med16 Cr  
Std 1 T1  
Pop Rd  
China18"  
Pop RdB  
Tambrn 1  
Splsh12"  
Cowbell1  
Quik16Cr  
VibraSlp  
Pop RdE  
R8Bng Hi  
R8Bng Lo  
Conga Mt  
Conga Sl  
Conga Op  
Tmbl1 Rm  
Tmbl1 Lo  
Agogo Hi  
Agogo Lo  
CabasaUp  
Maracas  
Whisl Sh  
Whistle  
GuiroSht  
GiroLng1  
Claves  
Std2 2 S  
Room 2 S  
Power2 S  
Gate  
S
Std 2 T6  
Std2 CH  
Std 2 T5  
Std2 PdH  
Std 2 T47  
Std2 OH  
Std 2 T3  
Std 2 T2  
Room6 T6  
Room CH  
Room6 T5  
Room PdH  
Room6 T4  
Room EOH  
Room6 T3  
Room6 T2  
Power T6  
Powr CH  
Power T5  
Powr PdH  
Power T4  
Powr OH  
Power T3  
Power T2  
Elec T6  
Elec CH  
Elec T5  
Elec PdH  
Elec T4  
Elec OH  
Elec T3  
Elec T2  
42  
44  
46  
C3 48  
50  
49  
51  
Std 2 T1  
Room6 T1  
Power T1  
Elec T1  
Jazz Rd  
Pop Rd  
Jazz Rd  
Pop Rd  
RvsCrsh2  
Pop RdB  
52  
China18”  
Jazz RdB  
Pop RdB  
Jazz RdB  
53  
Pop RdE  
Jazz RdE  
78Tambrn  
54  
56  
58  
55  
Cowbell2  
Cowbell1  
808Cwbl1  
57  
Jazz RdE  
Pop RdE  
59  
78Bongo  
C4 60  
62  
78Bongo  
808Conga  
808Conga  
808Conga  
61  
63  
64  
65  
66  
68  
70  
67  
69  
808Marcs  
71  
C5 72  
74  
78GiroSt  
73  
75  
78Guiro  
808Clavs  
76  
WdBlk Hi  
WdBlk Lo  
CuicaMt1  
Cuica Op  
TringlMt  
TringlOp  
Shaker  
77  
78  
80  
82  
79  
81  
83  
Sleibell  
BellTree  
Castanet  
SurdoLMt  
SurdoLOp  
OFF  
C6 84  
86  
85  
87  
88  
R8Cng Hi  
TinyGong  
Gong  
89  
90  
92  
94  
91  
PandroMt  
PandroOp  
PandroSl  
TreeChim  
Caxixi  
93  
95  
C7 96  
124  
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Preset Percussion Set List  
7. Jazz  
PC106  
8. Brush  
PC107  
9. Perc Only  
PC108  
10. Special  
PC109  
Mute  
Drum Kit  
Note Numbers  
The note numbers assigned  
to each trigger inputs  
Note No.  
18  
19  
20  
21  
22  
23  
Bs Slide  
GtScrach  
Gt Slide  
CutGtDwn  
CutGtUp  
WahGtDw1  
WahGtUp1  
WahGtDw2  
WahGtUp2  
Hi-Q  
R8Bng2Hi  
R8Bng2Lo  
Bongo Hi  
Bongo Lo  
Bongo2Hi  
Bongo2Lo  
R8Cng Mt  
R8Cng Hi  
R8Cng Lo  
CowblDuo  
Tambrn 2  
Tambrn 3  
Tmbl2 Hi  
Tmbl2 Lo  
Paila  
Tabla Na  
TablaTin  
TablaTun  
Tabla Te  
Tabla Ti  
Baya Ge  
Baya Ka  
Baya Gin  
Baya Sld  
Pot Drum  
PotDr Mt  
TalkinDr  
ThaiGng2  
TinyGong  
Gong  
FunkHit2  
FunkHit2  
FunkHit2  
FunkHit2  
FunkHit3  
FunkHit3  
FunkHit3  
FunkHit3  
FunkHit1  
FunkHit1  
FunkHit1  
FunkHit1  
TeknoHit  
TeknoHit  
TeknoHit  
TeknoHit  
Heart Bt  
Glass  
TRIG 3 (HI-HAT)CLOSE RIM  
TRIG 3 (HI-HAT)OPEN RIM  
C1 24  
25  
27  
26  
28  
29  
31  
33  
35  
36  
38  
40  
41  
43  
45  
47  
Mtl Slap  
Scrach 3  
Scrach 2  
Sticks  
30  
32  
34  
TRIG 8 (TOM4)  
TRIG 6 (AUX)  
Click  
MetroClk  
MetroBel  
Jazz 4 K  
Jazz 3 K  
CrsStk 3  
Jazz 2 S  
Clap  
Std2 2 K  
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
Brush K  
Pistol  
TRIG 1 (KICK1)  
TRIG 2 (SNARE)  
C2  
ScrchLP  
Phil Hit  
LoFi Hit  
Boing 1  
Monster  
Count  
Count  
Count  
Count  
Count  
37  
39  
Brsh Tap  
Brsh Slp  
Brsh Swl  
Brsh3 T6  
Brsh CH  
Brsh3 T5  
Brsh PdH  
Brsh3 T4  
Brsh OH  
Brsh3 T3  
Brsh3 T2  
Brsh1 Cr  
Brsh3 T1  
Jazz 3 S  
Jazz3 T6  
Std1 CH  
Jazz3 T5  
Std1 PdH  
Jazz3 T4  
Std1 EOH  
Jazz3 T3  
Jazz3 T2  
Med16 Cr  
Jazz3 T1  
Jazz Rd  
China18"  
Jazz RdB  
Tambrn 1  
Splsh12"  
Cowbell2  
Quik16Cr  
VibraSlp  
Jazz RdE  
R8Bng Hi  
R8Bng Lo  
Conga Mt  
Conga Sl  
Conga Op  
Tmbl1 Rm  
Tmbl1 Lo  
Agogo Hi  
Agogo Lo  
CabasaUp  
Maracas  
Whisl Sh  
Whistle  
GuiroSht  
GiroLng1  
Claves  
WdBlk Hi  
WdBlk Lo  
CuicaMt1  
Cuica Op  
TringlMt  
TringlOp  
Shaker  
Sleibell  
BellTree  
Castanet  
SurdoLMt  
SurdoLOp  
OFF  
R8Cng Hi  
TinyGong  
Gong  
PandroMt  
PandroOp  
PandroSl  
TreeChim  
Caxixi  
TRIG 2 (SNARE) RIM  
TRIG 7 (TOM3)  
TRIG 3 (HI-HAT) CLOSED  
42  
44  
46  
TRIG 3 (HI-HAT) PEDAL  
TRIG 5 (TOM2)  
TRIG 3 (HI-HAT) OPEN  
Bomb  
TemplBel  
Wa-Daiko  
Taiko  
Thunder  
Car Door  
Car Cell  
CarEngin  
Car Horn  
Helicptr  
Gt Slide  
GtScrach  
GuitDist  
GuitBs 1  
GuitBs 2  
FletNoiz  
Shami VS  
Brass VS  
StrngsVS  
StrngsVS  
StrngsVS  
Pizicato  
RvsKick1  
RvsSnr 2  
RvsCrsh2  
RvsChina  
Lady Ahh  
Aoouu!  
TRIG 4 (TOM1)  
C3 48  
50  
TRIG 9 (CRASH1)  
TRIG 4 (TOM1) RIM  
TRIG 11 (RIDE)  
TRIG 10 (CRASH2) RIM  
TRIG 11 (RIDE) RIM  
49  
51  
Brsh1 Rd  
R70TriOp  
R70TriMt  
TimpaniG  
TimpaniG  
TimpaniG  
TimpaniG  
TimpaniG  
TimpaniC  
TimpaniC  
TimpaniC  
ThaiGong  
ThaiGong  
ThaiGong  
ThaiGong  
PercHit1  
PercHit2  
Orch Maj  
Orch Min  
Orch Dim  
Kick/Rol  
Kick/Cym  
OrchRoll  
OrchChok  
Hit Roll  
Finale  
52  
53  
54  
56  
58  
TRIG 9 (CRASH1) RIM  
TRIG 10 (CRASH2)  
55  
*
*
*
57  
Brsh1 Cr  
59  
Jazz Rd  
C4 60  
62  
PC: Program Number  
: Same as the left  
Voices:  
61  
63  
64  
65  
Number of voice used  
*: Note number for muted  
drum sounds when  
muting only the drum  
instruments of the  
percussion part.  
66  
68  
70  
67  
69  
71  
Hooh!  
Haa!  
SayYeah!  
Yeah  
Ahhh  
Haaa  
Achaa!  
Nope!  
Bap  
C5 72  
74  
73  
75  
76  
Applause  
Encore  
77  
TreeChim  
808Clap  
808Cwbl1  
808Cwbl2  
808Marcs  
808Clavs  
808Conga  
909RIM  
909CLAP  
78Cowbel  
78Guiro  
78GiroSt  
78Maracs  
78MBeat  
78Tambrn  
78Bongo  
78Claves  
78Rim  
78  
80  
82  
In GM Mode, “Standard  
1” is assigned.  
79  
81  
Dat  
Scat3 VS  
Doot  
83  
DaoFall1  
DaoFall2  
DaoFall3  
DaoFall4  
DoDat VS  
DoDat VS  
DoDat VS  
DoDao VS  
Scat1 VS  
Scat2 VS  
Scat2 VS  
Scat2 VS  
Scat4 VS  
C6 84  
86  
85  
87  
88  
89  
90  
92  
94  
91  
93  
95  
55Claves  
C7 96  
125  
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Backing Instrument List  
20  
0
8
16  
Church Org.1  
Church Org.2  
Church Org.3  
1
2
2
SYN. BASS  
PC CC0 Name  
PIANO  
Voices  
39  
0
1
Synth Bass 1  
SynthBass101  
Synth Bass 3  
TB303 Bs 1  
TB303 Bs 2  
TB303 Bs 3  
1
1
1
1
1
1
21  
22  
0
Reed Organ  
1
8
0
8
Accordion Fr  
Accordion It  
2
2
64  
65  
66  
1
0
8
16  
Piano 1  
Piano 1w  
Piano 1d  
1
2
1
23  
24  
0
0
Harmonica  
Bandoneon  
1
2
40  
0
16  
64  
65  
66  
67  
Synth Bass 2  
Rubber Bass  
SH101 Bs 1  
SH101 Bs 2  
SH101 Bs 3  
Modular Bass  
2
2
1
1
1
2
2
3
4
0
8
Piano 2  
Piano 2w  
1
2
GUITAR  
0
8
Piano 3  
Piano 3w  
1
2
25  
26  
0
Nylon-str.Gt  
1
0
8
Honky-tonk  
Honky-tonk w  
2
2
0
8
64  
Steel-str.Gt  
12-str.Gt  
Nylon+Steel  
1
2
2
ORCHESTRA  
E. PIANO  
41  
0
8
Violin  
Slow Violin  
1
1
27  
28  
29  
0
8
Jazz Gt.  
Hawaiian Gt.  
1
1
5
0
8
E.Piano 1  
1
2
1
2
2
42  
43  
44  
45  
46  
47  
48  
0
0
0
0
0
0
0
Viola  
1
1
1
1
1
1
1
Detuned EP 1  
60’s E.Piano  
FM+SA EP  
0
8
Clean Gt.  
Chorus Gt.  
1
2
24  
64  
65  
Cello  
0
64  
65  
66  
67  
0
Muted Gt.  
Muted Gt.2  
Pop Gt.  
1
2
1
1*  
1*  
1
Contrabass  
Tremolo Str  
PizzicatoStr  
Harp  
Hard Rhodes  
6
0
64  
E.Piano 2  
Bright FM EP  
2
2
Funk Gt.  
Funk Gt.2  
Overdrive Gt  
Fdbk.Odrv.Gt  
30  
31  
CLAVI  
7
64  
2
Timpani  
0
8
64  
65  
66  
67  
DistortionGt  
Feedback Gt.  
Heavy Gt.  
Fdbk. Hvy.Gt  
Muted Dis.Gt  
Rock Rhythm  
1
2
1
2
1
2
0
8
Harpsichord  
Coupled Hps.  
Harpsi.w  
1
2
2
2
STRINGS  
16  
24  
Harpsi.o  
49  
0
8
Strings  
Orchestra  
1
2
8
0
64  
Clav.  
Funk Clav.  
1
2
50  
51  
0
Slow Strings  
1
32  
0
8
Gt.Harmonics  
Gt. Feedback  
1
1
0
8
64  
65  
Syn.Strings1  
Syn.Strings3  
Syn.Strings4  
OB Strings  
1
2
2
2
CHROMATIC PERCUSSION  
*: VELOCITY SWITCH  
The tone switches at velocity 116.  
9
0
0
0
Celesta  
1
1
1
10  
11  
12  
Glockenspiel  
Music Box  
52  
53  
0
Syn.Strings2  
2
BASS  
33  
0
32  
Choir Aahs  
Choir Aahs 2  
1
1
0
8
Vibraphone  
Vib.w  
1
2
0
64  
Acoustic Bs.  
Elctrc.Ac.Bs  
2
2
54  
55  
56  
0
0
0
Voice Oohs  
SynVox  
1
1
2
13  
14  
15  
0
0
Marimba  
1
1
34  
35  
0
64  
65  
Fingered Bs.  
Funk Bass  
Reggae Bass  
1
2
2
Xylophone  
OrchestraHit  
0
8
9
Tubular-bell  
Church Bell  
Carillon  
1
1
1
0
64  
65  
Picked Bs.  
Mute PickBs1  
Mute PickBs2  
1
1
1
BRASS  
57  
58  
0
Trumpet  
1
16  
0
Santur  
1
36  
37  
0
Fretless Bs.  
1
0
1
Trombone  
Trombone 2  
1
2
0
64  
65  
66  
Slap Bass 1  
Slap Bass 3  
Reso Slap  
1
1
1
1
ORGAN  
59  
60  
61  
0
0
Tuba  
1
1
17  
0
Organ 1  
1
2
1
2
1
2
MutedTrumpet  
Slap Bass 4  
8
16  
32  
64  
65  
Detuned Or.1  
60's Organ 1  
Organ 4  
SC88 Organ 4  
Even Bar  
0
1
French Horn  
Fr.Horn 2  
2
2
38  
0
Slap Bass 2  
1
62  
0
8
Brass 1  
Brass 2  
1
2
18  
19  
0
8
32  
Organ 2  
Detuned Or.2  
Organ 5  
1
2
2
0
Organ 3  
2
126  
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Backing Instrument List  
118  
119  
0
8
Melo. Tom 1  
Melo. Tom 2  
1
1
SYN. BRASS  
SYN. PAD  
63  
0
8
Synth Brass1  
Synth Brass3  
AnalogBrass1  
Synth Brass5  
Poly Brass  
2
2
2
2
2
2
2
89  
90  
0
Fantasia  
2
0
8
9
Synth Drum  
808 Tom  
Elec Perc.  
1
1
1
0
64  
65  
Warm Pad  
Thick Pad  
Horn Pad  
1
2
2
16  
64  
65  
66  
67  
120  
0
Reverse Cym.  
1
Quack Brass  
Octave Brass  
91  
0
64  
Polysynth  
80's PolySyn  
2
2
GUITAR BASS FX  
64  
0
8
16  
64  
65  
66  
Synth Brass2  
Synth Brass4  
AnalogBrass2  
Soft Brass  
Velo Brass 1  
Velo Brass 2  
2
1
2
2
2
2
92  
93  
94  
0
0
Space Voice  
Bowed Glass  
1
2
121  
0
1
64  
65  
66  
67  
Gt.FretNoise  
Gt.Cut Noise  
Wah Brush Gt  
Gt. Slide  
Gt. Scratch  
Bass Slide  
1
1
1
1
1
1
0
64  
Metal Pad  
Panner Pad  
2
2
95  
96  
0
Halo Pad  
2
0
64  
65  
Sweep Pad  
Polar Pad  
Converge  
1
1
1
REED  
SFX  
122  
65  
66  
67  
68  
69  
70  
71  
72  
0
0
0
0
0
0
0
0
Soprano Sax  
Alto Sax  
1
1
1
1
1
1
1
1
0
1
Breath Noise  
Fl.Key Click  
1
1
SYN. SFX  
Tenor Sax  
Baritone Sax  
Oboe  
123  
0
1
2
3
5
Seashore  
Rain  
Thunder  
Wind  
1
1
1
1
2
97  
98  
0
Ice Rain  
2
0
64  
65  
Soundtrack  
Ancestral  
Prologue  
2
2
2
Bubble  
English Horn  
Bassoon  
124  
125  
0
1
3
Bird  
Dog  
Bird 2  
2
1
1
99  
0
1
Crystal  
Syn Mallet  
2
1
Clarinet  
100  
101  
102  
103  
0
0
0
Atmosphere  
Brightness  
Goblin  
2
2
2
0
1
3
5
Telephone 1  
Telephone 2  
Door  
1
1
1
2
PIPE  
73  
74  
75  
76  
77  
78  
79  
80  
0
0
0
0
0
0
0
0
Piccolo  
1
1
1
1
2
2
1
1
Wind Chimes  
0
1
Echo Drops  
Echo Bell  
Echo Pan  
Echo Pan 2  
Big Panner  
Reso Panner  
1
2
2
2
2
2
Flute  
126  
0
2
9
Helicopter  
Car-Stop  
Burst Noise  
Space Tri.  
1
1
2
1
2
Recorder  
Pan Flute  
Bottle Blow  
Shakuhachi  
Whistle  
64  
65  
66  
64  
127  
128  
0
3
Applause  
Punch  
2
1
104  
0
Star Theme  
2
0
2
3
Gun Shot  
Lasergun  
Explosion  
1
1
2
ETHNIC MISC  
Ocarina  
105  
0
1
Sitar  
Sitar 2  
1
2
SYN. LEAD  
106  
107  
108  
0
0
Banjo  
1
1
PC:  
CC:  
Program Number  
81  
0
1
8
Square Wave  
Square  
Sine Wave  
2
1
1
Shamisen  
(Instrument Number)  
Value of control change  
number 0  
0
8
Koto  
Taisho Koto  
1
2
82  
0
1
8
64  
65  
Saw Wave  
Saw  
Doctor Solo  
Big Lead  
Waspy Synth  
2
1
2
2
2
109  
110  
111  
112  
0
0
0
0
Kalimba  
Bagpipe  
Fiddle  
Shanai  
1
1
1
1
Voices: Number of voices used  
83  
84  
85  
0
0
Syn.Calliope  
Chiffer Lead  
2
2
• To switch instruments from the  
external MIDI device, send “0”  
on the CC32# (Control Change  
Bank Select) from the external  
MIDI device to the TD-6V.  
0
64  
65  
66  
Charang  
2
2
2
2
PERCUSSIVE  
Dist. Lead 1  
Dist. Lead 2  
Funk Lead  
113  
114  
115  
116  
0
0
0
Tinkle Bell  
Agogo  
1
1
1
86  
87  
0
Solo Vox  
2
Steel Drums  
• The value of the CC32# (Control  
Change Bank Select) that the  
TD-6V transmits is always “0.”  
0
64  
5th Saw Wave  
Big Fives  
2
2
0
8
Woodblock  
Castanets  
1
1
88  
0
64  
65  
Bass & Lead  
Big & Raw  
Fat & Perky  
2
2
2
117  
0
8
Taiko  
Concert BD  
1
1
127  
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Preset Song List  
No.  
Song Name  
Time Sig Length  
Tempo  
Type  
No.  
Song Name  
Time Sig Length  
Tempo  
Type  
DRUMS  
R&R  
45  
46  
1
DRUMS  
4/4  
8
124  
LOOP  
ROCKABLY  
ROCKIN'  
SURF ROK  
4/4  
4/4  
4/4  
21  
32  
24  
96  
170  
150  
1SHOT  
1SHOT  
1SHOT  
47  
ROCK  
2
3
4
5
6
7
8
9
10  
11  
12  
13  
14  
15  
16  
17  
18  
US ROCK  
ACO ROCK  
8BT'ROK1  
8BT'ROK2  
MED ROK  
SHFL ROK  
FUNK ROK  
SLOW ROK  
URBAN  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
35  
26  
36  
30  
24  
26  
32  
20  
29  
33  
35  
31  
30  
22  
20  
48  
38  
128  
120  
114  
140  
109  
126  
100  
72  
113  
100  
105  
86  
129  
195  
100  
216  
175  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
COUNTRY  
48  
49  
50  
BLUEGRSS  
CNTRYBLD  
CNTRYROK  
4/4  
4/4  
4/4  
22  
36  
37  
142  
104  
125  
1SHOT  
1SHOT  
1SHOT  
JAZZ  
51  
52  
53  
54  
55  
56  
57  
58  
SWING1  
SWING2  
4/4  
4/4  
3/4  
4/4  
4/4  
6/8  
4/4  
4/4  
39  
37  
51  
42  
37  
35  
39  
32  
200  
192  
110  
110  
167  
93  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
UPBEAT  
JAZZ WLZ  
JAZZ BLD  
LATINJAZ  
6/8 JAZZ  
SMTHJAZZ  
BIGBAND  
TRIPLETS  
16BT'ROK  
CYBER  
HARDROCK  
FNKYHR  
183  
130  
BOOGIE  
HARD POP  
FUSION  
59  
60  
61  
62  
63  
64  
65  
66  
67  
68  
FUSE  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
3/4  
4/4  
4/4  
18  
29  
22  
27  
37  
41  
24  
46  
25  
25  
95  
96  
85  
86  
130  
120  
112  
123  
82  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
METAL  
19  
20  
ACID FS  
SLOW FS  
MED SHFL  
UP SHFL  
FUNK FS1  
FUNK FS2  
3/4 FS  
BGM FS  
CTMP'FS  
EARLYMTL  
THRASH  
4/4  
4/4  
24  
32  
120  
195  
1SHOT  
1SHOT  
BALLAD  
21  
22  
23  
24  
25  
6/8BLD  
POPBLD  
ROCK BLD  
PIANOBLD  
16BT'BLD  
6/8  
4/4  
4/4  
4/4  
4/4  
28  
24  
24  
15  
29  
50  
65  
64  
65  
75  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
100  
DANCE  
69  
70  
R&B  
26  
27  
28  
29  
30  
31  
32  
33  
HIPHOP  
EUROBEAT  
HOUSE  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
37  
35  
34  
24  
23  
25  
20  
24  
24  
24  
23  
90  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
OLD R&B1  
OLD R&B2  
OLD R&B3  
OLD R&B4  
R&B SHFL  
R&B HOP1  
R&B HOP2  
SMTH GRV  
SHFL GRV  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
27  
28  
25  
22  
23  
35  
42  
24  
26  
154  
148  
150  
82  
112  
96  
93  
73  
96  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
132  
122  
105  
113  
102  
102  
125  
86  
71  
72  
FUNK1  
73  
FUNK2  
74  
FUNK3  
75  
76  
77  
78  
808HPHOP  
JAZZFUNK  
ACIDFUNK  
HPHPJAZZ  
TEKPOP  
34  
96  
118  
79  
BLUES  
35  
36  
REGGAE  
BLUES1  
BLUES2  
BLUES3  
4/4  
4/4  
4/4  
30  
36  
21  
67  
113  
55  
1SHOT  
1SHOT  
1SHOT  
80  
81  
82  
83  
84  
REGGAE1  
4/4  
4/4  
4/4  
4/4  
4/4  
22  
29  
20  
24  
27  
96  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
37  
REGGAE2  
REGGAE3  
REGGAE4  
SKA  
142  
132  
125  
192  
POPS  
38  
39  
40  
41  
42  
43  
44  
BGM POP  
REFRESH  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
3/4  
27  
25  
25  
38  
20  
25  
26  
88  
89  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
DANCEPOP  
POP ROCK  
ACOUSPOP  
ELEC POP  
POP WLTZ  
120  
123  
89  
100  
120  
128  
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Preset Song List  
No.  
Song Name  
Time Sig Length  
Tempo  
Type  
No.  
Song Name  
Time Sig Length  
Tempo  
Type  
LATIN  
85  
86  
87  
88  
89  
90  
91  
92  
TAP  
137  
138  
139  
140  
141  
142  
143  
144  
145  
146  
147  
148  
149  
150  
151  
152  
153  
154  
155  
156  
157  
158  
159  
160  
161  
162  
163  
164  
165  
166  
167  
168  
169  
170  
LATIN1  
LATIN2  
LATIN3  
MAMBO  
MERENGUE  
SALSA1  
SALSA2  
SALSA3  
SONGO  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
41  
41  
33  
36  
36  
30  
25  
47  
24  
24  
120  
108  
130  
182  
207  
115  
102  
165  
109  
89  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
SAMBA  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
1
4
5
2
2
1
16  
6
4
1
2
3
17  
3
8
2
3
3
3
3
3
3
3
3
1
1
8
6
1
1
2
1
5
3
120  
160  
160  
120  
120  
120  
120  
60  
100  
130  
130  
130  
100  
128  
128  
120  
120  
120  
120  
120  
120  
120  
120  
120  
120  
120  
80  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
TAP  
ACO BASS  
BRS SECT  
GRV BASS  
GRV PAD  
GRV CHRD  
ADLBSOLO  
JAZZEND1  
JAZZEND2  
FUNK BRK  
FUNKEND1  
FUNKEND2  
SITARRAG  
SANTUR  
STRINGS  
RESOBASS  
SYNCHRD1  
SYNCHRD2  
A_GTRTAP  
E_GTRTAP  
D_GTRTAP  
C_GTRTAP  
G_GTRTAP  
A_STRUM  
GTRCHRD1  
GTRCHRD2  
PAD&BASS  
ACO GTR  
WAH GTR  
CUT GTR  
VOICES  
93  
94  
TJANO  
BRAZIL  
95  
96  
97  
BOSSA  
SAMBA1  
SAMBA2  
4/4  
4/4  
4/4  
27  
20  
28  
85  
152  
136  
1SHOT  
1SHOT  
1SHOT  
BASICPTN  
98  
99  
8BEAT1  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
8
16  
8
8
8
4
8
8
8
12  
8
8
8
8
4
4
4
8
8
8
8
8
4
118  
140  
113  
120  
108  
69  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
8BEAT2  
8BEAT3  
SHUFFL1  
SHUFFL2  
SLOW1  
SLOW2  
R&B1  
R&B2  
BLUES  
POP X  
DIXIE  
FUNK1  
FUNK2  
16BEAT1  
16BEAT2  
HIPHOP2  
AMBIENT1  
AMBIENT2  
TRANCE  
RAVE  
100  
101  
102  
103  
104  
105  
106  
107  
108  
109  
110  
111  
112  
113  
114  
115  
116  
117  
118  
119  
120  
64  
100  
104  
120  
124  
162  
90  
106  
120  
112  
101  
96  
120  
132  
132  
122  
120  
86  
120  
120  
120  
120  
120  
120  
ANLGPERC  
SFX TAP  
CAR CELL  
REGGAE5  
BOSSA BT  
LOOP  
121  
122  
123  
124  
4/4SHAKR  
6/8SHAKR  
LATN PTN  
CLAVES  
TABLA  
SITRDRON  
4/4  
6/8  
4/4  
4/4  
4/4  
4/4  
1
1
2
1
2
1
86  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
LOOP  
120  
120  
120  
128  
89  
125  
126  
1SHOT  
127  
128  
129  
130  
131  
132  
133  
134  
DRUMFILL  
DBL BASS  
ROLL T1  
ROLL T2  
ROLL T3  
LATNFILL  
ROLLBNGO  
SPANISH  
BRS FALL  
ENCORE  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
4/4  
1
1
1
1
1
2
1
2
1
7
120  
130  
130  
130  
130  
120  
117  
123  
120  
120  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
1SHOT  
135  
136  
129  
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Parameter List  
KIT  
Parameter  
Value  
Drum Kit (p. 55)  
Drum Kit  
1–99  
KIT/INST  
Parameter  
Value  
Inst (p. 58)  
Instrument  
1–1024  
Inst Group (p. 57)  
Instrument Group  
KICK, SNARE, TOM, HI-HAT, CRASH, RIDE, PERC,  
SPECIAL, MELODIC, VOICES, REVERSE,  
FIXED HI-HAT, OFF  
Level (p. 59)  
Pan (p. 59)  
Level  
Pan  
0–127  
L15–CENTER–R15, RANDOM, ALTERNATE  
Pitch (p. 59)  
Decay (p. 59)  
Pitch  
Decay  
-480–+480  
-31–+31  
Parameter  
Value  
Ambience Sw (p. 60)  
AmbSendLevel (p. 60)  
Studio (p. 60)  
Ambience Switch  
Ambience Send Level  
Studio Type  
OFF, ON  
0–127  
LIVING, BATHROOM, STUDIO, GARAGE, LOCKER,  
THEATER, CAVE, GYM, STADIUM  
WOOD, PLASTER, GLASS  
SMALL, MEDIUM, LARGE  
0–127  
WallType (p. 61)  
Room Size (p. 61)  
Amb Level (p. 61)  
Wall Type  
Room Size  
Ambience Level  
KIT/EQUALIZER  
Parameter  
Value  
Master EQ Sw (p. 62)  
High Gain (p. 62)  
Low Gain (p. 62)  
Master Equalizer Switch  
High Gain  
Low Gain  
OFF, ON  
-12dB–+12dB  
-12dB–+12dB  
Parameter  
Value  
Pad Ptn (p. 63)  
Pad Ptn Velo (p. 63)  
Pitch Ctrl (p. 64)  
Note No. (p. 64)  
Gate Time (p. 65)  
Pad Pattern  
OFF, 1–270  
OFF, ON  
OFF, ON  
0 (C -)–127 (G 9)  
0.1sec–8.0sec (0.1 sec steps)  
+
+
Pad Pattern Velocity  
Pitch Control Assign  
Note Number  
+
+
Gate Time  
Parameter  
Value  
MasterVolume (p. 66)  
Pedal HH Vol (p. 66)  
PchCtrlRange (p. 66)  
KitName (p. 67)  
Master Volume  
0–127  
0–15  
-24–+24  
8 characters (*1)  
Pedal Hi-Hat Volume  
Pitch Control Range  
Drum Kit Name  
*1:  
space  
130  
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Parameter List  
KIT/COPY  
Parameter  
Src (p. 67)  
Dst (p. 67)  
Value  
P01–P99, U01–U99  
U01–U99  
Copy Source  
Copy Destination  
KIT/EXCHANGE  
Parameter  
Src (p. 68)  
Dst (p. 68)  
Value  
P01–P99, U01–U99  
U01–U99  
Exchange Source  
Exchange Destination  
SONG  
Parameter  
Value  
Song (p. 83)  
Song  
001–270  
+
Song Category (p. 83)  
Song Category  
DRUMS, ROCK, METAL, BALLAD, R&B, BLUES, POPS,  
R&R, COUNTRY, JAZZ, FUSION, DANCE, REGGAE,  
LATIN, BRAZIL, BASICPTN, LOOP, 1SHOT, TAP, USER  
+
Parameter  
Value  
Tempo (p. 85)  
Tempo  
Play Type  
Quick Play  
Reset Time  
Tap Exclusive Switch  
Song Lock  
Song Name  
20–260  
LOOP, 1SHOT, TAP  
OFF, ON  
OFF, 0.1s–8.0s (0.1 sec steps)  
OFF, ON  
OFF, ON  
+
+
+
+
+
#
Play Type (p. 85)  
Quick Play (p. 86)  
Reset Time (p. 86)  
Tap Exc Sw (p. 86)  
Song Lock (p. 86)  
SngName (p. 87)  
8 characters (*1)  
#
+: This setting cannot be made in GM mode.  
#: This setting cannot be made when the preset song is selected.  
*1:  
space  
SONG/PART:Perc  
Parameter  
Value  
1–10  
0–127  
0–127  
Set (p. 88)  
Level (p. 88)  
AmbSendLevel (p. 89)  
Percussion Set  
Level  
Ambience Send Level  
+
+
+
Parameter  
Value  
Inst (p. 88)  
Level (p. 88)  
Pan (p. 89)  
AmbSendLevel (p. 89)  
Bend Range (p. 89)  
Instrument  
Level  
Pan  
Ambience Send Level  
Bend Range  
1–128  
0–127  
L15–CENTER–R15  
0–127  
0–24  
+
+
+
+
+
+: This setting cannot be made in GM mode.  
131  
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SONG/COPY  
Parameter  
Src (p. 89)  
Dst (p. 89)  
Value  
001–270  
171–270  
Copy Source  
Copy Destination  
+
+
+: This setting cannot be made in GM mode.  
SONG/DELETE  
Parameter  
Value  
Song (p. 90)  
Delete Song  
171–270  
+
SONG/ERASE  
Parameter  
Value  
Song (p. 91)  
Part (p. 91)  
Erase Song  
Erase Part  
171–270  
+
+
ALL, KIT, PERC, PART1, PART2, PART3, PART4  
+: This setting cannot be made in GM mode.  
Parameter  
Value  
LCD Contrast (p. 76)  
PercPrtLevel (p. 76)  
Backing Level (p. 77)  
Mute (p. 77)  
LCD Contrast  
1–16  
0–127  
0–127  
Percussion Part Level  
Backing Level  
Mute  
+
+
+
SongDrum, SongDrm/Prc, UserDrmPart, Part1, Part2,  
Part3, Part4, Part1-4  
Master Tune (p. 77)  
Preview Velo (p. 78)  
AvailMemory (p. 78)  
Master Tune  
Preview Velocity  
Available Memory  
415.3–466.2 (0.1 Hz steps)  
0–127  
0–100% (check only)  
+: This setting cannot be made in GM mode.  
Parameter  
Value  
TrigTyp (p. 69)  
Trigger Type  
PD-8, PD Type, PD-80R, PD-120, PD-125, KD-8, KD Type,  
CY-8, CY Type, RT-7K, RT-5S, RT-3T, RIM  
Secsitivity (p. 71)  
Threshold (p. 72)  
TrigCurve (p. 72)  
Sensitivity  
Threshold  
Trigger Curve  
1–16  
0–15  
LINEAR, EXP1, EXP2, LOG1, LOG2, SPLINE, LOUD1,  
LOUD2  
Xtalk Cancel (p. 73)  
Crosstalk Cancel  
OFF, 20–80 (5 steps)  
Parameter  
Value  
Scan Time (p. 74)  
Retrig Cancel (p. 74)  
Mask Time (p. 74)  
Rim Sens (p. 75)  
Scan Time  
Retrigger Cancel  
Mask Time  
0–4.0ms (0.1 ms steps)  
1–16  
0–64ms (4ms steps)  
OFF, 1–15  
Rim Sensitivity  
132  
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Parameter List  
Parameter  
Value  
Note Chase (p. 97)  
Local Control (p. 97)  
Sync Mode (p. 98)  
CH10Priorty (p. 98)  
PdlDataThin (p. 99)  
GM Mode (p. 99)  
Rx GM ON (p. 100)  
Soft Thru (p. 100)  
Device ID (p. 101)  
Tx PC Sw (p. 101)  
Rx PC Sw (p. 101)  
Note Chase  
Local Control  
Sync Mode  
Channel 10 Priority  
Pedal Data Thin  
GM Mode  
Rx GM On  
Soft Thru  
Device ID  
Tx PC Switch  
Rx PC Switch  
OFF, ON  
OFF, ON  
INT, EXT, REMOTE  
KIT, PERC  
OFF, 1, 2  
OFF, ON  
OFF, ON  
OFF, ON  
1–32  
+
+
+
+
OFF, ON  
OFF, ON  
+
+
Parameter  
Value  
KitPart CH (p. 102)  
PercPart CH (p. 102)  
Part1 CH (p. 102)  
Part2 CH (p. 102)  
Part3 CH (p. 102)  
Part4 CH (p. 102)  
Drum Kit Part MIDI Channel  
1–16, OFF  
1–16, OFF  
1–16, OFF  
1–16, OFF  
1–16, OFF  
1–16, OFF  
+
+
+
+
+
+
Percussion Part MIDI Channel  
Part 1 MIDI Channel  
Part 2 MIDI Channel  
Part 3 MIDI Channel  
Part 4 MIDI Channel  
Parameter  
Value  
Part1 Rx Sw (p. 102)  
Part2 Rx Sw (p. 102)  
Part3 Rx Sw (p. 102)  
Part4 Rx Sw (p. 102)  
Part5 Rx Sw (p. 102)  
Part6 Rx Sw (p. 102)  
Part7 Rx Sw (p. 102)  
Part8 Rx Sw (p. 102)  
Part9 Rx Sw (p. 102)  
Part10 Rx Sw (p. 102)  
Part11 Rx Sw (p. 102)  
Part12 Rx Sw (p. 102)  
Part13 Rx Sw (p. 102)  
Part14 Rx Sw (p. 102)  
Part15 Rx Sw (p. 102)  
Part16 Rx Sw (p. 102)  
Part 1 Rx Switch  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
OFF, ON  
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Part 2 Rx Switch  
Part 3 Rx Switch  
Part 4 Rx Switch  
Part 5 Rx Switch  
Part 6 Rx Switch  
Part 7 Rx Switch  
Part 8 Rx Switch  
Part 9 Rx Switch  
Part 10 Rx Switch  
Part 11 Rx Switch  
Part 12 Rx Switch  
Part 13 Rx Switch  
Part 14 Rx Switch  
Part 15 Rx Switch  
Part 16 Rx Switch  
-: This setting can be made in GM mode only.  
SETUP/BULK DUMP  
Parameter  
Value  
Bulk Dump (p. 103)  
Bulk Dump  
ALL, SETUP, ALL SONGS, ALL KITS, KIT 01–KIT 99  
SETUP/FactoryReset  
Parameter  
Value  
Reset (p. 78)  
Factory Reset  
ALL, THIS DRUM KIT, ALL DRUM KITS, ALL SONGS  
133  
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Parameter List  
CLICK  
Parameter  
Value  
Click Level (p. 79)  
Time Sig (p. 80)  
Interval (p. 80)  
Inst (p. 80)  
Click Level  
Time Signature  
Interval  
0–127  
+
+
+
+
0–13/2, 0–13/4, 0–13/8, 0–13/16  
1/2, 3/8, 1/4, 4/8, 1/12, 1/16  
VOICE, CLICK, BEEP, METRONOME, CLAVES,  
WOOD BLOCK, STICKS, CROSS STICK, TRIANGLE,  
COWBELL, CONGA, TALKING DRM, MARACAS,  
CABASA, CUICA, AGOGO, TAMBOURINE, SNAPS, 909  
SNARE, 808 COWBELL  
Inst  
Pan (p. 80)  
PlyCountIn (p. 80)  
RecCountIn (p. 80)  
Pan  
L15–CENTER–R15  
OFF, 1MEAS, 2MEAS  
OFF, 1MEAS, 2MEAS  
+
+
+
Play Count In  
Recording Count In  
+: This setting cannot be made in GM mode.  
Parameter  
Value  
Time Sig (p. 93)  
Length (p. 93)  
Tempo (p. 93)  
Quantize (p. 94)  
Time Signature  
Length  
Tempo  
1–13/2, 1–13/4, 1–13/8, 1–13/16  
1–999  
20–260  
+
+
+
+
Quantize  
(8th note),  
(8th note triplets),  
(16th note triplets),  
(32nd note triplets),  
(16th note),  
(32nd note),  
(64th note), OFF  
Rec Mode (p. 94)  
HitPadStart (p. 94)  
Recording Mode  
Hit Pad Start  
REPLACE, LOOP ALL, LOOP 1, LOOP 2  
OFF, ON  
+
+
+: This setting cannot be made in GM mode.  
Tempo  
Tempo  
Parameter  
Value  
Tempo (p. 79, p. 85)  
Tempo  
20–260  
+
+: This setting cannot be made in GM mode.  
134  
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MIDI Implementation Chart  
PERCUSSION SOUND MODULE (NORMAL MODE (Expect SEQUENCER SECTION)) Date : Oct. 24, 2003  
Model TD-6V  
MIDI Implementation Chart  
Version : 1.00  
Function...  
Transmitted  
Recognized  
Remarks  
Basic  
Default  
1–16, OFF  
1–16, OFF  
Memorized (Non-Volatile)  
Channel Changed  
1–16, OFF  
1–16, OFF  
Default  
Messages  
Altered  
Mode 3  
X
**************  
Mode 3  
X
**************  
Mode  
Note  
Number :  
0–127  
0–127  
0–127  
0–127  
True Voice  
Note On  
Note Off  
O 9nH, v = 1–127  
O 8nH, v = 64  
O 9nH, v = 1–127  
O 8nH, v = 64  
Velocity  
After  
Touch  
Key's  
Channel's  
O
X
*1  
*1  
O
X
*1  
Pitch Bend  
X
O
*3  
*3  
0, 32  
1
X
X
O
X
X
X
X
X
X
X
O
X
Bank select  
Modulation  
Foot control  
Data entry  
Volume  
Panpot  
Expression  
Hold 1  
Effect 1 (Reverb Send Level)  
RPN LSB, MSB  
4
6
7
10  
11  
64  
91  
O
O
O
O
X
O
O
O
*1  
*3  
*2  
*3  
Control  
Change  
*3  
*2  
*3  
100, 101  
Program  
Change  
O
0–127  
O
0–127  
: True Number  
Program No. 1–128  
System Exclusive  
O
O
: Song Position  
: Song Select  
: Tune Request  
X
X
X
X
X
X
System  
Common  
System  
Real Time : Commands  
: Clock  
X
X
X
X
X
X
X
X
O
X
O (120, 126, 127)  
: All Sound Off  
O
: Reset All Controllers  
Aux  
Messages  
X
: Local On/Off  
: All Notes Off  
: Active Sensing  
: System Reset  
O (123–127)  
O
X
* 1 Drum kit part only.  
* 2 Percussion part and backing part only.  
* 3 Backing part only.  
Notes  
Mode 1 : OMNI ON, POLY  
Mode 3 : OMNI OFF, POLY  
Mode 2 : OMNI ON, MONO  
Mode 4 : OMNI OFF, MONO  
O : Yes  
X : No  
135  
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PERCUSSION SOUND MODULE (NORMAL MODE (SEQUENCER SECTION))  
Date : Oct. 24, 2003  
Version : 1.00  
Model TD-6V  
MIDI Implementation Chart  
Function...  
Transmitted  
Recognized  
Remarks  
Basic  
Default  
1–16, OFF  
1–16, OFF  
Memorized (Non-Volatile)  
Channel Changed  
1–16, OFF  
1–16, OFF  
Default  
Messages  
Altered  
Mode 3  
X
**************  
X
X
Mode  
**************  
Note  
Number :  
0–127  
0–127  
0–127  
0–127  
True Voice  
Note On  
Note Off  
O 9nH, v = 1–127  
O 8nH, v = 64  
O 9nH, v = 1–127  
O 8nH, v = 64  
Velocity  
After  
Touch  
Key's  
Channel's  
X
X
X
X
Pitch Bend  
O
*3  
O
*3  
*1  
0, 32  
1
O
X
*3 *4 *5  
X
X
O
X
X
X
X
O
X
X
Bank select  
Modulation  
Foot control  
Data entry  
Volume  
Panpot  
Expression  
Hold 1  
Effect 1 (Reverb Send Level)  
RPN LSB, MSB  
4
6
7
10  
11  
64  
91  
O
O
O
O
X
O
O
O
*1  
*3  
*2 *4  
*3 *4  
Control  
Change  
*3  
*2 *4  
*3  
*3  
100, 101  
Program  
Change  
O
0–127  
*4 *5  
X
: True Number  
Program No. 1–128  
System Exclusive  
O
O (do not record)  
: Song Position  
: Song Select  
: Tune Request  
X
X
X
X
X
X
System  
Common  
System  
Real Time : Commands  
: Clock  
O
O
X
X
*6  
*7  
X
X
X
X
O
X
O
: All Sound Off  
O
: Reset All Controllers  
Aux  
Messages  
X
: Local On/Off  
: All Notes Off  
: Active Sensing  
: System Reset  
O (123–127)  
O (do not record)  
X
*1 Drum kit part only.  
*5 Transmits when instruments are selected for parts.  
Notes  
*2 Percussion part and backing part only. *6 Receives when Sync Mode setting is "EXT".  
*3 Backing part only.  
*4 Transmits when song is selected.  
*7 Receives when Sync Mode setting is  
"EXT" or "REMOTE".  
Mode 1 : OMNI ON, POLY  
Mode 3 : OMNI OFF, POLY  
Mode 2 : OMNI ON, MONO  
Mode 4 : OMNI OFF, MONO  
O : Yes  
X : No  
136  
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PERCUSSION SOUND MODULE (General MIDI MODE)  
Date : Oct. 24, 2003  
Version : 1.00  
Model TD-6V  
MIDI Implementation Chart  
Function...  
Transmitted  
Recognized  
Remarks  
Basic  
Channel Changed  
Default  
X
X
1–16, OFF  
1–16, OFF  
Memorized (Non-Volatile)  
Default  
Messages  
Altered  
X
X
Mode 3  
X
**************  
Mode  
**************  
Note  
Number :  
X
0–127  
0–127  
True Voice  
**************  
Note On  
Note Off  
X
X
O 9nH, v = 1–127  
O 8nH, v = 64  
Velocity  
After  
Touch  
Key's  
Channel's  
X
X
X
O
*1  
*1  
Pitch Bend  
X
O
0, 32  
1
X
X
X
X
X
X
X
X
X
X
X
O
X
O
O
O
O
O
O
O
Bank select  
Modulation  
Foot control  
Data entry  
Volume  
Panpot  
Expression  
Hold 1  
Effect 1 (Reverb Send Level)  
RPN LSB, MSB  
*1  
*1  
*1  
*1  
*1  
4
6
7
10  
11  
64  
91  
Control  
Change  
100, 101  
Program  
Change  
X
O
0–127  
: True Number  
Program No. 1–128  
**************  
System Exclusive  
O
O
: Song Position  
: Song Select  
: Tune Request  
X
X
X
X
X
X
System  
Common  
System  
Real Time : Commands  
: Clock  
X
X
X
X
X
X
X
X
O
X
O
O
X
: All Sound Off  
: Reset All Controllers  
Aux  
Messages  
: Local On/Off  
: All Notes Off  
: Active Sensing  
: System Reset  
O
O
X
*1 Not received on Channel 10  
Notes  
Mode 1 : OMNI ON, POLY  
Mode 3 : OMNI OFF, POLY  
Mode 2 : OMNI ON, MONO  
Mode 4 : OMNI OFF, MONO  
O : Yes  
X : No  
137  
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TD-6V Block Diagram  
138  
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Specifications  
TD-6V: Percussion Sound Module (Conforms to General MIDI System)  
Maximum Polyphony  
Power Supply  
64 Voices  
AC Adaptor (DC 9 V)  
Instruments  
Current Draw  
Drum Instruments:  
1,024  
262  
1,000 mA  
Backing Instruments:  
Dimensions  
Drum Kits  
266 (W) x 199 (D) x 75 (H) mm  
10-1/2 (W) x 7-7/8 (D) x 3 (H) inches  
99  
Effect Types  
Weight  
Ambience  
1.1 kg / 2 lbs 7 oz (excluding AC Adaptor)  
2-Band Master Equalizer  
Accessories  
Sequencer  
Owner's Manual, AC Adaptor (ACI/ACB Series),  
Screws (M5 x 8) x 4  
Preset Songs:  
User Songs:  
Parts:  
170  
100  
6
Options  
Play Functions:  
Tempo:  
One shot, Loop, Tap  
20–260  
Pads (PD-6, PD-7, PD-8, PD-9, PD-80, PD-80R, PD-85,  
PD-100, PD-105, PD-120, PD-125, RP-2)  
Cymbals (CY-6, CY-8, CY-12H, CY-12R/C, CY-14C, CY-  
15R)  
Resolution:  
Recording Method:  
192 ticks per quarter note  
Realtime Recording  
Maximum Note Storage: approx. 12,000 Notes  
Kick Trigger Units (KD-7, KD-8, KD-80, KD-85, KD-120)  
Hi-Hat Control Pedals (FD-7, FD-8)  
Stands (MDS-3C, MDS-6, MDS-8C, MDS-10, MDS-20)  
Cymbal Mounts (MDY-7U, MDY-10U)  
Pad Mounts (MDH-7U, MDH-10U)  
Display  
20 characters, 2 lines (backlit LCD)  
Connectors  
984  
Trigger Input Jacks: 9 (11 Inputs)  
Hi-Hat Control Jack  
*
A separate publication titled “MIDI Implementation” is also  
available. It provides complete details concerning the way  
MIDI has been implemented on this unit. If you should require  
this publication (such as when you intend to carry out byte-  
level programming), please contact the nearest Roland Service  
Center or authorized Roland distributor.  
Output Jacks (L/MONO, R)  
Phones Jack (stereo miniature phone type)  
Mix in Jack (stereo miniature phone type)  
MIDI Connectors (IN, OUT/THRU)  
962a  
*
In the interest of product improvement, the specifications and/  
or appearance of this unit are subject to change without prior  
notice.  
Output Impedance  
1.0 k ohms  
139  
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Index  
A
Acoustic Drum Trigger .......................................................... 75  
AmbSendLevel (Ambience Send Level)  
Drum Instrument List .......................................................... 120  
Drum Kit ...................................................................... 40, 54–55  
Drum Kit List ......................................................................... 118  
Drum Instrument ............................................................. 60  
Part1–Part4 ........................................................................ 89  
B
EQUALIZER ............................................................................ 62  
Error Message ........................................................................ 116  
BackingLevel (Backing Level) ............................................... 77  
Bend Range .............................................................................. 89  
Bow Shots ................................................................................. 37  
Bulk Dump  
C
CH10Priorty (Channel 10 Priority) ....................................... 98  
Click Level ......................................................................... 42, 79  
Gate Time ................................................................................. 65  
GM Mode (General MIDI Mode) .......................................... 99  
Copy  
Cord Hook ............................................................................... 18  
Count In .................................................................................... 80  
Cross Stick ................................................................................ 36  
Crosstalk Cancel ...................................................................... 73  
Cymbal Choke ......................................................................... 38  
Head Shots ............................................................................... 36  
HH CTRL Jack ......................................................................... 18  
High Gain ................................................................................. 62  
Hi-Hat Control Pedal ............................................................. 38  
HitPadStart (Hit Pad Start) .................................................... 94  
140  
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I
Inst Group ................................................................................ 57  
Instrument  
MIDI Connectors ............................................................... 18, 95  
MIDI PART ............................................................................ 102  
MIDI Settings ........................................................................... 96  
MIX IN Jack ........................................................................ 18, 51  
Part1–Part4 ........................................................................ 88  
Instruments  
Drum Kit ........................................................................... 57  
Internal Sequencer .................................................................. 96  
K
KIT  
EQUALIZER ..................................................................... 62  
EXCHANGE ..................................................................... 68  
INST ................................................................................... 58  
Name  
Drum Kit ........................................................................... 67  
Song ................................................................................... 87  
Note No. (Note Number) ....................................................... 64  
L
Level  
Pan  
Drum Instrument ............................................................. 59  
List  
PercPrtLevel (Percussion Part Level) ................................... 76  
Percussion Part Level ............................................................. 76  
Percussion Set .......................................................................... 88  
PHONES Jack .......................................................................... 18  
Pitch .......................................................................................... 59  
Parameter ........................................................................ 130  
Preset Percussion Set ..................................................... 124  
Preset Song ...................................................................... 128  
LocalControl (Local Control) ................................................ 97  
Low Gain .................................................................................. 62  
141  
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Index  
Pitch Ctrl (Pitch Control Assign) .......................................... 64  
Power  
S
Preset Percussion Set List .................................................... 124  
Preset Song List ..................................................................... 128  
Preview ..................................................................................... 56  
Preview Velo (Preview Velocity) .......................................... 78  
TRIG BASIC ...................................................................... 71  
SONG  
Q
Song Screen .............................................................................. 82  
Stand Holder ............................................................................ 19  
STOP Button ............................................................................ 16  
Sync Mode ................................................................................ 98  
R
Rim Sens ................................................................................... 75  
Rim Shots ................................................................................. 36  
Room Size ................................................................................. 61  
Rx GM On .............................................................................. 100  
Rx PC Sw (Rx PC Switch) .................................................... 101  
T
Tap Exc Sw (Tap Exclusive Switch) ..................................... 86  
Tempo  
Trigger Input Functions ......................................................... 33  
TRIGGER INPUTS .................................................................. 18  
TrigTyp (Trigger Type) .................................................... 29, 69  
Troubleshooting .................................................................... 110  
Tx PC Sw (Tx PC Switch) ..................................................... 101  
142  
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Index  
U
UTILITY .................................................................................... 76  
V
Volume  
Part1–Part4 ........................................................................ 88  
Percussion Part ........................................................... 46, 76  
Preview .............................................................................. 78  
VOLUME Knob ....................................................................... 16  
W
WallType (Wall Type) ............................................................ 61  
X
Xtalk Cancel (Crosstalk Cancel) ............................................ 73  
143  
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MEMO  
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MEMO  
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MEMO  
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For EU Countries  
CAUTION  
Danger of explosion if battery is  
incorrectly replaced.  
Replace only with the same or  
equivalent type recommended by the  
manufacturer.  
Apparatus containing  
Lithium batteries  
Discard used batteries according to the  
manufacturer’s instructions.  
ADVARSEL!  
Lithiumbatteri - Eksplosionsfare ved  
fejlagtig håndtering.  
Udskiftning må kun ske med batteri af  
samme fabrikat og type.  
VARNING  
Explosionsfara vid felaktigt batteribyte.  
Använd samma batterityp eller en  
ekvivalent typ som rekommenderas av  
apparattillverkaren.  
Levér det brugte batteri tilbage til  
leverandøren.  
Kassera använt batteri enligt  
fabrikantens instruktion.  
ADVARSEL  
Eksplosjonsfare ved feilaktig skifte av  
batteri.  
VAROITUS  
Paristo voi räjähtää, jos se on  
virheellisesti asennettu.  
Benytt samme batteritype eller en  
tilsvarende type anbefalt av  
apparatfabrikanten.  
Brukte batterier kasseres i henhold til  
fabrikantens instruks joner.  
Vaihda paristo ainoastaan  
laitevalmistajan suosittelemaan  
tyyppiin. Hävitä käytetty paristo  
valmistajan ohjeiden mukaisesti.  
For EU Countries  
For the USA  
This product complies with the requirements of European Directive 89/336/EEC.  
FEDERAL COMMUNICATIONS COMMISSION  
RADIO FREQUENCY INTERFERENCE STATEMENT  
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the  
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential  
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in  
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee  
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or  
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the  
interference by one or more of the following measures:  
Reorient or relocate the receiving antenna.  
Increase the separation between the equipment and receiver.  
Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.  
Consult the dealer or an experienced radio/TV technician for help.  
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:  
(1) This device may not cause harmful interference, and  
(2) This device must accept any interference received, including interference that may cause undesired operation.  
Unauthorized changes or modification to this system can void the users authority to operate this equipment.  
This equipment requires shielded interface cables in order to meet FCC class B Limit.  
For Canada  
NOTICE  
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.  
AVIS  
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.  
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03458934  
5RCC  
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