Owner’s Manual
Thank you, and congratulations on your choice of the Roland Percussion Sound
Module TD-6V.
Before using this unit, carefully read the sections entitled: “USING THE UNIT
SAFELY” (p. 2–3) and “IMPORTANT NOTES” (p. 4–5). These sections provide
important information concerning the proper operation of the unit. Additionally,
in order to feel assured that you have gained a good grasp of every feature
provided by your new unit, Owner’s manual should be read in its entirety. The
manual should be saved and kept on hand as a convenient reference.
*
All product names mentioned in this document are trademarks or registered
trademarks of their respective owners.
202
Copyright © 2003 ROLAND CORPORATION
All rights reserved. No part of this publication may be reproduced in any
form without the written permission of ROLAND CORPORATION.
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010
101b
•
This unit, either alone or in combination with an
amplifier and headphones or speakers, may be
capable of producing sound levels that could cause
permanent hearing loss. Do not operate for a long
period of time at a high volume level, or at a level
that is uncomfortable. If you experience any hearing
loss or ringing in the ears, you should immediately
stop using the unit, and consult an audiologist.
•
The unit and the AC adaptor should be located so
their location or position does not interfere with
their proper ventilation.
................................................................................................
101c
•
This unit for use only with Roland stand (or cart).
Use with other stands (or carts) is capable of
resulting in instability causing possible injury.
................................................................................................
102d
................................................................................................
011
•
Always grasp only the output plug or the body of
the AC adaptor when plugging into, or unplugging
from, this unit or an outlet.
•
Do not allow any objects (e.g., flammable material,
coins, pins); or liquids of any kind (water, soft
drinks, etc.) to penetrate the unit.
................................................................................................
103b
•
At regular intervals, you should unplug the AC
adaptor and clean it by using a dry cloth to wipe all
dust and other accumulations away from its
prongs. Also, disconnect the power plug from the
power outlet whenever the unit is to remain unused
for an extended period of time. Any accumulation
of dust between the power plug and the power
outlet can result in poor insulation and lead to fire.
................................................................................................
012c
•
Immediately turn the power off, remove the AC
adaptor from the outlet, and request servicing by
your retailer, the nearest Roland Service Center, or
an authorized Roland distributor, as listed on the
attached “Information” leaflet when:
• The AC adaptor or the power-supply cord has
been damaged; or
................................................................................................
104
• If smoke or unusual odor occurs
•
Try to prevent cords and cables from becoming
entangled. Also, all cords and cables should be
placed so they are out of the reach of children.
• Objects have fallen into, or liquid has been
spilled onto the unit; or
................................................................................................
• The unit has been exposed to rain (or otherwise
has become wet); or
106
•
Never climb on top of, nor place heavy objects on
the unit.
• The unit does not appear to operate normally or
exhibits a marked change in performance.
................................................................................................
................................................................................................
107d
•
Never handle the AC adaptor body, or its output
plugs, with wet hands when plugging into, or
unplugging from, an outlet or this unit.
013
•
In households with small children, an adult should
provide supervision until the child is capable of
following all the rules essential for the safe
operation of the unit.
................................................................................................
108b, 108d: Selection
•
Before moving the unit, disconnect the AC adaptor and
all cords coming from external devices.
................................................................................................
add3
•
To prevent accidents, never allow small children to
play near the drum kit.
If you need to move the entire drum kit at once, please
get at least one other person to help, and while keeping
it level, lift and move the whole kit slowly. Make sure to
have a firm grip, to protect yourself from injury and the
instrument from damage.
................................................................................................
014
•
Protect the unit from strong impact.
(Do not drop it!)
1
•
the stand have not become loose. Fasten them
again securely whenever you notice any loosening.
................................................................................................
015
•
Do not force the unit’s power-supply cord to share
an outlet with an unreasonable number of other
devices. Be especially careful when using extension
cords—the total power used by all devices you have
connected to the extension cord’s outlet must never
exceed the power rating (watts/amperes) for the
extension cord. Excessive loads can cause the
insulation on the cord to heat up and eventually
melt through.
................................................................................................
109b
•
Before cleaning the unit, turn off the power and
unplug the AC adaptor from the outlet (p. 22).
................................................................................................
110b
•
Whenever you suspect the possibility of lightning in
your area, disconnect the AC adaptor from the outlet.
................................................................................................
118
................................................................................................
•
Should you remove nuts, washers, screws, anchor
bolts, etc., make sure to put them in a safe place out
of children's reach, so there is no chance of them
being swallowed accidentally.
016
•
Before using the unit in a foreign country, consult
with your retailer, the nearest Roland Service
Center, or an authorized Roland distributor, as
listed on the attached “Information” leaflet.
................................................................................................
................................................................................................
3
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IMPORTANT NOTES
291a
In addition to the items listed under “USING THE UNIT SAFELY” on page 2–3, please read and observe the
following:
Power Supply
Maintenance
301
401a
•
Do not use this unit on the same power circuit with any
device that will generate line noise (such as an electric
motor or variable lighting system).
•
For everyday cleaning wipe the unit with a soft, dry cloth
or one that has been slightly dampened with water. To
remove stubborn dirt, use a cloth impregnated with a mild,
non-abrasive detergent. Afterwards, be sure to wipe the
unit thoroughly with a soft, dry cloth.
302
•
The AC adaptor will begin to generate heat after long
hours of consecutive use. This is normal, and is not a cause
for concern.
402
•
Never use benzine, thinners, alcohol or solvents of any
kind, to avoid the possibility of discoloration and/or defor-
mation.
307
•
Before connecting this unit to other devices, turn off the
power to all units. This will help prevent malfunctions
and/or damage to speakers or other devices.
Repairs and Data
452
Placement
•
Please be aware that all data contained in the unit’s
memory may be lost when the unit is sent for repairs.
Important data should always be backed up in another
MIDI device (e.g., a sequencer), or written down on paper
(when possible). During repairs, due care is taken to avoid
the loss of data. However, in certain cases (such as when
circuitry related to memory itself is out of order), we regret
that it may not be possible to restore the data, and Roland
assumes no liability concerning such loss of data.
351
•
Using the unit near power amplifiers (or other equipment
containing large power transformers) may induce hum. To
alleviate the problem, change the orientation of this unit; or
move it farther away from the source of interference.
352a
•
This device may interfere with radio and television
reception. Do not use this device in the vicinity of such
receivers.
352b
•
Noise may be produced if wireless communications
devices, such as cell phones, are operated in the vicinity of
this unit. Such noise could occur when receiving or initi-
ating a call, or while conversing. Should you experience
such problems, you should relocate such wireless devices
so they are at a greater distance from this unit, or switch
them off.
Memory Backup
501b
•
This unit contains a battery which powers the unit’s
memory circuits while the main power is off. When this
battery becomes weak, the message shown below will
appear in the display. Once you see this message, have the
battery replaced with a fresh one as soon as possible to
avoid the loss of all data in memory. To have the battery
replaced, consult with your retailer, the nearest Roland
Service Center, or an authorized Roland distributor, as
listed on the attached “Information” leaflet.
354a
•
Do not expose the unit to direct sunlight, place it near
devices that radiate heat, leave it inside an enclosed
vehicle, or otherwise subject it to temperature extremes.
Excessive heat can deform or discolor the unit.
355b
•
When moved from one location to another where the
temperature and/or humidity is very different, water
droplets (condensation) may form inside the unit. Damage
or malfunction may result if you attempt to use the unit in
this condition. Therefore, before using the unit, you must
allow it to stand for several hours, until the condensation
has completely evaporated.
356
•
Do not allow rubber, vinyl, or similar materials to remain
on the unit for long periods of time. Such objects can
discolor or otherwise harmfully affect the finish.
add1
•
To avoid possible breakdown, do not use the unit in a wet
area, such as an area exposed to rain or other moisture.
add2
•
Do not put anything that contains water (e.g., flower vases)
on the unit. Also, avoid the use of insecticides, perfumes,
alcohol, nail polish, spray cans, etc., near the unit. Swiftly
wipe away any liquid that spills on the unit using a dry,
soft cloth.
4
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Additional Precautions
551
•
Please be aware that the contents of memory can be
irretrievably lost as a result of a malfunction, or the
improper operation of the unit. To protect yourself against
the risk of loosing important data, we recommend that you
periodically save a backup copy of important data you
have stored in the unit’s memory in another MIDI device
(e.g., a sequencer).
552
•
Unfortunately, it may be impossible to restore the contents
of data that was stored in another MIDI device (e.g., a
sequencer) once it has been lost. Roland Corporation
assumes no liability concerning such loss of data.
553
•
Use a reasonable amount of care when using the unit’s
buttons, sliders, or other controls; and when using its jacks
and connectors. Rough handling can lead to malfunctions.
554
•
Never strike or apply strong pressure to the display.
556
•
When connecting / disconnecting all cables, grasp the
connector itself—never pull on the cable. This way you will
avoid causing shorts, or damage to the cable’s internal
elements.
558a
•
To avoid disturbing your neighbors, try to keep the unit’s
volume at reasonable levels. You may prefer to use
headphones, so you do not need to be concerned about
those around you (especially when it is late at night).
558c
•
Since sound vibrations can be transmitted through floors
and walls to a greater degree than expected, take care not
to allow such sound to become a nuisance to neighbors,
especially at night and when using headphones. Although
the drum pads and pedals are designed so there is a
minimal amount of extraneous sound produced when
they’re struck, rubber heads tend to produce louder
sounds compared to mesh heads. You can effectively
reduce much of the unwanted sound from the pads by
switching to mesh heads.
559a
•
When you need to transport the unit, package it in the box
(including padding) that it came in, if possible. Otherwise,
you will need to use equivalent packaging materials.
562
•
Use a cable from Roland to make the connection. If using
some other make of connection cable, please note the
following precautions.
• Some connection cables contain resistors. Do not use
cables that incorporate resistors for connecting to this
unit. The use of such cables can cause the sound level to
be extremely low, or impossible to hear. For infor-
mation on cable specifications, contact the manufac-
turer of the cable.
5
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Contents.....................................................................................................6
Composition of This Manual..................................................................................................14
Terms Used in This Manual ..................................................................................................14
Panel Descriptions..................................................................................16
Front Panel............................................................................................................................16
Rear Panel ............................................................................................................................18
Mounting the TD-6V to the Stand..........................................................................................19
Connecting the Pads and the Pedals....................................................................................20
Turning Off the Power ...........................................................................................................24
Restoring the Factory Settings (Factory Reset)...................................25
Listening to the Demo Songs.................................................................27
Selecting the Pad Type...........................................................................29
Trigger Inputs and the Pads You Can Use............................................................................33
Trigger Input Functions........................................................................................................ 33
Combinations of Pad and Trigger Type............................................................................. 34
Recommended Parameters for the Pads ............................................................................ 35
Playing the Pads ...................................................................................................................36
Pad Head Shots and Rim Shots ........................................................................................... 36
Cross Stick............................................................................................................................... 36
Cymbal Bow Shots/Edge Shots/Bell Shots....................................................................... 37
Cymbal Choke........................................................................................................................ 38
Hi-Hat Control Pedal .............................................................................................................38
6
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Contents
Choosing a Drum Kit...............................................................................40
Playing While Listening to the Metronome/Click .................................41
Switching the Click On and Off..............................................................................................41
Adjusting the Click Volume (Level)........................................................................................42
Adjusting the Click Tempo.....................................................................................................43
Choosing a Song and Playing Back......................................................................................44
Choosing a Song .................................................................................................................... 44
Adjusting the Song Volume...................................................................................................46
Setting the Drums and Percussion Volume....................................................................... 46
Temporarily Changing the Tempo of a Song ........................................................................47
Muting the Pre-programmed Drums in Songs.......................................................................48
Using the Pads to Play Songs................................................................50
Using the TD-6V As a General MIDI Sound Module .............................52
About Drum Kits and the Drum Kit Screen............................................................................54
Choosing a Drum Kit .............................................................(Drum Kit)..............................55
Choosing the Pad to Edit.......................................................................................................55
Notation Used in the Screen .................................................................................................56
Helpful Edit Functions ...........................................................................................................56
Listening to an INST (Instrument) assigned to a Pad ..... (Preview) .................................. 56
Locking the Setting Screen While Editing One Instrument ... (Note Chase) ............................ 57
Choosing an Instrument ........................................................................................................57
About the Instruments.......................................................................................................... 57
Choosing from the Group Names ................................. (Inst Group).............................. 57
Choosing an Instrument ................................................. (Inst) .......................................... 58
Instrument Settings ...............................................................(INST)....................................58
Adjusting the Volume of the Pad .................................. (Level) ....................................... 59
Setting the Pan Position .................................................. (Pan) .......................................... 59
Adjusting the Pitch .......................................................... (Pitch)........................................ 59
Adjusting the Decay (Length of Sound) ....................... (Decay)...................................... 59
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Ambience Settings ................................................................(AMBIENCE).........................60
Switching Ambience On/Off ......................................... (Ambience Switch).................. 60
Ambience “Send” Level for Each Instrument ............. (Ambience Send Level)........... 60
Choose “Location” Where the Drums are Played ...... (Studio Type) ........................... 60
Changing the Wall Surface Material ............................. (Wall Type)............................... 61
Determine the Room Size ............................................... (Room Size) .............................. 61
Equalizer Settings .................................................................(EQUALIZER) .......................62
Switching the Equalizer On/Off ................................... (Master Equalizer Switch)...... 62
Adjusting the Sound ....................................................... (High Gain, Low Gain)........... 62
Settings for Various Functions ..............................................(CONTROL) ..........................62
On/Off for Each Pad ....................................................... (Pitch Control Assign) ............ 64
MIDI Note Number for Each Pad ................................. (Note Number) ........................ 64
Overall Drum Kit Settings ......................................................(COMMON)...........................66
Setting the Range for the Pitch Control
with the Hi-Hat Control Pedal ...................................... (Pedal Pitch Control Range) .. 66
Copying a Drum Kit ...............................................................(COPY)..................................67
Switching the Order of the Drum Kits ....................................(EXCHANGE)........................68
About the Screen Display......................................................................................................69
Selecting the Pad Type .........................................................(Trigger Type) .......................69
Setting the Pad Sensitivity and Making Other Settings .........(TRIGGER BASIC)................71
Adjusting the Pad Sensitivity ........................................ (Sensitivity) .............................. 71
Setting the Minimum Levels for the Pads .................... (Threshold)............................... 72
Fine-Tuning the Trigger Parameter Settings .........................(TRIGGER ADVANCED) ......73
and Cancelling Incorrect Triggering ............................. (Retrigger Cancel) ................... 74
Double Triggering Prevention ....................................... (Mask Time) ............................. 74
Setting Rim Sensitivity on the PD-80R, PD-85, PD-105,
PD-120, and PD-125.......................................................... (Rim Sens)................................. 75
Using the TD-6V with Acoustic Triggers................................................................................75
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Contents
Making the Global Settings ...................................................(UTILITY) ..............................76
Display Contrast Adjustment ........................................ (LCD Contrast) ........................ 76
Backing Instruments Volume Control .......................... (Backing Level)........................ 77
Muting Parts of a Song .................................................... (Mute)........................................ 77
Restoring the Factory Settings ..............................................(Factory Reset) .....................78
Switching the Click On/Off .....................................................(Click)....................................79
Tempo Adjustment ................................................................(Tempo).................................79
Setting the Way the Click Sounds.........................................................................................79
Volume Adjustment ........................................................ (Click Level)............................. 79
Setting the Time Signature ............................................. (Time Signature)...................... 80
Setting the Interval .......................................................... (Interval)................................... 80
About Songs and the Song Screen.......................................................................................81
About Songs ........................................................................................................................... 81
About the Song Screen.......................................................................................................... 82
Choosing a Song...................................................................................................................83
Choosing from a Category ............................................. (Song Category)....................... 83
Choosing a Song .............................................................. (Song) ........................................ 83
Playing Back a Song .............................................................................................................83
Adjusting the Song Volume...................................................................................................84
Muting a Selected Part ..........................................................(Part Mute) ............................84
Overall Song Settings ............................................................(COMMON)...........................85
Selecting How the Song Plays Back (LOOP, 1SHOT, TAP) . (Play Type) ............................... 85
Playing Back the Song from the First Note/Event ..... (Quick Play) ............................. 86
Part Settings ..........................................................................(PART) ..................................87
Choosing Percussion Set and Instruments .................. (Percussion Set, Inst)............... 88
Adjusting the Part Volume ............................................. (Level) ....................................... 88
Adjusting the Bend Range .............................................. (Bend Range)............................ 89
Copying a Song .....................................................................(COPY)..................................89
Deleting a Song .....................................................................(DELETE)..............................90
Erasing Performance Data in a Song ....................................(ERASE)................................91
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Preparations for Recording ...................................................................................................92
When Recording Pad Performances ................................................................................... 92
Recording Performances by External MIDI Devices........................................................ 92
How To Record .....................................................................(RECORDING STANDBY)....93
Setting the Time Signature ............................................. (Time Signature)...................... 93
Setting the Song Tempo .................................................. (Tempo) .................................... 93
Selecting the Recording Method
(Loop All, Loop1, Loop2, Replace)................................. (Recording Mode) ................... 94
Start Recording with a Pad or Pedal Trigger ............... (Hit Pad Start).......................... 94
About MIDI ............................................................................................................................95
MIDI Connectors ................................................................................................................... 95
MIDI Channels and Multi-timbral Sound Modules......................................................... 95
Making the MIDI Settings ......................................................(MIDI COMMON) ..................96
for External MIDI Device Only ...................................... (Local Control)......................... 97
Synchronizing with an External MIDI Device ............ (Sync Mode) ............................. 98
Setting Priority for Playing Drums and Percussion ... (Channel 10 Priority) .............. 98
Preventing the TD-6V from Switching
to GM (General MIDI) Mode ......................................... (Rx GM ON)........................... 100
Mixing MIDI Signals Coming to the MIDI IN
Setting the TD-6V So That Program Changes
Setting the TD-6V So That Program Changes
MIDI Channel Settings for a Part ...........................................(MIDI PART)........................102
MIDI Messages Stop Function for Specific Parts
in GM (General MIDI) Mode ..................................................(GM PART) .........................102
Saving Data to an External MIDI Device ...............................(BULK DUMP).....................103
Returning Saved Data to the TD-6V ................................................................................. 104
About Transmitting/Receiving Program Changes ...............................................................105
Triggering an External Sound Device by Playing the TD-6V...............................................105
Combining with an External MIDI Sequencer......................................................................106
Importing Sequence Data from an External MIDI Device
to the TD-6V’s Internal Sequencer .................................................................................... 106
Recording Your Performance to an External Sequencer................................................ 106
Using the TD-6V As a Sound Module .................................................................................107
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Contents
No Sound ............................................................................................................................110
Drum Kit Does Not Sound As Intended...............................................................................113
Pad Does Not Sound As Intended ......................................................................................113
Song Does Not Sound As Intended ....................................................................................114
Sound is distorted................................................................................................................114
Problems Operating the TD-6V...........................................................................................115
Display Is Too Light Or Too Dark........................................................................................115
Messages and Error Messages............................................................116
System and Battery Error Messages...................................................................................116
Messages and Error Messages Related to MIDI.................................................................117
Drum Kit List..........................................................................................118
Drum Instrument List ............................................................................120
Preset Percussion Set List...................................................................124
Backing Instrument List........................................................................126
Preset Song List....................................................................................128
Parameter List .......................................................................................130
MIDI Implementation Chart...................................................................135
TD-6V Block Diagram............................................................................138
Specifications........................................................................................139
Index.......................................................................................................140
11
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Features
Full Palette of Internal Sounds for All Uses,
from Practice to Live Performance
■ Includes 99 Different Drum Kits
You can immediately start playing any of a variety of drum kits, just by selecting the drum kit.
Whether for practice or live performances, these kits can be applied in a wide range of situations.
■ 1, 024 Drum Instruments
You can combine different drum instruments used in a wide range of musical genres to create your
own original drum kits.
■ 170 Different Preset Songs
To get right down to practicing, you merely need to select a Preset song. Then you can play the
drum part just by muting only the Preset song’s drum performance.
You also get 100 internal songs that you can use to record your own drum performances (User
songs).
■ 262 Backing Instruments
The TD-6V’s abundance of backing instruments allow you to record in a variety of musical genres.
Rich Expression
■ Compatible with mesh head V-PADs
Roland's mesh head V-Pads, known for their natural drum-like feel, can be used with the TD-6KV,
■ Cross Stick Technique Available (p. 36)
■ Play Rim Shots (p. 36), Cymbal Edge Shots (p. 37),
and Use Cymbal Choking (p. 38)
■ Pitch Control Available with the Hi-Hat Control Pedal (p. 64)
You can use the hi-hat control pedal to change the pitch of the pad instruments.
■ Compatible with tom dual triggers
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Features
Function and Operations Perfect for Live
Performances
■ Flat Top Design for Great Visibility
■ Buttons Light for Easy Operation, Even On Stage
■ Large [+] and [-] Buttons That Can Be Operated Even with
Drum Sticks
Convenient Functions for Practicing
■ Includes Metronome (Click) (p. 79)
■ Includes Part Mute Function for Muting of Specific Parts
When Playing With Preset Songs (p. 48, p. 77)
Expandability/Compatibility
■ Also Compatible With
Pads (PD-6, PD-7, PD-8, PD-9, PD-80, PD-80R, PD-85, PD-100, PD-105, PD-120, PD-125)
Cymbals (CY-6, CY-8, CY-12H, CY-12R/C, CY-14C, CY-15R)
Kick Trigger Units (KD-7, KD-8, KD-80, KD-85, KD-120)
Hi-Hat Control Pedals (FD-7, FD-8 )
■ Use the TD-6V As a MIDI Sound Module With an External
Sequencer (p. 106)
■ Support for General MIDI (p. 52, p. 99)
The TD-6V has a GM mode that can play back GM scores.
This mode includes a function allowing you to mute the sound only of a specified part during
playback of GM scores. This is a very convenient feature for practicing and playing along.
General MIDI (
) System
General MIDI is a set of recommendations which seeks to provide a way to go beyond the
limitations of proprietary designs, and standardize the MIDI capabilities of sound
generating devices. Sound generating devices and music files that meet the General MIDI
standard bear the General MIDI logo (
).
Music files bearing the General MIDI logo can be played back using any General MIDI
sound generating unit to produce essentially the same musical performance.
13
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How to Use This Manual
Composition of This Manual Terms Used in This Manual
This owner’s manual is organized as follows.
• Button names are enclosed in square brackets “[ ],” as in
[KIT] button.
Setup Guide (p. 15)
• (p. **) indicates a reference page.
For those using the TD-6V for the first time, this volume explains
the preparations needed for playing sounds, including how to set
up the stand, make pad settings, and turn on the TD-6V’s power.
Also provided are explanations of how to combine the TD-6V
with other optional pads for fullest utilization of the TD-6V’s
features and functions.
• Steps in operations may be abbreviated as described
below.
[KIT] ➝ [EDIT]
1. Press [KIT].
2. Press [EDIT].
[SHIFT] + [KIT]
Quick Start (p. 39)
This contains descriptions explaining how to easily enjoy
performing with the TD-6V’s numerous internal drum kits and
Preset songs.
1. While holding down [SHIFT], press [KIT].
• The functions of some buttons, such as [EDIT (SETUP)],
change if pressed while [SHIFT] is held down; the
function that is enabled when [SHIFT] is held down is
shown in parentheses.
Advanced Use (p. 53)
The TD-6V allows you use the drum kits you like to create new
drum kits and to create songs from recordings of what you play.
This section provides detailed explanations of all of the TD-
6V’s functions.
• Symbols appearing before the beginning of sentences in
the manual have the following meanings.
These indicate cautionary notes. Be sure to read
them.
• Chapter 1 Functions For Creating Drum Kits (p. 54)
Here are the settings used for creating sounds.
These are memos containing information
regarding settings and functions. Read it as
necessary.
• Chapter 2 Functions For Correctly Performing with
the Pads (p. 69)
This describes the settings you need to make in order to
get the most expression from the TD-6V and pads.
These are useful hints for operation. Read it as
necessary.
Included in this section are settings such as display
contrast and song volume that are applied to the TD-6V
as a whole.
These point to reference information. Read it as
necessary.
These are descriptions of terminology. Read it as
necessary.
• Chapters 4–6 Using the sequencer and related
functions (p. 79)
Found here are metronome (click) settings, as well as
song performance, recording, editing, and other settings
for sequencers.
* The explanations in this manual include illustrations that depict
what should typically be shown by the display. Note, however, that
your unit may incorporate a newer, enhanced version of the system
(e.g., includes newer sounds), so what you actually see in the
display may not always match what appears in the manual.
• Chapters 7–8 MIDI Settings and Examples of How
MIDI Is Used (p. 95)
This chapter explains how to use MIDI —whether it be
for saving data to an external device, or for using the
TD-6V as a General MIDI sound module.
Appendices (p. 109)
If you run into problems, refer to “Troubleshooting” to make sure
that the settings are correct. If an error message appears during
operation, refer to “Messages and Error Messages” and take
appropriate action. This section also provides various lists, and the
MIDI implementation charts.
14
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Panel Descriptions
Front Panel
fig.P-022
Display
Sequencer Section
•
CLICK (TEMPO) Button
drum kit name, song name, and settings etc.
When you hold down the [SHIFT] button and
press the [CLICK (TEMPO)] button, the
(p. 43, p. 47).
VOLUME Knob
Adjusts the volume of the TD-6V (p. 24). Even
when headphones are connected, sound will still
be output from the various output jacks.
•
•
REC
Button
Calls up the recording settings screen
(Recording Standby; p. 93).
STOP
Button
while the song is stopped, this returns you to
•
•
PLAY
Button
Play back the song (p. 45). Starts recording if
pressed when the TD-6V is in recording
standby mode (p. 93).
PART MUTE Button
Mutes the performance of specified parts (p.
48).
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Panel Descriptions
SONG Button
Editing section
•
EXIT Button
Returns to the previous stage screen. When
pressed a number of times, the display returns
to either the Drum Kit screen or the Song
screen.
KIT Button
Calls up the drum kit’s basic settings screen (p.
55).
•
,
Button
”
]
SHIFT Button
or “ ” is shown in the display.
You can select the trigger input by holding
Operation
Function
[SHIFT] + [KIT]
of the instrument assigned to
the selected pad (Preview; p.
56)
or [
] (p. 56).
In the SONG screen, rewinding and fast
forwarding are carried out in one-measure
units (p. 45). You can select the kit in the KIT
screen.
EDIT (SETUP) Button
Displays the drum kit or song settings screen.
By holding down the [SHIFT] button and
pressing the [EDIT (SETUP)] button, you can
make overall settings for the TD-6V.
[SHIFT] +
• Selects the trigger input
(Trigger Select; p. 56)
character when setting
drum kit names and song
[
], [
]
•
•
[SHIFT] +
[CLICK (TEMPO)]
Displays the tempo settings
screen (p. 43, p. 47)
[SHIFT] +
[EDIT (SETUP)]
For making overall settings for
the TD-6V (Setup; p. 69, p. 76,
p. 92)
ENTER
Button
Switches the screen if pressed when “
” is
[SHIFT] + [SONG]
Displays the volume settings
screen for the backing
shown in the display.
instruments (melodic and
+ (Increment) Button,
- (Decrement) Button
[SHIFT] +
While the song is playing
back, the buttons
[PLAY
]
percussion pad drum tones
are lit (p. 45).
These are used to switch drum kits and songs
and to make changes in the settings values.
• Pressing the [+] button increases the value,
and pressing the [-] button decreases the
value.
[SHIFT] +
[STOP
Jumps to songs that have not
been used (new User songs)
(p. 92)
]
• When making an on/off setting, [+] will turn
the setting on and [-] will turn it off.
• When [SHIFT] is held down and [+] or [-] is
pressed, settings values are then changed in
larger increments or decrements.
[SHIFT] +
[PART MUTE]
Displays the settings screen
for muting parts (p. 77)
[SHIFT] +
[+], [-]
• For making large changes
at a time in the values of
settings
• When [+] is held down and then [-] is pressed,
settings values increase rapidly; when [DEC/
+] is held down and then [-] is pressed, settings
values then decrease rapidly.
• Changes instrument groups
p. 83)
• Switches uppercase and
lowercase letters and
symbols when setting
drum kit names and song
names (p. 67, p. 87)
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Panel Descriptions
Rear Panel
fig.P-023
POWER Switch
Switch turns the power on/off (p. 23).
HH CTRL (Hi-Hat Control) Jack
Connect a hi-hat control pedal (FD-8) here. (p.
20)
Cord Hook
TRIGGER INPUTS
20).
AC Adaptor Jack
Connect the supplied AC adaptor to this jack (p.
For more detailed information on each trigger
input, refer to “Trigger Inputs and the Pads You
22).
Can Use” (p. 33).
OUTPUT Jacks (L (MONO), R)
988
Connect these to your amp or audio system. For
Security Slot (
)
http://www.kensington.com/
MIX IN Jack
Connect this to your CD, MD, cassette player, or
other similar device (p. 51).
The sound that is input to this jack will be output
PHONES Jack
A pair of stereo headphones can be connected to
this jack (p. 22).
Even when headphones are connected, sound
will still be output from the output jacks.
MIDI Connectors (IN, OUT/THRU)
Use these connectors when using a MIDI
sequencer, MIDI keyboard, or other MIDI device
to play sounds with the TD-6V, when using the
TD-6V and pads to play sounds from an external
MIDI sound generator, or when saving the TD-
6V’s settings to, or loading settings from a MIDI
sequencer.
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Making the Settings
Mounting the TD-6V to the Stand
1
Attach the stand holder (included with the optional drum stand) to the
TD-6V.
• When turning the unit
upside-down, get a
Using the screws attached to the bottom panel, attach the holder so the unit
is oriented as shown in the diagram.
bunch of newspapers or
magazines, and place
them under the four
corners or at both ends
to prevent damage to
the buttons and controls.
Also, you should try to
orient the unit so no
buttons or controls get
damaged.
Use the 8 mm screws (M5 x 8) provided with the TD-6V. Use of other
screws may result in damage to the unit.
fig.P-009.e
• When turning the unit
upside-down, handle
with care to avoid
dropping it, or allowing
it to fall or tip over.
Narrow
Wide
2
Attach the TD-6V and stand holder to the drum stand (such as the
To attach the TD-6V to a
cymbal stand or other such
stand, you may want to
use the optional APC-33
All Purpose Clamp to
optional MDS-3C, MDS-8C, or MDS-20).
For details on assembling the drum stand and attaching the TD-6V, refer to
the owner’s manual for the drum stand.
secure the stand holder. It
can be attached to a pipe of
10.5 mm–30 mm radius.
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Making the Settings
Connecting the Pads and the Pedals
Using the provided cables, connect the pads, cymbal pads, hi-hat control
pedal, and kick trigger unit.
Carefully refer to the numbers shown in the illustration and connect to the
appropriate TRIGGER INPUT jacks on the TD-6V's rear panel.
Before using pads with
mesh heads (PD-80, PD-
80R, PD-85, PD-100, PD-
105, PD-120, PD-125, KD-
80, KD-85, KD-120, or RP-
2), be sure to adjust the
head tension. Striking the
head when the head
Setting Example
fig.P-011.e
TRIGGER INPUT jacks
tension is loose may
damage the sensor. For
more information on
adjusting the head tension,
refer to the owner’s
manual for each pad.
For fullest performance
expression, make exclusive
use of Roland’s line of
optional pads (PD-6, PD-7,
PD-8, PD-9, PD-80, PD-
80R, PD-85, PD-100, PD-
105, PD-120, PD-125, and
RP-2), cymbals (CY-6, CY-
8, CY-12H, CY-12R/C, CY-
14C, and CY-15R), and
kick trigger units (KD-7,
KD-8, KD-80, KD-85, and
KD-120).
PD-85BK
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Making the Settings
■ Connecting Two Pads to Trigger Inputs
5/6 (TOM2/AUX) and 7/8 (TOM3/4)
With the optional cable (PCS-31) or standard insert cable, two pads may be
connected to the trigger inputs 5/6 (TOM2/AUX) and 7/8 (TOM3/4).
For instructions on making these settings, refer to p. 69.
When using an optional
PCS-31 or standard "insert"
cable (Stereo to dual mono
jacks) to connect two pads
to 1 input (5/6 or 7/8) rim
shots are not be possible.
If you use a single pad
(with rim shot function)
connected via a stereo
cable, then rim shots are of
course possible.
fig.P-012.e
TD-6V Rear Panel
PD-8
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Making the Settings
Connecting Headphones, Audio
Equipment, Amps, and Other Gear
fig.P-010
R
L
Stereo miniature phone type
CD/MD deck, cassette player, etc.
To prevent the inadvertent
disruption of power to
your unit (should the plug
be pulled out accidentally),
and to avoid applying
undue stress to the AC
adaptor jack, anchor the
power cord using the cord
hook, as shown in the
illustration.
1
Turn off the power of all devices before you make connections.
921
To prevent malfunction and/or damage to speakers or other devices, always
turn down the volume, and turn off the power on all devices before making
any connections.
2
Connect the supplied AC adaptor to the AC adaptor jack.
3
Connect the OUTPUT L(MONO) and R jacks on the rear panel to your
audio system or amp. If using headphones, connect them to the
PHONES jack.
Using the TD-6V’s MIX IN
Jack, allows you to play
along with a CD or other
such sound input (p. 51).
4
Plug the AC adaptor plug into a power outlet.
22
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Turning On/Off the Power
941
Once the connections have been completed (p. 22), turn on power to your
various devices in the order specified. By turning on devices in the wrong order,
you risk causing malfunction and/or damage to speakers and other devices.
fig.P-001
1, 5
3
5
1
This unit is equipped with
a protection circuit. A brief
interval (a few seconds)
after power up is required
before the unit will operate
normally.
Turn the [VOLUME] knob completely to the left to lower the volume to
the minimum level.
2
3
Turn down the volume control on the connected amp or audio system.
Press the [POWER] button to turn on the power.
If the hi-hat control pedal
is pressed when the power
is turned on, control of the
hi-hat’s opening and
Precautions When Turning on the Power
After the power is turned on, the drum kit name (shown in the
following figure) appears in the display; do NOT press any pad
or pedal until [KIT] has lighted.
closing will not work
correctly. Striking the pads
when turning on the
fig.P-002ai
power degrades the pad
response when the pads
are struck lightly.
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Turning On/Off the Power
4
Turn on the power to the connected amp or audio system.
Caution Concerning
Volume
5
If the volume levels used
when striking the pads are
left unchanged when
playing back demo songs
or other songs, the volume
may increase suddenly,
which may cause ear pain
and damaged speakers.
Before playing back songs
or patterns, rotate the
[VOLUME] knob
Press [SHIFT] + [KIT] (PREVIEW) or strike the pad, and while listening
to the sound, gradually bring up [VOLUME] to adjust the volume level.
Also raise the volume level of the connected amp or audio system to the
appropriate level.
No Sound Even When Pressing [SHIFT] + [KIT] (PREVIEW)
Check the following points.
When Using an Amp or Audio System
counterclockwise to lower
the volume levels, then
readjust to a suitable
volume while listening to
the playback.
• Is the amp or audio system volume setting correct?
• Are the TD-6V and the amp or audio system connected correctly?
• Is there a problem with any connector cable?
• Have the input select settings of your audio system or amp been
made correctly?
When using headphones:
• Are the headphones connected to the [PHONES] jack?
Turning Off the Power
1
Completely turn down the volume of the TD-6V and any connected
external devices.
2
Turn off the power to all external devices.
3
Press the TD-6V’s [POWER] switch to turn off the power.
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Restoring the Factory Settings (Factory Reset)
This restores the pad and instrument settings, song data, and other
information stored in the TD-6V to the original factory settings.
All data and settings
fig.P-003
stored in the TD-6V are
1
2
lost in carrying out this
operation. Use the “Bulk
Dump” operation to save
crucial data and settings to
an external MIDI device
(SETUP/BULK DUMP/
Bulk Dump; p. 103).
For more information
about data compatibility
between the TD-6 and the
TD-6V, refer to p. 103.
4
3, 5, 6
1
While holding down [SHIFT], press [EDIT (SETUP)].
When [SHIFT] and
[EDIT (SETUP)] lights.
[EDIT (SETUP)] are held
turned on, the display
jumps to the Factory Reset
screen. When carrying out
Factory Reset, read from
Step 4.
fig.P-004ai
2
Press [
] to select “FactoryReset.”
fig.P-005_50
3
Press [ENTER
].
The Factory Reset screen appears.
fig.P-006_50
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Restoring the Factory Settings (Factory Reset)
4
Press [+] or [-] to select the parameter you want to restore to factory
settings.
Here, select “ALL” to restore all of the settings to the original factory
values.
ALL:
All internal settings will be restored to the factory settings.
THIS DRUM KIT:
Only the settings for the currently selected drum kit are restored to
the factory settings.
ALL DRUM KITS:
The settings for all of the TD-6V’s internal drum kits are restored to
the
factory settings.
ALL SONGS:
All of the TD-6V’s internal song data is restored to the factory
settings.
5
Press [ENTER
].
The confirmation screen appears.
Press [EXIT] to cancel the
operation.
fig.P-007_50
6
If you’re ready to proceed, press [ENTER
operation will be executed.
], and the Factory Reset
7
When the Factory Reset is finished, the Completed screen appears.
fig.P-008_50
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Listening to the Demo Songs
The TD-6V features five demo songs demonstrating the TD-6V’s sounds and
expressive capabilities.
The drums played on the demo songs were played in real time into a
sequencer.
fig.P-029
4 3
1
5
2
1
While holding down [KIT], press [SONG].
The “DEMONSTRATION” screen appears.
fig.P-030_50
• All rights reserved.
Unauthorized use of this
material for purposes
other than private,
personal enjoyment is a
violation of applicable
laws.
• No data for the music
that is played will be
output from MIDI OUT.
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Listening to the Demo Songs
2
Press [+] or [-], or press [
] or [
] to select the song to play back.
1. How Now
Copyright © 2003, Roland Corporation
Drum kit being used: #11 “PopKit X”
2. TC R&B
Caution Concerning
Volume
Copyright © 2001, Roland Corporation
Drum kit being used: #80 “AcuStick”
If the volume levels used
when striking the pads are
left unchanged when
playing back demo songs,
the volume may increase
suddenly, which may
cause ear pain and
3. CREOLET1
Copyright © 2001, Roland Corporation
Drum kit being used: #1 “RoseWood”
4. CREOLET2
Copyright © 2001, Roland Corporation
Drum kit being used: #17 “Natural”
damaged speakers. When
playing back demo songs,
rotate [VOLUME] to the
left (counterclockwise) to
bring the volume level
back down, then while
playing back the song,
readjust the volume to an
appropriate level.
5. SNAG LTN
Copyright © 2001, Roland Corporation
Drum kit being used: #13 “Groove”
3
Press [PLAY
].
Playback of the demo songs begins, and the five demo songs are played
continuously in sequence.
4
5
When you want to stop the performance, press [STOP ].
When you have finished listening to the demo song, press [KIT],
[SONG] or [EXIT].
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Selecting the Pad Type
Make the settings for the type of pads to be used (trigger type) to ensure that
the TD-6V accurately receives what is being played on the pads.
Set each trigger input as described below.
The following parameters
are automatically set to the
each pad when you select
the trigger type.
Settings optimized for the TD-6K are provided in factory settings on the
TD-6V.
fig.P-014
Basic Trigger Parameters
(SETUP/TRIG BASIC; p.
71)
8
1
• Threshold
• TrigCurve
Advanced Trigger
Parameters
(SETUP/TRIG ADVNCD;
p. 73)
• Scan Time
• Retrig Cancel
• Mask Time
• Rim Sens
The trigger parameters
should be adjusted as
necessary to match the
actual state of your
configuration, and the
environment in which it is
being used.
6
3
2
1
While holding down [SHIFT], press [EDIT (SETUP)].
[EDIT (SETUP)] lights.
fig.P-015ai
2
Press [
] to select “TRIG BASIC.”
fig.SETUP-BASIC_50 (SETUP-BASIC)
3
Press [ENTER
].
fig.P-016_50
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Selecting the Pad Type
4
Strike the pad you wish to set.
You can also make the
selection by pressing
The setting screen for the struck pad appears.
[SHIFT] + [
] or
[SHIFT] + [
Select).
] (Trigger
5
Select the most suitable trigger type from the following chart for the
pad you are using.
Pad
Trigger Type Pad
Trigger Type Pad
Trigger Type
PD-8
PD-8
PD-105
PD-125
CY-6
CY Type
PD-6
PD-7
PD-9
RP-2
PD-80
PD-80R
PD-85
PD-100
PD-120
PD Type
PD-125
KD-8
KD-7
KD-80
KD-85
KD-120
CY-8
CY-12H
CY-12R/C
CY-14C
CY-15R
RT-7K
RT-5S
RT-3T
RIM Edge
KD-8
KD Type
PD-80R
RT-7K
RT-5S
RT-3T
RIM
CY-8
PD-120
6
7
Press [+] or [-] to select the trigger type.
These settings apply to
both the head and the rim.
Repeat Steps 4–6 to set the trigger type for each pad.
8
Press [KIT].
[KIT] lights, and the Drum Kit screen appears.
fig.P-017ai
9
Strike the pads and press the pedals to check the following.
• Are sounds being played with all pads and pedals?
• Is the right instrument for each pad being played?
If the correct sound is not being played, check the pad settings once more and
refer to “Troubleshooting” (p. 110).
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Adjusting the Sensitivity of the Pad
You may wish to adjust the sensitivity of the pads to accommodate your
personal taste and style of performing. Adjusting the TD-6V’s sensitivity
allows you to change the correlation between your playing velocity (strength)
automatically set to the
and the response and volume of the sound.
The sensitivity setting is
most efficient values for
fig.P-018
each pad when you select
the trigger type (p. 29).
8
1
Adjust as needed.
6
3
2, 4
1
While holding down [SHIFT], press [EDIT (SETUP)].
[EDIT (SETUP)] lights.
fig.P-019ai
2
Press [
] to select “TRIG BASIC.”
fig.SETUP-BASIC_50 (SETUP-BASIC)
3
Press [ENTER
].
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Adjusting the Sensitivity of the Pad
4
Press [
] to select “Sensitivity.”
You can also make the
selection by pressing
fig.P-020_50
[SHIFT] + [
] or
[SHIFT] + [
Select).
] (Trigger
5
Strike the pad you wish to set.
The setting screen for the struck pad appears.
These settings apply to
both the head and the rim.
6
Press [+] or [-] to adjust the sensitivity of the pads.
Here you can make a setting of 1–16.
Higher settings result in higher sensitivity, so that the pad will produce a
loud volume even when struck softly.
Lower settings result in lower sensitivity, so that the pad will produce a low
volume even when struck forcefully.
Setting the Overall Target
Set the sensitivity so that the indicator reaches the maximum position when
you play with your maximum dynamics. A flag, such as shown in the
following, is raised when the indicator reaches the maximum position
(
).
With electronic drum kits,
overall volume is another
important element.
fig.P-020aai.e
Indicator
Listening at low volumes
may make it seem that
there is too little change in
volume, so you might raise
the sensitivity excessively
without really needing to.
In order to make these
settings correctly, adjust
the volume of amps or
headphones to appropriate
levels.
Maximum Indication
Indicator (Maximum)
7
Repeat Steps 5 and 6 to make any other necessary pad sensitivity
adjustments.
8
Press [KIT].
[KIT] lights, and the Drum Kit screen appears.
fig.P-021ai
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About the Pads
Trigger Inputs and the Pads You Can Use
Although you can use previous model pads, kick trigger units, and other
such devices with the TD-6V, there may be incompatibilities between pads
and trigger inputs, which may prevent you from being able to perform on
some pads.
■ Trigger Input Functions
The following shows the available trigger input functions.
fig.P-024.e
3
2
1
HI-HAT
SNARE
KICK
Head 3
Rim 3
Head 2
Rim 2
Head 1
Use the cable provided
with the pad to connect the
pad to the TD-6V. The rim
sound becomes
unavailable when you use
a monaural cable to
connect a pad that is
capable of playing rim
shots and chokes.
11
10
9
7
5
4
RIDE
CRASH2 CRASH1
TOM3
TOM2
TOM1
Head 4
Rim 4
Head 11
Rim 11
Head 10
Rim 10
Head 9
Rim 9
Head 7
Rim 7
Head 5
Rim 5
8
6
TOM4
AUX
Head 8
Head 6
*1
*1
use two pads to a single trigger input jack. In this case, the rim sounds
of “Trigger Input 5 (TOM2)” and “Trigger Input 7 (TOM 3)” become
unavailable. For more on how to make the necessary connections, refer
to p. 21.
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About the Pads
■ Combinations of Pad and Trigger Type
To enjoy full use of all the functionality offered by the TD-6V and your pads, be sure to
review the following chart and select the pads best suited for your aims.
fig.P-024a.e
Trigger Input Jacks
1
2
3
4
5
6
7
8
9
10
11
(KIK) (SNR)
(HH)
(T1)
(T2)
(AUX)
(T3)
(T4)
(CR1) (CR2)
(RD)
KD-7
KD-8
KD-80
KD-85
KD-120
Head
Head
O
O
O
O
O
O
O
O
O
O
O
O
O
PD-6
PD-100
O
O
O
O
O
O
O
O
O
O
O
O
PD-7
PD-8
PD-9
Head
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
Rim, Choke
PD-80
RP-2
Head
Head
O
O
O
O
O
O
O
O
O
O
O
O
O
O
PD-80R
PD-85
PD-120
PD-105
PD-125
O
O
O
X
O
X
O
X
O
X
O
X
O
X
O
X
Rim
CY-6
CY-8
CY-12H
CY-14C
Head (Bow)
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
Rim (Edge),
Choke
Head (Bow)
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
O
CY-12R/C
CY-15R
Rim (Edge/Bow),
Choke
*1
*2
O:
Can be used.
X:
Cannot be used.
Slash: These trigger inputs do not handle rim sounds.
*1:
*2:
When choking is applied to the CY-12R/C or the CY-15R, you can then play either
edge shots or bell shots.
TRIGGER INPUTS 6 (AUX) and 8 (TOM) can only be used when using an optional
cable (PCS-31) or standard insert cable to connect two pads to one trigger input jack.
For more detailed information, refer to the previous section.
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About the Pads
■ Recommended Parameters for the Pads
The trigger parameters should be adjusted as necessary to match the actual state of your
configuration, and the environment in which it is being used. Make settings for the
parameters as needed (Basic Trigger Parameters: p. 71; Advanced Trigger Parameters: p.
73).
Pad
Trigger Type
PD-8
Pad
PD-8
PD-6
PD Type
PD-7
PD-9
RP-2
PD-80R
PD-80
PD-80R
PD-85
PD-100
PD-120
PD-105
PD-125
KD-8
PD-120
PD-125
Kick Trigger Unit
Cymbal
KD-8
KD Type
KD-7
KD-80
KD-85
KD-120
CY-8
CY-8
CY-6
CY Type
CY-12H
CY-12R/C
CY-14C
CY-15R
Acoustic Drum Trigger RT-7K
RT-7K
RT-5S
RT-3T
RIM
RT-5S
RT-3T
Rim
Rim Edge
and the environment in which it is being used (SETUP/TRIG BASIC/Xtalk Cancel; p. 73).
• Use the “RT-7K,” “RT-5S,” or “RT-3T”setting when you use acoustic drums to sound
the TD-6V. For details refer to “Using the TD-6V with Acoustic Triggers” (p. 75).
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About the Pads
Playing the Pads
■ Pad Head Shots and Rim Shots
When you perform a head shot, the head instrument is played; rim shots
produce the sound of the rim instrument.
To play a rim shot, you must strike both the head and the rim of the pad
simultaneously.
When using rim shots on
the PD-80R, PD-85, PD-
105, PD-120 or PD-125,
connect the pad to
TRIGGER INPUT 2
(SNARE).
PD-7, PD-8, PD-9, PD-80R, PD-85, PD-105, PD-120, PD-125:
Both head and rim shots are available.
PD-6, PD-80, PD-100, RP-2:
Only head shots are available
fig.P-025.e
Head Shot
Rim Shot
Head
Head
Rim
Head
Rim
Head
• When using rim shots
on the PD-80R, PD-85,
PD-105, PD-120 or PD-
125, connect the pad to
TRIGGER INPUT 2
(SNARE).
• The cross stick is also
referred to as a “closed
rim shot.”
■ Cross Stick
When you perform a cross stick, the rim instrument is played.
When using the PD-80R, PD-85, PD-105, PD-120, or PD-125 to play the cross
stick, be sure that you only strike the rim (outer edge) of the pad. Placing your
hand on the head (center area) of the pad prevents the cross stick sound from
being played properly.
fig.P-025a.e
By selecting the
instruments with “XS”
after the instrument name,
playing a rim shot
Rim
produces a rim shot tone,
and cross sticking gives a
cross stick tone.
Rim
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About the Pads
■ Cymbal Bow Shots/Edge Shots/Bell Shots
When you perform a bow shot, the head instrument is played; edge shots and
bell shots produce the sound of the rim instrument.
CY-6, CY-12H, CY-14C:
Capable of bow shots and edge shots.
CY-12R/C, CY-15R:
In addition to bow shots, either edge shots or bell shots can be
played.
Bell shots are played by striking the bell somewhat strongly with the
shoulder of the stick.
When playing edge shots
with the CY-12R/C or CY-
15R, use the BOW/EDGE
output; for bell shots, use
the BOW/BELL output.
fig.P-026.e
Bow Shot
Edge Shot
Bow
Edge
Bell Shot
Bell
CY-12R/C
CY-15R
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About the Pads
■ Cymbal Choke
By striking a pad and then squeezing the rim portion of the pad, you can
mute the note while the note is still sounding. This performance technique is
known as choking.
fig.P-027.e
Hi-Hat Control Pedal
By connecting a hi-hat control pedal (FD-8), you can obtain consecutive
control of the hi-hat’s opening and closing.
fig.P-028.e
FD-8
Open Hi-Hat:
Strike the hi-hat without pressing the pedal
Closed Hi-Hat:
Strike the hi-hat with the pedal pressed
Foot Closed:
Completely press down the pedal
Foot Open:
Press the pedal and then immediately release it
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Choosing a Drum Kit
The TD-6V comes with 99 preset drum kits. Now’s probably a good time for
you to try out the drum kits by selecting and playing them.
To see which drum sets
can be selected here, refer
to “Drum Kit List” (p. 118).
fig.Q-001
1
A drum kit is a collection
of settings that includes
each pad’s instrument
settings, the effect settings,
and other settings. For
details, refer to p. 54.
recorded in preset song #1
“DRUMS.”
By switching drum kits
during playback of preset
song #1 (p. 44), you can
listen to and compare a
variety of different drum
kits.
2
1
Press [KIT].
[KIT] lights, and the “DRUM KIT” screen appears.
You can also use
and
fig.Q-002ai
in the "DRUM KIT"
screen to select drum kits.
2
Press [+] or [-] to select the drum kit.
Pattern Inadvertently Starts Playing When Pad is Struck
Drum kits feature a setting whereby a pad can be struck to start playback of
a song (Pad Pattern function; p. 63).
To see which drum set
using the Pad Pattern
function, refer to “Drum
Kit List” (p. 118).
• To stop the song currently playing:
Press the [STOP
] button on the panel (the [PLAY
] light goes off).
• To stop the song from playing when the pad is struck:
Turn the Pad Pattern feature off (KIT/CONTROL/PadPtn; p. 63).
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Playing While Listening to the Metronome/Click
Switching the Click On and Off
Try using metronome (click).
You can switch the click sound on and off by pressing [CLICK].
You can select the
[CLICK] lights when set to play the sound.
instrument sound and beat
fig.Q-003.e
used for the click.For
Click is played
Click is not played
details, refer to the p. 79.
Lit
Unlit
fig.Q-004a
1
1
Press [CLICK].
[CLICK] lights, and the click sound begins to play.
fig.Q-006
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Playing While Listening to the Metronome/Click
Adjusting the Click Volume (Level)
fig.Q-004
2
5
4
1, 3
1
Confirm that [EDIT] is not lit.
If [EDIT] lights, you can press [KIT] or [SONG] to turn it off.
fig.Q-005
2
Press [CLICK].
[CLICK] lights, and the click sound begins to play.
fig.Q-006
3
Press [EDIT].
[EDIT] lights, and the click volume settings screen appears.
fig.Q-007_50
4
5
Press [+] or [-] to select the volume.
When you finish making settings, press [EXIT] to end the procedure.
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42
Playing While Listening to the Metronome/Click
Adjusting the Click Tempo
fig.Q-008
1
2
4
3
1
Press [CLICK].
[CLICK] lights, and the click sound begins to play.
fig.Q-006
2
While holding down [SHIFT], press [CLICK (TEMPO)].
The Tempo screen appears.
fig.Q-009_50
3
4
Press [+] or [-] to select the tempo.
When you finish making settings, press [EXIT] to end the procedure.
The “Tempo” screen is removed from the display.
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Playing Along with Songs
Choosing a Song and Playing Back
The TD-6V features a sequencer that can record and play back
accompaniment tracks and drum performances.
You can record songs
yourself. For details, refer
to the p. 92.
This sequencer comes loaded with 170 Preset (internal) songs.
fig.Q-010
4
3
1
The song stops suddenly
when playing the pads:
Striking the pad set the
pad pattern function while
a song is playing back will
cause song playback to
switch to the newly
selected song. Some
“songs” are very short, a
few notes, or even one
chord. So “sudden” stops
can be caused by
accidently triggering one
of these short songs.
For more on this function,
refer to p. 63 and p. 114.
2
■ Choosing a Song
1
Press [SONG].
[SONG] lights, and the SONG screen appears.
To see which songs can be
selected here, refer to
fig.Q-011ai
“Preset Song List” (p. 128).
By holding down [SHIFT]
and pressing [+] or [-], you
can select the song
category.
2
Press [+] or [-] to select the song.
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Playing Along with Songs
■ Playing Back a Song
3
Press the [PLAY
[PLAY ] lights.
] button, and the song will begin playing.
fig.Q-012
4
To stop playback of the song, press [STOP ].
The [PLAY ] light goes out.
fig.Q-013
When playback of a song is stopped, you can do the following.
• Pressing [STOP ], returns you to the beginning of the song.
• Pressing [
• Pressing [
], advances you to the next measure.
], returns you to the previous measure.
Convenient Function for Playback
When playing back a Preset song, you can have the buttons corresponding to
the drums being played light up.
For details, refer to p. 83.
You can also have the buttons light even when drum tones are muted,
making this convenient for practicing with the Preset songs.
Function is not available
with songs that have
drums recorded to the
drum kit part (p. 83). You
can't use this function with
the Preset Song #1
1. Hold down [SHIFT] and press [PLAY
].
Playback of the song begins, and the buttons corresponding to the
performance of the percussion part drums light up.
Hi-Hat
High Tom
Mid Tom
Low Tom
"Drums."
Snare
Cymbals
Kick
2. To stop the playback, press [STOP ].
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Playing Along with Songs
Adjusting the Song Volume
You can adjust the song volume to correct the drum kit volume balance.
Song volume consists of the two following adjustments.
Backing Volume:
Adjusts the volume of melodic instruments etc. other than percussion.
Percussion Part Volume:
The volume set here is
applied to all songs.
Adjusts the volume of the drums and percussion sounds.
fig.Q-016
5
1
3
2, 4
■
Setting the Backing Part (Melodic Instruments etc.) Volume
• The volume balance
among the parts is
adjusted in the “Level”
(SONG/PART/Level; p.
88)
• Here, adjust the volume
of the percussion part.
Although drum
1
While holding down [SHIFT], press [SONG].
The screen for setting the volume level of the melodic instruments etc. appears.
fig.Q-018_50
performances in the
Preset songs are
recorded to the
percussion part (except
for preset song #1
2
Press [+] or [-] to select the volume.
“DRUMS”), when you
create your own songs,
what you play on the
pads is recorded to the
drum kit part. The
volume level of the
drum kit part is adjusted
in the “MasterVolume”
(Master Volume) (KIT/
COMMON/
■ Setting the Drums and Percussion Volume
3
Press [
].
The screen for setting the volume level of the drums and percussion appears.
fig.Q-017_50
MasterVolume; p. 66).
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Playing Along with Songs
4
5
Press [+] or [-] to select the volume.
When you finish making settings, press [SONG] to end the procedure.
Temporarily Changing the Tempo of a Song
You can temporarily change the tempo of a song while playback is in
progress. The song returns to its preset tempo when a different song is
selected.
fig.Q-014
1
3
2
1
While holding down [SHIFT], press [CLICK (TEMPO)].
The Tempo settings screen appears.
fig.Q-015_50
2
3
Press [+] or [-] to select the tempo.
When you finish making settings, press [EXIT] to end the procedure.
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Playing Along with Songs
Muting the Pre-programmed Drums in Songs
You can mute just the drums recorded in a song. So you can play along.
Try this using Song #8, “FUNK ROK.”
fig.Q-019
Part Mute settings remain
in effect even when the
song is switched.
3
1
Note numbers for muted
drum sounds are
predetermined and cannot
be changed.
Refer to p. 125 for a list of
mute note numbers.
4, 5
2
1
Press [SONG].
[SONG] lights, and the SONG screen appears.
fig.Q-020ai
2
Press [+] or [-] to select Song #8.
fig.Q-021_50
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Playing Along with Songs
3
Press the [PLAY
[PLAY ] lights.
] button, and the song will begin playing.
fig.Q-022
4
Press [PART MUTE].
[PART MUTE] lights, and the drum sound are muted.
fig.Q-023
At the factory settings,
pressing [PART MUTE]
mutes only percussion part
drum tones.
5
To hear the drums, press [PART MUTE] once more.
The [PART MUTE] light goes out.
By pressing [SHIFT] +
[PART MUTE], you can
change the part to be
muted (SETUP/UTILITY/
Mute; p. 77).
fig.Q-023a
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Using the Pads to Play Songs
The pads can also be set so that they start the performance of songs when
struck (Pad Pattern function).
This function is available only with electronic drums.
The Pad Pattern function is already selected in Drum Kit #8, “1ManBand+.”
Use this kit to try out this function.
settings when selecting
the Pad Pattern function
yourself.
fig.Q-024
“Pad Ptn (Pad Pattern)”
(KIT/CONTROL/Pad
Ptn; p. 63), “Pad Ptn
Velo (Pad Pattern
Velocity)” (KIT/
1
CONTROL/Pad Ptn
Velo; p. 63
)
•
The following are
auxiliary functions
available when you use
songs in which Tap
Playback or One Shot
Playback is specified.
“Quick Play”
(SONG/COMMON/
Quick Play; p. 86),
“Reset Time”
(SONG/COMMON/
Reset Time; p. 86),
“Tap Exc Sw (Tap
Exclusive Switch”
(SONG/COMMON/
Tap Exc Sw; p. 86)
2
The following drum kits
use the Pad Pattern
function.
1
Press [KIT].
[KIT] lights, and the “DRUM KIT” screen appears.
fig.Q-025ai
• #7 “TblaTun+”
• #8 “1ManBnd+”
•#10 “Guitars+”
Refer to “Drum Kit List” (p.
118) to find other drum
kits. (Kit names with “+”
uses the Pad Pattern
function.)
2
Press [+] or [-] to select Drum Kit #14.
fig.Q-026_50
3
Playback of the song begins when the following pads are struck.
1 KICK: You can play the bass-line note by note (step by step) with your kick drum.
9 CRASH1 Rim: The chords progress when you strike the pad.
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Playing with a CD, Tape, or MD (Using MIX IN Jack)
Using the TD-6V’s MIX IN jack allows you to play along with a CD or other
external audio sources.
To prevent malfunction
and/or damage to
921
1
Make the connections as shown in the following figure.
speakers or other devices,
always turn down the
volume, and turn off the
power on all devices
before making any
fig.Q-027.e
Headphones,
CD/MD deck,
audio equipment, amp, etc.
cassette player, etc.
connections.
OUTPUT jack
Use the plug that
matches the device
you are listening with.
Stereo miniature phone type
MIX IN jack
TD-6V
2
When you begin playback of the CD deck or other device, the
performance is then audible through the headphones, audio
equipment, amp, or other device.
Adjust the volume level of
the playback device when
correcting the volume
balance between the CD or
other sound input and the
drum kit.
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Using the TD-6V As a General MIDI Sound Module
The TD-6V can also be
used as a sound module
along with MIDI
function that lets you mute only the drum sounds in GM mode, making this
a very useful feature. For details, refer to “Switch to the GM (General MIDI)
Mode (GM Mode)” (p. 99) and “MIDI Messages Stop Function for Specific
Parts in GM (General MIDI) Mode (GM PART)” (p. 102).
keyboards and MIDI
sequencers (p. 107).
When Using the TD-6V as a GM Sound Module (p. 99)
• The TD-6V functions as a 16-part multi-timbre sound module.
• The internal sequencer is disabled.
• Drum kit parts cannot be played using MIDI messages sent from an
external device. They can be played only by playing pads connected
to the TD-6V.
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Chapter 1 Creating Your Own Drum Kit
(Kit Edit)
Parameters That Can Be Set Here
fig.01-001.e
You can restore drum kits with changed settings to their
original factory settings. Refer to “Restoring the Factory
KIT
INST (Instrument Settings) (p. 60)
Settings for the Edited Drum Kit” (p. 68).
fig.01-002.e
Inst
Level
Pan
Drum Kit #99
Pitch
Decay
Drum Kit #1
Pad Settings
AMBIENCE (Ambience Settings) (p. 62)
Ambience Switch
Ambience Send Level
Studio Type
KICK
SNARE
Head2
Rim2
HI-HAT
Head3
Rim3
TOM1
Head4
Rim4
Head1
Wall Type
Room Size
TOM2
Head5
Rim5
AUX
TOM3
Head7
Rim7
TOM4
Ambience Level
Head6
Head8
EQUALIZER (Equalizer Settings) (p. 64)
Master Equalizer Switch
High Gain
CRASH1 CRASH2
RIDE
Head11
Rim11
Head9
Rim9
Head10
Rim10
Low Gain
CONTROL (Settings for Various Functions) (p. 64)
Pad Pattern
Instrument Settings
Inst, Level, Pan, Pitch, Decay
Pad Pattern Velocity
Pitch Control Assign
Note Number
Settings for Various Functions
Pad Pattern Function Settings,
Pitch Control Function Settings,
MIDI Note Number,
Gate Time
COMMON (Overall Drum Kit Settings) (p. 68)
MIDI Gate Time
Master Volume
Pedal Hi-Hat Volume
Pitch Control Range
Drum Kit Name
Ambience Settings
On/Off, Performance Space, Wall Surface,
Room Size, Amount of Ambience
COPY (Copying Drum Kits) (p. 69)
EXCHANGE (Exchanging Drum Kits) (p. 70)
Equalizer Settings
On/Off, High Gain, Low Gain
About Drum Kits and the Drum
Kit Screen
Overall Drum Kit Settings
Overall Drum Kit Volume, Drum Kit Name,
Hi-Hat Control Pedal
About the Drum Kits
A drum kit is a collection of settings, including how each
pad’s sound is played, effects settings, hi-hat control pedal
settings, etc.
•
•
There are 99 drum kits altogether.
You can change the drum kits you like to create new
drum kits.
•
Changed settings are saved automatically.
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)
About the Drum Kit Screen
Choosing a Drum Kit (Drum Kit)
settings, etc. are switched.
The screen displayed when [KIT] is pressed is referred to as
the Drum Kit screen.
fig.01-003ai
4
To see what drum kits are provided with the factory settings,
refer to the “Drum Kit List” (p. 118).
1. Press [KIT].
[KIT] lights, and the Drum Kit screen appears.
fig.01-004_50
1
2
3
1 Drum Kit Number
Displays the number of the currently selected drum kit.
2. Press [+] or [-] to select the drum kit.
2 Drum Kit Name
The name of the currently selected drum kit is displayed.
Drum Kit: 1–99
3 Currently Selected Pad
Choosing the Pad to Edit
“
” appears when a head is selected, and “ ” appears
The following two methods can be used for selecting the pad
for which you want to make settings.
when the rim is selected.
For instructions on selecting pads, refer to p. 55.
Choosing a Pad by Hitting It
1. Press [KIT], then [EDIT].
[KIT] and [EDIT] light.
fig.KIT-INST_50
4 GM Mode On/Off
While in GM mode, “
” appears in the screen.
Otherwise, in normal mode, nothing is indicated. For more
detailed information about GM mode, refer to p. 99.
2. Press [ENTER
].
GM Mode is normally off when the power is turned on.
3. Strike the pad to be set.
The setting screen for the struck pad appears.
fig.01-006ai.e
Trigger input number
of the struck pad
to the instrument’s settings screen even when the pad is
struck. When the TD-6V is set so that the screen does not
switch, the trigger input number appears in brackets ([ ]). For
more detailed information, refer to “Locking the Setting
Screen While Editing One Instrument (Note Chase)” (p. 57).
fig.01-007ai
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)
Choosing on the TD-6V
1. Press [KIT], then [EDIT].
[KIT] and [EDIT] light.
fig.KIT-INST_50
Notation Used in the Screen
Trigger input numbers and names are indicated in instrument
settings screens.
fig.KIT-INST_50
2. Press [ENTER
The instrument selection screen appears.
fig.01-008_50
].
Screen
KIK
SNR
HH
Name
KICK
Screen
T3
Name
TOM3
SNARE
HI-HAT
TOM1
TOM2
AUX
T4
TOM4
CR1
CR2
RD
CRASH1
CRASH2
RIDE
3. Hold down [SHIFT] and press [
] or [
] to
T1
select the trigger input number for the pad
being set.
T2
AUX
The trigger input number being selected for the set pad is
indicated in the upper right of the screen.
The trigger input numbers are shown in the following
sequence.
Helpful Edit Functions
H01 ➝ H02 ➝ R02 ➝ H03 ➝ R03 ➝ H04 ➝ R04 ➝ H05 ➝
H06 ➝ H07 ➝ H08 ➝ H09 ➝ R09 ➝ H10 ➝ R10 ➝ H11 ➝
R11
Listening to an INST (Instrument)
assigned to a Pad (Preview)
Even when no pad is connected to the TD-6V, you can select
trigger input numbers and make settings while checking out
instrument sounds.
fig.01-009ai.e
Selecting the Trigger Input Number
The preview velocity is set in “Preview Velo (Preview
Velocity)” (SETUP/UTILITY/Preview Velo; p. 78).
•
•
Settings screens for trigger inputs to which no pad is
connected and for rim trigger inputs for which the
connected pads are not capable of producing rim sounds
are also displayed.
1. Hold down [SHIFT] and press [
] or [
] to
select the trigger input number.
The trigger input number for the selected pad is indicated
in the upper right of the screen.
Trigger Inputs 6 (AUX) and 8 (TOM4) can be used only
when two pads are connected to Trigger Input jacks 5/6
(TOM2/AUX) and 7/8 (TOM3/4) (p. 21). In this case,
you cannot use Trigger Inputs 5 (TOM2) and 7 (TOM3).
Only the numbers for the trigger inputs being used, i.e.,
either R05 or H06, and R07 or H08, are indicated.
2. While holding down [SHIFT], press [KIT]
You can preview instruments.
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)
Locking the Setting Screen While
Choosing an Instrument
Editing One Instrument (Note Chase)
Note Chase is a function in which a pad is selected either by
striking the pad or when MIDI data corresponding to that pad
is received. The display automatically switches to the settings
screen when the pad settings are made.
About the Instruments
The TD-6V features 1,024 different instruments which are
categorized into 13 separate groups, such as KICK, SNARE,
and TOM.
To prevent the settings screen from switching if you happen to
tap or touch other pads while making settings, set this to
“OFF.”
You can individually adjust the Level, Pan, Pitch, and Decay
settings for instruments set to the pads.
If you want to set other pads with this setting remaining at
“OFF,” you can switch settings screens by holding down
Choosing from the Group Names
[SHIFT] and pressing [
number.
] or [
] to select the trigger input
Find and select instruments from the Group names.
1. While holding down [SHIFT], press [EDIT
(SETUP)].
To see which instrument groups can be selected here, refer to
“Drum Instrument List” (p. 120).
[EDIT] lights.
1. Confirm that [CLICK] is not lit.
2. Press [
] to select “MIDI COMMON.”
fig.SETUP-MIDICMN_50
If this lights, press [CLICK] to extinguish it.
2. Press [KIT], then [EDIT].
[KIT] and [EDIT] light.
fig.KIT-INST_50
3. Press [ENTER
].
fig.01-010_50
3. Press [ENTER
].
4. Press [-] to select “OFF.”
4. Strike the pad you wish to set.
The setting screen for the struck pad appears.
fig.01-012ai.e
Even when another pad is struck, the pad settings screen
is prevented from switching.
fig.01-011_50
Trigger Input
Number
Instrument Group
5. When you finish making settings, press [KIT] to
end the procedure.
Instrument Number
Instrument Name
When “Note Chase” is set to “OFF,” the trigger input
5. Hold down [SHIFT] and press [+] or [-] to select
number appears in brackets ([ ]).
fig.01-011aai.e
the instrument group.
Inst Group:
KICK, SNARE, TOM, HI-HAT, CRASH, RIDE,
PERC, SPECIAL, MELODIC, VOICES, REVERSE,
FIXED HI-HAT, OFF
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)
Choosing an Instrument (Inst)
You can each adjust the Level, Pan, Pitch, and Decay settings
for each instruments assigned to a pad.
struck.
1. Confirm that [CLICK] is not lit.
To see which instruments can be selected here, refer to “Drum
Instrument List” (p. 120).
If this lights, press [CLICK] to extinguish it.
2. Press [KIT], then [EDIT].
[KIT] and [EDIT] light.
fig.KIT-INST_50
No sound is played if the pads are struck when the instrument
is set to “1024 OFF.”
3. Press [ENTER
].
•
•
When the “HI-HAT” instrument group is selected for a
pad, you can then use a hi-hat control pedal to control the
opening and closing of the hi-hat.
4. Press [
] or [
] to select the parameter to be
set.
fig.01-015ai.e
When the hi-hat control pedal is pressed, the pedal hi-hat
tone automatically switches according to the instrument
set for the Trigger Input 3 (HI-HAT) head. The closed hi-
hat (foot) can not be changed separately.
Parameter to set
1. Confirm that [CLICK] is not lit.
5. Strike the pad you wish to set.
If this lights, press [CLICK] to extinguish it.
The setting screen for the struck pad appears.
2. Press [KIT], then [EDIT].
6. Press [+] or [-] to make the setting.
[KIT] and [EDIT] light.
fig.KIT-INST_50
fig.01-016ai.e
3. Press [ENTER
].
Value
7. When you finish making settings, press [KIT] to
4. Strike the pad you wish to set.
The setting screen for the struck pad appears.
fig.01-012ai.e
end the procedure.
Trigger Input
Number
Instrument Group
Instrument Number
Instrument Name
You can select the instrument group by holding down
[SHIFT] and pressing [+] or [-] (p. 57).
Inst: 1–1024
58
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)
Adjusting the Volume of the Pad (Level) Adjusting the Pitch (Pitch)
Adjusts the volume of the instrument. Raising the value will
increase the volume. With a setting of “0,” no sound is
produced.
Adjusts the pitch of the instrument. The pitch is raised the
higher the value is set. When set to “0,” the sound is played at
the instrument’s default value.
Make the adjustment here when correcting the volume
balance between instruments.
For some instruments, raising or lowering the value beyond a
certain point may not produce further change.
The pedal hi-hat volume is set in “Pedal HH Vol (Pedal Hi-
Hat Volume)” (KIT/COMMON/Pedal HH Vol; p. 66).
fig.01-019_50
fig.01-017_50
Pitch: -480–+480
Level: 0–127
Adjusting the Decay (Length of
Sound) (Decay)
Adjusts the decay of the instrument’s sound. Higher settings
will result in a longer decay time. When set to “0,” the sound
is played at the instrument’s default value.
Setting the Pan Position (Pan)
This adjusts the instrument’s pan setting (the perceived
position of the sound between left and right speakers).
•
Pan settings apply to both the head and rim. The rim
settings value appears in parentheses. If either the head
or rim settings are changed, the settings for the other are
changed automatically.
For some instruments, raising or lowering the value beyond a
certain point may not produce further change.
fig.01-020.e
Volume
fig.01-017a_50
•
This setting is applied only when connected in stereo.
Time
-31
0
+31
Decay
fig.01-018_50
fig.01-021_50
Pan: L15–CENTER–R15, RANDOM, ALTERNATE
L15:
Sound is positioned at the extreme left.
Sound is positioned in the center.
Sound is positioned at the extreme right.
The panning changes randomly each time the
pad is struck.
Decay: -31–+31
CENTER:
R15:
RANDOM:
ALTERNATE: The panning alternately switches between left
and right each time the pad is struck.
59
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)
Ambience “Send” Level for Each
Instrument (Ambience Send Level)
You can adjust the ambience level for each instrument
individually. The ambience effect deepens the higher the
value is set. When set to “0,” no ambience is applied.
Strike a pad to select it, then make the setting.
Ambience Settings (AMBIENCE)
Here you can choose (on a per drum kit basis) the location,
room size, wall material, etc.
1. Press [KIT], then [EDIT].
[KIT] and [EDIT] light.
2. Press [
] to select “AMBIENCE.”
fig.KIT-AMB_50
The entire drum kit’s overall ambience depth is set in “Amb
Level (Ambience Level)” (KIT/AMBIENCE/Amb Level; p.
61).
3. Press [ENTER
4. Press [ ] or [
wish to edit.
].
] to select the parameter you
fig.01-025_50
fig.01-022ai.e
AmbSendLevel (Ambience Send Level):0–127
Parameter to set
5. Press [+] or [-] to make the setting.
Choose “Location” Where the
Drums are Played (Studio Type)
fig.01-023ai.e
The TD-6V includes nine different internal Studio Types you
can select for the drum “location.” Before you make detailed
settings, use this setting to select the basic type of acoustic
environment in which you will be playing.
Value
6. When you finish making settings, press [KIT] to
end the procedure.
fig.01-026_50
Switching Ambience On/Off
(Ambience Switch)
Studio (Studio Type):
This switches the ambience on and off.
LIVING (Living Room), BATHROOM,
STUDIO (Recording Studio), GARAGE,
LOCKER (Locker Room), THEATER, CAVE,
GYM (Gymnasium),
fig.01-024_50
STADIUM (Domed Stadium)
Ambience Sw (Ambience Switch): OFF, ON
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)
Changing the Wall Surface
Material (Wall Type)
Adjusting the Entire Drum Kit’s
Overall Ambience (Ambience Level)
Select the surface material of the walls in the room in which
Adjusts the amount of overall ambience level used for each
drum kit. The ambience effect deepens the higher the value is
set. When set to “0,” no ambience is applied.
the drums are played.
fig.01-027_50
The ambience level for each individual instrument is set in
“Amb Snd Lvl (Ambience Send Level)” (KIT/AMBIENCE/
(AmbSendLevel; p. 60).
WallType (Wall Type): WOOD, PLASTER, GLASS
WOOD:
fig.01-029_50
Simulates the sound of a wood-walled room producing a
warm sound.
PLASTER:
Simulates a plaster-walled room producing a more “naturally
Amb Level (Ambience Level): 0–127
live” sound.
GLASS:
Simulates a glass-walled room producing a very bright
ambience.
Determine the Room Size (Room Size)
Select the size the room in which the drums are played.
fig.01-028_50
Room Size: SMALL, MEDIUM, LARGE
Ambience
Send Level
Ambience
x 19
Studio
Drum Kit
Wall Type
Room Size
Amb Level
Master
Volume
Level
Head x 11
Pan
Equalizer
x 19
Rim x 8
x 19
High Gain
Low Gain
Ambience
Send Level
x 4
Part
Level
Pan
Part1–4
x 4
x 4
Ambience
Send Level
Level
Percussion
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)
Adjusting the Sound (High Gain,
Low Gain)
Set the amount of boost or cut (GAIN) in the high frequencies
(HIGH) and low frequencies (LOW). Raise to boost the sound,
lower to cut. The equalizer has no effect when “GAIN” is set
to “0.”
Equalizer Settings (EQUALIZER)
A two-band equalizer (for high and low frequency ranges) is
used to adjust the sound of each drum kit.
An equalizer lets you boost or cut specified frequency ranges
to adjust the tone. You can make separate settings for the
amount of boost or cut (the gain) in the high-frequency and
low-frequency ranges.
fig.01-033_50 (KIT EDIT-HighGain)
1. Confirm that [CLICK] is not lit.
If this lights, press [CLICK] to extinguish it.
2. Press [KIT], then [EDIT].
High Gain: -12dB–+12dB
[KIT] and [EDIT] light.
3. Press [
] to select “EQUALIZER.”
fig.01-034_50 (KIT EDIT-LowGain)
fig.KIT-EQ_50
Low Gain: -12dB–+12dB
4. Press [ENTER
5. Press [ ] or [
wish to edit.
].
] to select the parameter you
fig.01-030ai.e
These are settings for a variety of different features, such as
one that lets you start a song by striking a pad (Pad Pattern
function; p. 63) and a function whereby you can use the hi-hat
control pedal to control instrument pitches (Pitch Control; p.
64), along with MIDI Note Number and MIDI Gate Time
settings.
Parameter to set
6. Press [+] or [-] to make the setting.
fig.01-031ai.e
1. Confirm that [CLICK] is not lit.
If this lights, press [CLICK] to extinguish it.
Value
2. Press [KIT], then [EDIT].
7. When you finish making settings, press [KIT] to
[KIT] and [EDIT] light.
end the procedure.
3. Press [
] to select “CONTROL.”
fig.KIT-CTRL_50 (KIT EDIT-CTRL)
Switching the Equalizer On/Off
(Master Equalizer Switch)
Switches the equalizer on and off.
4. Press [ENTER
5. Press [ ] or [
wish to edit.
].
] to select the parameter you
fig.01-032_50
fig.01-035ai.e
Master EQ Sw (Master Equalizer Switch):
OFF, ON
Parameter to set
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)
•
•
•
You can select the song Category by holding down
You can preview a song by holding down [SHIFT] and
pressing [KIT].
from playing, set the instrument’s “Level” to “0” (KIT/
INST/Level; p. 59).
6. Strike the pad you wish to set.
The setting screen for the struck pad appears.
7. Press [+] or [-] to make the setting.
fig.01-036ai.e
•
•
You can get a stronger response when striking the pads
by playing back with the song’s velocity changed (KIT/
CONTROL/Pad Ptn Velo; p. 63).
The TD-6V features auxiliary functions for songs set to
Value
8. When you finish making settings, press [KIT] to
end the procedure.
For more details, refer to
Playing a Song by Hitting a Pad
(Pad Pattern)
The Pad Pattern function is a feature that lets you start the
performance of pre-specified songs by striking the pads. This
function provides a very convenient way to use songs during
a live performance or when practicing.
“Quick Play” (SONG/COMMON/Quick Play; p. 86),
“Reset Time” (SONG/COMMON/Reset Time; p. 86),
and “Tap Exc Sw (Tap Exclusive Switch)” (SONG/
COMMON/Tap Exc Sw; p. 86).
fig.01-037ai.e
Play Type
Song Number
The Song Set “LOOP” or “ONE SHOT”
LOOP: After the song is played back all the way to the end,
playback then repeats, starting at the beginning of the song.
ONE SHOT: Playback stops once the end of the song is
reached. Each time the pad is struck returns you to the
beginning of the song and starts playback.
Song Name
Pad Ptn (Pad Pattern): OFF, 1–270
When triggering/playing a song that is set to “LOOP” or
“ONE SHOT” mode, if you trigger another song (from a pad,
also in “LOOP” or “ONE SHOT” mode then the last song
played will have priority. Don't forget that some “songs” are
very short, a few notes, or even one chord. So “sudden” stops
can be caused by accidently triggering one of these short
songs. Always check your Pad Pattern settings.
If you have switched a song whose instrument settings are
different, the sound may be interrupted for an instant.
The Song Set “Tap”
Control the “Level” of the Pattern
with Playing Dynamics (Pad
Pattern Velocity)
When performing with the Pad Pattern function, you can have
the velocity used for playback of the song change according to
the song is played back using the velocity specified for the
song, regardless of how strongly the pads are struck.
The sounds are played back in sequence each time the pad is
struck.
If you are playing a song set “LOOP” or “ONE SHOT” and
listen to both at the same time.
•
When “Pad Ptn (Pad Pattern)” is set to “OFF,” a
horizontal line (
) is displayed, and you cannot make
this setting. Refer to the previous section, then after
selecting the song, make the setting.
•
•
To see which songs can be selected here, refer to “Preset
Song List” (p. 128).
For the play type of the song, refer to p. 85.
fig.01-037a_50
•
•
This setting cannot be made in GM mode (p. 99).
Performances using the Pad Pattern function cannot be
recorded to sequencers.
fig.01-038_50
Pad Ptn Velo (Pad Pattern Velocity): OFF, ON
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)
Pitch Control with the Hi-Hat
Control Pedal On/Off for Each Pad
(Pitch Control Assign)
Pitch Control is a function that lets you change the pitch of an
instrument assigned to a pad according to the amount the hi-
hat control pedal is pressed. Releasing the pedal returns the
instrument to its original pitch.
MIDI Note Number for Each Pad
(Note Number)
In each drum kit, you can set the MIDI note numbers to be
transmitted/received by each pad.
For the hi-hat, make the setting only for the note number for
the Open Hi-Hat (default setting is 46 (A#2)). With this setting,
the closed hi-hat (initial settings value of 42 (F#2)) and pedal
to the open setting.
Here, make the Pitch Control on/off setting for each pad.
When set to “OFF,” the instrument’s pitch remains
unchanged.
This setting cannot be made in GM mode (p. 99).
The range over which the pitch changes is set in
“PchCtrlRange (Pitch Control Range)” (KIT/COMMON/
PchCtrlRange; p. 66).
When the open hi-hat note number is set to “60 (C4),” the note
•
•
To prevent the pedal hi-hat sound from being played
when the hi-hat pedal is pressed, set “Pedal HH Vol
(Pedal Hi-Hat Volume)” to “0” (KIT/COMMON/Pedal
HH Vol; p. 66).
For information on factory-set note number settings, refer to
“Drum Kit Note Numbers” (p. 125) in the “Preset Percussion
Set List.”
To make pitch changes occur more smoothly, set
“PdlDataThin (Pedal Data Thin)” to “1” or “OFF”
(SETUP/MIDI COMMON/PdlDataThin; p. 99).
fig.01-041_50
fig.01-039_50
Note No. (Note Number): 0 (C -) –127 (G 9)
Pitch Ctrl (Pitch Control Assign): OFF, ON
Sounding an External MIDI Device by
Playing Pads Connected to the TD-6V
Specify the MIDI note numbers (key numbers on a keyboard)
that will be transmitted by the TD-6V when the pads are
struck.
Set this to the note number of the sound that you wish to play
on the external sound module or sampler.
Using an External MIDI Device to Play
TD-6V Drum Kit Part Sounds
(TD-6V Used As Sound Module)
Specify the note number corresponding to the pad. When the
TD-6V receives the note number specified here, the
instrument assigned to the pad is played.
On the TD-6V, the drum kit part and percussion part can both
be set to Channel 10 at the same time.
When two parts are set to channel 10, you should also set
64
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)
“CH10Priority (Channel 10 Priority)” to determine whether
the instrument (the drum kit part) or the percussion set
instrument (the percussion part) is to be played when the note
number is received (SETUP/MIDI COMMON/CH10Priorty;
p. 98).
MIDI Gate Time for Each Pad
(Gate Time)
For each pad, you can specify the length of time the note will
“hold” during transmission from the MIDI OUT.
Percussion sound modules normally produce sound only in
response to “Note on” messages, and ignore “Note off”
messages. However general-purpose sound modules or
samplers do receive the note-off messages that are transmitted
and respond by turning off the sound.
When Setting Multiple Pads to the Same Note
Number
When using an external MIDI device to play TD-6V drum kits,
if overlapping note numbers are received, the instrument
assigned to the pad connected to the lowest-numbered trigger
input is sounded.
At the factory settings, the Gate Time setting is set to the
minimum value, since a drum sound module will likely not
make use of it. If a sound module received this data as it is
receiving a Note OFF message, the interval will be too short,
so most sounds will not be played (or it may sound like barely
time for each pad that is to be played.
When note numbers for the head and rim are duplicated, the
head instrument is played.
When the pad is struck, the note number set for the pad is
sent.
When the same note number is assigned to more than one
pad, then “ ” appears in the settings screen for the pad that
is prevented from sounding even when the Note Number is
This setting cannot be made in GM mode (p. 99).
received.
fig.01-040ai
fig.01-045_50
Gate Time: 0.1–8.0 sec (0.1 sec. steps)
The following appears in the display when “38 (D2)” is
specified for the head (H02) and rim (R02) of Trigger Input 2
(SNARE) and the head (H04) of Trigger Input 4 (TOM1).
fig.01-042ai.e
Trigger Input 2 (SNARE) Head
Trigger Input 2 (SNARE) Rim
Trigger Input 4 (TOM1) Head
In this case, when Note Number 38 (D2) is received, the
instrument assigned to the HEAD of TRIGGER INPUT 2
(SNARE) is played.
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)
Adjusting the Volume of the Pedal
Hi-Hat Sound (Pedal Hi-Hat Volume)
For each drum kit, you can adjust the volume of the pedal hi-
hat that sound (when the hi-hat control pedal is pressed). The
of “0,” no sound is produced.
Overall Drum Kit Settings
(COMMON)
Make the settings for each drum kit.
1. Confirm that [CLICK] is not lit.
If this lights, press [CLICK] to extinguish it.
2. Press [KIT], then [EDIT].
[KIT] and [EDIT] light.
Set the volume level of other pads with the “Level” setting
(KIT/INST/Level; p. 59).
3. Press [
] to select “COMMON.”
fig.KIT-CMN_50
fig.01-049_50 (KIT-COMMON-Pedal-Hat)
4. Press [ENTER
5. Press [ ] or [
wish to edit.
].
] to select the parameter you
Pedal HH Vol (Pedal Hi-Hat Volume): 0–15
fig.01-046ai.e
Setting the Range for the Pitch
Control with the Hi-Hat Control
Pedal (Pedal Pitch Control Range)
Parameter to set
Pitch Control is a function that lets you change the pitch of an
instrument assigned to a pad according to the amount the hi-
hat control pedal is pressed.
6. Press [+] or [-] to make the setting.
fig.01-047ai.e
Releasing the pedal returns the instrument to its original pitch.
The degree to which the pitch is to change when the hi-hat
control pedal is pressed is set in semitone (half-step)
increments from -24 (down two octaves) to +24 (up two
octaves). When set to “0,” there is no change in pitch.
Value
7. When you finish making settings, press [KIT] to
end the procedure.
Pitch Control is turned on and off in the “Pitch Ctrl (Pitch
Control)” setting (KIT/CONTROL/Pitch Ctrl; p. 64).
Overall Drum Kit Volume
(Master Volume)
You can adjust the overall volume of the drum kit while
preserving the volume balance between each of the pads. The
higher the value is set, the greater the volume. With a setting
of “0,” no sound is produced.
•
•
To prevent the pedal hi-hat sound from being played
when the hi-hat pedal is pressed, set “Pedal HH Vol
(Pedal Hi-Hat Volume)” to “0” (KIT/COMMON/Pedal
HH Vol; p. 66).
To have changes in pitch occur smoothly, set
“PdlDataThin (Pedal Data Thin)” to “1” or “OFF”
(SETUP/MIDI COMMON/PdlDataThin; p. 99).
The volume balance among the pads is adjusted in the “Level”
(KIT/INST/Level; p. 59).
fig.01-050_50
fig.01-048_50
PchCtrlRange (Pedal Pitch Control Range):
-24–+24
MasterVolume (Master Volume): 0–127
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)
4. Press [ENTER
].
Naming the Drum Kit (Kit Name)
Each kit can be given a name of up to 8 characters.
5. Press [+] or [-] to select the copy-source drum
kit.
fig.01-052ai.e
Press [
] or [
] to move the cursor (under bar) to the
character you want to change, then press [+] or [-] to select the
character.
Drum Kit Number
Drum Kit Name
•
Holding down [SHIFT] and pressing [+] switches
through the following sequence: uppercase alphabet ➝
lowercase alphabet ➝ 0 ➝ ! ➝ space. Holding down
[SHIFT] and pressing [-] switches through the sequence
in reverse order.
6. Press [
].
The copy destination drum kit selection screen appears.
7. Press [+] or [-] to select the copy-destination
drum kit.
fig.01-053ai.e
•
•
Holding down [SHIFT] and pressing [
] deletes the
character at the cursor position and closes the resulting
space by shifting forward the characters that follow.
Holding down [SHIFT] and pressing [
] inserts a space
at the character at the cursor position and shifts back the
characters that follow.
Drum Kit Number
Drum Kit Name
8. Press [ENTER
].
Press [EXIT] to cancel the operation.
fig.01-054_50
fig.01-051_50
9. Press [ENTER
] to execute the operation.
KitName (Drum Kit Name): 8 characters
When you have finished copying the drum kit, the
The following characters may be used.
fig.lettersai.e
Completed screen appears.
fig.01-055_50
space
10.When you finish copying, press [KIT] to end the
procedure.
Copying a Drum Kit (COPY)
You can copy the instrument, ambience, equalizer, and all
other settings in a drum kit.
Src (Copy Source):
P01–P99 (Factory Setting Drum Kits),
U01–U99 (Drum Kits)
Executing this operation deletes the content of the copy
destination, so check all content carefully before carrying out
this operation.
Select a drum kit marked with “ ” as the copy source (P01–
P99) to restore original factory drum kits.
1. Confirm that [CLICK] is not lit.
If this lights, press [CLICK] to extinguish it.
Dst (Copy Destination):
U01–U99 (Drum Kits)
2. Press [KIT], then [EDIT].
[KIT] and [EDIT] light.
3. Press [
] to select “COPY.”
fig.KIT-COPY_50
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Chapter 1 Creating Your Own Drum Kit (Kit Edit)
7. Press [+] or [-] to select the (second) drum kit to
be exchanged.
fig.01-057ai.e
Restoring the Factory Settings for
the Edited Drum Kit
factory conditions.
Drum Kit Number
Drum Kit Name
Drum Kit Copy Function
Follow the procedure described on p. 67 to select a drum kit
8. Press [ENTER
Press [EXIT] to cancel the operation.
fig.01-058_50
].
marked with “ ” (P01–P99) as the copy source.
Factory Reset Function
1. Select the drum kit that you want to return to
factory conditions.
9. Press [ENTER
] to execute the operation.
When you have finished exchanging the drum kits, the
2. Follow the procedure for Factory Reset (p. 78)
Completed screen appears.
fig.01-059_50
to select “THIS DRUM KIT.”
Switching the Order of the
Drum Kits (EXCHANGE)
You can switch (exchange) the place in order of any two drum
kits.
10.When you finish exchanging, press [KIT] to end
the procedure.
Src (Exchange Source):
U01–U99 (Drum Kits)
1. Confirm that [CLICK] is not lit.
If this lights, press [CLICK] to extinguish it.
Dst (Exchange Destination):
U01–U99 (Drum Kits)
2. Press [KIT], then [EDIT].
[KIT] and [EDIT] light.
3. Press [
] to select “EXCHANGE.”
fig.KIT-XCHG_50
4. Press [ENTER
].
5. Press [+] or [-] to select the (first) drum kit to be
exchanged.
fig.01-056ai.e
Drum Kit Number
Drum Kit Name
6. Press [
].
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Chapter 2 Making the Pad and Trigger Settings
(SETUP/TRIG)
Parameters That Can Be Set Here
Selecting the Pad Type
(Trigger Type)
To ensure that the TD-6V accurately receives signals sent from
the pads, be sure to specify the trigger type (the type of pads
being used).
fig.02-001.e
SETUP
TRIGGER BASIC (Pad Sensitivity Settings) (p. 72)
Trigger Type
Sensitivity
Threshold
Set each trigger input as described below.
Trigger Curve
Crosstalk Cancel
Setting the trigger type allows the TD-6V to accurately detect
the force used to strike the pads and avoid secondary
sounding of a pad (retriggering). You can also set this up for
PD-85 and PD-120 rim shots.
TRIGGER ADVANCED (Detailed Pad Settings) (p. 74)
Scan Time
Retrigger Cancel
Mask Time
After making the trigger type settings, adjust the pad
sensitivity and carry out other adjustments as needed.
Rim Sensitivity
When you set the Trigger Type, the following parameters are
automatically set to the most efficient values.
They should be adjusted as necessary to match the actual state of
your configuration and the environment in which it is being used.
Basic Trigger Parameter
About the Screen Display
Notation Used in the Screen
Trigger input numbers and names are indicated in pad and
trigger settings screens.
fig.SETUP-BASIC
(SETUP/TRIG BASIC; p. 71)
•
•
•
Sensitivity
Threshold
TrigCurve
Advanced Trigger Parameter
(SETUP/TRIG ADVNCD; p. 73)
Screen
KIK
SNR
HH
Name
KICK
Screen
T3
Name
TOM3
•
•
•
•
Scan TIme
Retrig Cancel
Mask Time
Rim Sens
SNARE
HI-HAT
TOM1
TOM2
AUX
T4
TOM4
CR1
CR2
RD
CRASH1
CRASH2
RIDE
T1
T2
AUX
About the Input Indicator
Trigger parameters other than Trigger Type influence the
head AND the rim.
The input indicator is indicated in the pad and trigger settings
screens as shown in the following. A flag is raised when the
1. While holding down [SHIFT], press [EDIT
indicator reaches the maximum position (
fig.P-020aai.e
).
(SETUP)].
Indicator
[EDIT] lights.
2. Press [
] to select “TRIG BASIC.”
fig.SETUP-BASIC_50
Maximum Indication
Indicator (Maximum)
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Chapter 2 Making the Pad and Trigger Settings (SETUP/TRIG)
6. Press [+] or [-] to make the setting.
3. Press [ENTER
].
fig.02-002ai.e
When rim is selected, "Rim" becomes the set value, and
no changes can be made to the setting. Select head, then
make the settings for the head. However, using AUX and
TOM4 requires selecting the rim settings for TOM2 and
4. Strike the pad you wish to set.
The setting screen for the struck pad appears.
You can also make your selection by holding down [Shift]
TOM3.
fig.02-003ai.e
and pressing [
] or [
].
This setting applies to both the head and rim.
Value
5. Find the trigger type for the pad you are using
7. When you finish making settings, press [KIT] or
from the following chart.
[SONG] to end the procedure.
Pad
PD-8
Trigger Type
PD-8
Pad
KD-7
Trigger Type
KD Type
TrigTyp (Trigger Type):
PD-8, PD Type, PD-80R, PD-120, PD-125, KD-8,
KD Type, CY-8, CY Type, RT-7K, RT-5S, RT-3T,
RIM
PD-6
PD-7
PD-9
RP-2
PD Type
KD-80
KD-85
KD-120
CY-8
PD-80R
CY-8
PD-80
PD-80R
PD-85
PD-100
PD-120
PD-105
PD-125
KD-8
CY-6
CY Type
Connecting Two Pads to Trigger Input
5/6 (TOM2/AUX) and 7/8 (TOM3/4)
1. With a single pad connected to each of the
trigger inputs, carry out Steps 1-3 as described
above.
CY-12H
CY-12R/C
CY-14C
CY-15R
RT-7K
RT-5S
RT-3T
PD-120
PD-125
RT-7K
RT-5S
RT-3T
KD-8
2. Select a pad by striking the pad's rim.
If using Trigger Input 5/6 (TOM2/AUX), select the
TOM2 rim; to use Trigger Input 7/8 (TOM3/4), select the
TOM3 rim.
•
Use the “RT-7K,” “RT-5S,” or “RT-3T”setting when you
use acoustic drums to sound the TD-6V. For details refer
to “Using the TD-6V with Acoustic Triggers” (p. 75).
You can also make your selection by holding down [Shift]
and pressing [
] or [
].
There may be no improvement of conditions when non-
Roland pads are used, even after changing the trigger
parameter settings. For fullest expression in performance,
we recommend the exclusive use of Roland pads.
3. Press [-] to change the trigger input number
and name to "AUX:H06" or "TOM4:H08" and
enable AUX or TOM4.
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Chapter 2 Making the Pad and Trigger Settings (SETUP/TRIG)
and Making Other Settings
(TRIGGER BASIC)
the optional cable (PCS-31).
When connecting the pads, refer to the instructions in
“Connecting Two Pads to Trigger Inputs 5/6 (TOM2/
AUX) and 7/8 (TOM3/4)” (p. 21).
You can make more detailed settings for the pad type and
sensitivity.
The following parameters (Basic Trigger Parameters except
the “Xtalk Cancel”) are automatically set to the most efficient
values for each pad when you select the “TrigTyp (Trigger
Type)” (SETUP/TRIG BASIC/TrigTyp; p. 69).
Make the settings for each parameter as needed.
5. Press [+] and [-] to set the trigger type for the
pads used for AUX and TOM4.
To enable the TOM2 and TOM3 rims again, set the AUX
and TOM4 trigger type to "Rim."
1. While holding down [SHIFT], press [EDIT
If you hit a rim shot BEFORE restoring the AUX and
TOM4 trigger type to "Rim" while a PD-8 or other pad is
connected, the AUX and TOM4 sounds will play instead
of the TOM2 and TOM3 rim sounds, and the dynamic
response won't be correct. Change the settings back to
"Rim."
(SETUP)].
[EDIT] lights.
2. Press [
] to select “TRIG BASIC.”
fig.SETUP-BASIC_50
3. Press [ENTER
4. Press [ ] or [
wish to edit.
].
] to select the parameter you
You can assign different instruments to TOM2 and AUX,
and TOM3 and TOM4.
fig.02-004ai.e
Parameter to set
5. Strike the pad you wish to set.
The settings screen for the struck pad appears, and the
input indicator fluctuates.
6. Press [+] or [-] to make the setting.
fig.02-005ai.e
Value
7. When you finish making settings, press [KIT] or
[SONG] to end the procedure.
Adjusting the Pad Sensitivity (Sensitivity)
Adjust the sensitivity of the pad to regulate the pad response.
Higher settings result in higher sensitivity, so that the pad will
produce a loud volume even when struck softly.
Adjust the “Sensitivity” value so that the strongest strikes
cause the input indicator (p. 69) to reach nearly all the way to
the maximum level.
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Chapter 2 Making the Pad and Trigger Settings (SETUP/TRIG)
fig.02-006_50
Adjust How Playing Dynamics
Changes the Volume (Trigger Curve)
This setting allows to control the relation between the velocity
(striking force) and changes in volume (the dynamic curve.)
Adjust this curve until the response feels as natural as
possible.
Sensitivity: 1–16
Setting the Minimum Levels for the
Pads (Threshold)
fig.02-009_50
This setting allows a trigger signal to be received only when
the pad is struck harder than a specified force. This can be
used to prevent a pad from sounding in response to
extraneous vibrations from another pad.In the following
TrigCurve (Trigger Curve):
LINEAR, EXP1, EXP2, LOG1, LOG2, SPLINE,
LOUD1, LOUD2
example, B will sound but A and C will not sound.
fig.02-007.e
LINEAR:
Threshold
The standard setting. This produces the most natural correspondence
A
B
C
between the strength of the strike and the change in volume.
fig.02-010.e
Volume
When set to a higher value, no sound is produced when the
pad is struck lightly.
Striking Force
Gradually raise the “Threshold” value while striking the pad.
Check this and adjust accordingly. Repeat this process until
you get the perfect setting for your playing style.
LINEAR
EXP1,EXP2:
Compared to LINEAR, a strong strike will produce a greater change.
fig.02-011.e
Volume
Volume
fig.02-008_50
Threshold: 0–15
Striking Force
EXP1
LOG1,LOG2:
EXP2
Compared to LINEAR, a soft strike will produce a greater change.
fig.02-012.e
Volume
Volume
Striking Force
LOG1
LOG2
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Chapter 2 Making the Pad and Trigger Settings (SETUP/TRIG)
SPLINE:
Extreme changes are made in response to the force used to
strike the pad.
The pad’s settings screen is not switched when “Note Chase” is
set to “OFF” (SETUP/MIDI COMMON/Note Chase; p. 57, p. 97).
fig.02-013.e
Volume
fig.02-025_50
Striking Force
SPLINE
Xtalk Cancel (Crosstalk Cancel):
OFF, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65,
70, 75, 80
LOUD1, LOUD2:
Changes made in response to the striking force are minor,
maintaining a volume level at which it is easy to play. When
using drum triggers, these settings help maintain stable levels.
Fine-Tuning the Trigger
Parameter Settings
fig.02-014.e (LOUD)
Volume
Volume
The following parameters (Advanced Trigger Parameters) are
automatically set to the most efficient values for each pad
when you select the TRIGGER TYPE (SETUP/TRIG BASIC/
TrigTyp; p. 69), and don’t require adjustment, except if you
experience any of the problems that are discussed below.
Striking Force
LOUD1
LOUD2
1. While holding down [SHIFT], press [EDIT (SETUP)].
Eliminate Crosstalk Between Pads
(Crosstalk Cancel)
When two pads are mounted on the same stand, the vibration
produced by hitting one pad may trigger the sound from
another pad unintentionally (This is called crosstalk.) You
can avoid this problem by adjusting Crosstalk Cancel on the
pad that is sounding inadvertently.
[EDIT] lights.
2. Press [
] to select “TRIG ADVNCD.”
fig.SETUP-ADVNCD_50 (SETUP-ADVNCD)
3. Press [ENTER
4. Press [ ] or [
wish to edit.
].
] to select the parameter you
If the value is set too high, then when two pads are played
simultaneously, the one that is struck less forcefully will not
sound. So be careful and set this parameter to the minimum
value required to prevent such crosstalk. With a setting of
“OFF,” crosstalk prevention does not function.
fig.02-017ai.e
Parameter to set
In some cases, you can prevent crosstalk between two pads
you have connected by increasing the distance between the
pads.
5. Strike the pad you wish to set.
The settings screen for the struck pad appears, and the
input indicator fluctuates.
6. Press [+] or [-] to make the setting.
fig.02-018ai.e
Example:
When hitting a snare pad, the hi-hat cymbal also
sounds
Set the “Xtalk Cancel (Crosstalk Cancel) for the pad being
used for the hi-hat while striking the snare pad. Striking the
snare pad, raise the “CROSSTALK” setting for the hi-hat
cymbal pad from “OFF” through “20,” “25.”.. until crosstalk
no longer occurs. As this value is raised, the hi-hat cymbal pad
will be less prone to receive crosstalk from other pads.
Value
7. When you finish making settings, press [KIT] or
[SONG] to end the procedure.
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Chapter 2 Making the Pad and Trigger Settings (SETUP/TRIG)
played fast (roll etc.). Set this to the lowest value possible
while still ensuring that there is no retriggering.
Adjusting the Trigger Signal
Detection Time (Scan Time)
Since the rise time of the trigger signal waveform may differ
slightly depending on the characteristics of each pad or
acoustic drum trigger (drum pickup), you may notice that
identical hits (velocity) may produce sound at different
volumes. If this occurs, you can adjust the “SCAN TIME” so
that your velocity of playing can be detected more precisely.
As the value is set higher, the time it takes for the sound to be
You can also eliminate this problem of retriggering with the
Mask Time setting. Mask Time does not detect trigger signals
if they occur within the specified amount of time after the
previous trigger signal was received. Retrigger Cancel detects
the attenuation of the trigger signal level, and triggers the
sound after internally determining which trigger signals were
actually generated when the head was struck, while weeding
out the other false trigger signals that need not trigger a
sound.
played increases.
fig.02-019.e
Scan Time
Making the settings
Time
While repeatedly striking the pad, raise the “Retrig Cancel”
value until retriggering no longer occurs.
fig.02-022_50
Making the settings
While repeatedly hitting the pad at a constant force, gradually
raise the Scan Time value from 0 msec, until the resulting
volume stabilizes at the loudest level. At this setting, try both
soft and loud strikes, and make sure that the volume changes
appropriately.
Retrig Cancel (Retrigger Cancel): 1–16
Double Triggering Prevention
(Mask Time)
fig.02-020_50
On a kick pad, for example, if the beater bounces back and
strikes the pad a second time immediately after the intended
stroke—or, like with acoustic drums if you leave the bass
drum beater against the head—it can cause a single strike to
“double trigger” (two sounds instead of the intended one).
The Mask Time setting helps to prevent such problems. Once
a pad has been hit, any additional trigger signals occurring
within the specified “MASKTIME” (0–64 msec) will be
ignored.
Scan Time: 0–4.0 (ms) (0.1ms steps)
Detecting Trigger Signal Attenuation
and Cancelling Incorrect Triggering
(Retrigger Cancel)
Playing snare drum pads and other devices with
commercially available acoustic drum triggers attached may
result in altered waveforms, which may also cause inadvertent
When set to a high value, it then becomes easy for sounds to
be omitted when the kick is struck repeatedly in rapid
succession. Set this to as low a value as you can.
fig.02-023.e
sounding at Point A in the following figure.
fig.02-021.e
Mask Time
A
Time
Time
Sound not produced
This occurs in particular at the decaying edge of the
waveform. Retrigger Cancel detects such distortion in and
prevents retriggering from occurring.
If two or more sounds are being produced when you strike the
head just once, then adjust Retrigger Cancel.
Although setting this to a high value prevents retriggering, it
then becomes easy for sounds to be omitted when the drums
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Chapter 2 Making the Pad and Trigger Settings (SETUP/TRIG)
Making the settings
Using the TD-6V with Acoustic
Triggers
First, attach an RT-series drum trigger (or commercially
finished, proceed with the following settings.
While stepping on the pad being used for the kick, raise the
“Mask Time” value until there is no more bouncing (sounds
made by the rebounding of the beater).
fig.02-024_50
7K.”
(SETUP/TRIG BASIC/Trig Type; p. 69)
Mask Time: 0–64ms (4ms steps)
(SETUP/TRIG BASIC/Threshold; p. 72)
a reference value.
Setting Rim Sensitivity on the PD-
80R, PD-85, PD-105, PD-120, and
PD-125 (Rim Sens)
(SETUP/TRIG BASIC/TrigCurve; p. 72)
4. Set the “Sensitivity.”
When a PD-80R, PD-85, PD-105, PD-120 or PD-125 is used
for TRIGGER INPUT 2 (SNARE), you can then adjust the Rim
Sensitivity.
(SETUP/TRIG BASIC/Sensitivity; p. 71)
5. Set the “Scan Time.”
(SETUP/TRIG ADVNCD/Scan Time; p. 74)
Strike the head several times with the same force, and
adjust this parameter if the volume is uneven.
Setting this to a higher value makes it easier to get rim sounds.
When set to “OFF,” playing a rim shot produces the head
instrument’s sound. Increasing the value excessively may
cause the rim instrument to sound as well when the head is
struck.
6. Set the “Retrig Cancel (Retrigger Cancel).”
(SETUP/TRIG ADVNCD/Retrig Cancel; p. 74)
This prevents multiple notes from sounding when a
drum is struck once (mainly for a snare drum or toms).
7. Set the “Mask Time.”
•
•
This can be adjusted only when the Trigger Input 2
“Trigger Type (Trig Type)” is set to either “PD-80R,”
“PD-120,” or “PD-125” (SETUP/TRIG BASIC/Trig Type;
p. 69).
(SETUP/TRIG ADVNCD/Mask Time; p. 74)
On a kick drum, this prevents two sounds instead of the
intended “one.”
When the trigger type is set to something other than “PD-
80R,” “PD-120,” or “PD-125,” or when a trigger input
other than Trigger Input 2 is selected, a horizontal line
8. Set the “Xtalk Cancel (Crosstalk Cancel).”
(SETUP/TRIG BASIC/Xtalk Cancel; p. 73)
This prevents other instruments with drum triggers from
sounding when a drum to which a drum trigger has been
attached is struck. If a higher value is set, and if two pads
forcefully will not sound. Set this to as low a value as you
can.
(
) appears, and you cannot make the setting.
fig.02-015_50
•
You cannot adjust the rim sensitivity of the PD-7, PD-8,
and PD-9. Both rim and head use the same values.
9. Set the “Threshold.”
(SETUP/TRIG BASIC/Threshold; p. 72)
If notes are unintentionally sounded even after you have
adjusted the “CROSSTALK” setting, adjust the
fig.02-016_50
prevent sounds from being produced when the pad is
struck lightly. Set this to as low a value as you can.
10.Set the “TrigCurve (Trigger Curve).”
Rim Sens (Rim Sensitivity): OFF, 1–15
(SETUP/TRIG BASIC/TrigCurve; p. 72)
If changes in playing dynamics do not produce a natural
change in the volume of the TD-6V instrument, adjust
this parameter.
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Chapter 3 Global Settings for the TD-6V
(SETUP/UTILITY, Factory Reset)
Parameters That Can Be Set Here
Display Contrast Adjustment
fig.03-001.e
(LCD Contrast)
SETUP
The display contrast is strongly influenced by the location of
the TD-6V and the lighting of the room it’s in. Adjust this
parameter when needed. A larger value results in a brighter
screen.
UTILITY (Overall Settings) (p. 77)
LCD Contrast
Percussion Part Level
Backing Level
Mute
Master Tune
fig.03-004_50
Preview Velocity
Available Memory
Factory Reset (Restoring the Factory Settings) (p. 79)
LCD Contrast: 1–16
Making the Global Settings
(UTILITY)
Percussion Part Volume Control
(Percussion Part Level)
This adjusts the volume of the percussion part.
Raising the value will increase the volume. With a setting of
“0,” no sound is produced.
Overall settings that apply to the entire TD-6V.
1. While holding down [SHIFT], press [EDIT
(SETUP)].
[EDIT] lights.
fig.SETUP-GENERAL_50
•
•
This setting cannot be made in GM mode (p. 99).
This volume setting is applied to all songs. Even when
songs are switched, the setting does not change.
2. Press [ENTER
3. Press [ ] or [
wish to edit.
].
] to select the parameter you
The volume level of the drum kit part is adjusted in the
“MasterVolume (Master Volume)” (KIT/COMMON/
MasterVolume; p. 66).
fig.03-002ai.e
fig.03-004a_50
Parameter to set
4. Press [+] or [-] to make the setting.
fig.03-003ai.e
PercPrtLevel (Percussion Part Level): 0–127
Value
5. When you finish making settings, press [KIT] or
[SONG] to end the procedure.
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Chapter 3 Global Settings for the TD-6V (SETUP/UTILITY, Factory Reset)
•
•
Note numbers for muted drum instruments are
predetermined and cannot be changed. For more on
muting note numbers, refer to the “Preset Percussion Set
List” (p. 124).
Backing Instruments Volume
Control (Backing Level)
This adjusts the volume of the backing part (Parts 1–4).
Raising the value will increase the volume. With a setting of
“0,” no sound is produced.
Performances using the TD-6V and pads are recorded as
a drum kit part.
fig.03-006_50
•
•
This setting cannot be made in GM mode (p. 99).
This volume setting is applied to all songs. Even when
songs are switched, the setting does not change.
Mute:
Part2, Part3, Part4, Part1-4
•
•
•
The volume level of the drum kit part is adjusted in the
“MasterVolume (Master Volume)” (KIT/COMMON/
MasterVolume; p. 66).
SongDrum:
Mutes only the drum instruments in the percussion part (the
percussion instruments still sound). This is convenient when
performing with Preset songs.
Adjust the volume level of each part to correct the
volume balance among the parts (SONG/PART/Level; p.
88).
SongDrm/Prc:
Hold down [SHIFT] and press [SONG] to jump to this
screen.
All percussion part instruments are muted.
UserDrmPart:
Mutes the performance recorded to the drum kit part. This is
convenient when you want to perform along with songs you
have recorded yourself.
fig.03-005_50
Part1, Part2, Part3, Part4:
The individual parts are muted.
Part1-4:
BackingLevel (Backing Level): 0–127
All Parts 1–4 are muted.
Muting Parts of a Song (Mute)
Tuning the TD-6V (Master Tune)
This tunes Parts 1–4 as a whole.
pressed. [PART MUTE] lights while the muting is in effect.
The reference pitch is 440.0 Hz.
This setting cannot be made in GM mode (p. 99).
Tuning of the drum kit part and percussion part instruments
is not affected by this setting.
Hold down [SHIFT] and press [PART MUTE] to jump to this
screen.
fig.03-007_50 (SETUP-GENERAL-MasterTune)
•
•
This setting remains in effect even when songs are
switched and when the TD-6V is played using data from
an external MIDI device.
MasterTune (Master Tune):
415.3–466.2 (Hz) (0.1 Hz steps)
All percussion instruments in the Preset songs (except for
Preset song #1 “DRUMS”) are recorded to the percussion
parts.
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Chapter 3 Global Settings for the TD-6V (SETUP/UTILITY, Factory Reset)
2. Press [
] to select “FactoryReset”
Preview Volume Control
(Preview Velocity)
fig.P-005_50
This sets the velocity used when an instrument is previewed.
Raising the value will increase the volume. With a setting of
“0,” no sound is produced.
3. Press [ENTER
].
The Factory Reset screen appears.
fig.03-008_50
4. Press [+] or [-] to select the parameter you want
to restore to factory settings.
fig.P-006_50
Preview Velocity: 0–127
Value
Checking the Remaining Amount of
Memory (Available Memory)
5. Press [ENTER
].
Press [EXIT] to cancel the operation.
You can check the amount of available memory.
The confirmation screen appears.
fig.P-007_50
fig.03-009_50
6. If you’re ready to proceed, press [ENTER
and the Factory Reset operation will be
executed.
],
AvailMemory (Available Memory): 0–100%
7. When the Factory Reset is finished, the
Restoring the Factory Settings
(Factory Reset)
Completed screen appears.
fig.P-008_50
This restores the pad and instrument settings, song data, and
other information stored in the TD-6V to the original factory
settings.
Reset (Factory Reset):
ALL, THIS DRUM KIT, ALL DRUM KITS,
ALL SONGS
All data and settings stored in the TD-6V are lost in carrying
out this operation. Use the “Bulk Dump” operation to save
crucial data and settings to an external MIDI device (SETUP/
BULK DUMP/Bulk Dump; p. 103).
ALL:
All internal settings will be restored to the factory settings.
Only the settings for the currently selected drum kit are
restored to the factory settings.
ALL DRUM KITS:
When [SHIFT] and [EDIT (SETUP)] are held down when the
power is turned on, the display jumps to the Factory Reset
screen. When carrying out Factory Reset, read from step 4.
The settings for all of the TD-6V’s internal drum kits are
restored to the
1. While holding down [SHIFT], press [EDIT
(SETUP)].
factory settings.
ALL SONGS:
[EDIT (SETUP)] lights.
All of the TD-6V’s internal song data is restored to the factory
settings.
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Chapter 4 Setting the Metronome
(Click Edit)
fig.04-004_50
Parameters That Can Be Set Here
fig.04-001.e
CLICK (Click Settings) (p. 80)
Click Level
Time Signature
TEMPO: 20–260
Interval
Inst
Pan
Setting the Way the Click
Sounds
Play Count In
Rec Count In
Settings that determine how the click sounds, volume, time
signature etc.
Switching the Click On/Off (Click)
1. Confirm that [EDIT] is not lit.
If this lights, press [KIT] or [SONG] to extinguish it.
You can switch the click sound on and off by pressing [CLICK].
[CLICK] lights while the click sound is set to be played.
fig.04-002.e
2. Press [CLICK].
[CLICK] lights, and the click sound begins to play.
Click is played
Click is not played
3. Press [EDIT].
4. Press [
] or [
] to select the parameter you
wish to edit.
fig.04-005ai.e
Lit
Unlit
Click cannot be used in GM mode (p. 99).
Parameter to set
5. Press [+] or [-] to make the setting.
fig.04-006ai.e
Tempo Adjustment (Tempo)
For each song selected, the tempo of the click changes to the
tempo specified for that song.
Value
1. Press [CLICK].
6. When you finish making settings, press [KIT] or
[CLICK] lights, and the click sound begins to play.
[SONG] to end the procedure.
2. While holding down [SHIFT], press [CLICK
(TEMPO)].
The “TEMPO” screen appears.
fig.04-003_50
Volume Adjustment (Click Level)
Adjusts the volume of the click sound. Raising the value will
increase the volume. With a setting of “0,” no sound is
produced.
3. Press [+] or [-] to select the tempo.
fig.04-007_50
4. When you finish making settings, press [EXIT]
to end the procedure.
The “TEMPO” screen disappears.
Click Level: 0–127
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Chapter 4 Setting the Metronome (Click Edit)
Setting the Time Signature
(Time Signature)
Specify the time signature of the click sound.When the
numerator is set to “0,” no accent is added to the first beat. The
metronome click sound then plays at a fixed volume.
Stereo Position (Pan)
You can localize the metronome click within the stereo sound
field.
The effect set here is applied only when connected in stereo.
fig.04-011_50
It is not possible to change the time signature of the metronome
clicks while a song is playing back. The metronome clicks
corresponds to the time signature of the song.
fig.04-008_50 (CLICK-Time Signature)
Pan: L15–Center–R15
L15:
CENTER: Positions the sound in the center.
R15: Sound is positioned at the extreme right.
Sound is positioned at the extreme left.
Time Sig (Time Signature):
0–13/2, 0–13/4, 0–13/8, 0–13/16
Inserting a Count Before Playback
or Recording (Play Count In, Rec
Count In)
Setting the Interval (Interval)
Setting How the Sound Plays (Interval).
You can have a count sound (click) inserted before recording
or playback of a song begins.
fig.04-009_50
fig.04-012_50
Interval:
1/2 (half note), 3/8 (dotted quarter note),
1/4 (quarter note), 1/8 (eighth note),
1/12 (12th note), 1/16 (16th note)
PlyCountIn (Play Count In):
OFF, 1MEAS, 2MEAS
fig.04-013_50
Selecting the Click Sound (Inst)
You can choose the sound for the metronome click. When the
parameter is set to “VOICE,” the click is sound becomes a
human voice.
RecCountIn (Rec Count In):
OFF, 1MEAS, 2MEAS
OFF:
fig.04-010_50
Playback/recording will begin without a count-in.
1MEAS:
Playback/recording begins after a 1-measure count-in.
2MEAS:
Inst:
Playback/recording begins after a 2-measure count-in.
VOICE, CLICK, BEEP, METRONOME, CLAVES,
WOOD BLOCK, STICKS, CROSS STICK,
TRIANGLE, COWBELL, CONGA, TALKING DRM,
MARACAS, CABASA, CUICA, AGOGO,
TAMBOURINE, SNAPS, 909 SNARE, 808
COWBELL
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Chapter 5 Editing Songs
(SONG Edit)
Using Preset Songs
Parameters That Can Be Set Here
fig.05-001a.e
You cannot save any changes you make to the settings in
preset songs. While you can make temporary changes to these
settings, they revert to the settings already selected for that
preset song when another song is selected.
SONG
COMMON (Overall Settings) (p. 86)
Tempo
Play Type
Furthermore, preset songs cannot be edited or recorded.
Quick Play
Reset Time
Tap Exclusive Switch
Song Lock
•
The following appears in the display when you attempt to
change the settings. Press [EXIT] to dismiss the message.
Song Name
PART (Pad Settings) (p. 88)
•
The following is displayed when the [REC
] is pressed
Percussion Set/Inst
Level
with a Preset song selected and select a new user song
automatically.
Pan
Ambience Send Level
Bend Range
COPY (Copying Songs) (p. 90)
DELETE (Deleting Songs) (p. 91)
ERASE (Erasing Songs) (p. 92)
If you want to change, edit, or record any preset song settings,
copy them to a user song (p. 89). When user song settings are
altered, the changes are saved automatically.
About Preset Song Copyright
The sounds, phrases and songs contained in this product are
sound recordings protected by copyright. Roland hereby grants to
purchasers of this product the permission to utilize the sound
recordings contained in this product for the creation and
recording of original musical works; provided however, the
sound recordings contained in this product may not be sampled,
downloaded or otherwise re-recorded, in whole or in part, for any
other purpose, including but not limited to the transmission of all
or any part of the sound recordings via the internet or other
digital or analog means of transmission, and/or the manufacture,
for sale or otherwise, of any collection of sampled sounds, phrases
or patterns, on CD-ROM or equivalent means.
The sound recordings contained in this product are the original
works of Roland Corporation. Roland is not responsible for the
use of the sound recordings contained in this product, and
assumes no liability for any infringement of any copyright of any
third party arising out of use of the sounds, phrases and patterns
in this product.
About Songs and the Song
Screen
About Songs
The TD-6V’s sequencer organizes music into six parts. The
Drum Kit part is used to record/play back what is played on
the pads. Additionally, Part 1, Part 2, Part 3, and Part 4 are the
four backing instrument parts (backing parts), and there is
another Percussion part.
The collective performance of these six parts is called a song.
Sequencer cannot be used in GM mode (p. 99).
Preset (Internal) Songs (Songs 1–170)
User Songs (Songs 171–270)
What the various parts should play has already been
recorded. The performances in Preset patterns cannot be
changed, deleted, or recorded. These songs come in handy for
backing during drum practice, or for live performances.
These are songs that can be recorded and edited. You can
record performances exactly as they are played using the pads
or an external MIDI keyboard (Realtime Recording; p. 92).
Changes in User song settings are saved automatically.
Drum performances in the Preset songs (except song #1
“DRUMS”) are recorded to the percussion part.
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Chapter 5 Editing Songs (SONG Edit)
fig.05-001.e
About the Song Screen
Song #250
Song #1
The screen that appears when [SONG] is pressed is called the
Song screen.
fig.05-002ai.e
4
5
Overall Settings
Tempo, Play Type, Song Lock, Song Name
Part Settings
Drum Kit Part (p. 56)
Percussion Part
1
2
3
6
7
1 Song Category
Shows the category of the currently selected song.
Backing Part
Part1
2 Song Number
Part2
Part3
Part4
Shows the number of the currently selected song.
3 Song Name
Shows the name of the currently selected song.
Part Settings
Inst, Level, Pan*,
Ambience Send Level, Bend Range*
4 Beat
*: This setting cannot be made
for percussion part
5 Playback Method Setting (p. 85)
This indicates the song playback type.
Performance Data
Pad
Drum Kit Part
Percussion Part
Part1
6 Measure Number
The current measure number is indicated. Pressing
[PLAY
] starts playback from the beginning of the measure
indicated here.
External
MIDI Device
Part2
Part3
7 Beat
Part4
The current beat is indicated.
fig.05-003ai.e
8
Only the performance data is recorded to the drum kit part.
When the song is played back, the settings of instruments and
effects etc. of the current selected drum kit are used.
9
8 Song Lock Setting
“
” appears with User songs that have Song Lock (p. 86) set
to “ON.”
9 New User Song
“
” indicates a new User song.
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Chapter 5 Editing Songs (SONG Edit)
Choosing a Song
Part settings are switched when a song is selected.
1. Select the song that you wish to play back
(foregoing paragraph).
2. Press [PLAY
].
To see which songs can be selected here, refer to “Preset Song
List” (p. 128).
[PLAY
] lights, and playback of the song begins.
3. To stop playback of the song, press [STOP ].
The [PLAY
] light goes out, and the song returns to
Choosing from a Category
(Song Category)
the beginning of the measure that was being played back.
Select songs by searching the category names.
When playback of a song is stopped, you can do the following.
1. Press [SONG].
[SONG] lights, and the SONG screen appears.
fig.05-005_50
•
Pressing [STOP
song.
], returns you to the beginning of the
•
•
Pressing [
Pressing [
], advances you to the next measure.
], returns you to the previous measure.
2. Hold down [SHIFT] and press [+] or [-] to select
the song category.
•
•
To temporarily change the tempo of the song, hold down
[SHIFT] and press [CLICK] (p. 85).
SONG CATEGORY:
To insert a count before playback of the song, set
“PlyCountIn (Play Count In)” (CLICK/PlyCountIn; p. 80).
DRUMS, ROCK, METAL, BALLAD, R&B, BLUES,
POPS, R&R, COUNTRY, JAZZ, FUSION, DANCE,
REGGAE, LATIN, BRAZIL, BASICPTN, LOOP,
1SHOT, TAP, USER
Convenient Function for Playback
During playback of a song, you can have the buttons
corresponding to the drums being played in the percussion
part light up.
Choosing a Song (Song)
1. Press [SONG].
[SONG] lights, and the SONG screen appears.
fig.05-004_50
You can also have the buttons light even when Part Mute (p.
84) is in use, making this convenient for practicing with the
Preset songs.
Drum Instrument Button Lit
Note Number
Kick
[PART MUTE] 35, 36
2. Press [+] or [-] to select the song.
Snare
37, 38, 39, 40
[PLAY
[KIT]
]
Low Tom
Hi-Hat
41, 43
SONG: 001–270
[REC]
42, 44, 46
Mid Tom
Hi Tom
Cymbal
[SONG]
[CLICK]
[EDIT]
45, 47
48, 50
49, 51, 52, 53, 55, 57, 59
Hi-Hat
Mid Tom
Low Tom
High Tom
Snare
Cymbals
Kick
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Chapter 5 Editing Songs (SONG Edit)
3. Press [
].
The screen for setting the volume of the percussion part
Even when “9 Perc Only” or “10 Special” is selected for the
percussion set, the buttons still light up according to the note
numbers.
appears.
fig.05-007_50
4. Press [+] or [-] to make the setting.
•
•
note numbers is predetermined and cannot be changed.
This function cannot be used with songs in which drum
performances are recorded to the drum kit part.
5. When you finish making settings, press [SONG]
to end the procedure.
1. Select the song to be played back (p. 83).
fig.05-008_50
2. Hold down [SHIFT] and press [PLAY
].
Playback of the song begins, and the buttons
corresponding to the performance of the percussion part
drums light up.
BackingLevel (Backing Level): 0–127
3. To stop the playback, press [STOP ].
fig.05-009_50
Adjusting the Song Volume
You can adjust the volume of the song in the backing parts
(Parts 1–4) and the percussion part.
PercPrtLevel (Percussion Part Level): 0–127
Raising the value will increase the volume. With a setting of
“0,” no sound is produced.
Muting a Selected Part
(Part Mute)
Each time [PART MUTE] is pressed the mute is alternately
turned on or off. [PART MUTE] lights when the mute is on.
At the factory settings, only percussion part drum tones are
This volume setting is applied to all songs.
•
recorded to the “percussion part,” when you create your
own songs, what you play on the pads is recorded to the
adjusted in the “MasterVolume” (Master Volume) (KIT/
COMMON/MasterVolume; p. 66).
muted.
fig.05-010.e
Not muted
•
Adjust the volume level of each part to correct the
volume balance among the parts (SONG/PART/Level; p.
88).
Lit
Unlit
1. While holding down [SHIFT], press [SONG].
The part to be muted here is selected in “Mute” (SETUP/
UTILITY/Mute; p. 77). Hold down [SHIFT] and press [PART
MUTE] to jump to the settings screen.
The screen for setting the volume of the backing parts
appears.
fig.05-006_50
Settings for muted parts are applied to all songs.
2. Press [+] or [-] to make the setting.
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Chapter 5 Editing Songs (SONG Edit)
Overall Song Settings (COMMON)
Make the settings for each song.
Temporarily Changing the Tempo
of a Song During Playback
You can temporarily change the tempo of a song while it
is being played back.
•
•
If you want to save any changes made to Preset song
settings, first copy the song to a User Song before making
Preset song are only temporary, so when you select a
different song, the song reverts to its predetermined part
settings. Changes made to Preset songs cannot be saved.
Settings of parts which have the Song Lock (SONG/
COMMON/Song Lock; p. 86) set to “ON” cannot be
changed. Make the settings after setting this to “OFF.”
When another song is selected, the song reverts to the
tempo (SONG/COMMON/Tempo) preset for that song.
This is convenient for practicing or other times when you
want to temporarily change to tempo for playback.
1. While holding down [SHIFT], press [CLICK].
The Tempo screen appears.
fig.05-014_50
1. Confirm that [CLICK] is not lit.
If this lights, press [CLICK] to extinguish it.
2. Press [+] or [-] to make the setting.
2. Press [SONG], then [EDIT].
[SONG] and [EDIT] light.
fig.SONG-CMN_50
(LOOP, 1SHOT, TAP) (Play Type)
This specifies how songs will be played back. When
[PLAY
] is pressed or when the pad specified with the Pad
3. Press [ENTER
4. Press [ ] or [
wish to edit.
].
] to select the parameter you
using the type specified here.
fig.05-011ai.e
•
•
User songs recorded with “Quantize” (p. 94) set to “OFF”
may not play back correctly with Tap Playback.
New songs cannot be set to “Tap.” Change this after first
recording something to the song.
Parameter to set
5. Press [+] or [-] to make the setting.
fig.05-012ai.e
fig.05-015_50
Value
PLAY TYPE: LOOP, 1SHOT, TAP
6. When you finish making settings, press [SONG]
LOOP (
):
to end the procedure.
After the pattern is played back all the way to the end,
playback then repeats, starting at the beginning of the song.
Playback continues until [STOP
1SHOT (ONE SHOT) ( ):
Playback stops once the end of the song is reached.
When set to Pad Pattern Function (p. 63), each time the pad is
struck returns you to the beginning of the song and starts
playback.
] is pressed.
Setting the Tempo (Tempo)
You can set the tempo for each song individually. When a song is
selected, the tempo you specify here will be set automatically.
Changes made to a Preset song are temporary, and when you select
a different song, the song reverts to its predetermined settings.
TAP (
The sounds in the song are played back one by one in
sequence each time [PLAY ] is pressed.
):
fig.05-013_50
When set to Pad Pattern Function (p. 63), the sounds are
played back in sequence each time the pad is struck.
Tempo: 20–260
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Chapter 5 Editing Songs (SONG Edit)
Playing Back the Song from the
First Note/Event (Quick Play)
This is an auxiliary function available when “LOOP” or
“1SHOT” is specified as the Play Type for the song (SONG/
COMMON/Play Type; previous section).
Preventing Layering of Sounds in Tap
Playback (Tap Exclusive Switch)
This is an auxiliary function available when “TAP” is specified as
the Play Type for the song (SONG/COMMON/Play Type; p. 85).
In Tap playback, if one sound is set to play before the previous
sound has finished playing, this setting allows you to either
have the previous sound stop and the subsequent sound start
playing (ON) or have the two sounds layered (OFF).
Quick Play starts playback of the pattern from the first note
(first event) even if when you recorded the pattern, you left a
pause at the beginning. For example if you had just played/
recorded freely, ignoring the tempo clock.
fig.05-018_50
When “Quick Play” is set to “ON,” stopping playback of the
song returns you to the beginning of the song.
Tap Exc SW (Tap Exclusive Switch): OFF, ON
OFF:
The blank portion is played when you return to the beginning
of the song while in Loop Playback.
The previous sound continues to play to the end, while the
subsequent sound is superimposed on it.
ON:
fig.05-016_50
The previous sound stops while in progress, and the
subsequent sound starts playing.
Quick Play: OFF, ON
To prevent accidental erasure or editing, you can lock User songs.
If you attempt to change the settings of a song for which this
set to “ON,” a warning screen appears, and you cannot
change the settings.
Reset Time When Using Tap
Playback (Reset Time)
This is an auxiliary function available when “TAP” is specified as
the Play Type for the song (SONG/COMMON/Play Type; p. 85).
This feature automatically returns you to the beginning of the
song if during Tap Playback the song is not played back within a
specified interval. This value sets the time from when the song
was last played back; if the set time elapses, then returns to the
beginning before it is next played back.
However, you cannot select this during recording of a song or
when a new User song is selected by pressing [SHIFT] +
[STOP
]. Since you can also lock unused User Songs, then in
situations such as when using the TD-6V as a sound module, it’s
a good idea to lock songs when you want to save their settings.
When performing with the Pad Pattern function, if you start
playback by striking a pad and then do not strike the pad again
within the specified interval, the song is returned to the beginning.
If it is set to “OFF,” this function will be disabled.
[
] appears in the Song screen when a User Song is locked.
fig.05-018aai
fig.05-017_50
The settings screen does not appear when a Preset song is
selected.
Reset Time: OFF, 0.1–8.0s (0.1 sec steps)
fig.05-019_50
Song Lock: OFF, ON
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Chapter 5 Editing Songs (SONG Edit)
Naming a Song (Song Name)
Part Settings (PART)
Set the backing parts (Parts 1–4) and percussion part in each
You can use up to eight characters when naming a User song.
Press [
] or [
] to move the cursor (under bar) to the
song.
character you want to change, then press [+] or [-] to select the
character.
•
•
Changes made to a Preset song are only temporary, and
when you select a different song, the song reverts to its
predetermined part settings. If you want to save any
changes made to Preset song settings, first copy the song
to a User Song before making the changes (SONG/
COPY; p. 89).
The settings screen does not appear when a Preset song is
selected.
•
Holding down [SHIFT] and pressing [+] switches
through the following sequence: uppercase alphabet ➝
lowercase alphabet ➝ 0 ➝ ! ➝ space. Holding down
[SHIFT] and pressing [-] switches through the sequence
in reverse order.
Settings of parts which have the Song Lock (SONG/
COMMON/Song Lock; p. 86) set to “ON” cannot be
changed. Make the settings after setting this to “OFF.”
For the drum kit part settings, refer to Chapter 1.
•
•
Holding down [SHIFT] and pressing [
] deletes the
character at the cursor position and closes the resulting
space by shifting forward the characters that follow.
1. Confirm that [CLICK] is not lit.
If this lights, press [CLICK] to extinguish it.
Holding down [SHIFT] and pressing [
] inserts a space
2. Press [SONG], then [EDIT].
the character at the cursor position and shifts back the
characters that follow.
[SONG] and [EDIT] light.
3. Press [
] or [
] to select the part to be set.
fig.05-021ai.e
fig.05-020_50
Part to set
SngName (Song Name): 8 characters
4. Press [ENTER
5. Press [ ] or [
wish to edit.
].
] to select the parameter you
The following characters may be used.
fig.lettersai.e
fig.05-022ai.e
space
Parameter to set
6. Press [+] or [-] to make the setting.
fig.05-023ai.e
Value
7. When you finish making settings, press [SONG]
to end the procedure.
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Chapter 5 Editing Songs (SONG Edit)
Choosing Percussion Set and
Instruments (Percussion Set, Inst)
Select a percussion set for the percussion part and instruments
Variation Tone:
This is a type of tone that varies slightly from that of the
instrument number. The number of variation tones varies
with the instrument number.
for Parts 1–4.
Percussion Part
The TD-6V features ten Preset percussion sets that are ready to
fig.05-024ai.e
use.
Capital sounds
Instrument Number
You cannot change the content of the Preset percussion sets.
Instrument Name
To see which percussion sets can be selected here, refer to the
“Preset Percussion Set List” (p. 124).
Variation sounds
Display When a Variation
Tone is Used
Percussion Set:
A collection of a number of percussion instruments. A
different percussion instrument is assigned to each note
number, so multiple instruments can be used at one time.
Backing Inst: 1–128
Adjusting the Part Volume (Level)
fig.05-025ai.e
Specifies the volume at each point. Raising the value will
increase the volume. With a setting of “0,” no sound is
produced.
Percussion Set Number
Adjust here to balance the volume levels of the different parts.
Percussion Set Name
fig.05-026_50
Set (Percussion Set): 1–10
Parts 1–4
You can select all internal tones in sequence, including
LEVEL: 0–127
variation tones.
To see which backing instruments and instrument groups can
be selected here, refer to the “Backing Instrument List” (p.
126).
Instrument numbers correspond to the program numbers (1–
128).
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Chapter 5 Editing Songs (SONG Edit)
Adjusting the Stereo Position (Pan)
Adjusting the Bend Range
(Bend Range)
Adjusts the pan (the perceived location of the sound between
the left and right speakers).
This adjusts the degree to which the pitch of the sound is
changed when the maximum Pitch Bend is received from an
external MIDI device.
This can be set from “0” to “24” (two octaves) in semitone
steps. When set to “0,” no change is made.
The effect set here applies only when connected in stereo.
Percussion parts do not feature the Pan setting.
Percussion parts do not feature the Bend range setting.
fig.05-027_50
fig.05-029_50
Pan: L15–Center–R15
Bend Range: 0–24
L15:
CENTER: Sound is positioned in the center.
R15: Sound is positioned at the extreme right.
Sound is positioned at the extreme left.
Copying a Song (COPY)
This is used to copy Preset songs and User songs to other User
songs.
Adjusting the Amount of Ambience
(Ambience Send Level)
You can adjust the ambience level for each part individually.
The ambience effect deepens the higher the value is set. When
set to “0,” no ambience is applied.
Part instruments and volume and other settings are copied
just as they are.
Executing this operation deletes the content of the copy
destination, so check all content carefully before carrying out
this operation.
1. Confirm that [CLICK] is not lit.
If this lights, press [CLICK] to extinguish it.
The specified ambience effect is applied to the currently
selected drum kit. To check how the effect sounds, select a
drum kit that has the Ambience Switch set to “ON.” (KIT/
AMBIENCE/Ambience SW; p. 60)
2. Press [SONG], then [EDIT].
[SONG] and [EDIT] light.
3. Press [
] to select “COPY.”
fig.SONG-COPY_50
fig.05-028_50
4. Press [ENTER
].
] to select the copy source
AmbSendLevel: 0–127
5. Press [
] or [
song.
fig.05-030ai.e
Copy source song
6. Press [
].
The copy destination song selection screen appears.
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Chapter 5 Editing Songs (SONG Edit)
7. Press [+] or [-] to select copy destination song.
Deleting a Song (DELETE)
This deletes all of the song’s settings, turning the song into a
new User song.
You can select a song that has not yet been used by
1. Confirm that [CLICK] is not lit.
holding down [SHIFT] and pressing [STOP
]. New
User songs are indicated by “ ” in the display.
fig.05-031ai.e
If this lights, press [CLICK] to extinguish it.
2. Press [SONG], then [EDIT].
[SONG] and [EDIT] light.
3. Press [
] to select “DELETE.”
Copy destination song
fig.SONG-DEL_50
8. Press [ENTER
].
Press [EXIT] to cancel the operation.
fig.05-032_50
4. Press [ENTER
].
5. Press [+] or [-] to select the song to be deleted.
fig.05-034ai.e
9. Press [ENTER
] to execute the operation.
When you have finished copying the song, the
Completed screen appears.
fig.05-033_50
Song being deleted
6. Press [ENTER
].
Press [EXIT] to cancel the operation.
fig.05-035_50
10.When you finish copying, press [SONG] to end
the procedure.
Src (Copy Source): 001–270
7. Press [ENTER
] to execute the operation.
Dst (Copy Destination): 171–270
When you have finished deleting the song, the
Completed screen appears.
fig.05-036_50
8. When you finish deleting, press [SONG] to end
the procedure.
SONG (Delete Song): 171–270
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Chapter 5 Editing Songs (SONG Edit)
SONG (Erase Song): 171–270
Erasing Performance Data in
a Song (ERASE)
This erases the User song. Only the performance data is
erased, and the beat, measure length, parts, and the song’s
other settings are left intact. You can also erase specific parts.
Part (Erase Part):
ALL, KIT, PERC, PART1, PART2, PART3, PART4
ALL:
The performance data for all parts is erased.
KIT:
1. Confirm that [CLICK] is not lit.
The performance data for the drum part is erased.
If this lights, press [CLICK] to extinguish it.
PERC:
The performance data for the percussion part is erased.
2. Press [SONG], then [EDIT].
PART1:
[SONG] and [EDIT] light.
The performance data for Part 1 is erased.
PART2:
3. Press [
] to select “ERASE.”
fig.SONG-ERASE_50
The performance data for Part 2 is erased.
PART3:
The performance data for Part 3 is erased.
PART4:
4. Press [ENTER
].
The performance data for Part 4 is erased.
5. Press [+] or [-] to select the song to be erased.
fig.05-037ai.e
Song being erased
6. Press [
].
7. Press [+] or [-] to select the part to be erased.
fig.05-038ai.e
Part being erased
8. Press [ENTER
].
Press [EXIT] to cancel the operation.
fig.05-039_50
9. Press [ENTER
] to execute the operation.
When you have finished erasing the song or part, the
Completed screen appears.
fig.05-040_50
10.When you finish erasing, press [SONG] to end
the procedure.
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(Realtime Recording)
2. Record using the procedure described in “How
Parameters That Can Be Set Here
fig.06-001.e
To Record (RECORDING STANDBY)” (p. 93).
RECORDING STANDBY (Recording Settings) (p. 94)
Time Signature
Length
Recording Performances by
External MIDI Devices
Tempo
Quantize
1. Match the external MIDI device’s MIDI
transmission channel with the MIDI channel of
the part to be recorded.
Recording Mode
Hit Pad Start
What is played on the pads or on an external MIDI keyboard
can be recorded (Realtime Recording).
(SETUP/MIDI PART Part CH; p. 102)
Part
Factory Preset
MIDI Channel
The performance of the hi-hat control pedal is also recorded.
Drum Kit Part
Percussion Part
Part 1
CH10
CH10
CH1
CH2
CH3
CH4
•
•
Sequencer cannot be used in GM mode (p. 99).
The amount that can be recorded to the TD-6V is limited.
Please keep in mind that even though there are 100 user
songs, the amount of memory available will be determined
by how much data is recorded into each song.
Part 2
Part 3
Part 4
2. Select CH10 to layer the drum kit part and
an external MIDI device, then set “CH10Priority
drum kit part or the percussion part is to be
recorded.
•
•
Recording the hi-hat control pedal performance data
consumes a large amount of memory. Make the settings
(Pedal Data Thin)” (SETUP/MIDI COMMON/
PdlDataThin; p. 99).
You can check the amount of available memory in
“AvailMemory (Available Memory)” (SETUP/UTILITY/
AvailMemory; p. 78).
(SETUP/MIDI COMMON/CH10Priority; p. 98)
3. Select the User Song to be recorded (p. 83).
You can select a new User song by holding down [SHIFT]
and pressing [STOP
] while in the Song screen.
New User songs are indicated by “ ” in the display.
Preparations for Recording
Before starting to record, first make the MIDI, part, and other
such settings.
If there are no new User songs available, you can delete
an unneeded song (SONG/DELETE; p. 90).
Only the performance data is recorded to the drum kit part.
When the song is played back, the settings of instruments and
effects etc. of the current selected drum kit are used.
4. Select the part instrument or percussion set to
be recorded (SONG/PART/Inst; p. 88).
from an external MIDI device are not recorded by the
1. Select the User Song to be recorded (p. 83).
You can select a new User song by holding down [SHIFT]
and pressing [STOP
] while in the Song screen.
5. Make the other settings for the part to be
New User songs are indicated by “ ” in the display.
recorded. (SONG/PART; p. 87)
6. Record using the procedure described in “How
To Record (RECORDING STANDBY)” (p. 93).
If there are no new User songs available, you can delete
an unneeded song (SONG/DELETE; p. 90).
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Chapter 6 Recording a Song (Realtime Recording)
(Time Signature)
(RECORDING STANDBY)
This specifies the beat of the song to be recorded.
1. Prepare for recording using the procedure
described in “Preparations for Recording” (p. 92).
The time signature cannot be changed when recording
additional material to a previously recorded song.
2. Press [SONG] ➝ [REC ].
[PLAY
] flashes, while [SONG], [REC
] and
[CLICK] light up.
fig.06-005_50
•
If a Preset song is selected when you press [REC
],
then a new User song is selected automatically. In this
case, new User songs that have Song Lock (SONG/
COMMON/Song Lock; p. 86) set to “ON” cannot be
selected.
Time Sig (Time Signature):
1–13/2, 1–13/4, 2–13/8, 4–13/16
•
•
If there are no new User songs available, delete any
unneeded songs (SONG/DELETE; p. 90).
Setting the Number of Measures
(Length)
To cancel the recording, press [STOP
] or [EXIT].
3. Press [
] or [
] to select the parameter you
This specifies the measure length in the song being recorded.
wish to edit.
fig.06-003ai.e
When “REPLACE” is specified as the recording mode
(SONG/REC/RecMode; p. 94), the measure length setting is
unnecessary. The recorded measure length is automatically
specified as the “Length.”
Parameter to set
4. Press [+] or [-] to make the setting.
fig.06-004ai.e
fig.06-006_50
Value
Length: 1–999
5. Press [PLAY
] to begin recording.
[PLAY
begins.
] stops flashing and remains lit, and recording
Setting the Song Tempo (Tempo)
This specifies the tempo used when recording and playing
The following appears in the upper left of the screen
during recording.
fig.06-004aai
back the song.
fig.06-007_50
To insert a count before recording, set “RecCountIn
(Recording Count In)” (CLICK/RecCountIn; p. 80).
Tempo: 20–260
6. Play with pads or MIDI keyboards to record.
7. Press [STOP ] to stop recording.
The [PLAY
] and [REC
] lights go out.
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Chapter 6 Recording a Song (Realtime Recording)
Quantize During Recording
(Quantize)
“Quantize” is a function that corrects mistakes or
discrepancies in the timing of the performance being
recorded.
Selecting the Recording Method
(Loop All, Loop1, Loop2, Replace)
(Recording Mode)
Selects how recording will take place.
Timing problems almost always occur when recording
performances using pads, a MIDI keyboard, or other
instruments. This function corrects timing mistakes and
fig.06-010_50
allows you to make recordings with accurate timing.
fig.06-008.e
First beat
Second beat
RecMode (Recording Mode):
REPLACE, LOOP ALL, LOOP 1, LOOP 2
REPLACE:
Recording continues until [STOP
] is pressed. All data
previously recorded in the all parts is erased.
LOOP ALL:
Actual performance
Recorded performance
The entire song repeats, and the new material is layered onto
the previous performance.
This is usually set to the shortest note appearing in the phrase
to be recorded. When set to “OFF,” the pattern is then
recorded with the timing used in performance.
LOOP1:
The measure starting from the point where recording begins is
repeated, and the new material is layered onto the previous
performance.
LOOP2:
Carry out the quantize when recording a song using Tap
Playback. You may be unable to play back the song correctly
with Tap Playback if quantize is set to “OFF” when the song is
recorded.
The two measures starting from the point where recording
begins are repeated, and the new material is layered onto the
previous performance.
fig.06-009_50
Start Recording with a Pad or
Pedal Trigger (Hit Pad Start)
This function starts the recording process the instant you
strike a pad or pedal.
Quantize:
(8th note),
(8th note triplets),
(16th note triplets),
(32nd note triplets),
(16th note),
(32nd note),
(64th note), OFF
The “RecCountIn (Recording Count In)” setting is disregarded
(CLICK/RecCountIn; p. 80).
fig.06-011_50
HitPadStart (Hit Pad Start): OFF, ON
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Chapter 7 Making the MIDI Settings
(SETUP/MIDI, BULK DUMP)
MIDI OUT/THRU Connector Function
MIDI messages are transmitted from this connector to external
MIDI devices. The TD-6V transmits pad and sequencer
performance data from the MIDI OUT/THRU connector. You
data you want to save to another device (Bulk Dump; p. 103).
The TD-6V MIDI OUT and MIDI THRU connectors are
combined into a single connector. The function is selected in
the “Soft Thru” setting (SETUP/MIDI COMMON/SOFT
Thru; p. 100). When “Soft Thru” is set to “ON,” pad and
sequencer performance data are transmitted to an external
device as is along with messages received at the MIDI IN
connector.
Parameters That Can Be Set Here
fig.07-005.e
SETUP
MIDI COMMON (MIDI Settings) (p. 97)
Note Chase
Local Control
Sync Mode
Channel 10 Priority
Pedal Data Thin
GM Mode
Rx GM ON
Soft Thru
Device ID
Tx PC Switch
Rx PC Switch
MIDI PART (MIDI Channel Settings for a Part) (p. 102)
As shipped from the factory, this is set to MIDI OUT.
GM PART
(MIDI Messages Stop Function in GM Mode) (p. 103)
BULK DUMP
(Saving Data to an External MIDI Device) (p. 103)
MIDI Channels and Multi-timbral
Sound Modules
About MIDI
MIDI can send numerous streams of performance data over a single
MIDI cable. This is made possible by MIDI channels. MIDI channels
allow messages intended for a given instrument to be distinguished
from messages intended for another instrument. In some ways,
MIDI channels are similar to television channels. By changing
channels on a television you can view programs from many
different broadcast stations. This is because the television set has
thus been directed to selectively display only the information being
transmitted by a particular station. In the same way, MIDI also
allows a device to select the information intended for that device
MIDI (Musical Instrument Digital Interface) is a standard
that allows performance data and other information to be
exchanged among electronic musical instruments and
computers. MIDI With a MIDI cable connecting MIDI devices
that are equipped with MIDI connectors, you can play
multiple instruments with a single keyboard, have multiple
MIDI instruments perform in ensemble, program the settings
to change automatically to match the performance as the song
progresses, and more.
While using only pads with the TD-6V, there is no need to
have any detailed knowledge of MIDI. For those who wish to
use MIDI keyboards to record patterns on the TD-6V, use it as
a sound module with external sequencers, or learn the TD-6V
at a more advanced level, the following explains such matters
related to MIDI.
out of the variety of information that is being transmitted to it.
fig.07-002.e
The cable from the antenna carries the TV
signals from many broadcast stations.
Station A
Station B
Station C
MIDI Connectors
The TD-6V has the following two types of MIDI connectors.
fig.07-001
The TV is set to the channel of the station
you wish to watch.
There are sixteen MIDI channels, numbered 1–16. Set the receiving
device so that it will receive only the channel that it needs to receive.
Example:
Set the TD-6V to send Channel 1 and Channel 2, then set
sound module A to receive only Channel 1 and sound module
B only Channel 2. In this way, sound module A plays the
guitar part and sound module B plays the bass part.
MIDI IN Connector Function
This receives MIDI messages transmitted from an external
MIDI device. When it receives MIDI messages, the TD-6V
performs a variety of actions such as playing sounds and
switching drum kits and part instruments.
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)
fig.07-003.e
For playback, the performance data that has been recorded to
the sequencer is sent to the sound module, which produces
the sound. The data for each of the sequencer’s parts causes
the corresponding part in the internal sound module to be
played. When performance data is recorded, the performance
data from pads and MIDI keyboards is sent to the sequencer;
the data recorded here is then sent to the sound module for
playback.
MIDI OUT
MIDI
Keyboard
Transmit Channel: 1, 2
MIDI THRU
MIDI IN
Sound
Module A
When recording drum kit and percussion set performance, the
performance data is sent to the drum kit part and percussion
part according to the setting of channel 10 priority (SETUP/
MIDI COMMON/CH10Priorty; p. 98).
Receive Channel: 1
MIDI IN
Sound
Module B
Receive Channel: 2
When used as a sound module, the TD-6V can receive on up
to six of the sixteen MIDI channels (16 channels in GM mode).
Sound modules like the TD-6V which can receive multiple
MIDI channels simultaneously to play different sounds on
each channel are called “multi-timbral sound modules.”
When using the TD-6V as a GM sound module, the internal
sequencer is disabled.
Making the MIDI Settings
(MIDI COMMON)
How the Internal Sequencer Operates
A sequencer is an electronic instrument used for recording and
playback of performances. The TD-6V features such a sequencer
function. The TD-6V comes with 150 different built-in
Make the TD-6V’s MIDI settings.
1. While holding down [SHIFT], press [EDIT
(SETUP)].
performance songs (Preset songs) which can be used for drum
[EDIT] lights.
practice and other purposes. You can also create your own songs.
fig.07-004.e
2. Press [
] to select “MIDI COMMON.”
fig.SETUP-MIDICMN_50
External Sound Module
3. Press [ENTER
4. Press [ ] or [
wish to edit.
].
] to select the parameter you
TD-6V
Internal Sequencer
Drum Kit Part
fig.07-006ai.e
Pad
Percussion Part
Part 1
Parameter to set
5. Press [+] or [-] to make the setting.
MIDI Keyboard
Part 2
Part 3
Part 4
fig.07-007ai.e
Value
6. When you finish making settings, press [KIT] or
[SONG] to end the procedure.
Internal
Sound Generator
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)
Automatically Switching Instrument
When Using as MIDI Controller for
Settings Screens (Note Chase)
External MIDI Device Only (Local Control)
Note Chase is a function in which a pad is selected either by
striking the pad or when MIDI data corresponding to that pad
is received.
When set to “OFF,” the pad’s settings screen is prevented
from switching, even when MIDI data for a pad is received.
Here, the trigger input number appears in brackets ([ ]).
If you want to set other pads with this setting remaining at
“OFF,” you can switch settings screens by holding down [SHIFT]
This setting is required when you wish to record your pads and
internal sequencer performance on an external MIDI sequencer.
The performance data from the pads and internal sequencer,
rather than being sent directly to the sound module section (Local
Control Off), is first sent to the external sequencer, and then on to
the TD-6V’s sound module.
fig.07-009.e
and pressing
[
] or [
]
to select the trigger input number.
Pad
fig.07-008_50
Trigger Input
TD-6V
Internal
Sequencer
Trigger MIDI
Converter
Note Chase: OFF, ON
OUT/THRU
LocalControl:
OFF
You can use only the TOM2 rim or AUX, and only the TOM3
rim or TOM4. You cannot select the trigger input for any pad
for which the trigger type has not been set.
IN
OUT
IN
Also refer to “Connecting Two Pads to Trigger Input 5/6
(TOM2/AUX) and 7/8 (TOM3/4)” (p. 70).
Internal Sound Generator
External MIDI Sequencer
•
•
The settings screen does not appear in GM mode.
If you make connections and record as shown, with a
setting of Local On, duplicate notes will be re-transmitted
to the TD-6V and will not be played correctly.
fig.07-010_50
LocalControl (Local Control): OFF, ON
OFF:
The pads and internal sequencer are disconnected from the
TD-6V’s internal sound generator. Striking the pads does not
cause sound to be produced by the internal sound generator.
ON:
The pads and internal sequencer are connected to the TD-6V’s
internal sound generator. Sounds are produced by the internal
sound generator when the pads are struck.
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)
Synchronizing with an External
MIDI Device (Sync Mode)
This section discusses the settings that allow an external MIDI
sequencer and the TD-6V’s sequencer to be synchronized. The
device that is playing back is called the “master” and the
device that is synchronizing to the playback is called the
“slave.”
Setting Priority for Playing Drums
and Percussion (Channel 10 Priority)
This setting is necessary when both drum kit part and
percussion part are simultaneously assigned to Channel 10.
When note numbers to which percussion part’s instruments
note number is received.
The settings screen does not appear in GM mode.
When recording MIDI keyboard performances (p. 92) or
loading external sequencer data to the TD-6V (p. 106), the data
is stored to the sounded part according to this setting.
fig.07-012.e
fig.07-011_50
CH10
Percussion
Part
Drum Kit
Part
Note No.
Sync Mode: INT, EXT, REMOTE
C3
48
49
50
51
52
Std 1 T2
4/TOM1
9/CRASH1
4/TOM1 Rim
11/RIDE
10/CRASH2 Rim
11/RIDE Rim
INT (INTERNAL):
Med16 Cr
Std 1 T1
Pop Rd
The TD-6V’s tempo setting is used in playback and recording.
EXT (EXTERNAL):
China18”
Pop Rdb
Tambrn 1
Splsh12”
Cowbell1
Quik16Cr
VibraSlp
Pop Rde
R8Bng Hi
R8Bng Lo
Conga Mt
Conga Sl
Conga Op
The TD-6V’s sequencer operates in accord with external
tempo data.
53
54
9/CRASH1 Rim
10/CRASH2
55
56
57
REMOTE:
Playback begins, pauses, and stops in accord with data from
the external device, but the TD-6V’s tempo setting is used for
the playback tempo.
58
59
C4
60
61
62
63
64
CH10 Priority
Note No.
PERC
KIT
C3
48
4/TOM1
Std 1 T2
Med16 Cr
Std 1 T1
Pop Rd
49
50
9/CRASH1
4/TOM1 Rim
11/RIDE
10/CRASH2 Rim
11/RIDE Rim
Tambrn 1
9/CRASH1 Rim
Cowbell1
10/CRASH2
VibraSlp
Pop Rde
R8Bng H
R8Bng Lo
Conga Mt
Conga Sl
51
52
China18”
Pop Rdb
Tambrn 1
Splsh12”
Cowbell1
Quik16Cr
VibraSlp
Pop Rde
R8Bng Hi
R8Bng Lo
Conga Mt
Conga Sl
Conga Op
53
54
55
56
57
58
59
C4
60
61
62
63
64
Conga Op
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)
Switch to the GM (General MIDI)
Mode (GM Mode)
back GM score data (music files for General MIDI sound
module).
The settings screen does not appear in GM mode.
fig.07-013_50
CH10Priorty (Channel 10 Priority): KIT, PERC
For more on the GM system, refer to p. 13.
KIT (Drum Kit Part):
To ensure proper playback of GM scores, set the TD-6V to GM
mode.
When overlapping note numbers are received, the drum kit
part’s instrument (the pad instrument) is sounded.
PERC (Percussion Part):
Setting this to “ON” initializes the TD-6V’s internal sound
generator for use with GM, while the GM System percussion
set (Standard Set) is assigned to Part 10, and Piano 1 is
assigned to all other parts.
The percussion part’s instrument is always played.
The TD-6V switches to GM mode at the following times.
Hi-Hat Control Pedal Data
Reduction (Pedal Data Thin)
This function allows you to prevent an excessive amount of
data from being transmitted from the pedal to the internal
sequencer or via the MIDI OUT.
•
•
When Switching to GM Mode
When it receives a GM System On message from an
external MIDI device
•
When the TD-6V has received a GM System On message
as the result of playing back a song containing a GM
System On message on an external MIDI device
When you want to make smooth changes in the pitch control
with the Hi-Hat control Pedal, set this to “1” or “OFF.”
To mute the performance of a specific part in GM mode, you
can make the appropriate setting for “GM PART” (SETUP/
GM PART/Part Rx Sw; p. 102).
The settings screen does not appear in GM mode.
•
You cannot use the TD-6V to make changes to the part
settings. Change the setting by sending the Control
Change Bank Select (CC0#, CC32#) and Program Change
(PC) from the external MIDI device.
fig.07-014_50
•
•
When the power is turned on, “GM Mode” is ordinarily
set to “OFF.”
Drum kit parts cannot be played using MIDI messages
sent from an external device. They can be played only by
playing pads connected to the TD-6V.
PdlDataThin (Pedal Data Thin): OFF, 1, 2
OFF:
Data sent from the pedal is not reduced.
•
1:
[PLAY
], [STOP
], [REC
], [CLICK], and [PART
This reduces the data sent from the pedal. Usually, “1” is
MUTE] buttons are disabled. Also, [SHIFT] + [CLICK
selected.
2:
•
•
detailed information, refer to “Parameter List” (p. 130).
Program changes in GM mode are predetermined, and
thus cannot be changed. Use the program changes in the
“Preset Percussion Set List” (p. 124) and “Backing
Instrument List” (p. 126).
This reduces the data sent from the pedal. This setting results
in even less data than when “1” is selected.
•
The pan of the percussion set is based on how the set
sounds from where the drums are played. Be aware that
the panning recommended with General MIDI is
reversed.
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)
Mixing MIDI Signals Coming to the
MIDI IN with Real Time Performance
While in GM mode, “
fig.07-015aai
” appears in the drum kit screen.
on the Pads (Soft Thru)
This setting causes data (except for System Exclusive
messages) received at MIDI IN to be output from the MIDI
OUT/THRU connector along with the pad and sequencer
performance data.
fig.07-016a.e
fig.07-015_50
Pad
MIDI Compatible Pad
GM Mode: OFF, ON
Preventing the TD-6V from
Switching to GM (General MIDI)
Mode
Trigger
Input
(Rx GM ON)
OUT
OUT/THRU
IN
This setting prevents the TD-6V from switching to GM mode,
even when a “GM System ON message” is received from an
external MIDI device.
TD-6V
Soft Thru: ON
fig.07-016_50
External MIDI Sequencer
If this setting is not used, leave it “OFF” as the trigger
response of the pads will be faster.
RX GM ON: OFF, ON
OFF:
Even when a “GM System ON message” is received, the TD-
6V does not switch to GM mode. If you wish to switch to GM
mode, follow the procedures described on foregoing
paragraph to switch manually.
fig.07-017_50
ON:
When a “GM System ON message” is received, the TD-6V
switches to GM mode.
Soft Thru: OFF, ON
OFF:
Only pad and sequencer performance data is output from the
MIDI OUT/THRU connector.
ON:
GM System On Message
Data received at MIDI IN is output together with the pad and
sequencer performance data from the MIDI OUT/THRU
connector.
This is a message which switches a device to an operating
mode that is compatible with the GM system, or to
initialize a sound generator so that it will be compatible
with the GM system.
When “RX GM ON” is set to “OFF,” the GM System ON
message is ignored.
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)
Set the Device ID (Device ID)
The setting described here is necessary only when you wish to
transmit separate data to two or more TD-6V units at the same
time. Do not change this setting in any other case.
Setting the TD-6V So That Program
Changes Are Not Transmitted (Tx PC Sw)
The TD-6V sends a Program Change message to external
devices when the drums kit is switched. If this is “OFF”,
Program Changes will not be transmitted.
At the factory settings, the device ID is set to “17.”
Example:
The TD-6V’s drum kit program numbers are always the same
as the drum kit numbers; this relationship is fixed, and cannot
be changed.
When saving data using Bulk Dump (p. 103), save using “17”
as the TD-6V Device ID. When re-transmitting this data back
to the TD-6V, it won’t receive if the Device ID is set to
something other than “17.” Even if you happen to have
another TD-6V connected, data will not be received if the
The settings screen does not appear in GM mode.
Device ID is set to something other than “17.”
fig.07-018.e (ID 16 17)
fig.07-020_50
Transmit Data (Device ID:17)
Tx PC Sw (Tx PC Switch): OFF, ON
OFF:
MIDI OUT
MIDI IN
Program Change messages are not transmitted, even when
drums kits are switched.
ON:
Program Change messages are transmitted when drum kits
are switched.
TD-6V
Device ID: 17
External MIDI Sequencer
Setting the TD-6V So That Program
Changes Are Not Received (Rx PC Sw)
The TD-6V’s drum kits are switched when a Program Change
message is received from an external MIDI device. When set
to “OFF,” the drum kits do not switch, even when a Program
Change message is received.
MIDI IN
Not Received
The TD-6V’s drum kit program numbers are always the same
as the drum kit numbers; this relationship is fixed, and cannot
be changed.
TD-6V
Device ID: 16
If you lose track of the Device ID setting that was used when
saving data via a bulk dump, it will no longer be possible to
reload the bulk data that was saved.
The settings screen does not appear in GM mode.
fig.07-021_50
fig.07-019_50
Rx PC Sw (Rx PC Switch): OFF, ON
OFF:
Device ID: 1–32
The drum kits are not switched, even when Program Change
messages are received from an external MIDI device.
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)
fig.07-023ai.e
ON:
The drum kits are switched when Program Change messages
are received from an external MIDI device.
Value
MIDI Channel Settings for a
Part (MIDI PART)
Part CH (Part Tx Rx Channel): CH 1–CH16, OFF
For each part, you can specify the channel on which the TD-6V
will receive and transmit MIDI messages.
MIDI Messages Stop Function
for Specific Parts in GM
At a setting of “1” through “16,” MIDI messages will be
transmitted and received on that channel. When set to “OFF,”
MIDI messages for that part are not transmitted.
(General MIDI) Mode (GM PART)
In GM mode, you can make the setting that determines
whether or not MIDI messages are to be received for each
individual part.
“CH 10.” Make the “CH10Priorty (Channel 10 Priority)”
setting to determine whether the drum kit part instrument or
percussion part instrument is to be sounded when MIDI
messages are received (SETUP/MIDI COMMON/
CH10Priorty; p. 98).
When set to “OFF,” that part’s MIDI messages are not
received.
1. While holding down [SHIFT], press [EDIT
(SETUP)].
[EDIT] lights.
2. Press [
] to select “GM PART.”
In GM mode (p. 99), the part’s channel is predetermined, and
thus cannot be changed.
fig.SETUP-GMPRT_50 (SETUP-MIDI PART)
1. While holding down [SHIFT], press [EDIT
(SETUP)].
[EDIT] lights.
2. Press [
] to select “MIDI PART.”
When “GM Mode” is set to “OFF,” “MIDI PART” is displayed,
and you cannot make the setting.
fig.SETUP-MIDIPRT_50
Make the setting after first setting “GM Mode” to “ON”
(SETUP/MIDI COMMON/GM Mode; p. 99).
3. Press [ENTER
].
] to select the part to be set.
4. Press [
] or [
When “GM Mode” is set to “ON,” “GM PART” is
displayed, and you cannot make the setting. Make the
setting after first setting “GM Mode” to “OFF” (SETUP/
MIDI COMMON/GM Mode; p. 99).
fig.07-024ai.e
3. Press [ENTER
4. Press [ ] or [
].
] to select the part to be set.
Select Part
5. Press [+] or [-] to make the setting.
fig.07-022ai.e
fig.07-025ai.e
Select Part
Value
5. Press [+] or [-] to make the setting.
6. When you finish making settings, press [KIT] to
6. When you finish making settings, press [KIT] or
end the procedure.
[SONG] to end the procedure.
Part Rx Sw (Part Rx Switch): OFF, ON
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)
5. Press [+] or [-] to select the content to be saved.
Saving Data to an External MIDI
fig.07-027ai.e
Device (BULK DUMP)
You can save the TD-6V’s drum kits, songs, general settings,
and more to an external MIDI sequencer.
Content being saved
use the external sequencer as you would when recording
musical data, and perform the following steps on the TD-6V as
shown in the following diagram.
6. Start the recording process of the external
sequencer.
7. Press [ENTER
].
Press [EXIT] to cancel the operation.
Bulk Dump is one kind of System Exclusive message. Be sure
to use an external MIDI sequencer that is capable of recording
System Exclusive messages. In addition, confirm that the
sequencer is not set to “Do not receive System Exclusive
messages.”
fig.07-028_50
8. Press [ENTER
] to start the data
transmission.
fig.07-029_50
Setting the Device ID (SETUP/MIDI COMMON/DeviceID; p.
101) makes operation more convenient when multiple TD-
6V’s are connected.
9. When you have finished transmitting, the
Completed screen appears.
fig.07-030_50
For more detailed information concerning external MIDI
devices, be sure to read the owner’s manuals for the devices
you are using.
1. Use a MIDI cable to connect the TD-6V’s MIDI
10.Stop recording on the external sequencer.
OUT connector to the MIDI IN connector of the
external sequencer.
fig.07-026.e
Bulk Dump:
ALL, SETUP, ALL SONGS, ALL KITS,
KIT 01–KIT 99
ALL:
All data, including the setup (trigger, pad, and other such
settings), drum kits, and User songs are transmitted.
SETUP:
MIDI OUT
MIDI IN
All setup data is transmitted.
ALL SONGS:
All data for User Songs 171–270 is transmitted.
ALL KITS:
TD-6V
External MIDI Sequencer
All data for Drum Kits 1–99 is transmitted.
KIT 01–KIT 99:
2. While holding down [SHIFT], press [EDIT
(SETUP)].
Only the data for the selected drum kit is transmitted.
[EDIT] lights.
3. Press [
] to select “BULK DUMP.”
fig.SETUP-BULK_50 (SETUP-BULK DUMP)
4. Press [ENTER
].
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Chapter 7 Making the MIDI Settings (SETUP/MIDI, BULK DUMP)
Returning Saved Data to the TD-6V
This returns settings that have been saved to a sequencer or
Data Compatibility Between the
TD-6 and the TD-6V
other external MIDI device back to the TD-6V.
Although it is possible to transmit and receive bulk data
between the TD-6V and the TD-6, please note the
At this time, the TD-6V’s data is overwritten. Save any data
Data Transmit-
ted
from TD-6 to TD-6V
from TD-6V to TD-6
operation.
ALL
*1 *2
*1
*1
*1
SETUP
ALL SONGS
ALL KIT
KIT01–99
Set the Device ID (SETUP/MIDI COMMON/DeviceID; p.
101) used when the bulk data was saved.
*2
*2
1. Use a MIDI cable to connect the TD-6V’s MIDI IN
connector to the MIDI OUT connector of the
*1 Due to the difference in the TD-6V's and TD-6's trigger
types, discrepancies between the transmitted and received
trigger types can arise.
external sequencer.
fig.07-031.e (IN -> OUT)
If that occurs correct the trigger settings manually
(TRIGGER BASIC, TRIGGER ADVANCED) after data
is received.
MIDI OUT
MIDI IN
*2 The TD-V6's TOM2 RIM and TOM3 RIM instrument
parameter is reset, preventing the sounds from being
played. Resset the instrument parameters forthese pads as
necessary.
External MIDI Sequencer
TD-6V
2. Send the settings data from the external
sequencer to the TD-6V.
The transmitted settings are reproduced.
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Chapter 8 Features Using MIDI and Setting Examples
About Transmitting/Receiving Triggering an External Sound
Program Changes
Device by Playing the TD-6V
This sets the TD-6V so that the external MIDI sound module is
Drum Kit
sounded when the pads are struck.
The drum kit program numbers are always the same as the
drum kit numbers; this relationship is fixed, and cannot be
changed.
With this setting, both the TD-6V and the external sound
module can play simultaneously.
Percussion Set
1. Use a MIDI cable to connect the MIDI OUT
Percussion set program numbers are predetermined. Refer to
the “Preset Percussion Set List” (p. 124).
of the external MIDI device.
fig.08-001.e
Backing Part (Part 1–4) Instruments
The instrument program numbers, and controller numbers 0
and 32 are fixed. Refer to the “Backing Instrument List” (p.
126).
MIDI OUT
MIDI IN
If tone changes are made on an external MIDI device, the TD-
6V’s instruments are switched, but the change is not recorded
by the sequencer.
External MIDI Sound Module,
Sampler etc.
TD-6V
transmitting data from the TD-6V and the MIDI
for receiving the data.
(SETUP/MIDI PART/CH; p. 102)
3. Specify the note number to be transmitted from
Set this to the note number of the sound that you wish to
play on the external MIDI sound module or sampler.
4. Set the MIDI Gate Time.
(KIT/CONTROL/Gate Time; p. 65)
You can use different pad note number and gate time
settings in each drum kit.
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Chapter 8 Features Using MIDI and Setting Examples
Combining with an External
MIDI Sequencer
synchronize the TD-6V to the external
sequencer. (SETUP/MIDI COMMON/Sync Mode)
5. Select one of the TD-6V’s new User songs (p.
83).
Importing Sequence Data from an
External MIDI Device to the TD-6V’s
Internal Sequencer
You can select a new User song by holding down [SHIFT]
and pressing [STOP
] while in the Song screen.
You can load data created on another sequencer from the
MIDI IN connector and record the data on the TD-6V’s
sequencer, then use the data as a song. The backing part (Parts
1–4), percussion part, and drum kit part can be imported
simultaneously.
New User songs are indicated by “ ” in the display.
6. Make the settings for the TD-6V’s parts.
Specify the part instruments and percussion sets, volume
levels, etc.
When TD-6V’s instruments are changed from an external
MIDI device, the change is not recorded by the TD-6V’s
sequencer. Use the TD-6V to make each part’s instrument
settings.
7. Press [REC ], then make the recording
settings (p. 93).
Time Sig: Set the beat (time signature) to comply with
that of the loaded data.
Rec Mode:Set this to “REPLACE.”
For more on external MIDI device operations, refer to the
owner’s manuals for the devices you are using.
8. Start playback of the external MIDI device.
The TD-6V automatically begins recording.
1. Use a MIDI cable to connect the MIDI IN
9. When you have finished recording, stop the
recording of the external MIDI device.
The TD-6V stops recording automatically.
connector of the TD-6V to the MIDI OUT
connector of the external MIDI device.
fig.08-002.e
Recording Your Performance to an
External Sequencer
MIDI OUT
MIDI IN
This makes the settings that allow performances of the pads to
be recorded by an external MIDI sequencer.
1. Use a MIDI cable to connect the TD-6V and MIDI
sequencer MIDI connectors as shown in the
following figure.
fig.08-003.e
External MIDI Sequencer
TD-6V
transmitting data from the external MIDI device
and the MIDI channel that the TD-6V will use for
receiving the data.
IN
OUT
OUT
IN
(SETUP/MIDI PART/CH; p. 102)
3. Set “CH10Priorty (Channel 10 Priority)” as
needed when recording drum and percussion
performances.
(SETUP/MIDI COMMON/CH10Priorty; p. 98)
TD-6V
External MIDI Sequencer
2. Set Local Control to “OFF.”
(SETUP/MIDI COMMON/LocalControl; p. 97)
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Chapter 8 Features Using MIDI and Setting Examples
transmitting data from the TD-6V and the MIDI
channel that the external MIDI sequencer is to
use for receiving the data.
4. Select one of the TD-6V’s new User songs (p.
83).
You can select a song that has not yet been used by
holding down [SHIFT] and pressing [STOP
].
(SETUP/MIDI PART/CH; p. 102)
4. Start the recording process of the external MIDI
New User songs are indicated by “ ” in the display.
sequencer.
5. Make the settings for the TD-6V’s parts.
5. The performances of the pads are recorded as
(SONG/PART; p. 87)
they are played.
Specify the part instruments and percussion sets, volume
levels, etc.
6. When you have finished playing, stop recording
with the external MIDI sequencer.
7. When playback of the external MIDI sequencer
begins, the TD-6V is played.
When using the TD-6V as a sound module, the sounds
you select must be assigned to a SONG as the song
parameters store which sounds you are using. Once you
select a new User song and make the settings, you can
then call up these settings just by selecting this song. You
can also prevent recording or changes to the settings by
setting “Song Lock” to “ON” (SONG/COMMON/Song
Lock; p. 86).
Using the TD-6V As a Sound
Module
Here, the TD-6V is used as a sound module. You can connect
an external MIDI sequencer and play back songs or connect a
MIDI-compatible keyboard or pads for performance.
6. When playing the external MIDI device, the TD-
1. Use a MIDI cable to connect the MIDI IN
6V will sound.
connector of the TD-6V to the MIDI OUT
connector of the external MIDI device.
fig.08-004.e
MIDI OUT
MIDI IN
TD-6V
MIDI Keyboard, Pad
2. Match the MIDI channel to be used for
transmitting data from the external MIDI device
and the MIDI channel that the TD-6V will use for
receiving the data. (SETUP/MIDI PART/CH; p. 102)
3. Set “CH10Priorty (Channel 10 Priority)” as
needed when playing drum and percussion
performances with an external MIDI sequencer.
(SETUP/MIDI COMMON/CH10Priorty; p. 98)
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Troubleshooting
This section outlines points to check if you experience
problems, and what to do about them.
Is the pad connected correctly? (p. 20, p. 33)
➝ Make sure that the pad connections are correct, and that
each pad is connected to the proper input.
No Sound
➝ Use only the provided cables to connect the pads.
Is the instrument set to #1024 (OFF)?
(KIT/INST; p. 58)
No Sound
➝ #1024 (OFF) is a setting used to prevent any sounds from
Has the [VOLUME] been lowered?
being played. Select an instrument numbered 1–1,023.
➝ Rotate the [VOLUME] knob to be sure.
Is Local control set to “OFF?”
(SETUP/MIDI COMMON/LocalControl; p. 97)
Cannot Make Rim Shots/
Rim Shots Not Sounding
➝ Local Control should be set to “ON” if an external
Do you have a pad that is capable of
producing rim shots connected to a trigger
(p. 33)
sequencer is not being used.
No Drum Kit Sound
➝ When using the PD-80R, PD-85, PD-105, PD-120 or PD-125
Is the overall drum kit volume level turned
down? (KIT/COMMON/MasterVolume; p. 66)
to play rim shots, connect to Trigger Input 2 (SNARE).
➝ When using the PD-7, PD-8, PD-9, CY-6, CY-8, CY-12H,
CY-12R/C, CY-14C, or CY-15R to play rim shots (or edge/
bell shots) or choking, connect to Trigger Input 2 (SNARE),
3 (HI-HAT), 4 (TOM1), 9 (CRASH1), 10 (CRASH2), or 11
(RIDE).
➝ Press [+] or [-] to set the volume.
No Sound from One or More Pads
Is the volume level of an instrument lowered?
(KIT/INST/Level; p. 59)
producing rim shots.
➝ Strike the pad that is not producing sound to switch to the
Is the Rim Sensitivity set to “0?” (SETUP/TRIG
ADVNCD/Rim Sens; p. 75)
pad’s settings screen. Press [+] or [-] to set the volume.
➝ Press [+] or [-] to make the setting.
You need to set the “Rim Sens” when using the PD-80R,
PD-85, PD-105, PD-120 or PD-125 to play rim shots.
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Troubleshooting
No sounds from pads connected to
(TOM4)
Precautions When Turning On the Power
When the TD-6V is turned on, it carries out a check of the
pads. If you strike a pad or press the pedal anytime during
this process, the pads cannot be checked properly,
resulting in incorrect functioning of the pads.
Have you made correct trigger settings?
(SETUP/TRIG TYPE; p. 69)
➝ Change the settings if you are connecting two pads to
Trigger Inputs 5/6 (TOM2/AUX) and 7/8 (TOM3/4).
Volume levels for the rims of TOM2
Cannot Make Cross Sticks/
Have you made the appropriate settings for
AUX or TOM4?
(SETUP/TRIG TYPE; p. 69)
Do you have a pad connected to a trigger
input that is capable of handling cross sticks?
(p. 33)
➝ To use the TOM2 and TOM3 rims, set the AUX and TOM4
trigger types to "Rim."
➝ When using the PD-80R, PD-85, PD-105, PD-120 or PD-125
(Preview) Is Pressed
Has the instrument that can be used for
playing the cross sticks been selected?
(KIT/INST; p. 58, Drum Instrument List; p. 120)
Is the [PREVIEW] button velocity set to “0?”
(SETUP/UTILITY/Preview Velo; p. 78)
➝ Use the instrument with the “XS.”
➝ Press [+] or [-] to make the setting.
Are you playing the cross stick correctly?
(p. 36)
No Click/Metronome Sound
➝ For cross stick, make sure your hand or stick does not
Does [CLICK] light? (p. 79)
touch or strike the head.
➝ Press [CLICK] to light the button.
Is the click volume level set to “0?”
(CLICK/Click Level; p. 79)
No Sound When the Pad is Struck
Softly
➝ Press [+] or [-] to make the setting.
time from when the TD-6V’s power was
turned on until the kit name appeared in the
display?
Song Does Not Play
Is GM Mode set to “ON?”
(SETUP/MIDI COMMON/GM Mode; p. 99)
➝ Using the procedure of p. 23, turn the power on once again
without playing any pads or pedals during the TD-6V’s
warm up.
➝ Press [+] or [-] to set this to “OFF.” The sequencer does not
function when the TD-6V is in GM mode.
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Troubleshooting
Are you playing a new User song?
External Sequencer Not Playing
Even During Performance of TD-6V
and Pads
➝ Play back a song that contains performance data.
channel set to “OFF?”
New User songs are indicated by “ ” in the display.
Is the volume level of the backing part and
percussion part set to “0?”
(SETUP/MIDI PART/Part CH; p. 102)
➝ Press [+] or [-] to make the setting.
(SETUP/UTILITY/PercPartLevel, BackingLevel; p.
76, p. 77)
➝ Press [+] or [-] to make the setting.
In GM mode, No Sound of a
Specific Part in a Performance
Press [SHIFT] + [SONG] to jump to the backing part
volume settings screen.
Is it set not to receive MIDI messages?
(SETUP/GM PART/Part Rx Sw; p. 102)
➝ Press [+] or [-] to make the setting.
Specific Part in Song Not Being
Played
No Sound/Low volume from
Device Connected to the MIX
IN Jack
➝ Press [PART MUTE] so that the light is turned off.
Could you be using a connection cable that
contains a resistor?
Is the volume level for each part set to “0?”
(SONG/PART/Level; p. 88)
➝ Use a connection cable that does not contain a resistor.
➝ Press [+] or [-] to make the setting.
Is the volume level of the connected device
turned down completely?
TD-6V Not Playing Even During
Performance of External Sequencer
➝ Refer to the owner’s manual for the device, then set the
volume.
Is the part’s MIDI channel correct? Or is the
channel set to “OFF?” (SETUP/MIDI PART/Part
CH; p. 102)
➝ Press [+] or [-] to make the setting.
Is the volume level for each part set to “0?”
(SONG/PART/Level; p. 88)
➝ Press [+] or [-] to make the setting.
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Troubleshooting
No Equalizer Applied
Drum Kit Does Not Sound As
Intended
Is the drum kit’s Equalizer set to “OFF?”
(KIT/EQUALIZER/Master EQ Sw; p. 62)
Pressing [SHIFT] + [KIT] (Preview)
Starts Playback of the Song
➝ Press [+] to set this to “ON.”
Is the Gain set to “0?”
(KIT/EQUALIZER/High Gain, Low Gain; p. 62)
Is the Pad Pattern function (a feature that
starts performance of songs when a pad is
struck) specified for the selected pad?
(KIT/CONTROL/Pad Ptn; p. 63)
➝ Press [+] or [-] to make the setting.
➝ Press [-] to set this to “OFF.”
Pad Does Not Sound As
Intended
To stop playback of a song in progress, press [STOP
].
Pad Not Playing Correctly
No Ambience Applied
Is the trigger type setting correct?
(SETUP/TRIG BASIC/Trig Type; p. 69)
Is the drum kit’s Ambience set to “OFF?”
(KIT/AMBIENCE/Amb Sw; p. 60)
➝ Press [+] or [-] to make the setting.
➝ Press [+] or [-] to make the setting.
Is the pad’s sensitivity setting correct?
(SETUP/TRIG BASIC/Sensitivity; p. 71)
Is the drum kit’s overall Ambience level set to
“0?” (KIT/AMBIENCE/Amb Level; p. 61)
➝ Press [+] or [-] to make the setting.
➝ Press [+] or [-] to make the setting.
For fullest expression in performance, we recommend the
exclusive use of Roland pads.
Has the Ambience level for individual
instruments been lowered?
Is the KD-80, KD-85, KD-120, PD-80, PD-80R,
PD-85, PD-100, PD-105, PD-120, PD-125 or
RP-2 head tightened uniformly?
(KIT/AMBIENCE/AmbSendLevel; p. 60)
➝ Strike the pad to which Ambience is not being applied to
display the settings screen for that pad. Press [+] or [-] to
make the setting.
➝ Refer to the owner’s manual for the pad you are using,
then adjust the head tension.
If pad volume or other quality is unstable, making the head
tension somewhat tighter improve stability.
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Troubleshooting
Wrong Sound Plays
Playing the Pads
Is there a mistake in the head and rim
selection? (p. 55)
Are you using the Pad Pattern function?
(KIT/CONTROL/Pad Ptn; p. 63)
➝ With some parameters, you can make separate settings for
settings.
➝ If so, look at your settings. Or see p. 63.
When triggering/playing a song that is set to “LOOP” or
“ONE SHOT” mode, if you trigger another song (from a
pad), also in “LOOP” or “ONE SHOT” mode then the last
song played will have priority. Don't forget that some
“songs” are very short, a few notes, or even one chord. So
“sudden” stops can be caused by accidently triggering one
of these short songs. Always check your Pad Pattern
settings.
Are you making the rim shot (p. 36) and cross
stick (p. 36) correctly?
➝ To play rim shots, strike the head and rim simultaneously.
For cross stick, make sure your hand or stick does not
touch or strike the head.
Sound is distorted
Song Does Not Sound As
Intended
Sound in Headphones Distorted
Song Sounds Odd
Sometimes, setting the headphone output too
high using certain tones can make it appear
that the sound is somewhat distorted.
Have the part settings been changed?
(SONG/PART; p. 87)
➝ Turn down [VOLUME] completely. This alleviates the
➝ Press [+] or [-] to make the settings.
distortion.
Beginning
Output Sound Is Distorted
because of certain instrument and equalizer
settings.
Is the song playback type set to “TAP?”
(SONG/COMMON/Play Type; p. 85)
➝ Press [-] to set this to “LOOP” or “1SHOT.”
“TAP” refers to the convenient playback function in Pad
Pattern (tapping the pad causes the song to be played
back).
➝ Lower the pad’s instrument volume.
(KIT/INST/Level; p. 59)
➝ Setting the Pan (positioning) at or near the center may
suppress the distortion. (KIT/INST/Pan; p. 59)
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Troubleshooting
Cannot Carry Out Bulk Dump
Problems Operating the TD-6V
Is the MIDI connector used to connect the MIDI
➝ If you wish to save a bulk dump on an external device,
connect the TD-6V’s MIDI OUT/THRU connector to the
external sequencer’s MIDI IN connector.
Is the pad’s settings screen locked?
(SETUP/MIDI COMMON/Note Chase; p. 57, p.
97)
Could the external MIDI device be set in such a
way as to cause it to decline the reception of
MIDI Exclusive messages?
➝ Press [+] to set this to “ON.”
➝ Refer to the owner’s manual for the external MIDI device,
then set it so that the reception of System Exclusive data is
enabled.
You can press [SHIFT] + [
pads’ settings screens.
] or [
] to switch to other
Song Screen Not Displayed
System exclusive data is data unique to individual devices,
so verify all settings.
Is GM Mode set to “ON?”
(SETUP/MIDI COMMON/GM Mode; p. 99)
➝ Press [-] to set this to “OFF.” The sequencer does not
Display Is Too Light Or Too
Dark
function when the TD-6V is in GM mode.
Is the display contrast properly adjusted?
(SETUP/UTILITY/LCD Contrast; p. 76)
Cannot Record or Edit User Song
Is Song Lock set to “ON?”
➝ Press [+] or [-] to make the setting.
(SONG/COMMON/Song Lock; p. 86)
➝ Press [-] to set this to “OFF.”
The visibility of the display will change depending on the
viewing angle and on room lighting conditions. The
visibility of the display will change depending on the
viewing angle and on room lighting conditions.
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Messages and Error Messages
This section explains the meaning of the various error
Backup Battery Low!
fig.e-004_50
messages and other messages that the TD-6V may display,
and describes the measures to take when these appear.
When [EXIT] appears as shown in the following figure, you
can press [EXIT] to dismiss the message.
fig.e-001_50
The internal backup battery of the TD-6V (a battery that
maintains data in the user memory) has run down.
Contact your dealer or a nearby Roland service center to have
the battery replaced.
System and Battery Error
Messages
Messages and Error Messages
Related to Sequencers and
Songs
System Error!
fig.e-002_50
DATA OVERLOAD!
fig.e-008_50
A problem has occurred with the internal system. Consult
your Roland dealer or nearest Roland Service Center.
Song contained an excessive amount of data, and as a result
could not be output successfully from MIDI OUT.
Try eliminating a track that has too much data.
Backup NG! Execute Reset All!
fig.e-003_50
999 Measure Maximum!
fig.e-009_50
Data in the TD-6V’s memory may be corrupted.
The TD-6V’s internal backup battery (the battery used for
saving User memory data) is fully drained; internal data has
been lost.
The maximum number of measures for one song has been
exceeded, and as a result no more can be recorded to the song.
Consult your dealer or a nearby Roland service station to have
the battery replaced.
Not Enough Memory!
You can use the TD-6V temporarily by following the
instructions appearing in the display.
fig.e-010_50
1. Press [ENTER
].
fig.e-003a_50
Song recording or editing could not be carried out because
there was not enough internal memory.
Try deleting songs that are no longer needed (SONG/
DELETE; p. 90).
2. Press [ENTER
] once again.
Factory Reset is executed, enabling you to use the TD-6V
temporarily.
Changes Not Saved! Preset Song!
fig.e-011_50
Carrying out a Factory Reset deletes all of the current TD-6V’s
data and settings, and returns them to the original factory
settings.
This is a Preset song; changes to settings are not saved.
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Messages and Error Messages
Song Lock ON!
fig.e-012_50
Song Lock is on for this song; it cannot be edited or recorded.
Set Song Lock to “OFF” (SONG/COMMON/Song Lock; p.
86).
MIDI Offline!
fig.e-005_50
Something has caused a break in communication with the
external MIDI device.
Empty Song!
fig.e-013_50
Check that MIDI cables have not been disconnected or broken.
This song contains no performance data; it cannot be edited.
Checksum Error!
fig.e-006_50
No Empty Song!
fig.e-014_50
The checksum value of a system exclusive message was
incorrect.
Correct the checksum value.
There are no empty songs for recording.
Try deleting songs that are no longer needed (SONG/
DELETE; p. 90).
MIDI Buffer Full!
fig.e-007_50
New User Song Selected!
fig.e-015_50
A large amount of MIDI messages were received, and could
not be processed completely.
Confirm that the external MIDI device is properly connected
(p. 105). If this does not resolve the problem, reduce the
amount of MIDI messages being transmitted to the TD-6V.
Select a new User song automatically.
This is displayed when the following operations are carried
out.
Data Transmitting... Please, Wait.
fig.e-017_50
•
When pressing [SHIFT] + [STOP
] in the song screen
or the screen for selecting the copy destination in song
copy
Bulk data is being transmitted in response to an external
request for transmission.
•
When [REC
] is pressed with a Preset song selected
Bulk Data Transmit Aborted!
Preset Song!
fig.e-018_50
fig.e-015_50
The bulk dump has been cancelled.
This is the preset song; the settings cannot be changed.
Data Receiving... Please, Wait.
fig.e-019_50
Bulk data is being received. Do not turn off the power.
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Drum Kit List
No.
Drum Kit Name
Remark
No.
Drum Kit Name
Remark
Featured Kits
Rock Kits
1
2
3
4
5
RoseWood
36
37
38
39
40
HevyRock
BeeBop X
Yo Yo
x-stick
DenkiRok
Rocker X
HevyMetl
Wt Room
x-stick
RokCncrt
LtnPerc+
Pad Pattern
(SNR_H,CR1_R)
6
7
8
Orch Set
TblaTun+
1ManBnd+
Rock Melodic Kits
Pad Pattern (RD_H,RD_R)
41
RockBnd+
Pad Pattern
(T2_R, AUX, T4)
Pad Pattern
(KIK,CR1_R,CR2_R)
42
“A”Team+
Pad Pattern (CR1_R)
9
Scary
10
Guitars+
Pad Pattern (HH_H)
x-stick
Sequence Kits
43
SynBass+
Pad Pattern
(KIK, CR1_H, CR1_R,
CR2-H, RD_H)
Acoustic Drum Kits I
11
12
13
14
15
16
17
18
19
PopKit X
Brushes
Groove
44
45
DrmSolo+
BIGBand+
Pad Pattern
(KIK, T1_R, T2-R, T3_R)
Pad Pattern
(KIK, CR1_H,
CR1_R, CR2_R, AUX)
Rock It!
Birch
Ballad X
Natural
SteelSnr
TKO
x-stick
46
47
Ksnowki+
RimSong+
Pad Pattern (CR1_R)
Pad Pattern
(T1_R, T2_R, T3_R,
CR1_R, CR2_R, AUX)
48
49
50
51
Drm’nBs+
Tabla+
Pad Pattern
(CR2_H, CR2_R)
Percussion Kits
Pad Pattern
(CR1_R, RD_H)
20
21
22
23
24
Far Away
TmbleKit
BongoKit
CongaKit
Melody
LtnSqnc+
808Mix+
Pad Pattern
(CR1_R, CR2_R)
Pad Pattern (CR2_R)
Voice Kits
52
53
Voices
Electronic Kits I
“Scat”
25
26
27
28
29
30
31
32
33
34
35
TR-808
Tekno
Effect Kits
Mexi-Mix
Electro
TR-909
54
55
56
57
58
59
60
SlowTape
LowFi
Kids
909Mix
PedalEFX
Gate
808...9!
Jungle
JunkYard
Cartoon
ElecBoom
Science!
Aco&Elec
118
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Drum Kit List
No.
Drum Kit Name
Remark
No.
Drum Kit Name
Remark
Jazz Kits
Acoustic Drum Kits II
61
62
63
64
BrshSwel
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
DoubleHH
AJ Fusn
AcuStick
AppleStr
Crack!
Jazz
Sizzle
JazzOne
Buzz
Electronic Kits II
Ringer
65
66
67
68
HipHop
Slip
R&B1
Fibre
R&B2
Oyster
Dance808
Gospel
CopprSnr
BrassSnr
BrikHous
Studio1
Studio2
Roto Kit
Standrd1
Standrd2
Room
Funk Kits
69
70
71
JazzFunk
PowrFusn
Pocket
Ambience Kits
72
73
74
75
76
77
Dome
JzThet X
TileRoom
GigaHall
Cave
x-stick
Power
User Kit
Dry&Wet
No.:
+:
Drum Kit Number (Program Number)
Pad Pattern:
The pad pattern function (p. 63) is set for the pads within the parentheses ( ).
(KIK = Kick, SNR = Snare, HH = Hi-Hat, T = Tom, CR = Crash, RD = Ride, H = Head, R = Rim)
x-stick:
A velocity switching “snare rim” sound, that when played softly produces a cross stick sound, and when played harder
produces a rim shot sound.
You can use cross sticks when using a rim-capable pad for the snare (Trigger Input 2).
No62 Jazz, No.95 Standrd1– No.98 Power:
This kit has the instruments in each percussion set assigned to the pads.
No.99 User Kit:
Use this when creating a kit from scratch.
You can restore an edited drum kit to its factory settings. For more information, refer to “Restoring the Factory Settings
for the Edited Drum Kit” (p. 68).
119
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Drum Instrument List
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
SandBagK
BsktBalK
Mondo K
MdVrb1 K
MdVrb2 K
Sizzle K
196 AcusBrRS
197 AcusSt S
198 AcusStRS
199 VintageS
200 Vntg RS
201 VntgBr S
202 VntgBrRS
203 VntgSt S
204 VntgStRS
SNARE
No. Name
Remark
130 Custom S
131 Cstm RS
132 CstmBr S
133 CstmBrRS
134 CstmSt S
135 CstmStRS
136 Picolo1S
137 Pco1 RS
138 Pco1Br S
139 Pco1BrRS
140 Pco1St S
141 Pco1StRS
142 Picolo2S
143 Pco2 RS
144 Pco2Br S
145 Pco2BrRS
146 Pco2St S
147 Pco2StRS
148 Picolo3S
149 Pco3 RS
150 Pco3Br S
151 Pco3BrRS
152 Pco3St S
153 Pco3StRS
154 Medium1S
155 Med1 RS
156 Med1 XS *x-stick
157 Med1Br S
158 Med1BrRS
159 Med1BrXS *x-stick
160 Med1St S
161 Med1StRS
162 Med1StXS *x-stick
163 Medium2S
164 Med2 RS
165 Med2Br S
166 Med2BrRS
167 Med2St S
168 Med2StRS
169 Medium3S
170 Med3 RS
171 Med3Br S
172 Med3BrRS
173 Med3St S
174 Med3StRS
175 Medium4S
176 Med4 RS
177 Med4Br S
178 Med4BrRS
179 Med4St S
180 Med4StRS
KICK
1
DblHeadK
Box
K
2
3
4
Sharp K
Acous K
Meat
Ninja K
Dance K
House K
Pillow K
K
205 Comp
S
5
6
7
8
R8 Low K
R8 Dry K
WdBeatrK
206 Comp RS
207 CompBr S
208 CompBrRS
209 CompSt S
210 CompStRS
Rap
K
TR808 K
808HardK
808BoomK
808NoizK
TR909 K
909WoodK
909HdAtK
ElephntK
Cattle K
Open
K
9
VintageK
26"DeepK
ThickHdK
Round K
Medium K
BigRoomK
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
211 Jazz
S
212 Jazz RS
213 Jazz XS *x-stick
214 JazzBr S
215 JazzBrRS
216 JazzBrXS *x-stick
217 JazzSt S
218 JazzStRS
219 JazzStXS *x-stick
220 Dirty S
221 Drty RS
222 DrtyBr S
Big
K
BigLow K
Studio1K
Studio2K
Studio3K
Studio4K
Studio5K
Studio6K
Studio7K
Studio8K
Buzz 1 K
Buzz 2 K
Buzz 3 K
Buzz 4 K
Buzz 5 K
Room 1 K
Room 2 K
Room 3 K
Room 4 K
Room 5 K
Room 6 K
Room 7 K
Amb 1 K
Amb 2 K
Amb 3 K
Amb 4 K
Solid1 K
Solid2 K
Solid3 K
Jazz 1 K
Jazz 2 K
18"JazzK
BrshHitK
Wood 1 K
Wood 2 K
Wood 3 K
Wood 4 K
Maple1 K
Maple2 K
Door
K
Punch K
MachineK
Broken K
BendUp K
HrdNoizK
R8SolidK
ThinHedK
Tight K
Chunk K
223 DrtyBrRS
224 DrtySt S
225 DrtyStRS
226 13"
227 13"
S
RS
Gate
K
Giant K
Inside K
Std1 1 K
Std1 2 K
228 Birch S
229 Birch RS
230 TD7Mpl S
231 TD7MplRS
232 Ballad S
233 Brush1 S
234 Brush2 S
235 Brush3 S
236 Brsh Tap
237 Brsh Slp
238 Brsh Swl
239 BrshTmbS
240 MIDIBr1S
241 MIDIBr2S
242 MIDIBr3S
243 Boston S
244 BostonRS
245 Bronze S
246 Brnz RS
247 Bronze2S
248 Brnz2 RS
249 Birch2 S
250 Copper S
251 Copper2S
100 Std2 1 K
101 Std2 2 K
102 Room 8 K
103 Room 9 K
104 Power K1
105 Power K2
106 Jazz 3 K
107 Jazz 4 K
108 Brush K
109 Elec 1 K
110 Elec 2 K
111 ElBend K
112 Plastk1K
113 Plastk2K
114 Gabba K
115 Gabba2 K
116 Tail
K
181 Fat1
S
117 Jungle K
118 HipHop K
119 LoFi 1 K
120 LoFi 2 K
121 LoFi 3 K
122 LoFi 4 K
123 Noisy K
124 Splat K
125 Scrach1K
126 Scrach2K
182 Fat1 RS
183 Fat1Br S
184 Fat1BrRS
185 Fat1St S
186 Fat1StRS
252 10"
253 L.A.
S
S
254 London S
255 Ring
256 Ring RS
257 Rock
Oak
K
187 Fat2
S
S
Birch K
RoseWodK
OnePly K
Oyster K
188 Fat2 RS
189 Fat2Br S
190 Fat2BrRS
191 Fat2St S
192 Fat2StRS
193 AcusticS
194 Acus RS
195 AcusBr S
S
258 Rock RS
259 R8MapleS
260 R8Mpl RS
261 BigShotS
262 Std1 1 S
263 Std1 2 S
127 Hi-Q
128 Space K
129 SynBassK
K
Dry
K
DryMed K
DryHardK
DeepDryK
Fusion K
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Drum Instrument List
264 Std2 1 S
265 Std2 2 S
266 Room 1 S
267 Room 2 S
268 Power1 S
269 Power2 S
270 Gate
271 Jazz 2 S
272 Jazz 3 S
333 Fibre T1
334 Fibre T2
335 Fibre T3
336 Fibre T4
337 Dry1 T1
338 Dry1 T2
339 Dry1 T3
340 Dry1 T4
341 Dry2 T1
342 Dry2 T2
343 Dry2 T3
344 Dry2 T4
345 Maple T1
346 Maple T2
347 Maple T3
348 Maple T4
349 Rose T1
350 Rose T2
351 Rose T3
352 Rose T4
353 SakuraT1
354 SakuraT2
355 SakuraT3
356 SakuraT4
357 Jazz1 T1
358 Jazz1 T2
359 Jazz1 T3
360 Jazz1 T4
361 Jazz2 T1
362 Jazz2 T2
363 Jazz2 T3
364 Jazz2 T4
365 Buzz1 T1
366 Buzz1 T2
367 Buzz1 T3
368 Buzz1 T4
369 Buzz2 T1
370 Buzz2 T2
371 Buzz2 T3
372 Buzz2 T4
373 Buzz3 T1
374 Buzz3 T2
375 Buzz3 T3
376 Buzz3 T4
377 Buzz4 T1
378 Buzz4 T2
379 Buzz4 T3
380 Buzz4 T4
381 NatralT1
382 NatralT2
383 NatralT3
384 NatralT4
385 Natrl2T1
386 Natrl2T2
387 Natrl2T3
388 Natrl2T4
389 StudioT1
390 StudioT2
391 StudioT3
392 StudioT4
393 Slap T1
394 Slap T2
395 Slap T3
396 Slap T4
397 Room1 T1
398 Room1 T2
399 Room1 T3
400 Room1 T4
401 Room2 T1
402 Room2 T2
403 Room2 T3
404 Room2 T4
405 Room3 T1
406 Room3 T2
407 Room3 T3
408 Room3 T4
409 Room4 T1
410 Room4 T2
411 Room4 T3
412 Room4 T4
413 Room5 T1
414 Room5 T2
415 Room5 T3
416 Room5 T4
477 Bowl T1
478 Bowl T2
479 Bowl T3
480 Bowl T4
481 Dirty T1
482 Dirty T2
483 Dirty T3
484 Dirty T4
485 Std 1 T1
486 Std 1 T2
487 Std 1 T3
488 Std 1 T4
489 Std 1 T5
490 Std 1 T6
491 Std 2 T1
492 Std 2 T2
493 Std 2 T3
494 Std 2 T4
495 Std 2 T5
496 Std 2 T6
497 Room6 T1
498 Room6 T2
499 Room6 T3
500 Room6 T4
501 Room6 T5
502 Room6 T6
503 Power T1
504 Power T2
505 Power T3
506 Power T4
507 Power T5
508 Power T6
509 Jazz3 T1
510 Jazz3 T2
511 Jazz3 T3
512 Jazz3 T4
513 Jazz3 T5
514 Jazz3 T6
515 Brsh3 T1
516 Brsh3 T2
517 Brsh3 T3
518 Brsh3 T4
519 Brsh3 T5
520 Brsh3 T6
521 Gate T1
522 Gate T2
523 Gate T3
524 Gate T4
525 LoFi T1
526 LoFi T2
527 LoFi T3
528 LoFi T4
529 ElBendT1
530 ElBendT2
531 ElBendT3
532 ElBendT4
533 ElBnd2T1
534 ElBnd2T2
535 ElBnd2T3
536 ElBnd2T4
537 ElBnd3T1
538 ElBnd3T2
539 ElBnd3T3
540 ElBnd3T4
541 ElNoisT1
542 ElNoisT2
543 ElNoisT3
544 ElNoisT4
545 ElDualT1
546 ElDualT2
547 ElDualT3
548 ElDualT4
S
273 Funk
S
274 Funk RS
275 Bop
276 Bop
S
RS
417 Big
418 Big
419 Big
420 Big
T1
T2
T3
T4
277 Picolo5S
278 Pco5 RS
279 Picolo6S
280 Pco6 RS
281 Medium5S
282 Med5 RS
283 Medium6S
284 Med6 RS
285 Medium7S
286 Med7 RS
287 Medium8S
288 Med8 RS
421 Rock T1
422 Rock T2
423 Rock T3
424 Rock T4
425 Punch T1
426 Punch T2
427 Punch T3
428 Punch T4
429 Oak
430 Oak
431 Oak
432 Oak
T1
T2
T3
T4
289 Fat3
290 Fat3 RS
291 Fat4
S
S
292 Fat4 RS
293 DynamicS
294 Dynmc RS
433 Balsa T1
434 Balsa T2
435 Balsa T3
436 Balsa T4
437 VintgeT1
438 VintgeT2
439 VintgeT3
440 VintgeT4
441 Brsh1 T1
442 Brsh1 T2
443 Brsh1 T3
444 Brsh1 T4
445 Brsh2 T1
446 Brsh2 T2
447 Brsh2 T3
448 Brsh2 T4
449 Dark T1
450 Dark T2
451 Dark T3
452 Dark T4
453 AttackT1
454 AttackT2
455 AttackT3
456 AttackT4
457 Hall T1
458 Hall T2
459 Hall T3
460 Hall T4
461 Birch T1
462 Birch T2
463 Birch T3
464 Birch T4
465 Beech T1
466 Beech T2
467 Beech T3
468 Beech T4
469 Micro T1
470 Micro T2
471 Micro T3
472 Micro T4
473 Bend T1
474 Bend T2
475 Bend T3
476 Bend T4
295 Roll
296 Buzz
S
S
297 Dopin1 S
298 Dopin2 S
299 Reggae S
300 Cruddy S
301 Dance1 S
302 Dance2 S
303 House S
304 HousDpnS
305 Clap! S
306 Whack S
307 TR808 S
308 TR909 S
309 Elec 1 S
310 Elec 2 S
311 Elec 3 S
312 ElNoiz S
313 HipHop1S
314 HipHop2S
315 LoFi
S
316 LoFi RS
317 Radio S
318 CrsStk 1
319 CrsStk 2
320 CrsStk 3
321 CrsStk 4
322 CrsStk 5
323 CrsStk 6
324 808Crstk
TOM
325 OysterT1
326 OysterT2
327 OysterT3
328 OysterT4
329 Comp T1
330 Comp T2
331 Comp T3
332 Comp T4
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Drum Instrument List
613 Splsh12"
750 Baya Gin
751 Baya Sld
752 Pot Drum
753 PotDr Mt
754 PotDr VS
755 TalkinDr
756 ThaiGong
757 ThaiGng2
758 BellTree
759 TinyGong
760 Gong
PERCUSSION
No. Name
Remark
614 Cup
615 Cup
4"
6"
680 R8Bng Hi
681 R8Bng Lo
682 R8Bng2Hi
683 R8Bng2Lo
684 Bongo Hi
685 Bongo Lo
686 Bongo2Hi
687 Bongo2Lo
688 R8Cng Mt
689 R8Cng Hi
690 R8Cng Lo
691 Conga Mt
692 Conga Sl
693 Conga Op
694 Conga Lo
695 CngMt VS
696 CngSl VS
697 Cowbell1
698 Cowbell2
699 CowblDuo
700 Claves
701 GiroLng1
702 GuiroSht
703 GiroLng2
704 Guiro VS
705 Maracas
706 Shaker
707 SmlShakr
708 Tambrn 1
709 Tambrn 2
710 Tambrn 3
711 Tambrn 4
712 Tmbl1 Hi
713 Tmbl1 Rm
714 Tmbl1 Lo
715 Paila
716 Tmbl2 Hi
717 Tmbl2 Lo
718 VibraSlp
719 Agogo Hi
720 Agogo Lo
721 Agogo2Hi
722 Agogo2Lo
723 CabasaUp
724 CabasaDw
725 CabasaVS
726 CuicaMt1
727 Cuica Op
728 Cuica Lo
729 CuicaMt2
730 PandroMt
731 PandroOp
732 PandroSl
733 PandroVS
734 SurdoHMt
735 SurdoHOp
736 SurdoHVS
737 SurdoLMt
738 SurdoLOp
739 SurdoLVS
740 Whistle
741 Whisl Sh
742 Caxixi
549 Elec T1
550 Elec T2
551 Elec T3
552 Elec T4
553 Elec T5
554 Elec T6
555 TR808 T1
556 TR808 T2
557 TR808 T3
558 TR808 T4
559 TR808 T5
560 TR808 T6
616 HdSpl 8"
617 HdSpl10"
618 China10"
619 China12"
620 China18"
621 China20"
622 SzlChina
623 SwlChina
624 PgyzBack
625 PgyCrsh1
626 PgyCrsh2
627 PgyCrsh3
628 PgSplsh1
629 PgSplsh2
630 PhaseCym
631 Elec Cr
632 TR808 Cr
633 LoFi1 Cr
634 LoFi2 Cr
761 TemplBel
762 Wa-Daiko
763 Taiko
764 Sleibell
765 TreeChim
766 TringlOp
767 TringlMt
768 TringlVS
769 R70TriOp
770 R70TriMt
771 R70TriVS
772 Castanet
773 WdBlk Hi
774 WdBlk Lo
775 ConcrtBD
776 ConBD Mt
777 Hand Cym
778 HndCymMt
779 TimpaniG
780 TimpaniC
781 TimpaniE
782 PercHit1
783 PercHit2
784 Orch Maj
785 Orch Min
786 Orch Dim
787 Kick/Rol
788 Kick/Cym
789 OrchRoll
790 OrchChok
791 Hit Roll
792 Finale
793 808Clap
794 808Cwbl1
795 808Cwbl2
796 808Marcs
797 808Clavs
798 808Conga
799 909RIM
800 909CLAP
801 78Cowbel
802 78Guiro
803 78GiroSt
804 78Maracs
805 78MBeat
806 78Tambrn
807 78Bongo
808 78Claves
809 78Rim
HI-HAT
561 Pure HH
562 PureEgHH
563 BrightHH
564 BritEgHH
565 Jazz HH
566 JazzEgHH
567 Thin HH
568 ThinEgHH
569 Heavy HH
570 HevyEgHH
571 Light HH
572 LigtEgHH
573 Dark HH
574 DarkEgHH
575 12"
576 12"Eg HH
577 13" HH
578 13"Eg HH
579 14" HH
580 14"Eg HH
581 15" HH
582 15"Eg HH
583 Brush1HH
584 Brush2HH
585 SizzleHH
586 Sizle2HH
587 Voice HH
588 HandC HH
589 TambrnHH
590 MaracsHH
591 TR808 HH
592 TR909 HH
593 CR78 HH
594 Mtl808HH
595 Mtl909HH
596 Mtl78 HH
597 LoFi1 HH
598 LoFi2 HH
RIDE
635 Jazz Rd
636 Jazz RdE
637 Jazz RdB
638 Jazz RdX *Bow/Bell
639 Pop Rd
640 Pop RdE
641 Pop RdB
642 Pop RdX *Bow/Bell
643 Rock Rd
644 Rock RdE
645 Rock RdB
646 Rock RdX *Bow/Bell
647 Lite Rd
648 Lite RdE
649 Lite RdB
650 Lite RdX *Bow/Bell
651 CrashRd
652 CrashRdE
653 DkCrsRd
654 DkCrsRdE
655 Brsh1 Rd
656 Brsh2 Rd
657 SzlBr Rd
658 Szl1 Rd
659 Szl1 RdE
660 Szl1 RdB
661 Szl1 RdX *Bow/Bell
662 Szl2 Rd
663 Szl2 RdE
664 Szl2 RdB
665 Szl2 RdX *Bow/Bell
666 Szl3 Rd
667 Szl3 RdE
668 Szl3 RdB
669 Szl3 RdX *Bow/Bell
670 Szl4 Rd
671 Pgy Rd1
672 Pgy Rd1B
HH
CRASH
599 Med14 Cr
600 Med16 Cr
601 Med18 Cr
602 Quik16Cr
603 Quik18Cr
604 Thin16Cr
605 Thin18Cr
606 Brsh1 Cr
607 Brsh2 Cr
608 SzlBr Cr
609 Swell Cr
610 Splsh 6"
611 Splsh 8"
612 Splsh10"
810 55Claves
SPECIAL
811 Applause
812 Encore
813 Bird
673 Pgy Rd1X *Bow/Bell
674 Pgy Rd2
675 Pgy Rd2B
676 Pgy Rd2X *Bow/Bell
677 LoFi Rd
678 LoFi RdE
743 Tabla Na
744 TablaTin
745 TablaTun
746 Tabla Te
747 Tabla Ti
748 Baya Ge
749 Baya Ka
814 Dog
815 Bubbles
816 Heart Bt
817 Telephon
818 Punch
679 LoFi RdB
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Drum Instrument List
819 KungFoo
820 Pistol
821 Gun Shot
822 Glass
823 Hammer
824 Bucket
874 Boing 1
875 Boing 2
876 TeknoBrd
877 Nantoka!
878 ElecBird
879 MtlBend1
880 MtlBend2
881 MtlNoise
882 MtlPhase
883 Laser
884 Mystery
885 TimeTrip
886 Kick Amb
887 SnareAmb
888 Tom Amb
924 Haa!
925 SayYeah!
926 Yeah
927 Ahhh
928 Haaa
929 Achaa!
930 Nope!
931 Bap
932 Dat
977 RvsCrsh1
978 RvsCrsh2
979 RvsChina
980 RvsBelTr
981 Rvs Hi-Q
982 RvsMFaze
983 RvsAirDr
984 RvsBoin1
985 RvsBoin2
986 Rvs Bend
987 RvsVocod
988 RvsCarcl
989 RvsEngin
825 Barrel
826 TrashCan
827 Af Stomp
828 Bounce
933 BapDatVS
934 Doot
829 CuicaHit
830 Monster
831 AirDrive
832 Car Door
833 Car Cell
834 CarEngin
835 Car Horn
836 Helicptr
837 Thunder
838 Bomb
935 DaoFall1
936 DaoFall2
937 DaoFall3
938 DaoFall4
939 DoDat VS
940 DoDao VS
941 Scat1 VS
942 Scat2 VS
943 Scat3 VS
944 Scat4 VS
945 Scat5 VS
946 Voice K
947 VoiceLoK
948 Voice S
949 Voice T1
950 Voice T2
951 Voice T3
952 Voice T4
953 Voice Cr
954 Count 1
955 Count 2
956 Count 3
957 Count 4
958 Count 5
959 Count 6
960 Count 7
961 Count 8
962 Count 9
963 Count 10
964 Count 11
965 Count 12
966 Count 13
967 CountAnd
968 Count E
969 Count A
970 Count Ti
971 Count Ta
FIXED HI-HAT
990 Std1 CH
991 Std1 ECH
992 Std1 OH
993 Std1 EOH
994 Std1 PdH
995 Std2 CH
996 Std2 ECH
997 Std2 OH
998 Std2 PdH
999 Room CH
1000 Room ECH
1001 Room OH
1002 Room EOH
1003 Room PdH
1004 Powr CH
1005 Powr ECH
1006 Powr OH
1007 Powr PdH
1008 Brsh CH
1009 Brsh ECH
1010 Brsh OH
1011 Brsh PdH
1012 Elec CH
1013 Elec OH
1014 Elec PdH
MELODIC
889 Kalimba
890 Steel Dr
891 Glcknspl
892 Vibraphn
893 Marimba
894 Xylophon
895 Tublrbel
896 Celesta
897 Saw Wave
898 TB Bass
899 SlapBass
900 Gt Slide
901 GtScrach
902 GuitDist
903 GuitBs 1
904 GuitBs 2
905 CutGtDwn
906 CutGtUp
907 FletNoiz
908 Bs Slide
909 WahGtDw1
910 WahGtUp1
911 WahGtDw2
912 WahGtUp2
913 Shami VS
914 Brass VS
915 StrngsVS
916 Pizicato
917 TeknoHit
918 FunkHit1
919 FunkHit2
920 FunkHit3
839 Sticks
840 Click
841 Tamb FX
842 Tek Clik
843 Beep Hi
844 Beep Low
845 MetroBel
846 MetroClk
847 Snaps
848 Clap
849 NoizClap
850 Tek Noiz
851 Mtl Slap
852 R8 Slap
853 Vocoder1
854 Vocoder2
855 Vocoder3
856 DynScrch
857 Scrach 1
858 Scrach 2
859 Scrach 3
860 Scrach 4
861 Scrach 5
862 Scrach 6
863 ScrchLP
864 Phil Hit
865 LoFi Hit
866 Hi-Q
1015 808
1016 808 ECH
1017 808 OH
CH
1018 808 EOH
1019 808 PdH
1020 LoFi CH
1021 LoFi OH
1022 LoFi EOH
1023 LoFi PdH
867 Hoo...
868 DaoDrill
869 Scrape
870 Martian
871 CoroCoro
872 CoroBend
873 Burt
REVERSE
972 RvsKick1
973 RvsKick2
974 RvsSnr 1
975 RvsSnr 2
976 RvsTom
VOICE
921 Lady Ahh
922 Aoouu!
923 Hooh!
OFF
1024 OFF
*x-stick (XS):
A velocity switching “snare rim” sound, that when played softly produces a cross stick sound, and when played
harder, produces a rim shot sound.
*Bow/Bell (RdX):
A “cross-faded” type of sounds. With velocity, you can control “bow” and “bell” sound.
RS:
Rim shot sound
VS:
Velocity switching sound
Inst Group “FIXED HI-HAT”:
These are hi-hat sounds that cannot be controlled by the hi-hat control pedal.
123
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Preset Percussion Set List
1. Stndard 1
2. Stndard 2
3. Room
4. Power
5. Electronic
PC104
6. 808/909
PC105
PC100 Voices
PC101
PC102
PC103
Note No.
18
19
20
21
22
23
Bs Slide
GtScrach
Gt Slide
CutGtDwn
CutGtUp
WahGtDw1
WahGtUp1
WahGtDw2
WahGtUp2
Hi-Q
2
1
1
1
1
1
1
1
1
1
2
1
1
1
1
1
1
2
2
1
3
1
4
2
2
2
1
2
1
2
2
2
2
2
1
1
1
1
1
2
1
1
2
2
2
2
2
2
2
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
3
2
0
2
1
1
1
2
1
1
1
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
C1 24
←
←
←
←
←
25
27
←
←
←
←
←
26
28
29
31
33
35
36
38
40
41
43
45
47
←
←
←
←
←
Mtl Slap
Scrach 3
Scrach 2
Sticks
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
30
32
34
←
←
←
←
←
Click
←
←
←
←
←
MetroClk
MetroBel
Std1 2 K
Std1 1 K
CrsStk 3
Std1 1 S
Clap
←
←
←
←
←
←
←
←
←
←
Std2 2 K
Room 9 K
Power K2
Elec 2 K
Elec 1 K
CrsStk 3
Elec 1 S
←
TR909 K
Std2 1 K
Room 8 K
CrsStk 1
Room 1 S
Power K1
TR808 K
808Crstk
TR808 S
808Clap
TR909 S
TR808 T6
808 ECH
TR808 T5
808 PdH
TR808 T4
808 EOH
TR808 T3
TR808 T2
TR808 CR
TR808 T1
C2
←
←
37
39
Std2 1 S
Power1 S
←
←
←
Std1 2 S
Std 1 T6
Std1 CH
Std 1 T5
Std1 PdH
Std 1 T4
Std1 EOH
Std 1 T3
Std 1 T2
Med16 Cr
Std 1 T1
Pop Rd
China18"
Pop RdB
Tambrn 1
Splsh12"
Cowbell1
Quik16Cr
VibraSlp
Pop RdE
R8Bng Hi
R8Bng Lo
Conga Mt
Conga Sl
Conga Op
Tmbl1 Rm
Tmbl1 Lo
Agogo Hi
Agogo Lo
CabasaUp
Maracas
Whisl Sh
Whistle
GuiroSht
GiroLng1
Claves
Std2 2 S
Room 2 S
Power2 S
Gate
S
Std 2 T6
Std2 CH
Std 2 T5
Std2 PdH
Std 2 T47
Std2 OH
Std 2 T3
Std 2 T2
Room6 T6
Room CH
Room6 T5
Room PdH
Room6 T4
Room EOH
Room6 T3
Room6 T2
Power T6
Powr CH
Power T5
Powr PdH
Power T4
Powr OH
Power T3
Power T2
Elec T6
Elec CH
Elec T5
Elec PdH
Elec T4
Elec OH
Elec T3
Elec T2
42
44
46
C3 48
50
←
←
←
←
49
51
Std 2 T1
Room6 T1
Power T1
Elec T1
Jazz Rd
Pop Rd
Jazz Rd
Pop Rd
RvsCrsh2
Pop RdB
←
52
←
←
←
China18”
Jazz RdB
Pop RdB
Jazz RdB
←
53
←
←
←
←
←
←
←
Pop RdE
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
Jazz RdE
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
78Tambrn
54
56
58
←
55
Cowbell2
Cowbell1
808Cwbl1
57
←
←
Jazz RdE
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
Pop RdE
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
59
←
78Bongo
C4 60
62
78Bongo
808Conga
808Conga
808Conga
61
63
64
←
65
←
66
68
70
←
67
←
69
←
808Marcs
71
←
←
C5 72
74
78GiroSt
73
75
78Guiro
808Clavs
76
WdBlk Hi
WdBlk Lo
CuicaMt1
Cuica Op
TringlMt
TringlOp
Shaker
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
←
77
78
80
82
79
81
83
Sleibell
BellTree
Castanet
SurdoLMt
SurdoLOp
OFF
C6 84
86
85
87
88
R8Cng Hi
TinyGong
Gong
89
90
92
94
91
PandroMt
PandroOp
PandroSl
TreeChim
Caxixi
93
95
C7 96
124
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Preset Percussion Set List
7. Jazz
PC106
8. Brush
PC107
9. Perc Only
PC108
10. Special
PC109
Mute
Drum Kit
Note Numbers
The note numbers assigned
to each trigger inputs
Note No.
18
19
20
21
22
23
Bs Slide
GtScrach
Gt Slide
CutGtDwn
CutGtUp
WahGtDw1
WahGtUp1
WahGtDw2
WahGtUp2
Hi-Q
←
R8Bng2Hi
R8Bng2Lo
Bongo Hi
Bongo Lo
Bongo2Hi
Bongo2Lo
R8Cng Mt
R8Cng Hi
R8Cng Lo
CowblDuo
Tambrn 2
Tambrn 3
Tmbl2 Hi
Tmbl2 Lo
Paila
Tabla Na
TablaTin
TablaTun
Tabla Te
Tabla Ti
Baya Ge
Baya Ka
Baya Gin
Baya Sld
Pot Drum
PotDr Mt
TalkinDr
ThaiGng2
TinyGong
Gong
FunkHit2
FunkHit2
FunkHit2
FunkHit2
FunkHit3
FunkHit3
FunkHit3
FunkHit3
FunkHit1
FunkHit1
FunkHit1
FunkHit1
TeknoHit
TeknoHit
TeknoHit
TeknoHit
Heart Bt
Glass
←
←
←
←
TRIG 3 (HI-HAT)CLOSE RIM
TRIG 3 (HI-HAT)OPEN RIM
←
←
C1 24
←
25
27
←
26
28
29
31
33
35
36
38
40
41
43
45
47
←
Mtl Slap
Scrach 3
Scrach 2
Sticks
←
←
←
30
32
34
←
TRIG 8 (TOM4)
TRIG 6 (AUX)
Click
←
MetroClk
MetroBel
Jazz 4 K
Jazz 3 K
CrsStk 3
Jazz 2 S
Clap
←
←
Std2 2 K
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
Brush K
Pistol
TRIG 1 (KICK1)
TRIG 2 (SNARE)
C2
←
ScrchLP
Phil Hit
LoFi Hit
Boing 1
Monster
Count
Count
Count
Count
Count
37
39
Brsh Tap
Brsh Slp
Brsh Swl
Brsh3 T6
Brsh CH
Brsh3 T5
Brsh PdH
Brsh3 T4
Brsh OH
Brsh3 T3
Brsh3 T2
Brsh1 Cr
Brsh3 T1
Jazz 3 S
Jazz3 T6
Std1 CH
Jazz3 T5
Std1 PdH
Jazz3 T4
Std1 EOH
Jazz3 T3
Jazz3 T2
Med16 Cr
Jazz3 T1
Jazz Rd
China18"
Jazz RdB
Tambrn 1
Splsh12"
Cowbell2
Quik16Cr
VibraSlp
Jazz RdE
R8Bng Hi
R8Bng Lo
Conga Mt
Conga Sl
Conga Op
Tmbl1 Rm
Tmbl1 Lo
Agogo Hi
Agogo Lo
CabasaUp
Maracas
Whisl Sh
Whistle
GuiroSht
GiroLng1
Claves
WdBlk Hi
WdBlk Lo
CuicaMt1
Cuica Op
TringlMt
TringlOp
Shaker
Sleibell
BellTree
Castanet
SurdoLMt
SurdoLOp
OFF
R8Cng Hi
TinyGong
Gong
PandroMt
PandroOp
PandroSl
TreeChim
Caxixi
TRIG 2 (SNARE) RIM
TRIG 7 (TOM3)
TRIG 3 (HI-HAT) CLOSED
42
44
46
TRIG 3 (HI-HAT) PEDAL
TRIG 5 (TOM2)
TRIG 3 (HI-HAT) OPEN
Bomb
TemplBel
Wa-Daiko
Taiko
Thunder
Car Door
Car Cell
CarEngin
Car Horn
Helicptr
Gt Slide
GtScrach
GuitDist
GuitBs 1
GuitBs 2
FletNoiz
Shami VS
Brass VS
StrngsVS
StrngsVS
StrngsVS
Pizicato
RvsKick1
RvsSnr 2
RvsCrsh2
RvsChina
Lady Ahh
Aoouu!
TRIG 4 (TOM1)
C3 48
50
TRIG 9 (CRASH1)
TRIG 4 (TOM1) RIM
TRIG 11 (RIDE)
TRIG 10 (CRASH2) RIM
TRIG 11 (RIDE) RIM
49
51
Brsh1 Rd
R70TriOp
R70TriMt
TimpaniG
TimpaniG
TimpaniG
TimpaniG
TimpaniG
TimpaniC
TimpaniC
TimpaniC
ThaiGong
ThaiGong
ThaiGong
ThaiGong
PercHit1
PercHit2
Orch Maj
Orch Min
Orch Dim
Kick/Rol
Kick/Cym
OrchRoll
OrchChok
Hit Roll
Finale
52
←
←
53
←
54
56
58
←
TRIG 9 (CRASH1) RIM
TRIG 10 (CRASH2)
55
*
*
*
←
57
Brsh1 Cr
←
59
Jazz Rd
←
C4 60
62
PC: Program Number
←: Same as the left
Voices:
←
61
63
←
←
64
←
←
65
←
Number of voice used
*: Note number for muted
drum sounds when
muting only the drum
instruments of the
percussion part.
66
68
70
←
67
←
69
←
←
71
←
←
Hooh!
Haa!
SayYeah!
Yeah
Ahhh
Haaa
Achaa!
Nope!
Bap
C5 72
74
←
73
75
←
←
76
←
Applause
Encore
←
77
←
TreeChim
808Clap
808Cwbl1
808Cwbl2
808Marcs
808Clavs
808Conga
909RIM
909CLAP
78Cowbel
78Guiro
78GiroSt
78Maracs
78MBeat
78Tambrn
78Bongo
78Claves
78Rim
78
80
82
In GM Mode, “Standard
1” is assigned.
←
79
←
81
←
Dat
Scat3 VS
Doot
←
83
←
←
DaoFall1
DaoFall2
DaoFall3
DaoFall4
DoDat VS
DoDat VS
DoDat VS
DoDao VS
Scat1 VS
Scat2 VS
Scat2 VS
Scat2 VS
Scat4 VS
C6 84
86
←
85
87
←
←
88
←
←
89
←
90
92
94
←
91
←
93
←
←
95
←
←
55Claves
C7 96
125
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Backing Instrument List
20
0
8
16
Church Org.1
Church Org.2
Church Org.3
1
2
2
SYN. BASS
PC CC0 Name
PIANO
Voices
39
0
1
Synth Bass 1
SynthBass101
Synth Bass 3
TB303 Bs 1
TB303 Bs 2
TB303 Bs 3
1
1
1
1
1
1
21
22
0
Reed Organ
1
8
0
8
Accordion Fr
Accordion It
2
2
64
65
66
1
0
8
16
Piano 1
Piano 1w
Piano 1d
1
2
1
23
24
0
0
Harmonica
Bandoneon
1
2
40
0
16
64
65
66
67
Synth Bass 2
Rubber Bass
SH101 Bs 1
SH101 Bs 2
SH101 Bs 3
Modular Bass
2
2
1
1
1
2
2
3
4
0
8
Piano 2
Piano 2w
1
2
GUITAR
0
8
Piano 3
Piano 3w
1
2
25
26
0
Nylon-str.Gt
1
0
8
Honky-tonk
Honky-tonk w
2
2
0
8
64
Steel-str.Gt
12-str.Gt
Nylon+Steel
1
2
2
ORCHESTRA
E. PIANO
41
0
8
Violin
Slow Violin
1
1
27
28
29
0
8
Jazz Gt.
Hawaiian Gt.
1
1
5
0
8
E.Piano 1
1
2
1
2
2
42
43
44
45
46
47
48
0
0
0
0
0
0
0
Viola
1
1
1
1
1
1
1
Detuned EP 1
60’s E.Piano
FM+SA EP
0
8
Clean Gt.
Chorus Gt.
1
2
24
64
65
Cello
0
64
65
66
67
0
Muted Gt.
Muted Gt.2
Pop Gt.
1
2
1
1*
1*
1
Contrabass
Tremolo Str
PizzicatoStr
Harp
Hard Rhodes
6
0
64
E.Piano 2
Bright FM EP
2
2
Funk Gt.
Funk Gt.2
Overdrive Gt
Fdbk.Odrv.Gt
30
31
CLAVI
7
64
2
Timpani
0
8
64
65
66
67
DistortionGt
Feedback Gt.
Heavy Gt.
Fdbk. Hvy.Gt
Muted Dis.Gt
Rock Rhythm
1
2
1
2
1
2
0
8
Harpsichord
Coupled Hps.
Harpsi.w
1
2
2
2
STRINGS
16
24
Harpsi.o
49
0
8
Strings
Orchestra
1
2
8
0
64
Clav.
Funk Clav.
1
2
50
51
0
Slow Strings
1
32
0
8
Gt.Harmonics
Gt. Feedback
1
1
0
8
64
65
Syn.Strings1
Syn.Strings3
Syn.Strings4
OB Strings
1
2
2
2
CHROMATIC PERCUSSION
*: VELOCITY SWITCH
The tone switches at velocity 116.
9
0
0
0
Celesta
1
1
1
10
11
12
Glockenspiel
Music Box
52
53
0
Syn.Strings2
2
BASS
33
0
32
Choir Aahs
Choir Aahs 2
1
1
0
8
Vibraphone
Vib.w
1
2
0
64
Acoustic Bs.
Elctrc.Ac.Bs
2
2
54
55
56
0
0
0
Voice Oohs
SynVox
1
1
2
13
14
15
0
0
Marimba
1
1
34
35
0
64
65
Fingered Bs.
Funk Bass
Reggae Bass
1
2
2
Xylophone
OrchestraHit
0
8
9
Tubular-bell
Church Bell
Carillon
1
1
1
0
64
65
Picked Bs.
Mute PickBs1
Mute PickBs2
1
1
1
BRASS
57
58
0
Trumpet
1
16
0
Santur
1
36
37
0
Fretless Bs.
1
0
1
Trombone
Trombone 2
1
2
0
64
65
66
Slap Bass 1
Slap Bass 3
Reso Slap
1
1
1
1
ORGAN
59
60
61
0
0
Tuba
1
1
17
0
Organ 1
1
2
1
2
1
2
MutedTrumpet
Slap Bass 4
8
16
32
64
65
Detuned Or.1
60's Organ 1
Organ 4
SC88 Organ 4
Even Bar
0
1
French Horn
Fr.Horn 2
2
2
38
0
Slap Bass 2
1
62
0
8
Brass 1
Brass 2
1
2
18
19
0
8
32
Organ 2
Detuned Or.2
Organ 5
1
2
2
0
Organ 3
2
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Backing Instrument List
118
119
0
8
Melo. Tom 1
Melo. Tom 2
1
1
SYN. BRASS
SYN. PAD
63
0
8
Synth Brass1
Synth Brass3
AnalogBrass1
Synth Brass5
Poly Brass
2
2
2
2
2
2
2
89
90
0
Fantasia
2
0
8
9
Synth Drum
808 Tom
Elec Perc.
1
1
1
0
64
65
Warm Pad
Thick Pad
Horn Pad
1
2
2
16
64
65
66
67
120
0
Reverse Cym.
1
Quack Brass
Octave Brass
91
0
64
Polysynth
80's PolySyn
2
2
GUITAR BASS FX
64
0
8
16
64
65
66
Synth Brass2
Synth Brass4
AnalogBrass2
Soft Brass
Velo Brass 1
Velo Brass 2
2
1
2
2
2
2
92
93
94
0
0
Space Voice
Bowed Glass
1
2
121
0
1
64
65
66
67
Gt.FretNoise
Gt.Cut Noise
Wah Brush Gt
Gt. Slide
Gt. Scratch
Bass Slide
1
1
1
1
1
1
0
64
Metal Pad
Panner Pad
2
2
95
96
0
Halo Pad
2
0
64
65
Sweep Pad
Polar Pad
Converge
1
1
1
REED
SFX
122
65
66
67
68
69
70
71
72
0
0
0
0
0
0
0
0
Soprano Sax
Alto Sax
1
1
1
1
1
1
1
1
0
1
Breath Noise
Fl.Key Click
1
1
SYN. SFX
Tenor Sax
Baritone Sax
Oboe
123
0
1
2
3
5
Seashore
Rain
Thunder
Wind
1
1
1
1
2
97
98
0
Ice Rain
2
0
64
65
Soundtrack
Ancestral
Prologue
2
2
2
Bubble
English Horn
Bassoon
124
125
0
1
3
Bird
Dog
Bird 2
2
1
1
99
0
1
Crystal
Syn Mallet
2
1
Clarinet
100
101
102
103
0
0
0
Atmosphere
Brightness
Goblin
2
2
2
0
1
3
5
Telephone 1
Telephone 2
Door
1
1
1
2
PIPE
73
74
75
76
77
78
79
80
0
0
0
0
0
0
0
0
Piccolo
1
1
1
1
2
2
1
1
Wind Chimes
0
1
Echo Drops
Echo Bell
Echo Pan
Echo Pan 2
Big Panner
Reso Panner
1
2
2
2
2
2
Flute
126
0
2
9
Helicopter
Car-Stop
Burst Noise
Space Tri.
1
1
2
1
2
Recorder
Pan Flute
Bottle Blow
Shakuhachi
Whistle
64
65
66
64
127
128
0
3
Applause
Punch
2
1
104
0
Star Theme
2
0
2
3
Gun Shot
Lasergun
Explosion
1
1
2
ETHNIC MISC
Ocarina
105
0
1
Sitar
Sitar 2
1
2
SYN. LEAD
106
107
108
0
0
Banjo
1
1
PC:
CC:
Program Number
81
0
1
8
Square Wave
Square
Sine Wave
2
1
1
Shamisen
(Instrument Number)
Value of control change
number 0
0
8
Koto
Taisho Koto
1
2
82
0
1
8
64
65
Saw Wave
Saw
Doctor Solo
Big Lead
Waspy Synth
2
1
2
2
2
109
110
111
112
0
0
0
0
Kalimba
Bagpipe
Fiddle
Shanai
1
1
1
1
Voices: Number of voices used
83
84
85
0
0
Syn.Calliope
Chiffer Lead
2
2
• To switch instruments from the
external MIDI device, send “0”
on the CC32# (Control Change
Bank Select) from the external
MIDI device to the TD-6V.
0
64
65
66
Charang
2
2
2
2
PERCUSSIVE
Dist. Lead 1
Dist. Lead 2
Funk Lead
113
114
115
116
0
0
0
Tinkle Bell
Agogo
1
1
1
86
87
0
Solo Vox
2
Steel Drums
• The value of the CC32# (Control
Change Bank Select) that the
TD-6V transmits is always “0.”
0
64
5th Saw Wave
Big Fives
2
2
0
8
Woodblock
Castanets
1
1
88
0
64
65
Bass & Lead
Big & Raw
Fat & Perky
2
2
2
117
0
8
Taiko
Concert BD
1
1
127
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Preset Song List
No.
Song Name
Time Sig Length
Tempo
Type
No.
Song Name
Time Sig Length
Tempo
Type
DRUMS
R&R
45
46
1
DRUMS
4/4
8
124
LOOP
ROCKABLY
ROCKIN'
SURF ROK
4/4
4/4
4/4
21
32
24
96
170
150
1SHOT
1SHOT
1SHOT
47
ROCK
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
US ROCK
ACO ROCK
8BT'ROK1
8BT'ROK2
MED ROK
SHFL ROK
FUNK ROK
SLOW ROK
URBAN
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
35
26
36
30
24
26
32
20
29
33
35
31
30
22
20
48
38
128
120
114
140
109
126
100
72
113
100
105
86
129
195
100
216
175
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
COUNTRY
48
49
50
BLUEGRSS
CNTRYBLD
CNTRYROK
4/4
4/4
4/4
22
36
37
142
104
125
1SHOT
1SHOT
1SHOT
JAZZ
51
52
53
54
55
56
57
58
SWING1
SWING2
4/4
4/4
3/4
4/4
4/4
6/8
4/4
4/4
39
37
51
42
37
35
39
32
200
192
110
110
167
93
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
UPBEAT
JAZZ WLZ
JAZZ BLD
LATINJAZ
6/8 JAZZ
SMTHJAZZ
BIGBAND
TRIPLETS
16BT'ROK
CYBER
HARDROCK
FNKYHR
183
130
BOOGIE
HARD POP
FUSION
59
60
61
62
63
64
65
66
67
68
FUSE
4/4
4/4
4/4
4/4
4/4
4/4
4/4
3/4
4/4
4/4
18
29
22
27
37
41
24
46
25
25
95
96
85
86
130
120
112
123
82
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
METAL
19
20
ACID FS
SLOW FS
MED SHFL
UP SHFL
FUNK FS1
FUNK FS2
3/4 FS
BGM FS
CTMP'FS
EARLYMTL
THRASH
4/4
4/4
24
32
120
195
1SHOT
1SHOT
BALLAD
21
22
23
24
25
6/8BLD
POPBLD
ROCK BLD
PIANOBLD
16BT'BLD
6/8
4/4
4/4
4/4
4/4
28
24
24
15
29
50
65
64
65
75
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
100
DANCE
69
70
R&B
26
27
28
29
30
31
32
33
HIPHOP
EUROBEAT
HOUSE
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
37
35
34
24
23
25
20
24
24
24
23
90
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
OLD R&B1
OLD R&B2
OLD R&B3
OLD R&B4
R&B SHFL
R&B HOP1
R&B HOP2
SMTH GRV
SHFL GRV
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
27
28
25
22
23
35
42
24
26
154
148
150
82
112
96
93
73
96
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
132
122
105
113
102
102
125
86
71
72
FUNK1
73
FUNK2
74
FUNK3
75
76
77
78
808HPHOP
JAZZFUNK
ACIDFUNK
HPHPJAZZ
TEKPOP
34
96
118
79
BLUES
35
36
REGGAE
BLUES1
BLUES2
BLUES3
4/4
4/4
4/4
30
36
21
67
113
55
1SHOT
1SHOT
1SHOT
80
81
82
83
84
REGGAE1
4/4
4/4
4/4
4/4
4/4
22
29
20
24
27
96
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
37
REGGAE2
REGGAE3
REGGAE4
SKA
142
132
125
192
POPS
38
39
40
41
42
43
44
BGM POP
REFRESH
4/4
4/4
4/4
4/4
4/4
4/4
3/4
27
25
25
38
20
25
26
88
89
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
DANCEPOP
POP ROCK
ACOUSPOP
ELEC POP
POP WLTZ
120
123
89
100
120
128
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Preset Song List
No.
Song Name
Time Sig Length
Tempo
Type
No.
Song Name
Time Sig Length
Tempo
Type
LATIN
85
86
87
88
89
90
91
92
TAP
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
LATIN1
LATIN2
LATIN3
MAMBO
MERENGUE
SALSA1
SALSA2
SALSA3
SONGO
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
41
41
33
36
36
30
25
47
24
24
120
108
130
182
207
115
102
165
109
89
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
SAMBA
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
1
4
5
2
2
1
16
6
4
1
2
3
17
3
8
2
3
3
3
3
3
3
3
3
1
1
8
6
1
1
2
1
5
3
120
160
160
120
120
120
120
60
100
130
130
130
100
128
128
120
120
120
120
120
120
120
120
120
120
120
80
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
TAP
ACO BASS
BRS SECT
GRV BASS
GRV PAD
GRV CHRD
ADLBSOLO
JAZZEND1
JAZZEND2
FUNK BRK
FUNKEND1
FUNKEND2
SITARRAG
SANTUR
STRINGS
RESOBASS
SYNCHRD1
SYNCHRD2
A_GTRTAP
E_GTRTAP
D_GTRTAP
C_GTRTAP
G_GTRTAP
A_STRUM
GTRCHRD1
GTRCHRD2
PAD&BASS
ACO GTR
WAH GTR
CUT GTR
VOICES
93
94
TJANO
BRAZIL
95
96
97
BOSSA
SAMBA1
SAMBA2
4/4
4/4
4/4
27
20
28
85
152
136
1SHOT
1SHOT
1SHOT
BASICPTN
98
99
8BEAT1
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
8
16
8
8
8
4
8
8
8
12
8
8
8
8
4
4
4
8
8
8
8
8
4
118
140
113
120
108
69
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
8BEAT2
8BEAT3
SHUFFL1
SHUFFL2
SLOW1
SLOW2
R&B1
R&B2
BLUES
POP X
DIXIE
FUNK1
FUNK2
16BEAT1
16BEAT2
HIPHOP2
AMBIENT1
AMBIENT2
TRANCE
RAVE
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
64
100
104
120
124
162
90
106
120
112
101
96
120
132
132
122
120
86
120
120
120
120
120
120
ANLGPERC
SFX TAP
CAR CELL
REGGAE5
BOSSA BT
LOOP
121
122
123
124
4/4SHAKR
6/8SHAKR
LATN PTN
CLAVES
TABLA
SITRDRON
4/4
6/8
4/4
4/4
4/4
4/4
1
1
2
1
2
1
86
LOOP
LOOP
LOOP
LOOP
LOOP
LOOP
120
120
120
128
89
125
126
1SHOT
127
128
129
130
131
132
133
134
DRUMFILL
DBL BASS
ROLL T1
ROLL T2
ROLL T3
LATNFILL
ROLLBNGO
SPANISH
BRS FALL
ENCORE
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
4/4
1
1
1
1
1
2
1
2
1
7
120
130
130
130
130
120
117
123
120
120
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
1SHOT
135
136
129
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Parameter List
KIT
Parameter
Value
Drum Kit (p. 55)
Drum Kit
1–99
KIT/INST
Parameter
Value
Inst (p. 58)
Instrument
1–1024
Inst Group (p. 57)
Instrument Group
KICK, SNARE, TOM, HI-HAT, CRASH, RIDE, PERC,
SPECIAL, MELODIC, VOICES, REVERSE,
FIXED HI-HAT, OFF
Level (p. 59)
Pan (p. 59)
Level
Pan
0–127
L15–CENTER–R15, RANDOM, ALTERNATE
Pitch (p. 59)
Decay (p. 59)
Pitch
Decay
-480–+480
-31–+31
Parameter
Value
Ambience Sw (p. 60)
AmbSendLevel (p. 60)
Studio (p. 60)
Ambience Switch
Ambience Send Level
Studio Type
OFF, ON
0–127
LIVING, BATHROOM, STUDIO, GARAGE, LOCKER,
THEATER, CAVE, GYM, STADIUM
WOOD, PLASTER, GLASS
SMALL, MEDIUM, LARGE
0–127
WallType (p. 61)
Room Size (p. 61)
Amb Level (p. 61)
Wall Type
Room Size
Ambience Level
KIT/EQUALIZER
Parameter
Value
Master EQ Sw (p. 62)
High Gain (p. 62)
Low Gain (p. 62)
Master Equalizer Switch
High Gain
Low Gain
OFF, ON
-12dB–+12dB
-12dB–+12dB
Parameter
Value
Pad Ptn (p. 63)
Pad Ptn Velo (p. 63)
Pitch Ctrl (p. 64)
Note No. (p. 64)
Gate Time (p. 65)
Pad Pattern
OFF, 1–270
OFF, ON
OFF, ON
0 (C -)–127 (G 9)
0.1sec–8.0sec (0.1 sec steps)
+
+
Pad Pattern Velocity
Pitch Control Assign
Note Number
+
+
Gate Time
Parameter
Value
MasterVolume (p. 66)
Pedal HH Vol (p. 66)
PchCtrlRange (p. 66)
KitName (p. 67)
Master Volume
0–127
0–15
-24–+24
8 characters (*1)
Pedal Hi-Hat Volume
Pitch Control Range
Drum Kit Name
*1:
space
130
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Parameter List
KIT/COPY
Parameter
Src (p. 67)
Dst (p. 67)
Value
P01–P99, U01–U99
U01–U99
Copy Source
Copy Destination
KIT/EXCHANGE
Parameter
Src (p. 68)
Dst (p. 68)
Value
P01–P99, U01–U99
U01–U99
Exchange Source
Exchange Destination
SONG
Parameter
Value
Song (p. 83)
Song
001–270
+
Song Category (p. 83)
Song Category
DRUMS, ROCK, METAL, BALLAD, R&B, BLUES, POPS,
R&R, COUNTRY, JAZZ, FUSION, DANCE, REGGAE,
LATIN, BRAZIL, BASICPTN, LOOP, 1SHOT, TAP, USER
+
Parameter
Value
Tempo (p. 85)
Tempo
Play Type
Quick Play
Reset Time
Tap Exclusive Switch
Song Lock
Song Name
20–260
LOOP, 1SHOT, TAP
OFF, ON
OFF, 0.1s–8.0s (0.1 sec steps)
OFF, ON
OFF, ON
+
+
+
+
+
#
Play Type (p. 85)
Quick Play (p. 86)
Reset Time (p. 86)
Tap Exc Sw (p. 86)
Song Lock (p. 86)
SngName (p. 87)
8 characters (*1)
#
+: This setting cannot be made in GM mode.
#: This setting cannot be made when the preset song is selected.
*1:
space
SONG/PART:Perc
Parameter
Value
1–10
0–127
0–127
Set (p. 88)
Level (p. 88)
AmbSendLevel (p. 89)
Percussion Set
Level
Ambience Send Level
+
+
+
Parameter
Value
Inst (p. 88)
Level (p. 88)
Pan (p. 89)
AmbSendLevel (p. 89)
Bend Range (p. 89)
Instrument
Level
Pan
Ambience Send Level
Bend Range
1–128
0–127
L15–CENTER–R15
0–127
0–24
+
+
+
+
+
+: This setting cannot be made in GM mode.
131
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SONG/COPY
Parameter
Src (p. 89)
Dst (p. 89)
Value
001–270
171–270
Copy Source
Copy Destination
+
+
+: This setting cannot be made in GM mode.
SONG/DELETE
Parameter
Value
Song (p. 90)
Delete Song
171–270
+
SONG/ERASE
Parameter
Value
Song (p. 91)
Part (p. 91)
Erase Song
Erase Part
171–270
+
+
ALL, KIT, PERC, PART1, PART2, PART3, PART4
+: This setting cannot be made in GM mode.
Parameter
Value
LCD Contrast (p. 76)
PercPrtLevel (p. 76)
Backing Level (p. 77)
Mute (p. 77)
LCD Contrast
1–16
0–127
0–127
Percussion Part Level
Backing Level
Mute
+
+
+
SongDrum, SongDrm/Prc, UserDrmPart, Part1, Part2,
Part3, Part4, Part1-4
Master Tune (p. 77)
Preview Velo (p. 78)
AvailMemory (p. 78)
Master Tune
Preview Velocity
Available Memory
415.3–466.2 (0.1 Hz steps)
0–127
0–100% (check only)
+: This setting cannot be made in GM mode.
Parameter
Value
TrigTyp (p. 69)
Trigger Type
PD-8, PD Type, PD-80R, PD-120, PD-125, KD-8, KD Type,
CY-8, CY Type, RT-7K, RT-5S, RT-3T, RIM
Secsitivity (p. 71)
Threshold (p. 72)
TrigCurve (p. 72)
Sensitivity
Threshold
Trigger Curve
1–16
0–15
LINEAR, EXP1, EXP2, LOG1, LOG2, SPLINE, LOUD1,
LOUD2
Xtalk Cancel (p. 73)
Crosstalk Cancel
OFF, 20–80 (5 steps)
Parameter
Value
Scan Time (p. 74)
Retrig Cancel (p. 74)
Mask Time (p. 74)
Rim Sens (p. 75)
Scan Time
Retrigger Cancel
Mask Time
0–4.0ms (0.1 ms steps)
1–16
0–64ms (4ms steps)
OFF, 1–15
Rim Sensitivity
132
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Parameter List
Parameter
Value
Note Chase (p. 97)
Local Control (p. 97)
Sync Mode (p. 98)
CH10Priorty (p. 98)
PdlDataThin (p. 99)
GM Mode (p. 99)
Rx GM ON (p. 100)
Soft Thru (p. 100)
Device ID (p. 101)
Tx PC Sw (p. 101)
Rx PC Sw (p. 101)
Note Chase
Local Control
Sync Mode
Channel 10 Priority
Pedal Data Thin
GM Mode
Rx GM On
Soft Thru
Device ID
Tx PC Switch
Rx PC Switch
OFF, ON
OFF, ON
INT, EXT, REMOTE
KIT, PERC
OFF, 1, 2
OFF, ON
OFF, ON
OFF, ON
1–32
+
+
+
+
OFF, ON
OFF, ON
+
+
Parameter
Value
KitPart CH (p. 102)
PercPart CH (p. 102)
Part1 CH (p. 102)
Part2 CH (p. 102)
Part3 CH (p. 102)
Part4 CH (p. 102)
Drum Kit Part MIDI Channel
1–16, OFF
1–16, OFF
1–16, OFF
1–16, OFF
1–16, OFF
1–16, OFF
+
+
+
+
+
+
Percussion Part MIDI Channel
Part 1 MIDI Channel
Part 2 MIDI Channel
Part 3 MIDI Channel
Part 4 MIDI Channel
Parameter
Value
Part1 Rx Sw (p. 102)
Part2 Rx Sw (p. 102)
Part3 Rx Sw (p. 102)
Part4 Rx Sw (p. 102)
Part5 Rx Sw (p. 102)
Part6 Rx Sw (p. 102)
Part7 Rx Sw (p. 102)
Part8 Rx Sw (p. 102)
Part9 Rx Sw (p. 102)
Part10 Rx Sw (p. 102)
Part11 Rx Sw (p. 102)
Part12 Rx Sw (p. 102)
Part13 Rx Sw (p. 102)
Part14 Rx Sw (p. 102)
Part15 Rx Sw (p. 102)
Part16 Rx Sw (p. 102)
Part 1 Rx Switch
OFF, ON
OFF, ON
OFF, ON
OFF, ON
OFF, ON
OFF, ON
OFF, ON
OFF, ON
OFF, ON
OFF, ON
OFF, ON
OFF, ON
OFF, ON
OFF, ON
OFF, ON
OFF, ON
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Part 2 Rx Switch
Part 3 Rx Switch
Part 4 Rx Switch
Part 5 Rx Switch
Part 6 Rx Switch
Part 7 Rx Switch
Part 8 Rx Switch
Part 9 Rx Switch
Part 10 Rx Switch
Part 11 Rx Switch
Part 12 Rx Switch
Part 13 Rx Switch
Part 14 Rx Switch
Part 15 Rx Switch
Part 16 Rx Switch
-: This setting can be made in GM mode only.
SETUP/BULK DUMP
Parameter
Value
Bulk Dump (p. 103)
Bulk Dump
ALL, SETUP, ALL SONGS, ALL KITS, KIT 01–KIT 99
SETUP/FactoryReset
Parameter
Value
Reset (p. 78)
Factory Reset
ALL, THIS DRUM KIT, ALL DRUM KITS, ALL SONGS
133
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Parameter List
CLICK
Parameter
Value
Click Level (p. 79)
Time Sig (p. 80)
Interval (p. 80)
Inst (p. 80)
Click Level
Time Signature
Interval
0–127
+
+
+
+
0–13/2, 0–13/4, 0–13/8, 0–13/16
1/2, 3/8, 1/4, 4/8, 1/12, 1/16
VOICE, CLICK, BEEP, METRONOME, CLAVES,
WOOD BLOCK, STICKS, CROSS STICK, TRIANGLE,
COWBELL, CONGA, TALKING DRM, MARACAS,
CABASA, CUICA, AGOGO, TAMBOURINE, SNAPS, 909
SNARE, 808 COWBELL
Inst
Pan (p. 80)
PlyCountIn (p. 80)
RecCountIn (p. 80)
Pan
L15–CENTER–R15
OFF, 1MEAS, 2MEAS
OFF, 1MEAS, 2MEAS
+
+
+
Play Count In
Recording Count In
+: This setting cannot be made in GM mode.
Parameter
Value
Time Sig (p. 93)
Length (p. 93)
Tempo (p. 93)
Quantize (p. 94)
Time Signature
Length
Tempo
1–13/2, 1–13/4, 1–13/8, 1–13/16
1–999
20–260
+
+
+
+
Quantize
(8th note),
(8th note triplets),
(16th note triplets),
(32nd note triplets),
(16th note),
(32nd note),
(64th note), OFF
Rec Mode (p. 94)
HitPadStart (p. 94)
Recording Mode
Hit Pad Start
REPLACE, LOOP ALL, LOOP 1, LOOP 2
OFF, ON
+
+
+: This setting cannot be made in GM mode.
Tempo
Tempo
Parameter
Value
Tempo (p. 79, p. 85)
Tempo
20–260
+
+: This setting cannot be made in GM mode.
134
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MIDI Implementation Chart
PERCUSSION SOUND MODULE (NORMAL MODE (Expect SEQUENCER SECTION)) Date : Oct. 24, 2003
Model TD-6V
MIDI Implementation Chart
Version : 1.00
Function...
Transmitted
Recognized
Remarks
Basic
Default
1–16, OFF
1–16, OFF
Memorized (Non-Volatile)
Channel Changed
1–16, OFF
1–16, OFF
Default
Messages
Altered
Mode 3
X
**************
Mode 3
X
**************
Mode
Note
Number :
0–127
0–127
0–127
0–127
True Voice
Note On
Note Off
O 9nH, v = 1–127
O 8nH, v = 64
O 9nH, v = 1–127
O 8nH, v = 64
Velocity
After
Touch
Key's
Channel's
O
X
*1
*1
O
X
*1
Pitch Bend
X
O
*3
*3
0, 32
1
X
X
O
X
X
X
X
X
X
X
O
X
Bank select
Modulation
Foot control
Data entry
Volume
Panpot
Expression
Hold 1
Effect 1 (Reverb Send Level)
RPN LSB, MSB
4
6
7
10
11
64
91
O
O
O
O
X
O
O
O
*1
*3
*2
*3
Control
Change
*3
*2
*3
100, 101
Program
Change
O
0–127
O
0–127
: True Number
Program No. 1–128
System Exclusive
O
O
: Song Position
: Song Select
: Tune Request
X
X
X
X
X
X
System
Common
System
Real Time : Commands
: Clock
X
X
X
X
X
X
X
X
O
X
O (120, 126, 127)
: All Sound Off
O
: Reset All Controllers
Aux
Messages
X
: Local On/Off
: All Notes Off
: Active Sensing
: System Reset
O (123–127)
O
X
* 1 Drum kit part only.
* 2 Percussion part and backing part only.
* 3 Backing part only.
Notes
Mode 1 : OMNI ON, POLY
Mode 3 : OMNI OFF, POLY
Mode 2 : OMNI ON, MONO
Mode 4 : OMNI OFF, MONO
O : Yes
X : No
135
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PERCUSSION SOUND MODULE (NORMAL MODE (SEQUENCER SECTION))
Date : Oct. 24, 2003
Version : 1.00
Model TD-6V
MIDI Implementation Chart
Function...
Transmitted
Recognized
Remarks
Basic
Default
1–16, OFF
1–16, OFF
Memorized (Non-Volatile)
Channel Changed
1–16, OFF
1–16, OFF
Default
Messages
Altered
Mode 3
X
**************
X
X
Mode
**************
Note
Number :
0–127
0–127
0–127
0–127
True Voice
Note On
Note Off
O 9nH, v = 1–127
O 8nH, v = 64
O 9nH, v = 1–127
O 8nH, v = 64
Velocity
After
Touch
Key's
Channel's
X
X
X
X
Pitch Bend
O
*3
O
*3
*1
0, 32
1
O
X
*3 *4 *5
X
X
O
X
X
X
X
O
X
X
Bank select
Modulation
Foot control
Data entry
Volume
Panpot
Expression
Hold 1
Effect 1 (Reverb Send Level)
RPN LSB, MSB
4
6
7
10
11
64
91
O
O
O
O
X
O
O
O
*1
*3
*2 *4
*3 *4
Control
Change
*3
*2 *4
*3
*3
100, 101
Program
Change
O
0–127
*4 *5
X
: True Number
Program No. 1–128
System Exclusive
O
O (do not record)
: Song Position
: Song Select
: Tune Request
X
X
X
X
X
X
System
Common
System
Real Time : Commands
: Clock
O
O
X
X
*6
*7
X
X
X
X
O
X
O
: All Sound Off
O
: Reset All Controllers
Aux
Messages
X
: Local On/Off
: All Notes Off
: Active Sensing
: System Reset
O (123–127)
O (do not record)
X
*1 Drum kit part only.
*5 Transmits when instruments are selected for parts.
Notes
*2 Percussion part and backing part only. *6 Receives when Sync Mode setting is "EXT".
*3 Backing part only.
*4 Transmits when song is selected.
*7 Receives when Sync Mode setting is
"EXT" or "REMOTE".
Mode 1 : OMNI ON, POLY
Mode 3 : OMNI OFF, POLY
Mode 2 : OMNI ON, MONO
Mode 4 : OMNI OFF, MONO
O : Yes
X : No
136
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PERCUSSION SOUND MODULE (General MIDI MODE)
Date : Oct. 24, 2003
Version : 1.00
Model TD-6V
MIDI Implementation Chart
Function...
Transmitted
Recognized
Remarks
Basic
Channel Changed
Default
X
X
1–16, OFF
1–16, OFF
Memorized (Non-Volatile)
Default
Messages
Altered
X
X
Mode 3
X
**************
Mode
**************
Note
Number :
X
0–127
0–127
True Voice
**************
Note On
Note Off
X
X
O 9nH, v = 1–127
O 8nH, v = 64
Velocity
After
Touch
Key's
Channel's
X
X
X
O
*1
*1
Pitch Bend
X
O
0, 32
1
X
X
X
X
X
X
X
X
X
X
X
O
X
O
O
O
O
O
O
O
Bank select
Modulation
Foot control
Data entry
Volume
Panpot
Expression
Hold 1
Effect 1 (Reverb Send Level)
RPN LSB, MSB
*1
*1
*1
*1
*1
4
6
7
10
11
64
91
Control
Change
100, 101
Program
Change
X
O
0–127
: True Number
Program No. 1–128
**************
System Exclusive
O
O
: Song Position
: Song Select
: Tune Request
X
X
X
X
X
X
System
Common
System
Real Time : Commands
: Clock
X
X
X
X
X
X
X
X
O
X
O
O
X
: All Sound Off
: Reset All Controllers
Aux
Messages
: Local On/Off
: All Notes Off
: Active Sensing
: System Reset
O
O
X
*1 Not received on Channel 10
Notes
Mode 1 : OMNI ON, POLY
Mode 3 : OMNI OFF, POLY
Mode 2 : OMNI ON, MONO
Mode 4 : OMNI OFF, MONO
O : Yes
X : No
137
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Specifications
TD-6V: Percussion Sound Module (Conforms to General MIDI System)
Maximum Polyphony
Power Supply
64 Voices
AC Adaptor (DC 9 V)
Instruments
Current Draw
Drum Instruments:
1,024
262
1,000 mA
Backing Instruments:
Dimensions
Drum Kits
266 (W) x 199 (D) x 75 (H) mm
10-1/2 (W) x 7-7/8 (D) x 3 (H) inches
99
Effect Types
Weight
Ambience
1.1 kg / 2 lbs 7 oz (excluding AC Adaptor)
2-Band Master Equalizer
Accessories
Sequencer
Owner's Manual, AC Adaptor (ACI/ACB Series),
Screws (M5 x 8) x 4
Preset Songs:
User Songs:
Parts:
170
100
6
Options
Play Functions:
Tempo:
One shot, Loop, Tap
20–260
Pads (PD-6, PD-7, PD-8, PD-9, PD-80, PD-80R, PD-85,
PD-100, PD-105, PD-120, PD-125, RP-2)
Cymbals (CY-6, CY-8, CY-12H, CY-12R/C, CY-14C, CY-
15R)
Resolution:
Recording Method:
192 ticks per quarter note
Realtime Recording
Maximum Note Storage: approx. 12,000 Notes
Kick Trigger Units (KD-7, KD-8, KD-80, KD-85, KD-120)
Hi-Hat Control Pedals (FD-7, FD-8)
Stands (MDS-3C, MDS-6, MDS-8C, MDS-10, MDS-20)
Cymbal Mounts (MDY-7U, MDY-10U)
Pad Mounts (MDH-7U, MDH-10U)
Display
20 characters, 2 lines (backlit LCD)
Connectors
984
Trigger Input Jacks: 9 (11 Inputs)
Hi-Hat Control Jack
*
A separate publication titled “MIDI Implementation” is also
available. It provides complete details concerning the way
MIDI has been implemented on this unit. If you should require
this publication (such as when you intend to carry out byte-
level programming), please contact the nearest Roland Service
Center or authorized Roland distributor.
Output Jacks (L/MONO, R)
Phones Jack (stereo miniature phone type)
Mix in Jack (stereo miniature phone type)
MIDI Connectors (IN, OUT/THRU)
962a
*
In the interest of product improvement, the specifications and/
or appearance of this unit are subject to change without prior
notice.
Output Impedance
1.0 k ohms
139
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Index
A
Acoustic Drum Trigger .......................................................... 75
AmbSendLevel (Ambience Send Level)
Drum Kit ...................................................................... 40, 54–55
Drum Kit List ......................................................................... 118
Drum Instrument ............................................................. 60
Part1–Part4 ........................................................................ 89
B
EQUALIZER ............................................................................ 62
Error Message ........................................................................ 116
BackingLevel (Backing Level) ............................................... 77
Bend Range .............................................................................. 89
Bow Shots ................................................................................. 37
Bulk Dump
C
CH10Priorty (Channel 10 Priority) ....................................... 98
Click Level ......................................................................... 42, 79
Gate Time ................................................................................. 65
GM Mode (General MIDI Mode) .......................................... 99
Copy
Cord Hook ............................................................................... 18
Count In .................................................................................... 80
Cross Stick ................................................................................ 36
Crosstalk Cancel ...................................................................... 73
Cymbal Choke ......................................................................... 38
Head Shots ............................................................................... 36
HH CTRL Jack ......................................................................... 18
High Gain ................................................................................. 62
Hi-Hat Control Pedal ............................................................. 38
HitPadStart (Hit Pad Start) .................................................... 94
140
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I
Inst Group ................................................................................ 57
Instrument
MIDI Connectors ............................................................... 18, 95
MIDI PART ............................................................................ 102
MIDI Settings ........................................................................... 96
MIX IN Jack ........................................................................ 18, 51
Part1–Part4 ........................................................................ 88
Instruments
Drum Kit ........................................................................... 57
Internal Sequencer .................................................................. 96
K
KIT
EQUALIZER ..................................................................... 62
EXCHANGE ..................................................................... 68
INST ................................................................................... 58
Name
Drum Kit ........................................................................... 67
Song ................................................................................... 87
Note No. (Note Number) ....................................................... 64
L
Level
Pan
Drum Instrument ............................................................. 59
List
PercPrtLevel (Percussion Part Level) ................................... 76
Percussion Part Level ............................................................. 76
Percussion Set .......................................................................... 88
PHONES Jack .......................................................................... 18
Pitch .......................................................................................... 59
Parameter ........................................................................ 130
Preset Percussion Set ..................................................... 124
Preset Song ...................................................................... 128
LocalControl (Local Control) ................................................ 97
Low Gain .................................................................................. 62
141
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Index
Pitch Ctrl (Pitch Control Assign) .......................................... 64
Power
S
Preset Percussion Set List .................................................... 124
Preset Song List ..................................................................... 128
Preview ..................................................................................... 56
Preview Velo (Preview Velocity) .......................................... 78
TRIG BASIC ...................................................................... 71
SONG
Q
Song Screen .............................................................................. 82
Stand Holder ............................................................................ 19
Sync Mode ................................................................................ 98
R
Rim Sens ................................................................................... 75
Rim Shots ................................................................................. 36
Room Size ................................................................................. 61
Rx GM On .............................................................................. 100
Rx PC Sw (Rx PC Switch) .................................................... 101
T
Tap Exc Sw (Tap Exclusive Switch) ..................................... 86
Tempo
Trigger Input Functions ......................................................... 33
TRIGGER INPUTS .................................................................. 18
TrigTyp (Trigger Type) .................................................... 29, 69
Troubleshooting .................................................................... 110
Tx PC Sw (Tx PC Switch) ..................................................... 101
142
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Index
U
UTILITY .................................................................................... 76
V
Volume
Part1–Part4 ........................................................................ 88
Percussion Part ........................................................... 46, 76
Preview .............................................................................. 78
VOLUME Knob ....................................................................... 16
W
WallType (Wall Type) ............................................................ 61
X
Xtalk Cancel (Crosstalk Cancel) ............................................ 73
143
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MEMO
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MEMO
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MEMO
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For EU Countries
CAUTION
Danger of explosion if battery is
incorrectly replaced.
Replace only with the same or
equivalent type recommended by the
manufacturer.
Apparatus containing
Lithium batteries
Discard used batteries according to the
manufacturer’s instructions.
ADVARSEL!
Lithiumbatteri - Eksplosionsfare ved
fejlagtig håndtering.
Udskiftning må kun ske med batteri af
samme fabrikat og type.
VARNING
Explosionsfara vid felaktigt batteribyte.
Använd samma batterityp eller en
ekvivalent typ som rekommenderas av
apparattillverkaren.
Levér det brugte batteri tilbage til
leverandøren.
Kassera använt batteri enligt
fabrikantens instruktion.
ADVARSEL
Eksplosjonsfare ved feilaktig skifte av
batteri.
VAROITUS
Paristo voi räjähtää, jos se on
virheellisesti asennettu.
Benytt samme batteritype eller en
tilsvarende type anbefalt av
apparatfabrikanten.
Brukte batterier kasseres i henhold til
fabrikantens instruks joner.
Vaihda paristo ainoastaan
laitevalmistajan suosittelemaan
tyyppiin. Hävitä käytetty paristo
valmistajan ohjeiden mukaisesti.
For EU Countries
For the USA
This product complies with the requirements of European Directive 89/336/EEC.
FEDERAL COMMUNICATIONS COMMISSION
RADIO FREQUENCY INTERFERENCE STATEMENT
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
–
–
–
–
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and receiver.
Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
Consult the dealer or an experienced radio/TV technician for help.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and
(2) This device must accept any interference received, including interference that may cause undesired operation.
Unauthorized changes or modification to this system can void the users authority to operate this equipment.
This equipment requires shielded interface cables in order to meet FCC class B Limit.
For Canada
NOTICE
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.
AVIS
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.
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03458934
5RCC
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