Mackie Musical Instrument Pro Audio Lab User Manual

U S E R ’ S
 
G U I D E  
Pro Audio Lab  
Precision Audio Analysis and Sound  
Generation Laboratory  
Plug-in for Mackie Digital Mixers  
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8. Disclaimer of Warranty on Software. You expressly acknowledge and agree that use of the Software is at  
your sole risk. The Software and related documentation are provided “AS IS” and without warranty of any kind.  
MACKIE DESIGNS EXPRESSLY DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING, BUT  
NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR  
PURPOSE OR USE. MACKIE DESIGNS DOES NOT WARRANT THAT THE FUNCTIONS CONTAINED IN THE  
SOFTWARE WILL MEET YOUR REQUIREMENTS, OR THAT THE OPERATION OF THE SOFTWARE WILL  
BE UNINTERRUPTED OR ERROR-FREE, OR THAT DEFECTS IN THE SOFTWARE WILL BE CORRECTED.  
FURTHERMORE, MACKIE DESIGNS DOES NOT WARRANT OR MAKE ANY REPRESENTATIONS REGARDING  
THE USE OR THE RESU
L
T
S OF THE USE OF THE SOFT
W
A
RE OR RELATED DOCUMENTATION IN TERMS  
OF THEIR CORRECTNESS, ACCURACY, RELIABILITY, OR OTHERWISE. NO ORAL OR WRITTEN INFORMA-  
TION OR ADVICE GIVEN BY MACKIE DESIGNS OR A MACKIE DESIGNS AUTHORIZED REPRESENTATIVE  
SHALL CREATE A WARRANTY OR IN ANY WAY INCREASE THE SCOPE OF THIS WARRANT
Y
.
S
HOULD THE  
SOFTWARE PROVE DEFECTIVE, YOU (AND NOT MACKIE DESIGNS OR ANY MACKIE DESIGNS AUTHO-  
RIZED REPRESENTATIVE) ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING, REPAIR OR COR-  
RECTION. SOME STATES DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES, SO THE ABOVE  
EXCLUSION M
A
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OT APP
L
Y
T
O YOU.  
9. Limitation of Liability. UNDER NO CIRCUMSTANCES INCLUDING NEGLIGENCE, SHALL MACKIE DE-  
SIGNS BE LIABLE FOR ANY INCIDENTAL, SPECIAL OR CONSEQUENTIAL DAMAGES INCLUDING, BUT NOT  
LIMITED TO, LOST PROFITS OR EARNINGS, DAMAGE TO PROPERTY OR PERSON, OR ATTORNEYS’ FEES  
THAT RESULT FROM THE USE OR INABILITY TO USE THE SOFTWARE OR RELATED DOCUMENTATION,  
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OF THE POSSIBILITY OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE LIMITATION OR EXCLU-  
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laws of the United States and the State of Washington, as applied to agreements entered into and to be performed  
entirely within Washington between Washington residents. If for any reason a court of competent jurisdiction  
finds any provision of this License, or portion thereof, to be unenforceable, that provision of the License shall be  
enforced to the maximum extent permissible so as to effect the intent of the parties, and the remainder of the  
License shall continue in full force and effect.  
11. Complete Agreement. This License constitutes the entire agreement between the parties with respect to the  
use of the Software and related documentation, and supersedes all prior or contemporaneous understandings or  
agreements, written or oral, regarding such subject matter. No amendment to or modification of this License will  
be binding unless in writing and signed by a duly authorized representative of Mackie Designs.  
Mackie Designs Inc. • 16220 Wood-Red Road NE • Woodinville, WA 98072 • USA  
©2003 Mackie Designs Inc.  
All Rights Reserved.  
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Iconography  
This icon identifies a description of how to perform an action with the mouse.  
This icon will lead you to some further explanations of features and practical tips.  
This icon marks information that is very important, so please make sure you have a  
read.  
This icon does not appear in this guide.  
Note: Any future revisions of this guide will be available for viewing and downloading  
“Mackie” and the “Running Man” figure are trademarks or registered trademarks of  
Mackie Designs Inc. All other brand names mentioned are trademarks or registered  
trademarks of their respective holders, and are hereby acknowledged.  
Part No. SW0062
 
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© 2003 Mackie Designs Inc. All Rights Reserved.  
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Contents  
Mackie Designs Plug-in Software License ---------------------2  
Introduction---------------------------------------------------------6  
About Acuma Labs ----------------------------------------------------------6  
About the D8B UFX Card---------------------------------------------------6  
About Pro Audio Lab -------------------------------------------------------7  
Requirements ----------------------------------------------------------------7  
Obtaining the Plug-In ------------------------------------------------------7  
Unlock Procedure -----------------------------------------------------------8  
Using Pro Audio Lab------------------------------------------------9  
The Status Screen ------------------------------------------------9  
The Analysis Screens -------------------------------------------10  
The Levels Screen ------------------------------------------------------- 11  
Spectrum Analyzer -----------------------------------------------------16  
Phase Analyzer --------------------------------------------------------- 18  
The Generation Screens----------------------------------------19  
Noise Generator-------------------------------------------------------- 20  
Slate Tone Generator --------------------------------------------------21  
The Oscillator ---------------------------------------------------------- 22  
The Piano Tuning Reference ----------------------------------------- 23  
The Guitar Tuning Reference
-
--------------------------------------- 24  
The Bass Tuning Reference------------------------------------------- 25  
The A440 Tuning Reference ----------------------------------------- 26  
Plug-In Configuration and Routing --------------------------- 27  
Configuring the Plug-In
-
---------------------------------------------- 27  
Automation and Snapshot Control ---------------------------- 31  
FX Routing ----------------------------------------------------------32  
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Introduction  
Thank you for purchasing Acuma Labs’ Pro Audio Lab. This is a precision audio  
analysis tool and sound generation software plug-in for the Mackie D8B digital mix-  
er. It offers a broad cross section of sophisticated meters, noise generation devices,  
and highly accurate instrument tuning references. Pro Audio Lab presents finely  
calibrated stereo and mono level metering that simultaneously displays Clip, Peak  
Level, RMS, VU, Loudness Peak and VU, Sum and Difference VU, Correlation, and  
Loudness Balance meters. The stereo X/Y Phase Meter, Phase Scope, and select-  
able (10 to 61-band) Spectrum Analyzer are portrayed by simplified and easy-to-read  
display graphs that let you view and analyze your signal for concise and up-to-date  
information. The built-in tone generators feature a professional oscillator with se-  
lectable waveforms, a Pink and White noise generator, and Slate tone generation  
with editable frequencies and burst times. Last but not least, Pro Audio Lab provides  
you with “dead-on” tuning references (down to semi-tones and cents) for guitar, bass,  
and piano with presets that include alternate tuning presets such as “open G, C,  
Dobro, capo, and 5 string bass.”  
About Acuma Labs  
Acuma Labs develops real-time embedded systems for professional audio applica-  
tions to create high-quality products for the music and pro-audio industries. Acuma  
specializes in digital audio effects using DSP, real-time operating systems, graphical  
user interfaces, and digital hardware design.  
About the D8B UFX Card  
The Mackie UFX card provides robust processing power for computation-heavy  
plug-ins. The UFX card is a 4-in/4-out architecture, which means it can support four  
mono, two mono and one stereo, or two stereo sends simultaneously. Up to four UFX  
cards can be installed in the D8B, allowing up to sixteen simultaneous single-channel  
effects, eight stereo plug-ins, or combinations thereof.  
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About Pro Audio Lab  
Status Screen  
Levels Screen  
(from the Analysis  
drop-down menu)  
Oscillator Screen  
(from the Generator  
drop-down menu)  
Main Screen (with Levels and Oscillator open)  
The main screen is an overview of the primary analysis meters and tone generation  
graphs. Each “top level” meter can be selected and enlarged using your mouse to  
“zoom in” for an easy-to-read view of the selected data. Two fundamental categories,  
Analysis and Generation, are located at the top of the screen and each has a pull-  
down menu for choosing individual functions. One screen from each can be open  
at the same time, for example, figure 1 shows the Levels display from the Analysis  
drop-down menu, and the Oscillator from the Generation menu.  
As with all Mackie plug-ins, Pro Audio Lab can be routed as an “insert” or “auxil-  
iary” connection. Typically, it is recommended that Pro Audio Lab be routed as an  
auxiliary when monitoring inputs. This also allows monitoring of tone generation via  
the effects return bank. Inserting is primarily used on the Master Outputs for concise  
control during mixdown. The tone generator audio returns to the D8B Effects Bank  
channels that correspond to the card slot number that Pro Audio Lab uses in the  
Plug-in Configuration Window.  
Requirements  
• One or more Mackie UFX cards  
• Mackie Real Time OS 3.0 or greater Software  
• Plug-in Software  
We will assume you have successfully installed a Mackie UFX card and Mackie Real  
Time OS 3.0 software or greater. If you have encountered problems with the instal-  
lation of hardware or software, please see their associated user guides or contact  
Obtaining the Plug-In  
structions on the website, download the plug-in, and load it onto your D8B.  
User’s Guide  
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Unlock Procedure  
1. Locate your D8Bs Electronic Serial Number (ESN). This is displayed at the  
bottom of the Licensing window, which is accessed from the Setup screen.  
The 12-digit ESN is made from numbers 0–9 and letters A–F. It is unique to  
the D8B processor, and is not the same as the serial number on the rear of  
the control surface or CPU chassis.  
D8B SETUP screen’s  
LICENSING window  
LICENSING  
AUTHORIZE  
D8B Electronic  
Serial Number (ESN)  
An Unlocked  
Plug-in  
2. You will also need your plug-ins serial number.  
3. To obtain the unlock code, have the ESN and plug-in serial number ready.  
Then you have two options:  
• Log on to the Mackie plug-in authorization web page:  
or  
• Telephone Mackie Tech Support at 800-258-6883.  
4. When you have obtained an unlock code, open the D8B Setup window, and  
click Licensing  
5. With your plug-in highlighted in the Licensing window, click Authorize, and  
enter your unlock code in the UNLOCK CODE box. Click Enter, and enjoy  
your newly expanded console.  
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Using Pro Audio Lab  
The Status Screen  
Min/Close  
Enable  
Factory/User Presets  
Input Select  
Mem A/B
 
Write  
Menu  
Analysis  
Generation  
Factory/User Presets  
Toggle the up/down arrows to select Factory Presets, or create your own and save  
them to User Presets.  
Input Select  
Select stereo inputs from any of the DB8s pre, post, or auxiliary channels.  
Enable  
This switches Pro Audio Lab from the inactive state to active.  
Minimize/Close Button  
These buttons minimize Pro Audio Lab to a simplified version for better viewing of  
the D8B screen. To switch from one screen to another, simply toggle between the  
buttons to expand and shrink. Selecting X will hide Pro Audio Lab.  
Mem A/Mem B  
Memory A and Memory B are two separate storage banks that let you temporarily  
store your set-ups. This is handy for quick A/B comparison and referencing.  
Write Button:  
Write enables the D8B’s automation so that all of the changes that you make to the  
Pro Audio plug-in will be recorded as part of the D8B session. This works in a man-  
ner similar to a channels write button. To record automation for a plug-in, “All” must  
be turned on in the automation section of the D8B (and automation must be out of  
Bypass). When the D8B is recording, plug-in parameter edits are recorded only if the  
plug-ins Write button is ON, or if Auto Touch (in the automation section) is turned  
on. When you hit stop, the plug-in's Write button turns OFF.  
Menu Button:  
This drop-down menu enables familiar functions such as undo, redo, load, save, re-  
set, cut, copy and paste. Saving as “User Preset” saves all parameters of Pro Audio  
Lab, including customized settings in the Analysis and Generation menus.  
Analysis:  
The Analysis button opens a drop-down menu that lets you select from Levels,  
Spectrum Analyzer, or Phase Analyzer. This is where specific analysis tools can be  
selected and profiled.  
Generation:  
The Generation button opens a drop-down menu that lets you select from a variety of  
sound generation devices such as Noise, Slate Tones, Oscillator, and the Tuning ref-  
erences: Piano, Guitar, Bass, and A440.  
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The Analysis Screens  
The Levels, Spectrum Analysis, and Phase Analysis options are selected from the  
Analysis drop-down menu found in the Status Screen. Only one option can be open at  
a time. The Levels menu is further expandable by clicking on any of the level meters.  
See Page 9  
Analysis  
See Page 11  
Each Meter is  
expandable by  
clicking  
See Page 16  
See Page 18  
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The Levels Screen  
P
e
ak  
RMS  
VU  
Sum/Diff  
Loudness  
Loudness Balance  
Correlation  
The Levels Screen  
Select the Levels Screen from the Analysis drop-down menu. This shows an overview  
grouping of the primary meters of the Analysis section. Each meter can be isolated  
and expanded for a detailed view of the selected audio measurement, by selecting a  
meter and double-clicking on the display. The expanded meters can be minimized by  
clicking again. The individual meters are explained in more detail below:  
Peak Level  
Peak Level (expanded view)  
Peak Level presents a fast-responding peak level with slow decay. Additionally, an  
Overload LED can detect digital clip. As digital distortion is very unforgiving, this  
meter is useful in maintaining an optimum peak level from your input signal or as  
a highly visible guide inserted on the master outputs. Obviously its crucial to avoid  
digital clipping, but its also important to maintain enough level to sample in the best  
sounding range of the D8Bs gain structure. The range is –96 dB to 0 dB.  
Peak Level Meters, sometimes called PPM (Peak Program Meters) respond to within  
1 dB of the actual peak level within 10 ms, and within 4 dB in 3 ms, to capture very  
fast transients that are ignored by the slow response of an averaging VU or RMS me-  
ter. Peak Level does not demonstrate the loudness of your program. The difference  
between Peak and VU meters can be as much as 12 dB or 4x the apparent volume.  
Many engineers therefore combine the best of both worlds by using both Peak and  
VU metering for the best results. The Overload Clip light responds to a single sample  
of digital clip and remains on for two seconds after the last measured clip.  
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RMS Level  
RMS (expanded view)  
Root Mean Square (RMS) is an audio measurement that correlates signal energy  
with a reference signal. Neither a peak, nor an average, RMS is derived by squaring  
all the instantaneous voltages from a waveform, averaging the squared value, and  
then taking the square root of that value. Thus, RMS is a mathematical measure-  
ment devised to characterize the level of a given signal. RMS Level is a measurement  
that is very helpful in describing the energy of a waveform in RMS values. RMS  
levels are similar to average values and do not vary much even when high transient  
peaks are presented. The ratio between the Peak and the RMS is called the crest  
factor. The meter is calibrated to display 0 dB with a sine wave input at 0 dBFS (Full  
Scale). These meters are measured in dB and range from –96 to 0 dB. A square wave  
has a crest factor of 1.0. The RMS meter is calibrated for the crest factor of a sine  
wave such that a digital peak-to-peak signal (0 dBFS) will report 0 dB.  
RMS  
Peak to Peak  
RMS = Peak / 2 = Peak x 0.0707  
Peak = RMS x 2 = RMS x 1.414  
Meter Graph : What the Meters Measure  
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VU Meter (Volume Unit Meter)  
VU Meters (expanded view)  
Probably the first audio measurement that many of us learned is the familiar VU  
meter that we equate with distortion overload. The VU Meter is actually defined by  
a specific set of attributes and response characteristics known as ballistics, which  
estimate the loudness of a signal based on the ears ability to compress intensity  
differences and downplay transient peaks. The VU meter represents a commonly ac-  
cepted compromise of what our ear does naturally. Pro Audio Labs VU meters read  
average level but ignore the instantaneous peaks that are the job of the Peak Level  
Meters. The VU meters offer an accurate volume measurement that lets you judge  
the levels of your program. There is often a 12 dB difference between peak level and  
the level indicated by the VU meters. A VU meter is designed to have a relatively  
slow response. It is driven from a full-wave averaging circuit defined to reach 99%  
full-scale deflection in 300 ms and overshoot not less than 1% and not more than  
1.5%. The VU meter is calibrated to display 0 VU for a sine wave at 0 dBFS.  
Loudness (A-Weighted Level)  
Loudness /A-Weighted Level (expanded view)  
Loudness is a measurement that uses filtering from the A-Weighted curve to cre-  
ate the best average representation of what our ear perceives as loud at different  
frequencies. The term “A-Weighted” refers to particular plotted curve that ranges  
from –45 dB to +3 dB with a frequency range of 20 Hz to 10 kHz. This curve is an  
approximate but accepted standard measurement based on averaging statistics from  
the equal loudness contour graph. This type of audio measurement is very useful in  
determining what volume levels need to be applied to two separate mono channels or  
to the left/right of a stereo channel. For example, say you have two matching guitar  
parts that have been recorded on separate tracks. Using the Loudness meter, you  
can clearly see how the two channels compare and where you need to compensate to  
achieve a loudness balance. Another useful application is using the meters on Master  
L and R outputs to achieve a desired volume.  
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Note:
When using this application on the left and right masters, remember to turn off  
the enable button in the Pro Audio Lab GUI to disable the Tone Generation, as you  
simply need to see the meters. The Loudness Meter displays both a VU and a Peak  
Level meter on the same graph.  
There is no absolute measurement for how the ear hears frequency response and  
consequently hearing can vary greatly from one person to another. Generally, hearing  
is much better in the high-midrange and less sensitive toward both extremes. For ex-  
ample, young children can often hear to above 20 kHz while older people often have  
difficulty hearing above 5 kHz. It is generally accepted that average resonance in the  
eardrum is most sensitive in the 2.5 kHz to 4 kHz regions. The human ear does not  
hear frequency response as flat and changes substantially depending on the intensity  
of the sound presented.  
Very Important: With every 3 dB increase in output, double the amplifier and  
speaker power is required. Typically, the upper end of the ear’s intensity threshold is  
140 dB SPL. This is where damage to the hearing starts to occur even with limited  
exposure. Sounds above this threshold, such as gunshots, jet planes, machines, and  
continuous loud monitoring, can be very damaging to the ear.  
Sum/Difference  
Sum/ Difference (expanded view)  
The Sum and Difference meters analyze the sum of two input channels, and the dif-  
ference between them in dB VU. This meter is useful in determining the association  
of two separate channels, or a stereo channel that is creating comb filtering caused  
when a stereo pair is summed to mono.  
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Correlation/Loudness Balance  
Correlation (expanded view)  
Correlation  
This clear and easy-to-read display is designed to help you understand the complex  
phase relationship between two signals, and shows how the signals relate to each  
other. The correlation meter measures the similarities between two signals by dis-  
playing a range value of –1 (two signals are 180°out of phase) or +1 (indicating that  
the signals are perfectly in phase). 0 means that the two signals are not correlated.  
For most stereo applications a large positive number is typically 0.5 to 1.0.  
Loudness Balance  
This shows the A-weighted VU level relationship between two signals. The meter  
displays the ratio between these two signals, and plots the ratio from the center  
outwards. A value less than 1:1 (such as 1:2) indicates higher loudness on the right  
channel. A value greater than 1:1 (such as 2:1) indicates higher loudness on the left  
channel.  
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Spectrum Analyzer  
Range  
Right  
Stereo  
Left  
Mono  
Freeze
P
e
ak  
Reference  
Precision  
Spectrum Analyzer Screen  
Select the Spectrum Analyzer from the Analysis drop-down menu. The graphical rep-  
resentation indicates the level of an audio signal at various frequencies. The analyzer  
performs a Fast-Fourier Transform (FFT) on the input audio to convert it to fre-  
quency information. This is put into individual bands and displayed as a bar graph. A  
spectrum analyzer designed to indicate the level of audio at 31 different frequencies  
across the audio range is also known as a 1/3-octave spectrum analyzer. Up to 61  
bands (1/6th octave) are supported in mono mode, and up to 31 bands (1/3rd octave)  
are supported in stereo. 10, 15, and 20 bands are also supported.  
Range (–96 dB to –30 dB)  
The analyzer range enables you to adjust the viewing range of your signal between  
–96 dB to –30 dB.  
Left/Right Buttons  
Select either right or left channel inputs for viewing.  
Mono  
The mono button enables a mono view.  
Stereo  
Use to select a stereo view.  
Freeze  
The freeze button will freeze the current frame to let you take a closer look at your  
signal in the spectrum graph.  
Peak  
When the Peak button is enabled, each bands meter displays its own peak, present-  
ed as a small individual yellow hash mark at the top of each meter. When a band's  
peak is reached, a hash mark appears and then gradually decay.  
Ref  
Reference is a hand reference point represented as a red line on the analyzer graph  
that can be set anywhere from –60 dB to 0 dB. Use this to maintain a relativity refer-  
ence that most suits your need.  
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Precision  
This offers precision viewing ranges from 1 octave to 1/6 octave with additional  
views in between. Click on the Precision window to open a drop-down menu to  
choose from 1 octave, 2/3 octave, 1/2 octave and 1/6 octave views. The maximum  
resolution is 1/6 octave for the mono display, and 1/3 octave for stereo.  
Imperfections in the audio signal caused by audio feedback, room equalization prob-  
lems, errant filter settings, and many other signal problems can be identified more  
readily and effectively by looking at the signal with this spectrum analyzer.  
Note: The spectrum analyzer display has a rather soothing and mesmorizing effect,  
which may trigger sleep and vivid dream sequences in certain pet hamsters and  
parakeets. We recommend that any furry animals in your studio are turned away  
from the screen, or given some distraction, such as a big wheely thing, or a beak full  
of millet, or both.  
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Phase Analyzer  
Loudness  
Balance  
Difference  
Sum  
Phase Meter  
Phase Scope  
Correlation  
Phase Analyzer Screen (Out of Phase example)  
Phase Analyzer Screen (In Phase example)  
Select the Phase Analyzer from the Analyzer drop-down menu of the Status Screen.  
Phase Meter  
The Phase Meter displays an X/Y plot of a set of raw Left and Right audio samples.  
This results in a ‘swarm of bees’ type of display that is useful in visually determin-  
ing the correlation and left/right power balance, referred to generically as phase.  
A highly correlated signal such as mono will display all the points in a vertical line.  
A highly correlated signal such as mono, with a phase inversion on one side, will dis-  
play all the points in a horizontal line. A signal present on one channel and not the  
other will display all the points at a 45° angle to the left or right of vertical, depend-  
ing on which signal is present. A completely uncorrelated signal with equal levels on  
the left and right will display the points in a ‘random’ fashion. All other signals will  
be a combination of these, where the power balance, correlation, and phase deter-  
mine the width and angle of the swarm of bees.  
Phase Scope  
The Phase Scope represents a summary of what can be seen visually on the Phase  
Meter. It is an ellipse that is mathematically calculated to be the same size, shape,  
and angle of the Phase Scope data.  
Sum/Difference and Correlation/Loudness Balance  
Click on these meters for an expanded view. These are the same meters that are dis-  
played on the Levels Screen, but are duplicated here in the Phase section to assist in  
the determination of the phase relationships between the left and right channels.  
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The Generation Screens  
Tone Generator options are selected from the Generation drop-down menu found in  
the Status Screen. This is where you will find a wide variety of oscillators and tuners  
to suit any task. Only one option can be open at a time.  
See Page 9  
Generation  
See Page 20  
See Page 21  
See Page 22  
See Page 23  
See Page 24  
See Page 25  
See Page 26  
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Noise Generator  
Burst/
P
a
use Total
 
Time  
Ratio  
Repetitions  
Pink Start  
White  
Level  
The Noise Generator  
This noise generator produces white and pink noise, and has independent burst/  
pause ratio, total time, and repetitions. White and pink noise are random signals that  
include all of the audio frequencies. The noise simulates the random thermal motion  
of electrons. When either white or pink noise is amplified, we perceive the sound as  
hiss. White noise has a flat linear frequency response, while pink noise has a flat  
logarithmic frequency response (as shown by a logarithmic Spectrum Analyzer).  
Level  
Use your mouse to select an output level ranging from off to 0 dB RMS of a full-scale  
sine wave. The reference level is based on 0 dB RMS output values generated by the  
noise generator.  
Noise Duration: Burst/Pause Ratio  
This ratio refers to the percentage of burst vs. pause that is applied to the generated  
noise. This pause interval can be assigned to any increment between 0 seconds (off)  
and 100 seconds (full). To adjust the ratio, use your mouse to select the up/down  
arrows, or scroll the numbers in the small window, or grab the blue bar graphic and  
move it left or right.  
Noise Duration: Total Time  
This refers to the combined length of the burst and the pause. This increment can be  
assigned to any interval between 0 seconds (off) and 60 seconds. Use the mouse to  
select the up or down arrows or to scroll the digit.  
Repetitions  
Repetitions refer to the number of repetitions of the noise bursts. The number of  
repetitions can be selected to repeat a sequence over any number of times between 1  
and infinity.  
Noise Type: White  
White noise is unfiltered, unaltered thermal noise just like you hear when you turn  
your amplifier all the way up to listen to the noise floor.  
Noise Type: Pink  
Pink noise is white noise that has been filtered with a pinking filter. This is a 3 dB  
per octave low-pass filter, starting at the lowest frequency band. It produces a ‘flat’  
spectrum when viewed with a logarithmic spectrum analyzer.  
Start  
Left-click to start the noise generator, click again to stop. Right-click to play a mo-  
mentary noise burst for as long as you hold down the button.  
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Slate Tone Generator  
Burst/
P
a
use Total
 
Time  
Ratio  
Start  
Level  
Tone Select  
The Slate Tone Generator  
The familiar three-step oscillated tone sequences (like we used to hear at the be-  
ginning of cassette albums), are known as Slate Tones. They are used to calibrate  
faders, buses, and meters between consoles and decks to insure that all input and  
output levels are set to a single reference point. Our Slate Tone Generator is de-  
signed to give you highly flexible signals to help you optimize routing in your system.  
Level  
Use your mouse to select an output level ranging from off to 0 dB RMS of a full-scale  
sine wave. The reference level is based on 0 dB RMS output values generated by the  
noise generator.  
Tone Duration  
Tone duration refers to the amount of tone vs. pause (no sound). These tones have  
adjustable durations that can be customized to suit your needs. Adjust the duration  
by grabbing the tone/ pause bar with your mouse.  
Burst/Pause Ratio  
The Burst/Pause Ratio refers to the percentage of burst compared to pause that is  
applied to the generated noise. This pause interval can be assigned to any increment  
between 0 seconds (off) and 100 seconds (full). To adjust the ratio, use your mouse  
to select the up/down arrows, or scroll the numbers in the small window, or grab the  
blue bar graphic and move it left or right.  
Total Time (tone sequence)  
Total Time refers to the combined length of tone and pause. Pause can be assigned  
to any interval between 0 seconds (off) and 60 seconds. Use the mouse to select total  
time using the up or down arrows or to scroll the digits.  
Tone Select  
This lets you choose the frequency of each tone from 16 Hz to 20.0 kHz. Choose  
from standard three-tone oscillator sequences that are generally accepted as indus-  
try standards, or customize your own. You can enable or disable individual tones by  
pressing the IN buttons to bring them in or out of play.  
Start  
Left-click to start the tone generator, click again to stop. Right-click to play a mo-  
mentary tone burst for as long as you hold down the button.  
User’s Guide  
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The Oscillator  
Waveform  
Graphic  
Wave Type  
Coarse Fine  
Delay  
Start  
Level  
Oscillator Screen  
The oscillator has many uses in sound testing, as it can zero in on a specific fre-  
quency and generate a constant steady tone. For example, the sine wave, having no  
harmonic content, is very useful in determining distortion in a signal that can cause  
very apparent changes in tone quality.  
Level  
Use your mouse to select an output level ranging from off to 0 dB.  
Waveform Type  
This lets you select the type of waveform to generate as your audio signal. The oscil-  
lator can generate Acuma (three harmonics), sine, saw tooth, inverted saw tooth and  
three ‘square’ waveforms. The default is a sine wave, but you can select other wave-  
forms using the up and down arrows, or by grabbing the graphic and moving it left or  
right.  
Course  
With a range of 15.6 Hz to 20.2 kHz, the Course control enables you to “ball-park” a  
particular frequency range, prior to using the Fine control.  
Fine  
Once you have selected a Course frequency range, you can use the Fine control to  
fine-tune your frequency to an exact setting.  
Tip: A good way to approach this is to set your Fine control to its default (control/  
click). Use the Course control to hone in on the frequency, and then use the Fine  
control to achieve a desired setting. You can save your customized settings using the  
Save User Preset in the drop-down menu.  
Delay  
You can offset your signal, one sample at a time, by adjusting the Oscillator Delay to  
add or subtract samples in the right or left channel of your source. Use your mouse  
to adjust the Delay knob or use the up/down arrows. This is useful for identifying  
phase problems in your source signals. Once you have identified how much adjust-  
ment is needed, you can correct the phase by make adjustments using the D8B  
Channel Delay.  
Tip: Using the Delay feature in Pro Audio Lab does not adjust the delay in your signal.  
Remember, it’s for identifying a problem only. Use the Channel Delay feature in the  
D8B to make sample changes.  
Start  
Left-click to start the Oscillator, click again to stop. Right-click to play a momentary  
tone burst for as long as you hold down the button.  
User’s Guide  
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The Piano Tuning Reference  
Semi- Cents  
Tone  
Start  
Sine  
Level  
Note Select  
Sine with  
Harmonics  
Piano Tuning Reference  
The piano tuning reference is a very convenient tool which is useful for many studio  
applications. Use your mouse to click a desired note on the keyboard.  
Level  
Use your mouse to select an output level ranging from off to 0 dB.  
Note Select  
This one-octave keyboard lets you use your mouse to select the note or key to use as  
a tuning reference.  
Wave Select  
This offers two separate waveforms that can be used as the tuning source tone. The  
squiggly line icon is a sine wave with three harmonics, and the sine wave symbol is  
a pure sine wave tone. It may be easier for some to tune to a pure sign wave, while  
the addition of harmonics can often assist in tuning instruments such as bass or the  
lower two strings of a guitar.  
Semi-Tone  
This offers a +/– semi-tone pitch shift to accommodate alternate instrument tunings.  
Use your mouse to raise or lower the Semi-Tone control or scroll the digits in the  
window.  
Cents  
This raises or lowers a selected semi-tone up to + or – 50 cents. The default is zero.  
Combine your mouse and control key to reset to 0.  
(
Note:
A cent is a unit of a pitch interval equivalent to 1/100th of the semi-tone.)  
Start  
Left-click to start the tuning reference, click again to stop. Right-click to play a mo-  
mentary tone burst for as long as you hold down the button.  
User’s Guide  
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The Guitar Tuning Reference  
String Select  
Tuning  
Level  
The Guitar Tuning Reference  
Sine  
Capo  
Sine with  
Harmonics  
Cents  
Start  
Semi-  
Tone  
Display  
This offers an easy way to make sure your guitar player is in tune. Its always a good  
idea to check tuning prior to recording.  
Tuning  
Use this to select alternate guitar tunings such as, Open G, Open C, Do Bro, etc. The  
String Select plays the appropriate tones for the selected tunings. The default is  
Standard.  
Level  
Use your mouse to select an output level ranging from off to 0 dB.  
String Select  
Use your mouse to select the required string and it will be highlighted in blue.  
Display  
This displays a (viewing only) preference of a pitched semi-tone, as it appears in the  
individual string windows. This shows the correlation between sharps and flat notes.  
Capo  
This offers adjusted string tones for a selected capo position. The tuning (0 to +12)  
refers to the frets on the guitar neck. For example, if a guitar player is using a capo  
on the third fret, use the up/down arrows to pitch the tuning up three semi-tones.  
Wave Select  
This offers two separate waveforms that can be used as the tuning source tone. The  
squiggly line icon on the left is a sine wave with three harmonics. The sine wave  
symbol on the right is a pure sine wave tone. It may be easier for some to tune to a  
pure sign wave, while the addition of harmonics can often assist in tuning instru-  
ments such as bass or the lower two stings of a guitar.  
Semi-Tone  
This offers a +/– semi-tone pitch shift to accommodate alternate instrument tunings.  
Use your mouse to turn the control, or scroll the digits in the window.  
Cents  
This raises or lowers a selected semi-tone up to + or – 50 cents. The default is zero.  
Combine your mouse and control key to reset to 0.  
(Note: A cent is a unit of a pitch interval equivalent to 1/100th of the semi-tone.)  
Start  
Left-click to start the tuning reference, click again to stop. Right-click to play a mo-  
mentary tone burst for as long as you hold down the button.  
User’s Guide  
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The Bass Tuning Reference  
String Select  
Type  
Level  
The Bass Tuning Reference  
Sine  
Capo  
Sine with  
Harmonics  
Cents  
Start  
Semi-  
Tone  
Display  
This offers an easy way to make sure that your bass player is in tune. Its always a  
good idea to check tuning prior to recording.  
Type  
Use this to select the bass type from 4 string (normal), 5, or 6 string setups. Some  
bass guitars have alternate tunings to accommodate alternate string configurations.  
The String Select plays the appropriate tones for the selected tunings.  
Level Pot  
Use your mouse to select an output level ranging from off to 0 dB.  
String Select  
Use your mouse to select the required string and it will be highlighted in blue.  
Display  
This displays a (viewing only) preference of a pitched semi–tone, as it appears in the  
individual string windows. This shows the correlation between sharps and flat notes  
on the scale.  
Capo  
Capo adjusts string tones for a selected capo position. The tuning (0 to +12) refers to  
the frets on the guitar neck  
Wave Select  
This offers two separate waveform options that can be used as the tuning source  
tone. The squiggly line icon is a sine wave with three harmonics, the sine wave sym-  
bol is a pure sine wave tone. It may be easier for some to tune to a pure sign wave  
while the addition of harmonics can often assist in tuning instruments such as bass  
or the lower two stings of a guitar.  
Semi-Tone  
This offers a +/– semi-tone pitch shift to accommodate alternate instrument tunings.  
Use your mouse to turn the control or scroll the digits in the value window.  
Cents  
Adjusting this control will raise or lower your tone up to + or – 50 cents. The default  
is zero. Combine your mouse and control key to reset to 0.  
(Note: A cent is a unit of a pitch interval equivalent to 1/100th of the semi-tone.)  
Start  
Left-click to start the tuning reference, click again to stop. Right-click to play a mo-  
mentary tone burst for as long as you hold down the button.  
User’s Guide  
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The A440 Tuning Reference  
Level  
Reference  
Tone  
Sine Cents  
Start  
Sine with  
Harmonics  
A440 Tuning Reference  
Level  
Use your mouse to select an output level ranging from off to 0 dB.  
Reference Tone  
The A440 is the accepted standard tuning reference. Its handy to have access to this  
reference tone to quickly compare an instrument tuning to an A440 reference.  
Wave Select  
This offers two separate waveforms that can be used as the tuning source tone. The  
squiggly line is a sine wave with three harmonics, and the sine wave symbol is a pure  
sine wave tone.  
Cents  
A frequency range can be fine-tuned to zero on a reference tone by adjusting from  
415 Hz (100 cents) to 462 Hz (+100 cents).  
(
Note:
A cent is a unit of a pitch interval equivalent to 1/100th of the semi-tone.)  
Start  
Left-click to start the tuning reference, press it again to stop. Right-click to play a  
momentary tone burst for as long as you hold down the button.  
User’s Guide  
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Plug-in Configuration and Routing  
Configuring the Plug-In  
After installing your UFX card, unlocking the plug-in, and booting up the D8B, all you  
need to do is put the kettle on, have a cup of tea, and assign the plug-in to the card.  
The following instructions are general for most plug-ins. Please note that the graph-  
ics may not exactly match the plug-in you have, but the procedures are the same for  
all plug-ins.  
Assigning the Plug-in to a UFX Card  
1. Click the Plugins menu and select Plugins, or use the  
keyboard shortcut Ctrl+P.  
2. In the Plugin Configuration menu, locate the card slot  
that contains the UFX card to which you want to assign the plug-in.  
3. In
 
the
Mode
column, click a button and set it to mono or stereo, depending  
on your preference.  
4. In
 
the P
lugin Select column, select the plug-in from the drop-down menu. It  
should look something like this:  
Note:
A plug-in can also be loaded from the Setup section on the console.  
User’s Guide  
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Assigning an Input Source to the Plug-in  
• Click the plug-ins Input Source button to select an input source. In the  
example below, we have chosen the Aux 4 Bus as the input to the plug-in  
installed in slot 6.  
• When a plug-in is fed from an aux bus, its  
output appears on the FX Return channels by  
default (faders in the EFFECTS bank). The  
return channel is determined by the slot num-  
ber and whether the effect output is mono or  
stereo. For example, a reverb with a mono  
input and stereo output that is installed in  
Slot 5 has its outputs on FX 5 and FX 6.  
Note: The default state for all FX  
channels is MUTE. You won’t hear the  
effect until you unmute its FX return  
channel(s).  
• A plug-in can also receive its input from a channel pre- or post-DSP insert,  
the main stereo left and right bus, or Bus 1-8. When a plug-in is inserted in  
this manner, its output is routed directly back into the channel.  
• In addition, Plugin Chain can be selected as an Input Source, which allows  
you to daisy-chain two or more plug-ins in series.  
• To combine two or more plug-ins:  
1. Assign the Destination (output) for the first plug-in to its default FX  
Return.  
2. Assign the Input Source for the second plug-in to the FX Return that  
the first plug-in is routed to (Input Source/Plugin Chain/FX 1-16).  
Assigning a Destination for the Plug-in  
• Click the plug-ins Destination button to select where the plug-ins output  
should be routed. It can be routed to the FX Returns, a channel pre- or post-  
DSP insert, the main stereo left and right bus, or Bus 1-8.  
Deactivating the Plug-in  
1. Select
 
none
from the associated plug-in drop-down assignment  
menu.  
2. Click
 
OK
in the Alert dialog box.  
Warning: Deactivating a plug-in erases all automation data for the plug-in.  
User’s Guide  
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Saving, Loading, and Resetting a Preset  
Plug-in settings can be saved and recalled from the hard  
drive. You can save and load files to either Memory A or  
Memory B. Some plug-ins just show these as A or B.  
To Save a Preset:  
1. Click
 
and hold the
Menu
button.  
2. Select
 
Save User Preset
to overwrite the file currently  
opened.  
3. Select
 
Save User Preset As
to save to a new file name.  
The Save Preset File As dialog box appears.  
4. A default name for the preset is automatically displayed, such as Preset#1.  
If you want to rename it, simply type in the name you want, using up to 20  
characters.  
5. Select
 
INTERNAL
(default hard drive) or
FLOPPY
.  
6. Click
 
Save
to complete the operation.  
To Load a Preset:  
1. Click Mem A or Mem B to choose the memory  
location from which to load the file.  
2. Click and hold the Menu button.  
3. Select Load (Plug-in) to open a file. The Load Preset  
File dialog box appears.  
4. Click INTERNAL if  
the file is on the internal  
drive, or click FLOPPY if  
the file is on a floppy disk.  
5. Select the preset you  
want to load.  
6. Click Open to load the  
selected preset.  
Alternatively, click in the Plug-in's  
Preset Display to load from the  
pull-down menu or scroll through  
presets using the Up/Down buttons.  
User’s Guide  
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To Reset the Plug-in:  
Reset will reload the default patch.  
1. Click and hold the Menu button.  
2. Select Reset (Plug-in)  
To Cut Plug-in Settings:  
1. Click and hold the Menu button.  
2. Select Cut (Plug-in)  
The current settings are temporarily stored in the clipboard  
memory in case you want to paste them to a new preset.  
The plug-in also reverts to its default state (it is reset).  
To Copy Plug-in Settings:  
1. Click and hold the Menu button.  
2. Select Copy  
The current settings are temporarily stored in the clipboard  
memory in case you want to paste them to a new patch.  
To Paste Plug-in Settings:  
1. Click
 
and hold the
Menu
button.  
2. Select
 
Paste (Plug-in)
.  
The current settings are replaced with the settings in the clipboard memory. Settings  
can be pasted into MEM A or MEM B.  
User’s Guide  
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Automation and Snapshot Control  
Dynamic Real Time  
To write automation on a loaded plug-in:  
1. Engage AUTO TOUCH  
2. Engage ALL, disengage BYPASS, and send timecode to the console –the  
POSITION readout will change to show time code is being received.  
3. Move a parameter or recall a patch (user or factory preset).  
Subsequent edits to any recorded automation moves may be performed in the Mix  
Editor. Enable the channel view by clicking on the Channel View button, then choose  
the plug-in you wish to view from the page drop-down menu. This displays a list of  
available channel and plug-in parameters.  
Note: Parameters can be controlled from either the GUI plug-in graphic parameters (using  
a mouse to modify the parameters) or via the VFD V-Pots and SELECT buttons (with the  
plug-in parameters called up on the VFD readout).  
Event Based  
To automate the loading of a plug-in preset:  
• Use the Event Automation Track, available under the Windows Menu as  
‘Event Track’, to load plug-in user (previously stored), or factory preset  
patches at a specific time during automation playback.  
General Note: Plug-in settings are recalled as part of a console Snapshot, but may also  
be recalled as Presets (patches). If you are recalling snapshots and presets, be aware that  
one may override the other.  
User’s Guide  
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FX Routing  
The Plug-in Configuration Window  
Input Source  
Plug-in  
Assignment  
Assignment  
Column  
Card Slot Column
 
Column  
Stereo/Mono  
Mode Column  
Close Window  
Plug-in  
display toggle  
Destination  
Assignment  
Column  
Card A  
Card B  
Card C  
Card D  
Stereo/Mono  
Toggle Button  
Inserting a Plug-in into a Channel  
A pre- or post-DSP channel insert can also be used as the input source for a plug-in.  
When a channel insert point is selected, the plug-in output returns to the channel by  
default. The FX return path is disconnected, although the plug-in output is still dis-  
played on the FX return channel meter.  
A plug-in channel insert assignment can be made from the Plugin Configuration win-  
dow, or from a pull-down menu from the mixer screen.  
Plug-in Configuration Window  
P
o
st-DSP Pull-down  
Pre-DSP Pull-down  
This assignment can also be made from the control surface and VFD by holding the  
desired channels SELECT button for two seconds, then paging over to Plug Pre or  
Plug Post, selecting the input source, then selecting the desired plug-in slot from the  
follow-on menu.  
User’s Guide  
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Using an Aux Send with a Plug-in  
• Click the associated Input Source button and select an Aux input source. In  
the example below, we have chosen the Aux 4 Bus.  
Send the Input Signal to the Aux Bus  
1. Send a signal to a D8B mixer input channel (MIC/LINE or TAPE IN).  
2. Assign the input channel V-Pot/GUI Control Pot to an aux send. We have  
chosen AUX 4 according to the example above.  
3. Use the AUX 4 control to adjust the input level to the plug-in.  
GUI Control  
Pot Assigned  
to AUX 4  
Remember: Select an aux send before using the V-pot or GUI Control Pot on the mixer  
input channel (MIC/LINE or TAPE IN).  
You will see the plug-ins input meter become active as you raise the mixer input  
channels aux send.  
Set the plug-in input/output signal levels as you would with any effect, so the meter  
reaches its upper-most range every so often (always trust your ears first). This can  
be accomplished from the console or GUI.  
User’s Guide  
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Pre-Fader and Post-Fader Auxiliary Sends  
Normally, effect sends are post-fader, so the signal sent to the effect follows the pro-  
gram level in the mix. Occasionally you may wish to feed an effect from a pre-fader  
source so that the signal level from the aux control is independent of the channel  
fader position. Aux sends are selectable pre- or post-fader globally (all Aux 1’s for  
instance) from the Mix Options screen in the Setup window, or individually on a chan-  
nel-by-channel basis either from the channel strip or the Fat Channel.  
In the channel strip, Alt-click the Aux Send level indicator to toggle between pre-and  
post-fader operation. Post-fader is indicated by a red bar, pre-fader is indicated by a  
yellow bar.  
In the Fat Channel, clicking on the PRE buttons below the Aux knobs toggles be-  
tween pre- and post-fader operation. Yellow indicates pre-fader, otherwise the aux is  
post-fader.  
User’s Guide  
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The FX Return Channel  
• Switch the D8B Bank Select to EFFECTS (49-72) and bring up faders one  
and two (channels 49 and 50). You will also see meter activity associated  
with these channels.  
FX Channels 1&2  
(channels 49 & 50)  
The Plug button  
toggles between  
Windows menu  
buttons and FX  
buttons (lower  
left on the D8B  
mixer screen).  
Plugins button opens the  
Patch Configuration window (or  
Ctrl+P on the keyboard).  
Here the MFX plug-in is  
selected for display.  
User’s Guide  
35  
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Acuma Pro Audio Lab  
© 2003 Mackie Designs Inc. All Rights Reserved  
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